• GAMERANT.COM
    Sunderfolk's Title is Deeper Than You'd Expect
    Sunderfolk brings to life the feeling of playing a tabletop game with friends in video game form. Players work together to protect the town of Arden, nestled deep within the often dangerous Sunderlands. The meaning of the game's title, Sunderfolk, is not immediately obvious. Does it simply refer to the townspeople of Arden themselves, or the player characters and their party, the foes they face, or all or perhaps none of the above? As the team at Dreamhaven and Secret Door explained, the meaning of "Sunderfolk" is a multi-layered one that effectively captures multiple elements of the game.
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  • GAMERANT.COM
    Wild West Soulslike Game Tombwater Releases Demo [EXCLUSIVE]
    Stylish Wild West-themed Soulslike game Tombwater has officially debuted a new playable demo, giving players the chance to test out its horror-inspired action for the first time. "Soulslike" games have become a staple of the gaming industry throughout recent years, with many developers looking to capitalize on the popularity of the Dark Souls franchise's brutal difficulty. The trend has even spread to indie games, with smaller studios and creators giving their own spin on the growing genre. Now, a new entry is bringing the Soulslike experience to the Old West.
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  • BLOGS.NVIDIA.COM
    Making Brain Waves: AI Startup Speeds Disease Research With Lab in the Loop
    About 15% of the world’s population — over a billion people — are affected by neurological disorders, from commonly known diseases like Alzheimer’s and Parkinson’s to hundreds of lesser-known, rare conditions. BrainStorm Therapeutics, a San Diego-based startup, is accelerating the development of cures for these conditions using AI-powered computational drug discovery paired with lab experiments using organoids: tiny, 3D bundles of brain cells created from patient-derived stem cells. This hybrid, iterative method, where clinical data and AI models inform one another to accelerate drug development, is known as lab in the loop. “The brain is the last frontier in modern biology,” said BrainStorm’s founder and CEO Robert Fremeau, who was previously a scientific director in neuroscience at Amgen and a faculty member at Duke University and the University of California, San Francisco. “By combining our organoid disease models with the power of generative AI, we now have the ability to start to unravel the underlying complex biology of disease networks.” The company aims to lower the failure rate of drug candidates for brain diseases during clinical trials — currently over 93% — and identify therapeutics that can be applied to multiple diseases. Achieving these goals would make it faster and more economically viable to develop treatments for rare and common conditions. “This alarmingly high clinical trial failure rate is mainly due to the inability of traditional preclinical models with rodents or 2D cells to predict human efficacy,” said Jun Yin, cofounder and chief technology officer at BrainStorm. “By integrating human-derived brain organoids with AI-driven analysis, we’re building a platform that better reflects the complexity of human neurobiology and improves the likelihood of clinical success.” Fremeau and Yin believe that BrainStorm’s platform has the potential to accelerate development timelines, reduce research and development costs, and significantly increase the probability of bringing effective therapies to patients. BrainStorm Therapeutics’ AI models, which run on NVIDIA GPUs in the cloud, were developed using the NVIDIA BioNeMo Framework, a set of programming tools, libraries and models for computational drug discovery. The company is a member of NVIDIA Inception, a global network of cutting-edge startups. Clinical Trial in a Dish BrainStorm Therapeutics uses AI models to develop gene maps of brain diseases, which they can use to identify promising targets for potential drugs and clinical biomarkers. Organoids allow them to screen thousands of drug molecules per day directly on human brain cells, enabling them to test the effectiveness of potential therapies before starting clinical trials. “Brains have brain waves that can be picked up in a scan like an EEG, or electroencephalogram, which measures the electrical activity of neurons,” said Maya Gosztyla, the company’s cofounder and chief operating officer. “Our organoids also have spontaneous brain waves, allowing us to model the complex activity that you would see in the human brain in this much smaller system. We treat it like a clinical trial in a dish for studying brain diseases.” BrainStorm Therapeutics