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WWW.WIRED.COMAn Experimental Obesity Pill Mimics Gastric Bypass SurgeryA novel drug that produces a temporary coating in the small intestine could be a new strategy for weight loss—and an alternative to surgeries and GLP-1 drugs.0 Комментарии 0 Поделились 51 Просмотры
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WWW.MACWORLD.COMPay once, and never use Office 365 again—Office 2024 for Mac is just $129.97 (reg. $149.99)Macworld If you’re a Mac user juggling between Pages, Google Docs, or costly Microsoft 365 subscriptions, here’s a smarter move. Microsoft Office 2024 Home for Mac is now available for a one-time price of $129.97 (reg. $149.99) until April 27 — no subscriptions, no recurring fees. This lifetime license gives you the full desktop versions of Word, Excel, PowerPoint, and OneNote. Unlike cloud-based apps, your files are stored locally, and you don’t need to be online to use them. That means fewer sync issues, faster access, and more control over your documents. Reuters Office 2024 also includes updates like smarter toolbars, accessibility improvements, and AI-powered suggestions that help polish your writing or visualize data in Excel. For students, families, or freelancers, it’s a practical, future-proof solution, and since it’s the latest version, you’re not missing out on modern features or compatibility. Most importantly, this isn’t a stripped-down version. You get co-authoring tools, live commenting, and built-in version history all tied to your Microsoft account for easy access across devices. It’s a one-and-done investment that pays off month after month. Grab Microsoft Office 2024 Home for Mac for $129.97 before the deal ends on April 27 at 11:59 p.m. PT and start saving every month you’re not paying for a subscription. Microsoft Office 2024 Home for Mac or PC: One-Time PurchaseSee Deal StackSocial prices subject to change.0 Комментарии 0 Поделились 82 Просмотры
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APPLEINSIDER.COMBehind the scenes, Siri's failed iOS 18 upgrade was a decade-long managerial car crashThe long-delayed overhaul of Siri was hit by repeated failures to progress, with leadership problems making it harder to execute than it should've been.An example of a contextual query Siri will be able to answer, eventually. - Image Credit: AppleIn March, Apple admitted that its attempt to make Siri more personalized and up to date was far behind schedule. It confirmed that there were delays in getting Siri to the state where the company wanted it to be, and that it would be sorted out in the coming year.Since that rare admittance from Apple, the company has done what it can to fix the situation. This included a managerial reshuffle, pushing John Giannandrea out of the top Siri role in favor of Mike Rockwell. Continue Reading on AppleInsider | Discuss on our Forums0 Комментарии 0 Поделились 105 Просмотры
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GAMINGBOLT.COMRematch Launches on June 19A multiplayer action football game isn’t exactly what you’d expect to see from Sifu and Absolver developer Sloclap, but excitement surrounding Rematch has been high since it was unveiled in December, and now we know exactly when it will be releasing. Sloclap has announced that Rematch will launch on June 19. The indie developer has also released a new gameplay trailer for the multiplayer title that highlights what it calls the “golden rules” around with Rematch’s gameplay experience is built, including keepers playing as sweepers who won’t just stick to their box, players being vulnerable when they’re in possession of the ball, and more. Check out the trailer below. Upon its launch, Rematch will be available for PS5, Xbox Series X/S, and PC, priced at $29.99. Sloclap has announced that the game will also be available via Game Pass at launch. An open beta will also be available on PC from April 18 to April 19.0 Комментарии 0 Поделились 57 Просмотры
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WWW.CGCHANNEL.COMAdobe releases Substance 3D Modeler 1.22html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd" Originally posted on 29 January 2025. Scroll down for news of Substance 3D Modeler 1.22. Adobe has updated Substance 3D Modeler, its desktop and virtual reality sculpting tool. Substance 3D Modeler 1.19 adds a new Assets workflow for iterating on designs, making it possible to save export settings for groups of components within a model. Substance 3D Modeler 1.21 adds the option to export multiple assets simultaneously. The software is also now available as part of Adobe’s new Substance 3D Indie subscriptions. Substance 3D Modeler 1.22 is a minor workflow update, but an experimental new Connector plugin syncing Substance 3D Modeler to Unreal Engine is available in beta. Sculpt organic and hard-surface models in VR using a virtual clay workflow Substance 3D Modeler is a SDF-based tool that lets users sculpt both organic and hard-surface models in virtual reality, or in desktop mode using a mouse and keyboard.Workflow combines elements of sculpting and Boolean modelling, with users able to build up forms with virtual clay, then join or cut into them with Boolean operations. You can find more details in this story on Substance 3D Modeler 1.0. https://www.cgchannel.com/wp-content/uploads/2025/01/250129_Substance3DModeler119_tw.mp4 Substance 3D Modeler 1.19: new Assets workflow for iterating on designs Substance 3D Modeler 1.19 introduces a new Assets workflow to the software’s Export mode.It makes it possible to group components within a scene into ‘assets’, each of which can have separate export settings, which the software remembers between exports. The system is intended