Talking Point: What Do We Actually Want From 'Mario Kart 9'?
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Image: Nintendo LifeWith the truly shocking confirmation that, alongside the new console, Nintendo is busy assembling a follow-up entry to the best-selling game on Switch, it's got us thinking about what we really want from a new Mario Kart.In all honesty, we've been thinking about this for years, arguably since before we knew that Mario Kart 8 would be getting a Deluxe reprieve and assumed the new hotness on Switch would be totally new. Don't get us wrong Mario Kart 8 Deluxe is an astonishing product, and we're huge fans of the enormous Booster Course Pass DLC, but we've been playing the same game in some form for over a decade now and we're jonesing for a fresh take.To that end, Team Nintendo Life sat down for a chat to discuss new directions we'd like to see Mario Kart 9 if that is its name take the series in.Sitting in today we have: Gavin Lane (editor), Jim Norman (staff writer), Ollie Reynolds (staff writer), and Alana Hagues (deputy editor).Image: NintendoGAVIN: Thanks for joining me around this enormous wheel-shaped table, team. Were here today to discuss Mario Kart 9 or Mario Kart X or The Mario Kart or whatever they end up naming it. Well get to that eventually, but lets start with some roundabout (heh) thoughts.In one word, what did you think of the micro tease we got in the Switch 2 reveal trailer?JIM: Squishy.OLLIE: Tantalising.ALANA: Uhh yeah??GAVIN: 'Standard' for me. The forensic breakdowns have helped highlight some of the advancements here, some of the tricks it might have up its sleeve, but from the 17 seconds of footage weve seen so far (!), my instant reaction was, 'Yep, sure.'ALANA: It was the safest reveal we could have gotten. 'Ah yes, of course Mario Kart is coming to Switch 2. Cool!' And it looks good. But also of course.GAVIN: I also noticed Mario's slight squish - its squeezing in some of the Wonder-style animated charm. What was it that grabbed you from the off, Ollie?Image: Nintendo Life Start your enginesOLLIE: Just the prospect of a new Mario Kart, to be honest. It was all I really needed, and the small details suggest how this new entry could potentially differ from before. Dont get me wrong, Ive said before that it was kinda boring, and it was, but we know from past titles that its going to boast some weird and wacky new mechanic, and I cant wait to see what it is.MK9 would be far more interesting if it focused on a gimmick or a new mode rather than just giving me a playable TingleGAVIN: Weve had MK8 for so long, so the topic of the next Mario Kart has come up a lot already over the years and weve looked to Smash Bros. Ultimate as a possible model for where the series could go next. So, the first big question: Do you want MK9 to be the Everyone is here of Mario Kart?JIM: Honestly, no. Its perfectly fun to picture a Mario Kart race with, I dont know, Geno behind the wheel, but that simply aint going to grab me. I feel like were almost there already with the MK8 lineup, and Deluxe already gave us basically every track the series has ever offered. [Note. Not quite, but there's a lot.] MK9, for me, would be far more interesting if it focused on a gimmick or a new mode rather than just giving me a playable TingleOLLIE: DONKEY KONG LOOKS AMAZING THOUGH. Oh sorry, that wasnt the question Yeah, Im with Jim to an extent. Id rather MK9 focus on things that could make this entry stand out. That said, although the idea of seeing Samus lobbing a Blue Shell makes me feel a bit nauseous, Id like to see a few more characters from the Mario universe. Deeper cuts, yknow? Maybe Don Pianta, Professor E. Gadd, or even Fawful. Could you imagine Fawful yelling I HAVE FURY! when he slips over a banana?GAVIN: All Im imagining now is Samus flinging a Blue Shell but its actually a Metroid chomping on the head of whoever's in pole position. Alana?ALANA: Im with both of the lads, here. Theres an inherent level of goofiness to MK that Smash, while it does have, also has an edge to it. My bigger concern is that, with the prospect of getting new characters from Marios wider universe, there will be a bunch of the alt. characters from Tour. Who needs three variations on the Hammer Bro? On the other hand, Dixie Kong, Poochy, and King Bob-Omb are in Tour and they deserve to be playable in a console game.GAVIN: Seems like were all on the same page in terms of less is more rather than just throwing everyone in, although I would love to play as Olimar flinging Pikmin all over the track. I could stomach having Kirby and Samus too.The other obvious, go-to evolution for any series is Make it open world!!! Theres all sorts of potential there, but I wonder if thats what people want from a pick-up-and-play party racer like Mario Kart.Image: Nintendo LifeOLLIE: Ehhh Yeah, not really. More open tracks with alternative routes might be cool, but a full-on open world sounds a bit naff to me. Something thats been nagging me, though, is the potential to instantly teleport between worlds, kinda like Ratchet