• GTA 6 trailer 2 release date possibly planted on GTA Online clothes
    www.videogamer.com
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games hereGTA 6 is arguably the most anticipated video game of all time, and, as of writing, it is still on course for a Fall 2025 release as recently confirmed by Take-Two. While everyone is waiting with baited-breath for the game to come out, the community is also eagerly awaiting the arrival of its second trailer. Its been over one year since the reveal trailer, and its possible the release date for GTA 6 trailer 2 is hinted at on GTA Online clothes.GTA 6 trailer 2 release date possibly hinted at on GTA Online clothesThere is the possibility the GTA 6 trailer 2 release date is secretly planted on the One Day Will Reveal All T-shirt for Grand Theft Auto Online. As spotted by GTA6Alerts, there is another date in the sequence of numbers that spells out April 1st, 2025.Image credit: @GTA6Alerts on XIt would be incredibly ironic for Rockstar to deliver the second trailer on April Fools Day, but its not impossible. April could be when marketing heads into overdrive for the game as Rockstar build hype for a fall release, which should mean somewhere between September and November.While the numbers 040125 could ultimately mean nothing, the One Day Will Reveal All shirt is actually one of the only Grand Theft Auto 6 conspiracies that has come to fruition. When the shirt dropped, conspiracy theorists noticed the numbers 12523, which accurately turned out to be hint for trailer 1 dropping on December 5th, 2023.Right now, the likelihood of the trailer dropping on April 1st is incredibly slim and not something to bet on, but the shirt was right in the past so hopefully its right again.We havent seen or heard any official new details about Grand Theft Auto 6 since trailer 1, but leaks have revealed plans for online to become a metaverse like Roblox and Fortnite, and other leaks have possibly revealed a celebrity cameo that fans are dreading.In other GTA 6 news, there are claims that thePC release date is coming earlier than expected, and aformer Rockstar animator has shut down the idea of 60 FPSon consoles.Grand Theft Auto 6Platform(s):PlayStation 5, Xbox Series S, Xbox Series S/X, Xbox Series XGenre(s):Action, Action AdventureRelated TopicsSubscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
    0 Comments ·0 Shares ·52 Views
  • PSA change this Marvel Rivals setting to instantly improve teamwork
    www.videogamer.com
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games hereSince its December 2024 release, Marvel Rivals has experienced an increase in discoveries on social media platforms, where fans are uncovering alternatives that strengthen their competitive edge. From fine-tuning sensitivity for pinpoint accuracy with characters like Hawkeye to changing audio cues for enhanced battlefield awareness, these settings are transforming casual players into pros.Some players are even experimenting with hero-specific tweaks like Spider-Mans swing mechanics or Luna Snows healing precision and discovering that little changes might spell the difference between a clutch victory and a wipeout. The games extensive menu, which is frequently neglected amid the mayhem of team fights, is proving to be highly useful for those prepared to experiment.Some of the trending discussions suggest boosting visuals for greater FPS or fine-tuning controls to fit console or PC tastes, making each match feel custom-made. As Season 1 brought new heroes such as the Fantastic Four, the communitys attention is going to one setting in particular that is extremely underrated and thats becoming the key to improving teamwork: the Allied Health Bars.What is Allied Health Bars setting in Marvel Rivals and how to turn it on?To improve your collaboration and overall game sense in Marvel Rivals, you must be familiar with the Allied Health Bars setting. This is how you turn it on: head on to Keyboard (or Controller) > Combat > Hero in the Settings menu and turn it on.Turn on Allied Health Bars setting for all heroes. Image by VideoGamer.The Allied Health Bars setting allows you to control whether or not your teammates health bars are displayed on the screen. You can enable it for Duelists (DPS) and Vanguards (tanks), but by default its only enabled for Strategists (healers) like Luna Snow. To apply it everywhere, go to the All Heroes page and turn it on. If you want more customization, you may modify it per hero. For example, you can enable it for Iron Man but not Spider-Man.When activated, allies health bars will reveal their current HP above their heads in-game. This is a signal for tanks like Hulk to flank a healer with low health, and for DPS like Hawkeye to pull back and provide support. Healers dont need to depend on voice comms or guessing to prioritize targets. Understanding who is crucial can define your next move, whether its jumping in to rescue a teammate or timing an ultimate.If youre looking for more Marvel Rivals, check out the newly updated hero win rates and all the details about the latest Clone Rumble event in the game.Marvel RivalsPlatform(s):macOS, PC, PlayStation 5, Xbox Series S, Xbox Series XGenre(s):Fighting, ShooterRelated TopicsMarvel Rivals Subscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
