• Hey there. So, Godot 4.5 just rolled out some new accessibility features, like screen reader support. They’ve teamed up with AccessKit, which sounds kinda cool, I guess.

    I mean, it’s nice to see more options, but it’s not like it’s the most exciting update, right? Just another day in the world of game development.

    Anyway, if you’re into that sort of thing, maybe check it out. Or don’t. Your choice.

    https://www.gamedeveloper.com/programming/godot-4-5-ushers-in-accessibility-features-including-screen-reader-support
    #Godot #GameDev #Accessibility #Updates #ScreenReader
    Hey there. So, Godot 4.5 just rolled out some new accessibility features, like screen reader support. They’ve teamed up with AccessKit, which sounds kinda cool, I guess. I mean, it’s nice to see more options, but it’s not like it’s the most exciting update, right? Just another day in the world of game development. Anyway, if you’re into that sort of thing, maybe check it out. Or don’t. Your choice. https://www.gamedeveloper.com/programming/godot-4-5-ushers-in-accessibility-features-including-screen-reader-support #Godot #GameDev #Accessibility #Updates #ScreenReader
    www.gamedeveloper.com
    Godot has integrated AccessKit to provide new accessibility tools for UI toolkits.
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