• Get This Hoto 24-in-1 Mini Screwdriver Kit for Just $11 After a 45% Off Amazon Coupon
    www.ign.com
    Amazon is currently offering a great deal on a mini screwdriver kit that's perfect for handling the dizzying array of bit sizes and types when dealing with fine electronics work. Right now you can pick up this Hoto 24-in-1 Precision Mini Screwdriver Kit for only $10.99 after you apply a hefty $9 off coupon code: "45DZGQAC". Besides the bargain-level price point, the best feature about this kit is that all of the bits stow away neatly inside the screwdriver itself.Hoto 24-in-1 Compact Screwdriver Kit for $11Hoto 24-in-1 Mini Screwdriver SetThis Hoto screwdriver is a handy tool for taking care of those fine screws you might find on your gaming console or gaming handheld, controller, keyboard, eyeglasses, kids' toys. This kit consists of a total of twelve double-ended magnetic bits that include universal tips like phillips, flat, hex, and torx and specialized tips like U-shaped, Y-shaped, W-shaped, tri-wing, triangular, and pentagon. The bits stow away easily inside the screwdriver's aluminum body. The total package measures less than 5 inches long and weighs about 2 ounces, making it an unobtrusive addition to your electronics toolkit.Upgrade to an electric model for $24.95Hoto 25-in-1 Electric Precision Screwdriver SetIf you're done with manual screwdriving, this Hoto 25-Piece Precision Electric Screwdrive Set is down to only $24.95 after you clip a 23% off coupon on the product page and apply promo code "36M37S7E" during checkout. The screwdriver itself is very compact, measuring just 7" long and weighing in at 2 ounces. It is powered by a 350mAh lithium battery that can last up to 2 hours on a single charge and conveniently recharges over USB Type-C.Why Should You Trust IGN's Deals Team?IGN's deals team has a combined 30+ years of experience finding the best discounts in gaming, tech, and just about every other category. We don't try to trick our readers into buying things they don't need at prices that aren't worth buying something at. Our ultimate goal is to surface the best possible deals from brands we trust and our editorial team has personal experience with. You can check out our deals standards here for more information on our process, or keep up with the latest deals we find on IGN's Deals account on Twitter.Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.
    0 Comments ·0 Shares ·15 Views
  • Nvidia Reportedly Bought a Synthetic Data Firm. So What's Synthetic Data?
    www.cnet.com
    Generative AI models must be trained on a lot of information, and sometimes you have to make it up.
    0 Comments ·0 Shares ·18 Views
  • Best Internet Providers in Louisiana
    www.cnet.com
    Louisiana has many broadband options. We've rounded up the top ones to help you pick the right provider.
    0 Comments ·0 Shares ·18 Views
  • RFK, Jr. Wants to Let Bird Flu Spread on Poultry Farms. Why Experts Are Concerned
    www.scientificamerican.com
    March 19, 20254 min readRFK, Jr. Wants to Let Bird Flu Spread on Poultry Farms. Why Experts Are ConcernedHealth secretary RFK, Jr. has repeatedly suggested that farmers should let bird flu spread through flocks. Experts explain why thats a dangerous ideaBy Stephanie Pappas edited by Jeanna BrynerChickens stand in a henhouse in Petaluma, Calif., on February 18, 2025. Justin Sullivan/Getty ImagesWith H5N1 avian influenza spreading in poultry flocks, Secretary of Health and Human Services Robert F. Kennedy, Jr., is pushing a new plan: let the virus rip.Kennedy recently told Fox News that by letting the highly pathogenic bird flu spread through flocks, farmers could identify the birds, and preserve the birds, that are immune to it.But poultry experts say that, in addition to causing an unimaginable poultry death toll, this plan wouldnt work.On supporting science journalismIf you're enjoying this article, consider supporting our award-winning journalism by subscribing. By purchasing a subscription you are helping to ensure the future of impactful stories about the discoveries and ideas shaping our world today.No, not for this disease, says Rocio Crespo, a poultry veterinarian at the North Carolina State University College of Veterinary Medicine. This is crazy.How Bird Flu Impacts FarmsFarmers must currently cull infected flocks to contain the disease before it spreads. Theyre financially compensated for the culled birds by the U.S. Department of Agriculture. The policy is supported by science because highly pathogenic avian influenza is