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  • What unannounced (but expected at some stage) game reveal would make you most excited?

    One of the most exciting times as a gamer for me is the anticipation, discussion, and theory crafting that occurs between a game's reveal and its release.

    There's usually something I'm looking forward to in that manner, but with the release of Expedition 33 and no new Yakuza games or FFXIV expansions on the immediate horizon, I'm left in a situation where nothing is really filling that gap.

    So instead, I've been thinking about what may be the next reveal to start keeping me up reading...
    #what #unannounced #but #expected #some
    What unannounced (but expected at some stage) game reveal would make you most excited?
    One of the most exciting times as a gamer for me is the anticipation, discussion, and theory crafting that occurs between a game's reveal and its release. There's usually something I'm looking forward to in that manner, but with the release of Expedition 33 and no new Yakuza games or FFXIV expansions on the immediate horizon, I'm left in a situation where nothing is really filling that gap. So instead, I've been thinking about what may be the next reveal to start keeping me up reading... #what #unannounced #but #expected #some
    What unannounced (but expected at some stage) game reveal would make you most excited?
    One of the most exciting times as a gamer for me is the anticipation, discussion, and theory crafting that occurs between a game's reveal and its release. There's usually something I'm looking forward to in that manner, but with the release of Expedition 33 and no new Yakuza games or FFXIV expansions on the immediate horizon, I'm left in a situation where nothing is really filling that gap. So instead, I've been thinking about what may be the next reveal to start keeping me up reading... Read more
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  • CD Projekt RED: TW4 has console first development with a 60fps target; 60fps on Series S will be "extremely challenging"

    DriftingSpirit
    Member

    Oct 25, 2017

    18,563

    They note how they usually start with PC and scale down, but they will be doing it the other way around this time to avoid issues with the console versions.

    4:15 for console focus and 60fps
    38:50 for the Series S comment 

    bsigg
    Member

    Oct 25, 2017

    25,153Inside The Witcher 4 Unreal Engine 5 Tech Demo: CD Projekt RED + Epic Deep Dive Interview



    www.resetera.com

     

    Skot
    Member

    Oct 30, 2017

    645

    720p on Series S incoming
     

    Bulby
    Prophet of Truth
    Member

    Oct 29, 2017

    6,006

    Berlin

    I think think any series s user will be happy with a beautiful 900p 30fps
     

    Chronos
    Member

    Oct 27, 2017

    1,249

    This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.
     

    HellofaMouse
    Member

    Oct 27, 2017

    8,551

    i wonder if this'll come out before the gen is over?

    good chance itll be a 2077 situation, cross-gen release with a broken ps6 version 

    logash
    Member

    Oct 27, 2017

    6,526

    This makes sense since they want to have good performance on lower end machines and they mentioned that it was easier to scale up than to scale down. They also mentioned their legacy on PC and how they plan on scaling it up high like they usually do on PC.
     

    KRT
    Member

    Aug 7, 2020

    247

    Series S was a mistake
     

    chris 1515
    Member

    Oct 27, 2017

    7,116

    Barcelona Spain

    The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S.
     

    bitcloudrzr
    Member

    May 31, 2018

    21,044

    Bulby said:

    I think think any series s user will be happy with a beautiful 900p 30fps

    Click to expand...
    Click to shrink...

     

    Yuuber
    Member

    Oct 28, 2017

    4,540

    KRT said:

    Series S was a mistake

    Click to expand...
    Click to shrink...

    Can we stop with these stupid takes? For all we know it sold as much as Series X, helped several games have better optimization on bigger consoles and it will definitely help optimizing newer games to the Nintendo Switch 2. 

    MANTRA
    Member

    Feb 21, 2024

    1,198

    No one who cares about 60fps should be buying a Series S, just make it 30fps.
     

    Roytheone
    Member

    Oct 25, 2017

    6,185

    Chronos said:

    This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.

    Click to expand...
    Click to shrink...

    They can just go for 30 fps instead on the Series S. No need for a special deal for that, that's allowed. 

    Matterhorn
    Member

    Feb 6, 2019

    254

    United States

    Hoping for a very nice looking 30fps Switch 2 version.
     

    Universal Acclaim
    Member

    Oct 5, 2024

    2,617

    Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the game can't be scaled down to 720-900p/60fps?
     

    chris 1515
    Member

    Oct 27, 2017

    7,116

    Barcelona Spain

    Matterhorn said:

    Hoping for a very nice looking 30fps Switch 2 version.

    Click to expand...
    Click to shrink...

    It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version.

    EDIT: And they probably need to redo all the assets.

    /

    Fortnite doesn't use Nanite and Lumen on Switch 2. 

    Last edited: Yesterday at 4:18 PM

    bitcloudrzr
    Member

    May 31, 2018

    21,044

    Universal Acclaim said:

    Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the graphics can't be scaled down to 720p/60fps?

    Click to expand...
    Click to shrink...

    Graphics are the part of the game that can be scaled, it is CPU load that is the more difficult part, although devs have actually made cuts in the latter to increase performance mode fps viability. Even with this focus on 60fps performance modes, they are always going to have room to make a higher fidelity 30fps mode. Specifically with UE5 though, performance has been such a disaster all around and Epic seems to be taking it seriously now.
     

    Greywaren
    Member

    Jul 16, 2019

    13,530

    Spain

    60 fps target is fantastic, I wish it was the norm.
     

    julia crawford
    Took the red AND the blue pills
    Member

    Oct 27, 2017

    40,709

    i am very ok with lower fps on the series s, it is far more palatable than severe resolution drops with upscaling artifacts.
     

    Spoit
    Member

    Oct 28, 2017

    5,599

    Chronos said:

    This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.

    Click to expand...
    Click to shrink...

    And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back
     

    PLASTICA-MAN
    Member

    Oct 26, 2017

    29,563

    chris 1515 said:

    The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S.

    Click to expand...
    Click to shrink...

    There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too.
    Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced.
    UE5 can still trace shadows if they want to push things even further. 

    overthewaves
    Member

    Sep 30, 2020

    1,203

    What about the PS5 handheld?
     

    nullpotential
    Member

    Jun 24, 2024

    87

    KRT said:

    Series S was a mistake

    Click to expand...
    Click to shrink...

    Consoles were a mistake. 

    GPU
    Member

    Oct 10, 2024

    1,075

    I really dont think Series S/X will be much of a factor by the time this game comes out.
     

    Lashley
    <<Tag Here>>
    Member

    Oct 25, 2017

    65,679

    Just make series s 480p 30fps
     

    pappacone
    Member

    Jan 10, 2020

    4,076

    Greywaren said:

    60 fps target is fantastic, I wish it was the norm.

    Click to expand...
    Click to shrink...

    It pretty much is
     

    Super
    Studied the Buster Sword
    Member

    Jan 29, 2022

    13,601

    I hope they can pull 60 FPS off in the full game.
     

    Theorry
    Member

    Oct 27, 2017

    69,045

    "target"

    Uh huh. We know how that is gonna go. 

    Jakartalado
    Member

    Oct 27, 2017

    2,818

    São Paulo, Brazil

    Skot said:

    720p on Series S incoming

    Click to expand...
    Click to shrink...

    If the PS5 is internally at 720p up to 900p, I seriously doubt that. 

    Revoltoftheunique
    Member

    Jan 23, 2022

    2,312

    It will be unstable 60fps with lots of stuttering.
     

    defaltoption
    Plug in a controller and enter the Konami code
    The Fallen

    Oct 27, 2017

    12,485

    Austin

    KRT said:

    Series S was a mistake

    Click to expand...
    Click to shrink...

    With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.
     

    Horns
    Member

    Dec 7, 2018

    3,423

    I hope Microsoft drops the requirement for Series S by the time this comes out.
     

    chris 1515
    Member

    Oct 27, 2017

    7,116

    Barcelona Spain

    PLASTICA-MAN said:

    There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too.

    Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced.
    UE5 can still trace shadows if they want to push things even further.
    Click to expand...
    Click to shrink...

    Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S. 

    bitcloudrzr
    Member

    May 31, 2018

    21,044

    Spoit said:

    And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back

    Click to expand...
    Click to shrink...

    Has it been confirmed that Sony is going to have release requirements like the XS?
     

    Commander Shepherd
    Member

    Jan 27, 2023

    173

    Anyone remember when no load screens was talked about for Witcher 3?
     

    chris 1515
    Member

    Oct 27, 2017

    7,116

    Barcelona Spain

    No this is probably different than most game are doing it here the main focus is the 60 fps mode and after they can create a balancedand 30 fps mode.

    This is not the other way around. 

    stanman
    Member

    Feb 13, 2025

    235

    defaltoption said:

    With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.

    Click to expand...
    Click to shrink...

    And your mistake is comparing a PC graphics card to a console. 

    PLASTICA-MAN
    Member

    Oct 26, 2017

    29,563

    chris 1515 said:

    Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S.

    Click to expand...
    Click to shrink...

    Yes. I am sure Series S will have HW solution but probably at 30 FPS. that would be a miracle if they achieve 60 FPS. 

    ArchedThunder
    Uncle Beerus
    Member

    Oct 25, 2017

    21,278

    chris 1515 said:

    It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version.

