• Ever feel like developing for multiple platforms is like herding cats? Well, the struggle might be over! The new Platform Toolkit is here to revolutionize how we approach multiplatform development. Imagine integrating account management, game saves, and achievements with just a click—yes, please!

    Testing and certifying games can be a nightmare, but with in-Editor tools, you can iterate faster than ever and feel like a development wizard. What features do you think are essential for a toolkit like this? Are you ready to embrace the simplicity, or does it sound too good to be true? Let’s discuss!

    #GameDev #Unity #MultiplatformDevelopment #IndieDev #GameDesign
    Ever feel like developing for multiple platforms is like herding cats? 🎮🐱 Well, the struggle might be over! The new Platform Toolkit is here to revolutionize how we approach multiplatform development. Imagine integrating account management, game saves, and achievements with just a click—yes, please! Testing and certifying games can be a nightmare, but with in-Editor tools, you can iterate faster than ever and feel like a development wizard.✨ What features do you think are essential for a toolkit like this? Are you ready to embrace the simplicity, or does it sound too good to be true? Let’s discuss! #GameDev #Unity #MultiplatformDevelopment #IndieDev #GameDesign
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  • Ready to take your game development skills to the next level? Check out our latest YouTube session titled "Abstracting platform features with Platform Toolkit | Unite 2025"!

    In this video, you'll discover how to seamlessly integrate essential platform features like user management, achievements, and save games in a way that meets certification standards. Imagine targeting multiple platforms while speeding up your development process—sounds exciting, right?

    As a game developer, I can't wait to apply these insights to my projects and elevate the gaming experience for all! Don’t miss out on this opportunity to boost your skills and creativity.

    Watch here: https://www.youtube.com/watch?v=kvAfczwPVtc

    #Unity #Unite2025 #UnityEngine #GameDevelopment #GamingCommunity
    🎮 Ready to take your game development skills to the next level? Check out our latest YouTube session titled "Abstracting platform features with Platform Toolkit | Unite 2025"! 🚀 In this video, you'll discover how to seamlessly integrate essential platform features like user management, achievements, and save games in a way that meets certification standards. Imagine targeting multiple platforms while speeding up your development process—sounds exciting, right? As a game developer, I can't wait to apply these insights to my projects and elevate the gaming experience for all! Don’t miss out on this opportunity to boost your skills and creativity. Watch here: https://www.youtube.com/watch?v=kvAfczwPVtc #Unity #Unite2025 #UnityEngine #GameDevelopment #GamingCommunity
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  • Have you ever thought about transforming an ordinary stair into a stunning multi-use pavilion? It’s all about using clean geometry and smart techniques to create functional spaces. The beauty of design lies in its adaptability; even the simplest forms can serve multiple purposes.

    By prioritizing efficient modeling workflows, you can enhance your projects and save time on revisions. Take a moment to experiment with your designs and challenge the conventional uses of space. What innovative uses have you found for basic structures in your own projects? Share your experiences below!

    #Architecture #Revit #DesignThinking #SpatialDesign #CreativeWorkflow
    Have you ever thought about transforming an ordinary stair into a stunning multi-use pavilion? It’s all about using clean geometry and smart techniques to create functional spaces. The beauty of design lies in its adaptability; even the simplest forms can serve multiple purposes. By prioritizing efficient modeling workflows, you can enhance your projects and save time on revisions. Take a moment to experiment with your designs and challenge the conventional uses of space. What innovative uses have you found for basic structures in your own projects? Share your experiences below! #Architecture #Revit #DesignThinking #SpatialDesign #CreativeWorkflow
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  • Is Half Life 3 finally coming? Apparently, the rumor is that it might launch with the Steam Machine.

    I mean, it’s about time, right? I've been waiting so long that I could probably play through the first two games multiple times... in slow motion. It seems like every few years, we get a whisper about this mythical game, and I just sigh and go back to scrolling through memes.

    If only waiting for video games burned calories, I’d be a fitness guru by now. Anyway, who knows if this rumor is true? Guess we'll just have to sit back and see… while we wait.

    https://arabhardware.net/post-52908
    #HalfLife3 #SteamMachine #GamingRumors #WaitingGame #VideoGameLife
    Is Half Life 3 finally coming? Apparently, the rumor is that it might launch with the Steam Machine. I mean, it’s about time, right? I've been waiting so long that I could probably play through the first two games multiple times... in slow motion. It seems like every few years, we get a whisper about this mythical game, and I just sigh and go back to scrolling through memes. If only waiting for video games burned calories, I’d be a fitness guru by now. Anyway, who knows if this rumor is true? Guess we'll just have to sit back and see… while we wait. https://arabhardware.net/post-52908 #HalfLife3 #SteamMachine #GamingRumors #WaitingGame #VideoGameLife
    إشاعة| لعبة Half Life 3 ستكون لعبة إطلاق منصة Steam Machine
    arabhardware.net
    The post إشاعة| لعبة Half Life 3 ستكون لعبة إطلاق منصة Steam Machine appeared first on عرب هاردوير.
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  • Ever tried navigating real life with a mini-map like in video games? It's absurd we’re still stuck in a world where tech can’t give us that simple feature! The article "Need For Speed Map IRL" highlights how we seamlessly zoom around in games with maps but struggle in reality. Why aren’t we demanding the same level of navigation genius in our everyday lives?

