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#forest

12+ Posts
  • Unreal Engine Creators Showcase at GDC 2024

    Ready to be inspired? Watch the Unreal Engine creators community showcase from GDC 2024!

    A big thank you to all the creators who responded to our call for submissions over on ArtStation.

    Feast your eyes on some of the amazing Unreal Engine projects and explore ArtStation for more: https://www.artstation.com/

    And for the latest in UE, take a look at our Unreal Engine 5.4 Preview 1: https://forums.unrealengine.com/t/unreal-engine-5-4-preview/1763516

    ...
    #UnrealEngine #ArtStation #GDC2024

    *Credits*
    UE5 Oasis | Brandon Knighton
    The Hidden Temple Of Itzamná | Milan Dey
    Ancient Temple Environment in UE5 | FreshCan 3D
    Unreal Engine 5 - Once Upon a Hill | Hussien shalaan
    Japanese Forest | Pradnya Chaudhari
    Deep in the Forest | John Teodoro
    Ethereal Realms | Lela Tatarashvili
    Waterways | Jordan Clarry
    Goliath's Rest | Derek Bentley
    Adventures with Comfort
    | Victoria Zavhorodnia
    Tortuga Lighthouse | Miha Maruško
    River | Rafail Vasilakis
    Desolate | Steven Bongers
    Mech Maintenance | Melhem Sfeir
    Post Apocalyptic Apartment | Jack Chen
    Earth Defense Force Soldier | Ángel Guirao
    Old Diesel Power Plant | Orphan ЯТG
    Island | Stephen Mlop
    3D Handpaint Scene | Grafit Studio
    Modeng Stylized Sc...
    Unreal Engine Creators Showcase at GDC 2024 Ready to be inspired? Watch the Unreal Engine creators community showcase from GDC 2024! A big thank you to all the creators who responded to our call for submissions over on ArtStation. Feast your eyes on some of the amazing Unreal Engine projects and explore ArtStation for more: https://www.artstation.com/ And for the latest in UE, take a look at our Unreal Engine 5.4 Preview 1: https://forums.unrealengine.com/t/unreal-engine-5-4-preview/1763516 ... #UnrealEngine #ArtStation #GDC2024 *Credits* UE5 Oasis | Brandon Knighton The Hidden Temple Of Itzamná | Milan Dey Ancient Temple Environment in UE5 | FreshCan 3D Unreal Engine 5 - Once Upon a Hill | Hussien shalaan Japanese Forest | Pradnya Chaudhari Deep in the Forest | John Teodoro Ethereal Realms | Lela Tatarashvili Waterways | Jordan Clarry Goliath's Rest | Derek Bentley Adventures with Comfort | Victoria Zavhorodnia Tortuga Lighthouse | Miha Maruško River | Rafail Vasilakis Desolate | Steven Bongers Mech Maintenance | Melhem Sfeir Post Apocalyptic Apartment | Jack Chen Earth Defense Force Soldier | Ángel Guirao Old Diesel Power Plant | Orphan ЯТG Island | Stephen Mlop 3D Handpaint Scene | Grafit Studio Modeng Stylized Sc...
  • This tool can change how you create in UE5.

    In a previous video, we showed the ability to draw curve-based procedural setups in @unrealengine. But you can also draw surface-based procedural setups, like this forest.

    It's dead simple: find a preset you like in the Preset Library, draw the area where you want it to spawn, and then tweak it freely.

    And if you aren't a fan of the meshes in the built-in presets, you can replace the meshes with your own.

    In the third and final video in this mini-series, you will see how easily it is to create your own drawable procedural setups in UE5.

    More info: https://youtu.be/bmxYrlidcCM
    Try Dash for Free: https://www.polygonflow.io/
    This tool can change how you create in UE5. In a previous video, we showed the ability to draw curve-based procedural setups in @unrealengine. But you can also draw surface-based procedural setups, like this forest. It's dead simple: find a preset you like in the Preset Library, draw the area where you want it to spawn, and then tweak it freely. And if you aren't a fan of the meshes in the built-in presets, you can replace the meshes with your own. In the third and final video in this mini-series, you will see how easily it is to create your own drawable procedural setups in UE5. More info: https://youtu.be/bmxYrlidcCM Try Dash for Free: https://www.polygonflow.io/
    111 Views
  • #KB3DContest Winner Turns Childhood Fantasies Into Reality

    Treasure Island: Behind the Render
    For all the creators out there looking to relive the Golden Age of Pirates, we present: Treasure Island. This 3D asset kit features exquisitely detailed wharfs, saloons, markets, battlements, churches, Spanish-style manors, and a majestic ship that's sure to shiver the timbers of all those who dare look upon it. One of our favorite parts of releasing a new kit is working with artists like Michaela Maria Wartbichler to create a piece of cover art that showcases the new models in all their glory. What's extra special about this one is that Michaela credits our work as playing a leading role in getting her started in 3D! So we caught up with her to discuss her creative journey thus far, her cover art, and her tips for aspiring artists.