is currently using patient-derived organoids for its work on drug discovery for Parkinson’s disease, a condition tied to the loss of neurons that produce dopamine, a neurotransmitter that helps with physical movement and cognition. “In Parkinson’s disease, multiple genetic variants contribute to dysfunction across different cellular pathways, but they converge on a common outcome — the loss of dopamine neurons,” Fremeau said. “By using AI models to map and analyze the biological effects of these variants, we can discover disease-modifying treatments that have the potential to slow, halt or even reverse the progression of Parkinson’s.” The BrainStorm team used single-cell sequencing data from brain organoids to fine-tune foundation models available through the BioNeMo Framework, including the Geneformer model for gene expression analysis. The organoids were derived from patients with mutations in the GBA1 gene, the most common genetic risk factor for Parkinson’s disease. BrainStorm is also collaborating with the NVIDIA BioNeMo team to help optimize open-source access to the Geneformer model. Accelerating Drug Discovery Research With its proprietary platform, BrainStorm can mirror human brain biology and simulate how different treatments might work in a patient’s brain. “This can be done thousands of times, much quicker and much cheaper than can be done in a wet lab — so we can narrow down therapeutic options very quickly,” Gosztyla said. “Then we can go in with organoids and test the subset of drugs the AI model thinks will be effective. Only after it gets through those steps will we actually test these drugs in humans.” View of an organoid using Fluorescence Imaging Plate Reader, or FLIPR — a technique used to study the effect of compounds on cells during drug screening. This technology led to the discovery that Donepezil, a drug prescribed for Alzheimer’s disease, could also be effective in treating Rett syndrome, a rare genetic neurodevelopmental disorder. Within nine months, the BrainStorm team was able to go from organoid screening to applying for a phase 2 clinical trial of the drug in Rett patients. This application was recently cleared by the U.S. Food and Drug Administration. BrainStorm also plans to develop multimodal AI models that integrate data from cell sequencing, cell imaging, EEG scans and more. “You need high-quality, multimodal input data to design the right drugs,” said Yin. “AI models trained on this data will help us understand disease better, find more effective drug candidates and, eventually, find prognostic biomarkers for specific patients that enable the delivery of precision medicine.” The company’s next project is an initiative with the CURE5 Foundation to conduct the most comprehensive repurposed drug screen to date for CDKL5 Deficiency Disorder, another rare genetic neurodevelopmental disorder. “Rare disease research is transforming from a high-risk niche to a dynamic frontier,” said Fremeau. “The integration of BrainStorm’s AI-powered organoid technology with NVIDIA accelerated computing resources and the NVIDIA BioNeMo platform is dramatically accelerating the pace of innovation while reducing the cost — so what once required a decade and billions of dollars can now be investigated with significantly leaner resources in a matter of months.” Get started with NVIDIA BioNeMo for AI-accelerated drug discovery.
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  • BLOGS.NVIDIA.COM
    Chill Factor: NVIDIA Blackwell Platform Boosts Water Efficiency by Over 300x
    Traditionally, data centers have relied on air cooling — where mechanical chillers circulate chilled air to absorb heat from servers, helping them maintain optimal conditions. But as AI models increase in size, and the use of AI reasoning models rises, maintaining those optimal conditions is not only getting harder and more expensive — but more energy-intensive. While data centers once operated at 20 kW per rack, today’s hyperscale facilities can support over 135 kW per rack, making it an order of magnitude harder to dissipate the heat generated by high-density racks. To keep AI servers running at peak performance, a new approach is needed for efficiency and scalability. One key solution is liquid cooling — by reducing dependence on chillers and enabling more efficient heat rejection, liquid cooling is driving the next generation of high-performance, energy-efficient AI infrastructure. The NVIDIA GB200 NVL72 and the NVIDIA GB300 NVL72 are rack-scale, liquid-cooled systems designed to handle the demanding tasks of trillion-parameter large language model inference. Their architecture is also specifically optimized for test-time scaling accuracy and performance, making it an