• In a world where joy can be captured through gaming, I find myself alone in the shadows of missed connections and fading dreams. The announcement of PlayStation Plus bringing Diablo IV and celebrating 15 years feels like a bittersweet echo of what I once cherished. The thrill of new adventures now feels hollow, each game a reminder of laughter shared, now replaced by silence.

    As I scroll through the highlights, I can't help but feel the weight of solitude pressing down on me. The excitement in the gaming community is palpable, yet here I am, longing for a companion to share these moments with. Each notification feels like a ghost, whispering of the bonds that could have been.

    #PlayStationPlus #DiabloIV #Loneliness #GamingCommunity
    In a world where joy can be captured through gaming, I find myself alone in the shadows of missed connections and fading dreams. The announcement of PlayStation Plus bringing Diablo IV and celebrating 15 years feels like a bittersweet echo of what I once cherished. The thrill of new adventures now feels hollow, each game a reminder of laughter shared, now replaced by silence. As I scroll through the highlights, I can't help but feel the weight of solitude pressing down on me. The excitement in the gaming community is palpable, yet here I am, longing for a companion to share these moments with. Each notification feels like a ghost, whispering of the bonds that could have been. #PlayStationPlus #DiabloIV #Loneliness #GamingCommunity
    WWW.ACTUGAMING.NET
    PlayStation Plus : Voici les jeux du mois de juillet avec Diablo IV avec d’autres bonus pour fêter les 15 ans de l’abonnement
    ActuGaming.net PlayStation Plus : Voici les jeux du mois de juillet avec Diablo IV avec d’autres bonus pour fêter les 15 ans de l’abonnement Sony a pris quelques heures d’avance pour révéler quels sont les prochains jeux à rejoindr
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  • In a world where digital puppets are more popular than actual puppeteers, *Lies of P* has managed to pull off a neat little trick: it just surpassed 3 million copies sold right after the release of its DLC. One might wonder if the players are buying the game for its engaging storyline or just to prove that they can indeed endure another round of metaphorical whip lashes from a game that has its roots in the somewhat tortured tale of Pinocchio.

    Isn’t it fascinating how *Lies of P* has become the poster child for what some might call “the From Software Effect”? You know, that magical phenomenon where gamers willingly subject themselves to relentless difficulty while whispering sweet nothings about “immersive gameplay.” Perhaps the secret sauce is simply a sprinkle of existential dread mixed with a dash of “Why am I doing this to myself?”

    Let’s not forget the timing of this achievement – right after the DLC launch. Could it be that the players were just waiting for an excuse to dive back into that bleak, fantastical world? Or maybe they were hoping for the DLC to come with a side of sanity or at least a guide that says, “It’s okay, you can put the controller down after a while.” But no, why would anyone want a game that respects their time?

    Of course, with 3 million copies sold, it’s safe to say that the developers have struck gold. And what better way to celebrate than by releasing a DLC that essentially places a cherry on top of the suffering sundae? Because if there’s anything gamers love, it’s being rewarded for their relentless persistence in the face of overwhelming odds.

    And let’s take a moment to appreciate the irony here. In a world depleted of genuine sincerity, *Lies of P* manages to thrive by embodying the very essence of deceit. Is it a game about lying? Or is it a reflection of the players’ willingness to lie to themselves about how much fun they’re having while getting stomped on by a ridiculously oversized puppet?

    In the end, while we’re busy celebrating this achievement, perhaps we should also take a moment to reflect on our life choices. Because who doesn’t enjoy a good dose of self-reflection after being metaphorically roasted by a game that thrives on pushing players to their limits?

    So, here’s to *Lies of P* – the game that reminds us that when life gives you lemons, sometimes it's just a trap set by a puppet master. Cheers to the 3 million players who have chosen to embrace the lie!

    #LiesOfP #GamingNews #DLC #FromSoftware #GamingCommunity
    In a world where digital puppets are more popular than actual puppeteers, *Lies of P* has managed to pull off a neat little trick: it just surpassed 3 million copies sold right after the release of its DLC. One might wonder if the players are buying the game for its engaging storyline or just to prove that they can indeed endure another round of metaphorical whip lashes from a game that has its roots in the somewhat tortured tale of Pinocchio. Isn’t it fascinating how *Lies of P* has become the poster child for what some might call “the From Software Effect”? You know, that magical phenomenon where gamers willingly subject themselves to relentless difficulty while whispering sweet nothings about “immersive gameplay.” Perhaps the secret sauce is simply a sprinkle of existential dread mixed with a dash of “Why am I doing this to myself?” Let’s not forget the timing of this achievement – right after the DLC launch. Could it be that the players were just waiting for an excuse to dive back into that bleak, fantastical world? Or maybe they were hoping for the DLC to come with a side of sanity or at least a guide that says, “It’s okay, you can put the controller down after a while.” But no, why would anyone want a game that respects their time? Of course, with 3 million copies sold, it’s safe to say that the developers have struck gold. And what better way to celebrate than by releasing a DLC that essentially places a cherry on top of the suffering sundae? Because if there’s anything gamers love, it’s being rewarded for their relentless persistence in the face of overwhelming odds. And let’s take a moment to appreciate the irony here. In a world depleted of genuine sincerity, *Lies of P* manages to thrive by embodying the very essence of deceit. Is it a game about lying? Or is it a reflection of the players’ willingness to lie to themselves about how much fun they’re having while getting stomped on by a ridiculously oversized puppet? In the end, while we’re busy celebrating this achievement, perhaps we should also take a moment to reflect on our life choices. Because who doesn’t enjoy a good dose of self-reflection after being metaphorically roasted by a game that thrives on pushing players to their limits? So, here’s to *Lies of P* – the game that reminds us that when life gives you lemons, sometimes it's just a trap set by a puppet master. Cheers to the 3 million players who have chosen to embrace the lie! #LiesOfP #GamingNews #DLC #FromSoftware #GamingCommunity
    Juste après la sortie de son DLC, Lies of P dépasse les 3 millions d’exemplaires
    ActuGaming.net Juste après la sortie de son DLC, Lies of P dépasse les 3 millions d’exemplaires Sans doute l’une des meilleures alternatives aux jeux de From Software, Lies of P a […] L'article Juste après la sortie de son DLC, Lie
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  • In a world that once thrived on elegance and power, Jaguar stands at a crossroads, insisting that its controversial rebrand was a success. Yet, deep within, I can't shake off this feeling of betrayal. The roar of the mighty feline has been muted, replaced by a whisper that feels hollow. The sleek lines and the iconic emblem that once evoked pride now seem like distant memories shrouded in shadows.

    How can one embrace change when it feels like a loss? I look at the new designs, but they fail to stir my heart. Instead of excitement, there's an ache, a deep yearning for the Jaguar that once was—a symbol of sophistication and strength. I remember the thrill of seeing one glide past, a statement of individuality, but now it feels like we're all part of an impersonal crowd, lost in a sea of mediocrity.

    Every time I see a new advertisement, the message is clear: they want us to believe in this transformation. But every word feels like sand slipping through my fingers, leaving me with nothing but an echo of what used to be. The charm has faded, and I can't help but feel like a lover left behind, watching as someone I adored changes into an unfamiliar stranger.

    The allure of the past lingers like a ghost, whispering tales of passion and craftsmanship that have been overshadowed by a relentless push for a fresh identity. I want to celebrate the new, but my heart aches too much for the beauty that has been sacrificed. Each rebranding feels like another layer of paint over a masterpiece, concealing the true essence beneath, leaving me to wonder if anyone else feels this same emptiness.

    Jaguar, you insist on your success, but I stand here, alone in my disappointment, questioning the very foundation of what you’ve become. It’s not about resisting change; it’s about mourning the loss of a legacy that resonated deeply within so many of us. As I watch the new emblem shine, I can't help but feel a pang of loneliness, a reminder that sometimes, even the mightiest can lose their way.

    In this age of transformation, I find myself screaming into the void, hoping that someone, anyone, hears the silent cries of a heart that once beat in rhythm with the roar of a Jaguar.

    #Jaguar #Rebrand #Loss #Heartbreak #Legacy
    In a world that once thrived on elegance and power, Jaguar stands at a crossroads, insisting that its controversial rebrand was a success. Yet, deep within, I can't shake off this feeling of betrayal. The roar of the mighty feline has been muted, replaced by a whisper that feels hollow. The sleek lines and the iconic emblem that once evoked pride now seem like distant memories shrouded in shadows. How can one embrace change when it feels like a loss? I look at the new designs, but they fail to stir my heart. Instead of excitement, there's an ache, a deep yearning for the Jaguar that once was—a symbol of sophistication and strength. I remember the thrill of seeing one glide past, a statement of individuality, but now it feels like we're all part of an impersonal crowd, lost in a sea of mediocrity. Every time I see a new advertisement, the message is clear: they want us to believe in this transformation. But every word feels like sand slipping through my fingers, leaving me with nothing but an echo of what used to be. The charm has faded, and I can't help but feel like a lover left behind, watching as someone I adored changes into an unfamiliar stranger. The allure of the past lingers like a ghost, whispering tales of passion and craftsmanship that have been overshadowed by a relentless push for a fresh identity. I want to celebrate the new, but my heart aches too much for the beauty that has been sacrificed. Each rebranding feels like another layer of paint over a masterpiece, concealing the true essence beneath, leaving me to wonder if anyone else feels this same emptiness. Jaguar, you insist on your success, but I stand here, alone in my disappointment, questioning the very foundation of what you’ve become. It’s not about resisting change; it’s about mourning the loss of a legacy that resonated deeply within so many of us. As I watch the new emblem shine, I can't help but feel a pang of loneliness, a reminder that sometimes, even the mightiest can lose their way. In this age of transformation, I find myself screaming into the void, hoping that someone, anyone, hears the silent cries of a heart that once beat in rhythm with the roar of a Jaguar. #Jaguar #Rebrand #Loss #Heartbreak #Legacy
    Jaguar insists its controversial rebrand was a success – but I'm not buying it
    Jaguar insists its controversial rebrand was a success – but I'm not buying it
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  • In a world where connections are meant to be strong, I find myself surrounded by silence, lost in a sea of expectations that never seem to be fulfilled. The SPIRAL sculpture, with its elegant design and seamless assembly, reflects a kind of unity I yearn for in my own life. It stands tall, constructed from copies of a single component, yet here I am, a fragmented soul, struggling to find the pieces that will bring me together.

    Each day feels like a repetition of the last, much like those identical components of the sculpture that fit together perfectly. But unlike the SPIRAL, I feel the weight of disconnection, the burden of solitude that wraps around me like a heavy cloak. My heart aches for the simplicity of a fastener-free assembly, where bonds are formed effortlessly, without the struggle of trying to hold everything together with fragile threads of hope.

    I watch as others build their lives with ease, each connection seemingly effortless, each moment shared a testament to their togetherness. Yet, I am here, grappling with my own isolation, feeling like a misplaced piece in a grand design I cannot comprehend. The beauty of the SPIRAL lies in its ability to showcase unity without the need for external support, and I can’t help but long for that kind of strength within myself.

    Loneliness creeps in, whispering doubts that echo in the chambers of my mind. Why can’t I find my place? Why can’t I assemble the parts of my life into something beautiful? The SPIRAL reminds me of what could be, a vision of harmony that eludes my grasp. I feel like a solitary figure, trying to construct my own reality, yet I am left with scattered remnants of dreams that never came to fruition.

    Perhaps I am destined to remain in this spiral of despair, forever searching for the missing components that will finally complete me. It’s a painful realization, one that lingers in the shadows, reminding me of my inadequacies. Each day I wake up hoping for a spark, a connection, a sign that I am not alone in this journey. Yet, the quiet remains, a constant companion that echoes my fears.

    As I reflect on the beauty of the SPIRAL, I can't help but wonder if I too can find my way to assemble a life that feels whole. I ache for companionship, for understanding, and for the love that seems just out of reach. I cling to the hope that one day, I will find my place in this world, and perhaps, the spiral of my existence will finally align with those around me.

    Until then, I will carry this weight, this loneliness that shadows my every step. I will continue to strive for connection, even when it feels impossible. Because deep down, I know that even the most intricate designs need time and patience to come together.

