• Quelle blague ! Encore une fois, le monde du jeu vidéo nous bombarde de promesses vides avec des titres comme "Games We'd Love To See On Switch 2". Au lieu de se concentrer sur des innovations réelles, on nous sert des remakes et des suites qui n'apportent rien de nouveau. Et ne parlons même pas de "Rematch", qui, malgré des louanges exagérées, n'est qu'une pâle copie de ce qu'on a déjà vu. On mérite mieux que ça ! Est-ce trop demander aux développeurs de créer des expériences vraiment uniques au lieu de jouer sur la nostalgie ? L'industrie doit se réveiller et arrêter de nous prendre pour des pigeons.

    #Jeux
    Quelle blague ! Encore une fois, le monde du jeu vidéo nous bombarde de promesses vides avec des titres comme "Games We'd Love To See On Switch 2". Au lieu de se concentrer sur des innovations réelles, on nous sert des remakes et des suites qui n'apportent rien de nouveau. Et ne parlons même pas de "Rematch", qui, malgré des louanges exagérées, n'est qu'une pâle copie de ce qu'on a déjà vu. On mérite mieux que ça ! Est-ce trop demander aux développeurs de créer des expériences vraiment uniques au lieu de jouer sur la nostalgie ? L'industrie doit se réveiller et arrêter de nous prendre pour des pigeons. #Jeux
    KOTAKU.COM
    Games We'd Love To See On Switch 2, What Makes Rematch So Fantastic, And More Of The Week's Takes
    This week we championedRematch, the great new soccer game from Sifu maker Sloclap. We also shared 25 games we’d love to see make their way to the Switch 2, and celebrated the incredibly influential Deus Ex on the 25th anniversary of its release.Read
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  • Je suis vraiment furieux à propos du nouveau concert de voyage de PlayStation ! Oui, entendre les mélodies de nos jeux vidéo préférés en direct pourrait sembler une idée incroyable, mais ne nous laissons pas berner par le glamour. Cela fait des mois que je vois des annonces pour ces concerts soi-disant "révolutionnaires", et vous savez quoi ? Ils manquent cruellement de classiques !

    Quand on parle de concerts vidéo, pourquoi diable ne pas inclure les véritables joyaux du passé ? Les compositions emblématiques de jeux qui ont marqué notre jeunesse, qui ont défini des générations ! Au lieu de cela, nous avons une sélection de morceaux qui, soyons honnêtes, ne font que flatter les tendances actuelles sans jamais rendre hommage à ce qui a vraiment fait vibrer nos cœurs de gamers. Où sont les thèmes légendaires de "Final Fantasy", "Zelda" ou même "Metal Gear Solid" ? Ces œuvres ont une âme, une histoire. Mais non, PlayStation préfère se concentrer sur des titres récents et peu mémorables !

    Cette obsession pour le nouveau au détriment du classique est non seulement frustrante, mais elle démontre un mépris flagrant pour l’héritage culturel du jeu vidéo. En tant que passionnés, nous méritons mieux que cette superficialité ! Combien de fois avons-nous lutté pour que nos jeux préférés soient reconnus, pour que leur musique soit célébrée ? Et maintenant, quand nous avons enfin l’opportunité de vivre ces expériences en direct, on nous sert un plat réchauffé, sans saveur, sans passion.

    Je ne comprends pas comment des organisateurs de concert peuvent penser qu'ils vont attirer le public en négligeant ces classiques. Les fans de jeux vidéo ne sont pas des pigeons ; nous avons de l'exigence ! Nous attendons de la qualité, de l'authenticité. La musique de jeu vidéo ne devrait pas être une simple tendance éphémère, mais un hommage à tout ce qui a fait vibrer notre enfance.

    Il est temps que PlayStation et les organisateurs de ces concerts réalisent qu'ils doivent élargir leurs horizons et commencer à inclure les véritables classiques qui ont fait le charme de notre passion. Si cela continue, je suis sûr que beaucoup d'entre nous choisiront de ne pas assister à ces concerts, peu importe à quel point ils pourraient sembler "cool". Parce que, soyons réalistes, une expérience de concert devrait être mémorable, pas une simple répétition des tendances actuelles.

    Alors, PlayStation, écoutez-nous ! Nous voulons des classiques. Donnez-nous la musique qui nous a façonnés, celle qui fait battre nos cœurs, celle qui a transcendé le temps. Ne nous décevez pas davantage !

    #PlayStation #ConcertsJeuxVidéo #Classiques #MusiqueDeJeux #HéritageLudique
    Je suis vraiment furieux à propos du nouveau concert de voyage de PlayStation ! Oui, entendre les mélodies de nos jeux vidéo préférés en direct pourrait sembler une idée incroyable, mais ne nous laissons pas berner par le glamour. Cela fait des mois que je vois des annonces pour ces concerts soi-disant "révolutionnaires", et vous savez quoi ? Ils manquent cruellement de classiques ! Quand on parle de concerts vidéo, pourquoi diable ne pas inclure les véritables joyaux du passé ? Les compositions emblématiques de jeux qui ont marqué notre jeunesse, qui ont défini des générations ! Au lieu de cela, nous avons une sélection de morceaux qui, soyons honnêtes, ne font que flatter les tendances actuelles sans jamais rendre hommage à ce qui a vraiment fait vibrer nos cœurs de gamers. Où sont les thèmes légendaires de "Final Fantasy", "Zelda" ou même "Metal Gear Solid" ? Ces œuvres ont une âme, une histoire. Mais non, PlayStation préfère se concentrer sur des titres récents et peu mémorables ! Cette obsession pour le nouveau au détriment du classique est non seulement frustrante, mais elle démontre un mépris flagrant pour l’héritage culturel du jeu vidéo. En tant que passionnés, nous méritons mieux que cette superficialité ! Combien de fois avons-nous lutté pour que nos jeux préférés soient reconnus, pour que leur musique soit célébrée ? Et maintenant, quand nous avons enfin l’opportunité de vivre ces expériences en direct, on nous sert un plat réchauffé, sans saveur, sans passion. Je ne comprends pas comment des organisateurs de concert peuvent penser qu'ils vont attirer le public en négligeant ces classiques. Les fans de jeux vidéo ne sont pas des pigeons ; nous avons de l'exigence ! Nous attendons de la qualité, de l'authenticité. La musique de jeu vidéo ne devrait pas être une simple tendance éphémère, mais un hommage à tout ce qui a fait vibrer notre enfance. Il est temps que PlayStation et les organisateurs de ces concerts réalisent qu'ils doivent élargir leurs horizons et commencer à inclure les véritables classiques qui ont fait le charme de notre passion. Si cela continue, je suis sûr que beaucoup d'entre nous choisiront de ne pas assister à ces concerts, peu importe à quel point ils pourraient sembler "cool". Parce que, soyons réalistes, une expérience de concert devrait être mémorable, pas une simple répétition des tendances actuelles. Alors, PlayStation, écoutez-nous ! Nous voulons des classiques. Donnez-nous la musique qui nous a façonnés, celle qui fait battre nos cœurs, celle qui a transcendé le temps. Ne nous décevez pas davantage ! #PlayStation #ConcertsJeuxVidéo #Classiques #MusiqueDeJeux #HéritageLudique
    PlayStation's New Traveling Concert Sounds Cool, But Needs More Classics
    One of the nice things about moving to New York City in 2023 is that I live in a place where cool things happen. So I’ve been going to more video game concerts, which were much more difficult to get to when I lived in the boonies. If you’ve never bee
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  • A Young Cooper's Hawk Learned to Use a Crosswalk Signal to Launch Surprise Attacks on Other Birds

    A Young Cooper’s Hawk Learned to Use a Crosswalk Signal to Launch Surprise Attacks on Other Birds
    Researcher Vladimir Dinets watched the bird repeatedly sneak behind a row of cars to ambush its unsuspecting prey

    Cooper's hawks are skilled hunters that feast on small and medium-sized birds.
    Pixabay

    Vladimir Dinets was driving his daughter to school one morning when a flash of movement caught his eye. He watched as a young Cooper’s hawk darted out of a tree, soared low to the ground along a line of cars and dove into a nearby front yard.
    Dinets is a zoologist at the University of Tennessee who specializes in animal behavior and intelligence, so the scene naturally piqued his curiosity. But when he watched the exact same scenario play out a few days later, Dinets realized something scientifically interesting might be going on. He decided to investigate.
    The bird seemed to understand that, whenever a human pushed the pedestrian crossing signal, a long line of cars would back up down the street. The savvy creature then used the vehicles as cover to launch a sneak attack on a group of unsuspecting birds gathered in a nearby home’s front yard. Dinets details the hawk’s clever behavior in a new paper published Thursday in the journal Frontiers in Ethology.
    “When I figured out what was going on, I was really impressed. I didn’t expect that,” Dinets tells the Guardian’s Nicola Davis. “On the other hand, every time I study some animal species it proves smarter than I expect.”
    Dinets observed the hawk for 12 total hours over the course of 18 weekday mornings in a neighborhood in West Orange, New Jersey, during the winter of 2021 to 2022. He watched as the bird attempted six attacks on the prey flock, but because of where Dinets was positioned, he couldn’t see how many of the hunts were successful. On one occasion, however, he did see the hawk fly away with a sparrow gripped in its talons, and on another, he saw the hawk eating a mourning dove on the ground.
    After the first two attacks, Dinets gleaned a clear picture of what was happening. First, someone would push the pedestrian crossing signal, which would activate a loud, rhythmic clicking sound designed to let individuals with visual impairments know it was safe to cross the street. The noise also seemed to serve as a cue for the hawk, which would fly into a nearby tree and perch on a low branch.
    As cars began stopping behind the crosswalk, the hawk seemed to bide its time. Once the queue got long enough—usually about ten cars—the bird sprang into action, swooping down and flying just a few feet above the sidewalk along the line of vehicles. Then, once it reached a certain house, it would make a hard, 90-degree turn and veer into the yard across the street, where prey birds were feeding on the ground.
    That house, as Dinets learned, was occupied by a family that liked to eat dinner outdoors. The next morning, their leftover crumbs would attract sparrows, doves and starlings—birds that Cooper’s hawks like to hunt and eat.
    “The hawk understood the connection between thesound and the eventual car queue length,” Dinets writes in a guest editorial for Frontiers in Ethology. “The bird also had to have a good mental map of the place, because when the car queue reached its tree, the raptor could no longer see the place where its prey was and had to get there by memory.”

    The bird waited in a tree by house 11 until the line of cars got long enough, then it launched its attack by flying toward house one and cutting across the street to the front yard of house two.

    Dinets, Vladimir, Frontiers in Ethology, 2025

    Dinets was impressed by the bird’s ability to master a human environment for its own benefit. The ambush tactics were even more impressive, given the hawk’s likely unfamiliarity with the neighborhood, he adds.
    “Cooper’s hawks rarely nest in cities in our area but are common winter visitors,” he writes. “So, the bird I was watching was almost certainly a migrant, having moved to the city just a few weeks earlier. And it had already figured out how to use traffic signals and patterns.”
    The bird had also learned this behavior at a young age, at a time when other Cooper’s hawks “are just not good at hunting yet,” says Janet Ng, a wildlife biologist with Environment and Climate Change Canada who was not involved with the research, to the Atlantic’s Katherine J. Wu. Though adult Cooper’s hawks are skilled predators, Ng notes that young members of the species sometimes die of starvation if they can’t secure enough food.
    Other birds have also been observed taking advantage of human environments. Urban crows, for instance, have been spotted dropping nuts into traffic, letting cars do the hard work of cracking open the tough shells so they can reach the tasty morsels inside. Pigeons will sometimes wait for humans to turn on drinking fountains so they can get a sip of water. And Swainson’s hawks have been known to follow behind tractors and other farm equipment to nab insects and rodents that get flushed out.
    But cities are particularly difficult environments for birds of prey, Dinets notes. They must “avoid windows, cars, utility wire and countless other dangers while catching something to eat every day,” he writes in the editorial.
    Scientists have more often studied intelligence in other birds, such as parrots and crows, rather than in raptors. But that’s starting to change, as papers like this one start to call more attention to raptor intelligence.
    “My observations show that Cooper’s hawks manage to survive and thrive there, at least in part, by being very smart,” Dinets writes.

