• WWW.YOUTUBE.COM
    Production verification: Testing our tech in real games
    Production verification: Testing our tech in real games
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  • WWW.INDIEDB.COM
    Updated Trailer for Shadey's Quest
    Excited to share a bunch of new stuff, featuring all-new trailer! Posted by CoolShade on Apr 16th, 2025 Hi there. I have been hard at work, bringing new art and gameplay into Shadey's Quest. Really excited to share it with you in the new trailer: Shadey's Quest is an autobattler roguelike featuring character building, where you help a cute monster called Shadey on his journey to defeat the fearsome King of Shadows. In this game you have to guide Shadey through the hand-drawn fantasy world, help him out in combat (Shadey fights on his own, but sometimes you will have to target him at the most dangerous foes), feed him to raise his stats and gather potent equipment for him to make him even stronger. Trailer is not the only thing I have updated. You can check out the game (and add it yo your wishlist) here!
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  • HITMARKER.NET
    PS5's throwback PlayStation themes are returning permanently
    Themes based on past PlayStation consoles were temporarily introduced last year and later removed in January.
    0 Commentaires 0 Parts 65 Vue
  • Infrastructure Engineer at Wargaming
    Infrastructure EngineerWargamingΛευκωσία, Λευκωσία, Cyprus No Mans Area2 hours agoApplyJob OverviewWargaming is looking engineer to join the IT infrastructure team.In this role, you will be responsible for the operation of hardware and software infrastructure, internal core services, as well as virtualization and containerization platforms. Your responsibilities will extend to effective collaboration with both internal teams and external vendors.Please note that this role may involve occasional international travel.Reports toGlobal Infrastructure DirectorWhat will you do?Internal virtualization and containerization platforms operations:Server and storage hardware planning, installation, and operation. Tasks include component deployment and operations with automation tools and GitOps.Assist with hardware procurement based on customers’ requirements, guiding with cost-effective solutions.Be responsible for the availability, performance, security, and reliability of the infrastructure at all stages of the service life cycle.Contribute to internal team services, improve automation processes, and services observability.What are we looking for?Experience in Dell and HPE servers and storage systems, deployment, and operations.Work experience with VMware vSphere virtualization platform.Basic experience with Veeam Backup systems.Professional work experience with Linux and Windows systems, and system administration-related tasks.Experience in troubleshooting applications at the system and network levels.Understanding how modern systems and network protocols work.Basic understanding of principles and experience with containerization tools (for example Docker, etc).Basic understanding of the principles and experience with Kubernetes orchestration.Basic understanding of CI/CD methodologies and experience with tools (for example, GitLab, Argocd, or others).Basic experience with automation tools and scripting, Ansible, PowerShell, Python, or others.Basic experience with various monitoring systems (for example, Zabbix, Prometheus, Grafana, or others).English level is from Pre-Intermediate.What additional skills will help you stand out?Expertise in building large-scale, high-volume, secure, efficient, and resilient environments.Experience using Bash and Python for routine operations and automation.Experience in making decisions with minimal supervision.Work modeHybrid (2-3 days of work from the office)BenefitsBenefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:21 days annual leave (additional days based on years of service: up to 25 days)Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)Sick Leave (10 days top-up to statutory allowance per year)Maternity Leave (18 weeks top-up to statutory allowance per case)Career development and education opportunities within the companyEnglish Language courses fully covered by the company upon Manager’s approvalPremium Private Health CareMental well-being program (iFeel)Onsite gym and spaFree parkingFree drinks-equipped kitchen in every floor buildingHellenic Bank benefitsEmployee discounts (e.g. restaurants, bars, etc.)Personal Gaming AccountOnsite canteen with subsidized prices for food and drinksCompany events, Social ClubsSeniority AwardsReferral program - You can recommend the best talents to the company and receive a rewardPlease submit your CV in English to ensure smooth processing and review.About WargamingWargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data. Create Your Profile — Game companies can contact you with their relevant job openings. Apply
    0 Commentaires 0 Parts 64 Vue
  • KOTAKU.COM
    Yo, You Can Score A Horse For Free Early On In Oblivion Remastered
    The world of Oblivion Remastered features one of the greatest fantasy adventures in gaming. But with a world of this size, how does one traverse vast expanses of land without succumbing to goblins and bandits along every twist and turn? Fast travel is nice, but then you miss out on all the lush detail added into this new version of the game. It’s tough, but a fully armored and highly nimble mount should do the trick! Here’s how to get your first horse in Oblivion to make travel a bit more luxurious!Suggested ReadingWhat Is Dragonsplague? Dragon’s Dogma 2’s Devastating Contagion Explained Share SubtitlesOffEnglishview videoSuggested ReadingWhat Is Dragonsplague? Dragon’s Dogma 2’s Devastating Contagion Explained Share SubtitlesOffEnglish1. Where to get your first, free, horse2. All stable locations in Oblivion RemasteredScreenshot: Bethesda / Brandon Morgan / KotakuImmediately upon leaving the Imperial City, heading west toward Skingrad, you’ll encounter the Chestnut Handy Stables. Inside, Snak gra-Bura, a rather bristling orc woman who runs the stables, will nearly laugh in your face when you ask to buy a horse and armor