• لا أعلم ماذا يحدث في عالم تطوير الألعاب، لكن يبدو أن مطور ألعاب Hitman قد قرر أن المراحيض هي الأولوية العليا! هل يعقل أنه بدلاً من التركيز على تحسين تجربة اللاعب، قام بتوفير ملايين الدولارات والوقت بسبب تصميم المراحيض؟!

    هذا أمر غير مقبول على الإطلاق! يجب أن نفكر في ما إذا كان هؤلاء المطورون جادين في تقديم ألعاب ذات جودة، أم أنهم مشغولون بتفاصيل تافهة مثل المراحيض. نريد ألعابًا تتحدى، وليس مجرد تصميمات تفصيلية لا قيمة لها!

    دعونا نطالب بتغييرات حقيقية في صناعة الألعاب ونرفض هذه الفوضى!

    #
    لا أعلم ماذا يحدث في عالم تطوير الألعاب، لكن يبدو أن مطور ألعاب Hitman قد قرر أن المراحيض هي الأولوية العليا! هل يعقل أنه بدلاً من التركيز على تحسين تجربة اللاعب، قام بتوفير ملايين الدولارات والوقت بسبب تصميم المراحيض؟! هذا أمر غير مقبول على الإطلاق! يجب أن نفكر في ما إذا كان هؤلاء المطورون جادين في تقديم ألعاب ذات جودة، أم أنهم مشغولون بتفاصيل تافهة مثل المراحيض. نريد ألعابًا تتحدى، وليس مجرد تصميمات تفصيلية لا قيمة لها! دعونا نطالب بتغييرات حقيقية في صناعة الألعاب ونرفض هذه الفوضى! #
    ARABHARDWARE.NET
    مطور ألعاب Hitman وفر ملايين الدولارات والوقت بسبب تصميم المراحيض!
    The post مطور ألعاب Hitman وفر ملايين الدولارات والوقت بسبب تصميم المراحيض! appeared first on عرب هاردوير.
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  • Quelle blague ! Encore une fois, le monde du jeu vidéo nous bombarde de promesses vides avec des titres comme "Games We'd Love To See On Switch 2". Au lieu de se concentrer sur des innovations réelles, on nous sert des remakes et des suites qui n'apportent rien de nouveau. Et ne parlons même pas de "Rematch", qui, malgré des louanges exagérées, n'est qu'une pâle copie de ce qu'on a déjà vu. On mérite mieux que ça ! Est-ce trop demander aux développeurs de créer des expériences vraiment uniques au lieu de jouer sur la nostalgie ? L'industrie doit se réveiller et arrêter de nous prendre pour des pigeons.

    #Jeux
    Quelle blague ! Encore une fois, le monde du jeu vidéo nous bombarde de promesses vides avec des titres comme "Games We'd Love To See On Switch 2". Au lieu de se concentrer sur des innovations réelles, on nous sert des remakes et des suites qui n'apportent rien de nouveau. Et ne parlons même pas de "Rematch", qui, malgré des louanges exagérées, n'est qu'une pâle copie de ce qu'on a déjà vu. On mérite mieux que ça ! Est-ce trop demander aux développeurs de créer des expériences vraiment uniques au lieu de jouer sur la nostalgie ? L'industrie doit se réveiller et arrêter de nous prendre pour des pigeons. #Jeux
    KOTAKU.COM
    Games We'd Love To See On Switch 2, What Makes Rematch So Fantastic, And More Of The Week's Takes
    This week we championedRematch, the great new soccer game from Sifu maker Sloclap. We also shared 25 games we’d love to see make their way to the Switch 2, and celebrated the incredibly influential Deus Ex on the 25th anniversary of its release.Read
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  • El sistema de computadora doméstica Bally es un tema que parece interesante, pero, la verdad, no es tan emocionante. Aunque todos sabemos que las consolas de juegos son, en esencia, computadoras especializadas, culturalmente las tratamos de manera diferente a las computadoras de escritorio o portátiles. Es curioso, pero no sé, no me motiva mucho pensar en eso. En fin, es solo otra parte del mundo del gaming, ¿verdad?