    KitBash3D: Hello, Michaela, it’s a pleasure to have you back! For those who may not remember you from your winning #kb3dcontest entry last year, can you introduce yourself and catch everyone up with what you have been up to over the past year?
    Michaela Maria Wartbichler: It’s so nice to chat with you again! Long story short: I grew up in the middle of the forest in the very south end of Austria (half an hour from Ital...
    #KB3DContest Winner Turns Childhood Fantasies Into Reality Treasure Island: Behind the Render For all the creators out there looking to relive the Golden Age of Pirates, we present: Treasure Island. This 3D asset kit features exquisitely detailed wharfs, saloons, markets, battlements, churches, Spanish-style manors, and a majestic ship that's sure to shiver the timbers of all those who dare look upon it. One of our favorite parts of releasing a new kit is working with artists like Michaela Maria Wartbichler to create a piece of cover art that showcases the new models in all their glory. What's extra special about this one is that Michaela credits our work as playing a leading role in getting her started in 3D! So we caught up with her to discuss her creative journey thus far, her cover art, and her tips for aspiring artists. KitBash3D: Hello, Michaela, it’s a pleasure to have you back! For those who may not remember you from your winning #kb3dcontest entry last year, can you introduce yourself and catch everyone up with what you have been up to over the past year? Michaela Maria Wartbichler: It’s so nice to chat with you again! Long story short: I grew up in the middle of the forest in the very south end of Austria (half an hour from Ital...
  • Make this Photorealistic Forest in Unreal Engine 5 (Beginner PCG)

    Free non-spammy knowledge → https://mailchi.mp/ali3d/newsletter
    More visuals and some BTS → https://www.instagram.com/_ali.3d/
    Everything else → https://linktr.ee/ali.3d

    Hellooooo friends, in today's video I'm attempting to make a photorealistic leafy forest in UE5. We'll be doing all the heavy lifting using PCG! Had a lot of fun making this scene and layering all the different foliage assets. I definitely want to take this further and see if I can get closer to photorealism, let me know if there are any landscapes you'd like to see in the comments below!

    Thank you all for the support and I hope this was helpful. See you soon ✌🏽
    Make this Photorealistic Forest in Unreal Engine 5 (Beginner PCG) Free non-spammy knowledge → https://mailchi.mp/ali3d/newsletter More visuals and some BTS → https://www.instagram.com/_ali.3d/ Everything else → https://linktr.ee/ali.3d Hellooooo friends, in today's video I'm attempting to make a photorealistic leafy forest in UE5. We'll be doing all the heavy lifting using PCG! Had a lot of fun making this scene and layering all the different foliage assets. I definitely want to take this further and see if I can get closer to photorealism, let me know if there are any landscapes you'd like to see in the comments below! Thank you all for the support and I hope this was helpful. See you soon ✌🏽
  • Virtual Forest in UE5 [iPhone POV] #nature #unrealengine #forest #3d
    Virtual Forest in UE5 [iPhone POV] #nature #unrealengine #forest #3d
    124 Views
  • Walking Through a Forest in Unreal Engine 5 [4K]

    Scene Breakdown: https://youtu.be/qHvD3Fuugv4
    Free knowledge: https://mailchi.mp/ali3d/newsletter

    Unreal Engine 5.4.4. Lumen Lighting (Raytracing Off). Quixel Megascans. Andoo Lounge Chair by Walter Knoll. Virtual Camera movement recorded with Take Recorder. Rendered out using Movie Render Queue.
    Walking Through a Forest in Unreal Engine 5 [4K] Scene Breakdown: https://youtu.be/qHvD3Fuugv4 Free knowledge: https://mailchi.mp/ali3d/newsletter Unreal Engine 5.4.4. Lumen Lighting (Raytracing Off). Quixel Megascans. Andoo Lounge Chair by Walter Knoll. Virtual Camera movement recorded with Take Recorder. Rendered out using Movie Render Queue.
  • Let's Review Your Games — Ep. 058

