• Animaj Introduces Sketch-to-Motion AI Tool
    www.awn.com
    Animaj has launched Sketch-to-Motion, an AI tool which turns rough sketches into fully-rendered 3D animations with one click.Built on Animajs advanced AI models, the tool operates in a fully editable 3D environment, enabling seamless creative adjustments at any stage of the process. The system is built around two main types of models: sketch-to-pose and 3D motion in-betweening.Sketch-to-pose models use ResNet50 architecture and are trained on hundreds of thousands of pairs of sketches and their corresponding 3D poses for each character. These models can accurately predict the rig controller values of a character from any input sketch.Motion in-betweening models focus on predicting the intermediate poses between the key poses of the characters. Key poses are typically spaced a few frames apart. These models leverage Long Short-Term Memory (LSTM) architecture to ensure the movement remains consistent over time."Sketch-to-Motion changes everything about how we create animations, said Sixte de Vauplane, CEO and Co-founder of Animaj. Its not just faster; its smarter. Artists now have the freedom to iterate endlessly and see their ideas come to life instantly. This tool isnt replacing creative artists its empowering them." See it in action - watch Sketch-To-Motion: Redefining Animation:Tailored for high-end projects like the upcoming Pocoyo Season 6 a hit children's series with over 40 billion views on YouTube this innovation, according to Animaj, highlights AI's powerful potential to streamline top-tier productions with demanding quality standards.Its worth noting that Animaj is not licensing this technology but is instead keeping it exclusive to accelerate the growth of IPs they acquire, create, or co-create, ensuring that Sketch-to-Motion drives the creation and expansion of world-class franchises.Animaj is also currently developing an entire set of AI tools designed to transform artists into all-in-one creators who can orchestrate every aspect of their work, from camera positioning and lighting to facial expressions and nuanced character movements.Source: Animaj Journalist, antique shop owner, aspiring gemologistL'Wrenbrings a diverse perspective to animation, where every frame reflects her varied passions.
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  • Brothers: VFX Breakdown by JAMM
    www.artofvfx.com
    Explore the visual effects of Brothers, where the work crafted by JAMM on Samuel the orangutan blends seamlessly into the film. The teams attention to detail brings a new level of realism to this character!WATCH IT ON Vincent Frei The Art of VFX 2024The post Brothers: VFX Breakdown by JAMM appeared first on The Art of VFX.
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  • Pachinko Season 2: VFX Breakdown by Outpost VFX
    www.artofvfx.com
    Breakdown & ShowreelsPachinko Season 2: VFX Breakdown by Outpost VFXBy Vincent Frei - 13/11/2024 Dive into the seamless VFX world of Pachinko Season 2! Outpost VFX worked their magic behind the scenes, creating invisible visual effects that breathe life into this epic saga!WANT TO KNOW MORE?Outpost VFX: Dedicated page about Pachinko : Season 2 on Outpost VFX website.WATCH IT ON Vincent Frei The Art of VFX 2024
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  • EA SPORTS NHL 25 Reveals Major Holiday Update Featuring Professional Women's Hockey League, New NHL Arcade Series, and 4 Nations Face-Off
    news.ea.com
    November 13, 2024PWHL Update in NHL 25 Continues EA SPORTS Commitment to Grow and Champion Women's Sports Through Its Games REDWOOD CITY, Calif.--(BUSINESS WIRE)-- Electronic Arts Inc. (NASDAQ: EA) today announced a multi-year partnership with the Professional Womens Hockey League (PWHL), which will bring the players and teams into EA SPORTS NHL 25 . The partnership advances EA SPORTS commitment to grow and authentically represent womens sports within its games, promoting and championing the next generation of athletes. In addition to the PWHL integration, EA SPORTS will provide new ways to play NHL 25, starting with NHL Arcade launching this Friday and 4 Nations Face-Off content coming early next year in time to celebrate the heavily anticipated mid-season, international tournament hosted by the NHL and NHLPA and featuring NHL stars from Canada, Finland, Sweden, and the USA. EA SPORTS NHL 25 REVEALS MAJOR HOLIDAY UPDATE FEATURING PROFESSIONAL WOMEN'S HOCKEY LEAGUE, NEW NHL ARCADE SERIES, AND 4 NATIONS FACE-OFF (Graphic: Business Wire) We are thrilled to bring the PWHL into NHL 25 as part of a massive holiday update giving players all-new ways to play, starting in a couple of days with the frenetic energy of NHL Arcade through to the launch of 4 Nations Face-Off in the New Year, said Bill Dollar, EA SPORTS NHL Executive Producer. EA SPORTS continues to drive inclusivity and authenticity through its games, and in partnership with the PWHL, we will amplify the excitement of the womens game for all fans. Professional Womens Hockey League Comes to NHL 25 This December Launching December 5, the PWHL in NHL 25 will feature all six teams - the Boston Fleet, Minnesota Frost, Montral Victoire, New York