• Musk Changes Tune, Says He's Not Behind Government Firings
    futurism.com
    Earlier this year, unelected White House advisor and billionaire Elon Musk made a splashy appearance at the Conservative Political Action Conference, wielding a golden chainsaw gifted to him by Argentina's president and self-described anarcho-capitalist Javier Milei.Photos show the richest man in the world brandishing the chainsaw a particularly unsubtle symbol for the ruthless cutting of government spending and hoisting it above his head with a gleeful rictus.The striking appearance served as a strained metaphor for Musk's efforts to systematically gut the US government from the inside out with the help of his so-called Department of Government Efficiency, which he for all intents and purposes leads."We spent the weekend feeding USAID into the wood chipper," he boasted even earlier in February, referring to the organization responsible for supplying aid around the world. "Could [have] gone to some great parties. Did that instead."In other words, it seems crystal clear that Musk has been behind the cuts; he's repeatedly bragged about his role in them. Yet in a bewildering change of tune, the billionaire is now trying to distance himself from the dumpster fire, as CNN reports, blaming the agencies his DOGE has been targeting for mass layoffs.DOGE has been singling out a long list of government agencies, forcing them to make brutal cuts to their budgets and come up with plans for future layoffs. Musk has even personally threatened federal workers with being fired if they didn't successfully justify their jobs.A now-infamous email sent to government employees last month asked them to explain what work they did over the last week, with "failure to respond," as Musk tweeted, "taken as a resignation."DOGE has overseen massive amounts of government job cullings, pushing the overall number of layoffs to the highest level in the country since the depths of the COVID-19 pandemic, according to a recent report.Musk has also personally singled out the aforementioned US International Development Agency, accusing it of being "evil." The department, which oversees lifesaving research and humanitarian efforts, was gutted by DOGE earlier this year.And the cuts just keep on coming. Earlier this week, news emerged that DOGE would be culling more than 70,000 employees as part of a restructuring at the Department of Veterans Affairs.But Musk all of a sudden wants nothing to do with the disastrous dismantling. Republican representative Derrick Van Orden told CNN that Musk informed a group of GOP lawmakers that the Veterans Affairs cut "wasn't a DOGE decision."According to CNN's sources, Musk also tried to distance himself more broadly from widespread firings across agencies, blaming them on federal department heads instead.It's a puzzling new stance considering Musk's well-documented, personal involvement.Musk has previously attempted to distance himself by claiming that DOGE only recommends agencies to make job cuts and that it's not inherently responsible for those cuts, as The New Republic reports.Yet considering Musk has personally threatened to fire government workers who don't fall in line, that line of argumentation comes off as disingenuous.What's currently motivating the billionaire to distance himself from DOGE and its unscrupulous cuts? Is it the risk of a massive economic downturn, triggered by a tidal wave of unemployment and tariffs? Or is he simply growing aware of the overwhelmingly negative optics surrounding his bull-in-a-china-shop approach?Another possibility is that Musk is trying to unravel himself from the chaos to rescue his ailing carmaker. Tesla has been in dire straits, with sales numbers falling precipitouslyworldwide.A huge proportion of the mercurial entrepreneur's net worth is tied up with the EV maker. As Forbes reports, Tesla's massive stock nosedive has caused Musk's net worth to drop a stunning $121 billion from its latest record of $464 billion, set in mid-December, roughly three weeks before Trump was inaugurated.Besides blaming agency heads, Musk also admitted that he's prone to making "mistakes.""He said, like, you know, theres going to be mistakes along the way," a GOP lawmaker told CNN. "He has said that publicly before too. And then when those are identified, they will be corrected."To be clear, there's very little room for error. This isn't a microblogging website that Musk is running into the ground it's the US government. Making "mistakes" doesn't just run the risk of hurting a private company's stock; it could quite literally cost thousands of people's lives.The latest report could also be an indication that Republicans, who have largely watched from the sidelines as Musk plowed through the government with abandon, are ready to reassert their power."It is time for the White House now to go on offense," said senator Lindsey Graham (R-SC), as quoted by CNN. "We are losing altitude here."Share This Article
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  • FIN7, FIN8, and Others Use Ragnar Loader for Persistent Access and Ransomware Operations
    thehackernews.com
    Mar 07, 2025Ravie LakshmananThreat hunters have shed light on a "sophisticated and evolving malware toolkit" called Ragnar Loader that's used by various cybercrime and ransomware groups like Ragnar Locker (aka Monstrous Mantis), FIN7, FIN8, and Ruthless Mantis (ex-REvil)."Ragnar Loader plays a key role in keeping access to compromised systems, helping attackers stay in networks for long-term operations," Swiss cybersecurity company PRODAFT said in a statement shared with The Hacker News."While it's linked to the Ragnar Locker group, it's unclear if they own it or just rent it out to others. What we do know is that its developers are constantly adding new features, making it more modular and harder to detect."Ragnar Loader, also referred to as Sardonic, was first documented by Bitdefender in August 2021 in connection with an unsuccessful attack carried out by FIN8 aimed at an unnamed financial institution located in the U.S. It's said to have been put to use since 2020.Then in July 2023, Broadcom-owned Symantec revealed FIN8's use of an updated version of the backdoor to deliver the now-defunct BlackCat ransomware.The core functionality of Ragnar Loader is its ability to establish long-term footholds within targeted environments, while employing an arsenal of techniques to sidestep detection and ensure operational resilience."The malware utilizes PowerShell-based payloads for execution, incorporates strong encryption and encoding methods (including RC4 and Base64) to conceal its operations, and employs sophisticated process injection strategies to establish and maintain stealthy control over compromised systems," PRODAFT noted."These features collectively enhance its ability to evade detection and persist within targeted environments."The malware is offered to affiliates in the form of an archive file package containing multiple components to facilitate reverse shell, local privilege escalation, and remote desktop access. It's also designed to establish communications with the threat actor, allowing them to remotely control the infected system through a command-and-control (C2) panel.Typically executed on victim systems using PowerShell, Ragnar Loader integrates a bevy of anti-analysis techniques to resist detection and obscure control flow logic.Furthermore, it features the ability to conduct various backdoor operations by running DLL plugins and shellcode, as well as reading and exfiltrating the contents of arbitrary files. To enable lateral movement within a network, it makes use of another PowerShell-based pivoting file.Another critical component is a Linux executable ELF file named bc that's designed to facilitate remote connections, permitting the adversary to launch an and execute command-line instructions directly on the compromised system."It employs advanced obfuscation, encryption, and anti-analysis techniques, including PowerShell-based payloads, RC4 and Base64 decryption routines, dynamic process injection, token manipulation, and lateral movement capabilities," PRODAFT said. "These features exemplify the increasing complexity and adaptability of modern ransomware ecosystems."Found this article interesting? Follow us on Twitter and LinkedIn to read more exclusive content we post.SHARE
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  • IsNovocaines Condition Where You Cant Feel Pain Real?
