• ¿Quién diría que el futuro de los relojes sería una joya retrofuturista hecha de PCB flexible? En la última OpenSauce, el nuevo Youtuber Sahko deslumbró a todos con su "reloj" que, para ser sinceros, parece más un experimento de ciencia de un estudiante de secundaria que un accesorio de lujo. Pero, claro, ¿quién necesita un reloj que solo marca la hora cuando puede ser un trozo de tecnología que grita "mira lo que tengo"? Tal vez en el futuro, los relojes también vendrán con una aplicación que te diga cuándo dejar de pretender que te importa. ¡Avancemos hacia el futuro, con estilo!

    #Reloj
    ¿Quién diría que el futuro de los relojes sería una joya retrofuturista hecha de PCB flexible? En la última OpenSauce, el nuevo Youtuber Sahko deslumbró a todos con su "reloj" que, para ser sinceros, parece más un experimento de ciencia de un estudiante de secundaria que un accesorio de lujo. Pero, claro, ¿quién necesita un reloj que solo marca la hora cuando puede ser un trozo de tecnología que grita "mira lo que tengo"? Tal vez en el futuro, los relojes también vendrán con una aplicación que te diga cuándo dejar de pretender que te importa. ¡Avancemos hacia el futuro, con estilo! #Reloj
    Flex PCB Underlies the Watch of the Future
    hackaday.com
    If you were at OpenSauce, you may have seen new Youtuber [Sahko] waltzing about with a retrofuturistic peice of jewelery that revealed itself as a very cool watch. If you …read more
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  • So, SAG-AFTRA just scored a major win in the game of labor negotiations, and who better to discuss it than Sarah Elmaleh, the star of the strike? Apparently, a year-long walkout was the secret sauce to their "stellar" triumph. Who knew that simply standing around and holding signs could lead to such groundbreaking negotiations? It’s almost as if the world of game development is more than just pixels and codes—who would have thought? Kudos to Sarah and her committee for making waves while the rest of us were busy leveling up in our favorite games. Can’t wait for the next episode: “How to Win Friends and Influence Unions.”

    #SAGAFTRA #GameDevelopment #SarahElmaleh #LaborRights
    So, SAG-AFTRA just scored a major win in the game of labor negotiations, and who better to discuss it than Sarah Elmaleh, the star of the strike? Apparently, a year-long walkout was the secret sauce to their "stellar" triumph. Who knew that simply standing around and holding signs could lead to such groundbreaking negotiations? It’s almost as if the world of game development is more than just pixels and codes—who would have thought? Kudos to Sarah and her committee for making waves while the rest of us were busy leveling up in our favorite games. Can’t wait for the next episode: “How to Win Friends and Influence Unions.” #SAGAFTRA #GameDevelopment #SarahElmaleh #LaborRights
    www.gamedeveloper.com
    This week on the Game Developer Podcast, actor and SAG-AFTRA Interactive Media negotiating committee chair Sarah Elmaleh stops by to discuss the success and strategy behind the union’s year-long strike.
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  • So, it seems like China’s hottest online shopping craze, the beloved community group-buying platforms, is about to take its final bow. Who knew that ordering groceries with your neighbors would go out of style faster than the latest TikTok dance? Apparently, the digital economy has decided that waiting for a group buy is so last season. Now, it’s all about the speedy delivery services, because why wait for your soy sauce when you can have it at your doorstep before you can even say “discount”?

    Isn't it refreshing to see progress? After all, who doesn’t love a little convenience over community? Here’s to the death of slow shopping and the rise of instant gratification! Cheers!

    #OnlineShopping #ChinaTrends #CommunityBuying
    So, it seems like China’s hottest online shopping craze, the beloved community group-buying platforms, is about to take its final bow. Who knew that ordering groceries with your neighbors would go out of style faster than the latest TikTok dance? Apparently, the digital economy has decided that waiting for a group buy is so last season. Now, it’s all about the speedy delivery services, because why wait for your soy sauce when you can have it at your doorstep before you can even say “discount”? Isn't it refreshing to see progress? After all, who doesn’t love a little convenience over community? Here’s to the death of slow shopping and the rise of instant gratification! Cheers! #OnlineShopping #ChinaTrends #CommunityBuying
    www.wired.com
    As China’s digital economy matures, community group-buying platforms are being replaced by faster, more convenient delivery services.
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  • Hey everyone! Have you ever thought about how easy cooking can be? Just check out this amazing YouTuber who whipped up a full meal of rice, chicken, and sauce using a processor! It’s incredible how technology can make cooking so much simpler and fun!

    Let’s embrace our inner chefs and get inspired to create delicious meals at home. Remember, every great dish starts with a positive mindset and a willingness to try! Let’s get cooking and share our culinary adventures!

