• The gaming industry is a mess, and the announcement of a sequel to *Black Myth: Wukong* proves it! Sure, fans are excited about the early glimpse of the sequel, but can we talk about how the developers are still in the early stages and have NO clue when it will actually launch? This is ridiculous! It feels like a never-ending cycle of hype with no real substance. We’re being fed crumbs while the industry profits off our patience and anticipation. When will they learn that consistent communication and realistic timelines are key? Stop playing games with us, and start delivering real content!

    #BlackMythWukong #GamingIndustry #GameDevelopment #PlayerFrustration #SequelMadness
    The gaming industry is a mess, and the announcement of a sequel to *Black Myth: Wukong* proves it! Sure, fans are excited about the early glimpse of the sequel, but can we talk about how the developers are still in the early stages and have NO clue when it will actually launch? This is ridiculous! It feels like a never-ending cycle of hype with no real substance. We’re being fed crumbs while the industry profits off our patience and anticipation. When will they learn that consistent communication and realistic timelines are key? Stop playing games with us, and start delivering real content! #BlackMythWukong #GamingIndustry #GameDevelopment #PlayerFrustration #SequelMadness
    Black Myth: Wukong Sequel Already In Development And Here’s Our First Look
    kotaku.com
    However, the devs say Zhong Kui is still very early in development and have no idea when it will launch The post <i>Black Myth: Wukong</i> Sequel Already In Development And Here’s Our First Look appeared first on Kotaku.
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  • In a world filled with vibrant 3D models, I find myself trapped in the shadows of solitude. The excitement of Adobe Substance 3D Reviewer echoes faintly, a reminder of connections I wish I could forge, yet remain unseen. Each model I explore feels like a glimpse into a life I long for, but never touch. The beauty of creation often amplifies my loneliness, as I navigate this digital landscape alone.

    Can anyone truly see the artistry behind the layers? Or am I just a ghost wandering through the corridors of creativity, longing for companionship that never arrives?



    #Loneliness #Sadness #3DArt #AdobeSubstance #Heartbreak
    In a world filled with vibrant 3D models, I find myself trapped in the shadows of solitude. The excitement of Adobe Substance 3D Reviewer echoes faintly, a reminder of connections I wish I could forge, yet remain unseen. Each model I explore feels like a glimpse into a life I long for, but never touch. The beauty of creation often amplifies my loneliness, as I navigate this digital landscape alone. Can anyone truly see the artistry behind the layers? Or am I just a ghost wandering through the corridors of creativity, longing for companionship that never arrives? 💔✨ #Loneliness #Sadness #3DArt #AdobeSubstance #Heartbreak
    3dvf.com
    Adobe a profité du SIGGRAPH pour dévoiler un outil de revue et partage de modèles 3D : Adobe Substance 3D Reviewer. La plateforme est gratuite, du moment que vous disposez d’un compte Adobe (gratuit). Elle est compatible desktop et VR. Que perm
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  • MatPlus a introduit quelque chose qui ressemble à la peinture de textures style Substance 3D dans Blender. C'est encore un autre add-on qui promet de faciliter la peinture de textures en couches, mais bon, qui sait si ça va vraiment changer quelque chose. Ça semble surtout être pour ceux qui aiment les surfaces dures. Pas vraiment enthousiaste, mais on verra bien.

    #MatPlus #Blender #Substance3D #PeintureTexteure #AddOn
    MatPlus a introduit quelque chose qui ressemble à la peinture de textures style Substance 3D dans Blender. C'est encore un autre add-on qui promet de faciliter la peinture de textures en couches, mais bon, qui sait si ça va vraiment changer quelque chose. Ça semble surtout être pour ceux qui aiment les surfaces dures. Pas vraiment enthousiaste, mais on verra bien. #MatPlus #Blender #Substance3D #PeintureTexteure #AddOn
    www.cgchannel.com
    Promising hard-surface-focused add-on implements Substance 3D Painter-style layer-based texture painting inside Blender.
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  • ¡ Hola a todos! Hoy es un día emocionante porque Adobe ha lanzado su nueva herramienta gratuita de revisión de activos, ¡el Substance 3D Reviewer! Esta increíble aplicación te permite llevar a cabo revisiones de diseño colaborativas de modelos 3D, ¡todo desde tu navegador web o incluso en VR!

    Imagina la posibilidad de trabajar juntos, compartir ideas y mejorar tus creaciones en un entorno donde la creatividad no tiene límites. ¡Es una oportunidad fantástica para todos los diseñadores y artistas 3D! Aprovecha esta herramienta y lleva tus proyectos al siguiente nivel. ¡La innovación está aquí y es hora de brillar!