    screencrush.com
    Novocaine is built on one of those only-in-the-movies high concepts.Thefilms tagline sums it up in five words: Nathan Caine cant feel pain.Thats not some sort of pun or metaphor about his cold heart; literally you can punch or kick or stab or shoot the guy, and he wont even flinch. Sure, Nathan Cainebruises and bleeds like anyone else would and you wont believe what his hand looks like after he reaches into a deep fryer to retrieve a gun he just doesntfeelthosebruises. Sometimes he doesnt even notice hes bleeding until long after hes been hurt.In the film, Nate (Jack Quaid)must takeaction after his new girlfriend (Amber Midthunder) is kidnapped by a trio of bank robbers while thepolice are incapacitated. Nate has no fight training, has never fired a gun, and generally has no experience doing anything outside of playing video games and filing paperwork. Hes a total nerd. But because he cant feel pain, nothing stops him in a fight short of aknockoutblow to the head.A man with a borderline superpower that allows him to shrug off mortal injury?Its too ludicrous to be real, right?Wrong.NovocaineParamountloading...READ MORE: The Worst Action Movie Cliches EverNatesays that he has a genetic disorder called CIPA short for congenital insensitivity to pain, with analgesia. While it is exceedingly rare,this actuallyisa real medical condition. According to Wikipedia (which is never wrong), extremely rare genetic disorders are some of the causes for the condition in which cognitionandsensationare otherwise normal except for the fact that the sufferer is incapable of actual suffering, while they otherwise deal with nodetectable physical abnormalities. That sounds like Nate to the letter.Believe it or not, Nates insular lifestyle, drivenby his paranoiathat he willaccidentally injure himself, isalsoaccurateto congenital insensitivity to pain. As is hisline where he notes that the average life expectancy for people with his condition is 25. Thats because recognizing pain is acrucial defense mechanism for the body. If you dont know you are hurt you might not stop the source of the injury, compounding the problem.For example, when you involuntarily flinch after accidentally touching a hot pan, that autonomic response prevents you from seriously burning your hand. Thanks to his disorder, Nate doesnt flinch. That might come in handy in a desperate fight with a bank robber but it also leaves him with third-degree burns. More broadly, peoplewithcongenital insensitivity to pain often die very young because they dont realize how hurt (or how ill from a disease) they areuntil its too late.Eventhe detail thatNate doesnt eat solid foods because he is worried he will bite his tongue off is accurate! As Wikipedia notes...Because children and adults with the disorder cannot feel pain, they may not respond to problems, thus being at a higher risk of more severe diseases. Children with this condition often sustainoral cavitydamage both in and around the oral cavity (such as having bitten off the tip of theirtongue) or fractures to bones.NovocaineParamountloading...How rare is this condition? Congenital insensitivity to pain has been estimated to have a worldwide incidence of approximately 1 in every 25,000 births. Thats 40 people out of every million, which sounds pretty high for a disorder I had never heard of before until Jack Quaid had it in a movie where he performs surgery on himself.While thosenumbers are general estimates, there are exceptions. At one village in Northern Sweden, there have been 40 different reported cases of chronicle insensitivity to pain.40 in one village! Thats unbelievable.Guys, I just had agreat idea for aNovocainesequel.Get our free mobile appMovies We Love Because Theyre Always On CableThere's something fun about surfing through TV channels later at night and happening upon something youve never seen before.Gallery Credit: Emma StefanskyFiled Under: Jack Quaid, NovocaineCategories: Longform, Movie News
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  • The Best Horror Sequel Titles Ever
    screencrush.com
    Theres a very simple rule when it comes to drafting the titles of movie sequels: Just put the number 2 at the end. Thats how all your Average Joes are going to refer to these movies anyway, so why not just keep things uncomplicated? No one is out here saying the complete title start to finish for movies like Friday the 13th Part VIII: Jason Takes Manhattan when theyre just picking up a ticket at the box office or arguing with their friends about rankings. Spider-Man 2. Toy Story 2. Shrek 2. Its clean.Then again, there are those sequels that play around with this notion, somehow finding a middle ground between adding a long subtitle and just slapping 2 on the end, something that ups the ante without making things too confusing. Oceans Twelve added another member to the previous batchof Danny Oceans buddies. The Second Best Exotic Marigold Hotel partially follows the hoteliers of the first movie as they attempt to open a franchise. 22 Jump Street moves the undercover cop outfit to a new address across the street.Because horror and comedy are good friends, horror sequel titles tend to try this trick more often than any other genre. There are plenty of 2 horror sequels, but there are also lots of titles that fool around with the very fact that theyre a sequel, poking fun at the concept while also indicating that theyre an exciting next step for the growing series. Weve chosen ten of the funniest, most creative horror sequel titles that get you excited to return to their terrifying worlds.The Funniest Horror Sequel TitlesInstead of just slapping a "2" on the end, these horror sequels tried something different.Gallery Credit: Emma StefanskyREAD MORE: The Worst Movie Titles of the 21st CenturyGet our free mobile app20 Sequels That Were Drastically Different From the OriginalThese movies are all sequels, but they dont look much like the films that inspired them.