    #Loneliness #Connection #Isolation #Hope #EmotionalJourney
    In a world where connections are meant to be strong, I find myself surrounded by silence, lost in a sea of expectations that never seem to be fulfilled. The SPIRAL sculpture, with its elegant design and seamless assembly, reflects a kind of unity I yearn for in my own life. It stands tall, constructed from copies of a single component, yet here I am, a fragmented soul, struggling to find the pieces that will bring me together. Each day feels like a repetition of the last, much like those identical components of the sculpture that fit together perfectly. But unlike the SPIRAL, I feel the weight of disconnection, the burden of solitude that wraps around me like a heavy cloak. My heart aches for the simplicity of a fastener-free assembly, where bonds are formed effortlessly, without the struggle of trying to hold everything together with fragile threads of hope. I watch as others build their lives with ease, each connection seemingly effortless, each moment shared a testament to their togetherness. Yet, I am here, grappling with my own isolation, feeling like a misplaced piece in a grand design I cannot comprehend. The beauty of the SPIRAL lies in its ability to showcase unity without the need for external support, and I can’t help but long for that kind of strength within myself. Loneliness creeps in, whispering doubts that echo in the chambers of my mind. Why can’t I find my place? Why can’t I assemble the parts of my life into something beautiful? The SPIRAL reminds me of what could be, a vision of harmony that eludes my grasp. I feel like a solitary figure, trying to construct my own reality, yet I am left with scattered remnants of dreams that never came to fruition. Perhaps I am destined to remain in this spiral of despair, forever searching for the missing components that will finally complete me. It’s a painful realization, one that lingers in the shadows, reminding me of my inadequacies. Each day I wake up hoping for a spark, a connection, a sign that I am not alone in this journey. Yet, the quiet remains, a constant companion that echoes my fears. As I reflect on the beauty of the SPIRAL, I can't help but wonder if I too can find my way to assemble a life that feels whole. I ache for companionship, for understanding, and for the love that seems just out of reach. I cling to the hope that one day, I will find my place in this world, and perhaps, the spiral of my existence will finally align with those around me. Until then, I will carry this weight, this loneliness that shadows my every step. I will continue to strive for connection, even when it feels impossible. Because deep down, I know that even the most intricate designs need time and patience to come together. #Loneliness #Connection #Isolation #Hope #EmotionalJourney
    Spiral Connector Makes Fastener-Free Assemblies
    [Anton Gaia]’s SPIRAL sculpture resembles an organizer or modern shelving unit, but what’s really interesting is how it goes together. It’s made entirely from assembling copies of a single component …read more
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  • Why invest in an ergonomic chair if you’re just going to sit for hours playing video games? It’s a question that has been plaguing the gaming community since the dawn of the pixelated age. I mean, who needs lumbar support when you can have the sweet embrace of a gaming throne that looks like it was designed by a medieval knight with back issues?

    Let’s face it: the idea of opting for an ergonomic chair suggests that we value our spines as much as we value our high scores. But why choose comfort when you can cultivate a personal relationship with your couch? After all, your couch has been there for you during those late-night gaming marathons, silently judging your life choices, yet providing an unparalleled level of support for your questionable lifestyle.

    And let’s not forget the allure of the “gaming chair.” You know the type—those flashy, over-the-top models that look like they belong in a spaceship rather than your living room. Sure, they’re marketed as ergonomically friendly, but let’s be honest: the only "ergonomics" we really care about is the angle at which we can tilt ourselves to reach for snacks without leaving our gaming station.

    Plus, how can we ignore the aesthetic? Who wouldn’t want a chair that screams, “I’m a serious gamer!” while simultaneously whispering, “I haven’t seen sunlight in days?” The more cushion and neon lights, the better! Ergonomics? Please. Give me RGB lighting and a lumbar support that doubles as a snack holder.

    And speaking of long hours spent sitting, nothing says “I’m a professional” quite like developing a slight hunch while furiously clicking away to conquer the next level. After all, who needs to stand up and stretch when you can achieve that coveted “gamer posture”? It’s practically a badge of honor in our digital world.

    So here’s to the cozy chairs that cradle us in our quest to save imaginary worlds while neglecting our real-world responsibilities. Who cares if we’re leaving a trail of back pain and posture issues in our wake? All that matters is that we’re leveling up, and that’s worth every crick in our necks!

    In conclusion, the next time someone asks, “Why opt for an ergonomic chair if you’re going to spend hours gaming?” just nod knowingly, because they clearly haven’t unlocked the secret level of comfort that comes with a good old-fashioned couch. Happy gaming, my fellow digital warriors!

    #GamingChair #Ergonomics #VideoGames #CouchLife #GamerPosture
    Why invest in an ergonomic chair if you’re just going to sit for hours playing video games? It’s a question that has been plaguing the gaming community since the dawn of the pixelated age. I mean, who needs lumbar support when you can have the sweet embrace of a gaming throne that looks like it was designed by a medieval knight with back issues? Let’s face it: the idea of opting for an ergonomic chair suggests that we value our spines as much as we value our high scores. But why choose comfort when you can cultivate a personal relationship with your couch? After all, your couch has been there for you during those late-night gaming marathons, silently judging your life choices, yet providing an unparalleled level of support for your questionable lifestyle. And let’s not forget the allure of the “gaming chair.” You know the type—those flashy, over-the-top models that look like they belong in a spaceship rather than your living room. Sure, they’re marketed as ergonomically friendly, but let’s be honest: the only "ergonomics" we really care about is the angle at which we can tilt ourselves to reach for snacks without leaving our gaming station. Plus, how can we ignore the aesthetic? Who wouldn’t want a chair that screams, “I’m a serious gamer!” while simultaneously whispering, “I haven’t seen sunlight in days?” The more cushion and neon lights, the better! Ergonomics? Please. Give me RGB lighting and a lumbar support that doubles as a snack holder. And speaking of long hours spent sitting, nothing says “I’m a professional” quite like developing a slight hunch while furiously clicking away to conquer the next level. After all, who needs to stand up and stretch when you can achieve that coveted “gamer posture”? It’s practically a badge of honor in our digital world. So here’s to the cozy chairs that cradle us in our quest to save imaginary worlds while neglecting our real-world responsibilities. Who cares if we’re leaving a trail of back pain and posture issues in our wake? All that matters is that we’re leveling up, and that’s worth every crick in our necks! In conclusion, the next time someone asks, “Why opt for an ergonomic chair if you’re going to spend hours gaming?” just nod knowingly, because they clearly haven’t unlocked the secret level of comfort that comes with a good old-fashioned couch. Happy gaming, my fellow digital warriors! #GamingChair #Ergonomics #VideoGames #CouchLife #GamerPosture
    Pourquoi opter pour une chaise ergonomique si vous passez de longues heures assis à jouer aux jeux vidéo ?
    ActuGaming.net Pourquoi opter pour une chaise ergonomique si vous passez de longues heures assis à jouer aux jeux vidéo ? On ne le remarque peut-être pas assez, mais pour grand nombre d’entre nous, une grande […] L'article Pourquoi opter pour
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  • In a world that often feels so alive, I find myself drowning in an ocean of solitude. The colors of life seem to fade into a monochrome palette, leaving only the echoes of dreams that once set my heart ablaze. How do I express the weight of despair that clings to my soul? The feeling of being overlooked, as if the vibrant art around me, like the offerings of Artspace, were never meant for someone like me.

    Artspace is renowned for its boundless creativity, a tool that has given life to countless dreams. Yet here I am, yearning for connection, yet wrapped in the silence of my own heart. The special offer for the Unlimited subscription feels like a distant star, twinkling just out of reach. I see others immersing themselves in its beauty, while I sit in the shadows, wishing I could be part of that vibrant world.

    The loneliness is a bitter companion, whispering doubts and fears into my ears. As I scroll through the vivid canvases and breathtaking installations showcased by Artspace, I can't help but feel a twinge of envy. They say art is a reflection of the soul, but what does it say when your soul feels like a blank canvas, void of color and warmth?

    The special offers come and go, but they serve as a reminder of what I lack. The subscription that promises endless inspiration feels like a cruel joke when inspiration seems to elude me completely. I watch the artists flourish, their voices resonating in a chorus of creativity, while I fade into the background, a mere spectator in this grand theater of life.

    Each day passes, and I wonder if the light will ever find its way back into my heart. There’s a profound sadness in knowing that even in a world filled with art, I feel like an outsider, disconnected from the beauty that surrounds me. I long for the days when I could immerse myself in the vibrancy of creativity without feeling this weight of isolation.

    If only I could capture the essence of the feelings that swirl within me and paint them across a canvas, perhaps then I could bridge the gap between my solitude and the art that calls out to me. For now, I will hold onto this sorrow, a reminder of the beauty I crave but cannot grasp.

    Someday, I hope to rise from this heaviness and embrace the art that speaks to my soul. Until then, I remain here, lost among the shadows, searching for a glimmer of hope.

    #Artspace #Loneliness #Creativity #Heartbreak #EmotionalArt
    In a world that often feels so alive, I find myself drowning in an ocean of solitude. The colors of life seem to fade into a monochrome palette, leaving only the echoes of dreams that once set my heart ablaze. How do I express the weight of despair that clings to my soul? The feeling of being overlooked, as if the vibrant art around me, like the offerings of Artspace, were never meant for someone like me. Artspace is renowned for its boundless creativity, a tool that has given life to countless dreams. Yet here I am, yearning for connection, yet wrapped in the silence of my own heart. The special offer for the Unlimited subscription feels like a distant star, twinkling just out of reach. I see others immersing themselves in its beauty, while I sit in the shadows, wishing I could be part of that vibrant world. 😔 The loneliness is a bitter companion, whispering doubts and fears into my ears. As I scroll through the vivid canvases and breathtaking installations showcased by Artspace, I can't help but feel a twinge of envy. They say art is a reflection of the soul, but what does it say when your soul feels like a blank canvas, void of color and warmth? The special offers come and go, but they serve as a reminder of what I lack. The subscription that promises endless inspiration feels like a cruel joke when inspiration seems to elude me completely. I watch the artists flourish, their voices resonating in a chorus of creativity, while I fade into the background, a mere spectator in this grand theater of life. Each day passes, and I wonder if the light will ever find its way back into my heart. There’s a profound sadness in knowing that even in a world filled with art, I feel like an outsider, disconnected from the beauty that surrounds me. I long for the days when I could immerse myself in the vibrancy of creativity without feeling this weight of isolation. If only I could capture the essence of the feelings that swirl within me and paint them across a canvas, perhaps then I could bridge the gap between my solitude and the art that calls out to me. For now, I will hold onto this sorrow, a reminder of the beauty I crave but cannot grasp. Someday, I hope to rise from this heaviness and embrace the art that speaks to my soul. Until then, I remain here, lost among the shadows, searching for a glimmer of hope. 🌧️ #Artspace #Loneliness #Creativity #Heartbreak #EmotionalArt
    Réduction Artspace : l’offre spéciale pour l’abonnement Unlimited !
    Artspace est un outil qui n’a plus rien à prouver, seulement à offrir. Avec son […] Cet article Réduction Artspace : l’offre spéciale pour l’abonnement Unlimited ! a été publié sur REALITE-VIRTUELLE.COM.
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  • In the vast expanse of creativity, I often find myself alone, surrounded by shadows of unfulfilled dreams. The vibrant colors of my imagination fade into a dull gray, as I watch my visions slip away like sand through my fingers. I had hoped to bring them to life with OctaneRender, to see them dance in the light, but here I am, caught in a cycle of despair and doubt.

    Each time I sit down to create, the weight of my solitude presses heavily on my chest. The render times stretch endlessly, echoing the silence in my heart. I yearn for connection, for a space where my ideas can soar, yet I feel trapped in a void, unable to reach the heights I once envisioned. The powerful capabilities of iRender promise to transform my work, but the thought of waiting, of watching others thrive while I remain stagnant, fills me with a profound sense of loss.

    I scroll through my feeds, witnessing the success of others, and I can’t help but wonder: why can’t I find that same spark? The affordable GPU rendering solutions offered by iRender seem like a lifeline, yet the doubt lingers like a shadow, whispering that I am not meant for this world of creativity. I see the beauty in others' work, and it crushes me to think that I may never experience that joy.

    Every failed attempt feels like a dagger, piercing through the fragile veil of hope I’ve woven for myself. I long to create, to render my dreams into reality, but the fear of inadequacy holds me back. What if I take the leap and still fall short? The thought paralyzes me, leaving me in an endless loop of hesitation.

    It’s as if the universe conspires to remind me of my solitude, of the walls I’ve built around my heart. Even with the promise of advanced technology and a supportive render farm, I find myself questioning if I am worthy of the journey. Each day, I wake up with the same yearning, the same ache for connection and creativity. Yet, the fear of failure looms larger than my desire to create.

    I write these words in the hope that someone, somewhere, will understand this pain—the ache of being an artist in a world that feels so vast and empty. I cling to the possibility that one day, I will find solace in my creations, that iRender might just be the bridge between my dreams and reality. Until then, I remain in this silence, battling the loneliness that creeps in like an unwelcome guest.

