• ## Introduction

    Dans un monde où les rêves sont souvent aussi fragiles que des ailes de papillon, Studio Camelia a récemment annoncé la fermeture de ses portes, plongeant les fans d'un JRPG tant attendu, *Alzara Radiant Echoes*, dans une profonde mélancolie. Ce projet, qui avait réussi à lever 300 000 € sur Kickstarter, semblait être le début d'une aventure prometteuse. Cependant, un an après cette levée de fonds, les espoirs se sont évanouis, laissant derrière eux un vide douloureux.

    ## La p...
    ## Introduction Dans un monde où les rêves sont souvent aussi fragiles que des ailes de papillon, Studio Camelia a récemment annoncé la fermeture de ses portes, plongeant les fans d'un JRPG tant attendu, *Alzara Radiant Echoes*, dans une profonde mélancolie. Ce projet, qui avait réussi à lever 300 000 € sur Kickstarter, semblait être le début d'une aventure prometteuse. Cependant, un an après cette levée de fonds, les espoirs se sont évanouis, laissant derrière eux un vide douloureux. ## La p...
    Studio Camelia ferme ses portes un an après avoir levé 300 000 € sur Kickstarter pour financer un JRPG
    ## Introduction Dans un monde où les rêves sont souvent aussi fragiles que des ailes de papillon, Studio Camelia a récemment annoncé la fermeture de ses portes, plongeant les fans d'un JRPG tant attendu, *Alzara Radiant Echoes*, dans une profonde mélancolie. Ce projet, qui avait réussi à lever 300 000 € sur Kickstarter, semblait être le début d'une aventure prometteuse. Cependant, un an après...
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  • PlayStation Plus Game Catalog for June: FBC: Firebreak, Battlefield 2042, Five Nights at Freddy’s: Help Wanted 2 and more

    This month, join forces to tackle the paranormal crises of a mysterious federal agency under siege in the cooperative first-person shooter FBC: Firebreak, lead your team to victory in the iconic all-out warfare of Battlefield 2042, test your skills as a new Fazbear employee managing and maintaining the eerie pizzeria of Five Nights at Freddy’s: Help Wanted 2 or live for the thrill of the hunt in the realistic hunting open world theHunter: Call of the Wild. All of these titles and more are available in June’s PlayStation Plus Game Catalog lineup*.   

    Meanwhile, PS2’s Deus Ex: The Conspiracy merges action-RPG, stealth and FPS gameplay in PlayStation Plus Premium.   

    All titles will be available to play on June 17.  

    PlayStation Plus Extra and Premium | Game Catalog 

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    FBC: Firebreak | PS5

    Launching on the PlayStation Plus Game Catalog this month is FBC: Firebreak, a cooperative first-person shooter set within a mysterious federal agency under assault by otherworldly forces. Return to the strange and unexpected world of Control or venture in for the first time in this standalone, multiplayer experience. As a years-long siege on the agency’s headquarters reaches its boiling point, only Firebreak—the Bureau’s most versatile unit—has the gear and the guts to plunge into the building’s strangest crises, restore order, contain the chaos, and fight to reclaim control. Join forces with friends or strangers to tackle each job as a well-oiled crew. Survival in this three-player cooperative FPS hinges on quick thinking and seamless teamwork as you scramble to tame raging paranatural crises across a variety of unexpected locations.   

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    Battlefield 2042 | PS4, PS5

    Battlefield 2042 is a first-person shooter that marks the return to the iconic all-out warfare of the franchise. With the help of a cutting-edge arsenal, engage in intense, immersive multiplayer battles. Lead your team to victory in both large all-out warfare and close quarters combat on maps from the world of 2042 and classic Battlefield titles. Find your playstyle in class-based gameplay and take on several experiences comprising elevated versions of Conquest and Breakthrough. Explore Battlefield Portal, a platform where players can discover, create, and share unexpected battles from Battlefield’s past and present.

    View and download image

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    Five Nights at Freddy’s: Help Wanted 2 | PS5

    Five Nights at Freddy’s: Help Wanted 2 is the sequel to the terrifying VR experience that brought new life to the iconic horror franchise. As a brand new Fazbear employee you’ll have to prove you have what it takes to excel in all aspects of Pizzeria management and maintenance. Find out if you have what it takes to be a Fazbear Entertainment Superstar!

    View and download image

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    theHunter: Call of the Wild | PS4

    Discover an atmospheric hunting game like no other in this realistic, stunning open world – regularly updated in collaboration with its community. Immerse yourself in the single player campaign, or share the ultimate hunting experience with friends. Roam freely across meticulously crafted environments and explore a diverse range of regions and biomes, each with its own unique flora and fauna. Experience the intricacies of complex animal behavior, dynamic weather events, full day and night cycles, simulated ballistics, highly realistic acoustics, and scents carried by the wind. Select from a variety of weapons, ammunition, and equipment to create the ultimate hunting experience. With a diverse range of wildlife, including Jackrabbits, Mallard Ducks, Black Bears, Elk, and Moose, you will need to strategically match prey to weaponry to successfully track, lure, and ambush animals based on their unique behavior and environment.

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    We Love Katamari Reroll + Royal Reverie | PS4, PS5

    We Love Katamari Damacy, the second title in the Katamari series released in 2005, has been remastered with redesigned graphics and a revamped in-game UI. The King of the Cosmos accidentally destroyed all the stars in the universe. He sent his son, the Prince, to Earth and ordered him to create a large katamari. Roll the katamari to make it bigger and bigger, rolling up all the things on the earth. You can roll up anything from paper clips and snacks in the house, to telephone poles and buildings in the town, to even living creatures such as people and animals. Once the katamari is complete, it will turn into a star that colors the night sky. You cannot roll up anything larger than the current size of your katamari, so the key is to think in advance about the order in which you roll things up around the stage. In Royal Reverie, roll up katamari as the King of All Cosmos in his boyhood!

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    Eiyuden Chronicles: Hundred Heroes | PS4, PS5

    Directed and produced by the creator of treasured JRPG series Suikoden, Eiyuden Chronicle: Hundred Heroes provides a contemporary take on the classic JRPG experience. In the land of Allraan, two friends from different backgrounds are united by a war waged by the power-hungry Galdean Empire. Explore a diverse, magical world populated by humans, beastmen, elves and desert people. Meet and recruit over 100 unique characters, each with their own vivid voice acting and intricate backstories. Over four years in the making, and funded by the most successful Kickstarter videogame campaign of 2020, Eiyuden Chronicle: Hundred Heroes features turn-based battles, a staggering selection of heroes and a thrilling story to discover.

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    Train Sim World 5 | PS4, PS5

    The rails are yours in Train Sim World 5! Take on new challenges and new roles as you master the tracks and trains of iconic cities across 3 new routes. Immerse yourself in the ultimate rail hobby and embark on your next journey. Be swept off your feet with the commuter mayhem of the West Coast main line with the Northwestern Class 350, the twisting Kinzigtalbahn with the tilting DB BR 411 ICE-T, or the sun-soaked tracks of the San Bernardino line and its Metrolink movements, powered by the MP36 & F125. 

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    Endless Dungeon | PS4, PS5

    Endless Dungeon is a unique blend of roguelite, tactical action, and tower defense set in the award-winning Endless Universe. Plunge into an abandoned space station alone or with friends in co-op, recruit a team of shipwrecked heroes, and protect your crystal against never-ending waves of monsters… or die trying, get reloaded, and try again. You’re stranded on an abandoned space station chock-full of monsters and mysteries. To get out you’ll have to reach The Core, but you can’t do that without your crystal bot. That scuttling critter is your key to surviving the procedurally generated rooms of this space ruin. Sadly, it’s also a fragile soul, and every monster in the place wants a piece of it. You’re going to have to think quick, plan well, place your turrets, and then… fireworks! Bugs, bots and blobs will stop at nothing to turn you and that crystal into dust and debris. With a large choice of weapons and turrets, the right gear will be the difference between life and death.

    PlayStation Plus Premium 

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    Deus Ex: The Conspiracy | PS4, PS5This is an emulation of the classic PS2 title, Deus Ex: The Conspiracy, playable on PS4 and PS5 for the first time. The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly – killing thousands; drugs, disease and pollution kill even more. The world’s economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an age- old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. 

    *PlayStation Plus Game Catalog and PlayStation Plus Premium/Deluxe lineups may differ by region. Please check PlayStation Store on release day. 
    #playstation #plus #game #catalog #june
    PlayStation Plus Game Catalog for June: FBC: Firebreak, Battlefield 2042, Five Nights at Freddy’s: Help Wanted 2 and more
    This month, join forces to tackle the paranormal crises of a mysterious federal agency under siege in the cooperative first-person shooter FBC: Firebreak, lead your team to victory in the iconic all-out warfare of Battlefield 2042, test your skills as a new Fazbear employee managing and maintaining the eerie pizzeria of Five Nights at Freddy’s: Help Wanted 2 or live for the thrill of the hunt in the realistic hunting open world theHunter: Call of the Wild. All of these titles and more are available in June’s PlayStation Plus Game Catalog lineup*.    Meanwhile, PS2’s Deus Ex: The Conspiracy merges action-RPG, stealth and FPS gameplay in PlayStation Plus Premium.    All titles will be available to play on June 17.   PlayStation Plus Extra and Premium | Game Catalog  View and download image Download the image close Close Download this image FBC: Firebreak | PS5 Launching on the PlayStation Plus Game Catalog this month is FBC: Firebreak, a cooperative first-person shooter set within a mysterious federal agency under assault by otherworldly forces. Return to the strange and unexpected world of Control or venture in for the first time in this standalone, multiplayer experience. As a years-long siege on the agency’s headquarters reaches its boiling point, only Firebreak—the Bureau’s most versatile unit—has the gear and the guts to plunge into the building’s strangest crises, restore order, contain the chaos, and fight to reclaim control. Join forces with friends or strangers to tackle each job as a well-oiled crew. Survival in this three-player cooperative FPS hinges on quick thinking and seamless teamwork as you scramble to tame raging paranatural crises across a variety of unexpected locations.    View and download image Download the image close Close Download this image Battlefield 2042 | PS4, PS5 Battlefield 2042 is a first-person shooter that marks the return to the iconic all-out warfare of the franchise. With the help of a cutting-edge arsenal, engage in intense, immersive multiplayer battles. Lead your team to victory in both large all-out warfare and close quarters combat on maps from the world of 2042 and classic Battlefield titles. Find your playstyle in class-based gameplay and take on several experiences comprising elevated versions of Conquest and Breakthrough. Explore Battlefield Portal, a platform where players can discover, create, and share unexpected battles from Battlefield’s past and present. View and download image Download the image close Close Download this image Five Nights at Freddy’s: Help Wanted 2 | PS5 Five Nights at Freddy’s: Help Wanted 2 is the sequel to the terrifying VR experience that brought new life to the iconic horror franchise. As a brand new Fazbear employee you’ll have to prove you have what it takes to excel in all aspects of Pizzeria management and maintenance. Find out if you have what it takes to be a Fazbear Entertainment Superstar! View and download image Download the image close Close Download this image theHunter: Call of the Wild | PS4 Discover an atmospheric hunting game like no other in this realistic, stunning open world – regularly updated in collaboration with its community. Immerse yourself in the single player campaign, or share the ultimate hunting experience with friends. Roam freely across meticulously crafted environments and explore a diverse range of regions and biomes, each with its own unique flora and fauna. Experience the intricacies of complex animal behavior, dynamic weather events, full day and night cycles, simulated ballistics, highly realistic acoustics, and scents carried by the wind. Select from a variety of weapons, ammunition, and equipment to create the ultimate hunting experience. With a diverse range of wildlife, including Jackrabbits, Mallard Ducks, Black Bears, Elk, and Moose, you will need to strategically match prey to weaponry to successfully track, lure, and ambush animals based on their unique behavior and environment. View and download image Download the image close Close Download this image We Love Katamari Reroll + Royal Reverie | PS4, PS5 We Love Katamari Damacy, the second title in the Katamari series released in 2005, has been remastered with redesigned graphics and a revamped in-game UI. The King of the Cosmos accidentally destroyed all the stars in the universe. He sent his son, the Prince, to Earth and ordered him to create a large katamari. Roll the katamari to make it bigger and bigger, rolling up all the things on the earth. You can roll up anything from paper clips and snacks in the house, to telephone poles and buildings in the town, to even living creatures such as people and animals. Once the katamari is complete, it will turn into a star that colors the night sky. You cannot roll up anything larger than the current size of your katamari, so the key is to think in advance about the order in which you roll things up around the stage. In Royal Reverie, roll up katamari as the King of All Cosmos in his boyhood! View and download image Download the image close Close Download this image Eiyuden Chronicles: Hundred Heroes | PS4, PS5 Directed and produced by the creator of treasured JRPG series Suikoden, Eiyuden Chronicle: Hundred Heroes provides a contemporary take on the classic JRPG experience. In the land of Allraan, two friends from different backgrounds are united by a war waged by the power-hungry Galdean Empire. Explore a diverse, magical world populated by humans, beastmen, elves and desert people. Meet and recruit over 100 unique characters, each with their own vivid voice acting and intricate backstories. Over four years in the making, and funded by the most successful Kickstarter videogame campaign of 2020, Eiyuden Chronicle: Hundred Heroes features turn-based battles, a staggering selection of heroes and a thrilling story to discover. View and download image Download the image close Close Download this image Train Sim World 5 | PS4, PS5 The rails are yours in Train Sim World 5! Take on new challenges and new roles as you master the tracks and trains of iconic cities across 3 new routes. Immerse yourself in the ultimate rail hobby and embark on your next journey. Be swept off your feet with the commuter mayhem of the West Coast main line with the Northwestern Class 350, the twisting Kinzigtalbahn with the tilting DB BR 411 ICE-T, or the sun-soaked tracks of the San Bernardino line and its Metrolink movements, powered by the MP36 & F125.  View and download image Download the image close Close Download this image Endless Dungeon | PS4, PS5 Endless Dungeon is a unique blend of roguelite, tactical action, and tower defense set in the award-winning Endless Universe. Plunge into an abandoned space station alone or with friends in co-op, recruit a team of shipwrecked heroes, and protect your crystal against never-ending waves of monsters… or die trying, get reloaded, and try again. You’re stranded on an abandoned space station chock-full of monsters and mysteries. To get out you’ll have to reach The Core, but you can’t do that without your crystal bot. That scuttling critter is your key to surviving the procedurally generated rooms of this space ruin. Sadly, it’s also a fragile soul, and every monster in the place wants a piece of it. You’re going to have to think quick, plan well, place your turrets, and then… fireworks! Bugs, bots and blobs will stop at nothing to turn you and that crystal into dust and debris. With a large choice of weapons and turrets, the right gear will be the difference between life and death. PlayStation Plus Premium  View and download image Download the image close Close Download this image Deus Ex: The Conspiracy | PS4, PS5This is an emulation of the classic PS2 title, Deus Ex: The Conspiracy, playable on PS4 and PS5 for the first time. The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly – killing thousands; drugs, disease and pollution kill even more. The world’s economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an age- old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control.  *PlayStation Plus Game Catalog and PlayStation Plus Premium/Deluxe lineups may differ by region. Please check PlayStation Store on release day.  #playstation #plus #game #catalog #june
    BLOG.PLAYSTATION.COM
    PlayStation Plus Game Catalog for June: FBC: Firebreak, Battlefield 2042, Five Nights at Freddy’s: Help Wanted 2 and more
    This month, join forces to tackle the paranormal crises of a mysterious federal agency under siege in the cooperative first-person shooter FBC: Firebreak, lead your team to victory in the iconic all-out warfare of Battlefield 2042, test your skills as a new Fazbear employee managing and maintaining the eerie pizzeria of Five Nights at Freddy’s: Help Wanted 2 or live for the thrill of the hunt in the realistic hunting open world theHunter: Call of the Wild. All of these titles and more are available in June’s PlayStation Plus Game Catalog lineup*.    Meanwhile, PS2’s Deus Ex: The Conspiracy merges action-RPG, stealth and FPS gameplay in PlayStation Plus Premium.    All titles will be available to play on June 17.   PlayStation Plus Extra and Premium | Game Catalog  View and download image Download the image close Close Download this image FBC: Firebreak | PS5 Launching on the PlayStation Plus Game Catalog this month is FBC: Firebreak, a cooperative first-person shooter set within a mysterious federal agency under assault by otherworldly forces. Return to the strange and unexpected world of Control or venture in for the first time in this standalone, multiplayer experience. As a years-long siege on the agency’s headquarters reaches its boiling point, only Firebreak—the Bureau’s most versatile unit—has the gear and the guts to plunge into the building’s strangest crises, restore order, contain the chaos, and fight to reclaim control. Join forces with friends or strangers to tackle each job as a well-oiled crew. Survival in this three-player cooperative FPS hinges on quick thinking and seamless teamwork as you scramble to tame raging paranatural crises across a variety of unexpected locations.    View and download image Download the image close Close Download this image Battlefield 2042 | PS4, PS5 Battlefield 2042 is a first-person shooter that marks the return to the iconic all-out warfare of the franchise. With the help of a cutting-edge arsenal, engage in intense, immersive multiplayer battles. Lead your team to victory in both large all-out warfare and close quarters combat on maps from the world of 2042 and classic Battlefield titles. Find your playstyle in class-based gameplay and take on several experiences comprising elevated versions of Conquest and Breakthrough. Explore Battlefield Portal, a platform where players can discover, create, and share unexpected battles from Battlefield’s past and present. View and download image Download the image close Close Download this image Five Nights at Freddy’s: Help Wanted 2 | PS5 Five Nights at Freddy’s: Help Wanted 2 is the sequel to the terrifying VR experience that brought new life to the iconic horror franchise. As a brand new Fazbear employee you’ll have to prove you have what it takes to excel in all aspects of Pizzeria management and maintenance. Find out if you have what it takes to be a Fazbear Entertainment Superstar! View and download image Download the image close Close Download this image theHunter: Call of the Wild | PS4 Discover an atmospheric hunting game like no other in this realistic, stunning open world – regularly updated in collaboration with its community. Immerse yourself in the single player campaign, or share the ultimate hunting experience with friends. Roam freely across meticulously crafted environments and explore a diverse range of regions and biomes, each with its own unique flora and fauna. Experience the intricacies of complex animal behavior, dynamic weather events, full day and night cycles, simulated ballistics, highly realistic acoustics, and scents carried by the wind. Select from a variety of weapons, ammunition, and equipment to create the ultimate hunting experience. With a diverse range of wildlife, including Jackrabbits, Mallard Ducks, Black Bears, Elk, and Moose, you will need to strategically match prey to weaponry to successfully track, lure, and ambush animals based on their unique behavior and environment. View and download image Download the image close Close Download this image We Love Katamari Reroll + Royal Reverie | PS4, PS5 We Love Katamari Damacy, the second title in the Katamari series released in 2005, has been remastered with redesigned graphics and a revamped in-game UI. The King of the Cosmos accidentally destroyed all the stars in the universe. He sent his son, the Prince, to Earth and ordered him to create a large katamari. Roll the katamari to make it bigger and bigger, rolling up all the things on the earth. You can roll up anything from paper clips and snacks in the house, to telephone poles and buildings in the town, to even living creatures such as people and animals. Once the katamari is complete, it will turn into a star that colors the night sky. You cannot roll up anything larger than the current size of your katamari, so the key is to think in advance about the order in which you roll things up around the stage. In Royal Reverie, roll up katamari as the King of All Cosmos in his boyhood! View and download image Download the image close Close Download this image Eiyuden Chronicles: Hundred Heroes | PS4, PS5 Directed and produced by the creator of treasured JRPG series Suikoden, Eiyuden Chronicle: Hundred Heroes provides a contemporary take on the classic JRPG experience. In the land of Allraan, two friends from different backgrounds are united by a war waged by the power-hungry Galdean Empire. Explore a diverse, magical world populated by humans, beastmen, elves and desert people. Meet and recruit over 100 unique characters, each with their own vivid voice acting and intricate backstories. Over four years in the making, and funded by the most successful Kickstarter videogame campaign of 2020, Eiyuden Chronicle: Hundred Heroes features turn-based battles, a staggering selection of heroes and a thrilling story to discover. View and download image Download the image close Close Download this image Train Sim World 5 | PS4, PS5 The rails are yours in Train Sim World 5! Take on new challenges and new roles as you master the tracks and trains of iconic cities across 3 new routes. Immerse yourself in the ultimate rail hobby and embark on your next journey. Be swept off your feet with the commuter mayhem of the West Coast main line with the Northwestern Class 350, the twisting Kinzigtalbahn with the tilting DB BR 411 ICE-T, or the sun-soaked tracks of the San Bernardino line and its Metrolink movements, powered by the MP36 & F125.  View and download image Download the image close Close Download this image Endless Dungeon | PS4, PS5 Endless Dungeon is a unique blend of roguelite, tactical action, and tower defense set in the award-winning Endless Universe. Plunge into an abandoned space station alone or with friends in co-op, recruit a team of shipwrecked heroes, and protect your crystal against never-ending waves of monsters… or die trying, get reloaded, and try again. You’re stranded on an abandoned space station chock-full of monsters and mysteries. To get out you’ll have to reach The Core, but you can’t do that without your crystal bot. That scuttling critter is your key to surviving the procedurally generated rooms of this space ruin. Sadly, it’s also a fragile soul, and every monster in the place wants a piece of it. You’re going to have to think quick, plan well, place your turrets, and then… fireworks! Bugs, bots and blobs will stop at nothing to turn you and that crystal into dust and debris. With a large choice of weapons and turrets, the right gear will be the difference between life and death. PlayStation Plus Premium  View and download image Download the image close Close Download this image Deus Ex: The Conspiracy | PS4, PS5This is an emulation of the classic PS2 title, Deus Ex: The Conspiracy, playable on PS4 and PS5 for the first time. The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly – killing thousands; drugs, disease and pollution kill even more. The world’s economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an age- old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control.  *PlayStation Plus Game Catalog and PlayStation Plus Premium/Deluxe lineups may differ by region. Please check PlayStation Store on release day. 
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  • The Best Nintendo Switch Games for 2025

    The Best Games on Every Platform

    Animal Crossing: New Horizons

    Animal Crossing: New Horizons4.0 Excellent

    No game may end up defining 2020 more than Animal Crossing: New Horizons. Nintendo’s adorable life simulator has always had its fans. However, with the real world under lockdown, countless players have flocked to their own virtual islands to find community. Paying a mortgage to a raccoon is a small price to pay for the freedom to relax in your own social life again.

    Advance Wars 1+2: Re-Boot Camp

    Advance Wars 1 + 2: Re-Boot Camp

    4.0 Excellent

    Fire Emblem isn't Nintendo's only awesome strategy series. If you prefer soldiers and tanks over knights and horses, check out Advance Wars and its terrific turn-based tactics. This remake includes campaigns from the first two Game Boy Advance games, offering hours upon hours of brilliantly designed missions. You can also design your own maps and play against friends online.
    Advance Wars 1 + 2: Re-Boot Camp review

    ARMS

    ARMS4.0 Excellent

    ARMS is Nintendo's newest take on the fighting game genre. It combines cartoonish aesthetics, sci-fi weapons, and arm-stretching boxing into an accessible, offbeat fighter with a lot of variety. It's a polished, fun, competitive game that bears more than a passing visual similarity to Splatoon. Though time will tell if ARMS gains any momentum within the esports scene, the game offers plenty of opportunity to swing fists at your friends.

    Bayonetta 2

    Bayonetta 24.5 Excellent

    Bayonetta 2 is another fantastic game that launched on the wrong system. Years later its initial release, Bayo 2 still stands as one of the best action games out there, and now that it's been ported from the Wii U to the Switch it can get the attention and devotion it deserves. Tight controls, robust challenge, and plenty of style make this stand out as a pinnacle of action games.

    Bayonetta 3

    Bayonetta 34.5 Excellent

    Just when you thought Bayonetta couldn’t get any more bewitching, PlatinumGames delivers an absolute master class on video game action with Bayonetta 3. Besides Bayonetta’s familiar punches, kicks, and guns, you can further expand her combat options by summoning giant demons and directing their attacks. Meanwhile, the multiversal story is ridiculous, even by Bayonetta standards.

    Bloodstained: Ritual of the Night

    Bloodstained: Ritual of the Night4.0 Excellent

    If Bloodstained: Ritual of the Night's story of a demonic castle and a lone savior sounds incredibly familiar, it should: the game was spearheaded by Koji Igarashi, the big brain behind many revered Castlevania games. Bloodstained is an excellent Castlevania game in everything but name, hitting the same beats Symphony of the Night, Aria of Sorrow, and Order of Ecclesia did. If you're thirsty for a new, enjoyable Castlevania-like game that calls back to before Lords of Shadow rebooted the series and Mirror of Fate completely failed to capture any of its luster, this is the game for you.

    Bayonetta Origins: Cereza and the Lost Demon

    4.0 Excellent

    Bayonetta Origins: Cereza and the Lost Demon isn’t a hard-hitting, nonstop action game like the main Bayonetta trilogy. Instead, this is a relatively relaxed adventure game full of puzzles and gorgeous storybook visuals. Young witch Cereza teams up with a young demon, Cheshire, to tackle challenges neither could complete alone. Although the combat isn’t quite as complex as in the mainline Bayo games, there’s still plenty of flair to the faerie fights.
    Bayonetta Origins: Cereza and the Lost Demon review

    Bravely Default II

    Bravely Default II4.0 Excellent

    Modern Final Fantasy games have become their own beasts, but games like Bravely Default II remind us why we fell in love with those classic Square Enix JRPGs. In battle, you can either perform multiple actions at onceor wait to save up for later turns, which opens up many strategic possibilities. On Switch, the diorama world looks more beautiful and nostalgic than ever.

    Cadence of Hyrule: Crypt of the NecroDancer

    Cadence of Hyrule: Crypt of the NecroDancer4.0 Excellent

    Crypt of the NecroDancer was a surprise indie hit in 2015, catching gamers' eyes and ears with its combination of roguelike randomized dungeon exploration with rhythm game beat-keeping. It hit the Nintendo Switch in 2018, and now it's back in a new and much more Nintendo-specific form: Cadence of Hyrule: Crypt of the NecroDancer, a title that injects rhythm game mechanics into The Legend of Zelda. This Switch game seamlessly combines Zelda and Crypt of the NecroDancer, creating a surprisingly accessible and thoroughly enjoyable experience played to the beat of Zelda's classic and music.

    Cassette Beasts

    4.0 Excellent

    Pokémon doesn't have a monopoly on monster catching. Cassette Beasts is a stylish, indie RPG that puts its own spin on collecting creatures and pitting them against each other in combat. The open world has many quests, the fighting mechanics have the extra depth that experienced players crave, and the story veers off in cool, surreal directions. Most importantly, there are some great monster designs, like ghostly sheep and living bullets.
    Cassette Beasts review

    Clubhouse Games: 51 Worldwide Classics

    Clubhouse Games: 51 Worldwide Classics4.0 Excellent

    Forget fancy new video games. Sometimes you just want to play chess, solitaire, or one of the other virtual vintage games that make up this classic compilation. Not only is this a convenient way to play some of history’s most enduring games with friends, but Clubhouse Games: 51 Worldwide Classics does a great job educating you on that history, including the fascinating early Hanafuda history of Nintendo itself.

    Game Builder Garage

    Game Builder Garage4.5 Excellent

    If you thought Super Mario Maker was a great way to learn about game development, give Game Builder Garage a spin. This incredibly powerful 3D game creation tool lets you make anything from platformers to racing games to puzzle mysteries. Thorough, friendly tutorials explain the robust “Nodon” coding language, so even novices can create hitboxes and manipulate the Z-axis like pros.

    Donkey Kong Country: Tropical Freeze

    Donkey Kong Country: Tropical Freeze4.0 Excellent

    The Switch has gotten a reputation as a machine for game ports, and there's nothing wrong with that. The Wii U wasn't the massive hit the Wii was, but it still had several excellent games that went underappreciated in their time. Donkey Kong Country: Tropical Freeze is one of them, a sequel to Donkey Kong Country Returns with even more challenge and variety. The Switch version of this game adds Funky Kong Mode, an easier setting and new playable characterthat makes the surprisingly brutal platforming feel a little less punishing.

    Hades

    HadesHades takes the punishing and divisive roguelike genre and masterfully twists it into one of the year's most addictive games. Fighting your way out of the Greek underworld with randomly changing skills and weapons feels incredible. The family drama at the game’s core gives you that extra narrative push to keep going. Plus, everyone is smoking hot.

    Indivisible

    IndivisibleWhile many role-playing games draw their influences from Western folklore, even RPGs made in Japan, Indivisible carves out a unique identity with a fresh Southeast Asian flavor. The 2D animation is exquisite, as we would expect from the developer of Skullgirls. Gameplay is a mix of nonlinear spaces to explore and enemies to defeat in tactical battles. Of the two types of play, the exploration sections impress us more. In these bits you find your way forward by using an axe to fling yourself up walls or by shooting arrows to blind sentries. That's just more satisfying than the frantic messes the fights, caught awkwardly between turn-based and real-time combat, can turn into.  

    Kirby's Return to Dream Land Deluxe

    Kirby’s Return to Dream Land Deluxe4.5 Excellent

    Kirby’s Return to Dreamland is a traditional, side-scrolling adventure compared to Kirby’s more radical outings. Still, it’s an excellent showcase of what makes even a normal Kirby game irresistible. This Deluxe version enhances the Wii co-op classic with a sweet, new art style; extra powers; and an original epilogue.
    Kirby’s Return to Dream Land Deluxereview

    Kirby and the Forgotten Land

    Kirby and the Forgotten Land4.0 Excellent

    Kirby and the Forgotten Land finally gives the pink puffball the epic 3D adventure that Mario, Link, and Samus got years ago. Float through the skies in creative levels bursting with secrets. Upgrade familiar powers, such as hammers and swords, into formidable new forms. Or just sit back and marvel at how Nintendo made the post-apocalypse look so cute.

    Kirby Star Allies

    Kirby Star Allies4.0 Excellent

    Kirby games are always fun. Whether they're the simple platformers like Kirby's Adventure or weirdly gimmicky experiences like Kirby's Dream Course, every first-party experience with Nintendo's pink puff ball has been enjoyable. Kirby Star Allies is no different, with a lighthearted campaign filled with colorful friends and abilities, surprisingly challenging extra modes to unlock, and support for up to four players at once. Get on the Friend Train!

    The Legend of Zelda: Breath of the Wild

    The Legend of Zelda: Breath of the Wild4.5 Excellent

    Hyrule is in danger again, and Link must save it. That's been the theme for nearly every Legend of Zelda game, and it's still the case in The Legend of Zelda: Breath of the Wild. The series' basic premise and Link/Zelda/Ganon dynamic are present, but nearly everything else is different. The classic Zelda dungeon-exploration structure is replaced by a huge open world that's filled with destructible weapons, monsters, puzzles, and quests. Breath of the Wild's scope is one previously unseen in the Zelda series, and Nintendo executes the adventure-filled world with aplomb.

    The Legend of Zelda: Echoes of Wisdom

    The Legend of Zelda: Echoes of Wisdom - Nintendo Switch, Nintendo Switch – OLED Model, Nintendo Switch Lite

    4.5 Excellent

    The Legend of Zelda: Echoes of Wisdom turns Nintendo's epic franchise on its head in more ways than one. Instead of the swordsman, Link, you play as Princess Zelda. Likewise, you don't directly attack enemies; you summon useful items and foes to aid you on the mission. The game takes the creative, improv spirit of Breath of the Wild and applies it to a classic 2D top-down Zelda adventure with delightful results. Plus, it just looks adorable.
    The Legend of Zelda: Echoes of Wisdom - Nintendo Switch, Nintendo Switch – OLED Model, Nintendo Switch Lite review

    The Legend of Zelda: Skyward Sword HD

    The Legend of Zelda: Skyward Sword HD3.5 Good

    No Zelda games are terrible, but no game polarizes the fan base quite like Skyward Sword. Fortunately, this HD remaster speeds up the pacing, enhances the graphics, and offers a button-based control scheme if you don’t care for motion controls. The structure feels especially linear in a post-Breath of the Wild world, but Zelda’s origin story is still worth experiencing.

    The Legend of Zelda: Tears of the Kingdom

    The Legend of Zelda: Tears of the Kingdom - Nintendo Switch, Nintendo Switch, Nintendo Switch Lite

    5.0 Outstanding

    At launch, it was tough to imagine the Switch ever getting another game as good as Breath of the Wild. But years later, The Legend of Zelda: Tears of the Kingdom delivers everything we could have possibly wanted and more in this direct sequel to one of the greatest games ever made. Exploring the skies and underground caves makes Hyrule more vast than ever. New powers let you break the world apart and rebuild it as you see fit. Tears of the Kingdom is an irresistible, hypnotic adventure, and an absolute must-play for all RPG fans.
    The Legend of Zelda: Tears of the Kingdom - Nintendo Switch, Nintendo Switch, Nintendo Switch Lite review

    Lego Star Wars: The Skywalker Saga

    Lego Star Wars: The Skywalker Saga4.0 Excellent

    Who knows what the future holds for Star Wars, but Lego Star Wars: The Skywalker Saga provides a terrific toybox take on Episodes I-IX. The Lego recreations of all nine movies gives you plenty to experience as you blast baddies and solve Force puzzles. But what really makes this game so special is how it turns the entire Star Wars galaxy into an open world to explore, whether it’s on colorful planets or through the vastness of outer space in your trusty starfighter.
    Lego Star Wars: The Skywalker Sagareview

    Luigi's Mansion 3

    Luigi's Mansion 3 - Nintendo Switch Standard Edition

    What started as a weirdly specific parody of Ghostbusters and Resident Evil has become of one the finest Mario spin-off adventures. Luigi’s spooky journey throughout a haunted hotel is arguably the most visually stunning game on the Nintendo Switch. Along with sucking up ghosts, you can now slam themto death and shoot plungers to pull apart the scenery. Your greatest, and grossest, tool has to be Gooigi. This slimy green doppelgänger expands your puzzle-solving powers and provides an easy option for younger co-op partners.