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  • FCBS and Maccreanor Lavington outline proposals for 7,000-homes next to Strangeways Prison
    www.bdonline.co.uk
    Scheme proposes makeover for 130ha site spanning Manchester and SalfordHow the new proposals could lookMaccreanor Lavington and Feilden Clegg Bradley Studios have outlined proposals for a 7,000-home regeneration project on a site next to Manchesters grade II-listed Strangeways Prison.The draft Strategic Regeneration Framework (SRF) for Strangeways and Cambridge outlines plans for wide-scale investment and development across the 130ha city fringe location over the coming decades.Manchester and Salford city councils will submit proposals for the project to their respective local authority committees next week.The investment programme estimates the development could deliver up to 7,000 new homes across seven neighbourhood areas, an additional 1.75m sq ft of commercial floorspace, a new urban park and 4,500 jobs.The draft SRF aims to support Manchesters target to become a zero-carbon city by 2038 and responds to other environmental factors in the development areas, such as potential flooding linked to climate change.Aerial view of the site next to Strangeways PrisonIt will also look to engage with the Ministry of Justice regarding the long-term future of HM Prison Manchester, which Manchester council said remains a significant barrier to the regeneration ambitions in this part of the city.Salfords cabinet will meet on 11 March and Manchesters executive three days later.Bev Craig, leader of Manchester council, said: We know this area has challenges, including the prison that presents a key barrier to the regeneration of the area, but we also know that there is energy and a community brimming with potential.Among the firms which have worked on the draft are landscape architect Schulze & Grassov,real estate firm Avison Young, Civic Engineers and environmental consultant Useful Projects.Strangeways Prison was completed in 1869 and designed by Alfred Waterhouse, the architect behind Londons Natural History Museum and Manchester Town Hall.
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  • Another Cat Food Recalled for Possible Bird Flu Contamination
    www.cnet.com
    A Washington state pet food company is recalling one of its products due to possibility of it being contaminated with bird flu, the U.S. Food and Drug Administration (FDA) announced. It's the third recall related to H5N1, also called avian influenza, in just four months.Wild Coast Raw has recalled its frozen Boneless Free Range Chicken Formula in both 16oz and 24oz sizes.If you have either of these products with the following numbers on a sticker on the lid, you should dispose of them immediately.#22660#22653#22641#22639#22672#22664According to the announcement, the recall includes other raw items from the company with the codes #22660 and #22664.A message on the company's website states that after discarding the product, you should return to the place of purchase in order to receive a refund. The company also states that it has, "transitioned to fully cooked poultry recipes to eliminate any potential risk. Cooking raw products to an internal temperature of 165 degrees kills bacteria and viruses, including H5N1, according to the CDC. These new recipes will be in place indefinitely and will be available starting next week."Wild Coast Raw recall is the third in four monthsIn December, another company, Northwest Naturals, recalled its raw turkey pet food due to bird flu contamination after one cat died. In that same month,Los Angeles County released a statementurging pet owners to avoidMonarch Raw Pet Foodproducts after stating that samples of them also detected the virus.As bird flu continues to spread among poultry and cattle, cat owners are on high alert becausecats have a higher mortality rate when infected with the virus in comparison to dogs. Here's how to keep them safe.How do cats get infected with bird flu?Bird flu is transmitted from an infected animal'ssaliva, mucous and feces. Feeding your cat a raw food diet increases the risk of them contracting the virus, and it is more likely for cats to catch the virus than dogs, according to the American Veterinary Medical Association."The ideal thing is to get [food] to whatever that cooked temperature is and cook it long enough to kill the organism," Dr. Athema Etzioni, veterinary clinical pathologist at Tuskegee University College of Veterinary Medicine, previously told CNET. For example, poultry should be cooked to 165 degrees F to cook out any possible bird flu contamination.Pets that go outdoors can also contract the virus from eating or touching a bird that is infected with bird flu. "I'm not a big fan of raw diets in general," Etzioni said. Benjamin Torode via Getty ImagesHow to protect your cat from bird flu?Experts say one of the best ways to protect your cat from bird flu is to keep them indoors. This mitigates the risks by lessening their exposure to wild birds or other animals that may have contracted the virus. Many, including Etzioni, also do not recommend raw food diets for your pets. There is currently no vaccine to protect cats against bird fluWhat does bird flu look like in cats?According to the AVMA, the symptoms of bird flu infection include, but are not limited to, lethargy, loss of appetite, inflamed eyes and discharge from the eyes."If it goes neurologic, they may also begin to circle, which is something that birds can do as well," Etzioni said. Other neurologic signs may include seizures and incoordination.If you suspect your cat has contracted bird flu, contact your veterinarian immediately to ask about what steps you should take. The likelihood of you contracting bird flu from infected raw pet food and/or an infected pet is very low, according to the FDA, but it is not entirely impossible."While no human infections have been identified among people handling raw pet food products, people can become infected if the virus gets into a person's eyes, nose, or mouth," the most recent announcement from the FDA states, adding that if you handled raw pet food, you should wash your hands and thoroughly sanitize any surface that had contact with it.According to the CDC, mild symptoms of bird flu in humans include conjunctivitis, cough, sore throat, mild fever, runny or stuff nose, muscle or body aches and headaches.
