
Atelier Yumia: The Alchemist of Memories and the Enlightened Land Review New World Blues
gamingbolt.com
For a role-playing game series that existed for decades, its impressive how Gusts Atelier has continually changed and adapted. Atelier Ryza was the turning point, of course, and even its titles saw massive strides from comfy adventuring to a large seamless world by its third entry. This brings us to Atelier Yumia: The Alchemist of Memories and the Enlightened Land, a new story in the franchise which goes fully open-world with interesting results.Like one of its many alchemical solutions, there are bits and pieces reminiscent of other titles. The item notifications and quiet atmosphere of The Legend of Zelda: Breath of the Wild. The menu wheel of Genshin Impact (though thankfully none of the gacha). However, the sense of adventure is distinctly Atelier, even as it dips into open-world meandering."The developing bonds between the party feel more interesting here than in Ryza, even if the characters can feel a little too cliched initially. "Like a Trails title, Atelier Yumia begins in media res with protagonist Yumia Leissfeldt and her companions ascending this massive tower. After getting separated for a quick tutorial and reuniting with the group to meet with one of the many mysterious antagonists, the story goes back to the beginning to explain how it got there. Following a mana disaster in Duerer, Yumia ventures to the former country of the Aladissian Empire to investigate alchemy.The empire thrived in the miraculous practice but also faced tragedy and seemingly collapsed overnight, leading to it becoming taboo. Though part of a research team to investigate alchemy and hopefully find some answers for the tragedy in Duerer, she also has to overcome the prejudice and wariness of her teammates due to practising alchemy. Its not all terrible, of course, as shes joined by siblings Viktor and Isla von Duerer, and eventually, the likes of the arrogant Rutger, the mysterious Nina and the anxious Lenja.As intriguing as the premise is, Atelier Yumia takes a bit of time before it truly gets going. From discovering and setting up her Atelier to getting to know Viktor and Isla and then getting used to the various mechanics of alchemy and combat, it can feel like a while before the story truly gets moving. The developing bonds between the party feel more interesting here than in Ryza, even if the characters can feel a little too cliched initially.For what its worth, they have some decent chemistry, and its fun to see Yumia get lost in her musings, even if her open-world exchanges with Flammi, a mysterious floating survey device, can get repetitive. The voice acting is consistently on point, and there are some humorous bits of writing, whether its Nina bragging about how she can fall asleep anywhere in five seconds, Rutgers shifting priorities when it comes to helping out, or Flammis sassiness."Between simple synthesis to craft bandages, zipline gloves, bullets, and camping supplies, and a building tab for constructing entire bases, Atelier Yumia can occasionally feel more like a survival crafting sandbox."Though only one region is initially available, things eventually open up, encompassing places like the Welleks home territory and the former capital of the empire. And make no mistake, these are absolutely massive, spanning extensive hills, mountains, and forests with various ruins to explore. There are also Manabound Areas, locations where the mana flow is disrupted and outright poisonous if you linger for too long. Clearing these areas is a major goal for Yumia to aid the research teams progress and ties further into the new base-building mechanic.While you dont have complete abject freedom to go everywhere, being let loose like this can feel liberating initially. Yumia is built for traversal with her wall-jumping, and the layout of the land can feel distinctly more vertical (complete with fall damage). Her staff also doubles up as a rifle for shooting objects, including ore, from afar.Resource gathering is more seamless than ever without the need for multiple gathering tools, but your adventuring tools have expanded significantly. Between simple synthesis to craft bandages, zipline gloves, bullets, and camping supplies, and a building tab for constructing entire bases, Atelier Yumia can occasionally feel more like a survival crafting sandbox. And thats before getting into the actual alchemy process.Youll discover Treasure Troves which require keys to open, the latter acquired from ruins with puzzles; Objects, which usually involve activating a couple of different points; and strange crystals, which must be purified a la thrashing several monsters to claim rewards. Now and again, you may come across crystals that can be shot and activated for Skill Points, which can be spent to unlock passive skills like increased EXP from battles, more materials, rarer drops and so on. As distracting and rewarding as they can be initially, they dont really evolve much as you progress."Speaking of which, combat is more dynamic than ever. Youll use different attacks to stun an enemy, each character having a unique playstyle and attack type (physical or magical)."Even several hours in, youll still be shooting mysterious buttons, activating node points by solving the same puzzles, and so on, which can feel monotonous. The side quests also dont venture too much beyond the usual kill this or make that, but at least the exploration of new environments rife with new materials livens things up.The alchemy process is also lovingly detailed and opens up significantly as you progress. Synthesizing items involves unlocking a recipe, usually by accessing Memory Vials or completing pioneering objectives. You must assign cores for each aspect Quality, Trait Slots, and so on while using ingredients to bolster the items passives and level it up. The quality of your resources, their passive effects, resonance areas, and elemental affinities also play a part in enhancing the overall item.You can improve a recipe with different kinds of Mana Particles, thus ensuring better quality, additional stats or more slots. Rebuilding items allow for modifying existing pieces of gear to improve their stats and add Trait Slots (which youll discover from chests and open-world activities). Synthesizing new items and rebuilding your current arsenal can feel tedious when youve hit a snag and need to urgently upgrade all your equipment. Nevertheless, the entire process is pretty fun, especially as skills come into play.Alongside weapons and armor, Yumia can also synthesize different elemental items and assign them to party members to exploit enemy weaknesses. Speaking of which, combat is more dynamic than ever. Youll use different attacks to stun an enemy, each character having a unique playstyle and attack type (physical or magical)."Even with some hurdles and aspects that are distinctly less endearing than the whole, its a meaty role-playing adventure with plenty to offer."When theyre stunned, using an elemental item can deal extra damage but youll also unlock Friend Actions for double-team attacks that hit even harder (at the cost of consuming all charges for that item). You can switch between different characters during combat and even get some distance from an enemy to initiate long-range attacks, which can also be useful for avoiding certain attacks.There is some awkwardness when facing multiple spread-out targets since party members can split off and attempt to solo their targets (which can become dangerous against tougher enemies). And while combat can feel initially repetitive since youre gaining levels quickly and fighting relatively easier enemies, it does kick up a notch as you venture deeper into the land. Not only will you have to ensure your gear is up to snuff, but also carefully observe the enemy to dodge their attacks and reposition as necessary.I didnt dabble too much with the base-building and to Atelier Yumias credit, it offers various presets in case you want to save time. There is an impressive array of customization though, with multiple roofs, walls, doors, and decorations for sprucing up bases. Increasing the comfort level of a base provides benefits, and it can be fun to build upon presets, even if the snapping and UI navigation leaves a bit to be desired.Though I like the overall aesthetic and visuals of Atelier Yumia, coupled with its solid performance, it does have a few nagging issues. Some textures and shadows dont look nearly as crisp up close, and the lighting can feel over-exposed at times when its not freaking out at others. And as much as the music befits the quiet atmosphere, it doesnt really make much of a lasting impression, especially in combat.Once again, Atelier Yumia: The Alchemist of Memories and the Enlightened Land is a big step forward for the franchise. It presents a compelling new adventure with likeable characters and high stakes while maintaining many of the cosier aspects that defined the series. Even with some hurdles and aspects that are distinctly less endearing than the whole, its a meaty role-playing adventure with plenty to offer.This game was reviewed on PlayStation 5.
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