Sirens, Ottawa Charge, and Toronto Sceptres in Play Now, Online Versus, Shootout and Season Modes. In addition, PWHL uniforms will be available in World of Chel, with players*, logos, and uniforms available in Hockey Ultimate Team (HUT). To fully immerse players in the authentic PWHL experience, the update will include The Walter Cup and advanced body skeletons through SAPIEN technology integration. Our partnership with EA SPORTS opens new doors to elevate womens hockey across all levels, said Amy Scheer, Senior Vice President of Business Operations, PWHL. Through this alliance, well develop in-game and out-of-game experiences that strengthen the bond between our teams, players, and fans, bringing the PWHL closer to the global hockey community. EA SPORTS is proud to support the PWHL, which has pioneered the growth of womens hockey in North America, said Andrea Hopelain, GM & SVP, Publishing, EA SPORTS. We look forward to working together to help elevate and grow womens hockey to new and existing fans worldwide, starting by bringing PWHL teams and athletes to EA SPORTS NHL 25. The integration of the PWHL in NHL 25 reflects EA SPORTS ongoing commitment to authentically representing and growing women's sports in-game by capturing the excitement of game day and showcasing the emergence of the next generation of elite athletes. Having initially showcased the womens game in NHL 22 through the International Ice Hockey Federation agreement, Toronto Sceptres forward Sarah Nurse starred as a cover athlete the following year to celebrate their inclusion into Hockey Ultimate Team (HUT). The addition of PWHL teams and players complements recent women's leagues and features introduced in EA SPORTS FC, UFC , and PGA TOUR over the past few years. Alongside the in-game PWHL integration, NHL 25 features a breadth of new content coming for the holiday season, giving players new ways to experience the fast-paced world of hockey: NHL ArcadeThe NHL Arcade event series will begin on November 15 within World of Chel, offering players a unique and fun arcade-style 3-on-3 experience with the return of Big Heads and power-up features that can be collected on the ice and used against opponents. Power-ups include Supershot, Freeze, Super Speed, Small and Big Goalies, and more. Played in the NHL Arcade Arena, a bespoke rink with no glass, rules, or stoppages, NHL Arcade will include multiple events throughout the year to make the experience fresh for players. Stay tuned to EA SPORTS NHL social channels for more information on NHL Arcade following its release on November 15. 4 Nations Face-Off New content for NHL 25 will continue into 2025 with the integration of 4 Nations Face-Off, a round-robin tournament hosted by the NHL and NHLPA featuring four international teams packed with superstars. 4 Nations Face-Off content will feature NHL players from Canada, Finland, Sweden and the USA and will be included in Hockey Ultimate Team (HUT), Play Now, Online Versus, Shootout and a bespoke Tournament mode. The nations uniforms will also be available in World of Chel as part of the major tournament update. New Content and NHL 25 Offers This Holiday Season Players who play NHL 25 between November 15 and January 2* will receive 6 NHL Arcade Vanity Items in World of Chel and an 84 Road to 4 Nations Face-Off Player Choice Pack redeemable immediately. With the Road to 4 Nations Face-Off Player Choice pack, players can represent their nation by choosing one of four available items from the country they choose to play. In addition, players will receive a PWHL 83 OVR Team Building Choice pack, redeemable on December 5, along with the PWHL integration, which contains a choice of 1 of 6 PWHL players. November 15 - Arcade Series, Free Content Drops, Redeem Road To 4 Nations Face-Off Player Choice Pack in HUTDecember 5 - PWHL In-Game Update and PWHL Choice Pack RedemptionNew Year - 4 Nations Face-Off Developed by EA Vancouver, EA SPORTS NHL is rated E10+ and is now available globally on PlayStation5 and Xbox Series X|S. For more information on EA SPORTS NHL, visit https://www.ea.com/games/nhl/nhl-25. Subscribe to our YouTube channel for all our Trailers and Videos. Join the EA SPORTS NHL community on TikTok and Instagram. You can also follow us on X at @easportsnhl to stay updated on the latest news. *As final PWHL rosters are confirmed, NHL 25 will continue to add to the real-life player likenesses in-game as part of a multi-year effort to authentically represent the league. PRESS ASSETS ARE AVAILABLE ATEAPressPortal.comAbout Electronic ArtsElectronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. In fiscal year 2024, EA posted GAAP net revenue of approximately $7.6 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC, Battlefield, Apex Legends, The Sims, EA SPORTS Madden NFL, EA SPORTS College Football, Need for Speed, Dragon Age, Titanfall, Plants vs. Zombies and EA SPORTS F1. More information about EA is available at www.ea.com/news. EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission.About the Professional Womens Hockey League (PWHL):The Professional Womens Hockey League (PWHL) is a professional ice hockey league in North America comprised of six teams in Boston, Minnesota, Montral, New