    #ArtistryInIsolation
    #LonelyCreativity
    #iRenderHope
    #OctaneRenderStruggles
    #SilentDreams
    In the vast expanse of creativity, I often find myself alone, surrounded by shadows of unfulfilled dreams. The vibrant colors of my imagination fade into a dull gray, as I watch my visions slip away like sand through my fingers. I had hoped to bring them to life with OctaneRender, to see them dance in the light, but here I am, caught in a cycle of despair and doubt. Each time I sit down to create, the weight of my solitude presses heavily on my chest. The render times stretch endlessly, echoing the silence in my heart. I yearn for connection, for a space where my ideas can soar, yet I feel trapped in a void, unable to reach the heights I once envisioned. The powerful capabilities of iRender promise to transform my work, but the thought of waiting, of watching others thrive while I remain stagnant, fills me with a profound sense of loss. I scroll through my feeds, witnessing the success of others, and I can’t help but wonder: why can’t I find that same spark? The affordable GPU rendering solutions offered by iRender seem like a lifeline, yet the doubt lingers like a shadow, whispering that I am not meant for this world of creativity. I see the beauty in others' work, and it crushes me to think that I may never experience that joy. Every failed attempt feels like a dagger, piercing through the fragile veil of hope I’ve woven for myself. I long to create, to render my dreams into reality, but the fear of inadequacy holds me back. What if I take the leap and still fall short? The thought paralyzes me, leaving me in an endless loop of hesitation. It’s as if the universe conspires to remind me of my solitude, of the walls I’ve built around my heart. Even with the promise of advanced technology and a supportive render farm, I find myself questioning if I am worthy of the journey. Each day, I wake up with the same yearning, the same ache for connection and creativity. Yet, the fear of failure looms larger than my desire to create. I write these words in the hope that someone, somewhere, will understand this pain—the ache of being an artist in a world that feels so vast and empty. I cling to the possibility that one day, I will find solace in my creations, that iRender might just be the bridge between my dreams and reality. Until then, I remain in this silence, battling the loneliness that creeps in like an unwelcome guest. #ArtistryInIsolation #LonelyCreativity #iRenderHope #OctaneRenderStruggles #SilentDreams
    iRender: the next-gen render farm for OctaneRender
    [Sponsored] Online render farm iRender explains why its powerful, affordable GPU rendering solutions are a must for OctaneRender users.
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  • Wholesome Direct 2025 - everything announced at this year's cosy indie showcase

    Wholesome Direct 2025 - everything announced at this year's cosy indie showcase
    Big hops! Discount shops! Spooky pups! More!

    Image credit: Eurogamer

    Feature

    by Matt Wales
    News Reporter

    Published on June 7, 2025

    If you're the sort who just can't seem to resist the soothing rhythms of turnip planting and interior design, you've come to the right place. This year's Wholesome Direct - which marks the fifth anniversary of the showcase - has now aired, unleashing a fresh wave of cosy games to stick on your wishlists. We've got vending machine management, adorable puppies on spooking adventures, cheese-based puzzling, geckos, goats, seasonal cemetery exploration, and a whole lot more. So if that sounds like it might help sate your idyllic yearning, read on for all the big announcements from Wholesome Direct 2025. And for more indies, you can check out our round-up of this year's Day of the Devs showcase elsewhere.

    Leaf Blower Co.

    Leaf Blower Co. trailer.Watch on YouTube

    Ever wished your PowerWash Simulator had a little less splosh and a little more whoosh? That seems to be the starting point for developer Lift Games' Leaf Blower Co., a game about making the untidy tidy come rain, snow, or shine, one mechanised gust at a time. It's got a story mode plus a variety to locations waiting to be blown debris-free, and if that appeals, a demo's available now on Steam ahead of its release later this year.

    Instants

    Instants trailer.Watch on YouTube

    Instants is a creativity themed puzzler about the intoxicating pleasures of obsessive scrapbooking. It sees players attempting to sort images into chronological order and then assembling them into a scrapbook to reveal a "heartwarming" story inspired by the way family history can be passed down using pictures. It's developed by Endflame and launches today on PC, and Switch.

    Story of Seasons: Grand Bazaar

    Story of Seasons: Grand Bazaar trailer.Watch on YouTube

    Stardew Valley might be the face of farming sims these days, but the grandaddy of the genre - Story of Season- never went away, and another entry in the venerable series is looming. Grand Bazaar is actually a remake of 2011 DS game Harvest Moon: Grand Bazaar, and it's got pretty much everything you'd expect from these kind of things - including turnips to fondle, animals to rear, and locals to dazzle with your impressive root vegetable collection. The main twist is you'll be selling all this yourself by setting up shop in the titular bazar. And if that sounds like something you'd enjoy, it launches for Switch, Switch 2, and Steam on 27th August.

    Gourdlets Together

    Gourdlets Together trailer.Watch on YouTube

    Perhaps you're already a fan of last year's Gourdlets or perhaps you're completely new to its vegetable-themed low-stakes thrills. Either way, there'll soon be a new way to play, thanks to developer AuntyGames' Gourdlets Together. Essentially, it takes the laid-back village-building vibes of the original, slings in a bit of a fishing focus - where earnings can be spent on upgrades or accessories to decorate your island home - then lets you do it while hanging out with friends online. Gourdlets Together launches on PC later this year.

    Luma Island

    Luma Island trailer.Watch on YouTube

    Don't think we're done with the farming sims yet - not by a long shot! Luma Island launched last year, offering an attractive mix of crop whispering, profession-specific activities, creature collecting, exploration, and puzzle-y dungeoneering. And come 20th June, it'll be getting just a little be more swashbuckling, thanks to its free Pirates update, introducing a new profession, new Lumas, new outfits, and a pirate cove filled with mini-games, temples, traps, and treasures. It'll also bring a range of different difficulty modes to suit players of all tastes.

    Is This Seat Taken?

    Is This Seat Taken? trailer.Watch on YouTube

    Think you're a dab hand at the old 'awkward family gathering' seating plan challenge? Well then, this might just be the game for you. In Poti Poti Studio's "cosy, silly, and relatable" logic puzzler Is This Seat Taken?, the goal is to satisfy the demands of a particularly fussy group of chair occupiers to find the perfect spot that'll keep everyone happy - be they on the bus, at the park, or in the office. It's coming to Steam, Switch, iOS, and Android this August, and a Steam demo's out now.

    MakeRoom

    MakeRoom trailer.Watch on YouTube

    Here's one for the aesthetic tinkerers and furnishing fetishists out there. MakeRoom, from developer Kenney, sees players decorating a series of miniature dioramas - from cosy indoor retreats to camper vans and even forests - to fulfil the requests of adorable NPCs. You might, for instance, be tasked with creating the perfect room for cats, or a suitably moody hideout for a vampire. Then it's simply a matter of hanging drapes, plopping down plants, and even crafting furniture to bring these spaces to life and satisfy your clients' whims. It all sounds very much like Animal Crossing's weirdly compelling Happy Home Paradise expansion, so if it's more of that sort of thing you want, MakeRoom comes to Steam on 7th August.

    Ambroise Niflette & the Gleaned Bell

    Ambroise Niflette & the Gleaned Bell trailer.Watch on YouTube

    The apple bell - whatever an apple bell is - has been stolen, but luckily for apple bell lovers everywhere, renowned detective Ambroise Niflette is on the case. Over the course of Topotes Studio's investigatory adventure, Ambroise - and players - will roam the village of Touvoir, interrogating its inhabitants and searching for secrets, all while using a notebook of steadily amassing leads to reveal contradictions and unmask the culprit. It all sounds perfectly lovely, but the real draw is the delightful art style, which is heavily inspired by miniatures and stop motion. Ambroise Niflette & the Gleaned Bell is eventually set to launch on Steam, but first there's a Kickstarter, which is underway now.

    Let's Build a Dungeon

    Let's Build a Dungeon trailer.Watch on YouTube

    First there was Let's Build a Zoo, and now comes Let's Build a Dungeon. But while developer Springloaded kept its focus pretty tight for its debut release, Let's Build a Dungeon goes broad; not only is it a playable RPG creator where you can rustle up your own worlds and quests, it's also claiming to be an entire games industry sim too, where you'll need to manage all the malarky around releasing your game - from attracting funding right through to making a profit at the other end of the process. But if all that sounds too stressful, Springloaded has confirmed - as part of its latest showing - there'll be a cosy sandbox Build Mode too. There's still no release date for Let's Build a Dungeon yet, but it's heading to Steam, Xbox One, and Xbox Series X/S.

    Squeakross: Home Squeak Home

    Squeakross: Home Squeak Home trailer.Watch on YouTube

    What do you get if you cross adorable mice with classic grid-filling puzzler Picross? Well, this thing, obviously. Squeakross: Home Squeak Home is the work of developer Alblune, and it adds its own twist to the familiar logic-testing formula by introducing a home decorating element. The idea is each puzzle corresponds to an unlockable bit of decor - including furniture, accessories, and stickers - so you'll slowly amass new furnishings and trimmings as you give your brain a work out. Is there an in-game lore reason why puzzles equals furniture? Who knows! We'll soon find out, though, given Squeakross launches for Switch and PCtoday.

    Monument Valley 3

    Monument Valley 3 trailer.Watch on YouTube

    Ustwo Games' perspective shifting puzzle series Monument Valley has been a big old hit, amassing tens of millions of downloads since its iOS debut back in 2014 - so it wasn't a huge surprise when a third entry showed up on mobile last year. Initially, however, it was locked behind a Netflix subscription, but Monument Valley 3 - which we quite liked despite it offering little meaningful evolution for the series - is finally spreading its wings later this year. As announced during today's Wholesome Direct, it's coming to Steam, Switch, PlayStation 4, PS5, Xbox One, and Xbox Series X/S on 22nd July.

    Big Hops

    Big Hops trailer.Watch on YouTube

    If you immediately thought bunnies, you're wrong. Big Hops is, in fact, a frog-themed action platformer, in which players attempt to help the titular Hop find his way home. Each world he visits on his adventure promises its own self-contained story - involving everything from mountain cultists to desert ne'erdowells - all interspersed with plenty of agile platform action. You can grapple across gaps, hoist levers, rotate wheels, even pick locks - all using your tongue - and it's accompanied by some veggie-based gameplay that lets players introduce the likes of climbable vines and mushroom-based bounce pads into levels. Big Hops is currently raising funds via Kickstarter and a Steam demo's out now.

    Little Kitty, Big City

    Little Kitty, Big City trailer.Watch on YouTube

    Here's quicky for you. Little Kitty, Big City - the feline-focused open-world adventure from Double Dagger Studio - is getting a little bigger. That's thanks to a free content update coming to all platforms this "summer", promising new story content, a new neighbourhood to explore, and new oddball characters to befriend. That's alongside a new cat customisation feature for you creative sorts out there.

    Vending Dokan!: Kozy Kiosk

    Vending Dokan!: Kozy Kiosk trailer.Watch on YouTube

    What's in a name? Well, pretty much everything in this case. Aftabi Games' Vending Dokan!: Kozy Kiosk is, just as it sounds, a cosy, laidback game about managing your own vending machine empire. You'll choose where your machines go and what they sell, and hire staff to ensure they stay stocked, clean, and in working order. There's a heavy customisation element too, as you're free to decorate the areas surrounding your vending machines in order to attract new customers. Kozy Kiosk is officially referred to as an "idle simulation", and can be played both actively and passively. And if that appeals, it launches for Steam today.

    Winter Burrow

    Winter Burrow trailer.Watch on YouTube

    Developer Pine Creek Games' "woodland survival game" Winter Burrow was unveiled during December's Wholesome Direct, but it's back to announce it's now coming to Switch. If you missed its original reveal, Winter Burrow casts you as a mouse who's attempting to fix up their burrow and turn it into a toasty retreat from the cold. That requires exploring the snow-covered world outside, gathering resources, crafting tools, building things, making friends, baking pies, and more. Winter Burrow launches next year and will be available for Steam, Xbox One, Xbox Series X/S, and Switch.

    Tales of the Shire: A Lord of the Rings Game

    Tales of the Shire trailer.Watch on YouTube

    After multiple delays, cosy hobbit life sim Tales of the Shire is almost upon us, and developer Wētā Workshop is readying for its arrival with a brand-new trailer. It's been described as a game about "finding joy in the small moments", and features all the usual life sim activities - fishing, cooking, gathering, decorating, merrymaking - with a bit of a Lord of the Rings twist. So yes, you CAN decorate your hobbit's hole. Tales of the Shire launches for Switch, PlayStation, Xbox, and PC on 29th July.

    Haunted Paws

    Haunted Paws trailer.Watch on YouTube

    If your interests lie at the intersection of spooky mansions and adorable pups, prepare to have your day made. In developer LazyFlock's supernatural adventure Haunted Paws, players - either solo or with a friend - control two bravepuppies as they explore a creepy old house in search of their human, who's been kidnapped by sinister forces. It promises puzzles, lighthearted spookiness, and even a few emotional bits. There's no release date for Haunted Paws yet, but it's coming to Steam.

    The Guardian of Nature

    The Guardian of Nature trailer.Watch on YouTube

    This wholesome, hand-drawn puzzle adventure from Inlusio Interactive is all about the interconnectedness of nature, and sees players embarking on a botanical journey as the lovably be-hatted Henry. Not only does Henry know his stuff about the natural world, he's also able to change his size, meaning players can explore both above and below ground as they solve puzzles to assist nature. The Guardian of Nature launches into Steam early access today, and it's coming to Switch, Xbox, iOS, and Android too.

    Everdeep Aurora

    Everdeep Aurora trailer.Watch on YouTube

    If you've ever thought Dig Dug would be improved if its protagonist was a cat, Everdeep Aurora might be the game for you. It follows the apocalyptic adventures of a kitten named Shell as she explores subterranean depths in search of her mother. You'll obliterate blocks, do some platforming, play mini-games, and converse with peculiar characters as you investigate the dark secrets buried below, all without a hint of combat. Its limited-colour pixel art looks wonderful, and it's coming to Steam and Switch on 10th July.

    Seasonala Cemetery

    Seasonala Cemetery trailer.Watch on YouTube

    From the creators of A Mortician's Tale, the "meditative" Seasonala Cemetery is a "peaceful but poignant reflection on life and death". It's set in an expansive, living cemetery that changes dynamically based on your system's time and date. The summer, for instance, might see the world bustling with vibrant life, while the winter brings quiet and snow. You can interact with NPCs and animals, rummage through nature, learn the history of the nearby city through its gravestones, or simply relax to its ambient sounds. Seasonala Cemetery is out today on Steam and itch.io, and is completely free.