and Clank: Rift Apart on the PS5. I dont know if the Switch 2 would be quite capable of something like that, but it could really open the game up in ways we havent seen before, zipping between different circuits on the fly.I quite like the idea of...scavenging kart parts and attaching them, Ultrahand-style, for upgrades, like Banjo Nuts & Bolts with a little Mad Max mixed inALANA: If Nintendo were going to do open world, its going to be through some kind of 'story mode' like in Diddy Kong Racing or something. But a story mode hub in a racing game isnt what I want in 2025.GAVIN: I quite like the idea of a large BOTW-Hyrule-style Mushroom Kingdom, with circuits all over the land and you journey between them, scavenging kart parts and attaching them, Ultrahand-style, for upgrades, like Banjo Nuts & Bolts with a little Mad Max mixed in.But people who pick up Mario Kart for a quick blast with friends won't be bothered with that. Single-player isnt the reason MK8D is Switchs best-selling game, which is presumably what Nintendo is thinking about by highlighting this in the Switch 2 reveal.JIM: Yeah, theres the risk that an additional open world or a story might not feel 'Mario Kart' enough. If its the next 3D Mario, sure and throw in a skill tree for good measure probably. But Mario Kart is best focused on the karting (shock) and as soon as you start fiddling about with stories and upgrades, that might get lost. That said, Smash has tried story a few times. It never fully worked, but it tried.ALANA: Gavins proposal sounds like a bit like LEGO 2K Drive!GAVIN: Hmm, that came and went, didnt it? Okay, so if none of us are enamoured with the idea of an open-world racer, how does MK9 push the series forward?ALANA: This isnt the revolutionary overhaul or unique idea were expecting here, but I can see an F-Zero 99-style elimination mode being incorporated (not 99 karts, though), particularly with the bigger tracks, a bigger roster of characters, and the presumably better online functionality of the Switch 2.OLLIE: I actually want to point to The Super Mario Bros. Movie as a potential source of inspiration. The kart scene has really unique and weird vehicles, with characters moving between them at certain points. I wonder if something can be done with that. Perhaps you can jump between vehicles part-way through a race, or maybe steal parts from your opponents to give your own kart a bit of a boost.Image: Nintendo / IlluminationJIM: Im still recovering from the thought of a 99-player Baby Park, but yes, I totally see the vehicle-swapping idea. Looking at what the series has relied on so far, though, its way more likely that the karts would just transform in some way. MK8 did the hover wheels, MK7 did the gliders, Wii did something. Theres an appetite for Diddy Kong Racing out there, so I can see things going a little more vertical - ramps where your kart sprouts wings and entire sections are airborne, Chitty Chitty-style.MK8 had the anti-grav sections, but ultimately, it was just a really solid racing game with minimal gimmicks. I do worry about Nintendo potentially making it a bit too weird.ALANA: That is very Diddy Kong Racing or Sonic & All-Stars Racing Transformed, though! Itll be hard to predict because MK8 wasnt at its core hugely different from 7. Weve had courses that change every lap thanks to Tour. Weve had transforming cars in some ways. I doubt itll incorporate a microphone or a mouse, because thatd lock elements out for some people.GAVIN: That vehicle-switching idea has me thinking about some sort of team co-op where you have Double Dash-style passengers with specific abilities that must jump between karts. You have to pull up alongside other drivers to swap passengers for... some reason. I don't know, something that switches up the interaction patterns from a straight old race to the finish line.OLLIE: All of this speculation does make me a bit nervous, I must say MK8 had the anti-grav sections, but ultimately, it was just a really solid racing game with minimal gimmicks. I do worry about Nintendo potentially making it a bit too weird.GAVIN: They're walking a very fine line between pick-up-and-play approachability for four-year-olds or non-core players and depth enough to keep everyone engaged. The video team discussed anti-grav sections in their video (see below) and, for me, the biggest thing the hover wheels added was not stopping dead when you hit other racers. That little boost mechanic was neat and non-punishing.Theres loads of ways you could shake up the formula without some specific gimmick, though. Along the lines of vehicle/character swapping, what about pit stops or tag team races with added strategy? I was thinking about The Italian Job the other day (as you do) and started dreaming of a Mario Kart Heist mode or some sort of chase which isnt just a race while lobbing banana skins.ALANA: That sounds awesome, honestly. I would like some more variety in the multiplayer minigames that arent just coins or balloon-based.Image: Nintendo LifeGAVIN: What about tracks - specifically, returning tracks? Do