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  • What Tax Deductions or Credits Can You Take as a Renter?
    www.cnet.com
    Our Tax Software Picks Don't stress about tax season. CNET Money editors have tested the top online tax software options to make your tax return easier so you can get your refund faster. See at TurboTax Best tax filing service for most filers TurboTax See at TurboTaxSee at H&R Block Best free tax filing service H&R Block See at H&R BlockSee at FreeTaxUSA A great free or low-cost filing option FreeTaxUSA See at FreeTaxUSASee at Cash App A free option that's great for confident filers Cash App Taxes See at Cash AppSee at TaxSlayer Best tax filing service for freelancers, gig workers and sole proprietors TaxSlayer See at TaxSlayerSee at TaxAct Best accuracy guarantee TaxAct See at TaxActSee at Jackson Hewitt Best for filing multiple state tax returns Jackson Hewitt See at Jackson HewittHomeowners can take advantage of some nice perks when tax time arrives. By itemizing deductions for real estate taxes and mortgage interest, property owners are usually eligible for some IRS tax breaks that others can't claim.So, what about renters? TAX SOFTWARE DEALS OF THE WEEK H&R Block Free Simple Tax Returns eFile: $0 (save $0) TurboTax Deluxe 2024 (Federal and State, PC/Mac Download): $56 (save $24) TurboTax Premier 2024 (Federal and State, PC/Mac Download): $83 (save $32) TaxSlayer Classic Plan: $28 (save $10) Deals are selected by the CNET Group commerce team, and may be unrelated to this article. This story is part of Taxes 2025, CNET's coverage of the best tax software, tax tips and everything else you need to file your return and track your refund. Don't expect much tax relief if you're handing over a chunk of cash to your landlord each month. Though most renters aren't eligible for a tax break, some rental credits do exist depending on where you live, your income, your age and a few other factors. If you qualify for a renter's credit, it may not be an overwhelming amount of savings, but every dollar counts in today's expensive market.Here's what to know if you're renting your home.Do renters qualify for a federal tax credit?On a federal level, the IRS doesn't offer a universal tax incentive for all renters.The foreign housing deduction is the closest thing to a federal deduction available for renters. So, if you're reading this and aren't living in the US, that's good news."Self-employed US taxpayers living abroad who qualify for the foreign earned income exclusion may qualify to deduct a portion of their housing expenses, including rent, incurred while living in a foreign country," said Logan Allec, CPA and owner of Choice Tax Relief.But that doesn't apply to many people. According to the Association of Americans Resident Overseas, around 5.5 million Americans live abroad.Can renters take the home office deduction?If you run a business and use part of your rental unit as a place for business, you can see if you qualify for the home office deduction."If a renter has a space in their home that they regularly and exclusively use for their business, they can deduct a portion of their annual rent expense via the home office deduction," Allec said."Exclusively" is the critical part there, though. You can't call your kitchen a home office just because you set up your laptop at the counter in the morning. Most of the time, W-2 remote workers won't qualify for the deduction.Do states offer any tax deductions, credits or rebates?While there may not be much you can do on your federal taxes to offset your rental payments, your state tax return may differ. According to Intuit, state tax benefits are available in nearly half the country.Here's a rundown of where renting comes with some potential tax benefits:ArizonaCaliforniaColoradoConnecticutHawaiiIndianaIowaMaineMarylandMassachusettsMichiganMinnesotaMissouriMontanaNew JerseyNew MexicoNew YorkNorth DakotaPennsylvaniaRhode IslandUtahVermontWashington, DCWisconsinHow can you qualify for tax relief as a renter?Even if your state offers the benefit, not all renters qualify for a renter's deduction or credit. The specific qualifications are often based on income or age, and they vary depending on the state, according to Allec.In some places, your income needs to be extremely low to qualify. In New York, for example, you cannot make more than $18,000. Other state programs are geared toward senior citizens. In Montana, for instance, renters need to be at least 62 years old to qualify.Some states have more lenient requirements. In Indiana, every renter can deduct up to $3,000 (or the actual amount of rent paid in the year, whichever is less), regardless of age or annual earnings.How much is a renter's tax credit worth?Some states offer generous tax credits to renters, such as Pennsylvania and Minnesota, while others are notably low.California, one of the most expensive states in the country, offers a renter's credit of just $60 for individuals and up to $120 for couples filing jointly. That's not worth much if you're renting a place in San Francisco, where the average monthly tab is more than $3,300, according to RentCafe.How do you claim a renter's tax credit on your state return?Depending on where you live, taking advantage of your state's tax credit, deduction or rebate for renting will be different.For example, in California, you'll claim the credit when filing your state return. In other states, however, you may need to submit an application with the Department of Revenue. Be mindful that the application deadlines may not follow federal tax deadlines. In Connecticut, for example, renters apply for the credit between April 1 and Sept. 30.To prepare for the 2024 tax filing season, check out CNET Money's tax explainers and tax software reviews.