    EDIT: And they probably need to redo all the assets.

    /

    Fortnite doesn't use Nanite and Lumen on Switch 2.
    Click to expand...
    Click to shrink...

    Fortnite not using Lumen or Nanite at launch doesn't mean they can't run well on Switch 2. It's a launch port and they prioritized clean IQ and 60fps. I wouldn't be surprised to see them added later. Also it's not like the ray tracing in a Witcher 3 port has to match PS5, there's a lot of scaling back that can be done with ray tracing without ripping out the kitchen sink. Software lumen is also likely to be an option on P.
     

    jroc74
    Member

    Oct 27, 2017

    34,465

    Interesting times ahead....

    bitcloudrzr said:

    Has it been confirmed that Sony is going to have release requirements like the XS?

    Click to expand...
    Click to shrink...

    Your know good n well everything about this rumor has been confirmed.

    /S 

    Derbel McDillet
    ▲ Legend ▲
    Member

    Nov 23, 2022

    25,250

    Chronos said:

    This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.

    Click to expand...
    Click to shrink...

    How does this sound like a Cyberpunk issue? They didn't say they can't get it to work on the S.
     

    defaltoption
    Plug in a controller and enter the Konami code
    The Fallen

    Oct 27, 2017

    12,485

    Austin

    stanman said:

    And your mistake is comparing a PC graphics card to a console.

    Click to expand...
    Click to shrink...

     

    reksveks
    Member

    May 17, 2022

    7,628

    Horns said:

    I hope Microsoft drops the requirement for Series S by the time this comes out.

    Click to expand...
    Click to shrink...

    why? dev can make it 30 fps on series s and 60 fps on series x if needed.

    if they aren't or don't have to drop it for gta vi, they probably ain't dropping it for tw4. 

    chris 1515
    Member

    Oct 27, 2017

    7,116

    Barcelona Spain

    defaltoption said:

    With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.

    Click to expand...
    Click to shrink...

    No the consoles won't hold back your 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version?

    If the game was made with software lumen as the base it would have holding back your 5090...

    Your PC will have much better IQ, framerate and better raytracing with Megalightand better raytracing settings in general. 

    bitcloudrzr
    Member

    May 31, 2018

    21,044

    jroc74 said:

    Interesting times ahead....

    Your know good n well everything about this rumor has been confirmed.

    /S
    Click to expand...
    Click to shrink...

    Sony is like the opposite of a platform holder "forcing" adoption, for better or worse.
     

    defaltoption
    Plug in a controller and enter the Konami code
    The Fallen

    Oct 27, 2017

    12,485

    Austin

    chris 1515 said:

    No the consoles won't hold back yout 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version?

    If the game was made with software lumen as the base it would have holding back your 5090...

    Your PC will have much better IQ, framerate and better raytracing with Megalightand better raytracing settings in general.
    Click to expand...
    Click to shrink...

    Exactly, the series s is not a "mistake" or holding any version of the game on console or even PC back, that's what I'm saying to the person I replied to, its stupid to say that.
     

    cursed beef
    Member

    Jan 3, 2021

    998

    Have to imagine MS will lift the Series S parity clause when the next consoles launch. Which will be before/around the time W4 hits, right?
     

    Alvis
    Saw the truth behind the copied door
    Member

    Oct 25, 2017

    12,270

    EU

    Chronos said:

    This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.

    Click to expand...
    Click to shrink...

    ? they said that 60 FPS on Series S is challenging, not the act of releasing the game there at all. The game can simply run at 30 FPS on Series S if they can't pull off 60 FPS. Or have a 40 FPS mode in lieu of 60 FPS.

    The CPU and storage speed differences between last gen and current gen were gigantic. This isn't even remotely close to a comparable situation. 

    defaltoption
    Plug in a controller and enter the Konami code
    The Fallen

    Oct 27, 2017

    12,485

    Austin

    misqoute post
     

    jroc74
    Member

    Oct 27, 2017

    34,465

    defaltoption said:

    With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.

    Click to expand...
    Click to shrink...

    Ah yes, clearly 5090 cards are the vast majority of the minimum requirements for PC games.

    How can anyone say this with a straight face anymore when there are now PC games running on a Steam Deck.

    At least ppl saying that about the Series S are comparing it to other consoles.

