• Asus ROG Xbox Ally, ROG Xbox Ally X to Start Pre-Orders in August, Launch in October – Rumour

    Asus ROG Xbox Ally, ROG Xbox Ally X to Start Pre-Orders in August, Launch in October – Rumour
    A new report indicates that the ROG Xbox Ally will be priced at around €599, while the more powerful ROG Xbox Ally X will cost €899.

    Posted By Joelle Daniels | On 16th, Jun. 2025

    While Microsoft and Asus have unveiled the ROG Xbox Ally and ROG Xbox Ally X handheld gaming systems, the companies have yet to confirm the prices or release dates for the two systems. While the announcement  mentioned that they will be launched later this year, a new report, courtesy of leaker Extas1s, indicates that pre-orders for both devices will be kicked off in August, with the launch then happening in October. As noted by Extas1s, the lower-powered ROG Xbox Ally is expected to be priced around €599. The leaker claims to have corroborated the pricing details for the handheld with two different Europe-based retailers. The more powerful ROG Xbox Ally X, on the other hand, is expected to be priced at €899. This would put its pricing in line with Asus’s own ROG Ally X. Previously, Asus senior manager of marketing content for gaming, Whitson Gordon, had revealed that pricing and power use were the two biggest reasons why both the ROG Xbox Ally and the ROG Xbox Ally X didn’t feature OLED displays. Rather, both systems will come equipped with 7-inch 1080p 120 Hz LCD displays with variable refresh rate capabilities. “We did some R&D and prototyping with OLED, but it’s still not where we want it to be when you factor VRR into the mix and we aren’t willing to give up VRR,” said Gordon. “I’ll draw that line in the sand right now. I am of the opinion that if a display doesn’t have variable refresh rate, it’s not a gaming display in the year 2025 as far as I’m concerned, right? That’s a must-have feature, and OLED with VRR right now draws significantly more power than the LCD that we’re currently using on the Ally and it costs more.” Explaining further that the decision ultimately also came down to keeping the pricing for both systems at reasonable levels, since buyers often tend to get handheld gaming systems as their secondary machiens, Gordon noted that both handhelds would have much higher price tags if OLED displays were used. “That’s all I’ll say about price,” said Gordon. “You have to align your expectations with the market and what we’re doing here. Adding 32GB, OLED, Z2 Extreme, and all of those extra bells and whistles would cost a lot more than the price bracket you guys are used to on the Ally, and the vast majority of users are not willing to pay that kind of price.” Shortly after its announcement, Microsoft and Asus had released a video where the two companies spoke about the various features of the ROG Xbox Ally and ROG Xbox Ally X. In the video, we also get to see an early hardware prototype of the handheld gaming system built inside a cardboard box. The ROG Xbox Ally runs on an AMD Ryzen Z2A chip, and has 16 GB of LPDDR5X-6400 RAM and 512 GB of storage. The ROG Xbox Ally X, on the other hand, runs on an AMD Ryzen Z2 Extreme chip, and has 24 GB of LPDDR5X-8000 RAM and 1 TB of storage. Both systems run on Windows. Tagged With:

    Elden Ring: Nightreign
    Publisher:Bandai Namco Developer:FromSoftware Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView More
    FBC: Firebreak
    Publisher:Remedy Entertainment Developer:Remedy Entertainment Platforms:PS5, Xbox Series X, PCView More
    Death Stranding 2: On the Beach
    Publisher:Sony Developer:Kojima Productions Platforms:PS5View More
    Amazing Articles You Might Want To Check Out!

    Summer Game Fest 2025 Saw 89 Percent Growth in Live Concurrent Viewership Since Last Year This year's Summer Game Fest has been the most successful one so far, with around 1.5 million live viewers on ...
    Asus ROG Xbox Ally, ROG Xbox Ally X to Start Pre-Orders in August, Launch in October – Rumour A new report indicates that the ROG Xbox Ally will be priced at around €599, while the more powerful ROG Xbo...
    Borderlands 4 Gets New Video Explaining the Process of Creating Vault Hunters According to the development team behind Borderlands 4, the creation of Vault Hunters is a studio-wide collabo...
    The Witcher 4 Team is Tapping Into the “Good Creative Chaos” From The Witcher 3’s Development Narrative director Philipp Weber says there are "new questions we want to answer because this is supposed to f...
    The Witcher 4 is Opting for “Console-First Development” to Ensure 60 FPS, Says VP of Tech However, CD Projekt RED's Charles Tremblay says 60 frames per second will be "extremely challenging" on the Xb...
    Red Dead Redemption Voice Actor Teases “Exciting News” for This Week Actor Rob Wiethoff teases an announcement, potentially the rumored release of Red Dead Redemption 2 on Xbox Se... View More
    #asus #rog #xbox #ally #start
    Asus ROG Xbox Ally, ROG Xbox Ally X to Start Pre-Orders in August, Launch in October – Rumour
    Asus ROG Xbox Ally, ROG Xbox Ally X to Start Pre-Orders in August, Launch in October – Rumour A new report indicates that the ROG Xbox Ally will be priced at around €599, while the more powerful ROG Xbox Ally X will cost €899. Posted By Joelle Daniels | On 16th, Jun. 2025 While Microsoft and Asus have unveiled the ROG Xbox Ally and ROG Xbox Ally X handheld gaming systems, the companies have yet to confirm the prices or release dates for the two systems. While the announcement  mentioned that they will be launched later this year, a new report, courtesy of leaker Extas1s, indicates that pre-orders for both devices will be kicked off in August, with the launch then happening in October. As noted by Extas1s, the lower-powered ROG Xbox Ally is expected to be priced around €599. The leaker claims to have corroborated the pricing details for the handheld with two different Europe-based retailers. The more powerful ROG Xbox Ally X, on the other hand, is expected to be priced at €899. This would put its pricing in line with Asus’s own ROG Ally X. Previously, Asus senior manager of marketing content for gaming, Whitson Gordon, had revealed that pricing and power use were the two biggest reasons why both the ROG Xbox Ally and the ROG Xbox Ally X didn’t feature OLED displays. Rather, both systems will come equipped with 7-inch 1080p 120 Hz LCD displays with variable refresh rate capabilities. “We did some R&D and prototyping with OLED, but it’s still not where we want it to be when you factor VRR into the mix and we aren’t willing to give up VRR,” said Gordon. “I’ll draw that line in the sand right now. I am of the opinion that if a display doesn’t have variable refresh rate, it’s not a gaming display in the year 2025 as far as I’m concerned, right? That’s a must-have feature, and OLED with VRR right now draws significantly more power than the LCD that we’re currently using on the Ally and it costs more.” Explaining further that the decision ultimately also came down to keeping the pricing for both systems at reasonable levels, since buyers often tend to get handheld gaming systems as their secondary machiens, Gordon noted that both handhelds would have much higher price tags if OLED displays were used. “That’s all I’ll say about price,” said Gordon. “You have to align your expectations with the market and what we’re doing here. Adding 32GB, OLED, Z2 Extreme, and all of those extra bells and whistles would cost a lot more than the price bracket you guys are used to on the Ally, and the vast majority of users are not willing to pay that kind of price.” Shortly after its announcement, Microsoft and Asus had released a video where the two companies spoke about the various features of the ROG Xbox Ally and ROG Xbox Ally X. In the video, we also get to see an early hardware prototype of the handheld gaming system built inside a cardboard box. The ROG Xbox Ally runs on an AMD Ryzen Z2A chip, and has 16 GB of LPDDR5X-6400 RAM and 512 GB of storage. The ROG Xbox Ally X, on the other hand, runs on an AMD Ryzen Z2 Extreme chip, and has 24 GB of LPDDR5X-8000 RAM and 1 TB of storage. Both systems run on Windows. Tagged With: Elden Ring: Nightreign Publisher:Bandai Namco Developer:FromSoftware Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView More FBC: Firebreak Publisher:Remedy Entertainment Developer:Remedy Entertainment Platforms:PS5, Xbox Series X, PCView More Death Stranding 2: On the Beach Publisher:Sony Developer:Kojima Productions Platforms:PS5View More Amazing Articles You Might Want To Check Out! Summer Game Fest 2025 Saw 89 Percent Growth in Live Concurrent Viewership Since Last Year This year's Summer Game Fest has been the most successful one so far, with around 1.5 million live viewers on ... Asus ROG Xbox Ally, ROG Xbox Ally X to Start Pre-Orders in August, Launch in October – Rumour A new report indicates that the ROG Xbox Ally will be priced at around €599, while the more powerful ROG Xbo... Borderlands 4 Gets New Video Explaining the Process of Creating Vault Hunters According to the development team behind Borderlands 4, the creation of Vault Hunters is a studio-wide collabo... The Witcher 4 Team is Tapping Into the “Good Creative Chaos” From The Witcher 3’s Development Narrative director Philipp Weber says there are "new questions we want to answer because this is supposed to f... The Witcher 4 is Opting for “Console-First Development” to Ensure 60 FPS, Says VP of Tech However, CD Projekt RED's Charles Tremblay says 60 frames per second will be "extremely challenging" on the Xb... Red Dead Redemption Voice Actor Teases “Exciting News” for This Week Actor Rob Wiethoff teases an announcement, potentially the rumored release of Red Dead Redemption 2 on Xbox Se... View More #asus #rog #xbox #ally #start
    GAMINGBOLT.COM
    Asus ROG Xbox Ally, ROG Xbox Ally X to Start Pre-Orders in August, Launch in October – Rumour
    Asus ROG Xbox Ally, ROG Xbox Ally X to Start Pre-Orders in August, Launch in October – Rumour A new report indicates that the ROG Xbox Ally will be priced at around €599, while the more powerful ROG Xbox Ally X will cost €899. Posted By Joelle Daniels | On 16th, Jun. 2025 While Microsoft and Asus have unveiled the ROG Xbox Ally and ROG Xbox Ally X handheld gaming systems, the companies have yet to confirm the prices or release dates for the two systems. While the announcement  mentioned that they will be launched later this year, a new report, courtesy of leaker Extas1s, indicates that pre-orders for both devices will be kicked off in August, with the launch then happening in October. As noted by Extas1s, the lower-powered ROG Xbox Ally is expected to be priced around €599. The leaker claims to have corroborated the pricing details for the handheld with two different Europe-based retailers. The more powerful ROG Xbox Ally X, on the other hand, is expected to be priced at €899. This would put its pricing in line with Asus’s own ROG Ally X. Previously, Asus senior manager of marketing content for gaming, Whitson Gordon, had revealed that pricing and power use were the two biggest reasons why both the ROG Xbox Ally and the ROG Xbox Ally X didn’t feature OLED displays. Rather, both systems will come equipped with 7-inch 1080p 120 Hz LCD displays with variable refresh rate capabilities. “We did some R&D and prototyping with OLED, but it’s still not where we want it to be when you factor VRR into the mix and we aren’t willing to give up VRR,” said Gordon. “I’ll draw that line in the sand right now. I am of the opinion that if a display doesn’t have variable refresh rate, it’s not a gaming display in the year 2025 as far as I’m concerned, right? That’s a must-have feature, and OLED with VRR right now draws significantly more power than the LCD that we’re currently using on the Ally and it costs more.” Explaining further that the decision ultimately also came down to keeping the pricing for both systems at reasonable levels, since buyers often tend to get handheld gaming systems as their secondary machiens, Gordon noted that both handhelds would have much higher price tags if OLED displays were used. “That’s all I’ll say about price,” said Gordon. “You have to align your expectations with the market and what we’re doing here. Adding 32GB, OLED, Z2 Extreme, and all of those extra bells and whistles would cost a lot more than the price bracket you guys are used to on the Ally, and the vast majority of users are not willing to pay that kind of price.” Shortly after its announcement, Microsoft and Asus had released a video where the two companies spoke about the various features of the ROG Xbox Ally and ROG Xbox Ally X. In the video, we also get to see an early hardware prototype of the handheld gaming system built inside a cardboard box. The ROG Xbox Ally runs on an AMD Ryzen Z2A chip, and has 16 GB of LPDDR5X-6400 RAM and 512 GB of storage. The ROG Xbox Ally X, on the other hand, runs on an AMD Ryzen Z2 Extreme chip, and has 24 GB of LPDDR5X-8000 RAM and 1 TB of storage. Both systems run on Windows. Tagged With: Elden Ring: Nightreign Publisher:Bandai Namco Developer:FromSoftware Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView More FBC: Firebreak Publisher:Remedy Entertainment Developer:Remedy Entertainment Platforms:PS5, Xbox Series X, PCView More Death Stranding 2: On the Beach Publisher:Sony Developer:Kojima Productions Platforms:PS5View More Amazing Articles You Might Want To Check Out! Summer Game Fest 2025 Saw 89 Percent Growth in Live Concurrent Viewership Since Last Year This year's Summer Game Fest has been the most successful one so far, with around 1.5 million live viewers on ... Asus ROG Xbox Ally, ROG Xbox Ally X to Start Pre-Orders in August, Launch in October – Rumour A new report indicates that the ROG Xbox Ally will be priced at around €599, while the more powerful ROG Xbo... Borderlands 4 Gets New Video Explaining the Process of Creating Vault Hunters According to the development team behind Borderlands 4, the creation of Vault Hunters is a studio-wide collabo... The Witcher 4 Team is Tapping Into the “Good Creative Chaos” From The Witcher 3’s Development Narrative director Philipp Weber says there are "new questions we want to answer because this is supposed to f... The Witcher 4 is Opting for “Console-First Development” to Ensure 60 FPS, Says VP of Tech However, CD Projekt RED's Charles Tremblay says 60 frames per second will be "extremely challenging" on the Xb... Red Dead Redemption Voice Actor Teases “Exciting News” for This Week Actor Rob Wiethoff teases an announcement, potentially the rumored release of Red Dead Redemption 2 on Xbox Se... View More
    Like
    Love
    Wow
    Sad
    Angry
    600
    2 Commenti 0 condivisioni
  • 'King of the Hill' (and Dale Gribble) Return To TV After 15 Years

    Mike Judge always seemed to have secret geek sympathies. He co-created the HBO series Silicon Valley, as well as the movie Office Space.

    Now comes the word that besides rebooting Buffy the Vampire Slayer — and an animated scifi/action/horror film called Predator: Killer of Killers — Hulu is also relaunching Judge's animated series King of the Hill on August 4th. And Cinemablend notes they took great pains to ensure the inclusion of internet-loving neighbor Dale Gribble despite the death of voice actor Johnny Hardwick:

    Co-creators Mike Judge and Greg Daniels joined the cast of returning voice actors for a revealing Q&A at ATX Fest while also revealing longtime cast member Toby Huss took over the role of Dale Gribble... Hardwick passed away in August 2023 at 64, with fans and co-stars paying tribute soon after. It was revealed at the time that he'd recorded some audio for the new season, but it was clear that another actor would be needed to fill those intimidating and conspiracy-obsessed shoes. Among other characters, Huss provided the voice of Cotton Hill and Kahn Sr. in the O.G. run, and feels to me like a natural fit to take over as Dale. And he sounds humbled to have been given the task, telling the ATX Fest crowd:
    "Johnny was one-of-a-kind and a wonderful fellow. I'm not trying to copy Johnny...I guess I'm trying to be Johnny. He laid down a really wonderful goofball character...he had a lot of weird heart to him and that's a credit to Johnny. So all I'm trying to do is hold on to his Dale-ness. We love our guy Johnny and it's so sad that he's not here...."

    I can already hear Dale himself questioning why he sounds different, and whether or not the government has replaced him with a lizard creature or some other sentient organism... In the immediate aftermath of Johnny Hardwick's death, the word was that the actor had filmed a couple of episodes' worth of material for the Hulu revival, but Mike Judge went on the record at ATX Fest to reveal that initial assessment undershot things entirely. From the voice of Hank Hill himself: "Johnny Hardwick is in six episodes. He's still going to be in the show."

    Hulu uploaded the new opening credits to YouTube eight days ago — and it's already been viewed 2.1 million times, attracting 55,000 upvotes and 7,952 comments...
    Long-time Slashdot reader theodp shared the official blurb describing the new show:

    After years working a propane job in Saudi Arabia to earn their retirement nest egg, Hank and Peggy Hill return to a changed Arlen, Texas to reconnect with old friends Dale, Boomhauer and Bill. Meanwhile, Bobby is living his dream as a chef in Dallas and enjoying his 20s with his former classmates Connie, Joseph and Chane.

    of this story at Slashdot.
    #039king #hill039 #dale #gribble #return
    'King of the Hill' (and Dale Gribble) Return To TV After 15 Years
    Mike Judge always seemed to have secret geek sympathies. He co-created the HBO series Silicon Valley, as well as the movie Office Space. Now comes the word that besides rebooting Buffy the Vampire Slayer — and an animated scifi/action/horror film called Predator: Killer of Killers — Hulu is also relaunching Judge's animated series King of the Hill on August 4th. And Cinemablend notes they took great pains to ensure the inclusion of internet-loving neighbor Dale Gribble despite the death of voice actor Johnny Hardwick: Co-creators Mike Judge and Greg Daniels joined the cast of returning voice actors for a revealing Q&A at ATX Fest while also revealing longtime cast member Toby Huss took over the role of Dale Gribble... Hardwick passed away in August 2023 at 64, with fans and co-stars paying tribute soon after. It was revealed at the time that he'd recorded some audio for the new season, but it was clear that another actor would be needed to fill those intimidating and conspiracy-obsessed shoes. Among other characters, Huss provided the voice of Cotton Hill and Kahn Sr. in the O.G. run, and feels to me like a natural fit to take over as Dale. And he sounds humbled to have been given the task, telling the ATX Fest crowd: "Johnny was one-of-a-kind and a wonderful fellow. I'm not trying to copy Johnny...I guess I'm trying to be Johnny. He laid down a really wonderful goofball character...he had a lot of weird heart to him and that's a credit to Johnny. So all I'm trying to do is hold on to his Dale-ness. We love our guy Johnny and it's so sad that he's not here...." I can already hear Dale himself questioning why he sounds different, and whether or not the government has replaced him with a lizard creature or some other sentient organism... In the immediate aftermath of Johnny Hardwick's death, the word was that the actor had filmed a couple of episodes' worth of material for the Hulu revival, but Mike Judge went on the record at ATX Fest to reveal that initial assessment undershot things entirely. From the voice of Hank Hill himself: "Johnny Hardwick is in six episodes. He's still going to be in the show." Hulu uploaded the new opening credits to YouTube eight days ago — and it's already been viewed 2.1 million times, attracting 55,000 upvotes and 7,952 comments... Long-time Slashdot reader theodp shared the official blurb describing the new show: After years working a propane job in Saudi Arabia to earn their retirement nest egg, Hank and Peggy Hill return to a changed Arlen, Texas to reconnect with old friends Dale, Boomhauer and Bill. Meanwhile, Bobby is living his dream as a chef in Dallas and enjoying his 20s with his former classmates Connie, Joseph and Chane. of this story at Slashdot. #039king #hill039 #dale #gribble #return
    ENTERTAINMENT.SLASHDOT.ORG
    'King of the Hill' (and Dale Gribble) Return To TV After 15 Years
    Mike Judge always seemed to have secret geek sympathies. He co-created the HBO series Silicon Valley, as well as the movie Office Space (reviewed in 1999 by Slashdot contributor Jon Katz). Now comes the word that besides rebooting Buffy the Vampire Slayer — and an animated scifi/action/horror film called Predator: Killer of Killers — Hulu is also relaunching Judge's animated series King of the Hill on August 4th. And Cinemablend notes they took great pains to ensure the inclusion of internet-loving neighbor Dale Gribble despite the death of voice actor Johnny Hardwick: Co-creators Mike Judge and Greg Daniels joined the cast of returning voice actors for a revealing Q&A at ATX Fest while also revealing longtime cast member Toby Huss took over the role of Dale Gribble... Hardwick passed away in August 2023 at 64, with fans and co-stars paying tribute soon after. It was revealed at the time that he'd recorded some audio for the new season, but it was clear that another actor would be needed to fill those intimidating and conspiracy-obsessed shoes. Among other characters, Huss provided the voice of Cotton Hill and Kahn Sr. in the O.G. run, and feels to me like a natural fit to take over as Dale. And he sounds humbled to have been given the task, telling the ATX Fest crowd: "Johnny was one-of-a-kind and a wonderful fellow. I'm not trying to copy Johnny...I guess I'm trying to be Johnny. He laid down a really wonderful goofball character...he had a lot of weird heart to him and that's a credit to Johnny. So all I'm trying to do is hold on to his Dale-ness. We love our guy Johnny and it's so sad that he's not here...." I can already hear Dale himself questioning why he sounds different, and whether or not the government has replaced him with a lizard creature or some other sentient organism... In the immediate aftermath of Johnny Hardwick's death, the word was that the actor had filmed a couple of episodes' worth of material for the Hulu revival, but Mike Judge went on the record at ATX Fest to reveal that initial assessment undershot things entirely. From the voice of Hank Hill himself: "Johnny Hardwick is in six episodes. He's still going to be in the show." Hulu uploaded the new opening credits to YouTube eight days ago — and it's already been viewed 2.1 million times, attracting 55,000 upvotes and 7,952 comments... Long-time Slashdot reader theodp shared the official blurb describing the new show: After years working a propane job in Saudi Arabia to earn their retirement nest egg, Hank and Peggy Hill return to a changed Arlen, Texas to reconnect with old friends Dale, Boomhauer and Bill. Meanwhile, Bobby is living his dream as a chef in Dallas and enjoying his 20s with his former classmates Connie, Joseph and Chane. Read more of this story at Slashdot.
    Like
    Love
    Wow
    Angry
    Sad
    697
    4 Commenti 0 condivisioni
  • A housing design catalogue for the 21st century

    The housing catalogue includes 50 low-rise home designs, including for garden suites, duplexes, four-plexes and six-plexes. Each design was developed by local architecture and engineering teams with the intent of aligning with regional building codes, planning rules, climate zones, construction methods and materials.

    TEXT John Lorinc
    RENDERINGS Office In Search Of
    During the spring election, the Liberals leaned into messaging that evoked a historic moment from the late 1940s, when Ottawa succeeded in confronting a severe housing crisis. 
    “We used to build things in this country,” begins Prime Minister Mark Carney in a nostalgic ad filled with archival images of streets lined with brand new post-World War II “strawberry box” bungalows, built for returning Canadian soldiers and their young families. 

    The video also includes montages from the now-iconic design “catalogues,” published by Canada Mortgage and Housing Corporation. These supplied floor plans and unlocked cheap mortgages for tens of thousands of simple suburban houses found in communities across the country. “The government built prefabricated homes that were easy to assemble and inexpensive,” Carney said in the voice-over. “And those homes are still here.” 
    Over the past year, CMHC has initiated a 21st century re-do of that design catalogue, and the first tranche of 50 plans—for garden suites, duplexes, four-plexes and six-plexes—went live in early March. A second tranche, with plans for small apartments, is under development. 
    Unlike the postwar versions, these focus on infill sites, not green fields. One of CMHC’s goals is to promote so-called gentle density to residential properties with easily constructed plans that reflect regional variations, local zoning and building-code regulations, accessibility features and low-carbon design. As with those postwar catalogues, CMHC’s other goal was to tamp down on soft costs for homeowners or small builders looking to develop these kinds of housing by providing no-cost designs that were effectively permit sets.
    The early reviews are generally positive. “I find the design really very compelling in a kind of understated way,” says SvN principal Sam Dufaux. By making available vetted plans that can be either pre-approved or approved as of right, CMHC will remove some of the friction that impedes this scale of housing. “One of the elements of the housing crisis has to do with how do we approve these kinds of projects,” Dufaux adds. “I’m hoping it is a bit of a new beginning.”
    Yet other observers offer cautions about the extent to which the CMHC program can blunt the housing crisis. “It’s a small piece and a positive one,” says missing middle advocate and economist Mike Moffatt, who is executive in residence at the Smart Prosperity Institute and an assistant professor at Western’s Ivey Business School. “Butone that probably captures a disproportionate amount of attention because it’s something people can visualize in a way that they can’t with an apartment tax credit.”
    This kind of new-build infill is unlikely to provide much in the way of affordable or deeply affordable housing, adds Carolyn Whitzman, housing and social policy researcher, and author of Home Truths: Fixing Canada’s Housing Crisis. She estimates Canada needs about three million new dwellings that can be rented for per month or less. The policies that will enable new housing at that scale, she says, involve financing subsidies, publicly owned land, and construction innovation, e.g., prefabricated or factory-built components, as well as “consistent and permissive zoning and consistent and permissive building codes.” 
    Indeed, the make-or-break question hovering over CMHC’s design catalogue is whether municipalities will green-light these plans or simply find new ways to hold up approvals.
     
