• Valve Believes The Future for Hardware is Bright for Steam Deck and SteamVR
    gamingbolt.com
    In a new post on the Steamworks Development blog, Valve has written about all of he things the company accomplished during the previous year. Among the celebration of various new features for Steam as a platform, the company also spoke about its hardware and software business.Going by the post, Valve sees the future for its hardware like the Steam Deck, along with software like SteamVR abd the Linux-based SteamOS is bright. This comes off a year of development where Valve focused quite a bit on SteamOS in its efforts to make the operating system platform agnostic.Valves investments into Linux have also been paying off in large part thanks to its contributions to the Proton software compatibility layer. For context, Proton is what allows games developed primarily for Windows to run on Linux. Thanks to this, developers dont have to go out of their way to have their games be playable on Linux, and by extension, SteamOS and the Steam Deck.According to the post, the Deck Compatibility program has ranked around 17,000 games throughout Steam as either Playable or Verified for the Steam Deck. The handheld gaming system has also been quite successful, with around 330 million hours of playtime on Steam throughout 2024 being attributed to the Steam Deck.The future of hardware at Valve is bright. Steam Deck, SteamOS and SteamVR are delivering tons of value to players and devs, built on top of a decade of investments into UI, linux compatibility, input support, custom silicon, motion tracking, displays, battery efficiency, and more, wrote Valve.Every developer making PC games benefits from these investments, and players can now enjoy their PC games in so many new contexts. Hardware teams at Valve are delighted to see Steam in the living room, the airport, the backyard, and wherever else customers want to bring their library of PC games.Valves efforts at spinning off SteamOS as a hardware-agnostic operating system has also been paying off. Earlier this year, it revealed its collaboration with Lenovo to release some versions of the Lenovo Legion Go S that would be running on SteamOS.Even with all of this success over the last year, Valve has previously been adamant that it is in no hurry to rush out a follow-up machine to the Steam Deck. The most recent instance of this came about in January. Shortly after AMD unveiled its new processors, some of which would benefit the handheld gaming PC form factor, Valves Pierre-Loup Griffais dispelled any potential rumours of a new Steam Deck that uses AMDs new Z2 chip.There is and will be no Z2 Steam Deck, posted Griffais on social media at the time. Guessing the slide was meant to say the series is meant for products like that, not announcing anything specific.Back in October, Valve designer Lawrence Yang also spoke about the companys intentions to not replace the Steam Deck with a newer model. Yang said that there were no plans of a yearly iterative release of the Steam Deck, and that the only way a Steam Deck 2 would come into existence would be if there were a reason for it to be made, which largely comes down to it needing a generational leap in performance and battery life.
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  • Wonder Studio becomes Autodesk Flow Studio
    www.cgchannel.com
    html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"Autodesk has rebranded Wonder Studio, its AI-powered online platform for inserting 3D characters into video footage, as Autodesk Flow Studio.The change in branding officially makes Wonder Studio part of Flow, Autodesks cloud services platform for media and entertainment, but there are no changes to availability or pricing.In separate news, an update to the platform last month makes it possible to extract a camera track or clean plates from footage as standalone services, or Wonder Tools.An AI-powered CG film-making platform that can export scenes to Blender, Maya and UE5Launched in 2023 and acquired by Autodesk the following year, Wonder Studio is an AI-powered, cloud-based platform for VFX and animation work.It provides an all-in-one solution for inserting CG characters into video footage, tracking the motion of a live actor, replacing them with a CG character, and automatically matching the lighting of the character to the background.As well as the final rendered video, Wonder Studio generates clean plates and alpha masks for the actor, camera tracks, and motion-capture data.The data generated can also be exported as a 3D scene to Blender, Maya and Unreal Engine, or in USD format for use in applications like 3ds Max, Houdini or Unity.Now officially part of Autodesks Flow cloud platformAutodesk has now rebranded Wonder Studio as Autodesk Flow Studio, officially making it part of Flow, its new industry cloud for media and entertainment.When it acquired Wonder Studio developer Wonder Dynamics last year, Autodesk said that it saw a strong synergy between its AI tools and the platform we are trying to build with Flow.However, aside from the new name, there are no other changes to Wonder Studio so far.Autodesks email to Wonder Studio users says that the Wonder Dynamics