to make it easier to iterate on designs, removing the need to adjust settings with each successive export. Other new features All of the 3D primitives get a new Shell parameter, which makes the shape hollow, with a user-controllable thickness to the geometry shell. It can also be used on primitive groups.Mesh to clay, used to convert imported polygonal models to SDF for editing, now uses adaptive subdivision, only subdividing areas needed to achieve a given clay resolution. During export, users can now reduce the poly count of an object by a percentage figure, rather than by setting an absolute value. VR mode gets a new system of camera previews. Non-physical objects like gizmos do not appear in previews, and users can opt to smooth the camera movement. Some of the 1000 3D assets available as part of Adobe’s new Substance 3D Indie subscriptions, which include Substance 3D Modeler, Substance 3D Painter and Substance 3D Designer. Updated 18 March 2025: Adobe has released Substance 3D Modeler 1.21, following last month’s beta-only Substance 3D Modeler 1.20.5 update. The update improves export workflow, making it possible to export multiple assets simultaneously, and improving the speed and level of quality with which assets are exported. It is also now possible to adjust the topology detail of individual objects within a scene, controlling where Modeler focuses polygons in exported assets. There are also a number of other workflow and performance improvements, “drastically” improving performance of non-destructive primitives and the surfacing tools. Now available as part of Adobe’s new Substance 3D Indie Subscriptions In related news, Substance 3D Painter is now available via Adobe’s new $24.99/month Substance 3D Indie subscription plan.Available via Steam, it also includes texture painting software Substance 3D Painter, material authoring software Substance 3D Designer, and a library of 1,000 3D assets. Updated 11 April 2025: Adobe has released Substance 3D Modeler 1.22. Version 1.22 itself is a minor workflow and bugfix update, but version 1.21.5, the current public beta, introduces an experimental new plugin syncing Substance 3D Modeler to Unreal Engine 5. It is based on the open-source Connector framework, announced by Adobe last year. Support for other applications, including Blender and Substance 3D Painter, is coming “soon”. Price and system requirements Substance 3D Modeler is compatible with Windows 10+, and these VR headsets.The software is available via Steam, and costs $149.99 for a perpetual license, or $24.99/month as part of a Substance 3D Indie subscription. It is also available via Substance 3D Collection subscriptions, which now cost $59.99/month or $599.99/year, prices having risen last month. Read a full list of new features in Substance 3D Modeler in the release notes Have your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we don’t post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.0 Комментарии 0 Поделились 129 Просмотры
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WWW.GAMESINDUSTRY.BIZJobs roundup: April 2025 | Des Gayle joins Unity as senior partner relations managerJobs roundup: April 2025 | Des Gayle joins Unity as senior partner relations manager Tom Hardy promoted to senior social media executive at Sports Interactive, Arthur Mostovoy joins Aonic as head of games Image credit: Josh Fray News by Sophie McEvoy Staff Writer Published on April 11, 2025 It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. If you have new appointments and transitions in your company that belong here, please send the names of the appointees, new roles and company, prior role and company to newhires@gamesindustry.biz. Tom Hardy | Senior social media executive, Sports Interactive Tom Hardy Sports Interactive has promoted Tom Hardy to senior social media executive. Hardy joined Sports Interactive in July 2019 as a quality assurance tester. He climbed the ladder as QA lead (media and news) in June 2020 before becoming social media assistant in October 2021. He was promoted to social media executive in May 2022, a position he held until being promoted in April 2025. Prior to joining Sports Interactive, Hardy was editor-in-chief of independent soccer website Prost Soccer. He worked in IT support at The Football Association from February 2018 to July 2019. Des Gayle | Senior partner relations manager, Unity Unity has appointed Des Gayle as senior partner relations manager. Gayle is the founder of remote games studio Altered Gene, which is currently working on its upcoming title The Analyst. He has over two decades of experience in the industry, having worked at Microsoft during the launch of the original Xbox, Electronic Arts, Exient, and Digital Legends Entertainment. He was also a producer at Square Enix Collective, with his first project being on Life is Strange in 2015. In March 2023, Gayle joined Radical Forge as a studio executive producer. Gayle is also a board member on UKIE and the deputy chair of the BAFTA Games committee. Joshua Callaghan | Junior account manager, Raptor PR Joshua Callaghan Raptor PR has promoted Joshua Callaghan to junior account manager. Callaghan joined Raptor PR in May 2022 as a public relations assistant on an internship. He was promoted to junior account executive in September 2022, followed by account executive in December 2022 and senior account executive in October 2024. Before joining Raptor PR, Callaghan worked as a freelancer at Lost in Cult as a members club contributor then as a community manager. He was also a reviews editor for Rapid Reviews UK. "In May 2022, I joined [Raptor PR] as an intern after asking Rana Rahman on Twitter about what a career in games PR involves," said Callaghan. "I began at