you want to see old circuits back again?JIM: Ahhh, its another one where Ive got to go against the most obvious choice. No, I dont want to see them back. The MK8 DLC waves were great, but we have driven around these tracks so many times now. At some point, we have to wipe the slate clean. MK8D is the ultimate compilation, so gimme eight new Grands Prix with entirely new corners to learn. Please.I cant believe we havent seen Wario Stadium or Wario Colosseum come back. Still, I would absolutely take more unique Grands Prix.ALANA: You mean you dont want Figure-8 Circuit to return?JIM: no.OLLIE: I agree. As much as Id like to experience Baby Park with 24 racers, if Nintendo doesnt add in some new mechanic that fundamentally changes the tracks we know and love, then Id rather they just stay put on MK8D for now (which, of course, will likely be playable via backwards compatibility!). Lets have something completely new.ALANA: We are steadily running out of tracks that havent returned, discounting MK8s. I cant believe we havent seen Wario Stadium or Wario Colosseum come back. Still, I would absolutely take more unique Grands Prix rather than double them up with retro cups.GAVIN: Ollies point is key for me MK8D will almost certainly be playable on Switch 2. We all own it, there are 700 trillion copies of it out there, so if we want to play Baby Park or Yoshis Circuit or whatever, it's already there. Id rather fresh, tailor-made tracks designed around the new game rather than retrofitted returners.Okay, well be pulling up to the bumper soon, but what would you say if I dropped the words Mario Kart Maker here?OLLIE: Id say I dont have the creativity for something like that! I mean, it depends on how intuitive a track builder would be. Itd be a cool thing to have, but I imagine Id just default to the standard, Nintendo-certified tracks.GAVIN: This isnt confirmed as a launch game, but it's implied that we'll be seeing it in the launch year, at least. And seeing as the Mouse Mode could be Switch 2's biggest new hardware feature, youd imagine Nintendo will showcase it in a launch game. Could be handy for a custom circuit builder! Flexing that backward compatibilityJIM: It could also be handy for letting you put the kart in manual and sliding the controller on the seat next to you like a gear stick. Full Fast & Furious.ALANA: Ohhh no, that sounds awful back to Track Maker, quickly! I wouldnt be surprised to see it, but its also a little predictable at this point, right? Id love to play user-made courses, though.Image: NintendoGAVIN: Hmm, although thinking about it, thatll need some moderation. Nintendo knows what people like to draw given half a chance and the potential for sus circuits when viewed from above is considerable!Okay, okay, last question: We're using 'Mario Kart 9' as shorthand, but whats it going to be called?OLLIE: Mario Kart: Turbo!JIM: Im gunning for that Fast & Furious theme now. The Mario and The Kart? Kart 9? Mario Kart: Family?ALANA: If theres kart switching Mario Kart Switched?OLLIE: Mario Kart X, amirite, Jim?! Wait...GAVIN: If Tour is technically 9 and Live: Home Circuit is technically 10, we could be looking at Mario Kart 11 with the 11 stylised as two Joy-Con or something.Okay, that's the chequered flag. Any final thoughts before we all get karted off?OLLIE: Ive got nothing, Im just excited to see more! April cant come soon enough.What do you want from the next Mario Kart? Do any of the suggestions above tickle your fancy? Vote in the poll and slide on down to the comments to drop your thoughts on the tarmac.What new things would you most like to see in the next Mario Kart? (46 votes)A huge Smash-style roster of iconic characters13%Mid-race teleporting between courses 0%A DKR-style story 'hub'15%A massive open world9%DIY upgradable karts7%A 99-style elimination mode2%Vehicle hopping/swapping 0%Land, sea, and air vehicles/tracks20%Strategic team races4%Heists!2%A Mario Kart Maker mode15%Something else! (comment below)13%Subscribe to Nintendo Life on YouTube794kWatch on YouTube Every character in Switch 2 Mario KartPass the salt, broThe sweat, the tears, the evil babiesRelated GamesSee AlsoShare:00 Gavin first wrote for Nintendo Life in 2018 before joining the site full-time the following year, rising through the ranks to become Editor. He can currently be found squashed beneath a Switch backlog the size of Normandy. Hold on there, you need to login to post a comment...Related ArticlesSteam Deck Sales Business As Usual For Valve During Week Of Switch 2 RevealUpdate: Sales chart "updated" by ValveXbox Is "Really Looking Forward" To Supporting Switch 2Phil Spencer: "We love the work that we do with Nintendo"Random: Donkey Kong Country's Artist Reacts To Nintendo's Redesign"Everything changes!"New-Look Donkey Kong Items Now Available On The My Nintendo Store"You'll go bananas for this" Title:Mario Kart 9System:Nintendo Switch 2Publisher:NintendoDeveloper:NintendoGenre:DrivingRelease Date:Nintendo Switch 2 TBA TBAWhere to buy:Pre Order on Amazon
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