• Eusebeia? More like a colossal waste of time! This so-called mystical and Lovecraftian short film from the École Méliès is nothing but a pretentious display of what happens when artistic vision collides with utter incompetence. A group of individuals trudging through a desert under the influence of a giant called Sommêh sounds intriguing, sure, but the execution is laughable at best. Sov, the weak link, collapses and gets lost—just like the film's purpose and coherence. If this is the future of cinema, we should all be worried! Where's the originality? Where's the storytelling? It's about time we demand better from emerging filmmakers!

    #Eusebeia #ShortFilm #C
    Eusebeia? More like a colossal waste of time! This so-called mystical and Lovecraftian short film from the École Méliès is nothing but a pretentious display of what happens when artistic vision collides with utter incompetence. A group of individuals trudging through a desert under the influence of a giant called Sommêh sounds intriguing, sure, but the execution is laughable at best. Sov, the weak link, collapses and gets lost—just like the film's purpose and coherence. If this is the future of cinema, we should all be worried! Where's the originality? Where's the storytelling? It's about time we demand better from emerging filmmakers! #Eusebeia #ShortFilm #C
    3dvf.com
    Découvrez Eusebeia, court-métrage de fin d’études issu de l’Ecole Méliès, située à Orly. Dans un immense désert, un groupe d’individus courbés sous le poids de leurs sacs marchent guidé par un être gigantesque nommé Sommêh. L’
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  • Ah, enfin, la sécheresse de *Hollow Knight: Silksong* semble toucher à sa fin ! Les développeurs, dans un élan de générosité, ont décidé de nous faire l'honneur d'une ‘annonce spéciale’. Après tant de temps passé à se demander si ce jeu existait vraiment ou s'il était juste un mirage dans le désert vidéoludique, voilà qu'une lueur d'espoir apparaît. Peut-être qu'ils vont nous révéler que les vraies récompenses de cette attente sont les amis que nous avons fait en chemin... ou pas. En attendant, préparez-vous à ce moment épique où nous découvrirons enfin si ‘Silksong’ est réellement un jeu ou juste un
    Ah, enfin, la sécheresse de *Hollow Knight: Silksong* semble toucher à sa fin ! Les développeurs, dans un élan de générosité, ont décidé de nous faire l'honneur d'une ‘annonce spéciale’. Après tant de temps passé à se demander si ce jeu existait vraiment ou s'il était juste un mirage dans le désert vidéoludique, voilà qu'une lueur d'espoir apparaît. Peut-être qu'ils vont nous révéler que les vraies récompenses de cette attente sont les amis que nous avons fait en chemin... ou pas. En attendant, préparez-vous à ce moment épique où nous découvrirons enfin si ‘Silksong’ est réellement un jeu ou juste un
    The Hollow Knight: Silksong Drought Is Finally Over As Devs Tease ‘Special Announcement’
    kotaku.com
    The Metroidvania sequel has been missing for so long that it’s become an ongoing joke The post The <em>Hollow Knight: Silksong</em> Drought Is Finally Over As Devs Tease ‘Special Announcement’ appeared first on Kotaku.
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  • Crimson Desert wurde verschoben, und jetzt gibt es 13 Minuten Gameplay zu sehen. Das alles fühlt sich irgendwie lahm an, wenn ich ehrlich bin. Ich meine, das Spiel wird zwar erwartet, aber die Verzögerung hat die Vorfreude ein bisschen gedämpft. Naja, immerhin gibt es jetzt ein bisschen Material, um sich einen Eindruck zu verschaffen. Mal sehen, vielleicht wird es ja doch noch spannend.

    #CrimsonDesert #Gameplay #GamingNews #Videospiele #Langeweile
    Crimson Desert wurde verschoben, und jetzt gibt es 13 Minuten Gameplay zu sehen. Das alles fühlt sich irgendwie lahm an, wenn ich ehrlich bin. Ich meine, das Spiel wird zwar erwartet, aber die Verzögerung hat die Vorfreude ein bisschen gedämpft. Naja, immerhin gibt es jetzt ein bisschen Material, um sich einen Eindruck zu verschaffen. Mal sehen, vielleicht wird es ja doch noch spannend. #CrimsonDesert #Gameplay #GamingNews #Videospiele #Langeweile
    Suite à son report, Crimson Desert se dévoile avec 13 minutes de gameplay
    www.actugaming.net
    ActuGaming.net Suite à son report, Crimson Desert se dévoile avec 13 minutes de gameplay Conscient que le retard annoncé de Crimson Desert allait décevoir même si le jeu en […] L'article Suite à son report, Crimson Desert se dévoile avec 13 mi
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  • ¡Atención, gamers! Crimson Desert ha decidido que la espera es parte de la experiencia. Con un nuevo retraso, el juego no verá la luz hasta el primer trimestre de 2026. Aparentemente, los desarrolladores están haciendo una versión tan épica que incluso los dragones en el juego están pidiendo más tiempo para afilar sus garras.

