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This might look like footage of a real Xbox controller, but this is actually a 3D model created by Piotr Bieryt, or McGavish, Technical Artist at CD PROJEKT RED and CEO of the 3D scanning company INVOLV3D, using photogrammetry and Blender.Photogrammetry has been getting more popular in recent years, but scans usually lack little details, so the model Bieryt showcased is extra impressive, with even the tiny grain on the plastic visible in great accuracy.Photogrammetry often struggles with pixel-perfect alignment on these kinds of objects, but weve developed methods to make it work. Still, always room for improvement!If you want to know some secrets behind his workflows, read our interview with the artist on digitizing materials with photometric stereo and ArtEngine.You should also visit his X/Twitter and ArtStation for more realistic recreations with photogrammetry.Join our 80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Extremely Detailed 3D Xbox Controller Made with Photogrammetry appeared first on CG SHARES.