    An axonometric of a rowhouse development from the Housing Catalogue, designed for Alberta.
    A team effort
    Janna Levitt, partner at LGA Architectural Partners, says that when CMHC issued an RFP for the design catalogue, her firm decided to pitch a team of architects and peer reviewers from across Canada, with LGA serving as project manager. After they were selected, Levitt says they had to quickly clarify a key detail, which was the assumption that the program could deliver pre-approved, permit-ready plans absent a piece of property to build on. “Even in 1947,” she says, “it wasn’t a permit set until you had a site.”
    LGA’s team and CMHC agreed to expand the scope of the assignment so that the finished product wasn’t just a catalogue of plans but also included details about local regulations and typical lot sizes. Re-Housing co-founder Michael Piper, an associate professor at U of T’s John H. Daniels Faculty of Architecture, Landscape, and Design, came on board to carry out research on similar programs, and found initiatives in places like Georgia, Indiana and Texas. “I have not found any that moved forward,” he says. “Canada’s national design catalogue is pretty novel in that regard, which is exciting.” The noteworthy exceptions are California, which has made significant advances in recent years in pre-approving ADUs across the state, and British Columbia, which last fall released its own standardized design catalogue. 
    He also carried out a scan of land use and zoning rules in Ontario for 15 to 20 municipalities. “We looked to seetheir zoning permitted and what the rules were, and as you might expect, they’re all over the place,” he says. “Hence the challenge with the standardized design.”
    At present, high-level overviews for the 50 designs are available, including basic floor plans, 3D axonometrics, and building dimensions. Full architectural design packages are expected to be released later this year.
    Levitt says the architects on the team set out to come up with designs that used wood frame construction, had no basements, and drew on vernacular architectural styles. They researched representative lot sizes in the various regions, and configured designs to suit small, medium and large properties. Some versions have accessibility features—CMHC’s remit included both accessible units and aging-in-place as objectives—or can be adapted later on. 
    As for climate and energy efficiency considerations, the recommended materials include low-carbon components and cladding. The designs do reflect geographical variations, but Levitt says there’s only so much her team could do in terms of energy modelling. “How do you do heat energy calculations when you don’t have a site? You don’t have north, south, east, westand you don’t have what zone are you in. In B.C. and Ontario, there are seven climatic regions. There was a lot of working through those kinds of very practical requirements, which were very complicated and actually fed into the design work quite significantly.” As Levitt adds, “in 1947, there were no heat loss models because the world wasn’t like that.”
    LGA provided the architects on the team with templates for interior elements, such as bathrooms, as well as standards for features such as bedroom sizes, dining areas, storage sufficient to hold strollers, and access to outdoor space, either at grade or via a balcony. “We gathered together these ideas about the quality of life that we wanted baked into each of the designs, so thatexpressed a really good quality of life—modest but good quality,” she says. “It’s not about the finishes. People had to be able to live there and live there well.”
    “This isn’t a boutique home solution,” Whitzman says. “This is a cheap and mass-produced solution. And compared to other cheap and mass-produced solutions, whether they be condos or suburban subdivisions,look fine to my untrained eye.”
    A selection of Housing Catalogue designs for the Atlantic region.
    Will it succeed? 
    With the plans now public, the other important variables, besides their conformity with local bylaws, have to do with cost and visibility to potential users, including homeowners, contractors and developers specializing in smaller-scale projects. 
    On the costing side, N. Barry Lyons Consultantshas been retained by CMHC to develop models to accompany the design catalogue, but those figures have yet to be released. While pricing is inevitably dynamic, the calculus behind the entire exercise turns on whether the savings on design outlays and the use of prefabricated components will make such small-scale projects pencil, particularly at a time when there are live concerns about tariffs, skilled labour shortages, and supply chain interruptions on building materials. 
    Finally, there’s the horse-to-water problem. While the design catalogue has received a reasonable amount of media attention since it launched, does CMHC need to find ways to market it more aggressively? “From my experience,” says Levitt, “they are extremely proactive, and have assembled a kind of dream team with a huge range of experience and expertise. They are doing very concerted and deep work with municipalities across the country.”
    Proper promotion, observes Moffatt, “is going to be important in particular, just for political reasons. The prime minister has made a lot of bold promises about500,000 homes.” Carney’s pledge to get Canada back into building will take time to ramp up, he adds. “I do think the federal government needs to visibly show progress, and if they can’t point to abuilding across the road, they could at least, `We’ve got this design catalogue. Here’s how it works. We’ve already got so many builders and developers looking at this.’” 
    While it’s far too soon to draw conclusions about the success of this ambitious program, Levitt is well aware of the long and rich legacy of the predecessor CMHC catalogues from the late 40s and the 1950s, all of which gave many young Canadian architects their earliest commissions and then left an enduring aesthetic on countless communities across Canada.  
    She hopes the updated 21st-century catalogue—fitted out as it is for 21st-century concerns about carbon, resilience and urban density—will acquire a similar cachet. 
    “These are architecturally designed houses for a group of people across the country who will have never lived in an architecturally designed house,” she muses. “I would love it if, 80 years from now, the consistent feedbackwas that they were able to live generously and well in those houses, and that everything was where it should be.”
    ARCHITECTURE FIRM COLLABORATORS Michael Green Architecture, Dub Architects, 5468796 Architecture Inc, Oxbow Architecture, LGA Architectural Partners, KANVA Architecture, Abbott Brown Architects, Taylor Architecture Group

     As appeared in the June 2025 issue of Canadian Architect magazine 

    The post A housing design catalogue for the 21st century appeared first on Canadian Architect.
    #housing #design #catalogue #21st #century
    A housing design catalogue for the 21st century
    The housing catalogue includes 50 low-rise home designs, including for garden suites, duplexes, four-plexes and six-plexes. Each design was developed by local architecture and engineering teams with the intent of aligning with regional building codes, planning rules, climate zones, construction methods and materials. TEXT John Lorinc RENDERINGS Office In Search Of During the spring election, the Liberals leaned into messaging that evoked a historic moment from the late 1940s, when Ottawa succeeded in confronting a severe housing crisis.  “We used to build things in this country,” begins Prime Minister Mark Carney in a nostalgic ad filled with archival images of streets lined with brand new post-World War II “strawberry box” bungalows, built for returning Canadian soldiers and their young families.  The video also includes montages from the now-iconic design “catalogues,” published by Canada Mortgage and Housing Corporation. These supplied floor plans and unlocked cheap mortgages for tens of thousands of simple suburban houses found in communities across the country. “The government built prefabricated homes that were easy to assemble and inexpensive,” Carney said in the voice-over. “And those homes are still here.”  Over the past year, CMHC has initiated a 21st century re-do of that design catalogue, and the first tranche of 50 plans—for garden suites, duplexes, four-plexes and six-plexes—went live in early March. A second tranche, with plans for small apartments, is under development.  Unlike the postwar versions, these focus on infill sites, not green fields. One of CMHC’s goals is to promote so-called gentle density to residential properties with easily constructed plans that reflect regional variations, local zoning and building-code regulations, accessibility features and low-carbon design. As with those postwar catalogues, CMHC’s other goal was to tamp down on soft costs for homeowners or small builders looking to develop these kinds of housing by providing no-cost designs that were effectively permit sets. The early reviews are generally positive. “I find the design really very compelling in a kind of understated way,” says SvN principal Sam Dufaux. By making available vetted plans that can be either pre-approved or approved as of right, CMHC will remove some of the friction that impedes this scale of housing. “One of the elements of the housing crisis has to do with how do we approve these kinds of projects,” Dufaux adds. “I’m hoping it is a bit of a new beginning.” Yet other observers offer cautions about the extent to which the CMHC program can blunt the housing crisis. “It’s a small piece and a positive one,” says missing middle advocate and economist Mike Moffatt, who is executive in residence at the Smart Prosperity Institute and an assistant professor at Western’s Ivey Business School. “Butone that probably captures a disproportionate amount of attention because it’s something people can visualize in a way that they can’t with an apartment tax credit.” This kind of new-build infill is unlikely to provide much in the way of affordable or deeply affordable housing, adds Carolyn Whitzman, housing and social policy researcher, and author of Home Truths: Fixing Canada’s Housing Crisis. She estimates Canada needs about three million new dwellings that can be rented for per month or less. The policies that will enable new housing at that scale, she says, involve financing subsidies, publicly owned land, and construction innovation, e.g., prefabricated or factory-built components, as well as “consistent and permissive zoning and consistent and permissive building codes.”  Indeed, the make-or-break question hovering over CMHC’s design catalogue is whether municipalities will green-light these plans or simply find new ways to hold up approvals.   An axonometric of a rowhouse development from the Housing Catalogue, designed for Alberta. A team effort Janna Levitt, partner at LGA Architectural Partners, says that when CMHC issued an RFP for the design catalogue, her firm decided to pitch a team of architects and peer reviewers from across Canada, with LGA serving as project manager. After they were selected, Levitt says they had to quickly clarify a key detail, which was the assumption that the program could deliver pre-approved, permit-ready plans absent a piece of property to build on. “Even in 1947,” she says, “it wasn’t a permit set until you had a site.” LGA’s team and CMHC agreed to expand the scope of the assignment so that the finished product wasn’t just a catalogue of plans but also included details about local regulations and typical lot sizes. Re-Housing co-founder Michael Piper, an associate professor at U of T’s John H. Daniels Faculty of Architecture, Landscape, and Design, came on board to carry out research on similar programs, and found initiatives in places like Georgia, Indiana and Texas. “I have not found any that moved forward,” he says. “Canada’s national design catalogue is pretty novel in that regard, which is exciting.” The noteworthy exceptions are California, which has made significant advances in recent years in pre-approving ADUs across the state, and British Columbia, which last fall released its own standardized design catalogue.  He also carried out a scan of land use and zoning rules in Ontario for 15 to 20 municipalities. “We looked to seetheir zoning permitted and what the rules were, and as you might expect, they’re all over the place,” he says. “Hence the challenge with the standardized design.” At present, high-level overviews for the 50 designs are available, including basic floor plans, 3D axonometrics, and building dimensions. Full architectural design packages are expected to be released later this year. Levitt says the architects on the team set out to come up with designs that used wood frame construction, had no basements, and drew on vernacular architectural styles. They researched representative lot sizes in the various regions, and configured designs to suit small, medium and large properties. Some versions have accessibility features—CMHC’s remit included both accessible units and aging-in-place as objectives—or can be adapted later on.  As for climate and energy efficiency considerations, the recommended materials include low-carbon components and cladding. The designs do reflect geographical variations, but Levitt says there’s only so much her team could do in terms of energy modelling. “How do you do heat energy calculations when you don’t have a site? You don’t have north, south, east, westand you don’t have what zone are you in. In B.C. and Ontario, there are seven climatic regions. There was a lot of working through those kinds of very practical requirements, which were very complicated and actually fed into the design work quite significantly.” As Levitt adds, “in 1947, there were no heat loss models because the world wasn’t like that.” LGA provided the architects on the team with templates for interior elements, such as bathrooms, as well as standards for features such as bedroom sizes, dining areas, storage sufficient to hold strollers, and access to outdoor space, either at grade or via a balcony. “We gathered together these ideas about the quality of life that we wanted baked into each of the designs, so thatexpressed a really good quality of life—modest but good quality,” she says. “It’s not about the finishes. People had to be able to live there and live there well.” “This isn’t a boutique home solution,” Whitzman says. “This is a cheap and mass-produced solution. And compared to other cheap and mass-produced solutions, whether they be condos or suburban subdivisions,look fine to my untrained eye.” A selection of Housing Catalogue designs for the Atlantic region. Will it succeed?  With the plans now public, the other important variables, besides their conformity with local bylaws, have to do with cost and visibility to potential users, including homeowners, contractors and developers specializing in smaller-scale projects.  On the costing side, N. Barry Lyons Consultantshas been retained by CMHC to develop models to accompany the design catalogue, but those figures have yet to be released. While pricing is inevitably dynamic, the calculus behind the entire exercise turns on whether the savings on design outlays and the use of prefabricated components will make such small-scale projects pencil, particularly at a time when there are live concerns about tariffs, skilled labour shortages, and supply chain interruptions on building materials.  Finally, there’s the horse-to-water problem. While the design catalogue has received a reasonable amount of media attention since it launched, does CMHC need to find ways to market it more aggressively? “From my experience,” says Levitt, “they are extremely proactive, and have assembled a kind of dream team with a huge range of experience and expertise. They are doing very concerted and deep work with municipalities across the country.” Proper promotion, observes Moffatt, “is going to be important in particular, just for political reasons. The prime minister has made a lot of bold promises about500,000 homes.” Carney’s pledge to get Canada back into building will take time to ramp up, he adds. “I do think the federal government needs to visibly show progress, and if they can’t point to abuilding across the road, they could at least, `We’ve got this design catalogue. Here’s how it works. We’ve already got so many builders and developers looking at this.’”  While it’s far too soon to draw conclusions about the success of this ambitious program, Levitt is well aware of the long and rich legacy of the predecessor CMHC catalogues from the late 40s and the 1950s, all of which gave many young Canadian architects their earliest commissions and then left an enduring aesthetic on countless communities across Canada.   She hopes the updated 21st-century catalogue—fitted out as it is for 21st-century concerns about carbon, resilience and urban density—will acquire a similar cachet.  “These are architecturally designed houses for a group of people across the country who will have never lived in an architecturally designed house,” she muses. “I would love it if, 80 years from now, the consistent feedbackwas that they were able to live generously and well in those houses, and that everything was where it should be.” ARCHITECTURE FIRM COLLABORATORS Michael Green Architecture, Dub Architects, 5468796 Architecture Inc, Oxbow Architecture, LGA Architectural Partners, KANVA Architecture, Abbott Brown Architects, Taylor Architecture Group  As appeared in the June 2025 issue of Canadian Architect magazine  The post A housing design catalogue for the 21st century appeared first on Canadian Architect. #housing #design #catalogue #21st #century
    WWW.CANADIANARCHITECT.COM
    A housing design catalogue for the 21st century
    The housing catalogue includes 50 low-rise home designs, including for garden suites, duplexes, four-plexes and six-plexes. Each design was developed by local architecture and engineering teams with the intent of aligning with regional building codes, planning rules, climate zones, construction methods and materials. TEXT John Lorinc RENDERINGS Office In Search Of During the spring election, the Liberals leaned into messaging that evoked a historic moment from the late 1940s, when Ottawa succeeded in confronting a severe housing crisis.  “We used to build things in this country,” begins Prime Minister Mark Carney in a nostalgic ad filled with archival images of streets lined with brand new post-World War II “strawberry box” bungalows, built for returning Canadian soldiers and their young families.  The video also includes montages from the now-iconic design “catalogues,” published by Canada Mortgage and Housing Corporation (CMHC). These supplied floor plans and unlocked cheap mortgages for tens of thousands of simple suburban houses found in communities across the country. “The government built prefabricated homes that were easy to assemble and inexpensive,” Carney said in the voice-over. “And those homes are still here.”  Over the past year, CMHC has initiated a 21st century re-do of that design catalogue, and the first tranche of 50 plans—for garden suites, duplexes, four-plexes and six-plexes—went live in early March. A second tranche, with plans for small apartments, is under development.  Unlike the postwar versions, these focus on infill sites, not green fields. One of CMHC’s goals is to promote so-called gentle density to residential properties with easily constructed plans that reflect regional variations, local zoning and building-code regulations, accessibility features and low-carbon design. As with those postwar catalogues, CMHC’s other goal was to tamp down on soft costs for homeowners or small builders looking to develop these kinds of housing by providing no-cost designs that were effectively permit sets. The early reviews are generally positive. “I find the design really very compelling in a kind of understated way,” says SvN principal Sam Dufaux. By making available vetted plans that can be either pre-approved or approved as of right, CMHC will remove some of the friction that impedes this scale of housing. “One of the elements of the housing crisis has to do with how do we approve these kinds of projects,” Dufaux adds. “I’m hoping it is a bit of a new beginning.” Yet other observers offer cautions about the extent to which the CMHC program can blunt the housing crisis. “It’s a small piece and a positive one,” says missing middle advocate and economist Mike Moffatt, who is executive in residence at the Smart Prosperity Institute and an assistant professor at Western’s Ivey Business School. “But [it’s] one that probably captures a disproportionate amount of attention because it’s something people can visualize in a way that they can’t with an apartment tax credit.” This kind of new-build infill is unlikely to provide much in the way of affordable or deeply affordable housing, adds Carolyn Whitzman, housing and social policy researcher, and author of Home Truths: Fixing Canada’s Housing Crisis (UBC Press, 2024). She estimates Canada needs about three million new dwellings that can be rented for $1,000 per month or less. The policies that will enable new housing at that scale, she says, involve financing subsidies, publicly owned land, and construction innovation, e.g., prefabricated or factory-built components, as well as “consistent and permissive zoning and consistent and permissive building codes.”  Indeed, the make-or-break question hovering over CMHC’s design catalogue is whether municipalities will green-light these plans or simply find new ways to hold up approvals.   An axonometric of a rowhouse development from the Housing Catalogue, designed for Alberta. A team effort Janna Levitt, partner at LGA Architectural Partners, says that when CMHC issued an RFP for the design catalogue, her firm decided to pitch a team of architects and peer reviewers from across Canada, with LGA serving as project manager. After they were selected, Levitt says they had to quickly clarify a key detail, which was the assumption that the program could deliver pre-approved, permit-ready plans absent a piece of property to build on. “Even in 1947,” she says, “it wasn’t a permit set until you had a site.” LGA’s team and CMHC agreed to expand the scope of the assignment so that the finished product wasn’t just a catalogue of plans but also included details about local regulations and typical lot sizes. Re-Housing co-founder Michael Piper, an associate professor at U of T’s John H. Daniels Faculty of Architecture, Landscape, and Design, came on board to carry out research on similar programs, and found initiatives in places like Georgia, Indiana and Texas. “I have not found any that moved forward,” he says. “Canada’s national design catalogue is pretty novel in that regard, which is exciting.” The noteworthy exceptions are California, which has made significant advances in recent years in pre-approving ADUs across the state, and British Columbia, which last fall released its own standardized design catalogue.  He also carried out a scan of land use and zoning rules in Ontario for 15 to 20 municipalities. “We looked to see [what] their zoning permitted and what the rules were, and as you might expect, they’re all over the place,” he says. “Hence the challenge with the standardized design.” At present, high-level overviews for the 50 designs are available, including basic floor plans, 3D axonometrics, and building dimensions. Full architectural design packages are expected to be released later this year. Levitt says the architects on the team set out to come up with designs that used wood frame construction, had no basements (to save on cost and reduce embodied carbon), and drew on vernacular architectural styles. They researched representative lot sizes in the various regions, and configured designs to suit small, medium and large properties. Some versions have accessibility features—CMHC’s remit included both accessible units and aging-in-place as objectives—or can be adapted later on.  As for climate and energy efficiency considerations, the recommended materials include low-carbon components and cladding. The designs do reflect geographical variations, but Levitt says there’s only so much her team could do in terms of energy modelling. “How do you do heat energy calculations when you don’t have a site? You don’t have north, south, east, west [orientations] and you don’t have what zone are you in. In B.C. and Ontario, there are seven climatic regions. There was a lot of working through those kinds of very practical requirements, which were very complicated and actually fed into the design work quite significantly.” As Levitt adds, “in 1947, there were no heat loss models because the world wasn’t like that.” LGA provided the architects on the team with templates for interior elements, such as bathrooms, as well as standards for features such as bedroom sizes, dining areas, storage sufficient to hold strollers, and access to outdoor space, either at grade or via a balcony. “We gathered together these ideas about the quality of life that we wanted baked into each of the designs, so that [they] expressed a really good quality of life—modest but good quality,” she says. “It’s not about the finishes. People had to be able to live there and live there well.” “This isn’t a boutique home solution,” Whitzman says. “This is a cheap and mass-produced solution. And compared to other cheap and mass-produced solutions, whether they be condos or suburban subdivisions, [the catalogue designs] look fine to my untrained eye.” A selection of Housing Catalogue designs for the Atlantic region. Will it succeed?  With the plans now public, the other important variables, besides their conformity with local bylaws, have to do with cost and visibility to potential users, including homeowners, contractors and developers specializing in smaller-scale projects.  On the costing side, N. Barry Lyons Consultants (NBLC) has been retained by CMHC to develop models to accompany the design catalogue, but those figures have yet to be released. While pricing is inevitably dynamic, the calculus behind the entire exercise turns on whether the savings on design outlays and the use of prefabricated components will make such small-scale projects pencil, particularly at a time when there are live concerns about tariffs, skilled labour shortages, and supply chain interruptions on building materials.  Finally, there’s the horse-to-water problem. While the design catalogue has received a reasonable amount of media attention since it launched, does CMHC need to find ways to market it more aggressively? “From my experience,” says Levitt, “they are extremely proactive, and have assembled a kind of dream team with a huge range of experience and expertise. They are doing very concerted and deep work with municipalities across the country.” Proper promotion, observes Moffatt, “is going to be important in particular, just for political reasons. The prime minister has made a lot of bold promises about [adding] 500,000 homes.” Carney’s pledge to get Canada back into building will take time to ramp up, he adds. “I do think the federal government needs to visibly show progress, and if they can’t point to a [new] building across the road, they could at least [say], `We’ve got this design catalogue. Here’s how it works. We’ve already got so many builders and developers looking at this.’”  While it’s far too soon to draw conclusions about the success of this ambitious program, Levitt is well aware of the long and rich legacy of the predecessor CMHC catalogues from the late 40s and the 1950s, all of which gave many young Canadian architects their earliest commissions and then left an enduring aesthetic on countless communities across Canada.   She hopes the updated 21st-century catalogue—fitted out as it is for 21st-century concerns about carbon, resilience and urban density—will acquire a similar cachet.  “These are architecturally designed houses for a group of people across the country who will have never lived in an architecturally designed house,” she muses. “I would love it if, 80 years from now, the consistent feedback [from occupants] was that they were able to live generously and well in those houses, and that everything was where it should be.” ARCHITECTURE FIRM COLLABORATORS Michael Green Architecture, Dub Architects, 5468796 Architecture Inc, Oxbow Architecture, LGA Architectural Partners, KANVA Architecture, Abbott Brown Architects, Taylor Architecture Group  As appeared in the June 2025 issue of Canadian Architect magazine  The post A housing design catalogue for the 21st century appeared first on Canadian Architect.
    0 Commenti 0 condivisioni
  • ‘King of the Hill’ Returns in First Revival Clip

