• Ant Man and the Wasp Without VFX [Cinesite VFX Breakdown]
    www.famefocus.com
    The 2018 Ant-Man and the Wasp was certainly full of all sorts of VFX challenges, what with our heroes shifting from big to tiny to huge, and being transported to the quantum realm, as well as creating a load of realistic life-size ants. No, to achieve all of this back in the day before VFX got so good would have been too much of a challenge. Forced perspective and other camera trickery can only get you so far. But what if you want to go quantum? Responsible for 200 shots, Cinesites Montreal team spent 8 months on delivering six key VFX sequences for the movie. One of which being the sequence where 20 huge trap-jaw ants are working on the quantum tunnel, using power tools and carrying props around Dr Hank Pyms laboratory.Cinesite were mainly responsible for bringing those massive ants to life.To do this, they did extensive research in order to create a library of various realistic walk cycles, in various poses so that they could move and interact with their environment at a larger scale in a more natural and believable way. Now, due to the natural smooth texture trap-jaw ants have, the CG ants easily ran the risk of looking too pristine and plasticy. So, to better define roughness, subsurface scattering and light transmissions were added by the look development team.Different thorax proportions and head shapes were given for the audience to better distinguish between the ants. But it doesnt just stop there.The realistic translucency of the ants bodies was designed to vary from ant to ant depending on their age. This was done by including internal shapes in order to simulate the thickness of a real ants skin, which is otherwise known as chitin, and help the shading work. Many shots of the set featuring the ants on the upper and lower floors inside Hanks lab were actually expanded further with CGVarious props were also added to the scenes, like these AA batteries, for exampleAnd, in some cases, removed and replaced with animated CG versions to allow for better interaction between the CG ants. For the Scott under house arrest shot outside Hanks lab, Cuinesite used a CG environment of a San Francisco suburb created using lidar scans and 360-degree reference photos to create a 2.5D set extension. Like the music in this video?Music By: Monkey MediaAlbum Title: MonkeySong Name: Monkey JacketLinks:Get it on Google Play:https://play.google.com/store/music/album/Monkey_Media_Monkey?id=Bowcdm4d3e27oxtldklnn7ynwju&hl=en_USGet it on itunes:Listen on Spotify:Buy it on Amazon:Follow us on Twitter: https://twitter.com/focusfameThe post Ant Man and the Wasp Without VFX [Cinesite VFX Breakdown] appeared first on Fame Focus.
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  • Call for Submissions opens for 2026 RAIC Annual Awards
    www.canadianarchitect.com
    Image credit: RAICThe RAIC has opened its call for submissions for its annual awards.The RAIC annual awards are a celebration of creativity, innovation, and excellence in Canadian architecture, and highlight work that challenges and changes the built environment for the better, showing the value of architecture and its positive impact on everyday lives.For those who know of a person, project, or practice that demonstrates these qualities, the RAIC annual awards are an opportunity for them to gain national recognition.The RAIC Gold Medal,theArchitectural Practice Award, theEmerging Architectural Practice Award, theRAIC Advocate for Architecture Award, theRAIC Architectural Journalism and Media Award,RAIC Research & Innovation in Architecture Awardandthe Prix du XXe Sicleare all accepting submissions.These awards are accompanied by a call for nominations for Honorary Membership.To learn more about each award, see the call for submissions, review updated eligibility and submission requirements, and see past recipients, see the following:RAIC Gold MedalArchitectural Practice AwardEmerging Architectural Practice AwardRAIC Advocate for Architecture AwardRAIC Journalism and Media AwardRAIC Research and Innovation in Architecture AwardPrix du XXe SicleHonorary MembershipThe deadline for submissions for all 2026 annual awards is 10:00 p.m. ET on January 9, 2026.Applicants must submit their work through theonline RAIC awards platform.Applicants are responsible for timely submissions. The listed date and time for submissions are firm without exceptions.The post Call for Submissions opens for 2026 RAIC Annual Awards appeared first on Canadian Architect.
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  • Wikipedia picture of the day for October 2
    en.wikipedia.org
    Epinephelus marginatus is a species of fish in the grouper family, Epinephelidae. It is found in coastal waters, primarily at the edges of the Atlantic Ocean off western Africa and eastern South America and also in the Indian Ocean around South Africa, Madagascar and Runion, and throughout the Mediterranean. Epinephelus marginatus is a very large, oval-bodied and large-headed fish with a wide mouth which has a protruding lower jaw. It is typically 90cm in length but some individuals grow up to 150cm. The head and upper body are coloured dark reddish brown or greyish, usually with yellowish gold countershading on the ventral surfaces, while the base colour is marked by a vertical series of irregular pale-greenish-yellow, silvery-grey or whitish blotching. This E. marginatus individual was photographed off Cape Palos, Spain.Photograph credit: Diego DelsoRecently featured: Sarah Forbes BonettaChild labor in the United StatesTawny-bellied hermitArchiveMore featured pictures
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  • On this day: October 2
    en.wikipedia.org
    October 2: International Day of Non-Violence; Gandhi Jayanti in India; Yom Kippur (Judaism, 2025)HMS Curacoa1470 With King Edward IV of England forced to flee to the Burgundian Netherlands after a rebellion organised by Richard Neville, 16th Earl of Warwick, Henry VI was restored to the throne.1835 Mexican dragoons dispatched to disarm settlers at Gonzales in Mexican Texas encountered stiff resistance from a Texian militia at the Battle of Gonzales, the first armed engagement of the Texas Revolution.1942 Second World War: HMS Curacoa (pictured) was accidentally rammed and sunk by RMS Queen Mary while escorting the liner to provide protection from submarine attacks.1990 A hijacked airliner collided with two other planes while attempting to land at Guangzhou Baiyun International Airport in China, killing 128 and injuring 71.2018 The Washington Post journalist Jamal Khashoggi was assassinated in the Saudi consulate in Istanbul, Turkey.Sarah Biffin (d.1850)Maria Ressa (b.1963)K. Kamaraj (d.1975)Marissa Haque (d.2024)More anniversaries: October 1October 2October 3ArchiveBy emailList of days of the yearAbout