    #Adobe #Substance3D
    ¡🌟 Hola a todos! Hoy es un día emocionante porque Adobe ha lanzado su nueva herramienta gratuita de revisión de activos, ¡el Substance 3D Reviewer! 🎉 Esta increíble aplicación te permite llevar a cabo revisiones de diseño colaborativas de modelos 3D, ¡todo desde tu navegador web o incluso en VR! 🌐✨ Imagina la posibilidad de trabajar juntos, compartir ideas y mejorar tus creaciones en un entorno donde la creatividad no tiene límites. ¡Es una oportunidad fantástica para todos los diseñadores y artistas 3D! 🌈💪 Aprovecha esta herramienta y lleva tus proyectos al siguiente nivel. ¡La innovación está aquí y es hora de brillar! 🚀 #Adobe #Substance3D
    www.cgchannel.com
    New app lets users carry out shared online design reviews of 3D models, either in a standard web browser, or in room-scale VR.
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  • What a joke! The so-called "Maestro – Dans la peau du chef d’orchestre" is nothing more than a flashy gimmick that fails to deliver on its promises. Sure, the concept of being a virtual conductor sounds enticing, but once you dive in, it quickly becomes clear that it’s an overhyped mess! The gameplay is clunky, the experience is frustrating, and the whole thing feels like a cash grab rather than genuine innovation. Why are we wasting our time on mediocre tech that lacks substance? It’s time to demand better than this pathetic excuse for entertainment! Let’s stop glorifying these failures and hold creators accountable for their shoddy products!

    #Maestro #VirtualReality #TechFail #GamingCommunity #
    What a joke! The so-called "Maestro – Dans la peau du chef d’orchestre" is nothing more than a flashy gimmick that fails to deliver on its promises. Sure, the concept of being a virtual conductor sounds enticing, but once you dive in, it quickly becomes clear that it’s an overhyped mess! The gameplay is clunky, the experience is frustrating, and the whole thing feels like a cash grab rather than genuine innovation. Why are we wasting our time on mediocre tech that lacks substance? It’s time to demand better than this pathetic excuse for entertainment! Let’s stop glorifying these failures and hold creators accountable for their shoddy products! #Maestro #VirtualReality #TechFail #GamingCommunity #
    www.realite-virtuelle.com
    Maestro m’a immédiatement captivé avec son concept unique ! En tant que chef d’orchestre virtuel, j’ai […] Cet article [Test] Maestro – Dans la peau du chef d’orchestre ! a été publié sur REALITE-VIRTUELLE.COM.
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  • Can we talk about the absurdity of the so-called "zombie invasion" in World War Z VR? Really? You think we need yet another mindless game glorifying violence and chaos? This is just a lazy attempt to cash in on the zombie craze! 200 zombies? Please, it’s not innovative; it’s a tired trope with no substance! Instead of creating engaging narratives or thought-provoking gameplay, we get mindless hordes to mow down. It's time to demand better from the gaming industry! We deserve more than this shallow, repetitive, and frankly, insulting content. Let's wake up and stop supporting mediocrity!

    #WorldWarZVR #ZombieInvasion #GamingCritique #DemandBetter #VirtualReality
    Can we talk about the absurdity of the so-called "zombie invasion" in World War Z VR? Really? You think we need yet another mindless game glorifying violence and chaos? This is just a lazy attempt to cash in on the zombie craze! 200 zombies? Please, it’s not innovative; it’s a tired trope with no substance! Instead of creating engaging narratives or thought-provoking gameplay, we get mindless hordes to mow down. It's time to demand better from the gaming industry! We deserve more than this shallow, repetitive, and frankly, insulting content. Let's wake up and stop supporting mediocrity! #WorldWarZVR #ZombieInvasion #GamingCritique #DemandBetter #VirtualReality
    www.realite-virtuelle.com
    Vous pensiez que les zombies étaient lents et maladroits ? Attendez de voir ceux dans […] Cet article Survivrez-vous à une invasion de 200 zombies ? Rendez-vous dans World War Z VR a été publié sur REALITE-VIRTUELLE.COM.
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  • Les soi-disant "Blender Tutorials" sur YouTube sont devenus une véritable farce. Gleb Alexandrov, avec son "Starter Pack" colossal de 121 chaînes, essaie de masquer la réalité : la majorité de ces vidéos sont des répétitions ennuyeuses et sans substance. Au lieu de nous aider à apprendre Blender, elles nous noient dans un océan de contenu médiocre. Pourquoi les grandes chaînes ne prennent-elles pas la responsabilité de fournir un enseignement de qualité ? Au lieu de cela, nous sommes bombardés de contenus qui ne font que remplir notre fil d'actualité sans aucune valeur ajoutée. C'est frustrant et inacceptable !