York, Ottawa, and Toronto, each with rosters featuring the best womens hockey players in the world. Launched on Jan. 1, 2024, the PWHL has broken multiple attendance records and holds the worldwide all-time record for a womens hockey game. In 2024, the PWHL was recognized by Sports Business Journal as the Sports Breakthrough of the Year and received the top position in the first-ever Canadian edition of the Harris Poll, which ranks companies reputations. Visit thepwhl.com to purchase tickets and merchandise, and subscribe to the PWHL e-newsletter to receive the latest league updates. Follow the league on all social media platforms @thepwhlofficial.About the NHLThe National Hockey League (NHL), founded in 1917, consists of 32 Member Clubs. Each team roster reflects the Leagues international makeup with players from more than 20 countries represented, all vying for the most cherished and historic trophy in professional sports the Stanley Cup. Every year, the NHL entertains more than 670 million fans in-arena and through its partners on national television and radio; more than 191 million followers - league, team and player accounts combined - across Facebook, Twitter, Instagram, Snapchat, TikTok, and YouTube; and more than 100 million fans online at NHL.com. The League broadcasts games in more than 160 countries and territories through its rightsholders including ESPN, WBD Sports and NHL Network in the U.S.; Sportsnet and TVA Sports in Canada; Viaplay in the Nordics, Baltics, Poland and the UK; MTV3 in Finland; Nova in Czech Republic and Slovakia; Sky Sports and ProSieben in Germany; MySports in Switzerland; and CCTV5+ in China; and reaches fans worldwide with games available to stream in every country. Fans are engaged across the Leagues digital assets on mobile devices via the free NHL App; across nine social media platforms; on SiriusXM NHL Network Radio; and on NHL.com, available in eight languages and featuring unprecedented access to player and team statistics as well as every regular-season and playoff game box score dating back to the Leagues inception, powered by SAP. NHL Productions develops compelling original programming featuring unprecedented access to players, coaches and League and team personnel for distribution across the NHLs social and digital platforms.The NHL is committed to building healthy and vibrant communities using the sport of hockey to celebrate fans of every race, color, religion, national origin, gender identity, age, sexual orientation, and socio-economic status. The NHLs Hockey Is F for Everyone initiative reinforces that the official policy of the sport is one of inclusion on the ice, in locker rooms, boardrooms and stands. The NHL is expanding access and opportunity for people of all backgrounds and abilities to play hockey, fostering more inclusive environments and growing the game through a greater diversity of participants. To date, the NHL has invested more than $100 million in youth hockey and grassroots programs, with a commitment to invest an additional $5 million for diversity and inclusion programs over the next year.NHL and the NHL Shield are registered trademarks of the National Hockey League. NHL and NHL team marks are the property of the NHL and its teams. NHL 2024. All Rights Reserved.About the National Hockey League Players Association The National Hockey League Players Association, established in 1967, is a labour organization whose members are the players in the National Hockey League. The NHLPA works on behalf of the players in varied disciplines such as labour relations, product licensing, marketing, international hockey and community relations, all in furtherance of its efforts to promote its members and the game of hockey. In 1999, the NHLPA Goals & Dreams fund was launched as a way for the players to give something back to the game they love. Over the past 24 years, more than 80,000 deserving children in 34 countries have benefited from the players' donations of hockey equipment. NHLPA Goals & Dreams has donated more than $25 million to grassroots hockey programs, making it the largest program of its kind. For more information on the NHLPA, please visit www.nhlpa.com. NHLPA, National Hockey League Players Association and the NHLPA logo are registered trademarks of the NHLPA and are used under license. NHLPA. All Rights Reserved.*Requires NHL 25 (sold separately), all game updates, internet connection, & an EA account. This promotional offer is valid from November 15, 2024, to January 2, 2025. Redeem offer by logging into the HUT Store and World of Chel in NHL 25. Limit one per player. Offer has no cash value and may not be substituted, exchanged, or sold for cash, goods, or services. May not be combined with other offers or prepaid card redeemable for the applicable content unless expressly authorized by EA. Customer is responsible for applicable sales tax. Void where prohibited, taxed, or restricted by law.** Offers may vary or change. See retailer site for details. Ray Almeda Global PR Lead ralmeda@ea.com 650-628-7015 Shaun White Integrated Comms Director shaun.white@ea.com +44 7917 428316 Source: Electronic Arts Inc.Multimedia Files:
