• Plex announces Plex Pass price increase and paywall for remote streaming
    9to5mac.com
    As it continues to test a dramatic redesign of its app, Plex has announced several other imminent changes. In a blog post today, the company announced a price increase for its Plex Pass subscription, alongside changes to remote streaming for personal media. Starting on April 29, 2025, Plex says that Plex Plass prices will increase as follows: Monthly: $6.99 (up from $5.99) Yearly: $69.99 (up from $49.99) Lifetime: $249.99 (up from $119.99) This marks the first price increase for Plex Pass in over 10 years. Plex says the price increase is necessary to keep up with rising costs while also staying committed to ensuring both Plex Pass and our support for personal media continue to thrive.The company says there are three primary things on the Plex roadmap for personal media users this year: A valuable integration withCommon Sense Mediafeaturing extras for Plex Pass holders.A new bespoke server management app that works on browsers or mobile clients for a better curation experience with more visibility into who is on your server, and how.An open and documented API for server integrations, along with the ability to create custom metadata agents. But theres another big change for Plex users who utilize the remote playback feature for streaming personal media when not on the same local network as the server. Starting on April 29, Plex says remote playback will no longer be available as a free feature.A key detail from this announcement: If a server owner has a Plex Pass, all users with access can stream remotely at no extra charge. For example, if you share a Plex server with family members outside your home, they can stream content as long as you have a Plex Pass subscription. Upgrading to anyPlex Pass subscriptionis a great option for server owners, as it ensures all users accessing the Plex Media Server can stream remotely, without an additional charge. Even if you dont run your own Plex Media Server, a Plex Pass subscription will not only allow you to stream remotely from any server to which you have access, but also lets you make use of other Plex Pass functionality like Skip Intro and Skip CreditsPlex is also introducing a new Remote Watch Pass subscription option: Our brand-new subscription offering,Remote Watch Pass, allows individual users to remotely stream media fromanypersonal media server to which they have access. This is a great option for users who dont run their own server and are looking to stream from a server belonging to a friend or family member who does not have a Plex Pass. Its also a good alternative for server owners who may not need the full feature offering of a Plex Pass, but are looking for a more cost-effective option to access their media remotely. Beginning April 29, 2025, Remote Watch Pass will be available for an introductory price of $1.99/month or $19.99/year.Finally, Plex is doing away with its mobile unlock fee: Our Android and iOS mobile apps previously required a one-time activation fee or Plex Pass to remove the one-minute playback limitation when streaming content from a Plex Media Server. As part of these changes, there will no longer be any such one-minute playback limitation. Playing content on a local network will be free in the new mobile apps. These changes will go into effect when the new mobile Plex experience exits the preview period and launches publicly.More details on todays Plex announcements are available on the companys website. You can find more details on todays Plex announcements on the companys website. Add 9to5Mac to your Google News feed. FTC: We use income earning auto affiliate links. More.Youre reading 9to5Mac experts who break news about Apple and its surrounding ecosystem, day after day. Be sure to check out our homepage for all the latest news, and follow 9to5Mac on Twitter, Facebook, and LinkedIn to stay in the loop. Dont know where to start? Check out our exclusive stories, reviews, how-tos, and subscribe to our YouTube channel
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  • Sounds Like Insurance on Teslas Is Going to Skyrocket Because of All the Vandalism
    futurism.com
    It was already expensive to insure a Tesla and now, it looks like it's going to get even more costly.In interviews withNewsweek, insurance experts are sounding alarm bells about a potential rate hike due to the spate of anti-Elon Musk vandalism targeting Teslas around the United States."If vandalism involving Tesla vehicles continues to rise and doesn't go back down, we could see rates rise for comprehensive coverage in the future," explained Matt Brannon, a data journalist with the comparison shopping site Insurify.With car insurance on the rise nationally, rate hikes across the board are unfortunately par for the course. But as Brannon noted, Teslas are already one of the most expensive makes to insure, with Model 3s weighing in at an eye-watering $4,362 per year. That's substantially more expensive than a Mercedes Benz A-Class, which according to the insurance site CarEdge costs just under $2,600 per year to insure.Beyond Tesla already punching above other cars in insurance cost due, most likely, to their propensity for getting