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WWW.FACEBOOK.COMThe Art Mill Museum and the National Museum of Qatar mount an ambitious survey on PakistanManzar: Art and Architecture from Pakistan, 1940s to Today, is the first survey of its kind. The ambitious project covers 80 years of Pakistani history, from before partition to today.Manzar: Art and Architecture from Pakistan, 1940s to Today, is the first survey of its kind. The ambitious project covers 80 years of Pakistani history, from before partition to today, and it is a kind of manifesto by the Art Mill Museum.0 Commenti 0 condivisioni 156 Views
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GAMINGBOLT.COMMicrosoft Flight Simulator 2024 Server Issues Have Been Resolved, Says DeveloperWhat should have been a momentous launch for Asobo and Xbox Game Studios for Microsoft Flight Simulator 2024 quickly turned rough. Players faced long initial loading times, and those who could get in found their aircraft missing. The development team investigated the issues and has since provided an update, explaining that one of its services handling Career Mode and other missions was affected.The sheer number of requests resulted in an overload, leading to delays and errors. Its since resolved the issues and brought players online at a steady pace while apologizing to fans. Unfortunately, this has all resulted in an Overwhelmingly Negative rating on Steam. There are currently 2,662 user reviews at the time of writing, and only 16 percent are positive.Stay tuned for further updates on the title in the coming days. Microsoft Flight Simulator 2024 is available for Xbox Series X/S and PC. Its also available via Game Pass Ultimate and PC Game Pass. You can check out our feature for additional information.0 Commenti 0 condivisioni 156 Views
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GAMINGBOLT.COMFinal Fantasy 14 Mobile AnnouncedMultiple reports and leaks in recent weeks have claimed that Square Enix is collaborating with Tencent on a mobile version of its successful MMORPGFinal Fantasy 14, and that has now been officially announced.Final Fantasy 14 Mobile, developed by Tencents Lightspeed Studios, is a separate version of the game developed from the ground-up for iOS and Android devices.The game will recreate the mainFinal Fantasy 14sstory, while also retaining similar social systems and gameplay mechanics (including, of course, the Job system). Things such as fishing, Triple Triad, chocobo racing, weather and time of day systems, and more will also be retained.It has been 11 years sinceFF14 2.0: A Realm Reborn launched, and this new mobile game will be a sister to FF14, aiming to recreate the grandeur of the originals story and combat mechanics on mobile devices, says Final Fantasy 14s director and producer Naoki Yoshida. Non-combat features, such as Disciples of the Land and Hand, will also be faithfully implemented and we look forward to growing alongside the passionate FF14 community.Final Fantasy 14 Mobilewill launch first in China, beginning with multiple demos and play tests, followed shortly afterwards by a global launch. Currently, however, no specific release dates have been announced. Check out the games announce trailer below.Final Fantasy 14is currently available on PS5, PS4, Xbox Series X/S, and PC. According to Yoshida, Square Enix is also working towards, having discussions about, and making progress with Final Fantasy 14on Nintendos consoles. Read more on that through here.0 Commenti 0 condivisioni 160 Views
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WWW.FACEBOOK.COMPhotos from Games Mix's post2024 #GamesMix | #TheGameAwards0 Commenti 0 condivisioni 178 Views
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WWW.FACEBOOK.COMVido Point de presse de Mhttps://www.assnat.qc.ca/fr/video-audio/archives-parlementaires/activites-presse/AudioVideo-106491.html19 novembre 2024 | Dure : 0:07:05 | Vido Activits de presse | Assemble nationale du Qubec0 Commenti 0 condivisioni 181 Views
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WWW.FACEBOOK.COMA curated list of the latest industry news, eye candy, trailers and tons of inspiration on ADAPT.oneA curated list of the latest industry news, eye candy, trailers and tons of inspiration on ADAPT.one. Discover our new home-page! Updated every week day!https://adapt.one0 Commenti 0 condivisioni 184 Views
