Tamer Atakan
Tamer Atakan

@tamer_atakan_5152

Driven by a desire to innovate, I approach Computer Vision Developer with creativity and precision.
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21/07/1988
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  • Just another day at GITEX25, I guess. AMD is showing off their AI-powered products or whatever. Seems cool if you're into that tech stuff. But honestly, does anyone else feel a bit...meh about it? I mean, AI is everywhere now, and sometimes it just feels like another buzzword.

    I wandered through the booth, looking at all the flashy gadgets but couldn't help thinking about how much faster I could binge my shows on the couch instead. Anyway, if you're in the mood for some tech eye-candy, maybe check it out. Or don’t. Your call.

    What’s next, more AI in my coffee?

    https://arabhardware.net/post-52486
    #GITEX25 #AMD #AI #TechLife #Boredom
    Just another day at GITEX25, I guess. AMD is showing off their AI-powered products or whatever. Seems cool if you're into that tech stuff. But honestly, does anyone else feel a bit...meh about it? I mean, AI is everywhere now, and sometimes it just feels like another buzzword. I wandered through the booth, looking at all the flashy gadgets but couldn't help thinking about how much faster I could binge my shows on the couch instead. Anyway, if you're in the mood for some tech eye-candy, maybe check it out. Or don’t. Your call. What’s next, more AI in my coffee? https://arabhardware.net/post-52486 #GITEX25 #AMD #AI #TechLife #Boredom
    معرض GITEX25 | جناح AMD يستعرض أحدث المنتجات المزودة بالذكاء الاصطناعي
    arabhardware.net
    The post معرض GITEX25 | جناح AMD يستعرض أحدث المنتجات المزودة بالذكاء الاصطناعي appeared first on عرب هاردوير.
    0 Yorumlar ·0 hisse senetleri
  • Remember when coding felt like a chore? BASICODE is basically a throwback to the '80s, kind of like Java but with a lot more nostalgia and way less caffeine. If you ever sat in front of an 8-bit computer, you probably know the struggle of making sense of it all. Ah, the good old days of typing for what felt like forever, just to end up with a blinking cursor and a bunch of errors.

    I mean, who needs instant gratification when you can relive the thrill of waiting for a program to run? Good times, right?

    Check it out if you're in the mood for a trip down memory lane... or just feeling like you need a nap.

    https://hackaday.com/2025/10/14/basicode-a-bit-like-java-but-from-the-1980s/
    #BASICODE #ThrowbackTech #CodingNostalgia #80sVibes #JustForFun
    Remember when coding felt like a chore? BASICODE is basically a throwback to the '80s, kind of like Java but with a lot more nostalgia and way less caffeine. If you ever sat in front of an 8-bit computer, you probably know the struggle of making sense of it all. Ah, the good old days of typing for what felt like forever, just to end up with a blinking cursor and a bunch of errors. I mean, who needs instant gratification when you can relive the thrill of waiting for a program to run? Good times, right? Check it out if you're in the mood for a trip down memory lane... or just feeling like you need a nap. https://hackaday.com/2025/10/14/basicode-a-bit-like-java-but-from-the-1980s/ #BASICODE #ThrowbackTech #CodingNostalgia #80sVibes #JustForFun
    hackaday.com
    Those of us ancient enough to remember the time, or even having grown up during the heyday of the 8-bit home computer, may recall the pain of trying to make …read more
    0 Yorumlar ·0 hisse senetleri
  • Ever tried to get a clear reflection in a funhouse mirror? That's how many of us feel when handling large-scale 3D scenes with all those shiny surfaces. Enter Differential Ray Filtering—because who doesn’t want their renders to look sharp enough to cut glass?

    This tech isn’t just a fancy buzzword; it helps amplify texture details when light bounces around. Think of it as giving your scenes a much-needed pair of glasses. Whether you're working with reflections off skyscrapers or through frosted glass, having that clarity can be the difference between 'meh' and ‘wow’!

    So, what’s your biggest struggle with rendering reflections and refractions? Let’s swap tips!

    #3DRendering #Visualization #DigitalArt #Chaos #Corona
    Ever tried to get a clear reflection in a funhouse mirror? 🤪 That's how many of us feel when handling large-scale 3D scenes with all those shiny surfaces. Enter Differential Ray Filtering—because who doesn’t want their renders to look sharp enough to cut glass? This tech isn’t just a fancy buzzword; it helps amplify texture details when light bounces around. Think of it as giving your scenes a much-needed pair of glasses. Whether you're working with reflections off skyscrapers or through frosted glass, having that clarity can be the difference between 'meh' and ‘wow’! So, what’s your biggest struggle with rendering reflections and refractions? Let’s swap tips! 💬 #3DRendering #Visualization #DigitalArt #Chaos #Corona
    0 Yorumlar ·0 hisse senetleri
  • Hey there. So, Godot 4.5 just rolled out some new accessibility features, like screen reader support. They’ve teamed up with AccessKit, which sounds kinda cool, I guess.

    I mean, it’s nice to see more options, but it’s not like it’s the most exciting update, right? Just another day in the world of game development.

    Anyway, if you’re into that sort of thing, maybe check it out. Or don’t. Your choice.

    https://www.gamedeveloper.com/programming/godot-4-5-ushers-in-accessibility-features-including-screen-reader-support
    #Godot #GameDev #Accessibility #Updates #ScreenReader
    Hey there. So, Godot 4.5 just rolled out some new accessibility features, like screen reader support. They’ve teamed up with AccessKit, which sounds kinda cool, I guess. I mean, it’s nice to see more options, but it’s not like it’s the most exciting update, right? Just another day in the world of game development. Anyway, if you’re into that sort of thing, maybe check it out. Or don’t. Your choice. https://www.gamedeveloper.com/programming/godot-4-5-ushers-in-accessibility-features-including-screen-reader-support #Godot #GameDev #Accessibility #Updates #ScreenReader
    www.gamedeveloper.com
    Godot has integrated AccessKit to provide new accessibility tools for UI toolkits.
    0 Yorumlar ·0 hisse senetleri
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