    Lumines Remastered

    Lumines Remastered4.5 Excellent

    Puyo Puyo Tetris is great for classic, competitive block-dropping, but it's a bit overly perky and anime-ish to really relax to. Lumines Remastered is the ultimate chill-out block-dropper, syncing the mesmerizing pattern matching to dozens of hypnotic electronic and trance tracks. Load it on your Switch, put on your favorite headphones, and space out while you build huge combos.

    Mario & Luigi: Brothership

    Mario & Luigi: Brothership - Nintendo Switch, Nintendo Switch – OLED Model, Nintendo Switch Lite

    4.0 Excellent

    Mario & Luigi: Brothership revives a Mario RPG subseries as a grand nautical adventure. The plumbers sail the seas, reconnecting scattered islands and battling foes with familiar, frenetic turn-based combat. On Nintendo Switch, the visuals and animations turn Mario and Luigi into cartoon-like characters.
    Mario & Luigi: Brothership - Nintendo Switch, Nintendo Switch – OLED Model, Nintendo Switch Lite review

    Mario + Rabbids: Kingdom Battle

    Mario + Rabbids: Kingdom Battle4.0 Excellent

    Before Minions, there were Rabbids, Ubisoft's manic, sublingual, noseless horde spawned from Rayman: Raving Rabbids. Then the weird, bug-eyed, rabbit-like creatures caused havoc in their own game series. Now, they're running around Mario's stomping grounds in Mario + Rabbids: Kingdom Battle. This strategy-RPG combines two cartoonish worlds with satisfyingly deep, XCOM-like gameplay for a very fun and strange experience. It's a combination of styles that work much, much better than you'd expect.

    Mario + Rabbids Sparks of Hope

    Mario + Rabbids Sparks of Hope4.0 Excellent

    Mario + Rabbids Kingdom Battle proved that these two mascots could come together for excellent, approachable tactics gameplay. Sparks of Hope is more of the same, but even better. Equipping Sparks lets you further customize your squad’s strategic abilities. Wide open levels provide entertaining exploration between the skirmishes.

    Mario Golf: Super Rush

    Mario Golf: Super Rush4.0 Excellent

    Leave it to Mario to find a way to make golf games feel fresh again. Mario Golf: Super Rush’s standout gimmick has golfers teeing off all at once, and then physically running across the course to take their next shot. You still have to plan smart strokes, but you also need to keep an eye on the clock. The lengthy, single-player adventure teaches you the ropes before you head online to face real challengers on the green.

    Mario Kart 8 Deluxe

    Mario Kart 8 Deluxe4.5 Excellent

    Mario Kart 8 stood out as the best-looking Mario Kart game yet when it came out on the Nintendo Wii U. Instead of making a new Mario Kart for the Nintendo Switch, Nintendo brought Mario Kart 8 to its new game system. In the process, Nintendo threw in both previously released DLC packs and made some few welcome changes to its multiplayer options, justifying the game's full retail price. Mario Kart 8 Deluxe is the most robust game in the series so far, and with the optional portability of the Switch, it ranks as a must-own title.

    Mario Strikers: Battle League

    Mario Strikers: Battle League4.0 Excellent

    Mario has played many sports throughout the years, but Mario Strikers: Battle League gives us the arcade soccer chaos fans have craved for more than a decade. It features fast-paced action, while allowing for depth and skill should you choose to push yourself. Customize your characters with stat-changing gear. Join online clubs to compete in ongoing seasons. And no one animates the Mario universe with as much style and attitude as the developers at Next Level Games.
    Mario Strikers: Battle Leaguereview

    Mario Tennis Aces

    Mario Tennis Aces4.0 Excellent

    You don't need to be a sports fan to enjoy Nintendo sports games. If a sport has "Mario" in front of it, it's probably going to be a fun, very unrealistic romp instead of a serious simulation. Mario Tennis Aces is an exciting tennis game not because of any realistic physics, but because of fast, responsive gameplay and strategic mechanics that make matches feel more like rounds in a fighting game than tennis sets.

    Marvel vs. Capcom Fighting Collection: Arcade Classics

    Marvel vs. Capcom Fighting Collection: Arcade Classics - Nintendo Switch

    4.0 Excellent

    Marvel vs. Capcom Fighting Collection: Arcade Classics lets you finally relive six legendary 2D fighters starring Marvel superheroes and Capcom icons. From the humble X-Men: Children of the Atom to the over-the-top Marvel vs. Capcom 2, this is vital fighting game history. An art gallery, modern control options, rollback netcode, and the underrated Punisher beat 'em up sweeten the deal.
    Marvel vs. Capcom Fighting Collection: Arcade Classics - Nintendo Switch review

    Metal Slug Tactics

    Metal Slug TacticsMetal Slug Tactics trades the mainline series' fast-paced running and gunning for methodical, turn-based strategy gameplay. Still, it's just as action-packed as ever. Line up your units for devastating sync attacks. Enjoy the beautiful old-school sprite work. Plan your turns, hop into a giant tank, and obliterate foes.

    Metroid Dread

    Metroid Dread4.5 Excellent

    After nearly 20 years, Metroid Dread brings Samus Aran back to her 2D, bounty hunting roots for the true Metroid 5. In it, you explore a dense, dangerous new planet full of powers to pick up and enemies to eliminate. From uncompromising boss battles to terrifying chases, Dread more than lives up to its subtitle. If there's anyone strong enough to take down the terror, it's Nintendo's leading lady.

    Metroid Prime Remastered

    5.0 Outstanding

    Metroid Prime is one of the best games ever made. It takes Super Metroid’s brilliant exploratory action and perfectly translates it to 3D with immaculate level design and immersive first-person shooting. This remaster, which ventures into the remake territory, includes everything that worked in the original, and ups the presentation to modern, beautiful standards. Plus, you can now play with dual-stick controls. Bring on Metroid Prime 4.
    Metroid Prime Remastered review

    Miitopia

    Miitopia3.5 Good

    Miis can do more than just play Wii Sports. In Miitopia, you use Nintendo’s cartoon caricatures to cast yourself, friends, and family as heroes and villains in a fast-paced, whimsical role-playing game. Turn yourself into a brave knight, while your buddy supports you as a pop star. The joke can’t quite sustain the whole runtime, but Miitopia is wildly entertaining.  

    Monster Hunter Stories 2: Wings of Ruin

    Monster Hunter Stories 2: Wings of Ruin4.0 Excellent

    If traditional Monster Hunter is just too intense for you, Monster Hunter Stories 2 lets you experience this cutthroat world as a turn-based JRPG. Befriend monsters and take them into battle. Hatch eggs to expand your menagerie. Strategic battles draw upon familiar Monster Hunter concepts. And, of course, Rathalos is here.

    New Pokemon Snap

    New Pokemon Snap4.0 Excellent

    The beloved Nintendo 64 spin-off finally gets the update it deserves. Instead of capturing Pokemon and forcing them to battle, New Pokemon Snap asks you to take beautiful photos of Pikachu and friends in their natural surroundings. The on-rails gameplay feels like a nonviolent version of a light gun game. The gorgeous graphics will inspire you to share your best pics online for the world to see.

    Nickelodeon All-Star Brawl

    Nickelodeon All-Star Brawl4.0 Excellent

    Imagine Super Smash Bros., but instead of playing as video game mascots, you control beloved cartoon characters beating each other senseless. That's Nickelodeon All-Star Brawl. From SpongeBob SquarePants to Ren and Stimpy to the Teenage Mutant Ninja Turtles, the roster covers all eras of Nicktoon nostalgia. Beyond the ironic meme potential, "Nick Smash" features genuinely fantastic gameplay made by a team clearly passionate about this particular form of "platform fighting" games.
    Nickelodeon All-Star Brawlreview

    Nintendo Labo Toy-Con 01 Variety Kit

    Nintendo Labo Toy-Con 01 Variety Kit5.0 Outstanding

    Labo is a weirder concept than the Switch itself. It's based around building cardboard "Toy-Cons" in which you place the Switch's components to let you do new things with them. It's also surprisingly functional, entertaining, and educational. The Nintendo Labo Variety Kit has all of the parts you need to build several different Toy-Cons like a piano and motorcycle handlebars, and walks you through every step of the process. Just building the Toy-Cons is fascinating, but the Toy-Con Garage mode adds surprisingly robust programming options to let you create your own remote-controlled creations.

    Nintendo Labo: VR Kit

    4.5 Excellent

    It took over 20 years, but Nintendo finally got over its fear of virtual reality after the disastrous Virtual Boy. The Labo VR Kit lets you build your own VR headset that uses the Nintendo Switch and a set of lenses to create a stereoscopic image, and then insert that headset into different Toy-Con controllers to play a variety of games. That's already a ton of fun for. Add a programming environment on top that lets you create your own 3D games, and you have an impressive package.

    No More Heroes III

    No More Heroes III4.0 Excellent

    No More Heroes III, like the other games in Suda51’s hack-and-slash trilogy, is a punk art game. Sure, some parts may be “bad,” like the technical jank or empty open worlds. But it’s all in service of larger commentary on everything from schlocky movies to wrestling fandom to the video game industry itself. Plus, cutting aliens down to size feels legitimately fantastic, and really that’s what matters. 

    Penny's Big Breakaway

    4.0 Excellent

    The creators of Sonic Mania deliver a new indie 3D platformer that feels like a forgotten Sega classic. Use your trusty yo-yo to swing and roll through colorful, tightly designed levels that test your momentum control. Bosses and other enemies are sometimes more annoying than fun, but the movement mechanics are a joy to master.
    Penny's Big Breakaway review

    Pikmin 3 Deluxe

    Pikmin 3 Deluxe3.5 Good

    Pikmin isn’t the most recognizable Nintendo franchise, but the approachable real-time strategy game carries as much magic as Mario and Zelda. This Wii U port offers more missions and ways to control your army of cute plant creatures. The campaign's local, co-op play opens all kinds of new strategies, too. Veterans of previous Pikmin wars may have seen most of this content before, but Pikmin newcomers should absolutely jump into this tiny, tactical, and tactile world.

    Pikmin 4

    Pikmin 44.5 Excellent

    Pikmin has always been good, but the quirky real-time strategy game has never broken out of its cult status over the past 20 years. Hopefully, that all changes with Pikmin 4. The biggest and best Pikmin game yet, Pikmin 4 gives you new Pikmin to command, a cute and customizable dog companion, and many gorgeous areas to strategically explore whether above ground or in countless caves. The multiplayer could be better, but Pikmin 4 is a top-tier Nintendo game everyone should play.
    Pikmin 4review

    Pizza Tower

    Pizza Tower feels like a fever dream of 1990s cartoons, internet memes, and retro Wario Land games. Don’t let his pudgy exterior fool you. Protagonist Peppino Spaghetti has many incredibly fast and fluid platforming tools, including dashing and wall-running. You’ll need to master those tools to beat levels as fast as possible, without losing your mind.

    Pokemon Legends: Arceus

    Pokemon Legends: Arceus3.5 Good

    Pokemon Legends: Arceus finally gives the Pokemon franchise a long-awaited refresh. Taking place in the distant past of Diamond and Pearl’s Sinnoh region, Arceus lets you capture and study wild Pokemon in a world where humans still fear the creatures. Vast open fields, revamped battle mechanics, and an utterly addictive approach to exploration create the most immersive Pokemon experience yet.

    Pokemon Let's Go, Pikachu/Eevee!

    Pokemon: Let's Go, Eevee!

    4.0 Excellent

    If the traditional Pokemon RPGs are still just a bit too complex for you, consider the casual adventures Pokemon Let's Go Pikachu and Let's Go Eevee. This duo remakes the first-generation Pokemon Yellow, with bright, colorful, HD graphics, and a new capture mechanic based on Pokemon Go. In addition, there are trainer battles and turn-based combat for people who dig classic Pokemon.

    Pokémon Scarlet and Violet

    Pokémon Scarlet - Nintendo Switch

    4.0 Excellent

    Pokemon Sword and Shield and Pokemon Legends: Arceus experimented with expansive zones, but Pokémon Scarlet and Violet finally turns the monster-catching game into an open-world RPG. As we always suspected, the addictive Pokémon formula works brilliantly when you can go wherever you want, exploring towns and catching whatever monsters you encounter. Lingering technical issues keep it from reaching its full potential, but this is Pokémon's shining future.

    Pokemon Sword/Shield

    Pokemon Sword4.0 Excellent

    Pokemon Let’s Go Pikachu and Eevee were a nice warmup, but Pokemon Sword and Shield are the real home console Pokemon games we’ve been looking forward to playing. Travel across big, open landscapes to capture even bigger Pokemon. New expansions packs in 2020 give trainers even more regions to explore and more Pokemon to battle without having to buy a third version. The Pokedex will be complete before you know it. 

    Prince of Persia: The Lost Crown

    4.5 Excellent

    Prince of Persia returns to its 2D roots with The Lost Crown, a standout entry in the crowded modern Metroidvania market. Everything just clicks. The massive map is a joy to explore. Clever puzzles make the most of inventive abilities. Deep combat systems allow satisfying expression. Challenging DLC further expands the adventure. And the presentation combines Persian flair with anime exuberance.
    Prince of Persia: The Lost Crown review

    Pokemon Unite

    Pokemon Unite3.5 Good

    If you’re curious about the MOBA genre, but scared of esports heavy-hitters like Dota 2 and League of Legends, then Pokemon Unite is the perfect place to get started. Two teams of five Pokemon battle each other in real-time to score goals across the map. This free-to-play game is also coming soon to mobile, so you’ll find plenty of aspiring Pokemon masters to challenge.

    Puyo Puyo Tetris

    Puyo Puyo Tetris4.5 Excellent

    Practically everyone in North America has heard of Tetris. Far fewer have heard of Puyo Puyo. Both are block-dropping puzzle games, but while Tetris has been Tetris for decades, Puyo Puyo has had many different tweaks and name changes in attempts to appeal to the west. It came out first as Puyo Pop, then received different licensed incarnations, such as Puzzle Fighter and Dr. Robotnik's Mean Bean Machine. Now, Puyo Puyo is making its mark here, thanks to Sega and a double-billing with Tetris. The pairing results in a title that's plump with game modes, unlockables, and solo and multiplayer options.

    Red Dead Redemption

    Red Dead RedemptionGrand Theft Auto put Rockstar Games on the map, but for many the team's true masterpiece is the epic, open-world Western saga known as Red Dead Redemption. John Marston's cowboy odyssey has the scathing tone you'd expect from the developer, but it also has heart and a sense of tragedy. The Nintendo Switch version perfectly maintains the original gameplay experience, from stylish shootouts to riding your horse across the empty desert. It also includes the Undead Nightmare DLC. Finally, a version of Red Dead you can play in a tent under the stars.

    Rebel Galaxy Outlaw

    Rebel Galaxy OutlawRebel Galaxy Outlaw has enough action-packed, visually dazzling spaceship dogfights to excite any Star Fox fan. The real joy, however, is in the quieter moments, when you act out your galactic trucker fantasies by carrying cargo from space stations named after Texas towns. Improving your ship is a bit of a grind, but it’s a rewarding one. If you get bored, you can always shoot down pirates—or become one yourself.

    Rocket League

    Rocket LeagueRocket League is soccer, with remote controlled cars and funny hats. It's amazing how compelling a game can be when the entire point of it is to use a car to knock a ball into a goal, but Rocket League nails it. Wild physics, colorful visuals, and simple game types you can keep coming back to while challenging friends and strangers make this one of the best pseudo-sports games on the Switch.

    Shovel Knight: Treasure Trove

    Shovel Knight: Treasure TrovePlatforming excellence comes to the Nintendo Switch courtesy of Yacht Club Games' Shovel Knight: Treasure Trove. This downloadable package includes the original Shovel Knight, one of 2014's top titles, as well as all the previously released DLC including the Plague of Shadows and Specter of Torment campaigns. If you long for some retro, 2D action, Treasure Trove a a game that you should not miss.

    Splatoon 3

    Splatoon 34.0 Excellent

    Splatoon 3 isn't much different than Splatoon 2. However, no other online team-based shooter delivers an experience quite like this. Inking the ground, splatting opponents, and transforming from squid to kid never felt this good. The wealth of solo, cooperative, and competitive modes will keep you busy. Keep the party going with the excellent, roguelike DLC Side Order.
    Splatoon 3review

    Street Fighter 30th Anniversary Collection

    Street Fighter 30th Anniversary CollectionStreet Fighter has been the biggest name in fighting games for decades, and Capcom is proud of that fact. While it really got going with Street Fighter II: The World Warrior, the Street Fighter 30th Anniversary Collection lets you play the original Street Fighter in all of its genre-building glory. And, after you realize how bad that first attempt was, you can play the much better sequels like Super Street Fighter II, Street Fighter Alpha 3, and Street Fighter III: Third Strike. You're looking at a dozen games in this collection, with loads of extra content like soundtracks and sprite data.

    Streets of Rage 4

    Streets of Rage 4Streets of Rage 4 pounds life back into the dead sidescrolling beat ‘em up genre. The gameplay may not have progressed that much since Sega’s trilogy in the 1990s, but taking down hordes of goons with your fists has never looked better thanks to a thoroughly modern illustrated art style. A risky new mechanic that burns health to power special moves, unless you avoid getting hit, adds some fighting-game flair. 

    Super Bomberman R

    Super Bomberman R3.5 Good

    Bomberman's return to console gaming was one of the most surprising moments in the Nintendo's January 2017 Switch game showcase. Considering that the little guy's now the property of Konami, a company that's more known for killing P.T. and warring with Metal Gear maestro Hideo Kojima than making video games, it was shocking to see Super Bomberman R announced as a Nintendo Switch launch title. Thankfully, this newest entry in the beloved, bomb-tossing franchise keeps the series' simple and addicting core gameplay intact, and adds tons of modes, collectible items, and characters to keep things fresh.

    Super Mario 3D All-Stars

    Super Mario 3D All-Stars3.5 Good

    This classic Mario collection combines Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy. They may not have received the radical visual overhaul of the original Super Mario All-Stars, but these are still three of the finest 3D platformers ever made—now playable in HD and on the go. Nintendo says this collection is a limited release, so get it while you can.

    Super Mario 3D World + Bowser's Fury

    Super Mario 3D World + Bowser's Fury4.5 Excellent

    Super Mario 3D World seamlessly blends the free-roaming, open-ended platforming of Mario 3D’s adventures with the concentrated multiplayer mayhem of his latest 2D romps. It was great on Wii U, and now it's even better on Nintendo Switch. However, this package’s real star is Bowser’s Fury, an ambitious spin-off that reimagines what an open-world Mario game can be.

    Super Mario Bros. Wonder

    Super Mario Bros. Wonder - Nintendo Switch

    4.5 Excellent

    In the beginning, all Super Mario games were wonderful 2D sidescrollers that dazzled us with their sheer imagination. But as Mario set his sights on 3D heights, the New Super Mario Bros. series turned 2D Mario into a safe and bland nostalgia franchise. No more! Super Mario Bros. Wonder fills 2D Mario to the brim with whimsy, creativity, and joyful confusion. Turn levels into psychedelic dreamscapes! Customize your abilities! Compete against friends online! Transform into an elephant! You can do all of this and more in Super Mario Bros. Wonder.
    Super Mario Bros. Wonder - Nintendo Switch review

    Super Mario Maker 2

    Super Mario Maker 24.5 Excellent

    Super Mario Maker 2 is a welcome update to the original Super Mario Maker. It adds a new skin, new themes, and plenty of new tools for making more creative and challenging Mario levels. You can create levels based on the graphics and mechanics of Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros., just like in the previous Super Mario Maker. These levels can use one of 10 different themes: Ground, Sky, Underground, Forest, Underwater, Ghost House, Desert, Airship, Snow, and Castle. Sky, Forest, Desert, and Snow are new to Super Mario Maker 2. For more variety, you can toggle each theme to its nighttime variant, which adds unique twists to the gameplay. And, of course, you can share your creations online.

    Super Mario Odyssey

    Super Mario Odyssey5.0 Outstanding

    In Super Mario Odyssey, the heroic plumber returns to open-world game design for the first time since the incredible Super Mario 64. Though Odyssey isn't as technically groundbreaking as its predecessor, the action-platformer is packed to the brim with hat-tossing combat. Yes, hat tossing. This time around, Mario has a new friend, Cappy, who lets Mario dispatch enemies with the flick of the wrist. And, even better, Mario can assume the identity of an enemy, gaining its abilities, by plopping Cappy on the foe's head.

    Super Mario RPG

    Super Mario RPG - Nintendo Switch, Nintendo Switch Lite, Nintendo Switch

    4.0 Excellent

    Forget Paper Mario or Mario and Luigi. The original Super Mario RPG, a collaboration between Nintendo and Square Enix, first showed us that Mario’s charms could translate to a Final Fantasy-style adventure. This faithful remake offers gorgeous new graphics and increased accessibility. At last, find out who Geno is.
    Super Mario RPG - Nintendo Switch, Nintendo Switch Lite, Nintendo Switch review

    Super Monkey Ball Banana Mania

    Super Monkey Ball Banana Mania4.0 Excellent

    Only video games can capture the simple pleasures that come from racing monkeys inside balls. Super Monkey Ball Banana Mania remasters hundreds of classic stages from Sega’s obstacle course series in a single, cool package. Don’t let the bright colors and friendly monkey faces fool you. Rolling your monkey to the goal demands an expert understanding of the game’s unforgiving physics. If you get too frustrated, take a break with Banana Mania's wacky, multiplayer mini-games.

    Super Smash Bros. Ultimate

    Super Smash Bros. Ultimate4.5 Excellent

    Super Smash Bros. Ultimate has everything a fan of Nintendo’s crossover mascot fighting game could want. A faster pace better for competitive play. Every single character who has ever appeared in the series, including third-party icons such as Banjo-Kazooie, Cloud Strife, and Solid Snake. There's a new single-player mode chock-full of even more fan service. The theme song even has lyrics now. 

    Tactics Ogre: Reborn

    Tactics Ogre Reborn4.0 Excellent

    The original Tactics Ogre enthralled fans in 1995 thanks to its deep strategy and strong narrative. If you missed out the first time, Tactics Ogre: Reborn gives you another chance to check out this lost classic, the prelude to Final Fantasy Tactics. Just don’t expect hugely revamped graphics.

    Telling Lies

    Telling LiesHer Story was a test for the kind of interactive story game developer Sam Barlow could pull off with just FMV clips and a fake computer interface. Telling Lies is the Aliens to Her Story’s Alien. Instead of just investigating one woman’s interviews, you follow four different characters. Tracing a nonlinear mystery across so many different threads can get overwhelming. Fortunately, Hollywood actors Logan Marshall-Green, Alexandra Shipp, Kerry Bishé, and Angela Sarafyan make the clips compelling watches in their own right. Besides, we’re all pretty used at communicating through video chat these days. 

    Triangle Strategy

    Triangle Strategy4.0 Excellent

    A tactical follow-up to the gorgeous Octopath Traveler, Triangle Strategy is a luxurious strategy role-playing game that rewards your patience. Soak in the atmosphere on the land. Become invested in the characters and political intrigue. Methodically think through every option during turn-based battles and feel like an absolute strategic genius. 

    Trombone Champ

    Trombone ChampRhythm games usually make you feel like an ultra-cool rock god. Not Trombone Champ. This zany title embraces the goofy charm of its titular instrument, delivering an experience that is both awesome and awkward. The purposefully bumbling controls make each song sound like a confused elephant putting on a concert, an effect that's multiplied in local multiplayer. A light progression system unlocks famous trombone players like baseball cards while trying to solve a sinister riddle. The game is also available on PC, but the Switch version deserves props for its hilarious motion controls that take the trombone simulation to the next level.

    Tokyo Mirage Sessions #FE Encore

    Tokyo Mirage Sessions #FE Encore3.5 Good

    While you wait for Persona 5 to come to the Nintendo Switch, Tokyo Mirage Sessions #FE, a late Wii U port, is the next best thing. This bewildering crossover between Fire Emblem and Shin Megami Tensei has players entering the entertainment industry of Japan’s stylish Shibuya and Harajuku districts. Of course, you also do battle against demons by summoning Fire Emblem characters through the power of song. A streamlined battle system and pop music tone should delight players who don’t even care about anime RPGs. 

    Unicorn Overlord

    4.5 Excellent

    As a Vanillaware game, we’re not surprised that Unicorn Overlord has an unbelievably beautiful illustrated aesthetic. However, the game backs up its looks with deeply strategic role-playing gameplay that requires tactical thinking. Ogre Battle fans, this one’s for you.
    Unicorn Overlord review

    Void Bastards

    Roguelikes can be a polarizing genre as their repetitive nature, random elements, and punishing difficulty threaten to make the entire experience a waste of time. Void Bastards avoids this trap with a core gameplay loop that’s a joy to repeat and an addictive sense of progression stringing you along the whole time.Each new spaceship you raid is basically a tiny comic book-styled System Shock level with spooky enemies to shoot, machinery to hack, character traits to manage, and equipment to salvage. Use that equipment to construct permanent new weapons and perks that make you eager to start another raid. Our journey across the galaxy stretched on for hours because it’s so easy to say “just one more piece of loot.”Note that Void Bastards is published by Humble Bundle, which is owned by PCMag’s parent company, Ziff Davis.

    WarioWare: Get It Together

    WarioWare: Get It Together4.0 Excellent

    WarioWare is one of Nintendo’s best and most shockingly self-aware franchises. It’s about Mario’s gross, evil doppelganger starting a shady game company to get rich. Fortunately for you, these “microgames” remain a pure blast of weird and wonderful bite-sized entertainment. The new gimmick here lets you and a friend tackle challenges with different characters whose unique move sets make you rethink your approach on the fly. Hurry up!