    That said, it is interesting they are focusing on consoles first, then PC. 
    #projekt #red #tw4 #has #console
    CD Projekt RED: TW4 has console first development with a 60fps target; 60fps on Series S will be "extremely challenging"
    DriftingSpirit Member Oct 25, 2017 18,563 They note how they usually start with PC and scale down, but they will be doing it the other way around this time to avoid issues with the console versions. 4:15 for console focus and 60fps 38:50 for the Series S comment  bsigg Member Oct 25, 2017 25,153Inside The Witcher 4 Unreal Engine 5 Tech Demo: CD Projekt RED + Epic Deep Dive Interview www.resetera.com   Skot Member Oct 30, 2017 645 720p on Series S incoming   Bulby Prophet of Truth Member Oct 29, 2017 6,006 Berlin I think think any series s user will be happy with a beautiful 900p 30fps   Chronos Member Oct 27, 2017 1,249 This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.   HellofaMouse Member Oct 27, 2017 8,551 i wonder if this'll come out before the gen is over? good chance itll be a 2077 situation, cross-gen release with a broken ps6 version  logash Member Oct 27, 2017 6,526 This makes sense since they want to have good performance on lower end machines and they mentioned that it was easier to scale up than to scale down. They also mentioned their legacy on PC and how they plan on scaling it up high like they usually do on PC.   KRT Member Aug 7, 2020 247 Series S was a mistake   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S.   bitcloudrzr Member May 31, 2018 21,044 Bulby said: I think think any series s user will be happy with a beautiful 900p 30fps Click to expand... Click to shrink...   Yuuber Member Oct 28, 2017 4,540 KRT said: Series S was a mistake Click to expand... Click to shrink... Can we stop with these stupid takes? For all we know it sold as much as Series X, helped several games have better optimization on bigger consoles and it will definitely help optimizing newer games to the Nintendo Switch 2.  MANTRA Member Feb 21, 2024 1,198 No one who cares about 60fps should be buying a Series S, just make it 30fps.   Roytheone Member Oct 25, 2017 6,185 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... They can just go for 30 fps instead on the Series S. No need for a special deal for that, that's allowed.  Matterhorn Member Feb 6, 2019 254 United States Hoping for a very nice looking 30fps Switch 2 version.   Universal Acclaim Member Oct 5, 2024 2,617 Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the game can't be scaled down to 720-900p/60fps?   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain Matterhorn said: Hoping for a very nice looking 30fps Switch 2 version. Click to expand... Click to shrink... It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version. EDIT: And they probably need to redo all the assets. / Fortnite doesn't use Nanite and Lumen on Switch 2.  Last edited: Yesterday at 4:18 PM bitcloudrzr Member May 31, 2018 21,044 Universal Acclaim said: Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the graphics can't be scaled down to 720p/60fps? Click to expand... Click to shrink... Graphics are the part of the game that can be scaled, it is CPU load that is the more difficult part, although devs have actually made cuts in the latter to increase performance mode fps viability. Even with this focus on 60fps performance modes, they are always going to have room to make a higher fidelity 30fps mode. Specifically with UE5 though, performance has been such a disaster all around and Epic seems to be taking it seriously now.   Greywaren Member Jul 16, 2019 13,530 Spain 60 fps target is fantastic, I wish it was the norm.   julia crawford Took the red AND the blue pills Member Oct 27, 2017 40,709 i am very ok with lower fps on the series s, it is far more palatable than severe resolution drops with upscaling artifacts.   Spoit Member Oct 28, 2017 5,599 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back   PLASTICA-MAN Member Oct 26, 2017 29,563 chris 1515 said: The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S. Click to expand... Click to shrink... There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too. Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced. UE5 can still trace shadows if they want to push things even further.  overthewaves Member Sep 30, 2020 1,203 What about the PS5 handheld?   nullpotential Member Jun 24, 2024 87 KRT said: Series S was a mistake Click to expand... Click to shrink... Consoles were a mistake.  GPU Member Oct 10, 2024 1,075 I really dont think Series S/X will be much of a factor by the time this game comes out.   Lashley <<Tag Here>> Member Oct 25, 2017 65,679 Just make series s 480p 30fps   pappacone Member Jan 10, 2020 4,076 Greywaren said: 60 fps target is fantastic, I wish it was the norm. Click to expand... Click to shrink... It pretty much is   Super Studied the Buster Sword Member Jan 29, 2022 13,601 I hope they can pull 60 FPS off in the full game.   Theorry Member Oct 27, 2017 69,045 "target" Uh huh. We know how that is gonna go.  Jakartalado Member Oct 27, 2017 2,818 São Paulo, Brazil Skot said: 720p on Series S incoming Click to expand... Click to shrink... If the PS5 is internally at 720p up to 900p, I seriously doubt that.  Revoltoftheunique Member Jan 23, 2022 2,312 It will be unstable 60fps with lots of stuttering.   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin KRT said: Series S was a mistake Click to expand... Click to shrink... With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.   Horns Member Dec 7, 2018 3,423 I hope Microsoft drops the requirement for Series S by the time this comes out.   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain PLASTICA-MAN said: There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too. Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced. UE5 can still trace shadows if they want to push things even further. Click to expand... Click to shrink... Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S.  bitcloudrzr Member May 31, 2018 21,044 Spoit said: And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back Click to expand... Click to shrink... Has it been confirmed that Sony is going to have release requirements like the XS?   Commander Shepherd Member Jan 27, 2023 173 Anyone remember when no load screens was talked about for Witcher 3?   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain No this is probably different than most game are doing it here the main focus is the 60 fps mode and after they can create a balancedand 30 fps mode. This is not the other way around.  stanman Member Feb 13, 2025 235 defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... And your mistake is comparing a PC graphics card to a console.  PLASTICA-MAN Member Oct 26, 2017 29,563 chris 1515 said: Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S. Click to expand... Click to shrink... Yes. I am sure Series S will have HW solution but probably at 30 FPS. that would be a miracle if they achieve 60 FPS.  ArchedThunder Uncle Beerus Member Oct 25, 2017 21,278 chris 1515 said: It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version. EDIT: And they probably need to redo all the assets. / Fortnite doesn't use Nanite and Lumen on Switch 2. Click to expand... Click to shrink... Fortnite not using Lumen or Nanite at launch doesn't mean they can't run well on Switch 2. It's a launch port and they prioritized clean IQ and 60fps. I wouldn't be surprised to see them added later. Also it's not like the ray tracing in a Witcher 3 port has to match PS5, there's a lot of scaling back that can be done with ray tracing without ripping out the kitchen sink. Software lumen is also likely to be an option on P.   jroc74 Member Oct 27, 2017 34,465 Interesting times ahead.... bitcloudrzr said: Has it been confirmed that Sony is going to have release requirements like the XS? Click to expand... Click to shrink... Your know good n well everything about this rumor has been confirmed. /S  Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 25,250 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... How does this sound like a Cyberpunk issue? They didn't say they can't get it to work on the S.   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin stanman said: And your mistake is comparing a PC graphics card to a console. Click to expand... Click to shrink...   reksveks Member May 17, 2022 7,628 Horns said: I hope Microsoft drops the requirement for Series S by the time this comes out. Click to expand... Click to shrink... why? dev can make it 30 fps on series s and 60 fps on series x if needed. if they aren't or don't have to drop it for gta vi, they probably ain't dropping it for tw4.  chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... No the consoles won't hold back your 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version? If the game was made with software lumen as the base it would have holding back your 5090... Your PC will have much better IQ, framerate and better raytracing with Megalightand better raytracing settings in general.  bitcloudrzr Member May 31, 2018 21,044 jroc74 said: Interesting times ahead.... Your know good n well everything about this rumor has been confirmed. /S Click to expand... Click to shrink... Sony is like the opposite of a platform holder "forcing" adoption, for better or worse.   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin chris 1515 said: No the consoles won't hold back yout 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version? If the game was made with software lumen as the base it would have holding back your 5090... Your PC will have much better IQ, framerate and better raytracing with Megalightand better raytracing settings in general. Click to expand... Click to shrink... Exactly, the series s is not a "mistake" or holding any version of the game on console or even PC back, that's what I'm saying to the person I replied to, its stupid to say that.   cursed beef Member Jan 3, 2021 998 Have to imagine MS will lift the Series S parity clause when the next consoles launch. Which will be before/around the time W4 hits, right?   Alvis Saw the truth behind the copied door Member Oct 25, 2017 12,270 EU Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... ? they said that 60 FPS on Series S is challenging, not the act of releasing the game there at all. The game can simply run at 30 FPS on Series S if they can't pull off 60 FPS. Or have a 40 FPS mode in lieu of 60 FPS. The CPU and storage speed differences between last gen and current gen were gigantic. This isn't even remotely close to a comparable situation.  defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin misqoute post   jroc74 Member Oct 27, 2017 34,465 defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... Ah yes, clearly 5090 cards are the vast majority of the minimum requirements for PC games. How can anyone say this with a straight face anymore when there are now PC games running on a Steam Deck. At least ppl saying that about the Series S are comparing it to other consoles. That said, it is interesting they are focusing on consoles first, then PC.  #projekt #red #tw4 #has #console
    WWW.RESETERA.COM
    CD Projekt RED: TW4 has console first development with a 60fps target; 60fps on Series S will be "extremely challenging"
    DriftingSpirit Member Oct 25, 2017 18,563 They note how they usually start with PC and scale down, but they will be doing it the other way around this time to avoid issues with the console versions. 4:15 for console focus and 60fps 38:50 for the Series S comment  bsigg Member Oct 25, 2017 25,153 [DF] Inside The Witcher 4 Unreal Engine 5 Tech Demo: CD Projekt RED + Epic Deep Dive Interview https://www.youtube.com/watch?v=OplYN2MMI4Q www.resetera.com   Skot Member Oct 30, 2017 645 720p on Series S incoming   Bulby Prophet of Truth Member Oct 29, 2017 6,006 Berlin I think think any series s user will be happy with a beautiful 900p 30fps   Chronos Member Oct 27, 2017 1,249 This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.   HellofaMouse Member Oct 27, 2017 8,551 i wonder if this'll come out before the gen is over? good chance itll be a 2077 situation, cross-gen release with a broken ps6 version  logash Member Oct 27, 2017 6,526 This makes sense since they want to have good performance on lower end machines and they mentioned that it was easier to scale up than to scale down. They also mentioned their legacy on PC and how they plan on scaling it up high like they usually do on PC.   KRT Member Aug 7, 2020 247 Series S was a mistake   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S.   bitcloudrzr Member May 31, 2018 21,044 Bulby said: I think think any series s user will be happy with a beautiful 900p 30fps Click to expand... Click to shrink...   Yuuber Member Oct 28, 2017 4,540 KRT said: Series S was a mistake Click to expand... Click to shrink... Can we stop with these stupid takes? For all we know it sold as much as Series X, helped several games have better optimization on bigger consoles and it will definitely help optimizing newer games to the Nintendo Switch 2.  MANTRA Member Feb 21, 2024 1,198 No one who cares about 60fps should be buying a Series S, just make it 30fps.   Roytheone Member Oct 25, 2017 6,185 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... They can just go for 30 fps instead on the Series S. No need for a special deal for that, that's allowed.  Matterhorn Member Feb 6, 2019 254 United States Hoping for a very nice looking 30fps Switch 2 version.   Universal Acclaim Member Oct 5, 2024 2,617 Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the game can't be scaled down to 720-900p/60fps?   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain Matterhorn said: Hoping for a very nice looking 30fps Switch 2 version. Click to expand... Click to shrink... It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version. EDIT: And they probably need to redo all the assets. https://www.reddit.com/r/FortNiteBR/comments/1l4a1o4/fortnite_on_the_switch_2_looks_great_these_low/ Fortnite doesn't use Nanite and Lumen on Switch 2.  Last edited: Yesterday at 4:18 PM bitcloudrzr Member May 31, 2018 21,044 Universal Acclaim said: Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the graphics can't be scaled down to 720p/60fps? Click to expand... Click to shrink... Graphics are the part of the game that can be scaled, it is CPU load that is the more difficult part, although devs have actually made cuts in the latter to increase performance mode fps viability. Even with this focus on 60fps performance modes, they are always going to have room to make a higher fidelity 30fps mode. Specifically with UE5 though, performance has been such a disaster all around and Epic seems to be taking it seriously now.   Greywaren Member Jul 16, 2019 13,530 Spain 60 fps target is fantastic, I wish it was the norm.   julia crawford Took the red AND the blue pills Member Oct 27, 2017 40,709 i am very ok with lower fps on the series s, it is far more palatable than severe resolution drops with upscaling artifacts.   Spoit Member Oct 28, 2017 5,599 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back   PLASTICA-MAN Member Oct 26, 2017 29,563 chris 1515 said: The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S. Click to expand... Click to shrink... There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too. Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced. UE5 can still trace shadows if they want to push things even further.  overthewaves Member Sep 30, 2020 1,203 What about the PS5 handheld?   nullpotential Member Jun 24, 2024 87 KRT said: Series S was a mistake Click to expand... Click to shrink... Consoles were a mistake.  GPU Member Oct 10, 2024 1,075 I really dont think Series S/X will be much of a factor by the time this game comes out.   Lashley <<Tag Here>> Member Oct 25, 2017 65,679 Just make series s 480p 30fps   pappacone Member Jan 10, 2020 4,076 Greywaren said: 60 fps target is fantastic, I wish it was the norm. Click to expand... Click to shrink... It pretty much is   Super Studied the Buster Sword Member Jan 29, 2022 13,601 I hope they can pull 60 FPS off in the full game.   Theorry Member Oct 27, 2017 69,045 "target" Uh huh. We know how that is gonna go.  Jakartalado Member Oct 27, 2017 2,818 São Paulo, Brazil Skot said: 720p on Series S incoming Click to expand... Click to shrink... If the PS5 is internally at 720p up to 900p, I seriously doubt that.  Revoltoftheunique Member Jan 23, 2022 2,312 It will be unstable 60fps with lots of stuttering.   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin KRT said: Series S was a mistake Click to expand... Click to shrink... With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.   Horns Member Dec 7, 2018 3,423 I hope Microsoft drops the requirement for Series S by the time this comes out.   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain PLASTICA-MAN said: There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too. Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced. UE5 can still trace shadows if they want to push things even further. Click to expand... Click to shrink... Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S.  bitcloudrzr Member May 31, 2018 21,044 Spoit said: And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back Click to expand... Click to shrink... Has it been confirmed that Sony is going to have release requirements like the XS?   Commander Shepherd Member Jan 27, 2023 173 Anyone remember when no load screens was talked about for Witcher 3?   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain No this is probably different than most game are doing it here the main focus is the 60 fps mode and after they can create a balanced(40 fps) and 30 fps mode. This is not the other way around.  stanman Member Feb 13, 2025 235 defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... And your mistake is comparing a PC graphics card to a console.  PLASTICA-MAN Member Oct 26, 2017 29,563 chris 1515 said: Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S. Click to expand... Click to shrink... Yes. I am sure Series S will have HW solution but probably at 30 FPS. that would be a miracle if they achieve 60 FPS.  ArchedThunder Uncle Beerus Member Oct 25, 2017 21,278 chris 1515 said: It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version. EDIT: And they probably need to redo all the assets. https://www.reddit.com/r/FortNiteBR/comments/1l4a1o4/fortnite_on_the_switch_2_looks_great_these_low/ Fortnite doesn't use Nanite and Lumen on Switch 2. Click to expand... Click to shrink... Fortnite not using Lumen or Nanite at launch doesn't mean they can't run well on Switch 2. It's a launch port and they prioritized clean IQ and 60fps. I wouldn't be surprised to see them added later. Also it's not like the ray tracing in a Witcher 3 port has to match PS5, there's a lot of scaling back that can be done with ray tracing without ripping out the kitchen sink. Software lumen is also likely to be an option on P.   jroc74 Member Oct 27, 2017 34,465 Interesting times ahead.... bitcloudrzr said: Has it been confirmed that Sony is going to have release requirements like the XS? Click to expand... Click to shrink... Your know good n well everything about this rumor has been confirmed. /S  Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 25,250 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... How does this sound like a Cyberpunk issue? They didn't say they can't get it to work on the S.   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin stanman said: And your mistake is comparing a PC graphics card to a console. Click to expand... Click to shrink...   reksveks Member May 17, 2022 7,628 Horns said: I hope Microsoft drops the requirement for Series S by the time this comes out. Click to expand... Click to shrink... why? dev can make it 30 fps on series s and 60 fps on series x if needed. if they aren't or don't have to drop it for gta vi, they probably ain't dropping it for tw4.  chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... No the consoles won't hold back your 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version? If the game was made with software lumen as the base it would have holding back your 5090... Your PC will have much better IQ, framerate and better raytracing with Megalight(direct raytraced shadows with tons of lighe source) and better raytracing settings in general.  bitcloudrzr Member May 31, 2018 21,044 jroc74 said: Interesting times ahead.... Your know good n well everything about this rumor has been confirmed. /S Click to expand... Click to shrink... Sony is like the opposite of a platform holder "forcing" adoption, for better or worse.   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin chris 1515 said: No the consoles won't hold back yout 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version? If the game was made with software lumen as the base it would have holding back your 5090... Your PC will have much better IQ, framerate and better raytracing with Megalight(direct raytraced shadows) and better raytracing settings in general. Click to expand... Click to shrink... Exactly, the series s is not a "mistake" or holding any version of the game on console or even PC back, that's what I'm saying to the person I replied to, its stupid to say that.   cursed beef Member Jan 3, 2021 998 Have to imagine MS will lift the Series S parity clause when the next consoles launch. Which will be before/around the time W4 hits, right?   Alvis Saw the truth behind the copied door Member Oct 25, 2017 12,270 EU Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... ? they said that 60 FPS on Series S is challenging, not the act of releasing the game there at all. The game can simply run at 30 FPS on Series S if they can't pull off 60 FPS. Or have a 40 FPS mode in lieu of 60 FPS. The CPU and storage speed differences between last gen and current gen were gigantic. This isn't even remotely close to a comparable situation.  defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin misqoute post   jroc74 Member Oct 27, 2017 34,465 defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... Ah yes, clearly 5090 cards are the vast majority of the minimum requirements for PC games. How can anyone say this with a straight face anymore when there are now PC games running on a Steam Deck. At least ppl saying that about the Series S are comparing it to other consoles. That said, it is interesting they are focusing on consoles first, then PC. 
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  • Do you think Sony will make support for their rumored new handheld mandatory for developers?