from her. However, should you choose to persist, telling her “I’ll take any horse, I’m not fussy,” she’ll ask if you’re serious and then, without requiring any gold or persuasion, provide you with an Armored Old Nag out front. It’s a low-tier horse, with basic armor and poor stats, but it’s your low-tier horse—your very first!Screenshot: Bethesda / Brandon Morgan / KotakuThe world of Oblivion Remastered is full of stables. You can either buy a horse or purchase horse armor to ensure your mount is both stylish and stalwart against roadside bandits and whatever stumbles out of the gates of Oblivion.Here are all the stables throughout Cyrodiil!Chestnut Handy Stables (Imperial City)Bay Roan Stables (Bravil)Black Waterside Stables (Cheydinhal)Five Riders Stables (Leyawiin)Grateful Pass Stables (Skingrad)Horse Whisperer Stables (Anvil)North Country Stables (Chorrol)Wildeye Stables (Bruma)As you can see, most major cities in the game will have a stable just outside of the city’s walls or limits. You may even stumble upon an independent stable while traveling out in the wild, too.Oblivion Remastered is available now on PS5, Xbox Series X/S, Windows PCs, and is also on Game Pass.
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  • UNITY.COM
    Unity 6.1, a Supported Update release, is now available
    We're excited to announce the release of Unity 6.1, our first Update release in the Unity 6 family. This release continues our commitment to delivering a stable, performant engine while expanding platform reach and adding new capabilities to help you create exceptional games and experiences.How Unity 6 releases are supportedWith Unity 6, we have changed our release model to ensure consistent quality and stability across every version, and make it easier for you to choose the right one for your productions. The Unity 6 family is designed to be stable and supported over an extended period, minimizing the cost and risk to upgrade – while improving on device performance so you can continue providing the best player experience possible.While we will continue to provide Long Term Support (LTS) versions, we are introducing Update releases (e.g., Unity 6.1) so that we can deliver new functionality and platform support more quickly. Unity 6.1 and all Update releases undergo the same rigorous quality assurance and stability testing as our LTS releases. Update releases are production-ready and fully supported, unlike previous Tech Stream releases, which were primarily for early testing of new features. Here’s how it works:Long Term Support releases (LTS)Unity 6.0 LTS, which released October 2024, is supported with two-year LTS, with an additional year of support for Unity Enterprise and Unity Industry users.Unity 6.3 will be released as an LTS version later this year. Our goal is to release an LTS version annually, providing a stable foundation for your projects.Recommended for: Live service games and creators who are about to lock in production on a specific version of Unity.Update releases (Supported)As an Update release, Unity 6.1 receives the same level of support as an LTS (including bug fixes and critical platform updates) until the next release is published. When Unity 6.2 is released, it will become the only Supported version. We aim to release multiple Update releases each year.Being able to confidently upgrade to the latest Update means you can always keep your productions on the most current release without sacrificing stability or performance. Recommended for: New and mid-cycle productions, and developers looking for the latest features and supported platforms. Update releases are fully production-ready and the preferred choice for beginning new projects, as they contain the latest features, platform support, and performance improvements.By supporting both LTS and Update releases, our goal is to give you maximum flexibility in how you approach development and live productions.What's new in Unity 6.1Unity 6.1 builds on the stability and performance shipped in Unity 6.0 LTS to enable you to deliver to more platforms, with better graphics, more efficiently. Here are some highlights available in this Update release: Get the best performance on any deviceUnity 6.1 offers significant performance optimizations to help your games run smoothly across a wide range of hardware:Deferred+ - Build richer worlds with the Universal Render Pipeline’s (URP) new deferred rendering path, which accelerates GPU performance using advanced Cluster-based light culling for more lights, with support for GPU Resident Drawer for more objects.Variable Rate Shading - Improve GPU performance with minimal impact to visuals. Set the shading rate of custom passes within URP/HDRP, and generate Shading Rate Images (SRIs) from textures and shaders.Get access to powerful workflowsStreamline your development process with tools to deliver higher quality games more efficiently:Project Auditor for static analysis - Analyze scripts, assets, project settings, and builds. Learn how to resolve issues and optimize the quality and performance of your game.Build Automation - Accelerate iteration cycles with cloud builds, with Build Automation now integrated directly into the Editor. Reach the widest audience of players globallyCreate for the latest supported platforms and devices to maximize your player reach:Large screens and foldables - Access enhanced support for large screens and foldables with the latest Android APIsUnity for Web - Run your Unity games anywhere the web exists, including mobile browsers. Experiment with the latest WebGPU graphics API integration and unlock compute acceleration for web browsersInstant Games on Facebook and Messenger - Streamline building, optimizing, and uploading instant games to Facebook and MessengerAndroid XR and Meta Quest - Save time and streamline the build process with the ability to create multiple build configurations for release and development builds including new support for Shader Graph with URP Application SpacewarpPC and console - Improve CPU performance, PSO caching, and ray tracing with enhanced DirectX 12 supportA continued focus on qualityUnity 6.1 features enhanced stability and performance designed to