    0 Comments ·0 Shares ·43 Views
  • Albania shuts down TikTok for a year amid concerns over violence among children
    www.yahoo.com
    Nous, Yahoo, faisons partie de la famille de marques Yahoo. Lorsque vous utilisez nos sites et applications, nous utilisons des cookies pour:vous fournir nos sites et applications;authentifier les utilisateurs, appliquer des mesures de scurit, empcher les spams et les abus; etmesurer votre utilisation de nos sites et applications. Si vous cliquez sur Accepter tout, nos partenaires, dont 238 font partie du Cadre de transparence de consentement de lIAB Europe, et nous-mme stockerons et/ou utiliserons galement des informations sur un appareil (en dautres termes, utiliserons des cookies), et nous servirons des donnes de golocalisation prcise et dautres donnes personnelles telles que ladresseIP et les donnes de navigation et de recherche, pour fournir des publicits et des contenus personnaliss, mesurer les publicits et les contenus, tudier les audiences et dvelopper des services. Si vous ne souhaitez pas que nos partenaires et nousmmes utilisions des cookies et vos donnes personnelles pour ces motifs supplmentaires, cliquez sur Refuser tout. Si vous souhaitez personnaliser vos choix, cliquez sur Grer les paramtres de confidentialit. Vous pouvez rvoquer votre consentement ou modifier vos choix tout moment en cliquant sur les liens Paramtres de confidentialit et des cookies ou Tableau de bord sur la confidentialit prsents sur nos sites et dans nos applications. Dcouvrez comment nous utilisons vos donnes personnelles dans notre Politique de confidentialit et notre Politique concernant les cookies.
    0 Comments ·0 Shares ·38 Views
  • Atomfall hands-on: Forget Fallout, sneaking into the shed of a bloke called Alf to nick cornish pasties is a bit more rough and ready
    www.vg247.com
    Red Phone BoxingAtomfall hands-on: Forget Fallout, sneaking into the shed of a bloke called Alf to nick cornish pasties is a bit more rough and readyRebellions slice of post-apocalyptic Blighty is more our Rob than RobCo.Image credit: Rebellion Article by Mark Warren Senior Staff Writer Published on March 7, 2025 Ill start off by telling you a thing you probably shouldnt do in Atomfall.Its a bad idea to not bother equipping any weapons, venture out, and immediately end up having to try and beat a gang of druids (who keep saying stuff about soil) to death with your bare hands. If youre anything like me, youll get a few of them, but then your healthll get too low, and before you can whack out a first-aid kit, youll be lying on the floor, having right-hooked your last radgie gadgie.To see this content please enable targeting cookies. The good news is that Atomfall offers you a bunch of ways to potentially avoid this fate. Offering you plenty of choice in terms of what you do, and how you do it, is one of the games core tenets. The formal quest system has been stripped back into one that has you chase leads, little smatterings of information you pick up in the world that gently nudge you towards specific people or locations - but dont go as far as giving the full waypoint marker treatment or making it clear what might come of you doing the thing. Hello, Ubisoft.Youll decide which of the non-hostile NPCs - who share an open-world split into distinct areas with plenty of people and creatures who just want to batter you to bits - to trust in your efforts to escape the Lake District quarantine zone that everyones trapped in. Naturally, Rebellions head of design Ben Fisher confirmed that all roads eventually lead towards figuring out what happened to cause the Windscale Atom Plant to go up in purple-ish smoke before you arrived, unleashing some interesting effects on the surrounding landscape. Bet he soiled himself. | Image credit: RebellionBasically, theres purple goo strewn about in some places, often near or on wildlife, and some people have been affected and developed mutations like purple eyes or a purple stain on their coat. Its all very mysterious, not least because one of the things thats been affected in one location I found were beehives. In hindsight, I probably shouldnt have tried smashing one with a cricket bat - a lesson a swarm of possibly radioactive bees were quick to teach me.Aside from that, I found smashing stuff with my bat to be pretty effective, all in all, though its clear that Atomfall takes its survival elements pretty seriously. While youll not be having to stop to eat and drink to fill up hunger and thirst meters, combat feels deliberately geared to be a bit clunky - in order to make battles a bit more of a realistic struggle.The guns I had access to all boasted decently lengthy reload times that didnt seem to trigger