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WWW.CNBC.COMAlphabet shares slide 4% following DOJ push for Google to divest ChromeAlphabet shares fell after the Department of Justice proposed that Google divest its Chrome browser to end its search monopoly.0 Comments 0 Shares 25 Views
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WWW.CNBC.COMIntuit shares drop as quarterly forecast misses estimates due to delayed revenueWhile Intuit reiterated its full-year view, the company said promotional changes in the current quarter will have implications for revenue timing.0 Comments 0 Shares 27 Views
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BEFORESANDAFTERS.COMYou really dont want to miss this latest OTOY short as part of the Roddenberry ArchiveIt includes the return of William Shatner as James T. Kirk.You may have already seen some of the intriguing Star Trek-related shorts produced by OTOY as part of The Archive from the Roddenberry Archive.The latest is 765874: Unification, which celebrates the 30th anniversary of Star Trek: Generations. It launched on the web and via the Apple Vision Pro app. In it, we see live-action footage and CG images, with actors portraying characters like James T. Kirk and Spock during the shoot. According to OTOYs blog, performances came from Sam Witwer as James T. Kirk, with Lawrence Selleck as Spock. Witwer and Selleck were filmed in costume, performing as Kirk and Spock on set, aided by both physical and digital prosthetics resulting in period-accurate portrayals matching the appearance of the characters as they originally appeared in TV and Film at the time.Watching the short, and seeing a few behind the scenes images and videos here and there, really boggles the mind how they handled the face replacement work (which, as noted above, they call digital prosthetics). The visual effects supervisor was Mark Spatny.Heres a fun video from production designer Dave Blass. For folks using terms like "AI" and "Deep Fake" #Unification was all done in camera with @SamWitwer performance captured along with his Kirk version LIVE. This next level of Digital Prosthetic technology used by actors and craftsmen will be huge. It's technology in the hands of pic.twitter.com/OnDXQux3cD Dave Blass (@DaveBlass) November 20, 2024 Head to OTOYs blog post for more info.The post You really dont want to miss this latest OTOY short as part of the Roddenberry Archive appeared first on befores & afters.0 Comments 0 Shares 40 Views
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BEFORESANDAFTERS.COMFirst look: see previs and postvis reels for Dial of DestinyWatch the reels for the first time right here.James Mangolds Indiana Jones and The Dial of Destiny has been out for some time, but were now able to bring you a first look at previs and postvis reels from Proof. As you can see, the studio delivered previs for the film in an animated comic-book quality to help inform the technical and storytelling. The postvis reel is also fascinating to see how plates and bluescreen photography was filled in with temporary visual effects to help the editorial process.Check out the reels, below. The post First look: see previs and postvis reels for Dial of Destiny appeared first on befores & afters.0 Comments 0 Shares 40 Views
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WWW.FACEBOOK.COMAlien Moon is an Unreal Engine 5 interactive concept art project by Environment Concept Director Volodymyr DonchenkoAlien Moon is an Unreal Engine 5 interactive concept art project by Environment Concept Director Volodymyr Donchenko. Inspired by iconic movies and games, it uses assets from Megascans, UE assets packs available on Fab, and his own custom models. An interactive gameplay video can be found here: https://www.artstation.com/artwork/WXdL23The soundtrack, by Terrence Junhong, can be found here: https://soundcloud.com/tj_dog/tracks0 Comments 0 Shares 5 Views
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WWW.FACEBOOK.COMUltimate Guide to Setting Up Version Control & DevOps in Unity 6 | Unity BlogVersion control can be a daunting topic for game developers, especially if youre not from a technical background. But it doesnt need to be that way. We recently launched a new guide and three new tutorials that cover best practices for version control and project organization, to help you and your team set up your Unity project smoothly and efficiently. Read more:Get close to 100 pages of version control best practices and tips for Unity Version Control and DevOps solutions in our e-book, updated for Unity 6.0 Comments 0 Shares 6 Views