in wrecks there's plenty of precedent to suggest that vandalism may cause rates to spike even higher.Take the "Kia Boys" TikTok trend from a few years back. Thanks to easily-exploitable key insecurities in Kias and Hyundais from the mid-aughts, teens began teaching each other online how to take those cars for joyrides with little difficulty and ultimately, those specific makes and models became uninsurable.Shannon Martin, an insurance analyst withBankrate, echoed those warnings."As we have learned from the 2023TikTok theft trend targeting certain model Kias and Hyundais, if these types of losses continue, carriers could refuse to offer coverage for Tesla vehicles altogether," Martin toldNewsweek.Paired with car insurers' likely racist propensity for hiking rates in response to crime statistics, there's no reason to think that insurers won't raise rates on Teslas even higher.Things may get even more complicated now that Musk, president Donald Trump, and attorney general Pam Bondi have declared that Tesla vandalism is "domestic terrorism" which may, as some armchair analysts muse, make the cars all the more uninsurable.Just a few years ago, buying a Tesla was a pragmatic financial choice due to all the money you'd save on gas. In Trump and Musk's America, however, owning a Tesla not only brings you shame and ridicule, but it could cause your insurance to spike or your coverage to be dropped entirely.More on Tesla protests: Elon Musk Searching for Mysterious Billionaire Whos Making Everyone Hate TeslaShare This Article
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  • You May Be Horrified When You Learn What Chewing Gum Is Actually Made From
    futurism.com
    A researcher has identified a surprising source of plastic pollution: chewing gum.In an essay forThe Conversation, microplastics expert David Jones of the UK's University of Portsmouth revealed that most modern chewing gum contains"a variety of oil-based synthetic rubbers," akin to the stuff that car tires are made of which is not only going into our bodies, but also the environment upon being spat out.Mysteriously, Wrigley, the maker of "Double Mint" gum and the world's largest manufacturer of the chewy stuff, refuses to name what exactly goes into its products. On the page for its oral health program, the company says only that its synthetic base binds "all the ingredients together for a smooth, soft texture."As Jones explained, a 2014 chemical analysis by the University of Arkansas revealed what Wrigley and other gum-makers would not: that sticks of chewing gum can contain everything from styrene-butadiene, which is what tires are made of; polyethylene, the chemical used for plastic bags; and polyvinyl acetate, which is better known as wood glue."The people I talk to are always surprised, and disgusted, when they find out theyve been chewing on a lump of malleable plastic," the researcher wrote. "Most manufacturers just dont advertise what gum is actually made of they dodge around the detail by listing 'gum base' in the ingredients."While there are no hard and fast statistics about how much gum gets made per year, educated estimates suggest that up to 1.74 trillion pieces get made per year. In his own research, Jones found that most pieces of gum weigh around 1.4 grams which would mean that nearly 2.4 million tons, or about 5.4 billionpounds,of gum are manufactured every single year. Roughly a third of that weight, Jones noted, is synthetic gum base, which is quite a lot of chemicals that are put into mouths and spat out accordingly each year.Those numbers get all the scarier when considering how durable gum is when littered. Because it's difficult and labor-intensive to clean up, discarded gum often stays stuck on pavements and underneath chairs, tables, and benches. Eventually, it breaks down and becomes microplastics but that process, the researcher notes, can take decades.While there are industry-funded campaigns to help people dispose more properly of gum waste, those companies "making a financial contribution to clean-up efforts is like plastic manufacturers paying for litter pickers and bin bags at volunteer beach cleans," according to Jones."Neither addresses the root cause of the problem," the researcher added which is that such inorganic and potentially toxic materials are allowed to be put into a nominal food product, to begin with.While it's hard to tell how much chewing gum is contributing to the microplastic problem plaguing our planet, it's an important reminder of the many unusual sources of pollution we don't often consider."Chewing gum pollution is just another form of plastic pollution," Jones concluded.More on plastic pollution: Scientists Just Discovered Something Absolutely Horrifying About MicroplasticsShare This Article
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  • John Wick Returns in the Ballerina Trailer
    screencrush.com