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Chaos ships Corona 12 Update 1 for 3ds Max and Cinema 4DWednesday, November 20th, 2024Posted by Jim ThackerChaos ships Corona 12 Update 1 for 3ds Max and Cinema 4Dhtml PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"Chaos has released Corona 12 Update 1, the latest version of its production renderer for 3ds Max and Cinema 4D.The update adds a new live link to Vantage, Chaoss GPU ray tracing renderer, improves Coronas handling of caustics, and adds a new AI-based render upscaler.New Vantage Live Link transfers changes made in 3ds Max or Cinema 4D to VantageUpdate 1 extends Coronas integration with Vantage, Chaoss GPU-based ray tracing renderer, introduced in Corona 12 earlier this year as a way of exploring large scenes in real time.The new Vantage Live Link automatically applies changes made to a scene in 3ds Max or Cinema 4D to a Vantage viewport, providing a GPU-based alternative to Coronas native interactive rendering.However, it does not make it possible to render animations created in 3ds Max or Cinema 4D in Vantage: something originally planned for the update, but now moved back to a future release.Better, faster rendering of caustic light patternsUpdate 1 also improves Coronas handling of caustics.Caustics are now displayed more accurately through smoke and fog, since Corona now displays the reflected and refracted light rays they generate as they pass through volume materials.In addition, a new Caustics Multiplier makes it possible to adjust the brightness of caustics in renders, with the option to control the effect on surfaces and in volumes separately.Caustics also now render faster: Chaos doesnt put a figure on the speed boost, but caustics should look around twice as good, in terms of noise removed, in the same render time.New Auto Exposure and White Balance settingsOther new features include automatic Exposure and White Balance when rendering a scene.The changes made to the render settings can be baked into a scene, or the controls can be left active, adjusting renders dynamically over the course of an animation.New GPU-agnostic AI render upscaling systemThe update also introduces a AI-based image upscaling, making it possible to render images at quarter the final resolution, then upscale them, speeding up rendering four times.Although the underlying technology is developed by NVIDIA, the SDK is hardware-agnostic, and also supports AMD and Intel GPUs.However, the output is not temporally stable: in the video above, Product Manager Tom Grimes notes that it will have flicker, so its only suitable for tracked animations.Updates to Chaos Scatter and direct CXR export from Cinema 4DChanges to existing features include a new set of readymade distribution maps for object scattering system Chaos Scatter, which provide preset scattering patters.It is also now possible to save files in Corona EXR (.cxr) format directly from Cinema 4D, making it possible to generate CXR files during batch rendering.New collaboration features in Chaos CloudOutside the core application, Corona now supports the new collaboration features in Chaos Cloud, Chaoss cloud rendering service.The functionality makes it possible to share images with clients directly from the VFB, make and review text-based comments, and handle image versioning.Users can also create virtual tours of projects, using Hotspots to act as navigation points, although unlike in V-Ray 7, you have to place them manually: Corona doesnt yet set up Hotspots automatically.But shouldnt this be Corona 13?The release is a departure from the normal version numbering for Corona and indeed, when it was originally announced earlier this year, it was scheduled to be Corona 13.Chaos now plans to release a second update, Corona 12 Update 2, in the second quarter of 2025, with Corona 13 itself due later in the year.Price and system requirementsCorona 12 Update 1 is compatible with 3ds Max 2016+ and Cinema 4D R17+. The software is available subscription-only. Chaos Solo subscriptions are node-locked, and include access to the Chaos Cosmos online asset library; Chaos Premium subscriptions are floating, and also include Phoenix, Chaos Player and Chaos Scans.Corona Solo subscriptions cost $59.90/month or $394.80/year. Corona Premium subscriptions cost $72.90/month or $514.80/year. Additional Corona Render nodes cost $172.Read an overview of the new features in Corona on Chaoss websiteFind more details of the new features in Corona 12 Update 1 in the online documentationHave your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we dont post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.Latest NewsChaos ships Corona 12 Update 1 for 3ds Max and Cinema 4DArchitectural renderer gets new live link to Chaos Vantage, better volumetric caustics, and new AI-based render upscaling system.Wednesday, November 20th, 20245 key features in Blender 4.3Now available: read our pick of the new features in the open-source 3D software, from Grease Pencil 3 to updates to Eevee and Cycles.Tuesday, November 19th, 2024BiteTheBytes releases World Creator 2024.3Big update to the real-time terrain generator adds new snow and debris simulation tools, and changes pricing and licensing.Tuesday, November 19th, 2024Free tool: Reallusion's Blender Auto Setup pluginNewly rebranded plugin transfers 3D characters, shaders, rigs and animation from Character Creator and iClone to Blender.Monday, November 18th, 2024Download VFX Assets' free 2D Cloud Textures PackGet 125 free cloud textures on black backgrounds for background compositing in VFX or motion graphics projects. Commercial use.Sunday, November 17th, 2024Create perfect topology for animated charactersNew Gnomon Workshop tutorial reveals how to create 3D characters with animation-friendly, production-ready topology in Maya and ZBrush.Saturday, November 16th, 2024More NewsEphere releases Ornatrix 3 for Cinema 4DMaxon releases Red Giant 2025.2 and Universe 2025.1Nekki releases Cascadeur MobileUnreal Engine 5.5: discover 10 key features for CG artistsBlackmagic Design releases Fusion Studio 19.1Blackmagic Design releases DaVinci Resolve 19.1Get the Blender Studio's free Brushstroke Tools for BlenderFoundry releases Mari 7.1 in betaScene Group releases Cavalry 2.2Maxon releases ZBrush for iPad 2025.1Foundry discontinues ModoEpic Games to share new free assets on Fab every two weeksOlder Posts0 Commenti 0 condivisioni 174 Views