    Unlike the rest of us mere mortals, animated characters need not age. Bart Simpson has been fourth grade for decades. Homer hasn’t gotten any balder in that time either.So it’s always kind of interesting when the characters on an animated series do get older. That’s what’s happened on the new TV revival of King of the Hill for Hulu. Its central couple, Hank and Peggy Hill, are now retirement age, and their lovably little son Bobby ain’t so little anymore. He’s now in his 20s. That image above says it all.The series, created by Mike Judge and Greg Daniels, premiered on Fox in 1997 and endured for 13 seasons and over 250 episodes in its initial run, even though the show never quite attained the same level of cultural ubiquity as its longtime lead-in, The Simpsons. Both Judge and Daniels returned to work on the new version of the show as executive producers; Saladin Patterson serves as the new showrunner.First announced in 2023, this revival is going straight to streaming. Hulu just revealed the opening credits for the new season, which blazes through the years since King of the Hill went off the air to catch us up on the Hills lives in just 30 seconds. Watch the clip below:READ MORE: TV Shows Brought Back After They Got CanceledHere is the new season’s synopsis:After years working a propane job in Saudi Arabia to earn their retirement nest egg, Hank and Peggy Hill return to a changed Arlen, Texas to reconnect with old friends Dale, Boomhauer and Bill. Meanwhile, Bobby is living his dream as a chef in Dallas and enjoying his 20s with his former classmates Connie, Joseph and Chane.Hulu’s new season of King of the Hill premieres on August 4 on Hulu.Get our free mobile app10 TV Revivals That Were So Bad They Ruined Their Original ShowsFiled Under: Greg Daniels, Hulu, King of the Hill, Mike JudgeCategories: Trailers, TV News
    #king #hill #returns #first #revival
    ‘King of the Hill’ Returns in First Revival Clip
    Unlike the rest of us mere mortals, animated characters need not age. Bart Simpson has been fourth grade for decades. Homer hasn’t gotten any balder in that time either.So it’s always kind of interesting when the characters on an animated series do get older. That’s what’s happened on the new TV revival of King of the Hill for Hulu. Its central couple, Hank and Peggy Hill, are now retirement age, and their lovably little son Bobby ain’t so little anymore. He’s now in his 20s. That image above says it all.The series, created by Mike Judge and Greg Daniels, premiered on Fox in 1997 and endured for 13 seasons and over 250 episodes in its initial run, even though the show never quite attained the same level of cultural ubiquity as its longtime lead-in, The Simpsons. Both Judge and Daniels returned to work on the new version of the show as executive producers; Saladin Patterson serves as the new showrunner.First announced in 2023, this revival is going straight to streaming. Hulu just revealed the opening credits for the new season, which blazes through the years since King of the Hill went off the air to catch us up on the Hills lives in just 30 seconds. Watch the clip below:READ MORE: TV Shows Brought Back After They Got CanceledHere is the new season’s synopsis:After years working a propane job in Saudi Arabia to earn their retirement nest egg, Hank and Peggy Hill return to a changed Arlen, Texas to reconnect with old friends Dale, Boomhauer and Bill. Meanwhile, Bobby is living his dream as a chef in Dallas and enjoying his 20s with his former classmates Connie, Joseph and Chane.Hulu’s new season of King of the Hill premieres on August 4 on Hulu.Get our free mobile app10 TV Revivals That Were So Bad They Ruined Their Original ShowsFiled Under: Greg Daniels, Hulu, King of the Hill, Mike JudgeCategories: Trailers, TV News #king #hill #returns #first #revival
    SCREENCRUSH.COM
    ‘King of the Hill’ Returns in First Revival Clip
    Unlike the rest of us mere mortals, animated characters need not age. Bart Simpson has been fourth grade for decades. Homer hasn’t gotten any balder in that time either. (Admittedly when you only have three hairs to begin with, there’s not many to lose.)So it’s always kind of interesting when the characters on an animated series do get older. That’s what’s happened on the new TV revival of King of the Hill for Hulu. Its central couple, Hank and Peggy Hill, are now retirement age, and their lovably little son Bobby ain’t so little anymore. He’s now in his 20s. That image above says it all.The series, created by Mike Judge and Greg Daniels, premiered on Fox in 1997 and endured for 13 seasons and over 250 episodes in its initial run, even though the show never quite attained the same level of cultural ubiquity as its longtime lead-in, The Simpsons. Both Judge and Daniels returned to work on the new version of the show as executive producers; Saladin Patterson serves as the new showrunner.First announced in 2023, this revival is going straight to streaming. Hulu just revealed the opening credits for the new season, which blazes through the years since King of the Hill went off the air to catch us up on the Hills lives in just 30 seconds. Watch the clip below:READ MORE: TV Shows Brought Back After They Got CanceledHere is the new season’s synopsis:After years working a propane job in Saudi Arabia to earn their retirement nest egg, Hank and Peggy Hill return to a changed Arlen, Texas to reconnect with old friends Dale, Boomhauer and Bill. Meanwhile, Bobby is living his dream as a chef in Dallas and enjoying his 20s with his former classmates Connie, Joseph and Chane.Hulu’s new season of King of the Hill premieres on August 4 on Hulu.Get our free mobile app10 TV Revivals That Were So Bad They Ruined Their Original ShowsFiled Under: Greg Daniels, Hulu, King of the Hill, Mike JudgeCategories: Trailers, TV News
    0 Commenti 0 condivisioni
  • Canada Council announces Prix de Rome and J.B.C. Watkins Award winners

    The Canada Council for the Arts is recognizing the potential of emerging architects and the contribution of practicing architects by awarding the following four prizes.
    The Canada Council contributes to the creative and diverse arts and literary scene, and supports their presence across Canada and around the world.
    The winners include the following:

    Prix de Rome in Architecture — Professional
    The Prix de Rome in Architecture – Professional is awarded to a young practitioner of architecture or an architectural firm that has completed their first built works and has demonstrated exceptional artistic potential. With this prize, the recipient may travel abroad to develop their skills and their creative practice, and to strengthen their position in the international architecture world.
    D’Arcy Jones ArchitectsPhoto: Shane Hauser
    This year’s winner is D’Arcy Jones Architects. D’Arcy Jones is the principal of D’Arcy Jones Architects, a Vancouver practice recognized for design excellence. DJA’s responses to contemporary conditions have earned awards and publications nationally and internationally. Their work focuses on arts, residential and commercial projects. Previous practice honours include an Architectural Institute of British Columbia Emerging Firm Award, a Royal Architectural Institute of Canada Emerging Architectural Practice Award and the Ronald J. Thom Award for Early Design Achievement from the Canada Council for the Arts.

    Ronald J. Thom Award for Early Design Achievement
    The Ronald J. Thom Award for Early Design Achievement is given to a practitioner of architecture or an architectural firm. The successful candidate must be in the early stages of a career or practice and must demonstrate both outstanding creative talent and exceptional potential in architectural design.
    Odami. Photo: Arash Moallemi
    The latest winner, Odami, is an award-winning architecture and design studio that aims to “converge the pragmatic and the expressive, the subtle and the striking, the familiar and the unexpected.”
    Led by Arancha González Bernardo, a Spanish architect and Michael Fohring, a Canadian designer, the practice represents a merging of design values and histories, a process deepened by the contemporary multiculturalism of the city in which Odami lives and works. In embracing difference and purposely working between modes, perspectives and dichotomies, they’re in search of a fertile meeting ground—a space of conference and connection that gives rise to inventive outcomes.
     
     

    Prix de Rome in Architecture — Emerging Practitioners
    Daniel Wong. Photo: Kabir Olatinwo
    The Prix de Rome in Architecture – Emerging Practitioners is awarded to a recent graduate from a Canadian architectural school who demonstrates exceptional potential in architectural design. With this prize, the recipient may visit architectural buildings and carry out an internship at an international architectural firm.
    The latest winner, Daniel Wong, is currently an intern architect at AAmp Studio, in Toronto. He holds a Bachelor of Architectural Science from the British Columbia Institute of Technologyand a Master of Architecture from the University of Toronto. During his studies, he received several awards including the Barry W. Sampson Scholarship and the John and Myrna Daniels Foundation Opportunity Award. He also received the Kuwabara-Jackman Architecture Thesis Gold Medal for his research on architectural maintenance as a sustainable alternative for the built environment.
     

    J.B.C. Watkins Award: Architecture
    Fabio Lima. Photo: Yixin Cao
    The J.B.C. Watkins Fellowship: Architecture is offered to an individual who has completed a bachelor’s or master’s degree in architecture in Canada and who will pursue postgraduate studies in another country, ideally Denmark, Norway, Sweden or Iceland.
    The latest winner, Fabio Lima is a graduate student and research fellow at Pratt Institute, in New York City, USA. His work explores the social archaeology of queer spaces by mobilizing the tools of historic preservation. Lima studied architecture at the Université de Montréal, in Quebec, and his work has been supported by the Royal Architectural Institute of Canada and the Royal Canadian Academy of Arts.
     
     
     
     
     
    The post Canada Council announces Prix de Rome and J.B.C. Watkins Award winners appeared first on Canadian Architect.
    #canada #council #announces #prix #rome
    Canada Council announces Prix de Rome and J.B.C. Watkins Award winners
    The Canada Council for the Arts is recognizing the potential of emerging architects and the contribution of practicing architects by awarding the following four prizes. The Canada Council contributes to the creative and diverse arts and literary scene, and supports their presence across Canada and around the world. The winners include the following: Prix de Rome in Architecture — Professional The Prix de Rome in Architecture – Professional is awarded to a young practitioner of architecture or an architectural firm that has completed their first built works and has demonstrated exceptional artistic potential. With this prize, the recipient may travel abroad to develop their skills and their creative practice, and to strengthen their position in the international architecture world. D’Arcy Jones ArchitectsPhoto: Shane Hauser This year’s winner is D’Arcy Jones Architects. D’Arcy Jones is the principal of D’Arcy Jones Architects, a Vancouver practice recognized for design excellence. DJA’s responses to contemporary conditions have earned awards and publications nationally and internationally. Their work focuses on arts, residential and commercial projects. Previous practice honours include an Architectural Institute of British Columbia Emerging Firm Award, a Royal Architectural Institute of Canada Emerging Architectural Practice Award and the Ronald J. Thom Award for Early Design Achievement from the Canada Council for the Arts. Ronald J. Thom Award for Early Design Achievement The Ronald J. Thom Award for Early Design Achievement is given to a practitioner of architecture or an architectural firm. The successful candidate must be in the early stages of a career or practice and must demonstrate both outstanding creative talent and exceptional potential in architectural design. Odami. Photo: Arash Moallemi The latest winner, Odami, is an award-winning architecture and design studio that aims to “converge the pragmatic and the expressive, the subtle and the striking, the familiar and the unexpected.” Led by Arancha González Bernardo, a Spanish architect and Michael Fohring, a Canadian designer, the practice represents a merging of design values and histories, a process deepened by the contemporary multiculturalism of the city in which Odami lives and works. In embracing difference and purposely working between modes, perspectives and dichotomies, they’re in search of a fertile meeting ground—a space of conference and connection that gives rise to inventive outcomes.     Prix de Rome in Architecture — Emerging Practitioners Daniel Wong. Photo: Kabir Olatinwo The Prix de Rome in Architecture – Emerging Practitioners is awarded to a recent graduate from a Canadian architectural school who demonstrates exceptional potential in architectural design. With this prize, the recipient may visit architectural buildings and carry out an internship at an international architectural firm. The latest winner, Daniel Wong, is currently an intern architect at AAmp Studio, in Toronto. He holds a Bachelor of Architectural Science from the British Columbia Institute of Technologyand a Master of Architecture from the University of Toronto. During his studies, he received several awards including the Barry W. Sampson Scholarship and the John and Myrna Daniels Foundation Opportunity Award. He also received the Kuwabara-Jackman Architecture Thesis Gold Medal for his research on architectural maintenance as a sustainable alternative for the built environment.   J.B.C. Watkins Award: Architecture Fabio Lima. Photo: Yixin Cao The J.B.C. Watkins Fellowship: Architecture is offered to an individual who has completed a bachelor’s or master’s degree in architecture in Canada and who will pursue postgraduate studies in another country, ideally Denmark, Norway, Sweden or Iceland. The latest winner, Fabio Lima is a graduate student and research fellow at Pratt Institute, in New York City, USA. His work explores the social archaeology of queer spaces by mobilizing the tools of historic preservation. Lima studied architecture at the Université de Montréal, in Quebec, and his work has been supported by the Royal Architectural Institute of Canada and the Royal Canadian Academy of Arts.           The post Canada Council announces Prix de Rome and J.B.C. Watkins Award winners appeared first on Canadian Architect. #canada #council #announces #prix #rome
    WWW.CANADIANARCHITECT.COM
    Canada Council announces Prix de Rome and J.B.C. Watkins Award winners
    The Canada Council for the Arts is recognizing the potential of emerging architects and the contribution of practicing architects by awarding the following four prizes. The Canada Council contributes to the creative and diverse arts and literary scene, and supports their presence across Canada and around the world. The winners include the following: Prix de Rome in Architecture — Professional The Prix de Rome in Architecture – Professional is awarded to a young practitioner of architecture or an architectural firm that has completed their first built works and has demonstrated exceptional artistic potential. With this prize, the recipient may travel abroad to develop their skills and their creative practice, and to strengthen their position in the international architecture world. D’Arcy Jones ArchitectsPhoto: Shane Hauser This year’s winner is D’Arcy Jones Architects. D’Arcy Jones is the principal of D’Arcy Jones Architects (DJA), a Vancouver practice recognized for design excellence. DJA’s responses to contemporary conditions have earned awards and publications nationally and internationally. Their work focuses on arts, residential and commercial projects. Previous practice honours include an Architectural Institute of British Columbia Emerging Firm Award, a Royal Architectural Institute of Canada Emerging Architectural Practice Award and the Ronald J. Thom Award for Early Design Achievement from the Canada Council for the Arts. Ronald J. Thom Award for Early Design Achievement The Ronald J. Thom Award for Early Design Achievement is given to a practitioner of architecture or an architectural firm. The successful candidate must be in the early stages of a career or practice and must demonstrate both outstanding creative talent and exceptional potential in architectural design. Odami. Photo: Arash Moallemi The latest winner, Odami, is an award-winning architecture and design studio that aims to “converge the pragmatic and the expressive, the subtle and the striking, the familiar and the unexpected.” Led by Arancha González Bernardo, a Spanish architect and Michael Fohring, a Canadian designer, the practice represents a merging of design values and histories, a process deepened by the contemporary multiculturalism of the city in which Odami lives and works. In embracing difference and purposely working between modes, perspectives and dichotomies, they’re in search of a fertile meeting ground—a space of conference and connection that gives rise to inventive outcomes.     Prix de Rome in Architecture — Emerging Practitioners Daniel Wong. Photo: Kabir Olatinwo The Prix de Rome in Architecture – Emerging Practitioners is awarded to a recent graduate from a Canadian architectural school who demonstrates exceptional potential in architectural design. With this prize, the recipient may visit architectural buildings and carry out an internship at an international architectural firm. The latest winner, Daniel Wong, is currently an intern architect at AAmp Studio, in Toronto. He holds a Bachelor of Architectural Science from the British Columbia Institute of Technology (BCIT) and a Master of Architecture from the University of Toronto. During his studies, he received several awards including the Barry W. Sampson Scholarship and the John and Myrna Daniels Foundation Opportunity Award. He also received the Kuwabara-Jackman Architecture Thesis Gold Medal for his research on architectural maintenance as a sustainable alternative for the built environment.   J.B.C. Watkins Award: Architecture Fabio Lima. Photo: Yixin Cao The J.B.C. Watkins Fellowship: Architecture is offered to an individual who has completed a bachelor’s or master’s degree in architecture in Canada and who will pursue postgraduate studies in another country, ideally Denmark, Norway, Sweden or Iceland. The latest winner, Fabio Lima is a graduate student and research fellow at Pratt Institute, in New York City, USA. His work explores the social archaeology of queer spaces by mobilizing the tools of historic preservation. Lima studied architecture at the Université de Montréal, in Quebec, and his work has been supported by the Royal Architectural Institute of Canada and the Royal Canadian Academy of Arts.           The post Canada Council announces Prix de Rome and J.B.C. Watkins Award winners appeared first on Canadian Architect.
    0 Commenti 0 condivisioni
  • US FTC Officially Drops Antitrust Complaints Against Microsoft’s Acquisition of Activision Blizzard

    News

    US FTC Officially Drops Antitrust Complaints Against Microsoft’s Acquisition of Activision Blizzard
    Microsoft president Brad Smith took to social media to celebrate the fact that the FTC has dropped its appeals against Microsoft.

    Posted By Joelle Daniels | On 26th, May. 2025

    The US Federal Trade Commission has officially dropped its appeals for an antitrust case against Microsoft for its acquisition of Activision Blizzard entirely. The FTC released a statement, saying that at this point, public interest is “best served by dismissing the administrative litigation in this case.”
    “Accordingly, it is hereby ordered that the complaint in this matter be, and it hereby is, dismissed,” said the FTC in an order announcing the dismissal of the governing body’s complaint. Microsoft president Brad Smith took to social media platform X to praise the decision. “Today’s decision is a victory for players across the country and for common sense in Washington, D.C.,” wrote Smith. “We are grateful to the FTC for today’s announcement.”
    The FTC complaint being dropped comes a few weeks after its appeal for a denied injunction from 2023 also getting denied by the 9th Circuit US Court of Appeals. The court stated that Microsoft’s acquisition of Activision Blizzard was not violating US antitrust laws, with Judge Daniel P. Collins writing that the FTC hadn’t shown the “likelihood of success on the merits as to any of its theories,” with regards to the case.
    Back when the FTC had first set out to fight Microsoft’s acquisition of Activision Blizzard, one of its core arguments was that the company would use its position in the industry to dominate the console market by releasing games exclusively on its own platforms. This led to Microsoft inking deals with both Sony and Nintendo to ensure that major franchises like Call of Duty wouldn’t be withheld from other consoles.
    Collins also pointed out that, despite being industry practice to have exclusive games in order to push console hardware sales, Microsoft is currently in the weakest spot behind Sony and Nintendo when it comes to having exclusives of its own. “All major manufacturers have engaged in this practice,” Collins wrote, continuing that competitors like Sony and Nintendo have “both have significantly higher number of exclusive games on their platform thandoes.”
    Back in 2023, the original injunction was denied at the time because the Judge at the time noted that Microsoft’s push into cloud gaming on various platforms dispelled the idea that Activision Blizzard games being “exclusive” to Xbox in some way would harm competitors in the gaming market.
    This now-dropped case by the FTC was the last thing plaguing Microsoft when it came to potential antitrust issues with regards to its acquisition of Activision Blizzard. The deal has otherwise been considered complete since October 2023, however, with Microsoft Gaming boss Phil Spencer welcoming the new studios under the Xbox Game Studios banner.
    Tagged With:

    Elden Ring: Nightreign
    Publisher:Bandai Namco Developer:FromSoftware Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView More
    Borderlands 4
    Publisher:2K Developer:Gearbox Entertainment Platforms:PS5, Xbox Series X, PCView More
    Death Stranding 2: On the Beach
    Publisher:Sony Developer:Kojima Productions Platforms:PS5View More
    Amazing Articles You Might Want To Check Out!

    US FTC Officially Drops Antitrust Complaints Against Microsoft’s Acquisition of Activision Blizzard Microsoft president Brad Smith took to social media to celebrate the fact that the FTC has dropped its appeals...
    PS5 Pro’s PSSR Was So Good, F1 25 Used Double Resolution Ray-Traced Reflections F1 25 producer Si Lumb has revealed the studio's love for Sony's PSSR, and how it allowed the studio to push t...
    F1 25 PS5 Pro Enhancements Include Quality, Performance, and 8K Resolution Modes Resolution Mode runs in 8K and 60 Hz while offering ray traced dynamic diffuse global illumination while racin...
    Tekken 8 Adds Armor King in Season 2 This Fall As a series regular, debuting in 1994, the legendary luchadore returns for another round as the third DLC char...
    F1 25 Interview – Path Tracing, LiDAR Scanning, My Team Mode, and More Leading up to the upcoming launch of F1 racing game F1 25, Codemasters was kind enough to answer a few of our ...
    JDM: Japanese Drift Master Review – Toothless Roads The thrill of drifting to a faux-Initial D soundtrack is ultimately let down by iffy mission design and a bori... View More
    #ftc #officially #drops #antitrust #complaints
    US FTC Officially Drops Antitrust Complaints Against Microsoft’s Acquisition of Activision Blizzard
    News US FTC Officially Drops Antitrust Complaints Against Microsoft’s Acquisition of Activision Blizzard Microsoft president Brad Smith took to social media to celebrate the fact that the FTC has dropped its appeals against Microsoft. Posted By Joelle Daniels | On 26th, May. 2025 The US Federal Trade Commission has officially dropped its appeals for an antitrust case against Microsoft for its acquisition of Activision Blizzard entirely. The FTC released a statement, saying that at this point, public interest is “best served by dismissing the administrative litigation in this case.” “Accordingly, it is hereby ordered that the complaint in this matter be, and it hereby is, dismissed,” said the FTC in an order announcing the dismissal of the governing body’s complaint. Microsoft president Brad Smith took to social media platform X to praise the decision. “Today’s decision is a victory for players across the country and for common sense in Washington, D.C.,” wrote Smith. “We are grateful to the FTC for today’s announcement.” The FTC complaint being dropped comes a few weeks after its appeal for a denied injunction from 2023 also getting denied by the 9th Circuit US Court of Appeals. The court stated that Microsoft’s acquisition of Activision Blizzard was not violating US antitrust laws, with Judge Daniel P. Collins writing that the FTC hadn’t shown the “likelihood of success on the merits as to any of its theories,” with regards to the case. Back when the FTC had first set out to fight Microsoft’s acquisition of Activision Blizzard, one of its core arguments was that the company would use its position in the industry to dominate the console market by releasing games exclusively on its own platforms. This led to Microsoft inking deals with both Sony and Nintendo to ensure that major franchises like Call of Duty wouldn’t be withheld from other consoles. Collins also pointed out that, despite being industry practice to have exclusive games in order to push console hardware sales, Microsoft is currently in the weakest spot behind Sony and Nintendo when it comes to having exclusives of its own. “All major manufacturers have engaged in this practice,” Collins wrote, continuing that competitors like Sony and Nintendo have “both have significantly higher number of exclusive games on their platform thandoes.” Back in 2023, the original injunction was denied at the time because the Judge at the time noted that Microsoft’s push into cloud gaming on various platforms dispelled the idea that Activision Blizzard games being “exclusive” to Xbox in some way would harm competitors in the gaming market. This now-dropped case by the FTC was the last thing plaguing Microsoft when it came to potential antitrust issues with regards to its acquisition of Activision Blizzard. The deal has otherwise been considered complete since October 2023, however, with Microsoft Gaming boss Phil Spencer welcoming the new studios under the Xbox Game Studios banner. Tagged With: Elden Ring: Nightreign Publisher:Bandai Namco Developer:FromSoftware Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView More Borderlands 4 Publisher:2K Developer:Gearbox Entertainment Platforms:PS5, Xbox Series X, PCView More Death Stranding 2: On the Beach Publisher:Sony Developer:Kojima Productions Platforms:PS5View More Amazing Articles You Might Want To Check Out! US FTC Officially Drops Antitrust Complaints Against Microsoft’s Acquisition of Activision Blizzard Microsoft president Brad Smith took to social media to celebrate the fact that the FTC has dropped its appeals... PS5 Pro’s PSSR Was So Good, F1 25 Used Double Resolution Ray-Traced Reflections F1 25 producer Si Lumb has revealed the studio's love for Sony's PSSR, and how it allowed the studio to push t... F1 25 PS5 Pro Enhancements Include Quality, Performance, and 8K Resolution Modes Resolution Mode runs in 8K and 60 Hz while offering ray traced dynamic diffuse global illumination while racin... Tekken 8 Adds Armor King in Season 2 This Fall As a series regular, debuting in 1994, the legendary luchadore returns for another round as the third DLC char... F1 25 Interview – Path Tracing, LiDAR Scanning, My Team Mode, and More Leading up to the upcoming launch of F1 racing game F1 25, Codemasters was kind enough to answer a few of our ... JDM: Japanese Drift Master Review – Toothless Roads The thrill of drifting to a faux-Initial D soundtrack is ultimately let down by iffy mission design and a bori... View More #ftc #officially #drops #antitrust #complaints
    GAMINGBOLT.COM
    US FTC Officially Drops Antitrust Complaints Against Microsoft’s Acquisition of Activision Blizzard
    News US FTC Officially Drops Antitrust Complaints Against Microsoft’s Acquisition of Activision Blizzard Microsoft president Brad Smith took to social media to celebrate the fact that the FTC has dropped its appeals against Microsoft. Posted By Joelle Daniels | On 26th, May. 2025 The US Federal Trade Commission has officially dropped its appeals for an antitrust case against Microsoft for its acquisition of Activision Blizzard entirely. The FTC released a statement, saying that at this point, public interest is “best served by dismissing the administrative litigation in this case.” “Accordingly, it is hereby ordered that the complaint in this matter be, and it hereby is, dismissed,” said the FTC in an order announcing the dismissal of the governing body’s complaint. Microsoft president Brad Smith took to social media platform X to praise the decision. “Today’s decision is a victory for players across the country and for common sense in Washington, D.C.,” wrote Smith. “We are grateful to the FTC for today’s announcement.” The FTC complaint being dropped comes a few weeks after its appeal for a denied injunction from 2023 also getting denied by the 9th Circuit US Court of Appeals. The court stated that Microsoft’s acquisition of Activision Blizzard was not violating US antitrust laws, with Judge Daniel P. Collins writing that the FTC hadn’t shown the “likelihood of success on the merits as to any of its theories,” with regards to the case. Back when the FTC had first set out to fight Microsoft’s acquisition of Activision Blizzard, one of its core arguments was that the company would use its position in the industry to dominate the console market by releasing games exclusively on its own platforms. This led to Microsoft inking deals with both Sony and Nintendo to ensure that major franchises like Call of Duty wouldn’t be withheld from other consoles. Collins also pointed out that, despite being industry practice to have exclusive games in order to push console hardware sales, Microsoft is currently in the weakest spot behind Sony and Nintendo when it comes to having exclusives of its own. “All major manufacturers have engaged in this practice,” Collins wrote, continuing that competitors like Sony and Nintendo have “both have significantly higher number of exclusive games on their platform than [Microsoft] does.” Back in 2023, the original injunction was denied at the time because the Judge at the time noted that Microsoft’s push into cloud gaming on various platforms dispelled the idea that Activision Blizzard games being “exclusive” to Xbox in some way would harm competitors in the gaming market. This now-dropped case by the FTC was the last thing plaguing Microsoft when it came to potential antitrust issues with regards to its acquisition of Activision Blizzard. The deal has otherwise been considered complete since October 2023, however, with Microsoft Gaming boss Phil Spencer welcoming the new studios under the Xbox Game Studios banner. Tagged With: Elden Ring: Nightreign Publisher:Bandai Namco Developer:FromSoftware Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView More Borderlands 4 Publisher:2K Developer:Gearbox Entertainment Platforms:PS5, Xbox Series X, PCView More Death Stranding 2: On the Beach Publisher:Sony Developer:Kojima Productions Platforms:PS5View More Amazing Articles You Might Want To Check Out! US FTC Officially Drops Antitrust Complaints Against Microsoft’s Acquisition of Activision Blizzard Microsoft president Brad Smith took to social media to celebrate the fact that the FTC has dropped its appeals... PS5 Pro’s PSSR Was So Good, F1 25 Used Double Resolution Ray-Traced Reflections F1 25 producer Si Lumb has revealed the studio's love for Sony's PSSR, and how it allowed the studio to push t... F1 25 PS5 Pro Enhancements Include Quality, Performance, and 8K Resolution Modes Resolution Mode runs in 8K and 60 Hz while offering ray traced dynamic diffuse global illumination while racin... Tekken 8 Adds Armor King in Season 2 This Fall As a series regular, debuting in 1994, the legendary luchadore returns for another round as the third DLC char... F1 25 Interview – Path Tracing, LiDAR Scanning, My Team Mode, and More Leading up to the upcoming launch of F1 racing game F1 25, Codemasters was kind enough to answer a few of our ... JDM: Japanese Drift Master Review – Toothless Roads The thrill of drifting to a faux-Initial D soundtrack is ultimately let down by iffy mission design and a bori... View More
    0 Commenti 0 condivisioni
  • Samsung is Helping Manufacture Nintendo Switch 2 Chips on 8nm Node – Rumour

