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Dragon Age Team Was “Jerked Around” by EA – Former BioWare Developer
Mark Darrah, known for his work on the Dragon Age series, has revealed in a new video that he believes that the team at BioWare working on Dragon Age: The Veilguard didn’t get the right level of support from EA. In the video, where Darrah talks about the development of the game since 2017, Darrah spoke about how EA’s decisions affected BioWare not only when it came to Dragon Age: The Veilguard, but also how it had previously affected the studio during the development of Mass Effect: Andromeda. Referring to the feelings at the time as the team working on Dragon Age being “jerked around,” Darrah also mentions a lack of support from the rest of BioWare as well as EA in late 2016. Among the problems at the time was the lack of continuity when it came to leadership for the team. “This was the first time where we had this leadership discontinuity, where the person in charge of a project left that project to help someone else, some other project, while the project continued to run,” said Darrah. “In the case of Mass Effect: Andromeda, I don’t think the impact to Dragon Age was huge. It wasn’t very long, but it did set this precedent as this being a thing that we could do, and it’s not a good thing to do. It is incredibly dangerous to have a project run while it’s missing some of its core leadership.” Darrah also spoke about bringing up problems that the team was facing with EA CEO Andrew Wilson and former exec Patrick Söderlund, who would assure him that the company as a whole still values the Dragon Age franchise. The time also marked a time of turbulence for BioWare with the departure of Casey Hudson’s from the studio. “You have to remember: I am the second most senior person at BioWare,” Darrah said. “Casey was interviewed, and hired, and prepared to be brought back entirely without me being consulted in any way. Would me have being involved in the process have changed the decision? No, I don’t think it would have, but there is an immense amount of disrespect involved in making a hire of this impact, in making a decision of this import, without involving the second-most senior person at your studio in any way.” When both EA and BioWare were focused on the development and release of live-service shooter Anthem, Darrah was once again assured by the company’s leadership that it was committed to supporting work on the Dragon Age franchise as well. “As we all know, that’s not what happened at all,” said Darrah. Back in April, former Dragon Age writer David Gaider also spoke about EA’s lack of support towards the franchise, saying that the company preferred Mass Effect over the fantasy RPG series. In a series of social media posts, he also spoke about how the company’s marketing team was never quite sure what to do with Dragon Age. Dragon Age: The Veilguard was released on PC, PS5 and Xbox Series X/S back in October 2024. For more details, check out our review.