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WWW.CGCHANNEL.COM5 key features in Blender 4.3Tuesday, November 19th, 2024Posted by Jim Thacker5 key features in Blender 4.3html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"The splash screen artwork for Blender 4.3, created by Blender Studio.The Blender Foundation has released Blender 4.3, the latest version of the open-source 3D software for VFX, animation, game development and visualization. Below, weve picked out five key changes, from Grease Pencil 3 a major overhaul of Blenders 2D animation toolset to updates to sculpting, materials, and the Eevee and Cycles renderers.At the end of the story, you can find a summary of whats new in Blenders other key toolsets, including 3D modeling, UV editing, character rigging and animation, and the built-in compositor.A recording of Blender Studios livestream showing the new Grease Pencil 3 toolset in Blender 4.3 in use to create the releases splash screen artwork.1. Grease Pencil 3: a major overhaul of the 2D animation toolsetThe big new feature in Blender 4.3 is Grease Pencil 3, the long-awaited overhaul of Blenders storyboarding and 2D animation toolset.Originally due in Blender 4.0 last year, its a complete rewrite of the toolset, intended to lay a solid foundation for the next 10+ years, particularly to improve performance on large projects.Although the focus of the initial release is simply to get the updated toolset to feature parity with Blender 4.2, there are a number of new features.The most significant is that Grease Pencil is now compatible with Geometry Nodes, Blenders procedural modeling, scene layout and simulation system.That makes it possible to modify Grease Pencil objects with Geometry Nodes many of the existing nodes that work with curves have been updated to work with Grease Pencil data.You can get a sense of the new workflows that this opens up in this story, which includes a demo of Geometry Nodes in use to convert a Grease Pencil animation to claymation-style 3D.Other new features include color-codable Layer Groups, making it easier to manage large projects, a new Fill Gradient tool, and updates to the exiting drawing tools.The changes arent backwards-compatible, and a few features have been deprecated, including drawing guides.https://www.cgchannel.com/wp-content/uploads/2024/10/241119_Blender43_5KeyFeaturesForCGArtists_EeveeLightLinking.mp4Light and shadow linking, now available when using Blenders Eevee renderer, makes it possible to set lights to illuminate only certain objects in a scene for greater artistic control.2. Eevee: light linking gives artistic control over lighting effectsAlthough Eevee, Blenders real-time render engine, got a major overhaul in the previous release with the rollout of Eevee Next, there are further updates in Blender 4.3.The biggest is that Eevee now supports light linking, making it possible to set light sources to affect only specific objects in a scene, providing more artistic control over lighting effects.Both conventional lights and emissive materials are supported, as is shadow linking, which makes it possible to choose which objects in the scene cast shadows created by the light.The change brings Eevee in line with Cycles, Blenders main production renderer, which got support for light linking in Blender 4.0.https://www.cgchannel.com/wp-content/uploads/2024/10/241008_Blender43_5KeyFeaturesForCGArtists_Cycles.webmCycles supports a number of new volume scattering phase functions in Blender 4.3, including the Fournier-Forand function for mimicking haze in underwater environments.3. Cycles: new volume rendering options for seas, skies and starsCycles itself gets support for new phase functions in Blenders Volume Scatter node, traditionally used to add effects like fog or smoke to a scene.Each is geared towards a particular type of real-world scattering: the Fourier-Forand function mimics underwater haze, while Rayleigh scattering is used for skies and ocean surfaces.Two are literally out of this world the Double Henyey-Greenstein function is intended for planetary atmospheres, and Draine scattering is mostly use for interstellar dust.The new Metallic BSDF shading node streamlines the process of recreating real-world metals.4. Materials: new Metallic BSDF node for realistic metalsFor material authoring, Blenders Shader Editor gets a new Metallic BSDF node.Its intended to simplify the process of creating realistic metal materials, exposing existing but hard to access shading controls in a single dedicated node.Two configurations are available: the F82 Tint Conductor Fresnel approximation used in the Principled BSDF node, and