    Red Kong XIX
    Member

    Oct 11, 2020

    13,560

    This is assuming that the handheld can play PS4 games natively without any issues, so they are not included in the poll.
    Hardware leaker Kepler said it should be able to run PS5 games, even without a patch, but with a performance impact potentially. 

    Hero_of_the_Day
    Avenger

    Oct 27, 2017

    19,958

    Isn't the rumor that games don't require patches to run on it? That would imply that support isn't mandatory, but automatic.
     

    Homura
    ▲ Legend ▲
    Member

    Aug 20, 2019

    7,232

    As the post above said, the rumor is the PS5 portable will be able to run natively any and all PS4/PS5 games.

    Of course, some games might not work properly or require specific patches, but the idea is automatic compatibility. 

    shadowman16
    Member

    Oct 25, 2017

    42,292

    Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds.

    I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing 

    Modest_Modsoul
    Living the Dreams
    Member

    Oct 29, 2017

    28,418


     

    setmymindforopensky
    Member

    Apr 20, 2025

    67

    a lot of games have performance modes. it should run a lot of the library even without any patching. if there's multiplat im sure itll default to the PS4 ver. im not sure what theyd do for something like GTA6 but itll have a series S version so its clearly scalable enough.

    im guessing PSTV situation. support it or not we dont care. 

    reksveks
    Member

    May 17, 2022

    7,628

    Think Kepler is personally assuming the goal of running without patches is a goal and one that won't happen just cause it's too late to force it.

    It's going to be an interesting solution to an interesting problem 

    Servbot24
    The Fallen

    Oct 25, 2017

    47,826

    Obviously not. Pretty absurd question tbh.
     

    RivalGT
    Member

    Dec 13, 2017

    7,616

    This one sounds like it requires a lot of work on Sony's end, I dont think developers will need to do much for games to work.

    Granted moving forward Sony is likely to make it easier for devs to have a more input on this portable mode.

    Things working out of the box is likely the goal, and thats what Sony needs if they want this to work, but devs having more input on this mode would be a plus I think. 

    Callibretto
    Member

    Oct 25, 2017

    10,445

    Indonesia

    shadowman16 said:

    Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds.

    I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thingClick to expand...
    Click to shrink...

    depend on the game imo, asking CD Project to somehow make Witcher 4 playable on handheld might be unreasonable. but any game that can run on Switch 2 should be playable on PSPortable without much issue
     

    Pheonix1
    Member

    Jun 22, 2024

    716

    Absolutely they will. Not sure why people think it would be hard, if they hand them.the right tools most ports won't take long anyhow.
     

    skeezx
    Member

    Oct 27, 2017

    23,994

    guessing there will be a "portable approved" label with the respective games going forward, regardless whether it's a PS5 or PS6 game. and when the thing is released popular past titles will be retroactively approved by sony, and up to developers if they want to patch the bigger games to be portable friendly.

    i guess where things could get tricky/laborious for developers is whether every game going forward is required to screen for portable performance, as it's not a PC so the portable will likely disallow for running "non-approved" games at all 

    AmFreak
    Member

    Oct 26, 2017

    3,245

    They need to give people some form of guarantee that it will get games, otherwise they greatly diminish their potential success.

    The best way to do this is to make it another SKU of the contemporary console. And witheverything already running at 60fps and progression slowing to a crawl it's far easier than it had been in the past. 

    Ruck
    Member

    Oct 25, 2017

    3,105

    I mean, what is the handheld? PS6? Or an actual second console? If the former, then yes, if the latter then no
     

    TitanicFall
    Member

    Nov 12, 2017

    9,340

    Nah. It might be incentivized though. There's not much in it for devs if it's a cross buy situation.
     

    Callibretto
    Member

    Oct 25, 2017

    10,445

    Indonesia

    imo, PS6 will remain their main console, focusing on high fidelity visuals that Switch 2 and portable PC won't be able to run without huge compromise.

    PSPortable will be secondary console, something like PSPortal, but this time able to play any games that Switch2 can reasonably run. and for the high end games that it can't run, it will use streaming, either from PS6 you own, or PS+ Premium subs 

    bleits
    Member

    Oct 14, 2023

    373

    They have to if they want to be taken seriously
     

    Vic Damone Jr.
    Member

    Oct 27, 2017

    20,534

    Nope Sony doesn't mandate this stuff and it's why their second product always dies.
     

    fiendcode
    Member

    Oct 26, 2017

    26,514

    I think it depends on what the device really is, if it's more of a "Portal 2" or a "Series SP" or something else entirely. Streaming might be enough for PS6 games along with incentivized PS5/4 patches but whatever SIE does they need to make sure their inhouse teams are ALL on board this time. That was a big part of PSP/Vita's downfall, that the biggest or most important PS Studios snubbed them and the teams that did show up with support are mostly closed and gone now.
     