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  • Faceform releases Wrap 2025.9 and Wrap4D 2025.9
    www.cgchannel.com
    Thursday, October 2nd, 2025Posted by Jim ThackerFaceform releases Wrap 2025.9 and Wrap4D 2025.9html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"Faceform has released Wrap 2025.9 and Wrap4D 2025.9, the latest versions of its topology transfer software for creating CG characters from 3D scan data.Wrap 2025.9 introduces support for real-time playback, making it possible to preview 2D and 3D sequences inside Wrap, and lazy node evaluation to speed up processing of complex graphs.Wrap4D 2025.9 has the same new features as Wrap, plus a new ConvertNormalMap node for transferring normal maps between World and Tangent spaces.Powerful standalone tools for processing 3D scans of actors for games and VFX workFirst released in 2014, Wrap is a topology transfer tool for 3D scan data.It transfers clean topology from a reference mesh to a raw 3D scan, speeding up the process of creating animation-ready digital doubles of actors.The process is semi-automatic, and due to Wraps node graph-based architecture, adjustments made for one scan can then be rolled out to others.The extended edition, Wrap4D, is part of a set of tools for creating time sequences of scans from head-mounted camera rigs, for capturing an actors facial expressions in 3D.The software is used by game developers and visual effects studios including EA Vancouver, Rocksteady Studios, Framestore and The Mill.Wrap 2025.9 and Wrap4D 2025.9: real-time playbackKey changes in Wrap 2025.9 include support for real-time playback.Users can now play back video, image, and mesh sequences directly from the Wrap timeline, rather than having to export data to view in an external application.Playback controls include options to play forwards or backwards, set a timeline range to play, and to set the playback frame rate.Wrap 2025.9 and Wrap4D 2025.9: lazy node evaluation speeds up complex graphsThe other major change is support for lazy node evaluation of graphs.It speeds up processing of complex graphs by skipping nodes that are disabled, deselected, or that are not writing data to the viewport or to disk.It is also now possible to pin nodes with image outputs, forcing them to display in Viewport2D, no matter what other nodes are selected.Wrap 2025.9 and Wrap4D 2025.9: other changesIn addition, both editions of the software get a separate dedicated viewport for inspecting the UV map for any node selected that has geometry output.There are also a lot of smaller feature and workflow improvements, including the option to save custom workspace layouts, and updates to the command-line interface and batch processing.Wrap4D 2025.9 only: convert normal maps between World and Tangent spaceWrap4D 2024.9 has all of the same features, plus a new ConvertNormalMap node.As the name suggests, it converts normal maps: in this case between World and Tangent normal spaces.Price and system requirementsWrap 2025.9 and Wrap4D 2025.9 are compatible with Windows and Linux.For users with revenue under $100,000/year, perpetual node-locked Indie licenses of wrap cost $570. Full Professional licenses of Wrap cost $1,070 for node-locked licenses; $1,470 for floating licenses. The software is free to students and educational institutions.Wrap4D is priced on enquiry.Read a full list of new features in Wrap 2025.9 and Wrap4D 2025.9Have your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we dont post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.Latest NewsEscape Motions releases Rebelle 8Big update to the natural media painting software adds new Bristle Brushes, environment lighting for thick paint, and better PSD support.Friday, October 3rd, 2025Faceform releases Wrap 2025.9 and Wrap4D 2025.9Check out the new features in the topology transfer tools for creating digital doubles and blendshapes from 3D scans of actors.Thursday, October 2nd, 2025Zibra AI unveils ZibraGDSPromising new tech compresses complex destruction, cloth and liquid simulation caches for real-time rendering inside Unreal Engine.Thursday, October 2nd, 2025Cascadeur Mobile is now available on Android as well as iOSMobile edition of Nekki's AI-assisted animation software now works on Android tablets, See the other new features in Cascadeur Mobile 1.5.Thursday, October 2nd, 2025Marvelous Designer is now available for LinuxNew Linux version of the 3D clothing design software for VFX and game development adds a Python API for studios to automate repetitive tasks.Wednesday, October 1st, 2025Epic Games releases Twinmotion 2025.2 with Nanite supportMajor update to the real-time visualization app adds support for Nanite and the Unreal VCam virtual camera app. Free to indie artists.Wednesday, October 1st, 2025More NewsTopaz Labs to end perpetual licenses of its softwareZBrush and Cinema 4D to support Snapdragon processors nativelyOrnatrix is now free to schools and students worldwideBoris FX releases Silhouette 2025.5Pixar unveils the new features of RenderMan 27Theory Accelerated releases Axiom 4 for HoudiniGet 150+ modular assets to create wooden cabins in Unreal EngineWacom launches new $300 Wacom One 14 pen displayAdobe releases Photoshop 26.11BiteTheBytes releases World Creator 2025.1Globe Plants to close its online store next monthItoosoft releases Forest Pack 9.3 for 3ds MaxOlder Posts
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  • UE5 concept game trailer cinematic | SOJOURN
    forums.unrealengine.com
    Sojourn is a short cinematic trailer I created in Unreal Engine. With a background in directing, animation and visual effects for Film and TV, this was my first project using Unreal a challenging but in
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  • Just found out that Légendes Pokémon Z-A dropped a big presentation video. Apparently, not much is changing, but hey, it’s Pokémon, right?