    John Wick seemingly died at the end ofJohn Wick: Chapter 4.And since then, Keanu Reeves has dismissed any and all talk about another John Wicksequel. Maybe hes been doing that because it doesnt matter ifJohn Wick is dead or not Lionsgate will still stick him inmore movies anyway.For example, here he is prominently featured in the trailer forFrom the World of John Wick: Ballerina, a spinoff film that nominally stars Ana de Armas as another assassin in the same fictional universe. But the second half of the teaser is mostly about John Wick (Reeves) showing up to fight de Armas character.The film explains Wicks seeming resurrection by setting itself prior to the events ofChapter 4.You can watch the action-packed trailer below:READ MORE: AJohn Wick Attraction Is Opening in Las VegasI will say this: In a world where Sony has made a whole bunch of Spider-Man spinoffs about characters that have nothing to do with Spider-Man, in which Spider-Man never appears and is often not even mentioned, its nice to see a spinoff that feels like anlegitimate spinoff. While de Armas did not actually appear inJohn Wick: Chapter 3, the film that introduced the concept of these killer ballerinas, at least Reeves, Anjelica Huston, Ian McShane, and the late Lance Reddick are all on hand to give a sense of continuity to the project.As a result, you cant say Ballerinasnot firmly connected to the rest ofJohn Wick.(Plus flamethrower action is certainly a novel concept.) Here is the official synopsis forBallerina:Taking place during the events of John Wick: Chapter 3 Parabellum, Ballerina follows Eve Macarro (Ana de Armas) who is beginning her training in the assassin traditions of the Ruska Roma.From the World of John Wick: Ballerinais set to finally open in theaters on June 6.Get our free mobile appThe 10 Worst Movies of the Last Ten Years (2015-2024)Look, lets not beat around the bush. These movies stink.
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  • Neybox Digital Ltd.: Senior iOS Developer (Remote)
    weworkremotely.com
    What's the position?This is a Full-time Senior iOS Developer position at [Neybox](https://neybox.com) for talented individuals who want to work on cutting-edge applications that positively impact the well-being of individuals worldwide. What will I be working on?You'll be working on our two apps: [Pillow](https://pillow.app), a sleep-tracking app, and [Today](https://neybox.com/today), which is a quantified-self wellness app.Both apps have won an Editors' Choice distinction and have been featured multiple times in press and media. They have millions of users worldwide and a great roadmap ahead. What will be my role and responsibilities?As a senior developer you will be responsible for - Building new features - Fixing bugs- Maintaining the existing codebase- Writting Unit Tests for existing and new features- Making sure the documentation of the project is accurate and helpful- Doing research on new technologies and frameworks - This is a position that requires a commitment of 40 hours per week. This is *not* a part-time position. What's the tech stack?In a nutshell:Both our apps are written in Swift (MVVM and MVC).The UI is written in SwiftUI and UIKit.We write Unit Tests; the code is clean and well-documented.We make extensive use of various frameworks and machine learning.Both apps are available for iOS only. Can I work remotely? Of course! Our team is 100% remote. We have flexible working hours, but a good overlap between our time zones is required. What is it like working at Neybox?Our team is small by design. However, we work closely together every day (Mon-Fri). For coordination, we use Slack and Linear and keep meetings at a minimum.There's no middle management to get in the way, and we encourage new ideas and close collaboration. Requirements- 4+ years of iOS development experience in Swift- Experience in HealthKit, CoreML SwiftUI, UIKit, Core Animation, GCD, Core Data, and WatchKit.- Experience working with Git version control, Unit testing, and Continuous Integration- Experience in performance profiling with Instruments on Xcode.- Proficient use of English, both writing and speaking.- Willingness to learn and experiment with new technologies.- References from previous employers in written or spoken form may be required from previous employers.- Proficient in usage of MacOS and iOS. Benefits- Fully remote position- 24 Days of paid leave- Flexible working schedule- Allowance for tech-related purchasesApply NowLet's start your dream job Apply now
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  • Patent Bots, Inc.: Senior Full-Stack Developer
    weworkremotely.com
    All jobs Senior Full-Stack Developer Posted 2 hours agoPatent Bots provides tools to streamline patent practice so patent attorneys can excel and thrive. Our tools include automated patent drafting, patent proofreading, and easy access to data about patents and the patent process. Our tools include a lot of natural language processing, old-school machine learning, and also generative AI. We are loved by our customers and looking to grow and expand our tools.We are profitable and bootstrapped. Apply now Senior Full-Stack DeveloperPatent Bots provides SaaS tools to automate the work of patent attorneys. The founder is a patent attorney and a software developer. We are profitable and bootstrapped. We are looking for a well-rounded, product-focused software developer to help us to continue to build our products. Product usability is really important for us and our customers love us for it. A key trait that we are