    Camper Van: Make it Home

    Camper Van: Make it Home trailer.Watch on YouTube

    One ofseveral camper-van-themed games currently in the works, developer Malpata Studio's Make it Home is a pretty self-explanatory thing. You've got a camper van to make your own as it journey across beautiful, idyllic landscapes. Part of your goal is to solve organisational puzzles, but there's laidback interior design too. Camper Van: Make it Home is available today, alongside a demo, on Steam.

    Lynked: Banner of the Spark

    Lynked: Banner of the Spark trailer.Watch on YouTube

    FuzzyBot's Lynked: Banner of the Spark is a cheerily colourful action-RPG, that's part sci-fi roguelike, part relaxed life sim. At its most peaceful, you'll farm, fish, gather materials, and build your base with help from your robot pals, but that's all in service of its more frenetic hack-and-slash action. When you're ready for some proper adventure, you can brave the wilds, battle evil robot forces with a large arsenal of weapons, and search for helpful bots to bring back home. Lynked is already available on Steam, but it's coming to PS5 and Xbox Series X/S too.

    Omelet You Cook

    Omelet You Cook trailer.Watch on YouTube

    In this chaotic cooking roguelike from SchuBox Games, you're tasked with creating the perfect omelettes to satisfy your customers' increasingly peculiar demands. That involves combining ingredients as they fly by on a conveyor belt, from the relatively mundane to the rather more dubious, in the hope of earning enough money to increase your provisions, add useful relics to your pantry, and, hopefully, please the fearsome Principal Clucker. It all looks wonderfully ridiculous, and it launches on Steam today.

    Milano's Odd Job Collection

    Milano's Odd Job Collection trailer.Watch on YouTube

    Milano's Odd Job Collectionis coming to the west for the very first time. It follows the adventures of 11-year-old Milano as she's left to her own devices over the summer. Free to do as she pleases, she embarks on a range of odd job - from pizza delivery to milking flying cows - in order to make money and have fun. Milano's Odd Job Collection, from developer Westone, is coming to Switch, PlayStation, Xbox, and PC later this year.

    Fireseide Feelings

    Fireseide Feelings trailer.Watch on YouTube

    If you've got something to get off your chest, what better place to do it than by a roaring fire in a cosy forest glade? Fireside Feelings is described as a "mental wellness experience" promoting empathy, connection, and positivity between players. Situated cosily in your customisable camp, you're able to answer questions on a range of topics, taking part in conversations between people "separated in space and time". Conversations aren't live, and there's no direct interaction with others, but the goal, according to developer Team Empreintes, is to "share experiences, express your emotions, and be a part of a caring community". It launches today on Steam.

    All Will Rise

    All Will Rise trailer.Watch on YouTube

    Well here's something you don't see every day. All Will Rise is a "narrative courtroom deck-builder", in which you and your team take a corrupt billionaire to court, accusing them of a river's murder. That involves accumulating cards and using them to engage in conversation battles, attempting to charm, intimidate and manipulate those you meet around the vibrant city of Muziris. "Obey a dead river god's summons - or defy them," developer Speculative Agency explains. "Pass information to violent ecoterrorists - or maintain your pacifist ideals. Convince a corporate stooge to testify for you - or blackmail him with sensitive information. Your choices will determine thefate." All Will Rise is currently crowdfunding, but it's aiming to launch on Xbox, PlayStation, Switch, and Steam.

    Gecko Gods

    Gecko Gods trailer.Watch on YouTube

    It's hard to go wrong with a gecko, which immediately gives developer Inresin's Gecko Gods a bit of an advantage. What we've got here is a "serene lizard-sized puzzle-platformer" set on a beautiful archipelago, in which its tiny protagonist clambers across forgotten ruins, solving puzzles as they go. There are secrets of a lost civilisation to uncover, hidden paths, and more, all of which you'll be able to explore for yourself when Gecko Gods launches for Switch, PS5, and Steam later this year. But if you're an impatient sort, a Steam demo is available now.

    One Move Away

    One Move Away trailer.Watch on YouTube

    If you quite fancied the idea of Unpacking, but thought it had far too much 'taking stuff out of things' for its own good, you might enjoy Ramage Games' One Move Away, which is basically the inverse experience. Here, you play as three different characters, starting with a young girl in the 1980s, gradually learning more about them as you pack their belongings away ready for another chapter in their intertwining lives. All this plays out in first-person across 20 levels, and if that takes your fancy, a Steam demo's out now ahead of a full launch on PS5, Xbox Series X/S, and PC.

    Heidi's Legacy: Mountains Calling

    Heidi's Legacy trailer.Watch on YouTube

    As you've probably already guessed, Heidi's Legacy: Mountains Calling takes inspiration from the classic children's stories. Which is why it's something of a surprise to learn its protagonist is called Adèle. Regardless, this is a game of grumpy old men, goat management, and alpine wandering, where you'll explore the beautiful countryside with your bleating pals, foraging for herbs, mushrooms, and more in a bid to help the nearby village. You can unlock abilities that open up more of the world, and chat to the locals in branching conversations'll that impact their lives. And as for those goats, they can provide milk, cheese, and wool. "Will you embrace slow living," asks developer Humble Reeds, "or push for bolder change?". Heidi's Legacy is coming to PC "soon".

    Hotel Galatic

    Hotel Galatic trailer.Watch on YouTube

    In Hotel Galactic, you're responsible for the running of a modular hotel on a strange cosmic island, which you'll customise and optimise in order to provide guests with the perfect stay. There are resources to manage, a workforce to build, and more, as you cater to the demands of your ever-growing colony, all with assistance from your ghostly Grandpa Gustav. There's a bit more to it than that, though, and the whole thing's framed by a tale of love and vengeance that's conveyed through some lovely anime-inspired art and animation. Hotel Galactic launches into Steam early access on 24th July, with consoles to follow, and a demo's available now.

    Out and About

    Out and About trailer.Watch on YouTube

    If it's serene forest meandering you're after, then look no further than Yaldi Games' Out and About. It's a "cosy foraging adventure" focused on exploring nature and identifying real-life plants and fungi. You'll cook recipes, make herbal remedies, and help rebuild your community after a devastating storm, all while hopefully learning a bit of botanical knowledge you can take out into the real-world. Out and About looks to be aiming for a 2025 release on PC, with a console launch to follow. And if it's piqued your curiosity, you can test out a Steam demo now.

    Discounty

    Discounty trailer.Watch on YouTube

    Forget the farm life; how about managing your own discount supermarket in a small harbour town? That's the premise of Discounty from Crinkle Cut Games, which sees you designing and organising your shop, managing stock levels, working the checkout, and striking trade deals. You'll make friends, navigate local drama, and expand your empire, but that doesn't mean you have to play nice. After all, can you really become filthy rich without making a few lifelong enemies along the way? Discounty launches for Switch, PlayStation, Xbox, and PC on 21st August and, yup, a demo's available now on Steam.

    Islanders: New Shores

    Islanders: New Shores trailer.Watch on YouTube

    We're big fans of developer GrizzlyGames' minimalist city builder Islanders around these parts, so news publisher Coatsink was developing a sequel earlier this year came as a pleasant surprise. It is, if you're unfamiliar, a game about attempting to squeeze as much onto a procedurally generated island as possible, maximising building synergies and minimising penalties to get the highest score. New Shores sounds like a gentle finessing of the formula, rather than a radical reinvention - it's got a sandbox mode as well as a high score mode now, alongside new power-ups called "boons" - but that's okay. The big news is it now has a release date and is coming to Switch, PlayStation, Xbox, and Steam on 10th July.

    Collector's Cove

    Collector's Cove trailer.Watch on YouTube

    VoodooDuck's Collector's Cove might be yet another farming game, but it does at least have a unique twist. For starters, your farm is on a boat endlessly sailing the oceans AND it's powered by an adorable sea monster who you'll need to forge a bond with. As you set out on a tranquil adventure across the water, you'll farm, fish, craft, and personalise your surroundings, sometimes stopping off at passing islands to catalogue their unique flora. Collector's Cove doesn't have a release date yet, but it's coming to PC and a Steam demo's available now.

    Town to City

    Town to City trailer.Watch on YouTube

    Fans of minimalist railway game Station to Station might want to pay attention here. Town to City is developer Galaxy Grove's follow-up to that earlier puzzler, sporting a similar voxel art aesthetic and vibe. This time around, you're charged with building quaint picturesque towns by placing shops, houses, amenities, decorations, and more - all in a bid to please your residents and encourage more to move in. Eventually, you'll have multiple towns under your care, helping the whole region grow and thrive. Town to City doesn't have a release date yet, but you can play a demo on Steam.