    Get the latest stories in your inbox every weekday.
    #young #cooper039s #hawk #learned #use
    A Young Cooper's Hawk Learned to Use a Crosswalk Signal to Launch Surprise Attacks on Other Birds
    A Young Cooper’s Hawk Learned to Use a Crosswalk Signal to Launch Surprise Attacks on Other Birds Researcher Vladimir Dinets watched the bird repeatedly sneak behind a row of cars to ambush its unsuspecting prey Cooper's hawks are skilled hunters that feast on small and medium-sized birds. Pixabay Vladimir Dinets was driving his daughter to school one morning when a flash of movement caught his eye. He watched as a young Cooper’s hawk darted out of a tree, soared low to the ground along a line of cars and dove into a nearby front yard. Dinets is a zoologist at the University of Tennessee who specializes in animal behavior and intelligence, so the scene naturally piqued his curiosity. But when he watched the exact same scenario play out a few days later, Dinets realized something scientifically interesting might be going on. He decided to investigate. The bird seemed to understand that, whenever a human pushed the pedestrian crossing signal, a long line of cars would back up down the street. The savvy creature then used the vehicles as cover to launch a sneak attack on a group of unsuspecting birds gathered in a nearby home’s front yard. Dinets details the hawk’s clever behavior in a new paper published Thursday in the journal Frontiers in Ethology. “When I figured out what was going on, I was really impressed. I didn’t expect that,” Dinets tells the Guardian’s Nicola Davis. “On the other hand, every time I study some animal species it proves smarter than I expect.” Dinets observed the hawk for 12 total hours over the course of 18 weekday mornings in a neighborhood in West Orange, New Jersey, during the winter of 2021 to 2022. He watched as the bird attempted six attacks on the prey flock, but because of where Dinets was positioned, he couldn’t see how many of the hunts were successful. On one occasion, however, he did see the hawk fly away with a sparrow gripped in its talons, and on another, he saw the hawk eating a mourning dove on the ground. After the first two attacks, Dinets gleaned a clear picture of what was happening. First, someone would push the pedestrian crossing signal, which would activate a loud, rhythmic clicking sound designed to let individuals with visual impairments know it was safe to cross the street. The noise also seemed to serve as a cue for the hawk, which would fly into a nearby tree and perch on a low branch. As cars began stopping behind the crosswalk, the hawk seemed to bide its time. Once the queue got long enough—usually about ten cars—the bird sprang into action, swooping down and flying just a few feet above the sidewalk along the line of vehicles. Then, once it reached a certain house, it would make a hard, 90-degree turn and veer into the yard across the street, where prey birds were feeding on the ground. That house, as Dinets learned, was occupied by a family that liked to eat dinner outdoors. The next morning, their leftover crumbs would attract sparrows, doves and starlings—birds that Cooper’s hawks like to hunt and eat. “The hawk understood the connection between thesound and the eventual car queue length,” Dinets writes in a guest editorial for Frontiers in Ethology. “The bird also had to have a good mental map of the place, because when the car queue reached its tree, the raptor could no longer see the place where its prey was and had to get there by memory.” The bird waited in a tree by house 11 until the line of cars got long enough, then it launched its attack by flying toward house one and cutting across the street to the front yard of house two. Dinets, Vladimir, Frontiers in Ethology, 2025 Dinets was impressed by the bird’s ability to master a human environment for its own benefit. The ambush tactics were even more impressive, given the hawk’s likely unfamiliarity with the neighborhood, he adds. “Cooper’s hawks rarely nest in cities in our area but are common winter visitors,” he writes. “So, the bird I was watching was almost certainly a migrant, having moved to the city just a few weeks earlier. And it had already figured out how to use traffic signals and patterns.” The bird had also learned this behavior at a young age, at a time when other Cooper’s hawks “are just not good at hunting yet,” says Janet Ng, a wildlife biologist with Environment and Climate Change Canada who was not involved with the research, to the Atlantic’s Katherine J. Wu. Though adult Cooper’s hawks are skilled predators, Ng notes that young members of the species sometimes die of starvation if they can’t secure enough food. Other birds have also been observed taking advantage of human environments. Urban crows, for instance, have been spotted dropping nuts into traffic, letting cars do the hard work of cracking open the tough shells so they can reach the tasty morsels inside. Pigeons will sometimes wait for humans to turn on drinking fountains so they can get a sip of water. And Swainson’s hawks have been known to follow behind tractors and other farm equipment to nab insects and rodents that get flushed out. But cities are particularly difficult environments for birds of prey, Dinets notes. They must “avoid windows, cars, utility wire and countless other dangers while catching something to eat every day,” he writes in the editorial. Scientists have more often studied intelligence in other birds, such as parrots and crows, rather than in raptors. But that’s starting to change, as papers like this one start to call more attention to raptor intelligence. “My observations show that Cooper’s hawks manage to survive and thrive there, at least in part, by being very smart,” Dinets writes. Get the latest stories in your inbox every weekday. #young #cooper039s #hawk #learned #use
    WWW.SMITHSONIANMAG.COM
    A Young Cooper's Hawk Learned to Use a Crosswalk Signal to Launch Surprise Attacks on Other Birds
    A Young Cooper’s Hawk Learned to Use a Crosswalk Signal to Launch Surprise Attacks on Other Birds Researcher Vladimir Dinets watched the bird repeatedly sneak behind a row of cars to ambush its unsuspecting prey Cooper's hawks are skilled hunters that feast on small and medium-sized birds. Pixabay Vladimir Dinets was driving his daughter to school one morning when a flash of movement caught his eye. He watched as a young Cooper’s hawk darted out of a tree, soared low to the ground along a line of cars and dove into a nearby front yard. Dinets is a zoologist at the University of Tennessee who specializes in animal behavior and intelligence, so the scene naturally piqued his curiosity. But when he watched the exact same scenario play out a few days later, Dinets realized something scientifically interesting might be going on. He decided to investigate. The bird seemed to understand that, whenever a human pushed the pedestrian crossing signal, a long line of cars would back up down the street. The savvy creature then used the vehicles as cover to launch a sneak attack on a group of unsuspecting birds gathered in a nearby home’s front yard. Dinets details the hawk’s clever behavior in a new paper published Thursday in the journal Frontiers in Ethology. “When I figured out what was going on, I was really impressed. I didn’t expect that,” Dinets tells the Guardian’s Nicola Davis. “On the other hand, every time I study some animal species it proves smarter than I expect.” Dinets observed the hawk for 12 total hours over the course of 18 weekday mornings in a neighborhood in West Orange, New Jersey, during the winter of 2021 to 2022. He watched as the bird attempted six attacks on the prey flock, but because of where Dinets was positioned, he couldn’t see how many of the hunts were successful. On one occasion, however, he did see the hawk fly away with a sparrow gripped in its talons, and on another, he saw the hawk eating a mourning dove on the ground. After the first two attacks, Dinets gleaned a clear picture of what was happening. First, someone would push the pedestrian crossing signal, which would activate a loud, rhythmic clicking sound designed to let individuals with visual impairments know it was safe to cross the street. The noise also seemed to serve as a cue for the hawk, which would fly into a nearby tree and perch on a low branch. As cars began stopping behind the crosswalk, the hawk seemed to bide its time. Once the queue got long enough—usually about ten cars—the bird sprang into action, swooping down and flying just a few feet above the sidewalk along the line of vehicles. Then, once it reached a certain house, it would make a hard, 90-degree turn and veer into the yard across the street, where prey birds were feeding on the ground. That house, as Dinets learned, was occupied by a family that liked to eat dinner outdoors. The next morning, their leftover crumbs would attract sparrows, doves and starlings—birds that Cooper’s hawks like to hunt and eat. “The hawk understood the connection between the [pedestrian crossing] sound and the eventual car queue length,” Dinets writes in a guest editorial for Frontiers in Ethology. “The bird also had to have a good mental map of the place, because when the car queue reached its tree, the raptor could no longer see the place where its prey was and had to get there by memory.” The bird waited in a tree by house 11 until the line of cars got long enough, then it launched its attack by flying toward house one and cutting across the street to the front yard of house two. Dinets, Vladimir, Frontiers in Ethology, 2025 Dinets was impressed by the bird’s ability to master a human environment for its own benefit. The ambush tactics were even more impressive, given the hawk’s likely unfamiliarity with the neighborhood, he adds. “Cooper’s hawks rarely nest in cities in our area but are common winter visitors,” he writes. “So, the bird I was watching was almost certainly a migrant, having moved to the city just a few weeks earlier. And it had already figured out how to use traffic signals and patterns.” The bird had also learned this behavior at a young age, at a time when other Cooper’s hawks “are just not good at hunting yet,” says Janet Ng, a wildlife biologist with Environment and Climate Change Canada who was not involved with the research, to the Atlantic’s Katherine J. Wu. Though adult Cooper’s hawks are skilled predators, Ng notes that young members of the species sometimes die of starvation if they can’t secure enough food. Other birds have also been observed taking advantage of human environments. Urban crows, for instance, have been spotted dropping nuts into traffic, letting cars do the hard work of cracking open the tough shells so they can reach the tasty morsels inside. Pigeons will sometimes wait for humans to turn on drinking fountains so they can get a sip of water. And Swainson’s hawks have been known to follow behind tractors and other farm equipment to nab insects and rodents that get flushed out. But cities are particularly difficult environments for birds of prey, Dinets notes. They must “avoid windows, cars, utility wire and countless other dangers while catching something to eat every day,” he writes in the editorial. Scientists have more often studied intelligence in other birds, such as parrots and crows, rather than in raptors. But that’s starting to change, as papers like this one start to call more attention to raptor intelligence. “My observations show that Cooper’s hawks manage to survive and thrive there, at least in part, by being very smart,” Dinets writes. Get the latest stories in your inbox every weekday.
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  • Final Destination Kills Ranked from the Short and Sweet to Spectacularly Brutal

    This article contains full spoilers for every Final Destination movie, INCLUDING Bloodlines.
    For more than a decade, we thought we’d finally made it. It’s been 14 years since the last Final Destination film, the last time Death started killing off those who escaped its plan in exceedingly gruesome fashion. We thought we were free to go to theaters in safety once more. But as the mortician William Bludworth, played by the late great Tony Todd, has taught us, there’s no escaping Death.
    The franchise is back with one of its best entries: Final Destination Bloodlines, written and directed by newcomers to the franchise Zach Lipovsky and Adam Stein. Bloodlines has a shinier look and a different approach, focusing on a family instead a group of random teens. But it follows the well-established principles of a Final Destination movie, especially in its incredible kills.
    In celebration of Bloodlines bringing Final Destination back to screens, we’re ranking all of Death’s achievements across the franchise. Because Final Destination movies are ultimately about good, gory fun, we’re ranking them from the most boring to the most enjoyably incredible.

    Like Death itself, we do have a few rules here. We aren’t counting any deaths in the premonitions that open each movie, nor the mass casualties that occur in the actual events, which means that you won’t see the infamous pile-up from Final Destination 2 or the incredible tower sequence that opens Bloodlines. Also we’re focusing on Death’s kills, so kills done by human beings don’t count. Even with those restrictions, Final Destination gives us plenty of memorable kills, as Death always makes a show of getting even.
    40. Alex Browning’s Off-Screen DemiseIs it a mark of respect that the first movie’s protagonist Alex Browningdoesn’t die on screen? Or is it the ultimate insult that we learn via newspaper clipping in Final Destination 2 that he was knocked in the head with a brick? Interpretations may vary, but no one can disagree that Alex’s death deserves the bottom spot.
    Played by comedy great David Koechner, paper plant boss Dennis Lapman of Final Destination 5 has one of the gnarliest premonition deaths. Dangling off a collapsing bridge, Dennis almost pulls himself back up when he’s doused with hot tar, burning alive as he lets go and drops to the water. That incredible end makes his actual expiration all the worse, as he goes out when a loose wrench on a shop floor gets hurled into his head, no real setup involved.
    38. Wendy Cristensen, Julie Cristensen, and Kevin Fischer Crash Off-ScreenWith the exception of the original Final Destination, the protagonists end their films thinking they’ve beaten Death only to realize that the Grim Reaper has one more trick up his sleeve, and the movies end with shocking cuts. The worst of them comes in Final Destination 3, one of the weaker entries overall, in which Wendy Cristensen, her sister Julie, and pal Kevin Fischerall perish in a train crash.
    Technically we see them meet their end in impressive carnage, but that all happens in a premonition, which this list rules out. So we have to go with the death that happens onscreen—well, on soundtrack, as the movie cuts to black with the sound of the crash.
    37. Janet Cunningham, Lori Milligan, Nick O’Bannon Death By X-Ray TruckEasily the worst of the series, the fourth entry The Final Destination also ends with a sudden attack on the protagonists. In this case, Nick O’Bannon, his love interest Lori Milligan, and her friend Janet Cunninghammeet in a coffee shop to celebrate life, only for a truck to crash into the building. It’s a lot like the third movie’s ending, but at least this movie gives us neat x-rays to look at and imagine what horrible things happened to our heroes.

