• The universes first supernovas probably produced water
    www.sciencenews.org
    The first generation of stars in the universe could have produced significant amounts of water upon their deaths, just 100 million to 200 million years after the Big Bang.Signatures of water have previously been observed some 780 million years after the Big Bang. But now, computer simulations suggest that this essential condition for life existed far earlier than astronomers thought, researchers report March 3 in Nature Astronomy.The surprise was that the ingredients for life were all in place in dense cloud cores [leftover after stellar deaths] so early after the Big Bang, says astrophysicist Daniel Whalen of the University of Portsmouth in England.Water may be common today. But in the beginning, roughly 13.8 billion years ago, the universe was essentially just hydrogen, helium and a little bit of lithium. It took stars to make the rest. Some midweight elements, such as carbon and oxygen, are fused inside of stars as they age. Others are forged in stellar deaths, such as explosive supernovas or the violent mergers of neutron stars. However, for more complex molecules to form in significant quantities, relatively dense and cool conditions, ideally less than a few thousand degrees Celsius, are needed.Water is a pretty fragile molecule, says astronomer Volker Bromm of the University of Texas at Austin, who was not involved with the new research. So the catch is, do we have conditions that can form it [very early in the universe]?To see if there could have been water in the infant universe, Whalen and his colleagues ran computer simulations of the lives and deaths of two first-generation stars. Because astronomers think early stars were much larger and had shorter lifespans than modern stars, the team simulated one star with 13 times the mass of the sun and another 200 times the suns mass. At the end of their short lives, these behemoths exploded as supernovas and flung out a shower of elements, including oxygen and hydrogen.The simulations showed that as the supernovas ejected matter expanded and cooled, oxygen reacted with hydrogen and dihydrogen, or two joined hydrogen atoms, to make water vapor in the growing debris halos.This chemical process proceeded slowly, since the density of atoms in the outer regions of the expanding supernova blasts was low. This low density means it was unlikely two elements would meet and hook up on short timescales.But after a few million years or tens of million years in the case of the smaller star the dusty central cores of the supernova remnants had cooled enough for water to form. Water began amassing rapidly there since the densities were high enough for atoms to meet.[The waters] concentration in dense structures, that to me is the game changer, Whalen says. The total overall mass of water being formed, its not that much. But it becomes really concentrated in the dense cores, and the dense cores are the most interesting structures in the remnant, because thats where new stars and planets can form.At the end of the simulations, the smaller supernova produced a mass of water equivalent to a third of Earths total mass while the larger one created enough water to equal 330 Earths. In principle, Whalen says, if a planet were to form in a core leftover from the larger supernova, it could be a water world like our own.There seems to be an indication that the universe as a whole may have been habitable, if you like, already quite early on, Bromm says. But water doesnt get you all the way to life, he adds. Then you start asking the question, [how early] can you combine carbon with hydrogen to get the molecules of life?
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  • A private mission to Venus aims to look for signs of life
    www.sciencenews.org
    BOSTON Droplets of Venus clouds may someday come to Earth. Researchers are testing a device that can gather mist from our planetary neighbors atmosphere and deliver it to scientists so they can test the samples for signs of life.Venus is not an obvious place to look for life. Its globe-spanning cloud decks are made of sulfuric acid, a feature that was long believed to be sterile for any organic chemistry, said MIT planetary scientist Iaroslav Iakubivskyi in a Feb. 15 talk at a meeting of the American Association for the Advancement of Science.But in the last few years, lab experiments by Iakubivskyi and colleagues have suggested that sulfuric acid can support the organic chemistry that gives rise to stable nucleic and amino acids the building blocks of DNA and proteins. Together, the data suggest that rather than being a disruptive force, sulfuric acid might actually serve as a potential solvent for life-essential molecules, he said. Still, we have to go to Venus to test it.A future mission to Venus could include floating a cloud-catching device from a giant balloon in the planets sulfuric acid atmosphere, as shown in this illustration.W. BuchananIakubivskyis team is working with the private spaceflight company Rocket Lab on a series of Venus probes called the Morning Star Missions. The first, a probe that will fall through Venus atmosphere and measure the sizes of sulfuric acid droplets, is slated to launch in 2026. A later mission would use a two-ton rocket to launch samples into Venus orbit to be picked up by a spacecraft returning to Earth. If successful, Morning Star would be the first private mission to another planet.Inspired by fog-catching plants in the Atacama desert, the team built a prototype cloud catcher from four layers of wire mesh. The wires can be charged to ionize atmospheric droplets and attract them to the mesh.The researchers tested the device by collecting sulfuric acid mist in controlled laboratory conditions, atmospheric particles carried by high winds on Mount Washington in New Hampshire and steam and gas emitted from volcanic vents on Kilauea in Hawaii.Overall, all of these results demonstrated the viability of collecting clouds from Venus and bringing us closer to understanding chemistry and potential for life there, Iakubivskyi said.The mission would be the first to directly measure Venus clouds since 1985, when the Soviet Unions VEGA mission deployed balloons into the planets atmosphere on its way to rendezvous with Halleys Comet.Morning Star isnt alone in its aspirations. NASA and the European Space Agency both plan to send spacecraft to Venus within the next decade.Were now entering a new era of Venus exploration, Iakubivskyi said.