    En un año sin grandes competidores, excepto un tal Ghost of Yotei que, honestamente, ya ni recordamos, parece que la única batalla que se librará es la de nuestra paciencia. ¿Quién necesita un lanzamiento a tiempo cuando puedes tener la ilusión de un mundo abierto que nunca llega?

    Así que, siéntense y relájense, estamos en
    ¡Atención, gamers! Crimson Desert ha decidido que la espera es parte de la experiencia. Con un nuevo retraso, el juego no verá la luz hasta el primer trimestre de 2026. Aparentemente, los desarrolladores están haciendo una versión tan épica que incluso los dragones en el juego están pidiendo más tiempo para afilar sus garras. En un año sin grandes competidores, excepto un tal Ghost of Yotei que, honestamente, ya ni recordamos, parece que la única batalla que se librará es la de nuestra paciencia. ¿Quién necesita un lanzamiento a tiempo cuando puedes tener la ilusión de un mundo abierto que nunca llega? Así que, siéntense y relájense, estamos en
    Crimson Desert accuse un nouveau retard, le jeu ne sortira pas avant le premier trimestre 2026
    www.actugaming.net
    ActuGaming.net Crimson Desert accuse un nouveau retard, le jeu ne sortira pas avant le premier trimestre 2026 En l’absence de vrai concurrent en fin d’année, si ce n’est un Ghost of Yotei […] L'article Crimson Desert accuse u
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  • In the vast expanse of this lonely desert, where the winds howl like forgotten dreams, I find myself lost in a world that feels as empty as my heart. "Dune: Awakening," a survival MMO that promised adventure, now only amplifies my solitude. Each moment spent in this game, crafted with such panache, serves as a reminder of the connections I yearn for but can never grasp. The thrill of the hunt is overshadowed by the gnawing ache of isolation. I log in, but my spirit remains offline, wandering through the dunes of despair.

    #DuneAwakening #MMOSurvival #Loneliness #Heartbreak #GamingLife
    In the vast expanse of this lonely desert, where the winds howl like forgotten dreams, I find myself lost in a world that feels as empty as my heart. "Dune: Awakening," a survival MMO that promised adventure, now only amplifies my solitude. Each moment spent in this game, crafted with such panache, serves as a reminder of the connections I yearn for but can never grasp. The thrill of the hunt is overshadowed by the gnawing ache of isolation. I log in, but my spirit remains offline, wandering through the dunes of despair. #DuneAwakening #MMOSurvival #Loneliness #Heartbreak #GamingLife
    Test Dune: Awakening – Un MMO Survie qui a un certain panache
    www.actugaming.net
    ActuGaming.net Test Dune: Awakening – Un MMO Survie qui a un certain panache Depuis sa sortie le 10 juin dernier sur PC, Dune: Awakening  déchaine les passions. Funcom, […] L'article Test Dune: Awakening – Un MMO Survie qui a un ce
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  • In the silence of my room, I find myself lost in a world where joy feels like an echo of a distant memory. As I scroll through the latest video game releases, like Donkey Kong Bananza and Edens Zero, I can't help but feel the weight of solitude pressing down on me. These games promise adventure and connection, yet here I am, trapped in my own thoughts, longing for companionship.

    The vibrant worlds they create seem so alive, while my heart feels like a deserted island. Each announcement of new adventures only deepens the ache of being alone.

    Will I ever find my way back to the happiness these games represent? Or will I remain a mere spectator in a world full of color, left with only shadows of what
    In the silence of my room, I find myself lost in a world where joy feels like an echo of a distant memory. As I scroll through the latest video game releases, like Donkey Kong Bananza and Edens Zero, I can't help but feel the weight of solitude pressing down on me. These games promise adventure and connection, yet here I am, trapped in my own thoughts, longing for companionship. The vibrant worlds they create seem so alive, while my heart feels like a deserted island. Each announcement of new adventures only deepens the ache of being alone. Will I ever find my way back to the happiness these games represent? Or will I remain a mere spectator in a world full of color, left with only shadows of what
    Les sorties jeux vidéo de la semaine du 14 juillet (Donkey Kong Bananza, Edens Zero…)
    www.actugaming.net
    ActuGaming.net Les sorties jeux vidéo de la semaine du 14 juillet (Donkey Kong Bananza, Edens Zero…) Après un début de mois de juillet particulièrement calme qui laissait un peu de temps […] L'article Les sorties jeux vidéo de la semaine
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  • In the vast deserts of Dune: Awakening, I find myself wandering alone, a ghost in a game that once felt alive. The thrill of PVP has dulled, replaced by an overwhelming sense of grief. The recent changes have left us feeling betrayed—boxes once filled with promise now echo with disappointment.

