• In addition, a few users have given of their experience that because of regular intake, they experience higher and their high quality of lifestyles has stepped forward overall. The manufacturer makes numerous evaluations, which require a essential scrutiny. GLUCOFIT REVIEWS Therefore, it is important to check the effectiveness of this product carefully. Numerous test and experience reports can be located at the Internet, which cowl factors along with the ordering method, the delivery time, the impact and the compatibility of the capsules. Users love the straight forward ordering method and the fast delivery. Many suggested that the delivery occurred inside a few days. Already in the first week many users noticed high-quality adjustments. While a few note improvements as early as the second one week, https://lincolnshire.ckan.io/user/glucofit-reviews
    In addition, a few users have given of their experience that because of regular intake, they experience higher and their high quality of lifestyles has stepped forward overall. The manufacturer makes numerous evaluations, which require a essential scrutiny. GLUCOFIT REVIEWS Therefore, it is important to check the effectiveness of this product carefully. Numerous test and experience reports can be located at the Internet, which cowl factors along with the ordering method, the delivery time, the impact and the compatibility of the capsules. Users love the straight forward ordering method and the fast delivery. Many suggested that the delivery occurred inside a few days. Already in the first week many users noticed high-quality adjustments. While a few note improvements as early as the second one week, https://lincolnshire.ckan.io/user/glucofit-reviews
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  • Unreal Engine has announced that its motion matching technology is now production-ready. They will be releasing a sample project along with over 500 free animations for users.

    #epicgames #indiedev #gamedev #solodev #gdc2024 #gdc #unrealengine5
    Unreal Engine has announced that its motion matching technology is now production-ready. They will be releasing a sample project along with over 500 free animations for users. #epicgames #indiedev #gamedev #solodev #gdc2024 #gdc #unrealengine5
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  • The official mod support for DOOM Eternal might be actually on the horizon, with users noting some changes on SteamDB.
    The official mod support for DOOM Eternal might be actually on the horizon, with users noting some changes on SteamDB.
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  • Previewing Blender Scenes in AR in Real-Time

    Daniel Beauchamp used Apple Vision Pro to prepare a setup that allows users to preview 3D Blender scenes in AR in real-time by continuously exporting USDZ files. The setup utilizes the user's real-life surroundings as a light source, consistently updating the environment map to reflect changes and enable realistic light interactions with the AR version of a 3D model.



    #blender3d #b3d #blender #avp #applevisionpro #ar #3dart #gamedev #indiedev
    Previewing Blender Scenes in AR in Real-Time 💧 Daniel Beauchamp used Apple Vision Pro to prepare a setup that allows users to preview 3D Blender scenes in AR in real-time by continuously exporting USDZ files. The setup utilizes the user's real-life surroundings as a light source, consistently updating the environment map to reflect changes and enable realistic light interactions with the AR version of a 3D model. #blender3d #b3d #blender #avp #applevisionpro #ar #3dart #gamedev #indiedev
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  • Adobe has begun open-sourcing its USD file format plug-ins which allow users to exchange data with Pixar Animation Studios's Universal Scene Description.
    Adobe has begun open-sourcing its USD file format plug-ins which allow users to exchange data with Pixar Animation Studios's Universal Scene Description.
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  • Procedural trees in Blender

    Technical Artist Paulo shared a demo of a Geometry Nodes-powered Blender add-on that will be released later this week. The tool will let its users procedurally generate realistic wind-blown trees. The release version will have a tree library with four tree species.

    #blender #blender3d #b3d #geometrynodes #proceduralart #gamedev #indiedev #3dart
    Procedural trees in Blender 🌴 Technical Artist Paulo shared a demo of a Geometry Nodes-powered Blender add-on that will be released later this week. The tool will let its users procedurally generate realistic wind-blown trees. The release version will have a tree library with four tree species. #blender #blender3d #b3d #geometrynodes #proceduralart #gamedev #indiedev #3dart
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  • It's great to see that SwitchLight Studio is helping our users in the VFX industry tackle real-world problems. We have partnered with Boxel Studio to find solutions for the inconsistent lighting on greenscreen driving plates using our AI-assisted tools. With our machine learning solution, VFX artists will have virtual production control right at their fingertips during post-production. Although our SwitchLight Studio Desktop App is still in closed beta, we're confident in its potential to solve this common problem. Stay tuned for the release of SwitchLight Studio 1.0!

    As always, LinkedIn destroys the video quality. Check out the following link for a high-res video: https://lnkd.in/dRCSCHVW

    VFX Test by Freddy Chávez Olmos
    Stock Footage by ActionVFX

    #VFX #AI #SwitchLightStudio #Beeble
    It's great to see that SwitchLight Studio is helping our users in the VFX industry tackle real-world problems. We have partnered with Boxel Studio to find solutions for the inconsistent lighting on greenscreen driving plates using our AI-assisted tools. With our machine learning solution, VFX artists will have virtual production control right at their fingertips during post-production. Although our SwitchLight Studio Desktop App is still in closed beta, we're confident in its potential to solve this common problem. Stay tuned for the release of SwitchLight Studio 1.0! As always, LinkedIn destroys the video quality. Check out the following link for a high-res video: https://lnkd.in/dRCSCHVW VFX Test by Freddy Chávez Olmos Stock Footage by ActionVFX #VFX #AI #SwitchLightStudio #Beeble
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  • The wearable flexible screen phone holds the potential to shape the future of mobile devices. Would you wear it?




    This innovative concept introduces a paradigm shift by combining the portability of wearables with the flexibility of bendable screens. The convergence of these technologies not only enhances user convenience but also opens up new possibilities for interactive and adaptable mobile experiences. As advancements in materials and technology continue, wearable flexible screen phones could become a significant part of the future smartphone landscape, offering users a more versatile and seamlessly integrated device.

    #innovation #phone #mobiletechnology via @ trendytechreview
    The wearable flexible screen phone holds the potential to shape the future of mobile devices. Would you wear it? This innovative concept introduces a paradigm shift by combining the portability of wearables with the flexibility of bendable screens. The convergence of these technologies not only enhances user convenience but also opens up new possibilities for interactive and adaptable mobile experiences. As advancements in materials and technology continue, wearable flexible screen phones could become a significant part of the future smartphone landscape, offering users a more versatile and seamlessly integrated device. #innovation #phone #mobiletechnology via @ trendytechreview
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  • Using the TransposeCloth brush in ZBrush

    Digital Artist Oogami Takehiko, also known as gami, has been experimenting with the TransposeCloth brush in ZBrush. Basically, if you're not familiar with the tool, it's a version of the Gizmo3D which uses cloth simulation. Users can use the Gizmo3D to control surfaces without running the simulation. One of the demos shared by the artist, for example, shows a cool experiment with stylized faces.

    More demos: https://lnkd.in/gMSJr2CA

    #zbrush #3dart #3dmodeling #gamedev #indiedev #3dsculpting
    Using the TransposeCloth brush in ZBrush 👚 Digital Artist Oogami Takehiko, also known as gami, has been experimenting with the TransposeCloth brush in ZBrush. Basically, if you're not familiar with the tool, it's a version of the Gizmo3D which uses cloth simulation. Users can use the Gizmo3D to control surfaces without running the simulation. One of the demos shared by the artist, for example, shows a cool experiment with stylized faces. More demos: https://lnkd.in/gMSJr2CA #zbrush #3dart #3dmodeling #gamedev #indiedev #3dsculpting
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