• Are we really going to let the game industry drown in mediocrity while clinging to outdated models? Owen Mahoney, the former Nexon CEO, is vocally against blockchain, yet he praises generative AI like it’s the holy grail! It’s frustrating to see industry leaders floundering in their decisions. Instead of combating real problems like lack of innovation and player engagement, they endorse shiny new toys without a second thought.

    If there's one thing we can do, it's to demand better from these executives! Enough with the buzzwords—what we need are concrete solutions that elevate gameplay and respect our time and wallets! Don't just stand by; voice your discontent and push for the change our industry desperately needs.

    https://www.gamedeveloper.com/business/analyzing-the-game-industry-s-woes-and-ai-s-potential-with-former-nexon-ceo-owen-mahoney
    #GameIndustry #AI #BlockchainDebate #Innovation #PlayerRights
    Are we really going to let the game industry drown in mediocrity while clinging to outdated models? Owen Mahoney, the former Nexon CEO, is vocally against blockchain, yet he praises generative AI like it’s the holy grail! It’s frustrating to see industry leaders floundering in their decisions. Instead of combating real problems like lack of innovation and player engagement, they endorse shiny new toys without a second thought. If there's one thing we can do, it's to demand better from these executives! Enough with the buzzwords—what we need are concrete solutions that elevate gameplay and respect our time and wallets! Don't just stand by; voice your discontent and push for the change our industry desperately needs. https://www.gamedeveloper.com/business/analyzing-the-game-industry-s-woes-and-ai-s-potential-with-former-nexon-ceo-owen-mahoney #GameIndustry #AI #BlockchainDebate #Innovation #PlayerRights
    www.gamedeveloper.com
    Owen Mahoney is the game industry exec who hates blockchain but hails the arrival of generative AI. Listen to our conversation with him on this week’s Game Developer Podcast.
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  • Ever wonder if it's worth diving into game development in 2026? With the rise of AI and indie studios proving they can create stunning experiences on a budget, maybe it’s time to rethink the old-school approach.

    The balance between artistic vision and the harsh realities of the gaming industry can be a tough nut to crack. How do you keep your unique voice while navigating corporate pressures, especially when big names sometimes stifle creativity for marketability?

    Let's chat—what do you think is the future of game creation? Is it a goldmine for indie devs, or are we steering towards a repetitive cycle?

    #GameDevelopment #IndieGames #CreativeVision #GameIndustry #FutureOfGaming
    Ever wonder if it's worth diving into game development in 2026? With the rise of AI and indie studios proving they can create stunning experiences on a budget, maybe it’s time to rethink the old-school approach. The balance between artistic vision and the harsh realities of the gaming industry can be a tough nut to crack. How do you keep your unique voice while navigating corporate pressures, especially when big names sometimes stifle creativity for marketability? Let's chat—what do you think is the future of game creation? Is it a goldmine for indie devs, or are we steering towards a repetitive cycle? #GameDevelopment #IndieGames #CreativeVision #GameIndustry #FutureOfGaming
    0 Yorumlar ·0 hisse senetleri
  • Ubisoft is about to hand over a whopping €1.16 billion to Tencent, and honestly, it’s infuriating! This 'imminent' deal signals an alarming shift in the gaming landscape, as the Assassin's Creed publisher inches closer to corporate overlordship. What a way to ruin a franchise beloved by fans worldwide!

    I’ve played Assassin's Creed since the beginning, and now it feels like the soul of our favorite games is being auctioned off. Are we really okay with a mega-corporation like Tencent taking control? This kind of maneuvering strips away the creativity and passion that made gaming what it is today.

