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Learn to Make Procedural Dragon Eye in Houdini
Marcelo Souza, also known as Kumodot, showed us how he used Houdini as a "super-powered Substance 3D Designer" to set up a fiery procedural dragon eye using elements of 2D texture workflows.
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Get the free Sculpt Bridge Tool for Blender
Nodes Interactive – aka games artist and tools developer Piotr Popek –...
Learn How This Portrait of Star Trek's Captain Picard Was Made in Blender
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Quixel Megascans: A Free Asset Library for Unreal Engine (For Now)
Understanding the Changes Coming in 2025
This video discusses Quixel...
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IMPORTANT DETAILS TO PAY ATTENTION TO WHEN CREATING A 3D CHARACTER
We have gathered for you a short, but at the same time quite comprehensive selection with an...