    Xenoblade Chronicles X: Definitive Edition

    4.0 Excellent

    This late-period Wii U gem finally returns to close out the Nintendo Switch era. A standalone entry of the Xenoblade saga, Xenoblade Chronicles X: Definitive Edition takes place on a lush open-world planet teeming with friendly and hostile creatures. Explore on foot or, eventually, by flying a giant mech. The dynamic RPG combat rewards smart timing and synchronizing party members. Along with improved visuals, this definitive edition adds a new epilogue story.
    Xenoblade Chronicles X: Definitive Edition review
    #best #nintendo #switch #games
    The Best Nintendo Switch Games for 2025
    The Best Games on Every Platform Animal Crossing: New Horizons Animal Crossing: New Horizons4.0 Excellent No game may end up defining 2020 more than Animal Crossing: New Horizons. Nintendo’s adorable life simulator has always had its fans. However, with the real world under lockdown, countless players have flocked to their own virtual islands to find community. Paying a mortgage to a raccoon is a small price to pay for the freedom to relax in your own social life again. Advance Wars 1+2: Re-Boot Camp Advance Wars 1 + 2: Re-Boot Camp 4.0 Excellent Fire Emblem isn't Nintendo's only awesome strategy series. If you prefer soldiers and tanks over knights and horses, check out Advance Wars and its terrific turn-based tactics. This remake includes campaigns from the first two Game Boy Advance games, offering hours upon hours of brilliantly designed missions. You can also design your own maps and play against friends online. Advance Wars 1 + 2: Re-Boot Camp review ARMS ARMS4.0 Excellent ARMS is Nintendo's newest take on the fighting game genre. It combines cartoonish aesthetics, sci-fi weapons, and arm-stretching boxing into an accessible, offbeat fighter with a lot of variety. It's a polished, fun, competitive game that bears more than a passing visual similarity to Splatoon. Though time will tell if ARMS gains any momentum within the esports scene, the game offers plenty of opportunity to swing fists at your friends. Bayonetta 2 Bayonetta 24.5 Excellent Bayonetta 2 is another fantastic game that launched on the wrong system. Years later its initial release, Bayo 2 still stands as one of the best action games out there, and now that it's been ported from the Wii U to the Switch it can get the attention and devotion it deserves. Tight controls, robust challenge, and plenty of style make this stand out as a pinnacle of action games. Bayonetta 3 Bayonetta 34.5 Excellent Just when you thought Bayonetta couldn’t get any more bewitching, PlatinumGames delivers an absolute master class on video game action with Bayonetta 3. Besides Bayonetta’s familiar punches, kicks, and guns, you can further expand her combat options by summoning giant demons and directing their attacks. Meanwhile, the multiversal story is ridiculous, even by Bayonetta standards. Bloodstained: Ritual of the Night Bloodstained: Ritual of the Night4.0 Excellent If Bloodstained: Ritual of the Night's story of a demonic castle and a lone savior sounds incredibly familiar, it should: the game was spearheaded by Koji Igarashi, the big brain behind many revered Castlevania games. Bloodstained is an excellent Castlevania game in everything but name, hitting the same beats Symphony of the Night, Aria of Sorrow, and Order of Ecclesia did. If you're thirsty for a new, enjoyable Castlevania-like game that calls back to before Lords of Shadow rebooted the series and Mirror of Fate completely failed to capture any of its luster, this is the game for you. Bayonetta Origins: Cereza and the Lost Demon 4.0 Excellent Bayonetta Origins: Cereza and the Lost Demon isn’t a hard-hitting, nonstop action game like the main Bayonetta trilogy. Instead, this is a relatively relaxed adventure game full of puzzles and gorgeous storybook visuals. Young witch Cereza teams up with a young demon, Cheshire, to tackle challenges neither could complete alone. Although the combat isn’t quite as complex as in the mainline Bayo games, there’s still plenty of flair to the faerie fights. Bayonetta Origins: Cereza and the Lost Demon review Bravely Default II Bravely Default II4.0 Excellent Modern Final Fantasy games have become their own beasts, but games like Bravely Default II remind us why we fell in love with those classic Square Enix JRPGs. In battle, you can either perform multiple actions at onceor wait to save up for later turns, which opens up many strategic possibilities. On Switch, the diorama world looks more beautiful and nostalgic than ever. Cadence of Hyrule: Crypt of the NecroDancer Cadence of Hyrule: Crypt of the NecroDancer4.0 Excellent Crypt of the NecroDancer was a surprise indie hit in 2015, catching gamers' eyes and ears with its combination of roguelike randomized dungeon exploration with rhythm game beat-keeping. It hit the Nintendo Switch in 2018, and now it's back in a new and much more Nintendo-specific form: Cadence of Hyrule: Crypt of the NecroDancer, a title that injects rhythm game mechanics into The Legend of Zelda. This Switch game seamlessly combines Zelda and Crypt of the NecroDancer, creating a surprisingly accessible and thoroughly enjoyable experience played to the beat of Zelda's classic and music. Cassette Beasts 4.0 Excellent Pokémon doesn't have a monopoly on monster catching. Cassette Beasts is a stylish, indie RPG that puts its own spin on collecting creatures and pitting them against each other in combat. The open world has many quests, the fighting mechanics have the extra depth that experienced players crave, and the story veers off in cool, surreal directions. Most importantly, there are some great monster designs, like ghostly sheep and living bullets. Cassette Beasts review Clubhouse Games: 51 Worldwide Classics Clubhouse Games: 51 Worldwide Classics4.0 Excellent Forget fancy new video games. Sometimes you just want to play chess, solitaire, or one of the other virtual vintage games that make up this classic compilation. Not only is this a convenient way to play some of history’s most enduring games with friends, but Clubhouse Games: 51 Worldwide Classics does a great job educating you on that history, including the fascinating early Hanafuda history of Nintendo itself. Game Builder Garage Game Builder Garage4.5 Excellent If you thought Super Mario Maker was a great way to learn about game development, give Game Builder Garage a spin. This incredibly powerful 3D game creation tool lets you make anything from platformers to racing games to puzzle mysteries. Thorough, friendly tutorials explain the robust “Nodon” coding language, so even novices can create hitboxes and manipulate the Z-axis like pros. Donkey Kong Country: Tropical Freeze Donkey Kong Country: Tropical Freeze4.0 Excellent The Switch has gotten a reputation as a machine for game ports, and there's nothing wrong with that. The Wii U wasn't the massive hit the Wii was, but it still had several excellent games that went underappreciated in their time. Donkey Kong Country: Tropical Freeze is one of them, a sequel to Donkey Kong Country Returns with even more challenge and variety. The Switch version of this game adds Funky Kong Mode, an easier setting and new playable characterthat makes the surprisingly brutal platforming feel a little less punishing. Hades HadesHades takes the punishing and divisive roguelike genre and masterfully twists it into one of the year's most addictive games. Fighting your way out of the Greek underworld with randomly changing skills and weapons feels incredible. The family drama at the game’s core gives you that extra narrative push to keep going. Plus, everyone is smoking hot. Indivisible IndivisibleWhile many role-playing games draw their influences from Western folklore, even RPGs made in Japan, Indivisible carves out a unique identity with a fresh Southeast Asian flavor. The 2D animation is exquisite, as we would expect from the developer of Skullgirls. Gameplay is a mix of nonlinear spaces to explore and enemies to defeat in tactical battles. Of the two types of play, the exploration sections impress us more. In these bits you find your way forward by using an axe to fling yourself up walls or by shooting arrows to blind sentries. That's just more satisfying than the frantic messes the fights, caught awkwardly between turn-based and real-time combat, can turn into.   Kirby's Return to Dream Land Deluxe Kirby’s Return to Dream Land Deluxe4.5 Excellent Kirby’s Return to Dreamland is a traditional, side-scrolling adventure compared to Kirby’s more radical outings. Still, it’s an excellent showcase of what makes even a normal Kirby game irresistible. This Deluxe version enhances the Wii co-op classic with a sweet, new art style; extra powers; and an original epilogue. Kirby’s Return to Dream Land Deluxereview Kirby and the Forgotten Land Kirby and the Forgotten Land4.0 Excellent Kirby and the Forgotten Land finally gives the pink puffball the epic 3D adventure that Mario, Link, and Samus got years ago. Float through the skies in creative levels bursting with secrets. Upgrade familiar powers, such as hammers and swords, into formidable new forms. Or just sit back and marvel at how Nintendo made the post-apocalypse look so cute. Kirby Star Allies Kirby Star Allies4.0 Excellent Kirby games are always fun. Whether they're the simple platformers like Kirby's Adventure or weirdly gimmicky experiences like Kirby's Dream Course, every first-party experience with Nintendo's pink puff ball has been enjoyable. Kirby Star Allies is no different, with a lighthearted campaign filled with colorful friends and abilities, surprisingly challenging extra modes to unlock, and support for up to four players at once. Get on the Friend Train! The Legend of Zelda: Breath of the Wild The Legend of Zelda: Breath of the Wild4.5 Excellent Hyrule is in danger again, and Link must save it. That's been the theme for nearly every Legend of Zelda game, and it's still the case in The Legend of Zelda: Breath of the Wild. The series' basic premise and Link/Zelda/Ganon dynamic are present, but nearly everything else is different. The classic Zelda dungeon-exploration structure is replaced by a huge open world that's filled with destructible weapons, monsters, puzzles, and quests. Breath of the Wild's scope is one previously unseen in the Zelda series, and Nintendo executes the adventure-filled world with aplomb. The Legend of Zelda: Echoes of Wisdom The Legend of Zelda: Echoes of Wisdom - Nintendo Switch, Nintendo Switch – OLED Model, Nintendo Switch Lite 4.5 Excellent The Legend of Zelda: Echoes of Wisdom turns Nintendo's epic franchise on its head in more ways than one. Instead of the swordsman, Link, you play as Princess Zelda. Likewise, you don't directly attack enemies; you summon useful items and foes to aid you on the mission. The game takes the creative, improv spirit of Breath of the Wild and applies it to a classic 2D top-down Zelda adventure with delightful results. Plus, it just looks adorable. The Legend of Zelda: Echoes of Wisdom - Nintendo Switch, Nintendo Switch – OLED Model, Nintendo Switch Lite review The Legend of Zelda: Skyward Sword HD The Legend of Zelda: Skyward Sword HD3.5 Good No Zelda games are terrible, but no game polarizes the fan base quite like Skyward Sword. Fortunately, this HD remaster speeds up the pacing, enhances the graphics, and offers a button-based control scheme if you don’t care for motion controls. The structure feels especially linear in a post-Breath of the Wild world, but Zelda’s origin story is still worth experiencing. The Legend of Zelda: Tears of the Kingdom The Legend of Zelda: Tears of the Kingdom - Nintendo Switch, Nintendo Switch, Nintendo Switch Lite 5.0 Outstanding At launch, it was tough to imagine the Switch ever getting another game as good as Breath of the Wild. But years later, The Legend of Zelda: Tears of the Kingdom delivers everything we could have possibly wanted and more in this direct sequel to one of the greatest games ever made. Exploring the skies and underground caves makes Hyrule more vast than ever. New powers let you break the world apart and rebuild it as you see fit. Tears of the Kingdom is an irresistible, hypnotic adventure, and an absolute must-play for all RPG fans. The Legend of Zelda: Tears of the Kingdom - Nintendo Switch, Nintendo Switch, Nintendo Switch Lite review Lego Star Wars: The Skywalker Saga Lego Star Wars: The Skywalker Saga4.0 Excellent Who knows what the future holds for Star Wars, but Lego Star Wars: The Skywalker Saga provides a terrific toybox take on Episodes I-IX. The Lego recreations of all nine movies gives you plenty to experience as you blast baddies and solve Force puzzles. But what really makes this game so special is how it turns the entire Star Wars galaxy into an open world to explore, whether it’s on colorful planets or through the vastness of outer space in your trusty starfighter. Lego Star Wars: The Skywalker Sagareview Luigi's Mansion 3 Luigi's Mansion 3 - Nintendo Switch Standard Edition What started as a weirdly specific parody of Ghostbusters and Resident Evil has become of one the finest Mario spin-off adventures. Luigi’s spooky journey throughout a haunted hotel is arguably the most visually stunning game on the Nintendo Switch. Along with sucking up ghosts, you can now slam themto death and shoot plungers to pull apart the scenery. Your greatest, and grossest, tool has to be Gooigi. This slimy green doppelgänger expands your puzzle-solving powers and provides an easy option for younger co-op partners. Lumines Remastered Lumines Remastered4.5 Excellent Puyo Puyo Tetris is great for classic, competitive block-dropping, but it's a bit overly perky and anime-ish to really relax to. Lumines Remastered is the ultimate chill-out block-dropper, syncing the mesmerizing pattern matching to dozens of hypnotic electronic and trance tracks. Load it on your Switch, put on your favorite headphones, and space out while you build huge combos. Mario & Luigi: Brothership Mario & Luigi: Brothership - Nintendo Switch, Nintendo Switch – OLED Model, Nintendo Switch Lite 4.0 Excellent Mario & Luigi: Brothership revives a Mario RPG subseries as a grand nautical adventure. The plumbers sail the seas, reconnecting scattered islands and battling foes with familiar, frenetic turn-based combat. On Nintendo Switch, the visuals and animations turn Mario and Luigi into cartoon-like characters. Mario & Luigi: Brothership - Nintendo Switch, Nintendo Switch – OLED Model, Nintendo Switch Lite review Mario + Rabbids: Kingdom Battle Mario + Rabbids: Kingdom Battle4.0 Excellent Before Minions, there were Rabbids, Ubisoft's manic, sublingual, noseless horde spawned from Rayman: Raving Rabbids. Then the weird, bug-eyed, rabbit-like creatures caused havoc in their own game series. Now, they're running around Mario's stomping grounds in Mario + Rabbids: Kingdom Battle. This strategy-RPG combines two cartoonish worlds with satisfyingly deep, XCOM-like gameplay for a very fun and strange experience. It's a combination of styles that work much, much better than you'd expect. Mario + Rabbids Sparks of Hope Mario + Rabbids Sparks of Hope4.0 Excellent Mario + Rabbids Kingdom Battle proved that these two mascots could come together for excellent, approachable tactics gameplay. Sparks of Hope is more of the same, but even better. Equipping Sparks lets you further customize your squad’s strategic abilities. Wide open levels provide entertaining exploration between the skirmishes. Mario Golf: Super Rush Mario Golf: Super Rush4.0 Excellent Leave it to Mario to find a way to make golf games feel fresh again. Mario Golf: Super Rush’s standout gimmick has golfers teeing off all at once, and then physically running across the course to take their next shot. You still have to plan smart strokes, but you also need to keep an eye on the clock. The lengthy, single-player adventure teaches you the ropes before you head online to face real challengers on the green. Mario Kart 8 Deluxe Mario Kart 8 Deluxe4.5 Excellent Mario Kart 8 stood out as the best-looking Mario Kart game yet when it came out on the Nintendo Wii U. Instead of making a new Mario Kart for the Nintendo Switch, Nintendo brought Mario Kart 8 to its new game system. In the process, Nintendo threw in both previously released DLC packs and made some few welcome changes to its multiplayer options, justifying the game's full retail price. Mario Kart 8 Deluxe is the most robust game in the series so far, and with the optional portability of the Switch, it ranks as a must-own title. Mario Strikers: Battle League Mario Strikers: Battle League4.0 Excellent Mario has played many sports throughout the years, but Mario Strikers: Battle League gives us the arcade soccer chaos fans have craved for more than a decade. It features fast-paced action, while allowing for depth and skill should you choose to push yourself. Customize your characters with stat-changing gear. Join online clubs to compete in ongoing seasons. And no one animates the Mario universe with as much style and attitude as the developers at Next Level Games. Mario Strikers: Battle Leaguereview Mario Tennis Aces Mario Tennis Aces4.0 Excellent You don't need to be a sports fan to enjoy Nintendo sports games. If a sport has "Mario" in front of it, it's probably going to be a fun, very unrealistic romp instead of a serious simulation. Mario Tennis Aces is an exciting tennis game not because of any realistic physics, but because of fast, responsive gameplay and strategic mechanics that make matches feel more like rounds in a fighting game than tennis sets. Marvel vs. Capcom Fighting Collection: Arcade Classics Marvel vs. Capcom Fighting Collection: Arcade Classics - Nintendo Switch 4.0 Excellent Marvel vs. Capcom Fighting Collection: Arcade Classics lets you finally relive six legendary 2D fighters starring Marvel superheroes and Capcom icons. From the humble X-Men: Children of the Atom to the over-the-top Marvel vs. Capcom 2, this is vital fighting game history. An art gallery, modern control options, rollback netcode, and the underrated Punisher beat 'em up sweeten the deal. Marvel vs. Capcom Fighting Collection: Arcade Classics - Nintendo Switch review Metal Slug Tactics Metal Slug TacticsMetal Slug Tactics trades the mainline series' fast-paced running and gunning for methodical, turn-based strategy gameplay. Still, it's just as action-packed as ever. Line up your units for devastating sync attacks. Enjoy the beautiful old-school sprite work. Plan your turns, hop into a giant tank, and obliterate foes. Metroid Dread Metroid Dread4.5 Excellent After nearly 20 years, Metroid Dread brings Samus Aran back to her 2D, bounty hunting roots for the true Metroid 5. In it, you explore a dense, dangerous new planet full of powers to pick up and enemies to eliminate. From uncompromising boss battles to terrifying chases, Dread more than lives up to its subtitle. If there's anyone strong enough to take down the terror, it's Nintendo's leading lady. Metroid Prime Remastered 5.0 Outstanding Metroid Prime is one of the best games ever made. It takes Super Metroid’s brilliant exploratory action and perfectly translates it to 3D with immaculate level design and immersive first-person shooting. This remaster, which ventures into the remake territory, includes everything that worked in the original, and ups the presentation to modern, beautiful standards. Plus, you can now play with dual-stick controls. Bring on Metroid Prime 4. Metroid Prime Remastered review Miitopia Miitopia3.5 Good Miis can do more than just play Wii Sports. In Miitopia, you use Nintendo’s cartoon caricatures to cast yourself, friends, and family as heroes and villains in a fast-paced, whimsical role-playing game. Turn yourself into a brave knight, while your buddy supports you as a pop star. The joke can’t quite sustain the whole runtime, but Miitopia is wildly entertaining.   Monster Hunter Stories 2: Wings of Ruin Monster Hunter Stories 2: Wings of Ruin4.0 Excellent If traditional Monster Hunter is just too intense for you, Monster Hunter Stories 2 lets you experience this cutthroat world as a turn-based JRPG. Befriend monsters and take them into battle. Hatch eggs to expand your menagerie. Strategic battles draw upon familiar Monster Hunter concepts. And, of course, Rathalos is here. New Pokemon Snap New Pokemon Snap4.0 Excellent The beloved Nintendo 64 spin-off finally gets the update it deserves. Instead of capturing Pokemon and forcing them to battle, New Pokemon Snap asks you to take beautiful photos of Pikachu and friends in their natural surroundings. The on-rails gameplay feels like a nonviolent version of a light gun game. The gorgeous graphics will inspire you to share your best pics online for the world to see. Nickelodeon All-Star Brawl Nickelodeon All-Star Brawl4.0 Excellent Imagine Super Smash Bros., but instead of playing as video game mascots, you control beloved cartoon characters beating each other senseless. That's Nickelodeon All-Star Brawl. From SpongeBob SquarePants to Ren and Stimpy to the Teenage Mutant Ninja Turtles, the roster covers all eras of Nicktoon nostalgia. Beyond the ironic meme potential, "Nick Smash" features genuinely fantastic gameplay made by a team clearly passionate about this particular form of "platform fighting" games. Nickelodeon All-Star Brawlreview Nintendo Labo Toy-Con 01 Variety Kit Nintendo Labo Toy-Con 01 Variety Kit5.0 Outstanding Labo is a weirder concept than the Switch itself. It's based around building cardboard "Toy-Cons" in which you place the Switch's components to let you do new things with them. It's also surprisingly functional, entertaining, and educational. The Nintendo Labo Variety Kit has all of the parts you need to build several different Toy-Cons like a piano and motorcycle handlebars, and walks you through every step of the process. Just building the Toy-Cons is fascinating, but the Toy-Con Garage mode adds surprisingly robust programming options to let you create your own remote-controlled creations. Nintendo Labo: VR Kit 4.5 Excellent It took over 20 years, but Nintendo finally got over its fear of virtual reality after the disastrous Virtual Boy. The Labo VR Kit lets you build your own VR headset that uses the Nintendo Switch and a set of lenses to create a stereoscopic image, and then insert that headset into different Toy-Con controllers to play a variety of games. That's already a ton of fun for. Add a programming environment on top that lets you create your own 3D games, and you have an impressive package. No More Heroes III No More Heroes III4.0 Excellent No More Heroes III, like the other games in Suda51’s hack-and-slash trilogy, is a punk art game. Sure, some parts may be “bad,” like the technical jank or empty open worlds. But it’s all in service of larger commentary on everything from schlocky movies to wrestling fandom to the video game industry itself. Plus, cutting aliens down to size feels legitimately fantastic, and really that’s what matters.  Penny's Big Breakaway 4.0 Excellent The creators of Sonic Mania deliver a new indie 3D platformer that feels like a forgotten Sega classic. Use your trusty yo-yo to swing and roll through colorful, tightly designed levels that test your momentum control. Bosses and other enemies are sometimes more annoying than fun, but the movement mechanics are a joy to master. Penny's Big Breakaway review Pikmin 3 Deluxe Pikmin 3 Deluxe3.5 Good Pikmin isn’t the most recognizable Nintendo franchise, but the approachable real-time strategy game carries as much magic as Mario and Zelda. This Wii U port offers more missions and ways to control your army of cute plant creatures. The campaign's local, co-op play opens all kinds of new strategies, too. Veterans of previous Pikmin wars may have seen most of this content before, but Pikmin newcomers should absolutely jump into this tiny, tactical, and tactile world. Pikmin 4 Pikmin 44.5 Excellent Pikmin has always been good, but the quirky real-time strategy game has never broken out of its cult status over the past 20 years. Hopefully, that all changes with Pikmin 4. The biggest and best Pikmin game yet, Pikmin 4 gives you new Pikmin to command, a cute and customizable dog companion, and many gorgeous areas to strategically explore whether above ground or in countless caves. The multiplayer could be better, but Pikmin 4 is a top-tier Nintendo game everyone should play. Pikmin 4review Pizza Tower Pizza Tower feels like a fever dream of 1990s cartoons, internet memes, and retro Wario Land games. Don’t let his pudgy exterior fool you. Protagonist Peppino Spaghetti has many incredibly fast and fluid platforming tools, including dashing and wall-running. You’ll need to master those tools to beat levels as fast as possible, without losing your mind. Pokemon Legends: Arceus Pokemon Legends: Arceus3.5 Good Pokemon Legends: Arceus finally gives the Pokemon franchise a long-awaited refresh. Taking place in the distant past of Diamond and Pearl’s Sinnoh region, Arceus lets you capture and study wild Pokemon in a world where humans still fear the creatures. Vast open fields, revamped battle mechanics, and an utterly addictive approach to exploration create the most immersive Pokemon experience yet. Pokemon Let's Go, Pikachu/Eevee! Pokemon: Let's Go, Eevee! 4.0 Excellent If the traditional Pokemon RPGs are still just a bit too complex for you, consider the casual adventures Pokemon Let's Go Pikachu and Let's Go Eevee. This duo remakes the first-generation Pokemon Yellow, with bright, colorful, HD graphics, and a new capture mechanic based on Pokemon Go. In addition, there are trainer battles and turn-based combat for people who dig classic Pokemon. Pokémon Scarlet and Violet Pokémon Scarlet - Nintendo Switch 4.0 Excellent Pokemon Sword and Shield and Pokemon Legends: Arceus experimented with expansive zones, but Pokémon Scarlet and Violet finally turns the monster-catching game into an open-world RPG. As we always suspected, the addictive Pokémon formula works brilliantly when you can go wherever you want, exploring towns and catching whatever monsters you encounter. Lingering technical issues keep it from reaching its full potential, but this is Pokémon's shining future. Pokemon Sword/Shield Pokemon Sword4.0 Excellent Pokemon Let’s Go Pikachu and Eevee were a nice warmup, but Pokemon Sword and Shield are the real home console Pokemon games we’ve been looking forward to playing. Travel across big, open landscapes to capture even bigger Pokemon. New expansions packs in 2020 give trainers even more regions to explore and more Pokemon to battle without having to buy a third version. The Pokedex will be complete before you know it.  Prince of Persia: The Lost Crown 4.5 Excellent Prince of Persia returns to its 2D roots with The Lost Crown, a standout entry in the crowded modern Metroidvania market. Everything just clicks. The massive map is a joy to explore. Clever puzzles make the most of inventive abilities. Deep combat systems allow satisfying expression. Challenging DLC further expands the adventure. And the presentation combines Persian flair with anime exuberance. Prince of Persia: The Lost Crown review Pokemon Unite Pokemon Unite3.5 Good If you’re curious about the MOBA genre, but scared of esports heavy-hitters like Dota 2 and League of Legends, then Pokemon Unite is the perfect place to get started. Two teams of five Pokemon battle each other in real-time to score goals across the map. This free-to-play game is also coming soon to mobile, so you’ll find plenty of aspiring Pokemon masters to challenge. Puyo Puyo Tetris Puyo Puyo Tetris4.5 Excellent Practically everyone in North America has heard of Tetris. Far fewer have heard of Puyo Puyo. Both are block-dropping puzzle games, but while Tetris has been Tetris for decades, Puyo Puyo has had many different tweaks and name changes in attempts to appeal to the west. It came out first as Puyo Pop, then received different licensed incarnations, such as Puzzle Fighter and Dr. Robotnik's Mean Bean Machine. Now, Puyo Puyo is making its mark here, thanks to Sega and a double-billing with Tetris. The pairing results in a title that's plump with game modes, unlockables, and solo and multiplayer options. Red Dead Redemption Red Dead RedemptionGrand Theft Auto put Rockstar Games on the map, but for many the team's true masterpiece is the epic, open-world Western saga known as Red Dead Redemption. John Marston's cowboy odyssey has the scathing tone you'd expect from the developer, but it also has heart and a sense of tragedy. The Nintendo Switch version perfectly maintains the original gameplay experience, from stylish shootouts to riding your horse across the empty desert. It also includes the Undead Nightmare DLC. Finally, a version of Red Dead you can play in a tent under the stars. Rebel Galaxy Outlaw Rebel Galaxy OutlawRebel Galaxy Outlaw has enough action-packed, visually dazzling spaceship dogfights to excite any Star Fox fan. The real joy, however, is in the quieter moments, when you act out your galactic trucker fantasies by carrying cargo from space stations named after Texas towns. Improving your ship is a bit of a grind, but it’s a rewarding one. If you get bored, you can always shoot down pirates—or become one yourself. Rocket League Rocket LeagueRocket League is soccer, with remote controlled cars and funny hats. It's amazing how compelling a game can be when the entire point of it is to use a car to knock a ball into a goal, but Rocket League nails it. Wild physics, colorful visuals, and simple game types you can keep coming back to while challenging friends and strangers make this one of the best pseudo-sports games on the Switch. Shovel Knight: Treasure Trove Shovel Knight: Treasure TrovePlatforming excellence comes to the Nintendo Switch courtesy of Yacht Club Games' Shovel Knight: Treasure Trove. This downloadable package includes the original Shovel Knight, one of 2014's top titles, as well as all the previously released DLC including the Plague of Shadows and Specter of Torment campaigns. If you long for some retro, 2D action, Treasure Trove a a game that you should not miss. Splatoon 3 Splatoon 34.0 Excellent Splatoon 3 isn't much different than Splatoon 2. However, no other online team-based shooter delivers an experience quite like this. Inking the ground, splatting opponents, and transforming from squid to kid never felt this good. The wealth of solo, cooperative, and competitive modes will keep you busy. Keep the party going with the excellent, roguelike DLC Side Order. Splatoon 3review Street Fighter 30th Anniversary Collection Street Fighter 30th Anniversary CollectionStreet Fighter has been the biggest name in fighting games for decades, and Capcom is proud of that fact. While it really got going with Street Fighter II: The World Warrior, the Street Fighter 30th Anniversary Collection lets you play the original Street Fighter in all of its genre-building glory. And, after you realize how bad that first attempt was, you can play the much better sequels like Super Street Fighter II, Street Fighter Alpha 3, and Street Fighter III: Third Strike. You're looking at a dozen games in this collection, with loads of extra content like soundtracks and sprite data. Streets of Rage 4 Streets of Rage 4Streets of Rage 4 pounds life back into the dead sidescrolling beat ‘em up genre. The gameplay may not have progressed that much since Sega’s trilogy in the 1990s, but taking down hordes of goons with your fists has never looked better thanks to a thoroughly modern illustrated art style. A risky new mechanic that burns health to power special moves, unless you avoid getting hit, adds some fighting-game flair.  Super Bomberman R Super Bomberman R3.5 Good Bomberman's return to console gaming was one of the most surprising moments in the Nintendo's January 2017 Switch game showcase. Considering that the little guy's now the property of Konami, a company that's more known for killing P.T. and warring with Metal Gear maestro Hideo Kojima than making video games, it was shocking to see Super Bomberman R announced as a Nintendo Switch launch title. Thankfully, this newest entry in the beloved, bomb-tossing franchise keeps the series' simple and addicting core gameplay intact, and adds tons of modes, collectible items, and characters to keep things fresh. Super Mario 3D All-Stars Super Mario 3D All-Stars3.5 Good This classic Mario collection combines Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy. They may not have received the radical visual overhaul of the original Super Mario All-Stars, but these are still three of the finest 3D platformers ever made—now playable in HD and on the go. Nintendo says this collection is a limited release, so get it while you can. Super Mario 3D World + Bowser's Fury Super Mario 3D World + Bowser's Fury4.5 Excellent Super Mario 3D World seamlessly blends the free-roaming, open-ended platforming of Mario 3D’s adventures with the concentrated multiplayer mayhem of his latest 2D romps. It was great on Wii U, and now it's even better on Nintendo Switch. However, this package’s real star is Bowser’s Fury, an ambitious spin-off that reimagines what an open-world Mario game can be. Super Mario Bros. Wonder Super Mario Bros. Wonder - Nintendo Switch 4.5 Excellent In the beginning, all Super Mario games were wonderful 2D sidescrollers that dazzled us with their sheer imagination. But as Mario set his sights on 3D heights, the New Super Mario Bros. series turned 2D Mario into a safe and bland nostalgia franchise. No more! Super Mario Bros. Wonder fills 2D Mario to the brim with whimsy, creativity, and joyful confusion. Turn levels into psychedelic dreamscapes! Customize your abilities! Compete against friends online! Transform into an elephant! You can do all of this and more in Super Mario Bros. Wonder. Super Mario Bros. Wonder - Nintendo Switch review Super Mario Maker 2 Super Mario Maker 24.5 Excellent Super Mario Maker 2 is a welcome update to the original Super Mario Maker. It adds a new skin, new themes, and plenty of new tools for making more creative and challenging Mario levels. You can create levels based on the graphics and mechanics of Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros., just like in the previous Super Mario Maker. These levels can use one of 10 different themes: Ground, Sky, Underground, Forest, Underwater, Ghost House, Desert, Airship, Snow, and Castle. Sky, Forest, Desert, and Snow are new to Super Mario Maker 2. For more variety, you can toggle each theme to its nighttime variant, which adds unique twists to the gameplay. And, of course, you can share your creations online. Super Mario Odyssey Super Mario Odyssey5.0 Outstanding In Super Mario Odyssey, the heroic plumber returns to open-world game design for the first time since the incredible Super Mario 64. Though Odyssey isn't as technically groundbreaking as its predecessor, the action-platformer is packed to the brim with hat-tossing combat. Yes, hat tossing. This time around, Mario has a new friend, Cappy, who lets Mario dispatch enemies with the flick of the wrist. And, even better, Mario can assume the identity of an enemy, gaining its abilities, by plopping Cappy on the foe's head. Super Mario RPG Super Mario RPG - Nintendo Switch, Nintendo Switch Lite, Nintendo Switch 4.0 Excellent Forget Paper Mario or Mario and Luigi. The original Super Mario RPG, a collaboration between Nintendo and Square Enix, first showed us that Mario’s charms could translate to a Final Fantasy-style adventure. This faithful remake offers gorgeous new graphics and increased accessibility. At last, find out who Geno is. Super Mario RPG - Nintendo Switch, Nintendo Switch Lite, Nintendo Switch review Super Monkey Ball Banana Mania Super Monkey Ball Banana Mania4.0 Excellent Only video games can capture the simple pleasures that come from racing monkeys inside balls. Super Monkey Ball Banana Mania remasters hundreds of classic stages from Sega’s obstacle course series in a single, cool package. Don’t let the bright colors and friendly monkey faces fool you. Rolling your monkey to the goal demands an expert understanding of the game’s unforgiving physics. If you get too frustrated, take a break with Banana Mania's wacky, multiplayer mini-games. Super Smash Bros. Ultimate Super Smash Bros. Ultimate4.5 Excellent Super Smash Bros. Ultimate has everything a fan of Nintendo’s crossover mascot fighting game could want. A faster pace better for competitive play. Every single character who has ever appeared in the series, including third-party icons such as Banjo-Kazooie, Cloud Strife, and Solid Snake. There's a new single-player mode chock-full of even more fan service. The theme song even has lyrics now.  Tactics Ogre: Reborn Tactics Ogre Reborn4.0 Excellent The original Tactics Ogre enthralled fans in 1995 thanks to its deep strategy and strong narrative. If you missed out the first time, Tactics Ogre: Reborn gives you another chance to check out this lost classic, the prelude to Final Fantasy Tactics. Just don’t expect hugely revamped graphics. Telling Lies Telling LiesHer Story was a test for the kind of interactive story game developer Sam Barlow could pull off with just FMV clips and a fake computer interface. Telling Lies is the Aliens to Her Story’s Alien. Instead of just investigating one woman’s interviews, you follow four different characters. Tracing a nonlinear mystery across so many different threads can get overwhelming. Fortunately, Hollywood actors Logan Marshall-Green, Alexandra Shipp, Kerry Bishé, and Angela Sarafyan make the clips compelling watches in their own right. Besides, we’re all pretty used at communicating through video chat these days.  Triangle Strategy Triangle Strategy4.0 Excellent A tactical follow-up to the gorgeous Octopath Traveler, Triangle Strategy is a luxurious strategy role-playing game that rewards your patience. Soak in the atmosphere on the land. Become invested in the characters and political intrigue. Methodically think through every option during turn-based battles and feel like an absolute strategic genius.  Trombone Champ Trombone ChampRhythm games usually make you feel like an ultra-cool rock god. Not Trombone Champ. This zany title embraces the goofy charm of its titular instrument, delivering an experience that is both awesome and awkward. The purposefully bumbling controls make each song sound like a confused elephant putting on a concert, an effect that's multiplied in local multiplayer. A light progression system unlocks famous trombone players like baseball cards while trying to solve a sinister riddle. The game is also available on PC, but the Switch version deserves props for its hilarious motion controls that take the trombone simulation to the next level. Tokyo Mirage Sessions #FE Encore Tokyo Mirage Sessions #FE Encore3.5 Good While you wait for Persona 5 to come to the Nintendo Switch, Tokyo Mirage Sessions #FE, a late Wii U port, is the next best thing. This bewildering crossover between Fire Emblem and Shin Megami Tensei has players entering the entertainment industry of Japan’s stylish Shibuya and Harajuku districts. Of course, you also do battle against demons by summoning Fire Emblem characters through the power of song. A streamlined battle system and pop music tone should delight players who don’t even care about anime RPGs.  Unicorn Overlord 4.5 Excellent As a Vanillaware game, we’re not surprised that Unicorn Overlord has an unbelievably beautiful illustrated aesthetic. However, the game backs up its looks with deeply strategic role-playing gameplay that requires tactical thinking. Ogre Battle fans, this one’s for you. Unicorn Overlord review Void Bastards Roguelikes can be a polarizing genre as their repetitive nature, random elements, and punishing difficulty threaten to make the entire experience a waste of time. Void Bastards avoids this trap with a core gameplay loop that’s a joy to repeat and an addictive sense of progression stringing you along the whole time.Each new spaceship you raid is basically a tiny comic book-styled System Shock level with spooky enemies to shoot, machinery to hack, character traits to manage, and equipment to salvage. Use that equipment to construct permanent new weapons and perks that make you eager to start another raid. Our journey across the galaxy stretched on for hours because it’s so easy to say “just one more piece of loot.”Note that Void Bastards is published by Humble Bundle, which is owned by PCMag’s parent company, Ziff Davis. WarioWare: Get It Together WarioWare: Get It Together4.0 Excellent WarioWare is one of Nintendo’s best and most shockingly self-aware franchises. It’s about Mario’s gross, evil doppelganger starting a shady game company to get rich. Fortunately for you, these “microgames” remain a pure blast of weird and wonderful bite-sized entertainment. The new gimmick here lets you and a friend tackle challenges with different characters whose unique move sets make you rethink your approach on the fly. Hurry up! Xenoblade Chronicles X: Definitive Edition 4.0 Excellent This late-period Wii U gem finally returns to close out the Nintendo Switch era. A standalone entry of the Xenoblade saga, Xenoblade Chronicles X: Definitive Edition takes place on a lush open-world planet teeming with friendly and hostile creatures. Explore on foot or, eventually, by flying a giant mech. The dynamic RPG combat rewards smart timing and synchronizing party members. Along with improved visuals, this definitive edition adds a new epilogue story. Xenoblade Chronicles X: Definitive Edition review #best #nintendo #switch #games
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    The Best Nintendo Switch Games for 2025
    (Credit: René Ramos; Nintendo; Sora)The Best Games on Every Platform Animal Crossing: New Horizons Animal Crossing: New Horizons (for Nintendo Switch) 4.0 Excellent No game may end up defining 2020 more than Animal Crossing: New Horizons. Nintendo’s adorable life simulator has always had its fans. However, with the real world under lockdown, countless players have flocked to their own virtual islands to find community. Paying a mortgage to a raccoon is a small price to pay for the freedom to relax in your own social life again. Advance Wars 1+2: Re-Boot Camp Advance Wars 1 + 2: Re-Boot Camp 4.0 Excellent Fire Emblem isn't Nintendo's only awesome strategy series. If you prefer soldiers and tanks over knights and horses, check out Advance Wars and its terrific turn-based tactics. This remake includes campaigns from the first two Game Boy Advance games, offering hours upon hours of brilliantly designed missions. You can also design your own maps and play against friends online. Advance Wars 1 + 2: Re-Boot Camp review ARMS ARMS (for Nintendo Switch) 4.0 Excellent ARMS is Nintendo's newest take on the fighting game genre. It combines cartoonish aesthetics, sci-fi weapons, and arm-stretching boxing into an accessible, offbeat fighter with a lot of variety. It's a polished, fun, competitive game that bears more than a passing visual similarity to Splatoon. Though time will tell if ARMS gains any momentum within the esports scene, the game offers plenty of opportunity to swing fists at your friends. Bayonetta 2 Bayonetta 2 (for Nintendo Switch) 4.5 Excellent Bayonetta 2 is another fantastic game that launched on the wrong system. Years later its initial release, Bayo 2 still stands as one of the best action games out there, and now that it's been ported from the Wii U to the Switch it can get the attention and devotion it deserves. Tight controls, robust challenge, and plenty of style make this stand out as a pinnacle of action games. Bayonetta 3 Bayonetta 3 (for Nintendo Switch) 4.5 Excellent Just when you thought Bayonetta couldn’t get any more bewitching, PlatinumGames delivers an absolute master class on video game action with Bayonetta 3. Besides Bayonetta’s familiar punches, kicks, and guns, you can further expand her combat options by summoning giant demons and directing their attacks. Meanwhile, the multiversal story is ridiculous, even by Bayonetta standards. Bloodstained: Ritual of the Night Bloodstained: Ritual of the Night (for Nintendo Switch) 4.0 Excellent If Bloodstained: Ritual of the Night's story of a demonic castle and a lone savior sounds incredibly familiar, it should: the game was spearheaded by Koji Igarashi, the big brain behind many revered Castlevania games. Bloodstained is an excellent Castlevania game in everything but name, hitting the same beats Symphony of the Night, Aria of Sorrow, and Order of Ecclesia did. If you're thirsty for a new, enjoyable Castlevania-like game that calls back to before Lords of Shadow rebooted the series and Mirror of Fate completely failed to capture any of its luster, this is the game for you. Bayonetta Origins: Cereza and the Lost Demon 4.0 Excellent Bayonetta Origins: Cereza and the Lost Demon isn’t a hard-hitting, nonstop action game like the main Bayonetta trilogy. Instead, this is a relatively relaxed adventure game full of puzzles and gorgeous storybook visuals. Young witch Cereza teams up with a young demon, Cheshire, to tackle challenges neither could complete alone. Although the combat isn’t quite as complex as in the mainline Bayo games, there’s still plenty of flair to the faerie fights. Bayonetta Origins: Cereza and the Lost Demon review Bravely Default II Bravely Default II (for Nintendo Switch) 4.0 Excellent Modern Final Fantasy games have become their own beasts, but games like Bravely Default II remind us why we fell in love with those classic Square Enix JRPGs. In battle, you can either perform multiple actions at once (Brave) or wait to save up for later turns (Default), which opens up many strategic possibilities. On Switch, the diorama world looks more beautiful and nostalgic than ever. Cadence of Hyrule: Crypt of the NecroDancer Cadence of Hyrule: Crypt of the NecroDancer (for Nintendo Switch) 4.0 Excellent Crypt of the NecroDancer was a surprise indie hit in 2015, catching gamers' eyes and ears with its combination of roguelike randomized dungeon exploration with rhythm game beat-keeping. It hit the Nintendo Switch in 2018, and now it's back in a new and much more Nintendo-specific form: Cadence of Hyrule: Crypt of the NecroDancer, a title that injects rhythm game mechanics into The Legend of Zelda. This Switch game seamlessly combines Zelda and Crypt of the NecroDancer, creating a surprisingly accessible and thoroughly enjoyable experience played to the beat of Zelda's classic and music. Cassette Beasts 4.0 Excellent Pokémon doesn't have a monopoly on monster catching. Cassette Beasts is a stylish, indie RPG that puts its own spin on collecting creatures and pitting them against each other in combat. The open world has many quests, the fighting mechanics have the extra depth that experienced players crave, and the story veers off in cool, surreal directions. Most importantly, there are some great monster designs, like ghostly sheep and living bullets. Cassette Beasts review Clubhouse Games: 51 Worldwide Classics Clubhouse Games: 51 Worldwide Classics (for Nintendo Switch) 4.0 Excellent Forget fancy new video games. Sometimes you just want to play chess, solitaire, or one of the other virtual vintage games that make up this classic compilation. Not only is this a convenient way to play some of history’s most enduring games with friends, but Clubhouse Games: 51 Worldwide Classics does a great job educating you on that history, including the fascinating early Hanafuda history of Nintendo itself. Game Builder Garage Game Builder Garage (for Nintendo Switch) 4.5 Excellent If you thought Super Mario Maker was a great way to learn about game development, give Game Builder Garage a spin. This incredibly powerful 3D game creation tool lets you make anything from platformers to racing games to puzzle mysteries. Thorough, friendly tutorials explain the robust “Nodon” coding language, so even novices can create hitboxes and manipulate the Z-axis like pros. Donkey Kong Country: Tropical Freeze Donkey Kong Country: Tropical Freeze (for Nintendo Switch) 4.0 Excellent The Switch has gotten a reputation as a machine for game ports, and there's nothing wrong with that. The Wii U wasn't the massive hit the Wii was, but it still had several excellent games that went underappreciated in their time. Donkey Kong Country: Tropical Freeze is one of them, a sequel to Donkey Kong Country Returns with even more challenge and variety. The Switch version of this game adds Funky Kong Mode, an easier setting and new playable character (Funky Kong himself) that makes the surprisingly brutal platforming feel a little less punishing. Hades Hades (for Nintendo Switch) Hades takes the punishing and divisive roguelike genre and masterfully twists it into one of the year's most addictive games. Fighting your way out of the Greek underworld with randomly changing skills and weapons feels incredible. The family drama at the game’s core gives you that extra narrative push to keep going. Plus, everyone is smoking hot. Indivisible Indivisible (for Nintendo Switch) While many role-playing games draw their influences from Western folklore, even RPGs made in Japan, Indivisible carves out a unique identity with a fresh Southeast Asian flavor. The 2D animation is exquisite, as we would expect from the developer of Skullgirls. Gameplay is a mix of nonlinear spaces to explore and enemies to defeat in tactical battles. Of the two types of play, the exploration sections impress us more. In these bits you find your way forward by using an axe to fling yourself up walls or by shooting arrows to blind sentries. That's just more satisfying than the frantic messes the fights, caught awkwardly between turn-based and real-time combat, can turn into.   Kirby's Return to Dream Land Deluxe Kirby’s Return to Dream Land Deluxe (for Nintendo Switch) 4.5 Excellent Kirby’s Return to Dreamland is a traditional, side-scrolling adventure compared to Kirby’s more radical outings. Still, it’s an excellent showcase of what makes even a normal Kirby game irresistible. This Deluxe version enhances the Wii co-op classic with a sweet, new art style; extra powers; and an original epilogue. Kirby’s Return to Dream Land Deluxe (for Nintendo Switch) review Kirby and the Forgotten Land Kirby and the Forgotten Land (for Nintendo Switch) 4.0 Excellent Kirby and the Forgotten Land finally gives the pink puffball the epic 3D adventure that Mario, Link, and Samus got years ago. Float through the skies in creative levels bursting with secrets. Upgrade familiar powers, such as hammers and swords, into formidable new forms. Or just sit back and marvel at how Nintendo made the post-apocalypse look so cute. Kirby Star Allies Kirby Star Allies (for Nintendo Switch) 4.0 Excellent Kirby games are always fun. Whether they're the simple platformers like Kirby's Adventure or weirdly gimmicky experiences like Kirby's Dream Course, every first-party experience with Nintendo's pink puff ball has been enjoyable. Kirby Star Allies is no different, with a lighthearted campaign filled with colorful friends and abilities, surprisingly challenging extra modes to unlock, and support for up to four players at once. Get on the Friend Train! The Legend of Zelda: Breath of the Wild The Legend of Zelda: Breath of the Wild (for Nintendo Switch) 4.5 Excellent Hyrule is in danger again, and Link must save it. That's been the theme for nearly every Legend of Zelda game, and it's still the case in The Legend of Zelda: Breath of the Wild. The series' basic premise and Link/Zelda/Ganon dynamic are present, but nearly everything else is different. The classic Zelda dungeon-exploration structure is replaced by a huge open world that's filled with destructible weapons, monsters, puzzles, and quests. Breath of the Wild's scope is one previously unseen in the Zelda series, and Nintendo executes the adventure-filled world with aplomb. The Legend of Zelda: Echoes of Wisdom The Legend of Zelda: Echoes of Wisdom - Nintendo Switch, Nintendo Switch – OLED Model, Nintendo Switch Lite 4.5 Excellent The Legend of Zelda: Echoes of Wisdom turns Nintendo's epic franchise on its head in more ways than one. Instead of the swordsman, Link, you play as Princess Zelda. Likewise, you don't directly attack enemies; you summon useful items and foes to aid you on the mission. The game takes the creative, improv spirit of Breath of the Wild and applies it to a classic 2D top-down Zelda adventure with delightful results. Plus, it just looks adorable. The Legend of Zelda: Echoes of Wisdom - Nintendo Switch, Nintendo Switch – OLED Model, Nintendo Switch Lite review The Legend of Zelda: Skyward Sword HD The Legend of Zelda: Skyward Sword HD (for Nintendo Switch) 3.5 Good No Zelda games are terrible, but no game polarizes the fan base quite like Skyward Sword. Fortunately, this HD remaster speeds up the pacing, enhances the graphics, and offers a button-based control scheme if you don’t care for motion controls. The structure feels especially linear in a post-Breath of the Wild world, but Zelda’s origin story is still worth experiencing. The Legend of Zelda: Tears of the Kingdom The Legend of Zelda: Tears of the Kingdom - Nintendo Switch, Nintendo Switch (OLED Model), Nintendo Switch Lite 5.0 Outstanding At launch, it was tough to imagine the Switch ever getting another game as good as Breath of the Wild. But years later, The Legend of Zelda: Tears of the Kingdom delivers everything we could have possibly wanted and more in this direct sequel to one of the greatest games ever made. Exploring the skies and underground caves makes Hyrule more vast than ever. New powers let you break the world apart and rebuild it as you see fit. Tears of the Kingdom is an irresistible, hypnotic adventure, and an absolute must-play for all RPG fans. The Legend of Zelda: Tears of the Kingdom - Nintendo Switch, Nintendo Switch (OLED Model), Nintendo Switch Lite review Lego Star Wars: The Skywalker Saga Lego Star Wars: The Skywalker Saga (for Nintendo Switch) 4.0 Excellent Who knows what the future holds for Star Wars, but Lego Star Wars: The Skywalker Saga provides a terrific toybox take on Episodes I-IX. The Lego recreations of all nine movies gives you plenty to experience as you blast baddies and solve Force puzzles. But what really makes this game so special is how it turns the entire Star Wars galaxy into an open world to explore, whether it’s on colorful planets or through the vastness of outer space in your trusty starfighter. Lego Star Wars: The Skywalker Saga (for Nintendo Switch) review Luigi's Mansion 3 Luigi's Mansion 3 - Nintendo Switch Standard Edition What started as a weirdly specific parody of Ghostbusters and Resident Evil has become of one the finest Mario spin-off adventures. Luigi’s spooky journey throughout a haunted hotel is arguably the most visually stunning game on the Nintendo Switch. Along with sucking up ghosts, you can now slam them (back) to death and shoot plungers to pull apart the scenery. Your greatest, and grossest, tool has to be Gooigi. This slimy green doppelgänger expands your puzzle-solving powers and provides an easy option for younger co-op partners. Lumines Remastered Lumines Remastered (for Nintendo Switch) 4.5 Excellent Puyo Puyo Tetris is great for classic, competitive block-dropping, but it's a bit overly perky and anime-ish to really relax to. Lumines Remastered is the ultimate chill-out block-dropper, syncing the mesmerizing pattern matching to dozens of hypnotic electronic and trance tracks. Load it on your Switch, put on your favorite headphones, and space out while you build huge combos. Mario & Luigi: Brothership Mario & Luigi: Brothership - Nintendo Switch, Nintendo Switch – OLED Model, Nintendo Switch Lite 4.0 Excellent Mario & Luigi: Brothership revives a Mario RPG subseries as a grand nautical adventure. The plumbers sail the seas, reconnecting scattered islands and battling foes with familiar, frenetic turn-based combat. On Nintendo Switch, the visuals and animations turn Mario and Luigi into cartoon-like characters. Mario & Luigi: Brothership - Nintendo Switch, Nintendo Switch – OLED Model, Nintendo Switch Lite review Mario + Rabbids: Kingdom Battle Mario + Rabbids: Kingdom Battle (for Nintendo Switch) 4.0 Excellent Before Minions, there were Rabbids, Ubisoft's manic, sublingual, noseless horde spawned from Rayman: Raving Rabbids. Then the weird, bug-eyed, rabbit-like creatures caused havoc in their own game series. Now, they're running around Mario's stomping grounds in Mario + Rabbids: Kingdom Battle. This strategy-RPG combines two cartoonish worlds with satisfyingly deep, XCOM-like gameplay for a very fun and strange experience. It's a combination of styles that work much, much better than you'd expect. Mario + Rabbids Sparks of Hope Mario + Rabbids Sparks of Hope (for Nintendo Switch) 4.0 Excellent Mario + Rabbids Kingdom Battle proved that these two mascots could come together for excellent, approachable tactics gameplay. Sparks of Hope is more of the same, but even better. Equipping Sparks lets you further customize your squad’s strategic abilities. Wide open levels provide entertaining exploration between the skirmishes. Mario Golf: Super Rush Mario Golf: Super Rush (for Nintendo Switch) 4.0 Excellent Leave it to Mario to find a way to make golf games feel fresh again. Mario Golf: Super Rush’s standout gimmick has golfers teeing off all at once, and then physically running across the course to take their next shot. You still have to plan smart strokes, but you also need to keep an eye on the clock. The lengthy, single-player adventure teaches you the ropes before you head online to face real challengers on the green. Mario Kart 8 Deluxe Mario Kart 8 Deluxe (for Nintendo Switch) 4.5 Excellent Mario Kart 8 stood out as the best-looking Mario Kart game yet when it came out on the Nintendo Wii U. Instead of making a new Mario Kart for the Nintendo Switch, Nintendo brought Mario Kart 8 to its new game system. In the process, Nintendo threw in both previously released DLC packs and made some few welcome changes to its multiplayer options, justifying the game's full retail price. Mario Kart 8 Deluxe is the most robust game in the series so far, and with the optional portability of the Switch, it ranks as a must-own title. Mario Strikers: Battle League Mario Strikers: Battle League (for Nintendo Switch) 4.0 Excellent Mario has played many sports throughout the years, but Mario Strikers: Battle League gives us the arcade soccer chaos fans have craved for more than a decade. It features fast-paced action, while allowing for depth and skill should you choose to push yourself. Customize your characters with stat-changing gear. Join online clubs to compete in ongoing seasons. And no one animates the Mario universe with as much style and attitude as the developers at Next Level Games. Mario Strikers: Battle League (for Nintendo Switch) review Mario Tennis Aces Mario Tennis Aces (for Nintendo Switch) 4.0 Excellent You don't need to be a sports fan to enjoy Nintendo sports games. If a sport has "Mario" in front of it, it's probably going to be a fun, very unrealistic romp instead of a serious simulation. Mario Tennis Aces is an exciting tennis game not because of any realistic physics, but because of fast, responsive gameplay and strategic mechanics that make matches feel more like rounds in a fighting game than tennis sets. Marvel vs. Capcom Fighting Collection: Arcade Classics Marvel vs. Capcom Fighting Collection: Arcade Classics - Nintendo Switch 4.0 Excellent Marvel vs. Capcom Fighting Collection: Arcade Classics lets you finally relive six legendary 2D fighters starring Marvel superheroes and Capcom icons. From the humble X-Men: Children of the Atom to the over-the-top Marvel vs. Capcom 2, this is vital fighting game history. An art gallery, modern control options, rollback netcode, and the underrated Punisher beat 'em up sweeten the deal. Marvel vs. Capcom Fighting Collection: Arcade Classics - Nintendo Switch review Metal Slug Tactics Metal Slug Tactics (for Nintendo Switch) Metal Slug Tactics trades the mainline series' fast-paced running and gunning for methodical, turn-based strategy gameplay. Still, it's just as action-packed as ever. Line up your units for devastating sync attacks. Enjoy the beautiful old-school sprite work. Plan your turns, hop into a giant tank, and obliterate foes. Metroid Dread Metroid Dread (for Nintendo Switch) 4.5 Excellent After nearly 20 years, Metroid Dread brings Samus Aran back to her 2D, bounty hunting roots for the true Metroid 5. In it, you explore a dense, dangerous new planet full of powers to pick up and enemies to eliminate. From uncompromising boss battles to terrifying chases, Dread more than lives up to its subtitle. If there's anyone strong enough to take down the terror, it's Nintendo's leading lady. Metroid Prime Remastered 5.0 Outstanding Metroid Prime is one of the best games ever made. It takes Super Metroid’s brilliant exploratory action and perfectly translates it to 3D with immaculate level design and immersive first-person shooting. This remaster, which ventures into the remake territory, includes everything that worked in the original, and ups the presentation to modern, beautiful standards. Plus, you can now play with dual-stick controls. Bring on Metroid Prime 4. Metroid Prime Remastered review Miitopia Miitopia (for Nintendo Switch) 3.5 Good Miis can do more than just play Wii Sports. In Miitopia, you use Nintendo’s cartoon caricatures to cast yourself, friends, and family as heroes and villains in a fast-paced, whimsical role-playing game. Turn yourself into a brave knight, while your buddy supports you as a pop star. The joke can’t quite sustain the whole runtime, but Miitopia is wildly entertaining.   Monster Hunter Stories 2: Wings of Ruin Monster Hunter Stories 2: Wings of Ruin (for Nintendo Switch) 4.0 Excellent If traditional Monster Hunter is just too intense for you, Monster Hunter Stories 2 lets you experience this cutthroat world as a turn-based JRPG. Befriend monsters and take them into battle. Hatch eggs to expand your menagerie. Strategic battles draw upon familiar Monster Hunter concepts. And, of course, Rathalos is here. New Pokemon Snap New Pokemon Snap (for Nintendo Switch) 4.0 Excellent The beloved Nintendo 64 spin-off finally gets the update it deserves. Instead of capturing Pokemon and forcing them to battle, New Pokemon Snap asks you to take beautiful photos of Pikachu and friends in their natural surroundings. The on-rails gameplay feels like a nonviolent version of a light gun game. The gorgeous graphics will inspire you to share your best pics online for the world to see. Nickelodeon All-Star Brawl Nickelodeon All-Star Brawl (for Nintendo Switch) 4.0 Excellent Imagine Super Smash Bros., but instead of playing as video game mascots, you control beloved cartoon characters beating each other senseless. That's Nickelodeon All-Star Brawl. From SpongeBob SquarePants to Ren and Stimpy to the Teenage Mutant Ninja Turtles, the roster covers all eras of Nicktoon nostalgia. Beyond the ironic meme potential, "Nick Smash" features genuinely fantastic gameplay made by a team clearly passionate about this particular form of "platform fighting" games. Nickelodeon All-Star Brawl (for Nintendo Switch) review Nintendo Labo Toy-Con 01 Variety Kit Nintendo Labo Toy-Con 01 Variety Kit (for Nintendo Switch) 5.0 Outstanding Labo is a weirder concept than the Switch itself. It's based around building cardboard "Toy-Cons" in which you place the Switch's components to let you do new things with them. It's also surprisingly functional, entertaining, and educational. The Nintendo Labo Variety Kit has all of the parts you need to build several different Toy-Cons like a piano and motorcycle handlebars, and walks you through every step of the process. Just building the Toy-Cons is fascinating, but the Toy-Con Garage mode adds surprisingly robust programming options to let you create your own remote-controlled creations. Nintendo Labo: VR Kit 4.5 Excellent It took over 20 years, but Nintendo finally got over its fear of virtual reality after the disastrous Virtual Boy. The Labo VR Kit lets you build your own VR headset that uses the Nintendo Switch and a set of lenses to create a stereoscopic image, and then insert that headset into different Toy-Con controllers to play a variety of games. That's already a ton of fun for $79.99 (or $39.99 for a starter set that only includes one Toy-Con to build instead of five). Add a programming environment on top that lets you create your own 3D games, and you have an impressive package. No More Heroes III No More Heroes III (for Nintendo Switch) 4.0 Excellent No More Heroes III, like the other games in Suda51’s hack-and-slash trilogy, is a punk art game. Sure, some parts may be “bad,” like the technical jank or empty open worlds. But it’s all in service of larger commentary on everything from schlocky movies to wrestling fandom to the video game industry itself. Plus, cutting aliens down to size feels legitimately fantastic, and really that’s what matters.  Penny's Big Breakaway 4.0 Excellent The creators of Sonic Mania deliver a new indie 3D platformer that feels like a forgotten Sega classic. Use your trusty yo-yo to swing and roll through colorful, tightly designed levels that test your momentum control. Bosses and other enemies are sometimes more annoying than fun, but the movement mechanics are a joy to master. Penny's Big Breakaway review Pikmin 3 Deluxe Pikmin 3 Deluxe (for Nintendo Switch) 3.5 Good Pikmin isn’t the most recognizable Nintendo franchise, but the approachable real-time strategy game carries as much magic as Mario and Zelda. This Wii U port offers more missions and ways to control your army of cute plant creatures. The campaign's local, co-op play opens all kinds of new strategies, too. Veterans of previous Pikmin wars may have seen most of this content before, but Pikmin newcomers should absolutely jump into this tiny, tactical, and tactile world. Pikmin 4 Pikmin 4 (for Nintendo Switch) 4.5 Excellent Pikmin has always been good, but the quirky real-time strategy game has never broken out of its cult status over the past 20 years. Hopefully, that all changes with Pikmin 4. The biggest and best Pikmin game yet, Pikmin 4 gives you new Pikmin to command, a cute and customizable dog companion, and many gorgeous areas to strategically explore whether above ground or in countless caves. The multiplayer could be better, but Pikmin 4 is a top-tier Nintendo game everyone should play. Pikmin 4 (for Nintendo Switch) review Pizza Tower Pizza Tower feels like a fever dream of 1990s cartoons, internet memes, and retro Wario Land games. Don’t let his pudgy exterior fool you. Protagonist Peppino Spaghetti has many incredibly fast and fluid platforming tools, including dashing and wall-running. You’ll need to master those tools to beat levels as fast as possible, without losing your mind. Pokemon Legends: Arceus Pokemon Legends: Arceus (for Nintendo Switch) 3.5 Good Pokemon Legends: Arceus finally gives the Pokemon franchise a long-awaited refresh. Taking place in the distant past of Diamond and Pearl’s Sinnoh region, Arceus lets you capture and study wild Pokemon in a world where humans still fear the creatures. Vast open fields, revamped battle mechanics, and an utterly addictive approach to exploration create the most immersive Pokemon experience yet. Pokemon Let's Go, Pikachu/Eevee! Pokemon: Let's Go, Eevee! 4.0 Excellent If the traditional Pokemon RPGs are still just a bit too complex for you, consider the casual adventures Pokemon Let's Go Pikachu and Let's Go Eevee. This duo remakes the first-generation Pokemon Yellow, with bright, colorful, HD graphics, and a new capture mechanic based on Pokemon Go. In addition, there are trainer battles and turn-based combat for people who dig classic Pokemon. Pokémon Scarlet and Violet Pokémon Scarlet - Nintendo Switch 4.0 Excellent Pokemon Sword and Shield and Pokemon Legends: Arceus experimented with expansive zones, but Pokémon Scarlet and Violet finally turns the monster-catching game into an open-world RPG. As we always suspected, the addictive Pokémon formula works brilliantly when you can go wherever you want, exploring towns and catching whatever monsters you encounter. Lingering technical issues keep it from reaching its full potential, but this is Pokémon's shining future. Pokemon Sword/Shield Pokemon Sword (for Nintendo Switch) 4.0 Excellent Pokemon Let’s Go Pikachu and Eevee were a nice warmup, but Pokemon Sword and Shield are the real home console Pokemon games we’ve been looking forward to playing. Travel across big, open landscapes to capture even bigger Pokemon. New expansions packs in 2020 give trainers even more regions to explore and more Pokemon to battle without having to buy a third version. The Pokedex will be complete before you know it.  Prince of Persia: The Lost Crown 4.5 Excellent Prince of Persia returns to its 2D roots with The Lost Crown, a standout entry in the crowded modern Metroidvania market. Everything just clicks. The massive map is a joy to explore. Clever puzzles make the most of inventive abilities. Deep combat systems allow satisfying expression. Challenging DLC further expands the adventure. And the presentation combines Persian flair with anime exuberance. Prince of Persia: The Lost Crown review Pokemon Unite Pokemon Unite (for Nintendo Switch) 3.5 Good If you’re curious about the MOBA genre, but scared of esports heavy-hitters like Dota 2 and League of Legends, then Pokemon Unite is the perfect place to get started. Two teams of five Pokemon battle each other in real-time to score goals across the map. This free-to-play game is also coming soon to mobile, so you’ll find plenty of aspiring Pokemon masters to challenge. Puyo Puyo Tetris Puyo Puyo Tetris (for Nintendo Switch) 4.5 Excellent Practically everyone in North America has heard of Tetris. Far fewer have heard of Puyo Puyo. Both are block-dropping puzzle games, but while Tetris has been Tetris for decades, Puyo Puyo has had many different tweaks and name changes in attempts to appeal to the west. It came out first as Puyo Pop, then received different licensed incarnations, such as Puzzle Fighter and Dr. Robotnik's Mean Bean Machine. Now, Puyo Puyo is making its mark here, thanks to Sega and a double-billing with Tetris. The pairing results in a title that's plump with game modes, unlockables, and solo and multiplayer options. Red Dead Redemption Red Dead Redemption (for Nintendo Switch) Grand Theft Auto put Rockstar Games on the map, but for many the team's true masterpiece is the epic, open-world Western saga known as Red Dead Redemption. John Marston's cowboy odyssey has the scathing tone you'd expect from the developer, but it also has heart and a sense of tragedy. The Nintendo Switch version perfectly maintains the original gameplay experience, from stylish shootouts to riding your horse across the empty desert. It also includes the Undead Nightmare DLC. Finally, a version of Red Dead you can play in a tent under the stars. Rebel Galaxy Outlaw Rebel Galaxy Outlaw (for Nintendo Switch) Rebel Galaxy Outlaw has enough action-packed, visually dazzling spaceship dogfights to excite any Star Fox fan. The real joy, however, is in the quieter moments, when you act out your galactic trucker fantasies by carrying cargo from space stations named after Texas towns. Improving your ship is a bit of a grind, but it’s a rewarding one. If you get bored, you can always shoot down pirates—or become one yourself. Rocket League Rocket League (for Nintendo Switch) Rocket League is soccer, with remote controlled cars and funny hats. It's amazing how compelling a game can be when the entire point of it is to use a car to knock a ball into a goal, but Rocket League nails it. Wild physics, colorful visuals, and simple game types you can keep coming back to while challenging friends and strangers make this one of the best pseudo-sports games on the Switch. Shovel Knight: Treasure Trove Shovel Knight: Treasure Trove (for Nintendo Switch) Platforming excellence comes to the Nintendo Switch courtesy of Yacht Club Games' Shovel Knight: Treasure Trove. This downloadable package includes the original Shovel Knight, one of 2014's top titles, as well as all the previously released DLC including the Plague of Shadows and Specter of Torment campaigns. If you long for some retro, 2D action, Treasure Trove a a game that you should not miss. Splatoon 3 Splatoon 3 (for Nintendo Switch) 4.0 Excellent Splatoon 3 isn't much different than Splatoon 2 (which in turn wasn't much different from Splatoon 1). However, no other online team-based shooter delivers an experience quite like this. Inking the ground, splatting opponents, and transforming from squid to kid never felt this good. The wealth of solo, cooperative, and competitive modes will keep you busy. Keep the party going with the excellent, roguelike DLC Side Order. Splatoon 3 (for Nintendo Switch) review Street Fighter 30th Anniversary Collection Street Fighter 30th Anniversary Collection (for Nintendo Switch) Street Fighter has been the biggest name in fighting games for decades, and Capcom is proud of that fact. While it really got going with Street Fighter II: The World Warrior, the Street Fighter 30th Anniversary Collection lets you play the original Street Fighter in all of its genre-building glory. And, after you realize how bad that first attempt was, you can play the much better sequels like Super Street Fighter II, Street Fighter Alpha 3, and Street Fighter III: Third Strike. You're looking at a dozen games in this collection, with loads of extra content like soundtracks and sprite data. Streets of Rage 4 Streets of Rage 4 (for Nintendo Switch) Streets of Rage 4 pounds life back into the dead sidescrolling beat ‘em up genre. The gameplay may not have progressed that much since Sega’s trilogy in the 1990s, but taking down hordes of goons with your fists has never looked better thanks to a thoroughly modern illustrated art style. A risky new mechanic that burns health to power special moves, unless you avoid getting hit, adds some fighting-game flair.  Super Bomberman R Super Bomberman R (for Nintendo Switch) 3.5 Good Bomberman's return to console gaming was one of the most surprising moments in the Nintendo's January 2017 Switch game showcase. Considering that the little guy's now the property of Konami, a company that's more known for killing P.T. and warring with Metal Gear maestro Hideo Kojima than making video games, it was shocking to see Super Bomberman R announced as a Nintendo Switch launch title. Thankfully, this newest entry in the beloved, bomb-tossing franchise keeps the series' simple and addicting core gameplay intact, and adds tons of modes, collectible items, and characters to keep things fresh. Super Mario 3D All-Stars Super Mario 3D All-Stars (for Nintendo Switch) 3.5 Good This classic Mario collection combines Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy. They may not have received the radical visual overhaul of the original Super Mario All-Stars, but these are still three of the finest 3D platformers ever made—now playable in HD and on the go. Nintendo says this collection is a limited release, so get it while you can. Super Mario 3D World + Bowser's Fury Super Mario 3D World + Bowser's Fury (for Nintendo Switch) 4.5 Excellent Super Mario 3D World seamlessly blends the free-roaming, open-ended platforming of Mario 3D’s adventures with the concentrated multiplayer mayhem of his latest 2D romps. It was great on Wii U, and now it's even better on Nintendo Switch. However, this package’s real star is Bowser’s Fury, an ambitious spin-off that reimagines what an open-world Mario game can be. Super Mario Bros. Wonder Super Mario Bros. Wonder - Nintendo Switch 4.5 Excellent In the beginning, all Super Mario games were wonderful 2D sidescrollers that dazzled us with their sheer imagination. But as Mario set his sights on 3D heights, the New Super Mario Bros. series turned 2D Mario into a safe and bland nostalgia franchise. No more! Super Mario Bros. Wonder fills 2D Mario to the brim with whimsy, creativity, and joyful confusion. Turn levels into psychedelic dreamscapes! Customize your abilities! Compete against friends online! Transform into an elephant! You can do all of this and more in Super Mario Bros. Wonder. Super Mario Bros. Wonder - Nintendo Switch review Super Mario Maker 2 Super Mario Maker 2 (for Nintendo Switch) 4.5 Excellent Super Mario Maker 2 is a welcome update to the original Super Mario Maker. It adds a new skin, new themes, and plenty of new tools for making more creative and challenging Mario levels. You can create levels based on the graphics and mechanics of Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros., just like in the previous Super Mario Maker. These levels can use one of 10 different themes: Ground, Sky, Underground, Forest, Underwater, Ghost House, Desert, Airship, Snow, and Castle. Sky, Forest, Desert, and Snow are new to Super Mario Maker 2. For more variety, you can toggle each theme to its nighttime variant, which adds unique twists to the gameplay. And, of course, you can share your creations online. Super Mario Odyssey Super Mario Odyssey (for Nintendo Switch) 5.0 Outstanding In Super Mario Odyssey, the heroic plumber returns to open-world game design for the first time since the incredible Super Mario 64. Though Odyssey isn't as technically groundbreaking as its predecessor, the action-platformer is packed to the brim with hat-tossing combat. Yes, hat tossing. This time around, Mario has a new friend, Cappy, who lets Mario dispatch enemies with the flick of the wrist. And, even better, Mario can assume the identity of an enemy, gaining its abilities, by plopping Cappy on the foe's head. Super Mario RPG Super Mario RPG - Nintendo Switch (OLED Model), Nintendo Switch Lite, Nintendo Switch 4.0 Excellent Forget Paper Mario or Mario and Luigi. The original Super Mario RPG, a collaboration between Nintendo and Square Enix, first showed us that Mario’s charms could translate to a Final Fantasy-style adventure. This faithful remake offers gorgeous new graphics and increased accessibility. At last, find out who Geno is. Super Mario RPG - Nintendo Switch (OLED Model), Nintendo Switch Lite, Nintendo Switch review Super Monkey Ball Banana Mania Super Monkey Ball Banana Mania (for Nintendo Switch) 4.0 Excellent Only video games can capture the simple pleasures that come from racing monkeys inside balls. Super Monkey Ball Banana Mania remasters hundreds of classic stages from Sega’s obstacle course series in a single, cool package. Don’t let the bright colors and friendly monkey faces fool you. Rolling your monkey to the goal demands an expert understanding of the game’s unforgiving physics. If you get too frustrated, take a break with Banana Mania's wacky, multiplayer mini-games. Super Smash Bros. Ultimate Super Smash Bros. Ultimate (for Nintendo Switch) 4.5 Excellent Super Smash Bros. Ultimate has everything a fan of Nintendo’s crossover mascot fighting game could want. A faster pace better for competitive play. Every single character who has ever appeared in the series, including third-party icons such as Banjo-Kazooie, Cloud Strife, and Solid Snake. There's a new single-player mode chock-full of even more fan service. The theme song even has lyrics now.  Tactics Ogre: Reborn Tactics Ogre Reborn (for Nintendo Switch) 4.0 Excellent The original Tactics Ogre enthralled fans in 1995 thanks to its deep strategy and strong narrative. If you missed out the first time, Tactics Ogre: Reborn gives you another chance to check out this lost classic, the prelude to Final Fantasy Tactics. Just don’t expect hugely revamped graphics. Telling Lies Telling Lies (for Nintendo Switch) Her Story was a test for the kind of interactive story game developer Sam Barlow could pull off with just FMV clips and a fake computer interface. Telling Lies is the Aliens to Her Story’s Alien. Instead of just investigating one woman’s interviews, you follow four different characters. Tracing a nonlinear mystery across so many different threads can get overwhelming. Fortunately, Hollywood actors Logan Marshall-Green, Alexandra Shipp, Kerry Bishé, and Angela Sarafyan make the clips compelling watches in their own right. Besides, we’re all pretty used at communicating through video chat these days.  Triangle Strategy Triangle Strategy (for Nintendo Switch) 4.0 Excellent A tactical follow-up to the gorgeous Octopath Traveler, Triangle Strategy is a luxurious strategy role-playing game that rewards your patience. Soak in the atmosphere on the land. Become invested in the characters and political intrigue. Methodically think through every option during turn-based battles and feel like an absolute strategic genius.  Trombone Champ Trombone Champ (for Nintendo Switch) Rhythm games usually make you feel like an ultra-cool rock god. Not Trombone Champ. This zany title embraces the goofy charm of its titular instrument, delivering an experience that is both awesome and awkward. The purposefully bumbling controls make each song sound like a confused elephant putting on a concert, an effect that's multiplied in local multiplayer. A light progression system unlocks famous trombone players like baseball cards while trying to solve a sinister riddle. The game is also available on PC, but the Switch version deserves props for its hilarious motion controls that take the trombone simulation to the next level. Tokyo Mirage Sessions #FE Encore Tokyo Mirage Sessions #FE Encore (for Nintendo Switch) 3.5 Good While you wait for Persona 5 to come to the Nintendo Switch, Tokyo Mirage Sessions #FE, a late Wii U port, is the next best thing. This bewildering crossover between Fire Emblem and Shin Megami Tensei has players entering the entertainment industry of Japan’s stylish Shibuya and Harajuku districts. Of course, you also do battle against demons by summoning Fire Emblem characters through the power of song. A streamlined battle system and pop music tone should delight players who don’t even care about anime RPGs.  Unicorn Overlord 4.5 Excellent As a Vanillaware game, we’re not surprised that Unicorn Overlord has an unbelievably beautiful illustrated aesthetic. However, the game backs up its looks with deeply strategic role-playing gameplay that requires tactical thinking. Ogre Battle fans, this one’s for you. Unicorn Overlord review Void Bastards Roguelikes can be a polarizing genre as their repetitive nature, random elements, and punishing difficulty threaten to make the entire experience a waste of time. Void Bastards avoids this trap with a core gameplay loop that’s a joy to repeat and an addictive sense of progression stringing you along the whole time.Each new spaceship you raid is basically a tiny comic book-styled System Shock level with spooky enemies to shoot, machinery to hack, character traits to manage, and equipment to salvage. Use that equipment to construct permanent new weapons and perks that make you eager to start another raid. Our journey across the galaxy stretched on for hours because it’s so easy to say “just one more piece of loot.”Note that Void Bastards is published by Humble Bundle, which is owned by PCMag’s parent company, Ziff Davis. WarioWare: Get It Together WarioWare: Get It Together (for Nintendo Switch) 4.0 Excellent WarioWare is one of Nintendo’s best and most shockingly self-aware franchises. It’s about Mario’s gross, evil doppelganger starting a shady game company to get rich. Fortunately for you, these “microgames” remain a pure blast of weird and wonderful bite-sized entertainment. The new gimmick here lets you and a friend tackle challenges with different characters whose unique move sets make you rethink your approach on the fly. Hurry up! Xenoblade Chronicles X: Definitive Edition 4.0 Excellent This late-period Wii U gem finally returns to close out the Nintendo Switch era. A standalone entry of the Xenoblade saga, Xenoblade Chronicles X: Definitive Edition takes place on a lush open-world planet teeming with friendly and hostile creatures. Explore on foot or, eventually, by flying a giant mech. The dynamic RPG combat rewards smart timing and synchronizing party members. Along with improved visuals, this definitive edition adds a new epilogue story. Xenoblade Chronicles X: Definitive Edition review
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  • The big Clair Obscur: Expedition 33 interview: Sandfall and Kepler on team size, the return of AA games, and what's next

