• WWW.YOUTUBE.COM
    Birthday Cake #b3d
    Birthday cake sci-fi concept art created using the Random Flow add-on in Blender. Shops: blendermarket.com/creators/blenderguppy gumroad.com/blenderguppy Patreon: patreon.com/blenderguppy #b3d #conceptart #blender3d #blenderaddon #blendermarket
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  • WWW.YOUTUBE.COM
    How to use Eevee in Blender - Full Course
    This is a complete course for understanding how to use the Eevee rendering engine in Blender. Eevee is an (almost) real-time rendering engine. So you can render animation sequences in minutes rather than days with Cycles. This video will take complete beginners through everything they need to know to get started with Eevee. You'll learn the theory of how Eevee works, how to fix common problems, and how to optimize an Eevee scene for rendering. ===Links🔗=== Poliigon Blender Addon: https://www.poliigon.com/blender?utm_campaign=eevee&amp ;amp;utm_source=youtube&utm_medium=bg Blended Reflection Bug: https://projects.blender.org/blender/blender/issues/135198#issuecomment-1507735 === Chapter Marks ✂️=== 0:00 Intro 0:56 Modelling the room 2:01 Fixing Eevee light bleed 05:00 Why does Eevee have noise? 06:10 Increasing samples to specific areas 08:10 Adding reflections in Eevee 09:06 Fixing reflection artifacts 14:44 Intro to Reflection Probes 17:39 Spherical Probes 20:28 Light Bounces 26:00 Optimizing Raytracing 27:50 Improving GI Bounces 29:18 Introduction to Volume Probes (Baked Lighting) 35:05 Getting a perfect Volume Probe bake 42:21 Surfel Resolution 43:20 Using image textures 47:26 Improving texture sharpness 48:28 Using HDRIs 52:44 Glass 57:05 Thin glass (cups and windows) 1:02:44 Volumetrics 1:04:06 What to do when volume probes look dark 1:06:48 Fixing World Light bleed 1:07:44 Fixing flickering alpha maps 1:08:50 Optimizing textures 1:11:35 Optimizing reflection probes 1:14:16 Sphere probe resolution 1:14:58 Raytracing optimizations ===Follow me🫰=== X: https://x.com/andrewpprice Instagram: http://instagram.com/andrewpprice ArtStation: http://artstation.com/artist/andrewprice LinkedIn: www.linkedin.com/in/andrew-price-17678911 Music ID: JFTPWZDFYLB752M4
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  • WWW.DISCOVERMAGAZINE.COM
    Early Humans Likely Used Dugout Canoes to Travel the Open Sea 8,500 Years Ago
    Hunter-gatherers were crossing at least 100 km (62 miles) of open water to reach the Mediterranean island of Malta 8,500 years ago, a thousand years before the arrival of the first farmers. (Image Credit: Daniel Clark / MPI GEA) NewsletterSign up for our email newsletter for the latest science newsExperts have added another skillset to at least one group of hunter-gatherers: paddling. Research now shows that some stalwart seafarers stroked their way from mainland Europe to the island of Malta, about 60 miles away, about 8,500 years ago, according to an article in the journal Nature. The finding represents the longest known watery crossing of its time — all the more remarkable because it predates the invention of boats with sails.The researchers hypothesize that the canoeists tapped into sea currents and winds to propel them to their destination. They likely navigated by using landmarks and, possibly, stars since they almost certainly completed part of their journey at night. Such a distance, at an average speed of about 2.5 miles an hour, would require that part of the journey to take place after sunset.“Even on the longest day of the year, these seafarers would have had over several hours of darkness in open water,” Nicholas Vella, a University of Malta researcher and co-author of the study, said in a press release.Early Human SettlementExcavations at the cave site of Latnija by the scientific consortium led by Professor Eleanor Scerri of the Max Planck Institute of Geoanthropology (MPI-GEA) and the University of Malta. (Image Credit: Huw Groucutt)Evidence of life on the island pegged to that time was surprising not only because of the distance required to reach them but because the arrival then predates the rise of agriculture by about 1,000 years. Historians had often assumed that, without the technological shifts agriculture produced, such voyages would have been impossible.Human signs of life linked to the time when the explorers must have reached Malta included stone tools, hearths, and cooked food waste.“We found abundant evidence for a range of wild animals, including [red deer], long thought to have gone extinct by this point in time,” Eleanor Scerri, a Max Planck Institute anthropologist and co-author, said in the press release. “They were hunting and cooking these deer alongside tortoises and birds, including some that were extremely large and extinct today.”Read More: Do We Know When Ancient Humans First Built Boats?Seafaring Abilities of Hunter-GatherersThe cave site of Latnija in northern Malta also suggests that the crossing wasn’t a one-off in terms of aquatic exploitation. The researchers also found cooked remains of seal, multiple kinds of fish, crabs, and sea urchins, among other seafood.Such discoveries raise the question of whether other small, remote Mediterranean islands were inhabited. If so, did people from those islands visit each other? The Malta find opens up another line of investigation about the possibility of such interactions, as well as the extent to which hunting and fishing there affected the ecosystem.“The results add a thousand years to Maltese prehistory and force a re-evaluation of the seafaring abilities of Europe’s last hunter-gatherers, as well as their connections and ecosystem impacts,” Scerri concluded in the release.Article SourcesOur writers at Discovermagazine.com use peer-reviewed studies and high-quality sources for our articles, and our editors review for scientific accuracy and editorial standards. Review the sources used below for this article:Before joining Discover Magazine, Paul Smaglik spent over 20 years as a science journalist, specializing in U.S. life science policy and global scientific career issues. He began his career in newspapers, but switched to scientific magazines. His work has appeared in publications including Science News, Science, Nature, and Scientific American.1 free article leftWant More? Get unlimited access for as low as $1.99/monthSubscribeAlready a subscriber?Register or Log In1 free articleSubscribeWant more?Keep reading for as low as $1.99!SubscribeAlready a subscriber?Register or Log In
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  • WWW.NATURE.COM
    Data centres will use twice as much energy by 2030 — driven by AI
    Nature, Published online: 10 April 2025; doi:10.1038/d41586-025-01113-zData centres accounted for roughly 1.5% of global electricity consumption in 2024.