give you confidence in your development process. Easier upgrades between update releasesUpgrade your project to the latest update release with minimal disruption. With the Unity 6 generation, we've changed how we release the Unity Engine so that we can keep improving performance and stability, while making it easier and less disruptive for you to upgrade.Update releases undergo a minimum of two months of rigorous regression testing. New features and the upgrade process are tested in production with real games to ensure stability and minimize workflow disruption.Production VerifiedUnity 6 releases are tested and validated in real production environments with studios building games across different genres and platforms. These teams are using the latest versions of Unity, and, in some projects, we're acting as co-developers to directly embed our engineers in their production teams.This Production Verification approach allows us to:Test features in complex, real-world scenariosIdentify issues that only emerge at production scaleRefine tools based on direct feedback from game developersEnsure stability in diverse development environmentsBy working alongside developers in this way, we can deliver tools that perform reliably in the real world, not just in isolated test environments.For example, Survival Kids represents the first time Unity has designed and developed a game end-to-end in collaboration with a publisher partner, KONAMI, directly enabling us to improve the performance and stability of the Engine. We have also partnered with Black Salt Games and Google, learning about game services and implementing optimizations through porting DREDGE to Android. We are working with 10 Chambers to validate Engine graphics improvements in their upcoming co-op FPS heist game Den of Wolves, and with Litesport and TRIPP to validate readiness of the all-new Android XR platform.The insights gained through our Production Verification program have directly influenced many of the improvements in our latest Update release.Download Unity 6.1 todayUnity 6.1 represents our ongoing focus on stability, performance, and platform reach to ensure Unity remains the most versatile and reliable engine for game development. Whether you're creating mobile games, console titles, or XR experiences, Unity 6.1 gives you the tools to bring your creative vision to life and reach the widest possible audience.We encourage you to download Unity 6.1 and take advantage of these performance improvements, workflow enhancements, and expanded platform support. Check out the Unity 6.1 release notes for a comprehensive list of features and the Unity Manual for details on how to use them. Tune into our What’s new in Unity 6.1 livestream today, where our teams will dive deeper into the updates. Your feedback continues to shape our direction, so be sure to join the community on Unity Discussions for a follow-up Q&A after the livestream. You can also share your feedback directly with our product team through the Unity Roadmap.
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  • TECHCRUNCH.COM
    Anthropic is launching a new program to study AI ‘model welfare’
    Could future AIs be “conscious,” and experience the world similarly to the way humans do? There’s no strong evidence that they will, but Anthropic isn’t ruling out the possibility. On Thursday, the AI lab announced that it has started a research program to investigate — and prepare to navigate — what it’s calling “model welfare.” As part of the effort, Anthropic says it’ll explore things like how to determine whether the “welfare” of an AI model deserves moral consideration, the potential importance of model “signs of distress,” and possible “low-cost” interventions. There’s major disagreement within the AI community on what human characteristics models “exhibit,” if any, and how we should “treat” them. Many academics believe that AI today can’t approximate consciousness or the human experience, and won’t necessarily be able to in the future. AI as we know it is a statistical prediction engine. It doesn’t really “think” or “feel” as those concepts have traditionally been understood. Trained on countless examples of text, images, and so on, AI learns patterns and sometime useful ways to extrapolate to solve tasks. As Mike Cook, a research fellow at King’s College London specializing in AI, recently told TechCrunch in an interview, a model can’t “oppose” a change in its “values” because models don’t have values. To suggest otherwise is us projecting onto the system. “Anyone anthropomorphizing AI systems to this degree is either playing for attention or seriously misunderstanding their relationship with AI,” Cook said. “Is an AI system optimizing for its goals, or is it ‘acquiring its own values’? It’s a matter of how you describe it, and how flowery the language you want to use regarding it is.” Another researcher, Stephen Casper, a doctoral student at MIT, told TechCrunch that he thinks AI amounts to an “imitator” that “[does] all sorts of confabulation[s]” and says “all sorts of frivolous things.” Yet other scientists insist that AI does have values and other human-like components of moral decision-making. A study out of the Center for AI Safety, an AI research organization, implies that AI has value systems that lead it to prioritize its own well-being over humans in certain scenarios. Anthropic has been laying the groundwork for its model welfare initiative for some time. Last year, the company hired its first dedicated “AI welfare” researcher, Kyle Fish, to develop guidelines for how Anthropic and other companies should approach the issue. (Fish, who’s leading the new model welfare research program, told The New York Times that he thinks there’s a 15% chance Claude or another AI is conscious today.) In a blog post Thursday, Anthropic acknowledged that there’s no scientific consensus on whether current or future AI systems could be conscious or have experiences that warrant ethical consideration. “In light of this, we’re approaching the topic with humility and with as few assumptions as possible,” the company said. “We recognize that we’ll need to regularly revise our ideas as the field develops.
