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5 key features in Blender 4.3
The splash screen artwork for Blender 4.3, created by Blender Studio.
The Blender Foundation has released the public beta of Blender 4.3, the latest version of the open-source 3D software for VFX, animation, game development and visualization.
Below, we’ve picked out five key changes, from Grease Pencil 3 – a major overhaul of Blender’s 2D animation toolset – to updates to sculpting, materials, and the Eevee and Cycles renderers.
At the end of...
4 ways to use AI as a 3D artist in 2024 | ChatGPT, Gemini and Blender
In this video, Polyfjord explores the various ways artificial intelligence (AI) can be utilized to enhance the 3D artist's workflow in 2024. From decoding Blender's log of operations to generating Python scripts and even engaging in meaningful conversations, AI tools like ChatGPT and Gemini offer a plethora of possibilities.
Decoding Blender's Log of Operations
One of the intriguing applications showcased in the video is using ChatGPT to decipher Blender's log of operations. By feeding the...
ChatGPT can model FULL 3D SCENES now!? [Free Blender + ChatGPT Workflow]
A YouTuber's Experiment with AI-Driven 3D Modeling
A recent video by Mickmumpitz has sparked interest in the potential of artificial intelligence to revolutionize 3D modeling software like Blender. In the video, Mickmumpitz demonstrates how they used ChatGPT, a large language model, to automate various tasks within Blender.
From Scripting to Scene Creation
Initially, the focus was on using ChatGPT to generate Python scripts. These scripts could automate repetitive tasks, saving time and...
Essential Tips for Blender Users
Key Takeaways from Blender Lecture
Introduction
Focus: Five things you should never do in Blender, regardless of skill level (beginner, intermediate, advanced).
1. Don’t Obsess About Topology
Common Issue for Newbies: Beginners often overthink topology, which can hinder progress.
Simplified Workflows: Use Boolean and Enon-based workflows to minimize technical complexity.
Topological Tools: Understand that topology (e.g., quad topology, mixed...
Artist Shows How to Grow Procedural Foliage in Unreal Engine 5.4
Ali Siddiqui showed how to leverage UE5.4's new tools to create a realistic foliage growth FX.
Ahead of the upcoming release of Unreal Engine 5.4, a new and improved version of the engine set to launch next month, 3D Artist and Designer Ali Siddiqui, also known as ali.3d, has shared a new insightful tutorial explaining how to set up a procedural foliage growth effect using UE5.4.
In his step-by-step guide, the artist explained how to utilize the engine's novel Motion...
Blender's Geometry Nodes Join the List of Things That Can Run DOOM
As it turns out, you don't even need a game engine to run the legendary FPS in Blender.
From Windows' Notepad to lawnmowers, from pregnancy tests to living cells – it seems that if you are motivated enough, you can play the original 1993 DOOM on just about anything, regardless of the intended use of your platform of choice.
Earlier this month, the ever-growing list of things that can run DOOM has been joined by none other than Blender's Geometry...
Highly-Detailed Soviet Bathroom 3D Environment Made With UE5
Iris Krp has debuted as a 3D Artist with an impressive digital scene.
Iris Krp, a student at Think Tank Training Centre, has recently made their debut as a fully-fledged 3D Artist by showcasing Soviet Bathroom, a highly detailed 3D environment that marked the first project in Iris' portfolio.
Created as an intermediate Final Project at Think Tank, the scene is based on a real-life location, depicting a realistic-looking Soviet-type bathroom...
See How to Make Custom Moss Shader & Burned Fire Decal in Unreal Engine 5
Abanob Atef shared a detailed breakdown of the Dark World scene inspired by Hellblade and God of War, explained how he set up a custom moss shader and a burned fire decal, and showed how he used William Faucher's EasyFog plugin.
Introduction
Hi! My name's Abanob Atef, and I'm a 17-year-old Environment and Lighting Artist who loves to create immersive and realistic scenes using Unreal Engine 5. I got into 3D art in late 2022, and as a gamer playing video...
Learn to Make Procedural Dragon Eye in Houdini
Marcelo Souza, also known as Kumodot, showed us how he used Houdini as a "super-powered Substance 3D Designer" to set up a fiery procedural dragon eye using elements of 2D texture workflows.
Introduction
I started using 3D Apps back in 1993, with Crystal Topas on an Intel 386 PC. Soon I moved to 3D Studio 1.0 and I got my first professional job in 3D in 1995. No internet, YouTube, or schools were available at that time, so I grew up in my career as a...
Introducing Blender 4 Ivy Foliage Geometry Node
3D Tudor writes:
Introducing Blender 4 Ivy Foliage Geometry Node
We are thrilled to introduce the 'Blender 4 Ivy Foliage Geometry Node' - a cutting-edge, user-friendly tool crafted to elevate the creative workflow of 3D artists, regardless of their experience level.
Key Features:
Customizable Leaf Assets: Personalize ivy leaves with default or custom objects, tailoring them to fit the unique style and ambiance of your projects.
Custom Material for Ivy Stems: Enjoy the...
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Players Spinetix : Une solution pour l'affichage dynamique
players Spinetix, HMP300, HMP350, affichage dynamique, résolution Full HD, connectique HDMI,...
Japanese Liminal Spaces Imagined in Blender
Here's a collection of realistic eerie environments created by Taira Kakeru.
Taira Kakeru, a...
De Messi à Secret Level, l’animation espagnole fait son show au Festival d’Annecy
animation, Festival d'Annecy, MIFA, Spanish animation, Secret Level, conferences, animation...