ideal choice for running AI reasoning models while efficiently managing energy costs and heat. Liquid-cooled NVIDIA Blackwell compute tray. Driving Unprecedented Water Efficiency and Cost Savings in AI Data Centers Historically, cooling alone has accounted for up to 40% of a data center’s electricity consumption, making it one of the most significant areas where efficiency improvements can drive down both operational expenses and energy demands. Liquid cooling helps mitigate costs and energy use by capturing heat directly at the source. Instead of relying on air as an intermediary, direct-to-chip liquid cooling transfers heat in a technology cooling system loop. That heat is then cycled through a coolant distribution unit via liquid-to-liquid heat exchanger, and ultimately transferred to a facility cooling loop. Because of the higher efficiency of this heat transfer, data centers and AI factories can operate effectively with warmer water temperatures — reducing or eliminating the need for mechanical chillers in a wide range of climates. The NVIDIA GB200 NVL72 rack-scale, liquid-cooled system, built on the NVIDIA Blackwell platform, offers exceptional performance while balancing energy costs and heat. It packs unprecedented compute density into each server rack, delivering 40x higher revenue potential, 30x higher throughput, 25x more energy efficiency and 300x more water efficiency than traditional air-cooled architectures. Newer NVIDIA GB300 NVL72 systems built on the Blackwell Ultra platform boast a 50x higher revenue potential and 35x higher throughput with 30x more energy efficiency. Data centers spend an estimated $1.9-2.8M per megawatt (MW) per year, which amounts to nearly $500,000 spent annually on cooling-related energy and water costs. By deploying the liquid-cooled GB200 NVL72 system, hyperscale data centers and AI factories can achieve up to 25x cost savings, leading to over $4 million dollars in annual savings for a 50 MW hyperscale data center. For data center and AI factory operators, this means lower operational costs, enhanced energy efficiency metrics and a future-proof infrastructure that scales AI workloads efficiently — without the unsustainable water footprint of legacy cooling methods. Moving Heat Outside the Data Center As compute density rises and AI workloads drive unprecedented thermal loads, data centers and AI factories must rethink how they remove heat from their infrastructure. The traditional methods of heat rejection that supported predictable CPU-based scaling are no longer sufficient on their own. Today, there are multiple options for moving heat outside the facility, but four major categories dominate current and emerging deployments. Key Cooling Methods in a Changing Landscape Mechanical Chillers: Mechanical chillers use a vapor compression cycle to cool water, which is then circulated through the data center to absorb heat. These systems are typically air-cooled or water-cooled, with the latter often paired with cooling towers to reject heat. While chillers are reliable and effective across diverse climates, they are also highly energy-intensive. In AI-scale facilities where power consumption and sustainability are top priorities, reliance on chillers can significantly impact both operational costs and carbon footprint. Evaporative Cooling: Evaporative cooling uses the evaporation of water to absorb and remove heat. This can be achieved through direct or indirect systems, or hybrid designs. These systems are much more energy-efficient than chillers but come with high water consumption. In large facilities, they can consume millions of gallons of water per megawatt annually. Their performance is also climate-dependent, making them less effective in humid or water-restricted regions. Dry Coolers: Dry coolers remove heat by transferring it from a closed liquid loop to the ambient air using large finned coils, much like an automotive radiator. These systems don’t rely on water and are ideal for facilities aiming to reduce water usage or operate in dry climates. However, their effectiveness depends heavily on the temperature of the surrounding air. In warmer environments, they may struggle to keep up with high-density cooling demands unless paired with liquid-cooled IT systems that can tolerate higher operating temperatures. Pumped Refrigerant Systems: Pumped refrigerant systems use liquid refrigerants to move heat from the data center to outdoor heat exchangers. Unlike chillers, these systems don’t rely on large compressors inside the facility and they operate without the use of water. This method offers a thermodynamically efficient, compact and scalable solution that works especially well for edge deployments and water-constrained