    36. George Lanter and the Very Quiet AmbulancePlayed by the great Mykelti Williamson, George Lantner is the only character who acts like a human being in The Final Destination. So it’s a bit lame that the movie kills him off with a gag when he steps onto the road and gets flattened by an oncoming ambulance. He mentions “deja vu” right before it happens because his end is a callback to a similar one from the first film, which will be talked about shortly. It’s an unimaginative death and a mean joke at the expense of a likable character, which lands it toward the bottom of the list.

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    35. Nadia Monroy Makes Nick’s Dream a RealityFor the most part, this list is ignoring both the premonitions and the mass casualties that occur after a premonition. The one exception comes with Nadia Monroyof The Final Destination, who dies in the immediate aftermath of a premonition. After Nick has a vision of a massive Nascar wreck, he panics, which gets a group of people kicked out of the race just as the accident begins. As the survivors try to make sense of what happened, a tire flies out of the stadium and through Nadia’s head, replicating her death from the vision.
    34. Perry Malinowski Salutes the FlagFinal Destination loves its out-of-nowhere surprise kills. A character thinks they’re safe, they make some ironic statement and, bam, they’re immediately dead. Usually, these kills aren’t nearly as funny or clever as the movies think they are, especially compared to the elaborate sequences that have become the franchise’s calling card. One of the worst comes when Perry Malinowskigets unceremoniously offed when a loose horse breaks of a flagpole that goes through her chest, a forgettable death for a forgettable character. Horse looks cool though.
    33. Darlene Campbell Stays at the CabinAlthough not as meta as, say, a Scream movie, the characters in Final Destination: Bloodlines know how Final Destination movies work. To the filmamkers’ credit, the knowledge adds tension to the movie, underscoring how knowledge doesn’t give them power to evade Death. Nowhere is that more clear than at the climax of Bloodlines when Darlene Campbell—a mother who has estranged herself from her children—decides to hide in her own mother’s bunker, thereby stalling Death’s hit list and saving her children. Noble though the sentiment may be, Darlene’s proclamation of love for her children distracts her, and she gets smashed by a falling pole, rendering her heroism moot.
    32. Carter Horton Finally Sees the SignPlayed by Kerr Smith, Carter Horton is the onscreen antagonist of the first film, an annoying preppie who bullies Alex and the others and somehow gets to survive. So while we don’t actually see Carter get killed before the screen cuts to closing credits, his demise does rank above those from the third and fourth movies just because we wanted to see this guy get it for so long.
    31. Samantha Lane Has Her Eye on a StoneThe overwhelming majority of Final Destination victims are obnoxious, good-looking teens who mostly deserve to die. Wife and mother Samantha Lanecertainly isn’t a saint but she doesn’t irritate us like every other jerk in The Final Destination. So we’re a bit annoyed that she gets such a cruel death when a lawn mower kicks up a rock that flies through her eyes while her young kids watch in horror. The kill does get a few extra points, however, for all of the playfulness before it actually happens, as Death sets up a few options to off Sarah before finally picking the rock.

    30. Ian McKinley Splits the FairThe franchise has never done great with its human antagonists, the regular guys who get tired of all the dying and take things into their own hands by killing the other characters. Ian McKinleystands out a little bit more than the others. Instead of showing all the things that could off him, the camera simply follows Ian through a crowd while he rants about his immortality. That’s a bit dull, but it pays off when a firework shoots by him, apparently sparing him, only for the explosion to knock over a cherry picker that splits him in half. That extra beat is enough to make his sudden surprise kill a bit more satisfying.
    29. Stefani and Charlie Reyes in a LogjamAlthough a bit glossier and a bit kinder with its characters, Final Destination Bloodlines follows the beats of most entries in the franchise. In fact, its final moment, in which protagonists Stefaniand Charlie Reyesrealize that they did not, in fact, stop Death and are about to die, feels like a callback to the infamous log premonition in Final Destination 2. However, Bloodlines ups the stakes with a lucky penny leading to a train derailment. The amazing shot of Stefani and Charlie goes bigger than any of the other movies’ shock ending, undone some by the cheap effects when two logs from the train car come loose and flatten our heroes.
    28. Sam Lawton and Emma Bell Die in a CallbackFinal Destination 5 has the best ending of the series, in which protagonists Sam Lawtonand Emma Bellsurvive the ordeal and board a plane to celebrate. It’s only then that we realize that the movie has taken place in 2000 and that they’re boarding Flight 180, the one that explodes at the start of the first movie. Thus we have to watch as the characters who have gone through so much die, but we also get to see the original disaster that started it all. Emily splatters when she gets sucked out of the plane and sliced by the wing, but Sam’s death isn’t that spectacular outside of the fact that he burns up in the same manner as Alex did in his vision.
    27. Tod Waggner Hung Out to DryThe first “real” death of the series, Tod Waggner’send feels like a first draft to the spectacular kills to come. When water leaks from a toilet, Todd slips into the tub and gets a laundry cord wrapped around his neck. Todd’s desperate attempts to stand up and save himself, frustrated by the slick tub floor, give the death a level of pathos rarely seen in the series, but outside of that, it’s a fairly rote kill for the overall franchise.
    26. Iris Campbell Gets to the PointBloodlines gives Tony Todd a glorious final scene as Bloodworth, but it’s the elderly Iris Campbellwho tells her granddaughter Stefani the rules of Death’s design. Throughout the exposition dump, the camera points to various classic setups, but Iris catches them all. So when Death does finally take her, using a flying fire extinguisher to send a weathervane point through her face, it’s because Iris wants to show Stefani how Death operates. That intentionality makes Iris’ end stand out, even if it isn’t the most elaborate on this list.
    25. Rory Peters Goes FencingFinal Destination 2 has the best premonition in the series, an incredible accident and pile-up filled with ghastly incidents. Toward the climax of the movie, that road destruction gets sort of recreated when a series of events launched by a car crash suddenly kill off other characters. It’s mostly fun, and wide shots let us see Death’s composition, but it’s hard to get too excited when stoner Rory Petersgets split into thirds by flying fencing.

    24. Clear Rivers and Eugene Dix Go Up in FlamesIt was a nice reveal to show Clear Rivershad survived even the post-credit carnage of the first Final Destination to provide information to the victims of the second film. But that surprise was completely undercut by the film then killing Clear in a sudden hospital explosion, taking teacher Eugene, one of the more compelling characters in the movie, out along with her. Multi-victim kills always feel like a bit of a cheat, but at least this one had a nice build-up.
    23. Carter Daniels’ Hate Crime BackfiresThe Final Destination‘s unlikable cast goes to the extreme when white supremacist Cartersingles out George Latner as the cause of his wife’s demise. So it’s especially satisfying when Carter, in the midst of burning a cross on George’s lawn, gets dragged behind his truck and burned alive. Carter may not get the most creative of kills, but rarely do we see such an awful person get their full and just reward like that.
    22. Isaac Palmer Meets the BuddhaUnlike most entries, Final Destination 5 limited its nastiness to one character, and even then, actor P. J. Byrne knows how to find light notes in his depiction of smarmy exec Isaac Palmer. Byrne sleezes it up as Isaac steals a spa coupon from recently-deceased co-worker, leers at spa workers, and then condescend to the worker who performs upon him. From then on, it’s a classic Final Destination sequence, as a fallen candle ignites spilled oil to send Isaac pin-first onto the ground, crawling away until he inadvertently pulls a Buddha statue on his head, his karma fully earned.
    21. Kat Jennings and the Jaws of DeathNervous wreck Kat Jenningsgets one of the better sudden deaths in the series, largely because Death puts all the pieces in place for a symphony of chaos and then sets it off suddenly. Kat initially survives the car crash, avoiding the pointy pipe that ran through her back window and continues to stick out behind her head. When firefighters use the jaws of life to pry open her car door, however, the impact is enough to set off the airbags, slamming Kat’s head into the spike and setting off more carnage.
    20. Lewis Romero Loses Weight in the GymA lot of the kills on this list are preceded by a character declaring their immortality, but few do it with as much apblomb as Final Destination 3‘s aggro jock Lewis Romero. Like many Lewis responds to Death’s machinations by asserting his own free will… loudly. At the end, he does it while pumping iron in the gym, and his protestations shake the walls, knocking free swords used as part of his team’s decor. The swords cut the bands of his machine as they fall, freeing the weights to smash his head. Given that it was his actions that made the swords drop, Lewis did kind of control his own fate.
    19. Nora Carpenter and the Creepy Hook HandOf all the kills on this list, the death of nervous mom Nora Carpenterseems the easiest to avoid. Well, at first anyway, when she rushes into an elevator and gets her hair caught on a hook, part of the prosthetic limbs that a creepy guy holds in a box. If Nora just settled down for a moment, or if the creepy guy would put as much effort into untangling her as he does smelling her hair, then she probably could have wrestled free before the elevator decapitated her. All that aside, it’s a pretty amazing and gory kill, one that has enough shock value to overcome any logistical leaps.

    The Final Destination movies are big on dying, but not so big on suffering, which is a good thing. We don’t want to think of these people as human beings, because that would ruin the fun of watching them go out. Erin Ulmer’send in Final Destination 3 veers a bit too much toward suffering, as the camera holds on her as she moans in her last moments. Up until that point, though, the scene has fun with misdirection, making us think that we’re about to see Ian McKinley get crushed by boards until Erin gets knocked into a nail gun, which perforates the back of her head.
    17. Jonathan Groves Takes a BathOn one hand, Jonathan Grovesfeels like he was added to The Final Destination late in production because the producers found out the movie’s running a bit too short. Groves does show up in the opening crash scene, but we lose track of him and assume he’s dead until Nick sees him on the news. But we can forgive the shoehorning for the purely absurd way that Groves goes out, with an overfilled bathtub from the hospital floor above crashing down onto his bed.
    16. Nathan Sears and Flight 180’s LandingIn addition to its fantastic kills Final Destination 5 also has the most well-rounded characters in the series, characters like junior executive Nathan Sears. Nathan is fundamentally a nice guy but he gets caught up in a dispute with an older union leader, a dispute that ends when the leader accidentally dies during a fight. Thinking that was Death coming for him, Nathan comes to the leader’s wake to pay respects, secure in the belief that Death has skipped him. That assumption adds some pathos to the moment with gear from Flight 180 falls from the sky and crushes him, taking both good people and bad people.
    15. Frankie Cheeks Trapped in the Drive ThruFrankie Cheeksis one of the most unlikable characters in the franchiseand we don’t even know that he’s dead until after it happens. So why does it rank relatively high on this list? Because of the way it’s set up, looking very much like protagonists Wendy and Kevin are going to get killed in an unbelievable but well-orchestrated drive-through accident. While our heroes escape in time, a collision still occurs, sending a huge engine fan into the back of Frankie’s head. At first it seems like the duo passed their death onto an innocent bystander until we see a bloody necklace in the shape of a naked lady, and we all breathe a sigh of relief that Frankie Cheeks walks the Earth no more.
    14. Tim Carpenter Gets Squished By GlassTim Carpenter may be the weirdest character in the entire series. The script says he’s 15, and actor James Kirk sometimes plays him as a teen and sometimes as an eight-year-old, which ends up feeling like he’s the MadTV character Stuart. That childlike nature leads to Tim’s end when, like a dumb kid, he just decides to chase after some pigeons because… they were there? The pigeons take flight, knocking a giant pane of glass off of a crane and sending the glass on top of Tim, smooshing the little weirdo.
    13. Andy Kewzer Goes Through a Chain Link Fence… in Tiny PiecesThe biggest problem with The Final Destination is its reliance on CG blood, a scourge of 2000s horror. Still, sometimes the kills are so outrageous that we can forgive the poor effects. Such is the case when mechanic Andy Kewzergets blown into a chain link fence. It looks silly when his body collapses into goopy chunks, but the setup is satisfying, as is the sight of him getting blasted out of his garage into the instrument of his doom.