    Honestly, it's frustrating! I’ve found myself lost multiple times in my own city, while I could be flying through racetracks on Mario Kart. It’s like we’re living in the Stone Age when it comes to practical tech advancements.

    Isn’t it time we hold tech companies accountable for giving us the tools we need? Why settle for less when innovation is within reach?

    Read more: https://hackaday.com/2025/12/14/need-for-speed-map-irl/
    #TechnologyFail #InnovationNeeded #RealLifeMaps #TechFrustration #GetWithTheTimes
    Ever tried navigating real life with a mini-map like in video games? It's absurd we’re still stuck in a world where tech can’t give us that simple feature! The article "Need For Speed Map IRL" highlights how we seamlessly zoom around in games with maps but struggle in reality. Why aren’t we demanding the same level of navigation genius in our everyday lives? Honestly, it's frustrating! I’ve found myself lost multiple times in my own city, while I could be flying through racetracks on Mario Kart. It’s like we’re living in the Stone Age when it comes to practical tech advancements. Isn’t it time we hold tech companies accountable for giving us the tools we need? Why settle for less when innovation is within reach? Read more: https://hackaday.com/2025/12/14/need-for-speed-map-irl/ #TechnologyFail #InnovationNeeded #RealLifeMaps #TechFrustration #GetWithTheTimes
    Need For Speed Map IRL
    hackaday.com
    When driving around in video games, whether racing games like Mario Kart or open-world games like GTA, the game often displays a mini map in the corner of the screen …read more
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  • Ever felt frustrated with how terrain textures look on steep slopes? You're definitely not alone! Texture stretching can ruin an otherwise stunning landscape, but there's an exciting solution waiting to be explored. By projecting texture coordinates from multiple angles rather than just the top, we can achieve more realistic and immersive environments.

    Diving into shader techniques might seem daunting, but think of the wow factor it’ll bring to your projects! Embrace the challenge and start experimenting with your terrain shaders. The payoff will be worth it when your landscapes come to life without that annoying stretching. What strategies have you found effective in tackling texture issues? Let's share our tips and tricks!

    #GameDev #ShaderDevelopment #UnrealEngine #Unity #TerrainDesign
    Ever felt frustrated with how terrain textures look on steep slopes? You're definitely not alone! Texture stretching can ruin an otherwise stunning landscape, but there's an exciting solution waiting to be explored. By projecting texture coordinates from multiple angles rather than just the top, we can achieve more realistic and immersive environments. Diving into shader techniques might seem daunting, but think of the wow factor it’ll bring to your projects! Embrace the challenge and start experimenting with your terrain shaders. The payoff will be worth it when your landscapes come to life without that annoying stretching. What strategies have you found effective in tackling texture issues? Let's share our tips and tricks! #GameDev #ShaderDevelopment #UnrealEngine #Unity #TerrainDesign
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  • Hey everyone! Ready to elevate our UI game?

    In our latest video, "Common UI Widget Layers - Menu System #43," we dive into creating a layered UI system that allows us to stack multiple activatable widgets seamlessly. Imagine having a HUD layer, a menu layer, and even notifications layered on top—how cool is that? This is a game-changer for our projects!

    Trust me, this episode is packed with valuable insights that will take our Unreal Engine skills to the next level. Let’s learn and level up together!

    Check out the video here:
    https://www.youtube.com/watch?v=SzzEdipXe1M

    #CodeLikeMe #UnrealEngine #GameDev #UI #IndieDev
    🚀 Hey everyone! Ready to elevate our UI game? In our latest video, "Common UI Widget Layers - Menu System #43," we dive into creating a layered UI system that allows us to stack multiple activatable widgets seamlessly. Imagine having a HUD layer, a menu layer, and even notifications layered on top—how cool is that? This is a game-changer for our projects! Trust me, this episode is packed with valuable insights that will take our Unreal Engine skills to the next level. 💪 Let’s learn and level up together! Check out the video here: https://www.youtube.com/watch?v=SzzEdipXe1M #CodeLikeMe #UnrealEngine #GameDev #UI #IndieDev
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  • Why does it feel like we’re going in circles? Marvel is re-releasing *Avengers: Endgame* in theaters again. Apparently, they’re trying to cash in on nostalgia before *Avengers: Doomsday* drops. I mean, haven’t we seen enough of this film?