environments. Proper refrigerant handling and monitoring are required, but the benefits in power and water savings are significant. Each of these methods offers different advantages depending on factors like climate, rack density, facility design and sustainability goals. As liquid cooling becomes more common and servers are designed to operate with warmer water, the door opens to more efficient and environmentally friendly cooling strategies — reducing both energy and water use while enabling higher compute performance. Optimizing Data Centers for AI Infrastructure As AI workloads grow exponentially, operators are reimagining data center design with infrastructure built specifically for high-performance AI and energy efficiency. Whether they’re transforming their entire setup into dedicated AI factories or upgrading modular components, optimizing inference performance is crucial for managing costs and operational efficiency. To get the best performance, high compute capacity GPUs aren’t enough — they need to be able to communicate with each other at lightning speed. NVIDIA NVLink boosts communication, enabling GPUs to operate as a massive, tightly integrated processing unit for maximum performance with a full-rack power density of 120 kW. This tight, high-speed communication is crucial for today’s AI tasks, where every second saved on transferring data can mean more tokens per second and more efficient AI models. Traditional air cooling struggles at these power levels. To keep up, data center air would need to be either cooled to below-freezing temperatures or flow at near-gale speeds to carry the heat away, making it increasingly impractical to cool dense racks with air alone. At nearly 1,000x the density of air, liquid cooling excels at carrying heat away thanks to its superior heat capacitance and thermal conductivity. By efficiently transferring heat away from high-performance GPUs, liquid cooling reduces reliance on energy-intensive and noisy cooling fans, allowing more power to be allocated to computation rather than cooling overhead. Liquid Cooling in Action Innovators across the industry are leveraging liquid cooling to slash energy costs, improve density and drive AI efficiency: Vertiv’s reference architecture for NVIDIA GB200 NVL72 servers reduces annual energy consumption by 25%, cuts rack space requirements by 75% and shrinks the power footprint by 30%. Schneider Electric’s liquid-cooling infrastructure supports up to 132 kW per rack, improving energy efficiency, scalability and overall performance for GB200 NVL72 AI data centers. CoolIT Systems’ high-density CHx2000 liquid-to-liquid coolant distribution units provide 2MW cooling capacity at 5°C approach temperature, ensuring reliable thermal management for GB300 NVL72 deployments. Also, CoolIT Systems’ OMNI All-Metal Coldplates with patented Split-Flow technology provide targeted cooling of over 4,000W thermal design power while reducing pressure drop. Boyd’s advanced liquid-cooling solutions, incorporating the company’s over two decades of high-performance compute industry experience, include coolant distribution units, liquid-cooling loops and cold plates to further maximize energy efficiency and system reliability for high-density AI workloads. Cloud service providers are also adopting cutting-edge cooling and power innovations. Next-generation AWS data centers, featuring jointly developed liquid cooling solutions, increase compute power by 12% while reducing energy consumption by up to 46% — all while maintaining water efficiency. Cooling the AI Infrastructure of the Future As AI continues to push the limits of computational scale, innovations in cooling will be essential to meeting the thermal management challenges of the post-Moore’s law era. NVIDIA is leading this transformation through initiatives like the COOLERCHIPS program, a U.S. Department of Energy-backed effort to develop modular data centers with next-generation cooling systems that are projected to reduce costs by at least 5% and improve efficiency by 20% over traditional air-cooled designs. Looking ahead, data centers must evolve not only to support AI’s growing demands but do so sustainably — maximizing energy and water efficiency while minimizing environmental impact. By embracing high-density architectures and advanced liquid cooling, the industry is paving the way for a more efficient AI-powered future. Learn more about breakthrough solutions for data center energy and water efficiency presented at NVIDIA GTC 2025 and discover how accelerated computing is driving a more efficient future with NVIDIA Blackwell.
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  • WWW.POLYGON.COM
    But when does Elder Scrolls 6 come out?