brand stays the same and that users will continue to experience Wonder Studio as [they] always have. https://www.cgchannel.com/wp-content/uploads/2025/03/250314_WonderStudioNowAutodeskFlowStudio_tw.mp4February 2025 update adds new standalone Wonder ToolsIn separate news, an update to Wonder Studio last month made extracting clean plates and camera tracking data from source footage available as standalone services, or Wonder Tools.Unlike when processing a complete Live Action project that is, generating a new rendered video and supporting data the new Camera Track Wonder Tool can be used on footage that does not include an actor.In contrast, the Clean Plate Wonder Tool can only be used to remove human actors from footage, not animals or objects, although it can be used for up to four actors per shot.Price and system requirementsThe Autodesk Flow Studio platform is browser-based, and runs in Chrome or Safari. It does not currently support mobile browsers.Lite subscriptions have a standard price of $29.99/month or $299.88/year, can export rendered video at 1080p, and can export mocap data, clean plates, camera tracks and 3D scenes.Pro subscriptions have a standard price of $149.99/month or $1,499.88.year, raise the maximum export resolution of 4K, and also make it possible to export roto masks.Usage is credit-based: processing one second of video uses 20 credits. Lite subscriptions include 3,000 credits/month, Pro subscriptions 12,000 credits/month.The Terms of Service give Autodesk a non-exclusive licence to use any content created via the platform to develop its AI models.Read Autodesks email to users about the rebranding of Wonder Studio to Autodesk Flow StudioRead more about latest features in Autodesk Flow Studio in the online changelog(Login required)Have your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we dont post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.
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  • Mobile gaming market shows tentative signs of growth again | Adjust
    venturebeat.com
    Adjusts latest report shows that the mobile gaming market has new growth opportunities following the recovery of 2024.Read More
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  • The Atomfall Developers Knew It Would Be Compared to Fallout as Soon as It Was Revealed, Average Playthrough Around 25 Hours
    www.ign.com
    At first glance, you might mistake Atomfall for a Fallout-style game. Perhaps, even, an actual Fallout game set in a post-apocalyptic England rather than a post-apocalyptic America. Atomfall is first-person, its post-nuclear (its called Atomfall for a reason), and it has an alt-history design, as Fallout famously does.Ryan Greene, art director at developer Rebellion, totally understands where the Fallout comparisons are coming from. Not only that, but the development team knew Atomfall would be compared to Fallout as soon as it was revealed.Once you play the game, you realize it's not Fallout, but yes, we knew, Greene told IGN.And one of our owners, Jason Kingsley, he's a big Fallout fan, so inevitably there was going to be some parallels in that any kind of survival in the apocalypse, immediately Fallout's going to come up as a thing. And those guys are great at what they do. And that's cool.PlayBut Atomfall isnt really like Fallout at all. This is something IGN pointed out August last year when we reported that Atomfall is something much more interesting than a British Fallout.Indeed, Greene warned that the Fallout comparison is misleading.Once you play it for a bit, you're like, oh, this is its own thing for sure, Greene said. And, Greene pointed out, Rebellion isnt Microsoft-owned Bethesda. The independently owned British studio behind the Sniper Elite franchise has created an ambitious game, relative to its other games, but were not talking about an Elder Scrolls or Fallout-sized experience here.The reality is, heres this very successful franchise and we're version 1.0, Greene continued. To be compared to those guys thank you very much Yes, we appreciate it because thats a skillful team that's making that stuff.Atomfall screenshotsAn average Atomfall playthrough, Greene said, is probably 25-ish hours. However, completionists can stretch that a long way.To find out how the game plays, be sure to check out IGNs most recent Atomfall hands-on preview, in which our Simon Cardy went off the deep end and killed everyone during his playthrough.It turns out, you can go through the entire game killing everyone and it will cope with that. You can kill anyone or everyone if you choose, Greene confirmed. That's fine. We have multiple finishes to the game, so some of those would shut down if you were supposed to work with them throughout, but you'll find multiple other routes to finish the game and achieve a result.Atomfall doesnt have a main quest or a side quest in the traditional RPG sense. Rather, it's a spider web of connected story, Greene explained.So even if you sever one thread, you can usually find another thread that leads you back to the overall mystery.Conversely, you can play through Atomfall without killing anyone. At least, Greene is fairly certain you can. I've made it about nine hours in, probably close to halfway running at a pretty fast dev play speed and killed no one, he said. I'm fairly certain you can do it and there's no gating of having to kill anyone ever.Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