    The big Clair Obscur: Expedition 33 interview: Sandfall and Kepler on team size, the return of AA games, and what's next
    Plus: how Kepler plans to be the A24 for games, and why a follow-up to Clair Obscur won't involve a big studio expansion

    Image credit: Sandfall Interactive

    Feature

    by Lewis Packwood
    Contributor

    Published on May 27, 2025

    The success of Clair Obscur: Expedition 33 – which sold 2 million copies within 12 days of launch – has meant all eyes are now on its developer, Sandfall Interactive.
    As the games industry mulls how to move forward, faced with a saturated market, widespread layoffs and spiralling development costs, the fact that an original title made by a relatively small team could see such massive success gives hope to everyone.
    It's also an emphatic validation of the strategy of Clair Obscur's publisher, Kepler Interactive, which since its formation in 2021 has focused on original titles with eye-catching art styles and mould-breaking gameplay, including Sifu, Tchia, Scorn, Pacific Drive, Ultros, Bionic Bay, and the upcoming Rematch.
    "They respect creativity and innovation in games, they have a very high standard in choosing games to publish, and they are very fun people to work with," enthuses Shuhei Yoshida, former president of Sony Interactive Entertainment Worldwide Studios, and now a freelance consultant for Kepler. Yoshida has been helping to evaluate game pitches for the publisher since he left Sony in January, as well as helping to promote Bionic Bay and Clair Obscur.
    "They have a great balance in looking for innovation in games and investing in commercially viable projects," he says. "I think the way Kepler chooses games and supports developers is a great example of sustainable indie publishing. I expect many companies in the industry will look for inspiration from what Kepler is doing."
    Coop mode
    One thing that immediately marks out Kepler as different is its structure. "Kepler is co-owned by a group of studios, but they all operate autonomously," explains portfolio director Matthew Handrahan, who joined Kepler from PlayStation in 2022.
    "They make a lot of their own choices creatively and commercially in terms of the direction of their business. But there is a collaborative aspect that they can draw upon if they feel they need it. The thing that we definitely are very clear on is Kepler is not sitting here telling anyone what to do."
    The idea is that Kepler can provide support into each studio in terms of things like HR, legal teams, and IT. "And each one of them can draw on that to the degree that they want to, in the belief that if you give people that solid base, they can just focus more on being creative," says Handrahan.