    Still staring at this image from 2018… The biggest Elder Scrolls news of the year just dropped: Bethesda Game Studios and remaster pros Virtuos remastered Oblivion, the fourth game in the action RPG series, and it’s out now. Long anticipated — and regularly leaked — the upgraded version of Elder Scrolls 4 arrived to PC, Xbox Game Pass, and PS5 with minimal fanfare, but all the hype.  And with it came a burning question: What’s up with Elder Scrolls 6? It’s been 19 years since the original release of Oblivion. It’s been 14 years since the fifth sequel, Skyrim. It’s been 11 years since the launch of Elder Scrolls Online. And it’s been nearly seven years since Bethesda took to E3 (RIP) and first announced that it was developing Elder Scrolls 6. It’s been a long time since anyone set foot in a new patch of the fantasy continent of Tamriel. Updates have been few and far between, with the rumor mill grinding in the void of Todd Howard saying anything meaningful (but he understands fans’ pain). But here’s what we do know about Bethesda’s plans for Elder Scrolls 6. Elder Scrolls 6 doesn’t have a release date, but the timeline isn’t totally nebulous  Bethesda has yet to officially date the in-development Elder Scrolls 6 on the calendar. Howard has said that the prioritization of Starfield ultimately led to a delay in the Elder Scrolls 6, though work continued throughout that game’s development and launch. Thanks to documents released during the FTC’s legal battle against the Microsoft-Activision merger, we do know that, as of two years ago, the game was on track for 2026 at the very earliest.  The good news is that Elder Scrolls 6 is no longer the most longterm, ways-out project Bethesda has in the pipeline. According to Howard during press rounds for Starfield, the plan is to release Elder Scrolls 6 before a Fallout 5, which is also in the works (though technically unannounced).  It’s “hard to imagine” Elder Scrolls 6 as an Xbox exclusive, says Howard Even five years ago, before Microsoft evolved into a massive publisher with reach beyond the core Xbox console and Game Pass platform, Todd Howard could not imagine Elder Scrolls 6 as an Xbox exclusive. When Microsoft acquired Bethesda parent company ZeniMax Media way back in 2020, the executive was clearly forecasting the multi-platform that has become key to Microsoft’s strategy. There have been no formal announcements about which platforms Elder Scrolls 6 will hit — a new generation of consoles seems likely, at this point — but based on the recent release of Indiana Jones and the Great Circle on PC, Xbox, and PS5, one expects Bethesda to make sure everyone is playing the dang thing when the time comes. How far along is Elder Scrolls 6? To commemorate the 30th anniversary of Elder Scrolls in March 2024, Bethesda posted a loving message to fans that tucked in a minor update on Elder Scrolls 6, confirming it was still in the works: “Even now, returning to Tamriel and playing early builds has us filled with the same joy, excitement, and promise of adventure.” In a recent interview, former Bethesda animator Jeremy Bryant told YouTuber Kiwi Talkz (via GamesRadar) that the development time might be a result of Howard controlling the size of the Elder Scrolls team and growing the company through slower-drip acquisition. Because of the strategy and time allowed, Bryant didn’t expect the studio to grow much just because a giant open-world tentpole was on the horizon. “Todd has the vision for the game that he wants to make and he knows he needs X number of people to do it,” Bryant said. A leading theory: Elder Scrolls 6 takes place in High Rock While there are few specifics on the status of the game, it’s even less clear what to expect from the Elder Scrolls franchise in terms of story. But a few clues dropped over the years suggest the drama will unfold in Tamriel’s northern region. The original teaser for The Elder Scrolls 6 featured ocean, mountains, and forests, leading our resident Skyrim-brained sleuths to deduce that the setting was along the North Kambria plateau. The theory gained more traction after, of all things, a Starfield teaser trailer. What at first glance appeared to be a scratch inside a Constellation dashboard looked, in close-up, to be an island — one that looked awfully like Elder Scrolls’ canon cartography. Will Elder Scrolls 6 head to High Rock? One day we’ll know more. Just not right now. 
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  • WWW.POLYGON.COM
    19 years later, the Oblivion Remaster is here
    The rumors and the Steam listings were real: Oblivion is back. On Tuesday, Bethesda formally announced a remaster of the 2006 open-world RPG — developed by Dark Souls: Remastered studio Virtuos — and then promptly released it. The precursor to Skyrim is available right now on PlayStation 5, Windows PC, and Xbox Series X for $49.99. PC players can get it on Steam. Game Pass Ultimate subscribers will have access to it on PC and Xbox too. Oblivion Remastered uses Unreal Engine 5 to give the entire world a high-resolution makeover with improved lighting and textures. While it’s technically the first Bethesda game to run on an engine separate from the studio’s propriety ones, it still uses parts of the old engine to keep things close to the original. The remaster has changes to the UI and leveling system to be closer to modern RPGs. Enemy combat animations, sound and visual effects are more realistic to add some heft to the game’s first-person combat too. There’s even a sprint button now. “We’ve modernized a lot, but it’s still the same incredible adventure and the same carefully crafted world,” a Bethesda’s external projects and studio director Tom Mustaine said during the stream. Naturally, everyone’s next question is whether or not you can create a stairway into the sky with paint brushes, or reproduce any of the other bugs from the original Oblivion. Even though the game is still running on its original engine behind the scenes, we don’t know if any of these things have been changed yet. The same goes for mod support, a feature that is usually synonymous with Bethesda RPGs. The folks on Nexus Mods are out there changing Skyrim and Fallout 4 into entirely different games. Bethesda didn’t say if existing Oblivion mods can be brought over, nor has it said if it’ll be as easily moddable as the original game. But given how popular the Bethesda modding community is, I’m sure we’ll find out soon. The Elder Scrolls 4: Oblivion Remaster is available now for PlayStation 5, Windows PC, and Xbox Series X.