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  • Speedrunners Left Scratching Their Heads After New Discovery Suggests the SNES Works Faster as It Ages
    www.ign.com
    The speedrunning community is trying to wrap its head around a technological phenomenon that is seemingly causing the SNES to run games faster as it ages.Alarm bells rang in early February when Bluesky user Alan Cecil (@tas.bot) spread the word that the Nintendo's iconic console seemed to be running games slightly faster now than when it left production lines in the 1990s. Its a theory that would mean the nearly 50 million SNES units sold may now feature improved performance with games like Super Mario World, Super Metroid, and Star Fox instead of wearing down as the years go on.The idea of a video game console or any kind of technology working more efficiently simply thanks to the passage of time sounds ludicrous, but Cecils findings suggest a single component may be whats setting the SNES apart from the rest.The Fastest Thing AliveAs explained in an interview 404 Media conducted with Cecil, official Nintendo specs say the SNESs audio processing unit (APU) SPC700 has a digital signal processing (DSP) rate of 32,000Hz dictated by a ceramic resonator that runs at 24.576MHz. Retro console fans have documented that these details arent quite accurate, with recordings from the last few decades showing slightly altered DSP rates depending on the physical conditions such as temperature the SNES is recorded in. It means the console is often processing audio and sending it to the CPU at a different rate than Nintendo has communicated, and as the DSP fluctuates, so too does the games speed even if its in small, unrecognizable ways.The SNES appears to be getting faster with age. Photo by Aldara Zarraoa/Getty Images.Thats all fine and good, but where things get interesting is how that number has changed in the last 34 years. Cecil asked SNES owners to record data related to their SNES units after noticing slightly higher DSP rates that were even more out of the ordinary than previously documented. The more than 140 responses gathered so far show an undeniable trend in increased DSP rates in recent measurements.Some previously recorded average DSP numbers for the SNESs SPC700 hovered at 32,040Hz in 2007 Cecils findings raise that average to 32,076Hz. Factors such as hot and cold environments do play a part in higher and lower stats, too, but not by enough to alter DSP in the way needed to yield these results. In other words, it looks like the SNES is processing audio faster as time goes on.Therefore, temperature is less significant. Why? How does it affect games? We do not know. Yet.Based on 143 responses, the SNES DSP rate averages 32,076Hz, rising 8Hz from cold to warm, Cecil explained in a follow-up Bluesky post fit with a layout of the data. Warm DSP rates go from 31,965 to 32,182Hz, a 217Hz range. Therefore, temperature is less significant. Why? How does it affect games? We do not know. Yet.Any%Cecil admits that, while fascinating, more research is needed to determine not only how much faster SNES units are processing game audio but what exactly the cause is. Data related to how consoles performed in their first decade on the market, for example, is limited. For now, at least on the surface, Nintendos second major home console appears to be aging quite gracefully as it nears its 35th birthday.Regardless of what exactly might be behind these bizarre circumstances, the prospect of a popular gaming console gradually causing games to run faster has made waves in the speedrunning community. An SPC700 progressively processing audio to the CPU quicker than intended could, in theory, impact game performance by shortening load times in certain sections. Audio processing faster in 2025 than it did in an identical speedrun from 1990 could potentially send more than three decades of leaderboard rankings and records into question. Thankfully, how a wiser SNES might affect a Super Mario World speedrun isnt so straightforward.APU speeds arent a one-to-one translation to visual game speed. In reality, even the most extreme circumstances related to these new findings would likely only shave off less than one second of your average speedrun. How each game might benefit from altered audio processing is also up for debate, and theres no indication of how significantly longer speedruns could be impacted at the time of this storys publication. The speedrunning community's research is in its infancy, but even as further experimentation is conducted, the consensus for now is that players have little to fear.While Cecil continues digging into what makes the SNES tick, Nintendos console is charging through its 30s and feeling better than ever. For more on the SNES, you can see where the device landed on the list of best-selling consoles of all time.Photo by Dimitar DILKOFF / AFP.Michael Cripe is a freelance contributor with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).