    Fishbowl

    Fishbowl trailer.Watch on YouTube

    And finally for the big, non-montage reveals, it's Fishbowl, a coming-of-age tale told over the course of a month. Developer imissmyfriends.studio describes it as a "warm and cozy story about living in isolation, nurturing friendships and understanding grief", and it's all focused on 21-year-old video editor Alo as she works from home while mourning her grandmother. As the days tick by, you'll video call loved ones, work to assemble videos, do care tasks, and solve puzzles to unpack your grandmother's belongings - recovering childhood memories as you do. There's no release date for Fishbowl yet, but it's coming to PS5 and Steam.
    #wholesome #direct #everything #announced #this
    Wholesome Direct 2025 - everything announced at this year's cosy indie showcase
    Wholesome Direct 2025 - everything announced at this year's cosy indie showcase Big hops! Discount shops! Spooky pups! More! Image credit: Eurogamer Feature by Matt Wales News Reporter Published on June 7, 2025 If you're the sort who just can't seem to resist the soothing rhythms of turnip planting and interior design, you've come to the right place. This year's Wholesome Direct - which marks the fifth anniversary of the showcase - has now aired, unleashing a fresh wave of cosy games to stick on your wishlists. We've got vending machine management, adorable puppies on spooking adventures, cheese-based puzzling, geckos, goats, seasonal cemetery exploration, and a whole lot more. So if that sounds like it might help sate your idyllic yearning, read on for all the big announcements from Wholesome Direct 2025. And for more indies, you can check out our round-up of this year's Day of the Devs showcase elsewhere. Leaf Blower Co. Leaf Blower Co. trailer.Watch on YouTube Ever wished your PowerWash Simulator had a little less splosh and a little more whoosh? That seems to be the starting point for developer Lift Games' Leaf Blower Co., a game about making the untidy tidy come rain, snow, or shine, one mechanised gust at a time. It's got a story mode plus a variety to locations waiting to be blown debris-free, and if that appeals, a demo's available now on Steam ahead of its release later this year. Instants Instants trailer.Watch on YouTube Instants is a creativity themed puzzler about the intoxicating pleasures of obsessive scrapbooking. It sees players attempting to sort images into chronological order and then assembling them into a scrapbook to reveal a "heartwarming" story inspired by the way family history can be passed down using pictures. It's developed by Endflame and launches today on PC, and Switch. Story of Seasons: Grand Bazaar Story of Seasons: Grand Bazaar trailer.Watch on YouTube Stardew Valley might be the face of farming sims these days, but the grandaddy of the genre - Story of Season- never went away, and another entry in the venerable series is looming. Grand Bazaar is actually a remake of 2011 DS game Harvest Moon: Grand Bazaar, and it's got pretty much everything you'd expect from these kind of things - including turnips to fondle, animals to rear, and locals to dazzle with your impressive root vegetable collection. The main twist is you'll be selling all this yourself by setting up shop in the titular bazar. And if that sounds like something you'd enjoy, it launches for Switch, Switch 2, and Steam on 27th August. Gourdlets Together Gourdlets Together trailer.Watch on YouTube Perhaps you're already a fan of last year's Gourdlets or perhaps you're completely new to its vegetable-themed low-stakes thrills. Either way, there'll soon be a new way to play, thanks to developer AuntyGames' Gourdlets Together. Essentially, it takes the laid-back village-building vibes of the original, slings in a bit of a fishing focus - where earnings can be spent on upgrades or accessories to decorate your island home - then lets you do it while hanging out with friends online. Gourdlets Together launches on PC later this year. Luma Island Luma Island trailer.Watch on YouTube Don't think we're done with the farming sims yet - not by a long shot! Luma Island launched last year, offering an attractive mix of crop whispering, profession-specific activities, creature collecting, exploration, and puzzle-y dungeoneering. And come 20th June, it'll be getting just a little be more swashbuckling, thanks to its free Pirates update, introducing a new profession, new Lumas, new outfits, and a pirate cove filled with mini-games, temples, traps, and treasures. It'll also bring a range of different difficulty modes to suit players of all tastes. Is This Seat Taken? Is This Seat Taken? trailer.Watch on YouTube Think you're a dab hand at the old 'awkward family gathering' seating plan challenge? Well then, this might just be the game for you. In Poti Poti Studio's "cosy, silly, and relatable" logic puzzler Is This Seat Taken?, the goal is to satisfy the demands of a particularly fussy group of chair occupiers to find the perfect spot that'll keep everyone happy - be they on the bus, at the park, or in the office. It's coming to Steam, Switch, iOS, and Android this August, and a Steam demo's out now. MakeRoom MakeRoom trailer.Watch on YouTube Here's one for the aesthetic tinkerers and furnishing fetishists out there. MakeRoom, from developer Kenney, sees players decorating a series of miniature dioramas - from cosy indoor retreats to camper vans and even forests - to fulfil the requests of adorable NPCs. You might, for instance, be tasked with creating the perfect room for cats, or a suitably moody hideout for a vampire. Then it's simply a matter of hanging drapes, plopping down plants, and even crafting furniture to bring these spaces to life and satisfy your clients' whims. It all sounds very much like Animal Crossing's weirdly compelling Happy Home Paradise expansion, so if it's more of that sort of thing you want, MakeRoom comes to Steam on 7th August. Ambroise Niflette & the Gleaned Bell Ambroise Niflette & the Gleaned Bell trailer.Watch on YouTube The apple bell - whatever an apple bell is - has been stolen, but luckily for apple bell lovers everywhere, renowned detective Ambroise Niflette is on the case. Over the course of Topotes Studio's investigatory adventure, Ambroise - and players - will roam the village of Touvoir, interrogating its inhabitants and searching for secrets, all while using a notebook of steadily amassing leads to reveal contradictions and unmask the culprit. It all sounds perfectly lovely, but the real draw is the delightful art style, which is heavily inspired by miniatures and stop motion. Ambroise Niflette & the Gleaned Bell is eventually set to launch on Steam, but first there's a Kickstarter, which is underway now. Let's Build a Dungeon Let's Build a Dungeon trailer.Watch on YouTube First there was Let's Build a Zoo, and now comes Let's Build a Dungeon. But while developer Springloaded kept its focus pretty tight for its debut release, Let's Build a Dungeon goes broad; not only is it a playable RPG creator where you can rustle up your own worlds and quests, it's also claiming to be an entire games industry sim too, where you'll need to manage all the malarky around releasing your game - from attracting funding right through to making a profit at the other end of the process. But if all that sounds too stressful, Springloaded has confirmed - as part of its latest showing - there'll be a cosy sandbox Build Mode too. There's still no release date for Let's Build a Dungeon yet, but it's heading to Steam, Xbox One, and Xbox Series X/S. Squeakross: Home Squeak Home Squeakross: Home Squeak Home trailer.Watch on YouTube What do you get if you cross adorable mice with classic grid-filling puzzler Picross? Well, this thing, obviously. Squeakross: Home Squeak Home is the work of developer Alblune, and it adds its own twist to the familiar logic-testing formula by introducing a home decorating element. The idea is each puzzle corresponds to an unlockable bit of decor - including furniture, accessories, and stickers - so you'll slowly amass new furnishings and trimmings as you give your brain a work out. Is there an in-game lore reason why puzzles equals furniture? Who knows! We'll soon find out, though, given Squeakross launches for Switch and PCtoday. Monument Valley 3 Monument Valley 3 trailer.Watch on YouTube Ustwo Games' perspective shifting puzzle series Monument Valley has been a big old hit, amassing tens of millions of downloads since its iOS debut back in 2014 - so it wasn't a huge surprise when a third entry showed up on mobile last year. Initially, however, it was locked behind a Netflix subscription, but Monument Valley 3 - which we quite liked despite it offering little meaningful evolution for the series - is finally spreading its wings later this year. As announced during today's Wholesome Direct, it's coming to Steam, Switch, PlayStation 4, PS5, Xbox One, and Xbox Series X/S on 22nd July. Big Hops Big Hops trailer.Watch on YouTube If you immediately thought bunnies, you're wrong. Big Hops is, in fact, a frog-themed action platformer, in which players attempt to help the titular Hop find his way home. Each world he visits on his adventure promises its own self-contained story - involving everything from mountain cultists to desert ne'erdowells - all interspersed with plenty of agile platform action. You can grapple across gaps, hoist levers, rotate wheels, even pick locks - all using your tongue - and it's accompanied by some veggie-based gameplay that lets players introduce the likes of climbable vines and mushroom-based bounce pads into levels. Big Hops is currently raising funds via Kickstarter and a Steam demo's out now. Little Kitty, Big City Little Kitty, Big City trailer.Watch on YouTube Here's quicky for you. Little Kitty, Big City - the feline-focused open-world adventure from Double Dagger Studio - is getting a little bigger. That's thanks to a free content update coming to all platforms this "summer", promising new story content, a new neighbourhood to explore, and new oddball characters to befriend. That's alongside a new cat customisation feature for you creative sorts out there. Vending Dokan!: Kozy Kiosk Vending Dokan!: Kozy Kiosk trailer.Watch on YouTube What's in a name? Well, pretty much everything in this case. Aftabi Games' Vending Dokan!: Kozy Kiosk is, just as it sounds, a cosy, laidback game about managing your own vending machine empire. You'll choose where your machines go and what they sell, and hire staff to ensure they stay stocked, clean, and in working order. There's a heavy customisation element too, as you're free to decorate the areas surrounding your vending machines in order to attract new customers. Kozy Kiosk is officially referred to as an "idle simulation", and can be played both actively and passively. And if that appeals, it launches for Steam today. Winter Burrow Winter Burrow trailer.Watch on YouTube Developer Pine Creek Games' "woodland survival game" Winter Burrow was unveiled during December's Wholesome Direct, but it's back to announce it's now coming to Switch. If you missed its original reveal, Winter Burrow casts you as a mouse who's attempting to fix up their burrow and turn it into a toasty retreat from the cold. That requires exploring the snow-covered world outside, gathering resources, crafting tools, building things, making friends, baking pies, and more. Winter Burrow launches next year and will be available for Steam, Xbox One, Xbox Series X/S, and Switch. Tales of the Shire: A Lord of the Rings Game Tales of the Shire trailer.Watch on YouTube After multiple delays, cosy hobbit life sim Tales of the Shire is almost upon us, and developer Wētā Workshop is readying for its arrival with a brand-new trailer. It's been described as a game about "finding joy in the small moments", and features all the usual life sim activities - fishing, cooking, gathering, decorating, merrymaking - with a bit of a Lord of the Rings twist. So yes, you CAN decorate your hobbit's hole. Tales of the Shire launches for Switch, PlayStation, Xbox, and PC on 29th July. Haunted Paws Haunted Paws trailer.Watch on YouTube If your interests lie at the intersection of spooky mansions and adorable pups, prepare to have your day made. In developer LazyFlock's supernatural adventure Haunted Paws, players - either solo or with a friend - control two bravepuppies as they explore a creepy old house in search of their human, who's been kidnapped by sinister forces. It promises puzzles, lighthearted spookiness, and even a few emotional bits. There's no release date for Haunted Paws yet, but it's coming to Steam. The Guardian of Nature The Guardian of Nature trailer.Watch on YouTube This wholesome, hand-drawn puzzle adventure from Inlusio Interactive is all about the interconnectedness of nature, and sees players embarking on a botanical journey as the lovably be-hatted Henry. Not only does Henry know his stuff about the natural world, he's also able to change his size, meaning players can explore both above and below ground as they solve puzzles to assist nature. The Guardian of Nature launches into Steam early access today, and it's coming to Switch, Xbox, iOS, and Android too. Everdeep Aurora Everdeep Aurora trailer.Watch on YouTube If you've ever thought Dig Dug would be improved if its protagonist was a cat, Everdeep Aurora might be the game for you. It follows the apocalyptic adventures of a kitten named Shell as she explores subterranean depths in search of her mother. You'll obliterate blocks, do some platforming, play mini-games, and converse with peculiar characters as you investigate the dark secrets buried below, all without a hint of combat. Its limited-colour pixel art looks wonderful, and it's coming to Steam and Switch on 10th July. Seasonala Cemetery Seasonala Cemetery trailer.Watch on YouTube From the creators of A Mortician's Tale, the "meditative" Seasonala Cemetery is a "peaceful but poignant reflection on life and death". It's set in an expansive, living cemetery that changes dynamically based on your system's time and date. The summer, for instance, might see the world bustling with vibrant life, while the winter brings quiet and snow. You can interact with NPCs and animals, rummage through nature, learn the history of the nearby city through its gravestones, or simply relax to its ambient sounds. Seasonala Cemetery is out today on Steam and itch.io, and is completely free. Camper Van: Make it Home Camper Van: Make it Home trailer.Watch on YouTube One ofseveral camper-van-themed games currently in the works, developer Malpata Studio's Make it Home is a pretty self-explanatory thing. You've got a camper van to make your own as it journey across beautiful, idyllic landscapes. Part of your goal is to solve organisational puzzles, but there's laidback interior design too. Camper Van: Make it Home is available today, alongside a demo, on Steam. Lynked: Banner of the Spark Lynked: Banner of the Spark trailer.Watch on YouTube FuzzyBot's Lynked: Banner of the Spark is a cheerily colourful action-RPG, that's part sci-fi roguelike, part relaxed life sim. At its most peaceful, you'll farm, fish, gather materials, and build your base with help from your robot pals, but that's all in service of its more frenetic hack-and-slash action. When you're ready for some proper adventure, you can brave the wilds, battle evil robot forces with a large arsenal of weapons, and search for helpful bots to bring back home. Lynked is already available on Steam, but it's coming to PS5 and Xbox Series X/S too. Omelet You Cook Omelet You Cook trailer.Watch on YouTube In this chaotic cooking roguelike from SchuBox Games, you're tasked with creating the perfect omelettes to satisfy your customers' increasingly peculiar demands. That involves combining ingredients as they fly by on a conveyor belt, from the relatively mundane to the rather more dubious, in the hope of earning enough money to increase your provisions, add useful relics to your pantry, and, hopefully, please the fearsome Principal Clucker. It all looks wonderfully ridiculous, and it launches on Steam today. Milano's Odd Job Collection Milano's Odd Job Collection trailer.Watch on YouTube Milano's Odd Job Collectionis coming to the west for the very first time. It follows the adventures of 11-year-old Milano as she's left to her own devices over the summer. Free to do as she pleases, she embarks on a range of odd job - from pizza delivery to milking flying cows - in order to make money and have fun. Milano's Odd Job Collection, from developer Westone, is coming to Switch, PlayStation, Xbox, and PC later this year. Fireseide Feelings Fireseide Feelings trailer.Watch on YouTube If you've got something to get off your chest, what better place to do it than by a roaring fire in a cosy forest glade? Fireside Feelings is described as a "mental wellness experience" promoting empathy, connection, and positivity between players. Situated cosily in your customisable camp, you're able to answer questions on a range of topics, taking part in conversations between people "separated in space and time". Conversations aren't live, and there's no direct interaction with others, but the goal, according to developer Team Empreintes, is to "share experiences, express your emotions, and be a part of a caring community". It launches today on Steam. All Will Rise All Will Rise trailer.Watch on YouTube Well here's something you don't see every day. All Will Rise is a "narrative courtroom deck-builder", in which you and your team take a corrupt billionaire to court, accusing them of a river's murder. That involves accumulating cards and using them to engage in conversation battles, attempting to charm, intimidate and manipulate those you meet around the vibrant city of Muziris. "Obey a dead river god's summons - or defy them," developer Speculative Agency explains. "Pass information to violent ecoterrorists - or maintain your pacifist ideals. Convince a corporate stooge to testify for you - or blackmail him with sensitive information. Your choices will determine thefate." All Will Rise is currently crowdfunding, but it's aiming to launch on Xbox, PlayStation, Switch, and Steam. Gecko Gods Gecko Gods trailer.Watch on YouTube It's hard to go wrong with a gecko, which immediately gives developer Inresin's Gecko Gods a bit of an advantage. What we've got here is a "serene lizard-sized puzzle-platformer" set on a beautiful archipelago, in which its tiny protagonist clambers across forgotten ruins, solving puzzles as they go. There are secrets of a lost civilisation to uncover, hidden paths, and more, all of which you'll be able to explore for yourself when Gecko Gods launches for Switch, PS5, and Steam later this year. But if you're an impatient sort, a Steam demo is available now. One Move Away One Move Away trailer.Watch on YouTube If you quite fancied the idea of Unpacking, but thought it had far too much 'taking stuff out of things' for its own good, you might enjoy Ramage Games' One Move Away, which is basically the inverse experience. Here, you play as three different characters, starting with a young girl in the 1980s, gradually learning more about them as you pack their belongings away ready for another chapter in their intertwining lives. All this plays out in first-person across 20 levels, and if that takes your fancy, a Steam demo's out now ahead of a full launch on PS5, Xbox Series X/S, and PC. Heidi's Legacy: Mountains Calling Heidi's Legacy trailer.Watch on YouTube As you've probably already guessed, Heidi's Legacy: Mountains Calling takes inspiration from the classic children's stories. Which is why it's something of a surprise to learn its protagonist is called Adèle. Regardless, this is a game of grumpy old men, goat management, and alpine wandering, where you'll explore the beautiful countryside with your bleating pals, foraging for herbs, mushrooms, and more in a bid to help the nearby village. You can unlock abilities that open up more of the world, and chat to the locals in branching conversations'll that impact their lives. And as for those goats, they can provide milk, cheese, and wool. "Will you embrace slow living," asks developer Humble Reeds, "or push for bolder change?". Heidi's Legacy is coming to PC "soon". Hotel Galatic Hotel Galatic trailer.Watch on YouTube In Hotel Galactic, you're responsible for the running of a modular hotel on a strange cosmic island, which you'll customise and optimise in order to provide guests with the perfect stay. There are resources to manage, a workforce to build, and more, as you cater to the demands of your ever-growing colony, all with assistance from your ghostly Grandpa Gustav. There's a bit more to it than that, though, and the whole thing's framed by a tale of love and vengeance that's conveyed through some lovely anime-inspired art and animation. Hotel Galactic launches into Steam early access on 24th July, with consoles to follow, and a demo's available now. Out and About Out and About trailer.Watch on YouTube If it's serene forest meandering you're after, then look no further than Yaldi Games' Out and About. It's a "cosy foraging adventure" focused on exploring nature and identifying real-life plants and fungi. You'll cook recipes, make herbal remedies, and help rebuild your community after a devastating storm, all while hopefully learning a bit of botanical knowledge you can take out into the real-world. Out and About looks to be aiming for a 2025 release on PC, with a console launch to follow. And if it's piqued your curiosity, you can test out a Steam demo now. Discounty Discounty trailer.Watch on YouTube Forget the farm life; how about managing your own discount supermarket in a small harbour town? That's the premise of Discounty from Crinkle Cut Games, which sees you designing and organising your shop, managing stock levels, working the checkout, and striking trade deals. You'll make friends, navigate local drama, and expand your empire, but that doesn't mean you have to play nice. After all, can you really become filthy rich without making a few lifelong enemies along the way? Discounty launches for Switch, PlayStation, Xbox, and PC on 21st August and, yup, a demo's available now on Steam. Islanders: New Shores Islanders: New Shores trailer.Watch on YouTube We're big fans of developer GrizzlyGames' minimalist city builder Islanders around these parts, so news publisher Coatsink was developing a sequel earlier this year came as a pleasant surprise. It is, if you're unfamiliar, a game about attempting to squeeze as much onto a procedurally generated island as possible, maximising building synergies and minimising penalties to get the highest score. New Shores sounds like a gentle finessing of the formula, rather than a radical reinvention - it's got a sandbox mode as well as a high score mode now, alongside new power-ups called "boons" - but that's okay. The big news is it now has a release date and is coming to Switch, PlayStation, Xbox, and Steam on 10th July. Collector's Cove Collector's Cove trailer.Watch on YouTube VoodooDuck's Collector's Cove might be yet another farming game, but it does at least have a unique twist. For starters, your farm is on a boat endlessly sailing the oceans AND it's powered by an adorable sea monster who you'll need to forge a bond with. As you set out on a tranquil adventure across the water, you'll farm, fish, craft, and personalise your surroundings, sometimes stopping off at passing islands to catalogue their unique flora. Collector's Cove doesn't have a release date yet, but it's coming to PC and a Steam demo's available now. Town to City Town to City trailer.Watch on YouTube Fans of minimalist railway game Station to Station might want to pay attention here. Town to City is developer Galaxy Grove's follow-up to that earlier puzzler, sporting a similar voxel art aesthetic and vibe. This time around, you're charged with building quaint picturesque towns by placing shops, houses, amenities, decorations, and more - all in a bid to please your residents and encourage more to move in. Eventually, you'll have multiple towns under your care, helping the whole region grow and thrive. Town to City doesn't have a release date yet, but you can play a demo on Steam. Fishbowl Fishbowl trailer.Watch on YouTube And finally for the big, non-montage reveals, it's Fishbowl, a coming-of-age tale told over the course of a month. Developer imissmyfriends.studio describes it as a "warm and cozy story about living in isolation, nurturing friendships and understanding grief", and it's all focused on 21-year-old video editor Alo as she works from home while mourning her grandmother. As the days tick by, you'll video call loved ones, work to assemble videos, do care tasks, and solve puzzles to unpack your grandmother's belongings - recovering childhood memories as you do. There's no release date for Fishbowl yet, but it's coming to PS5 and Steam. #wholesome #direct #everything #announced #this