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  • Five Years after the COVID Pandemic Began, Fatigue and Frustration Remain
    www.scientificamerican.com
    March 7, 20258 min readCOVID Pandemic Fatigue Has Left the U.S. Vulnerable to New ThreatsThe quarantine fatigue of 2020 became an ongoing pandemic fatigue, a complex set of emotions that continues to affect the nationBy Meghan Bartels edited by Tanya LewisPeople wearing protective masks wait on a subway platform at Grand Central in New York, U.S., on Monday, Sept. 21, 2020. Michael Nagle/Bloomberg via Getty ImagesDuring the five-plus years that COVID has existed, our conception of the virus that causes it has been a slippery thing. It has been a terrifying mystery and a daily reality, a killer pathogen and just the flu, an alphabet of variants that burst on the scene only to disappear from public consciousness.Amid all this morphing, what has stayed constant is that COVID has been, in one way or another, wearying in a bone-deep way. It was tiring to disinfect surfaces and then to learn that the virus was in fact airborne. It was tiring to scramble for toilet paper, for masks, for vaccines. It was tiring to fear an invisible virus and to stay away from other people. And it has been tiring to return to societywhether with abandon, fear or something in between.Regardless of how each of us has responded to the viruss threats, its shadow has haunted our lives for five years in ways we never even thought to imagine before we encountered the then novel coronavirus SARS-CoV-2. I think were all exhausted, and were not actually admitting it, says Alexandre White, a sociologist and historian of medicine at Johns Hopkins University. Thats a problem, he says. Theres real power in mourning and real power in memorial, White says. I think weve too easily moved on from COVID in such a way that we assume that since we all lived through it, theres nothing really more to talk about, and I think that theres a lot more to talk about.On supporting science journalismIf you're enjoying this article, consider supporting our award-winning journalism by subscribing. By purchasing a subscription you are helping to ensure the future of impactful stories about the discoveries and ideas shaping our world today.Discussing how each of us experienced the past five years and its many stressorsand listening to others do the samecould be a way to heal the rifts that COVID has left in U.S. society.The Pandemics TollNot long after COVID hit the U.S. in earnest, the phrase quarantine fatigue had come into use. As the days turned to months, the language morphed into pandemic fatigue. But the fatigue itself has had countless sources over the years, and the term has often encompassed many more emotions than simply fatigue, including loneliness, sadness, anger, fear and boredom.Each persons experience was influenced by a host of factors. The most severe one, of course, has been deathso much death. In 2020 COVID killed or contributed to the deaths of at least 385,000 people in the U.S. And in 2021 the number was more than 463,000, according to the Centers for Disease Control and Prevention. Losing family members early, without proper deathbed visits or funerals, brought a particular type of pain. And while their rate has declined, the deaths have continued. As of March 6, the five-year death toll was 1,225,281 people. Even now, the tally grows by hundreds every week.Those of us who have so far escaped COVID without it stealing loved ones have nonetheless faced grief, stress and fear, particularly during the early weeks and months of the pandemic, that were unthinkable to many Americans in 2019.Medical professionals suffered high rates of burnout and moral injury. The people classified as essential workersgrocery cashiers and farm workers, delivery drivers and electriciansfound themselves suddenly risking their lives for their jobs. Children abruptly had to learn from a screen, while working parents, particularly mothers, attempted to simultaneously oversee a makeshift classroom. Proms and holiday gatherings, happy hours and vacations were all canceled.In October 2024 half of U.S. adults surveyed about their experience said that COVID took a minor toll on their lives; another quarter say it took a major one. Thirty percent overall said they had experienced a toll that they had not or only somewhat recovered from.El Centro Fire Department firefighter/paramedic Chase Adame decontaminates his PPE (personal protective equipment) after treating a woman who fell in a parking lot in hard-hit Imperial County amid the COVID-19 pandemic on July 21, 2020, in El Centro, California.Mario Tama/Getty ImagesIts not surprising that COVIDs acute stages took a toll in the U.S.or that the recovery has been difficult here. The country was out of practice when it came to dealing with pandemics. Many of the disease scares of recent decadesSARS, MERS, Ebola, Zikain large part spared the U.S. Even the swine flu of 2009, which killed 12,500 people in the country within its first year, fizzled out in less than two years. The spread of HIV/AIDS has been devastating, but its transmission routes have allowed many Americans to feel isolated from its threats. The previous most severe respiratory epidemic the U.S. faced was the influenza pandemic of 1918, a full century before COVID.The 1918 pandemic was very different from the rise of COVID in 2020, says Nancy Tomes, a historian at Stony Brook University. In the U.S. the bulk of influenza infections occurred during just a couple of months in the fall of 1918 and while the nation was at war.People were used to devastating infectious diseases in the early 20th centurystill, the U.S. public struggled with pandemic restrictions. Even at a time when the majority of Americans had experience with deadly infectious diseases and were much easier to scare, they had trouble changing their behavior to prevent the spread of something fast-moving, she says.Since then scientists and doctors have had some success in taming germs, thanks to the twin wonders of vaccines and treatments, Tomes says. Americans had started to expect that theres a drug for everything and a vaccine for everythingand that if there is a dangerous new disease and there isnt an immediate cure or vaccine for it, somebody has done something wrong, she says.The Many Flavors of Pandemic FatigueWhen COVID first hit, many people leaned into their communities, making sacrifices in attempts to protect neighbors and loved ones. But as time went on, communal thinking seemed to fray in the face of clear challenges. Solidarity disintegrated as a host of factors lumped into a diagnosis of pandemic fatigue took root.Scientists scrambled to understand COVID and the virus that caused itwith some remarkable success. But to everyday people living in fear, the process was a far cry from the grade-school vision of how settled science works. This was a lot more uncertain, says Richard Carpiano, a public health scientist and sociologist at the University of California, Riverside. What the public really got out of this was a front-row seat to watching science unfold.Early in the pandemic, some people who survived COVID didnt fully recover. These long haulers, as they were soon dubbed, fought against medical systems that didnt expect the new virus to trigger an array of disabling long-term conditions that came to be known as long COVID. Today people with this condition are learning how limited support for people with such disabilities