    Image credit: Sandfall Interactive

    But the plan was always for Kepler to become a third party publisher, he continues. So in addition to publishing games from its own studios, since 2024 Kepler has started releasing games from outside developers, like Pacific Drive, Clair Obscur, and the newly signed PVKK from Bippinbits, the creators of Dome Keeper. "As we go forward, what we really hope is that people can spot a Kepler game," says Handrahan.
    So what marks out a Kepler title? CEO Alexis Garavaryan has previously emphasised the publisher champions games with "bold art direction and innovative game design" that avoid familiar influences like Star Wars and superheroes. Handrahan says this is essential in today's market. "I remember writing about Steam being overcrowded for GamesIndustry.biz 10 years ago, and saying, 'Oh, there's too many games'," he says. "Well there's five times more games being released now. So if you are coming to market with a game, it had better be doing something genuinely fresh."
    What Kepler definitely isn't doing is chasing trends, which Handrahan says is a dangerous strategy. He gives the example of Balatro imitators. "If you're making something hot on the heels of that, by the time you get to market, there'll probably be 150 other alternatives."
    One can't help thinking, too, of the expensive failure of Concord at PlayStation, which proved to be one hero shooter too many.
    The next expedition
    Sandfall's COO and producer François Meurisse says that the fact that studio head Guillaume Broche was deliberately avoiding chasing trends with Clair Obscur was what attracted him to join in the first place.
    "Some people predicted to us that it was a trickywhen we started development, and there could be kind of a curse on AA games"
    François Meurisse, Sandfall Interactive
    He was immediately on board with Broche's passion for revitalising the kind of flashy, 3D, turn-based JRPGs that had long gone out of fashion. That passion came first: the strategy came later. "A bit after, when we tried to rationalise that yearning he has for this kind of game, we realised that it wasn't addressed as much in the market, and maybe there was a place for it," says Meurisse.
    The end result went beyond their wildest dreams. "The game has had success to an extent that we didn't imagine," he says. "We smashed our forecasts pretty fast."
    Naturally, thoughts are already turning to a follow-up. "There will be another video game, for sure," says Meurisse, adding that it's a little early to say exactly what form it will take. "I can't wait to dig more into the ideas we already have for the next game," he says.
    "Plus the team has grown up, has acquired new skills throughout production," he says. "Many of them were junior when we started. We learned to work together. So I can't wait to get to the next project, because we'll start from a more efficient position than when we started the company five years ago. And thatwith higher expectations as well, so it will be challenging. But I can say that we have – and Guillaume in particular has – great ideas for the next game."
    AA comeback

    Image credit: Sandfall Interactive

    The success of Clair Obscur has led many to herald the comeback of AA games, a sector that has shrunk significantly over the past couple of console generations – even if it's a harder category to define in 2025 based on a lack of publicly available budget numbers. "Some people predicted to us that it was a trickywhen we started development, and there could be kind of a curse on AA games," remembers Meurisse.
    "But from our perspective, we didn't care too much about market considerations.In a sense, A Plague Tale or Mortal Shell or Hellblade, games like those were already proof for us that small teams of less than 50 people could have great games and great execution."
    Speaking of team size, much was made of the claim that Clair Obscur was created by a team of around 30, although many were quick to point out that the credits include dozens more people than that, working on things like QA, localization and voice production, as well as a ‘gameplay animation' team in Korea.
    "These kinds of games did exist in much greater numbers about 15 years ago, and I think there are some threads that the AAA industry lost as they grew and grew and grew"
    Matt Handrahan, Kepler Interactive
    So was the game mis-sold?
    "I don't think so," says Handrahan. "I think that the creative engine of the game was that group of 30.In terms of what the game is – the vision of it and the way in which it's executed –does come from that nucleus of staff that is at Sandfall."
    "In terms of main credits over the four years of production, we were on average about 30 people," clarifies Meurisse. "We started with less than 10 people, scaled up until 30, and close to 40, and then scaled a little bit down. You mentioned Korean animators, but it's important to mention that none of them were full time. They were doing some extras beside some other jobs of animation. So the core team was on average 30 people in the home studio, plus privileged contractors like the lead writer or the composer, for example: I include them in that core team."
    "But of course, we had a galaxy of partners revolving around the project. Kepler in the first place – and I want to really pinpoint that they were really key in the success of the game – plus some other creative people as well, like musician players, translators, QA testers also. And that definitely extends the team, and I'm super grateful we could work with all those superpassionate partners from all over the world."
    "I think people fixated on this number," adds Handrahan, "but actually the more useful thing that was being said was that this is not a AAA game, right? You can look at those credits, and it's still definitely not a AAA game."
    "These kinds of games did exist in much greater numbers about 15 years ago, and I think there are some threads that the AAA industry lost as they grew and grew and grew, and brought in different ways of monetising," he continues.
    "We have to remember there was a time when AAA companies were making games like Vanquish and Mirror's Edge and Kane & Lynch, and all of these really cool, interesting, not small games, but much smaller scale games. And you've seen the number of releases from AAA publishers dwindle and dwindle and dwindle. Now there's an opportunity for teams like Sandfall to come in and give players something that they really have not been given for quite a long time."
    Which leads us to ask, if Clair Obscur can't be classed as a AAA game, how much did it cost, exactly? Neither Handrahan nor Meurisse is willing to disclose the true figure. "I would say that I've seen a lot of budget estimations that are all higher than the real budget," muses Meurisse.
    Handrahan agrees. "Everybody's desperate to know what the budget is, and I won't tell them, but I would guarantee if you got 10 people to guess, I think all 10 wouldn't guess the actual figure," he says. "I'm sure Mirror's Edge and Vanquish cost more, put it that way."
    Keeping the team small

    Image credit: Sandfall Interactive

    With a success like Clair Obscur, the temptation might be to scale up the studio for a blockbuster sequel: a pattern we've seen with successful franchises many times before. But Meurisse says that's something Sandfall wants to avoid.
    "For now, our vision would be to stick to a close team working in the same city with less than 50 people on board, focusing on one project after another, and keeping this agility, and this creative strength, and smartness of a small group of passionate people wanting to do something big," he says.
    "That's how video games were made for years," he continues. "The team that made Ocarina of Time or Half-Life 2, I think those were max 60 or 70 people*, and that kind of size allows for good decisions and great creativity."
    He adds that the studio might recruit a few more members, but it won't start working on multiple projects simultaneously, and they will deliberately avoid growing too big and unwieldy. "We want to keep the organisation that made us successful," he says.
    Handrahan notes that because game making is an iterative process, maintaining only a small permanent team makes sense. "I think keeping a core team to hold the vision and to build out what the game is, and then expanding as you need to through things like outsourcing, is a very smart and sustainable way to manage game development," he says.
    "I think that there's been a lot of irresponsible practices in the industry," he continues, referring to the inherent risks involved in ballooning AAA budgets and team sizes. "Some games can make it work. Grand Theft Auto 6 is going to make it work, I think we can all say with great confidence. But there are plenty of games made with very large teams and for huge amounts of money that don't land, and there is a human cost to running things that way. People lose their jobs. God knows how many layoffs there's been in the industry over the last few years."
    He worries that the temptation to scale up is too great. "I do see a lot of developers who ship a game and then get some level of success – even very small levels of success or on very small budgets – and then almost instinctively feel like they need to double or triple the budget of the next game. And that is something I definitely question."
    No bloat
    He also questions the need to make games bigger. "One of the things that's great about Expedition 33 is it really respects the player's time. It gives them plenty to do, and it gives them plenty of satisfaction, but it isn't arbitrarily 500 hours of gameplay. It's impactful because it's scoped correctly.It doesn't have any sense of bloat or extraneous things that are put there just to make it larger and larger and larger."
    "Brevity should be more of a virtue in gaming," he adds. "Something can be better by being shorter – something that's being discussed in film at the moment. Every film seems to be two and a half hours long, and I think most people are like, 'Can they all be a bit shorter, please? Because we have other things to do with our lives'."
    Meurisse notes that the focus for Clair Obscur was always on quality over quantity. "From the beginning, we wanted to do an intense and short experience," he says. "The first length estimates of the game were closer to 20 hours for the main quest. I think we ended up closer to 30, even 40 hours if you take a bit of time. As a player, there are so many great games out there that I want to experience,what's important to me is the level of excitement and fun I get from a game, rather than how long it is."
    He also questions the link between game length and price. "The value that players get from games does not align systematically with the length of the game," he says. "For example, one of my favourite games of all time is Inside, which lasts about two hours, but it's one of the most polished, and intense– and even life changing for some people."
    What are games worth?
    Notably, Clair Obscur launched at a price point of /at a time when the standard price for big-budget games is creeping up to "I think as that AAA price goes up, I think it creates more of an opportunity to be launching games – more sensibly scoped games –pricing them at that –50 range," says Handrahan. "And I don't think anyone that played Expedition 33 would think they didn't get their money's worth out of that."
    "When we announced the pricing at we did actually have a little of a backlash online," adds Meurisse, "with people fearing it would be a 12-hour-long game with unfinished content, and that it was suspicious to have a game that was looking like this in the trailers. But in the end we stuck with the price, we doubled down on it,we provided some context about the fact that it wasn't a AAA."
    "In the end, it was a win-win situation, because it was a way to attract more players towards the game, to have good player satisfaction about their buying, and it could actually end up doing more sales. So maybe players' perception can change a bit about that kind of price."
    The Kepler brand

    Image credit: Sandfall Interactive

    Clair Obscur has obviously provided a huge boost for Kepler as a publisher, and Handrahan says the plan now is for Kepler to build a brand as the home for high-quality, mid-sized games with a unique vision.
    He gives the newly signed PVKK as an example. "The art direction is very high quality, it's very, very bold. It has a strong narrative component. It has innovative gameplay design. It speaks to wider culture, it's not an insular vision for a game. I think you get a lot of games that are kind of just about other games, and that is not something we're interested in necessarily."
    It's a model that he thinks others could follow. "We definitely want there to be strong associations with the games we do, so if that is something that other publishers could imitate or follow along from, then all the better," he says, adding that it makes little sense for publishers to cast a broad net of styles and genres in such a crowded market.
    But of course, there is a risk to championing unique, untested visions. So what does Kepler do to mitigate that risk? "We definitely do market research," says Handrahan – although he adds that ultimately the process is subjective.
    "I came to this company because I really trusted the taste of the people that I work for. I have always felt that if I'm really excited by a game, there will be other people out there who are excited by it. Yes, you can test that against market research, and that is definitely a function that we have in the company, and we use it. But our litmus test is a subjective level of excitement and belief in the vision and creativity that we see in the games that we sign."
    He points to companies in other media, like A24 or Warped Records, that have taken a similar approach with great success. "We want to be that in games."
    *Fact check note: Valve's core team was actually 84 for Half-Life 2, without including the many people involved in voice acting, QA, IT, legal, and so on. The team behind Legend of Zelda: Ocarina of Time numbered around 66, although the people involved in QA testing aren't listed individually in the credits.
    #big #clair #obscur #expedition #interview
    The big Clair Obscur: Expedition 33 interview: Sandfall and Kepler on team size, the return of AA games, and what's next
    The big Clair Obscur: Expedition 33 interview: Sandfall and Kepler on team size, the return of AA games, and what's next Plus: how Kepler plans to be the A24 for games, and why a follow-up to Clair Obscur won't involve a big studio expansion Image credit: Sandfall Interactive Feature by Lewis Packwood Contributor Published on May 27, 2025 The success of Clair Obscur: Expedition 33 – which sold 2 million copies within 12 days of launch – has meant all eyes are now on its developer, Sandfall Interactive. As the games industry mulls how to move forward, faced with a saturated market, widespread layoffs and spiralling development costs, the fact that an original title made by a relatively small team could see such massive success gives hope to everyone. It's also an emphatic validation of the strategy of Clair Obscur's publisher, Kepler Interactive, which since its formation in 2021 has focused on original titles with eye-catching art styles and mould-breaking gameplay, including Sifu, Tchia, Scorn, Pacific Drive, Ultros, Bionic Bay, and the upcoming Rematch. "They respect creativity and innovation in games, they have a very high standard in choosing games to publish, and they are very fun people to work with," enthuses Shuhei Yoshida, former president of Sony Interactive Entertainment Worldwide Studios, and now a freelance consultant for Kepler. Yoshida has been helping to evaluate game pitches for the publisher since he left Sony in January, as well as helping to promote Bionic Bay and Clair Obscur. "They have a great balance in looking for innovation in games and investing in commercially viable projects," he says. "I think the way Kepler chooses games and supports developers is a great example of sustainable indie publishing. I expect many companies in the industry will look for inspiration from what Kepler is doing." Coop mode One thing that immediately marks out Kepler as different is its structure. "Kepler is co-owned by a group of studios, but they all operate autonomously," explains portfolio director Matthew Handrahan, who joined Kepler from PlayStation in 2022. "They make a lot of their own choices creatively and commercially in terms of the direction of their business. But there is a collaborative aspect that they can draw upon if they feel they need it. The thing that we definitely are very clear on is Kepler is not sitting here telling anyone what to do." The idea is that Kepler can provide support into each studio in terms of things like HR, legal teams, and IT. "And each one of them can draw on that to the degree that they want to, in the belief that if you give people that solid base, they can just focus more on being creative," says Handrahan. Image credit: Sandfall Interactive But the plan was always for Kepler to become a third party publisher, he continues. So in addition to publishing games from its own studios, since 2024 Kepler has started releasing games from outside developers, like Pacific Drive, Clair Obscur, and the newly signed PVKK from Bippinbits, the creators of Dome Keeper. "As we go forward, what we really hope is that people can spot a Kepler game," says Handrahan. So what marks out a Kepler title? CEO Alexis Garavaryan has previously emphasised the publisher champions games with "bold art direction and innovative game design" that avoid familiar influences like Star Wars and superheroes. Handrahan says this is essential in today's market. "I remember writing about Steam being overcrowded for GamesIndustry.biz 10 years ago, and saying, 'Oh, there's too many games'," he says. "Well there's five times more games being released now. So if you are coming to market with a game, it had better be doing something genuinely fresh." What Kepler definitely isn't doing is chasing trends, which Handrahan says is a dangerous strategy. He gives the example of Balatro imitators. "If you're making something hot on the heels of that, by the time you get to market, there'll probably be 150 other alternatives." One can't help thinking, too, of the expensive failure of Concord at PlayStation, which proved to be one hero shooter too many. The next expedition Sandfall's COO and producer François Meurisse says that the fact that studio head Guillaume Broche was deliberately avoiding chasing trends with Clair Obscur was what attracted him to join in the first place. "Some people predicted to us that it was a trickywhen we started development, and there could be kind of a curse on AA games" François Meurisse, Sandfall Interactive He was immediately on board with Broche's passion for revitalising the kind of flashy, 3D, turn-based JRPGs that had long gone out of fashion. That passion came first: the strategy came later. "A bit after, when we tried to rationalise that yearning he has for this kind of game, we realised that it wasn't addressed as much in the market, and maybe there was a place for it," says Meurisse. The end result went beyond their wildest dreams. "The game has had success to an extent that we didn't imagine," he says. "We smashed our forecasts pretty fast." Naturally, thoughts are already turning to a follow-up. "There will be another video game, for sure," says Meurisse, adding that it's a little early to say exactly what form it will take. "I can't wait to dig more into the ideas we already have for the next game," he says. "Plus the team has grown up, has acquired new skills throughout production," he says. "Many of them were junior when we started. We learned to work together. So I can't wait to get to the next project, because we'll start from a more efficient position than when we started the company five years ago. And thatwith higher expectations as well, so it will be challenging. But I can say that we have – and Guillaume in particular has – great ideas for the next game." AA comeback Image credit: Sandfall Interactive The success of Clair Obscur has led many to herald the comeback of AA games, a sector that has shrunk significantly over the past couple of console generations – even if it's a harder category to define in 2025 based on a lack of publicly available budget numbers. "Some people predicted to us that it was a trickywhen we started development, and there could be kind of a curse on AA games," remembers Meurisse. "But from our perspective, we didn't care too much about market considerations.In a sense, A Plague Tale or Mortal Shell or Hellblade, games like those were already proof for us that small teams of less than 50 people could have great games and great execution." Speaking of team size, much was made of the claim that Clair Obscur was created by a team of around 30, although many were quick to point out that the credits include dozens more people than that, working on things like QA, localization and voice production, as well as a ‘gameplay animation' team in Korea. "These kinds of games did exist in much greater numbers about 15 years ago, and I think there are some threads that the AAA industry lost as they grew and grew and grew" Matt Handrahan, Kepler Interactive So was the game mis-sold? "I don't think so," says Handrahan. "I think that the creative engine of the game was that group of 30.In terms of what the game is – the vision of it and the way in which it's executed –does come from that nucleus of staff that is at Sandfall." "In terms of main credits over the four years of production, we were on average about 30 people," clarifies Meurisse. "We started with less than 10 people, scaled up until 30, and close to 40, and then scaled a little bit down. You mentioned Korean animators, but it's important to mention that none of them were full time. They were doing some extras beside some other jobs of animation. So the core team was on average 30 people in the home studio, plus privileged contractors like the lead writer or the composer, for example: I include them in that core team." "But of course, we had a galaxy of partners revolving around the project. Kepler in the first place – and I want to really pinpoint that they were really key in the success of the game – plus some other creative people as well, like musician players, translators, QA testers also. And that definitely extends the team, and I'm super grateful we could work with all those superpassionate partners from all over the world." "I think people fixated on this number," adds Handrahan, "but actually the more useful thing that was being said was that this is not a AAA game, right? You can look at those credits, and it's still definitely not a AAA game." "These kinds of games did exist in much greater numbers about 15 years ago, and I think there are some threads that the AAA industry lost as they grew and grew and grew, and brought in different ways of monetising," he continues. "We have to remember there was a time when AAA companies were making games like Vanquish and Mirror's Edge and Kane & Lynch, and all of these really cool, interesting, not small games, but much smaller scale games. And you've seen the number of releases from AAA publishers dwindle and dwindle and dwindle. Now there's an opportunity for teams like Sandfall to come in and give players something that they really have not been given for quite a long time." Which leads us to ask, if Clair Obscur can't be classed as a AAA game, how much did it cost, exactly? Neither Handrahan nor Meurisse is willing to disclose the true figure. "I would say that I've seen a lot of budget estimations that are all higher than the real budget," muses Meurisse. Handrahan agrees. "Everybody's desperate to know what the budget is, and I won't tell them, but I would guarantee if you got 10 people to guess, I think all 10 wouldn't guess the actual figure," he says. "I'm sure Mirror's Edge and Vanquish cost more, put it that way." Keeping the team small Image credit: Sandfall Interactive With a success like Clair Obscur, the temptation might be to scale up the studio for a blockbuster sequel: a pattern we've seen with successful franchises many times before. But Meurisse says that's something Sandfall wants to avoid. "For now, our vision would be to stick to a close team working in the same city with less than 50 people on board, focusing on one project after another, and keeping this agility, and this creative strength, and smartness of a small group of passionate people wanting to do something big," he says. "That's how video games were made for years," he continues. "The team that made Ocarina of Time or Half-Life 2, I think those were max 60 or 70 people*, and that kind of size allows for good decisions and great creativity." He adds that the studio might recruit a few more members, but it won't start working on multiple projects simultaneously, and they will deliberately avoid growing too big and unwieldy. "We want to keep the organisation that made us successful," he says. Handrahan notes that because game making is an iterative process, maintaining only a small permanent team makes sense. "I think keeping a core team to hold the vision and to build out what the game is, and then expanding as you need to through things like outsourcing, is a very smart and sustainable way to manage game development," he says. "I think that there's been a lot of irresponsible practices in the industry," he continues, referring to the inherent risks involved in ballooning AAA budgets and team sizes. "Some games can make it work. Grand Theft Auto 6 is going to make it work, I think we can all say with great confidence. But there are plenty of games made with very large teams and for huge amounts of money that don't land, and there is a human cost to running things that way. People lose their jobs. God knows how many layoffs there's been in the industry over the last few years." He worries that the temptation to scale up is too great. "I do see a lot of developers who ship a game and then get some level of success – even very small levels of success or on very small budgets – and then almost instinctively feel like they need to double or triple the budget of the next game. And that is something I definitely question." No bloat He also questions the need to make games bigger. "One of the things that's great about Expedition 33 is it really respects the player's time. It gives them plenty to do, and it gives them plenty of satisfaction, but it isn't arbitrarily 500 hours of gameplay. It's impactful because it's scoped correctly.It doesn't have any sense of bloat or extraneous things that are put there just to make it larger and larger and larger." "Brevity should be more of a virtue in gaming," he adds. "Something can be better by being shorter – something that's being discussed in film at the moment. Every film seems to be two and a half hours long, and I think most people are like, 'Can they all be a bit shorter, please? Because we have other things to do with our lives'." Meurisse notes that the focus for Clair Obscur was always on quality over quantity. "From the beginning, we wanted to do an intense and short experience," he says. "The first length estimates of the game were closer to 20 hours for the main quest. I think we ended up closer to 30, even 40 hours if you take a bit of time. As a player, there are so many great games out there that I want to experience,what's important to me is the level of excitement and fun I get from a game, rather than how long it is." He also questions the link between game length and price. "The value that players get from games does not align systematically with the length of the game," he says. "For example, one of my favourite games of all time is Inside, which lasts about two hours, but it's one of the most polished, and intense– and even life changing for some people." What are games worth? Notably, Clair Obscur launched at a price point of /at a time when the standard price for big-budget games is creeping up to "I think as that AAA price goes up, I think it creates more of an opportunity to be launching games – more sensibly scoped games –pricing them at that –50 range," says Handrahan. "And I don't think anyone that played Expedition 33 would think they didn't get their money's worth out of that." "When we announced the pricing at we did actually have a little of a backlash online," adds Meurisse, "with people fearing it would be a 12-hour-long game with unfinished content, and that it was suspicious to have a game that was looking like this in the trailers. But in the end we stuck with the price, we doubled down on it,we provided some context about the fact that it wasn't a AAA." "In the end, it was a win-win situation, because it was a way to attract more players towards the game, to have good player satisfaction about their buying, and it could actually end up doing more sales. So maybe players' perception can change a bit about that kind of price." The Kepler brand Image credit: Sandfall Interactive Clair Obscur has obviously provided a huge boost for Kepler as a publisher, and Handrahan says the plan now is for Kepler to build a brand as the home for high-quality, mid-sized games with a unique vision. He gives the newly signed PVKK as an example. "The art direction is very high quality, it's very, very bold. It has a strong narrative component. It has innovative gameplay design. It speaks to wider culture, it's not an insular vision for a game. I think you get a lot of games that are kind of just about other games, and that is not something we're interested in necessarily." It's a model that he thinks others could follow. "We definitely want there to be strong associations with the games we do, so if that is something that other publishers could imitate or follow along from, then all the better," he says, adding that it makes little sense for publishers to cast a broad net of styles and genres in such a crowded market. But of course, there is a risk to championing unique, untested visions. So what does Kepler do to mitigate that risk? "We definitely do market research," says Handrahan – although he adds that ultimately the process is subjective. "I came to this company because I really trusted the taste of the people that I work for. I have always felt that if I'm really excited by a game, there will be other people out there who are excited by it. Yes, you can test that against market research, and that is definitely a function that we have in the company, and we use it. But our litmus test is a subjective level of excitement and belief in the vision and creativity that we see in the games that we sign." He points to companies in other media, like A24 or Warped Records, that have taken a similar approach with great success. "We want to be that in games." *Fact check note: Valve's core team was actually 84 for Half-Life 2, without including the many people involved in voice acting, QA, IT, legal, and so on. The team behind Legend of Zelda: Ocarina of Time numbered around 66, although the people involved in QA testing aren't listed individually in the credits. #big #clair #obscur #expedition #interview
    WWW.GAMESINDUSTRY.BIZ
    The big Clair Obscur: Expedition 33 interview: Sandfall and Kepler on team size, the return of AA games, and what's next
    The big Clair Obscur: Expedition 33 interview: Sandfall and Kepler on team size, the return of AA games, and what's next Plus: how Kepler plans to be the A24 for games, and why a follow-up to Clair Obscur won't involve a big studio expansion Image credit: Sandfall Interactive Feature by Lewis Packwood Contributor Published on May 27, 2025 The success of Clair Obscur: Expedition 33 – which sold 2 million copies within 12 days of launch – has meant all eyes are now on its developer, Sandfall Interactive. As the games industry mulls how to move forward, faced with a saturated market, widespread layoffs and spiralling development costs, the fact that an original title made by a relatively small team could see such massive success gives hope to everyone. It's also an emphatic validation of the strategy of Clair Obscur's publisher, Kepler Interactive, which since its formation in 2021 has focused on original titles with eye-catching art styles and mould-breaking gameplay, including Sifu, Tchia, Scorn, Pacific Drive, Ultros, Bionic Bay, and the upcoming Rematch. "They respect creativity and innovation in games, they have a very high standard in choosing games to publish, and they are very fun people to work with," enthuses Shuhei Yoshida, former president of Sony Interactive Entertainment Worldwide Studios, and now a freelance consultant for Kepler. Yoshida has been helping to evaluate game pitches for the publisher since he left Sony in January, as well as helping to promote Bionic Bay and Clair Obscur. "They have a great balance in looking for innovation in games and investing in commercially viable projects," he says. "I think the way Kepler chooses games and supports developers is a great example of sustainable indie publishing. I expect many companies in the industry will look for inspiration from what Kepler is doing." Coop mode One thing that immediately marks out Kepler as different is its structure. "Kepler is co-owned by a group of studios, but they all operate autonomously," explains portfolio director Matthew Handrahan, who joined Kepler from PlayStation in 2022 (before that, he was editor-in-chief of this very site). "They make a lot of their own choices creatively and commercially in terms of the direction of their business. But there is a collaborative aspect that they can draw upon if they feel they need it. The thing that we definitely are very clear on is Kepler is not sitting here telling anyone what to do." The idea is that Kepler can provide support into each studio in terms of things like HR, legal teams, and IT. "And each one of them can draw on that to the degree that they want to, in the belief that if you give people that solid base, they can just focus more on being creative," says Handrahan. Image credit: Sandfall Interactive But the plan was always for Kepler to become a third party publisher, he continues. So in addition to publishing games from its own studios, since 2024 Kepler has started releasing games from outside developers, like Pacific Drive, Clair Obscur, and the newly signed PVKK from Bippinbits, the creators of Dome Keeper. "As we go forward, what we really hope is that people can spot a Kepler game," says Handrahan. So what marks out a Kepler title? CEO Alexis Garavaryan has previously emphasised the publisher champions games with "bold art direction and innovative game design" that avoid familiar influences like Star Wars and superheroes. Handrahan says this is essential in today's market. "I remember writing about Steam being overcrowded for GamesIndustry.biz 10 years ago, and saying, 'Oh, there's too many games'," he says. "Well there's five times more games being released now. So if you are coming to market with a game, it had better be doing something genuinely fresh." What Kepler definitely isn't doing is chasing trends, which Handrahan says is a dangerous strategy. He gives the example of Balatro imitators. "If you're making something hot on the heels of that, by the time you get to market, there'll probably be 150 other alternatives." One can't help thinking, too, of the expensive failure of Concord at PlayStation, which proved to be one hero shooter too many. The next expedition Sandfall's COO and producer François Meurisse says that the fact that studio head Guillaume Broche was deliberately avoiding chasing trends with Clair Obscur was what attracted him to join in the first place. "Some people predicted to us that it was a tricky [sector] when we started development, and there could be kind of a curse on AA games" François Meurisse, Sandfall Interactive He was immediately on board with Broche's passion for revitalising the kind of flashy, 3D, turn-based JRPGs that had long gone out of fashion. That passion came first: the strategy came later. "A bit after, when we tried to rationalise that yearning he has for this kind of game, we realised that it wasn't addressed as much in the market, and maybe there was a place for it," says Meurisse. The end result went beyond their wildest dreams. "The game has had success to an extent that we didn't imagine," he says. "We smashed our forecasts pretty fast." Naturally, thoughts are already turning to a follow-up. "There will be another video game, for sure," says Meurisse, adding that it's a little early to say exactly what form it will take. "I can't wait to dig more into the ideas we already have for the next game," he says. "Plus the team has grown up, has acquired new skills throughout production," he says. "Many of them were junior when we started. We learned to work together. So I can't wait to get to the next project, because we'll start from a more efficient position than when we started the company five years ago. And that [comes] with higher expectations as well, so it will be challenging. But I can say that we have – and Guillaume in particular has – great ideas for the next game." AA comeback Image credit: Sandfall Interactive The success of Clair Obscur has led many to herald the comeback of AA games, a sector that has shrunk significantly over the past couple of console generations – even if it's a harder category to define in 2025 based on a lack of publicly available budget numbers. "Some people predicted to us that it was a tricky [sector] when we started development, and there could be kind of a curse on AA games," remembers Meurisse. "But from our perspective, we didn't care too much about market considerations. […] In a sense, A Plague Tale or Mortal Shell or Hellblade, games like those were already proof for us that small teams of less than 50 people could have great games and great execution." Speaking of team size, much was made of the claim that Clair Obscur was created by a team of around 30, although many were quick to point out that the credits include dozens more people than that, working on things like QA, localization and voice production, as well as a ‘gameplay animation' team in Korea. "These kinds of games did exist in much greater numbers about 15 years ago, and I think there are some threads that the AAA industry lost as they grew and grew and grew" Matt Handrahan, Kepler Interactive So was the game mis-sold? "I don't think so," says Handrahan. "I think that the creative engine of the game was that group of 30. […] In terms of what the game is – the vision of it and the way in which it's executed – [that] does come from that nucleus of staff that is at Sandfall." "In terms of main credits over the four years of production, we were on average about 30 people," clarifies Meurisse. "We started with less than 10 people, scaled up until 30, and close to 40, and then scaled a little bit down. You mentioned Korean animators, but it's important to mention that none of them were full time. They were doing some extras beside some other jobs of animation. So the core team was on average 30 people in the home studio, plus privileged contractors like the lead writer or the composer, for example: I include them in that core team." "But of course, we had a galaxy of partners revolving around the project. Kepler in the first place – and I want to really pinpoint that they were really key in the success of the game – plus some other creative people as well, like musician players, translators, QA testers also. And that definitely extends the team, and I'm super grateful we could work with all those super […] passionate partners from all over the world." "I think people fixated on this number," adds Handrahan, "but actually the more useful thing that was being said was that this is not a AAA game, right? You can look at those credits, and it's still definitely not a AAA game." "These kinds of games did exist in much greater numbers about 15 years ago, and I think there are some threads that the AAA industry lost as they grew and grew and grew, and brought in different ways of monetising," he continues. "We have to remember there was a time when AAA companies were making games like Vanquish and Mirror's Edge and Kane & Lynch, and all of these really cool, interesting, not small games, but much smaller scale games. And you've seen the number of releases from AAA publishers dwindle and dwindle and dwindle. Now there's an opportunity for teams like Sandfall to come in and give players something that they really have not been given for quite a long time." Which leads us to ask, if Clair Obscur can't be classed as a AAA game, how much did it cost, exactly? Neither Handrahan nor Meurisse is willing to disclose the true figure. "I would say that I've seen a lot of budget estimations that are all higher than the real budget," muses Meurisse. Handrahan agrees. "Everybody's desperate to know what the budget is, and I won't tell them, but I would guarantee if you got 10 people to guess, I think all 10 wouldn't guess the actual figure," he says. "I'm sure Mirror's Edge and Vanquish cost more, put it that way." Keeping the team small Image credit: Sandfall Interactive With a success like Clair Obscur, the temptation might be to scale up the studio for a blockbuster sequel: a pattern we've seen with successful franchises many times before. But Meurisse says that's something Sandfall wants to avoid. "For now, our vision would be to stick to a close team working in the same city with less than 50 people on board, focusing on one project after another, and keeping this agility, and this creative strength, and smartness of a small group of passionate people wanting to do something big," he says. "That's how video games were made for years," he continues. "The team that made Ocarina of Time or Half-Life 2, I think those were max 60 or 70 people*, and that kind of size allows for good decisions and great creativity." He adds that the studio might recruit a few more members, but it won't start working on multiple projects simultaneously, and they will deliberately avoid growing too big and unwieldy. "We want to keep the organisation that made us successful," he says. Handrahan notes that because game making is an iterative process, maintaining only a small permanent team makes sense. "I think keeping a core team to hold the vision and to build out what the game is, and then expanding as you need to through things like outsourcing, is a very smart and sustainable way to manage game development," he says. "I think that there's been a lot of irresponsible practices in the industry," he continues, referring to the inherent risks involved in ballooning AAA budgets and team sizes. "Some games can make it work. Grand Theft Auto 6 is going to make it work, I think we can all say with great confidence. But there are plenty of games made with very large teams and for huge amounts of money that don't land, and there is a human cost to running things that way. People lose their jobs. God knows how many layoffs there's been in the industry over the last few years." He worries that the temptation to scale up is too great. "I do see a lot of developers who ship a game and then get some level of success – even very small levels of success or on very small budgets – and then almost instinctively feel like they need to double or triple the budget of the next game. And that is something I definitely question." No bloat He also questions the need to make games bigger. "One of the things that's great about Expedition 33 is it really respects the player's time. It gives them plenty to do, and it gives them plenty of satisfaction, but it isn't arbitrarily 500 hours of gameplay. It's impactful because it's scoped correctly. […] It doesn't have any sense of bloat or extraneous things that are put there just to make it larger and larger and larger." "Brevity should be more of a virtue in gaming," he adds. "Something can be better by being shorter – something that's being discussed in film at the moment. Every film seems to be two and a half hours long, and I think most people are like, 'Can they all be a bit shorter, please? Because we have other things to do with our lives'." Meurisse notes that the focus for Clair Obscur was always on quality over quantity. "From the beginning, we wanted to do an intense and short experience," he says. "The first length estimates of the game were closer to 20 hours for the main quest. I think we ended up closer to 30, even 40 hours if you take a bit of time. As a player, there are so many great games out there that I want to experience, [and] what's important to me is the level of excitement and fun I get from a game, rather than how long it is." He also questions the link between game length and price. "The value that players get from games does not align systematically with the length of the game," he says. "For example, one of my favourite games of all time is Inside, which lasts about two hours, but it's one of the most polished, and intense [experiences] – and even life changing for some people." What are games worth? Notably, Clair Obscur launched at a price point of $50/$45, at a time when the standard price for big-budget games is creeping up to $80. "I think as that AAA price goes up, I think it creates more of an opportunity to be launching games – more sensibly scoped games – [and] pricing them at that $40–50 range," says Handrahan. "And I don't think anyone that played Expedition 33 would think they didn't get their money's worth out of that." "When we announced the pricing at $50 we did actually have a little of a backlash online," adds Meurisse, "with people fearing it would be a 12-hour-long game with unfinished content, and that it was suspicious to have a $50 game that was looking like this in the trailers. But in the end we stuck with the price, we doubled down on it, [and] we provided some context about the fact that it wasn't a AAA." "In the end, it was a win-win situation, because it was a way to attract more players towards the game, to have good player satisfaction about their buying [decision], and it could actually end up doing more sales. So maybe players' perception can change a bit about that kind of price [point]." The Kepler brand Image credit: Sandfall Interactive Clair Obscur has obviously provided a huge boost for Kepler as a publisher, and Handrahan says the plan now is for Kepler to build a brand as the home for high-quality, mid-sized games with a unique vision. He gives the newly signed PVKK as an example. "The art direction is very high quality, it's very, very bold. It has a strong narrative component. It has innovative gameplay design. It speaks to wider culture, it's not an insular vision for a game. I think you get a lot of games that are kind of just about other games, and that is not something we're interested in necessarily." It's a model that he thinks others could follow. "We definitely want there to be strong associations with the games we do, so if that is something that other publishers could imitate or follow along from, then all the better," he says, adding that it makes little sense for publishers to cast a broad net of styles and genres in such a crowded market. But of course, there is a risk to championing unique, untested visions. So what does Kepler do to mitigate that risk? "We definitely do market research," says Handrahan – although he adds that ultimately the process is subjective. "I came to this company because I really trusted the taste of the people that I work for. I have always felt that if I'm really excited by a game, there will be other people out there who are excited by it. Yes, you can test that against market research, and that is definitely a function that we have in the company, and we use it. But our litmus test is a subjective level of excitement and belief in the vision and creativity that we see in the games that we sign." He points to companies in other media, like A24 or Warped Records, that have taken a similar approach with great success. "We want to be that in games." *Fact check note: Valve's core team was actually 84 for Half-Life 2, without including the many people involved in voice acting, QA, IT, legal, and so on. The team behind Legend of Zelda: Ocarina of Time numbered around 66, although the people involved in QA testing aren't listed individually in the credits.
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  • My first son is expected to be born in July, give me advice to not give up on games 100%

    Λntonio
    Member

    Jun 25, 2024

    1,102

    That is title says it all.