automatically, meaning that the likes of rifles and shotguns, with only single or dual shot firepower at any given time, had their high damage and ranged advantage balanced out by clunky close-quarters handling. Good.Melee is the opposite - very effective, provided you can close distance quickly, avoid taking any pretty lethal ranged hits, tank any hits you get back, and make quick work of each attacker to avoid getting surrounded by enemies. It's all a balance, and one that makes you think on your feet (and fists, I suppose).As is often the case in these kinds of games, I settled into using a bow as a nice middle ground between the two, with the added bonus of being silent, which was a big boon to the stealthy playstyle that feels like the natural way to scrap your way through Atomfall. There are skills you can use to augment your abilities and spec into a certain build, with the ones I opted for being the ability to deliver some stealth takedowns in classic sneak up behind a guy fashion. Hello again, Ubisoft.Ironically, its feels like a Sniper Elite-style interpretation of the tougher, grittier, and less gun-dependent battle against a post-apocalyptic would the Fallout: London delivers - in that case through the veil of a Fallout 4 combat system that lacks a visceral, tactile punch to it compared to what Rebellions delivered here. Aye, there's an ominous lookin' purple thing down t'road. | Image credit: RebellionI did find some of the NPC AI to be a bit janky in terms of how it negotiated the landscape. For example, there was one point at which a druid tried to vault a barricade to get at me, and seemingly couldnt back out of this action once it became clear that I was occupying the spot hed need to land in, leading to a kinda floaty-looking cricket bat kill as I easily battered him to death while he tried to work out what to do. This kind of thing was pretty rare, so its not necessarily anything resembling a dealbreaker, just a quirk you may like or dislike if its still present in the full release.As I said, the combat in general lends itself towards stealth, and thats the place where Atomfall really comes into its own. Theres a post-apocalyptic scrappiness you dont often get in the likes of Fallout unless you crank the difficulty up or enable a survival mode. Youre a lone ghost, carefully charting your course across what are openly hostile environments unless youre in the village of Wyndham - though thats still occupied by British soldiers dubbed The Protocol whom you start off having an uneasy peace with, but that are still a forceful presence whose heavy-handed law-dispensing you may well end up going against.Youre sneaking along woodland paths in Casterfell Woods, trying not to alert gangs of psychopathic druids whore otherwise busy building creepy wicker-men. Youre ducking through an abandoned farmstead and briefly stopping to scavenge supplies or have a breather following your last beating. Youre stumbling across a stuffy old cellar, and discovering diary entries revealing that it used to be home to some undercover Russian agents whose fate youll then get a lead to follow if you want to investigate. All of these spaces pack visuals and flavour that make them feel vibrant, dour, spooky, or otherwise in different ways to Fallouts singed urban sprawls or deserts, with the British veneer on top adding to Atomfalls unique character.When you run across an NPC that will chat to you, the conversation and barter systems feel stripped back to facilitate role-playing without fully delving into traditional RPG territory, in a similar fashion to the lead system. Youll pick between options classified by words like prying, vague, lawful, wary, and honest, allowing you to get into character a bit and shape what kind of person you want to be - something that in turn will change which answers and outcomes you get. You will be mine, post-apocalyptic pasties. | Image credit: RebellionAll of these mechanics are an interesting way of coming at things in a manner that helps separate Atomfall from comparisons to Fallout or any of its other post-apocalyptic brethren. That said, Ill be keen to see whether in creating something designed to put player freedom first and limit railroading, Rebellion has managed to pack in enough storytelling depth to really deliver on the potential Atomfalls world and premise drip with.Its all very well to pick up the receiver of a mysterious ringing red phone box in the wilderness and be told Mother Jago is compromised by an unidentified voice, creating intrigue about the seemingly friendly old lady youve just bought some herbs from, but will the reasoning behind that which you end up uncovering later be delivered as more than just a short lore note on a table you can pick up if you go a certain way? It could well be, but Ill have to wait until I can return to Cumberland for more druid fisticuffs to find out.Atomfall launches on March 27 for PC, Xbox Series X/S, Xbox One, PS5, and PS4. It'll come to Xbox Game Pass on day one.