    12. Terry Chaney Hit By a Silent BusFor the first viewers of Final Destination, Terry Chaneyhad the standout death. Freaked out by Alex’s talk of Death coming for them all, Terry tells her friends to drop dead, steps into the street and gets splattered by a bus. It’s a funny moment, as long as you don’t think about it for a second, and it got cheers in the theater. Over time, however, the sudden shock death has become a series trope, dulling the impactof Terry’s end.
    11. Howard Campbell Gets a TrimPatriarch Howard Campbellgets the first classic-style death in Bloodlines, and what a glorious one it is. Occurring after the film has clearly laid out Death’s rules and process, the filmmakers luxuriate in the setup, taking time to highlight all of the things that could kill someone in Campbell’s well-appointed suburban backyard: a rake under a ripping trampoline, a shard of glass in an iced drink, a hose about to explode. After several minutes of anticipation, all of those things come together to set-off something we never saw coming, an electric self-propelled lawnmower, which runs over the face of the prone Howard.
    Iconic as it may be, Terry’s isn’t the best sudden shock death in the first Final Destination movie. That honor belongs to New York Rangers superfan Billy Hitchcock, who also dies without much obvious setup from Death. Billy goes after he and Alex confront the ever-jerky Carter, who decides to defy Death by parking on train tracks. Carter survives, but Billy can’t take it and starts having an angry meltdown, a meltdown cut short when the train kicks up a piece of shrapnel and sends it flying through Billy’s neck.
    Tod may be the first death in the Final Destination series, but Valerie Lewtongets the first great death of the franchise. Still shaken up over the explosion of Flight 180, teacher Mrs. Lewton spills some alcohol on the ground while making dinner. When her cooking goes awry, the alcohol ignites, setting her house ablaze. But it’s not the fire that kills her. Rather she dies when she accidentally pulls a knife down from the counter, which embeds itself in her chest.
    8. Evan Lewis Slips on SpaghettiSometimes Death orchestrates events in such an improbable manner that we can almost see a physical hand onscreen, manipulating events. Sometimes dumb people do dumb things and pay for it. It’s the latter event that brings down lottery-winning bro Evan Lewisin Final Destination 2, who just tosses a pot of spaghetti out the window. That decision proves disastrous when Death’s meddling leads to a fire in Evan’s apartment. Evan climbs out to make an escape, but he slips on his own spaghetti, which leaves him vulnerable to the falling ladder that pierces his eye.
    7. Brian Gibbons BBQ BombAlthough it’s a sudden kill with little setup, the death of Brian Gibbonsranks so high because of how funny it is. At the end of the movie, survivors Kimberly Cormanand Thomas Burkejoin the Gibbons family at a BBQ where they all let off a bit of steam. No sooner does Brian joke about his and his father’s near-death experience than the grill he’s using explodes, sending his severed arm flying through the air. The arm lands on his mother’s plate, a darkly funny beat that makes it one step better than the average out-of-nowhere kills in the series.

    6. Erik and Bobby Campbell Bond in the HospitalErik Campbellis truly a unique character in the Final Destination franchise. First of all, he seems to survive his own elaborate death, a hilarious incident in a tattoo parlor. Secondly he and his brother Bobbyactually like each other, which makes their end so poignant.
    Off of Bludworth’s information, Erik decides to send the highly allergic Bobby into anaphylaxis so he can revive him, thus satisfying Death. But Erik gets too cute with his plan, and his action accidentally turns on and revs up an MRI machine in the room where the brothers are working. The intensified magnification first pulls in and crushes Erik, with his piercings in front and a wheelchair in back, and then snags a coil from a vending machine, sending it through Bobby’s head.
    5. Olivia Castle’s Laser-Guided FallOkay, technically Olivia Castledies when she falls out of a window. But that’s not the part that sticks out in our mind. Instead we remember everything before that moment when Olivia gets laser eye surgery. As if torn from the worst thoughts of anyone about to get the surgery, we watch as Death shorts out the laser while the tech is out of the room and starts burning out Kimberly’s eye. No sooner does she escape than she slips on her beloved teddy bear and falls through the window, a somehow merciful end to the suffering.
    3. Ashley Freund & Ashlyn Halperin’s Tanning Session Gone WrongAs this list shows, great Final Destination deaths fall into one of three categories: memorably mean, patently absurd, or impeccably designed. Ashley Fruendand Ashlyn Halperinare the prime examples of the first category. A pair of stock mean mall girls, Ashley and Ashlyn go to their favorite tanning spa, giant-size sodas in hand. Death ups the condensation on the drinks, which creates enough water to short out the beds, which turns up the heat, while a fallen shelf keeps them trapped inside. The sight of them burning alive is nasty enough, but the real kicker is the match cut at the end, which replaces two tanning beds with two coffins.
    3. Julia Campbell Takes Out the TrashFinal Destination movies love a good fake-out and Bloodlines has the best one yet. Armed with knowledge from Iris, Stefani walks down a suburban street with a skeptical Erik, Death’s next probable victim. As the two walk, Stefani points out all of the things that could kill him: leaves from a blower, a soccer ball kicked by kids, a trash compactor. But to Erik’s mocking glee, nothing happens. Nothing, that is, until Erik’s sister Juliagoes for a run. In the background. And out of focus, all of those things come together to knock Julia into a roadside dumpster, which is then emptied into the garbage truck where Julia is compacted while Stefani watches.
    2. Hunt Wynorski’s Guts in a Pool PumpThe best patently absurd kill in the entire franchise occurs to obnoxious bro Hunt Wynorski. After getting into an altercation with a little kid at a public pool, Hunt sits down to catch some rays when he hears his lucky coin fall into the water. Hunt dives in after it, just as Death starts messing with the equipment, causing the pump to malfunction and raise the pressure. The pump traps Hunt at the bottom and he gestures wildly for help, but no one sees him. Instead of drowning, Hunt gets his guts sucked out through his butt, a kill so wonderful that we don’t even care about the CGI viscera that caps off the scene.