    I mean, it’s cool and all, but sometimes I wonder if they’ll ever mix things up a bit more. I guess I’ll just sit back, catch a few Pokémon, and maybe nod in approval at the new stuff. Or not.

    Anyway, if you’re into Pokémon, check it out. You might find something that sparks your interest. Or not.

    https://www.actugaming.net/legendes-pokemon-z-a-fait-le-tour-du-proprietaire-dans-une-grosse-video-de-presentation-756603/

    #Pokemon #LegendesPokemonZA #GamingNews #VideoGameUpdates #LazyVibes
    Just found out that Légendes Pokémon Z-A dropped a big presentation video. Apparently, not much is changing, but hey, it’s Pokémon, right? I mean, it’s cool and all, but sometimes I wonder if they’ll ever mix things up a bit more. I guess I’ll just sit back, catch a few Pokémon, and maybe nod in approval at the new stuff. Or not. Anyway, if you’re into Pokémon, check it out. You might find something that sparks your interest. Or not. https://www.actugaming.net/legendes-pokemon-z-a-fait-le-tour-du-proprietaire-dans-une-grosse-video-de-presentation-756603/ #Pokemon #LegendesPokemonZA #GamingNews #VideoGameUpdates #LazyVibes
    Légendes Pokémon Z-A fait le tour du propriétaire dans une grosse vidéo de présentation
    www.actugaming.net
    ActuGaming.net Légendes Pokémon Z-A fait le tour du propriétaire dans une grosse vidéo de présentation Avec Légendes Pokémon Z-A, la saga Pokémon ne change pas tout, mais elle aura au […] L'article Légendes Pokémon Z-A fait le tour du propriét
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  • Just another day, I guess. A teenager in South Dakota thought it would be a good idea to send death threats to Epic Games because of Fortnite. He’s now pleaded guilty. Crazy, right?

    I mean, we’ve all been frustrated with a game at some point, but threatening the creators? That just seems a bit extra. Sometimes it’s better to just step away from the screen and chill, maybe grab a snack instead.

    Remember, it’s just a game. No need to take things that seriously.