can be in the U.S.While a virus was invading peoples bodies, it also really crept into these fault lines of our society and our culture. Richard Carpiano, public health scientist and sociologistUnsurprisingly, COVID hit societys least-privileged members hardest: people of color, low-income people and the elderly. Inequality haunts every epidemic, White says. Epidemics can cause inequities in a society, but more often than not, they prey very effectively on the existing inequities within the population.Pandemic action plans failed to account for opposition to safety measures, including school closures, mask mandates and vaccination, says Andrew Lakoff, a medical anthropologist at the University of Southern California. Political actors seized on this dissent to drive people apart. We were suffering from anxiety and a lot of people getting sick and dying, and the social fabric was getting torn apart, he says.Despite the viruss novelty, scientists produced effective vaccines against it on a miraculously short time line, deploying them within a year after infections began. But existing antivaccine efforts that focused on childhood vaccines and targeted mainly parents also moved fast, latching on to the new vaccines. The COVID vaccine that the whole population had to take diffused a lot of the antivaccine discourse into the general public, Carpiano says.Throughout it all, medical professionals who had risked their lives from the beginning found themselves not only still facing a constant onslaught of patients but now also trying to squash misinformation and denial about the disease.As these threats built and COVID continued to bulldoze its way across the U.S, people moved away from collective care for one anothers health. COVID shots became an annual ritual for some, but only one in every four or five adults in the U.S. now gets the vaccine. Only 4 percent of U.S. adults report regularly wearing a mask, which reduces transmission of not only COVID but also colds, the flu and other respiratory infections. COVID was a radical test of collective unity, and America deeply unveiled its individualism and lack of collective heart, says Emily Mendenhall, a medical anthropologist at Georgetown University.COVIDs Continuing ImpactWhatever the source of fatigue, the U.S. public generally was eager for the COVID pandemic to end. Pandemics end when a sizable proportion of the population feels that theyre not at risk from the disease anymore, White says. This occurs regardless of how accurate the assessment is or how poorly it applies to the rest of the population. Theres a certain luxury in claiming a pandemics ending, he says.In March 2025 its easy to feel the world is just as chaotic as it was five years agoor worse. I think people are sick of talking about COVID, and I dont think its because people don't care, Mendenhall says. I think its just because there are so many more pressing issues right now.The pandemic pushed U.S. society past its limits in ways that continue to reveal themselves. Donald Trump is president again, politics are more divisive than ever, and bird flu threatens to become the next human pandemic, even as the president is axing science and social safety nets.The timing may not be a coincidence, given how the pandemic made people reevaluate their relationship with the government and the role they want it to play in their lives. While a virus was invading peoples bodies, it also really crept into these fault lines of our society and our culture, Carpiano says. It makes us think about our social contract with our government in terms of what it means to provide for our well-being and for our safety.None of these trends bodes well for the U.S.s ability to effectively respond to the next public health crisiswhether its avian influenza or something else. White sees a sharp contrast with the 1918 pandemic: by its end, no one wanted to talk about it, but its memory helped inspire the creation of the World Health Organization and other antipandemic measures. Today its primarily community organizers and long COVID activists, as well as public health experts, who are leading efforts to turn the painful experience of COVID into something that can help prepare us for future disease threats.Pandemic preparedness is not a last-ditch solution; its really a constant set of strategies for monitoring such threats, White says. Im concerned today with pandemic defeatismwhere rather than maintain systems prepared for another pandemic or continue combating COVID-19, we might be too quickly choosing to ignore the very real risks that are out there and instead throw up our hands, suggesting that theres perhaps nothing we can do.In our exhaustion, that strategy may sound appealing. But it risks even more dire consequences than the ones COVID has brought. That would be such an incomprehensible tragedy, White says. We can do betterand we have to do better, for each other.
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  • How to Watch the Total Lunar Eclipse on March 13
    www.scientificamerican.com
    Behold! As the Ides of March approaches, witness as Earths shadow engulfs the moon!Or, put another way, a total lunar eclipse is set to occur on the night of March 13 and into the early-morning hours of March 14. This is one of my favorite astronomical events; unlike its fast-paced and potentially hazardous solar counterpart, a lunar eclipse is slow and majestic, happens at night and doesnt require any special equipment or optical aid to see. This makes it easy and fun to watch; you can pop outside every 15 minutes or so to check its progress, and you usually wont miss anything.The entire eclipse will be visible across essentially all of North America and most of South America.On supporting science journalismIf you're enjoying this article, consider supporting our award-winning journalism by subscribing. By purchasing a subscription you are helping to ensure the future of impactful stories about the discoveries and ideas shaping our world today.The timings of the eclipses various stages are given below, but to understand those, you first need to understand how all this unfolds.The moon orbits Earth once every 27 days or so. The phase we see it in (crescent, half full, and so on) depends on the angle between the sun, the moon and Earth. When the moon is new, between Earth and the sun, we are gazing at its unilluminated half, so it looks black. When its opposite the sun in the sky, we see its fully illuminated half, so it appears full. The other phases occur in between these two geometries, so we see various amounts of the moons surface lit. Despite a common misconception, Earths shadow has nothing to do with the phases.But its why we have eclipses! Earths shadow falls in the direction away from the sun, so the moon has to be opposite the sun in our sky during an eclipse. This means a lunar eclipse can only happen at full moon. As the moon orbits Earth, it moves into Earths shadow, creating the stages of the eclipse.The easiest way to understand how the eclipse works is to imagine it first as if youre on the moon, looking up at Earth and the sun. From this viewpointwhich, incidentally, two lunar landers are set to see for this eclipseit looks as if our planet is slowly moving in front of the sun. At first, you see Earth just barely blocking our star. The amount of light hitting you drops but not by much. Over time, Earth blocks more and more of the sun, and the illumination drops further. Youre in Earths shadow, yet because