    Samsung is Helping Manufacture Nintendo Switch 2 Chips on 8nm Node – Rumour
    Nintendo is seemingly ramping up production of the Switch 2 by partnering with Samsung to fabricate more chips for the console.

    Posted By Joelle Daniels | On 21st, May. 2025

    It should come as no surprise that the launch of the Nintendo Switch 2 is one of the most hotly-anticipated events in gaming to happen this year. Nintendo has likely foreseen the incredible demand for the console, as a report now indicates that the company will be working with Samsung to manufacture more Switch 2 units. According to Bloomberg, Samsung will reportedly make chips for the Switch 2 using its 8-nanometer node. While neither company has confirmed this as of yet, according to the report, anonymous sources have indicated that with Samsung’s help in making more chips for the Switch 2, Nintendo will be able to stock 20 million units of the console by March 2026. The report also points out that, with this deal with Nintendo, Samsung will be able to better invest in its chip making divisions in order to compete with TSMC – the company that has been largely behind the fabrication of most major chips in the world – on a larger scale. Going by the report, chip manufacturing may not be where the partnership between Samsung and Nintendo ends. While the Korean company has also made memory modules for Nintendo, another source has said that Samsung is trying to convince Nintendo to go with OLED displays when it decides to release a refresh of the Switch 2 down the line. During a recent earnings report, Nintendo president Shuntaro Furukawa stated that the forecast for Switch 2 unit sales was set at 15 million. During a Q&A session with investors, Furukawa also spoke about how the company might decide to raise the console’s price later on depending on how the situation with the US tariffs on imported goods plays out. The priority for now, however, will be to popularise the console. “At this time, the top priority is to quickly popularize the Switch 2 hardware,” said Furukawa. “If the assumptions regarding tariffs change significantly, we would like to consider what price adjustments we should make and implement them after considering various factors.” Furukawa also noted that the relatively conservative sales forecast for the Switch 2 happened because the company is aware that its higher price tag over its predecessor might end up being an obstacle to wider adoption during the console’s first year in the market. “Since the Switch 2 is priced higher than the original Switch, we recognize that there will be considerable hurdles in achieving the console’s widespread adoption in the early stages,” he said. When it comes to production runs causing stock shortages, however, Furukawa said that it was essentially a non-issue. “We’ve set projected sales for the Nintendo Switch 2 in the ongoing fiscal year at 15 million units,” he said. “This figure is based on a target comparable to sales of the original Nintendo Switch during the 10-month period from its launch in March 2017 to the end of December the same year.” The Nintendo Switch 2 will be coming out on June 5. Industry analysis firm DFC Intelligence has gone as far as to say that it might be the most important console launch ever. Tagged With:

    Elden Ring: Nightreign
    Publisher:Bandai Namco Developer:FromSoftware Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView More
    Borderlands 4
    Publisher:2K Developer:Gearbox Entertainment Platforms:PS5, Xbox Series X, PCView More
    Death Stranding 2: On the Beach
    Publisher:Sony Developer:Kojima Productions Platforms:PS5View More
    Amazing Articles You Might Want To Check Out!

    Samsung is Helping Manufacture Nintendo Switch 2 Chips on 8nm Node – Rumour Nintendo is seemingly ramping up production of the Switch 2 by partnering with Samsung to fabricate more chips...
    Metaphor: ReFantazio and The Division 2 are Coming to Game Pass in May Monster Train 2, Tales of Kenzera: Zau, to a T, Symphonia, and Spray Paint Simulator will also roll out in the...
    Senua’s Saga: Hellblade 2 is Coming to PS5 This Summer Ninja Theory's action-adventure will support PS5 Pro and includes "exciting new features" that are also coming...
    RoadCraft is Out Now on PC, PS5 and Xbox Series X/S RoadCraft, newest off-road driving game by Saber Interactive, is out now on PC, PS5 and Xbox Series X/S. Simil... Read More
    The Witcher 4 – Geralt Voice Actor Says Fans Complaining About Ciri Should “Read the Damn Books” Voice actor Doug Cockle spoke about how the journey of Geralt was meant to end with The Witcher 3's Blood and ...
    Kojima Productions CTO Believes Efficiency of PS5 Allows For More Artistic Freedom Over PS4 According to Akio Sakamoto, along with the reduction of loading times, the new consoles have allowed artists t... View More
    #samsung #helping #manufacture #nintendo #switch
    Samsung is Helping Manufacture Nintendo Switch 2 Chips on 8nm Node – Rumour
    Samsung is Helping Manufacture Nintendo Switch 2 Chips on 8nm Node – Rumour Nintendo is seemingly ramping up production of the Switch 2 by partnering with Samsung to fabricate more chips for the console. Posted By Joelle Daniels | On 21st, May. 2025 It should come as no surprise that the launch of the Nintendo Switch 2 is one of the most hotly-anticipated events in gaming to happen this year. Nintendo has likely foreseen the incredible demand for the console, as a report now indicates that the company will be working with Samsung to manufacture more Switch 2 units. According to Bloomberg, Samsung will reportedly make chips for the Switch 2 using its 8-nanometer node. While neither company has confirmed this as of yet, according to the report, anonymous sources have indicated that with Samsung’s help in making more chips for the Switch 2, Nintendo will be able to stock 20 million units of the console by March 2026. The report also points out that, with this deal with Nintendo, Samsung will be able to better invest in its chip making divisions in order to compete with TSMC – the company that has been largely behind the fabrication of most major chips in the world – on a larger scale. Going by the report, chip manufacturing may not be where the partnership between Samsung and Nintendo ends. While the Korean company has also made memory modules for Nintendo, another source has said that Samsung is trying to convince Nintendo to go with OLED displays when it decides to release a refresh of the Switch 2 down the line. During a recent earnings report, Nintendo president Shuntaro Furukawa stated that the forecast for Switch 2 unit sales was set at 15 million. During a Q&A session with investors, Furukawa also spoke about how the company might decide to raise the console’s price later on depending on how the situation with the US tariffs on imported goods plays out. The priority for now, however, will be to popularise the console. “At this time, the top priority is to quickly popularize the Switch 2 hardware,” said Furukawa. “If the assumptions regarding tariffs change significantly, we would like to consider what price adjustments we should make and implement them after considering various factors.” Furukawa also noted that the relatively conservative sales forecast for the Switch 2 happened because the company is aware that its higher price tag over its predecessor might end up being an obstacle to wider adoption during the console’s first year in the market. “Since the Switch 2 is priced higher than the original Switch, we recognize that there will be considerable hurdles in achieving the console’s widespread adoption in the early stages,” he said. When it comes to production runs causing stock shortages, however, Furukawa said that it was essentially a non-issue. “We’ve set projected sales for the Nintendo Switch 2 in the ongoing fiscal year at 15 million units,” he said. “This figure is based on a target comparable to sales of the original Nintendo Switch during the 10-month period from its launch in March 2017 to the end of December the same year.” The Nintendo Switch 2 will be coming out on June 5. Industry analysis firm DFC Intelligence has gone as far as to say that it might be the most important console launch ever. Tagged With: Elden Ring: Nightreign Publisher:Bandai Namco Developer:FromSoftware Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView More Borderlands 4 Publisher:2K Developer:Gearbox Entertainment Platforms:PS5, Xbox Series X, PCView More Death Stranding 2: On the Beach Publisher:Sony Developer:Kojima Productions Platforms:PS5View More Amazing Articles You Might Want To Check Out! Samsung is Helping Manufacture Nintendo Switch 2 Chips on 8nm Node – Rumour Nintendo is seemingly ramping up production of the Switch 2 by partnering with Samsung to fabricate more chips... Metaphor: ReFantazio and The Division 2 are Coming to Game Pass in May Monster Train 2, Tales of Kenzera: Zau, to a T, Symphonia, and Spray Paint Simulator will also roll out in the... Senua’s Saga: Hellblade 2 is Coming to PS5 This Summer Ninja Theory's action-adventure will support PS5 Pro and includes "exciting new features" that are also coming... RoadCraft is Out Now on PC, PS5 and Xbox Series X/S RoadCraft, newest off-road driving game by Saber Interactive, is out now on PC, PS5 and Xbox Series X/S. Simil... Read More The Witcher 4 – Geralt Voice Actor Says Fans Complaining About Ciri Should “Read the Damn Books” Voice actor Doug Cockle spoke about how the journey of Geralt was meant to end with The Witcher 3's Blood and ... Kojima Productions CTO Believes Efficiency of PS5 Allows For More Artistic Freedom Over PS4 According to Akio Sakamoto, along with the reduction of loading times, the new consoles have allowed artists t... View More #samsung #helping #manufacture #nintendo #switch
    GAMINGBOLT.COM
    Samsung is Helping Manufacture Nintendo Switch 2 Chips on 8nm Node – Rumour
    Samsung is Helping Manufacture Nintendo Switch 2 Chips on 8nm Node – Rumour Nintendo is seemingly ramping up production of the Switch 2 by partnering with Samsung to fabricate more chips for the console. Posted By Joelle Daniels | On 21st, May. 2025 It should come as no surprise that the launch of the Nintendo Switch 2 is one of the most hotly-anticipated events in gaming to happen this year. Nintendo has likely foreseen the incredible demand for the console, as a report now indicates that the company will be working with Samsung to manufacture more Switch 2 units. According to Bloomberg, Samsung will reportedly make chips for the Switch 2 using its 8-nanometer node. While neither company has confirmed this as of yet, according to the report, anonymous sources have indicated that with Samsung’s help in making more chips for the Switch 2, Nintendo will be able to stock 20 million units of the console by March 2026. The report also points out that, with this deal with Nintendo, Samsung will be able to better invest in its chip making divisions in order to compete with TSMC – the company that has been largely behind the fabrication of most major chips in the world – on a larger scale. Going by the report, chip manufacturing may not be where the partnership between Samsung and Nintendo ends. While the Korean company has also made memory modules for Nintendo, another source has said that Samsung is trying to convince Nintendo to go with OLED displays when it decides to release a refresh of the Switch 2 down the line. During a recent earnings report, Nintendo president Shuntaro Furukawa stated that the forecast for Switch 2 unit sales was set at 15 million. During a Q&A session with investors, Furukawa also spoke about how the company might decide to raise the console’s price later on depending on how the situation with the US tariffs on imported goods plays out. The priority for now, however, will be to popularise the console. “At this time, the top priority is to quickly popularize the Switch 2 hardware,” said Furukawa. “If the assumptions regarding tariffs change significantly, we would like to consider what price adjustments we should make and implement them after considering various factors.” Furukawa also noted that the relatively conservative sales forecast for the Switch 2 happened because the company is aware that its higher price tag over its predecessor might end up being an obstacle to wider adoption during the console’s first year in the market. “Since the Switch 2 is priced higher than the original Switch, we recognize that there will be considerable hurdles in achieving the console’s widespread adoption in the early stages,” he said. When it comes to production runs causing stock shortages, however, Furukawa said that it was essentially a non-issue. “We’ve set projected sales for the Nintendo Switch 2 in the ongoing fiscal year at 15 million units,” he said. “This figure is based on a target comparable to sales of the original Nintendo Switch during the 10-month period from its launch in March 2017 to the end of December the same year.” The Nintendo Switch 2 will be coming out on June 5. Industry analysis firm DFC Intelligence has gone as far as to say that it might be the most important console launch ever. Tagged With: Elden Ring: Nightreign Publisher:Bandai Namco Developer:FromSoftware Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView More Borderlands 4 Publisher:2K Developer:Gearbox Entertainment Platforms:PS5, Xbox Series X, PCView More Death Stranding 2: On the Beach Publisher:Sony Developer:Kojima Productions Platforms:PS5View More Amazing Articles You Might Want To Check Out! Samsung is Helping Manufacture Nintendo Switch 2 Chips on 8nm Node – Rumour Nintendo is seemingly ramping up production of the Switch 2 by partnering with Samsung to fabricate more chips... Metaphor: ReFantazio and The Division 2 are Coming to Game Pass in May Monster Train 2, Tales of Kenzera: Zau, to a T, Symphonia, and Spray Paint Simulator will also roll out in the... Senua’s Saga: Hellblade 2 is Coming to PS5 This Summer Ninja Theory's action-adventure will support PS5 Pro and includes "exciting new features" that are also coming... RoadCraft is Out Now on PC, PS5 and Xbox Series X/S RoadCraft, newest off-road driving game by Saber Interactive, is out now on PC, PS5 and Xbox Series X/S. Simil... Read More The Witcher 4 – Geralt Voice Actor Says Fans Complaining About Ciri Should “Read the Damn Books” Voice actor Doug Cockle spoke about how the journey of Geralt was meant to end with The Witcher 3's Blood and ... Kojima Productions CTO Believes Efficiency of PS5 Allows For More Artistic Freedom Over PS4 According to Akio Sakamoto, along with the reduction of loading times, the new consoles have allowed artists t... View More
    0 Commenti 0 condivisioni
  • This Amateur Art Detective Thinks Paul Gauguin's Last Self-Portrait Is a Fake

    This Amateur Art Detective Thinks Paul Gauguin’s Last Self-Portrait Is a Fake
    The new allegations come from Fabrice Fourmanoir, who previously identified a fraudulent Gauguin sculpture that the Getty Museum had purchased for million

    The authenticity of Paul Gauguin's 1903 self-portrait has long been the subject of debate.
    Public domain via Wikimedia Commons

    According to naval records, Paul Gauguin’s eyes were brown. In early self-portraits, the French artist painted himself with a crooked nose, and he scrawled a signature and date in the corners.
    Why, then, does Gauguin’s last self-portrait have blue eyes, a squat nose and no signature or date? According to Fabrice Fourmanoir, an art dealer and amateur art sleuth, these aesthetic oddities are just the most obvious evidence that the 1903 self-portrait housed at the Kunstmuseum Basel in Switzerland was not the work of Gauguin.
    Fourmanoir alleges that the work was instead painted by Gauguin’s friend Ky-Dong Nguyen Van Cam in the 1910s, years after the artist’s death in 1903. After that, he says it was passed off as a real Gauguin and eventually bequeathed to the Kunstmuseum Basel in 1945.
    So far, the Kunstmuseum has been willing to check Fourmanoir’s claims. It announced that it will conduct X-ray, infrared and ultraviolet scans to help determine the provenance of the painting.
    “We take this matter very seriously, but these analyses will take some time,” a spokesperson for the Kunstmuseum tells Artnet’s Jo Lawson-Tancred. Results are not expected until June or July.

    A Gauguin self-portrait from 1888

    Public domain via Wikimedia Commons

    The painting’s official origin story begins on the island of Hiva Oa in French Polynesia in 1903. Gauguin’s health was declining. Although in February of that year, he wrote to a friend explaining that he had “hardly touched a brush for three months,” he somehow found the motivation to make one last self-portrait, per the Art Newspaper’s Martin Bailey. On the morning of May 8, he died, likely of a heart attack.
    His poor health is evident in the self-portrait. His face is grim, lacking the exuberance and devil-may-care attitude visible in earlier paintings. Henri Loyrette, a former director of the Musée d’Orsay and the Louvre in Paris, once described it as “a portrait of eternity,” akin to the Fayum funerary portraits of ancient Egypt, according to the Art Newspaper.
    But Fourmanoir doesn’t believe this story. He claims that after Gauguin befriended Ky-Dong, who was exiled from his native Vietnam for anti-colonial activities, he taught him to paint. After Gauguin’s death, Ky-Dong painted the portrait of his deceased friend and teacher based on a black-and-white photograph, which goes some way in explaining the discrepancy in eye color and nose shape.
    Fourmanoir’s principal source is Ky-Dong’s son, whom he met in Papeete, the capital of Tahiti, in the 1980s. “We had long conversations about Gauguin and his father, Ky-Dong. He told me his father had said that he had painted the portrait of Gauguin,” says Fourmanoir, per the Art Newspaper.
    The portrait surfaced in 1923 in the possession of Louis Grélet, a Swiss liquor merchant and photographer who knew Gauguin. Fourmanoir alleges that Grélet knew the painting was not a real Gauguin but passed it off as authentic with the help of Jean-Louis Ormond, the nephew of painter John Singer Sargent. They put the work up for auction at Sotheby’s in London and split the earnings.

    Paul Gauguin around 1891

    Public domain via Wikimedia Commons

    Fourmanoir’s allegations aren’t without precedent. In the late 1920s, the portrait hung at the Kunsthalle Basel, an art gallery in Switzerland, where records described it as a “presumed self-portrait,” according to Le Quotidien de l’Art’s Jade Pillaudin.
    “The hypothesis that the work is not a Gauguin was already expressed in the first documents that we attained on the subject,” Eva Reifert, a curator at the Kunstmuseum, tells Le Quotidien de l’Art. “Admittedly, we also see documented expert opinion that the work is undoubtedly authentic, but with the new information shared by Fabrice Fourmanoir, there is a chance to study this question again.”
    Fourmanoir, after all, has a knack for spotting fakes. In 2020, he claimed that a rare sandalwood sculpture attributed to Gauguin was a forgery. The Getty Museum in Los Angeles, which had purchased it for a reported million, later reattributed the piece.
    While the results of the analyses will help determine the truth of Fourmanoir’s claims, one other possibility remains: The portrait could be a collaborative work by both Gauguin and Ky-Dong.
    In the 1960s, Bengt Danielsson, a Swedish anthropologist and the author of Gauguin in the South Seas, recalled a story that Grélet once told him, per the Art Newspaper: One day, Ky-Dong was in Gauguin’s studio and began painting the artist’s portrait, Danielsson wrote. “Without a word, Gauguin picked up a mirror and, thrusting his friend aside, took the brush and finished the portrait himself.”