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  • Constitutively active glucagon receptor drives high blood glucose in birds
    www.nature.com
    Nature, Published online: 03 March 2025; doi:10.1038/s41586-025-08811-8Constitutively active glucagon receptor drives high blood glucose in birds
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  • 'Primordial' helium from the birth of the solar system may be stuck in Earth's core
    www.livescience.com
    The discovery that helium and iron can mix at the temperatures and pressures found at the center of Earth could settle a long-standing debate over how our planet formed.
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  • Sunrise on the moon captured by Blue Ghost spacecraft after NASA and Firefly Aerospace announce successful lunar landing
    www.livescience.com
    The Blue Ghost spacecraft has taken its first images of the lunar surface as Firefly Aerospace and NASA celebrate a successful moon landing.
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  • Donnie Animation Test
    v.redd.it
    First animation test I started this weekend. Trying to get the turtles rigged and ready to go. They will be available through my patreon but they still need some work. Follow me on my instagram or my YouTube for updates! Instagram.com/jantzenanimation https://youtube.com/@jantzenanimation?si=9VMUa-CppRp1lQEe Based on Donatello design by: instagram.com/neilaglet Im also starting to teach blender. Feel free to book a consultation with me if youre thinking about leveling up your blender skillz Calendly.com/jantzenanimation submitted by /u/JantzenAnimation [link] [comments]
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  • Cyprien Witkowski presented the results of his vegetation study, centered on creating foliage from scratch and exploring SpeedTree, featuring vibrant,...
    x.com
    Cyprien Witkowski presented the results of his vegetation study, centered on creating foliage from scratch and exploring SpeedTree, featuring vibrant, stylized plants.See more: https://80.lv/articles/vegetation-study-crafting-stylized-foliage-from-scratch/
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  • .@Sakura_Rabbiter is back with another stunning project a smooth clothes transformation set up in Unity. Get it: https://80.lv/articles/see-how-clo...
    x.com
    .@Sakura_Rabbiter is back with another stunning project a smooth clothes transformation set up in Unity.Get it: https://80.lv/articles/see-how-clothes-change-in-this-smooth-trick-set-up-in-unity/
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  • This Upcoming Game with Mouse-Based Combat System Received Updates
    cgshares.com
    Software Engineer and Indie Game Developer Srgio Rodrigues shared an update on his upcoming low-poly roguelike RPGTroubled Passage.The creator shared a new sneak peek at the games combat scenes, featuring brutal fighting and destructive effects. The combat involves crashing wooden tables, boxes, and clay pots, and the developer depicted their destruction depending on the material type with high graphic fidelity.Troubled Passage features a peculiar combat system based on mouse swipes. Mouse is regarded as an extension of your sword, and this mechanic allows for some interesting and more engaging combat encounters. The main character explores the world of five regions, reaches an old port, and makes their way through randomly generated levels while recruiting companions, gathering loot, trading, and more.The developer has been showcasing various destructive mechanics, characters appearance, and more features. Check out new updates on the games creation:VisitSrgio Rodrigues Twitter pageand wishlist Troubled Passage onSteam. Also,dont forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.Source link The post This Upcoming Game with Mouse-Based Combat System Received Updates appeared first on CG SHARES.
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  • See How Clothes Change in This Smooth Trick Set Up in Unity
    cgshares.com
    By now, we all know Sakura Rabbit as an extremely talented artist whose skills seem to know no boundaries. This new showcase is not an exception: the creator demonstrated a mind-blowing outfit transformation.Set up in Unity, it makes a long skirt turn into a short one in a magical trick controlled by Material Dissolve parameters. The amazing smoothness and seamlessness of the move are the highlights of this little show.You must also see Sakura Rabbits cozy winter environment,realistic rain shader,real-time mesh deformations, andautomatic paving effect, onX/Twitter. And dont forget her eye tracking project and real-time creases.Get the project here and join our 80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post See How Clothes Change in This Smooth Trick Set Up in Unity appeared first on CG SHARES.
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