• Winds on an ultrahot planet challenge climate models
    www.nature.com
    Nature, Published online: 24 March 2025; doi:10.1038/d41586-025-00809-6The ultrahot exoplanet WASP121 b has strong winds that transport material in different directions depending on the altitude in the planets atmosphere. High-resolution observations have mapped these winds for the first time, challenging the current understanding of atmospheric dynamics.
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  • The expanding Universe do ongoing tensions leave room for new physics?
    www.nature.com
    Nature, Published online: 24 March 2025; doi:10.1038/d41586-025-00896-5One century after Edwin Hubble revealed his astonishing discovery of a cosmos beyond the Milky Way, the most precise measurements still cant agree on how fast galaxies are moving.
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  • China's new 2D transistor could soon be used to make the world's fastest processors
    www.livescience.com
    Advances in materials and architecture could lead to silicon-free chip manufacturing thanks to a new type of transistor.
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  • Tumaco-Tolita gold figurine: A 2,000-year-old statue with a 'fancy nose ornament' from a vanished South American culture
    www.livescience.com
    The Tumaco-Tolita people, who lived in an area rich in natural gold, crafted intricate and delicate metal objects until the group disappeared 1,500 years ago.
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  • Room for improvement?
    i.redd.it
    M submitted by /u/AkshatHere [link] [comments]
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  • Rumor: Half-Life 3 Could Be Close to Completion
    cgshares.com
    ValveGabe Follower is a well-known individual in the Half-Life community, dead set on uncovering all the possible details about Valves games. In his new video, he collected recent facts, leaks, and rumors to bring players closer to the truth: is Half-Life 3 near completion?You know the drill: its all speculation that has to be taken with a dose of skepticism. Long story short, files and code found in Valves documents suggest the studios HLX project, which is believed to be Half-Life 3, is at the point where it introduces upscaling and optimizations in the form of LOD parameters, so the game might feature locations with crowds boasting behaviors complicated enough that they need optimization.Hidden groups called hlx, hlxaudio, and hlxartists have been found in Valves internal system along with a zombie gorilla mentioned in Half-Life Alyx, appearing in the Source 2 files. Its purpose is unclear, but the connection to HL is there.There is also allegedly work being done on material impact and improvements to the dynamic hair system. Moreover, Gabe Follower said that Valve had started internal testing for HLX among staff and family members.All of this, especially the testing and optimization phases, made fans believe Half-Life 3 is close to completion and we will see the game soon a sentiment shared by YouTuber Tyler McVicker, who thinks Valve will announce HLX in 2025. However, Gabe Follower doesnt agree, pointing out that both these stages can be done much earlier than at the end of production.Finally, Gabe Follower said that Half-Life 3 would be Gordons final adventure, with a proper ending and no cliffhanger. Spin-offs might be possible, but considering how long the world has been waiting for HL3, Id rein my excitement in.Watch the basis for these conclusions in the full video and join our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Keep readingYou may find these articles interestingRumor: Valve Works on a New Game About Gordon FreemanG-Man Voice Actors Cryptic Tweet Is Believed to Be a Teaser for Half-Life 3Rumor: Valves New Half-Life Game Could Be Announced in 2025Source link The post Rumor: Half-Life 3 Could Be Close to Completion appeared first on CG SHARES.
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  • Advanced Modular Locomotion System In Unreal Engine 5.4
    cgshares.com
    Unreal Engine Game Developer Kumar Roshan has showcased his latest experiment, inspired by the Lyra sample gameplay project. Built using C++ and Blueprint, this locomotion system is crafted for efficiency, modularity, and seamless animation blending. It includes features like animation layers, property access, and a gait-based system (jogging, walking, crouching), along with smooth transitions between unarmed, pistol, and rifle animations.This project is the result of Kumars exploration of animation programming, motion systems, and character mechanics within Unreal Engine 5. Developed with industry best practices, it focuses on scalability and performance to deliver a high-quality gameplay experience, and Kumar has shared the project on GitHub for others to learn from.Check out Kumar Roshans other recent Unreal Engine project, a fully C++-powered, smooth, and responsive weapon system. This system supports seamless weapon pickups, primary/secondary switching, equip/unequip mechanics, and multiple gun and ammo types (pistol, rifle, shotgun).Follow him on LinkedIn for more and dont forget to join our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Advanced Modular Locomotion System In Unreal Engine 5.4 appeared first on CG SHARES.
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  • Minecraft Going Free-to-Play "Doesn't Really Work," Mojang Says
    www.gamespot.com
    Mojang has reaffirmed that it does not plan to make Minecraft a free-to-play game, because that change would not mesh well with the rest of the game.Most games as popular as Minecraft, like Roblox and Fortnite, are available to players for free. Minecraft predates that free-to-play boom, though, and if you want to pick it up on consoles it costs $20. Speaking to IGN, Minecraft Vanilla executive producer Ingela Garneij and Game Director Agnes Larsson made it clear that there are currently no plans to make Minecraft free-to-play."Yeah, it doesn't really work with the way we built it," Garneij explained. "I mean we built the game for a different purpose. So monetization doesn't work in that way for us. It's a purchase of the game and then that's it. For us it's important that our game is available for as many people as possible. And so I think that's a very core value that it should be accessible for everyone. It's the best deal in the world."Continue Reading at GameSpot
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  • Reports Of Silent Hill F Getting Banned By Rating Board Were Premature, It Seems
    www.gamespot.com
    Silent Hill F recently re-emerged after several years of radio silence with an impressive trailer, showcasing a new chapter in the series that will be set in Japan circa the 1960s. Currently in development for PC, PS5, and Xbox Series X|S, there is some confusion surrounding the game and if it'll go on sale in Australia. Over the weekend, reports of it being refused classification in Australia popped up, which would mean that Silent Hill F would not be allowed to be sold in that country. But that might not be the full story here.What has actually happened is that the Australian Classification Board has not rated the game at all, and as noted by former GameSpot video producer Edmond Tran, the game was submitted by Konami through the International Age Rating Coalition. This is a classification initiative built to streamline the acquisition of content ratings for video games through various authorities. It's more nuanced than submitting and getting a game approved, but as another user pointed out, being refused classification on the IARC does not impact a local Australian release and this is more a case of the game not meeting ACB requirements.Got a response from the Classification Board on this one: "Silent Hill f is not currently classified as Refused Classification in Australia." The entry has been removed and a decision will be published "ahead of the game's release" Edmond Tran (@edmondtran.bsky.social) March 24, 2025 at 8:03 AM For Silent Hill F to be refused classification in Australia, it would have to contain some extreme content like instructions on how to commit violence or depictions of several forms of sexual assault. What we do know about the game so far is that Konami has confirmed a number of sensitive topics will be explored in the game, including gender discrimination, child abuse, bullying, drug-induced hallucinations, torture, and graphic violence. Depending on how these themes are presented, Konami might still have an uphill battle in getting Silent Hill F approved for sale in Australia.Continue Reading at GameSpot
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