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  • Agatha All Along with Digital Domain
    www.fxguide.com
    Agatha All Along, helmed by Jac Schaeffer, continues Marvel Studios venture into episodic television, this time delving deeper into the mystique of Agatha Harkness, a fan-favourite character portrayed by Kathryn Hahn. This highly anticipated Disney+ miniseries, serving as a direct spin-off from WandaVision (2021), is Marvels eleventh television series within the MCU and expands the story of magic and intrigue that WandaVision introduced.Filming took place in early 2023 at Trilith Studios in Atlanta and on location in Los Angeles, marking a return for many of the original cast and crew from WandaVision. The production drew on its predecessors visual style but expanded with a rich, nuanced aesthetic that emphasises the eerie allure of Agathas character. By May 2024, Marvel announced the official title, Agatha All Along, a nod to the beloved song from WandaVision that highlighted Agathas mischievous involvement in the original series. The cast features an ensemble, including Joe Locke, Debra Jo Rupp, Aubrey Plaza, Sasheer Zamata, Ali Ahn, Okwui Okpokwasili, and Patti LuPone, all of whom bring fresh energy to Agathas world. Schaeffers dual role as showrunner and lead director allows for a cohesive vision that builds on the MCUs expanding exploration of side characters. After Loki, Agatha All Along has been one of the more successful spin-offs, with the audience number actually growing during the season as the story progressed. Agatha All Along stands out for its dedication to character-driven narratives, enhanced by its impressive technical VFX work and the unique blend of visuals.Agatha All Along picks up three years after the dramatic events of WandaVision, with Agatha Harkness breaking free from the hex that imprisoned her in Westview, New Jersey. Devoid of her formidable powers, Agatha finds an unlikely ally in a rebellious goth teen who seeks to conquer the legendary Witches Road, a series of mystical trials said to challenge even the most powerful sorcerers. This new miniseries is a mix of dark fantasy and supernatural adventure. It reintroduces Agatha as she grapples with the challenge of surviving without her magic. Together with her young protg, Agatha begins to build a new coven, uniting a diverse group of young witches, each with distinct backgrounds and latent abilities. Their quest to overcome the Witches Roads formidable obstacles becomes not only a journey of survival but one of rediscovering ancient magic, which, in turn, requires some old-school VFX.When approaching the visual effects in Agatha All Along, the team at Digital Domain once again highlighted their long history of VFX, adapting to the unique, old-school requirements set forth by production. Under the creative guidance of VFX Supervisor Michael Melchiorre and Production VFX Supervisor Kelly Port, the series visuals present a compelling marriage between nostalgia and cutting-edge VFX. Whats remarkable is the productions call for a 2D compositing approach that evokes the style of classic films. The decision to use traditional compositing not only serves to ground the effects but also gives the entire series a unique texturea rare departure in a modern era dominated by fully rendered 3D environments. Each beam of magic, carefully crafted with tesla coil footage and practical elements in Nuke, gives the witches their distinctive looks while adding a sense of raw, visceral energy. For the broom chase, Digital Domain took inspiration from the high-speed speeder-bike scenes in Return of the Jedi. Working from extensive previs by Matt McClurgs team, the artists skillfully blended real set captures with digital extensions to maintain the illusion of depth and motion. The compositors meticulous worklayering up to ten plates per shotensured each broom-riding witch interacted correctly with the environment. The ambitious sequence, demonstrating technical finesse and a dedication to immersive storytelling. In the death and ghost sequences, Digital Domain took on some of the series most challenging moments. From Agathas decaying body to her rebirth as a spectral entity, these scenes required a balance of CG and 2D compositing that maintained Kathryn Hahns performance nuances while delivering a haunting aesthetic. Drawing from 80s inspirations like Ghostbusters, compositors carefully retimed elements of Hahns costume and hair, slowing them to achieve the ethereal look mandated by the production.As Agatha All Along unfolds, the visuals reveal not only Digital Domains adaptability but a nod to the history of visual effects, an homage to both their own legacy and classic cinema. By tackling the limitations of a stripped-down toolkit with ingenuity, Digital Domain enriched the story with a fresh yet nostalgically layered visuals. Agatha All Along stands out for its blend of good storytelling and layered character development. Each trial on the Witches Road reveals more about Agatha and her evolving bond with her young ally, adding new depth to her character and expanding the lore of the MCU. Fans of WandaVision will find much to love here, as Agathas story unfolds with complex VFX and a touch of wicked humor.