    Get 50% Off Full Time Game Dev: https://fulltimegamedev.mykajabi.com/full-time-game-dev-sale

    https://store.steampowered.com/app/4537380/Appalachia/
    https://store.steampowered.com/app/3502580/Freetown_Forest/
    Let's Review Your Games — Ep. 058 Get 50% Off Full Time Game Dev: https://fulltimegamedev.mykajabi.com/full-time-game-dev-sale https://store.steampowered.com/app/4537380/Appalachia/ https://store.steampowered.com/app/3502580/Freetown_Forest/
  • Let's Review Your Games — Ep. 059

    Get 50% Off Full Time Game Dev: https://fulltimegamedev.mykajabi.com/full-time-game-dev-sale
    https://store.steampowered.com/app/2141850/Riddledale/
    https://store.steampowered.com/app/3502580/Freetown_Forest/
    Let's Review Your Games — Ep. 059 Get 50% Off Full Time Game Dev: https://fulltimegamedev.mykajabi.com/full-time-game-dev-sale https://store.steampowered.com/app/2141850/Riddledale/ https://store.steampowered.com/app/3502580/Freetown_Forest/
  • Full UE5 Forest Cabin Tutorial - Procedural Tools & More!

    In this in-depth guide, we cover how easy it can be to create a full environment from scratch when using great UE5 tools. It covers terrain, foliage, RVT, lighting, and composition.

    Learn more about Dash:
    Beginner Dash Tutorial: https://youtu.be/RA3yGbCvxIU
    Dash's Content Browser Tutorial: https://youtu.be/bsy4xZvhOqs
    Try Dash for FREE: https://www.polygonflow.io/

    Socials:
    Instagram: https://www.instagram.com/polygonflow3d/
    Twitter/X: https://twitter.com/polygonflow
    LinkedIn: https://www.linkedin.com/company/polygonflow/

    Chapters:
    0:00 Intro
    0:37 Terrain
    1:52 Curves & Road
    4:48 Vertex Painting
    5:45 Scattering
    12:44 Fireplace
    14:28 Vines
    16:04 RVT Blending
    19:01 Lighting
    21:42 Fog
    24:22 Camera Setup
    25:28 Final Tweaks
    Full UE5 Forest Cabin Tutorial - Procedural Tools & More! In this in-depth guide, we cover how easy it can be to create a full environment from scratch when using great UE5 tools. It covers terrain, foliage, RVT, lighting, and composition. Learn more about Dash: Beginner Dash Tutorial: https://youtu.be/RA3yGbCvxIU Dash's Content Browser Tutorial: https://youtu.be/bsy4xZvhOqs Try Dash for FREE: https://www.polygonflow.io/ Socials: Instagram: https://www.instagram.com/polygonflow3d/ Twitter/X: https://twitter.com/polygonflow LinkedIn: https://www.linkedin.com/company/polygonflow/ Chapters: 0:00 Intro 0:37 Terrain 1:52 Curves & Road 4:48 Vertex Painting 5:45 Scattering 12:44 Fireplace 14:28 Vines 16:04 RVT Blending 19:01 Lighting 21:42 Fog 24:22 Camera Setup 25:28 Final Tweaks
  • Un pedido, un árbol: así funciona el nuevo Bosque Truyol

    Truyol pone en marcha «Bosque Truyol», una iniciativa desarrollada junto a CO2 Gestión con la que prevé apadrinar más de 7.000 árboles en España, vinculando cada pedido superior a 250 euros a una acción concreta de reforestación. Truyol ha lanzado «Bosque Truyol», una iniciativa con la que prevé apadrinar más de 7.000 árboles en distintos […]
    Un pedido, un árbol: así funciona el nuevo Bosque Truyol Truyol pone en marcha «Bosque Truyol», una iniciativa desarrollada junto a CO2 Gestión con la que prevé apadrinar más de 7.000 árboles en España, vinculando cada pedido superior a 250 euros a una acción concreta de reforestación. Truyol ha lanzado «Bosque Truyol», una iniciativa con la que prevé apadrinar más de 7.000 árboles en distintos […]
  • Building Open World Forests: The Fastest Way in UE5