    0 Comments ·0 Shares ·65 Views
  • Monolith Soft Adds Final Fantasy Cutscene Artist To Its Ranks, So What's It Cooking For Switch 2?
    www.nintendolife.com
    Image: Nintendo LifeIf our hopes of some Monolith Soft Switch 2 goodness weren't already high enough, today, they reached a new peak as we learned that the team has added a fresh cutscene director to its ranks with a pretty beefy portfolio to his name.As brought to our attention by Stealth40K on BlueSky, the Nintendo-owned studio signed Daisuke Honda to its freelance staff late last year. One glance at the cutscene director's LinkedIn page reveals names like Square Enix and NetEase games, having previously worked on the likes of Final Fantasy XVI, VII Remake, Kingdom Hearts III and Visions of Mana.In short, this is a dev who knows his stuff particularly in the realm of PS4/5-era RPGs though his LinkedIn page provides no further details about what he's been working on with the Xenoblade studio for the past five months. So, the question remains: what has Monolith Soft been cooking up with this Final Fantasy alumnus in tow?Daisuke Honda joined Monolith Soft 5 months ago as a freelance cutscene director.His video game work includes: Kingdom Hearts III, FF VII Remake, FF XVI, Visions of Mana...Now he finds himself at Monolith Soft. What are they cooking!www.linkedin.com/in/daisukeho... Stealth40k (@stealth40k.bsky.social) 2025-03-06T22:30:27.437ZWith Xenoblade Chronicles X: Definitive Edition primed and ready for release on 20th March, we'd have to assume that Monolith Soft is full steam ahead on Switch 2 development. Another Xenoblade entry could be on the cards, for sure, but we haven't forgotten that the studio was hiring for a mysterious "new RPG" last year, for which someone of Honda's talents would appear to be a good fit.Then we need to consider all of the support work that Monolith has provided Nintendo over the Switch generation. Sure, the Xenoblade series has thrived on Switch, but this is the same team that assisted with development on the likes of Breath of the Wild, Tears of the Kingdom, Splatoon 3 and Animal Crossing: New Horizons. With Nintendo now in complete control of the studio, we have to imagine that Monolith's talents will be called upon even more for future first-party releases.The Honda signing is just another slice of excitement as we edge ever closer to the 2nd April Switch 2 Direct and, hopefully, a closer look at the upcoming console's game lineup. A Monolith Soft appearance feels like a dead cert, but we'll just have to wait and see what form its next project will take. The chronicle continuesAnd it has landed a new R&D divisionEight roles are up for grabsWhat do you think is next for Monolith Soft with the likes of Daisuke Honda onboard? Let us know your hopes for the company in the comments.[source linkedin.com, via bsky.app]See AlsoShare:01 Jim came to Nintendo Life in 2022 and, despite his insistence that The Minish Cap is the best Zelda game and his unwavering love for the Star Wars prequels (yes, really), he has continued to write news and features on the site ever since. Hold on there, you need to login to post a comment...Related ArticlesNintendo Confirms Removal Of Switch Online SNES GameSuper Soccer will "no longer be available"Nintendo Discounts Several Games On Switch For MAR10 Day (North America)"I'm a slasher... of prices!"Nintendo Runs Out Of Replacement Parts For 2DS Systems And New 3DS LL, Ends Repairs In Japan"We apologize for any inconvenience"Mario Day Celebrations Begin With Free Switch Online Trial (US)Available for a limited-timeSamsung Shows Off Its Switch-Inspired Foldable HandheldIt's pretty ugly, though
    0 Comments ·0 Shares ·38 Views
  • "I Felt Totally Overwhelmed" - Balatro Dev Releases Development Timeline
    www.nintendolife.com
    Image: LocalThunkBalatro developer LocalThunk has released a complete timeline of the game's development, from its inception in 2021 to its eventual launch on 20th February 2024.You can read the whole thing on LocalThunk's website, but the developer states that the intention behind the post was due to "constantly forgetting major moments in development or milestones". As such, this was a way to present fans with the full development timeline (or at least as much as possible), while ensuring that LocalThunk is kept honest when discussing details in the future.Subscribe to Nintendo Life on YouTube798kWatch on YouTube There are so many moments that resonate with us deeply, but naturally, it's the sheer joy that comes with the game's hugely successful launch that makes for an incredibly enjoyable read:"To my shock - nothing goes wrong. People love the game, theyre having a great time. I think there may have been some small bugs but definitely nothing massive, nothing like what I was anticipating. Streamers are playing it, media is writing