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    Wholesome Direct 2025 - everything announced at this year's cosy indie showcase
    Wholesome Direct 2025 - everything announced at this year's cosy indie showcase Big hops! Discount shops! Spooky pups! More! Image credit: Eurogamer Feature by Matt Wales News Reporter Published on June 7, 2025 If you're the sort who just can't seem to resist the soothing rhythms of turnip planting and interior design, you've come to the right place. This year's Wholesome Direct - which marks the fifth anniversary of the showcase - has now aired, unleashing a fresh wave of cosy games to stick on your wishlists. We've got vending machine management, adorable puppies on spooking adventures, cheese-based puzzling, geckos, goats, seasonal cemetery exploration, and a whole lot more. So if that sounds like it might help sate your idyllic yearning, read on for all the big announcements from Wholesome Direct 2025. And for more indies, you can check out our round-up of this year's Day of the Devs showcase elsewhere. Leaf Blower Co. Leaf Blower Co. trailer.Watch on YouTube Ever wished your PowerWash Simulator had a little less splosh and a little more whoosh? That seems to be the starting point for developer Lift Games' Leaf Blower Co., a game about making the untidy tidy come rain, snow, or shine, one mechanised gust at a time. It's got a story mode plus a variety to locations waiting to be blown debris-free, and if that appeals, a demo's available now on Steam ahead of its release later this year. Instants Instants trailer.Watch on YouTube Instants is a creativity themed puzzler about the intoxicating pleasures of obsessive scrapbooking. It sees players attempting to sort images into chronological order and then assembling them into a scrapbook to reveal a "heartwarming" story inspired by the way family history can be passed down using pictures. It's developed by Endflame and launches today on PC (via Steam and Epic), and Switch. Story of Seasons: Grand Bazaar Story of Seasons: Grand Bazaar trailer.Watch on YouTube Stardew Valley might be the face of farming sims these days, but the grandaddy of the genre - Story of Season (formerly Harvest Moon) - never went away, and another entry in the venerable series is looming. Grand Bazaar is actually a remake of 2011 DS game Harvest Moon: Grand Bazaar, and it's got pretty much everything you'd expect from these kind of things - including turnips to fondle, animals to rear, and locals to dazzle with your impressive root vegetable collection. The main twist is you'll be selling all this yourself by setting up shop in the titular bazar. And if that sounds like something you'd enjoy, it launches for Switch, Switch 2, and Steam on 27th August. Gourdlets Together Gourdlets Together trailer.Watch on YouTube Perhaps you're already a fan of last year's Gourdlets or perhaps you're completely new to its vegetable-themed low-stakes thrills. Either way, there'll soon be a new way to play, thanks to developer AuntyGames' Gourdlets Together. Essentially, it takes the laid-back village-building vibes of the original, slings in a bit of a fishing focus - where earnings can be spent on upgrades or accessories to decorate your island home - then lets you do it while hanging out with friends online. Gourdlets Together launches on PC later this year. Luma Island Luma Island trailer.Watch on YouTube Don't think we're done with the farming sims yet - not by a long shot! Luma Island launched last year, offering an attractive mix of crop whispering, profession-specific activities, creature collecting, exploration, and puzzle-y dungeoneering. And come 20th June, it'll be getting just a little be more swashbuckling, thanks to its free Pirates update, introducing a new profession, new Lumas, new outfits, and a pirate cove filled with mini-games, temples, traps, and treasures. It'll also bring a range of different difficulty modes to suit players of all tastes. Is This Seat Taken? Is This Seat Taken? trailer.Watch on YouTube Think you're a dab hand at the old 'awkward family gathering' seating plan challenge? Well then, this might just be the game for you. In Poti Poti Studio's "cosy, silly, and relatable" logic puzzler Is This Seat Taken?, the goal is to satisfy the demands of a particularly fussy group of chair occupiers to find the perfect spot that'll keep everyone happy - be they on the bus, at the park, or in the office. It's coming to Steam, Switch, iOS, and Android this August, and a Steam demo's out now. MakeRoom MakeRoom trailer.Watch on YouTube Here's one for the aesthetic tinkerers and furnishing fetishists out there. MakeRoom, from developer Kenney, sees players decorating a series of miniature dioramas - from cosy indoor retreats to camper vans and even forests - to fulfil the requests of adorable NPCs. You might, for instance, be tasked with creating the perfect room for cats, or a suitably moody hideout for a vampire. Then it's simply a matter of hanging drapes, plopping down plants, and even crafting furniture to bring these spaces to life and satisfy your clients' whims. It all sounds very much like Animal Crossing's weirdly compelling Happy Home Paradise expansion, so if it's more of that sort of thing you want, MakeRoom comes to Steam on 7th August. Ambroise Niflette & the Gleaned Bell Ambroise Niflette & the Gleaned Bell trailer.Watch on YouTube The apple bell - whatever an apple bell is - has been stolen, but luckily for apple bell lovers everywhere, renowned detective Ambroise Niflette is on the case. Over the course of Topotes Studio's investigatory adventure, Ambroise - and players - will roam the village of Touvoir, interrogating its inhabitants and searching for secrets, all while using a notebook of steadily amassing leads to reveal contradictions and unmask the culprit. It all sounds perfectly lovely, but the real draw is the delightful art style, which is heavily inspired by miniatures and stop motion. Ambroise Niflette & the Gleaned Bell is eventually set to launch on Steam, but first there's a Kickstarter, which is underway now. Let's Build a Dungeon Let's Build a Dungeon trailer.Watch on YouTube First there was Let's Build a Zoo, and now comes Let's Build a Dungeon. But while developer Springloaded kept its focus pretty tight for its debut release, Let's Build a Dungeon goes broad; not only is it a playable RPG creator where you can rustle up your own worlds and quests, it's also claiming to be an entire games industry sim too, where you'll need to manage all the malarky around releasing your game - from attracting funding right through to making a profit at the other end of the process. But if all that sounds too stressful, Springloaded has confirmed - as part of its latest showing - there'll be a cosy sandbox Build Mode too. There's still no release date for Let's Build a Dungeon yet, but it's heading to Steam (there's a demo here), Xbox One, and Xbox Series X/S. Squeakross: Home Squeak Home Squeakross: Home Squeak Home trailer.Watch on YouTube What do you get if you cross adorable mice with classic grid-filling puzzler Picross? Well, this thing, obviously. Squeakross: Home Squeak Home is the work of developer Alblune, and it adds its own twist to the familiar logic-testing formula by introducing a home decorating element. The idea is each puzzle corresponds to an unlockable bit of decor - including furniture, accessories, and stickers - so you'll slowly amass new furnishings and trimmings as you give your brain a work out. Is there an in-game lore reason why puzzles equals furniture? Who knows! We'll soon find out, though, given Squeakross launches for Switch and PC (via Steam and itch.io) today. Monument Valley 3 Monument Valley 3 trailer.Watch on YouTube Ustwo Games' perspective shifting puzzle series Monument Valley has been a big old hit, amassing tens of millions of downloads since its iOS debut back in 2014 - so it wasn't a huge surprise when a third entry showed up on mobile last year. Initially, however, it was locked behind a Netflix subscription, but Monument Valley 3 - which we quite liked despite it offering little meaningful evolution for the series - is finally spreading its wings later this year. As announced during today's Wholesome Direct, it's coming to Steam, Switch, PlayStation 4, PS5, Xbox One, and Xbox Series X/S on 22nd July. Big Hops Big Hops trailer.Watch on YouTube If you immediately thought bunnies, you're wrong. Big Hops is, in fact, a frog-themed action platformer, in which players attempt to help the titular Hop find his way home. Each world he visits on his adventure promises its own self-contained story - involving everything from mountain cultists to desert ne'erdowells - all interspersed with plenty of agile platform action. You can grapple across gaps, hoist levers, rotate wheels, even pick locks - all using your tongue - and it's accompanied by some veggie-based gameplay that lets players introduce the likes of climbable vines and mushroom-based bounce pads into levels. Big Hops is currently raising funds via Kickstarter and a Steam demo's out now. Little Kitty, Big City Little Kitty, Big City trailer.Watch on YouTube Here's quicky for you. Little Kitty, Big City - the feline-focused open-world adventure from Double Dagger Studio - is getting a little bigger. That's thanks to a free content update coming to all platforms this "summer", promising new story content, a new neighbourhood to explore, and new oddball characters to befriend. That's alongside a new cat customisation feature for you creative sorts out there. Vending Dokan!: Kozy Kiosk Vending Dokan!: Kozy Kiosk trailer.Watch on YouTube What's in a name? Well, pretty much everything in this case. Aftabi Games' Vending Dokan!: Kozy Kiosk is, just as it sounds, a cosy, laidback game about managing your own vending machine empire. You'll choose where your machines go and what they sell, and hire staff to ensure they stay stocked, clean, and in working order. There's a heavy customisation element too, as you're free to decorate the areas surrounding your vending machines in order to attract new customers. Kozy Kiosk is officially referred to as an "idle simulation", and can be played both actively and passively. And if that appeals, it launches for Steam today. Winter Burrow Winter Burrow trailer.Watch on YouTube Developer Pine Creek Games' "woodland survival game" Winter Burrow was unveiled during December's Wholesome Direct, but it's back to announce it's now coming to Switch. If you missed its original reveal, Winter Burrow casts you as a mouse who's attempting to fix up their burrow and turn it into a toasty retreat from the cold. That requires exploring the snow-covered world outside, gathering resources, crafting tools, building things, making friends, baking pies, and more. Winter Burrow launches next year and will be available for Steam, Xbox One, Xbox Series X/S, and Switch. Tales of the Shire: A Lord of the Rings Game Tales of the Shire trailer.Watch on YouTube After multiple delays, cosy hobbit life sim Tales of the Shire is almost upon us, and developer Wētā Workshop is readying for its arrival with a brand-new trailer. It's been described as a game about "finding joy in the small moments", and features all the usual life sim activities - fishing, cooking, gathering, decorating, merrymaking - with a bit of a Lord of the Rings twist. So yes, you CAN decorate your hobbit's hole. Tales of the Shire launches for Switch, PlayStation, Xbox, and PC on 29th July. Haunted Paws Haunted Paws trailer.Watch on YouTube If your interests lie at the intersection of spooky mansions and adorable pups, prepare to have your day made. In developer LazyFlock's supernatural adventure Haunted Paws, players - either solo or with a friend - control two brave (and customisable!) puppies as they explore a creepy old house in search of their human, who's been kidnapped by sinister forces. It promises puzzles, lighthearted spookiness, and even a few emotional bits. There's no release date for Haunted Paws yet, but it's coming to Steam. The Guardian of Nature The Guardian of Nature trailer.Watch on YouTube This wholesome, hand-drawn puzzle adventure from Inlusio Interactive is all about the interconnectedness of nature, and sees players embarking on a botanical journey as the lovably be-hatted Henry. Not only does Henry know his stuff about the natural world, he's also able to change his size, meaning players can explore both above and below ground as they solve puzzles to assist nature. The Guardian of Nature launches into Steam early access today, and it's coming to Switch, Xbox, iOS, and Android too. Everdeep Aurora Everdeep Aurora trailer.Watch on YouTube If you've ever thought Dig Dug would be improved if its protagonist was a cat, Everdeep Aurora might be the game for you. It follows the apocalyptic adventures of a kitten named Shell as she explores subterranean depths in search of her mother. You'll obliterate blocks, do some platforming, play mini-games, and converse with peculiar characters as you investigate the dark secrets buried below, all without a hint of combat. Its limited-colour pixel art looks wonderful, and it's coming to Steam and Switch on 10th July. Seasonala Cemetery Seasonala Cemetery trailer.Watch on YouTube From the creators of A Mortician's Tale, the "meditative" Seasonala Cemetery is a "peaceful but poignant reflection on life and death". It's set in an expansive, living cemetery that changes dynamically based on your system's time and date. The summer, for instance, might see the world bustling with vibrant life, while the winter brings quiet and snow. You can interact with NPCs and animals, rummage through nature, learn the history of the nearby city through its gravestones, or simply relax to its ambient sounds. Seasonala Cemetery is out today on Steam and itch.io, and is completely free. Camper Van: Make it Home Camper Van: Make it Home trailer.Watch on YouTube One of (bizarrely) several camper-van-themed games currently in the works, developer Malpata Studio's Make it Home is a pretty self-explanatory thing. You've got a camper van to make your own as it journey across beautiful, idyllic landscapes. Part of your goal is to solve organisational puzzles, but there's laidback interior design too. Camper Van: Make it Home is available today, alongside a demo, on Steam. Lynked: Banner of the Spark Lynked: Banner of the Spark trailer.Watch on YouTube FuzzyBot's Lynked: Banner of the Spark is a cheerily colourful action-RPG, that's part sci-fi roguelike, part relaxed life sim. At its most peaceful, you'll farm, fish, gather materials, and build your base with help from your robot pals, but that's all in service of its more frenetic hack-and-slash action. When you're ready for some proper adventure, you can brave the wilds, battle evil robot forces with a large arsenal of weapons, and search for helpful bots to bring back home. Lynked is already available on Steam, but it's coming to PS5 and Xbox Series X/S too. Omelet You Cook Omelet You Cook trailer.Watch on YouTube In this chaotic cooking roguelike from SchuBox Games, you're tasked with creating the perfect omelettes to satisfy your customers' increasingly peculiar demands. That involves combining ingredients as they fly by on a conveyor belt, from the relatively mundane to the rather more dubious, in the hope of earning enough money to increase your provisions, add useful relics to your pantry, and, hopefully, please the fearsome Principal Clucker. It all looks wonderfully ridiculous, and it launches on Steam today. Milano's Odd Job Collection Milano's Odd Job Collection trailer.Watch on YouTube Milano's Odd Job Collection (known as Milano no Arubaito Collection in Japan) is coming to the west for the very first time. It follows the adventures of 11-year-old Milano as she's left to her own devices over the summer. Free to do as she pleases, she embarks on a range of odd job - from pizza delivery to milking flying cows - in order to make money and have fun. Milano's Odd Job Collection, from developer Westone, is coming to Switch, PlayStation, Xbox, and PC later this year. Fireseide Feelings Fireseide Feelings trailer.Watch on YouTube If you've got something to get off your chest, what better place to do it than by a roaring fire in a cosy forest glade? Fireside Feelings is described as a "mental wellness experience" promoting empathy, connection, and positivity between players. Situated cosily in your customisable camp, you're able to answer questions on a range of topics, taking part in conversations between people "separated in space and time". Conversations aren't live, and there's no direct interaction with others, but the goal, according to developer Team Empreintes, is to "share experiences, express your emotions, and be a part of a caring community". It launches today on Steam. All Will Rise All Will Rise trailer.Watch on YouTube Well here's something you don't see every day. All Will Rise is a "narrative courtroom deck-builder", in which you and your team take a corrupt billionaire to court, accusing them of a river's murder. That involves accumulating cards and using them to engage in conversation battles, attempting to charm, intimidate and manipulate those you meet around the vibrant city of Muziris. "Obey a dead river god's summons - or defy them," developer Speculative Agency explains. "Pass information to violent ecoterrorists - or maintain your pacifist ideals. Convince a corporate stooge to testify for you - or blackmail him with sensitive information. Your choices will determine the [city's] fate." All Will Rise is currently crowdfunding, but it's aiming to launch on Xbox, PlayStation, Switch, and Steam. Gecko Gods Gecko Gods trailer.Watch on YouTube It's hard to go wrong with a gecko, which immediately gives developer Inresin's Gecko Gods a bit of an advantage. What we've got here is a "serene lizard-sized puzzle-platformer" set on a beautiful archipelago, in which its tiny protagonist clambers across forgotten ruins, solving puzzles as they go. There are secrets of a lost civilisation to uncover, hidden paths, and more, all of which you'll be able to explore for yourself when Gecko Gods launches for Switch, PS5, and Steam later this year. But if you're an impatient sort, a Steam demo is available now. One Move Away One Move Away trailer.Watch on YouTube If you quite fancied the idea of Unpacking, but thought it had far too much 'taking stuff out of things' for its own good, you might enjoy Ramage Games' One Move Away, which is basically the inverse experience. Here, you play as three different characters, starting with a young girl in the 1980s, gradually learning more about them as you pack their belongings away ready for another chapter in their intertwining lives. All this plays out in first-person across 20 levels, and if that takes your fancy, a Steam demo's out now ahead of a full launch on PS5, Xbox Series X/S, and PC. Heidi's Legacy: Mountains Calling Heidi's Legacy trailer.Watch on YouTube As you've probably already guessed, Heidi's Legacy: Mountains Calling takes inspiration from the classic children's stories. Which is why it's something of a surprise to learn its protagonist is called Adèle. Regardless, this is a game of grumpy old men, goat management, and alpine wandering, where you'll explore the beautiful countryside with your bleating pals, foraging for herbs, mushrooms, and more in a bid to help the nearby village. You can unlock abilities that open up more of the world, and chat to the locals in branching conversations'll that impact their lives. And as for those goats, they can provide milk, cheese, and wool. "Will you embrace slow living," asks developer Humble Reeds, "or push for bolder change?". Heidi's Legacy is coming to PC "soon". Hotel Galatic Hotel Galatic trailer.Watch on YouTube In Hotel Galactic, you're responsible for the running of a modular hotel on a strange cosmic island, which you'll customise and optimise in order to provide guests with the perfect stay. There are resources to manage, a workforce to build, and more, as you cater to the demands of your ever-growing colony, all with assistance from your ghostly Grandpa Gustav. There's a bit more to it than that, though, and the whole thing's framed by a tale of love and vengeance that's conveyed through some lovely anime-inspired art and animation. Hotel Galactic launches into Steam early access on 24th July, with consoles to follow, and a demo's available now. Out and About Out and About trailer.Watch on YouTube If it's serene forest meandering you're after, then look no further than Yaldi Games' Out and About. It's a "cosy foraging adventure" focused on exploring nature and identifying real-life plants and fungi. You'll cook recipes, make herbal remedies, and help rebuild your community after a devastating storm, all while hopefully learning a bit of botanical knowledge you can take out into the real-world. Out and About looks to be aiming for a 2025 release on PC, with a console launch to follow. And if it's piqued your curiosity, you can test out a Steam demo now. Discounty Discounty trailer.Watch on YouTube Forget the farm life; how about managing your own discount supermarket in a small harbour town? That's the premise of Discounty from Crinkle Cut Games, which sees you designing and organising your shop, managing stock levels, working the checkout, and striking trade deals. You'll make friends, navigate local drama, and expand your empire, but that doesn't mean you have to play nice. After all, can you really become filthy rich without making a few lifelong enemies along the way? Discounty launches for Switch, PlayStation, Xbox, and PC on 21st August and, yup, a demo's available now on Steam. Islanders: New Shores Islanders: New Shores trailer.Watch on YouTube We're big fans of developer GrizzlyGames' minimalist city builder Islanders around these parts, so news publisher Coatsink was developing a sequel earlier this year came as a pleasant surprise. It is, if you're unfamiliar, a game about attempting to squeeze as much onto a procedurally generated island as possible, maximising building synergies and minimising penalties to get the highest score. New Shores sounds like a gentle finessing of the formula, rather than a radical reinvention - it's got a sandbox mode as well as a high score mode now, alongside new power-ups called "boons" - but that's okay. The big news is it now has a release date and is coming to Switch, PlayStation, Xbox, and Steam on 10th July. Collector's Cove Collector's Cove trailer.Watch on YouTube VoodooDuck's Collector's Cove might be yet another farming game, but it does at least have a unique twist. For starters, your farm is on a boat endlessly sailing the oceans AND it's powered by an adorable sea monster who you'll need to forge a bond with. As you set out on a tranquil adventure across the water, you'll farm, fish, craft, and personalise your surroundings, sometimes stopping off at passing islands to catalogue their unique flora. Collector's Cove doesn't have a release date yet, but it's coming to PC and a Steam demo's available now. Town to City Town to City trailer.Watch on YouTube Fans of minimalist railway game Station to Station might want to pay attention here. Town to City is developer Galaxy Grove's follow-up to that earlier puzzler, sporting a similar voxel art aesthetic and vibe. This time around, you're charged with building quaint picturesque towns by placing shops, houses, amenities, decorations, and more - all in a bid to please your residents and encourage more to move in. Eventually, you'll have multiple towns under your care, helping the whole region grow and thrive. Town to City doesn't have a release date yet, but you can play a demo on Steam. Fishbowl Fishbowl trailer.Watch on YouTube And finally for the big, non-montage reveals, it's Fishbowl, a coming-of-age tale told over the course of a month. Developer imissmyfriends.studio describes it as a "warm and cozy story about living in isolation, nurturing friendships and understanding grief", and it's all focused on 21-year-old video editor Alo as she works from home while mourning her grandmother. As the days tick by, you'll video call loved ones, work to assemble videos, do care tasks, and solve puzzles to unpack your grandmother's belongings - recovering childhood memories as you do. There's no release date for Fishbowl yet, but it's coming to PS5 and Steam.
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  • 4 mistakes to stop making on a plane, according to an etiquette coach

