• Nintendo breaks silence on Switch 2 leaks after CES 'reveal' of new console
    www.dailystar.co.uk
    Nintendo has finally spoken about the Nintendo Switch 2, confirming prior leaks from accessory manufacturer Genki are "not official" as speculation about a reveal date intensifiesTech14:34, 10 Jan 2025Is this the Nintendo Switch 2?(Image: @KirPinkFury/X)The Nintendo Switch 2 is expected to launch this year, but the highly anticipated console has been featured in a swathe of leaks in recent leaks.Reports have suggested it'll use AI upscaling for 4K visuals and have magnetic Joy-Con controllers, while earlier today we heard it could have an OLED display, too.Perhaps the most surprising leak of all came from gaming peripheral manufacturer Genki, which reportedly told at least one journalist at CES this week that they have seen, and have, a Switch 2 even showing off a dummy unit of the console.After staying quiet for a few days, however, Nintendo has fired back.More Switch 2 leaks are emerging(Image: @KirPinkFury/X)As spotted by VGC, Nintendo has released a statement to Japanese site Sankei.It's short and sweet, simply saying "these images and videos are not official," but it gets the point across. Still, Genki's console mock-up, while not "official", isn't the only render on the internet.As we covered today with the OLED rumours, designers have built 360-degree mockups of the system based on leaked information, including a mystery button.Some had speculated that Nintendo was looking to avoid getting caught up in the CES news cycle, and now a Microsoft event is locked in for January, the company is running out of available dates to reveal its new console.With suggestions it could have PS4 Pro levels of power when docked, and run a AAA title from a couple of years ago, we're excited for the company to clear up the rumours.For more on handheld consoles, be sure to check out why your next system should be a Steam Deck OLED.Article continues belowFor the latest breaking news and stories from across the globe from the Daily Star, sign up for our newsletters.RECOMMENDED
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  • New Nintendo Switch 2 leak 'confirms' huge fan requested upgrade over first console
    www.dailystar.co.uk
    Despite earlier reports suggesting the Nintendo Switch 2 would come with an LCD display, a new leak 'confirms' it'll have an OLED panel after all, and gives another look at the systemTech13:49, 10 Jan 2025More Switch 2 leaks are emerging(Image: @KirPinkFury/X)A new console is always reason to be excited, but the Nintendo' Switch 2 is one of the most anticipated new pieces of hardware in history.While we've seen rumours that it'll leverage NVIDIA's AI upscaling for 4K visuals and use new magnetic Joy-Con controllers, we've also heard it'll revert to an LCD display.That left some fans cold, given the clear step forward of the Switch OLED, but now a new report has suggested it could have an OLED screen after all.As seen in the video above from 91mobiles, Switch 2 is expected to have a much larger 8.4-inch screen but mostly keep a similar form factor to the original.91mobiles' and OnLeaks accompanying report says "According to OnLeaks, the new Switch 2 console will be a lot bigger than the current offerings, namely the Switch OLED and the standard Switch.""The new console is expected to feature a larger 8.4-inch panel. However, while it wasnt mentioned which panel would be used, it will most likely be an OLED panel."It's not conclusive, but it would feel surprising to have an LCD display on a console in 2025, especially as OLED has become democratised by cheaper mobile phones.OLED offers a brighter screen, better contrast levels, and deeper black levels. It also lends itself to better battery life, all of which sound like key considerations for a handheld console.Still, there's some mystery about an additional button. Some early renders showed a button below the Switch 2's Home button, while this report suggests it'll be above it. Whether it appears in either spot, we don't know what it'll do, either.For more on handheld consoles, be sure to check out why your next system should be a Steam Deck OLED.Article continues belowFor the latest breaking news and stories from across the globe from the Daily Star, sign up for our newsletters.RECOMMENDED
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  • New PlayStation studio making groundbreaking AAA game with COD Zombies creator
    metro.co.uk
