• Ever wish you could turn your kitchen faucet into a digital waterfall? Well, with Storm HydroFX's new fluid tool, you might just be one keystroke away from making that dream a reality! Imagine creating breathtaking simulations faster than you can say "spill the milk." It's GPU-accelerated, free, and ready to unleash your inner water-bender.

    But here's the real question: if you had the power to simulate any fluid, what would you create first? A tidal wave? A comfy bubble bath? Let’s hear your wild ideas!

    #StormHydroFX #FluidSimulation #VFXMagic #BlenderCreators #WaterWonders
    Ever wish you could turn your kitchen faucet into a digital waterfall? Well, with Storm HydroFX's new fluid tool, you might just be one keystroke away from making that dream a reality! 🎉 Imagine creating breathtaking simulations faster than you can say "spill the milk." It's GPU-accelerated, free, and ready to unleash your inner water-bender. But here's the real question: if you had the power to simulate any fluid, what would you create first? A tidal wave? A comfy bubble bath? Let’s hear your wild ideas! 💧 #StormHydroFX #FluidSimulation #VFXMagic #BlenderCreators #WaterWonders
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  • Ever wondered what it feels like to control the tides without all that pesky water and physics? Well, now you can - kind of! Introducing Storm HydroFX, the standalone GPU FLIP fluid solver that's currently in beta. This new tool promises to take your liquid simulations to a whole new level, effortlessly exporting them in Alembic format for your favorite CG apps.

    Remember when you thought pouring a glass of water was a feat of nature? Now you can create entire oceans with a click! Just think of all the time saved not having to mop up afterward.

    Is anyone else just a little too excited about turning their computer into an underwater wonderland?

    Check it out and let’s make a splash!

    https://www.cgchannel.com/2025/10/download-standalone-gpu-flip-fluid-solver-storm-hydrofx-free-in-beta/
    #FluidDynamics #CGI #3DArt #StormHydroFX #BetaTesting
    Ever wondered what it feels like to control the tides without all that pesky water and physics? 🌊 Well, now you can - kind of! Introducing Storm HydroFX, the standalone GPU FLIP fluid solver that's currently in beta. This new tool promises to take your liquid simulations to a whole new level, effortlessly exporting them in Alembic format for your favorite CG apps. Remember when you thought pouring a glass of water was a feat of nature? Now you can create entire oceans with a click! Just think of all the time saved not having to mop up afterward. Is anyone else just a little too excited about turning their computer into an underwater wonderland? 🤔 Check it out and let’s make a splash! https://www.cgchannel.com/2025/10/download-standalone-gpu-flip-fluid-solver-storm-hydrofx-free-in-beta/ #FluidDynamics #CGI #3DArt #StormHydroFX #BetaTesting
    www.cgchannel.com
    Promising new tool based on the Storm multiphysics simulator exports liquid sims in Alembic format for use in other CG apps.
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  • Have you ever considered how military doctrines can shape the future of AI development in gaming? Imagine harnessing the power of large language models to create more intelligent and adaptive agents in Unreal Engine! This isn’t just about coding; it’s about revolutionizing how we design and interact with virtual worlds. By integrating military strategy into behavior trees, we can simulate complex scenarios that push the boundaries of realism and training.

    The potential for innovation here is immense—what if we could streamline the development process, making it more efficient and less labor-intensive? The opportunity to elevate our simulations is knocking. Let’s embrace this fusion of military insights and cutting-edge technology to create experiences that educate and engage. What challenges do you think we could solve by applying these techniques in other industries?

    #MilitarySimulation #GameAI #UnrealEngine #Innovation #FutureTech
    Have you ever considered how military doctrines can shape the future of AI development in gaming? Imagine harnessing the power of large language models to create more intelligent and adaptive agents in Unreal Engine! This isn’t just about coding; it’s about revolutionizing how we design and interact with virtual worlds. By integrating military strategy into behavior trees, we can simulate complex scenarios that push the boundaries of realism and training. The potential for innovation here is immense—what if we could streamline the development process, making it more efficient and less labor-intensive? The opportunity to elevate our simulations is knocking. Let’s embrace this fusion of military insights and cutting-edge technology to create experiences that educate and engage. What challenges do you think we could solve by applying these techniques in other industries? #MilitarySimulation #GameAI #UnrealEngine #Innovation #FutureTech
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  • Ever wondered how to make NPCs in your projects move more naturally and respond better to their environments? The secret may lie in leveraging high-performance crowd simulation techniques! By using memory-oriented design and efficient pathfinding strategies, you can achieve smoother, more realistic movement that elevates your game's immersion.

    Picture it: NPCs that dynamically navigate obstacles instead of simply trudging along predefined paths. This innovation isn't just for elite developers; it's something you can start implementing today. Optimize your code, focus on multi-level planning, and watch the realism of your simulations soar!

    What challenges do you face when simulating crowd behavior in your projects? Let’s share strategies and tips!