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  • Daisy Ridley Reveals the One Star Wars Thing Fans Dont Talk Enough About
    www.denofgeek.com
    When people talk about their favorite parts of the Star Wars franchise, the first images that come up are often the epic lightsaber duels, the jaw-dropping space battles, and the cute little aliens that are always in ample supply. Of course, these are all important aspects of this franchise. Star Wars wouldnt be what it is without them. But there is one thing that Daisy Ridley thinks more people should talk about when it comes to this popular space opera the performances.While in the Den of Geek studio promoting her film We Bury the Dead at SXSW, we got to ask Ridley about Star Wars and what she feels like people tend to gloss over when it comes to the franchise.When something is on a larger scale, I think there can be a tendency to not discuss the emotional story as much, and performance and connection and relationships on screen, she says. Its all worthwhile, beautiful. Every film is artwork, every film is an expression of humanity, every film is an exploration to what connects us, what divides us on whichever scale and sort of in whatever genre.Ridley does make a fair point. Star Wars has had some incredible performances over the decades from Carrie Fisher and Mark Hamill to Ridley herself and Adam Driver to so many others. The epic action and fight choreography are only one aspect of these stories. In order for them to have the lasting impact theyve had, the emotional beats have to land as well.We have to believe that Luke (Hamill) is distraught when he learns that Darth Vader is his father in The Empire Strikes Back. We have to believe that Leias death has enough of an emotional impact that Kylo Ren (Driver) changes his tune and helps Rey (Ridley) in The Rise of Skywalker. And we have to believe that the rebels of Rogue One are willing to fight for a future they might not see.At its core, Star Wars is a series about finding hope when there seems to be none and rising up against fascist oppressors. The meaningful moments of connection and humanity that remind us what these characters are fighting for are a crucial part of this core theme.Of course not every performance in Star Wars is going to be Oscar worthy. We might be able to look at the prequel films now through a nostalgic lens and appreciate their morecampy approach, but there are definitely some important emotional moments that dont quite land as well as they should. But as Ridley says, all films, for better or worse, are an exploration of what connects us as humans whether on this planet or in a galaxy far, far away.Star Wars is arguably at its best when its performances and dialogue leave as much of a lasting impact as its lightsaber duels. Projects like Rogue One and Andor have certainly set the bar high in that regard in recent years. Hopefully future projects will follow suit, and encourage us to talk further about the emotional story at the core of this world.
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  • How Jurassic Park Made Woolly Mice Possible (and Vice Versa)
    www.denofgeek.com
    Many years before co-founding Colossal Biosciences, future entrepreneur and champion of genetic research Ben Lamm was just a child growing up in the 1990s. And like any 90s era kid, this meant he absolutely loved Steven Spielbergs Jurassic Park.I was probably scared at the time, but it was inspiring too, Lamm says decades later while visiting the Den of Geek Studio ahead of his SXSW keynote talk. I think all sci-fi has inspired me to be in tech. Im not a biologist, Im not from this world. But I just like to build teams of people that are much smarter than me, and I just got really excited about the idea that Jurassic Park-like technology was possible.The world has become excited, too, over the last week after Colossal revealed its latest breakthrough ahead of SXSW. In a handful of days, it seems like everyone is suddenly smitten with what Colossals dubbed woolly mice, genetically-engineered rodents with some of the telltale features of a famed, tusked mammal that died out during the last ice age. And now, more than 11,000 years after the final woolly mammoth breathed its last, the company estimates theyre maybe three years away from bringing the behemoth back.We didnt mean to, but I think we accidentally broke the internet with the woolly mouse, Lamm laughs when he first steps into the studio. We thought they were pretty interesting from a proof-of-concept perspective, and as verification of the edits weve been working on the last three years for the woolly mammoth, but then they had this massive adorability factor that we didnt plan for. Which gives us a lot of hope our first mammoth calves will also be this adorable.Indeed, Colossal and Lamm personally have been inundated with emails, phone calls, social media DMs, and pleas from children, parents, and cuddle-enthusiasts around the world about the woolly mouse. Is it a mini-mammoth, some ask, or is this a new species, demand others? Most common, though, is the refrain of can we buy one?Were not letting them breed, Lamm says with a rueful smile. Were not selling them, even though we get so many kids and parents calling us and begging us to sell them.What they are doing, however, is