    Callibretto
    Member

    Oct 25, 2017

    10,445

    Indonesia

    bleits said:

    They have to if they want to be taken seriously

    Click to expand...
    Click to shrink...

    from the last interview with PS exec about Switch 2 spec, it seems clear that PS have no plan to abandon high end console spec to switch to mobile hardware like Switch 2 and Xbox Ally.

    PS consider their high fidelity visual as advantage and differentiator from Nintendo.

    so with PS6, their top studio will eventuall make games that just won't realistically run on handheld devices.

    so having a mandate where all PS6 games is playable on handheld is simply unrealistic imo 

    danm999
    Member

    Oct 29, 2017

    19,929

    Sydney

    Incentives, not mandates.
     

    NSESN
    ▲ Legend ▲
    Member

    Oct 25, 2017

    27,729

    I think people are setting themselves for disappointment in regards for how powerful this thing will be
     

    defaltoption
    Plug in a controller and enter the Konami code
    The Fallen

    Oct 27, 2017

    12,485

    Austin

    Depends on what they call it.

    If they call it anything related to ps6, expect very bad performance, and mandates

    If they call it ps5 portable, expect bad performance and no mandates as it will be handled on their end

    If they call it a ps portable expect it to have no support from Sony and get whatever it gets just be happy it functions till they abandon it. 

    Metnut
    Member

    Apr 7, 2025

    30

    Good question OP.

    I voted the middle one. I think anything that ships for PS5 will need to work for the handheld. Question is whether that works automatically or will need patches. 

    mute
    ▲ Legend ▲
    Member

    Oct 25, 2017

    29,807

    I think that would require a level of commitment to a secondary piece of hardware that Sony hasn't shown in a long time.
     

    Patison
    Member

    Oct 27, 2017

    761

    It's difficult to say without knowing what they're planning with this device exactly. If they're fully going Switch routeor more like a Steam Deck, which will run launch games perfectly and then, as time goes on, some titles might start looking less than ideal or be unplayable at all.

    Or Series S/X, just the Series S being portable — that would be preferable but also limiting but also diminishing returns between generations so might be worth it etc.

    And if that device happens at all and its development won't be dropped soon is another question. Lots of unknowns, but I'm interested to see what Sony comes up with, as long as they'll have games to support it this time around. 

    Jammerz
    Member

    Apr 29, 2023

    1,579

    I think it will be optional support.

    However sony needs to support it with their first parties to set an example and making it as easy as possible for other devs to scale down. For sony first party games maybe use nixxes to scale down so their studios aren't bogged down. 

    Hamchan
    The Fallen

    Oct 25, 2017

    6,000

    I think 99.9% of games will be crossgen between PS5 and PS6 for the entire generation, just based on how this industry is going, so it might not be much of an issue for Sony to mandate.
     

    Advance.Wars.Sgt.
    Member

    Jun 10, 2018

    10,456

    Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind.
     

    overthewaves
    Member

    Sep 30, 2020

    1,203

    Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag.
     

    Neonvisions
    Member

    Oct 27, 2017

    707

    overthewaves said:

    Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag.

    Click to expand...
    Click to shrink...

    How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? 

    Gwarm
    Member

    Nov 13, 2017

    2,902

    I'd be shocked if Sony released a device that let's you play games that haven't been patched or confirmed to run acceptably. Imagine if certain games just hard crashed the console? This is the company that wouldn't let you play certain Vita games on the PSTV even if they actually worked.
     

    bloopland33
    Member

    Mar 4, 2020

    3,845

    I wonder if they'll just do the Steam Deck thing and do a compatibility badge. You can boot whatever software you want, but it might run at 5 fps and drain your battery.

    This would be in addition to whatever efforts they're doing to make things work out of the box, of course.

    But it's hard to imagine them mandating developers ship a PS6 profile and a PS6P profile for those heavier games 5-7 years from now…

    ….but it's also hard to imagine them shipping this PS6-gen device that doesn't play everything. So maybe they Steam Deck it 

    vivftp
    Member

    Oct 29, 2017

    23,016

    My guess, every PS6 game will be mandated to support it. PS5 games will support it natively for the simpler games and will require a patch as has been rumored to run on lesser specs

    I think next gen we get PS3 and Vita emulation so the PS6 and portable will be able to play games from PSN from every past PlayStation 

    Mocha Joe
    Member

    Jun 2, 2021

    13,636

    Really need to take the Steam Deck approach and don't make it a requirement. Just make it a complementary device where it is possible to play majority of the games available on PSN.
     

    overthewaves
    Member

    Sep 30, 2020

    1,203

    Neonvisions said:

    How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X?

    Click to expand...
    Click to shrink...

    I mean did you see the reaction here to the series S announcement lol. Everyone was saying it's gonna "hold back the generation".
     

    reksveks
    Member

    May 17, 2022

    7,628

    Neonvisions said:

    How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X?

    Click to expand...
    Click to shrink...

    Or the perception is that it does but the truth is that there is a lot of factors
     

    Fabs
    Member

    Aug 22, 2019

    2,827

    I can't see the forcing handheld and pro support next gen.
     

    level
    Member

    May 25, 2023

    1,427

    Definitely not

    Games already take too long to make. Extra time isn't something they'll want to reinforce to their developers. 

    gofreak
    Member

    Oct 26, 2017

    8,411

    I don't think support will be mandatory. I think they're bringing it into a reality where a growing portion of games can, or could, run without much change or effort on the developer's part on a next gen handheld. They'll lean on that natural trend rather than a policy - anything that is outside of that will just be streamable as now with the Portal.
     

    Caiusto
    Member

    Oct 25, 2017

    7,086

    If they don't want to end up with another Vita yes they will.
     

    mute
    ▲ Legend ▲
    Member

    Oct 25, 2017

    29,807

    Advance.Wars.Sgt. said:

    Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind.

    Click to expand...
    Click to shrink...

    It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example.
     

    AmFreak
    Member

    Oct 26, 2017

    3,245

    mute said:

    It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example.

    Click to expand...
    Click to shrink...

    Ratchet, Returnal, Cyberpunk, etc. also weren't made "with a handheld in mind".
     

    Spoit
    Member

    Oct 28, 2017

    5,599

    Given how much of a pain the series S mandate has been, I don't see them binding even first party studios to it, especially ones that are trying to go for the cutting edge of tech. Since given AMDs timelines, is not going to be anywhere near a base PS5.

    I'm also skeptical of the claim that'll be able to play ps5 games without extensive patching. 

    Jawmuncher
    Crisis Dino
    Moderator

    Oct 25, 2017

    45,166

    Ibis Island

    No, I think the portable will handle portable stuff "automatically" for what it converts
     

    knightmawk
    Member

    Dec 12, 2018

    8,900

    I expect they'll do everything they can to make sure no one has to think about it and it's as automatic as possible. It'll technically still be part of cert, but the goal will be for it to be rare that a game fails that part of cert and has to be sent back.

    That being said, I imagine there will be some games that still don't work and developers will be able to submit for that exception. 

    RivalGT
    Member

    Dec 13, 2017

    7,616

    I think the concept here is similar to how PS4 games play on PS5, the ones with patches I mean, the game will run with a different graphics preset then it would on PS4/ PS4 Pro, so in some cases this means higher resolution or higher frame rate cap.

    What Sony needs to work on their end is getting this to work without any patches from developers. Its the only way this can work. 

    Vexii
    Member

    Oct 31, 2017

    3,103

    UK

    if they don't mandate support, it'll just be a death knell for the format. I don't think they could get away with a dedicated handheld platform now when the Switch and Steam Deck exists
     

    Mobius and Pet Octopus
    Member

    Oct 25, 2017

    17,065

    Just because a game can run on a handheld, doesn't mean that's all required for support. The UI alone likely requires changes for an optimal experience, sometimes necessary to be "playable". Small screen sizes usually needs changes.
     

    SeanMN
    Member

    Oct 28, 2017

    2,437

    If PS6 games support is optional, that will create fragmentation of the platform and uncertain software support.

    If it's part of the PS6 family and support is mandatory, I can see there being concern that if would hold the generation back with a low capability sku.