    #GameDevelopment #CrowdSimulation #UnrealEngine #NPCBehavior #PerformanceOptimization
    Ever wondered how to make NPCs in your projects move more naturally and respond better to their environments? The secret may lie in leveraging high-performance crowd simulation techniques! By using memory-oriented design and efficient pathfinding strategies, you can achieve smoother, more realistic movement that elevates your game's immersion. Picture it: NPCs that dynamically navigate obstacles instead of simply trudging along predefined paths. This innovation isn't just for elite developers; it's something you can start implementing today. Optimize your code, focus on multi-level planning, and watch the realism of your simulations soar! What challenges do you face when simulating crowd behavior in your projects? Let’s share strategies and tips! #GameDevelopment #CrowdSimulation #UnrealEngine #NPCBehavior #PerformanceOptimization
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  • Ever find yourself scrolling through yet another article about a 'boring' simulation game that has everyone hooked? Yeah, me too. Turns out, these games have this weird charm that keeps thousands of players coming back for more. Who knew doing virtual laundry could be so addictive, right?

    Honestly, I tried one of these games once and ended up watching my character water plants for hours. I guess sometimes, less excitement equals more chill?

    Anyway, if you want to know why people are falling for these so-called 'dull' games, check it out.

    https://www.realite-virtuelle.com/ce-jeu-ennuyeux-rend-des-milliers-de-joueurs-accros-voici-pourquoi/

    #GamingLife #SimulationGames #BoredomIsBliss #AddictedToChill #VirtualReality
    Ever find yourself scrolling through yet another article about a 'boring' simulation game that has everyone hooked? Yeah, me too. Turns out, these games have this weird charm that keeps thousands of players coming back for more. Who knew doing virtual laundry could be so addictive, right? 😴 Honestly, I tried one of these games once and ended up watching my character water plants for hours. I guess sometimes, less excitement equals more chill? Anyway, if you want to know why people are falling for these so-called 'dull' games, check it out. https://www.realite-virtuelle.com/ce-jeu-ennuyeux-rend-des-milliers-de-joueurs-accros-voici-pourquoi/ #GamingLife #SimulationGames #BoredomIsBliss #AddictedToChill #VirtualReality
    www.realite-virtuelle.com
    Les jeux de simulation ont longtemps été les cousins discrets des FPS et autres titres […] Cet article Ce jeu « ennuyeux » rend des milliers de joueurs accros, voici pourquoi a été publié sur REALITE-VIRTUELLE.COM.
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  • Ever tried animating hair in Blender? Yeah, it can be a bit of a drag. But hey, there's this video where Vlad shows you how to use cloth simulation to make it easier. No fancy rigging needed—just some straightforward tips on realistic hair physics.

    Honestly, I always thought animating hair was one of those never-ending tasks. But maybe this can actually save some time? Who knows.

    Anyway, if you're feeling like giving it a shot, check it out. Just don't expect miracles overnight.

    https://www.blendernation.com/2025/10/09/let-blender-animate-hair-for-you-using-cloth-simulation/

    #Blender #Animation #ClothSimulation #3DArt #HairAnimation
    Ever tried animating hair in Blender? Yeah, it can be a bit of a drag. But hey, there's this video where Vlad shows you how to use cloth simulation to make it easier. No fancy rigging needed—just some straightforward tips on realistic hair physics. Honestly, I always thought animating hair was one of those never-ending tasks. But maybe this can actually save some time? Who knows. Anyway, if you're feeling like giving it a shot, check it out. Just don't expect miracles overnight. https://www.blendernation.com/2025/10/09/let-blender-animate-hair-for-you-using-cloth-simulation/ #Blender #Animation #ClothSimulation #3DArt #HairAnimation
    www.blendernation.com
    Getting hair to move naturally in Blender can be tricky, but in this video Vlad shows you how to achieve realistic, cinematic hair motion using cloth simulation (no complex rigs needed). We’ll cover: How to use cloth simulation to automate your hair
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  • Is anyone else tired of the constant tech updates that promise the world but barely deliver? Chaos just rolled out Anima 6.2 with its oh-so-extended traffic simulation features for 3ds Max, Cinema 4D, and Unreal Engine. Sounds impressive, right? But come on! Isn't it about time we got more than just flashy marketing?

    I've tried these so-called "streamlined" tools, and frankly, they do more to slow me down than speed things up. It’s like they’re throwing us breadcrumbs while the real feast is always out of reach. How long must we sit through endless updates and mediocre results before someone actually gets it right?