    New PlayStation studio making groundbreaking AAA game with COD Zombies creatorAdam StarkeyPublished January 10, 2025 4:13pmUpdated January 10, 2025 4:13pm PlayStation is working on a secret AAA project (Sony Interactive Entertainment)A job listing has outed a new PlayStation studio in L.A., which appears to be led by a former Call Of Duty veteran.Sony has closed down several developers over the past year, including Concord developer Firewalk Studios and London Studio, but it seems the company has been secretly creating new ones as well.A job listing has appeared at PlayStation for a project senior producer at a newly established AAA studio based in Los Angeles, which is driven by a team of seasoned industry leaders and experienced game developers. The project is described as a groundbreaking AAA original IP.Its unclear who exactly is working at the studio, or what its called, but all signs point to it being led by Call Of Duty Zombies creator Jason Blundell.After leaving Call Of Duty developer Treyarch, Blundell co-founded L.A. based studio Deviation Games with Dave Anthony in 2020, which had partnered with Sony to make an original IP. Blundell left two years later, and the studio was officially shut down in March last year, before it had even released a single game.According to subsequent reports, Sony had formed a new studio with ex-Deviation Games employees. While this was never officially announced by Sony, a former employee at Deviation, JC Farmer, posted on X in December 2023 that they had joined PlayStation Studios as a junior game designer, and that he works for Blundell.All this context has been highlighted in connection with the new job listing on ResetEra, and while theres a chance it is unrelated (a bunch of Bungie employees were recently integrated into Sony as well), all the information seems to match up.Interestingly, a rumour from August claimed Blundell and his new studio had partnered with Destiny 2 developer Bungie for an action game set in a brand new science-fantasy universe something Bungie was apparently working on already. None of this, however, has been officially annouced.If it is Blundells new studio, the dynamics of the whole situation is somewhat odd. Devation Games was an independent studio, which had only teamed-up with PlayStation to publish its first game. Its unclear what happened for the studio to essentially shut down and re-emerge under Sonys wing, but a former employee at Deviation previously described issues with certain members of management in a LinkedIn post.This isnt the only mysterious studio weve heard about at Sony in recent years. In 2022, a job listing appeared for an internship at a new studio in San Diego, which was said to be working with Naughty Dog on a beloved franchise.That seemed to imply a new Uncharted game, but neither it nor the studio itself has ever been officially announced.More TrendingAs for what is officially announced from Sony, Naughty Dog recently revealed its next game as Intergalactic: The Heretic Prophet, while Insomniac is currently working on Marvels Wolverine. The only other confirmed projects are Ghost of Ytei from Sucker Punch Productions, Fairgame$ from Haven, and Bungies Marathon. Intergalactic: The Heretic Prophet is Naughty Dogs next game (Sony Interactive Entertainment)Emailgamecentral@metro.co.uk, leave a comment below,follow us on Twitter, andsign-up to our newsletter.To submit Inbox letters and Readers Features more easily, without the need to send an email, just use ourSubmit Stuff page here.For more stories like this,check our Gaming page.GameCentralExclusive analysis, latest releases, and bonus community content.This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Your information will be used in line with our Privacy Policy
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  • Kingdom Come: Deliverance 2 hands-on preview an historic RPG sequel
    metro.co.uk
    Kingdom Come: Deliverance 2 it seems to deliver (Deep Silver)The sequel to historical role-playing game Kingdom Come: Deliverance is even prettier and more realistic than ever, and has a healthy obsession with cleanliness.Playing Skyrim, Baldurs Gate, The Witcher, or any of the other legion of role-players with Tolkien-esque settings you get a reassuring sense of olde worlde charm, filled with castles, horse riding, and potion drinking. Yes, theres magic and mystical beasts, but whats really missing from the historical side of their recreations of the virtual dark ages is the sense of utter, mud-soaked squalor.Released in 2018, Kingdom Come: Deliverance more than made up for other role-playing games shortcomings in that department, by presenting players with a far grittier and more accurate