looking for is a person who gets really excited about building products that end users love.By well-rounded, we mean:Technically skilled. You write great code, documentation, and tests. Things like mocking are easy for you.Product focused in that you are always thinking about how to best meet our users needs. You don't need to be a UX/UI person, but you think about it.Security aware. We process confidential info of customers so we need to follow best practices.Cloud aware. You don't need to be a dev ops person but you should have a solid understanding of the capabilities and limitations of cloud tools.Our app is PaaS (App Engine and ElasticBeanstalk) and our code base is mostly backend using Python/Flask. Javascript/jQuery is used where needed such as to improve the user experience and for our Word add-in (we could migrate to a more modern js framework in the future).We use AI, machine learning, and natural language processing in our products. You do not need to have experience with this, but if that is something you would like to learn, there are plenty of opportunities for that.Our goal is to have you grow into a leadership role to lead our software development efforts under the direction of the CEO. The CEO is a patent attorney and our products relate to automating the work of patent attorneys. Who You AreA well-rounded, product-focused software developer who thrives on building products that end users love.A strong believer in writing quality code with documentation and tests.Expert in Python, with at least 5 years of experience, and have a strong grasp of Flask, JavaScript, jQuery, HTML/CSS, and mocking.Security-aware, understanding the importance of following best practices when processing confidential customer information.Cloud-aware, with a solid understanding of the capabilities and limitations of cloud tools, even if you are not a dev ops expert.Experience deploying apps to Google Cloud or AWS.Proficient in written and spoken English and can work independently with minimal supervision.Have a desire to grow into a leadership role, leading software development efforts under the direction of the CEO.BenefitsCompetitive salary, 401k matching, and health insurance.Opportunity to make a significant impact on a rapidly growing company.A fully remote, collaborative and talented team with a supportive culture.Company VisionOur vision is to streamline patent practice so patent attorneys can excel and thrive. 25% of patent attorneys are already using Patent Bots and we want to expand so that all of them are using our tools!Company CultureThese company principles are to aid in decision making as a company. When making hard decisions, these principles should help point us in the right direction.Keep it simple From product design to customer contracts and how we operate as a company, eliminate complexity to focus on what is important.Value our customers Our customers are our employers and investors. We need to provide great value to them so that they are happy to pay for our products (though it is ok to fire bad customers).Employee growth and satisfaction We want employees who believe in our principles, are a great match for their role, love what they do, and have an impact on the success of the company.Profit-led growth Consistency is more important than speed. Doing the right thing is superior to doing a lot of things. Stay aligned with our customers.Product-led growth Be so good they cant ignore us. Our customers are our best sales people.Be different Be deliberate and dont do things just because other people do them. Be authentic.Dont be boring We need to stand out among all the noise. Everything we do in public should provide value to the audience.Hiring ProcessOur first step is to ask applicants to fill out a Google form with some relatively easy questions. Our goal here is to be able to easily weed out applicants who apply without reading the job post or who are not qualified.A short screening interview for qualified candidates.An interview with the founder who is also the primary developer.A take-home programming challenge that should take about an hour.A joint-coding session with the founder.Short interviews with our other two employees for a culture fit.Reference checks.Apply NowLet's start your dream job Apply now Patent Bots, Inc. View company Jobs posted: 2 Related Jobs Remote Full-Stack Programming jobs
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  • Percy Jackson and the Olympians Wins Visual Effects Emmy
    www.ilm.com
    With ILM as a lead contributor, the Disney+ series took home the award for Outstanding Visual Effects for a Live Action Program at the 3rd Annual Childrens & Family Emmy Awards.Based on the popular books by Rick Riordan, the Disney+ series Percy Jackson and the Olympians earned eight wins on 16 nominations at the 3rd Annual Childrens & Family Emmy Awards in Los Angeles on March 15. Among them was Outstanding Visual Effects for a Live Action Program, for which Industrial Light & Magic was a lead contributor. ILMs Emmy winners include visual effects supervisors Jose Burgos and Jeff White, visual effects producer Katherine Chambers, executive visual effects producer Adele Jones-Venables, virtual production supervisor Sonia Contreras, associate visual effects supervisors Donny Rausch and Daniel Schmid, and associate visual effects producer Shawn Smolensky.Percy Jacksons senior visual effects supervisor Erik Henry accepted the award on behalf of the visual effects team, thanking ILM and other contributing effects houses MPC, Hybride, and Raynault. The 3rd Annual Childrens & Family Awards is available to stream from the National Academy of Television Arts & Sciences.Congratulations to our ILM Emmy winners! Watch the trailer for Percy Jackson and the Olympians:
