Komires: Matali Physics 6.9 Released
We are pleased to announce the release of Matali Physics 6.9, the next significant step on the way to the seventh major version of the environment. Matali Physics 6.9 introduces a number of improvements and fixes to Matali Physics Core, Matali Render and Matali Games modules, presents physics-driven, completely dynamic light sources, real-time object scaling with destruction, lighting model simulating global illuminationin some aspects, comprehensive support for Wayland on Linux, and more.
Posted by komires on Jun 3rd, 2025
What is Matali Physics?
Matali Physics is an advanced, modern, multi-platform, high-performance 3d physics environment intended for games, VR, AR, physics-based simulations and robotics. Matali Physics consists of the advanced 3d physics engine Matali Physics Core and other physics-driven modules that all together provide comprehensive simulation of physical phenomena and physics-based modeling of both real and imaginary objects.
What's new in version 6.9?
Physics-driven, completely dynamic light sources. The introduced solution allows for processing hundreds of movable, long-range and shadow-casting light sources, where with each source can be assigned logic that controls its behavior, changes light parameters, volumetric effects parameters and others;
Real-time object scaling with destruction. All groups of physics objects and groups of physics objects with constraints may be subject to destruction process during real-time scaling, allowing group members to break off at different sizes;
Lighting model simulating global illuminationin some aspects. Based on own research and development work, processed in real time, ready for dynamic scenes, fast on mobile devices, not based on lightmaps, light probes, baked lights, etc.;
Comprehensive support for Wayland on Linux. The latest version allows Matali Physics SDK users to create advanced, high-performance, physics-based, Vulkan-based games for modern Linux distributions where Wayland is the main display server protocol;
Other improvements and fixes which complete list is available on the History webpage.
What platforms does Matali Physics support?
Android
Android TV
*BSD
iOS
iPadOS
LinuxmacOS
Steam Deck
tvOS
UWPWindowsWhat are the benefits of using Matali Physics?
Physics simulation, graphics, sound and music integrated into one total multimedia solution where creating complex interactions and behaviors is common and relatively easy
Composed of dedicated modules that do not require additional licences and fees
Supports fully dynamic and destructible scenes
Supports physics-based behavioral animations
Supports physical AI, object motion and state change control
Supports physics-based GUI
Supports physics-based particle effects
Supports multi-scene physics simulation and scene combining
Supports physics-based photo mode
Supports physics-driven sound
Supports physics-driven music
Supports debug visualization
Fully serializable and deserializable
Available for all major mobile, desktop and TV platforms
New features on request
Dedicated technical support
Regular updates and fixes
If you have questions related to the latest version and the use of Matali Physics environment as a game creation solution, please do not hesitate to contact us.
#komires #matali #physics #released
Komires: Matali Physics 6.9 Released
We are pleased to announce the release of Matali Physics 6.9, the next significant step on the way to the seventh major version of the environment. Matali Physics 6.9 introduces a number of improvements and fixes to Matali Physics Core, Matali Render and Matali Games modules, presents physics-driven, completely dynamic light sources, real-time object scaling with destruction, lighting model simulating global illuminationin some aspects, comprehensive support for Wayland on Linux, and more.
Posted by komires on Jun 3rd, 2025
What is Matali Physics?
Matali Physics is an advanced, modern, multi-platform, high-performance 3d physics environment intended for games, VR, AR, physics-based simulations and robotics. Matali Physics consists of the advanced 3d physics engine Matali Physics Core and other physics-driven modules that all together provide comprehensive simulation of physical phenomena and physics-based modeling of both real and imaginary objects.
What's new in version 6.9?
Physics-driven, completely dynamic light sources. The introduced solution allows for processing hundreds of movable, long-range and shadow-casting light sources, where with each source can be assigned logic that controls its behavior, changes light parameters, volumetric effects parameters and others;
Real-time object scaling with destruction. All groups of physics objects and groups of physics objects with constraints may be subject to destruction process during real-time scaling, allowing group members to break off at different sizes;
Lighting model simulating global illuminationin some aspects. Based on own research and development work, processed in real time, ready for dynamic scenes, fast on mobile devices, not based on lightmaps, light probes, baked lights, etc.;
Comprehensive support for Wayland on Linux. The latest version allows Matali Physics SDK users to create advanced, high-performance, physics-based, Vulkan-based games for modern Linux distributions where Wayland is the main display server protocol;
Other improvements and fixes which complete list is available on the History webpage.
What platforms does Matali Physics support?
Android
Android TV
*BSD
iOS
iPadOS
LinuxmacOS
Steam Deck
tvOS
UWPWindowsWhat are the benefits of using Matali Physics?
Physics simulation, graphics, sound and music integrated into one total multimedia solution where creating complex interactions and behaviors is common and relatively easy
Composed of dedicated modules that do not require additional licences and fees
Supports fully dynamic and destructible scenes
Supports physics-based behavioral animations
Supports physical AI, object motion and state change control
Supports physics-based GUI
Supports physics-based particle effects
Supports multi-scene physics simulation and scene combining
Supports physics-based photo mode
Supports physics-driven sound
Supports physics-driven music
Supports debug visualization
Fully serializable and deserializable
Available for all major mobile, desktop and TV platforms
New features on request
Dedicated technical support
Regular updates and fixes
If you have questions related to the latest version and the use of Matali Physics environment as a game creation solution, please do not hesitate to contact us.
#komires #matali #physics #released