representation of the medieval world. Set in Bohemia in the early 1400s, it treated players to a world with no wizards and griffons, but one where it was a job just to stay clean and presentable, with visits to the public baths and tailor absolutely essential if your character, Henry, wished to maintain his presence in polite society.Thats because 15th century Europe was obsessed with social status, believing God had made everyone just as they were. It meant if you were born a peasant, that was your lot in life, and the aristocracy felt both socially and morally superior. That made Henry, the bastard son of a nobleman and a peasant, something of a conundrum.He ends up as bodyguard to minor noble, Lord Hans Capon, and given how war torn and feudal Bohemia was during that period, its work that offers a lot of potential for misadventure. Kingdom Come: Deliverance 2 picks up the story just after the first instalment finished, with Henry accompanying Hans and his small retinue on a mission to take an important message to a local lord. As in the first game, things dont go smoothly.Thats partly down to Hans, whos not the most serious minded peer of the realm. Along with an insatiable eye for the ladies, hes also easily distracted and loves a drink. Its a combination ripe for disaster, which is just what occurs in the opening scenes. After making an ill-advised overnight camp in the open, even though they know bandits are ravaging the area, their group is set upon and slaughtered, with Henry and Hans escaping, severely wounded, in nothing but their underwear.Its an excellent introduction to a game whose systems work together in complex and interesting ways. For example, all role-playing games demand your character wears and upgrades their armour and weapons, but Kingdom Come goes so much further than chucking out your shirt in favour of newly acquired chainmail. First of all, you cant just put on armour. Henry needs a layer of protective padding underneath to make it bearable.On his head theres a cloth hood between the helmet and his skull, a padded gambeson goes under his chest armour, quilted hose protects his legs from the rattling metal plates that go on top, and shoes fit underneath the spurs that help him ride. Your inventory lets you create and swap between three complete outfits, which is just as well given the sheer number of elements that go into each one.The detail doesnt end there. Head out for a day in the countryside, and youll inevitably end up muddy. Get in a scrap and therell be cuts and tears to take care of, not only flesh wounds but in your armour and base layers. That requires a trip to the public baths (or in a pinch, a rural water trough) and a visit to the armourer and tailor to make repairs.If you fail to do that, or simply cant afford it, Bohemias deeply stratified society reacts accordingly. Thats important because Henry and Hans frequently get into scrapes, some comical and many life-threatening, but emerging from them unscathed is often a case of talking rather than fighting your way out. That involves more than a simple skill check against a single stat, but rather a whole suite of factors.In conversation you can tell the truth, lie, bluster, intimidate, threaten or pull social rank, depending on the situation. As a nobleman you can arrogantly impose your superiority on lower class Bohemians, but thats not going to work if youre plastered in mud with torn clothes and no horse. Its usually preferable to try and use your wits to evade aggressors though, because the first person melee combat remains clumsy. Despite what it sounds like, its not set in the UK (Deep Silver)While streamlined from the first game, fights are still deliberately slow and brutal. Choosing which direction to swing your sword, mace or axe from, youll also need to time defences and ripostes, managing your puny stamina bar to prevent yourself getting bulldozed. The parry window has been noticeably increased from the first game, making battles less frustrating, but we still found ourselves doing everything possible to avoid them.Its just as well conversations are so rewarding, with important protagonists voice acting just as natural and charismatic as it was, even if minor characters can still be more variable. Its also very odd that everyone speaks in various British accents, which doesnt help sell the fact that youre supposed to be 900 miles away in what is now the Czech Republic.Early on in our playthrough, our wounded heroes are rescued by a toothless old crone, who sounds oddly aristocratic, her conversation peppered with the word