seeing if the woolly mouse can become the gateway to bringing back an extinct speciesa concept that has fired up the imagination of millions of children, including Lamm once upon a time, ever since Richard Attenborough welcomed Sam Neill to Jurassic Park. Granted, that film was based on a book written by an author intensely skeptical of genetic researchso much so that while the film features sequences of a few tourists getting eaten by dinosaurs, the novel teases a brave new apocalyptic world in which genetic revenants begin devouring babies on the mainland.When it comes to that element of Jurassic Park, Lamm appears less nostalgic.We also know how Dune did and Blade Runner, and a bunch of other fake sci-fi movies that were designed to entertain us [end], right? Lamm says while considering the age-old question about dabbling in sciences which Crichton equated to Mary Shelleys Frankenstein. Furthermore, Lamm is quick to point out that the actual scientist who first dreamed of bringing the woolly mammoth back might have inspired Crichton first.While Lamm is the billionaire investor and booster of Colossals work on the bleeding-edge of genetic engineering and CRISPR technology, the companys other co-founder and lead geneticist, George Church, is the one who first lit onto the idea. Hes also the man who pitched Lamm on the concept in 2021, six years after Churchs genetics research team at Harvard successfully copied woolly mammoth genes onto the genome of an Asian elephant.Hed been doing the computational analysis and had the thought that we do have the technologies, and that with enough funding and focus [we could] bring back the mammoths, Lamm explains. But while those fateful steps mightve begun in 2015, its a dream Churchs research has been circling for far longerand that Crichton might have borrowed without credit during the writing of his literary screed against the rising tide of genetic research.Join our mailing listGet the best of Den of Geek delivered right to your inbox!Many people ask if Jurassic Park inspired George around this idea, Lamm says, and George will happily say he thinks that he inspired Jurassic Park, jokingly. But there is a page in the first part of the book where theres a DNA sequence. Its exactly Georges work with only one letter off. So statistically thats probably pretty hard, and its from published papers that George put out in the 70s.Still, when it comes to the actual concept of resurrecting dinosaurs from DNA preserved in amber thats 65 million years old or more, Lamm is graciously dubious about Crichtons story. While he takes pride in noting the oldest mammoth DNA that Colossal is working with is from 1.2 million years ago, thats a far cry from dinosaur species which walked the Earth a hundred millions years ago.Amber is not the best DNA store, so there is no ancient DNA [of that longevity], Lamm says. While they can demineralize dinosaur fossils up to a point to extract some genetic material, after a couple of million years its a mere shadow of what once was. You can kind of figure out if this is a Triceratops from a bone if you do demineralize it and run these tests, but were talking about fragments of a fragment of fragment. Theres not enough DNA to ever rebuild something.With that said, the woolly mice represent a potential proof of concept in Lamms mind about the possibility of recreating the mammoth by 2028. After all, the woolly mouse is specifically edited to match the ancient beast in its namesake.We actually know what mammoth hair looks like because we pull it from the permafrost, Lamm notes. They even have a replica of a 12-foot mammoth suspended in ice in their Dallas headquarters (it was a gift from Wt Workshop, courtesy of Peter Jackson, who is also an investor in Colossal). Yet while most people think of the mammoths fur as being gross and matted after millennia in the ice, Lamm explains that when you actually take Siberian mammoths or Alaskan mammoths out of the permafrost, and if you do have tissue samples or hair, and it gets cleaned off, it is this reddish brown, golden fur. Its actually quite beautiful.The world would seem to agree as the woolly mouse has already become a pop culture icon, appearing everywhere from Saturday Night Live to dubiously on a new meme coin. As per the Colossal CEO, the features which make them freakishly cute are also reflective of what we expect a revived woolly mammoth to be.We had three big targets, and we made eight edits across seven genes using precision gene-editing, Lamm says. Those targets included hair color, the wavy nature of the fur, and the genetic fat metabolisms of mammoths. So of all the mice that were born, all 38 of them were healthy. They all had the edits, and we had 100 percent editing efficiency with zero off-target effects, and we delivered it all in one delivery, which is called multiplex-editing.The result is a creature the co-founder estimates is one of the most genetically-modified organisms on the planet, and one which Colossal hopes to prove could survive in the frigid conditions of the Siberian tundra, just like an actual woolly mammoth.We probably need about six to 12 months to verify cold-tolerance, Lamm admits when asked if the mice could survive in the frost. Theyre still within the statistical range of what mice typically