    I already preordered the Switch 2 because I think it will be a good choice to take advantage of short sessions.

    I am already aware I wont be able to sit in front of the PC or the TV for the foreseeable future thats also why I bought the Switch 2.

    Any other advice from parents, also recent ones? 

    Slackerchan
    Member

    Oct 25, 2017

    1,755

    Austin, TX

    I have friends who went through similar gaming crises. Portables like a Switch or Steam Deck are the way to go, something you can hold while cradling the kid. Focus on shorter games or ones that can be played in spurts without significant session commitment requirements.
     

    Var
    Avenger

    Oct 25, 2017

    1,701

    I got more gaming done during the first year of my son's life than I did the year before. portables are the way to go and anything offline because you are going to need to take frequent breaks and be able to stop immediately at any time.

    Toddler stage is when my gaming really ground to a halt. You need to have eyes on them pretty much all the time because they are mobile and extremely curious with zero sense of self preservation. 

    thetrin
    Member

    Oct 26, 2017

    10,740

    Grand Junction, CO

    My friends who have kids have told me "seize every small moment you have, focus on gamea you can play in short spurts". Seems like pretty good advice.
     

    Taco_Human
    Member

    Jan 6, 2018

    4,925

    MA

    you are already dead 

    Audiblee
    Member

    Mar 14, 2025

    1,659

    Handhelds were a godsend when my girl was born.
     

    Mephissto
    Member

    Mar 8, 2024

    1,218

    Mobile consoles when they are small and sleep a lot

    Early bedtime later for the kiddo

    Less sleeping for you

    These are methods at least :D
    Still get a good amount of hours into gaming. 

    OhhEldenRing
    Member

    Aug 14, 2024

    2,884

    Seriously don't even think about games. Just enjoy the next few months getting to know him because he's going to be watching you all the time. My son is 5 months and his sister three years old. I'm making up the time now for all the Elden Ring sessions I spent when she was several months old. Play with your kiddo and get an hour in after everyone goes to bed.
     

    Veelk
    Member

    Oct 25, 2017

    15,530

    Offer your son up for adoption
     

    topplehat
    Member

    Oct 27, 2017

    1,083

    Austin, TX

    Portables and anything that can quickly be paused and resumed. When you have time to game do it. Can also get some gaming in while the little one is doing a contact nap.

    Honestly sometimes you may just not want to play because you're tired - that's fine too!

    I have a two month old and I don't really play my desktop PC anymore. Mostly Steam Deck, Switch, and PS5. 

    Bishop89
    What Are Ya' Selling?
    Member

    Oct 25, 2017

    42,785

    Melbourne, Australia

    Λntonio said:

    I am already aware I wont be able to sit in front of the PC or the TV

    Click to expand...
    Click to shrink...

    Says who?
     

    TheRuralJuror
    Member

    Oct 25, 2017

    6,972

    Handhelds are always nice when they're young, anything you can put to sleep quickly if needed. Personally, my son never stopped me from playing games nor giving him a ton of love and attention. Lol, was smooching him on his big head last night. Before you know it, he'll be your gaming partner in crime.
     

    CJohn
    Member

    Oct 30, 2017

    1,436

    I play after everyone goes to bed. Portal and Switch have also helped.
     

    Steve McQueen
    Member

    Nov 1, 2017

    2,192

    Netherlands

    Go portable. That's what I did in 2000 when my daughter was born.

    Playing games in short sessions will do. 

    DeanMuffin
    Member

    Oct 22, 2020

    11

    The change in how much you play after a child can be different for everyone because i don't know how your current gaming habits are but in my case it hasn't changed much and I still get to game.

    My son is almost two now and I play a few evenings a week when he's in bed, prior to my son being born I wouldn't play earlier than that anyway as I still had to make dinner and do chores around the apartment. So it hasn't changed too much, apart from some nights your too tired to bother of course.

    Up until 6 months was a totally different story though, I actually found myself gaming way more. He was a terrible sleeper unless laying on my chest so I'd find myself on the sofa with him asleep on me at ridiculous hours and just passing the time playing games. I completed both Spiderman 2 and Sea of Starsduring that period.

    So yeah, as long as you love games enough you'll make it work! Just make sure to keep strong communication with your partner when it comes to what helps you get by the tough times, for example, making some time to game. 

    Izanagi89
    "This guy are sick" and Corrupted by Vengeance
    Member

    Oct 27, 2017

    18,856

    You play more games when they're babies. Even with my first born who was colic I remember pumping 130+ hours into DQ11 that first month lol Just enjoy it. You'll find your rhythm with baby, work, life and games.
     

    LowParry
    Member

    Oct 26, 2017

    6,178

    The first like 6 months you'll be so focused on your family, gaming is kind of an after thought. That doesn't mean you'll have down time but most times you'll probably be exhausted and will want to nap instead. Gaming doesn't just go away when you have kids. It'll slowly come back.
     

    superNESjoe
    Developer at Limited Run Games
    Verified

    Oct 26, 2017

    1,183

    I've got a 7 and 9 year old. The first few years was a lot of 3DS and Switch. Handhelds and forfeiting sleep are how you squeeze games in.
     

    Red Hunter
    Member

    May 28, 2024

    1,527

    I'd argue you have it easier than anyone with the Switch 2 lol
     

    Universal Acclaim
    Member

    Oct 5, 2024

    2,338

    Λntonio said:

    I am already aware I wont be able to sit in front of the PC or the TV for the foreseeable future

    Click to expand...
    Click to shrink...

    Never know until you try
     

    Red UFO
    Member

    Oct 25, 2017

    1,467

    You don't need to give up games, but you do need to accept that the amount of games, and the way you play them, will be forever changed.
     

    Geeker
    Member

    May 11, 2019

    746

    You will come to absolutely hate any time wasting bullshit in any game
     

    kxs
    Member

    Jul 25, 2022

    1,198

    Don't over think it. It's just video games.

    My tip - play games that you can pause at anytime!

    I know some folks swear on portable devices. But even after becoming a father I prefer a home console or PC set up rather than portable device. Steam Deck, Switch, Portal etc isn't for everyone.

    Also stick to just one or two games at a time. Don't juggle a bunch of stuff. 

    CommodoreKong
    Member

    Oct 25, 2017

    8,577

    Get a PC handheld like a Steam Deck or ROG Ally X.
     

    Zekes
    Member

    Oct 25, 2017

    7,961

    The first few months at least you might be doing a lot of couch sitting which leads to lots of gaming time, don't sweat it
     

    Nesther
    Member

    Oct 27, 2017

    2,318

    Switzerland

    Idunno but I bought and finished Dragon's Dogma 2 after my kid was born. He slept on my chest or in the living room crib and wasn't bothered by my playing. Just play non-online games and you won't have to give up gaming.
     

    Rocketz
    Prophet of Truth
    Member

    Oct 25, 2017

    8,610

    Metro Detroit

    You'll still plenty of time when they are first born. As they get older times will change. Most of my time now is after everyone is in bed.
     

    Vanguard
    Member

    Jan 15, 2025

    610

    Babies take a lot of naps. You can do a lot of gaming.
     

    BasilZero
    Member

    Oct 25, 2017

    39,994

    Omni

    Name your child - Switch 3 so it wont be giving up games.
     

    Neoxon
    Spotlighting Black Excellence - Diversity Analyst
    Member

    Oct 25, 2017

    93,540

    Houston, TX

    Just grab a Switch 2 or a Steam Deck, & it sounds like you did the former.
     

    Last edited: 53 minutes ago

    Nekyrrev
    Member

    Oct 28, 2017

    1,191

    My advice is: stop playing 80h games and sleep less. Enjoy.

    Real talk tho, it is possible to keep playing even with kids. Gaming time will become more special. You have to make the most of nap time during the the day and sleep time in the evening. 

    Ombala
    Member

    Oct 30, 2017

    2,502

    Spend all the time you can with your son as he grows up, you will regret it later if you don't.
     

    Noctis Winters
    Member

    Sep 23, 2018

    1,852

    Like most people have pointed out - handhelds can come in clutch. But don't forget about mobile games, especially ones that can be played one handed and dipped in and out of fairly easily.

    I can't suggest much in the way of mobile games but I did play a lot of Infinity Nikki and it was super casual to pick up and put down, on both mobile and console w/ cross progression. Plenty on mobile basically designed to be approached this way so there's bound to be something to your liking on the platform.

    Something like a PS Portal or a laptop to stream / remote play your console / other games library could be handy too. Especially if+when the main TV starts getting taken over. 

    Spenny
    Member

    Oct 25, 2017

    5,907

    east

    depends on the temperament of the baby. i had my infant brother who was a good sleeper. i'd make the room dark, put him on my chest, and rock until he fell asleep. then i'd play gears multiplayer with my friends
     

    Zekes
    Member

    Oct 25, 2017

    7,961

    Nesther said:

    Idunno but I bought and finished Dragon's Dogma 2 after my kid was born. He slept on my chest or in the living room crib and wasn't bothered by my playing. Just play non-online games and you won't have to give up gaming.

    Click to expand...
    Click to shrink...

    Yup, when my son was born I played through all of Elden Ring while he napped on me for a couple hours at a time. I just used headphones
     

    KanjoBazooie
    ▲ Legend ▲
    Avenger

    Oct 26, 2017

    32,740

    Chicago

    It's really not that bad. I still get to game.

    It's less time for sure but that's not really a bad thing. Spending time with my kid and seeing them grow and experience new things has been infinitely more valuable than playing a game then coming to Era to talk about it.

    My little one picked up on games because of me and now likes playing them with me. Although we limit his screen time I still enjoy every second with him.

    Now we have another on the way. Just enjoy it OP, babies are different; when ours fall asleep he rarely ever woke up in the middle of the night so we just got to do whatever lol. Here's to hoping the universe's RNG blesses you.

    Also Switch is godtier for gaming while on mommy or daddy duty. It's also the first game console we introduced our son to. 

    Grakchawwaa
    Member

    Mar 10, 2022

    660

    I just had a baby two months ago and gaming time is going to depend on how you handle their awful sleeping patterns the first few months. I have one hour or so a night when the wife takes him upstairs that I can game or watch a show but to be honest I'm usually exhausted and kinda just go to sleep.

    I bought a used steam deck and that has been nice. You'll find the time when you can but just be ready to pop up and tend to the baby so any game will have to be built around pausing often. 

    Vgorilla3774
    Member

    Sep 21, 2020

    716

    Rocketz said:

    You'll still plenty of time when they are first born. As they get older times will change. Most of my time now is after everyone is in bed.

    Click to expand...
    Click to shrink...

    Pretty much this. Peak "I have no time at all" yearsare from like 2-5/6. Before that they spend a lot of time sleeping and/or being immobile. Once they start walking and talking, then you're on duty through bedtime until they start to gain some independence.

    Then you'll eventually hit a point where you want them to have less independence, lol 

    Babba
    Member

    Nov 2, 2017

    41

    Portables and shorter games. Games where ypu can make progress in short sessions. Forget about the 100hr long games, unless you want to spend half year to a whole year playing it.
     

    ElephantShell
    10,000,000
    Member

    Oct 25, 2017

    12,042

    Steam Deck was huge for me. One of my best friends just had a kid and it's been huge for him too.

    Switch 2 will probably serve the same purpose so no need to go out and buy a Steam Deck. But the convenience of being able to pull out a handled is no nice.

    That plus changing the types of games you're playing. Anything multiplayer probably isn't going to happen since you need to be able to put the game down at a moments notice. Try to get into some nice, slow paced games you can pick up and put down. Roguelikes work well since you can just bang out a couple runs when you have time. JRPGs as well because of the pace and the ability to just pause or put the system into sleep mode and pick it back up later.

    This is for the newborn stage when they don't really have routines. Once their sleep/nap/bedtime actually starts to settle into a pattern it's not that hard to get back into gaming on a TV or at a desk, and playing whatever you want. 

    Skies
    Member

    Oct 25, 2017

    3,448

    First year newborn sleep. A LOT.

    As long as you play around their sleep schedule, you should have plenty of opportunities to play on PC and/or console.

    It gets more difficult when they get older, but even then you have nap time and after they go to sleep to get some time in.

    You really only need a portable if you are trying to play when they are awake. I have played Switch from time to time with them awake, but only games they are interested in and can either watch me play and/or try it out themselves.

    Otherwise I would rather have my attention/time spent with them, and just play whatever I am currently playing at night when they go to bed. Sometimes I even wake up early to get some time in.

    Edit: the biggest sacrifice is playing with friends online. It's almost impossible to set up a good time and even then plans can change at the drop of a hat. I've pretty much given up setting sessions up with others I know, and if I want to play online it's mostly with randoms. 

    geehepea
    Member

    Aug 5, 2024

    359

    My kid was born at the end of last year, still find time to game as a way to relax almost every day. Steam deck is preferred as I can stop at any time easily but still found time to play Clair obscur on the Xbox and doom dark ages on pc.

    You'll find time to yourself, just a lot less than you used to 

    Jubilant Duck
    Member

    Oct 21, 2022

    9,251

    Fathers are only allowed to play one of three games, which they keep installed on the family computer:

    SimCity
    Microsoft Flight Simulator
    Doom, the 1993 original, which they didn't buy but instead were given an illegally copied floppy by a coworker.
    Your gaming life outside of these three titles is over until your child grows old enough to want a gameboy at which point you can pinch it to fuel a Tetris addiction.

    You chose this life. 

    OrakioRob
    Member

    Oct 25, 2017

    3,828

    Rio de Janeiro, Brazil

    Getting a Switch 2 surely was a great start.

    I'm not really into portables, but when my son was born I not only learned to love portable gaming, but also some genres I never really cared about. For instance, PINBALL! Sessions are short, you can play in tate modeon Switch and all you need is the touch screen. I went from "pinball looks very boring" to absolutely loving pinball.

    So, that's my advice: try genres you're not interested in. You might be surprised by how much the changes in your house might affect your gaming tastes. 

    WillyGubbins
    Member

    Oct 27, 2017

    1,650

    Glasgow

    I played through most of one of the Souls games with my daughter asleep on my lap. When she was a baby she'd nap for a couple of hours so I took the chance whenever I could to play. Headphones help a lot, found that out the hard way.
     

    kimbo99
    Member

    Feb 21, 2021

    5,132

    OhhEldenRing said:

    Seriously don't even think about games. Just enjoy the next few months getting to know him because he's going to be watching you all the time. My son is 5 months and his sister three years old. I'm making up the time now for all the Elden Ring sessions I spent when she was several months old. Play with your kiddo and get an hour in after everyone goes to bed.

    Click to expand...
    Click to shrink...

    The only right answer. Enjoy the time when they are like this before it's "bye guys, I'm going off to college".

    With that being said if you must game, go handheld. 

    jon bones
    Member

    Oct 25, 2017

    27,659

    NYC

    1 small baby probably has a positive impact on your gaming time - they sleep a lot for a while

    later you'll need to enjoy mobile & handheld gaming more, and bump that time up against sleep, other hobbies, etc if you want to be an attentive partner & dad 

    Garrison
    Member

    Oct 27, 2017

    3,370

    It's over homie.
     

    ¡Hip Hop!
    Member

    Nov 9, 2017

    1,861

    You're already thinking ahead with the Switch 2 pre-order. They sleep a lot for a while, that will help. But if you plan to be a good dad, forget about gaming during the first few months. I was more exhausted than I've ever been, although my son was born at the height of lockdowns and we had no help.
     

    ArchStanton
    Member

    Oct 29, 2017

    1,378

    Mephissto said:

    Mobile consoles when they are small and sleep a lot

    Early bedtime later for the kiddo

    Less sleeping for you

    These are methods at least :D
    Still get a good amount of hours into gaming.
    Click to expand...
    Click to shrink...

    This is good advice, OP.

    When my kiddo was born, I played Steam Deck while I was on overnight duty while my wife rested. Once they reach an age where they can nap and sleepon a more routine schedule, you'll have openings to play games on consoles or PCs.

    Your timewon't be the same, but embrace it.

    Some advice from parents who are a little further ahead of me -- so I've yet to live this part -- but I'm told that you've only got about 10-12 years where your kiddo thinks you're the best before they start being pulled away by their friends and their own interests, so I would highly consider sacrificing gaming time whenever possible.

    And since your sleep will be impacted, especially at the newborn stage, I would DEFINITELY put your sleep needs way above any gaming itch you may have.