about it. I have so many texts from friends and family. It is the most surreal day of my life."He is also open about his health struggles when developing the game; specifically the stress that came with the public attention that was starting to grow when development was nearing its end:"My sleep and my heart are getting worse. Every few nights I need to sleep sitting upright on the couch because sleeping while lying down kept getting interrupted by my heart. I stupidly thought that I couldnt handle going to the doctor while dealing with all the dev and business stuff swirling around at the time. I felt totally overwhelmed."It's worth reading the whole thing if you get a chance; it's a wonderfully candid look into the development of one of the best games in recent years, and the sheer work that's required of solo devs creating their first major release.Balatro scored a well-deserved 10/10 in our review and has gone on to receive multiple awards since its release. As of 21st January 2025, it's also sold over 5 million copies. How many friends does this guy have?Justice is dealtWhat do you make of LocalThunk's development timeline? Is there anything there that took you by surprise? Let us know with a comment.[source localthunk.com]Related GamesSee AlsoShare:01 Nintendo Lifes resident horror fanatic, when hes not knee-deep in Resident Evil and Silent Hill lore, Ollie likes to dive into a good horror book while nursing a lovely cup of tea. He also enjoys long walks and listens to everything from TOOL to Chuck Berry. Hold on there, you need to login to post a comment...Related ArticlesNintendo Confirms Removal Of Switch Online SNES GameSuper Soccer will "no longer be available"Nintendo Discounts Several Games On Switch For MAR10 Day (North America)"I'm a slasher... of prices!"Nintendo Switch Online Announces Removal Of Super Famicom TitleGoodbye, Super SoccerDragon Quest XI S Returns To Switch eShop "At A Permanently Reduced Price"Good news, Hero
    0 Comments ·0 Shares ·37 Views
  • Metas next Llama models may have upgraded voice features
    techcrunch.com
    In BriefPosted:6:23 AM PST March 7, 2025Image Credits:Larysa Amosova via GettyMetas next Llama models may have upgraded voice featuresMetas next major open AI model may have a voice focus, per a report in Financial Times.According to the piece, Meta is planning to introduce improved voice features with Llama 4, the next flagship in its Llama model family, which is expected to arrive in weeks. Reportedly, Meta has been particularly focused on allowing users to interrupt the model mid-speech, similar to OpenAIs Voice Mode for ChatGPT and Googles Gemini Live experience.In comments this week at a Morgan Stanleyconference, Meta chief product officer Chris Cox said that Llama 4 will be an omni model, capable of natively interpreting and outputting speech as well as text and other types of data. The success of open models from the Chinese AI lab DeepSeek, which perform on par or better than Metas Llama models, has kicked Llama development into overdrive. Meta is said to have scrambled to set up war rooms to decipher how DeepSeek lowered the cost of running and deploying models.Topics
    0 Comments ·0 Shares ·52 Views
  • X now lets you query Grok by mentioning it in replies
    techcrunch.com
    X is actively workingto expand the reach of xAIs Grok model to more users on the platform. Multiple users noted today that people can now mention Grok in replies and ask a question to get an explanation about a post.Users of the Elon Musk-owned social media platform could already access Grok through a button in the sidebar. They can also click on the Grok button placed next to all posts so that the AI-powered chatbot explains the posts text and image through the image understanding feature the model gained last year.For the last few weeks, AI-powered search engine Perplexity has been running an automated X account that works pretty much the same way. Users can ask questions about any of the posts on the platform they get an automated reply a few minutes later.All companies developing AI models or tools aim to increase user accessibility to their chatbots or solutions. Meta, which develops Llama models, included Meta AI in the search bar of Instagram, WhatsApp, Facebook, and Messenger. It also launched a website and enabled users to start a conversation with the chatbot on all of these platforms. The company is reportedly developing a standalone Meta AI app.In comparison, Musk-owned xAIs Grok chatbot was primarily available through X. However, the company has launched new ways to access its AI assistant since the beginning of this year. Theres a standalone Grok app on both iOSandAndroid, as well as a dedicated site. xAI also recently launched a SuperGrok plan with extra features like unlimited image generation and early access to new features.