    1. Candace Hooper Doesn’t Stick the LandingEasily the most glorious and well-composed kill of the entire franchise occurs early in Final Destination 5, when a standard routine for gymnast Candice Hoopergoes horribly wrong. Director Steven Quale takes the time to show viewers the tools and space in which Death works, highlighting dripping water, a shaking girder, spilled dust, and other elements, before bringing them together as Candice goes through her flips. As a result, we understand every step in the system of catastrophes that leads to a ghastly end, with Candice’s crumpled body shuttering on the gym floor.
    #final #destination #kills #ranked #short
    Final Destination Kills Ranked from the Short and Sweet to Spectacularly Brutal
    This article contains full spoilers for every Final Destination movie, INCLUDING Bloodlines. For more than a decade, we thought we’d finally made it. It’s been 14 years since the last Final Destination film, the last time Death started killing off those who escaped its plan in exceedingly gruesome fashion. We thought we were free to go to theaters in safety once more. But as the mortician William Bludworth, played by the late great Tony Todd, has taught us, there’s no escaping Death. The franchise is back with one of its best entries: Final Destination Bloodlines, written and directed by newcomers to the franchise Zach Lipovsky and Adam Stein. Bloodlines has a shinier look and a different approach, focusing on a family instead a group of random teens. But it follows the well-established principles of a Final Destination movie, especially in its incredible kills. In celebration of Bloodlines bringing Final Destination back to screens, we’re ranking all of Death’s achievements across the franchise. Because Final Destination movies are ultimately about good, gory fun, we’re ranking them from the most boring to the most enjoyably incredible. Like Death itself, we do have a few rules here. We aren’t counting any deaths in the premonitions that open each movie, nor the mass casualties that occur in the actual events, which means that you won’t see the infamous pile-up from Final Destination 2 or the incredible tower sequence that opens Bloodlines. Also we’re focusing on Death’s kills, so kills done by human beings don’t count. Even with those restrictions, Final Destination gives us plenty of memorable kills, as Death always makes a show of getting even. 40. Alex Browning’s Off-Screen DemiseIs it a mark of respect that the first movie’s protagonist Alex Browningdoesn’t die on screen? Or is it the ultimate insult that we learn via newspaper clipping in Final Destination 2 that he was knocked in the head with a brick? Interpretations may vary, but no one can disagree that Alex’s death deserves the bottom spot. Played by comedy great David Koechner, paper plant boss Dennis Lapman of Final Destination 5 has one of the gnarliest premonition deaths. Dangling off a collapsing bridge, Dennis almost pulls himself back up when he’s doused with hot tar, burning alive as he lets go and drops to the water. That incredible end makes his actual expiration all the worse, as he goes out when a loose wrench on a shop floor gets hurled into his head, no real setup involved. 38. Wendy Cristensen, Julie Cristensen, and Kevin Fischer Crash Off-ScreenWith the exception of the original Final Destination, the protagonists end their films thinking they’ve beaten Death only to realize that the Grim Reaper has one more trick up his sleeve, and the movies end with shocking cuts. The worst of them comes in Final Destination 3, one of the weaker entries overall, in which Wendy Cristensen, her sister Julie, and pal Kevin Fischerall perish in a train crash. Technically we see them meet their end in impressive carnage, but that all happens in a premonition, which this list rules out. So we have to go with the death that happens onscreen—well, on soundtrack, as the movie cuts to black with the sound of the crash. 37. Janet Cunningham, Lori Milligan, Nick O’Bannon Death By X-Ray TruckEasily the worst of the series, the fourth entry The Final Destination also ends with a sudden attack on the protagonists. In this case, Nick O’Bannon, his love interest Lori Milligan, and her friend Janet Cunninghammeet in a coffee shop to celebrate life, only for a truck to crash into the building. It’s a lot like the third movie’s ending, but at least this movie gives us neat x-rays to look at and imagine what horrible things happened to our heroes. 36. George Lanter and the Very Quiet AmbulancePlayed by the great Mykelti Williamson, George Lantner is the only character who acts like a human being in The Final Destination. So it’s a bit lame that the movie kills him off with a gag when he steps onto the road and gets flattened by an oncoming ambulance. He mentions “deja vu” right before it happens because his end is a callback to a similar one from the first film, which will be talked about shortly. It’s an unimaginative death and a mean joke at the expense of a likable character, which lands it toward the bottom of the list. Join our mailing list Get the best of Den of Geek delivered right to your inbox! 35. Nadia Monroy Makes Nick’s Dream a RealityFor the most part, this list is ignoring both the premonitions and the mass casualties that occur after a premonition. The one exception comes with Nadia Monroyof The Final Destination, who dies in the immediate aftermath of a premonition. After Nick has a vision of a massive Nascar wreck, he panics, which gets a group of people kicked out of the race just as the accident begins. As the survivors try to make sense of what happened, a tire flies out of the stadium and through Nadia’s head, replicating her death from the vision. 34. Perry Malinowski Salutes the FlagFinal Destination loves its out-of-nowhere surprise kills. A character thinks they’re safe, they make some ironic statement and, bam, they’re immediately dead. Usually, these kills aren’t nearly as funny or clever as the movies think they are, especially compared to the elaborate sequences that have become the franchise’s calling card. One of the worst comes when Perry Malinowskigets unceremoniously offed when a loose horse breaks of a flagpole that goes through her chest, a forgettable death for a forgettable character. Horse looks cool though. 33. Darlene Campbell Stays at the CabinAlthough not as meta as, say, a Scream movie, the characters in Final Destination: Bloodlines know how Final Destination movies work. To the filmamkers’ credit, the knowledge adds tension to the movie, underscoring how knowledge doesn’t give them power to evade Death. Nowhere is that more clear than at the climax of Bloodlines when Darlene Campbell—a mother who has estranged herself from her children—decides to hide in her own mother’s bunker, thereby stalling Death’s hit list and saving her children. Noble though the sentiment may be, Darlene’s proclamation of love for her children distracts her, and she gets smashed by a falling pole, rendering her heroism moot. 32. Carter Horton Finally Sees the SignPlayed by Kerr Smith, Carter Horton is the onscreen antagonist of the first film, an annoying preppie who bullies Alex and the others and somehow gets to survive. So while we don’t actually see Carter get killed before the screen cuts to closing credits, his demise does rank above those from the third and fourth movies just because we wanted to see this guy get it for so long. 31. Samantha Lane Has Her Eye on a StoneThe overwhelming majority of Final Destination victims are obnoxious, good-looking teens who mostly deserve to die. Wife and mother Samantha Lanecertainly isn’t a saint but she doesn’t irritate us like every other jerk in The Final Destination. So we’re a bit annoyed that she gets such a cruel death when a lawn mower kicks up a rock that flies through her eyes while her young kids watch in horror. The kill does get a few extra points, however, for all of the playfulness before it actually happens, as Death sets up a few options to off Sarah before finally picking the rock. 30. Ian McKinley Splits the FairThe franchise has never done great with its human antagonists, the regular guys who get tired of all the dying and take things into their own hands by killing the other characters. Ian McKinleystands out a little bit more than the others. Instead of showing all the things that could off him, the camera simply follows Ian through a crowd while he rants about his immortality. That’s a bit dull, but it pays off when a firework shoots by him, apparently sparing him, only for the explosion to knock over a cherry picker that splits him in half. That extra beat is enough to make his sudden surprise kill a bit more satisfying. 29. Stefani and Charlie Reyes in a LogjamAlthough a bit glossier and a bit kinder with its characters, Final Destination Bloodlines follows the beats of most entries in the franchise. In fact, its final moment, in which protagonists Stefaniand Charlie Reyesrealize that they did not, in fact, stop Death and are about to die, feels like a callback to the infamous log premonition in Final Destination 2. However, Bloodlines ups the stakes with a lucky penny leading to a train derailment. The amazing shot of Stefani and Charlie goes bigger than any of the other movies’ shock ending, undone some by the cheap effects when two logs from the train car come loose and flatten our heroes. 28. Sam Lawton and Emma Bell Die in a CallbackFinal Destination 5 has the best ending of the series, in which protagonists Sam Lawtonand Emma Bellsurvive the ordeal and board a plane to celebrate. It’s only then that we realize that the movie has taken place in 2000 and that they’re boarding Flight 180, the one that explodes at the start of the first movie. Thus we have to watch as the characters who have gone through so much die, but we also get to see the original disaster that started it all. Emily splatters when she gets sucked out of the plane and sliced by the wing, but Sam’s death isn’t that spectacular outside of the fact that he burns up in the same manner as Alex did in his vision. 27. Tod Waggner Hung Out to DryThe first “real” death of the series, Tod Waggner’send feels like a first draft to the spectacular kills to come. When water leaks from a toilet, Todd slips into the tub and gets a laundry cord wrapped around his neck. Todd’s desperate attempts to stand up and save himself, frustrated by the slick tub floor, give the death a level of pathos rarely seen in the series, but outside of that, it’s a fairly rote kill for the overall franchise. 26. Iris Campbell Gets to the PointBloodlines gives Tony Todd a glorious final scene as Bloodworth, but it’s the elderly Iris Campbellwho tells her granddaughter Stefani the rules of Death’s design. Throughout the exposition dump, the camera points to various classic setups, but Iris catches them all. So when Death does finally take her, using a flying fire extinguisher to send a weathervane point through her face, it’s because Iris wants to show Stefani how Death operates. That intentionality makes Iris’ end stand out, even if it isn’t the most elaborate on this list. 25. Rory Peters Goes FencingFinal Destination 2 has the best premonition in the series, an incredible accident and pile-up filled with ghastly incidents. Toward the climax of the movie, that road destruction gets sort of recreated when a series of events launched by a car crash suddenly kill off other characters. It’s mostly fun, and wide shots let us see Death’s composition, but it’s hard to get too excited when stoner Rory Petersgets split into thirds by flying fencing. 24. Clear Rivers and Eugene Dix Go Up in FlamesIt was a nice reveal to show Clear Rivershad survived even the post-credit carnage of the first Final Destination to provide information to the victims of the second film. But that surprise was completely undercut by the film then killing Clear in a sudden hospital explosion, taking teacher Eugene, one of the more compelling characters in the movie, out along with her. Multi-victim kills always feel like a bit of a cheat, but at least this one had a nice build-up. 23. Carter Daniels’ Hate Crime BackfiresThe Final Destination‘s unlikable cast goes to the extreme when white supremacist Cartersingles out George Latner as the cause of his wife’s demise. So it’s especially satisfying when Carter, in the midst of burning a cross on George’s lawn, gets dragged behind his truck and burned alive. Carter may not get the most creative of kills, but rarely do we see such an awful person get their full and just reward like that. 22. Isaac Palmer Meets the BuddhaUnlike most entries, Final Destination 5 limited its nastiness to one character, and even then, actor P. J. Byrne knows how to find light notes in his depiction of smarmy exec Isaac Palmer. Byrne sleezes it up as Isaac steals a spa coupon from recently-deceased co-worker, leers at spa workers, and then condescend to the worker who performs upon him. From then on, it’s a classic Final Destination sequence, as a fallen candle ignites spilled oil to send Isaac pin-first onto the ground, crawling away until he inadvertently pulls a Buddha statue on his head, his karma fully earned. 21. Kat Jennings and the Jaws of DeathNervous wreck Kat Jenningsgets one of the better sudden deaths in the series, largely because Death puts all the pieces in place for a symphony of chaos and then sets it off suddenly. Kat initially survives the car crash, avoiding the pointy pipe that ran through her back window and continues to stick out behind her head. When firefighters use the jaws of life to pry open her car door, however, the impact is enough to set off the airbags, slamming Kat’s head into the spike and setting off more carnage. 20. Lewis Romero Loses Weight in the GymA lot of the kills on this list are preceded by a character declaring their immortality, but few do it with as much apblomb as Final Destination 3‘s aggro jock Lewis Romero. Like many Lewis responds to Death’s machinations by asserting his own free will… loudly. At the end, he does it while pumping iron in the gym, and his protestations shake the walls, knocking free swords used as part of his team’s decor. The swords cut the bands of his machine as they fall, freeing the weights to smash his head. Given that it was his actions that made the swords drop, Lewis did kind of control his own fate. 19. Nora Carpenter and the Creepy Hook HandOf all the kills on this list, the death of nervous mom Nora Carpenterseems the easiest to avoid. Well, at first anyway, when she rushes into an elevator and gets her hair caught on a hook, part of the prosthetic limbs that a creepy guy holds in a box. If Nora just settled down for a moment, or if the creepy guy would put as much effort into untangling her as he does smelling her hair, then she probably could have wrestled free before the elevator decapitated her. All that aside, it’s a pretty amazing and gory kill, one that has enough shock value to overcome any logistical leaps. The Final Destination movies are big on dying, but not so big on suffering, which is a good thing. We don’t want to think of these people as human beings, because that would ruin the fun of watching them go out. Erin Ulmer’send in Final Destination 3 veers a bit too much toward suffering, as the camera holds on her as she moans in her last moments. Up until that point, though, the scene has fun with misdirection, making us think that we’re about to see Ian McKinley get crushed by boards until Erin gets knocked into a nail gun, which perforates the back of her head. 17. Jonathan Groves Takes a BathOn one hand, Jonathan Grovesfeels like he was added to The Final Destination late in production because the producers found out the movie’s running a bit too short. Groves does show up in the opening crash scene, but we lose track of him and assume he’s dead until Nick sees him on the news. But we can forgive the shoehorning for the purely absurd way that Groves goes out, with an overfilled bathtub from the hospital floor above crashing down onto his bed. 16. Nathan Sears and Flight 180’s LandingIn addition to its fantastic kills Final Destination 5 also has the most well-rounded characters in the series, characters like junior executive Nathan Sears. Nathan is fundamentally a nice guy but he gets caught up in a dispute with an older union leader, a dispute that ends when the leader accidentally dies during a fight. Thinking that was Death coming for him, Nathan comes to the leader’s wake to pay respects, secure in the belief that Death has skipped him. That assumption adds some pathos to the moment with gear from Flight 180 falls from the sky and crushes him, taking both good people and bad people. 15. Frankie Cheeks Trapped in the Drive ThruFrankie Cheeksis one of the most unlikable characters in the franchiseand we don’t even know that he’s dead until after it happens. So why does it rank relatively high on this list? Because of the way it’s set up, looking very much like protagonists Wendy and Kevin are going to get killed in an unbelievable but well-orchestrated drive-through accident. While our heroes escape in time, a collision still occurs, sending a huge engine fan into the back of Frankie’s head. At first it seems like the duo passed their death onto an innocent bystander until we see a bloody necklace in the shape of a naked lady, and we all breathe a sigh of relief that Frankie Cheeks walks the Earth no more. 14. Tim Carpenter Gets Squished By GlassTim Carpenter may be the weirdest character in the entire series. The script says he’s 15, and actor James Kirk sometimes plays him as a teen and sometimes as an eight-year-old, which ends up feeling like he’s the MadTV character Stuart. That childlike nature leads to Tim’s end when, like a dumb kid, he just decides to chase after some pigeons because… they were there? The pigeons take flight, knocking a giant pane of glass off of a crane and sending the glass on top of Tim, smooshing the little weirdo. 