aint, which sounded about as authentic in its delivery as it would do coming from the Princess of Wales.More TrendingIts a minor point, but along with a few flickering textures, and slightly clunky navigation on the map, you get the feeling it wont prove a particular impediment to enjoying the game once you get your teeth into it. Deliverance 2 seems to have considerably fewer rough edges than its generally well received predecessor did at launch, which is a promising start.Graphically its a huge leap forward, its gorgeous looking countryside and colourful (if you keep it clean) regalia looking noticeably sharper and more attractive than the first game could manage, even at maximum graphics settings on PC. While theres a sense that everything has been refined rather than reinvented, the net effect is that the game already feels significantly more polished, while its other systems forging weapons, brewing potions are just as detailed and fastidiously accurate.Whether all that holds up for the lengthy play time of the full game remains to be seen, but so far all the earlier indicators are good.Formats: PlayStation 5 (previewed), Xbox Series X/S, and PCPrice: 59.99Publisher: Deep SilverDeveloper: Warhorse StudiosRelease Date: 4th February 2025Age Rating: 18 The first person combat is still clunky (Deep Silver)Emailgamecentral@metro.co.uk, leave a comment below,follow us on Twitter, andsign-up to our newsletter.To submit Inbox letters and Readers Features more easily, without the need to send an email, just use ourSubmit Stuff page here.For more stories like this,check our Gaming page.GameCentralExclusive analysis, latest releases, and bonus community content.This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. 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  • Your Bodys Carbon Likely Took an Intergalactic Detour Before Reaching Earth
    gizmodo.com
    By Margherita Bassi Published January 10, 2025 | Comments (0) | A mosaic image taken by the Hubble Space Telescope of the Crab Nebula, the remnant of a star's explosive death. NASA/ESA All carbon in the universe forms in the fiery cores of stars, but the element that makes up 18% of our bodies may have taken a detour through the outer edges of our galaxyand perhaps even into intergalactic spaceon veritable cosmic conveyor belts before reaching Earth, according to new research. Astronomers in the U.S. and Canada have revealed that the circumgalactic mediuma vast, complex halo of gas surrounding galaxiesstores carbon (among other materials) far from the galaxy before recycling it back into the star-forming regions where it originated, contributing to the formation of planets, moons, new stars, and other celestial bodies. The discovery, detailed in a December 27 study published in The Astrophysical Journal Letters, could have important implications for our understanding of galactic evolution. Scientists confirmed the existence of the circumgalactic medium in 2011, describing it as a vast, circulating cloud around star-forming galaxies like the Milky Way that contributes to recycling hot, oxygen-rich gases. Now, researchers from the new study demonstrate that lower-temperature material, including carbon, can also hitch a ride on this cosmic conveyor belt, as its described in a press release.We can now confirm that the circumgalactic medium acts like a giant reservoir for both carbon and oxygen, Samantha Garza, an astronomer from the University of Washington who participated in the study, said in the university statement. And, at least in star-forming galaxies, we suggest that this material then falls back onto the galaxy to continue the recycling process.The same carbon in our bodies most likely spent a significant amount of time outside of the galaxy! This recycling of stellar material is crucial for the formation of new celestial bodies, while the recycling of carbonoften called the building block of lifeis essential for the formation of our bodies and all living things. Think of the circumgalactic medium as a giant train station: It is constantly pushing material out and pulling it back in, Garza explained. The heavy elements that stars make get pushed out of their host galaxy and into the circumgalactic medium through their explosive supernovae deaths, where they can eventually get pulled back in and continue the cycle of star and planet formation. Garza and her colleagues used the Cosmic Origins Spectrograph on the Hubble Space Telescope to detect how the circumgalactic medium of 11 star-forming galaxies impacts nine distant quasars (extremely bright galactic cores). Their