    Congratulations, OP! Parenthood is tough, but rewarding in ways that words cannot articulate. 
    #first #son #expected #born #july
    My first son is expected to be born in July, give me advice to not give up on games 100%
    Λntonio Member Jun 25, 2024 1,102 That is title says it all. I already preordered the Switch 2 because I think it will be a good choice to take advantage of short sessions. I am already aware I wont be able to sit in front of the PC or the TV for the foreseeable future thats also why I bought the Switch 2. Any other advice from parents, also recent ones?  Slackerchan Member Oct 25, 2017 1,755 Austin, TX I have friends who went through similar gaming crises. Portables like a Switch or Steam Deck are the way to go, something you can hold while cradling the kid. Focus on shorter games or ones that can be played in spurts without significant session commitment requirements.   Var Avenger Oct 25, 2017 1,701 I got more gaming done during the first year of my son's life than I did the year before. portables are the way to go and anything offline because you are going to need to take frequent breaks and be able to stop immediately at any time. Toddler stage is when my gaming really ground to a halt. You need to have eyes on them pretty much all the time because they are mobile and extremely curious with zero sense of self preservation.  thetrin Member Oct 26, 2017 10,740 Grand Junction, CO My friends who have kids have told me "seize every small moment you have, focus on gamea you can play in short spurts". Seems like pretty good advice.   Taco_Human Member Jan 6, 2018 4,925 MA you are already dead  Audiblee Member Mar 14, 2025 1,659 Handhelds were a godsend when my girl was born.   Mephissto Member Mar 8, 2024 1,218 Mobile consoles when they are small and sleep a lot Early bedtime later for the kiddo Less sleeping for you These are methods at least :D Still get a good amount of hours into gaming.  OhhEldenRing Member Aug 14, 2024 2,884 Seriously don't even think about games. Just enjoy the next few months getting to know him because he's going to be watching you all the time. My son is 5 months and his sister three years old. I'm making up the time now for all the Elden Ring sessions I spent when she was several months old. Play with your kiddo and get an hour in after everyone goes to bed.   Veelk Member Oct 25, 2017 15,530 Offer your son up for adoption   topplehat Member Oct 27, 2017 1,083 Austin, TX Portables and anything that can quickly be paused and resumed. When you have time to game do it. Can also get some gaming in while the little one is doing a contact nap. Honestly sometimes you may just not want to play because you're tired - that's fine too! I have a two month old and I don't really play my desktop PC anymore. Mostly Steam Deck, Switch, and PS5.  Bishop89 What Are Ya' Selling? Member Oct 25, 2017 42,785 Melbourne, Australia Λntonio said: I am already aware I wont be able to sit in front of the PC or the TV Click to expand... Click to shrink... Says who?   TheRuralJuror Member Oct 25, 2017 6,972 Handhelds are always nice when they're young, anything you can put to sleep quickly if needed. Personally, my son never stopped me from playing games nor giving him a ton of love and attention. Lol, was smooching him on his big head last night. Before you know it, he'll be your gaming partner in crime.   CJohn Member Oct 30, 2017 1,436 I play after everyone goes to bed. Portal and Switch have also helped.   Steve McQueen Member Nov 1, 2017 2,192 Netherlands Go portable. That's what I did in 2000 when my daughter was born. Playing games in short sessions will do.  DeanMuffin Member Oct 22, 2020 11 The change in how much you play after a child can be different for everyone because i don't know how your current gaming habits are but in my case it hasn't changed much and I still get to game. My son is almost two now and I play a few evenings a week when he's in bed, prior to my son being born I wouldn't play earlier than that anyway as I still had to make dinner and do chores around the apartment. So it hasn't changed too much, apart from some nights your too tired to bother of course. Up until 6 months was a totally different story though, I actually found myself gaming way more. He was a terrible sleeper unless laying on my chest so I'd find myself on the sofa with him asleep on me at ridiculous hours and just passing the time playing games. I completed both Spiderman 2 and Sea of Starsduring that period. So yeah, as long as you love games enough you'll make it work! Just make sure to keep strong communication with your partner when it comes to what helps you get by the tough times, for example, making some time to game.  Izanagi89 "This guy are sick" and Corrupted by Vengeance Member Oct 27, 2017 18,856 You play more games when they're babies. Even with my first born who was colic I remember pumping 130+ hours into DQ11 that first month lol Just enjoy it. You'll find your rhythm with baby, work, life and games.   LowParry Member Oct 26, 2017 6,178 The first like 6 months you'll be so focused on your family, gaming is kind of an after thought. That doesn't mean you'll have down time but most times you'll probably be exhausted and will want to nap instead. Gaming doesn't just go away when you have kids. It'll slowly come back.   superNESjoe Developer at Limited Run Games Verified Oct 26, 2017 1,183 I've got a 7 and 9 year old. The first few years was a lot of 3DS and Switch. Handhelds and forfeiting sleep are how you squeeze games in.   Red Hunter Member May 28, 2024 1,527 I'd argue you have it easier than anyone with the Switch 2 lol   Universal Acclaim Member Oct 5, 2024 2,338 Λntonio said: I am already aware I wont be able to sit in front of the PC or the TV for the foreseeable future Click to expand... Click to shrink... Never know until you try   Red UFO Member Oct 25, 2017 1,467 You don't need to give up games, but you do need to accept that the amount of games, and the way you play them, will be forever changed.   Geeker Member May 11, 2019 746 You will come to absolutely hate any time wasting bullshit in any game   kxs Member Jul 25, 2022 1,198 Don't over think it. It's just video games. My tip - play games that you can pause at anytime! I know some folks swear on portable devices. But even after becoming a father I prefer a home console or PC set up rather than portable device. Steam Deck, Switch, Portal etc isn't for everyone. Also stick to just one or two games at a time. Don't juggle a bunch of stuff.  CommodoreKong Member Oct 25, 2017 8,577 Get a PC handheld like a Steam Deck or ROG Ally X.   Zekes Member Oct 25, 2017 7,961 The first few months at least you might be doing a lot of couch sitting which leads to lots of gaming time, don't sweat it   Nesther Member Oct 27, 2017 2,318 Switzerland Idunno but I bought and finished Dragon's Dogma 2 after my kid was born. He slept on my chest or in the living room crib and wasn't bothered by my playing. Just play non-online games and you won't have to give up gaming.   Rocketz Prophet of Truth Member Oct 25, 2017 8,610 Metro Detroit You'll still plenty of time when they are first born. As they get older times will change. Most of my time now is after everyone is in bed.   Vanguard Member Jan 15, 2025 610 Babies take a lot of naps. You can do a lot of gaming.   BasilZero Member Oct 25, 2017 39,994 Omni Name your child - Switch 3 so it wont be giving up games.   Neoxon Spotlighting Black Excellence - Diversity Analyst Member Oct 25, 2017 93,540 Houston, TX Just grab a Switch 2 or a Steam Deck, & it sounds like you did the former.   Last edited: 53 minutes ago Nekyrrev Member Oct 28, 2017 1,191 My advice is: stop playing 80h games and sleep less. Enjoy. Real talk tho, it is possible to keep playing even with kids. Gaming time will become more special. You have to make the most of nap time during the the day and sleep time in the evening.  Ombala Member Oct 30, 2017 2,502 Spend all the time you can with your son as he grows up, you will regret it later if you don't.   Noctis Winters Member Sep 23, 2018 1,852 Like most people have pointed out - handhelds can come in clutch. But don't forget about mobile games, especially ones that can be played one handed and dipped in and out of fairly easily. I can't suggest much in the way of mobile games but I did play a lot of Infinity Nikki and it was super casual to pick up and put down, on both mobile and console w/ cross progression. Plenty on mobile basically designed to be approached this way so there's bound to be something to your liking on the platform. Something like a PS Portal or a laptop to stream / remote play your console / other games library could be handy too. Especially if+when the main TV starts getting taken over.  Spenny Member Oct 25, 2017 5,907 east depends on the temperament of the baby. i had my infant brother who was a good sleeper. i'd make the room dark, put him on my chest, and rock until he fell asleep. then i'd play gears multiplayer with my friends   Zekes Member Oct 25, 2017 7,961 Nesther said: Idunno but I bought and finished Dragon's Dogma 2 after my kid was born. He slept on my chest or in the living room crib and wasn't bothered by my playing. Just play non-online games and you won't have to give up gaming. Click to expand... Click to shrink... Yup, when my son was born I played through all of Elden Ring while he napped on me for a couple hours at a time. I just used headphones   KanjoBazooie ▲ Legend ▲ Avenger Oct 26, 2017 32,740 Chicago It's really not that bad. I still get to game. It's less time for sure but that's not really a bad thing. Spending time with my kid and seeing them grow and experience new things has been infinitely more valuable than playing a game then coming to Era to talk about it. My little one picked up on games because of me and now likes playing them with me. Although we limit his screen time I still enjoy every second with him. Now we have another on the way. Just enjoy it OP, babies are different; when ours fall asleep he rarely ever woke up in the middle of the night so we just got to do whatever lol. Here's to hoping the universe's RNG blesses you. Also Switch is godtier for gaming while on mommy or daddy duty. It's also the first game console we introduced our son to.  Grakchawwaa Member Mar 10, 2022 660 I just had a baby two months ago and gaming time is going to depend on how you handle their awful sleeping patterns the first few months. I have one hour or so a night when the wife takes him upstairs that I can game or watch a show but to be honest I'm usually exhausted and kinda just go to sleep. I bought a used steam deck and that has been nice. You'll find the time when you can but just be ready to pop up and tend to the baby so any game will have to be built around pausing often.  Vgorilla3774 Member Sep 21, 2020 716 Rocketz said: You'll still plenty of time when they are first born. As they get older times will change. Most of my time now is after everyone is in bed. Click to expand... Click to shrink... Pretty much this. Peak "I have no time at all" yearsare from like 2-5/6. Before that they spend a lot of time sleeping and/or being immobile. Once they start walking and talking, then you're on duty through bedtime until they start to gain some independence. Then you'll eventually hit a point where you want them to have less independence, lol  Babba Member Nov 2, 2017 41 Portables and shorter games. Games where ypu can make progress in short sessions. Forget about the 100hr long games, unless you want to spend half year to a whole year playing it.   ElephantShell 10,000,000 Member Oct 25, 2017 12,042 Steam Deck was huge for me. One of my best friends just had a kid and it's been huge for him too. Switch 2 will probably serve the same purpose so no need to go out and buy a Steam Deck. But the convenience of being able to pull out a handled is no nice. That plus changing the types of games you're playing. Anything multiplayer probably isn't going to happen since you need to be able to put the game down at a moments notice. Try to get into some nice, slow paced games you can pick up and put down. Roguelikes work well since you can just bang out a couple runs when you have time. JRPGs as well because of the pace and the ability to just pause or put the system into sleep mode and pick it back up later. This is for the newborn stage when they don't really have routines. Once their sleep/nap/bedtime actually starts to settle into a pattern it's not that hard to get back into gaming on a TV or at a desk, and playing whatever you want.  Skies Member Oct 25, 2017 3,448 First year newborn sleep. A LOT. As long as you play around their sleep schedule, you should have plenty of opportunities to play on PC and/or console. It gets more difficult when they get older, but even then you have nap time and after they go to sleep to get some time in. You really only need a portable if you are trying to play when they are awake. I have played Switch from time to time with them awake, but only games they are interested in and can either watch me play and/or try it out themselves. Otherwise I would rather have my attention/time spent with them, and just play whatever I am currently playing at night when they go to bed. Sometimes I even wake up early to get some time in. Edit: the biggest sacrifice is playing with friends online. It's almost impossible to set up a good time and even then plans can change at the drop of a hat. I've pretty much given up setting sessions up with others I know, and if I want to play online it's mostly with randoms.  geehepea Member Aug 5, 2024 359 My kid was born at the end of last year, still find time to game as a way to relax almost every day. Steam deck is preferred as I can stop at any time easily but still found time to play Clair obscur on the Xbox and doom dark ages on pc. You'll find time to yourself, just a lot less than you used to  Jubilant Duck Member Oct 21, 2022 9,251 Fathers are only allowed to play one of three games, which they keep installed on the family computer: SimCity Microsoft Flight Simulator Doom, the 1993 original, which they didn't buy but instead were given an illegally copied floppy by a coworker. Your gaming life outside of these three titles is over until your child grows old enough to want a gameboy at which point you can pinch it to fuel a Tetris addiction. You chose this life.  OrakioRob Member Oct 25, 2017 3,828 Rio de Janeiro, Brazil Getting a Switch 2 surely was a great start. I'm not really into portables, but when my son was born I not only learned to love portable gaming, but also some genres I never really cared about. For instance, PINBALL! Sessions are short, you can play in tate modeon Switch and all you need is the touch screen. I went from "pinball looks very boring" to absolutely loving pinball. So, that's my advice: try genres you're not interested in. You might be surprised by how much the changes in your house might affect your gaming tastes.  WillyGubbins Member Oct 27, 2017 1,650 Glasgow I played through most of one of the Souls games with my daughter asleep on my lap. When she was a baby she'd nap for a couple of hours so I took the chance whenever I could to play. Headphones help a lot, found that out the hard way.   kimbo99 Member Feb 21, 2021 5,132 OhhEldenRing said: Seriously don't even think about games. Just enjoy the next few months getting to know him because he's going to be watching you all the time. My son is 5 months and his sister three years old. I'm making up the time now for all the Elden Ring sessions I spent when she was several months old. Play with your kiddo and get an hour in after everyone goes to bed. Click to expand... Click to shrink... The only right answer. Enjoy the time when they are like this before it's "bye guys, I'm going off to college". With that being said if you must game, go handheld.  jon bones Member Oct 25, 2017 27,659 NYC 1 small baby probably has a positive impact on your gaming time - they sleep a lot for a while later you'll need to enjoy mobile & handheld gaming more, and bump that time up against sleep, other hobbies, etc if you want to be an attentive partner & dad  Garrison Member Oct 27, 2017 3,370 It's over homie.   ¡Hip Hop! Member Nov 9, 2017 1,861 You're already thinking ahead with the Switch 2 pre-order. They sleep a lot for a while, that will help. But if you plan to be a good dad, forget about gaming during the first few months. I was more exhausted than I've ever been, although my son was born at the height of lockdowns and we had no help.   ArchStanton Member Oct 29, 2017 1,378 Mephissto said: Mobile consoles when they are small and sleep a lot Early bedtime later for the kiddo Less sleeping for you These are methods at least :D Still get a good amount of hours into gaming. Click to expand... Click to shrink... This is good advice, OP. When my kiddo was born, I played Steam Deck while I was on overnight duty while my wife rested. Once they reach an age where they can nap and sleepon a more routine schedule, you'll have openings to play games on consoles or PCs. Your timewon't be the same, but embrace it. Some advice from parents who are a little further ahead of me -- so I've yet to live this part -- but I'm told that you've only got about 10-12 years where your kiddo thinks you're the best before they start being pulled away by their friends and their own interests, so I would highly consider sacrificing gaming time whenever possible. And since your sleep will be impacted, especially at the newborn stage, I would DEFINITELY put your sleep needs way above any gaming itch you may have. Congratulations, OP! Parenthood is tough, but rewarding in ways that words cannot articulate.  #first #son #expected #born #july
    WWW.RESETERA.COM
    My first son is expected to be born in July, give me advice to not give up on games 100%
    Λntonio Member Jun 25, 2024 1,102 That is title says it all. I already preordered the Switch 2 because I think it will be a good choice to take advantage of short sessions. I am already aware I wont be able to sit in front of the PC or the TV for the foreseeable future thats also why I bought the Switch 2. Any other advice from parents, also recent ones?  Slackerchan Member Oct 25, 2017 1,755 Austin, TX I have friends who went through similar gaming crises. Portables like a Switch or Steam Deck are the way to go, something you can hold while cradling the kid. Focus on shorter games or ones that can be played in spurts without significant session commitment requirements (deck builders, etc.).   Var Avenger Oct 25, 2017 1,701 I got more gaming done during the first year of my son's life than I did the year before. portables are the way to go and anything offline because you are going to need to take frequent breaks and be able to stop immediately at any time. Toddler stage is when my gaming really ground to a halt. You need to have eyes on them pretty much all the time because they are mobile and extremely curious with zero sense of self preservation.  thetrin Member Oct 26, 2017 10,740 Grand Junction, CO My friends who have kids have told me "seize every small moment you have, focus on gamea you can play in short spurts". Seems like pretty good advice.   Taco_Human Member Jan 6, 2018 4,925 MA you are already dead (time to go portable)   Audiblee Member Mar 14, 2025 1,659 Handhelds were a godsend when my girl was born.   Mephissto Member Mar 8, 2024 1,218 Mobile consoles when they are small and sleep a lot Early bedtime later for the kiddo Less sleeping for you These are methods at least :D Still get a good amount of hours into gaming.  OhhEldenRing Member Aug 14, 2024 2,884 Seriously don't even think about games. Just enjoy the next few months getting to know him because he's going to be watching you all the time. My son is 5 months and his sister three years old. I'm making up the time now for all the Elden Ring sessions I spent when she was several months old. Play with your kiddo and get an hour in after everyone goes to bed.   Veelk Member Oct 25, 2017 15,530 Offer your son up for adoption   topplehat Member Oct 27, 2017 1,083 Austin, TX Portables and anything that can quickly be paused and resumed. When you have time to game do it (don't get distracted by your phone). Can also get some gaming in while the little one is doing a contact nap. Honestly sometimes you may just not want to play because you're tired - that's fine too! I have a two month old and I don't really play my desktop PC anymore (sometimes I stream from it). Mostly Steam Deck, Switch, and PS5.  Bishop89 What Are Ya' Selling? Member Oct 25, 2017 42,785 Melbourne, Australia Λntonio said: I am already aware I wont be able to sit in front of the PC or the TV Click to expand... Click to shrink... Says who?   TheRuralJuror Member Oct 25, 2017 6,972 Handhelds are always nice when they're young, anything you can put to sleep quickly if needed. Personally, my son never stopped me from playing games nor giving him a ton of love and attention. Lol, was smooching him on his big head last night (he's 17 now, can't believe it still). Before you know it, he'll be your gaming partner in crime.   CJohn Member Oct 30, 2017 1,436 I play after everyone goes to bed. Portal and Switch have also helped.   Steve McQueen Member Nov 1, 2017 2,192 Netherlands Go portable. That's what I did in 2000 when my daughter was born. Playing games in short sessions will do.  DeanMuffin Member Oct 22, 2020 11 The change in how much you play after a child can be different for everyone because i don't know how your current gaming habits are but in my case it hasn't changed much and I still get to game. My son is almost two now and I play a few evenings a week when he's in bed, prior to my son being born I wouldn't play earlier than that anyway as I still had to make dinner and do chores around the apartment. So it hasn't changed too much, apart from some nights your too tired to bother of course. Up until 6 months was a totally different story though, I actually found myself gaming way more. He was a terrible sleeper unless laying on my chest so I'd find myself on the sofa with him asleep on me at ridiculous hours and just passing the time playing games. I completed both Spiderman 2 and Sea of Stars (both 100%) during that period. So yeah, as long as you love games enough you'll make it work! Just make sure to keep strong communication with your partner when it comes to what helps you get by the tough times, for example, making some time to game.  Izanagi89 "This guy are sick" and Corrupted by Vengeance Member Oct 27, 2017 18,856 You play more games when they're babies. Even with my first born who was colic I remember pumping 130+ hours into DQ11 that first month lol Just enjoy it. You'll find your rhythm with baby, work, life and games.   LowParry Member Oct 26, 2017 6,178 The first like 6 months you'll be so focused on your family, gaming is kind of an after thought. That doesn't mean you'll have down time but most times you'll probably be exhausted and will want to nap instead. Gaming doesn't just go away when you have kids. It'll slowly come back.   superNESjoe Developer at Limited Run Games Verified Oct 26, 2017 1,183 I've got a 7 and 9 year old. The first few years was a lot of 3DS and Switch. Handhelds and forfeiting sleep are how you squeeze games in.   Red Hunter Member May 28, 2024 1,527 I'd argue you have it easier than anyone with the Switch 2 lol   Universal Acclaim Member Oct 5, 2024 2,338 Λntonio said: I am already aware I wont be able to sit in front of the PC or the TV for the foreseeable future Click to expand... Click to shrink... Never know until you try   Red UFO Member Oct 25, 2017 1,467 You don't need to give up games, but you do need to accept that the amount of games, and the way you play them, will be forever changed.   Geeker Member May 11, 2019 746 You will come to absolutely hate any time wasting bullshit in any game   kxs Member Jul 25, 2022 1,198 Don't over think it. It's just video games. My tip - play games that you can pause at anytime! I know some folks swear on portable devices. But even after becoming a father I prefer a home console or PC set up rather than portable device. Steam Deck, Switch, Portal etc isn't for everyone. Also stick to just one or two games at a time. Don't juggle a bunch of stuff.  CommodoreKong Member Oct 25, 2017 8,577 Get a PC handheld like a Steam Deck or ROG Ally X.   Zekes Member Oct 25, 2017 7,961 The first few months at least you might be doing a lot of couch sitting which leads to lots of gaming time, don't sweat it   Nesther Member Oct 27, 2017 2,318 Switzerland Idunno but I bought and finished Dragon's Dogma 2 after my kid was born. He slept on my chest or in the living room crib and wasn't bothered by my playing. Just play non-online games and you won't have to give up gaming.   Rocketz Prophet of Truth Member Oct 25, 2017 8,610 Metro Detroit You'll still plenty of time when they are first born. As they get older times will change. Most of my time now is after everyone is in bed.   Vanguard Member Jan 15, 2025 610 Babies take a lot of naps. You can do a lot of gaming.   BasilZero Member Oct 25, 2017 39,994 Omni Name your child - Switch 3 so it wont be giving up games.   Neoxon Spotlighting Black Excellence - Diversity Analyst Member Oct 25, 2017 93,540 Houston, TX Just grab a Switch 2 or a Steam Deck, & it sounds like you did the former.   Last edited: 53 minutes ago Nekyrrev Member Oct 28, 2017 1,191 My advice is: stop playing 80h games and sleep less. Enjoy. Real talk tho, it is possible to keep playing even with kids. Gaming time will become more special. You have to make the most of nap time during the the day and sleep time in the evening.  Ombala Member Oct 30, 2017 2,502 Spend all the time you can with your son as he grows up, you will regret it later if you don't.   Noctis Winters Member Sep 23, 2018 1,852 Like most people have pointed out - handhelds can come in clutch. But don't forget about mobile games, especially ones that can be played one handed and dipped in and out of fairly easily. I can't suggest much in the way of mobile games but I did play a lot of Infinity Nikki and it was super casual to pick up and put down, on both mobile and console w/ cross progression. Plenty on mobile basically designed to be approached this way so there's bound to be something to your liking on the platform. Something like a PS Portal or a laptop to stream / remote play your console / other games library could be handy too. Especially if+when the main TV starts getting taken over.  Spenny Member Oct 25, 2017 5,907 east depends on the temperament of the baby. i had my infant brother who was a good sleeper. i'd make the room dark, put him on my chest, and rock until he fell asleep. then i'd play gears multiplayer with my friends   Zekes Member Oct 25, 2017 7,961 Nesther said: Idunno but I bought and finished Dragon's Dogma 2 after my kid was born. He slept on my chest or in the living room crib and wasn't bothered by my playing. Just play non-online games and you won't have to give up gaming. Click to expand... Click to shrink... Yup, when my son was born I played through all of Elden Ring while he napped on me for a couple hours at a time. I just used headphones   KanjoBazooie ▲ Legend ▲ Avenger Oct 26, 2017 32,740 Chicago It's really not that bad. I still get to game. It's less time for sure but that's not really a bad thing. Spending time with my kid and seeing them grow and experience new things has been infinitely more valuable than playing a game then coming to Era to talk about it. My little one picked up on games because of me and now likes playing them with me. Although we limit his screen time I still enjoy every second with him. Now we have another on the way. Just enjoy it OP, babies are different; when ours fall asleep he rarely ever woke up in the middle of the night so we just got to do whatever lol. Here's to hoping the universe's RNG blesses you. Also Switch is godtier for gaming while on mommy or daddy duty. It's also the first game console we introduced our son to.  Grakchawwaa Member Mar 10, 2022 660 I just had a baby two months ago and gaming time is going to depend on how you handle their awful sleeping patterns the first few months. I have one hour or so a night when the wife takes him upstairs that I can game or watch a show but to be honest I'm usually exhausted and kinda just go to sleep. I bought a used steam deck and that has been nice. You'll find the time when you can but just be ready to pop up and tend to the baby so any game will have to be built around pausing often.  Vgorilla3774 Member Sep 21, 2020 716 Rocketz said: You'll still plenty of time when they are first born. As they get older times will change. Most of my time now is after everyone is in bed. Click to expand... Click to shrink... Pretty much this. Peak "I have no time at all" years (at least IMO) are from like 2-5/6. Before that they spend a lot of time sleeping and/or being immobile. Once they start walking and talking, then you're on duty through bedtime until they start to gain some independence. Then you'll eventually hit a point where you want them to have less independence, lol  Babba Member Nov 2, 2017 41 Portables and shorter games. Games where ypu can make progress in short sessions. Forget about the 100hr long games, unless you want to spend half year to a whole year playing it.   ElephantShell 10,000,000 Member Oct 25, 2017 12,042 Steam Deck was huge for me. One of my best friends just had a kid and it's been huge for him too. Switch 2 will probably serve the same purpose so no need to go out and buy a Steam Deck. But the convenience of being able to pull out a handled is no nice. That plus changing the types of games you're playing. Anything multiplayer probably isn't going to happen since you need to be able to put the game down at a moments notice. Try to get into some nice, slow paced games you can pick up and put down. Roguelikes work well since you can just bang out a couple runs when you have time. JRPGs as well because of the pace and the ability to just pause or put the system into sleep mode and pick it back up later. This is for the newborn stage when they don't really have routines. Once their sleep/nap/bedtime actually starts to settle into a pattern it's not that hard to get back into gaming on a TV or at a desk, and playing whatever you want.  Skies Member Oct 25, 2017 3,448 First year newborn sleep. A LOT. As long as you play around their sleep schedule, you should have plenty of opportunities to play on PC and/or console. It gets more difficult when they get older, but even then you have nap time and after they go to sleep to get some time in. You really only need a portable if you are trying to play when they are awake. I have played Switch from time to time with them awake, but only games they are interested in and can either watch me play and/or try it out themselves. Otherwise I would rather have my attention/time spent with them, and just play whatever I am currently playing at night when they go to bed. Sometimes I even wake up early to get some time in. Edit: the biggest sacrifice is playing with friends online. It's almost impossible to set up a good time and even then plans can change at the drop of a hat. I've pretty much given up setting sessions up with others I know, and if I want to play online it's mostly with randoms.  geehepea Member Aug 5, 2024 359 My kid was born at the end of last year, still find time to game as a way to relax almost every day. Steam deck is preferred as I can stop at any time easily but still found time to play Clair obscur on the Xbox and doom dark ages on pc. You'll find time to yourself, just a lot less than you used to  Jubilant Duck Member Oct 21, 2022 9,251 Fathers are only allowed to play one of three games, which they keep installed on the family computer: SimCity Microsoft Flight Simulator Doom, the 1993 original, which they didn't buy but instead were given an illegally copied floppy by a coworker. Your gaming life outside of these three titles is over until your child grows old enough to want a gameboy at which point you can pinch it to fuel a Tetris addiction. You chose this life.  OrakioRob Member Oct 25, 2017 3,828 Rio de Janeiro, Brazil Getting a Switch 2 surely was a great start. I'm not really into portables, but when my son was born I not only learned to love portable gaming, but also some genres I never really cared about. For instance, PINBALL! Sessions are short, you can play in tate mode (vertical) on Switch and all you need is the touch screen. I went from "pinball looks very boring" to absolutely loving pinball. So, that's my advice: try genres you're not interested in. You might be surprised by how much the changes in your house might affect your gaming tastes.  WillyGubbins Member Oct 27, 2017 1,650 Glasgow I played through most of one of the Souls games with my daughter asleep on my lap. When she was a baby she'd nap for a couple of hours so I took the chance whenever I could to play. Headphones help a lot, found that out the hard way.   kimbo99 Member Feb 21, 2021 5,132 OhhEldenRing said: Seriously don't even think about games. Just enjoy the next few months getting to know him because he's going to be watching you all the time. My son is 5 months and his sister three years old. I'm making up the time now for all the Elden Ring sessions I spent when she was several months old. Play with your kiddo and get an hour in after everyone goes to bed. Click to expand... Click to shrink... The only right answer. Enjoy the time when they are like this before it's "bye guys, I'm going off to college". With that being said if you must game, go handheld.  jon bones Member Oct 25, 2017 27,659 NYC 1 small baby probably has a positive impact on your gaming time - they sleep a lot for a while later you'll need to enjoy mobile & handheld gaming more, and bump that time up against sleep, other hobbies, etc if you want to be an attentive partner & dad  Garrison Member Oct 27, 2017 3,370 It's over homie.   ¡Hip Hop! Member Nov 9, 2017 1,861 You're already thinking ahead with the Switch 2 pre-order. They sleep a lot for a while, that will help. But if you plan to be a good dad, forget about gaming during the first few months. I was more exhausted than I've ever been, although my son was born at the height of lockdowns and we had no help.   ArchStanton Member Oct 29, 2017 1,378 Mephissto said: Mobile consoles when they are small and sleep a lot Early bedtime later for the kiddo Less sleeping for you These are methods at least :D Still get a good amount of hours into gaming. Click to expand... Click to shrink... This is good advice, OP. When my kiddo was born, I played Steam Deck while I was on overnight duty while my wife rested. Once they reach an age where they can nap and sleep (nighttime) on a more routine schedule, you'll have openings to play games on consoles or PCs. Your time (and your life!) won't be the same, but embrace it. Some advice from parents who are a little further ahead of me -- so I've yet to live this part -- but I'm told that you've only got about 10-12 years where your kiddo thinks you're the best before they start being pulled away by their friends and their own interests, so I would highly consider sacrificing gaming time whenever possible. And since your sleep will be impacted, especially at the newborn stage, I would DEFINITELY put your sleep needs way above any gaming itch you may have. Congratulations, OP! Parenthood is tough, but rewarding in ways that words cannot articulate. 
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  • Nintendo Download: 22nd May (North America)

    Touch, I remember touch

    Power Sink- Set in the ruins of a submerged power station, Power Sink blends classic platforming with clever logic-based puzzles as players take on the role of a Diver sent to restore power to a fading underwater colony.
    Project Zombie- Project Zombie is a survival game set in a post-apocalyptic world, where players must push their physical and mental limits in a constant fight for life. In a world overrun by zombies, quick decisions, clever strategies, and cooperation with other survivors make the difference between life and death.
    Sauna of the DEAD- Step into the world's most unusual sauna game and become a legendary Aufguss Maestro. We believe you have what it takes to be the best heat-bringer in the underworld! Purify zombies in a sauna from hell!
    Soccer Golf!- Do you love soccer? Do you love golf? Tee off and kickoff in SoccerGolf, a brilliant and challenging new physics game which seamlessly combines your two favorite sports. Choose from 54 challenging levels with 3 unique themes, and get ready for increased obstacles, hazards, and difficulty.
    Starlight Legacy- Return to the style of 16-bit JRPGs in Starlight Legacy, a non-linear adventure inspired by genre classics! Set in a post-medieval world in the Evaria Kingdom, explore a vast kingdom created with lush 2D pixel art, a nostalgic turn-based battle system and non-linear story where the four provinces of the kingdom can be explored in any order of your choosing.
    STEAM-HEART’S Saturn Tribute- The return of a hardcore and sexy sci-fi vertical scrolling shooter! Players can obtain and power up two types of main shots and six types of sub-weapons. Utilize special techniques such as the "Weapon Crash", which temporarily boosts sub-weapons, and the "Boost" ability, which lets you momentarily accelerate to dodge enemy attacks. Master these skills to suppress the oncoming enemies!
    Super Waifu Ball- Super Waifu Ball is an arcade-style adventure where you roll through colorful, obstacle-filled worlds as a cast of adorable waifus. Complete levels, collect stars, and unlock collectible waifu figurines from the gacha machine!
    Tavern Owner Simulator- Welcome to Tavern Owner Simulator, where your dream of managing a medieval pub becomes reality. Step into the shoes of a tavern proprietor and transform a modest establishment into the most popular spot in town. With a mix of strategic planning, creative design, and savvy management, you’ll turn your tiny tavern into a bustling hub of activity.
    The Operator- Welcome to the FDI. As our newest Operator, your role is to use your detective skills to assist our field agents and investigate mysterious crimes. Use cutting-edge FDI software to dig for clues, solve puzzles, and uncover the truth.
    The Town of Nie Iromusubi- "The Town of Nie Iromusubi", a fan-disc of the strange and eerie otherworldly BL fantasy "The Town of Nie. "Weaving together extraordinary colors.
    Trident’s Tale- Set sail for an epic action-packed adventure in Trident’s Tale, where you’ll become Ocean, a bold young captain on a quest to reclaim the legendary Storm Trident—a mythical artifact that grants power over the seas. But beware the ocean is vast, treacherous, and crawling with danger at every turn!
    Weirdo- Parallel-Weirdo is a Japanese manga-style visual novel set in DYL High School. It follows Wang Zhe, an ordinary and frail boy, who tries to win the hearts of girls and complete

    What will you be downloading this week?A Bibelot: Tiret sur Will  0%ADVANCED V.G. Saturn Tribute2%Arcade Archives NebulasRay5%Casual Sport Series: Badminton  0%Cats Visiting Fairy Tales  0%Cattle Country3%Cipheur  0%Cookie Clicker8%Cozy Winter  0%Digger Simulator: Gold Rush  0%Duck Detective: The Ghost of Glamping8%Eggconsole Hydlide Ii Msx2%Extreme! 2-Choice Flag Quiz  0%Food Truck Business Simulator  0%Genopanic  0%Ghost Room Deep  0%Knight's Night!  0%Legends Aligned: Minis in Conflict  0%Merge Numbers  0%Mobile Suit Gundam SEED: Battle Destiny Remastered3%Monster Train 28%Mudness Offroad Car Simulator Runner  0%Not Not 2 - A Brain Challenge2%Onimusha 2: Samurai's Destiny6%Pancho's Mission  0%Pick Race 3D  0%Pipistrello and the Cursed Yoyo19%Planeta 55  0%Please, Touch The Artwork 25%Power Sink3%Project Zombie  0%Sauna of the DEAD  0%Soccer Golf!  0%Starlight Legacy3%STEAM-HEART'S Saturn Tribute2%Super Waifu Ball2%Tavern Owner Simulator  0%The Operator  0%The Town of Nie Iromusubi  0%Trident's Tale  0%Weirdo  0%Nothing for me this week21%

    So that's your lot for this week's North American Nintendo Download. Go on, be a sport and drop a vote in the poll above, and comment below with your hot picks!

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    #nintendo #download #22nd #north #america
    Nintendo Download: 22nd May (North America)
    Touch, I remember touch Power Sink- Set in the ruins of a submerged power station, Power Sink blends classic platforming with clever logic-based puzzles as players take on the role of a Diver sent to restore power to a fading underwater colony. Project Zombie- Project Zombie is a survival game set in a post-apocalyptic world, where players must push their physical and mental limits in a constant fight for life. In a world overrun by zombies, quick decisions, clever strategies, and cooperation with other survivors make the difference between life and death. Sauna of the DEAD- Step into the world's most unusual sauna game and become a legendary Aufguss Maestro. We believe you have what it takes to be the best heat-bringer in the underworld! Purify zombies in a sauna from hell! Soccer Golf!- Do you love soccer? Do you love golf? Tee off and kickoff in SoccerGolf, a brilliant and challenging new physics game which seamlessly combines your two favorite sports. Choose from 54 challenging levels with 3 unique themes, and get ready for increased obstacles, hazards, and difficulty. Starlight Legacy- Return to the style of 16-bit JRPGs in Starlight Legacy, a non-linear adventure inspired by genre classics! Set in a post-medieval world in the Evaria Kingdom, explore a vast kingdom created with lush 2D pixel art, a nostalgic turn-based battle system and non-linear story where the four provinces of the kingdom can be explored in any order of your choosing. STEAM-HEART’S Saturn Tribute- The return of a hardcore and sexy sci-fi vertical scrolling shooter! Players can obtain and power up two types of main shots and six types of sub-weapons. Utilize special techniques such as the "Weapon Crash", which temporarily boosts sub-weapons, and the "Boost" ability, which lets you momentarily accelerate to dodge enemy attacks. Master these skills to suppress the oncoming enemies! Super Waifu Ball- Super Waifu Ball is an arcade-style adventure where you roll through colorful, obstacle-filled worlds as a cast of adorable waifus. Complete levels, collect stars, and unlock collectible waifu figurines from the gacha machine! Tavern Owner Simulator- Welcome to Tavern Owner Simulator, where your dream of managing a medieval pub becomes reality. Step into the shoes of a tavern proprietor and transform a modest establishment into the most popular spot in town. With a mix of strategic planning, creative design, and savvy management, you’ll turn your tiny tavern into a bustling hub of activity. The Operator- Welcome to the FDI. As our newest Operator, your role is to use your detective skills to assist our field agents and investigate mysterious crimes. Use cutting-edge FDI software to dig for clues, solve puzzles, and uncover the truth. The Town of Nie Iromusubi- "The Town of Nie Iromusubi", a fan-disc of the strange and eerie otherworldly BL fantasy "The Town of Nie. "Weaving together extraordinary colors. Trident’s Tale- Set sail for an epic action-packed adventure in Trident’s Tale, where you’ll become Ocean, a bold young captain on a quest to reclaim the legendary Storm Trident—a mythical artifact that grants power over the seas. But beware the ocean is vast, treacherous, and crawling with danger at every turn! Weirdo- Parallel-Weirdo is a Japanese manga-style visual novel set in DYL High School. It follows Wang Zhe, an ordinary and frail boy, who tries to win the hearts of girls and complete What will you be downloading this week?A Bibelot: Tiret sur Will  0%ADVANCED V.G. Saturn Tribute2%Arcade Archives NebulasRay5%Casual Sport Series: Badminton  0%Cats Visiting Fairy Tales  0%Cattle Country3%Cipheur  0%Cookie Clicker8%Cozy Winter  0%Digger Simulator: Gold Rush  0%Duck Detective: The Ghost of Glamping8%Eggconsole Hydlide Ii Msx2%Extreme! 2-Choice Flag Quiz  0%Food Truck Business Simulator  0%Genopanic  0%Ghost Room Deep  0%Knight's Night!  0%Legends Aligned: Minis in Conflict  0%Merge Numbers  0%Mobile Suit Gundam SEED: Battle Destiny Remastered3%Monster Train 28%Mudness Offroad Car Simulator Runner  0%Not Not 2 - A Brain Challenge2%Onimusha 2: Samurai's Destiny6%Pancho's Mission  0%Pick Race 3D  0%Pipistrello and the Cursed Yoyo19%Planeta 55  0%Please, Touch The Artwork 25%Power Sink3%Project Zombie  0%Sauna of the DEAD  0%Soccer Golf!  0%Starlight Legacy3%STEAM-HEART'S Saturn Tribute2%Super Waifu Ball2%Tavern Owner Simulator  0%The Operator  0%The Town of Nie Iromusubi  0%Trident's Tale  0%Weirdo  0%Nothing for me this week21% So that's your lot for this week's North American Nintendo Download. Go on, be a sport and drop a vote in the poll above, and comment below with your hot picks! Related Games See Also #nintendo #download #22nd #north #america
    WWW.NINTENDOLIFE.COM
    Nintendo Download: 22nd May (North America)
    Touch, I remember touch Power Sink (Winterwire Games, 22nd May, $14.99) - Set in the ruins of a submerged power station, Power Sink blends classic platforming with clever logic-based puzzles as players take on the role of a Diver sent to restore power to a fading underwater colony. Project Zombie (XenoXeno, 24th May, $12.99) - Project Zombie is a survival game set in a post-apocalyptic world, where players must push their physical and mental limits in a constant fight for life. In a world overrun by zombies, quick decisions, clever strategies, and cooperation with other survivors make the difference between life and death. Sauna of the DEAD (KAMIICHI DIGITAL, 22nd May, $7.99) - Step into the world's most unusual sauna game and become a legendary Aufguss Maestro. We believe you have what it takes to be the best heat-bringer in the underworld! Purify zombies in a sauna from hell! Soccer Golf! (Ratalaika Games, 23rd May, $4.99) - Do you love soccer? Do you love golf? Tee off and kickoff in SoccerGolf, a brilliant and challenging new physics game which seamlessly combines your two favorite sports. Choose from 54 challenging levels with 3 unique themes, and get ready for increased obstacles, hazards, and difficulty. Starlight Legacy (eastasiasoft, 28th May, $12.99) - Return to the style of 16-bit JRPGs in Starlight Legacy, a non-linear adventure inspired by genre classics! Set in a post-medieval world in the Evaria Kingdom, explore a vast kingdom created with lush 2D pixel art, a nostalgic turn-based battle system and non-linear story where the four provinces of the kingdom can be explored in any order of your choosing. STEAM-HEART’S Saturn Tribute (City Connection, 28th May, $19.99) - The return of a hardcore and sexy sci-fi vertical scrolling shooter! Players can obtain and power up two types of main shots and six types of sub-weapons. Utilize special techniques such as the "Weapon Crash", which temporarily boosts sub-weapons, and the "Boost" ability, which lets you momentarily accelerate to dodge enemy attacks. Master these skills to suppress the oncoming enemies! Super Waifu Ball (JanduSoft, 22nd May, $5.99) - Super Waifu Ball is an arcade-style adventure where you roll through colorful, obstacle-filled worlds as a cast of adorable waifus. Complete levels, collect stars, and unlock collectible waifu figurines from the gacha machine! Tavern Owner Simulator (GBTUI, 17th May, $12.99) - Welcome to Tavern Owner Simulator, where your dream of managing a medieval pub becomes reality. Step into the shoes of a tavern proprietor and transform a modest establishment into the most popular spot in town. With a mix of strategic planning, creative design, and savvy management, you’ll turn your tiny tavern into a bustling hub of activity. The Operator (Bureau 81, 22nd May, $13.99) - Welcome to the FDI. As our newest Operator, your role is to use your detective skills to assist our field agents and investigate mysterious crimes. Use cutting-edge FDI software to dig for clues, solve puzzles, and uncover the truth. The Town of Nie Iromusubi (HuneX, 22nd May, $39.19) - "The Town of Nie Iromusubi", a fan-disc of the strange and eerie otherworldly BL fantasy "The Town of Nie. "Weaving together extraordinary colors. Trident’s Tale (3DClouds, 22nd May, $24.99) - Set sail for an epic action-packed adventure in Trident’s Tale, where you’ll become Ocean, a bold young captain on a quest to reclaim the legendary Storm Trident—a mythical artifact that grants power over the seas. But beware the ocean is vast, treacherous, and crawling with danger at every turn! Weirdo (CASCHA GAMES, 22nd May, $10.99) - Parallel-Weirdo is a Japanese manga-style visual novel set in DYL High School. It follows Wang Zhe, an ordinary and frail boy, who tries to win the hearts of girls and complete What will you be downloading this week? (63 votes) A Bibelot: Tiret sur Will  0%ADVANCED V.G. Saturn Tribute2%Arcade Archives NebulasRay5%Casual Sport Series: Badminton  0%Cats Visiting Fairy Tales  0%Cattle Country3%Cipheur  0%Cookie Clicker8%Cozy Winter  0%Digger Simulator: Gold Rush  0%Duck Detective: The Ghost of Glamping8%Eggconsole Hydlide Ii Msx2%Extreme! 2-Choice Flag Quiz  0%Food Truck Business Simulator  0%Genopanic  0%Ghost Room Deep  0%Knight's Night!  0%Legends Aligned: Minis in Conflict  0%Merge Numbers  0%Mobile Suit Gundam SEED: Battle Destiny Remastered3%Monster Train 28%Mudness Offroad Car Simulator Runner  0%Not Not 2 - A Brain Challenge2%Onimusha 2: Samurai's Destiny6%Pancho's Mission  0%Pick Race 3D  0%Pipistrello and the Cursed Yoyo19%Planeta 55  0%Please, Touch The Artwork 25%Power Sink3%Project Zombie  0%Sauna of the DEAD  0%Soccer Golf!  0%Starlight Legacy3%STEAM-HEART'S Saturn Tribute2%Super Waifu Ball2%Tavern Owner Simulator  0%The Operator  0%The Town of Nie Iromusubi  0%Trident's Tale  0%Weirdo  0%Nothing for me this week21% So that's your lot for this week's North American Nintendo Download. Go on, be a sport and drop a vote in the poll above, and comment below with your hot picks! Related Games See Also
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  • Xbox Game Pass is finally getting 2024’s best JRPG

    Xbox Game Pass is adding yet another show-stopping role-playing game to its catalog with Metaphor: ReFantazio, arriving on the service on May 29. The game joins heavy hitters Elder Scrolls IV: Oblivion Remastered and Clair Obscur: Expedition 33 alongside charming experiences like Eiyuden Chronicles: Hundred Heroes and Avowed. Game Pass has an RPG for everyone.

    Metaphor: ReFantazio is a beautifully bizarre JRPG from Atlus, the creators of Shin Megami Tensei and Persona, that puts the player in control of a young warrior on a quest to enact revenge on a tyrannical general for assassinating the king.

    The strange new adventure was critically acclaimed upon release, securing many best game of the year nods and even slaying a gargantuan like Final Fantasy 7 Rebirth for Best RPG at the 2024 Game Awards. Additionally, Metaphor snagged wins for best narrative and art direction at the annual commemoration.

    Other games coming to Game Pass include Creatures of Ava, STALKER 2, and Tales of Kenzera: Zau, which all arrive on May 22, with Monster Train 2 available now. Tom Clancy’s The Division 2 will be available on Game Pass on May 27, To a T becoming available on May 28, and Spray Paint Simulator on May 29.