are. Obviously their fur is much thicker, so they look bigger, but size-wise theyre about the same. Hence why Colossal is working with an ethics board to experiment humanely and safely with the mice and test how cold-tolerant they might be. The findings will be amended into an updated version of the scientific paper Colossal has already published.The goal, of course, is to do the same on a much larger scale with the genetic code of an Asian elephant, the closest living relative of the extinct woolly mammoth. Ideally, Lamm hopes to reintroduce what he calls mammoths to the Arctic ecosystem in the years and decades to come.This again might get the blood up of some skeptics, including possibly Crichton if he were still alive. Consider that Crichton very shrewdly included a passage in his Jurassic Park novel where the chief geneticist on the island, Henry Wu, thinks to himself that because they have used frog and other amphibian DNA to complete the code of dinosaurs, what they created at Jurassic Park are not actually dinosaurs at all, but genetic freaks. (Its a detail Spielberg conspicuously omitted in his film adaptation.)However, the possibility of bringing back the woolly mammoth is literally a whole different kind of animal. For starters, Colossal is not splicing in miscellaneous DNA strands into their woolly mice or eventual mammoths, but rather targeting similar genes and editing them to match. Furthermore, Lamm is also quick to discount the question of whether what he and Colossal are hoping to make is an actual replica of the species of mammoth that went extinct some 11,000 years ago.Weve been very clear about this, that were trying to do whats called functionally de-extinction, right? says Lamm. We want to put animals back into their natural habitat and help the ecosystem, and we want to de-extinct core biodiversity thats been lost in traits. So its functionally de-extinction. It is not possible to clone an extinct species. You need a living cell and theres just no living cells from that long ago. So I think its important that people understand the difference between whats possible and whats not.The CEO likens it to anyone going on 23andMe and discovering what percentage of Neanderthal they might actually be in their own personal genetics. Would you say that youre a hybrid or do you say youre a Neanderthal hybrid with Homo sapien, or do you say that youre an evolved Neanderthal, because they did come first, or do you say that youre a Homo sapien?Humans like compartmentalizing data and placing everything in neat boxes, Lamm contends, but speciation is more like a river. All of these species evolve from each other, and were all hybrids of a hybrid of a hybrid. Therefore Lamm wouldnt qualify a potential new woolly mammoth as a hybrid or subject it to any other qualifier.It isnt a cold-adapted mammoth or allele-adapted Asian elephant, which is what some people love to say about our work, Lamm says. We think that if it solves the functional aspects of a mammoth, if it has ancient DNA from a mammoth, and if it has the lost genes to a mammoth, we just call that a mammoth. If people want to call it mammoth 2.0, they can. Or if people want to say 40 words to describe it, they can too.Plus, unlike Attenboroughs John Hammond in Jurassic Park, Colossal didnt get into this business to build a tourist destination. They seek to use the mammoth to restore an ecosystem and aid conservationand even the fight against climate change.Theres been these peer-reviewed papers that show that the reintroduction of cold-tolerant megafauna and more biodiversity back in the tundra actually creates this proliferation of all these additional species of both flora and fauna because of this cascading effect of seed dispersal, defecation, herding, and trampling the permafrost snow in the winters, says Lamm. It can actually even keep the ground temperatures colder in the summer months. So theres this weird halo effect that weve seen in these isolated populations when weve reintroduced cold-tolerant species that are much smaller than mammoths back into the Arctic already.Thats not a bad trade on an ever-warming planet. Nonetheless, the Ian Malcolm in the back of all our heads has to ponder how you can predict the side effects of reintroducing an extinct species (or at least a variation of it) into a modern ecosystem tens of millennia after the fact. Wouldnt such a return unto itself constitute an invasive species?Its all about measuring intended versus unintended consequences, and the rewilding process is one thats really measured, Lamm considers. So like when they put wolves back in Yellowstone or bears back in different parts of Europe, or different marsupials in Australia, its a very thoughtful, measured process with indigenous people groups, colleges, and private landowners. Weve actually started putting out papers around this, and we even studied things like migratory patterns for caribou.He continues, We dont want to put mammoths in an area where indigenous people dont want them, where they would disrupt migratory patterns of other species. We are really looking to identify these areas that could have the best impact on the ecology, the best for the mammoths, without causing unintended consequences.One might even say they are looking to prove that life finds a way.