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  • DESIGN-MILK.COM
    The Prefabricated Shift House Brings Modularity to High-End Design
    Tucked into a tree-lined area of East Hampton, New York, the Shift House is a new residential project by Palette Architecture that embodies a new paradigm in modern living, where design integrity meets the efficiencies of prefabricated construction. At just 1,600 square feet, this compact yet striking home is a compelling example of how modular building methods can coexist with high-end design and a deep connection to the natural world. In the wake of the COVID-19 pandemic, many New Yorkers found themselves reconsidering the environments they called home. The appeal of urban life – with its density, energy, and constant motion – gave way to a desire for peace, privacy, and proximity to nature. For one family of four, who already owned a townhouse in Brooklyn, the solution came in the form of a second home – one that would serve as a retreat, a workspace, and a space for togetherness in the calm of East Hampton’s wooded neighborhoods. This desire for a timely and affordable build led Palette Architecture to suggest an unconventional approach: modular prefabrication. With traditional construction plagued by material delays, workforce shortages, and rising costs, the firm saw an opportunity to sidestep these issues by turning to factory-fabricated modules. But this wasn’t simply a matter of expediency. The architects were determined to prove that modular design could be not just practical, but beautiful – and expressive of their clients’ values and lifestyles. Modular construction often carries a reputation for compromise: cramped layouts, uninspired aesthetics, and limited flexibility. Palette Architecture sought to break these assumptions from the start. The design of Shift House was driven by both the possibilities and the constraints of prefabrication. With transportation size restrictions dictating module dimensions, the team had to think creatively about spatial composition. The final configuration is deceptively simple: three main modules form the structural core of the home – housing bedrooms, bathrooms, and a generous open-plan living area. To add volume and light to the central gathering space, five prefabricated panels were designed to lift the ceiling height well beyond standard modular limits. This move not only enhanced the interior experience but also demonstrated how strategic interventions can elevate prefab architecture into something truly special. The modules were manufactured offsite with remarkable precision, arriving ready for rapid assembly. In fact, the entire structure was erected in a single day, complete with mechanical, electrical, and plumbing systems in place. Afterward, onsite crews completed the finishes, cladding, and select millwork – blending factory efficiency with handcrafted detail. The residence is thoughtfully sited at the edge of a grassy backyard, forming a gentle L-shape that embraces a private lawn. This layout creates a natural courtyard, framed on one side by the house itself and on the others by a minimalist swimming pool and carefully planted rows of trees. The resulting outdoor space feels protected and intimate – a quiet oasis removed from the outside world. The landscaping is intentionally dualistic: the rear yard is lush and inviting, while the front comprises drought-resistant plants and gravel, offering a low-maintenance, understated approach to curb appeal. Large windows dominate the living and dining areas, turning the interior into a frame for the outdoors. Whether cooking in the kitchen, relaxing with family, or waking up in one of the bedrooms, views of the verdant surroundings are always close at hand. The house departs from the sterility sometimes associated with modular construction. Instead, it’s warm, textural, and carefully curated. Custom millwork is used not only to add to the aesthetics but also to help visually tie the modular components together. Each room is given a distinct material identity – through cabinet finishes, wood tones, and subtle design cues – creating a sense of discovery and depth within a relatively modest footprint. The natural materials selected for the interiors further echo the surrounding landscape. Wood grains, organic textures, and earthy tones are paired with minimalist forms to create a modern yet inviting atmosphere. This balance between simplicity and character is a hallmark of Palette Architecture’s approach. For more information on Palette Architecture or Shift House, visit palettearch.com. Photography by Jody Kivort, courtesy of v2com.