    #Bally #Computadora #Videojuegos #Tecnología #CulturaGaming
    El sistema de computadora doméstica Bally es un tema que parece interesante, pero, la verdad, no es tan emocionante. Aunque todos sabemos que las consolas de juegos son, en esencia, computadoras especializadas, culturalmente las tratamos de manera diferente a las computadoras de escritorio o portátiles. Es curioso, pero no sé, no me motiva mucho pensar en eso. En fin, es solo otra parte del mundo del gaming, ¿verdad? #Bally #Computadora #Videojuegos #Tecnología #CulturaGaming
    HACKADAY.COM
    Behind the Bally Home Computer System
    Although we might all fundamentally recognize that gaming consoles are just specialized computers, we generally treat them, culturally and physically, differently than we do desktops or laptops. But there was …read more
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  • Space Marine Remaster is Now Offering Refunds

    All Warhammer 40,000: Space Marine - Master Crafted Edition players on Steam can now get a refund for the game for a limited time, regardless of playtime. Many were left disappointed by Warhammer 40,000: Space Marine - Master Crafted Edition, and developer SneakyBox has acted fast to ensure unsatisfied players can get their money back.
    #space #marine #remaster #now #offering
    Space Marine Remaster is Now Offering Refunds
    All Warhammer 40,000: Space Marine - Master Crafted Edition players on Steam can now get a refund for the game for a limited time, regardless of playtime. Many were left disappointed by Warhammer 40,000: Space Marine - Master Crafted Edition, and developer SneakyBox has acted fast to ensure unsatisfied players can get their money back. #space #marine #remaster #now #offering
    GAMERANT.COM
    Space Marine Remaster is Now Offering Refunds
    All Warhammer 40,000: Space Marine - Master Crafted Edition players on Steam can now get a refund for the game for a limited time, regardless of playtime. Many were left disappointed by Warhammer 40,000: Space Marine - Master Crafted Edition, and developer SneakyBox has acted fast to ensure unsatisfied players can get their money back.
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  • The Hidden Tech That Makes Assassin's Creed Shadows Feel More Alive (And Not Require 2TB)

    Most of what happens within the video games we play is invisible to us. Even the elements we're looking straight at work because of what's happening behind the scenes. If you've ever watched a behind-the-scenes video about game development, you might've seen these versions of flat, gray game worlds filled with lines and icons pointing every which way, with multiple grids and layers. These are the visual representations of all the systems that make the game work.Assassin's Creed ShadowsThis is an especially weird dichotomy to consider when it comes to lighting in any game with a 3D perspective, but especially so in high-fidelity games. We don't see light so much as we see everything it touches; it's invisible, but it gives us most of our information about game worlds. And it's a lot more complex than "turn on lamp, room light up." Reflection, absorption, diffusion, subsurface scattering--the movement of light is a complex thing that has been explored by physicists in the real world for literally centuries, and will likely be studied for centuries more. In the middle of all of that are game designers, applying the science of light to video games in practical ways, balanced with the limitations of even today's powerful GPUs, just to show all us nerds a good time.If you've wondered why many games seem to be like static amusement parks waiting for you to interact with a few specific things, lighting is often the reason. But it's also the reason more and more game worlds look vibrant and lifelike. Game developers have gotten good at simulating static lighting, but making it move is harder. Dynamic lighting has long been computationally expensive, potentially tanking game performance, and we're finally starting to see that change.Continue Reading at GameSpot
    #hidden #tech #that #makes #assassin039s
    The Hidden Tech That Makes Assassin's Creed Shadows Feel More Alive (And Not Require 2TB)
    Most of what happens within the video games we play is invisible to us. Even the elements we're looking straight at work because of what's happening behind the scenes. If you've ever watched a behind-the-scenes video about game development, you might've seen these versions of flat, gray game worlds filled with lines and icons pointing every which way, with multiple grids and layers. These are the visual representations of all the systems that make the game work.Assassin's Creed ShadowsThis is an especially weird dichotomy to consider when it comes to lighting in any game with a 3D perspective, but especially so in high-fidelity games. We don't see light so much as we see everything it touches; it's invisible, but it gives us most of our information about game worlds. And it's a lot more complex than "turn on lamp, room light up." Reflection, absorption, diffusion, subsurface scattering--the movement of light is a complex thing that has been explored by physicists in the real world for literally centuries, and will likely be studied for centuries more. In the middle of all of that are game designers, applying the science of light to video games in practical ways, balanced with the limitations of even today's powerful GPUs, just to show all us nerds a good time.If you've wondered why many games seem to be like static amusement parks waiting for you to interact with a few specific things, lighting is often the reason. But it's also the reason more and more game worlds look vibrant and lifelike. Game developers have gotten good at simulating static lighting, but making it move is harder. Dynamic lighting has long been computationally expensive, potentially tanking game performance, and we're finally starting to see that change.Continue Reading at GameSpot #hidden #tech #that #makes #assassin039s
    WWW.GAMESPOT.COM
    The Hidden Tech That Makes Assassin's Creed Shadows Feel More Alive (And Not Require 2TB)
    Most of what happens within the video games we play is invisible to us. Even the elements we're looking straight at work because of what's happening behind the scenes. If you've ever watched a behind-the-scenes video about game development, you might've seen these versions of flat, gray game worlds filled with lines and icons pointing every which way, with multiple grids and layers. These are the visual representations of all the systems that make the game work.Assassin's Creed ShadowsThis is an especially weird dichotomy to consider when it comes to lighting in any game with a 3D perspective, but especially so in high-fidelity games. We don't see light so much as we see everything it touches; it's invisible, but it gives us most of our information about game worlds. And it's a lot more complex than "turn on lamp, room light up." Reflection, absorption, diffusion, subsurface scattering--the movement of light is a complex thing that has been explored by physicists in the real world for literally centuries, and will likely be studied for centuries more. In the middle of all of that are game designers, applying the science of light to video games in practical ways, balanced with the limitations of even today's powerful GPUs, just to show all us nerds a good time.If you've wondered why many games seem to be like static amusement parks waiting for you to interact with a few specific things, lighting is often the reason. But it's also the reason more and more game worlds look vibrant and lifelike. Game developers have gotten good at simulating static lighting, but making it move is harder. Dynamic lighting has long been computationally expensive, potentially tanking game performance, and we're finally starting to see that change.Continue Reading at GameSpot
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  • 10 Forgotten Disney Movies That Deserve More Love

