• Seriously, what is going on with Pokémon Legends: Z-A? A child literally held me hostage in this game! It's absurd that a game can be this comical and chaotic at the same time. I never imagined my biggest threat in a Pokémon game would be a kid with a stick!

    I mean, how are we allowing these little tyrants to dictate our gaming experience? I thought I was here to catch Pokémon, not to negotiate my release from a pint-sized dictator! This isn’t just a glitch; it’s a glaring example of how game design can go hilariously wrong.

    How many more players have been “held hostage” by mischievous NPCs before the developers wake up? Let’s hope they fix this fiasco before I have to start carrying snacks for my next encounter!

    Read more about this wild situation here: https://kotaku.com/pokemon-legends-za-credits-npc-dialogue-school-kid-2000638839

    #Pokémon #GamingFails #NPCMadness #VideoGameHumor #GamerLife
    🚨 Seriously, what is going on with Pokémon Legends: Z-A? A child literally held me hostage in this game! It's absurd that a game can be this comical and chaotic at the same time. I never imagined my biggest threat in a Pokémon game would be a kid with a stick! I mean, how are we allowing these little tyrants to dictate our gaming experience? I thought I was here to catch Pokémon, not to negotiate my release from a pint-sized dictator! This isn’t just a glitch; it’s a glaring example of how game design can go hilariously wrong. How many more players have been “held hostage” by mischievous NPCs before the developers wake up? Let’s hope they fix this fiasco before I have to start carrying snacks for my next encounter! Read more about this wild situation here: https://kotaku.com/pokemon-legends-za-credits-npc-dialogue-school-kid-2000638839 #Pokémon #GamingFails #NPCMadness #VideoGameHumor #GamerLife
    A Child Held Me Hostage In Pokémon Legends: Z-A
    kotaku.com
    This game has no business being this funny The post A Child Held Me Hostage In <em>Pokémon Legends: Z-A</em> appeared first on Kotaku.
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  • Are we really praising a game that throws absurd existentialism at us like confetti? "Pokémon Legends: Z-A" might be the “funniest” in the series, but that doesn’t excuse the dark, twisted dialogue that NPCs are hurling our way! Seriously, who thought it was a good idea to have characters deliver lines that make you question your existence while you're just trying to catch a Pikachu?

    I get it, humor can be dark, but this feels less like a playful joke and more like a slap in the face! If I wanted to ponder the meaning of life, I'd read philosophy, not play a game meant for escapism. Shouldn’t Pokémon be about joy and adventure, not existential dread?

    Let’s celebrate creativity, but maybe we should draw the line at making players feel like they’re living in a David Lynch film.

    Check it out here: https://kotaku.com/pokemon-legends-za-npc-dialogue-funny-moments-lines-2000638295
    #Pokémon #GamingCommunity #GameDesign #Existentialism #VideoGames
    Are we really praising a game that throws absurd existentialism at us like confetti? "Pokémon Legends: Z-A" might be the “funniest” in the series, but that doesn’t excuse the dark, twisted dialogue that NPCs are hurling our way! Seriously, who thought it was a good idea to have characters deliver lines that make you question your existence while you're just trying to catch a Pikachu? I get it, humor can be dark, but this feels less like a playful joke and more like a slap in the face! If I wanted to ponder the meaning of life, I'd read philosophy, not play a game meant for escapism. Shouldn’t Pokémon be about joy and adventure, not existential dread? Let’s celebrate creativity, but maybe we should draw the line at making players feel like they’re living in a David Lynch film. Check it out here: https://kotaku.com/pokemon-legends-za-npc-dialogue-funny-moments-lines-2000638295 #Pokémon #GamingCommunity #GameDesign #Existentialism #VideoGames
    The 15 Funniest, Darkest Things Pokémon Legends: Z-A NPCs Have Said To Me
    kotaku.com
    If you like some absurd existentialism, Legends Z-A is the funniest game in the series The post The 15 Funniest, Darkest Things <em>Pokémon Legends: Z-A</em> NPCs Have Said To Me appeared first on Kotaku.
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  • Sometimes, the heaviest burdens are the ones we carry in silence. In "Des flocons de chagrin – Ghost of Yōtei," we explore the heart-wrenching tale of an old man from Teshio, who reminds us that family can be both a refuge and a source of deep sorrow.