    Get the latest stories in your inbox every weekday.
    #this #amateur #art #detective #thinks
    This Amateur Art Detective Thinks Paul Gauguin's Last Self-Portrait Is a Fake
    This Amateur Art Detective Thinks Paul Gauguin’s Last Self-Portrait Is a Fake The new allegations come from Fabrice Fourmanoir, who previously identified a fraudulent Gauguin sculpture that the Getty Museum had purchased for million The authenticity of Paul Gauguin's 1903 self-portrait has long been the subject of debate. Public domain via Wikimedia Commons According to naval records, Paul Gauguin’s eyes were brown. In early self-portraits, the French artist painted himself with a crooked nose, and he scrawled a signature and date in the corners. Why, then, does Gauguin’s last self-portrait have blue eyes, a squat nose and no signature or date? According to Fabrice Fourmanoir, an art dealer and amateur art sleuth, these aesthetic oddities are just the most obvious evidence that the 1903 self-portrait housed at the Kunstmuseum Basel in Switzerland was not the work of Gauguin. Fourmanoir alleges that the work was instead painted by Gauguin’s friend Ky-Dong Nguyen Van Cam in the 1910s, years after the artist’s death in 1903. After that, he says it was passed off as a real Gauguin and eventually bequeathed to the Kunstmuseum Basel in 1945. So far, the Kunstmuseum has been willing to check Fourmanoir’s claims. It announced that it will conduct X-ray, infrared and ultraviolet scans to help determine the provenance of the painting. “We take this matter very seriously, but these analyses will take some time,” a spokesperson for the Kunstmuseum tells Artnet’s Jo Lawson-Tancred. Results are not expected until June or July. A Gauguin self-portrait from 1888 Public domain via Wikimedia Commons The painting’s official origin story begins on the island of Hiva Oa in French Polynesia in 1903. Gauguin’s health was declining. Although in February of that year, he wrote to a friend explaining that he had “hardly touched a brush for three months,” he somehow found the motivation to make one last self-portrait, per the Art Newspaper’s Martin Bailey. On the morning of May 8, he died, likely of a heart attack. His poor health is evident in the self-portrait. His face is grim, lacking the exuberance and devil-may-care attitude visible in earlier paintings. Henri Loyrette, a former director of the Musée d’Orsay and the Louvre in Paris, once described it as “a portrait of eternity,” akin to the Fayum funerary portraits of ancient Egypt, according to the Art Newspaper. But Fourmanoir doesn’t believe this story. He claims that after Gauguin befriended Ky-Dong, who was exiled from his native Vietnam for anti-colonial activities, he taught him to paint. After Gauguin’s death, Ky-Dong painted the portrait of his deceased friend and teacher based on a black-and-white photograph, which goes some way in explaining the discrepancy in eye color and nose shape. Fourmanoir’s principal source is Ky-Dong’s son, whom he met in Papeete, the capital of Tahiti, in the 1980s. “We had long conversations about Gauguin and his father, Ky-Dong. He told me his father had said that he had painted the portrait of Gauguin,” says Fourmanoir, per the Art Newspaper. The portrait surfaced in 1923 in the possession of Louis Grélet, a Swiss liquor merchant and photographer who knew Gauguin. Fourmanoir alleges that Grélet knew the painting was not a real Gauguin but passed it off as authentic with the help of Jean-Louis Ormond, the nephew of painter John Singer Sargent. They put the work up for auction at Sotheby’s in London and split the earnings. Paul Gauguin around 1891 Public domain via Wikimedia Commons Fourmanoir’s allegations aren’t without precedent. In the late 1920s, the portrait hung at the Kunsthalle Basel, an art gallery in Switzerland, where records described it as a “presumed self-portrait,” according to Le Quotidien de l’Art’s Jade Pillaudin. “The hypothesis that the work is not a Gauguin was already expressed in the first documents that we attained on the subject,” Eva Reifert, a curator at the Kunstmuseum, tells Le Quotidien de l’Art. “Admittedly, we also see documented expert opinion that the work is undoubtedly authentic, but with the new information shared by Fabrice Fourmanoir, there is a chance to study this question again.” Fourmanoir, after all, has a knack for spotting fakes. In 2020, he claimed that a rare sandalwood sculpture attributed to Gauguin was a forgery. The Getty Museum in Los Angeles, which had purchased it for a reported million, later reattributed the piece. While the results of the analyses will help determine the truth of Fourmanoir’s claims, one other possibility remains: The portrait could be a collaborative work by both Gauguin and Ky-Dong. In the 1960s, Bengt Danielsson, a Swedish anthropologist and the author of Gauguin in the South Seas, recalled a story that Grélet once told him, per the Art Newspaper: One day, Ky-Dong was in Gauguin’s studio and began painting the artist’s portrait, Danielsson wrote. “Without a word, Gauguin picked up a mirror and, thrusting his friend aside, took the brush and finished the portrait himself.” Get the latest stories in your inbox every weekday. #this #amateur #art #detective #thinks
    WWW.SMITHSONIANMAG.COM
    This Amateur Art Detective Thinks Paul Gauguin's Last Self-Portrait Is a Fake
    This Amateur Art Detective Thinks Paul Gauguin’s Last Self-Portrait Is a Fake The new allegations come from Fabrice Fourmanoir, who previously identified a fraudulent Gauguin sculpture that the Getty Museum had purchased for $5 million The authenticity of Paul Gauguin's 1903 self-portrait has long been the subject of debate. Public domain via Wikimedia Commons According to naval records, Paul Gauguin’s eyes were brown. In early self-portraits, the French artist painted himself with a crooked nose, and he scrawled a signature and date in the corners. Why, then, does Gauguin’s last self-portrait have blue eyes, a squat nose and no signature or date? According to Fabrice Fourmanoir, an art dealer and amateur art sleuth, these aesthetic oddities are just the most obvious evidence that the 1903 self-portrait housed at the Kunstmuseum Basel in Switzerland was not the work of Gauguin. Fourmanoir alleges that the work was instead painted by Gauguin’s friend Ky-Dong Nguyen Van Cam in the 1910s, years after the artist’s death in 1903. After that, he says it was passed off as a real Gauguin and eventually bequeathed to the Kunstmuseum Basel in 1945. So far, the Kunstmuseum has been willing to check Fourmanoir’s claims. It announced that it will conduct X-ray, infrared and ultraviolet scans to help determine the provenance of the painting. “We take this matter very seriously, but these analyses will take some time,” a spokesperson for the Kunstmuseum tells Artnet’s Jo Lawson-Tancred. Results are not expected until June or July. A Gauguin self-portrait from 1888 Public domain via Wikimedia Commons The painting’s official origin story begins on the island of Hiva Oa in French Polynesia in 1903. Gauguin’s health was declining. Although in February of that year, he wrote to a friend explaining that he had “hardly touched a brush for three months,” he somehow found the motivation to make one last self-portrait, per the Art Newspaper’s Martin Bailey. On the morning of May 8, he died, likely of a heart attack. His poor health is evident in the self-portrait. His face is grim, lacking the exuberance and devil-may-care attitude visible in earlier paintings. Henri Loyrette, a former director of the Musée d’Orsay and the Louvre in Paris, once described it as “a portrait of eternity,” akin to the Fayum funerary portraits of ancient Egypt, according to the Art Newspaper. But Fourmanoir doesn’t believe this story. He claims that after Gauguin befriended Ky-Dong, who was exiled from his native Vietnam for anti-colonial activities, he taught him to paint. After Gauguin’s death, Ky-Dong painted the portrait of his deceased friend and teacher based on a black-and-white photograph, which goes some way in explaining the discrepancy in eye color and nose shape. Fourmanoir’s principal source is Ky-Dong’s son, whom he met in Papeete, the capital of Tahiti, in the 1980s. “We had long conversations about Gauguin and his father, Ky-Dong. He told me his father had said that he had painted the portrait of Gauguin,” says Fourmanoir, per the Art Newspaper. The portrait surfaced in 1923 in the possession of Louis Grélet, a Swiss liquor merchant and photographer who knew Gauguin. Fourmanoir alleges that Grélet knew the painting was not a real Gauguin but passed it off as authentic with the help of Jean-Louis Ormond, the nephew of painter John Singer Sargent. They put the work up for auction at Sotheby’s in London and split the earnings. Paul Gauguin around 1891 Public domain via Wikimedia Commons Fourmanoir’s allegations aren’t without precedent. In the late 1920s, the portrait hung at the Kunsthalle Basel, an art gallery in Switzerland, where records described it as a “presumed self-portrait,” according to Le Quotidien de l’Art’s Jade Pillaudin. “The hypothesis that the work is not a Gauguin was already expressed in the first documents that we attained on the subject,” Eva Reifert, a curator at the Kunstmuseum, tells Le Quotidien de l’Art. “Admittedly, we also see documented expert opinion that the work is undoubtedly authentic, but with the new information shared by Fabrice Fourmanoir, there is a chance to study this question again.” Fourmanoir, after all, has a knack for spotting fakes. In 2020, he claimed that a rare sandalwood sculpture attributed to Gauguin was a forgery. The Getty Museum in Los Angeles, which had purchased it for a reported $5 million, later reattributed the piece. While the results of the analyses will help determine the truth of Fourmanoir’s claims, one other possibility remains: The portrait could be a collaborative work by both Gauguin and Ky-Dong. In the 1960s, Bengt Danielsson, a Swedish anthropologist and the author of Gauguin in the South Seas, recalled a story that Grélet once told him, per the Art Newspaper: One day, Ky-Dong was in Gauguin’s studio and began painting the artist’s portrait, Danielsson wrote. “Without a word, Gauguin picked up a mirror and, thrusting his friend aside, took the brush and finished the portrait himself.” Get the latest stories in your inbox every weekday.
    0 Commenti 0 condivisioni
  • THAT moment in a game where you are travelling somewhere and non diegetic music starts playing (SPOILERS FOR GAMES INSIDE)

    NotDaRealSlimShady
    Member

    Mar 8, 2025

    631

    You've been playing this great open world for a few hours now and you start a mission asking you to travel to an undiscovered part of the map when all of sudden different music starts playing.You're still playing but just by adding music you feel the vibe shifting,it brings you closer the character,what they might be thinking, are they afraid they might not come back?Do they have any regrets?

    I believe Red Dead Redemption 1 is the first game that that really pulled off this moment, not just once but three times if you include Undead Nightmare.
    Red Dead 2 has lots of these moments as well,although the biggest one is the ride back from Guarma as D'Angelos Unshaken starts playing.
    I pulled together a poll of the most memorable ones to me, do you have a favorite not on the list?
    Doesn't need to have any lyrics.

    Uncharted 4 is not an open world game but it qualifies.Nate and Elena at the lowest point in their relationship.

    View:

    Red Dead's ride to MexicoView:

    Death Stranding lonely walk while Silent Poets is playing

    View:

    Undead Nightmare's bombastic surf rock ride in the last mission. Deja Vu by The Kreeps

    View:  

    Last edited: Today at 9:33 AM

    OP

    OP

    NotDaRealSlimShady
    Member

    Mar 8, 2025

    631

    Red Dead 1 "Head home to your family"View:

    Red Dead 2 "May I Stand Unshaken" by D'Angelo

    View:  

    Last edited: Today at 9:32 AM

    MadMod
    Member

    Dec 4, 2017

    4,816

    Legit thought you were talking about Death Stranding from the title, so that's my pick, always sad when it ended.

    Doesn't qualify but Max Payne 3 - Travelling with bullets to the other side of the airport with HEALTH playing sticks out for me. 

    OP

    OP

    NotDaRealSlimShady
    Member

    Mar 8, 2025

    631

    MadMod said:

    Doesn't qualify but Max Payne 3

    Click to expand...
    Click to shrink...

    Deserves an honorable mention.I almost put it in the poll,it's that good

    View:
     

    Bucca
    Member

    Oct 25, 2017

    5,512

    Death Stranding the thread lol
     

    NoctisLC
    Member

    Jun 5, 2018

    1,691

    Unshaken was so friggin good in RDR2
     

    Danielsan
    Member

    Oct 26, 2017

    7,013

    The Netherlands

    Death Stranding was definitely the first thing to come to mind.
     

    Pyccko
    "This guy are sick"
    Member

    Oct 25, 2017

    4,021

    i still regularly remember my first ride into mexico in RDR. Unmatched high for me
     

    OP

    OP

    NotDaRealSlimShady
    Member

    Mar 8, 2025

    631

    Danielsan said:

    Death Stranding was definitely the first thing to come to mind.

    Click to expand...
    Click to shrink...

    Bucca said:

    Death Stranding the thread lol

    Click to expand...
    Click to shrink...

    Kojima even put it in the trailer which kinda took away the surprise for me but it's such a great song
     

    Jedi2016
    Member

    Oct 27, 2017

    20,047

    Death Stranding was the one that popped into my head first, but I feel like RDR2 hit a lot harder in the moment. I still have the recording of that ride.
     

    Rassilon
    Member

    Oct 27, 2017

    11,286

    UK

    it's a tie between RDR2 and Death Stranding for me

    they hit for different reasons 

    NewDust
    Visited by Knack
    Member

    Oct 25, 2017

    7,719

    Docking DS points for using Asylums pre-release. The impact of Far Away was much bigger while playing, so that gets my vote.
     

    YaBish
    Unshakable Resolve - One Winged Slayer
    Member

    Oct 27, 2017

    5,885

    I think it's damn close between Death Stranding and RDR1. I think I'd give it to the former, but I love Jose Gonzales the most out of the artists in the poll.
     

    GokouD
    Member

    Oct 30, 2017

    1,346

    Not an open world game, but the boat ride to the island in Disco Elysium was my first thought on seeing the title. Such a great scene.
     

    onibirdo
    Member

    Dec 9, 2020

    3,569

    Pour one out for the people who didn't steal that obviously placed horse for Unshaken.
     

    Kapten
    Avenger

    Nov 1, 2017

    1,545

    RDR2 with Unshaken and then hitting us with "That's the way it is" is unmatched for me.
     

    OP

    OP

    NotDaRealSlimShady
    Member

    Mar 8, 2025

    631

    NewDust said:

    Docking DS points for using Asylums pre-release

    Click to expand...
    Click to shrink...

    Yeah,part of these moments is the surprise.It's still a really great song and i guess lots of people haven't seen that trailer.

    But like,imagine if Rockstar used Unshaken in a trailer before RDR2 released?

    View:  

    Magnus
    Member

    Oct 25, 2017

    9,633

    I'm having trouble remembering the specific moments but I feel like a bunch of RPGs do this. Clair Obscur, Rebirth come to mind. After a poignant series of story/events, the status quo for the characters and world is different, and the music acknowledges that while you are given control to keep on going, knowing things aren't the same. It's very powerful.
     

    OP

    OP

    NotDaRealSlimShady
    Member

    Mar 8, 2025

    631

    onibirdo said:

    Pour one out for the people who didn't steal that obviously placed horse for Unshaken.

    Click to expand...
    Click to shrink...

    A very good example of simple game design.The game does its best to tell you "PICK THIS DAMN HORSE" i did see some let's players who didn't get the clues
     

    selfnoise
    Member

    Oct 25, 2017

    1,552

    "Far Away" happened for me in the middle of the night game-time and it is one of my most memorable open-world memories. Just slowly riding in a desert bathed in moonlight.
     

    adventureracing2
    Member

    Feb 13, 2025

    246

    Not sure if this is what you were thinking of but my immediate thought was of the second mission on the original halo. You leave the tunnel on your warthog out into the big open world for the first time and this badass bombastic tune kicks in letting you know what the game is all about. It's one of my greatest gaming memories.
     

    Lbbaker
    Member

    May 21, 2018

    2,347

    Sometimes I think about Unshaken in RDR2 and still get chills. Absolutely perfect.
     

    Katbobo
    Member

    May 3, 2022

    8,227

    the "Weight of the World" segment at the end of Nier Automata

    Just absolute chills 

    Rookhelm
    Member

    Oct 27, 2017

    3,784

    The metal gear solid 3 long ladder climb is such a weird but cool moment.

    It plays a vocals-only version of the main theme while you climb this insanely long ladder. 

    Ant_17
    Member

    Oct 28, 2017

    2,943

    Greece

    You confused the hell out of me. Its Bad Voodoo, not Deja vu
     

    scottbeowulf
    Member

    Oct 27, 2017

    10,934

    United States

    I've been playing through Assassin's Creed Shadows and they do this sometimes when you start fighting. This cool 70s sounding music will start like I'm in a Tarantino movie and I'm like oh shit ok shit getting real
     

    petetnt
    Member

    Oct 28, 2017

    1,692

    Kojima is all time GOAT with I'M STILL IN A DREAM SNAKE EAAAATERRRR

    View:

    In the Ladder boss fight. 

    Mary Celeste
    Member

    Oct 25, 2017

    14,267

    Asylums for the Feeling drop is my fav game moment of the PS4 gen
     

    MadJosh04
    Member

    Nov 9, 2022

    2,761

    The ride into Mexico gave me goosebumps. Absolutely perfect part of an amazing game.
     

    Clay
    Member

    Oct 29, 2017

    9,583

    NoctisLC said:

    Unshaken was so friggin good in RDR2

    Click to expand...
    Click to shrink...

    Yeah, that easily takes it for me.

    Getting to Mexico in the first game was great too, blew my mind a bit at the time, but the Unshaken scene is just on another level. 

    MadMod
    Member

    Dec 4, 2017

    4,816

    Just remembered another - Days Gone - Jack Savoretti Soldier's Eyes.

    View:
     

    Xwing
    This guy are sick of the unshakeable slayer
    Member

    Nov 11, 2017

    11,595

    That part in MGSV The Phantom Pain - 10 year anniversary DLC where Invisible by Duran Duran starts playing.
     
    #that #moment #game #where #you
    THAT moment in a game where you are travelling somewhere and non diegetic music starts playing (SPOILERS FOR GAMES INSIDE)
    NotDaRealSlimShady Member Mar 8, 2025 631 You've been playing this great open world for a few hours now and you start a mission asking you to travel to an undiscovered part of the map when all of sudden different music starts playing.You're still playing but just by adding music you feel the vibe shifting,it brings you closer the character,what they might be thinking, are they afraid they might not come back?Do they have any regrets? I believe Red Dead Redemption 1 is the first game that that really pulled off this moment, not just once but three times if you include Undead Nightmare. Red Dead 2 has lots of these moments as well,although the biggest one is the ride back from Guarma as D'Angelos Unshaken starts playing. I pulled together a poll of the most memorable ones to me, do you have a favorite not on the list? Doesn't need to have any lyrics. Uncharted 4 is not an open world game but it qualifies.Nate and Elena at the lowest point in their relationship. View: Red Dead's ride to MexicoView: Death Stranding lonely walk while Silent Poets is playing View: Undead Nightmare's bombastic surf rock ride in the last mission. Deja Vu by The Kreeps View:   Last edited: Today at 9:33 AM OP OP NotDaRealSlimShady Member Mar 8, 2025 631 Red Dead 1 "Head home to your family"View: Red Dead 2 "May I Stand Unshaken" by D'Angelo View:   Last edited: Today at 9:32 AM MadMod Member Dec 4, 2017 4,816 Legit thought you were talking about Death Stranding from the title, so that's my pick, always sad when it ended. Doesn't qualify but Max Payne 3 - Travelling with bullets to the other side of the airport with HEALTH playing sticks out for me.  OP OP NotDaRealSlimShady Member Mar 8, 2025 631 MadMod said: Doesn't qualify but Max Payne 3 Click to expand... Click to shrink... Deserves an honorable mention.I almost put it in the poll,it's that good View:   Bucca Member Oct 25, 2017 5,512 Death Stranding the thread lol   NoctisLC Member Jun 5, 2018 1,691 Unshaken was so friggin good in RDR2   Danielsan Member Oct 26, 2017 7,013 The Netherlands Death Stranding was definitely the first thing to come to mind.   Pyccko "This guy are sick" Member Oct 25, 2017 4,021 i still regularly remember my first ride into mexico in RDR. Unmatched high for me   OP OP NotDaRealSlimShady Member Mar 8, 2025 631 Danielsan said: Death Stranding was definitely the first thing to come to mind. Click to expand... Click to shrink... Bucca said: Death Stranding the thread lol Click to expand... Click to shrink... Kojima even put it in the trailer which kinda took away the surprise for me but it's such a great song   Jedi2016 Member Oct 27, 2017 20,047 Death Stranding was the one that popped into my head first, but I feel like RDR2 hit a lot harder in the moment. I still have the recording of that ride.   Rassilon Member Oct 27, 2017 11,286 UK it's a tie between RDR2 and Death Stranding for me they hit for different reasons  NewDust Visited by Knack Member Oct 25, 2017 7,719 Docking DS points for using Asylums pre-release. The impact of Far Away was much bigger while playing, so that gets my vote.   YaBish Unshakable Resolve - One Winged Slayer Member Oct 27, 2017 5,885 I think it's damn close between Death Stranding and RDR1. I think I'd give it to the former, but I love Jose Gonzales the most out of the artists in the poll.   GokouD Member Oct 30, 2017 1,346 Not an open world game, but the boat ride to the island in Disco Elysium was my first thought on seeing the title. Such a great scene.   onibirdo Member Dec 9, 2020 3,569 Pour one out for the people who didn't steal that obviously placed horse for Unshaken.   Kapten Avenger Nov 1, 2017 1,545 RDR2 with Unshaken and then hitting us with "That's the way it is" is unmatched for me.   OP OP NotDaRealSlimShady Member Mar 8, 2025 631 NewDust said: Docking DS points for using Asylums pre-release Click to expand... Click to shrink... Yeah,part of these moments is the surprise.It's still a really great song and i guess lots of people haven't seen that trailer. But like,imagine if Rockstar used Unshaken in a trailer before RDR2 released? 😂 View:   Magnus Member Oct 25, 2017 9,633 I'm having trouble remembering the specific moments but I feel like a bunch of RPGs do this. Clair Obscur, Rebirth come to mind. After a poignant series of story/events, the status quo for the characters and world is different, and the music acknowledges that while you are given control to keep on going, knowing things aren't the same. It's very powerful.   OP OP NotDaRealSlimShady Member Mar 8, 2025 631 onibirdo said: Pour one out for the people who didn't steal that obviously placed horse for Unshaken. Click to expand... Click to shrink... A very good example of simple game design.The game does its best to tell you "PICK THIS DAMN HORSE" i did see some let's players who didn't get the clues 😂   selfnoise Member Oct 25, 2017 1,552 "Far Away" happened for me in the middle of the night game-time and it is one of my most memorable open-world memories. Just slowly riding in a desert bathed in moonlight.   adventureracing2 Member Feb 13, 2025 246 Not sure if this is what you were thinking of but my immediate thought was of the second mission on the original halo. You leave the tunnel on your warthog out into the big open world for the first time and this badass bombastic tune kicks in letting you know what the game is all about. It's one of my greatest gaming memories.   Lbbaker Member May 21, 2018 2,347 Sometimes I think about Unshaken in RDR2 and still get chills. Absolutely perfect.   Katbobo Member May 3, 2022 8,227 the "Weight of the World" segment at the end of Nier Automata Just absolute chills  Rookhelm Member Oct 27, 2017 3,784 The metal gear solid 3 long ladder climb is such a weird but cool moment. It plays a vocals-only version of the main theme while you climb this insanely long ladder.  Ant_17 Member Oct 28, 2017 2,943 Greece You confused the hell out of me. Its Bad Voodoo, not Deja vu   scottbeowulf Member Oct 27, 2017 10,934 United States I've been playing through Assassin's Creed Shadows and they do this sometimes when you start fighting. This cool 70s sounding music will start like I'm in a Tarantino movie and I'm like oh shit ok shit getting real   petetnt Member Oct 28, 2017 1,692 Kojima is all time GOAT with I'M STILL IN A DREAM SNAKE EAAAATERRRR View: In the Ladder boss fight.  Mary Celeste Member Oct 25, 2017 14,267 Asylums for the Feeling drop is my fav game moment of the PS4 gen   MadJosh04 Member Nov 9, 2022 2,761 The ride into Mexico gave me goosebumps. Absolutely perfect part of an amazing game.   Clay Member Oct 29, 2017 9,583 NoctisLC said: Unshaken was so friggin good in RDR2 Click to expand... Click to shrink... Yeah, that easily takes it for me. Getting to Mexico in the first game was great too, blew my mind a bit at the time, but the Unshaken scene is just on another level.  MadMod Member Dec 4, 2017 4,816 Just remembered another - Days Gone - Jack Savoretti Soldier's Eyes. View:   Xwing This guy are sick of the unshakeable slayer Member Nov 11, 2017 11,595 That part in MGSV The Phantom Pain - 10 year anniversary DLC where Invisible by Duran Duran starts playing.   #that #moment #game #where #you
    WWW.RESETERA.COM
    THAT moment in a game where you are travelling somewhere and non diegetic music starts playing (SPOILERS FOR GAMES INSIDE)
    NotDaRealSlimShady Member Mar 8, 2025 631 You've been playing this great open world for a few hours now and you start a mission asking you to travel to an undiscovered part of the map when all of sudden different music starts playing.You're still playing but just by adding music you feel the vibe shifting,it brings you closer the character,what they might be thinking, are they afraid they might not come back?Do they have any regrets? I believe Red Dead Redemption 1 is the first game that that really pulled off this moment, not just once but three times if you include Undead Nightmare. Red Dead 2 has lots of these moments as well,although the biggest one is the ride back from Guarma as D'Angelos Unshaken starts playing. I pulled together a poll of the most memorable ones to me, do you have a favorite not on the list? Doesn't need to have any lyrics. Uncharted 4 is not an open world game but it qualifies.Nate and Elena at the lowest point in their relationship. View: https://youtu.be/t66-a8m1HjQ?si=6Ft603-xXJ0Y2vH8 Red Dead's ride to Mexico (Jose Gonzalez-Far Away) View: https://youtu.be/AUXGW6sWYDY?si=VIIjmUtF_z9PWXCi Death Stranding lonely walk while Silent Poets is playing View: https://youtu.be/0R3QybOmGjU?si=Wy1FQNhVEQ5T5R8I Undead Nightmare's bombastic surf rock ride in the last mission. Deja Vu by The Kreeps View: https://youtu.be/A1iM3HRXlmU?si=eAHqwSEGSmPqciNv  Last edited: Today at 9:33 AM OP OP NotDaRealSlimShady Member Mar 8, 2025 631 Red Dead 1 "Head home to your family" (Compass by Jamie Lidell) View: https://youtu.be/x_dBxGThEx8?si=IElZAshsNX1N-aRD Red Dead 2 "May I Stand Unshaken" by D'Angelo View: https://youtu.be/ulTH0MHwa8c?si=UkWqtzxOFJgt-RDt  Last edited: Today at 9:32 AM MadMod Member Dec 4, 2017 4,816 Legit thought you were talking about Death Stranding from the title, so that's my pick, always sad when it ended. Doesn't qualify but Max Payne 3 - Travelling with bullets to the other side of the airport with HEALTH playing sticks out for me.  OP OP NotDaRealSlimShady Member Mar 8, 2025 631 MadMod said: Doesn't qualify but Max Payne 3 Click to expand... Click to shrink... Deserves an honorable mention.I almost put it in the poll,it's that good View: https://youtu.be/ovl6TcX-G-E?si=Yw56wXncl3cZ16JP   Bucca Member Oct 25, 2017 5,512 Death Stranding the thread lol   NoctisLC Member Jun 5, 2018 1,691 Unshaken was so friggin good in RDR2   Danielsan Member Oct 26, 2017 7,013 The Netherlands Death Stranding was definitely the first thing to come to mind.   Pyccko "This guy are sick" Member Oct 25, 2017 4,021 i still regularly remember my first ride into mexico in RDR. Unmatched high for me   OP OP NotDaRealSlimShady Member Mar 8, 2025 631 Danielsan said: Death Stranding was definitely the first thing to come to mind. Click to expand... Click to shrink... Bucca said: Death Stranding the thread lol Click to expand... Click to shrink... Kojima even put it in the trailer which kinda took away the surprise for me but it's such a great song   Jedi2016 Member Oct 27, 2017 20,047 Death Stranding was the one that popped into my head first, but I feel like RDR2 hit a lot harder in the moment. I still have the recording of that ride.   Rassilon Member Oct 27, 2017 11,286 UK it's a tie between RDR2 and Death Stranding for me they hit for different reasons  NewDust Visited by Knack Member Oct 25, 2017 7,719 Docking DS points for using Asylums pre-release. The impact of Far Away was much bigger while playing, so that gets my vote.   YaBish Unshakable Resolve - One Winged Slayer Member Oct 27, 2017 5,885 I think it's damn close between Death Stranding and RDR1. I think I'd give it to the former, but I love Jose Gonzales the most out of the artists in the poll.   GokouD Member Oct 30, 2017 1,346 Not an open world game, but the boat ride to the island in Disco Elysium was my first thought on seeing the title. Such a great scene.   onibirdo Member Dec 9, 2020 3,569 Pour one out for the people who didn't steal that obviously placed horse for Unshaken.   Kapten Avenger Nov 1, 2017 1,545 RDR2 with Unshaken and then hitting us with "That's the way it is" is unmatched for me.   OP OP NotDaRealSlimShady Member Mar 8, 2025 631 NewDust said: Docking DS points for using Asylums pre-release Click to expand... Click to shrink... Yeah,part of these moments is the surprise.It's still a really great song and i guess lots of people haven't seen that trailer. But like,imagine if Rockstar used Unshaken in a trailer before RDR2 released? 😂 View: https://youtu.be/rP3UngLFou4?si=wRxxAqU2COFgdMfB  Magnus Member Oct 25, 2017 9,633 I'm having trouble remembering the specific moments but I feel like a bunch of RPGs do this. Clair Obscur, Rebirth come to mind. After a poignant series of story/events, the status quo for the characters and world is different, and the music acknowledges that while you are given control to keep on going, knowing things aren't the same. It's very powerful.   OP OP NotDaRealSlimShady Member Mar 8, 2025 631 onibirdo said: Pour one out for the people who didn't steal that obviously placed horse for Unshaken. Click to expand... Click to shrink... A very good example of simple game design.The game does its best to tell you "PICK THIS DAMN HORSE" i did see some let's players who didn't get the clues 😂   selfnoise Member Oct 25, 2017 1,552 "Far Away" happened for me in the middle of the night game-time and it is one of my most memorable open-world memories. Just slowly riding in a desert bathed in moonlight.   adventureracing2 Member Feb 13, 2025 246 Not sure if this is what you were thinking of but my immediate thought was of the second mission on the original halo. You leave the tunnel on your warthog out into the big open world for the first time and this badass bombastic tune kicks in letting you know what the game is all about. It's one of my greatest gaming memories.   Lbbaker Member May 21, 2018 2,347 Sometimes I think about Unshaken in RDR2 and still get chills. Absolutely perfect.   Katbobo Member May 3, 2022 8,227 the "Weight of the World" segment at the end of Nier Automata Just absolute chills  Rookhelm Member Oct 27, 2017 3,784 The metal gear solid 3 long ladder climb is such a weird but cool moment. It plays a vocals-only version of the main theme while you climb this insanely long ladder.  Ant_17 Member Oct 28, 2017 2,943 Greece You confused the hell out of me. Its Bad Voodoo, not Deja vu   scottbeowulf Member Oct 27, 2017 10,934 United States I've been playing through Assassin's Creed Shadows and they do this sometimes when you start fighting. This cool 70s sounding music will start like I'm in a Tarantino movie and I'm like oh shit ok shit getting real   petetnt Member Oct 28, 2017 1,692 Kojima is all time GOAT with I'M STILL IN A DREAM SNAKE EAAAATERRRR View: https://i.imgur.com/0u8PAgn.png In the Ladder boss fight.  Mary Celeste Member Oct 25, 2017 14,267 Asylums for the Feeling drop is my fav game moment of the PS4 gen   MadJosh04 Member Nov 9, 2022 2,761 The ride into Mexico gave me goosebumps. Absolutely perfect part of an amazing game.   Clay Member Oct 29, 2017 9,583 NoctisLC said: Unshaken was so friggin good in RDR2 Click to expand... Click to shrink... Yeah, that easily takes it for me. Getting to Mexico in the first game was great too, blew my mind a bit at the time, but the Unshaken scene is just on another level.  MadMod Member Dec 4, 2017 4,816 Just remembered another - Days Gone - Jack Savoretti Soldier's Eyes. View: https://www.youtube.com/watch?v=tqhh18gp5l0   Xwing This guy are sick of the unshakeable slayer Member Nov 11, 2017 11,595 That part in MGSV The Phantom Pain - 10 year anniversary DLC where Invisible by Duran Duran starts playing.  
    0 Commenti 0 condivisioni
  • Final Destination Kills Ranked from the Short and Sweet to Spectacularly Brutal