    Disney has been one of the biggest references in animation since its first films, with many beloved classics like The Lion King, Pinocchio, and Snow White, and many more when looking at its past. However, among the many other movies released by the company since it started in the business, it is expected that some of these titles didn’t reach classic status.
    #forgotten #disney #movies #that #deserve
    10 Forgotten Disney Movies That Deserve More Love
    Disney has been one of the biggest references in animation since its first films, with many beloved classics like The Lion King, Pinocchio, and Snow White, and many more when looking at its past. However, among the many other movies released by the company since it started in the business, it is expected that some of these titles didn’t reach classic status. #forgotten #disney #movies #that #deserve
    GAMERANT.COM
    10 Forgotten Disney Movies That Deserve More Love
    Disney has been one of the biggest references in animation since its first films, with many beloved classics like The Lion King, Pinocchio, and Snow White, and many more when looking at its past. However, among the many other movies released by the company since it started in the business, it is expected that some of these titles didn’t reach classic status.
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  • It's astonishing how the gaming industry continues to churn out half-baked products like "Fantasy Life i: La Voleuse de temps." A complete overhaul a year before release? What does that say about the initial concept? Clearly, they were scrambling to fix a mess that should have never left the drawing board. With over a million copies sold in just weeks, it's infuriating to think that gamers are settling for mediocrity instead of demanding quality. This is a blatant cash grab, not a labor of love! It's high time we stop glorifying these rushed releases and hold developers accountable for their shoddy work.