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  • Supernova Introduces New High-viscosity 3D Printing Platform and Viscogels Portfolio
    3dprintingindustry.com
    Supernova, a carve-out of Spanish 3D printer manufacturer BCN3D, has launched its new Pulse Production Platform for high-viscosity resins. The company has also unveiled Viscogels, a proprietary portfolio of photopolymer materials offering superior mechanical properties to competing resins.The new platform features the Pulse One Viscous Lithography Manufacturing (VLM) 3D printer, Pulse Postprocessing Cell, and Pulse Control Center software. This end-to-end manufacturing suite is compatible with the companys Viscogels lineup, which features twelve different materials spanning four photopolymer families (rigid composites, ductile materials, rubber, and silicone).Supernova claims its new products will reduce tooling costs, improve customization capabilities, and enhance 3D printing productivity for batch production of end-use parts. Additionally, Viscogels reportedly reduce emissions of toxic volatile organic compounds (VOC) during 3D printing, addressing a growing challenge in the resin 3D printing market.During the online launch event, Supernovas CEO Roger Antunez outlined the companys efforts to counter the growing market share of emergent Chinese 3D printer manufacturers. According to CONTEXTs latest 3D printing market figures, professional users are increasingly adopting low-cost, Chinese-made 3D printers from the likes of Creality and Bambu Lab. The latter registered 336% YoY shipment growth in Q2 2024.Antunez shared his concerns that most Western additive manufacturing companies have cut back on R&D investment, while real breakthroughs often come from China. He added that Western companies are being wiped out by these Chinese new players which offer better technology and extremely low prices.To combat this, Supernova is bolstering its R&D initiatives and developing viscous materials that match the properties of conventional injection molding. Antunez believes this materials first approach will accelerate the adoption of its VLM additive manufacturing technology, unlocking industrial-grade parts at low costs.We are on a mission: to make impossible plastic molding runs possible, added Antunez. We are breaking through barriers to enable customers to produce industrial-grade components with advanced properties, while remaining cost-efficient regardless of production volume.Viscogels and the Pulse Production Platform will begin shipping in Fall 2025. Supernova will showcase its new products next week at Formnext 2024 in hall 11.0, booth D62J.Supernovas new Pulse Production Platform and Viscogels. Image via Supernova.Viscogels: a new high-viscosity resin portfolio Supernova has classified its Viscogels into four material families.The Rigid Composites family is comparable to glass-filled PA6, ABS and Polymethyl methacrylate (PMMA). These materials are designed to provide strength, stiffness and dimensional stability.The Ductile family resembles polypropylene, PVC and PA11. These formulations reportedly offer high-impact resistance and elongation before breaking.The Rubber Viscogels family seeks to meet more flexible needs. They feature high tear strength and elasticity, matching the performance of EPDM, soft TPUs and TPEs.Finally, the Silicone family mirrors silicone rubbers. They offer resistance to temperatures ranging from minus 60 to over 200.Viscogel materials are highly viscous, with formulations starting at 20,000 cP and some reaching over 1 million cP. Conventional resin 3D printers, on the other hand, generally process photopolymer materials below 1000 cP.The high viscosity of Viscogels is achieved by formulating the materials with at least 80% oligomers, 4 times more than typical 3D printing resins. This reportedly allows the 3D printable materials to rival the tensile strength, impact resistance, and temperature resistance of molded plastics such asPA6, Polypropylene (PP), EPDM, and liquid silicone rubber.Thanks to their high viscosity, Viscogels can incorporate higher loadings of solid additives like ceramics and metals without compromising processability. They are also compatible with a wider variety of additive shapes, further enhancing the strength and durability of 3D printed parts.According to Robert Young, Supernovas Director of Materials, water absorption and chemical resistance are the biggest challenges that prevent the adoption of photopolymer additive manufacturing.Low-viscosity resins create a porous structure, allowing liquids and chemicals to be absorbed into the material, which damages the properties of 3D printed parts. The high oligomer content of Viscogels combats this, creating a denser polymer matrix which is less porous. For instance, Supernovas new materials exhibit a water absorption of less than 0.5%.Viscogels also significantly reduce emissions of VOCs, which are harmful to humans. The potential health effects of these chemicals range from headaches and nausea to kidney damage and cancer.In photopolymer 3D printing, VOC emissions are mainly caused by monomers within the resin material. Young explained that some monomers can become trapped in the polymer matrix during curing. These uncured monomers migrate to the surface of the 3D printed part and release into the air.Viscogels possess a lower monomer content compared to traditional low-viscosity photopolymers. This reportedly ensures that more monomers fully cure within the material, significantly reducing VOC emissions. Young added that this allows Viscogels to meet strict