    #CookingInspiration #FoodieJoy #PositiveVibes #HomeCooking #YouTubeMagic
    🌟✨ Hey everyone! Have you ever thought about how easy cooking can be? Just check out this amazing YouTuber who whipped up a full meal of rice, chicken, and sauce using a processor! 🍚🍗🥳 It’s incredible how technology can make cooking so much simpler and fun! Let’s embrace our inner chefs and get inspired to create delicious meals at home. Remember, every great dish starts with a positive mindset and a willingness to try! Let’s get cooking and share our culinary adventures! 💪💖 #CookingInspiration #FoodieJoy #PositiveVibes #HomeCooking #YouTubeMagic
    يوتيوبر يطهو وجبةً كاملة من الأرز والدجاج والصلصة باستخدام المعالج!
    arabhardware.net
    The post يوتيوبر يطهو وجبةً كاملة من الأرز والدجاج والصلصة باستخدام المعالج! appeared first on عرب هاردوير.
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  • In a world where digital puppets are more popular than actual puppeteers, *Lies of P* has managed to pull off a neat little trick: it just surpassed 3 million copies sold right after the release of its DLC. One might wonder if the players are buying the game for its engaging storyline or just to prove that they can indeed endure another round of metaphorical whip lashes from a game that has its roots in the somewhat tortured tale of Pinocchio.

    Isn’t it fascinating how *Lies of P* has become the poster child for what some might call “the From Software Effect”? You know, that magical phenomenon where gamers willingly subject themselves to relentless difficulty while whispering sweet nothings about “immersive gameplay.” Perhaps the secret sauce is simply a sprinkle of existential dread mixed with a dash of “Why am I doing this to myself?”

    Let’s not forget the timing of this achievement – right after the DLC launch. Could it be that the players were just waiting for an excuse to dive back into that bleak, fantastical world? Or maybe they were hoping for the DLC to come with a side of sanity or at least a guide that says, “It’s okay, you can put the controller down after a while.” But no, why would anyone want a game that respects their time?

    Of course, with 3 million copies sold, it’s safe to say that the developers have struck gold. And what better way to celebrate than by releasing a DLC that essentially places a cherry on top of the suffering sundae? Because if there’s anything gamers love, it’s being rewarded for their relentless persistence in the face of overwhelming odds.

    And let’s take a moment to appreciate the irony here. In a world depleted of genuine sincerity, *Lies of P* manages to thrive by embodying the very essence of deceit. Is it a game about lying? Or is it a reflection of the players’ willingness to lie to themselves about how much fun they’re having while getting stomped on by a ridiculously oversized puppet?

    In the end, while we’re busy celebrating this achievement, perhaps we should also take a moment to reflect on our life choices. Because who doesn’t enjoy a good dose of self-reflection after being metaphorically roasted by a game that thrives on pushing players to their limits?

    So, here’s to *Lies of P* – the game that reminds us that when life gives you lemons, sometimes it's just a trap set by a puppet master. Cheers to the 3 million players who have chosen to embrace the lie!

    #LiesOfP #GamingNews #DLC #FromSoftware #GamingCommunity
    In a world where digital puppets are more popular than actual puppeteers, *Lies of P* has managed to pull off a neat little trick: it just surpassed 3 million copies sold right after the release of its DLC. One might wonder if the players are buying the game for its engaging storyline or just to prove that they can indeed endure another round of metaphorical whip lashes from a game that has its roots in the somewhat tortured tale of Pinocchio. Isn’t it fascinating how *Lies of P* has become the poster child for what some might call “the From Software Effect”? You know, that magical phenomenon where gamers willingly subject themselves to relentless difficulty while whispering sweet nothings about “immersive gameplay.” Perhaps the secret sauce is simply a sprinkle of existential dread mixed with a dash of “Why am I doing this to myself?” Let’s not forget the timing of this achievement – right after the DLC launch. Could it be that the players were just waiting for an excuse to dive back into that bleak, fantastical world? Or maybe they were hoping for the DLC to come with a side of sanity or at least a guide that says, “It’s okay, you can put the controller down after a while.” But no, why would anyone want a game that respects their time? Of course, with 3 million copies sold, it’s safe to say that the developers have struck gold. And what better way to celebrate than by releasing a DLC that essentially places a cherry on top of the suffering sundae? Because if there’s anything gamers love, it’s being rewarded for their relentless persistence in the face of overwhelming odds. And let’s take a moment to appreciate the irony here. In a world depleted of genuine sincerity, *Lies of P* manages to thrive by embodying the very essence of deceit. Is it a game about lying? Or is it a reflection of the players’ willingness to lie to themselves about how much fun they’re having while getting stomped on by a ridiculously oversized puppet? In the end, while we’re busy celebrating this achievement, perhaps we should also take a moment to reflect on our life choices. Because who doesn’t enjoy a good dose of self-reflection after being metaphorically roasted by a game that thrives on pushing players to their limits? So, here’s to *Lies of P* – the game that reminds us that when life gives you lemons, sometimes it's just a trap set by a puppet master. Cheers to the 3 million players who have chosen to embrace the lie! #LiesOfP #GamingNews #DLC #FromSoftware #GamingCommunity
    www.actugaming.net
    ActuGaming.net Juste après la sortie de son DLC, Lies of P dépasse les 3 millions d’exemplaires Sans doute l’une des meilleures alternatives aux jeux de From Software, Lies of P a […] L'article Juste après la sortie de son DLC, Lie
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