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  • DESIGN-MILK.COM
    Uma’s T4 Series Returns With New Colorways + Creative Collabs
    In 2022, furniture brand Uma introduced the T4 collection – a modular seating system with generous curves and a silhouette inspired by lava lamps, London buses, and ’90s television sets. Designed by Holloway Li, the T4 quickly became a standout for its joyful nostalgia and fluid form. Since then, Uma has breathed new life into the series with three fresh colorways, a sculptural new side table, and a playful fashion collaboration with Parisian label CAHU. Most recently, the brand showcased its updated T4 collection at Milan Design Week 2025 within Capsule Plaza, a design-forward hybrid exhibition founded by Alessio Ascari and co-curated by architect Paul Cournet. Installed at a satellite venue in Piazza Risorgimento 8, Uma transformed the retail space into Capsule’s relaxed lounge area outfitted with T4 sofas in Pear Green, Cotton Candy Pink, and Licorice Black. The modular seating invited visitors to gather, lounge, and see the playful functionality of the collection in action – highlighting Uma’s aesthetic and approach to form, color, and adaptability.   Alongside the new hues, Uma unveiled the Phantom Side Table, a collaboration with multidisciplinary designer Burak Koçak, founder of the jewelry and homeware label Epicene. Crafted from semi-transparent epoxy resin and supported by CNC-cut aluminum legs, Phantom borrows from aerospace and automotive industries a technique called typology optimization, eliminating unnecessary mass while preserving strength. “Rooted in the logic of nature, forms developed for efficiency often strike beauty,” Koçak shares. “This pursuit of balance – where nothing is wasted yet nothing is missing – results in objects that feel both inevitable and intentional.” Available in soft, atmospheric finishes like Clear Mist, Amber Haze, and Pink Sky, Phantom plays with light and presence, accentuating what’s been removed as much as what remains. Prior to its Milan showcase, Uma made waves in Paris with a debut collaboration with fashion brand CAHU, reimagining the T4 sofa through a bold, fashion-forward lens. Wrapped in CAHU’s signature red PVC – a nod to founder Clémence Cahu’s childhood memories of inflatable castles and nightclub banquettes – the limited-edition one- and two-seaters bring the T4 outdoors with a glossy, waterproof finish. The result is a playful, pop-inflected twist on the sofa’s familiar silhouette, merging design nostalgia with contemporary attitude. In addition to the original red and tan CAHU x Uma edition, the collaboration has launched four new colorways to round out the 1- and 2-seater collection: Sour Cherry and Pink, Sour Cherry and Cherry, Racing Red and Red, and Liquorice Black and Black. With bold new colorways, cross-disciplinary collaborations, and a growing catalog of sculptural staples, Uma continues its mission to collaborate with renowned designers and push the boundaries of fabrication. To learn more about Uma’s T4 collection, visit umaobjects.com, or for more on the CAHU x Uma collaboration, visit cahuparis.com. Uma at Capsule Plaza photography by Felix Speller. Uma x Epicene photography by Olus Beklemez. CAHU x Uma photography by Olus Beklemez.
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  • LIFEHACKER.COM
    You Can Get Microsoft Office Professional Plus 2019 on Sale for $30 Right Now
    We may earn a commission from links on this page. Deal pricing and availability subject to change after time of publication.If you’re trying to avoid Microsoft 365’s monthly fees but still want the full suite of tools for work or school, this one-time purchase of Office Professional Plus 2019 might be worth a look. It’s currently on sale for $29.97 on StackSocial, which is a fraction of what you’d usually pay. Just to be clear—this isn’t a trial or a cloud-based subscription. It's a lifetime license for one Windows PC, and you get full offline access to Word, Excel, PowerPoint, Outlook, OneNote, Publisher, and Access.There are some limitations you’ll want to keep in mind. This deal is strictly for the 2019 version, not 2021, and doesn’t include Microsoft Teams. It also won’t tie to your Microsoft account, which might throw off those used to syncing documents between devices. But for a lot of people, that’s not a dealbreaker. It runs on Windows 10 or 11—so no luck if you’re still using an older machine—and you’ll need at least 1GB of RAM and 4GB of disk space. Installation is straightforward and instant. You get your license key and download link right after purchase, and that’s it. No hoops, no waiting.In terms of actual features, you’re getting a robust productivity suite. Excel has improved data analysis tools, PowerPoint brings in new transitions and a zoom feature for dynamic slides, and Outlook makes email and calendar management a bit more efficient. Word is Word—it just works, and it works well. You can’t collaborate in real-time like in Office 365, but if you mostly work solo or on one device, this version gets the job done. All that said, $30 for a fully licensed, download-now Office suite isn’t a bad move—especially if you just need a stable toolkit that works.