    This article contains full spoilers for every Final Destination movie, INCLUDING Bloodlines.
    For more than a decade, we thought we’d finally made it. It’s been 14 years since the last Final Destination film, the last time Death started killing off those who escaped its plan in exceedingly gruesome fashion. We thought we were free to go to theaters in safety once more. But as the mortician William Bludworth, played by the late great Tony Todd, has taught us, there’s no escaping Death.
    The franchise is back with one of its best entries: Final Destination Bloodlines, written and directed by newcomers to the franchise Zach Lipovsky and Adam Stein. Bloodlines has a shinier look and a different approach, focusing on a family instead a group of random teens. But it follows the well-established principles of a Final Destination movie, especially in its incredible kills.
    In celebration of Bloodlines bringing Final Destination back to screens, we’re ranking all of Death’s achievements across the franchise. Because Final Destination movies are ultimately about good, gory fun, we’re ranking them from the most boring to the most enjoyably incredible.

    Like Death itself, we do have a few rules here. We aren’t counting any deaths in the premonitions that open each movie, nor the mass casualties that occur in the actual events, which means that you won’t see the infamous pile-up from Final Destination 2 or the incredible tower sequence that opens Bloodlines. Also we’re focusing on Death’s kills, so kills done by human beings don’t count. Even with those restrictions, Final Destination gives us plenty of memorable kills, as Death always makes a show of getting even.
    40. Alex Browning’s Off-Screen DemiseIs it a mark of respect that the first movie’s protagonist Alex Browningdoesn’t die on screen? Or is it the ultimate insult that we learn via newspaper clipping in Final Destination 2 that he was knocked in the head with a brick? Interpretations may vary, but no one can disagree that Alex’s death deserves the bottom spot.
    Played by comedy great David Koechner, paper plant boss Dennis Lapman of Final Destination 5 has one of the gnarliest premonition deaths. Dangling off a collapsing bridge, Dennis almost pulls himself back up when he’s doused with hot tar, burning alive as he lets go and drops to the water. That incredible end makes his actual expiration all the worse, as he goes out when a loose wrench on a shop floor gets hurled into his head, no real setup involved.
    38. Wendy Cristensen, Julie Cristensen, and Kevin Fischer Crash Off-ScreenWith the exception of the original Final Destination, the protagonists end their films thinking they’ve beaten Death only to realize that the Grim Reaper has one more trick up his sleeve, and the movies end with shocking cuts. The worst of them comes in Final Destination 3, one of the weaker entries overall, in which Wendy Cristensen, her sister Julie, and pal Kevin Fischerall perish in a train crash.
    Technically we see them meet their end in impressive carnage, but that all happens in a premonition, which this list rules out. So we have to go with the death that happens onscreen—well, on soundtrack, as the movie cuts to black with the sound of the crash.
    37. Janet Cunningham, Lori Milligan, Nick O’Bannon Death By X-Ray TruckEasily the worst of the series, the fourth entry The Final Destination also ends with a sudden attack on the protagonists. In this case, Nick O’Bannon, his love interest Lori Milligan, and her friend Janet Cunninghammeet in a coffee shop to celebrate life, only for a truck to crash into the building. It’s a lot like the third movie’s ending, but at least this movie gives us neat x-rays to look at and imagine what horrible things happened to our heroes.

    36. George Lanter and the Very Quiet AmbulancePlayed by the great Mykelti Williamson, George Lantner is the only character who acts like a human being in The Final Destination. So it’s a bit lame that the movie kills him off with a gag when he steps onto the road and gets flattened by an oncoming ambulance. He mentions “deja vu” right before it happens because his end is a callback to a similar one from the first film, which will be talked about shortly. It’s an unimaginative death and a mean joke at the expense of a likable character, which lands it toward the bottom of the list.

    Join our mailing list
    Get the best of Den of Geek delivered right to your inbox!

    35. Nadia Monroy Makes Nick’s Dream a RealityFor the most part, this list is ignoring both the premonitions and the mass casualties that occur after a premonition. The one exception comes with Nadia Monroyof The Final Destination, who dies in the immediate aftermath of a premonition. After Nick has a vision of a massive Nascar wreck, he panics, which gets a group of people kicked out of the race just as the accident begins. As the survivors try to make sense of what happened, a tire flies out of the stadium and through Nadia’s head, replicating her death from the vision.
    34. Perry Malinowski Salutes the FlagFinal Destination loves its out-of-nowhere surprise kills. A character thinks they’re safe, they make some ironic statement and, bam, they’re immediately dead. Usually, these kills aren’t nearly as funny or clever as the movies think they are, especially compared to the elaborate sequences that have become the franchise’s calling card. One of the worst comes when Perry Malinowskigets unceremoniously offed when a loose horse breaks of a flagpole that goes through her chest, a forgettable death for a forgettable character. Horse looks cool though.
    33. Darlene Campbell Stays at the CabinAlthough not as meta as, say, a Scream movie, the characters in Final Destination: Bloodlines know how Final Destination movies work. To the filmamkers’ credit, the knowledge adds tension to the movie, underscoring how knowledge doesn’t give them power to evade Death. Nowhere is that more clear than at the climax of Bloodlines when Darlene Campbell—a mother who has estranged herself from her children—decides to hide in her own mother’s bunker, thereby stalling Death’s hit list and saving her children. Noble though the sentiment may be, Darlene’s proclamation of love for her children distracts her, and she gets smashed by a falling pole, rendering her heroism moot.
    32. Carter Horton Finally Sees the SignPlayed by Kerr Smith, Carter Horton is the onscreen antagonist of the first film, an annoying preppie who bullies Alex and the others and somehow gets to survive. So while we don’t actually see Carter get killed before the screen cuts to closing credits, his demise does rank above those from the third and fourth movies just because we wanted to see this guy get it for so long.
    31. Samantha Lane Has Her Eye on a StoneThe overwhelming majority of Final Destination victims are obnoxious, good-looking teens who mostly deserve to die. Wife and mother Samantha Lanecertainly isn’t a saint but she doesn’t irritate us like every other jerk in The Final Destination. So we’re a bit annoyed that she gets such a cruel death when a lawn mower kicks up a rock that flies through her eyes while her young kids watch in horror. The kill does get a few extra points, however, for all of the playfulness before it actually happens, as Death sets up a few options to off Sarah before finally picking the rock.

    30. Ian McKinley Splits the FairThe franchise has never done great with its human antagonists, the regular guys who get tired of all the dying and take things into their own hands by killing the other characters. Ian McKinleystands out a little bit more than the others. Instead of showing all the things that could off him, the camera simply follows Ian through a crowd while he rants about his immortality. That’s a bit dull, but it pays off when a firework shoots by him, apparently sparing him, only for the explosion to knock over a cherry picker that splits him in half. That extra beat is enough to make his sudden surprise kill a bit more satisfying.
    29. Stefani and Charlie Reyes in a LogjamAlthough a bit glossier and a bit kinder with its characters, Final Destination Bloodlines follows the beats of most entries in the franchise. In fact, its final moment, in which protagonists Stefaniand Charlie Reyesrealize that they did not, in fact, stop Death and are about to die, feels like a callback to the infamous log premonition in Final Destination 2. However, Bloodlines ups the stakes with a lucky penny leading to a train derailment. The amazing shot of Stefani and Charlie goes bigger than any of the other movies’ shock ending, undone some by the cheap effects when two logs from the train car come loose and flatten our heroes.
    28. Sam Lawton and Emma Bell Die in a CallbackFinal Destination 5 has the best ending of the series, in which protagonists Sam Lawtonand Emma Bellsurvive the ordeal and board a plane to celebrate. It’s only then that we realize that the movie has taken place in 2000 and that they’re boarding Flight 180, the one that explodes at the start of the first movie. Thus we have to watch as the characters who have gone through so much die, but we also get to see the original disaster that started it all. Emily splatters when she gets sucked out of the plane and sliced by the wing, but Sam’s death isn’t that spectacular outside of the fact that he burns up in the same manner as Alex did in his vision.
    27. Tod Waggner Hung Out to DryThe first “real” death of the series, Tod Waggner’send feels like a first draft to the spectacular kills to come. When water leaks from a toilet, Todd slips into the tub and gets a laundry cord wrapped around his neck. Todd’s desperate attempts to stand up and save himself, frustrated by the slick tub floor, give the death a level of pathos rarely seen in the series, but outside of that, it’s a fairly rote kill for the overall franchise.
    26. Iris Campbell Gets to the PointBloodlines gives Tony Todd a glorious final scene as Bloodworth, but it’s the elderly Iris Campbellwho tells her granddaughter Stefani the rules of Death’s design. Throughout the exposition dump, the camera points to various classic setups, but Iris catches them all. So when Death does finally take her, using a flying fire extinguisher to send a weathervane point through her face, it’s because Iris wants to show Stefani how Death operates. That intentionality makes Iris’ end stand out, even if it isn’t the most elaborate on this list.
    25. Rory Peters Goes FencingFinal Destination 2 has the best premonition in the series, an incredible accident and pile-up filled with ghastly incidents. Toward the climax of the movie, that road destruction gets sort of recreated when a series of events launched by a car crash suddenly kill off other characters. It’s mostly fun, and wide shots let us see Death’s composition, but it’s hard to get too excited when stoner Rory Petersgets split into thirds by flying fencing.

    24. Clear Rivers and Eugene Dix Go Up in FlamesIt was a nice reveal to show Clear Rivershad survived even the post-credit carnage of the first Final Destination to provide information to the victims of the second film. But that surprise was completely undercut by the film then killing Clear in a sudden hospital explosion, taking teacher Eugene, one of the more compelling characters in the movie, out along with her. Multi-victim kills always feel like a bit of a cheat, but at least this one had a nice build-up.
    23. Carter Daniels’ Hate Crime BackfiresThe Final Destination‘s unlikable cast goes to the extreme when white supremacist Cartersingles out George Latner as the cause of his wife’s demise. So it’s especially satisfying when Carter, in the midst of burning a cross on George’s lawn, gets dragged behind his truck and burned alive. Carter may not get the most creative of kills, but rarely do we see such an awful person get their full and just reward like that.
    22. Isaac Palmer Meets the BuddhaUnlike most entries, Final Destination 5 limited its nastiness to one character, and even then, actor P. J. Byrne knows how to find light notes in his depiction of smarmy exec Isaac Palmer. Byrne sleezes it up as Isaac steals a spa coupon from recently-deceased co-worker, leers at spa workers, and then condescend to the worker who performs upon him. From then on, it’s a classic Final Destination sequence, as a fallen candle ignites spilled oil to send Isaac pin-first onto the ground, crawling away until he inadvertently pulls a Buddha statue on his head, his karma fully earned.
    21. Kat Jennings and the Jaws of DeathNervous wreck Kat Jenningsgets one of the better sudden deaths in the series, largely because Death puts all the pieces in place for a symphony of chaos and then sets it off suddenly. Kat initially survives the car crash, avoiding the pointy pipe that ran through her back window and continues to stick out behind her head. When firefighters use the jaws of life to pry open her car door, however, the impact is enough to set off the airbags, slamming Kat’s head into the spike and setting off more carnage.
    20. Lewis Romero Loses Weight in the GymA lot of the kills on this list are preceded by a character declaring their immortality, but few do it with as much apblomb as Final Destination 3‘s aggro jock Lewis Romero. Like many Lewis responds to Death’s machinations by asserting his own free will… loudly. At the end, he does it while pumping iron in the gym, and his protestations shake the walls, knocking free swords used as part of his team’s decor. The swords cut the bands of his machine as they fall, freeing the weights to smash his head. Given that it was his actions that made the swords drop, Lewis did kind of control his own fate.
    19. Nora Carpenter and the Creepy Hook HandOf all the kills on this list, the death of nervous mom Nora Carpenterseems the easiest to avoid. Well, at first anyway, when she rushes into an elevator and gets her hair caught on a hook, part of the prosthetic limbs that a creepy guy holds in a box. If Nora just settled down for a moment, or if the creepy guy would put as much effort into untangling her as he does smelling her hair, then she probably could have wrestled free before the elevator decapitated her. All that aside, it’s a pretty amazing and gory kill, one that has enough shock value to overcome any logistical leaps.

    The Final Destination movies are big on dying, but not so big on suffering, which is a good thing. We don’t want to think of these people as human beings, because that would ruin the fun of watching them go out. Erin Ulmer’send in Final Destination 3 veers a bit too much toward suffering, as the camera holds on her as she moans in her last moments. Up until that point, though, the scene has fun with misdirection, making us think that we’re about to see Ian McKinley get crushed by boards until Erin gets knocked into a nail gun, which perforates the back of her head.
    17. Jonathan Groves Takes a BathOn one hand, Jonathan Grovesfeels like he was added to The Final Destination late in production because the producers found out the movie’s running a bit too short. Groves does show up in the opening crash scene, but we lose track of him and assume he’s dead until Nick sees him on the news. But we can forgive the shoehorning for the purely absurd way that Groves goes out, with an overfilled bathtub from the hospital floor above crashing down onto his bed.
    16. Nathan Sears and Flight 180’s LandingIn addition to its fantastic kills Final Destination 5 also has the most well-rounded characters in the series, characters like junior executive Nathan Sears. Nathan is fundamentally a nice guy but he gets caught up in a dispute with an older union leader, a dispute that ends when the leader accidentally dies during a fight. Thinking that was Death coming for him, Nathan comes to the leader’s wake to pay respects, secure in the belief that Death has skipped him. That assumption adds some pathos to the moment with gear from Flight 180 falls from the sky and crushes him, taking both good people and bad people.
    15. Frankie Cheeks Trapped in the Drive ThruFrankie Cheeksis one of the most unlikable characters in the franchiseand we don’t even know that he’s dead until after it happens. So why does it rank relatively high on this list? Because of the way it’s set up, looking very much like protagonists Wendy and Kevin are going to get killed in an unbelievable but well-orchestrated drive-through accident. While our heroes escape in time, a collision still occurs, sending a huge engine fan into the back of Frankie’s head. At first it seems like the duo passed their death onto an innocent bystander until we see a bloody necklace in the shape of a naked lady, and we all breathe a sigh of relief that Frankie Cheeks walks the Earth no more.
    14. Tim Carpenter Gets Squished By GlassTim Carpenter may be the weirdest character in the entire series. The script says he’s 15, and actor James Kirk sometimes plays him as a teen and sometimes as an eight-year-old, which ends up feeling like he’s the MadTV character Stuart. That childlike nature leads to Tim’s end when, like a dumb kid, he just decides to chase after some pigeons because… they were there? The pigeons take flight, knocking a giant pane of glass off of a crane and sending the glass on top of Tim, smooshing the little weirdo.
    13. Andy Kewzer Goes Through a Chain Link Fence… in Tiny PiecesThe biggest problem with The Final Destination is its reliance on CG blood, a scourge of 2000s horror. Still, sometimes the kills are so outrageous that we can forgive the poor effects. Such is the case when mechanic Andy Kewzergets blown into a chain link fence. It looks silly when his body collapses into goopy chunks, but the setup is satisfying, as is the sight of him getting blasted out of his garage into the instrument of his doom.

    12. Terry Chaney Hit By a Silent BusFor the first viewers of Final Destination, Terry Chaneyhad the standout death. Freaked out by Alex’s talk of Death coming for them all, Terry tells her friends to drop dead, steps into the street and gets splattered by a bus. It’s a funny moment, as long as you don’t think about it for a second, and it got cheers in the theater. Over time, however, the sudden shock death has become a series trope, dulling the impactof Terry’s end.
    11. Howard Campbell Gets a TrimPatriarch Howard Campbellgets the first classic-style death in Bloodlines, and what a glorious one it is. Occurring after the film has clearly laid out Death’s rules and process, the filmmakers luxuriate in the setup, taking time to highlight all of the things that could kill someone in Campbell’s well-appointed suburban backyard: a rake under a ripping trampoline, a shard of glass in an iced drink, a hose about to explode. After several minutes of anticipation, all of those things come together to set-off something we never saw coming, an electric self-propelled lawnmower, which runs over the face of the prone Howard.
    Iconic as it may be, Terry’s isn’t the best sudden shock death in the first Final Destination movie. That honor belongs to New York Rangers superfan Billy Hitchcock, who also dies without much obvious setup from Death. Billy goes after he and Alex confront the ever-jerky Carter, who decides to defy Death by parking on train tracks. Carter survives, but Billy can’t take it and starts having an angry meltdown, a meltdown cut short when the train kicks up a piece of shrapnel and sends it flying through Billy’s neck.
    Tod may be the first death in the Final Destination series, but Valerie Lewtongets the first great death of the franchise. Still shaken up over the explosion of Flight 180, teacher Mrs. Lewton spills some alcohol on the ground while making dinner. When her cooking goes awry, the alcohol ignites, setting her house ablaze. But it’s not the fire that kills her. Rather she dies when she accidentally pulls a knife down from the counter, which embeds itself in her chest.
    8. Evan Lewis Slips on SpaghettiSometimes Death orchestrates events in such an improbable manner that we can almost see a physical hand onscreen, manipulating events. Sometimes dumb people do dumb things and pay for it. It’s the latter event that brings down lottery-winning bro Evan Lewisin Final Destination 2, who just tosses a pot of spaghetti out the window. That decision proves disastrous when Death’s meddling leads to a fire in Evan’s apartment. Evan climbs out to make an escape, but he slips on his own spaghetti, which leaves him vulnerable to the falling ladder that pierces his eye.
    7. Brian Gibbons BBQ BombAlthough it’s a sudden kill with little setup, the death of Brian Gibbonsranks so high because of how funny it is. At the end of the movie, survivors Kimberly Cormanand Thomas Burkejoin the Gibbons family at a BBQ where they all let off a bit of steam. No sooner does Brian joke about his and his father’s near-death experience than the grill he’s using explodes, sending his severed arm flying through the air. The arm lands on his mother’s plate, a darkly funny beat that makes it one step better than the average out-of-nowhere kills in the series.