    🌿Get QuickScatter Tool → https://www.azielarts.com/qs-yt02
    🎁 Free UE5 Landscape Material → https://www.azielarts.com/aam-yt02

    Bush Biome Video → https://youtu.be/na4xj_EHdps?si=kZsFVC1q-J4RUZvd

    🙋‍♂️ Work directly with me on your Unreal Engine Environments → https://www.azielarts.com/aaa-yt02
    📦My Individual Courses → https://www.azielarts.com/aac-yt02

    Learn how to scatter a complete open world forest biome in Unreal Engine 5 using QuickScatter, my GPU-powered foliage scattering tool. This full workflow covers onload vs. runtime object groups, spatial noise for natural clumping, and biome masking for rivers and paths.

    ASSET PACK LINKS
    Landscape Material → https://www.azielarts.com/aam-yt02
    Nanite Bushes → https://fab.com/s/433fd99b948d
    Lighthouse Model → https://fab.com/s/cd0aae51a2c0
    Supplemental Assets → https://fab.com/s/33a15ec6377e

    CONNECT WITH THADDAEUS
    ◇ WEBSITE - https://tandreades.com/
    ◇ CHANNEL INSTAGRAM - https://www.instagram.com/thaddaeus_makes/
    ◇ ARTIST INSTAGRAM - https://www.instagram.com/azielartsacademy/
    ◇ ARTSTATION - https://www.artstation.com/thaddaeus

    #unrealengine5 #ue5 #unrealenginetutorial #environmentart #PCG #Quickscatter #openworld
    Building Open World Forests: The Fastest Way in UE5 🌿Get QuickScatter Tool → https://www.azielarts.com/qs-yt02 🎁 Free UE5 Landscape Material → https://www.azielarts.com/aam-yt02 Bush Biome Video → https://youtu.be/na4xj_EHdps?si=kZsFVC1q-J4RUZvd 🙋‍♂️ Work directly with me on your Unreal Engine Environments → https://www.azielarts.com/aaa-yt02 📦My Individual Courses → https://www.azielarts.com/aac-yt02 Learn how to scatter a complete open world forest biome in Unreal Engine 5 using QuickScatter, my GPU-powered foliage scattering tool. This full workflow covers onload vs. runtime object groups, spatial noise for natural clumping, and biome masking for rivers and paths. ASSET PACK LINKS Landscape Material → https://www.azielarts.com/aam-yt02 Nanite Bushes → https://fab.com/s/433fd99b948d Lighthouse Model → https://fab.com/s/cd0aae51a2c0 Supplemental Assets → https://fab.com/s/33a15ec6377e CONNECT WITH THADDAEUS ◇ WEBSITE - https://tandreades.com/ ◇ CHANNEL INSTAGRAM - https://www.instagram.com/thaddaeus_makes/ ◇ ARTIST INSTAGRAM - https://www.instagram.com/azielartsacademy/ ◇ ARTSTATION - https://www.artstation.com/thaddaeus #unrealengine5 #ue5 #unrealenginetutorial #environmentart #PCG #Quickscatter #openworld
  • UE5 Stylized Forest Environment

    Some visual explorations for a heavily stylized forest environment - similar to Zelda - that would cater to a minimal amount of environment artists, with low production cost / scope.
    Artstation Link: https://www.artstation.com/artwork/rlDv1m

    I was directly responsible for:
    ● Stylized Landscape Texture Sets / Shaders
    ● Level Art / Lighting / Atmosphere / Grading
    ● Bioluminescent Emissive Pulse VFX
    ● Speedtree Asset Creation / Sculpt in Zbrush
    ● Art Direction Planning / Setup
    ● Substance Painter Stylized Smart Material Pipeline

    The small rock meshes / carnivorous plant assets were made by Gavin Bartlett.
    UE5 Stylized Forest Environment Some visual explorations for a heavily stylized forest environment - similar to Zelda - that would cater to a minimal amount of environment artists, with low production cost / scope. Artstation Link: https://www.artstation.com/artwork/rlDv1m I was directly responsible for: ● Stylized Landscape Texture Sets / Shaders ● Level Art / Lighting / Atmosphere / Grading ● Bioluminescent Emissive Pulse VFX ● Speedtree Asset Creation / Sculpt in Zbrush ● Art Direction Planning / Setup ● Substance Painter Stylized Smart Material Pipeline The small rock meshes / carnivorous plant assets were made by Gavin Bartlett.
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