so deadly on its own, killing 90 to 100 percent of chickens in three or four days, says Matt Koci, an immunologist and virologist at North Carolina State Universitys poultry science department.The disease overwhelms birds, Crespo says. Its devastating, she says. Its a disease that attacks every single organ.As a result, the chickens never develop the antibodies that would beat back the flu and give them the ability to survive a second encounter with the virus they die too quickly. That means there is little for scientists to study to develop treatments or uncover some genetic secret to resistance, Koci says. Genetic resistance in chickens and turkeys is not a thing, he says.What the Experts SayEven with avian diseases that are slower-acting than highly pathogenic bird flu, scientists have struggled to find a key to genetic resistance. Huaijun Zhou, a professor of animal science at the University of California, Davis, worked on a project on Newcastle disease, another viral illness that is also nearly always fatal in poultry but that some infected birds can survive for weeks. We didnt find any magic bullet, Zhou says.There were genetic variants in chickens that allowed the birds to survive longer with Newcastle disease. Yet each one had a tiny effect, and it took a combination of hundreds of them to make a noticeable difference in survival. Its just the nature of the disease, says Zhou, adding that the bird flus high mortality rate makes success even less likely.Kennedys remarks belie a lack of knowledge about the way poultry breeding works, Koci says. The chickens that provide meat and eggs are not in the breeding population: theyre the product of parent generations that are bred to maximize disease resistance and meat or egg production. Wiping out the working offspring of these breeders wouldnt do anything to alter the next generations of chickens coming down the line.Another problem with the let-it-rip strategy would be the inability of farmers to sell chicken products internationally because the policy might lead importers to ban American products. The resulting mass poultry death would also make todays egg prices look like a great deal.The Chick-fil-As and the Kentucky Fried Chickens and all the chicken dinners you have, forget it, Crespo says, gone.How Scientists Are Tackling the Bird Flu CrisisCulling and containment have been successful at controlling bird flu in the U.S. since the 1980s, Koci says. The currently circulating strain, however, has thrown a wrench in the system by finding new ways onto poultry farms. In the past, bird flu spread to new farms through the droppings of infected migratory birds, meaning the danger was largely limited to summer and fall, when these birds passed through. Now the disease is in nonmigratory wild birds, as well as wild mammals. The risk is year-round, and scientists arent entirely sure how the virus gets onto farms.Were trying to understand: Can we figure out these other point sources, and can we change how we do biosecurity? Koci says.In the longer term, Zhou says, researchers are looking at genetic variations in the way poultry respond to vaccination. Currently, vaccines are not used because, although they can keep chickens alive, they dont prevent infection. That means that infected chickens could spread disease even if they were vaccinated, so farmers wouldnt be able to export products from such inoculated birds. Understanding why the immune systems of some chickens respond better than others could help scientists develop vaccines that better tamp down transmission.Kennedy does not have a say in the U.S.s agricultural policies. But, as the New York Times reported on Tuesday, Secretary of Agriculture Brooke Rollins has also indicated support for the let-it-rip idea, telling Fox News that some farmers are interested in piloting the strategy.In a statement, Emily Hilliard, the deputy press secretary at the Department of Health and Human Services said, We want to keep people away from the most dangerous version of the current bird flu, which is found in chickens. Culling puts people at the highest risk of exposure, which is why Secretary Kennedy and NIH want to limit culling activities. Culling is not the solution. Strong biosecurity is.But viral spread leads to more viral particles in the environment, begetting more viral spread, Crespo says.And a no-cull policy would expose farmworkers to sick chickens, according to Koci. Youre exposing more humans to more chickens, he says, and just buying more lottery tickets for that pandemic strain.