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  • Live Ransomware Demo: See How Hackers Breach Networks and Demand a Ransom
    thehackernews.com
    Mar 14, 2025The Hacker NewsData Protection / RansomwareCyber threats evolve daily. In this live webinar, learn exactly how ransomware attacks unfoldfrom the initial breach to the moment hackers demand payment.Join Joseph Carson, Delinea's Chief Security Scientist and Advisory CISO, who brings 25 years of enterprise security expertise. Through a live demonstration, he will break down every technical step of a ransomware attack, showing you how hackers exploit vulnerabilities and encrypt datain clear, simple language.What You Will LearnAttack Initiation: Understand how hackers exploit software bugs and weak passwords to breach your network.Hacker Tactics: See the technical methods hackers use to move laterally, encrypt files, and create backdoors.Identifying Vulnerabilities: Discover common weaknesses like outdated software, misconfigured servers, and unprotected endpoints, plus actionable tips to fix them.Live Simulation: Watch a step-by-step live demo of a ransomware attackfrom breach to ransom demand.Expert Analysis: Gain insights from real-world examples and data on attack methods, encryption standards, and network defense strategies.Watch this Expert WebinarSigning up is free and easy. Secure your spot now to master the technical aspects of ransomware and learn how to protect your organization. Your proactive approach is key to keeping your data safe from cybercriminals.Found this article interesting? This article is a contributed piece from one of our valued partners. Follow us on Twitter and LinkedIn to read more exclusive content we post.SHARE
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  • Why Most Microsegmentation Projects FailAnd How Andelyn Biosciences Got It Right
    thehackernews.com
    Mar 14, 2025The Hacker NewsZero Trust / Network SecurityMost microsegmentation projects fail before they even get off the groundtoo complex, too slow, too disruptive. But Andelyn Biosciences proved it doesn't have to be that way. Microsegmentation: The Missing Piece in Zero Trust Security Security teams today are under constant pressure to defend against increasingly sophisticated cyber threats. Perimeter-based defenses alone can no longer provide sufficient protection as attackers shift their focus to lateral movement within enterprise networks. With over 70% of successful breaches involving attackers moving laterally, organizations are rethinking how they secure internal traffic. Microsegmentation has emerged as a key strategy in achieving Zero Trust security by restricting access to critical assets based on identity rather than network location. However, traditional microsegmentation approachesoften involving VLAN reconfigurations, agent deployments, or complex firewall rulestend to be slow, operationally disruptive, and difficult to scale. For Andelyn Biosciences, a contract development and manufacturing organization (CDMO) specializing in gene therapies, securing its pharmaceutical research and manufacturing environments was a top priority. But with thousands of IT, IoT, and OT devices operating across interconnected networks, a conventional segmentation approach would have introduced unacceptable complexity and downtime. Initially, Andelyn selected a network access control (NAC) solution to address these challenges. However, after almost two years into an implementation with high operational overhead and an inability to effectively scale segmentation, the security team became frustrated with the lack of progress. The complexity of agent-based enforcement and manual policy management made it difficult to adapt the solution to Andelyn's rapidly evolving environment. Ultimately, they decided to pivot to Elisity's identity-based microsegmentation solution, enabling them to rapidly enforce least-privilege access policies without requiring hardware changes or network redesign. Watch the Virtual Case Study ReplayHear from Bryan Holmes, VP of Information Technology at Andelyn Biosciences, and Pete Doolittle, Chief Customer Officer, Elisity to discover how a modern approach to microsegmentation accelerates Zero Trust adoption from years to weeks. Bryan shares their journey from initial deployment to managing 2,700 active security policiesall without disrupting operations or requiring new hardware or network configurations. Watch Now to Learn: Practical strategies for implementing microsegmentation across IT and OT environments without disrupting critical pharmaceutical manufacturing and research operations. How to accelerate Zero Trust initiatives by leveraging identity-based security policies that protect intellectual property, ensure regulatory compliance, and secure clinical trial data. How to get real-world insights on scaling from initial proof-of-concept to enterprise-wide deployment using automated discovery, the Elisity IdentityGraph, and dynamic policy enforcement. Watch the Full Case Study Here The Challenge: Securing a Complex, High-Stakes Environment The pharmaceutical industry faces unique security challenges. Research and manufacturing facilities house critical intellectual property and must comply with strict regulatory requirements, including NIST 800-207 and IEC 62443. At Andelyn, security leaders were increasingly concerned about the risks posed by a flat