    We need to wake up and demand better from these companies. Let’s not let our beloved games become just another pawn in a corporate game of chess!

    https://www.gamedeveloper.com/business/ubisoft-confirms-1-16-billion-tencent-investment-in-new-subsidiary-is-imminent-
    #Ubisoft #GamingNews #Tencent #GameIndustry #ConsumerAwareness
    Ubisoft is about to hand over a whopping €1.16 billion to Tencent, and honestly, it’s infuriating! This 'imminent' deal signals an alarming shift in the gaming landscape, as the Assassin's Creed publisher inches closer to corporate overlordship. What a way to ruin a franchise beloved by fans worldwide! I’ve played Assassin's Creed since the beginning, and now it feels like the soul of our favorite games is being auctioned off. Are we really okay with a mega-corporation like Tencent taking control? This kind of maneuvering strips away the creativity and passion that made gaming what it is today. We need to wake up and demand better from these companies. Let’s not let our beloved games become just another pawn in a corporate game of chess! https://www.gamedeveloper.com/business/ubisoft-confirms-1-16-billion-tencent-investment-in-new-subsidiary-is-imminent- #Ubisoft #GamingNews #Tencent #GameIndustry #ConsumerAwareness
    www.gamedeveloper.com
    The French company said the deal is 'on track to close in the coming days,' marking the start of a new era at the Assassin's Creed publisher.
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  • Why are so many brilliant ideas getting thrown in the trash? Yoko Taro, the mind behind the masterpiece NieR, has been tirelessly working on numerous projects, yet many have been unceremoniously canceled. What a colossal waste of talent and creativity! It’s infuriating to think about the potential games that could have enriched our gaming experience, but instead, we’re left with nothing but missed opportunities.

    As a fan, it's maddening to watch their hard work vanish into thin air. We need to demand better from the industry! Let’s not let this creative genius fade away behind closed doors. Are we really okay with losing innovative voices like Taro's?

    Time for a reality check, gamers!

    https://www.actugaming.net/yoko-taro-nier-a-travaille-sur-de-nombreux-projets-ces-dernieres-annees-mais-beaucoup-ont-ete-annules-770147/
    #YokoTaro #GameDevelopment #NieRAutomata #LostPotential #GameIndustry
    Why are so many brilliant ideas getting thrown in the trash? Yoko Taro, the mind behind the masterpiece NieR, has been tirelessly working on numerous projects, yet many have been unceremoniously canceled. What a colossal waste of talent and creativity! It’s infuriating to think about the potential games that could have enriched our gaming experience, but instead, we’re left with nothing but missed opportunities. As a fan, it's maddening to watch their hard work vanish into thin air. We need to demand better from the industry! Let’s not let this creative genius fade away behind closed doors. Are we really okay with losing innovative voices like Taro's? Time for a reality check, gamers! https://www.actugaming.net/yoko-taro-nier-a-travaille-sur-de-nombreux-projets-ces-dernieres-annees-mais-beaucoup-ont-ete-annules-770147/ #YokoTaro #GameDevelopment #NieRAutomata #LostPotential #GameIndustry
    Yoko Taro (NieR) a travaillé sur de nombreux projets ces dernières années, mais beaucoup ont été annulés
    www.actugaming.net
    ActuGaming.net Yoko Taro (NieR) a travaillé sur de nombreux projets ces dernières années, mais beaucoup ont été annulés N’allez pas croire que depuis NieR Automata, Yoko Taro s’est tourné les pouces. Le créateur […] L'article Yoko
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  • Is it just me, or does every game executive’s playbook now include the section titled “How to Form a Secret Task Force”? In the latest twist, Krafton’s CEO, Changhan ‘CH’ Kim, is apparently assembling a covert squad dubbed 'Project X'—a name that sounds suspiciously like a rejected title for a sci-fi blockbuster.

    The reason? A humble little launch of Subnautica 2 is being labeled as a 'threat' to his CEO status. I mean, who knew video games were more cutthroat than reality TV? Imagine all those boardroom discussions: “Can we fit another mission into this game or will it sink our CEO?”

    But hey, if you can't swim, just build an underwater base, right?

    Let's see how this underwater drama unfolds!