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  • X.COM
    Unity 6 Is Taken Offline in China Unity 6 has been taken offline in mainland China, Hong Kong, and Macau, and its following updates will not be availa...
    Unity 6 Is Taken Offline in ChinaUnity 6 has been taken offline in mainland China, Hong Kong, and Macau, and its following updates will not be available to Chinese users.This most widely used game development engine, developed by @unity Technologies, will be replaced by a localized version of Unity in China, named 团结引擎. "This adjustment is intended to ensure that developers obtain game engine services that are more in line with the needs of the Chinese market," reads the official statement on the situation.Meanwhile, the localized version for Chinese developers updated its pricing policy on April 8, saying that starting from June 2025, it will officially follow the Unity charging policy, offering two licenses, Pro and Personal, with the former applicable to professional teams and enterprises whose total annual revenue and funding exceed US$200,000 and the latter for those smaller than the benchmark.The first version of 团结引擎 was officially released on January 1, 2024, and according to the newly released technical road map, the top priority in the upcoming year is to "follow up on important functions of Unity 6."The timing of Unity 6 being taken offline in China coincides with the escalated trade war between the US and China, with both countries adding tariffs on trading goods in several rounds. It appears to be extending to software-related businesses, which would impact Chinese game developers and studios.Earlier this month, Wicresoft, Microsoft's first joint venture company in China, laid off an estimated 2000 employees, citing "changes in the geopolitical and international business environment" as the main cause behind the decision.
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  • WWW.GADGETS360.COM
    Redmi Turbo 4 Pro to Launch Later This Month With Snapdragon 8s Gen 4 SoC
    Photo Credit: Redmi The base Redmi Turbo 4 (pictured) launched with MediaTek Dimensity 8400-Ultra chipset Highlights Redmi Turbo 4 Pro is expected to get a battery bigger than 7,000mAh The handset may have a glass body with metal middle frame Globally, it may arrive as the Poco F7 handset Advertisement Redmi Turbo 4 Pro is expected to join the vanilla Redmi Turbo 4, which was unveiled in China in January. The Pro version could be unveiled later this month. A senior Redmi executive confirmed that a new Redmi handset will arrive with a Snapdragon 8s Gen 4 SoC soon. This will likely be the Redmi Turbo 4 Pro. Previous leaks and reports have suggested several key features of the purported smartphone. Notably, the Redmi Turbo 4 comes with a MediaTek Dimensity 8400-Ultra chipset.Redmi Turbo 4 Pro LaunchRedmi General Manager Thomas Wang said in a Weibo post that an upcoming Redmi handset will launch soon with the recently unveiled Snapdragon 8s Gen 4 SoC. The 4nm octa-core chipset supports up to 24GB LPDDR5x RAM and UFS 4.0 onboard storage. It is claimed to deliver up to 31 percent improved CPU performance over the preceding Snapdragon 8s Gen 3 SoC.Although Wang did not explicitly mention the name of the smartphone, his reply to user comments on his original post suggests that the phone is the anticipated Redmi Turbo 4 Pro and it may launch in China in April. A Weibo user commented "Turbo 4 Pro looks better (translated from Chinese)" and asked if it could be expected "this month." Wang responded to this in the affirmative.The Redmi Turbo 4 Pro has previously been tipped to get a 1.5K resolution display. It is said to pack a battery with a capacity larger than 7,000mAh. It is said to bring flagship-level colour, material, and finish (CMF) to the midrange series and may have a glass body with a metal middle frame. Globally, including in India, it may launch as the Poco F7. Redmi Turbo 4 features a MediaTek Dimensity 8400-Ultra SoC, a 6,550mAh battery with 90W wired fast charging support, a 6.67-inch 120Hz 1.5K OLED display, a 50-megapixel dual rear camera setup, and a 20-megapixel selfie shooter. The price of the handset starts in China at CNY 1,999 (roughly Rs. 23,500) for the 12GB + 256GB option.Affiliate links may be automatically generated - see our ethics statement for details. KEY SPECSNEWSDisplay 6.67-inchFront Camera 20-megapixel Rear Camera 50-megapixel + 8-megapixel RAM 12GBStorage 256GBBattery Capacity 6550mAhOS Android 15Resolution 1220x2712 pixels For the latest tech news and reviews, follow Gadgets 360 