industry requirements, ensuring safer, cleaner and more sustainable end parts.Supernova Viscogels portfolio. Image via Supernova.Supernovas new end-to-end production platformDue to their extremely high viscosity, Viscogels can only be processed using Supernovas VLM technology. To 3D print these materials, Supernova has developed its Pulse Production Platform, incorporating a new 3D printer, post-processing unit, and software.The Pulse One VLM 3D printer features an XY resolution of 46m, a build volume of build volume of 350 x 200 x 300 mm, and a Z resolution range of 50 200m. It can reportedly achieve a throughput of 5 kg/hour, supporting batch production applications.The Pulse One is unique within the resin 3D printing space due to its dual-material 3D printing capabilities. It can simultaneously combine two materials in a single layer for multi-material parts, or 3D print a secondary support material. VLM is currently developing a fully water-soluble support material to automate the support removal process.Supernovas Pulse One 3D printer. Photo via Supernova.Supernovas Pulse Postprocessing Cell is an automated post-processing unit which washes and cures parts 3D printed on the Pulse One. It can reportedly process up to 24 builds per day and employs thermal and UV curing to achieve optimal mechanical properties. The cell boasts automated quality control at each step, ensuring all 3D printed batches are processed correctly. Additionally, RFID tracking ensures traceability throughout the workflow.This traceability and quality control, along with build preparation and slicing, is managed by the Pulse Control Center software. This platform reportedly ensures part repeatability by tracking the production process. Its algorithm can detect defects during the 3D printing process and automatically make corrections to maintain high production standards.Supernovas Pulse Processing Cell. Photo via Supernova.Developments in resin 3D printingSupernovas Viscogels are the latest 3D printing resins to enter the additive manufacturing market.Last month, 3D printing materials producer polySpectra launched Cyclic Olefin Resin (COR) Zero, its new manufacturing-grade resin that can be used with affordable 3D printers. The company claims that this material brings industrial-level production capabilities into home workshops and small businesses.COR Zero reportedly offers a cost-effective alternative to injection molding for makers, designers, and engineers. It is optimized for applications like mechanical components, fluidic parts, electronic enclosures, and wearables such as glasses and podiatry inserts. The resin also seeks to tackle common challenges relating to brittleness and thermal instability. Compatible with desktop DLP and LCD 3D printers, COR materials combine toughness, heat resistance, and chemical durability. Specifically, it boasts a tensile strength of 53 MPa, a modulus of 2175 MPa, and an elongation at a break of 18%.Elsewhere, Formlabs Dental, the dental business unit of Resin 3D printer manufacturer Formlabs, recently received510(k) clearance from the US Food and Drug Administration (FDA) for its Premium Teeth Resin. This allows dental professionals in the US to 3D print dental components, such as single units of crowns, inlays, onlays, veneers, and up to seven-unit temporary bridges, with the resin.Launched in January 2024, Premium Teeth Resin is a nano-ceramic-filled biocompatible material for realistic dental parts that mimic the translucency and opalescence of natural teeth. The resin is compatible with Form 3B+, Form 3BL, and Form 4B 3D printers, and has also been cleared for use in the EU, UK, Switzerland, and Canada.Read all the news from Formnext 2024. Who are the leaders in additive manufacturing? Vote now in the 2024 3D Printing Industry Awards!Want to share insights on key industry trends and the future 3D printing? Register now to be included in the 2025 3D Printing Industry Executive Survey.What does the future of 3D printing hold? What near-term 3D printing trends have been highlighted by industry experts?Subscribe to the 3D Printing Industry newsletter to keep up with the latest 3D printing news.You can also follow us on Twitter, like our Facebook page, and subscribe to the 3D Printing Industry Youtube channel to access more exclusive content.Featured image shows Supernovas Pulse One 3D printer. Photo via Supernova.
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  • DyeMansion reports increased use of its unique Powerfuse S technology
    3dprintingindustry.com
    3D printing service bureaus Forecast 3D, FKM, Hasenauer & Hesser, and RapidCenter have integrated DyeMansions Powerfuse S vapor smoothing technology into their operations, signalling a shift across the 3D printing industry toward environmentally friendly practices.By moving away from traditional PFAS-based solvents in favor of green alternatives, these companies are aligning high-quality production standards with an increasing emphasis on environmental responsibility. Describing Powerfuse S as a scalable, eco-friendly solution, RapidCenters Managing Director, Floris Stam, highlighted how the technology aligns with their goals for innovation and sustainability.Compared to conventional solvents, green alternatives reduce both safety infrastructure needs and regulatory burdens, streamlining operations while lowering emissions and the costs associated with specialized extraction systems. This shift brings both logistical and environmental advantages.DyeMansions Powerfuse S post-processing system. Image via DyeMansion.A shift toward sustainable vapor