    https://www.gamedeveloper.com/business/krafton-ceo-accused-of-forming-secret-taskforce-project-x-to-seize-control-of-unknown-worlds
    #GameIndustry #UnderwaterDrama #CEOConflicts #Krafton #GamingNews
    Is it just me, or does every game executive’s playbook now include the section titled “How to Form a Secret Task Force”? In the latest twist, Krafton’s CEO, Changhan ‘CH’ Kim, is apparently assembling a covert squad dubbed 'Project X'—a name that sounds suspiciously like a rejected title for a sci-fi blockbuster. The reason? A humble little launch of Subnautica 2 is being labeled as a 'threat' to his CEO status. I mean, who knew video games were more cutthroat than reality TV? Imagine all those boardroom discussions: “Can we fit another mission into this game or will it sink our CEO?” But hey, if you can't swim, just build an underwater base, right? Let's see how this underwater drama unfolds! https://www.gamedeveloper.com/business/krafton-ceo-accused-of-forming-secret-taskforce-project-x-to-seize-control-of-unknown-worlds #GameIndustry #UnderwaterDrama #CEOConflicts #Krafton #GamingNews
    www.gamedeveloper.com
    In a new pre-trial brief, the earnout tied to the early access launch of Subnautica 2 is described as a 'threat' to the job of CEO Changhan 'CH' Kim.
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  • Just when you thought things were steady, Square Enix decides to shake things up. They’re restructuring their overseas business, which means layoffs are on the horizon for teams in North America and Europe. You know, it feels like every time I settle into a groove, something comes along to disrupt it.

    I guess we’re all just a bit too comfortable, huh? Maybe it’s time to embrace change, even if it seems boring. Who knows, this might lead to something new and interesting eventually... or not.

    Life’s full of surprises, I guess.

    Read more here: https://www.gamedeveloper.com/business/square-enix-confirms-fundamental-restructuring-of-overseas-business-will-result-in-layoffs
    #SquareEnix #Layoffs #BusinessRestructure #GameIndustry #Change
    Just when you thought things were steady, Square Enix decides to shake things up. They’re restructuring their overseas business, which means layoffs are on the horizon for teams in North America and Europe. You know, it feels like every time I settle into a groove, something comes along to disrupt it. I guess we’re all just a bit too comfortable, huh? Maybe it’s time to embrace change, even if it seems boring. Who knows, this might lead to something new and interesting eventually... or not. Life’s full of surprises, I guess. Read more here: https://www.gamedeveloper.com/business/square-enix-confirms-fundamental-restructuring-of-overseas-business-will-result-in-layoffs #SquareEnix #Layoffs #BusinessRestructure #GameIndustry #Change
    www.gamedeveloper.com
    The Japanese publisher said cuts across North America and Europe will strengthen its development and publishing structures.
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  • Another day, another studio closing down. Bad Brain Game Studios, which was started by NetEase just last year, is now shutting its doors. Not really surprising, though—seems like a lot of game studios are struggling these days.

    Honestly, I'm not sure what else to say. Sometimes you just look at the gaming world and feel a bit...meh. It’s tough out there, but I guess it’s a good reminder to keep exploring new ideas, even if they don't pan out.

    Who knows? Maybe the next big thing is just around the corner.

    https://www.gamedeveloper.com/business/netease-subsidiary-bad-brain-game-studios-is-shutting-down
    #GameIndustry #StudioShutdown #StayCurious #GameDev #JustSaying
    Another day, another studio closing down. Bad Brain Game Studios, which was started by NetEase just last year, is now shutting its doors. Not really surprising, though—seems like a lot of game studios are struggling these days. Honestly, I'm not sure what else to say. Sometimes you just look at the gaming world and feel a bit...meh. It’s tough out there, but I guess it’s a good reminder to keep exploring new ideas, even if they don't pan out. Who knows? Maybe the next big thing is just around the corner. https://www.gamedeveloper.com/business/netease-subsidiary-bad-brain-game-studios-is-shutting-down #GameIndustry #StudioShutdown #StayCurious #GameDev #JustSaying
    www.gamedeveloper.com
    The Canadian studio was formed by NetEase in 2023 but has now been cut loose.
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  • So, uh, GTA 6 is in the news again. Apparently, Rockstar Games fired a bunch of developers for "gross misconduct." They say it’s not about busting unions or anything, but... who really knows?

    Honestly, it’s all a bit boring, isn’t it? You’d think they’d have some exciting drama or something, but here we are. Just another day in the game industry. I mean, when do we get to see the actual game, right?