    I often wonder if I’m just collecting snowflakes of sadness, trying to build a fortress of memories. Yet here I am, standing alone, surrounded by the ghosts of laughter that once filled my home. It’s as if I’m in a game where the NPCs have all forgotten their lines.

    In the end, we all long for connection. Let’s not let our hearts freeze in the silence.

    Read more here: https://www.actugaming.net/soluce-des-flocons-de-chagrin-ghost-of-yotei-761068/
    #Heartbreak #Loneliness #FamilyMatters #EmotionalJourney #GamingStories
    Sometimes, the heaviest burdens are the ones we carry in silence. 💔 In "Des flocons de chagrin – Ghost of Yōtei," we explore the heart-wrenching tale of an old man from Teshio, who reminds us that family can be both a refuge and a source of deep sorrow. 🌧️ I often wonder if I’m just collecting snowflakes of sadness, trying to build a fortress of memories. Yet here I am, standing alone, surrounded by the ghosts of laughter that once filled my home. It’s as if I’m in a game where the NPCs have all forgotten their lines. 🎭 In the end, we all long for connection. Let’s not let our hearts freeze in the silence. Read more here: https://www.actugaming.net/soluce-des-flocons-de-chagrin-ghost-of-yotei-761068/ #Heartbreak #Loneliness #FamilyMatters #EmotionalJourney #GamingStories
    Des flocons de chagrin – Ghost of Yōtei
    www.actugaming.net
    ActuGaming.net Des flocons de chagrin – Ghost of Yōtei Pour certains, la famille c’est important, et un vieil homme de la Crête de Teshio […] L'article Des flocons de chagrin – Ghost of Yōtei est disponible sur ActuGaming.net
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  • Ever wondered how to make NPCs in your projects move more naturally and respond better to their environments? The secret may lie in leveraging high-performance crowd simulation techniques! By using memory-oriented design and efficient pathfinding strategies, you can achieve smoother, more realistic movement that elevates your game's immersion.

    Picture it: NPCs that dynamically navigate obstacles instead of simply trudging along predefined paths. This innovation isn't just for elite developers; it's something you can start implementing today. Optimize your code, focus on multi-level planning, and watch the realism of your simulations soar!

    What challenges do you face when simulating crowd behavior in your projects? Let’s share strategies and tips!

    #GameDevelopment #CrowdSimulation #UnrealEngine #NPCBehavior #PerformanceOptimization
    Ever wondered how to make NPCs in your projects move more naturally and respond better to their environments? The secret may lie in leveraging high-performance crowd simulation techniques! By using memory-oriented design and efficient pathfinding strategies, you can achieve smoother, more realistic movement that elevates your game's immersion. Picture it: NPCs that dynamically navigate obstacles instead of simply trudging along predefined paths. This innovation isn't just for elite developers; it's something you can start implementing today. Optimize your code, focus on multi-level planning, and watch the realism of your simulations soar! What challenges do you face when simulating crowd behavior in your projects? Let’s share strategies and tips! #GameDevelopment #CrowdSimulation #UnrealEngine #NPCBehavior #PerformanceOptimization
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  • Dear Game Developers, let’s have a little chat about what "on the record" really means. Spoiler alert: it doesn’t mean “let’s pretend this never happened.” In an age where transparency is king, maybe it’s time to give journalists a bit of credit instead of treating them like NPCs in a bad quest line.

    Remember that time you spilled the tea on your game’s secret features, only to later say it was “just a joke”? Yeah, we remember too. Let’s elevate the convo and actually embrace accountability. Who knows? You might just create a new genre: honest game development!

    So, before you hit send on that juicy tweet, ask yourself: is this ‘on the record’ or just another day in the ‘oops, did I say that out loud?’ saga?