on X, Facebook, WhatsApp, Threads and Google News. For the latest videos on gadgets and tech, subscribe to our YouTube channel. If you want to know everything about top influencers, follow our in-house Who'sThat360 on Instagram and YouTube. Further reading: Redmi Turbo 4 Pro, Redmi Turbo 4 Pro Launch, Redmi Turbo 4 Pro Features, Redmi Turbo 4, Redmi Turbo 4 Series, Redmi, Xiaomi Sucharita Ganguly Sucharita is a writer with Gadgets 360 and is mostly found playing with her cat in her free time. She has previously worked at breaking news desks across organizations. Powered by coffee, The Beatles, Bowie, and her newfound love for BTS, she aims to work towards contributing to a better media environment for women and queer folk. More Related Stories
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  • MEDIUM.COM
    Trend Filtering in Pine Script Using Volatility Logic (Without Chasing Noise)
    Trend Filtering in Pine Script Using Volatility Logic (Without Chasing Noise)3 min read·Just now--Most indicators either react too late or trigger too often. What if you could borrow a little logic from volatility-based trend detection — without needing to get deep into machine learning or complex systems?This post walks through how to build a minimal trend filter that adjusts based on volatility. We’ll avoid fancy visuals or over-complication. The goal is clarity — something you can modify, apply, and trust.Let’s break it down.Why Volatility Matters for Trend DetectionMarkets don’t move in straight lines. They breathe. And that breathing — expanding and contracting — is what volatility captures.Instead of relying on fixed thresholds or moving average crossovers, a smarter approach is to let volatility set the rules.Here’s the mindset:When volatility is low, you want your filter to be tighter. Trends can flip fast.When volatility is high, you need a looser leash. Otherwise, you’ll get shaken out.Step 1: Use ATR as a Volatility GaugeATR (Average True Range) gives you a simple, lag-aware measure of market movement. It’s not predictive, but it’s reactive in a useful way.Here’s the core idea in Pine Script:length = input.int(14, title="ATR Length")atr = ta.atr(length)This gives us the baseline volatility value. You’ll use it as a dynamic buffer for building the filter.Step 2: Build a Dynamic Zone Around PriceNow that you have volatility, the next step is simple:Define a zone around price using ATR.Use that zone to decide if price is “behaving” or “breaking structure.”Here’s a minimal sketch:multiplier = input.float(1.5, title="ATR Multiplier")trendBand = close - (atr * multiplier)You’re telling the script: “If price drops below this band, something’s changing.”Step 3: Detect Directional BiasThis is where you decide how trend is confirmed or flipped.Most indicators toggle when the close crosses above or below a certain level. You can follow that logic here:isUptrend = close > trendBandisDowntrend = close < trendBandYou can also add memory by storing the previous state and flipping only when a condition persists for X candles — reducing whipsaw.If you want to take it further, track the first bar where trend flips. Useful for plotting shapes or backtesting precise entries.Step 4: Visuals (and Optional Enhancements)Plotting this is straightforward. But here’s how to make it feel more refined:Use plot() with conditional colors: green for uptrend, red for downtrend.Use bgcolor() to tint the background subtly during trend shifts.For a cleaner chart, only show the trend band during uncertainty or transition.Bonus idea: Add an alert when the trend flips. That alone can give you a strong entry or exit signal.What you’ve built here is not “just another filter.” It’s a logic framework. Something you can plug into any indicator, any timeframe, and it’ll give you a layer of trend clarity that adapts with market conditions.Especially useful in assets that love to whipsaw — crypto, small caps, or even short-term forex pairs.New to Pine Script?If you’re still figuring out the basics or just want something better organized than scrolling through random forum posts, we made a cheat book for you. It’s a toolkit designed for beginners — quick references, examples, and building blocks to get your ideas working faster.Grab your copy here:📦 Includes a Bonus ZIP Toolkit with plug-and-play example scripts for strategies, indicators, and back testing filters — to help you apply what you learn as you go.It won’t give you every secret in Pine Script — but it will stop you from getting stuck on the basics.
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