    0 Comments ·0 Shares ·26 Views
  • After 25 years of The Sims, could InZoi be about to steal its crown?
    www.eurogamer.net
    After 25 years of The Sims, could InZoi be about to steal its crown?Plumbob compare bants.Image credit: Eurogamer/Krafton Feature by Matt Wales News Reporter Published on March 20, 2025 You know how the old saying goes: you wait 25 years for a The Sims competitor and then three come along at once. Lo-fi delight Tiny Life is already out in early access, and cosy contender Paralives arrives later this year. But first, there's South Korean development giant Krafton's InZoi - an ultra-slick, mega-budget spin on the classic life sim formula that mostly seems to be selling itself on its seamless worlds and glossy, photorealistic looks - but is that enough to usurp the genre king? Based on a half dozen hours or so with the game, I'm not so sure.On paper, mind, InZoi ticks all the right boxes. There's little new here, admittedly, and even less in the way of fresh ideas - apart from perhaps a poorly explained city wide karma system I'm still struggling to understand - but it's a generous, slickly produced package that feels far more like a successor to Maxis' ambitious, much-loved The Sims 3 than the official sequel series fans eventually got. It's there in inZoi's seamlessly traversable worlds, even if the scale of its spaces versus its scant few meaningful points of interest a shop, a library, a caf, perhaps - means the novelty quickly wears off. And it's there in InZoi's extensive customisation options: virtually every item can be reimagined with player-defined colours, patterns, and materials; public areas can be furnished and remodelled just as effortlessly as homes, and even city streets can be given a more personal touch, switching out flora, billboard displays, night-time celebrations, and seasonal decor. If anything feels like an ace up InZoi's sleeve it's these impressively granular customisation options, and the thrill they're likely to bring to more creatively minded players. Image credit: Eurogamer/KraftonAnd yes, InZoi is undoubtedly a looker, albeit in a blandly nondescript sort of way. As the sun gleams off the towering ultra-modern skyscrapers and trim, tree-lined streets of downtown Dowon, or slowly bathes the beaches of Bliss Bay with golden hues as the day draws to a close, it's hard not to be a little bit dazzled by its Unreal Engine 5 powered stab at photorealism. It creates a far more grounded mood that immediately sets InZoi apart from its peers. And while it's an aesthetic that's unlikely to withstand the technological advances of a decade in the same way The Sims 4's more stylised approach has, there's an air of Rockstar-like verisimilitude to InZoi's lavishly constructed worlds that helps create a convincing backdrop of life - especially when you're directly controlling your Zois at ground level.As to what happens against that backdrop, there are - perhaps inevitably - few surprises here. InZoi, like its contemporaries, conjures its illusion of life through a broad range of simple interactions and superficial systems. You click an item, select from a list of contextual options perhaps you'll admire a picture to enhance your Zoi's artistic prowess or fart discreetly, just for the hell of it - and somewhere behind the scenes a number goes up. In this manner, Zois work, they play, they flirt, and learn their constant mood shifts further influencing their interactions with the world, all as their more fundamental needs of sleeping, eating, washing, and pooping are met. And while we're on the subject, yes, it is weird that Zois shower in their towels and poop with their pants up. InZoi doesn't so much reimagine the genre as repackage it, but its slick grasp for realism does at least present the familiar in unfamiliar ways. And crucially, while there's certainly room for expansion, its base offering is substantial enough that it doesn't immediately feel like a cynical exercise in future wallet mining. Image credit: Eurogamer/KraftonThe trouble is, it's all so soulless its flashiness failing to mask a lack of personality. Where The Sims feels tuned for maximum chaos and carnage (sometimes exhaustingly so), InZoi barely mustered a single memorable event in the six hours I played. I milled about its empty streets, trudged around its handful of notable landmarks, sang a song in a park, and unsuccessfully tried to strike up a friendship with strangers before returning home. By the time I'd tired of redecorating and had clicked on everything in my apartment at least twice, I was genuinely wondering how I was going to fill the rest of my virtual day as InZoi's clock glacially slow even on its fastest setting - ticked on by. If this had been The Sims, I'd probably have been juggling several accidental deaths, a peeing incident, at least one break-up or desperately unwise flirtation, an alien probe, and a couple of housefires in the same time frame. And while it's definitely liberating to play a life sim that's not constantly teetering on the edge of farce, InZoi leans so far in the other direction, it barely has a heartbeat, let alone a sense of life.It doesn't help either that Krafton's opted to frame its game in the most unappealing way