you can still see some of the sun, youre not in full shadow. We call this part of the shadow the penumbra, which comes from the Latin for near shadow.After about an hour, you see Earth completely block the sun. Youre in the deepest part of the shadow, called the umbra, and it is dark all around you. Eventually, Earth leaves the suns faceyou leave the umbra and move back into the penumbraand the ground around you is partially illuminated once againuntil Earth moves completely off and the eclipse is over.What does this look like from Earth? After all, Id bet this is where youll be watching this event from! When there isnt a lunar eclipse, if you look into the sky opposite the sun, you cant see Earths shadow because its projected onto empty space. But if you could see the shadow, it would look like two concentric circles in the sky. The big one is the penumbra, and the smaller one inside it is the umbra. When the moon begins moving into the penumbra, it does technically get darker, but its hard to tell at first. Once the moon is much deeper in, its dimming becomes more obvious.Then the leading edge of the moon (the side of it in the direction of motion, more or less to the east on the sky) drastically darkens just as it touches the umbras edge. As the moon moves deeper into the umbra that dark spot grows into an arc that encompasses more and more of the lunar surface. Eventually it covers more than half of the moons Earth-facing side, which begins to look like a crescent, until the entire moon is engulfed in the umbra. Its face becomes as dark as can bethe eclipse is total. In this period of totality, the moon becomes so dark, in fact, that it can be hard to find in the sky.Astronomers divide the eclipse into several stages. First contact is when the moons leading edge moves into the penumbra. Second contact is when the leading edge enters the umbra; this is also the start of the partial eclipse, when Earths shadow falling on the moon becomes obvious. Third contact is when totality occurs. Fourth contact is when the leading edge passes out of the umbra and becomes easily visible again, ending totality, and fifth contact is when the entire moon is fully out of the umbra. Sixth contact is when the moon leaves the penumbra and the eclipse is officially over.Remember, from the moon, the entire sun is blocked during totality. This usually creates a remarkable and eerie phenomenon from Earth: Rather than just displaying a dark, dull lunar disk, the moons face will instead turn bloodred. This happens as a result of the same optical physics that causes rosy sunrises and sunsets: Earths atmosphere scatters blue light but transmits red light, and this reddening increases as more air intervenes, like when the sun is low on the horizon. Earth is backlit by the sun during a lunar eclipse, so all the sunlight falling on the lunar surface is passing through the thickest part of our atmosphere, bathing the moon in a ruddy glow. Its pretty cool, if a bit disconcerting.Because the moon is in space and passes through the shadow at a specific time, the timing of all the contacts is the same for everyone in the viewing region. The only difference is your time zone. Here are the times for all the contacts in eastern daylight time (EDT):First contact: 11:57 P.M.Second contact: 1:09 A.M. (partial begins)Third contact: 2:26 A.M. (totality begins)Fourth contact: 3:32 A.M. (totality ends)Fifth contact: 4:48 A.M. (partial ends)Sixth contact: 6:00 A.M.As you can see, each part takes a little more than an hour, so the entire eclipse unfolds over the whole night; if youre on the West Coast, its a little easier because it starts three hours earlier on your clocks. If you want to watch the whole thing from the East Coast, you might want to take an afternoon nap because itll be a long night.But itll be worthwhile! Watching the moon slowly swallowed by shadow is pretty amazing, and the reddish cast of totality is astonishing. You dont need any optical aid to watch either, although I do enjoy using binoculars to get a better view.And you never know: during the January 2019 total lunar eclipse, a small asteroid struck the moon, creating a flash that was witnessed by many people watching through telescopes live streaming the event! This is very unlikely to happen again, of course, but it was a terrific added bonus for those lucky enough to see it.Either way, this eclipse is worth staying up foror at least for setting a late-night wake-up alarm. Its the only lunar eclipse that will be visible from North America this year; otherwise, youll have to wait until 2026, when there will be two: a total eclipse on March 3 and a partial eclipse on August 28. Its probably your last chance for a year, so if the skies are clear and you have the time, try to take a look!
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  • Metroid Dread studio's latest is Blades of Fire, a brutal blacksmithing action game with a cruel Dark Souls core
    www.eurogamer.net
    I tried to play Blades of Fire like a game I already knew, and I suffered for it. I died, over and over again in MercurySteam's new action-adventure, the same studio behind Metroid Dread and Castlevania: Lords of Shadow, and it wasn't until I began to get on board with just how pig-headedly and stubbornly different Blades of Fire is that I realised how exciting it can be.Blades of FireDeveloper: MercurySteamPublisher: 505 GamesPlatform: Played on PCAvailability: Releases 22nd May on PC (Epic Games Store), PS5, Xbox Series X/SBlades of Fire was only announced last week, so you'll be forgiven for not knowing what it is. But it's coming out very soon, on 22nd May. Somehow MercurySteam kept this game a secret through four years of development. Quite how it managed that with a team of 200 people, I don't know - it's a minor miracle. What it means for the game I play at a preview event is that it feels all-but finished, so it makes an incredibly glossy first impression.We're squarely in fantasy territory here - rich, overabundant, lavish fantasy, as well as occasionally brutal and twisted. Magic courses through a land teeming with flowers and buzzing with wildlife, and creatures like trolls and elementals romp around. Soldiers who look a bit like the Locust enemies from Gears of War - they have that same chunkiness and sallowness to them - loiter, waiting. In fact, the whole game has a chunkiness to it, a bit like Blizzard games do. Hands and arms are oversized, and buildings and walls are double-thick, which combines not only to make a pleasing visual picture, but to give the game a sturdy feeling, and heft. Remember how chainsawing Locust in two in Gears of War felt? That kind of splattery satisfaction is here too, popping heads like watermelons with huge hammers, or lopping off limbs with scything strikes of your swords.The debut Blades of Fire trailer.Watch on YouTubeTo give you the topline: Blades of Fire - not to be confused with ice skating film Blades of Glory - is an action-adventure that's heavy on the combat and features a unique forge mechanic, around which everything revolves. You play as a gruff character called Aran who wakes up one day in a hole of some kind, and crawls out to find himself fighting soldiers and being handed a magical forge hammer that he seems to know and fear. Upon using it, he's whisked away to a magical forge realm where he'll return time and time again to make his weaponry.This forge mechanic is not a frivolous thing - I've never actually seen anything quite so detailed. It