#

#UnityLearn

3+ Posts
  • Serialized dictionaries.

    Until now, working with dictionaries in Unity usually meant relying on serialization callbacks, custom wrappers, or third-party extensions.

    With Unity 6.6, built-in serialization support has landed, including a dedicated two-column view in the Inspector window for editing keys and values.

    #GameDev #UnityTips #Unity3D #UnityLearn
    Serialized dictionaries. Until now, working with dictionaries in Unity usually meant relying on serialization callbacks, custom wrappers, or third-party extensions. With Unity 6.6, built-in serialization support has landed, including a dedicated two-column view in the Inspector window for editing keys and values. #GameDev #UnityTips #Unity3D #UnityLearn
    91 Views
  • Custom Unity splash screen

    Learn how to customize your Unity game's splash screen; from adjusting the style, animation, background, and adding your own logos, to disabling it entirely. Starting with Unity 6, the "Made with Unity" logo is also optional on all plans, including Personal.

    🔗 Learn more: https://on.unity.com/SplashScreen_Docs

    #Unity3D #GameDev #UnityTips #UnityLearn
    Custom Unity splash screen Learn how to customize your Unity game's splash screen; from adjusting the style, animation, background, and adding your own logos, to disabling it entirely. Starting with Unity 6, the "Made with Unity" logo is also optional on all plans, including Personal. 🔗 Learn more: https://on.unity.com/SplashScreen_Docs #Unity3D #GameDev #UnityTips #UnityLearn
    147 Views
  • Multiplayer templates on Unity

    Learn how to use the official Multiplayer templates to build production-ready first-person and third-person games.

    Access the templates in the Unity Hub and explore the different technical architectures available; from high-performance Multiplayer FPS Template based on Netcode for Entities, to the modular Multiplayer Third Person Gameplay Template based on Netcode for GameObjects.

    #Unity3D #GameDev #UnityTips #UnityLearn
    Multiplayer templates on Unity Learn how to use the official Multiplayer templates to build production-ready first-person and third-person games. Access the templates in the Unity Hub and explore the different technical architectures available; from high-performance Multiplayer FPS Template based on Netcode for Entities, to the modular Multiplayer Third Person Gameplay Template based on Netcode for GameObjects. #Unity3D #GameDev #UnityTips #UnityLearn
    154 Views
You are browsing offline. Cached feeds available.