imaginable, casting you as fresh-faced corporate lackey forced to play InZoi in a pristine office building that looks like the sort of thing you might get if you asked Patrick Bateman to design the afterlife. It's an odd, anti-immersive layer that's constantly impinging on proceedings, and, honestly, it's hard to love a game that begins with a message from HR threatening you with disciplinary measures if your performance dips too low. Image credit: Eurogamer/KraftonBut it's not just the weird sterility of its presentation that's a turn off; there's something lacking on a more fundamental level too. Zois, crucially, are deeply boring creations, their individuality primarily manifesting as a stat in a submenu rather than in their behaviour onscreen. This mostly feels like a consequence of InZoi's more realistic, understated approach - The Sims' wild but immediately readable gesticulations are here replaced by disinterested shrugs and fleeting emojis that convey little about Zois' inner lives, or the impact your choices make on them. In Maxis' game, you can follow the line of emotional cause and effect simply by watching a conversation play out, even from a distance Sims will swoon, stamp their feed in a rage, sob into their hands - but Zois, in comparison, feel like emotionally impenetrable marionettes. And without The Sims' upfront expressiveness, its unpredictability, and its melodramatic soap opera charm, InZoi ends up feeling like a poor story telling device.InZoi, then, has been a bit of a disappointment so far. Its good bits the slick presentation, the expansive customisation, and the simple pleasures of tootling around in such richly detailed worlds are continually undermined by the void where a bit of virtual humanity should be. But even so, I can't deny there's something here; a solid systemic foundation that feels ready to be tuned and finessed into a far more interesting game and that, of course, is precisely what early access is for. There are other questions still to be answered that could make the difference between a long-lasting legacy and a short shelf life how Krafton plans to introduce monetisation after early access, for instance, or whether InZoi can generate enough enthusiasm to support the kind of dazzlingly rich modding scene that's helped sustain The Sims for so long. It's a start, though, and I'm curious to see where Krafton goes from here.
    0 Comments ·0 Shares ·18 Views
  • Split Fiction players invited to see studio's next game after beating rock-hard secret level
    www.eurogamer.net
    Split Fiction players invited to see studio's next game after beating rock-hard secret level"This is a crazy, crazy achievement."Image credit: Eurogamer News by Matt Wales News Reporter Published on March 19, 2025 Split Fiction studio Hazelight has invited two players to Sweden to see its next game after they completed a secret level so challenging, "there are barely people on our team that can make it."Laser Hell, as the level is known, can found toward the end of Split Fiction's Isolation chapter, specifically during the Maximum Security level. In order to access it, players are required to enter the binary code found on a bit of Skotos signage using the elevator floor buttons nearby. With that done and both players in place, the elevator begins its descent into Laser Hell.This rock-hard secret area is essentially a five-stage laser gauntlet, requiring players to navigate its perils and get to the end unscathed. Success, if it ever comes, is rewarded with a video message from Split Fiction director Josef Fares, congratulating the victors on crossing the finishing line. "Wow, amazing," he says. "This challenge, there are barely people on our team that can make it... It took us a lot of time to finish it... This is a crazy, crazy achievement."Here's Eurogamer's Split Fiction review.Watch on YouTubeAnd how do we know about Fares' secret message? That's thanks to the skills of two Chinese content creators, E1uM4y and Sharkov, who both recorded their journey through Laser Hell for all to see. But it doesn't end there. Fares continued by promising the first pair to complete the secret area would be invited to visit Hazelight for an early look at its next game - and he's now confirmed he'll be sticking to his work in a post on social media."Congrats to 'sharkOvO' and 'E1uM4y' for finishing the secret challenge Laser Hell in Split Fiction," he wrote. "VERY impressive! I will keep my promise and invite you both to Sweden for an early look of our next game. We'll be in touch!"As to what that new game is, it's currently being kept firmly under wraps - in large part because it's still very early days. In a recent conversation with the Friends Per Second podcast, Fares said he was "fully-focused and excited on the next thing that we already have started", confirming it had only been in development for around a month.Whatever it is, it'll be one to keep an eye on. Split Fiction, the follow-up to Hazelight's much-loved It Takes Two, launched to massive critical acclaim earlier this month, including a five star review from Eurogamer, where we called it "one of most inventive and joyful co-op games to date". And it's resonated with players too, shifting over 2m copies since its release.