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  • LIFEHACKER.COM
    What People Are Getting Wrong This Week: Fake News About Karoline Leavitt
    There’s a new star in the firmament of fake new: White House Press Secretary Karoline Leavitt. Known for her combative press conferences, Leavitt is at the center of a tornado of misinformation that is being spread on both sides of the political spectrum. To set the record straight on two of the most viral fake Leavitt stories: She did not say people will love tariffs if they “avoid woke things like math.”  And she did not appear on the Stephen Colbert Show. So if you believed either of these things, you’re wrong, Before you feel too bad for the lies being told about Leavitt, she is okay with spreading fake news of her own, so it's a huge mess.Karoline Leavitt did not say math is woke This Tweet is currently unavailable. It might be loading or has been removed. The above image has been shared and re-shared on Instagram, BlueSky, Reddit, and probably Friendster, so basically everyone has seen it. The X post above has been viewed over 2.6 million times alone. But Leavitt never said math is woke. This is a doctored version of an actual screenshot from Fox News, so it's fake. It's actually a joke, but judging from comments like these... This Tweet is currently unavailable. It might be loading or has been removed. This Tweet is currently unavailable. It might be loading or has been removed. ...a lot of people didn't see the humor in it. It's not just people on the left who missed the mark; presumed defenders of Leavitt felt the need to refute the picture with political "whataboutism" like this: This Tweet is currently unavailable. It might be loading or has been removed. While the creator of the image is unknown, it was created as satire—but political parody is nearly impossible to pull off these days. This is a perfect example of Poe's Law in action. Poe's law states, basically, "any parodic expression of extreme views can be mistaken by some readers for a sincere expression of those views." That tracks.Karoline Leavitt did not debate Stephen Colbert The fake news from the other side of the aisle can't hide behind "It's just a joke." The above YouTube video isn't meant to be funny. It looks and sounds like a straight-forward news story recounting Karoline Leavitt appearing on The Late Show With Stephen Colbert and completely owning the late night host in a debate. "I know what Americans want more than some ivory tower news outlets or millionaire hosts like you," Leavitt supposedly said, "Trump's working for the people, not for you guys."Except Leavitt has never been on The Late Show. Everything about this clip was generated by AI, from the video footage of Leavitt, to the voice-over, to the content. It's a crude fake—as far as I know, the real Karoline Leavitt only has five fingers on her hands, and news anchors don't pronounce "asterisk" aloud when it appears in their scripts unless they're Ron Burgundy—but it's been viewed over 60,000 times. In the comment section, opinions are divided as to its reality, despite a disclaimer reading "Sound or visuals were significantly edited or digitally generated."The video was posted by a channel called "Phantom Stories," which, until very recently, only posted AI-generated videos about cars and trucks, dozens of them, like this one. Eleven days ago, something changed at Phantom Stories, and the accursed algorithm that chooses its content went all in on Karoline Leavitt. According to Phantom Stories, Leavitt has:Appeared on Anderson Cooper's show and debated Michelle Obama. (Spoiler: Leavitt won the debate.)Debated Jasmine Crockett on Live TV. (Spoiler: Leavitt won this debate also.)"Destroyed" Robert DeNiro on Live TV. (You know the drill.) Was kicked out of a car dealership, only to return the next day with her husband driving a Rolls-Royce. Was fined in court for wearing a cross necklace. She then started an advocacy group that ended up inspiring a bi-partisan bill allowing religious expression. According to the video, in the future, Leavitt will tell her daughter about this. Made Steve Harvey cry. Stay tuned for more news on fake Karoline Leavitt as it develops.
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