blows out the process of making weaponry into multiple steps and many decisions, all of which alter the properties your weapon will ultimately have. You can choose the metals you use for various parts of the build, for example, and deliberate over blade shapes and cross-guard shapes and pommel types. For hammers, you can consider wood choice for handles. Do you want something huge and heavy, or something small and nimble? Do you want something with good block and parry potential, or something more glass-cannony? There's a lot to decide upon. That's the troll I killed! There's a darker take on fantasy running through the game, resulting in some - clearly - quite twisted creations. | Image credit: MercurySteamFirst, you choose the weapon you want to make from a list of scrolls you've collected, then you chalk out a design based on the decisions mentioned above. Then you grab a lump of red hot metal and hammer it into shape in a mini-game. What you're trying to do is bang a pattern into a specific shape, but like the pattern of a graphic equaliser, each time you bang down one end, another end spikes up, so it's a tricky thing in practice to do. And you only have a limited number of hammer strokes within which to achieve it. At the end, you'll get a star score for your work. It's a surprisingly involved process, and an engaging one.Once teleported back to the game world, you'll start to understand the importance of the weapons you make. Enemies you fight have vulnerabilities which you discover by locking onto them. Should they highlight in green, your current set-up is good and you'll do maximum damage against them. But if they (or parts of them) are highlighted in orange, then that's the signal your set-up could use some improvement, as their armour will soak up some of the damage from your blows. Lastly, if they appear red, you've got a problem, and your weapon attacks will do no damage at all. It's a traffic light approach, in other words: you highlight an enemy and cycle between weapons and fighting styles until you find one that's green to go. The forge gameplay is engaging and detailed. I really like it. | Image credit: MercurySteamI'm used to this idea - that different weapons work against different things - but I'm not used to a game negating attacks entirely if they're mismatched. I'm also not used to this particular way of switching between them. Here, changing weapons involves holding down the right trigger and pressing the right stick, but changing fighting styles requires only a tap of the right trigger (or at least it did on the PS5 controller I was using that was connected to a PC). Fighting styles, incidentally, alternate the way you use a sword, preferring either the tip for thrusting, or the sides of the sword for slashing. Hammers, meanwhile, only crush, as far as I can tell. None of this sounds complicated, I know, but in the heat of battle, it's fiddly, especially when different enemies within a group require a different approach.Blades of Fire's combat system is also awkward to begin with. I mean, who puts a dodge-roll on the left bumper, for goodness sake? It's typical of the way in which this game does things its own way and no one else's. The face button attacks are different, too. Rather than denoting light or heavy attacks, here they determine the direction of your attacks. Different face buttons correspond to a strike from the left or right, or an attack to the head or body, and if you hold the button down, a mutilation - which is what you think it is: a potentially fatal and very gory power attack. Remember the watermelon head-pops I mentioned? Hold down triangle to achieve them. What a lot of merry and painful adventures you'll have. | Image credit: MercurySteamIt's an unusual system, but Blades of Fire does it this way to tie into the traffic-light system outlined above. Enemies can have independent areas of vulnerability on them - patches of green, if you like - so if they're vulnerable on their torso, you want to aim for the body, and if they don't have a helmet on, you should pop their head. It's a lot to take in all at once.Exacerbating the awkwardness is the game's difficulty. To me, Blades of Fire sits somewhere between a Soulslike and the modern God of War games. Actually, there are quite a lot of parallels to God of War in how you're a gruff old fella adventuring with a bright young lad called Adso; you suddenly take it upon yourself to kill an evil queen, and Adso pledges their service to you, offering useful sidekick help by highlighting enemy weaknesses and assisting in solving puzzles for you. The game has the impact of God of War in combat, too, but it punishes you more like a Soulslike would, not by robbing you of experience, but by making you drop your handmade weaponry when you die. You'll retain a default sword, but if you want your stuff back, you'll have to fight your way through respawned enemies to get it - which can be tricky when you no longer have some of the specialised weaponry you'd want to use against them.To see this content please enable targeting cookies. Back to the forge you go, then, and it's on my fourth or fifth visit there in the 90 minutes I play that the forging starts to chafe a little. You can, thankfully, instantly remake weapons you've made before, to save time, but the process as a whole began to lose its appeal somewhat. I felt as though I was enduring rather than enjoying what I played.But then it all started to change. It started with slowing down and nosing through the game's menus and built-in tips to see what I was doing wrong, and there, I learned the nuances I'd been missing. Armed with that new knowledge and sharper weapons, and a stamina regen trick (hold down block - unusual), I re-entered the world and suddenly found myself achieving, trouncing a huge troll that had been harassing me for the last half-an-hour. A troll that personified the game's attitude towards me, I think - a stubborn obstacle to be overcome. My abrupt reorientation complete, I was finally able to truly begin.Despite how it might sound, I really liked what I played of Blades of Fire. I have huge admiration for teams that stick to their own design principles despite what other games are doing, and that's what it feels like here. Blades of Fire is different. It has ties to a game made years ago by some of the MercurySteam founders, called Severance: Blades of Darkness, but only loose ones. Mostly, Blades of Fire is new, and it feels it. And because MercurySteam is co-funding it, it gives the studio a chance to finally have something of its own, having spent years winning acclaim for other company's brands."For an independent developer, the industry ocean is tough to navigate," CEO Enric lvarez tells me. "We think that if we are flying with our own wings it will give us more chances. It will give us autonomy. It will give us full responsibility; we're taking part of the risk. But for us, more than a risk is an opportunity to create something that belongs to us and that we don't rely on anyone to make it happen. In that sense, Blades of Fire is an opportunity for us, from a business and also from a creative standpoint. It involves some risk, yes. What in life doesn't involve a risk?"Whether it will come together as a cohesive whole, I couldn't possibly say yet, but the glimpse I've had is exciting. Roll on, May.This coverage is based on a press event, for which food and travel was paid by 505 Games.
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