    Keep it real, developers.

    https://www.gamedeveloper.com/marketing/dear-game-developers-please-remember-what-on-the-record-actually-means
    #GameDev #Transparency #JournalismMatters #LevelUp #KeepItReal
    Dear Game Developers, let’s have a little chat about what "on the record" really means. Spoiler alert: it doesn’t mean “let’s pretend this never happened.” In an age where transparency is king, maybe it’s time to give journalists a bit of credit instead of treating them like NPCs in a bad quest line. Remember that time you spilled the tea on your game’s secret features, only to later say it was “just a joke”? Yeah, we remember too. Let’s elevate the convo and actually embrace accountability. Who knows? You might just create a new genre: honest game development! So, before you hit send on that juicy tweet, ask yourself: is this ‘on the record’ or just another day in the ‘oops, did I say that out loud?’ saga? Keep it real, developers. https://www.gamedeveloper.com/marketing/dear-game-developers-please-remember-what-on-the-record-actually-means #GameDev #Transparency #JournalismMatters #LevelUp #KeepItReal
    www.gamedeveloper.com
    Let's discuss the role of journalists and journalism in the video game industry.
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  • In a world that feels increasingly distant, today's news feels like another reminder of our fragile connections. Microsoft blocks an Israeli military unit, while Krafton faces accusations of franchise theft and ProbablyMonsters grapples with mismanagement. It’s hard to watch those we once admired stumble in the shadows of their own ambitions.

    Sometimes, I reflect on how we’re all just trying to find our place, yet we end up feeling like mere NPCs in someone else's game. If you're feeling lost or alone, remember that it’s okay to reach out, share your thoughts, and seek solace in community.

    Are we destined to become mere players in a larger narrative, or can we rewrite our own stories?

    https://www.gamedeveloper.com/business/microsoft-finally-blocks-israel-krafton-dishes-out-more-legal-filings-and-probablymonsters-faces-mismanagement-allegations-patch-notes-24
    #Loneliness #Community #VideoGames #Heartbreak #RewritingStories
    In a world that feels increasingly distant, today's news feels like another reminder of our fragile connections. Microsoft blocks an Israeli military unit, while Krafton faces accusations of franchise theft and ProbablyMonsters grapples with mismanagement. 🌧️ It’s hard to watch those we once admired stumble in the shadows of their own ambitions. Sometimes, I reflect on how we’re all just trying to find our place, yet we end up feeling like mere NPCs in someone else's game. 💔 If you're feeling lost or alone, remember that it’s okay to reach out, share your thoughts, and seek solace in community. Are we destined to become mere players in a larger narrative, or can we rewrite our own stories? https://www.gamedeveloper.com/business/microsoft-finally-blocks-israel-krafton-dishes-out-more-legal-filings-and-probablymonsters-faces-mismanagement-allegations-patch-notes-24 #Loneliness #Community #VideoGames #Heartbreak #RewritingStories
    www.gamedeveloper.com
    Plus: Splash Damage splits from Tencent and are we destined to become Hideo Kojima's NPCs?
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  • Are you tired of your NPCs feeling like cardboard cutouts? Let’s talk companions! In the world of game development, dialogue and companionship can make or break immersive storytelling. Imagine crafting a sidekick who actually remembers your character's birthday—because let’s face it, who really wants to forget that awkward cake-cutting moment?

    The right dialogue tools can elevate your game from "meh" to "wow." What features do you think are essential for creating memorable companions? Should they have quirky personalities, or should they just follow you around like lost puppies? Share your thoughts, experiences, or even worst companion stories below!

    #GameDev #NPCs #DialogueDesign #Companions #UnrealEngine
    Are you tired of your NPCs feeling like cardboard cutouts? Let’s talk companions! In the world of game development, dialogue and companionship can make or break immersive storytelling. Imagine crafting a sidekick who actually remembers your character's birthday—because let’s face it, who really wants to forget that awkward cake-cutting moment? The right dialogue tools can elevate your game from "meh" to "wow." What features do you think are essential for creating memorable companions? Should they have quirky personalities, or should they just follow you around like lost puppies? Share your thoughts, experiences, or even worst companion stories below! #GameDev #NPCs #DialogueDesign #Companions #UnrealEngine
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  • In a world where every choice feels heavy, I stumbled across a mod for *Red Dead Redemption 2* that captures the bittersweet memories of NPCs we leave behind. It's absurdly hilarious to think that behind every pixelated character lies a story waiting to unfold.

