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Make PBR materials from text descriptions, populate scenes, apply styles to renders, and more. Image credit: Chaos Chaos refuses to lag behind other companies in the AI industry and has shared a sneak peek at its upcoming technologies that will be useful for artists and game developers. Chaos claims that "it's never about machines replacing creativity but building...
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Chuckcg is the master of realistic and mysterious environments! Today, he shows how to set up a realistic wall material using displacement maps. I love how easy we can get high detailed surfaces using cycles adaptive subdivision. This is a tutorial where I explain from pbr textures for realistic materials, to blender procedural textures to create terrains within blender, thanks for looking....
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Our addons :BagaIvy - BagaPie - BagaPie Assets - BagaStreet - BagaRain - BagaPackBagaPie Modifier is an addon that include parametric presets, scattering tools, random arrays...We Introduced GeoPack in BagaPie, a new tool allowing you to turn your nodes into "addons" ! It is accompanied by BagaPie Assets which is fully integrated into BagaPie's workflow. BagaPie Assets ...
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Understanding the Changes Coming in 2025 This video discusses Quixel Megascans, a popular asset library for Unreal Engine users, and the upcoming changes to its pricing model. While Megascans has been a free resource offering a vast collection of high-quality assets, it will no longer be entirely free starting in 2025. Here's a breakdown of the key takeaways:...
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About Onur Erdurak Onur Erdurak, a Turkish director, writer, and 3D artist with a Cinema degree, gained international recognition with his debut short film, "STRANDED," premiered at Cannes Film Festival Short Film Corner in 2018. Erdurak found inspiration to delve into Blender, with this Instagram (@blendreams) boasting over 100,000 followers, where he showcases his 3D creations where he...
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