analysis revealed that some of the quasars light is absorbed by an abundance of carbon in the circumgalactic mediumcarbon that in some cases was channeled out nearly 400,000 light years beyond its original galaxy. Thats four times the diameter of the Milky Way.The implications for galaxy evolution, and for the nature of the reservoir of carbon available to galaxies for forming new stars, are exciting, said Jessica Werk, a co-author on the study also from the University of Washington. The same carbon in our bodies most likely spent a significant amount of time outside of the galaxy! Further research could provide more insight into how the materials channeled by the circumgalactic medium impacts the number of stars formed in a galaxy. One theory, for example, hypothesizes that the eventual decrease or end of the circumgalactic mediums involvement in the cosmic recycling process could contribute to a galaxys declining population of stars.If you can keep the cycle going pushing material out and pulling it back in then theoretically you have enough fuel to keep star formation going, said Garza. So even though you may wish you had more time to travel, rest assured that at least your carbon atoms had quite the intergalactic voyage before ending up in your body.Daily NewsletterYou May Also Like By Isaac Schultz Published January 9, 2025 Isaac Schultz and Passant Rabie Published January 4, 2025 By Isaac Schultz Published December 30, 2024 By Margherita Bassi Published December 15, 2024 By Isaac Schultz Published December 11, 2024 By Isaac Schultz Published November 21, 2024
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  • Power Rangers Earliest Heroes Are Speaking Out on Its Harsh Filming Conditions
    gizmodo.com
    Its long been known that, despite Power Rangers overnight success, its behind-the-scenes drama saw its cast and crew earn very little of the blockbuster cash the series brought in as it exploded in the early 90s. But in a new video together, two of the original members of theMighty Morphin team opened up about just how sketchily they were treated, both before and after Saban realized the phenomenon it had in its Spandex-clad hands. Speaking in a recent video for Fanward (via Popverse), Austin St. John and Walter Emanuel Jonesthe original Red and Black rangers, Jason and Zackdiscuss what it was like being young actors signing onto a show that became an overnight sensation. The answer? Sketchy contracts, non-union rates, and threats of immediate replacementsomething that actually happened to one of their original co-stars, Audri DuBois, who played the Yellow Ranger in Power Rangers pilot. After the pilot got picked up, she knew then that we were going to get screwed, St. John recalled. [DuBois] went to Haim Saban and was like Hey, this is jack, you need to pay us more. And he fired herhe liked her. They got along.The TV show itself was non-union originally, we got a contract, and the contract was not that great, Jones prefaced. We were told, Hey, you could take this contract and show it to your lawyers or to your agent, but first person that comes back and wants to change anything, were going to fire you. Mighty Morphin Power Rangers was an immediate success upon its debut in 1993, but that didnt change future contracts the cast signednor did it change the rates the crew behind the cameras received either, even in the face of the shows grueling filming schedules. I could remember a lot of the crew coming to me off camera being like, Man, you guys should go union. Look at what theyre doing. You guys are getting screwed, St. John added. Because the crew, they were getting paid even crappier than we were. St. John, Jones, and Thuy Trang, who replaced DuBois after the pilot as Trini the Yellow Ranger, all departedPower Rangers after the conclusion of season two, and made more money making appearances for fans at external events than they did for actually filming. It would take decadesuntil Hasbros ownership of the Power Rangers brand and the production of the 2019 series, Beast Morphers, for the series to become a unionized production. And although the franchise faces an uncertain future again after Hasbro initiated a controversial fire sale of its costuming history (and perpetual rumors of new reboot shows and movies seem to flicker in and out of the morphing grid), one things for sure: St. John and Jones made sure they were paid better when they returned to the franchise in the years since their exit. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, whats next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.