    0 Comments ·0 Shares ·41 Views
  • Kimpton Las Mercedes Hotel by Moneo Brock: A Contemporary Dialogue with Colonial Heritage
    archeyes.com
    Kimpton Las Mercedes Hotel | Sergio LpezSanto Domingos Colonial City, the oldest European settlement in the Americas, is a complex urban fabric where historic layers coexist with modern interventions. Declared a UNESCO World Heritage Site, this district embodies a Renaissance urban layout dating back to the 16th century. However, as with many historic centers, the challenge lies in preserving its architectural heritage and adapting it to contemporary needs without compromising its essence. The Kimpton Las Mercedes Hotel by Moneo Brock is a critical addition to this evolving narrative, engaging with the urban and historical context while proposing a forward-thinking integration model.Kimpton Las Mercedes Hotel Technical InformationArchitects1-14: Moneo BrockLocation: 155 Las Mercedes Street, 10210 Santo Domingo, Dominican RepublicArea: 6,380m2 | 68,674Sq. Ft.Project Year: 2019 2024Photographs: Sergio LpezEach of our 130 rooms is a reflection of the harmony between the historical and the contemporary Beln Moneo, co-founder of Moneo BrockKimpton Las Mercedes Hotel PhotographsEntrance | Sergio LpezCourtyard | Sergio LpezCourtyard | Sergio LpezCourtyard | Sergio LpezCourtyard | Sergio LpezCourtyard | Sergio LpezPatio | Sergio LpezSwimming Pool | Sergio LpezTerrace | Sergio LpezCourtyard | Sergio LpezHotel Room | Sergio LpezInterior | Sergio LpezBedroom | Sergio LpezArchitectural Concept and Spatial OrganizationThe architectural approach to Kimpton Las Mercedes is centered on adaptive reuse, balancing preserving historical elements with introducing contemporary spatial strategies. The project retains the existing buildings colonial facades, ensuring continuity with the surrounding urban fabric, while incorporating elevated structures and new courtyards that redefine the spatial composition of the block. These interventions avoid overwhelming the historic scale, ensuring the new additions remain subordinate to the original context.The courtyard concepta typology deeply rooted in the colonial architectural tradition of the Caribbeanbecomes a primary organizing element. The original central patio, preserved during the renovation, serves as the hotels core, linking interior and exterior spaces while maximizing natural light and ventilation. Additional open-air spaces reinforce this logic, creating a network of interconnected courtyards that foster permeability and spatial fluidity.The circulation strategy further emphasizes this integration of indoor and outdoor spaces. Perimeter corridors surrounding the courtyards allow for uninterrupted views, reinforcing a sense of continuity and openness. Balconies and terraces extend the private realm into semi-public zones. At the same time, rooftop amenitiesincluding a solarium and swimming pooloffer a distinct vantage point over the historic city and the Caribbean Sea beyond. Through this careful orchestration of spatial relationships, Kimpton Las Mercedes achieves a nuanced balance between privacy and engagement with the urban landscape.Materiality, Construction, and SustainabilityMaterial selection is fundamental in embedding the project within its cultural and environmental context. The architects have employed a restrained palette of locally sourced materialstravertine, ceramics, and woodto establish a tactile dialogue between the hotel and its surroundings. Using these materials enhances the projects aesthetic coherence and reinforces a commitment to sustainability through regional sourcing and craftsmanship.Ceramics, traditionally associated with vernacular architecture in the Caribbean, are used as vertical cladding elements, lending a sense of continuity between interior and exterior surfaces. Travertine flooring, with its natural variation in texture and tone, complements the warm climatic conditions, while wooden elements contribute to a sense of material authenticity. These materials, selected for their durability and environmental responsiveness, demonstrate an understanding of the sites historical and climatic demands.Beyond materiality, the project incorporates passive design strategies to enhance environmental performance. Shading devices, such as aluminum