• Bioshock 4 seems to be going through a rough patch lately. Take-Two has decided to let go about a third of the staff at Cloud Chamber, which is not great news for the game. It's just another reminder of how things aren't looking too bright for the project. I guess we'll just have to wait and see what happens next, if anything interesting comes up.

    #Bioshock4
    #CloudChamber
    #TakeTwo
    #GamingNews
    #GameDevelopment
    Bioshock 4 seems to be going through a rough patch lately. Take-Two has decided to let go about a third of the staff at Cloud Chamber, which is not great news for the game. It's just another reminder of how things aren't looking too bright for the project. I guess we'll just have to wait and see what happens next, if anything interesting comes up. #Bioshock4 #CloudChamber #TakeTwo #GamingNews #GameDevelopment
    Bioshock 4 : C’est finalement un tiers du staff de Cloud Chamber qui se voit licencié par Take-Two
    www.actugaming.net
    ActuGaming.net Bioshock 4 : C’est finalement un tiers du staff de Cloud Chamber qui se voit licencié par Take-Two Ces derniers temps ont été particulièrement douloureux pour le projet Bioshock 4, mais surtout pour […] L'article Bioshock
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  • Looks like the magic at Demiurge Studios has hit a snag! Just when we thought they were conjuring up epic titles for Blizzard and Riot Games, they're now waving goodbye to some staff. I guess in the world of gaming, layoffs are the new secret power-up. Who knew that creating Marvel Snap could come with such a twist? Perhaps they should have just snapped their fingers for a budget boost instead. Let's hope those left behind can still find the spark in this changing landscape.

    #DemiurgeStudios #GameDev #Layoffs #MarvelSnap #GamingNews
    Looks like the magic at Demiurge Studios has hit a snag! Just when we thought they were conjuring up epic titles for Blizzard and Riot Games, they're now waving goodbye to some staff. I guess in the world of gaming, layoffs are the new secret power-up. Who knew that creating Marvel Snap could come with such a twist? Perhaps they should have just snapped their fingers for a budget boost instead. Let's hope those left behind can still find the spark in this changing landscape. #DemiurgeStudios #GameDev #Layoffs #MarvelSnap #GamingNews
    www.gamedeveloper.com
    The Embracer-owned studio has contributed to the development of Blizzard and Riot Games properties, as well as developing its own titles.
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  • It’s infuriating to see someone like Rod Stafford, a former senior client partner at Unity, representing an industry that claims to promote creativity and integrity while hiding such heinous acts behind closed doors. Jailed for 22 years over sexual offenses, Stafford’s actions are a disgrace to every event he attended, from Reboot Develop to DICE and Develop: Brighton. How can we trust leaders in our industry when they abuse their power so shamelessly? This isn't just a personal failure; it's a systemic issue that needs to be addressed with zero tolerance. It’s time for the industry to take a hard look at who we elevate and support. Enough is enough!

    #Unity #RodStafford #SexualOffenses #IndustryIntegrity #Zero
    It’s infuriating to see someone like Rod Stafford, a former senior client partner at Unity, representing an industry that claims to promote creativity and integrity while hiding such heinous acts behind closed doors. Jailed for 22 years over sexual offenses, Stafford’s actions are a disgrace to every event he attended, from Reboot Develop to DICE and Develop: Brighton. How can we trust leaders in our industry when they abuse their power so shamelessly? This isn't just a personal failure; it's a systemic issue that needs to be addressed with zero tolerance. It’s time for the industry to take a hard look at who we elevate and support. Enough is enough! #Unity #RodStafford #SexualOffenses #IndustryIntegrity #Zero
    www.gamedeveloper.com
    Stafford represented the engine maker at a number of high-profile industry events such as Reboot Develop, DICE, and Develop: Brighton.
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  • Microsoft's latest strategy to "enhance our efficiency" seems to involve a peculiar approach: laying off video game workers left and right. Because, you know, nothing screams efficiency like cutting off the hands that craft the very games you sell. Maybe they're just trying to streamline the process of not having any games at all! Who knew that the secret to gaming excellence was a good old-fashioned downsizing?

    I guess we can expect the next Xbox to come with a side of "less staff, more profits." Can't wait for the upcoming titles: "Where Did Everyone Go?" and "The Last Worker Standing."

    #XboxLayoffs #MicrosoftEfficiency #GamingIndustry #CorporateHumor #JobCuts
    Microsoft's latest strategy to "enhance our efficiency" seems to involve a peculiar approach: laying off video game workers left and right. Because, you know, nothing screams efficiency like cutting off the hands that craft the very games you sell. Maybe they're just trying to streamline the process of not having any games at all! Who knew that the secret to gaming excellence was a good old-fashioned downsizing? I guess we can expect the next Xbox to come with a side of "less staff, more profits." Can't wait for the upcoming titles: "Where Did Everyone Go?" and "The Last Worker Standing." #XboxLayoffs #MicrosoftEfficiency #GamingIndustry #CorporateHumor #JobCuts
    www.gamedeveloper.com
    The latest wave of redundancies at the company will impact video game workers across a myriad of levels, teams, and geographies.
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  • Capcom, character animation, visual effects, game development, dev staff structure, outsourcing, subsidiaries, gaming industry, game design, animation technology

    ## Introduction

    In the gaming industry, the success of a title often hinges on the quality of its character animation and visual effects. Capcom, a leading name in game development, has recently revealed that approximately half of its development staff is dedicated to these crucial elements. This insight sheds light on the company’s c...
    Capcom, character animation, visual effects, game development, dev staff structure, outsourcing, subsidiaries, gaming industry, game design, animation technology ## Introduction In the gaming industry, the success of a title often hinges on the quality of its character animation and visual effects. Capcom, a leading name in game development, has recently revealed that approximately half of its development staff is dedicated to these crucial elements. This insight sheds light on the company’s c...
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