    0 Comments ·0 Shares ·15 Views
  • Luigi Mangiones X account has been taken offline.
    www.theverge.com
    submitted by /u/LaissezMoiDanser [link] [comments]
    0 Comments ·0 Shares ·18 Views
  • DOGEs Dodgy Numbers Employ A Tesla Technique
    www.wired.com
    But by spring of 2018, the NHTSA had copped to the number being off. The agency did not wholly evaluate the effectiveness of the technology in comparison to Teslas not using the featureusing, for example, air bag deployment as an inexact proxy for crash rates. (The airbags did not deploy in the 2018 Autopilot death.)Because Tesla does not release Autopilot or Full Self-Driving safety data to independent, third-party researchers, its difficult to tell exactly how safe the features are. (Independent crash tests by the NHTSA and other auto regulators have found that Tesla cars are very safe, but these dont evaluate driver assistance tech.) Researchers contrast this approach with the self-driving vehicle developer Waymo, which often publishes peer-reviewed papers on its technologys performance.Still, the unknown safety numbers did not prevent Musk from criticizing anyone who questioned Autopilots safety record. It's really incredibly irresponsible of any journalists with integrity to write an article that would lead people to believe that autonomy is less safe, he said in 2018, around the time the NHTSA figure publicly fell apart. Because people might actually turn it off, and then die.Number QuestionsMore recently, Tesla has continued to shift its Autopilot safety figures, leading to further questions about its methods. Without explanation, the automaker stopped putting out quarterly Autopilot safety reports in the fall of 2022. Then, in January 2023, it revised all of its safety numbers.Tesla said it had belatedly discovered that it had erroneously included in its crash numbers events where no airbags nor active restraints were deployed and that it had found that some events were counted more than once. Now, instead of dividing its crash rates into three categories, "Autopilot engaged, without Autopilot but with our active safety features, and without Autopilot and without our active safety features, it would report just two: with and without Autopilot. It applied those new categories, retroactively, to its old safety numbers and said it would use them going forward.That discrepancy allowed Goodall, the researcher, to peer more closely into the specifics of Teslas crash reporting. He noticed something in the data. He expected the without Autopilot number to just be an average of the two old without Auptilot categories. It wasnt. Instead, the new figure looked much more like the old without Autopilot and without our active safety features number. Thats weird, he thought. Its not easyor, according to studies that also include other car makes, commonfor drivers to turn off all their active safety features, which include lane departure and forward collision warnings and automatic emergency braking.Goodall calculated that even if Tesla drivers were going through the burdensome and complicated steps of turning off their EVs safety features, theyd need to drive way more miles than other Tesla drivers to create a sensible baseline. The upshot: Goodall wonders if Tesla is allegedly making its non-Autopilot crash rate look higher than it isand so the Autopilot crash rate allegedly looks much better by comparison.
    0 Comments ·0 Shares ·19 Views
  • This New Hand-Drawn 3D Platformer Might Be Teasing A Switch 2 Release
    www.nintendolife.com
    Subscribe to Nintendo Life on YouTube799kLast year, the "hand-drawn 3D platformer" Ruffy and the Riverside was announced for the Nintendo Switch. In an update, the German indie developer Zockrates Laboratories has now locked in a release date - confirming the game will be coming to "Nintendo Switch(es) on June 26th, 2025".Make of this what you will, but given the Switch 2 is due to arrive at some point before the end of this year, it seems like the wording of the PR is hinting at an eventual release on Nintendo's hybrid successor (thanks for the heads up, GoNintendo).Subscribe to Nintendo Life on YouTube799kWatch on YouTube This wouldn't be the first case of this type of teaser - with the team behind Yooka-Replaylee also recently reconfirming they're bringing their remaster to "Nintendo Platforms" and other upcoming games like the Demon Slayer sequel locking in releases for the "Nintendo Switch family of systems".Of course, the main update here (for now) is Ruffy and the Riverside is arriving on 26th June 2025 and will no longer make its original Q1, 2025 release window. Below is a quick summary of what you can expect when Ruffy does land on Nintendo, and you can find out more in our previous story here on Nintendo Life."In Ruffy and the Riverside, you wield the magic power of SWAP, using it to Copy & Paste textures within the game world. Turn ice into lava or waterfalls into vines as you ride hay