    6. Erik and Bobby Campbell Bond in the HospitalErik Campbellis truly a unique character in the Final Destination franchise. First of all, he seems to survive his own elaborate death, a hilarious incident in a tattoo parlor. Secondly he and his brother Bobbyactually like each other, which makes their end so poignant.
    Off of Bludworth’s information, Erik decides to send the highly allergic Bobby into anaphylaxis so he can revive him, thus satisfying Death. But Erik gets too cute with his plan, and his action accidentally turns on and revs up an MRI machine in the room where the brothers are working. The intensified magnification first pulls in and crushes Erik, with his piercings in front and a wheelchair in back, and then snags a coil from a vending machine, sending it through Bobby’s head.
    5. Olivia Castle’s Laser-Guided FallOkay, technically Olivia Castledies when she falls out of a window. But that’s not the part that sticks out in our mind. Instead we remember everything before that moment when Olivia gets laser eye surgery. As if torn from the worst thoughts of anyone about to get the surgery, we watch as Death shorts out the laser while the tech is out of the room and starts burning out Kimberly’s eye. No sooner does she escape than she slips on her beloved teddy bear and falls through the window, a somehow merciful end to the suffering.
    3. Ashley Freund & Ashlyn Halperin’s Tanning Session Gone WrongAs this list shows, great Final Destination deaths fall into one of three categories: memorably mean, patently absurd, or impeccably designed. Ashley Fruendand Ashlyn Halperinare the prime examples of the first category. A pair of stock mean mall girls, Ashley and Ashlyn go to their favorite tanning spa, giant-size sodas in hand. Death ups the condensation on the drinks, which creates enough water to short out the beds, which turns up the heat, while a fallen shelf keeps them trapped inside. The sight of them burning alive is nasty enough, but the real kicker is the match cut at the end, which replaces two tanning beds with two coffins.
    3. Julia Campbell Takes Out the TrashFinal Destination movies love a good fake-out and Bloodlines has the best one yet. Armed with knowledge from Iris, Stefani walks down a suburban street with a skeptical Erik, Death’s next probable victim. As the two walk, Stefani points out all of the things that could kill him: leaves from a blower, a soccer ball kicked by kids, a trash compactor. But to Erik’s mocking glee, nothing happens. Nothing, that is, until Erik’s sister Juliagoes for a run. In the background. And out of focus, all of those things come together to knock Julia into a roadside dumpster, which is then emptied into the garbage truck where Julia is compacted while Stefani watches.
    2. Hunt Wynorski’s Guts in a Pool PumpThe best patently absurd kill in the entire franchise occurs to obnoxious bro Hunt Wynorski. After getting into an altercation with a little kid at a public pool, Hunt sits down to catch some rays when he hears his lucky coin fall into the water. Hunt dives in after it, just as Death starts messing with the equipment, causing the pump to malfunction and raise the pressure. The pump traps Hunt at the bottom and he gestures wildly for help, but no one sees him. Instead of drowning, Hunt gets his guts sucked out through his butt, a kill so wonderful that we don’t even care about the CGI viscera that caps off the scene.