    Xbox also announced that a slew of new titles will be available through Xbox Cloud Gamingon May 23. These games include the following:

    Brütal Legend

    Costume Quest 2

    Day of the Tentacle Remastered

    Full Throttle Remastered

    Grim Fandango Remastered

    Max The Curse of Brotherhood

    Neon Abyss

    Quantum Break

    Rare Replay

    ScreamRide

    State of Decay Year-One

    SteamWorld Dig 2

    Sunset Overdrive

    Super Lucky’s Tale

    Zoo Tycoon Ultimate Animal Collection

    And naturally, a handful of titles will depart from Xbox Game Pass on May 31, such as Cassette Beasts, Firework, Humanity, Remnant 2, and Slayers X: Terminal Aftermath: Vengance of the Slayer.
    #xbox #game #pass #finally #getting
    Xbox Game Pass is finally getting 2024’s best JRPG
    Xbox Game Pass is adding yet another show-stopping role-playing game to its catalog with Metaphor: ReFantazio, arriving on the service on May 29. The game joins heavy hitters Elder Scrolls IV: Oblivion Remastered and Clair Obscur: Expedition 33 alongside charming experiences like Eiyuden Chronicles: Hundred Heroes and Avowed. Game Pass has an RPG for everyone. Metaphor: ReFantazio is a beautifully bizarre JRPG from Atlus, the creators of Shin Megami Tensei and Persona, that puts the player in control of a young warrior on a quest to enact revenge on a tyrannical general for assassinating the king. The strange new adventure was critically acclaimed upon release, securing many best game of the year nods and even slaying a gargantuan like Final Fantasy 7 Rebirth for Best RPG at the 2024 Game Awards. Additionally, Metaphor snagged wins for best narrative and art direction at the annual commemoration. Other games coming to Game Pass include Creatures of Ava, STALKER 2, and Tales of Kenzera: Zau, which all arrive on May 22, with Monster Train 2 available now. Tom Clancy’s The Division 2 will be available on Game Pass on May 27, To a T becoming available on May 28, and Spray Paint Simulator on May 29. Xbox also announced that a slew of new titles will be available through Xbox Cloud Gamingon May 23. These games include the following: Brütal Legend Costume Quest 2 Day of the Tentacle Remastered Full Throttle Remastered Grim Fandango Remastered Max The Curse of Brotherhood Neon Abyss Quantum Break Rare Replay ScreamRide State of Decay Year-One SteamWorld Dig 2 Sunset Overdrive Super Lucky’s Tale Zoo Tycoon Ultimate Animal Collection And naturally, a handful of titles will depart from Xbox Game Pass on May 31, such as Cassette Beasts, Firework, Humanity, Remnant 2, and Slayers X: Terminal Aftermath: Vengance of the Slayer. #xbox #game #pass #finally #getting
    WWW.POLYGON.COM
    Xbox Game Pass is finally getting 2024’s best JRPG
    Xbox Game Pass is adding yet another show-stopping role-playing game to its catalog with Metaphor: ReFantazio, arriving on the service on May 29. The game joins heavy hitters Elder Scrolls IV: Oblivion Remastered and Clair Obscur: Expedition 33 alongside charming experiences like Eiyuden Chronicles: Hundred Heroes and Avowed. Game Pass has an RPG for everyone. Metaphor: ReFantazio is a beautifully bizarre JRPG from Atlus, the creators of Shin Megami Tensei and Persona, that puts the player in control of a young warrior on a quest to enact revenge on a tyrannical general for assassinating the king. The strange new adventure was critically acclaimed upon release, securing many best game of the year nods and even slaying a gargantuan like Final Fantasy 7 Rebirth for Best RPG at the 2024 Game Awards. Additionally, Metaphor snagged wins for best narrative and art direction at the annual commemoration. Other games coming to Game Pass include Creatures of Ava, STALKER 2, and Tales of Kenzera: Zau, which all arrive on May 22, with Monster Train 2 available now. Tom Clancy’s The Division 2 will be available on Game Pass on May 27, To a T becoming available on May 28, and Spray Paint Simulator on May 29. Xbox also announced that a slew of new titles will be available through Xbox Cloud Gaming (Beta) on May 23. These games include the following: Brütal Legend Costume Quest 2 Day of the Tentacle Remastered Full Throttle Remastered Grim Fandango Remastered Max The Curse of Brotherhood Neon Abyss Quantum Break Rare Replay ScreamRide State of Decay Year-One SteamWorld Dig 2 Sunset Overdrive Super Lucky’s Tale Zoo Tycoon Ultimate Animal Collection And naturally, a handful of titles will depart from Xbox Game Pass on May 31, such as Cassette Beasts, Firework, Humanity, Remnant 2, and Slayers X: Terminal Aftermath: Vengance of the Slayer.
    0 Σχόλια 0 Μοιράστηκε
  • Were you ever bullied or made fun of for liking video games growing up?

    Vex
    Member

    Oct 25, 2017

    25,591

    Were you ever bullied or made fun of for liking video games growing up? It was kind of in the same category as liking paper back comic books back in the day.

    Just curious. I know things are kind of different now, but I am wondering if you were made fun of by the "uninitiated" as they say. Back during a time where video games were kind of "niche" to enjoy in the capacity we do now on a much broader scale.

    Personally my parents thought it was odd that I enjoyed video games and would often ridicule me for enjoying a quiet game during the summer months. They'd say "why don't you go outside" and take my console away sometimes. They'd also say very hurtful things but I won't get into that.

    I figured as long as I wasn't doped up and doing drugs like all the other "cool kids", or getting an early pregnancy, I was good wtf MOM  

    Last edited: 48 minutes ago

    Baphomet
    Member

    Dec 8, 2018

    21,845

    Nope.
     

    Mephissto
    Member

    Mar 8, 2024

    1,145

    No, video games were always hot shit in my school etc.

    I remember in elementary school almost everyone was playing Pokemon during breaks. 

    Dan Thunder
    Member

    Nov 2, 2017

    16,965

    Occasionally made fun of but I grew up in the 80's and there was a much bigger stigma in the 80's and early 90's around playing computer/videogames.
     

    Jus Do It
    ▲ Legend ▲
    Member

    Oct 25, 2017

    43,755

    South Central

    I'm a millennial, so I act like I was an outsider because of video games even though everybody else my age was also into video games.

    Gen Xers were the last true nerds. 

    Jubilant Duck
    Member

    Oct 21, 2022

    9,214

    The only people who made negative comments about how many videogames I played were my parents.
     

    Dal
    Uncle Works at Nintendo
    Member

    Aug 18, 2024

    2,197

    No, video games were huge in my school 

    Okada
    Member

    Nov 8, 2017

    749

    I'm a millennial and everyone around me was playing video games. It wasn't weird even then.

    Not liking football would have been seen as much weirder and more likely to lead to bullying. 

    THANKS
    Prophet of Regret
    Member

    Oct 22, 2018

    1,587

    Yes because I played JRPGs.
     

    ConflictResolver
    Member

    Jan 1, 2024

    4,856

    Midgar

    I don't think this was ever a thing in the UK.

    But American pop culture made it look like a thing therebut maybe that's just a made up thing from TV and movies and was never true?

    Vex said:

    Personally my parents thought it was odd that I enjoyed video games and would often ridicule me for enjoying a quiet game during the summer months. They'd say "why don't you go outside" and take my console away sometimes. They'd also say very hurtful things but I won't get into that.

    Click to expand...
    Click to shrink...

    Ah yes I can relate. I'm married in my 30s, have my own house, my own kid and my parents still sometimes scrutinise my lifelong videogame hobby. It's weird.

    My Dad is more about scrutinising the finances of it, but my Mum sometimes says throwaway comments like "wow you are a big man now and still play game?". It's actually really hurtful considering how big a part of my identity videogames and videogame culture is. As if I am going to give up the thing you have seen me passionately into since I was a toddler lol. 

    Last edited: 37 minutes ago

    Ravelle
    Member

    Oct 31, 2017

    20,328

    No, never. Everyone played video games, that's the thing you spent your lunch break talking about with classmates.
     

    Dead Man Typing
    Member

    Oct 27, 2017

    7,601

    Kinda but not really.

    I was definitely known as the video game guy all through school. Most people played games so it wasn't like they bullied me for it. There were definitely jokes about how much I loved my Dreamcast. 

    Lamptramp
    Member

    Oct 27, 2017

    2,871

    Germany

    I grew up in the UK in the late 80s early 90's

    Games weren't really a thing that got you marked for bullying that I recall.

    That's not why I was bullied all the time I was at school. 

    Greywaren
    Member

    Jul 16, 2019

    13,079

    Spain

    Oh yes. Quite often, actually. It stopped when video games became more mainstream, though.
     

    onibirdo
    Member

    Dec 9, 2020

    3,566

    No, if anything it was a lot easier to out yourself as a gamer as a kid than it is as an adult.
     

    julia crawford
    Took the red AND the blue pills
    Member

    Oct 27, 2017

    40,539

    No memory of it, but it might have happened. I really don't discuss games with pretty much anyone IRL. I have however used the words "magic circle" at one point.
     

    ConflictResolver
    Member

    Jan 1, 2024

    4,856

    Midgar

    Lamptramp said:

    I grew up in the UK in the late 80s early 90's

    Games weren't really a thing that got you marked for bullying that I recall.

    That's not why I was bullied all the time I was at school.
    Click to expand...
    Click to shrink...

    UK bullying from my recollection was mainly mainly about outward appearance. If you looked the part you can be into whatever you want.
     

    AerialAir
    Member

    Oct 25, 2017

    2,326

    Portugal

    Nah, but I was born in the 90s. By the 2000s, gaming was already a dominant form of mainstream media.
     

    Dunfish
    Member

    Oct 29, 2017

    1,577

    Was it ever actually a thing? I know it was portrayed in every teen movie in the 80s and 90s but never experienced it or saw it growing up. There was a lot of tribalism around brands though, so weird how people carried that into adulthood.
     

    Fudgepuppy
    Member

    Oct 27, 2017

    5,841

    Yes, specifically because I had a Gamecube.
     

    DaveB
    Member

    Oct 25, 2017

    5,134

    New Hampshire, USA

    Oh god, yeah. Me and my friends at the time were called nerds and bullied incessantly over it. Kids around school called it "No-friendo". It wasn't until we were in high school - around the first PlayStation - that they started to become mainstream.
     

    Derbel McDillet
    ▲ Legend ▲
    Member

    Nov 23, 2022

    24,298

    I can't really relate to the whole "they made fun of us for playing video game or watching anime" thing. I can think of single instance where I was made fun of for playing Pokémon in elementary school, but just about everyone else was playing Pokémon. But outside of that, to my knowledge, no one cared.

    Elementary school everyone had Gameboys.
    Middle school everyone had GBAs and then DSs.
    High school, we'd play our DSs together for lunch and a lot of kids had 360s at home. There was also video games club where we played PC games during lunch or after school.

    In college, only a handful of people I knew played games, but people were up for any game nights I hosted. I just wish I had a bigger TV.

    At least one of my friends today has this weirdly negative perception of video games to the point where she was weirdly stubborn about not watching a trailer I wanted to show her that literally two minutes. It was like giving a 6 year old broccoli.

    Dunfish said:

    Was it ever actually a thing? I know it was portrayed in every teen movie in the 80s and 90s but never experienced it or saw it growing up. There was a lot of tribalism around brands though, so weird how people carried that into adulthood.

    Click to expand...
    Click to shrink...

    School felt like it was a melting pot of all types.

    Some of the band kids were jocks. People were getting into Naruto. 90% of the manga readers I knew were girls. Like no one really gave a shit what other people liked, and if they did, that was a bonding experience. We had the Halo PC demo on some of the better computers and played at every opportunity, sometimes during computer lab. I remember in chemistry if the teacher finished the lesson early he'd just give us the last 20 minutes to do whatever and like 8 of us would just play Mario Kart via DS download.

    That's not to say I never had a rough time in school, it just had nothing to do with my hobbies. Or maybe I was just super oblivious. 

    Mass Effect
    One Winged Slayer
    Member

    Oct 31, 2017

    19,186

    No. Video games were widely played when I was in school.
     

    Shopolic
    Avenger

    Oct 27, 2017

    8,089

    Bullied? No.

    Made fun of? Yes. Not a serious thing though and it was mostly friendly. 

    Hrodulf
    Member

    Oct 25, 2017

    5,761

    Might be one of the few things people didn't try to bully me about in school, honestly.
     

    Nameless
    Member

    Oct 25, 2017

    17,247

    Nope. It wasn't a secret I loved games, but I also had enough social awareness not to pull an EGM out of my bag or start extolling the virtues of Chrono Cross while sitting at the "cool kids" table.
     

    Giga Man
    One Winged Slayer
    Member

    Oct 27, 2017

    23,162

    No. Everyone was into some form of video game adjacent pop culture, whether was Pokemon/Pokemon cards in elementary school or sports games in middle/high school. I was bullied for other reasons.

    If we're talking parents, I was blessed with a loving, albeit passive, pair who, while not into games themselves, would play with me if I asked. They let me keep to myself more often than not, which was too my detriment in development if I'm being honest. They didn't really challenge me, and if they tried, I'd reject it and go to my room where it was safe. 

    Eidan
    AVALANCHE
    Avenger

    Oct 30, 2017

    9,840

    No.
     

    Kemono
    ▲ Legend ▲
    Member

    Oct 27, 2017

    8,621

    No.

    Most kids around me played or liked games in some kind of way. 

    Derbel McDillet
    ▲ Legend ▲
    Member

    Nov 23, 2022

    24,298

    I guess there's also the factor of what you put out there. Like, I openly carried my DS with me and could be seen playing in the library and some classes, but the average person wouldn't know or care what systems I had at home. Nor would they know or care what I watched at home unless we specifically talked about it at school. I wasn't hiding it, it just had no reason to come up.

    You had your cliques, but everyone knew each other from like middle school, so it was easy to just group hop. My friends got super into Magic the Gathering, I didn't care for it as much, I bought a starter deck and borrowed a few cards to give it a try a few times and then I just pulled back from that group just bitto chill with another, they didn't play video games at all, so it was mostly something I just did at home or at the end of Chemistry.

    Like, no one was made fun of for liking Naruto, but there was the kid that could be seen doing the Naruto run to lunch everyday. And it was more laughing from a distance. 

    Lamptramp
    Member

    Oct 27, 2017

    2,871

    Germany

    ConflictResolver said:

    UK bullying from my recollection was mainly mainly about outward appearance. If you looked the part you can be into whatever you want.

    Click to expand...
    Click to shrink...

    Yeah, pretty much or if you were LGTBQIA+ not that we knew what that was or would dare to say so.

    Hell even if someone just said you were "gay" on a whim.

    Everyone else had school had a c64 or spectrum when I grew up and aside from "warring" over which was better there wasn't any bullying. 

    Chainshada
    Member

    Oct 25, 2017

    3,010

    My parents were fine with it, after like 8-10 years old my brother and I were pretty much left to play on our own, I have a few memories of them playing games with us when we were little.

    I don't want to say there was no bullying in school, as I have no clue what other kids went through around me as a straight white kid, but I always bounced between 2 friend groups, 1 more for nerdy stuffand the other for sports..but both groups played games, both watched anime, occasionally the groups merged without issue, never heard either side shit talk the other behind their backs. 

    TheEchosOfTheCyborg
    Member

    Feb 24, 2018

    7,684

    Not bullied for playing games but playing the "wrong" and "kiddie" games like loving Pokémon, Halo, Minecraft and Tekken rather than "mature" stuff like COD, FIFA, the Saw franchise, Max and Paddy, Little Britain etc
     
    #were #you #ever #bullied #made
    Were you ever bullied or made fun of for liking video games growing up?
    Vex Member Oct 25, 2017 25,591 Were you ever bullied or made fun of for liking video games growing up? It was kind of in the same category as liking paper back comic books back in the day. Just curious. I know things are kind of different now, but I am wondering if you were made fun of by the "uninitiated" as they say. Back during a time where video games were kind of "niche" to enjoy in the capacity we do now on a much broader scale. Personally my parents thought it was odd that I enjoyed video games and would often ridicule me for enjoying a quiet game during the summer months. They'd say "why don't you go outside" and take my console away sometimes. They'd also say very hurtful things but I won't get into that. I figured as long as I wasn't doped up and doing drugs like all the other "cool kids", or getting an early pregnancy, I was good wtf MOM 🤣  Last edited: 48 minutes ago Baphomet Member Dec 8, 2018 21,845 Nope.   Mephissto Member Mar 8, 2024 1,145 No, video games were always hot shit in my school etc. I remember in elementary school almost everyone was playing Pokemon during breaks.  Dan Thunder Member Nov 2, 2017 16,965 Occasionally made fun of but I grew up in the 80's and there was a much bigger stigma in the 80's and early 90's around playing computer/videogames.   Jus Do It ▲ Legend ▲ Member Oct 25, 2017 43,755 South Central I'm a millennial, so I act like I was an outsider because of video games even though everybody else my age was also into video games. Gen Xers were the last true nerds.  Jubilant Duck Member Oct 21, 2022 9,214 The only people who made negative comments about how many videogames I played were my parents.   Dal Uncle Works at Nintendo Member Aug 18, 2024 2,197 No, video games were huge in my school  Okada Member Nov 8, 2017 749 I'm a millennial and everyone around me was playing video games. It wasn't weird even then. Not liking football would have been seen as much weirder and more likely to lead to bullying.  THANKS Prophet of Regret Member Oct 22, 2018 1,587 Yes because I played JRPGs.   ConflictResolver Member Jan 1, 2024 4,856 Midgar I don't think this was ever a thing in the UK. But American pop culture made it look like a thing therebut maybe that's just a made up thing from TV and movies and was never true? Vex said: Personally my parents thought it was odd that I enjoyed video games and would often ridicule me for enjoying a quiet game during the summer months. They'd say "why don't you go outside" and take my console away sometimes. They'd also say very hurtful things but I won't get into that. Click to expand... Click to shrink... Ah yes I can relate. I'm married in my 30s, have my own house, my own kid and my parents still sometimes scrutinise my lifelong videogame hobby. It's weird. My Dad is more about scrutinising the finances of it, but my Mum sometimes says throwaway comments like "wow you are a big man now and still play game?". It's actually really hurtful considering how big a part of my identity videogames and videogame culture is. As if I am going to give up the thing you have seen me passionately into since I was a toddler lol.  Last edited: 37 minutes ago Ravelle Member Oct 31, 2017 20,328 No, never. Everyone played video games, that's the thing you spent your lunch break talking about with classmates.   Dead Man Typing Member Oct 27, 2017 7,601 Kinda but not really. I was definitely known as the video game guy all through school. Most people played games so it wasn't like they bullied me for it. There were definitely jokes about how much I loved my Dreamcast.  Lamptramp Member Oct 27, 2017 2,871 Germany I grew up in the UK in the late 80s early 90's Games weren't really a thing that got you marked for bullying that I recall. That's not why I was bullied all the time I was at school.  Greywaren Member Jul 16, 2019 13,079 Spain Oh yes. Quite often, actually. It stopped when video games became more mainstream, though.   onibirdo Member Dec 9, 2020 3,566 No, if anything it was a lot easier to out yourself as a gamer as a kid than it is as an adult.   julia crawford Took the red AND the blue pills Member Oct 27, 2017 40,539 No memory of it, but it might have happened. I really don't discuss games with pretty much anyone IRL. I have however used the words "magic circle" at one point.   ConflictResolver Member Jan 1, 2024 4,856 Midgar Lamptramp said: I grew up in the UK in the late 80s early 90's Games weren't really a thing that got you marked for bullying that I recall. That's not why I was bullied all the time I was at school. Click to expand... Click to shrink... UK bullying from my recollection was mainly mainly about outward appearance. If you looked the part you can be into whatever you want.   AerialAir Member Oct 25, 2017 2,326 Portugal Nah, but I was born in the 90s. By the 2000s, gaming was already a dominant form of mainstream media.   Dunfish Member Oct 29, 2017 1,577 Was it ever actually a thing? I know it was portrayed in every teen movie in the 80s and 90s but never experienced it or saw it growing up. There was a lot of tribalism around brands though, so weird how people carried that into adulthood.   Fudgepuppy Member Oct 27, 2017 5,841 Yes, specifically because I had a Gamecube.   DaveB Member Oct 25, 2017 5,134 New Hampshire, USA Oh god, yeah. Me and my friends at the time were called nerds and bullied incessantly over it. Kids around school called it "No-friendo". It wasn't until we were in high school - around the first PlayStation - that they started to become mainstream.   Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 24,298 I can't really relate to the whole "they made fun of us for playing video game or watching anime" thing. I can think of single instance where I was made fun of for playing Pokémon in elementary school, but just about everyone else was playing Pokémon. But outside of that, to my knowledge, no one cared. Elementary school everyone had Gameboys. Middle school everyone had GBAs and then DSs. High school, we'd play our DSs together for lunch and a lot of kids had 360s at home. There was also video games club where we played PC games during lunch or after school. In college, only a handful of people I knew played games, but people were up for any game nights I hosted. I just wish I had a bigger TV. At least one of my friends today has this weirdly negative perception of video games to the point where she was weirdly stubborn about not watching a trailer I wanted to show her that literally two minutes. It was like giving a 6 year old broccoli. Dunfish said: Was it ever actually a thing? I know it was portrayed in every teen movie in the 80s and 90s but never experienced it or saw it growing up. There was a lot of tribalism around brands though, so weird how people carried that into adulthood. Click to expand... Click to shrink... School felt like it was a melting pot of all types. Some of the band kids were jocks. People were getting into Naruto. 90% of the manga readers I knew were girls. Like no one really gave a shit what other people liked, and if they did, that was a bonding experience. We had the Halo PC demo on some of the better computers and played at every opportunity, sometimes during computer lab. I remember in chemistry if the teacher finished the lesson early he'd just give us the last 20 minutes to do whatever and like 8 of us would just play Mario Kart via DS download. That's not to say I never had a rough time in school, it just had nothing to do with my hobbies. Or maybe I was just super oblivious.  Mass Effect One Winged Slayer Member Oct 31, 2017 19,186 No. Video games were widely played when I was in school.   Shopolic Avenger Oct 27, 2017 8,089 Bullied? No. Made fun of? Yes. Not a serious thing though and it was mostly friendly.  Hrodulf Member Oct 25, 2017 5,761 Might be one of the few things people didn't try to bully me about in school, honestly.   Nameless Member Oct 25, 2017 17,247 Nope. It wasn't a secret I loved games, but I also had enough social awareness not to pull an EGM out of my bag or start extolling the virtues of Chrono Cross while sitting at the "cool kids" table.   Giga Man One Winged Slayer Member Oct 27, 2017 23,162 No. Everyone was into some form of video game adjacent pop culture, whether was Pokemon/Pokemon cards in elementary school or sports games in middle/high school. I was bullied for other reasons. If we're talking parents, I was blessed with a loving, albeit passive, pair who, while not into games themselves, would play with me if I asked. They let me keep to myself more often than not, which was too my detriment in development if I'm being honest. They didn't really challenge me, and if they tried, I'd reject it and go to my room where it was safe.  Eidan AVALANCHE Avenger Oct 30, 2017 9,840 No.   Kemono ▲ Legend ▲ Member Oct 27, 2017 8,621 No. Most kids around me played or liked games in some kind of way.  Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 24,298 I guess there's also the factor of what you put out there. Like, I openly carried my DS with me and could be seen playing in the library and some classes, but the average person wouldn't know or care what systems I had at home. Nor would they know or care what I watched at home unless we specifically talked about it at school. I wasn't hiding it, it just had no reason to come up. You had your cliques, but everyone knew each other from like middle school, so it was easy to just group hop. My friends got super into Magic the Gathering, I didn't care for it as much, I bought a starter deck and borrowed a few cards to give it a try a few times and then I just pulled back from that group just bitto chill with another, they didn't play video games at all, so it was mostly something I just did at home or at the end of Chemistry. Like, no one was made fun of for liking Naruto, but there was the kid that could be seen doing the Naruto run to lunch everyday. And it was more laughing from a distance.  Lamptramp Member Oct 27, 2017 2,871 Germany ConflictResolver said: UK bullying from my recollection was mainly mainly about outward appearance. If you looked the part you can be into whatever you want. Click to expand... Click to shrink... Yeah, pretty much or if you were LGTBQIA+ not that we knew what that was or would dare to say so. Hell even if someone just said you were "gay" on a whim. Everyone else had school had a c64 or spectrum when I grew up and aside from "warring" over which was better there wasn't any bullying.  Chainshada Member Oct 25, 2017 3,010 My parents were fine with it, after like 8-10 years old my brother and I were pretty much left to play on our own, I have a few memories of them playing games with us when we were little. I don't want to say there was no bullying in school, as I have no clue what other kids went through around me as a straight white kid, but I always bounced between 2 friend groups, 1 more for nerdy stuffand the other for sports..but both groups played games, both watched anime, occasionally the groups merged without issue, never heard either side shit talk the other behind their backs.  TheEchosOfTheCyborg Member Feb 24, 2018 7,684 Not bullied for playing games but playing the "wrong" and "kiddie" games like loving Pokémon, Halo, Minecraft and Tekken rather than "mature" stuff like COD, FIFA, the Saw franchise, Max and Paddy, Little Britain etc   #were #you #ever #bullied #made
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    Were you ever bullied or made fun of for liking video games growing up?
    Vex Member Oct 25, 2017 25,591 Were you ever bullied or made fun of for liking video games growing up (by Relatives/Friends/Enemies)? It was kind of in the same category as liking paper back comic books back in the day (i.e. "nerd culture"). Just curious. I know things are kind of different now (mostly), but I am wondering if you were made fun of by the "uninitiated" as they say. Back during a time where video games were kind of "niche" to enjoy in the capacity we do now on a much broader scale. Personally my parents thought it was odd that I enjoyed video games and would often ridicule me for enjoying a quiet game during the summer months. They'd say "why don't you go outside" and take my console away sometimes. They'd also say very hurtful things but I won't get into that. I figured as long as I wasn't doped up and doing drugs like all the other "cool kids", or getting an early pregnancy, I was good wtf MOM 🤣  Last edited: 48 minutes ago Baphomet Member Dec 8, 2018 21,845 Nope.   Mephissto Member Mar 8, 2024 1,145 No, video games were always hot shit in my school etc. I remember in elementary school almost everyone was playing Pokemon during breaks.  Dan Thunder Member Nov 2, 2017 16,965 Occasionally made fun of but I grew up in the 80's and there was a much bigger stigma in the 80's and early 90's around playing computer/videogames.   Jus Do It ▲ Legend ▲ Member Oct 25, 2017 43,755 South Central I'm a millennial, so I act like I was an outsider because of video games even though everybody else my age was also into video games. Gen Xers were the last true nerds.  Jubilant Duck Member Oct 21, 2022 9,214 The only people who made negative comments about how many videogames I played were my parents.   Dal Uncle Works at Nintendo Member Aug 18, 2024 2,197 No, video games were huge in my school (and bullying was uncommon fortunately since everyone knew everyone and hitting another kid or making fun of them was a good enough way to get you in trouble with the rest of the school)   Okada Member Nov 8, 2017 749 I'm a millennial and everyone around me was playing video games. It wasn't weird even then. Not liking football would have been seen as much weirder and more likely to lead to bullying.  THANKS Prophet of Regret Member Oct 22, 2018 1,587 Yes because I played JRPGs.   ConflictResolver Member Jan 1, 2024 4,856 Midgar I don't think this was ever a thing in the UK. But American pop culture made it look like a thing there (nerds vs jocks) but maybe that's just a made up thing from TV and movies and was never true? Vex said: Personally my parents thought it was odd that I enjoyed video games and would often ridicule me for enjoying a quiet game during the summer months. They'd say "why don't you go outside" and take my console away sometimes. They'd also say very hurtful things but I won't get into that. Click to expand... Click to shrink... Ah yes I can relate. I'm married in my 30s, have my own house, my own kid and my parents still sometimes scrutinise my lifelong videogame hobby. It's weird. My Dad is more about scrutinising the finances of it, but my Mum sometimes says throwaway comments like "wow you are a big man now and still play game?". It's actually really hurtful considering how big a part of my identity videogames and videogame culture is (and she knows it too). As if I am going to give up the thing you have seen me passionately into since I was a toddler lol.  Last edited: 37 minutes ago Ravelle Member Oct 31, 2017 20,328 No, never. Everyone played video games, that's the thing you spent your lunch break talking about with classmates.   Dead Man Typing Member Oct 27, 2017 7,601 Kinda but not really. I was definitely known as the video game guy all through school. Most people played games so it wasn't like they bullied me for it. There were definitely jokes about how much I loved my Dreamcast.  Lamptramp Member Oct 27, 2017 2,871 Germany I grew up in the UK in the late 80s early 90's Games weren't really a thing that got you marked for bullying that I recall. That's not why I was bullied all the time I was at school.  Greywaren Member Jul 16, 2019 13,079 Spain Oh yes. Quite often, actually. It stopped when video games became more mainstream, though.   onibirdo Member Dec 9, 2020 3,566 No, if anything it was a lot easier to out yourself as a gamer as a kid than it is as an adult.   julia crawford Took the red AND the blue pills Member Oct 27, 2017 40,539 No memory of it, but it might have happened. I really don't discuss games with pretty much anyone IRL. I have however used the words "magic circle" at one point.   ConflictResolver Member Jan 1, 2024 4,856 Midgar Lamptramp said: I grew up in the UK in the late 80s early 90's Games weren't really a thing that got you marked for bullying that I recall. That's not why I was bullied all the time I was at school. Click to expand... Click to shrink... UK bullying from my recollection was mainly mainly about outward appearance. If you looked the part you can be into whatever you want.   AerialAir Member Oct 25, 2017 2,326 Portugal Nah, but I was born in the 90s. By the 2000s, gaming was already a dominant form of mainstream media.   Dunfish Member Oct 29, 2017 1,577 Was it ever actually a thing? I know it was portrayed in every teen movie in the 80s and 90s but never experienced it or saw it growing up. There was a lot of tribalism around brands though, so weird how people carried that into adulthood.   Fudgepuppy Member Oct 27, 2017 5,841 Yes, specifically because I had a Gamecube.   DaveB Member Oct 25, 2017 5,134 New Hampshire, USA Oh god, yeah. Me and my friends at the time were called nerds and bullied incessantly over it. Kids around school called it "No-friendo". It wasn't until we were in high school - around the first PlayStation - that they started to become mainstream.   Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 24,298 I can't really relate to the whole "they made fun of us for playing video game or watching anime" thing. I can think of single instance where I was made fun of for playing Pokémon in elementary school, but just about everyone else was playing Pokémon. But outside of that, to my knowledge, no one cared. Elementary school everyone had Gameboys. Middle school everyone had GBAs and then DSs. High school, we'd play our DSs together for lunch and a lot of kids had 360s at home. There was also video games club where we played PC games during lunch or after school. In college, only a handful of people I knew played games, but people were up for any game nights I hosted. I just wish I had a bigger TV. At least one of my friends today has this weirdly negative perception of video games to the point where she was weirdly stubborn about not watching a trailer I wanted to show her that literally two minutes. It was like giving a 6 year old broccoli. Dunfish said: Was it ever actually a thing? I know it was portrayed in every teen movie in the 80s and 90s but never experienced it or saw it growing up. There was a lot of tribalism around brands though, so weird how people carried that into adulthood. Click to expand... Click to shrink... School felt like it was a melting pot of all types. Some of the band kids were jocks. People were getting into Naruto. 90% of the manga readers I knew were girls. Like no one really gave a shit what other people liked, and if they did, that was a bonding experience. We had the Halo PC demo on some of the better computers and played at every opportunity, sometimes during computer lab. I remember in chemistry if the teacher finished the lesson early he'd just give us the last 20 minutes to do whatever and like 8 of us would just play Mario Kart via DS download. That's not to say I never had a rough time in school, it just had nothing to do with my hobbies. Or maybe I was just super oblivious.  Mass Effect One Winged Slayer Member Oct 31, 2017 19,186 No. Video games were widely played when I was in school.   Shopolic Avenger Oct 27, 2017 8,089 Bullied? No. Made fun of? Yes. Not a serious thing though and it was mostly friendly.  Hrodulf Member Oct 25, 2017 5,761 Might be one of the few things people didn't try to bully me about in school, honestly.   Nameless Member Oct 25, 2017 17,247 Nope. It wasn't a secret I loved games, but I also had enough social awareness not to pull an EGM out of my bag or start extolling the virtues of Chrono Cross while sitting at the "cool kids" table.   Giga Man One Winged Slayer Member Oct 27, 2017 23,162 No. Everyone was into some form of video game adjacent pop culture, whether was Pokemon/Pokemon cards in elementary school or sports games in middle/high school. I was bullied for other reasons. If we're talking parents, I was blessed with a loving, albeit passive, pair who, while not into games themselves, would play with me if I asked. They let me keep to myself more often than not, which was too my detriment in development if I'm being honest. They didn't really challenge me, and if they tried, I'd reject it and go to my room where it was safe.  Eidan AVALANCHE Avenger Oct 30, 2017 9,840 No.   Kemono ▲ Legend ▲ Member Oct 27, 2017 8,621 No. Most kids around me played or liked games in some kind of way.  Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 24,298 I guess there's also the factor of what you put out there. Like, I openly carried my DS with me and could be seen playing in the library and some classes, but the average person wouldn't know or care what systems I had at home. Nor would they know or care what I watched at home unless we specifically talked about it at school. I wasn't hiding it, it just had no reason to come up. You had your cliques, but everyone knew each other from like middle school, so it was easy to just group hop. My friends got super into Magic the Gathering, I didn't care for it as much, I bought a $10 starter deck and borrowed a few cards to give it a try a few times and then I just pulled back from that group just bit (because I wanted to do things I found fun for lunch) to chill with another (theater kids, burnouts, student government, national honor society), they didn't play video games at all, so it was mostly something I just did at home or at the end of Chemistry. Like, no one was made fun of for liking Naruto, but there was the kid that could be seen doing the Naruto run to lunch everyday. And it was more laughing from a distance (the fact that they got the reference was telling).  Lamptramp Member Oct 27, 2017 2,871 Germany ConflictResolver said: UK bullying from my recollection was mainly mainly about outward appearance. If you looked the part you can be into whatever you want. Click to expand... Click to shrink... Yeah, pretty much or if you were LGTBQIA+ not that we knew what that was or would dare to say so. Hell even if someone just said you were "gay" on a whim. Everyone else had school had a c64 or spectrum when I grew up and aside from "warring" over which was better there wasn't any bullying.  Chainshada Member Oct 25, 2017 3,010 My parents were fine with it, after like 8-10 years old my brother and I were pretty much left to play on our own, I have a few memories of them playing games with us when we were little. I don't want to say there was no bullying in school, as I have no clue what other kids went through around me as a straight white kid, but I always bounced between 2 friend groups, 1 more for nerdy stuff (D&D, Warhammer, etc) and the other for sports..but both groups played games, both watched anime, occasionally the groups merged without issue, never heard either side shit talk the other behind their backs.  TheEchosOfTheCyborg Member Feb 24, 2018 7,684 Not bullied for playing games but playing the "wrong" and "kiddie" games like loving Pokémon, Halo, Minecraft and Tekken rather than "mature" stuff like COD, FIFA, the Saw franchise, Max and Paddy, Little Britain etc  
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