a true Conductor Fresnel configuration.The latter previously restricted to custom OSL scripts provides subtly more accurate results, but is harder to use, and is currently only supported in Cycles, not Eevee.Blender 4.3s new brush asset shelf provides an dedicated place in the UI to select brushes.5. Digital sculpting: new options for selecting and saving brushesBlender 4.3 also changes workflow for managing brushes when sculpting or painting models.Rather than being stored in the main .blend scene file, brushes are now stored in separate asset libraries, making it easier to reuse sets of brushes between projects, or share them within teams.And rather than the toolbar, brushes can now be selected from a brush asset shelf, which appears across the foot of the 3D Viewport and Image Editor when working in Sculpt Mode.Instead of being grouped by tool, brushes are now organized into asset catalogs, with users able to configure the shelf to show only the subset of catalogs needed for a particular project.There are also some quite significant improvements to sculpting performance: brush evaluation is now about 8 times faster when sculpting a 6-million-face mesh.Changes to the UI in Blender 4.3 include previews of images, movies and fonts in tooltips,Other changes: whats new in the other key toolsets?The user interface gets a number of workflow improvements in Blender 4.3, including previews of images, movies and fonts in the tooltips that appear when hovering over assets.The UI can also now be rendered using the experimental new Vulkan backend for the viewport. Its supported on Windows and Linux, on AMD, Intel and NVIDIA GPUs, but still has a number of limitations, and may currently be slower than the existing OpenGL backend.New 3D modeling and UV editing features include a new Minimum Stretch mode for UV unwrapping, based on the SLIM algorithm: you can read about it in detail in this story.For procedural modeling and scene layout, the Geometry Nodes toolset gets a number of new features, including a For Each Element zone to simplify complex workflows.It is also now possible to add gizmos to node groups, making it possible to edit their inputs directly in the 3D Viewport, rather than having to switch to the Node Editor or modifier stack.The character rigging and animation tools get smaller workflow improvements, including updates to motion paths, keyframing, and a new bone eyedropper system.Cycles finally now supports hardware-accelerated ray tracing on AMD GPUs via HIP RT on Linux: something Windows users have been able to choose since Blender 3.6.The Compositor gets support for multi-pass compositing when using Eevee.The Video Sequencer gets performance and workflow improvements, including the option to connect and disconnect strips, and support for snapping in the preview area. Pipeline integration changes include the option to export point clouds in USD format.System requirementsBlender 4.3 is compatible with Windows 8.1+, macOS 11.2+ and glibc 2.28+ Linux. There is also an experimental new build for Windows on ARM processors.Read a longer list of new features in the Blender 4.3 release notesDownload Blender 4.3Have your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we dont post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.Latest NewsChaos ships Corona 12 Update 1 for 3ds Max and Cinema 4DArchitectural renderer gets new live link to Chaos Vantage, better volumetric caustics, and new AI-based render upscaling system.Wednesday, November 20th, 20245 key features in Blender 4.3Now available: read our pick of the new features in the open-source 3D software, from Grease Pencil 3 to updates to Eevee and Cycles.Tuesday, November 19th, 2024BiteTheBytes releases World Creator 2024.3Big update to the real-time terrain generator adds new snow and debris simulation tools, and changes pricing and licensing.Tuesday, November 19th, 2024Free tool: Reallusion's Blender Auto Setup pluginNewly rebranded plugin transfers 3D characters, shaders, rigs and animation from Character Creator and iClone to Blender.Monday, November 18th, 2024Download VFX Assets' free 2D Cloud Textures PackGet 125 free cloud textures on black backgrounds for background compositing in VFX or motion graphics projects. Commercial use.Sunday, November 17th, 2024Create perfect topology for animated charactersNew Gnomon Workshop tutorial reveals how to create 3D characters with animation-friendly, production-ready topology in Maya and ZBrush.Saturday, November 16th, 2024More NewsEphere releases Ornatrix 3 for Cinema 4DMaxon releases Red Giant 2025.2 and Universe 2025.1Nekki releases Cascadeur MobileUnreal Engine 5.5: discover 10 key features for CG artistsBlackmagic Design releases Fusion Studio 19.1Blackmagic Design releases DaVinci Resolve 19.1Get the Blender Studio's free Brushstroke Tools for BlenderFoundry releases Mari 7.1 in betaScene Group releases Cavalry 2.2Maxon releases ZBrush for iPad 2025.1Foundry discontinues ModoEpic Games to share new free assets on Fab every two weeksOlder Posts0 Commenti 0 condivisioni 176 Views
