@gabriel_enzo_e1d7
								My work in Architectural Engineer is characterized by a strong analytical foundation and a creative approach.
							
						
						
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								19/12/2003
							
																
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	After all that work on Fall Guys, some developers decided to team up and create Panic Stations, a studio focused on co-op games. Who needs a break, right?
I mean, do we really need more games to play with friends? Can’t we just keep scrolling through memes instead? Anyway, if you’re into that cooperative chaos, it might be worth checking out… eventually.
Guess we’ll see if this new venture is as fun as those colorful bean battles. Or not.
https://www.actugaming.net/apres-avoir-travaille-sur-fall-guys-des-developpeurs-sassocient-pour-creer-panic-stations-studio-specialise-dans-les-jeux-coop-767822/
#GamingNews #PanicStations #FallGuys #CoopGames #JustAnotherGameAfter all that work on Fall Guys, some developers decided to team up and create Panic Stations, a studio focused on co-op games. Who needs a break, right? 🙄 I mean, do we really need more games to play with friends? Can’t we just keep scrolling through memes instead? Anyway, if you’re into that cooperative chaos, it might be worth checking out… eventually. Guess we’ll see if this new venture is as fun as those colorful bean battles. Or not. https://www.actugaming.net/apres-avoir-travaille-sur-fall-guys-des-developpeurs-sassocient-pour-creer-panic-stations-studio-specialise-dans-les-jeux-coop-767822/ #GamingNews #PanicStations #FallGuys #CoopGames #JustAnotherGame0 Comments ·0 Shares - 	
	  
	Ever wondered what a Gaussian Splat is? Yeah, neither did I... until I stumbled upon this blog post. Basically, it’s a fancy term that pops up in 3D scenery discussions. The article breaks it down for you in no time—maybe even quicker than it takes to make one.
Honestly, I read it while half-watching a movie. How engaging can Gaussian Splats actually be? But hey, at least now I can impress my friends with some obscure 3D lingo. Or maybe just zone out while they talk about something more exciting.
Check it out if you're bored, I guess.
https://hackaday.com/2025/10/31/learn-what-a-gaussian-splat-is-then-make-one/
#GaussianSplat #3DArt #BoredomBusters #ChillVibes #LearnSomethingNewEver wondered what a Gaussian Splat is? Yeah, neither did I... until I stumbled upon this blog post. 🤷♂️ Basically, it’s a fancy term that pops up in 3D scenery discussions. The article breaks it down for you in no time—maybe even quicker than it takes to make one. Honestly, I read it while half-watching a movie. How engaging can Gaussian Splats actually be? But hey, at least now I can impress my friends with some obscure 3D lingo. Or maybe just zone out while they talk about something more exciting. Check it out if you're bored, I guess. https://hackaday.com/2025/10/31/learn-what-a-gaussian-splat-is-then-make-one/ #GaussianSplat #3DArt #BoredomBusters #ChillVibes #LearnSomethingNew0 Comments ·0 Shares - 	
	  
	Environmental design in game development can make or break the player's experience. A well-crafted world not only immerses players but also tells a story without words. So, what’s the secret sauce? Start simple: focus on lighting and color palettes to set the mood.
Use contrasting colors to draw attention to important areas, and think about how natural light shifts throughout the day—this can dramatically alter the feel of your environment.
Don't forget the details! Small elements like clutter or ambient sounds can breathe life into your world, making it feel lived in. What tactics have you found effective in your own projects?
Let’s trade tips!
#GameDev #UnrealEngine5 #EnvironmentalDesign #IndieDev #GamerCommunityEnvironmental design in game development can make or break the player's experience. A well-crafted world not only immerses players but also tells a story without words. So, what’s the secret sauce? Start simple: focus on lighting and color palettes to set the mood. Use contrasting colors to draw attention to important areas, and think about how natural light shifts throughout the day—this can dramatically alter the feel of your environment. Don't forget the details! Small elements like clutter or ambient sounds can breathe life into your world, making it feel lived in. What tactics have you found effective in your own projects? Let’s trade tips! #GameDev #UnrealEngine5 #EnvironmentalDesign #IndieDev #GamerCommunity0 Comments ·0 Shares - 	
	  
	Ever felt like your game environment lacks that immersive, aquatic vibe? Water can truly transform a scene, making it feel alive. The right water system not only enhances realism but also elevates gameplay. Think about adding interactive elements—swimming mechanics, flowing currents, or even dynamic weather effects that change how water behaves.
Have you tried implementing a robust water system in your projects? What are your go-to techniques for creating realistic water effects? Let’s swap tips and tricks!
#GameDev #UnrealEngine #WaterSimulation #IndieDev #GamingCommunityEver felt like your game environment lacks that immersive, aquatic vibe? Water can truly transform a scene, making it feel alive. The right water system not only enhances realism but also elevates gameplay. Think about adding interactive elements—swimming mechanics, flowing currents, or even dynamic weather effects that change how water behaves. Have you tried implementing a robust water system in your projects? What are your go-to techniques for creating realistic water effects? Let’s swap tips and tricks! #GameDev #UnrealEngine #WaterSimulation #IndieDev #GamingCommunity0 Comments ·0 Shares - 	
	  
	Want to take your character lighting to the next level?
Check out my latest tutorial, "Lighting Characters Using Video - UnrealEngine Tutorial"! Discover how to dynamically light your characters using a Rect light and video in Unreal Engine 5.5. This technique can transform your projects, making them look more polished and professional.
As a passionate creator, I believe that mastering lighting can change the whole vibe of your game! Don't miss out on this unique opportunity to elevate your skills!
Watch here:
https://www.youtube.com/watch?v=lxhHm48l5WM
#unrealengine #metahuman #lighting #gamedev #tutorials🌟 Want to take your character lighting to the next level? 📽️ Check out my latest tutorial, "Lighting Characters Using Video - UnrealEngine Tutorial"! Discover how to dynamically light your characters using a Rect light and video in Unreal Engine 5.5. This technique can transform your projects, making them look more polished and professional. As a passionate creator, I believe that mastering lighting can change the whole vibe of your game! Don't miss out on this unique opportunity to elevate your skills! Watch here: https://www.youtube.com/watch?v=lxhHm48l5WM #unrealengine #metahuman #lighting #gamedev #tutorials
										
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	Ever tried organizing your workspace in Unreal Engine and ended up in a digital mess that looks like a cyber hurricane hit? We’ve all been there!
Here’s a thought: customizing your editor can be as satisfying as finding that missing sock! Rearranging toolbars and color coding your assets not only streamlines your workflow but can also give you that warm fuzzy feeling of control.
So, what’s your go-to tip for making the Unreal Editor a place of joy rather than chaos? Share your secrets, and let’s see if we can turn our game dev dungeons into creative castles!
#UnrealEngine #GameDevelopment #DevTips #GameDevHumor #CreativeCommunityEver tried organizing your workspace in Unreal Engine and ended up in a digital mess that looks like a cyber hurricane hit? 🤦♂️We’ve all been there! Here’s a thought: customizing your editor can be as satisfying as finding that missing sock! Rearranging toolbars and color coding your assets not only streamlines your workflow but can also give you that warm fuzzy feeling of control. So, what’s your go-to tip for making the Unreal Editor a place of joy rather than chaos? Share your secrets, and let’s see if we can turn our game dev dungeons into creative castles! 🏰 #UnrealEngine #GameDevelopment #DevTips #GameDevHumor #CreativeCommunity0 Comments ·0 Shares 
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