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  • Trump's EPA Plans to Gut Research. What that Means for Clean Air and Water Rules
    www.scientificamerican.com
    March 19, 20254 min readHow Gutting the EPA's Research Team Could Impact Clean Air and Water RulesA plan by EPA Administrator Lee Zeldin to fire scientists could disrupt environmental rules focused on clean air and water long after President Donald Trump leaves officeBy Jean Chemnick & E&E News Smog over Los Angeles. Westend61/Getty ImagesCLIMATEWIRE | If EPA amputates its scientific arm, it would have consequences for environmental regulations for years to come, experts said.Administrator Lee Zeldins proposal to eliminate the Office of Research and Development and fire hundreds of scientists threatens to drain the agency of experts who ensure that federal rules accurately target pollution and provide remedies. The move, if approved by the White House, could also lead the agency to depend on outside researchers who risk being selected through a politicized process that jeopardizes EPA's mission of assessing regulations without prejudice, according to experts.Reverberations from gutting the research office, known as ORD, could affect the agency long past the end of President Donald Trumps second term.On supporting science journalismIf you're enjoying this article, consider supporting our award-winning journalism by subscribing. By purchasing a subscription you are helping to ensure the future of impactful stories about the discoveries and ideas shaping our world today.ORD is a crown jewel of EPA, and it provides indispensable scientific information that forms the underpinnings of a lot of regulatory decisions, said Richard Revesz, who headed the White House regulatory office during the Biden administration.Signs of the purge could be delayed, he said, because the Trump administration is unlikely to prioritize regulations.It will make it difficult for an administration that comes in committed to carrying out EPA's actual mission to have the scientific underpinnings necessary to move forward with the kind of regulatory program they might otherwise be able to have, Revesz said.The agency's leaked workforce reduction plan, first reported in The New York Times on Tuesday, calls for EPA to eliminate 1,540 scientists as part of a broader effort to slash 65 percent of the agencys budget. The plan would keep a relatively small number of scientists who it said are directly supporting statutory work. They would be reshuffled into other offices.The reductions would fall heavily on EPA offices in North Carolina and elsewhere around the country, where its labs are concentrated.The sudden loss of so much expertise might make it harder for EPA to fulfill its core mission of regulating air and water pollution based on the best available science as it is required to do under bedrock laws like the Clean Air Act and the Clean Water Act, experts said.EPAs mission is to protect human health and the environment, said Laura Kate Bender, assistant vice president of nationwide healthy air at the American Lung Association. They can't do that if they don't have the facts on how air pollution impacts human health and the environment.For example, the Clean Air Act directs EPA to set maximum allowable limits for harmful air pollutants dubbed the National Ambient Air Quality Standards, or NAAQS at levels that are deemed by years of research to be safe for the public. That science is conducted at the office Zeldin has proposed to eliminate.EPA itself points to the importance of conducting that research without bias which could lead to standards that are influenced by environmentalists or industry. The agency's website states that placing the NAAQS process within the science office ensures that the assessments can be developed independent of their use by EPAs program and regional offices to set national standards and make environmental decisions.Chet Wayland, a longtime EPA career official who recently retired as head of air quality monitoring, said the full effect of the layoffs may not be felt until EPA's current models and monitoring tools become obsolete through years of deferred research.Nobody's doing the research for solving the future problems, Wayland said, referring to a scenario under Zeldins plan. We're having to rely on current tools for future problems. And we know that things change over time, and you constantly need to upgrade those tools. And ORD was a major part of providing those updates for us on a regular basis.Revesz said climate science might not be the hardest hit, because most of it was conducted outside of EPA. But agency research is often at the vanguard of finding new public