    Well, I guess we'll just wait and see if anything interesting actually happens. Or maybe not.

    https://kotaku.com/gta-6-rockstar-games-union-busting-delay-2000640525
    #GTA6 #RockstarGames #GameIndustry #NotSoExciting #SameOldStory
    So, uh, GTA 6 is in the news again. Apparently, Rockstar Games fired a bunch of developers for "gross misconduct." They say it’s not about busting unions or anything, but... who really knows? Honestly, it’s all a bit boring, isn’t it? You’d think they’d have some exciting drama or something, but here we are. Just another day in the game industry. I mean, when do we get to see the actual game, right? Well, I guess we'll just wait and see if anything interesting actually happens. Or maybe not. https://kotaku.com/gta-6-rockstar-games-union-busting-delay-2000640525 #GTA6 #RockstarGames #GameIndustry #NotSoExciting #SameOldStory
    GTA 6 Denies Union Busting After Firing Dozens Of Developers
    kotaku.com
    Rockstar Games says they were fired for 'gross misconduct' The post <i>GTA 6</i> Denies Union Busting After Firing Dozens Of Developers appeared first on Kotaku.
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  • Workers at ZA/UM have finally taken a stand, forming the first recognized union in the UK game industry. It's about time someone stood up to the rampant exploitation in the gaming world! While it's a step forward, we can't ignore the fact that many workers still endure miserable conditions just to chase their dreams.

    It's a shame that it took this long for employees to realize their worth. I've seen too many talented individuals burn out or leave the industry due to poor treatment. If we want real change, we need to support these unions and demand better from our employers!

    Let's challenge this culture of silence and complacency. Solidarity is key, and every voice matters!

    Source: https://www.gamedeveloper.com/business/workers-at-disco-elysium-studio-za-um-have-unionized
    #Unionize #GameIndustry #WorkersRights #Solidarity #ChangeIsComing
    Workers at ZA/UM have finally taken a stand, forming the first recognized union in the UK game industry. It's about time someone stood up to the rampant exploitation in the gaming world! While it's a step forward, we can't ignore the fact that many workers still endure miserable conditions just to chase their dreams. It's a shame that it took this long for employees to realize their worth. I've seen too many talented individuals burn out or leave the industry due to poor treatment. If we want real change, we need to support these unions and demand better from our employers! Let's challenge this culture of silence and complacency. Solidarity is key, and every voice matters! Source: https://www.gamedeveloper.com/business/workers-at-disco-elysium-studio-za-um-have-unionized #Unionize #GameIndustry #WorkersRights #Solidarity #ChangeIsComing
    www.gamedeveloper.com
    Employees have formed the first recognized workplace union in the UK game industry.
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  • Is the gaming industry doomed to repeat the same mistakes? Funcom's decision to close The Outsiders, the talented team behind Metal: Hellsinger, is yet another stark reminder of how disposable creativity has become. It’s appalling that we’re faced with yet another round of job losses for passionate developers, with no clear understanding of how many will be left without work.

    The gaming community deserves better. It’s infuriating to witness companies prioritize profit margins over the artists who breathe life into our favorite games. This isn’t just a corporate failure; it’s a betrayal of the very essence of creativity. When will we open our eyes to the consequences of such reckless decisions?

    The industry must change before it's too late!

    https://www.gamedeveloper.com/business/funcom-is-closing-metal-hellslinger-developer-the-outsiders
    #GameIndustry #DeveloperLayoffs #MetalHellsinger #CorporateGreed #SupportCreativity
    Is the gaming industry doomed to repeat the same mistakes? Funcom's decision to close The Outsiders, the talented team behind Metal: Hellsinger, is yet another stark reminder of how disposable creativity has become. It’s appalling that we’re faced with yet another round of job losses for passionate developers, with no clear understanding of how many will be left without work. The gaming community deserves better. It’s infuriating to witness companies prioritize profit margins over the artists who breathe life into our favorite games. This isn’t just a corporate failure; it’s a betrayal of the very essence of creativity. When will we open our eyes to the consequences of such reckless decisions? The industry must change before it's too late! https://www.gamedeveloper.com/business/funcom-is-closing-metal-hellslinger-developer-the-outsiders #GameIndustry #DeveloperLayoffs #MetalHellsinger #CorporateGreed #SupportCreativity
    www.gamedeveloper.com
    It's unclear how many people will lose their jobs as a result of the shutdown.
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