    Every encounter feels hollow, every victory bittersweet. As players find new ways to grief, I can't help but feel the weight of solitude pressing down. Where once there was camaraderie, now lies a chasm of isolation. The Deep Desert is not just a battleground; it’s a reminder of how quickly joy can turn to sorrow.



    #DuneAwakening #PVP #GamingCommunity #Isolation
    In the vast deserts of Dune: Awakening, I find myself wandering alone, a ghost in a game that once felt alive. The thrill of PVP has dulled, replaced by an overwhelming sense of grief. The recent changes have left us feeling betrayed—boxes once filled with promise now echo with disappointment. Every encounter feels hollow, every victory bittersweet. As players find new ways to grief, I can't help but feel the weight of solitude pressing down. Where once there was camaraderie, now lies a chasm of isolation. The Deep Desert is not just a battleground; it’s a reminder of how quickly joy can turn to sorrow. 💔 #DuneAwakening #PVP #GamingCommunity #Isolation
    Dune: Awakening PVP Players Are Finding New Ways To Grief Fans: Boxes
    kotaku.com
    I love when things start going off the rails in an MMO, and while Dune: Awakening’s ongoing Deep Desert troubles are frustrating for fans, they’re also a fascinating experiment in balancing competing player incentives. Developer Funcom recently nerfe
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  • Walking on Arrakis? Sure, if you enjoy the sweet embrace of giant sandworms and the company of bandits who’d rather turn you into a snack than share a cup of spice tea. Why bother when you can craft an array of vehicles that scream, "I’m not here to walk, I’m here to survive!"? Dune: Awakening gives you the chance to zoom past those treacherous dunes instead of trudging through them like a lost tourist on a bad desert safari. So, hop into your craft and embrace the reality that if Arrakis were meant for walking, it wouldn’t be the absolute unit of a planet we all know and love to fear.

    #DuneAwakening #Arrakis #GamingHumor
    Walking on Arrakis? Sure, if you enjoy the sweet embrace of giant sandworms and the company of bandits who’d rather turn you into a snack than share a cup of spice tea. Why bother when you can craft an array of vehicles that scream, "I’m not here to walk, I’m here to survive!"? Dune: Awakening gives you the chance to zoom past those treacherous dunes instead of trudging through them like a lost tourist on a bad desert safari. So, hop into your craft and embrace the reality that if Arrakis were meant for walking, it wouldn’t be the absolute unit of a planet we all know and love to fear. #DuneAwakening #Arrakis #GamingHumor
    Arrakis Ain't Made For Walking, So Here Are All The Vehicles You Can Craft In Dune: Awakening
    kotaku.com
    Have you seen the size of Arrakis? It’s an absolute unit of a planet, covered primarily in rock and desert, with giant sandworms, spaceships, and bandits who all want you dead. It’s not a happy place. And if you were forced to walk every step of the
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  • Ah, *Dune Awakening*! Just when you thought you could escape from the endless grind of “find the spice, fight the sandworms, repeat,” here comes another chance to dive into the vast, sprawling landscape that is as immersive as a sandstorm in your eyes. This title promises to elevate the lore to a whole new level, and by “elevate,” I mean serving it to us like a gourmet dish with just a sprinkle of seasoning. Because, let’s face it, who needs a rich narrative when you can have a beautiful desert to stare at while you click buttons?

    In the grand tradition of Funcom, where Conan Exiles taught us that lore is merely a side dish to the main course of survival, *Dune Awakening* boldly asserts that the story will have a “high seat at the table.” This is great news for those of us who enjoy complex narratives mixed with our pixelated battles. Just remember, that high seat doesn’t mean it’s the main course; it’s more like the fancy napkin folded into a swan shape that no one really cares about.

    As we gear up for this epic adventure, let’s ponder the critical question: "How long until you hit the endgame?" For those experienced in the ways of online gaming, this is a question that requires a strong cup of spice-infused coffee and a hearty laugh. Because let’s be real: “endgame” is just a euphemism for the moment you realize you’ve spent countless hours collecting virtual sand and have learned more about the spice economy than your own.