health hazards that may require regulation.Thomas Lorenzen, a former Justice Department attorney who defended EPA regulations in court, said it was unclear whether the loss of so much scientific expertise would lead to more rules being overturned in court. While EPA is supposed to base its rulemakings on the best available science, he said, theres nothing that says that EPA has to rely on their own internal science to justify their decisions.So, what you've got here is basically the outsourcing of science, Lorenzen said. And that could give rise to questions. Is that science unbiased? Who funds it? Where does it come from?Lorenzen said EPA would need to explain why it chose the science and analysis it relied on when undertaking a rulemaking.So, it could make things more challenging, but it doesn't have to, he said. Courts generally defer to agencies in their areas of expertise, he said.But Georges Benjamin, executive director of American Public Health Association, said EPA would need scientists to vet outside research and fill in any gaps.When you're doing [research] for regulatory oversight, you have to be very careful you don't bring bias into that, he said. And this office is essential to doing good regulatory oversight. So, I think it will be a real problem. And maybe that is the administration's intent, is to bring regulatory oversight to a halt.Meredith Hankins, a senior attorney with the Natural Resources Defense Council, said losing internal expertise means EPA would have to rely on science that is conducted outside of government transparency laws. But it also means losing a generation of career scientists who would leave government service over the next four years and wont train their eventual replacements.So, it's not just the hiring and firing of individual people, but it's the years and years of knowledge and expertise that really cannot be replaced, she said.Reprinted from E&E News with permission from POLITICO, LLC. Copyright 2025. E&E News provides essential news for energy and environment professionals.
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  • PSA: You don't need Assassin's Creed lore knowledge to play Shadows
    www.eurogamer.net
    PSA: You don't need Assassin's Creed lore knowledge to play ShadowsClean break.Image credit: Ubisoft / Eurogamer News by Tom Phillips Editor-in-Chief Published on March 19, 2025 Assassin's Creed Shadows is a pretty standalone entry in Ubisoft's long-running series, with fewer ties to what's gone before than any other game in recent memory. If it's been a while since your last Assassin's Creed game and you're just looking to stomp around feudal Japan for a bit, you're not going to have any problems here. I initially planned to write something of a lore explainer for those leaping into Shadows not having played the rest of the canon - and then ultimately had little to actually write about. Instead, then, let this be a PSA as to how little you need to know about the two dozen Assassin's Creed games already out there, let alone their accompanying novels and that Michael Fassbender film.Eurogamer's Assassin's Creed Shadows review, in video form.Watch on YouTubeIf your last Assassin's Creed was during the Ezio era and you've missed everything since, you'll fit right in here. Shadows is actually set not long after - it begins in 1579 - only about 60 years after Ezio was romping around Renaissance Europe. Once again, your sojurn back into the past is made possible thanks to the technology of the Animus, which peers into people's DNA and somehow detects where your ancestors have been and who they tailed over rooftops. In Shadows, unlike the series' earlier games, the Animus is just an app now, rather than a sci-fi chaise longue. If you remember a modern day chap named Desmond who wanted to save the world, well, I'm sorry to say he's long gone. (No, that's not a spoiler, that happened over a decade ago.) The more recent trilogy of Assassin's Creed Origins, Odyssey and Valhalla featured a similar character, Layla. You don't need to know about her either. The Isu? No prior knowledge needed there too. (And if you don't know what an Isu is, Shadows is still for you also.)Essentially, all you need to know for Assassin's Creed Shadows is that the Assassins themselves were a secret group that existed around this time in Europe, amongst other places, who really did not like the Templars. While the Assassins stand for the messy but human cause of free will, The Templars, backed by the Catholic Church, would rather save humanity from themselves by putting someone, like the Pope, in charge. And that's pretty much it! Shadows' main story is focused on the political warring within Japan at the time, with events outside the country a very distant second. That said, if you've watched Shogun, you'll know that the Portuguese were also in Japan at the time - and you meet a couple of them in Shadows' introduction. Ubisoft does plan to add more wider lore to Assassin's Creed Shadows via its Animus Hub. But, as we reported yesterday, it is fairly threadbare at launch, and feels distinctly extraneous.For more spoiler-free detail on the game, be sure to read Eurogamer's Assassin's Creed Shadows review, or drop by our launch day Q&A.