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  • Top-Selling DeWalt Wearable Bluetooth Speaker Is Back at Its All-Time Low Price in a Long Time
    gizmodo.com
    For anyone whos ever wanted to bring their music or podcasts to the job site without compromising safety or mobility, DeWalts latest Wearable Bluetooth Speaker offers an innovative solution. This pocket-sized powerhouse combines professional-grade sound with practical durability, designed specifically for those who need their hands free while staying connected to their audio throughout the workday.See at AmazonIn a timely price drop, this versatile speaker is now available for $44, down from its original price of $55. The 20% discount provides an $11 savings on a device thats great from everyone from contractors and DIY enthusiasts, to folks just wanting a good little speaker that wont bust when you drop it onto the ground once.Rugged, portable sound you can count onThis rugged model introduces several practical improvements over the previous model, which you might have had or have some experience with. Its new reinforced clip is now four times stronger than previous versions, allowing for one-handed operation and secure attachment to clothing or equipment. Weighing in at less than 2 ounces, its so lightweight that users often forget theyre wearing it.The DeWalts speakers thoughtful design extends to its new free-standing capability, thanks to an added footer that provides stability when placed on workbenches or ledges. For those working in challenging environments, the IP56 rating ensures protection against dust and water, while the included carry pouch offers additional protection during transport. Whether its being used on a construction site, in a garden, or during outdoor activities, this speaker seamlessly transitions between work and leisure environments, making it a great addition to your toolkit.Sometimes its hard to find a good speaker that works for places like construction sites or that you wont break because you dropped it one time. So this affordable option is one you wont want to skip out on, especially since its super affordable right now. Its small enough to attach to your clothes or uniform so youll forget you have it on, and the fact that you dont have to carry it makes it a good candidate for your daily driver when it comes to music.Everyone knows music makes the day go a little faster too, so you can enjoy hanging out with your favorite songs all day while getting things done. And you can get one or another for your friends or coworkers. Whatever you do, be sure you take advantage of this sale. Its one you wont want to miss out on.See at Amazon
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  • Dansehallerne National Center for Dance and Choreography / Mikkelsen Arkitekter
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    Dansehallerne National Center for Dance and Choreography / Mikkelsen ArkitekterSave this picture! Adam MrkCultural Architecture, Dance HallKbenhavn, DenmarkArchitects: Mikkelsen ArkitekterAreaArea of this architecture projectArea:4500 mYearCompletion year of this architecture project Year: 2024 PhotographsPhotographs:Adam MrkMore SpecsLess SpecsSave this picture!Text description provided by the architects. Mikkelsen Architects has led the transformation of Kedelhuset into Dansehallerne's new national center for contemporary dance and choreography. Our transformation strategy has been to respect and stage the existing conservation values, with new additions dialoguing with the historical framework so that new and old mutually reinforce each other. The ground floor is arranged around a central core housing a foyer and bar, with dance studios, dressing rooms, and workshops radiating outward.Save this picture!A key feature of the transformation is the new box within Kedelhallen. Housing a black box stage, backstage facilities, and additional foyers, this intervention draws inspiration from the building's industrial past. The design references the monumental boilers that once occupied the space, with its raw aluminum cladding and perforated sine plates backed by acoustically absorbent mineral wool or glass panels. The box's transparency shifts subtly, while openable sections amplify its mechanical character. The wave-like profile of the box evokes the theatricality of a stage curtain, harmonizing with the hall's draped facade curtains that contribute to both light control and acoustic regulation. The box is designed for adaptability. Large sound-insulating doors connect the foyer to the hall, allowing the space to transform into a multifunctional venue where the architecture becomes part of the performance. The telescopic spectator stand retracts into a niche behind folding doors, enabling the box to present a unified, neutral facade when required.Save this picture!Above the foyer, a studio opens to the hall, creating a bridge between education and performance. This space allows school groups to observe the preparation of artists and technicians, offering a glimpse into the world of dance. The roof of the box features an open, multi-purpose studio with views of the hall, extending the spatial possibilities for creative use. Throughout the project, the industrial heritage is preserved and reinterpreted. Stairs and fixtures crafted from annealed steel echo the original black iron walkways, which once accessed the boilers and now serve as functional elements for