network architecture, where users, devices, and workloads shared the same infrastructure. Despite traditional perimeter defenses, this structure left Andelyn vulnerable to unauthorized access and lateral movement. The security team faced several key challenges: Lack of complete visibility into all connected devices, including unmanaged IoT and OT assets. The need for segmentation without disrupting operations in highly sensitive research environments. Compliance pressures requiring fine-grained access controls without increasing administrative overhead. Bryan Holmes, VP of IT at Andelyn Biosciences, knew that traditional segmentation models wouldn't work. Deploying network access control (NAC) solutions or rearchitecting VLANs would have required significant downtime, impacting critical research and production timelines. "We needed a microsegmentation solution that could provide immediate visibility, enforce granular security policies, and do so without requiring a massive network overhaul," Holmes explained. The Elisity Approach: Identity-Based Segmentation Without Complexity Unlike legacy segmentation solutions, Elisity's approach does not rely on VLANs, firewall rules, or agent-based enforcement. Instead, it applies identity-based security policies dynamically, using the existing network switching infrastructure to enforce least-privilege access. At the core of Elisity's platform is the Elisity IdentityGraph, which correlates metadata from Active Directory, endpoint detection and response (EDR) solutions like CrowdStrike, and CMDB systems to create a real-time map of users, workloads, and devices. This visibility enables organizations to enforce policies based on identity, behavior, and riskrather than static network constructs. For Andelyn, this meant they could achieve full network visibility and implement segmentation in weeks rather than months or years, without operational disruption. Deployment: From Visibility to Policy Enforcement in Weeks Andelyn's segmentation journey began with comprehensive network discovery. Elisity's platform passively identified all users, workloads, and devices across IT and OT environments, including previously unmanaged assets. Within days, security teams had a complete inventory, enriched with metadata to determine which assets were trusted, unknown, or potentially rogue. Next, Andelyn moved to policy modeling and simulation, using Elisity's "no-fear" dynamic policy creation engine. Instead of enforcing policies immediately, security teams simulated segmentation rules to ensure they would not disrupt critical workflows. Once validated, policies were gradually activatedfirst in lower-risk environments and later across production systems. Because Elisity's platform does not require reconfiguring network infrastructure, enforcement was seamless. "We were able to move from monitoring mode to full policy activation in a fraction of the time we expected," Holmes noted. "And we did it without disrupting research or manufacturing operations." The Results: Stronger Security Without Added Complexity With 2,700 active security policies now in place, Andelyn has significantly improved its Zero Trust maturity while ensuring compliance with industry regulations. By applying identity-based microsegmentation, the company has: Prevented unauthorized lateral movement, reducing the potential blast radius of a breach. Protected pharmaceutical research data and intellectual property from insider threats and external attacks. Reduced operational overhead, as segmentation policies are dynamically enforced without the need for constant manual updates. Streamlined compliance reporting, aligning with NIST 800-207 and IEC 62443. Unlike traditional approaches that rely on static access lists or require dedicated segmentation hardware, Elisity's platform continuously adapts as users, workloads, and devices move across the network. Policies are cloud-managed and dynamically updated based on real-time insights from the Elisity IdentityGraph, ensuring security remains effective even as threats evolve. The Future: Scaling Microsegmentation Across the Enterprise Following the success of its initial deployment, Andelyn is now expanding microsegmentation policies to additional sites and use cases. The ability to enforce least-privilege access dynamically, without requiring major network changes, has made Elisity an essential part of the company's security strategy. For other organizations facing similar challenges, Holmes offers a clear recommendation: "Start with visibility. You can't protect what you don't see. From there, focus on modeling policies before enforcement. The ability to simulate policies first was a game-changer for us." Microsegmentation is often seen as a complex, multi-year initiative that requires significant investment and operational disruption. Andelyn Biosciences' case proves otherwisewith the right approach, organizations can achieve Zero Trust segmentation in weeks, not years. If your segmentation project has stalledor worse, never really startedthere's a better way. See how identity-based microsegmentation can accelerate Zero Trust in your organization. [Request a Demo Here] Found this article interesting? This article is a contributed piece from one of our valued partners. Follow us on Twitter and LinkedIn to read more exclusive content we post.SHARE
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