bales, explore, fight, and solve puzzles throughout Riverside. Unleash your imagination in this quirky open-world action game that literally lets you change the world!"Image: Zockrates Laboratories Launching Q1 2025Ha, we all know what that meansUpdate: Launching this AugustWould you be interested in playing this on one of your Switch(es) this June? Let us know in the comments.Related GamesSee AlsoShare:00 Liam is a news writer and reviewer for Nintendo Life and Pure Xbox. He's been writing about games for more than 15 years and is a lifelong fan of Mario and Master Chief. Hold on there, you need to login to post a comment...Related ArticlesPokmon Scarlet & Violet: Mystery Gift Codes ListAll the current Pokmon Scarlet and Violet Mystery Gift codesSakurai Says Japanese Developers Should Avoid Trying To Appeal To Western Tastes"I think that they seek the uniqueness and fun of Japanese games"Final Fantasy Pixel Remasters Land New Update As Series Passes 200 Million SalesHere are the full patch notes
    0 Comments ·0 Shares ·17 Views
  • Lollipop Chainsaw RePOP Teases "Nightmare Mode" Update For Switch
    www.nintendolife.com
    Update [Thu 20th Mar 2025, 12:30am]: Following the announcement in February, Dragami Games has now confirmed it will add "Nightmare Mode" to Lollipop Chainsaw RePOP as part of a free update this April.This mode will unlock after achieving the "happy ending" in either the original game mode or RePOP Mode. While the story and dialogue remain the same, all zombies are replaced with named zombies. Along with this, "Voice of Darkness' enemies have undergone some changes making them "even more formidable".Subscribe to Nintendo Life on YouTube799kWatch on YouTube Players can also obtain special items in this mode to awaken Juliet's latent abilities - allowing her to fully realise her potential as a legendary zombie hunter. These items will increase attack power, speed, movement, and much more.High-Power Dumbbells Increases attack powerSpeed Armband Increases attack speedWinged Sneakers Increases movement speedPower Engine Increases chainsaw movement speedSmart Chip Speeds up Sparkle Hunting effectsChain Motor Speeds up slicing QTEsHigh-Speed Loader Increases blaster fire rateSpecial Backpack Increases max ammo capacityAlong with this, players will be able to obtain the legendary zombie hunter skill "Aura of Legend" which enlarges Juliet's chainsaw, expanding its range. The awakened abilities can also be used in the other modes, including Time Attack. You can get the full rundown about this next major update on the official game website.Original Story: [Fri 21st Feb, 2025 02:30 GMT]Lollipop Chainsaw RePOP has received all sorts of updates since Juliet's return last September, and the next one appears to be another update fans won't want to miss.As teased by Dragami Games CEO Yoshima Yasuda, fans can look forward to "Nightmare Mode" which is being added as a "major remake element". This update is currently locked in for an April 2025 release, with more details to be shared about this new mode next week."Nightmare Mode", which will be added as a major remake element, is scheduled to appear in the April update. We will start introducing the new mode next week, so please stay tuned."While nothing has been mentioned, the word "nightmare" would suggest it's going to be a lot more challenging for Juliet. It follows on from the release of a photo mode update in February, which also included voiceover and subtitle updates. Here are the previous patch notes, if you missed them:"We have released the latest update file for the PS4, Xbox One, and Nintendo Switch versions of Lollipop Chainsaw RePOP, featuring Japanese voiceovers with English subtitles and various bug fixes! Additionally, this update includes the implementation of the new Photo Mode system and the addition of the Goth Outfit costume! A detailed Photo Mode manual is available on the official Lollipop Chainsaw RePOP website, so be sure to check it out!!"You can find out more about the Switch version of Lollipop Chainsaw RePOP in our full review here on Nintendo Life: Sunshine, lollipops and chainsaws everywhereSmile, JulietHave you tried out this game on the Switch yet? How are you finding it after all these updates? Let us know in the comments.[source gonintendo.com]Related GamesSee AlsoShare:01 Liam is a news writer and reviewer for Nintendo Life and Pure Xbox. He's been writing about games for more than 15 years and is a lifelong fan of Mario and Master Chief. Hold on there, you need to login to post a comment...Related ArticlesPokmon Scarlet & Violet: Mystery Gift Codes ListAll the current Pokmon Scarlet and Violet Mystery Gift codesBest Cheap Nintendo Switch Games50 games under 20 bucksSakurai Says Japanese Developers Should Avoid Trying To Appeal To Western Tastes"I think that they seek the uniqueness and fun of Japanese games"Splatoon 3 Version 9.3.0 Out Now, Here Are The Full Patch NotesThe first update of 2025
    0 Comments ·0 Shares ·19 Views