stage technicians and performers. Restored overhead conveyors, formerly used to transport machinery, now support the hall's stage technology, aligning contemporary function with historical logic.Save this picture!Save this picture!The hall's roof has undergone a significant yet subtle transformation. The central timber structure, originally uninsulated, has been re-insulated with acoustically dampening mineral wool and finished with cover strips that replicate the original ceiling's appearance. This solution provides approximately 850 m of discreet acoustic regulation while maintaining the hall's authentic aesthetic. The lower roof surfaces, constructed of in-situ concrete, have been insulated externally to preserve the visual integrity of the original board formwork. Acoustic rafts on the ground floor are suspended independently of columns and beams, ensuring that the industrial character of the space remains intact. Exposed installations throughout the building pay homage to Kedelhuset's origins as a production facility, celebrating its raw, utilitarian aesthetic.Save this picture!Project gallerySee allShow lessProject locationAddress:Kbenhavn, DenmarkLocation to be used only as a reference. It could indicate city/country but not exact address.About this officeMikkelsen ArkitekterOfficeMaterialBrickMaterials and TagsPublished on January 10, 2025Cite: "Dansehallerne National Center for Dance and Choreography / Mikkelsen Arkitekter" 10 Jan 2025. ArchDaily. Accessed . <https://www.archdaily.com/1025370/dansehallerne-national-center-for-dance-and-choreography-mikkelsen-arkitekter&gt ISSN 0719-8884Save!ArchDaily?You've started following your first account!Did you know?You'll now receive updates based on what you follow! Personalize your stream and start following your favorite authors, offices and users.Go to my stream
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  • Apartment Grsslingova / Kilo / Honc
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    Apartment Grsslingova / Kilo / HoncSave this picture! Matej HakrBratislava, SlovakiaArchitects: Kilo / HoncAreaArea of this architecture projectArea:35 mYearCompletion year of this architecture project Year: 2023 PhotographsPhotographs:Matej HakrManufacturersBrands with products used in this architecture project Manufacturers: Fritz Hansen, Berker, Creative cables, Element, Ikea, Nesia, OsmontMore SpecsLess SpecsSave this picture!Text description provided by the architects. We love assignments that teach us and our clients something in their final form. As in this case. Amazing discussion and feedback, lively conversations, and a willingness to take it a step further and try the untried. Talking at length, just and mostly about the space, its light, its insights, and the moments it creates as a whole. The others are just as subtle backgrounds that remain untold.Save this picture!Save this picture!Save this picture!We said that light is important. A new, day space of a small apartment that will have two beautiful and large windows. In the original layout, each window belonged to one room, creating a dark hallway. One big bright space defined only by the facade of the house and a transparent glass-brick wall at the back, behind which is everything necessary to be able to function comfortably in the apartment - bathroom with shower, washing machine, sink, cupboards and storage spaces.Save this picture!Save this picture!The bedroom is the only place that is on the border of both worlds. In its position at the end of the apartment, it is no longer fronted by a glass-brick wall but continues with a concrete base in the form of a wall for seating and a curtain that subtly suggests that we are in a more intimate part of the apartment. At the same time, however, we can see outside, to the kitchen and dining room, projecting a film. If we want.Save this picture!Project gallerySee allShow lessProject locationAddress:Bratislava, SlovakiaLocation to be used only as a reference. It could indicate city/country but not exact address.About this officeKilo / HoncOfficeMaterialsMaterials and TagsPublished on January 10, 2025Cite: "Apartment Grsslingova / Kilo / Honc" 10 Jan 2025. ArchDaily. Accessed . <https://www.archdaily.com/1025474/apartment-grosslingova-kilo-honc&gt ISSN 0719-8884Save!ArchDaily?You've started following your first account!Did you know?You'll now receive updates based on what you follow! Personalize your stream and start following your favorite authors, offices and users.Go to my stream
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  • What you MISSED in Squid Game Season 2
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    Before you watch, know there are spoilers ahead... Josh and Austin take a deep dive into the iconic Squid Game Season 2, discussing behind the scenes, visual effects, theories, and family trees! We also talk about what we think might happen in Season 3.CoPilot Co. is a global, tech-driven production studio that specializes in XR virtual production, film production, and AI tool development. We are committed to helping people realize their boldest ideas through sharing our expertise, consulting on virtual production studio builds, and creating AI tools for XR environment building. CONNECT: copilotco.iocollabs@copilotco.iohttps://www.instagram.com/copilotco/ https://www.linkedin.com/company/copilotxr/ https://www.tiktok.com/@copilotco
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