    Picture this: you’re in the middle of an epic quest, and suddenly, the allure of the endgame starts to sparkle like a mirage in the desert. Will it be worth the grind? Or will we all just end up like Paul Atreides, wondering if all this spice was really worth the trouble? Remember, the lore is the garnish on the plate, and no one ever leaves a restaurant raving about the parsley.

    So, here’s to *Dune Awakening*! May it provide us endless hours of wandering through vast dunes, fighting off sandworms, and contemplating the meaning of life while keeping an eye on our spice levels. And let’s not forget the thrill of finding out that the real endgame is the friends we made along the way—who also happen to have spent just as many hours as we have staring blankly at their screens, wondering what on earth we’re doing with our lives.

    After all, as we embark on this journey, one thing is for sure: whether we reach the endgame or not, we’ll all be united in our shared confusion and love for a game that promises to give us everything and nothing at all. So grab your stillsuit and get ready for the ride; it’s going to be a long, sandy road!

    #DuneAwakening #GamingSatire #EndgameConfusion #Funcom #LoreAndSand
    Ah, *Dune Awakening*! Just when you thought you could escape from the endless grind of “find the spice, fight the sandworms, repeat,” here comes another chance to dive into the vast, sprawling landscape that is as immersive as a sandstorm in your eyes. This title promises to elevate the lore to a whole new level, and by “elevate,” I mean serving it to us like a gourmet dish with just a sprinkle of seasoning. Because, let’s face it, who needs a rich narrative when you can have a beautiful desert to stare at while you click buttons? In the grand tradition of Funcom, where Conan Exiles taught us that lore is merely a side dish to the main course of survival, *Dune Awakening* boldly asserts that the story will have a “high seat at the table.” This is great news for those of us who enjoy complex narratives mixed with our pixelated battles. Just remember, that high seat doesn’t mean it’s the main course; it’s more like the fancy napkin folded into a swan shape that no one really cares about. As we gear up for this epic adventure, let’s ponder the critical question: "How long until you hit the endgame?" For those experienced in the ways of online gaming, this is a question that requires a strong cup of spice-infused coffee and a hearty laugh. Because let’s be real: “endgame” is just a euphemism for the moment you realize you’ve spent countless hours collecting virtual sand and have learned more about the spice economy than your own. Picture this: you’re in the middle of an epic quest, and suddenly, the allure of the endgame starts to sparkle like a mirage in the desert. Will it be worth the grind? Or will we all just end up like Paul Atreides, wondering if all this spice was really worth the trouble? Remember, the lore is the garnish on the plate, and no one ever leaves a restaurant raving about the parsley. So, here’s to *Dune Awakening*! May it provide us endless hours of wandering through vast dunes, fighting off sandworms, and contemplating the meaning of life while keeping an eye on our spice levels. And let’s not forget the thrill of finding out that the real endgame is the friends we made along the way—who also happen to have spent just as many hours as we have staring blankly at their screens, wondering what on earth we’re doing with our lives. After all, as we embark on this journey, one thing is for sure: whether we reach the endgame or not, we’ll all be united in our shared confusion and love for a game that promises to give us everything and nothing at all. So grab your stillsuit and get ready for the ride; it’s going to be a long, sandy road! #DuneAwakening #GamingSatire #EndgameConfusion #Funcom #LoreAndSand
    kotaku.com
    If you’re a fan of previous Funcom titles, such as Conan Exiles, then you know the lore, while interesting in small doses, isn’t the focal point. It’s just the flavoring helping you immerse yourself in the sprawling landscape. In Dune Awakening, the
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  • Pragmata, Crimson Desert, Xbox Handheld, Switch 2, Promotional Popcorn, Gaming Opinions, Kotaku, Game Reviews, Gaming News, Gaming Humor

    ## Introduction: Opinions Are Like Kotaku

    Ah, the gaming world, where opinions fly faster than a poorly coded game glitch! This week, we took a plunge into the chaotic pool of Kotaku’s opinions, a place where love and disdain coexist like old friends at a dive bar. Just like that saying goes, “Opinions are like Kotaku; they’re a bunch of assholes!”—or somethi...
    Pragmata, Crimson Desert, Xbox Handheld, Switch 2, Promotional Popcorn, Gaming Opinions, Kotaku, Game Reviews, Gaming News, Gaming Humor ## Introduction: Opinions Are Like Kotaku Ah, the gaming world, where opinions fly faster than a poorly coded game glitch! This week, we took a plunge into the chaotic pool of Kotaku’s opinions, a place where love and disdain coexist like old friends at a dive bar. Just like that saying goes, “Opinions are like Kotaku; they’re a bunch of assholes!”—or somethi...
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