13. Andy Kewzer Goes Through a Chain Link Fence… in Tiny PiecesThe biggest problem with The Final Destination is its reliance on CG blood, a scourge of 2000s horror. Still, sometimes the kills are so outrageous that we can forgive the poor effects. Such is the case when mechanic Andy Kewzergets blown into a chain link fence. It looks silly when his body collapses into goopy chunks, but the setup is satisfying, as is the sight of him getting blasted out of his garage into the instrument of his doom. 12. Terry Chaney Hit By a Silent BusFor the first viewers of Final Destination, Terry Chaneyhad the standout death. Freaked out by Alex’s talk of Death coming for them all, Terry tells her friends to drop dead, steps into the street and gets splattered by a bus. It’s a funny moment, as long as you don’t think about it for a second, and it got cheers in the theater. Over time, however, the sudden shock death has become a series trope, dulling the impactof Terry’s end. 11. Howard Campbell Gets a TrimPatriarch Howard Campbellgets the first classic-style death in Bloodlines, and what a glorious one it is. Occurring after the film has clearly laid out Death’s rules and process, the filmmakers luxuriate in the setup, taking time to highlight all of the things that could kill someone in Campbell’s well-appointed suburban backyard: a rake under a ripping trampoline, a shard of glass in an iced drink, a hose about to explode. After several minutes of anticipation, all of those things come together to set-off something we never saw coming, an electric self-propelled lawnmower, which runs over the face of the prone Howard. Iconic as it may be, Terry’s isn’t the best sudden shock death in the first Final Destination movie. That honor belongs to New York Rangers superfan Billy Hitchcock, who also dies without much obvious setup from Death. Billy goes after he and Alex confront the ever-jerky Carter, who decides to defy Death by parking on train tracks. Carter survives, but Billy can’t take it and starts having an angry meltdown, a meltdown cut short when the train kicks up a piece of shrapnel and sends it flying through Billy’s neck. Tod may be the first death in the Final Destination series, but Valerie Lewtongets the first great death of the franchise. Still shaken up over the explosion of Flight 180, teacher Mrs. Lewton spills some alcohol on the ground while making dinner. When her cooking goes awry, the alcohol ignites, setting her house ablaze. But it’s not the fire that kills her. Rather she dies when she accidentally pulls a knife down from the counter, which embeds itself in her chest. 8. Evan Lewis Slips on SpaghettiSometimes Death orchestrates events in such an improbable manner that we can almost see a physical hand onscreen, manipulating events. Sometimes dumb people do dumb things and pay for it. It’s the latter event that brings down lottery-winning bro Evan Lewisin Final Destination 2, who just tosses a pot of spaghetti out the window. That decision proves disastrous when Death’s meddling leads to a fire in Evan’s apartment. Evan climbs out to make an escape, but he slips on his own spaghetti, which leaves him vulnerable to the falling ladder that pierces his eye. 7. Brian Gibbons BBQ BombAlthough it’s a sudden kill with little setup, the death of Brian Gibbonsranks so high because of how funny it is. At the end of the movie, survivors Kimberly Cormanand Thomas Burkejoin the Gibbons family at a BBQ where they all let off a bit of steam. No sooner does Brian joke about his and his father’s near-death experience than the grill he’s using explodes, sending his severed arm flying through the air. The arm lands on his mother’s plate, a darkly funny beat that makes it one step better than the average out-of-nowhere kills in the series. 6. Erik and Bobby Campbell Bond in the HospitalErik Campbellis truly a unique character in the Final Destination franchise. First of all, he seems to survive his own elaborate death, a hilarious incident in a tattoo parlor. Secondly he and his brother Bobbyactually like each other, which makes their end so poignant. Off of Bludworth’s information, Erik decides to send the highly allergic Bobby into anaphylaxis so he can revive him, thus satisfying Death. But Erik gets too cute with his plan, and his action accidentally turns on and revs up an MRI machine in the room where the brothers are working. The intensified magnification first pulls in and crushes Erik, with his piercings in front and a wheelchair in back, and then snags a coil from a vending machine, sending it through Bobby’s head. 5. Olivia Castle’s Laser-Guided FallOkay, technically Olivia Castledies when she falls out of a window. But that’s not the part that sticks out in our mind. Instead we remember everything before that moment when Olivia gets laser eye surgery. As if torn from the worst thoughts of anyone about to get the surgery, we watch as Death shorts out the laser while the tech is out of the room and starts burning out Kimberly’s eye. No sooner does she escape than she slips on her beloved teddy bear and falls through the window, a somehow merciful end to the suffering. 3. Ashley Freund & Ashlyn Halperin’s Tanning Session Gone WrongAs this list shows, great Final Destination deaths fall into one of three categories: memorably mean, patently absurd, or impeccably designed. Ashley Fruendand Ashlyn Halperinare the prime examples of the first category. A pair of stock mean mall girls, Ashley and Ashlyn go to their favorite tanning spa, giant-size sodas in hand. Death ups the condensation on the drinks, which creates enough water to short out the beds, which turns up the heat, while a fallen shelf keeps them trapped inside. The sight of them burning alive is nasty enough, but the real kicker is the match cut at the end, which replaces two tanning beds with two coffins. 3. Julia Campbell Takes Out the TrashFinal Destination movies love a good fake-out and Bloodlines has the best one yet. Armed with knowledge from Iris, Stefani walks down a suburban street with a skeptical Erik, Death’s next probable victim. As the two walk, Stefani points out all of the things that could kill him: leaves from a blower, a soccer ball kicked by kids, a trash compactor. But to Erik’s mocking glee, nothing happens. Nothing, that is, until Erik’s sister Juliagoes for a run. In the background. And out of focus, all of those things come together to knock Julia into a roadside dumpster, which is then emptied into the garbage truck where Julia is compacted while Stefani watches. 2. Hunt Wynorski’s Guts in a Pool PumpThe best patently absurd kill in the entire franchise occurs to obnoxious bro Hunt Wynorski. After getting into an altercation with a little kid at a public pool, Hunt sits down to catch some rays when he hears his lucky coin fall into the water. Hunt dives in after it, just as Death starts messing with the equipment, causing the pump to malfunction and raise the pressure. The pump traps Hunt at the bottom and he gestures wildly for help, but no one sees him. Instead of drowning, Hunt gets his guts sucked out through his butt, a kill so wonderful that we don’t even care about the CGI viscera that caps off the scene. 1. Candace Hooper Doesn’t Stick the LandingEasily the most glorious and well-composed kill of the entire franchise occurs early in Final Destination 5, when a standard routine for gymnast Candice Hoopergoes horribly wrong. Director Steven Quale takes the time to show viewers the tools and space in which Death works, highlighting dripping water, a shaking girder, spilled dust, and other elements, before bringing them together as Candice goes through her flips. As a result, we understand every step in the system of catastrophes that leads to a ghastly end, with Candice’s crumpled body shuttering on the gym floor. #final #destination #kills #ranked #short
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    Final Destination Kills Ranked from the Short and Sweet to Spectacularly Brutal
    This article contains full spoilers for every Final Destination movie, INCLUDING Bloodlines. For more than a decade, we thought we’d finally made it. It’s been 14 years since the last Final Destination film, the last time Death started killing off those who escaped its plan in exceedingly gruesome fashion. We thought we were free to go to theaters in safety once more. But as the mortician William Bludworth, played by the late great Tony Todd, has taught us, there’s no escaping Death. The franchise is back with one of its best entries: Final Destination Bloodlines, written and directed by newcomers to the franchise Zach Lipovsky and Adam Stein. Bloodlines has a shinier look and a different approach, focusing on a family instead a group of random teens. But it follows the well-established principles of a Final Destination movie, especially in its incredible kills. In celebration of Bloodlines bringing Final Destination back to screens, we’re ranking all of Death’s achievements across the franchise. Because Final Destination movies are ultimately about good, gory fun, we’re ranking them from the most boring to the most enjoyably incredible. Like Death itself, we do have a few rules here. We aren’t counting any deaths in the premonitions that open each movie, nor the mass casualties that occur in the actual events, which means that you won’t see the infamous pile-up from Final Destination 2 or the incredible tower sequence that opens Bloodlines. Also we’re focusing on Death’s kills, so kills done by human beings don’t count. Even with those restrictions, Final Destination gives us plenty of memorable kills, as Death always makes a show of getting even. 40. Alex Browning’s Off-Screen Demise (Final Destination 2) Is it a mark of respect that the first movie’s protagonist Alex Browning (Devon Sawa) doesn’t die on screen? Or is it the ultimate insult that we learn via newspaper clipping in Final Destination 2 that he was knocked in the head with a brick? Interpretations may vary, but no one can disagree that Alex’s death deserves the bottom spot. Played by comedy great David Koechner, paper plant boss Dennis Lapman of Final Destination 5 has one of the gnarliest premonition deaths. Dangling off a collapsing bridge, Dennis almost pulls himself back up when he’s doused with hot tar, burning alive as he lets go and drops to the water. That incredible end makes his actual expiration all the worse, as he goes out when a loose wrench on a shop floor gets hurled into his head, no real setup involved. 38. Wendy Cristensen, Julie Cristensen, and Kevin Fischer Crash Off-Screen (Final Destination 3) With the exception of the original Final Destination, the protagonists end their films thinking they’ve beaten Death only to realize that the Grim Reaper has one more trick up his sleeve, and the movies end with shocking cuts. The worst of them comes in Final Destination 3, one of the weaker entries overall, in which Wendy Cristensen (Mary Elizabeth Winstead), her sister Julie (Amanda Crew), and pal Kevin Fischer (Ryan Merriman) all perish in a train crash. Technically we see them meet their end in impressive carnage, but that all happens in a premonition, which this list rules out. So we have to go with the death that happens onscreen—well, on soundtrack, as the movie cuts to black with the sound of the crash. 37. Janet Cunningham, Lori Milligan, Nick O’Bannon Death By X-Ray Truck (The Final Destination) Easily the worst of the series, the fourth entry The Final Destination also ends with a sudden attack on the protagonists. In this case, Nick O’Bannon (Bobby Campo), his love interest Lori Milligan (Shantel VanSanten), and her friend Janet Cunningham (Haley Webb) meet in a coffee shop to celebrate life, only for a truck to crash into the building. It’s a lot like the third movie’s ending, but at least this movie gives us neat x-rays to look at and imagine what horrible things happened to our heroes. 36. George Lanter and the Very Quiet Ambulance (The Final Destination) Played by the great Mykelti Williamson, George Lantner is the only character who acts like a human being in The Final Destination. So it’s a bit lame that the movie kills him off with a gag when he steps onto the road and gets flattened by an oncoming ambulance. He mentions “deja vu” right before it happens because his end is a callback to a similar one from the first film, which will be talked about shortly. It’s an unimaginative death and a mean joke at the expense of a likable character, which lands it toward the bottom of the list. Join our mailing list Get the best of Den of Geek delivered right to your inbox! 35. Nadia Monroy Makes Nick’s Dream a Reality (The Final Destination) For the most part, this list is ignoring both the premonitions and the mass casualties that occur after a premonition. The one exception comes with Nadia Monroy (Stephanie Honoré) of The Final Destination, who dies in the immediate aftermath of a premonition. After Nick has a vision of a massive Nascar wreck, he panics, which gets a group of people kicked out of the race just as the accident begins. As the survivors try to make sense of what happened, a tire flies out of the stadium and through Nadia’s head, replicating her death from the vision. 34. Perry Malinowski Salutes the Flag (Final Destination 3) Final Destination loves its out-of-nowhere surprise kills. A character thinks they’re safe, they make some ironic statement and, bam, they’re immediately dead. Usually, these kills aren’t nearly as funny or clever as the movies think they are, especially compared to the elaborate sequences that have become the franchise’s calling card. One of the worst comes when Perry Malinowski (Maggie Ma) gets unceremoniously offed when a loose horse breaks of a flagpole that goes through her chest, a forgettable death for a forgettable character. Horse looks cool though. 33. Darlene Campbell Stays at the Cabin (Final Destination Bloodlines) Although not as meta as, say, a Scream movie, the characters in Final Destination: Bloodlines know how Final Destination movies work. To the filmamkers’ credit, the knowledge adds tension to the movie, underscoring how knowledge doesn’t give them power to evade Death. Nowhere is that more clear than at the climax of Bloodlines when Darlene Campbell (Rya Kihlstedt)—a mother who has estranged herself from her children—decides to hide in her own mother’s bunker, thereby stalling Death’s hit list and saving her children. Noble though the sentiment may be, Darlene’s proclamation of love for her children distracts her, and she gets smashed by a falling pole, rendering her heroism moot. 32. Carter Horton Finally Sees the Sign (Final Destination) Played by Kerr Smith, Carter Horton is the onscreen antagonist of the first film, an annoying preppie who bullies Alex and the others and somehow gets to survive. So while we don’t actually see Carter get killed before the screen cuts to closing credits, his demise does rank above those from the third and fourth movies just because we wanted to see this guy get it for so long. 31. Samantha Lane Has Her Eye on a Stone (The Final Destination) The overwhelming majority of Final Destination victims are obnoxious, good-looking teens who mostly deserve to die. Wife and mother Samantha Lane (Krista Lane) certainly isn’t a saint but she doesn’t irritate us like every other jerk in The Final Destination. So we’re a bit annoyed that she gets such a cruel death when a lawn mower kicks up a rock that flies through her eyes while her young kids watch in horror. The kill does get a few extra points, however, for all of the playfulness before it actually happens, as Death sets up a few options to off Sarah before finally picking the rock. 30. Ian McKinley Splits the Fair (Final Destination 3) The franchise has never done great with its human antagonists, the regular guys who get tired of all the dying and take things into their own hands by killing the other characters. Ian McKinley (Kris Lemche) stands out a little bit more than the others. Instead of showing all the things that could off him, the camera simply follows Ian through a crowd while he rants about his immortality. That’s a bit dull, but it pays off when a firework shoots by him, apparently sparing him, only for the explosion to knock over a cherry picker that splits him in half. That extra beat is enough to make his sudden surprise kill a bit more satisfying. 29. Stefani and Charlie Reyes in a Logjam (Final Destination Bloodlines) Although a bit glossier and a bit kinder with its characters, Final Destination Bloodlines follows the beats of most entries in the franchise. In fact, its final moment, in which protagonists Stefani (Kaitlyn Santa Juana) and Charlie Reyes (Teo Briones) realize that they did not, in fact, stop Death and are about to die, feels like a callback to the infamous log premonition in Final Destination 2. However, Bloodlines ups the stakes with a lucky penny leading to a train derailment. The amazing shot of Stefani and Charlie goes bigger than any of the other movies’ shock ending, undone some by the cheap effects when two logs from the train car come loose and flatten our heroes. 