    1. Candace Hooper Doesn’t Stick the LandingEasily the most glorious and well-composed kill of the entire franchise occurs early in Final Destination 5, when a standard routine for gymnast Candice Hoopergoes horribly wrong. Director Steven Quale takes the time to show viewers the tools and space in which Death works, highlighting dripping water, a shaking girder, spilled dust, and other elements, before bringing them together as Candice goes through her flips. As a result, we understand every step in the system of catastrophes that leads to a ghastly end, with Candice’s crumpled body shuttering on the gym floor.
    #final #destination #kills #ranked #short
    Final Destination Kills Ranked from the Short and Sweet to Spectacularly Brutal
    This article contains full spoilers for every Final Destination movie, INCLUDING Bloodlines. For more than a decade, we thought we’d finally made it. It’s been 14 years since the last Final Destination film, the last time Death started killing off those who escaped its plan in exceedingly gruesome fashion. We thought we were free to go to theaters in safety once more. But as the mortician William Bludworth, played by the late great Tony Todd, has taught us, there’s no escaping Death. The franchise is back with one of its best entries: Final Destination Bloodlines, written and directed by newcomers to the franchise Zach Lipovsky and Adam Stein. Bloodlines has a shinier look and a different approach, focusing on a family instead a group of random teens. But it follows the well-established principles of a Final Destination movie, especially in its incredible kills. In celebration of Bloodlines bringing Final Destination back to screens, we’re ranking all of Death’s achievements across the franchise. Because Final Destination movies are ultimately about good, gory fun, we’re ranking them from the most boring to the most enjoyably incredible. Like Death itself, we do have a few rules here. We aren’t counting any deaths in the premonitions that open each movie, nor the mass casualties that occur in the actual events, which means that you won’t see the infamous pile-up from Final Destination 2 or the incredible tower sequence that opens Bloodlines. Also we’re focusing on Death’s kills, so kills done by human beings don’t count. Even with those restrictions, Final Destination gives us plenty of memorable kills, as Death always makes a show of getting even. 40. Alex Browning’s Off-Screen DemiseIs it a mark of respect that the first movie’s protagonist Alex Browningdoesn’t die on screen? Or is it the ultimate insult that we learn via newspaper clipping in Final Destination 2 that he was knocked in the head with a brick? Interpretations may vary, but no one can disagree that Alex’s death deserves the bottom spot. Played by comedy great David Koechner, paper plant boss Dennis Lapman of Final Destination 5 has one of the gnarliest premonition deaths. Dangling off a collapsing bridge, Dennis almost pulls himself back up when he’s doused with hot tar, burning alive as he lets go and drops to the water. That incredible end makes his actual expiration all the worse, as he goes out when a loose wrench on a shop floor gets hurled into his head, no real setup involved. 38. Wendy Cristensen, Julie Cristensen, and Kevin Fischer Crash Off-ScreenWith the exception of the original Final Destination, the protagonists end their films thinking they’ve beaten Death only to realize that the Grim Reaper has one more trick up his sleeve, and the movies end with shocking cuts. The worst of them comes in Final Destination 3, one of the weaker entries overall, in which Wendy Cristensen, her sister Julie, and pal Kevin Fischerall perish in a train crash. Technically we see them meet their end in impressive carnage, but that all happens in a premonition, which this list rules out. So we have to go with the death that happens onscreen—well, on soundtrack, as the movie cuts to black with the sound of the crash. 37. Janet Cunningham, Lori Milligan, Nick O’Bannon Death By X-Ray TruckEasily the worst of the series, the fourth entry The Final Destination also ends with a sudden attack on the protagonists. In this case, Nick O’Bannon, his love interest Lori Milligan, and her friend Janet Cunninghammeet in a coffee shop to celebrate life, only for a truck to crash into the building. It’s a lot like the third movie’s ending, but at least this movie gives us neat x-rays to look at and imagine what horrible things happened to our heroes. 36. George Lanter and the Very Quiet AmbulancePlayed by the great Mykelti Williamson, George Lantner is the only character who acts like a human being in The Final Destination. So it’s a bit lame that the movie kills him off with a gag when he steps onto the road and gets flattened by an oncoming ambulance. He mentions “deja vu” right before it happens because his end is a callback to a similar one from the first film, which will be talked about shortly. It’s an unimaginative death and a mean joke at the expense of a likable character, which lands it toward the bottom of the list. Join our mailing list Get the best of Den of Geek delivered right to your inbox! 35. Nadia Monroy Makes Nick’s Dream a RealityFor the most part, this list is ignoring both the premonitions and the mass casualties that occur after a premonition. The one exception comes with Nadia Monroyof The Final Destination, who dies in the immediate aftermath of a premonition. After Nick has a vision of a massive Nascar wreck, he panics, which gets a group of people kicked out of the race just as the accident begins. As the survivors try to make sense of what happened, a tire flies out of the stadium and through Nadia’s head, replicating her death from the vision. 34. Perry Malinowski Salutes the FlagFinal Destination loves its out-of-nowhere surprise kills. A character thinks they’re safe, they make some ironic statement and, bam, they’re immediately dead. Usually, these kills aren’t nearly as funny or clever as the movies think they are, especially compared to the elaborate sequences that have become the franchise’s calling card. One of the worst comes when Perry Malinowskigets unceremoniously offed when a loose horse breaks of a flagpole that goes through her chest, a forgettable death for a forgettable character. Horse looks cool though. 33. Darlene Campbell Stays at the CabinAlthough not as meta as, say, a Scream movie, the characters in Final Destination: Bloodlines know how Final Destination movies work. To the filmamkers’ credit, the knowledge adds tension to the movie, underscoring how knowledge doesn’t give them power to evade Death. Nowhere is that more clear than at the climax of Bloodlines when Darlene Campbell—a mother who has estranged herself from her children—decides to hide in her own mother’s bunker, thereby stalling Death’s hit list and saving her children. Noble though the sentiment may be, Darlene’s proclamation of love for her children distracts her, and she gets smashed by a falling pole, rendering her heroism moot. 32. Carter Horton Finally Sees the SignPlayed by Kerr Smith, Carter Horton is the onscreen antagonist of the first film, an annoying preppie who bullies Alex and the others and somehow gets to survive. So while we don’t actually see Carter get killed before the screen cuts to closing credits, his demise does rank above those from the third and fourth movies just because we wanted to see this guy get it for so long. 31. Samantha Lane Has Her Eye on a StoneThe overwhelming majority of Final Destination victims are obnoxious, good-looking teens who mostly deserve to die. Wife and mother Samantha Lanecertainly isn’t a saint but she doesn’t irritate us like every other jerk in The Final Destination. So we’re a bit annoyed that she gets such a cruel death when a lawn mower kicks up a rock that flies through her eyes while her young kids watch in horror. The kill does get a few extra points, however, for all of the playfulness before it actually happens, as Death sets up a few options to off Sarah before finally picking the rock. 30. Ian McKinley Splits the FairThe franchise has never done great with its human antagonists, the regular guys who get tired of all the dying and take things into their own hands by killing the other characters. Ian McKinleystands out a little bit more than the others. Instead of showing all the things that could off him, the camera simply follows Ian through a crowd while he rants about his immortality. That’s a bit dull, but it pays off when a firework shoots by him, apparently sparing him, only for the explosion to knock over a cherry picker that splits him in half. That extra beat is enough to make his sudden surprise kill a bit more satisfying. 29. Stefani and Charlie Reyes in a LogjamAlthough a bit glossier and a bit kinder with its characters, Final Destination Bloodlines follows the beats of most entries in the franchise. In fact, its final moment, in which protagonists Stefaniand Charlie Reyesrealize that they did not, in fact, stop Death and are about to die, feels like a callback to the infamous log premonition in Final Destination 2. However, Bloodlines ups the stakes with a lucky penny leading to a train derailment. The amazing shot of Stefani and Charlie goes bigger than any of the other movies’ shock ending, undone some by the cheap effects when two logs from the train car come loose and flatten our heroes. 28. Sam Lawton and Emma Bell Die in a CallbackFinal Destination 5 has the best ending of the series, in which protagonists Sam Lawtonand Emma Bellsurvive the ordeal and board a plane to celebrate. It’s only then that we realize that the movie has taken place in 2000 and that they’re boarding Flight 180, the one that explodes at the start of the first movie. Thus we have to watch as the characters who have gone through so much die, but we also get to see the original disaster that started it all. Emily splatters when she gets sucked out of the plane and sliced by the wing, but Sam’s death isn’t that spectacular outside of the fact that he burns up in the same manner as Alex did in his vision. 27. Tod Waggner Hung Out to DryThe first “real” death of the series, Tod Waggner’send feels like a first draft to the spectacular kills to come. When water leaks from a toilet, Todd slips into the tub and gets a laundry cord wrapped around his neck. Todd’s desperate attempts to stand up and save himself, frustrated by the slick tub floor, give the death a level of pathos rarely seen in the series, but outside of that, it’s a fairly rote kill for the overall franchise. 26. Iris Campbell Gets to the PointBloodlines gives Tony Todd a glorious final scene as Bloodworth, but it’s the elderly Iris Campbellwho tells her granddaughter Stefani the rules of Death’s design. Throughout the exposition dump, the camera points to various classic setups, but Iris catches them all. So when Death does finally take her, using a flying fire extinguisher to send a weathervane point through her face, it’s because Iris wants to show Stefani how Death operates. That intentionality makes Iris’ end stand out, even if it isn’t the most elaborate on this list. 25. Rory Peters Goes FencingFinal Destination 2 has the best premonition in the series, an incredible accident and pile-up filled with ghastly incidents. Toward the climax of the movie, that road destruction gets sort of recreated when a series of events launched by a car crash suddenly kill off other characters. It’s mostly fun, and wide shots let us see Death’s composition, but it’s hard to get too excited when stoner Rory Petersgets split into thirds by flying fencing. 24. Clear Rivers and Eugene Dix Go Up in FlamesIt was a nice reveal to show Clear Rivershad survived even the post-credit carnage of the first Final Destination to provide information to the victims of the second film. But that surprise was completely undercut by the film then killing Clear in a sudden hospital explosion, taking teacher Eugene, one of the more compelling characters in the movie, out along with her. Multi-victim kills always feel like a bit of a cheat, but at least this one had a nice build-up. 23. Carter Daniels’ Hate Crime BackfiresThe Final Destination‘s unlikable cast goes to the extreme when white supremacist Cartersingles out George Latner as the cause of his wife’s demise. So it’s especially satisfying when Carter, in the midst of burning a cross on George’s lawn, gets dragged behind his truck and burned alive. Carter may not get the most creative of kills, but rarely do we see such an awful person get their full and just reward like that. 22. Isaac Palmer Meets the BuddhaUnlike most entries, Final Destination 5 limited its nastiness to one character, and even then, actor P. J. Byrne knows how to find light notes in his depiction of smarmy exec Isaac Palmer. Byrne sleezes it up as Isaac steals a spa coupon from recently-deceased co-worker, leers at spa workers, and then condescend to the worker who performs upon him. From then on, it’s a classic Final Destination sequence, as a fallen candle ignites spilled oil to send Isaac pin-first onto the ground, crawling away until he inadvertently pulls a Buddha statue on his head, his karma fully earned. 21. Kat Jennings and the Jaws of DeathNervous wreck Kat Jenningsgets one of the better sudden deaths in the series, largely because Death puts all the pieces in place for a symphony of chaos and then sets it off suddenly. Kat initially survives the car crash, avoiding the pointy pipe that ran through her back window and continues to stick out behind her head. When firefighters use the jaws of life to pry open her car door, however, the impact is enough to set off the airbags, slamming Kat’s head into the spike and setting off more carnage. 20. Lewis Romero Loses Weight in the GymA lot of the kills on this list are preceded by a character declaring their immortality, but few do it with as much apblomb as Final Destination 3‘s aggro jock Lewis Romero. Like many Lewis responds to Death’s machinations by asserting his own free will… loudly. At the end, he does it while pumping iron in the gym, and his protestations shake the walls, knocking free swords used as part of his team’s decor. The swords cut the bands of his machine as they fall, freeing the weights to smash his head. Given that it was his actions that made the swords drop, Lewis did kind of control his own fate. 19. Nora Carpenter and the Creepy Hook HandOf all the kills on this list, the death of nervous mom Nora Carpenterseems the easiest to avoid. Well, at first anyway, when she rushes into an elevator and gets her hair caught on a hook, part of the prosthetic limbs that a creepy guy holds in a box. If Nora just settled down for a moment, or if the creepy guy would put as much effort into untangling her as he does smelling her hair, then she probably could have wrestled free before the elevator decapitated her. All that aside, it’s a pretty amazing and gory kill, one that has enough shock value to overcome any logistical leaps. The Final Destination movies are big on dying, but not so big on suffering, which is a good thing. We don’t want to think of these people as human beings, because that would ruin the fun of watching them go out. Erin Ulmer’send in Final Destination 3 veers a bit too much toward suffering, as the camera holds on her as she moans in her last moments. Up until that point, though, the scene has fun with misdirection, making us think that we’re about to see Ian McKinley get crushed by boards until Erin gets knocked into a nail gun, which perforates the back of her head. 17. Jonathan Groves Takes a BathOn one hand, Jonathan Grovesfeels like he was added to The Final Destination late in production because the producers found out the movie’s running a bit too short. Groves does show up in the opening crash scene, but we lose track of him and assume he’s dead until Nick sees him on the news. But we can forgive the shoehorning for the purely absurd way that Groves goes out, with an overfilled bathtub from the hospital floor above crashing down onto his bed. 16. Nathan Sears and Flight 180’s LandingIn addition to its fantastic kills Final Destination 5 also has the most well-rounded characters in the series, characters like junior executive Nathan Sears. Nathan is fundamentally a nice guy but he gets caught up in a dispute with an older union leader, a dispute that ends when the leader accidentally dies during a fight. Thinking that was Death coming for him, Nathan comes to the leader’s wake to pay respects, secure in the belief that Death has skipped him. That assumption adds some pathos to the moment with gear from Flight 180 falls from the sky and crushes him, taking both good people and bad people. 15. Frankie Cheeks Trapped in the Drive ThruFrankie Cheeksis one of the most unlikable characters in the franchiseand we don’t even know that he’s dead until after it happens. So why does it rank relatively high on this list? Because of the way it’s set up, looking very much like protagonists Wendy and Kevin are going to get killed in an unbelievable but well-orchestrated drive-through accident. While our heroes escape in time, a collision still occurs, sending a huge engine fan into the back of Frankie’s head. At first it seems like the duo passed their death onto an innocent bystander until we see a bloody necklace in the shape of a naked lady, and we all breathe a sigh of relief that Frankie Cheeks walks the Earth no more. 14. Tim Carpenter Gets Squished By GlassTim Carpenter may be the weirdest character in the entire series. The script says he’s 15, and actor James Kirk sometimes plays him as a teen and sometimes as an eight-year-old, which ends up feeling like he’s the MadTV character Stuart. That childlike nature leads to Tim’s end when, like a dumb kid, he just decides to chase after some pigeons because… they were there? The pigeons take flight, knocking a giant pane of glass off of a crane and sending the glass on top of Tim, smooshing the little weirdo. 13. Andy Kewzer Goes Through a Chain Link Fence… in Tiny PiecesThe biggest problem with The Final Destination is its reliance on CG blood, a scourge of 2000s horror. Still, sometimes the kills are so outrageous that we can forgive the poor effects. Such is the case when mechanic Andy Kewzergets blown into a chain link fence. It looks silly when his body collapses into goopy chunks, but the setup is satisfying, as is the sight of him getting blasted out of his garage into the instrument of his doom. 12. Terry Chaney Hit By a Silent BusFor the first viewers of Final Destination, Terry Chaneyhad the standout death. Freaked out by Alex’s talk of Death coming for them all, Terry tells her friends to drop dead, steps into the street and gets splattered by a bus. It’s a funny moment, as long as you don’t think about it for a second, and it got cheers in the theater. Over time, however, the sudden shock death has become a series trope, dulling the impactof Terry’s end. 11. Howard Campbell Gets a TrimPatriarch Howard Campbellgets the first classic-style death in Bloodlines, and what a glorious one it is. Occurring after the film has clearly laid out Death’s rules and process, the filmmakers luxuriate in the setup, taking time to highlight all of the things that could kill someone in Campbell’s well-appointed suburban backyard: a rake under a ripping trampoline, a shard of glass in an iced drink, a hose about to explode. After several minutes of anticipation, all of those things come together to set-off something we never saw coming, an electric self-propelled lawnmower, which runs over the face of the prone Howard. Iconic as it may be, Terry’s isn’t the best sudden shock death in the first Final Destination movie. That honor belongs to New York Rangers superfan Billy Hitchcock, who also dies without much obvious setup from Death. Billy goes after he and Alex confront the ever-jerky Carter, who decides to defy Death by parking on train tracks. Carter survives, but Billy can’t take it and starts having an angry meltdown, a meltdown cut short when the train kicks up a piece of shrapnel and sends it flying through Billy’s neck. Tod may be the first death in the Final Destination series, but Valerie Lewtongets the first great death of the franchise. Still shaken up over the explosion of Flight 180, teacher Mrs. Lewton spills some alcohol on the ground while making dinner. When her cooking goes awry, the alcohol ignites, setting her house ablaze. But it’s not the fire that kills her. Rather she dies when she accidentally pulls a knife down from the counter, which embeds itself in her chest. 8. Evan Lewis Slips on SpaghettiSometimes Death orchestrates events in such an improbable manner that we can almost see a physical hand onscreen, manipulating events. Sometimes dumb people do dumb things and pay for it. It’s the latter event that brings down lottery-winning bro Evan Lewisin Final Destination 2, who just tosses a pot of spaghetti out the window. That decision proves disastrous when Death’s meddling leads to a fire in Evan’s apartment. Evan climbs out to make an escape, but he slips on his own spaghetti, which leaves him vulnerable to the falling ladder that pierces his eye. 7. Brian Gibbons BBQ BombAlthough it’s a sudden kill with little setup, the death of Brian Gibbonsranks so high because of how funny it is. At the end of the movie, survivors Kimberly Cormanand Thomas Burkejoin the Gibbons family at a BBQ where they all let off a bit of steam. No sooner does Brian joke about his and his father’s near-death experience than the grill he’s using explodes, sending his severed arm flying through the air. The arm lands on his mother’s plate, a darkly funny beat that makes it one step better than the average out-of-nowhere kills in the series. 6. Erik and Bobby Campbell Bond in the HospitalErik Campbellis truly a unique character in the Final Destination franchise. First of all, he seems to survive his own elaborate death, a hilarious incident in a tattoo parlor. Secondly he and his brother Bobbyactually like each other, which makes their end so poignant. Off of Bludworth’s information, Erik decides to send the highly allergic Bobby into anaphylaxis so he can revive him, thus satisfying Death. But Erik gets too cute with his plan, and his action accidentally turns on and revs up an MRI machine in the room where the brothers are working. The intensified magnification first pulls in and crushes Erik, with his piercings in front and a wheelchair in back, and then snags a coil from a vending machine, sending it through Bobby’s head. 5. Olivia Castle’s Laser-Guided FallOkay, technically Olivia Castledies when she falls out of a window. But that’s not the part that sticks out in our mind. Instead we remember everything before that moment when Olivia gets laser eye surgery. As if torn from the worst thoughts of anyone about to get the surgery, we watch as Death shorts out the laser while the tech is out of the room and starts burning out Kimberly’s eye. No sooner does she escape than she slips on her beloved teddy bear and falls through the window, a somehow merciful end to the suffering. 3. Ashley Freund & Ashlyn Halperin’s Tanning Session Gone WrongAs this list shows, great Final Destination deaths fall into one of three categories: memorably mean, patently absurd, or impeccably designed. Ashley Fruendand Ashlyn Halperinare the prime examples of the first category. A pair of stock mean mall girls, Ashley and Ashlyn go to their favorite tanning spa, giant-size sodas in hand. Death ups the condensation on the drinks, which creates enough water to short out the beds, which turns up the heat, while a fallen shelf keeps them trapped inside. The sight of them burning alive is nasty enough, but the real kicker is the match cut at the end, which replaces two tanning beds with two coffins. 3. Julia Campbell Takes Out the TrashFinal Destination movies love a good fake-out and Bloodlines has the best one yet. Armed with knowledge from Iris, Stefani walks down a suburban street with a skeptical Erik, Death’s next probable victim. As the two walk, Stefani points out all of the things that could kill him: leaves from a blower, a soccer ball kicked by kids, a trash compactor. But to Erik’s mocking glee, nothing happens. Nothing, that is, until Erik’s sister Juliagoes for a run. In the background. And out of focus, all of those things come together to knock Julia into a roadside dumpster, which is then emptied into the garbage truck where Julia is compacted while Stefani watches. 2. Hunt Wynorski’s Guts in a Pool PumpThe best patently absurd kill in the entire franchise occurs to obnoxious bro Hunt Wynorski. After getting into an altercation with a little kid at a public pool, Hunt sits down to catch some rays when he hears his lucky coin fall into the water. Hunt dives in after it, just as Death starts messing with the equipment, causing the pump to malfunction and raise the pressure. The pump traps Hunt at the bottom and he gestures wildly for help, but no one sees him. Instead of drowning, Hunt gets his guts sucked out through his butt, a kill so wonderful that we don’t even care about the CGI viscera that caps off the scene. 1. Candace Hooper Doesn’t Stick the LandingEasily the most glorious and well-composed kill of the entire franchise occurs early in Final Destination 5, when a standard routine for gymnast Candice Hoopergoes horribly wrong. Director Steven Quale takes the time to show viewers the tools and space in which Death works, highlighting dripping water, a shaking girder, spilled dust, and other elements, before bringing them together as Candice goes through her flips. As a result, we understand every step in the system of catastrophes that leads to a ghastly end, with Candice’s crumpled body shuttering on the gym floor. #final #destination #kills #ranked #short
    WWW.DENOFGEEK.COM
    Final Destination Kills Ranked from the Short and Sweet to Spectacularly Brutal
    This article contains full spoilers for every Final Destination movie, INCLUDING Bloodlines. For more than a decade, we thought we’d finally made it. It’s been 14 years since the last Final Destination film, the last time Death started killing off those who escaped its plan in exceedingly gruesome fashion. We thought we were free to go to theaters in safety once more. But as the mortician William Bludworth, played by the late great Tony Todd, has taught us, there’s no escaping Death. The franchise is back with one of its best entries: Final Destination Bloodlines, written and directed by newcomers to the franchise Zach Lipovsky and Adam Stein. Bloodlines has a shinier look and a different approach, focusing on a family instead a group of random teens. But it follows the well-established principles of a Final Destination movie, especially in its incredible kills. In celebration of Bloodlines bringing Final Destination back to screens, we’re ranking all of Death’s achievements across the franchise. Because Final Destination movies are ultimately about good, gory fun, we’re ranking them from the most boring to the most enjoyably incredible. Like Death itself, we do have a few rules here. We aren’t counting any deaths in the premonitions that open each movie, nor the mass casualties that occur in the actual events, which means that you won’t see the infamous pile-up from Final Destination 2 or the incredible tower sequence that opens Bloodlines. Also we’re focusing on Death’s kills, so kills done by human beings don’t count. Even with those restrictions, Final Destination gives us plenty of memorable kills, as Death always makes a show of getting even. 40. Alex Browning’s Off-Screen Demise (Final Destination 2) Is it a mark of respect that the first movie’s protagonist Alex Browning (Devon Sawa) doesn’t die on screen? Or is it the ultimate insult that we learn via newspaper clipping in Final Destination 2 that he was knocked in the head with a brick? Interpretations may vary, but no one can disagree that Alex’s death deserves the bottom spot. Played by comedy great David Koechner, paper plant boss Dennis Lapman of Final Destination 5 has one of the gnarliest premonition deaths. Dangling off a collapsing bridge, Dennis almost pulls himself back up when he’s doused with hot tar, burning alive as he lets go and drops to the water. That incredible end makes his actual expiration all the worse, as he goes out when a loose wrench on a shop floor gets hurled into his head, no real setup involved. 38. Wendy Cristensen, Julie Cristensen, and Kevin Fischer Crash Off-Screen (Final Destination 3) With the exception of the original Final Destination, the protagonists end their films thinking they’ve beaten Death only to realize that the Grim Reaper has one more trick up his sleeve, and the movies end with shocking cuts. The worst of them comes in Final Destination 3, one of the weaker entries overall, in which Wendy Cristensen (Mary Elizabeth Winstead), her sister Julie (Amanda Crew), and pal Kevin Fischer (Ryan Merriman) all perish in a train crash. Technically we see them meet their end in impressive carnage, but that all happens in a premonition, which this list rules out. So we have to go with the death that happens onscreen—well, on soundtrack, as the movie cuts to black with the sound of the crash. 37. Janet Cunningham, Lori Milligan, Nick O’Bannon Death By X-Ray Truck (The Final Destination) Easily the worst of the series, the fourth entry The Final Destination also ends with a sudden attack on the protagonists. In this case, Nick O’Bannon (Bobby Campo), his love interest Lori Milligan (Shantel VanSanten), and her friend Janet Cunningham (Haley Webb) meet in a coffee shop to celebrate life, only for a truck to crash into the building. It’s a lot like the third movie’s ending, but at least this movie gives us neat x-rays to look at and imagine what horrible things happened to our heroes. 36. George Lanter and the Very Quiet Ambulance (The Final Destination) Played by the great Mykelti Williamson, George Lantner is the only character who acts like a human being in The Final Destination. So it’s a bit lame that the movie kills him off with a gag when he steps onto the road and gets flattened by an oncoming ambulance. He mentions “deja vu” right before it happens because his end is a callback to a similar one from the first film, which will be talked about shortly. It’s an unimaginative death and a mean joke at the expense of a likable character, which lands it toward the bottom of the list. Join our mailing list Get the best of Den of Geek delivered right to your inbox! 35. Nadia Monroy Makes Nick’s Dream a Reality (The Final Destination) For the most part, this list is ignoring both the premonitions and the mass casualties that occur after a premonition. The one exception comes with Nadia Monroy (Stephanie Honoré) of The Final Destination, who dies in the immediate aftermath of a premonition. After Nick has a vision of a massive Nascar wreck, he panics, which gets a group of people kicked out of the race just as the accident begins. As the survivors try to make sense of what happened, a tire flies out of the stadium and through Nadia’s head, replicating her death from the vision. 34. Perry Malinowski Salutes the Flag (Final Destination 3) Final Destination loves its out-of-nowhere surprise kills. A character thinks they’re safe, they make some ironic statement and, bam, they’re immediately dead. Usually, these kills aren’t nearly as funny or clever as the movies think they are, especially compared to the elaborate sequences that have become the franchise’s calling card. One of the worst comes when Perry Malinowski (Maggie Ma) gets unceremoniously offed when a loose horse breaks of a flagpole that goes through her chest, a forgettable death for a forgettable character. Horse looks cool though. 33. Darlene Campbell Stays at the Cabin (Final Destination Bloodlines) Although not as meta as, say, a Scream movie, the characters in Final Destination: Bloodlines know how Final Destination movies work. To the filmamkers’ credit, the knowledge adds tension to the movie, underscoring how knowledge doesn’t give them power to evade Death. Nowhere is that more clear than at the climax of Bloodlines when Darlene Campbell (Rya Kihlstedt)—a mother who has estranged herself from her children—decides to hide in her own mother’s bunker, thereby stalling Death’s hit list and saving her children. Noble though the sentiment may be, Darlene’s proclamation of love for her children distracts her, and she gets smashed by a falling pole, rendering her heroism moot. 32. Carter Horton Finally Sees the Sign (Final Destination) Played by Kerr Smith, Carter Horton is the onscreen antagonist of the first film, an annoying preppie who bullies Alex and the others and somehow gets to survive. So while we don’t actually see Carter get killed before the screen cuts to closing credits, his demise does rank above those from the third and fourth movies just because we wanted to see this guy get it for so long. 31. Samantha Lane Has Her Eye on a Stone (The Final Destination) The overwhelming majority of Final Destination victims are obnoxious, good-looking teens who mostly deserve to die. Wife and mother Samantha Lane (Krista Lane) certainly isn’t a saint but she doesn’t irritate us like every other jerk in The Final Destination. So we’re a bit annoyed that she gets such a cruel death when a lawn mower kicks up a rock that flies through her eyes while her young kids watch in horror. The kill does get a few extra points, however, for all of the playfulness before it actually happens, as Death sets up a few options to off Sarah before finally picking the rock. 30. Ian McKinley Splits the Fair (Final Destination 3) The franchise has never done great with its human antagonists, the regular guys who get tired of all the dying and take things into their own hands by killing the other characters. Ian McKinley (Kris Lemche) stands out a little bit more than the others. Instead of showing all the things that could off him, the camera simply follows Ian through a crowd while he rants about his immortality. That’s a bit dull, but it pays off when a firework shoots by him, apparently sparing him, only for the explosion to knock over a cherry picker that splits him in half. That extra beat is enough to make his sudden surprise kill a bit more satisfying. 29. Stefani and Charlie Reyes in a Logjam (Final Destination Bloodlines) Although a bit glossier and a bit kinder with its characters, Final Destination Bloodlines follows the beats of most entries in the franchise. In fact, its final moment, in which protagonists Stefani (Kaitlyn Santa Juana) and Charlie Reyes (Teo Briones) realize that they did not, in fact, stop Death and are about to die, feels like a callback to the infamous log premonition in Final Destination 2. However, Bloodlines ups the stakes with a lucky penny leading to a train derailment. The amazing shot of Stefani and Charlie goes bigger than any of the other movies’ shock ending, undone some by the cheap effects when two logs from the train car come loose and flatten our heroes. 28. Sam Lawton and Emma Bell Die in a Callback (Final Destination 5) Final Destination 5 has the best ending of the series, in which protagonists Sam Lawton (Nicholas D’Agosto) and Emma Bell (Molly Harper) survive the ordeal and board a plane to celebrate. It’s only then that we realize that the movie has taken place in 2000 and that they’re boarding Flight 180, the one that explodes at the start of the first movie. Thus we have to watch as the characters who have gone through so much die, but we also get to see the original disaster that started it all. Emily splatters when she gets sucked out of the plane and sliced by the wing, but Sam’s death isn’t that spectacular outside of the fact that he burns up in the same manner as Alex did in his vision. 27. Tod Waggner Hung Out to Dry (Final Destination) The first “real” death of the series, Tod Waggner’s (Chad E. Donella) end feels like a first draft to the spectacular kills to come. When water leaks from a toilet, Todd slips into the tub and gets a laundry cord wrapped around his neck. Todd’s desperate attempts to stand up and save himself, frustrated by the slick tub floor, give the death a level of pathos rarely seen in the series, but outside of that, it’s a fairly rote kill for the overall franchise. 26. Iris Campbell Gets to the Point (Final Destination Bloodlines) Bloodlines gives Tony Todd a glorious final scene as Bloodworth, but it’s the elderly Iris Campbell (Gabrielle Rose) who tells her granddaughter Stefani the rules of Death’s design. Throughout the exposition dump, the camera points to various classic setups, but Iris catches them all. So when Death does finally take her, using a flying fire extinguisher to send a weathervane point through her face, it’s because Iris wants to show Stefani how Death operates. That intentionality makes Iris’ end stand out, even if it isn’t the most elaborate on this list. 25. Rory Peters Goes Fencing (Final Destination 2) Final Destination 2 has the best premonition in the series, an incredible accident and pile-up filled with ghastly incidents. Toward the climax of the movie, that road destruction gets sort of recreated when a series of events launched by a car crash suddenly kill off other characters. It’s mostly fun, and wide shots let us see Death’s composition, but it’s hard to get too excited when stoner Rory Peters (Jonathan Cherry) gets split into thirds by flying fencing. 24. Clear Rivers and Eugene Dix Go Up in Flames (Final Destination 2) It was a nice reveal to show Clear Rivers (Ali Larter) had survived even the post-credit carnage of the first Final Destination to provide information to the victims of the second film. But that surprise was completely undercut by the film then killing Clear in a sudden hospital explosion, taking teacher Eugene (T.C. Carson), one of the more compelling characters in the movie, out along with her. Multi-victim kills always feel like a bit of a cheat, but at least this one had a nice build-up. 23. Carter Daniels’ Hate Crime Backfires (The Final Destination) The Final Destination‘s unlikable cast goes to the extreme when white supremacist Carter (Justin Welborn) singles out George Latner as the cause of his wife’s demise. So it’s especially satisfying when Carter, in the midst of burning a cross on George’s lawn, gets dragged behind his truck and burned alive. Carter may not get the most creative of kills, but rarely do we see such an awful person get their full and just reward like that. 22. Isaac Palmer Meets the Buddha (Final Destination 5) Unlike most entries, Final Destination 5 limited its nastiness to one character, and even then, actor P. J. Byrne knows how to find light notes in his depiction of smarmy exec Isaac Palmer. Byrne sleezes it up as Isaac steals a spa coupon from recently-deceased co-worker, leers at spa workers, and then condescend to the worker who performs upon him. From then on, it’s a classic Final Destination sequence, as a fallen candle ignites spilled oil to send Isaac pin-first onto the ground, crawling away until he inadvertently pulls a Buddha statue on his head, his karma fully earned. 21. Kat Jennings and the Jaws of Death (Final Destination 2) Nervous wreck Kat Jennings (Keegan Connor Tracy) gets one of the better sudden deaths in the series, largely because Death puts all the pieces in place for a symphony of chaos and then sets it off suddenly. Kat initially survives the car crash, avoiding the pointy pipe that ran through her back window and continues to stick out behind her head. When firefighters use the jaws of life to pry open her car door, however, the impact is enough to set off the airbags, slamming Kat’s head into the spike and setting off more carnage. 20. Lewis Romero Loses Weight in the Gym (Final Destination 3) A lot of the kills on this list are preceded by a character declaring their immortality, but few do it with as much apblomb as Final Destination 3‘s aggro jock Lewis Romero (Texas Battle). Like many Lewis responds to Death’s machinations by asserting his own free will… loudly. At the end, he does it while pumping iron in the gym, and his protestations shake the walls, knocking free swords used as part of his team’s decor. The swords cut the bands of his machine as they fall, freeing the weights to smash his head. Given that it was his actions that made the swords drop, Lewis did kind of control his own fate. 19. Nora Carpenter and the Creepy Hook Hand (Final Destination 2) Of all the kills on this list, the death of nervous mom Nora Carpenter (Lynda Boyd) seems the easiest to avoid. Well, at first anyway, when she rushes into an elevator and gets her hair caught on a hook, part of the prosthetic limbs that a creepy guy holds in a box. If Nora just settled down for a moment, or if the creepy guy would put as much effort into untangling her as he does smelling her hair, then she probably could have wrestled free before the elevator decapitated her. All that aside, it’s a pretty amazing and gory kill, one that has enough shock value to overcome any logistical leaps. The Final Destination movies are big on dying, but not so big on suffering, which is a good thing. We don’t want to think of these people as human beings, because that would ruin the fun of watching them go out. Erin Ulmer’s (Alexz Johnson) end in Final Destination 3 veers a bit too much toward suffering, as the camera holds on her as she moans in her last moments. Up until that point, though, the scene has fun with misdirection, making us think that we’re about to see Ian McKinley get crushed by boards until Erin gets knocked into a nail gun, which perforates the back of her head. 17. Jonathan Groves Takes a Bath (The Final Destination) On one hand, Jonathan Groves (Jackson Walker) feels like he was added to The Final Destination late in production because the producers found out the movie’s running a bit too short. Groves does show up in the opening crash scene, but we lose track of him and assume he’s dead until Nick sees him on the news. But we can forgive the shoehorning for the purely absurd way that Groves goes out, with an overfilled bathtub from the hospital floor above crashing down onto his bed. 16. Nathan Sears and Flight 180’s Landing (Final Destination 5) In addition to its fantastic kills Final Destination 5 also has the most well-rounded characters in the series, characters like junior executive Nathan Sears (Arlen Escarpeta). Nathan is fundamentally a nice guy but he gets caught up in a dispute with an older union leader, a dispute that ends when the leader accidentally dies during a fight. Thinking that was Death coming for him, Nathan comes to the leader’s wake to pay respects, secure in the belief that Death has skipped him. That assumption adds some pathos to the moment with gear from Flight 180 falls from the sky and crushes him, taking both good people and bad people. 15. Frankie Cheeks Trapped in the Drive Thru (Final Destination 3) Frankie Cheeks (Sam Easton) is one of the most unlikable characters in the franchise (which is saying something) and we don’t even know that he’s dead until after it happens. So why does it rank relatively high on this list? Because of the way it’s set up, looking very much like protagonists Wendy and Kevin are going to get killed in an unbelievable but well-orchestrated drive-through accident. While our heroes escape in time, a collision still occurs, sending a huge engine fan into the back of Frankie’s head. At first it seems like the duo passed their death onto an innocent bystander until we see a bloody necklace in the shape of a naked lady, and we all breathe a sigh of relief that Frankie Cheeks walks the Earth no more. 14. Tim Carpenter Gets Squished By Glass (Final Destination 2) Tim Carpenter may be the weirdest character in the entire series. The script says he’s 15, and actor James Kirk sometimes plays him as a teen and sometimes as an eight-year-old, which ends up feeling like he’s the MadTV character Stuart. That childlike nature leads to Tim’s end when, like a dumb kid, he just decides to chase after some pigeons because… they were there? The pigeons take flight, knocking a giant pane of glass off of a crane and sending the glass on top of Tim, smooshing the little weirdo. 13. Andy Kewzer Goes Through a Chain Link Fence… in Tiny Pieces (The Final Destination) The biggest problem with The Final Destination is its reliance on CG blood, a scourge of 2000s horror. Still, sometimes the kills are so outrageous that we can forgive the poor effects. Such is the case when mechanic Andy Kewzer (Andrew Fiscella) gets blown into a chain link fence. It looks silly when his body collapses into goopy chunks, but the setup is satisfying, as is the sight of him getting blasted out of his garage into the instrument of his doom. 12. Terry Chaney Hit By a Silent Bus (Final Destination) For the first viewers of Final Destination, Terry Chaney (Amanda Detmer) had the standout death. Freaked out by Alex’s talk of Death coming for them all, Terry tells her friends to drop dead, steps into the street and gets splattered by a bus. It’s a funny moment, as long as you don’t think about it for a second (none of her friends have peripheral vision? The bus driver doesn’t see the gesticulating lady backing into the street?), and it got cheers in the theater. Over time, however, the sudden shock death has become a series trope, dulling the impact (pun intended) of Terry’s end. 11. Howard Campbell Gets a Trim (Final Destination Bloodlines) Patriarch Howard Campbell (Alex Zahara) gets the first classic-style death in Bloodlines, and what a glorious one it is. Occurring after the film has clearly laid out Death’s rules and process, the filmmakers luxuriate in the setup, taking time to highlight all of the things that could kill someone in Campbell’s well-appointed suburban backyard: a rake under a ripping trampoline, a shard of glass in an iced drink, a hose about to explode. After several minutes of anticipation, all of those things come together to set-off something we never saw coming, an electric self-propelled lawnmower, which runs over the face of the prone Howard. Iconic as it may be, Terry’s isn’t the best sudden shock death in the first Final Destination movie. That honor belongs to New York Rangers superfan Billy Hitchcock (Seann William Scott), who also dies without much obvious setup from Death. Billy goes after he and Alex confront the ever-jerky Carter, who decides to defy Death by parking on train tracks. Carter survives, but Billy can’t take it and starts having an angry meltdown, a meltdown cut short when the train kicks up a piece of shrapnel and sends it flying through Billy’s neck. Tod may be the first death in the Final Destination series, but Valerie Lewton (Kristen Cloke) gets the first great death of the franchise. Still shaken up over the explosion of Flight 180, teacher Mrs. Lewton spills some alcohol on the ground while making dinner. When her cooking goes awry, the alcohol ignites, setting her house ablaze. But it’s not the fire that kills her. Rather she dies when she accidentally pulls a knife down from the counter, which embeds itself in her chest. 8. Evan Lewis Slips on Spaghetti (Final Destination 2) Sometimes Death orchestrates events in such an improbable manner that we can almost see a physical hand onscreen, manipulating events. Sometimes dumb people do dumb things and pay for it. It’s the latter event that brings down lottery-winning bro Evan Lewis (David Paetkau) in Final Destination 2, who just tosses a pot of spaghetti out the window. That decision proves disastrous when Death’s meddling leads to a fire in Evan’s apartment. Evan climbs out to make an escape, but he slips on his own spaghetti, which leaves him vulnerable to the falling ladder that pierces his eye. 7. Brian Gibbons BBQ Bomb (Final Destination 2) Although it’s a sudden kill with little setup, the death of Brian Gibbons (Noel Fisher) ranks so high because of how funny it is. At the end of the movie, survivors Kimberly Corman (A.J. Cook) and Thomas Burke (Michael Landes) join the Gibbons family at a BBQ where they all let off a bit of steam. No sooner does Brian joke about his and his father’s near-death experience than the grill he’s using explodes, sending his severed arm flying through the air. The arm lands on his mother’s plate, a darkly funny beat that makes it one step better than the average out-of-nowhere kills in the series. 6. Erik and Bobby Campbell Bond in the Hospital (Final Destination Bloodlines) Erik Campbell (Richard Harmon) is truly a unique character in the Final Destination franchise. First of all, he seems to survive his own elaborate death, a hilarious incident in a tattoo parlor (featured heavily in teasers). Secondly he and his brother Bobby (Owen Patrick Joyner) actually like each other, which makes their end so poignant. Off of Bludworth’s information, Erik decides to send the highly allergic Bobby into anaphylaxis so he can revive him, thus satisfying Death. But Erik gets too cute with his plan, and his action accidentally turns on and revs up an MRI machine in the room where the brothers are working. The intensified magnification first pulls in and crushes Erik, with his piercings in front and a wheelchair in back, and then snags a coil from a vending machine, sending it through Bobby’s head. 5. Olivia Castle’s Laser-Guided Fall (Final Destination 5) Okay, technically Olivia Castle (Jacqueline MacInnes Wood) dies when she falls out of a window. But that’s not the part that sticks out in our mind. Instead we remember everything before that moment when Olivia gets laser eye surgery. As if torn from the worst thoughts of anyone about to get the surgery, we watch as Death shorts out the laser while the tech is out of the room and starts burning out Kimberly’s eye. No sooner does she escape than she slips on her beloved teddy bear and falls through the window, a somehow merciful end to the suffering. 3. Ashley Freund & Ashlyn Halperin’s Tanning Session Gone Wrong (Final Destination 3) As this list shows, great Final Destination deaths fall into one of three categories: memorably mean, patently absurd, or impeccably designed. Ashley Fruend (Chelan Simmons) and Ashlyn Halperin (Crystal Lowe) are the prime examples of the first category. A pair of stock mean mall girls, Ashley and Ashlyn go to their favorite tanning spa, giant-size sodas in hand. Death ups the condensation on the drinks, which creates enough water to short out the beds, which turns up the heat, while a fallen shelf keeps them trapped inside. The sight of them burning alive is nasty enough, but the real kicker is the match cut at the end, which replaces two tanning beds with two coffins. 3. Julia Campbell Takes Out the Trash (Final Destination Bloodlines) Final Destination movies love a good fake-out and Bloodlines has the best one yet. Armed with knowledge from Iris, Stefani walks down a suburban street with a skeptical Erik, Death’s next probable victim. As the two walk, Stefani points out all of the things that could kill him: leaves from a blower, a soccer ball kicked by kids, a trash compactor. But to Erik’s mocking glee, nothing happens. Nothing, that is, until Erik’s sister Julia (Anna Lore) goes for a run. In the background. And out of focus, all of those things come together to knock Julia into a roadside dumpster, which is then emptied into the garbage truck where Julia is compacted while Stefani watches. 2. Hunt Wynorski’s Guts in a Pool Pump (The Final Destination) The best patently absurd kill in the entire franchise occurs to obnoxious bro Hunt Wynorski (Nick Zano). After getting into an altercation with a little kid at a public pool, Hunt sits down to catch some rays when he hears his lucky coin fall into the water. Hunt dives in after it, just as Death starts messing with the equipment, causing the pump to malfunction and raise the pressure. The pump traps Hunt at the bottom and he gestures wildly for help, but no one sees him. Instead of drowning, Hunt gets his guts sucked out through his butt, a kill so wonderful that we don’t even care about the CGI viscera that caps off the scene. 1. Candace Hooper Doesn’t Stick the Landing (Final Destination 5) Easily the most glorious and well-composed kill of the entire franchise occurs early in Final Destination 5, when a standard routine for gymnast Candice Hooper (Ellen Wroe) goes horribly wrong. Director Steven Quale takes the time to show viewers the tools and space in which Death works, highlighting dripping water, a shaking girder, spilled dust, and other elements, before bringing them together as Candice goes through her flips. As a result, we understand every step in the system of catastrophes that leads to a ghastly end, with Candice’s crumpled body shuttering on the gym floor.
    0 Commenti 0 condivisioni
Pagine in Evidenza