smoothingIntroduced by DyeMansion in 2019, Powerfuse S marked a major development in vapor smoothing by adopting a closed-loop system that recycles green solvents, curbing environmental impact and operational expenses.Previous vapor smoothing processes often relied on open solvent baths, later transitioning to closed systems that used HFIP, a PFAS forever chemical known for its persistence in the environment. With over 50 units now in use across the industry, DyeMansion has emerged as a leader in steering vapor smoothing technology toward sustainable solutions.By providing precision smoothing for intricate geometries, Powerfuse S allows 3D printing service providers to achieve consistent quality and meet specific certifications, including FDAs 21 CFR and EUs 10/2011 standards for food safety. This capability facilitates entry into regulated markets, expanding application possibilities for 3D printed products.Recently, Forecast 3D joined DyeMansions Production Partner network, incorporating Powerfuse S to enhance its range of services. Alongside companies such as Endeavor 3D, SNL Creative, Solaxis, and Prototal, Forecast 3Ds partnership with DyeMansion grants access to the comprehensive Print-to-Product workflow.Endeavor 3Ds CEO, Phil Arnold, emphasized that early adoption of DyeMansions green technology has aligned with their goals for lean and responsible production, benefiting their clients over the past three years.As more companies adopt green solvents, the 3D printing industry is steadily shifting toward sustainable manufacturing practices, with companies moving away from PFAS chemicals in favor of greener alternatives. This transition reflects a broader industry trend toward environmentally conscious production methods in industrial applications.Novel post-processing solutionsWhile DyeMansions Powerfuse S addresses sustainable vapor smoothing, other companies are advancing post-processing technologies across a range of applications.For example, Swedish post-processing solutions provider AM Efficiency recently launched UNPIT, an automated post-processing machine for entry-level Selective Laser Sintering (SLS) 3D printers, which will debut at Formnext 2024.Designed for SMEs, UNPIT handles unpacking, de-powdering, cleaning, and material recovery, reclaiming up to 100% of unused powder to reduce waste and operational costs. Adaptable with Selective Laser Sintering (SLS) brands like Formlabs and Sinterit, the machine integrates seamlessly into workflows, automating processes that traditionally require manual labor. Developed in partnership with Siemens, UNPIT shipments are set to start in early 2025, aiming to enhance efficiency for SLS users.Austrian 3D printing firm M&H incorporated Solukons SFM-AT1000-S depowdering system to enhance post-processing of complex metal parts. This advanced system removes powder residues from intricate internal channels and heavy components up to 1,000 mm in height and 800 kg in weight.Equipped with servo-driven rotating axes and a high-frequency knocker, it ensures thorough cleaning while meeting safety standards for reactive materials. M&Hs integration aims to meet the rigorous demands of industries like aerospace and international racing, positioning the company for large-scale manufacturing.Catch up on all the news fromFormnext 2024.Voting is now open for the2024 3D Printing Industry Awards.Want to share insights on key industry trends and the future of 3D printing? Register now to be included in the2025 3D Printing Industry Executive Survey.What 3D printing trends do the industry leaders anticipate this year?What does the Future of 3D printing hold for the next 10 years?To stay up to date with the latest 3D printing news, dont forget to subscribe to the 3D Printing Industry newsletter or follow us on Twitter, or like our page on Facebook.While youre here, why not subscribe to our Youtube channel? Featuring discussion, debriefs, video shorts, and webinar replays.Featured image shows DyeMansions Powerfuse S post-processing system. Image via DyeMansion.
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  • Electricity arc methods
    realtimevfx.com
    Hey guys, I want to expand my knowledge on electrical effects a bit more, so I wanted to see if you guys had any resources/ideas on how to create what Ive been trying to do.Effectively, Im trying to make arcs of lightning come out of an object without using Sprite Particles, just Mesh Particles and shaders or Beams.The beam method I actually have a decent understanding on to a degree thanks to dismantling some effects, though I couldnt figure out how to make the center of the beam climb outward, like electricity tends to do. Still experimenting there. Im more invested of learning the mesh path that can mimic beams, like Soulercoasters.Would it be better to go with say, a 2/3 circle that expands upward with scaling mesh on the Z axis and use point velocity to make it appear like its growing out at different angles? Or maybe using a flipbook across the mesh to give it the appearance of bouncing from one point to the next? The only method Ive found that uses meshes like this did something similar for electricity, but was a full circle with a pinched end, that was more used for electric explosions, which is sort of what Im aiming for, a sort of electric boom from the applied target.Or would beams, with a hand-drawn stylized texture for the beam, probably be better suited for something like this? Definitely seems like theres more resources/videos with that method. Speaking of, if you have any great references or videos about this, thatd be a huge help.