    My thoughts are this should be a PS6 and support the same as the primary console. 
    #you #think #sony #will #make
    Do you think Sony will make support for their rumored new handheld mandatory for developers?
    Red Kong XIX Member Oct 11, 2020 13,560 This is assuming that the handheld can play PS4 games natively without any issues, so they are not included in the poll. Hardware leaker Kepler said it should be able to run PS5 games, even without a patch, but with a performance impact potentially.  Hero_of_the_Day Avenger Oct 27, 2017 19,958 Isn't the rumor that games don't require patches to run on it? That would imply that support isn't mandatory, but automatic.   Homura ▲ Legend ▲ Member Aug 20, 2019 7,232 As the post above said, the rumor is the PS5 portable will be able to run natively any and all PS4/PS5 games. Of course, some games might not work properly or require specific patches, but the idea is automatic compatibility.  shadowman16 Member Oct 25, 2017 42,292 Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds. I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing  Modest_Modsoul Living the Dreams Member Oct 29, 2017 28,418 🤷‍♂️   setmymindforopensky Member Apr 20, 2025 67 a lot of games have performance modes. it should run a lot of the library even without any patching. if there's multiplat im sure itll default to the PS4 ver. im not sure what theyd do for something like GTA6 but itll have a series S version so its clearly scalable enough. im guessing PSTV situation. support it or not we dont care.  reksveks Member May 17, 2022 7,628 Think Kepler is personally assuming the goal of running without patches is a goal and one that won't happen just cause it's too late to force it. It's going to be an interesting solution to an interesting problem  Servbot24 The Fallen Oct 25, 2017 47,826 Obviously not. Pretty absurd question tbh.   RivalGT Member Dec 13, 2017 7,616 This one sounds like it requires a lot of work on Sony's end, I dont think developers will need to do much for games to work. Granted moving forward Sony is likely to make it easier for devs to have a more input on this portable mode. Things working out of the box is likely the goal, and thats what Sony needs if they want this to work, but devs having more input on this mode would be a plus I think.  Callibretto Member Oct 25, 2017 10,445 Indonesia shadowman16 said: Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds. I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thingClick to expand... Click to shrink... depend on the game imo, asking CD Project to somehow make Witcher 4 playable on handheld might be unreasonable. but any game that can run on Switch 2 should be playable on PSPortable without much issue   Pheonix1 Member Jun 22, 2024 716 Absolutely they will. Not sure why people think it would be hard, if they hand them.the right tools most ports won't take long anyhow.   skeezx Member Oct 27, 2017 23,994 guessing there will be a "portable approved" label with the respective games going forward, regardless whether it's a PS5 or PS6 game. and when the thing is released popular past titles will be retroactively approved by sony, and up to developers if they want to patch the bigger games to be portable friendly. i guess where things could get tricky/laborious for developers is whether every game going forward is required to screen for portable performance, as it's not a PC so the portable will likely disallow for running "non-approved" games at all  AmFreak Member Oct 26, 2017 3,245 They need to give people some form of guarantee that it will get games, otherwise they greatly diminish their potential success. The best way to do this is to make it another SKU of the contemporary console. And witheverything already running at 60fps and progression slowing to a crawl it's far easier than it had been in the past.  Ruck Member Oct 25, 2017 3,105 I mean, what is the handheld? PS6? Or an actual second console? If the former, then yes, if the latter then no   TitanicFall Member Nov 12, 2017 9,340 Nah. It might be incentivized though. There's not much in it for devs if it's a cross buy situation.   Callibretto Member Oct 25, 2017 10,445 Indonesia imo, PS6 will remain their main console, focusing on high fidelity visuals that Switch 2 and portable PC won't be able to run without huge compromise. PSPortable will be secondary console, something like PSPortal, but this time able to play any games that Switch2 can reasonably run. and for the high end games that it can't run, it will use streaming, either from PS6 you own, or PS+ Premium subs  bleits Member Oct 14, 2023 373 They have to if they want to be taken seriously   Vic Damone Jr. Member Oct 27, 2017 20,534 Nope Sony doesn't mandate this stuff and it's why their second product always dies.   fiendcode Member Oct 26, 2017 26,514 I think it depends on what the device really is, if it's more of a "Portal 2" or a "Series SP" or something else entirely. Streaming might be enough for PS6 games along with incentivized PS5/4 patches but whatever SIE does they need to make sure their inhouse teams are ALL on board this time. That was a big part of PSP/Vita's downfall, that the biggest or most important PS Studios snubbed them and the teams that did show up with support are mostly closed and gone now.   Callibretto Member Oct 25, 2017 10,445 Indonesia bleits said: They have to if they want to be taken seriously Click to expand... Click to shrink... from the last interview with PS exec about Switch 2 spec, it seems clear that PS have no plan to abandon high end console spec to switch to mobile hardware like Switch 2 and Xbox Ally. PS consider their high fidelity visual as advantage and differentiator from Nintendo. so with PS6, their top studio will eventuall make games that just won't realistically run on handheld devices. so having a mandate where all PS6 games is playable on handheld is simply unrealistic imo  danm999 Member Oct 29, 2017 19,929 Sydney Incentives, not mandates.   NSESN ▲ Legend ▲ Member Oct 25, 2017 27,729 I think people are setting themselves for disappointment in regards for how powerful this thing will be   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin Depends on what they call it. If they call it anything related to ps6, expect very bad performance, and mandates If they call it ps5 portable, expect bad performance and no mandates as it will be handled on their end If they call it a ps portable expect it to have no support from Sony and get whatever it gets just be happy it functions till they abandon it.  Metnut Member Apr 7, 2025 30 Good question OP. I voted the middle one. I think anything that ships for PS5 will need to work for the handheld. Question is whether that works automatically or will need patches.  mute ▲ Legend ▲ Member Oct 25, 2017 29,807 I think that would require a level of commitment to a secondary piece of hardware that Sony hasn't shown in a long time.   Patison Member Oct 27, 2017 761 It's difficult to say without knowing what they're planning with this device exactly. If they're fully going Switch routeor more like a Steam Deck, which will run launch games perfectly and then, as time goes on, some titles might start looking less than ideal or be unplayable at all. Or Series S/X, just the Series S being portable — that would be preferable but also limiting but also diminishing returns between generations so might be worth it etc. And if that device happens at all and its development won't be dropped soon is another question. Lots of unknowns, but I'm interested to see what Sony comes up with, as long as they'll have games to support it this time around.  Jammerz Member Apr 29, 2023 1,579 I think it will be optional support. However sony needs to support it with their first parties to set an example and making it as easy as possible for other devs to scale down. For sony first party games maybe use nixxes to scale down so their studios aren't bogged down.  Hamchan The Fallen Oct 25, 2017 6,000 I think 99.9% of games will be crossgen between PS5 and PS6 for the entire generation, just based on how this industry is going, so it might not be much of an issue for Sony to mandate.   Advance.Wars.Sgt. Member Jun 10, 2018 10,456 Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind.   overthewaves Member Sep 30, 2020 1,203 Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag.   Neonvisions Member Oct 27, 2017 707 overthewaves said: Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag. Click to expand... Click to shrink... How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X?  Gwarm Member Nov 13, 2017 2,902 I'd be shocked if Sony released a device that let's you play games that haven't been patched or confirmed to run acceptably. Imagine if certain games just hard crashed the console? This is the company that wouldn't let you play certain Vita games on the PSTV even if they actually worked.   bloopland33 Member Mar 4, 2020 3,845 I wonder if they'll just do the Steam Deck thing and do a compatibility badge. You can boot whatever software you want, but it might run at 5 fps and drain your battery. This would be in addition to whatever efforts they're doing to make things work out of the box, of course. But it's hard to imagine them mandating developers ship a PS6 profile and a PS6P profile for those heavier games 5-7 years from now… ….but it's also hard to imagine them shipping this PS6-gen device that doesn't play everything. So maybe they Steam Deck it  vivftp Member Oct 29, 2017 23,016 My guess, every PS6 game will be mandated to support it. PS5 games will support it natively for the simpler games and will require a patch as has been rumored to run on lesser specs I think next gen we get PS3 and Vita emulation so the PS6 and portable will be able to play games from PSN from every past PlayStation  Mocha Joe Member Jun 2, 2021 13,636 Really need to take the Steam Deck approach and don't make it a requirement. Just make it a complementary device where it is possible to play majority of the games available on PSN.   overthewaves Member Sep 30, 2020 1,203 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... I mean did you see the reaction here to the series S announcement lol. Everyone was saying it's gonna "hold back the generation".   reksveks Member May 17, 2022 7,628 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... Or the perception is that it does but the truth is that there is a lot of factors   Fabs Member Aug 22, 2019 2,827 I can't see the forcing handheld and pro support next gen.   level Member May 25, 2023 1,427 Definitely not Games already take too long to make. Extra time isn't something they'll want to reinforce to their developers.  gofreak Member Oct 26, 2017 8,411 I don't think support will be mandatory. I think they're bringing it into a reality where a growing portion of games can, or could, run without much change or effort on the developer's part on a next gen handheld. They'll lean on that natural trend rather than a policy - anything that is outside of that will just be streamable as now with the Portal.   Caiusto Member Oct 25, 2017 7,086 If they don't want to end up with another Vita yes they will.   mute ▲ Legend ▲ Member Oct 25, 2017 29,807 Advance.Wars.Sgt. said: Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind. Click to expand... Click to shrink... It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example.   AmFreak Member Oct 26, 2017 3,245 mute said: It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example. Click to expand... Click to shrink... Ratchet, Returnal, Cyberpunk, etc. also weren't made "with a handheld in mind".   Spoit Member Oct 28, 2017 5,599 Given how much of a pain the series S mandate has been, I don't see them binding even first party studios to it, especially ones that are trying to go for the cutting edge of tech. Since given AMDs timelines, is not going to be anywhere near a base PS5. I'm also skeptical of the claim that'll be able to play ps5 games without extensive patching.  Jawmuncher Crisis Dino Moderator Oct 25, 2017 45,166 Ibis Island No, I think the portable will handle portable stuff "automatically" for what it converts   knightmawk Member Dec 12, 2018 8,900 I expect they'll do everything they can to make sure no one has to think about it and it's as automatic as possible. It'll technically still be part of cert, but the goal will be for it to be rare that a game fails that part of cert and has to be sent back. That being said, I imagine there will be some games that still don't work and developers will be able to submit for that exception.  RivalGT Member Dec 13, 2017 7,616 I think the concept here is similar to how PS4 games play on PS5, the ones with patches I mean, the game will run with a different graphics preset then it would on PS4/ PS4 Pro, so in some cases this means higher resolution or higher frame rate cap. What Sony needs to work on their end is getting this to work without any patches from developers. Its the only way this can work.  Vexii Member Oct 31, 2017 3,103 UK if they don't mandate support, it'll just be a death knell for the format. I don't think they could get away with a dedicated handheld platform now when the Switch and Steam Deck exists   Mobius and Pet Octopus Member Oct 25, 2017 17,065 Just because a game can run on a handheld, doesn't mean that's all required for support. The UI alone likely requires changes for an optimal experience, sometimes necessary to be "playable". Small screen sizes usually needs changes.   SeanMN Member Oct 28, 2017 2,437 If PS6 games support is optional, that will create fragmentation of the platform and uncertain software support. If it's part of the PS6 family and support is mandatory, I can see there being concern that if would hold the generation back with a low capability sku. My thoughts are this should be a PS6 and support the same as the primary console.  #you #think #sony #will #make
    WWW.RESETERA.COM
    Do you think Sony will make support for their rumored new handheld mandatory for developers?