    From holding up the bathroom line with your skincare routine to playing music without headphones, there are numerous etiquette mistakes people make when flying on airplanes.That's why Business Insider asked etiquette coach Mariah Grumet about the things passengers should avoid doing while on a flight.Here's what she had to say.

    Reclining your seat without regard for others

    Reclining your seat is OK, but be courteous to the person sitting behind you.

    Cherdchanok Treevanchai/Getty Images

    When — or whether — to recline your seat on a flight is a hot topic when it comes to plane etiquette.Grumet told BI that even though some may find it rude, she thinks passengers should be able to recline since they paid for their seats.However, she said passengers should still be mindful of the person sitting behind them when deciding when to recline.For example, Grumet advises against reclining if the person behind you has things on their tray.

    Stinking up the plane with food or grooming products

    Avoid bringing smelly food and toiletries on the plane.

    Stephen Schauer/Getty Images

    Grumet said it's really important to be mindful of anything with a strong scent.For example, if a passenger brings a tuna sandwich onto the plane, the smell can be disturbing to those around them.Grooming can come with extra smells, too. Items like nail polish or perfume could be distracting or irritating to fellow passengers, so Grumet advised leaving those at home.

    Being rude to parents

    Giving parents dirty looks can just add fuel to the fire.

    d3sign/Getty Images

    Young children may act out if they're hungry or exhausted from a long day. Even if the crying is annoying and disruptive, Grumet said it's important to be respectful to the parent."It's likely that the parent is already super embarrassed as is, and you don't want to add fuel to the fire by whispering or giving dirty looks," she said.This also applies to children who are a bit older. Grumet added that even if they're running down the aisle or doing something you think can be controlled, it's still important to be kind.