louvers, mitigate solar gain while preserving visual connections to the exterior. Cross-ventilation principles are embedded in the courtyard typology, reducing reliance on mechanical cooling systems. Vegetation within these open-air spaces further contributes to microclimatic control, creating shaded, comfortable environments throughout the hotel. By integrating these sustainability measures seamlessly into the architectural language, Kimpton Las Mercedes exemplifies a model where environmental responsibility enhances, rather than compromises, design integrity.Architectural Legacy and Broader ImplicationsKimpton Las Mercedes represents a critical shift in the discourse surrounding heritage conservation and contemporary architectural intervention. Rather than treating preservation as a static exercise, the project reframes it as an active process that accommodates change while maintaining historical continuity. This approach challenges the conventional dichotomy between old and new, illustrating how sensitive design can reconcile historical authenticity with modern functionality.The project also serves as a case study in rethinking hospitality within a heritage context. By embedding public spaces within its program, the hotel extends its role beyond that of a private accommodation facility, becoming an active participant in the citys life. This blurring of boundaries between private and public realms fosters a more inclusive model of urban integrationone where architecture facilitates rather than isolates social interaction.Kimpton Las Mercedes contributes to ongoing discussions about sustainable urban development in historic centers. As cities worldwide grapple with preservation, tourism, and urban growth challenges, projects like this offer valuable insights into how architecture can mediate between conservation and progress. The hotels design demonstrates that contemporary interventions in heritage contexts need not be disruptive; they can serve as catalysts for thoughtful, context-sensitive transformation.Kimpton Las Mercedes Hotel PlansSite Plan | Moneo BrockGround Plan | Moneo BrockFirst Floor | Moneo BrockSection | Moneo BrockElevation | Moneo BrockElevation | Moneo BrockKimpton Las Mercedes Hotel Image GalleryAbout Moneo BrockMoneo Brock is an international architecture, planning, and design studio founded in 1993 by Beln Moneo and Jeff Brock. With offices in Madrid and strong ties to New York, the firm focuses on sustainable and context-driven design across various scales, from urban planning to interiors. Their work integrates environmental responsibility, material innovation, and a deep sensitivity to cultural and historical contexts, with projects spanning Spain, the USA, Mexico, Colombia, and the Dominican Republic.Credits and Additional NotesLead Designers: Beln Moneo, Jeff BrockClient: Megeve Investment OfficeDesign Team: Javier del Pozo, Federico Prez, Laura Cerpa, Peter Rae, Laura Alonso, Francisco Blzquez, Gador Potenciano, Yaiza Camacho, Maite Rodrguez, Enrique Gonzlez, Miguel de la OssaStructural Engineers: Calter IngenieraBuilding Services Engineering: Engineers AssesorsTechnical Architect: Aparejadores ACCContractor: Aybar ConstructoraInterior Designers: Pepe Deudero and Linette NardiLighting Design: CA2LLandscape Design: PWP StudioBrand: Kimpton IHGOperator: IberostarElectrical Consultants: EstelWoodwork: Alumader
    0 Comments ·0 Shares ·45 Views
  • Diamond Schmitt powers Fanshawe College Innovation Village with blue BIPV panels
    www.archpaper.com
    Brought to you by:Architect: Diamond SchmittLocation: London, OntarioCompletion Date: 2024At Fanshawe Collegeone of Ontarios largest public institutions of higher educationDiamond Schmitt has sutured a new building, known as the Innovation Village, into the center of the campus. Surrounded by the schools existing brick buildings, the new structure is distinguished by its size and bold blue color. Diamond Schmitts intervention also boasts a number of high-performance features, including the use of building integrated photovoltaic (BIPV) panels and an exposed mass timber portico. Envisioned as a student hub, the more than 126,000-square-foot addition connects to existing campus corridors and student circulation patterns. On the interior, the structure provides new lecture and study spaces, a