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  • VENTUREBEAT.COM
    Evil Geniuses and Theta Labs launch AI chatbot based on esports mascot Meesh
    Evil Geniuses, the well-known esports organization and brand, has launched its Meesh AI chatbot in a partnership with Theta Labs.Read More
    0 Commentaires 0 Parts 58 Vue
  • VENTUREBEAT.COM
    Evil Geniuses and Theta Labs launch AI chatbot based on esports mascot Meesh
    Evil Geniuses, the well-known esports organization and brand, has launched its Meesh AI chatbot in a partnership with Theta Labs.Read More
    0 Commentaires 0 Parts 60 Vue
  • WWW.THEVERGE.COM
    Adobe’s new app helps credit creators and fight AI fakery
    Adobe has a new tool that makes it easier for creatives to be reliably credited for their work, even if somebody takes a screenshot of it and reposts it across the web. The Content Authenticity web app launching in public beta today allows invisible, tamper-resistant metadata to be embedded into images and photographs to help identify who owns them.The new web app was initially announced in October and builds on Adobe’s Content Credentials attribution system. Artists and creators can attach information directly into their work, including links to their social media accounts, websites, and other attributes that can be used to identify them online. The app can also track the editing history of images, and helps creatives to prevent AI from training on them.For additional security, Adobe’s Content Authenticity app and Behance portfolio platform — which can also be embedded within Content Credentials — allow creators to authenticate their identity via LinkedIn verification. That should make it harder for people to link Content Credentials to fake online profiles, but given LinkedIn isn’t exactly known for its creative community (yet), it’s also a likely dig at X. Then known as Twitter, X was previously one of the founding members behind Adobe’s Content Authenticity Initiative in 2019, before withdrawing from the partnership and transforming its verification system into a paid subscription reward under Elon Musk’s ownership.Notice how X is the only social media not linked and is still referenced as “Twitter” in this example image. Image: AdobeThe Content Authenticity web app is “currently free” while in beta, according to Adobe, though the company hasn’t mentioned if this will change when it becomes generally available. All you need is an Adobe account (which doesn’t require you to have an active Creative Cloud subscription).Any images you want to apply Content Credentials to don’t need to have been edited or created using one of Adobe’s other apps. While Adobe apps like Photoshop can already embed Content Credentials into images, the Content Authenticity web app not only gives users more control over what information to attach, but also enables up to 50 images to be tagged in bulk rather than individually. Only JPEG and PNG files are supported for now, but Adobe says that support for larger files and additional media, including video and audio, is “coming soon.”The “CR” logo seen in these thumbnails will be invisible when published online unless viewed by one of Adobe’s Content Authenticity inspection tools. Image: AdobeCreators can also use the app to apply tags to their work that signal to AI developers that they don’t have permission to use it for AI training. This is far more efficient than opting out with each AI provider directly — which usually requires protections to be applied to each image individually — but there’s no guarantee that these tags will be acknowledged or honored by every AI company.Adobe says it’s working with policymakers and industry partners to “establish effective, creator-friendly opt-out mechanisms powered by Content Credentials.” For now, it’s one protection of many that users can apply to their work to prevent AI models from training on it, alongside systems like Glaze and Nightshade. Andy Parsons, Senior Director of Content Authenticity at Adobe, told The Verge that third-party AI protections are unlikely to interfere with Content Credentials, allowing creatives to apply them to their work harmoniously.The Content Authenticity app isn’t just for creative professionals, however, as it allows anyone to see if images they find online have Content Credentials applied, just like the Content Authenticity extension for Google Chrome that launched last year. The web app’s inspect tool will recover and display Content Credentials even if image hosting platforms have wiped it, alongside editing history where available which can reveal whether generative AI tools were used to make or manipulate the image.The bonus is that the Chrome extension and inspection tool don’t rely on third-party support, making content easy to authenticate on platforms where images are routinely shared without attribution. With increasingly accessible AI editing apps also making manipulations harder to detect, Adobe’s Content Authenticity tools may also help to prevent some people from being misled by convincing online deepfakes.See More:
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