Raptor as an 18-year-old carer, fresh out of A levels with no degree. "Thank you Raptor PR for supporting early careers, and welcoming a budding teen into the industry." Arthur Mostovoy | Image credit: Aonic Arthur Mostovoy | Head of games, Aonic Former Larian studio head Arthur Mostovoy has joined multiplatform gaming group Aonic as head of games. Mostovoy will oversee Aonic's portfolio of titles with "the aim of helping Aonic's team deliver the best possible games to players." Mosotovy joined Larian in 2019, and oversaw development on Baldur's Gate 3. He worked at Pixonic between February 2017 and April 2018, followed by Azur from April 2018 to August 2019. "After nearly six amazing years at Larian, I can't wait to dive into this new role at Aonic," said Mostovoy. "There's much to be excited about happening throughout our teams, across platforms, audiences, and genres. "We are entering a golden age of indies and small teams, resulting in some incredibly creative games. The market share for small indie teams is growing year on year, and this will continue. My role at Aonic is to support these teams in creating and delivering creative titles that can make a major impact."0 Комментарии 0 Поделились 124 Просмотры
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WWW.MARKTECHPOST.COMComplete Guide: Working with CSV/Excel Files and EDA in PythonThis hands-on tutorial will walk you through the entire process of working with CSV/Excel files and conducting exploratory data analysis (EDA) in Python. We’ll use a realistic e-commerce sales dataset that includes transactions, customer information, inventory data, and more. Table of contents Introduction Data analysis is an essential skill in today’s data-driven world. In this tutorial, we’ll learn how to: Import data from Excel files Clean and preprocess data Explore and analyze data through statistics and visualization Draw meaningful insights from business data We’ll be using several key Python libraries: pandas: For data manipulation and analysis numpy: For numerical operations matplotlib and seaborn: For data visualization Setting Up Your Environment First, let’s install the necessary libraries: openpyxl and xlrd are backends that pandas uses to read Excel files Import the libraries in your Python script: Understanding Our Dataset Our sample dataset represents an e-commerce company’s sales data. It contains five sheets: Sales_Data: Main transactional data with 1,000 orders Customer_Data: Customer demographic information Inventory: Product inventory details Monthly_Summary: Pre-aggregated monthly sales data Data_Issues: A sample of data with intentional quality problems for practice You can download the dataset here Reading Excel Files Now that we have our dataset, let’s start by reading the Excel file: You should see output showing the available sheets and their dimensions. Reading Specific Rows or Columns Sometimes you might only want to read specific parts of a large Excel file: Basic Data Exploration Let’s explore our sales data to understand its structure and contents: Let’s look at the distribution of orders across different categories and regions: Data Cleaning and Preparation Let’s practice data cleaning using the “Data_Issues” sheet, which was specifically created with common data problems: Now let’s clean the data: Let’s also clean our main sales data: Merging and Joining Data Now let’s combine data from different sheets to gain richer insights: Let’s also join inventory data to analyze product-level metrics: Exploratory Data Analysis Now let’s perform some meaningful exploratory data analysis to understand our business: Sales Performance Analysis Customer Segment Analysis Payment Method Analysis Return Rate Analysis Cross-Tabulation Analysis Correlation Analysis Data Visualization Now let’s create visualizations to better understand our data: Basic Visualizations Advanced Visualizations with Seaborn Complex Visualizations Conclusion In this tutorial, we explored the full workflow of handling CSV and Excel files in Python, from importing and cleaning raw data to conducting insightful exploratory data analysis (EDA). Using a realistic e-commerce dataset, we learned how to merge and join datasets, handle common data quality issues, and extract key business insights through statistical analysis and visualization. We also covered essential Python libraries like pandas, NumPy, matplotlib, and seaborn. By the end, you should be equipped with practical EDA skills to transform raw data into actionable insights for real-world applications. NikhilNikhil is an intern consultant at Marktechpost. He is pursuing an integrated dual degree in Materials at the Indian Institute of Technology, Kharagpur. Nikhil is an AI/ML enthusiast who is always researching applications in fields like biomaterials and biomedical science. With a strong background in Material Science, he is exploring new advancements and creating opportunities to contribute.Nikhilhttps://www.marktechpost.com/author/nikhil0980/Google Releases Agent Development Kit (ADK): An Open-Source AI Framework Integrated with Gemini to Build, Manage, Evaluate and Deploy Multi AgentsNikhilhttps://www.marktechpost.com/author/nikhil0980/This AI Paper from ByteDance Introduces MegaScale-Infer: A Disaggregated Expert Parallelism System for Efficient and Scalable MoE-Based LLM ServingNikhilhttps://www.marktechpost.com/author/nikhil0980/This AI Paper Introduces an LLM+FOON Framework: A Graph-Validated Approach for Robotic Cooking Task Planning from Video InstructionsNikhilhttps://www.marktechpost.com/author/nikhil0980/This AI Paper Introduces Inference-Time Scaling Techniques: Microsoft’s Deep Evaluation of Reasoning Models on Complex Tasks0 Комментарии 0 Поделились 99 Просмотры