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  • RTVFX unreal showreel
    realtimevfx.com
    Hello everyone,i just finished this new VFX and I would like to see if it fits VFX principles, if there is feedback I am willing to hear, or if there are ideashttps://youtu.be/Zd1kQYwnoow 1 post - 1 participant Read full topic
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  • Boston City Hall: A Brutalist Icon by Kallmann, McKinnell, & Knowles
    archeyes.com
    Boston City Hall Aerial ViewBoston City Hall is one of Americas most controversial yet enduring symbols of mid-century Brutalism. Its creation emerged from a pivotal period in post-war American urbanism, as cities sought to reinvent themselves with bold modernist statements. Following World War II, a wave of urban renewal swept through Boston, heavily subsidized by federal programs to revitalize neglected city cores. This renewal movement sought architectural icons that would reflect a forward-looking vision of civic progress.Boston City Hall Technical InformationArchitects: Kallmann, McKinnell, & KnowlesLocation: Government Center, Boston, Massachusetts, USATopics: BrutalismArea: 47,845m2 | 513,000 Sq. Ft.Project Year: 1963 1968Photographs: Various, See Caption DetailsWe distrust and have reacted against an architecture that is absolute, uninvolved and abstract. We have moved towards an architecture that is specific and concrete, involving itself with the social and geographic context, the program, and methods of construction, in order to produce a building that exists strongly and irrevocably, rather than an uncommitted abstract structure that could be any place and, therefore, like modern manwithout identity or presence Michael McKinnellBoston City Hall PhotographsAerial View Peter Vanderwarker Peter Vanderwarker Peter Vanderwarker Utile and Reed HilderbrandCourtyard Raj Das Photography Raj Das PhotographyCourtesy Kallmann McKinnell & Wood ArchitectsBoston City Hall Design Philosophy and InfluencesBostons civic leaders were driven by a desire for a city hall embodying transparency, modernity, and the openness of democratic government. In 1962, an international design competition set the stage for Kallmann, McKinnell, & Knowles, a young firm with little prior notoriety, to redefine Bostons architectural identity. Their winning design presented an audacious interpretation of government architecturea Brutalist structure that defied conventions and embodied an unfiltered, powerful civic presence in concrete.The brutalist approach of Kallmann, McKinnell, & Knowles sets the building apart from typical civic designs. Rather than opting for a classical or glass-clad modernist form, the architects embraced Brutalism, a style characterized by its raw materiality and monumental scale. This design choice carried a deliberate intent: Boston City Hall was meant to be a tangible expression of civic transparency and order. Its bold, uncompromising forms rejected the decorative flourishes that often masked governmental architecture, replacing them with a structure that felt both strong and grounded.The organization of spaces within Boston City Hall mirrors a civic hierarchy. The lower levels, open to the public, are designed to feel accessible and inviting, with large open areas that evoke a sense of openness and democratic participation. In contrast, the upper floors house administrative offices, a layered approach that suggests civic transparency and structural order. The architects used this spatial organization to articulate a message about governance, drawing clear distinctions between the buildings public and bureaucratic functions.Architectural and Structural FeaturesBoston City Halls aesthetic is defined by its honesty, seen in the prominent use of exposed concrete, steel, and glass. At the time of its completion in 1968, this stark materiality challenged traditional notions of civic beauty. Rather than relying on polished finishes, the architects showcased raw concrete with its natural imperfections. This choice embraced Brutalisms core tenet: an architectural aesthetic rooted in material authenticity.Structurally, the building is a remarkable engineering work, utilizing dramatic cantilevers, deep setbacks, and modular elements to achieve sculptural monumentality. The design features strong, overhanging concrete forms that define the structures striking facade. These elements are more than stylistic choices; they reinforce the buildings structural integrity while symbolically grounding the institution within the city. The deep shadows and bold geometric forms create a play of solid and void, emphasizing the buildings monumental presence within the Government Center. Through this architectural language, Kallmann, McKinnell, & Knowles imbued Boston City Hall with a civic gravity that was both imposing and, at the same time, refreshingly modern.Legacy, Reception, and Conservation ChallengesSince its inauguration, Boston City Hall has sparked polarized reactions. Initially, it was celebrated within architectural circles as a revolutionary approach to government architecture, a forward-thinking symbol for Bostons modern era. However, as public tastes evolved, the buildings raw, unadorned Brutalism became a target for criticism. Some Bostonians saw it as cold, uninviting, and even oppressivea far cry from the accessible civic space the designers envisioned. In the following decades, Boston City Hall became emblematic of the aesthetic divide over Brutalism itself, with some advocating for its preservation as a landmark while others argued for its demolition.Boston City Hall PlansSketch | Kallmann McKinnell & Wood ArchitectsFloor Plans | Kallmann McKinnell & Wood ArchitectsSection | Kallmann McKinnell & Wood ArchitectsSection | Kallmann McKinnell & Wood ArchitectsSketch | Kallmann McKinnell & Wood ArchitectsPerspective Drawing | Kallmann McKinnell & Wood ArchitectsBoston City Hall Image GalleryAbout KMW ArchitectureKMW Architecture, initially founded in 1962 as Kallmann McKinnell & Knowles, was established by Gerhard Kallmann, Michael McKinnell, and Edward Knowles. The Boston-based firm rose to prominence with its Brutalist design for Boston City Hall, a project that cemented their reputation for creating impactful civic architecture. Over the years, KMW has expanded its portfolio to include educational, institutional, and cultural buildings globally, consistently focusing on designs that resonate with their social and geographic environments.Notes & Additional CreditsDesign Team: Kallmann, McKinnell & Knowles (Architects), Campbell Aldrich & Nulty (Associated Architects)Structural Engineers: LeMessurier ConsultantsClient: City of BostonMaterials: Exposed concrete, steel, glass, brickProject Cost: Around $22 million (equivalent to approximately $180 million today, adjusted for inflation)
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