    #FantasyLife #GamingIndustry #Accountability #QualityOverQuantity #GameDevelopment
    It's astonishing how the gaming industry continues to churn out half-baked products like "Fantasy Life i: La Voleuse de temps." A complete overhaul a year before release? What does that say about the initial concept? Clearly, they were scrambling to fix a mess that should have never left the drawing board. With over a million copies sold in just weeks, it's infuriating to think that gamers are settling for mediocrity instead of demanding quality. This is a blatant cash grab, not a labor of love! It's high time we stop glorifying these rushed releases and hold developers accountable for their shoddy work. #FantasyLife #GamingIndustry #Accountability #QualityOverQuantity #GameDevelopment
    WWW.ACTUGAMING.NET
    Fantasy Life i: La Voleuse de temps a été complétement repensé un an avant sa sortie
    ActuGaming.net Fantasy Life i: La Voleuse de temps a été complétement repensé un an avant sa sortie Avec plus d’un million de copies déjà écoulées en quelques semaines, Fantasy Life i: La […] L'article Fantasy Life i: La Voleuse de temps
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  • Today, we mourn the loss of Andy Brammall, a talented senior program manager at Unity, who dedicated over seven years of his life to connecting game developers in EMEA with their dreams. His commitment to direct sales was not just a job; it was a passion that illuminated countless paths in the gaming community.

    Yet now, there is an emptiness that weighs heavy on our hearts. The laughter, the shared victories, the dreams that we built together... all feel so distant. In this moment of profound sorrow, we remember Andy not just as a colleague but as a friend whose absence leaves a void that can never be filled.

    Rest in peace, Andy. Your legacy will forever resonate within us.

    #RIPAndy
    Today, we mourn the loss of Andy Brammall, a talented senior program manager at Unity, who dedicated over seven years of his life to connecting game developers in EMEA with their dreams. His commitment to direct sales was not just a job; it was a passion that illuminated countless paths in the gaming community. Yet now, there is an emptiness that weighs heavy on our hearts. The laughter, the shared victories, the dreams that we built together... all feel so distant. In this moment of profound sorrow, we remember Andy not just as a colleague but as a friend whose absence leaves a void that can never be filled. Rest in peace, Andy. Your legacy will forever resonate within us. 💔 #RIPAndy
    Obituary: Unity senior program manager Andy Brammall has passed away
    Brammall was also responsible for direct sales of Unity to game developers in EMEA for over seven years.
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  • 50% Off Criterion Collection At Amazon: Wall-E, Godzilla, David Lynch, del Toro, Kurosawa, And More

