Blender's Geometry Nodes Join the List of Things That Can Run DOOM

As it turns out, you don't even need a game engine to run the legendary FPS in Blender.
From Windows' Notepad to lawnmowers, from pregnancy tests to living cells – it seems that if you are motivated enough, you can play the original 1993 DOOM on just about anything, regardless of the intended use of your platform of choice.
Earlier this month, the ever-growing list of things that can run DOOM has been joined by none other than Blender's Geometry Nodes toolset, with Game Developer and CG Generalist Aidan Sanderson, a.k.a. Sando, demonstrating that despite the removal of Blender Game Engine in 2.80, the software can still be utilized for creating video games.
Running 100% on Geometry Nodes, Sando's Blender DOOM looks, feels, and plays exactly like the original game, all without a game engine. Like all great projects, GN-powered DOOM was developed with a single goal in mind – for fun. Moreover, by adding 15 lines of code, it is also possible to add WASD controls to the Blender version of the game and make it support audio files, allowing for a more pleasant experience.
Besides the showcase demo, the developer also shared a detailed breakdown explaining how exactly this feat was achieved:
And if you still don't believe that the project is running exclusively on Geometry Nodes, you can download the .blend file and try it out yourself. The file is available free of charge via Aidan Sanderson's Gumroad page.

Previously, the author also shared a two-part tutorial series, explaining how you can recreate Minecraft in Blender. We highly encourage you to visit Sando's YouTube channel to check out more of the creator's awesome projects.
Categories
Read More
Architectural visualization firm and tools developer polygoniq has released engon, a free, open-source asset browser for Blender. The tool, previously built into polygoniq’s asset libraries, provides advanced filtering options, built-in scattering tools, and the option to convert assets to linked files. The asset libraries – botaniq, traffiq, aquatiq and...

IVY Overseas is most trusted Ireland education consultants and one of the best study in Ireland consultants, Ireland is Renowned for its history in Education, Ireland is known as 'The Land of Saints and Scholars'. Throughout the world Ireland is known for its educational excellence. Studying in Ireland offers numerous advantages, making it an attractive destination for international...

Believe it or not, what you see in the GIF above isn't an actual video recording but rather a 3D walkaround animation showcasing a 1984 Porsche 911 (930) created by Petter Steen, an experienced VFX Artist known for his expertise in automotive renders. Taking digital photorealism to a whole new level, this animation was made using Blender, Unreal Engine, Maya, Substance 3D...

Our addons :BagaIvy - BagaPie - BagaPie Assets - BagaStreet - BagaRain - BagaPackBagaPie Modifier is an addon that include parametric presets, scattering tools, random arrays...We Introduced GeoPack in BagaPie, a new tool allowing you to turn your nodes into "addons" ! It is accompanied by BagaPie Assets which is fully integrated into BagaPie's workflow. BagaPie Assets ...

Ali Siddiqui showed how to leverage UE5.4's new tools to create a realistic foliage growth FX. Ahead of the upcoming release of Unreal Engine 5.4, a new and improved version of the engine set to launch next month, 3D Artist and Designer Ali Siddiqui, also known as ali.3d, has shared a new insightful tutorial explaining how to set up a procedural foliage growth effect using...