    Red Kong XIX Member Oct 11, 2020 13,560 This is assuming that the handheld can play PS4 games natively without any issues, so they are not included in the poll. Hardware leaker Kepler said it should be able to run PS5 games, even without a patch, but with a performance impact potentially.  Hero_of_the_Day Avenger Oct 27, 2017 19,958 Isn't the rumor that games don't require patches to run on it? That would imply that support isn't mandatory, but automatic.   Homura ▲ Legend ▲ Member Aug 20, 2019 7,232 As the post above said, the rumor is the PS5 portable will be able to run natively any and all PS4/PS5 games. Of course, some games might not work properly or require specific patches, but the idea is automatic compatibility.  shadowman16 Member Oct 25, 2017 42,292 Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds (which considering how people hated cross gen for that reason, they'd hate it here as well). I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing (considering how shit Sony is at supporting its peripherals - like the Vita or PSVR2)  Modest_Modsoul Living the Dreams Member Oct 29, 2017 28,418 🤷‍♂️   setmymindforopensky Member Apr 20, 2025 67 a lot of games have performance modes. it should run a lot of the library even without any patching. if there's multiplat im sure itll default to the PS4 ver. im not sure what theyd do for something like GTA6 but itll have a series S version so its clearly scalable enough. im guessing PSTV situation. support it or not we dont care.  reksveks Member May 17, 2022 7,628 Think Kepler is personally assuming the goal of running without patches is a goal and one that won't happen just cause it's too late to force it. It's going to be an interesting solution to an interesting problem  Servbot24 The Fallen Oct 25, 2017 47,826 Obviously not. Pretty absurd question tbh.   RivalGT Member Dec 13, 2017 7,616 This one sounds like it requires a lot of work on Sony's end, I dont think developers will need to do much for games to work. Granted moving forward Sony is likely to make it easier for devs to have a more input on this portable mode. Things working out of the box is likely the goal, and thats what Sony needs if they want this to work, but devs having more input on this mode would be a plus I think.  Callibretto Member Oct 25, 2017 10,445 Indonesia shadowman16 said: Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds (which considering how people hated cross gen for that reason, they'd hate it here as well). I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing (considering how shit Sony is at supporting its peripherals - like the Vita or PSVR2) Click to expand... Click to shrink... depend on the game imo, asking CD Project to somehow make Witcher 4 playable on handheld might be unreasonable. but any game that can run on Switch 2 should be playable on PSPortable without much issue   Pheonix1 Member Jun 22, 2024 716 Absolutely they will. Not sure why people think it would be hard, if they hand them.the right tools most ports won't take long anyhow.   skeezx Member Oct 27, 2017 23,994 guessing there will be a "portable approved" label with the respective games going forward, regardless whether it's a PS5 or PS6 game. and when the thing is released popular past titles will be retroactively approved by sony, and up to developers if they want to patch the bigger games to be portable friendly. i guess where things could get tricky/laborious for developers is whether every game going forward is required to screen for portable performance, as it's not a PC so the portable will likely disallow for running "non-approved" games at all  AmFreak Member Oct 26, 2017 3,245 They need to give people some form of guarantee that it will get games, otherwise they greatly diminish their potential success. The best way to do this is to make it another SKU of the contemporary console. And with (close to) everything already running at 60fps and progression slowing to a crawl it's far easier than it had been in the past.  Ruck Member Oct 25, 2017 3,105 I mean, what is the handheld? PS6? Or an actual second console? If the former, then yes, if the latter then no   TitanicFall Member Nov 12, 2017 9,340 Nah. It might be incentivized though. There's not much in it for devs if it's a cross buy situation.   Callibretto Member Oct 25, 2017 10,445 Indonesia imo, PS6 will remain their main console, focusing on high fidelity visuals that Switch 2 and portable PC won't be able to run without huge compromise. PSPortable will be secondary console, something like PSPortal, but this time able to play any games that Switch2 can reasonably run. and for the high end games that it can't run, it will use streaming, either from PS6 you own, or PS+ Premium subs  bleits Member Oct 14, 2023 373 They have to if they want to be taken seriously   Vic Damone Jr. Member Oct 27, 2017 20,534 Nope Sony doesn't mandate this stuff and it's why their second product always dies.   fiendcode Member Oct 26, 2017 26,514 I think it depends on what the device really is, if it's more of a "Portal 2" or a "Series SP" or something else entirely (PSP3?). Streaming might be enough for PS6 games along with incentivized PS5/4 patches but whatever SIE does they need to make sure their inhouse teams are ALL on board this time. That was a big part of PSP/Vita's downfall, that the biggest or most important PS Studios snubbed them and the teams that did show up with support are mostly closed and gone now.   Callibretto Member Oct 25, 2017 10,445 Indonesia bleits said: They have to if they want to be taken seriously Click to expand... Click to shrink... from the last interview with PS exec about Switch 2 spec, it seems clear that PS have no plan to abandon high end console spec to switch to mobile hardware like Switch 2 and Xbox Ally. PS consider their high fidelity visual as advantage and differentiator from Nintendo. so with PS6, their top studio will eventuall make games that just won't realistically run on handheld devices. so having a mandate where all PS6 games is playable on handheld is simply unrealistic imo  danm999 Member Oct 29, 2017 19,929 Sydney Incentives, not mandates.   NSESN ▲ Legend ▲ Member Oct 25, 2017 27,729 I think people are setting themselves for disappointment in regards for how powerful this thing will be   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin Depends on what they call it. If they call it anything related to ps6, expect very bad performance, and mandates If they call it ps5 portable, expect bad performance and no mandates as it will be handled on their end If they call it a ps portable expect it to have no support from Sony and get whatever it gets just be happy it functions till they abandon it.  Metnut Member Apr 7, 2025 30 Good question OP. I voted the middle one. I think anything that ships for PS5 will need to work for the handheld. Question is whether that works automatically or will need patches.  mute ▲ Legend ▲ Member Oct 25, 2017 29,807 I think that would require a level of commitment to a secondary piece of hardware that Sony hasn't shown in a long time.   Patison Member Oct 27, 2017 761 It's difficult to say without knowing what they're planning with this device exactly. If they're fully going Switch route (or PS Vita/PS TV route) or more like a Steam Deck, which will run launch games perfectly and then, as time goes on, some titles might start looking less than ideal or be unplayable at all. Or Series S/X, just the Series S being portable — that would be preferable but also limiting but also diminishing returns between generations so might be worth it etc. And if that device happens at all and its development won't be dropped soon is another question. Lots of unknowns, but I'm interested to see what Sony comes up with, as long as they'll have games to support it this time around.  Jammerz Member Apr 29, 2023 1,579 I think it will be optional support. However sony needs to support it with their first parties to set an example and making it as easy as possible for other devs to scale down. For sony first party games maybe use nixxes to scale down so their studios aren't bogged down.  Hamchan The Fallen Oct 25, 2017 6,000 I think 99.9% of games will be crossgen between PS5 and PS6 for the entire generation, just based on how this industry is going, so it might not be much of an issue for Sony to mandate.   Advance.Wars.Sgt. Member Jun 10, 2018 10,456 Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind.   overthewaves Member Sep 30, 2020 1,203 Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag.   Neonvisions Member Oct 27, 2017 707 overthewaves said: Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag. Click to expand... Click to shrink... How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X?  Gwarm Member Nov 13, 2017 2,902 I'd be shocked if Sony released a device that let's you play games that haven't been patched or confirmed to run acceptably. Imagine if certain games just hard crashed the console? This is the company that wouldn't let you play certain Vita games on the PSTV even if they actually worked.   bloopland33 Member Mar 4, 2020 3,845 I wonder if they'll just do the Steam Deck thing and do a compatibility badge. You can boot whatever software you want, but it might run at 5 fps and drain your battery. This would be in addition to whatever efforts they're doing to make things work out of the box, of course. But it's hard to imagine them mandating developers ship a PS6 profile and a PS6P profile for those heavier games 5-7 years from now… ….but it's also hard to imagine them shipping this PS6-gen device that doesn't play everything (depending on how they position it). So maybe they Steam Deck it  vivftp Member Oct 29, 2017 23,016 My guess, every PS6 game will be mandated to support it. PS5 games will support it natively for the simpler games and will require a patch as has been rumored to run on lesser specs I think next gen we get PS3 and Vita emulation so the PS6 and portable will be able to play games from PSN from every past PlayStation  Mocha Joe Member Jun 2, 2021 13,636 Really need to take the Steam Deck approach and don't make it a requirement. Just make it a complementary device where it is possible to play majority of the games available on PSN.   overthewaves Member Sep 30, 2020 1,203 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... I mean did you see the reaction here to the series S announcement lol. Everyone was saying it's gonna "hold back the generation".   reksveks Member May 17, 2022 7,628 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... Or the perception is that it does but the truth is that there is a lot of factors   Fabs Member Aug 22, 2019 2,827 I can't see the forcing handheld and pro support next gen.   level Member May 25, 2023 1,427 Definitely not Games already take too long to make. Extra time isn't something they'll want to reinforce to their developers.  gofreak Member Oct 26, 2017 8,411 I don't think support will be mandatory. I think they're bringing it into a reality where a growing portion of games can, or could, run without much change or effort on the developer's part on a next gen handheld. They'll lean on that natural trend rather than a policy - anything that is outside of that will just be streamable as now with the Portal.   Caiusto Member Oct 25, 2017 7,086 If they don't want to end up with another Vita yes they will.   mute ▲ Legend ▲ Member Oct 25, 2017 29,807 Advance.Wars.Sgt. said: Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind. Click to expand... Click to shrink... It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example.   AmFreak Member Oct 26, 2017 3,245 mute said: It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example. Click to expand... Click to shrink... Ratchet, Returnal, Cyberpunk, etc. also weren't made "with a handheld in mind".   Spoit Member Oct 28, 2017 5,599 Given how much of a pain the series S mandate has been, I don't see them binding even first party studios to it, especially ones that are trying to go for the cutting edge of tech. Since given AMDs timelines, is not going to be anywhere near a base PS5. I'm also skeptical of the claim that'll be able to play ps5 games without extensive patching.  Jawmuncher Crisis Dino Moderator Oct 25, 2017 45,166 Ibis Island No, I think the portable will handle portable stuff "automatically" for what it converts   knightmawk Member Dec 12, 2018 8,900 I expect they'll do everything they can to make sure no one has to think about it and it's as automatic as possible. It'll technically still be part of cert, but the goal will be for it to be rare that a game fails that part of cert and has to be sent back. That being said, I imagine there will be some games that still don't work and developers will be able to submit for that exception.  RivalGT Member Dec 13, 2017 7,616 I think the concept here is similar to how PS4 games play on PS5, the ones with patches I mean, the game will run with a different graphics preset then it would on PS4/ PS4 Pro, so in some cases this means higher resolution or higher frame rate cap. What Sony needs to work on their end is getting this to work without any patches from developers. Its the only way this can work.  Vexii Member Oct 31, 2017 3,103 UK if they don't mandate support, it'll just be a death knell for the format. I don't think they could get away with a dedicated handheld platform now when the Switch and Steam Deck exists   Mobius and Pet Octopus Member Oct 25, 2017 17,065 Just because a game can run on a handheld, doesn't mean that's all required for support. The UI alone likely requires changes for an optimal experience, sometimes necessary to be "playable". Small screen sizes usually needs changes.   SeanMN Member Oct 28, 2017 2,437 If PS6 games support is optional, that will create fragmentation of the platform and uncertain software support. If it's part of the PS6 family and support is mandatory, I can see there being concern that if would hold the generation back with a low capability sku. My thoughts are this should be a PS6 and support the same as the primary console. 
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  • [GamingTech] Nintendo Switch 2 - A Very Poor LCD Display / No Real HDR Support / 450 Nits Max / Raised Blacks / Tested On Display And In Docking Mode

