Ahead of the upcoming release of Unreal Engine 5.4, a new and improved version of the engine set to launch next month, 3D Artist and Designer Ali Siddiqui, also known as ali.3d, has shared a new insightful tutorial explaining how to set up a procedural foliage growth effect using UE5.4.
In his step-by-step guide, the artist explained how to utilize the engine's novel Motion Design mode to create the effect in question, explaining how to add multiple cloners and how to blend effectors together, demonstrating the animation workflow in Sequencer, discussing the randomization of clones, and providing some useful tips and tricks along the way.
The author further emphasized that while the effect in question can also be made using Niagara, the new tools offered by Unreal Engine 5.4 are "a lot more fun to use". You can watch the full tutorial attached above or by visiting the creator's YouTube channel.