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Iris Krp has debuted as a 3D Artist with an impressive digital scene. Iris Krp, a student at Think Tank Training Centre, has recently made their debut as a fully-fledged 3D Artist by showcasing Soviet Bathroom, a highly detailed 3D environment that marked the first project in Iris' portfolio. Created as an intermediate Final Project at Think...
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After years of anticipation and countless mind-blowing teaser trailers, EmberGen developer JangaFX has finally launched LiquiGen, the company's node-based real-time fluid simulation software, now available in closed alpha. Announced back in 2020 as a companion app to EmberGen, LiquiGen was designed to enable its users to simulate and render lifelike liquids in real-time. As stated by...
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Chuckcg is the master of realistic and mysterious environments! Today, he shows how to set up a realistic wall material using displacement maps. I love how easy we can get high detailed surfaces using cycles adaptive subdivision. This is a tutorial where I explain from pbr textures for realistic materials, to blender procedural textures to create terrains within blender, thanks for looking....
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Alec Tucker Cinematic Environment Artist @ Epic Games Follow Cinematic Post Processing Tips & Tricks in UE4: Part 2 Please be sure to read Part 1 of the blog post, found here. VIGNETTING Vignettes are a staple for achieving a believable cinematic look, and luckily there are several options to choose from. First option is a...
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