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WWW.SMITHSONIANMAG.COMInside the Terrifying True Story of the Sperm Whale That Sank the Whale-Ship Essex and Inspired Herman Melvilles Moby-DickA whale attacks a boat in Frank Goodrich's 1858 novel "Man upon the sea: or, a history of maritime adventure, exploration, and discovery, from the earliest ages to the present time". Public domain via Wikimedia Commons November 20, 1820, was a bright morning in the heart of the Pacific Ocean, 1,500 nautical miles west of the Galpagos Islands. For the crew of the Essex, it was a day flecked with hope: The lookouts atop the whale-shipinspire Herman Melvilles great American novel, Moby-Dick.The Essex began its final journey in August 1819, departing its home island of Nantucket, Massachusetts, for the sperm-whale-rich Pacific Ocean. The 238-ton ship, built in 1799, was around 100 tons smaller and two decades older than the sleekest ships coming out of Nantucket. But based on the financial success of its previous voyages in search of sperm oila high-quality lighting oil derived from the spermaceti organ in the head of the sperm whaleit was considered a desirable, even lucky, ship by local whalers.But the Essexs luck didnt last. From the outset of its 1819 voyage, its crew faced difficultiesor, to a superstitious 19th-century sailor, bad omens. On the second day at sea, a squall knocked the ship completely on its side. The whole ships crew were, for a short time, thrown into the utmost consternation and confusion, first mate Owen Chase wrote in his account of the voyage, Narrative of the Most Extraordinary and Distressing Shipwreck of the Whale-Ship Essex. They lost two whaling boatssmaller vessels used to approach and kill whalesbut kept moving ahead. A sketch of a whale striking theEssexby sailor Thomas Nickerson, a former cabin boy on theEssex. Thomas Nickerson via Public domain via Wikimedia Commons The ships success in whale hunting was just as mercurial, with dry spells followed by successful sprees. But after rounding Cape Horn and quietly tracing the Chilean coast to little avail, its sailors found overwhelming success off of Peru in the new year, filling 450 barrels with oil from 11 whales in just two months.The pace exhausted the crew, but when a lookout spotted a shoal of sperm whales on the morning of November 20, the sailors lowered and manned the whale boats in pursuit nonetheless. Chases team harpooned a whale early on, but it thrashed its tail against the boat, and the men retreated to the Essex.There, Chase observed a very large spermaceti whale rapidly approachingand then ramming intothe ship. After an appalling and tremendous jar, the Essex brought up as suddenly and violently as if she had struck a rock, and trembled for a few seconds like a leaf.The whale convulsed on the surface of the waves for a moment before charging again. It appeared with tenfold fury and vengeance, Chase wrote. It smashed its head into the bow, completely rupturing the ships hull before swimming away. An image of a whale attacking the Essexin Mariners Chronicle, New Haven, 1834. Public Domain via Nantucket Historical AssociationThe crew made for the remaining whale boats, and together with those who had not yet returned to the Essex, spent the next few days salvaging supplies from the wreckage, rigging up new sails on the small craft and debating where to sail for salvation. They ultimately decided to head 2,000 nautical miles to the coast of South America, avoiding nearer islands.All the sufferings of these miserable men might, in all human probability, have been avoided had they immediately after leaving the wreck, steered straight for Tahiti, from which they were not very distant at the time, a young Melville jotted in his copy of Chases Narrative, which later inspired him to tell a tragic whaling tale of his own. But they dreaded cannibals.Ironically and tragically, the crew eventually succumbed to cannibalism themselves over the months that followed. As they drifted at sea and landed on deserted islands, members of the voyage were separated from one another, dying of starvation, dehydration and disease. At first, the sailors only ate comrades who had died naturally. Then, on February 1, 1821, the survivors cast lots to determine who would be sacrificed to feed the others. The unlucky victim submitted to his executions with great fortitude and resignation, Chase later wrote.Later that month, a British vessel picked up the stragglers in Chases group, who were so weak they had to be lifted onto the ship. The captains boat was rescued in mid-March117 days after the sinking. Of the 20 or 21 whalers who left Nantucket on the Essex, only eight survived.Upon Chases return to his family, who had given me up for lost, his unexpected appearance was welcomed with the most grateful obligations and acknowledgements to a beneficent Creator, who had guided me through darkness, trouble and death, once more to the bosom of my country and friends. Readers have reason for gratitude, too: Though Melvilles Essex-inspired novel was a flop upon publication, it has since become part of the canon of American literature. Get the latest stories in your inbox every weekday.0 Commenti 0 condivisioni 164 Views