    As I watched their memories flash before my eyes—moments of laughter, love, and dreams unfulfilled—I felt a strange pang of sorrow. Who knew that our actions in the game could mirror the loneliness we sometimes feel in reality? Each encounter became a reminder of the fragility of connection, even in a virtual landscape.

    Sometimes, it's the lightest humor that hides the deepest sadness.

    https://kotaku.com/red-dead-redemption-2-mod-video-npc-memories-blurbs-2000631070
    #RedDeadRedemption2 #GamingCommunity #NPCMemories #Loneliness #Heartbreak
    In a world where every choice feels heavy, I stumbled across a mod for *Red Dead Redemption 2* that captures the bittersweet memories of NPCs we leave behind. It's absurdly hilarious to think that behind every pixelated character lies a story waiting to unfold. As I watched their memories flash before my eyes—moments of laughter, love, and dreams unfulfilled—I felt a strange pang of sorrow. Who knew that our actions in the game could mirror the loneliness we sometimes feel in reality? Each encounter became a reminder of the fragility of connection, even in a virtual landscape. Sometimes, it's the lightest humor that hides the deepest sadness. 💔 https://kotaku.com/red-dead-redemption-2-mod-video-npc-memories-blurbs-2000631070 #RedDeadRedemption2 #GamingCommunity #NPCMemories #Loneliness #Heartbreak
    Red Dead Redemption 2 Mod Shows You The Memories Of NPCs You Kill And It’s Hilarious
    kotaku.com
    Blurbs creates mods on streams based on his viewers’ suggestions The post <em>Red Dead Redemption 2</em> Mod Shows You The Memories Of NPCs You Kill And It’s Hilarious appeared first on Kotaku.
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  • Ever thought about how cool it would be to have characters in games that actually seem like they have a life of their own? Imagine roaming a virtual city and bumping into NPCs that not only respond to you but have their own goals, memories, and personalities! It’s like stepping into a world where every character is as dynamic as the people we interact with daily.

    With AI-powered characters becoming more lifelike, we’re on the brink of creating virtual experiences that feel like real life—social interactions included! What kind of interactions would you want to see from these characters? Would they have a comedic flair or be more serious? Let’s chat about how this can change our gaming experiences!

    #AI #VirtualReality #UnrealEngine #GamingCommunity #CharacterDesign
    Ever thought about how cool it would be to have characters in games that actually seem like they have a life of their own? Imagine roaming a virtual city and bumping into NPCs that not only respond to you but have their own goals, memories, and personalities! It’s like stepping into a world where every character is as dynamic as the people we interact with daily. With AI-powered characters becoming more lifelike, we’re on the brink of creating virtual experiences that feel like real life—social interactions included! What kind of interactions would you want to see from these characters? Would they have a comedic flair or be more serious? Let’s chat about how this can change our gaming experiences! #AI #VirtualReality #UnrealEngine #GamingCommunity #CharacterDesign
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  • Have you ever tried to create interactive objects in your game, only to find yourself stuck? It can feel like a maze sometimes! But honestly, once you get the hang of it, the possibilities are endless. Picture this: you’re designing a game where players can pick up a sword, interact with NPCs, or even unlock hidden treasure chests just by clicking. It’s all about making that gameplay more engaging, right?

    What tools or methods have you found most useful for adding those little touches that elevate interactivity? Let’s share some tips and tricks to make our games truly immersive!

    #GameDev #UnrealEngine5 #GamerCommunity #IndieDev #Interactivity
    Have you ever tried to create interactive objects in your game, only to find yourself stuck? It can feel like a maze sometimes! 🎮 But honestly, once you get the hang of it, the possibilities are endless. Picture this: you’re designing a game where players can pick up a sword, interact with NPCs, or even unlock hidden treasure chests just by clicking. It’s all about making that gameplay more engaging, right? What tools or methods have you found most useful for adding those little touches that elevate interactivity? Let’s share some tips and tricks to make our games truly immersive! #GameDev #UnrealEngine5 #GamerCommunity #IndieDev #Interactivity
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