    Rushing to the front at the end of the flight

    Unless you have a connecting flight, always let those in front of you exit first.

    AlxeyPnferov/Getty Images

    "The most polite way to deboard a plane is to let the people in the front go first," Grumet told BI.However, she pointed out that many passengers try to rush to the front as quickly as possible.Even if you had a difficult flight, Grumet said you should allow those ahead of you to go first. The exception to this is if you're running to make a connecting flight.In that case, she advised notifying an airline staff member to help you get off the plane as quickly as possible.This story was originally published on August 22, 2024 and most recently updated on May 30, 2025.
    #mistakes #stop #making #plane #according
    4 mistakes to stop making on a plane, according to an etiquette coach
    From holding up the bathroom line with your skincare routine to playing music without headphones, there are numerous etiquette mistakes people make when flying on airplanes.That's why Business Insider asked etiquette coach Mariah Grumet about the things passengers should avoid doing while on a flight.Here's what she had to say. Reclining your seat without regard for others Reclining your seat is OK, but be courteous to the person sitting behind you. Cherdchanok Treevanchai/Getty Images When — or whether — to recline your seat on a flight is a hot topic when it comes to plane etiquette.Grumet told BI that even though some may find it rude, she thinks passengers should be able to recline since they paid for their seats.However, she said passengers should still be mindful of the person sitting behind them when deciding when to recline.For example, Grumet advises against reclining if the person behind you has things on their tray. Stinking up the plane with food or grooming products Avoid bringing smelly food and toiletries on the plane. Stephen Schauer/Getty Images Grumet said it's really important to be mindful of anything with a strong scent.For example, if a passenger brings a tuna sandwich onto the plane, the smell can be disturbing to those around them.Grooming can come with extra smells, too. Items like nail polish or perfume could be distracting or irritating to fellow passengers, so Grumet advised leaving those at home. Being rude to parents Giving parents dirty looks can just add fuel to the fire. d3sign/Getty Images Young children may act out if they're hungry or exhausted from a long day. Even if the crying is annoying and disruptive, Grumet said it's important to be respectful to the parent."It's likely that the parent is already super embarrassed as is, and you don't want to add fuel to the fire by whispering or giving dirty looks," she said.This also applies to children who are a bit older. Grumet added that even if they're running down the aisle or doing something you think can be controlled, it's still important to be kind. Rushing to the front at the end of the flight Unless you have a connecting flight, always let those in front of you exit first. AlxeyPnferov/Getty Images "The most polite way to deboard a plane is to let the people in the front go first," Grumet told BI.However, she pointed out that many passengers try to rush to the front as quickly as possible.Even if you had a difficult flight, Grumet said you should allow those ahead of you to go first. The exception to this is if you're running to make a connecting flight.In that case, she advised notifying an airline staff member to help you get off the plane as quickly as possible.This story was originally published on August 22, 2024 and most recently updated on May 30, 2025. #mistakes #stop #making #plane #according
    WWW.BUSINESSINSIDER.COM
    4 mistakes to stop making on a plane, according to an etiquette coach
    From holding up the bathroom line with your skincare routine to playing music without headphones, there are numerous etiquette mistakes people make when flying on airplanes.That's why Business Insider asked etiquette coach Mariah Grumet about the things passengers should avoid doing while on a flight.Here's what she had to say. Reclining your seat without regard for others Reclining your seat is OK, but be courteous to the person sitting behind you. Cherdchanok Treevanchai/Getty Images When — or whether — to recline your seat on a flight is a hot topic when it comes to plane etiquette.Grumet told BI that even though some may find it rude, she thinks passengers should be able to recline since they paid for their seats.However, she said passengers should still be mindful of the person sitting behind them when deciding when to recline.For example, Grumet advises against reclining if the person behind you has things on their tray. Stinking up the plane with food or grooming products Avoid bringing smelly food and toiletries on the plane. Stephen Schauer/Getty Images Grumet said it's really important to be mindful of anything with a strong scent.For example, if a passenger brings a tuna sandwich onto the plane, the smell can be disturbing to those around them.Grooming can come with extra smells, too. Items like nail polish or perfume could be distracting or irritating to fellow passengers, so Grumet advised leaving those at home. Being rude to parents Giving parents dirty looks can just add fuel to the fire. d3sign/Getty Images Young children may act out if they're hungry or exhausted from a long day. Even if the crying is annoying and disruptive, Grumet said it's important to be respectful to the parent."It's likely that the parent is already super embarrassed as is, and you don't want to add fuel to the fire by whispering or giving dirty looks," she said.This also applies to children who are a bit older. Grumet added that even if they're running down the aisle or doing something you think can be controlled, it's still important to be kind. Rushing to the front at the end of the flight Unless you have a connecting flight, always let those in front of you exit first. AlxeyPnferov/Getty Images "The most polite way to deboard a plane is to let the people in the front go first," Grumet told BI.However, she pointed out that many passengers try to rush to the front as quickly as possible.Even if you had a difficult flight, Grumet said you should allow those ahead of you to go first. The exception to this is if you're running to make a connecting flight.In that case, she advised notifying an airline staff member to help you get off the plane as quickly as possible.This story was originally published on August 22, 2024 and most recently updated on May 30, 2025.
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  • Trump Responds to Elon Musk's Attack

    President Donald Trump has responded to billionaire and former number-one ally Elon Musk, after he heavily criticized the White House's so-called "big, beautiful bill."Over the weekend, Musk told CBS News that he's "disappointed" by the price tag of the tax and spending bill, arguing that it "increases the budget deficit, not just decreases it, and undermines the work that the DOGE team is doing.""I think a bill can be big or it can be beautiful," he added, "but I don't know if it can be both. My personal opinion."It was a once-rare but increasingly common moment of public disagreement between the two ultra-public figures, who had stood side by side during the contentious election last year when Trump ultimately retook the White House.Asked about Musk's reaction to the bill, which would indeed raise the debt ceiling by trillion, Trump offered a word salad response."We have to get a lot of votes, we can't be cutting — we need to get a lot of support," the president told reporters on Wednesday, as quoted by USA Today, arguing that the bill would've lost momentum with deeper proposed cuts. "I'm not happy about certain aspects of it, but I'm thrilled by other aspects of it."It's a particularly notable inflection point for Musk, who announced that he would be stepping away from his role as a "special government employee" after months of implementing disastrous and chaotic cost-cutting measures with the help of his so-called Department of Government Efficiency."The DOGE mission will only strengthen over time as it becomes a way of life throughout the government," he tweeted Wednesday evening.But the White House seemed eager to move on after the increased friction with Musk. His "off-boarding will begin tonight," a White House official confirmed to Reuters hours earlier.However, given the power Musk has accrued in the White House, it's unlikely the billionaire will simply vanish from the scene. As his tweet suggests, his influence will likely be felt for a long time to come.Where all of this leaves Musk's relationship with the president is hard to read. Trump has been left with the cleanup job and is looking to codify some of DOGE's catastrophic budget cuts. He's expected to send a whopping billion rescissions package to Congress next week, proposing deep cuts to USAID — which has already been gutted by DOGE — and the Corporation of Public Broadcasting, which formed NPR and funds PBS.Musk's departure from the White House will come to the relief of many, including Republican lawmakers in Washington, DC, and investors in his ailing carmaker Tesla.The mercurial CEO's embrace of far-right ideals and his tenure in the government cutting federal funding have proven to be incredibly damaging to Tesla's brand, sending sales off a cliff worldwide.Trump, for his part, could certainly do with a whole lot less of Musk, whose popularity has tanked, dragging down the administration's favorability with him.After all, the president is certainly fully capable of sowing mayhem all by himself — without a tempestuous billionaire whispering in his ear and rebuking him in public.More on Elon Musk: Elon Musk Just Ghosted a Huge Company MeetingShare This Article
    #trump #responds #elon #musk039s #attack
    Trump Responds to Elon Musk's Attack
    President Donald Trump has responded to billionaire and former number-one ally Elon Musk, after he heavily criticized the White House's so-called "big, beautiful bill."Over the weekend, Musk told CBS News that he's "disappointed" by the price tag of the tax and spending bill, arguing that it "increases the budget deficit, not just decreases it, and undermines the work that the DOGE team is doing.""I think a bill can be big or it can be beautiful," he added, "but I don't know if it can be both. My personal opinion."It was a once-rare but increasingly common moment of public disagreement between the two ultra-public figures, who had stood side by side during the contentious election last year when Trump ultimately retook the White House.Asked about Musk's reaction to the bill, which would indeed raise the debt ceiling by trillion, Trump offered a word salad response."We have to get a lot of votes, we can't be cutting — we need to get a lot of support," the president told reporters on Wednesday, as quoted by USA Today, arguing that the bill would've lost momentum with deeper proposed cuts. "I'm not happy about certain aspects of it, but I'm thrilled by other aspects of it."It's a particularly notable inflection point for Musk, who announced that he would be stepping away from his role as a "special government employee" after months of implementing disastrous and chaotic cost-cutting measures with the help of his so-called Department of Government Efficiency."The DOGE mission will only strengthen over time as it becomes a way of life throughout the government," he tweeted Wednesday evening.But the White House seemed eager to move on after the increased friction with Musk. His "off-boarding will begin tonight," a White House official confirmed to Reuters hours earlier.However, given the power Musk has accrued in the White House, it's unlikely the billionaire will simply vanish from the scene. As his tweet suggests, his influence will likely be felt for a long time to come.Where all of this leaves Musk's relationship with the president is hard to read. Trump has been left with the cleanup job and is looking to codify some of DOGE's catastrophic budget cuts. He's expected to send a whopping billion rescissions package to Congress next week, proposing deep cuts to USAID — which has already been gutted by DOGE — and the Corporation of Public Broadcasting, which formed NPR and funds PBS.Musk's departure from the White House will come to the relief of many, including Republican lawmakers in Washington, DC, and investors in his ailing carmaker Tesla.The mercurial CEO's embrace of far-right ideals and his tenure in the government cutting federal funding have proven to be incredibly damaging to Tesla's brand, sending sales off a cliff worldwide.Trump, for his part, could certainly do with a whole lot less of Musk, whose popularity has tanked, dragging down the administration's favorability with him.After all, the president is certainly fully capable of sowing mayhem all by himself — without a tempestuous billionaire whispering in his ear and rebuking him in public.More on Elon Musk: Elon Musk Just Ghosted a Huge Company MeetingShare This Article #trump #responds #elon #musk039s #attack
    FUTURISM.COM
    Trump Responds to Elon Musk's Attack
    President Donald Trump has responded to billionaire and former number-one ally Elon Musk, after he heavily criticized the White House's so-called "big, beautiful bill."Over the weekend, Musk told CBS News that he's "disappointed" by the price tag of the tax and spending bill, arguing that it "increases the budget deficit, not just decreases it, and undermines the work that the DOGE team is doing.""I think a bill can be big or it can be beautiful," he added, "but I don't know if it can be both. My personal opinion."It was a once-rare but increasingly common moment of public disagreement between the two ultra-public figures, who had stood side by side during the contentious election last year when Trump ultimately retook the White House.Asked about Musk's reaction to the bill, which would indeed raise the debt ceiling by $4 trillion, Trump offered a word salad response."We have to get a lot of votes, we can't be cutting — we need to get a lot of support," the president told reporters on Wednesday, as quoted by USA Today, arguing that the bill would've lost momentum with deeper proposed cuts. "I'm not happy about certain aspects of it, but I'm thrilled by other aspects of it."It's a particularly notable inflection point for Musk, who announced that he would be stepping away from his role as a "special government employee" after months of implementing disastrous and chaotic cost-cutting measures with the help of his so-called Department of Government Efficiency."The DOGE mission will only strengthen over time as it becomes a way of life throughout the government," he tweeted Wednesday evening.But the White House seemed eager to move on after the increased friction with Musk. His "off-boarding will begin tonight," a White House official confirmed to Reuters hours earlier.However, given the power Musk has accrued in the White House, it's unlikely the billionaire will simply vanish from the scene. As his tweet suggests, his influence will likely be felt for a long time to come.Where all of this leaves Musk's relationship with the president is hard to read. Trump has been left with the cleanup job and is looking to codify some of DOGE's catastrophic budget cuts. He's expected to send a whopping $9.4 billion rescissions package to Congress next week, proposing deep cuts to USAID — which has already been gutted by DOGE — and the Corporation of Public Broadcasting, which formed NPR and funds PBS.Musk's departure from the White House will come to the relief of many, including Republican lawmakers in Washington, DC, and investors in his ailing carmaker Tesla.The mercurial CEO's embrace of far-right ideals and his tenure in the government cutting federal funding have proven to be incredibly damaging to Tesla's brand, sending sales off a cliff worldwide.Trump, for his part, could certainly do with a whole lot less of Musk, whose popularity has tanked, dragging down the administration's favorability with him.After all, the president is certainly fully capable of sowing mayhem all by himself — without a tempestuous billionaire whispering in his ear and rebuking him in public.More on Elon Musk: Elon Musk Just Ghosted a Huge Company MeetingShare This Article
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