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  • Pokmon Go will "never" get pop-up ads, and your location data won't be shared with the Saudi government
    www.eurogamer.net
    Pokmon Go will "never" get pop-up ads, and your location data won't be shared with the Saudi governmentDeveloper answers questions over sale to Monopoly Go maker.Image credit: TrainerTips News by Tom Phillips Editor-in-Chief Published on March 19, 2025 Pokmon Go developer Niantic has discussed the game's future following its impending sale to Monopoly Go maker Scopely, which is owned by the Saudi-backed Savvy Games Group, in a deal worth $3.5bn.In a lengthy video interview with veteran Pokmon Go YouTuber TrainerTips, senior product director Michael Steranka discussed several of the main concerns among the game's huge playerbase about the upcoming sale.Asked whether Pokmon Go would ever get pop-up ads to drive more revenue, or share player location with either Scopely or Savvy, Steranka gave an emphatic no."That will never happen, I'm saying that right here now," Steranka said about the idea of pop-up advertising appearing in-game. As for player data, including scanned locations, this will still be shared with Niantic even after the sale, but will not leave the company's US-based servers.TrainerTips interviews Michael Steranka.Watch on YouTube"Anything players still scan or submit through [Niantic's location-adding software] Wayfarer or otherwise, that data does still get shared back to the Niantic Spatial organisation, but all that data is still fully encrypted and protected in all the ways we have been doing up until now - which is honestly best in class," Steranka continued."Contrary to popular belief, we don't store any player data beyond what's needed to actually operate the game, everything is fully anonymised and it's all stored on US servers. And in accordance to regulatory laws, to make sure your data is as safe and sound as possible. None of that is changing."Asked specifically if it would be shared further by Pokmon Go's incoming owners, Steranka said no. "It's not shared up with Savvy or otherwise," he said. Speaking about the wider context of the deal, Steranka said it had been "in the works for a little while now" and made sense to separate the two halves of Niantic - the one focused on gaming, and the other focused on location mapping. "As you, and many other players in the community could tell, I'm sure, even from an outsider's perspective, Niantic's always had a little bit of a dual personality," Steranka said. "It naturally made sense to build on this [geolocation] platform that was all about servicing those kinds of applications, but I will say it did also lead to competing priorities, or more regularly too many priorities for the team to focus on, or lean into."In terms of what's good for Pokmon Go, this is absolutely one of the best things that could be happening to the game," Steranka said, adding that he hoped it would allow the game's design time to focus solely on what's best for the product.While the development team will "still have full autonomy in our games and the decisions we're making", there will be "less of an emphasis on scanning" in future, Steranka added. Pokmon Go's mission to get people outside is also "not changing", Steranka said. As for how Pokmon Go may be further monetised in future, Steranka said Scopely understood how profitable the game was already, and that it would not be wise to tamper with it."They've been very intrigued and impressed by how we monetise games," Steranka said, explaining that Pokmon Go was a rare example of a free-to-play mobile game where a lot of players pay a little bit, compared to other games relying on only a few players who pay a lot. Compared to the other paths open to Niantic, the sale to Scopely meant Pokmon Go's team would not have to deal with shareholders by splitting off or dealing with another kind of owner, Steranka concluded.Niantic confirmed its plans to sell Pokmon Go, Monster Hunter Now and Pikmin Bloom to the Saudi-backed Monopoly Go maker Scopely earlier this month. Pokmon Go fans had expressed deep concern over Scopely's acquisition of the game, after word of the deal was reported online - something Niantic has continued to try and assuage. The hugely-popular mobile game has over 20 million weekly active players, with an average of 40 minutes daily playtime, and is set to celebrate its 10th anniversary in 2026.
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