28. Sam Lawton and Emma Bell Die in a Callback (Final Destination 5) Final Destination 5 has the best ending of the series, in which protagonists Sam Lawton (Nicholas D’Agosto) and Emma Bell (Molly Harper) survive the ordeal and board a plane to celebrate. It’s only then that we realize that the movie has taken place in 2000 and that they’re boarding Flight 180, the one that explodes at the start of the first movie. Thus we have to watch as the characters who have gone through so much die, but we also get to see the original disaster that started it all. Emily splatters when she gets sucked out of the plane and sliced by the wing, but Sam’s death isn’t that spectacular outside of the fact that he burns up in the same manner as Alex did in his vision. 27. Tod Waggner Hung Out to Dry (Final Destination) The first “real” death of the series, Tod Waggner’s (Chad E. Donella) end feels like a first draft to the spectacular kills to come. When water leaks from a toilet, Todd slips into the tub and gets a laundry cord wrapped around his neck. Todd’s desperate attempts to stand up and save himself, frustrated by the slick tub floor, give the death a level of pathos rarely seen in the series, but outside of that, it’s a fairly rote kill for the overall franchise. 26. Iris Campbell Gets to the Point (Final Destination Bloodlines) Bloodlines gives Tony Todd a glorious final scene as Bloodworth, but it’s the elderly Iris Campbell (Gabrielle Rose) who tells her granddaughter Stefani the rules of Death’s design. Throughout the exposition dump, the camera points to various classic setups, but Iris catches them all. So when Death does finally take her, using a flying fire extinguisher to send a weathervane point through her face, it’s because Iris wants to show Stefani how Death operates. That intentionality makes Iris’ end stand out, even if it isn’t the most elaborate on this list. 25. Rory Peters Goes Fencing (Final Destination 2) Final Destination 2 has the best premonition in the series, an incredible accident and pile-up filled with ghastly incidents. Toward the climax of the movie, that road destruction gets sort of recreated when a series of events launched by a car crash suddenly kill off other characters. It’s mostly fun, and wide shots let us see Death’s composition, but it’s hard to get too excited when stoner Rory Peters (Jonathan Cherry) gets split into thirds by flying fencing. 24. Clear Rivers and Eugene Dix Go Up in Flames (Final Destination 2) It was a nice reveal to show Clear Rivers (Ali Larter) had survived even the post-credit carnage of the first Final Destination to provide information to the victims of the second film. But that surprise was completely undercut by the film then killing Clear in a sudden hospital explosion, taking teacher Eugene (T.C. Carson), one of the more compelling characters in the movie, out along with her. Multi-victim kills always feel like a bit of a cheat, but at least this one had a nice build-up. 23. Carter Daniels’ Hate Crime Backfires (The Final Destination) The Final Destination‘s unlikable cast goes to the extreme when white supremacist Carter (Justin Welborn) singles out George Latner as the cause of his wife’s demise. So it’s especially satisfying when Carter, in the midst of burning a cross on George’s lawn, gets dragged behind his truck and burned alive. Carter may not get the most creative of kills, but rarely do we see such an awful person get their full and just reward like that. 22. Isaac Palmer Meets the Buddha (Final Destination 5) Unlike most entries, Final Destination 5 limited its nastiness to one character, and even then, actor P. J. Byrne knows how to find light notes in his depiction of smarmy exec Isaac Palmer. Byrne sleezes it up as Isaac steals a spa coupon from recently-deceased co-worker, leers at spa workers, and then condescend to the worker who performs upon him. From then on, it’s a classic Final Destination sequence, as a fallen candle ignites spilled oil to send Isaac pin-first onto the ground, crawling away until he inadvertently pulls a Buddha statue on his head, his karma fully earned. 21. Kat Jennings and the Jaws of Death (Final Destination 2) Nervous wreck Kat Jennings (Keegan Connor Tracy) gets one of the better sudden deaths in the series, largely because Death puts all the pieces in place for a symphony of chaos and then sets it off suddenly. Kat initially survives the car crash, avoiding the pointy pipe that ran through her back window and continues to stick out behind her head. When firefighters use the jaws of life to pry open her car door, however, the impact is enough to set off the airbags, slamming Kat’s head into the spike and setting off more carnage. 20. Lewis Romero Loses Weight in the Gym (Final Destination 3) A lot of the kills on this list are preceded by a character declaring their immortality, but few do it with as much apblomb as Final Destination 3‘s aggro jock Lewis Romero (Texas Battle). Like many Lewis responds to Death’s machinations by asserting his own free will… loudly. At the end, he does it while pumping iron in the gym, and his protestations shake the walls, knocking free swords used as part of his team’s decor. The swords cut the bands of his machine as they fall, freeing the weights to smash his head. Given that it was his actions that made the swords drop, Lewis did kind of control his own fate. 19. Nora Carpenter and the Creepy Hook Hand (Final Destination 2) Of all the kills on this list, the death of nervous mom Nora Carpenter (Lynda Boyd) seems the easiest to avoid. Well, at first anyway, when she rushes into an elevator and gets her hair caught on a hook, part of the prosthetic limbs that a creepy guy holds in a box. If Nora just settled down for a moment, or if the creepy guy would put as much effort into untangling her as he does smelling her hair, then she probably could have wrestled free before the elevator decapitated her. All that aside, it’s a pretty amazing and gory kill, one that has enough shock value to overcome any logistical leaps. The Final Destination movies are big on dying, but not so big on suffering, which is a good thing. We don’t want to think of these people as human beings, because that would ruin the fun of watching them go out. Erin Ulmer’s (Alexz Johnson) end in Final Destination 3 veers a bit too much toward suffering, as the camera holds on her as she moans in her last moments. Up until that point, though, the scene has fun with misdirection, making us think that we’re about to see Ian McKinley get crushed by boards until Erin gets knocked into a nail gun, which perforates the back of her head. 17. Jonathan Groves Takes a Bath (The Final Destination) On one hand, Jonathan Groves (Jackson Walker) feels like he was added to The Final Destination late in production because the producers found out the movie’s running a bit too short. Groves does show up in the opening crash scene, but we lose track of him and assume he’s dead until Nick sees him on the news. But we can forgive the shoehorning for the purely absurd way that Groves goes out, with an overfilled bathtub from the hospital floor above crashing down onto his bed. 16. Nathan Sears and Flight 180’s Landing (Final Destination 5) In addition to its fantastic kills Final Destination 5 also has the most well-rounded characters in the series, characters like junior executive Nathan Sears (Arlen Escarpeta). Nathan is fundamentally a nice guy but he gets caught up in a dispute with an older union leader, a dispute that ends when the leader accidentally dies during a fight. Thinking that was Death coming for him, Nathan comes to the leader’s wake to pay respects, secure in the belief that Death has skipped him. That assumption adds some pathos to the moment with gear from Flight 180 falls from the sky and crushes him, taking both good people and bad people. 15. Frankie Cheeks Trapped in the Drive Thru (Final Destination 3) Frankie Cheeks (Sam Easton) is one of the most unlikable characters in the franchise (which is saying something) and we don’t even know that he’s dead until after it happens. So why does it rank relatively high on this list? Because of the way it’s set up, looking very much like protagonists Wendy and Kevin are going to get killed in an unbelievable but well-orchestrated drive-through accident. While our heroes escape in time, a collision still occurs, sending a huge engine fan into the back of Frankie’s head. At first it seems like the duo passed their death onto an innocent bystander until we see a bloody necklace in the shape of a naked lady, and we all breathe a sigh of relief that Frankie Cheeks walks the Earth no more. 14. Tim Carpenter Gets Squished By Glass (Final Destination 2) Tim Carpenter may be the weirdest character in the entire series. The script says he’s 15, and actor James Kirk sometimes plays him as a teen and sometimes as an eight-year-old, which ends up feeling like he’s the MadTV character Stuart. That childlike nature leads to Tim’s end when, like a dumb kid, he just decides to chase after some pigeons because… they were there? The pigeons take flight, knocking a giant pane of glass off of a crane and sending the glass on top of Tim, smooshing the little weirdo. 13. Andy Kewzer Goes Through a Chain Link Fence… in Tiny Pieces (The Final Destination) The biggest problem with The Final Destination is its reliance on CG blood, a scourge of 2000s horror. Still, sometimes the kills are so outrageous that we can forgive the poor effects. Such is the case when mechanic Andy Kewzer (Andrew Fiscella) gets blown into a chain link fence. It looks silly when his body collapses into goopy chunks, but the setup is satisfying, as is the sight of him getting blasted out of his garage into the instrument of his doom. 12. Terry Chaney Hit By a Silent Bus (Final Destination) For the first viewers of Final Destination, Terry Chaney (Amanda Detmer) had the standout death. Freaked out by Alex’s talk of Death coming for them all, Terry tells her friends to drop dead, steps into the street and gets splattered by a bus. It’s a funny moment, as long as you don’t think about it for a second (none of her friends have peripheral vision? The bus driver doesn’t see the gesticulating lady backing into the street?), and it got cheers in the theater. Over time, however, the sudden shock death has become a series trope, dulling the impact (pun intended) of Terry’s end. 11. Howard Campbell Gets a Trim (Final Destination Bloodlines) Patriarch Howard Campbell (Alex Zahara) gets the first classic-style death in Bloodlines, and what a glorious one it is. Occurring after the film has clearly laid out Death’s rules and process, the filmmakers luxuriate in the setup, taking time to highlight all of the things that could kill someone in Campbell’s well-appointed suburban backyard: a rake under a ripping trampoline, a shard of glass in an iced drink, a hose about to explode. After several minutes of anticipation, all of those things come together to set-off something we never saw coming, an electric self-propelled lawnmower, which runs over the face of the prone Howard. Iconic as it may be, Terry’s isn’t the best sudden shock death in the first Final Destination movie. That honor belongs to New York Rangers superfan Billy Hitchcock (Seann William Scott), who also dies without much obvious setup from Death. Billy goes after he and Alex confront the ever-jerky Carter, who decides to defy Death by parking on train tracks. Carter survives, but Billy can’t take it and starts having an angry meltdown, a meltdown cut short when the train kicks up a piece of shrapnel and sends it flying through Billy’s neck. Tod may be the first death in the Final Destination series, but Valerie Lewton (Kristen Cloke) gets the first great death of the franchise. Still shaken up over the explosion of Flight 180, teacher Mrs. Lewton spills some alcohol on the ground while making dinner. When her cooking goes awry, the alcohol ignites, setting her house ablaze. But it’s not the fire that kills her. Rather she dies when she accidentally pulls a knife down from the counter, which embeds itself in her chest. 8. Evan Lewis Slips on Spaghetti (Final Destination 2) Sometimes Death orchestrates events in such an improbable manner that we can almost see a physical hand onscreen, manipulating events. Sometimes dumb people do dumb things and pay for it. It’s the latter event that brings down lottery-winning bro Evan Lewis (David Paetkau) in Final Destination 2, who just tosses a pot of spaghetti out the window. That decision proves disastrous when Death’s meddling leads to a fire in Evan’s apartment. Evan climbs out to make an escape, but he slips on his own spaghetti, which leaves him vulnerable to the falling ladder that pierces his eye. 7. Brian Gibbons BBQ Bomb (Final Destination 2) Although it’s a sudden kill with little setup, the death of Brian Gibbons (Noel Fisher) ranks so high because of how funny it is. At the end of the movie, survivors Kimberly Corman (A.J. Cook) and Thomas Burke (Michael Landes) join the Gibbons family at a BBQ where they all let off a bit of steam. No sooner does Brian joke about his and his father’s near-death experience than the grill he’s using explodes, sending his severed arm flying through the air. The arm lands on his mother’s plate, a darkly funny beat that makes it one step better than the average out-of-nowhere kills in the series. 6. Erik and Bobby Campbell Bond in the Hospital (Final Destination Bloodlines) Erik Campbell (Richard Harmon) is truly a unique character in the Final Destination franchise. First of all, he seems to survive his own elaborate death, a hilarious incident in a tattoo parlor (featured heavily in teasers). Secondly he and his brother Bobby (Owen Patrick Joyner) actually like each other, which makes their end so poignant. Off of Bludworth’s information, Erik decides to send the highly allergic Bobby into anaphylaxis so he can revive him, thus satisfying Death. But Erik gets too cute with his plan, and his action accidentally turns on and revs up an MRI machine in the room where the brothers are working. The intensified magnification first pulls in and crushes Erik, with his piercings in front and a wheelchair in back, and then snags a coil from a vending machine, sending it through Bobby’s head. 5. Olivia Castle’s Laser-Guided Fall (Final Destination 5) Okay, technically Olivia Castle (Jacqueline MacInnes Wood) dies when she falls out of a window. But that’s not the part that sticks out in our mind. Instead we remember everything before that moment when Olivia gets laser eye surgery. As if torn from the worst thoughts of anyone about to get the surgery, we watch as Death shorts out the laser while the tech is out of the room and starts burning out Kimberly’s eye. No sooner does she escape than she slips on her beloved teddy bear and falls through the window, a somehow merciful end to the suffering. 3. Ashley Freund & Ashlyn Halperin’s Tanning Session Gone Wrong (Final Destination 3) As this list shows, great Final Destination deaths fall into one of three categories: memorably mean, patently absurd, or impeccably designed. Ashley Fruend (Chelan Simmons) and Ashlyn Halperin (Crystal Lowe) are the prime examples of the first category. A pair of stock mean mall girls, Ashley and Ashlyn go to their favorite tanning spa, giant-size sodas in hand. Death ups the condensation on the drinks, which creates enough water to short out the beds, which turns up the heat, while a fallen shelf keeps them trapped inside. The sight of them burning alive is nasty enough, but the real kicker is the match cut at the end, which replaces two tanning beds with two coffins. 3. Julia Campbell Takes Out the Trash (Final Destination Bloodlines) Final Destination movies love a good fake-out and Bloodlines has the best one yet. Armed with knowledge from Iris, Stefani walks down a suburban street with a skeptical Erik, Death’s next probable victim. As the two walk, Stefani points out all of the things that could kill him: leaves from a blower, a soccer ball kicked by kids, a trash compactor. But to Erik’s mocking glee, nothing happens. Nothing, that is, until Erik’s sister Julia (Anna Lore) goes for a run. In the background. And out of focus, all of those things come together to knock Julia into a roadside dumpster, which is then emptied into the garbage truck where Julia is compacted while Stefani watches. 2. Hunt Wynorski’s Guts in a Pool Pump (The Final Destination) The best patently absurd kill in the entire franchise occurs to obnoxious bro Hunt Wynorski (Nick Zano). After getting into an altercation with a little kid at a public pool, Hunt sits down to catch some rays when he hears his lucky coin fall into the water. Hunt dives in after it, just as Death starts messing with the equipment, causing the pump to malfunction and raise the pressure. The pump traps Hunt at the bottom and he gestures wildly for help, but no one sees him. Instead of drowning, Hunt gets his guts sucked out through his butt, a kill so wonderful that we don’t even care about the CGI viscera that caps off the scene. 1. Candace Hooper Doesn’t Stick the Landing (Final Destination 5) Easily the most glorious and well-composed kill of the entire franchise occurs early in Final Destination 5, when a standard routine for gymnast Candice Hooper (Ellen Wroe) goes horribly wrong. Director Steven Quale takes the time to show viewers the tools and space in which Death works, highlighting dripping water, a shaking girder, spilled dust, and other elements, before bringing them together as Candice goes through her flips. As a result, we understand every step in the system of catastrophes that leads to a ghastly end, with Candice’s crumpled body shuttering on the gym floor.
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  • The Pigeons: "Funeral" & "A Gag"