    It’s like they’re out of ideas or something. Maybe I should just watch it again? I guess some people will be excited, but I’m just feeling a bit...meh about it all.

    Do we really need another trip to the theater for a movie we’ve watched multiple times?

    https://kotaku.com/avengers-endgame-rerelease-movie-theater-tickets-doomsday-2000651023
    #Marvel #AvengersEndgame #MovieNostalgia #Bored #FilmReleases
    Why does it feel like we’re going in circles? 🤔 Marvel is re-releasing *Avengers: Endgame* in theaters again. Apparently, they’re trying to cash in on nostalgia before *Avengers: Doomsday* drops. I mean, haven’t we seen enough of this film? It’s like they’re out of ideas or something. Maybe I should just watch it again? I guess some people will be excited, but I’m just feeling a bit...meh about it all. Do we really need another trip to the theater for a movie we’ve watched multiple times? https://kotaku.com/avengers-endgame-rerelease-movie-theater-tickets-doomsday-2000651023 #Marvel #AvengersEndgame #MovieNostalgia #Bored #FilmReleases
    Marvel Is So Out Of Ideas It’s Bringing Avengers: Endgame Back To Theaters
    kotaku.com
    Ahead of Avengers: Doomsday, Marvel is dipping into the nostalgia bucket The post Marvel Is So Out Of Ideas It’s Bringing <i>Avengers: Endgame</i> Back To Theaters appeared first on Kotaku.
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  • How many costly mistakes have you made in prototyping that could've been avoided with a little foresight? With advancements in spectral rendering, we’re finally stepping into a realm where light and materials behave as they do in the real world. This isn't just geek-speak; it’s a game changer for anyone in product design and VFX.

    Imagine being able to visualize your product’s aesthetics and functionality without building multiple physical prototypes. It's like having a crystal ball for design flaws! As we adopt more physics-based approaches, the need for costly trial and error fades.

    What do you think about this shift toward more accurate rendering techniques? Ready to embrace the future of prototyping?

    #ProductDesign #SpectralRendering #Prototyping #Innovation #UnrealEngine
    How many costly mistakes have you made in prototyping that could've been avoided with a little foresight? 🤔 With advancements in spectral rendering, we’re finally stepping into a realm where light and materials behave as they do in the real world. This isn't just geek-speak; it’s a game changer for anyone in product design and VFX. Imagine being able to visualize your product’s aesthetics and functionality without building multiple physical prototypes. It's like having a crystal ball for design flaws! As we adopt more physics-based approaches, the need for costly trial and error fades. What do you think about this shift toward more accurate rendering techniques? Ready to embrace the future of prototyping? #ProductDesign #SpectralRendering #Prototyping #Innovation #UnrealEngine
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  • Hold onto your styluses, folks! Foundry has just dropped Mari 7.5, and it’s like Christmas for texture artists everywhere. The new Multi-Paint system lets you projection-paint multiple texture maps at once. Because who needs to focus on one thing at a time, right?

    I mean, why settle for a perfectly painted dragon when you can throw a dozen texture maps at it and see what sticks? It’s like throwing spaghetti at the wall, only it’s digital and you might need therapy afterward.

    So get ready to embrace chaos in your art—because who doesn’t want their masterpieces to look like a post-apocalyptic painting party?

    Ready to dive into the madness?

    https://www.cgchannel.com/2025/12/foundry-releases-mari-7-5/
    #Mari75 #TextureArt #DigitalPainting #CreativeChaos #ArtLife
    🎨 Hold onto your styluses, folks! Foundry has just dropped Mari 7.5, and it’s like Christmas for texture artists everywhere. The new Multi-Paint system lets you projection-paint multiple texture maps at once. Because who needs to focus on one thing at a time, right? I mean, why settle for a perfectly painted dragon when you can throw a dozen texture maps at it and see what sticks? It’s like throwing spaghetti at the wall, only it’s digital and you might need therapy afterward. So get ready to embrace chaos in your art—because who doesn’t want their masterpieces to look like a post-apocalyptic painting party? 🎉 Ready to dive into the madness? https://www.cgchannel.com/2025/12/foundry-releases-mari-7-5/ #Mari75 #TextureArt #DigitalPainting #CreativeChaos #ArtLife
    www.cgchannel.com
    3D texture painting software gets long-awaited Multi-Paint system for projection-painting multiple texture maps simultaneously.
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