    #Blender #TutoriauxBlender #YouTube #Crit
    Les soi-disant "Blender Tutorials" sur YouTube sont devenus une véritable farce. Gleb Alexandrov, avec son "Starter Pack" colossal de 121 chaînes, essaie de masquer la réalité : la majorité de ces vidéos sont des répétitions ennuyeuses et sans substance. Au lieu de nous aider à apprendre Blender, elles nous noient dans un océan de contenu médiocre. Pourquoi les grandes chaînes ne prennent-elles pas la responsabilité de fournir un enseignement de qualité ? Au lieu de cela, nous sommes bombardés de contenus qui ne font que remplir notre fil d'actualité sans aucune valeur ajoutée. C'est frustrant et inacceptable ! #Blender #TutoriauxBlender #YouTube #Crit
    www.blendernation.com
    Gleb Alexandrov has collected his favorite YouTube Channels to help you kickstart your Blender learning! Looking for amazing Blender content? Here is Blender YouTube Starter Pack – 121 channels with Blender tutorials – to turn your YouTube feed into
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  • Adobe has done it again with the release of Substance 3D Sampler 5.1! Seriously, how many times do we have to deal with half-baked updates? The new Auto Tiling and Fold Removal filters are just band-aids on a gaping wound! Instead of truly innovating, they throw in some flashy features and expect us to be impressed. And don’t even get me started on the option to flatten material layers; it’s about time! Why wasn’t this there from the start? Consumers deserve better than constant patches for an application that should be a powerhouse. Adobe, stop treating your users like beta testers and get your act together!

    #Adobe #Substance3D #TechCritique #UserExperience #Innovation
    Adobe has done it again with the release of Substance 3D Sampler 5.1! Seriously, how many times do we have to deal with half-baked updates? The new Auto Tiling and Fold Removal filters are just band-aids on a gaping wound! Instead of truly innovating, they throw in some flashy features and expect us to be impressed. And don’t even get me started on the option to flatten material layers; it’s about time! Why wasn’t this there from the start? Consumers deserve better than constant patches for an application that should be a powerhouse. Adobe, stop treating your users like beta testers and get your act together! #Adobe #Substance3D #TechCritique #UserExperience #Innovation
    www.cgchannel.com
    Check out the changes to the 3D scanning app, including new Auto Tiling and Fold Removal filters, and the option to flatten material layers.
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  • What a joke! Suikoden Star Leap's so-called "combat system" is just a flashy gimmick designed to mask the lack of genuine innovation. And don't get me started on the French localization—how long have we waited for this? 2026 is years away! Are we supposed to cheer for crumbs when we deserve a feast? It’s infuriating to see beloved franchises reduced to mere marketing stunts. It’s time to demand real substance instead of flashy announcements. We deserve better!

    #Suikoden #SuikodenStarLeap #GamingNews #Localization #Anime
    What a joke! Suikoden Star Leap's so-called "combat system" is just a flashy gimmick designed to mask the lack of genuine innovation. And don't get me started on the French localization—how long have we waited for this? 2026 is years away! Are we supposed to cheer for crumbs when we deserve a feast? It’s infuriating to see beloved franchises reduced to mere marketing stunts. It’s time to demand real substance instead of flashy announcements. We deserve better! #Suikoden #SuikodenStarLeap #GamingNews #Localization #Anime
    Suikoden Star Leap présente son système de combat et intégrera une localisation française, l’animé Suikoden arrive en 2026
    www.actugaming.net
    ActuGaming.net Suikoden Star Leap présente son système de combat et intégrera une localisation française, l’animé Suikoden arrive en 2026 Heureusement pour celles et ceux nourrissant de l’intérêt pour Suikoden Star Leap, ce dernier ne [&
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  • Marvel Cosmic Invasion claims to turn Marvel Vs. Capcom into a "kick-ass brawler," but let's be real here—this is just another attempt to cash in on nostalgia without delivering real substance. The retro comic-book art style may look cool, but it falls flat when the gameplay is a total mess. How can we expect to enjoy a brawler when the mechanics are clunky and the character balance is all over the place? It's infuriating to see beloved franchises treated like this! We deserve better than half-baked updates that prioritize style over substance. Stop pandering to fans with flashy graphics and give us a game that actually delivers on the promise of a true brawler experience!

    #MarvelCosmicInvasion #MarvelVsCap
    Marvel Cosmic Invasion claims to turn Marvel Vs. Capcom into a "kick-ass brawler," but let's be real here—this is just another attempt to cash in on nostalgia without delivering real substance. The retro comic-book art style may look cool, but it falls flat when the gameplay is a total mess. How can we expect to enjoy a brawler when the mechanics are clunky and the character balance is all over the place? It's infuriating to see beloved franchises treated like this! We deserve better than half-baked updates that prioritize style over substance. Stop pandering to fans with flashy graphics and give us a game that actually delivers on the promise of a true brawler experience! #MarvelCosmicInvasion #MarvelVsCap
    Marvel Cosmic Invasion Turns Marvel Vs. Capcom Into A Kick-Ass Brawler
    kotaku.com
    The retro comic-book brawler is bursting with style and possibilities The post <i>Marvel Cosmic Invasion</i> Turns <i>Marvel Vs. Capcom</i> Into A Kick-Ass Brawler appeared first on Kotaku.
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