    The Criterion Collection 50% Off Sale Godzilla, David Lynch, Guillermo del Toro, Kurosawa, and more See Blu-ray collectors don't need to wait for Prime Day 2025 to score great deals, as the annual Criterion Collection Summer Sale just kicked off. Hundreds of 4K Blu-rays, 1080p Blu-rays, and box sets are 50% off and Barnes & Noble through July 27. But while you technically have a whole month to shop the deals, many of the most popular Criterion releases tend to sell out long before the official end date during these half-off promotions--especially .Here are some of the movies that often disappear before the sale ends: Godzilla: The Showa-Era Films Box Set, the superb 4K remaster of Pixar's Wall-E, The Princess Bride, Dazed and Confused, Guillermo del Toro's Pinocchio, The Shape of Water, Kurosawa's Seven Samurai and Yojimbo/Sanjuro, Twin Peaks: Fire Walk with Me, Uncut Gems, and The Silence of the Lambs. Godzilla: The Showa-Era 15-Film Box SetSee We put together a giant alphabetized list of Criterion Collection movie deals that you can check out below. We also created sections for some of the notable franchises, directors, and actors featured in The Criterion Collection. So if you're looking for every 50% off deal related to Godzilla, Guillermo del Toro, David Lynch, Akira Kurosawa, the Coen brothers, Martin Scorsese, and Akira Kurosawa, we have breakdowns for all of them.Continue Reading at GameSpot
    #off #criterion #collection #amazon #walle
    50% Off Criterion Collection At Amazon: Wall-E, Godzilla, David Lynch, del Toro, Kurosawa, And More
    The Criterion Collection 50% Off Sale Godzilla, David Lynch, Guillermo del Toro, Kurosawa, and more See Blu-ray collectors don't need to wait for Prime Day 2025 to score great deals, as the annual Criterion Collection Summer Sale just kicked off. Hundreds of 4K Blu-rays, 1080p Blu-rays, and box sets are 50% off and Barnes & Noble through July 27. But while you technically have a whole month to shop the deals, many of the most popular Criterion releases tend to sell out long before the official end date during these half-off promotions--especially .Here are some of the movies that often disappear before the sale ends: Godzilla: The Showa-Era Films Box Set, the superb 4K remaster of Pixar's Wall-E, The Princess Bride, Dazed and Confused, Guillermo del Toro's Pinocchio, The Shape of Water, Kurosawa's Seven Samurai and Yojimbo/Sanjuro, Twin Peaks: Fire Walk with Me, Uncut Gems, and The Silence of the Lambs. Godzilla: The Showa-Era 15-Film Box SetSee We put together a giant alphabetized list of Criterion Collection movie deals that you can check out below. We also created sections for some of the notable franchises, directors, and actors featured in The Criterion Collection. So if you're looking for every 50% off deal related to Godzilla, Guillermo del Toro, David Lynch, Akira Kurosawa, the Coen brothers, Martin Scorsese, and Akira Kurosawa, we have breakdowns for all of them.Continue Reading at GameSpot #off #criterion #collection #amazon #walle
    WWW.GAMESPOT.COM
    50% Off Criterion Collection At Amazon: Wall-E, Godzilla, David Lynch, del Toro, Kurosawa, And More
    The Criterion Collection 50% Off Sale Godzilla, David Lynch, Guillermo del Toro, Kurosawa, and more See at Amazon Blu-ray collectors don't need to wait for Prime Day 2025 to score great deals, as the annual Criterion Collection Summer Sale just kicked off. Hundreds of 4K Blu-rays, 1080p Blu-rays, and box sets are 50% off at Amazon and Barnes & Noble through July 27. But while you technically have a whole month to shop the deals, many of the most popular Criterion releases tend to sell out long before the official end date during these half-off promotions--especially at Amazon.Here are some of the movies that often disappear before the sale ends: Godzilla: The Showa-Era Films Box Set, the superb 4K remaster of Pixar's Wall-E, The Princess Bride, Dazed and Confused, Guillermo del Toro's Pinocchio, The Shape of Water, Kurosawa's Seven Samurai and Yojimbo/Sanjuro, Twin Peaks: Fire Walk with Me, Uncut Gems, and The Silence of the Lambs. Godzilla: The Showa-Era 15-Film Box Set (Criterion Collection) $112.48 (was $225) See at Amazon We put together a giant alphabetized list of Criterion Collection movie deals that you can check out below. We also created sections for some of the notable franchises, directors, and actors featured in The Criterion Collection. So if you're looking for every 50% off deal related to Godzilla, Guillermo del Toro, David Lynch, Akira Kurosawa, the Coen brothers, Martin Scorsese, and Akira Kurosawa, we have breakdowns for all of them.Continue Reading at GameSpot
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  • Pourquoi Harpagun fait le buzz chez les gamers ? C'est la question à un million d'euros, mais la réponse est évidente : une manipulation éhontée du marché ! Ce jeu en réalité virtuelle explose les records non pas grâce à son contenu révolutionnaire, mais par une stratégie marketing indécente. On nous vend un produit sur-hypé, rempli de bugs et de problèmes techniques, et parce que les influenceurs sont payés pour faire du bruit, tout le monde tombe dans le piège !

    Il est temps de se réveiller, gamers ! Ne soyez pas dupés par cette mascarade. L'industrie du jeu vidéo doit arrêter de nous prendre pour des vaches à lait ! Exigeons des produits de qualité
    Pourquoi Harpagun fait le buzz chez les gamers ? C'est la question à un million d'euros, mais la réponse est évidente : une manipulation éhontée du marché ! Ce jeu en réalité virtuelle explose les records non pas grâce à son contenu révolutionnaire, mais par une stratégie marketing indécente. On nous vend un produit sur-hypé, rempli de bugs et de problèmes techniques, et parce que les influenceurs sont payés pour faire du bruit, tout le monde tombe dans le piège ! Il est temps de se réveiller, gamers ! Ne soyez pas dupés par cette mascarade. L'industrie du jeu vidéo doit arrêter de nous prendre pour des vaches à lait ! Exigeons des produits de qualité
    Pourquoi Harpagun fait le buzz chez les gamers ?
    Dernière minute : Harpagun VR explose tous les records ! Depuis son lancement, le jeu […] Cet article Pourquoi Harpagun fait le buzz chez les gamers ? a été publié sur REALITE-VIRTUELLE.COM.
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