    The Pigeons: "Funeral" & "A Gag" By Matic Percic on May 16, 2025 Video These videos are a bit visual but funny :)Matic Percic writes:“The Pigeons” is a situational dark comedy with an animated visual style that combines caricatured characters with a semi-realistic, dark/urban atmosphere. The visual elements of the project are created using the Blender software, ensuring high-quality rendering and an immersive atmosphere.Turn on subtitles if you can not speak Slovenian :D about the project on our site: thepigeons.euCheers!
    #pigeons #quotfuneralquot #ampamp #quota #gagquot
    The Pigeons: "Funeral" & "A Gag"
    The Pigeons: "Funeral" & "A Gag" By Matic Percic on May 16, 2025 Video These videos are a bit visual but funny :)Matic Percic writes:“The Pigeons” is a situational dark comedy with an animated visual style that combines caricatured characters with a semi-realistic, dark/urban atmosphere. The visual elements of the project are created using the Blender software, ensuring high-quality rendering and an immersive atmosphere.Turn on subtitles if you can not speak Slovenian :D about the project on our site: thepigeons.euCheers! #pigeons #quotfuneralquot #ampamp #quota #gagquot
    WWW.BLENDERNATION.COM
    The Pigeons: "Funeral" & "A Gag"
    The Pigeons: "Funeral" & "A Gag" By Matic Percic on May 16, 2025 Video These videos are a bit visual but funny :)Matic Percic writes:“The Pigeons” is a situational dark comedy with an animated visual style that combines caricatured characters with a semi-realistic, dark/urban atmosphere. The visual elements of the project are created using the Blender software, ensuring high-quality rendering and an immersive atmosphere.Turn on subtitles if you can not speak Slovenian :DRead more about the project on our site: thepigeons.euCheers!
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  • Despelote review – a beautiful, utterly transportive game of football fandom
    Video games have been simulating football since the 1970s, but they have rarely ever thought about simulating fandom.
    You can play a whole international tournament in the Fifa titles, but what they never show is the way the competition seeps into the everyday lives of supporters, how whole towns are overtaken, how a World Cup can become a national obsession.
    The way most of us experience the really big matches is through stolen moments of vicarious glory on televisions and giant pub screens, surrounded by friends and family and the sounds and images of real life.This is the territory of Despelote, a beautiful, utterly transportive game about childhood and memory, set during Ecuador’s historic 2002 World Cup qualifying campaign.
    Football-mad eight-year-old Julián – a semi-autobiographical version of the game’s co-designer Julián Cordero – has just watched the team beat Peru, but now four more matches stand between Ecuador and the World Cup finals in Japan and Korea.
    Structured as a series of short, immersive tableaux, Despelote gives us control of Julián as he goes about his life, buffeted by his parents and teachers between shopping trips, car journeys and school lessons.Something of what it was like to be a kid … Despelote.
    Photograph: Panic GamesThe key scenes are where you are left alone, perhaps in a town square, or at a family get-together – and you experience something of what it was like to be a kid given crucial moments of freedom and agency.
    You listen in on adult conversations, watch an old man feeding pigeons, say hi to a shopkeeper, have a kickabout with friends – the world is depicted as a series of grainy photos, washed with single colours – a beautiful visual device replicating the haziness of our oldest memories, the background details indistinct behind the personal, emotional events.As the game goes on, depictions of Julián’s childhood merge and interchange with recollections of later teenage parties and responsibilities.
    We also learn about the sociopolitical background to the World Cup campaign: Ecuador is in the midst of a financial crisis, hyperinflation has bankrupted companies and gobbled up savings – in this context, the potential glory of footballing success becomes vital and talismanic.
    The tournament is discussed in the streets and at weddings, it permeates everything.But other aspects of Ecuadorian life and culture are drawn in too.
    You learn about the music, the food and the rebirth of the domestic film industry, via the 1999 crime film Ratas, ratones, rateros directed by Julián Cordero’s father, Sebastián Cordero.
    In this way, real life impinges on the game world, like a poetic and self-referential Agnès Varda film, and in one lovely sequence, while Julián is engrossed in a footie sim on the family’s console, his onscreen player leaves the pitch and wanders home – to Julián’s own house: a beautiful, subtle comment on embodiment, fantasy and the act of playing.Despelote recalls some of the great works of independent narrative game design – The Unfinished Swan, Gravity Bone, Virginia – yet it is also something thrillingly of itself.
    Even though it’s a game about one small boy in a specific rendering of Ecuador, it communicates the near-universal power of football as a cohesive social narrative: the way the Dutch team of 74, Maradona’s genius in 1986, and Gascoigne’s goal against Scotland at Euro 96 came to say something about the nations that produced them.
    At the same time, as we draw closer to the final matches of the qualifying round and the excitement and tension becomes palpable, the camera and narration pull back, beyond the structured world of the game and into a meditation on the creative process itself.
    This is fascinating, formally daring stuff that, in its two-hour playtime, asks more questions about the nature of memory, simulation and identity than a dozen 100-hour epics.skip past newsletter promotionSign up to Pushing ButtonsFree weekly newsletterKeza MacDonald's weekly look at the world of gamingPrivacy Notice: Newsletters may contain info about charities, online ads, and content funded by outside parties.
    For more information see our Privacy Policy.
    We use Google reCaptcha to protect our website and the Google Privacy Policy and Terms of Service apply.after newsletter promotion
    Source: https://www.theguardian.com/games/2025/may/14/despelote-review-football-fans-world-cup-panic-pc-ps4-5-xbox">https://www.theguardian.com/games/2025/may/14/despelote-review-football-fans-world-cup-panic-pc-ps4-5-xbox">https://www.theguardian.com/games/2025/may/14/despelote-review-football-fans-world-cup-panic-pc-ps4-5-xbox
    #despelote #review #beautiful #utterly #transportive #game #football #fandom
    Despelote review – a beautiful, utterly transportive game of football fandom
    Video games have been simulating football since the 1970s, but they have rarely ever thought about simulating fandom. You can play a whole international tournament in the Fifa titles, but what they never show is the way the competition seeps into the everyday lives of supporters, how whole towns are overtaken, how a World Cup can become a national obsession. The way most of us experience the really big matches is through stolen moments of vicarious glory on televisions and giant pub screens, surrounded by friends and family and the sounds and images of real life.This is the territory of Despelote, a beautiful, utterly transportive game about childhood and memory, set during Ecuador’s historic 2002 World Cup qualifying campaign. Football-mad eight-year-old Julián – a semi-autobiographical version of the game’s co-designer Julián Cordero – has just watched the team beat Peru, but now four more matches stand between Ecuador and the World Cup finals in Japan and Korea. Structured as a series of short, immersive tableaux, Despelote gives us control of Julián as he goes about his life, buffeted by his parents and teachers between shopping trips, car journeys and school lessons.Something of what it was like to be a kid … Despelote. Photograph: Panic GamesThe key scenes are where you are left alone, perhaps in a town square, or at a family get-together – and you experience something of what it was like to be a kid given crucial moments of freedom and agency. You listen in on adult conversations, watch an old man feeding pigeons, say hi to a shopkeeper, have a kickabout with friends – the world is depicted as a series of grainy photos, washed with single colours – a beautiful visual device replicating the haziness of our oldest memories, the background details indistinct behind the personal, emotional events.As the game goes on, depictions of Julián’s childhood merge and interchange with recollections of later teenage parties and responsibilities. We also learn about the sociopolitical background to the World Cup campaign: Ecuador is in the midst of a financial crisis, hyperinflation has bankrupted companies and gobbled up savings – in this context, the potential glory of footballing success becomes vital and talismanic. The tournament is discussed in the streets and at weddings, it permeates everything.But other aspects of Ecuadorian life and culture are drawn in too. You learn about the music, the food and the rebirth of the domestic film industry, via the 1999 crime film Ratas, ratones, rateros directed by Julián Cordero’s father, Sebastián Cordero. In this way, real life impinges on the game world, like a poetic and self-referential Agnès Varda film, and in one lovely sequence, while Julián is engrossed in a footie sim on the family’s console, his onscreen player leaves the pitch and wanders home – to Julián’s own house: a beautiful, subtle comment on embodiment, fantasy and the act of playing.Despelote recalls some of the great works of independent narrative game design – The Unfinished Swan, Gravity Bone, Virginia – yet it is also something thrillingly of itself. Even though it’s a game about one small boy in a specific rendering of Ecuador, it communicates the near-universal power of football as a cohesive social narrative: the way the Dutch team of 74, Maradona’s genius in 1986, and Gascoigne’s goal against Scotland at Euro 96 came to say something about the nations that produced them. At the same time, as we draw closer to the final matches of the qualifying round and the excitement and tension becomes palpable, the camera and narration pull back, beyond the structured world of the game and into a meditation on the creative process itself. This is fascinating, formally daring stuff that, in its two-hour playtime, asks more questions about the nature of memory, simulation and identity than a dozen 100-hour epics.skip past newsletter promotionSign up to Pushing ButtonsFree weekly newsletterKeza MacDonald's weekly look at the world of gamingPrivacy Notice: Newsletters may contain info about charities, online ads, and content funded by outside parties. For more information see our Privacy Policy. We use Google reCaptcha to protect our website and the Google Privacy Policy and Terms of Service apply.after newsletter promotion Source: https://www.theguardian.com/games/2025/may/14/despelote-review-football-fans-world-cup-panic-pc-ps4-5-xbox #despelote #review #beautiful #utterly #transportive #game #football #fandom
    WWW.THEGUARDIAN.COM
    Despelote review – a beautiful, utterly transportive game of football fandom
    Video games have been simulating football since the 1970s, but they have rarely ever thought about simulating fandom. You can play a whole international tournament in the Fifa titles, but what they never show is the way the competition seeps into the everyday lives of supporters, how whole towns are overtaken, how a World Cup can become a national obsession. The way most of us experience the really big matches is through stolen moments of vicarious glory on televisions and giant pub screens, surrounded by friends and family and the sounds and images of real life.This is the territory of Despelote, a beautiful, utterly transportive game about childhood and memory, set during Ecuador’s historic 2002 World Cup qualifying campaign. Football-mad eight-year-old Julián – a semi-autobiographical version of the game’s co-designer Julián Cordero – has just watched the team beat Peru, but now four more matches stand between Ecuador and the World Cup finals in Japan and Korea. Structured as a series of short, immersive tableaux, Despelote gives us control of Julián as he goes about his life, buffeted by his parents and teachers between shopping trips, car journeys and school lessons.Something of what it was like to be a kid … Despelote. Photograph: Panic GamesThe key scenes are where you are left alone, perhaps in a town square, or at a family get-together – and you experience something of what it was like to be a kid given crucial moments of freedom and agency. You listen in on adult conversations, watch an old man feeding pigeons, say hi to a shopkeeper, have a kickabout with friends – the world is depicted as a series of grainy photos, washed with single colours – a beautiful visual device replicating the haziness of our oldest memories, the background details indistinct behind the personal, emotional events.As the game goes on, depictions of Julián’s childhood merge and interchange with recollections of later teenage parties and responsibilities. We also learn about the sociopolitical background to the World Cup campaign: Ecuador is in the midst of a financial crisis, hyperinflation has bankrupted companies and gobbled up savings – in this context, the potential glory of footballing success becomes vital and talismanic. The tournament is discussed in the streets and at weddings, it permeates everything.But other aspects of Ecuadorian life and culture are drawn in too. You learn about the music, the food and the rebirth of the domestic film industry, via the 1999 crime film Ratas, ratones, rateros directed by Julián Cordero’s father, Sebastián Cordero. In this way, real life impinges on the game world, like a poetic and self-referential Agnès Varda film, and in one lovely sequence, while Julián is engrossed in a footie sim on the family’s console, his onscreen player leaves the pitch and wanders home – to Julián’s own house: a beautiful, subtle comment on embodiment, fantasy and the act of playing.Despelote recalls some of the great works of independent narrative game design – The Unfinished Swan, Gravity Bone, Virginia – yet it is also something thrillingly of itself. Even though it’s a game about one small boy in a specific rendering of Ecuador, it communicates the near-universal power of football as a cohesive social narrative: the way the Dutch team of 74, Maradona’s genius in 1986, and Gascoigne’s goal against Scotland at Euro 96 came to say something about the nations that produced them. At the same time, as we draw closer to the final matches of the qualifying round and the excitement and tension becomes palpable, the camera and narration pull back, beyond the structured world of the game and into a meditation on the creative process itself. This is fascinating, formally daring stuff that, in its two-hour playtime, asks more questions about the nature of memory, simulation and identity than a dozen 100-hour epics.skip past newsletter promotionSign up to Pushing ButtonsFree weekly newsletterKeza MacDonald's weekly look at the world of gamingPrivacy Notice: Newsletters may contain info about charities, online ads, and content funded by outside parties. For more information see our Privacy Policy. We use Google reCaptcha to protect our website and the Google Privacy Policy and Terms of Service apply.after newsletter promotion
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