    Read more about it here: https://www.gamedeveloper.com/business/teen-who-threatened-to-kill-epic-games-employees-pleads-guilty

    #EpicGames #Fortnite #GamerLife #ChillOut #LifeAdvice
    Just another day, I guess. A teenager in South Dakota thought it would be a good idea to send death threats to Epic Games because of Fortnite. He’s now pleaded guilty. Crazy, right? I mean, we’ve all been frustrated with a game at some point, but threatening the creators? That just seems a bit extra. Sometimes it’s better to just step away from the screen and chill, maybe grab a snack instead. Remember, it’s just a game. No need to take things that seriously. Read more about it here: https://www.gamedeveloper.com/business/teen-who-threatened-to-kill-epic-games-employees-pleads-guilty #EpicGames #Fortnite #GamerLife #ChillOut #LifeAdvice
    www.gamedeveloper.com
    A South Dakota teenager this week admitted to sending death threats to Fortnite maker Epic Games.
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  • In a world where hope feels fleeting, the announcement of a new mobile game in the Hunter x Hunter franchise brings a bittersweet pang to my heart. It’s a reminder of the adventures that once captivated us, yet now, I can’t shake the feeling of loneliness as I wander through this sea of abandoned dreams. The characters we loved are trapped in the pages of a manga that moves at its own desolate pace, leaving us yearning for more.

    Isn’t it strange how we find solace in virtual realms, even when reality weighs us down? Just like Gon and Killua, we seek companionship in every battle, yet sometimes, we fight our shadows alone.

    Let’s cherish the moments we do have, even if they remind us of what we’re missing.

    https://www.actugaming.net/hunter-x-hunter-nouveau-jeu-annonce-mobiles-756947/
    #HunterxHunter #Loneliness #Hope #GamingLife #Bittersweet
    In a world where hope feels fleeting, the announcement of a new mobile game in the Hunter x Hunter franchise brings a bittersweet pang to my heart. 💔 It’s a reminder of the adventures that once captivated us, yet now, I can’t shake the feeling of loneliness as I wander through this sea of abandoned dreams. The characters we loved are trapped in the pages of a manga that moves at its own desolate pace, leaving us yearning for more. Isn’t it strange how we find solace in virtual realms, even when reality weighs us down? Just like Gon and Killua, we seek companionship in every battle, yet sometimes, we fight our shadows alone. Let’s cherish the moments we do have, even if they remind us of what we’re missing. https://www.actugaming.net/hunter-x-hunter-nouveau-jeu-annonce-mobiles-756947/ #HunterxHunter #Loneliness #Hope #GamingLife #Bittersweet
    La licence Hunter x Hunter continue sur sa lancée avec un nouveau jeu annoncé, cette fois-ci sur mobiles
    www.actugaming.net
    ActuGaming.net La licence Hunter x Hunter continue sur sa lancée avec un nouveau jeu annoncé, cette fois-ci sur mobiles Sans doute à cause du rythme particulier du manga, la licence Hunter x Hunter n’a […] L'article La licence Hunter x H
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  • Are we seriously still trying to replicate tech from a sci-fi movie when we can’t even manage basic functionality in our everyday gadgets? The article about recreating the M314 Motion Tracker from "Aliens" raises a glaring point about our priorities in technology today. Instead of wasting time and resources on recreating fictional devices, how about we focus on building tools that actually improve our daily lives?

    Imagine if that energy was redirected toward developing better safety tech or an effective way to track our own health! It’s infuriating to see talent being used for flashy sci-fi projects instead of addressing real-world problems that need solutions NOW.

    Let’s get our priorities straight, people!

    https://hackaday.com/2025/10/02/building-a-functional-alien-motion-tracker/
    #TechRealityCheck #PrioritizePracticality #InnovationForGood #StopWastingTime #RealWorldTech
    Are we seriously still trying to replicate tech from a sci-fi movie when we can’t even manage basic functionality in our everyday gadgets? The article about recreating the M314 Motion Tracker from "Aliens" raises a glaring point about our priorities in technology today. Instead of wasting time and resources on recreating fictional devices, how about we focus on building tools that actually improve our daily lives? Imagine if that energy was redirected toward developing better safety tech or an effective way to track our own health! It’s infuriating to see talent being used for flashy sci-fi projects instead of addressing real-world problems that need solutions NOW. Let’s get our priorities straight, people! https://hackaday.com/2025/10/02/building-a-functional-alien-motion-tracker/ #TechRealityCheck #PrioritizePracticality #InnovationForGood #StopWastingTime #RealWorldTech
    Building a Functional Aliens Motion Tracker
    hackaday.com
    Aliens is the second film from the legendary science-fiction series about, well… aliens. Naturally, it featured some compelling future-tech — such as the M314 Motion Tracker. [RobSmithDev] wanted to recreate …read more
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