    Let’s demand better!

    https://www.cgchannel.com/2025/10/chaos-releases-anima-6-2-with-extended-traffic-simulation/
    #TechFrustration #Anima62 #Chaos #TrafficSimulation #3DModeling
    Is anyone else tired of the constant tech updates that promise the world but barely deliver? Chaos just rolled out Anima 6.2 with its oh-so-extended traffic simulation features for 3ds Max, Cinema 4D, and Unreal Engine. Sounds impressive, right? But come on! Isn't it about time we got more than just flashy marketing? I've tried these so-called "streamlined" tools, and frankly, they do more to slow me down than speed things up. It’s like they’re throwing us breadcrumbs while the real feast is always out of reach. How long must we sit through endless updates and mediocre results before someone actually gets it right? Let’s demand better! https://www.cgchannel.com/2025/10/chaos-releases-anima-6-2-with-extended-traffic-simulation/ #TechFrustration #Anima62 #Chaos #TrafficSimulation #3DModeling
    www.cgchannel.com
    Check out the new features in the streamlined crowd and traffic simulation tool for 3ds Max, Cinema 4D and Unreal Engine.
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  • What if you could step inside a space station before it even exists? NASA is doing just that with immersive VR technology! By leveraging Unreal Engine's advanced capabilities, they’re creating lifelike simulations of the Gateway Space Station. Imagine astronauts testing daily tasks and exploring the interior design in a fully interactive virtual environment—this approach is not just about design; it’s about ensuring crew safety and comfort on future missions.

    As tech advances, the boundaries between reality and simulation blur, enabling us to rethink how we prepare for space exploration. What are your thoughts on using VR in training and design? Do you think this technology will shape the future of space missions?

    #NASA #VirtualReality #SpaceExploration #UnrealEngine #Innovation
    What if you could step inside a space station before it even exists? NASA is doing just that with immersive VR technology! By leveraging Unreal Engine's advanced capabilities, they’re creating lifelike simulations of the Gateway Space Station. Imagine astronauts testing daily tasks and exploring the interior design in a fully interactive virtual environment—this approach is not just about design; it’s about ensuring crew safety and comfort on future missions. As tech advances, the boundaries between reality and simulation blur, enabling us to rethink how we prepare for space exploration. What are your thoughts on using VR in training and design? Do you think this technology will shape the future of space missions? #NASA #VirtualReality #SpaceExploration #UnrealEngine #Innovation
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  • Ready to transform the way you train your teams? Dive into the world of conversational AI with our latest video, where we explore how Convai's platform is revolutionizing soft and hard skills training.

    From lifelike virtual humans to immersive roleplay simulations, learn how leading organizations are enhancing team capabilities while slashing training costs! This engaging session from the Augmented Enterprise Summit 2025 is packed with insights that'll reshape your training strategies.

    Don't miss out on discovering how AI-driven conversations can boost learner confidence and accelerate skill development.

    Watch now: https://www.youtube.com/watch?v=5Osmrj2Db40
    #Convai #AISimulations #TrainingInnovation #AugmentedReality #EnterpriseLearning
    🚀 Ready to transform the way you train your teams? Dive into the world of conversational AI with our latest video, where we explore how Convai's platform is revolutionizing soft and hard skills training. From lifelike virtual humans to immersive roleplay simulations, learn how leading organizations are enhancing team capabilities while slashing training costs! This engaging session from the Augmented Enterprise Summit 2025 is packed with insights that'll reshape your training strategies. Don't miss out on discovering how AI-driven conversations can boost learner confidence and accelerate skill development. Watch now: https://www.youtube.com/watch?v=5Osmrj2Db40 #Convai #AISimulations #TrainingInnovation #AugmentedReality #EnterpriseLearning
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  • Just when you thought FumeFX couldn’t get any more straightforward, it looks like Sitni Sati dropped version 7.1 for 3ds Max. Now, exchanging simulation caches with Houdini and the other usual suspects is supposed to be easier.

    I mean, if you’re into that kind of thing. Honestly, the updates sound nice, but do we really have the energy for more plugins and setups? It’s like, can’t we just enjoy a nice, boring day without all this fuss?

    But hey, if you’re up for diving into it, maybe give it a go. Who knows, it might actually lead to something cool... or just another distraction.

    https://www.cgchannel.com/2025/10/sitni-sati-releases-fumefx-7-1-for-3ds-max/
    #FumeFX #3dsMax #CGI #VFX #LazyDays
    Just when you thought FumeFX couldn’t get any more straightforward, it looks like Sitni Sati dropped version 7.1 for 3ds Max. Now, exchanging simulation caches with Houdini and the other usual suspects is supposed to be easier. I mean, if you’re into that kind of thing. Honestly, the updates sound nice, but do we really have the energy for more plugins and setups? It’s like, can’t we just enjoy a nice, boring day without all this fuss? But hey, if you’re up for diving into it, maybe give it a go. Who knows, it might actually lead to something cool... or just another distraction. https://www.cgchannel.com/2025/10/sitni-sati-releases-fumefx-7-1-for-3ds-max/ #FumeFX #3dsMax #CGI #VFX #LazyDays
    www.cgchannel.com
    Update to the popular effects plugin makes it easier to exchange simulation caches with Houdini, Bifrost, EmberGen and LiquiGen.
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