virtual reality lab, entrepreneurship incubator, and maker space that are available to all of the colleges students, regardless of their program or field of study. Large gathering and events are facilitated within he Canada Life Village Square, a large atrium on the ground floor, as well as within Forwell Hall, a double-height corridor upheld by exposed glulam columns that is operated by the Fanshawe Student Union.The Kalihwyo Circle was designed to support Fanshawe Colleges indigenous student population. (Tom Arban)The first floor also features the Library Learning Commons, which was designed in collaboration with representatives of indigenous communities to support the institutions numerous indigenous students. Its focal point is the Kalihwyo Circletranslating to good message in the Oneida language. A petal-shaped design was implemented across the circles terrazzo floor, signifying the 28-day calendar, while wood panels suspended from the ceiling evoke the appearance of a turtle shell in reference to Turtle Island, a creation story common to many North American Indigenous tribes. According to a press release, the Kalihwyo Circle will host indigenous workshops, exhibitions, and smudging ceremonies. On the ground floor, the Canada Life Village Square provides an open space for events, study, and collaboration. (Tom Arban)The aims of the interior building program, namely its emphasis on technology, are mirrored by the design of the Innovation Villages exterior envelope. Building on previous experience using BIPV technology, Diamond Schmitt wrapped the structure with energy harvesting panels manufactured by Solar Lab, a danish supplier of PV technology.When we were starting the project, we were well into design and construction of a project for Red River College in Winnipeg, which was the first time we had been able to work with BIPV cladding, Sydney Browne, principal at Diamond Schmitt, told AN. This was the first time that PV cladding of this type had been used in Canada, and we had been really impressed with the system and wanted to keep evolving the lessons we had learned through that project.To maximize solar exposure, the BIPV panels were angled upward to face the sky. (Tom Arban)The Innovation Villages BIPV system consists of several layers of laminated glass integrated within a conventional rainscreen assembly. Using nano technology and a physical deposition coating, the glass layers absorb specific wavelengths of light that are then directed toward the photovoltaic cells, which are laminated on the back side of the glazing. Wavelengths not absorbed by the panel are reflected off of the surface, creating the perception of a blueish hue. Depending on the angle at which you see the glass, the composition of molecules within the coating, or the light conditions, time of day, and so forth, the color you perceive is varied, added Browne.To maximize the collection of solar radiation, the panels are angled outward, increasing exposure to the sky. According to Diamond Schmitts energy models, nearly 20 percent of the facilitys annual energy use will be supplied by the cladding system.Section drawing detailing BIPV assembly. (Courtesy Diamond Schmitt)Though BIPV cladding has yet to see wide adoption within the North American market, projects like these are pushing the industry forward.At this point, the biggest challenge is learning who within the construction industry is best set up to fabricate, install, and coordinate these systems, said Browne. Were bridging the electrical systems of the building with the exterior cladding, and those are two parts of a building that dont normally really talk to each other. These systems are also typically the first of their kind that the local building authority has seen.Project SpecificationsArchitect: Diamond SchmittAssociate Architect: Philip Agar ArchitectClient: Fanshawe CollegeConstruction Manager: D. Grant ConstructionMechanical & Electrical Engineer: Smith + AndersenStructural Engineer: VanBoxmeer & StrangesCommissioning: WSPEnvironmental Engineer: RWDIWayfinding & Signage: EntroBuilding Code & Life Safety: LMDGSpecifications: Brian Ballantyne SpecificationsLandscape Architect: Ron Koudys Landscape ArchitectsSustainability: FootprintBIPV Panels: Solar LabGlazing: Walker Glass
    0 Comments ·0 Shares ·36 Views