    Sangral
    Powered by Friendship™
    Member

    Feb 17, 2022

    8,649

    From one of the biggest and most dedicated HDR analysis channels out there.

    Thought that's a big enough topic on its own, because of the analysis, for a separate thread.

    View:

    450 nits maximum peak brightnessGames like Zelda Breath of the Wild have raised blacks even in Docked HDR gameplay with a raised black level floor and the game looking washed out

    HDR docked can be good if games are optimized for it like Cyberpunk, which he refers to being exactly like on PS5 and PC, HDR wise or Fast Fusion as one of the rare games that actually have a good black level floor in HDR
     

    Last edited: 39 minutes ago

    blueredandgold
    Member

    Oct 25, 2017

    8,739

    Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please?
     

    gabdeg
    Member

    Oct 26, 2017

    7,420



    Sadly what I expected since the moment we learned it was edge-lit LCD. Would've at least expected nigher peak nits though.
     

    Kouriozan
    Member

    Oct 25, 2017

    25,072

    A shame, because Switch 2 is like the first time I'll see HDR, as my old TV isn't compatible :/
     

    Paper Cheese
    Member

    Oct 9, 2019

    558

    I've got to assume this is the sort of thing that most of us hi-fi tech illiterate lot won't notice until they bring out a better screen model in a few years.
     

    Fortinbras
    Member

    Oct 27, 2017

    2,073

    Well that sucks but it's Nintendo...did anyone expect anything different?

    I'm only going to use it docked so hopefully they can fix the HDR via update. 

    Universal Acclaim
    Member

    Oct 5, 2024

    2,482

    Not surprised, but not a big issue for me personally.
     

    Antony
    Member

    Oct 25, 2017

    4,054

    Ahhh the obligatory Nintendo Crap Displayit's positively tradition at this point
     

    Friendly Bear
    Member

    Jan 11, 2019

    4,162

    I Don’t Care WhereEven with an edge lit LCD, I was expecting brighter highlights. A lot of the preview event coverage made it sound like the screen was insanely bright, and that's clearly not the case.
     

    NoSpin
    Member

    Nov 1, 2017

    83

    As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :)
     

    Mivey
    Member

    Oct 25, 2017

    20,753

    Paper Cheese said:

    I've got to assume this is the sort of thing that most of us hi-fi tech illiterate lot won't notice until they bring out a better screen model in a few years.

    Click to expand...
    Click to shrink...

    the raised blacks on dark content is pretty clear if you play in any kind of darker environment, if you have any kind of OLED screen to compare. Case in point, if you own a Switch 1 OLED, you'll notice the stark differences for certain kinds of content right away. OTOH, if you have been using a launch Switch 1 and never had any issues with how it looks, you'll be fine. Just make sure to stay away from OLED screen, lest you gain the ability to see the differences.
     

    Decarb
    Member

    Oct 27, 2017

    9,280

    HDR on edge-lit LCD is kind of a scam anyway.

    Kouriozan said:

    A shame, because Switch 2 is like the first time I'll see HDR, as my old TV isn't compatible :/

    Click to expand...
    Click to shrink...

    If you have a phone made in last couple of years you've probably seen HDR.
     

    horkrux
    Member

    Oct 27, 2017

    6,531

    Well, kinda expected, so I'm not too bothered by it. Not like you can change it.
     

    Maximo
    Member

    Oct 25, 2017

    11,041

    Nintendo saving that sweet sweet OLED for a refresh.
     

    Buddy
    Member

    Oct 25, 2017

    1,773

    Germany

    I have mine in my hands right now.... don't know about HDR stuff too much but Mario Kart looks gorgeous on it.
     

    DieH@rd
    Member

    Oct 26, 2017

    12,083

    Decarb said:

    HDR on edge-lit LCD is kind of a scam anyway.

    Click to expand...
    Click to shrink...

    ^ this.
     

    cw_sasuke
    Member

    Oct 27, 2017

    30,321

    Most of this stuff was clear from the Preview Events, at least DF talked about it.

    Didn't seem to bother a majority of people playing though. Was pretty much set when it wasn't going to be OLED. 

    John Frost
    Member

    Oct 27, 2017

    9,658

    Canada

    Well, that's disappointing..
     

    Milk
    Prophet of Truth
    Avenger

    Oct 25, 2017

    4,301

    NoSpin said:

    As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :)

    Click to expand...
    Click to shrink...

    It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers.
     

    345
    Member

    Oct 30, 2017

    10,410

    it's about as good as i was expecting. HDR on an LCD basically means "we're actually going to tune content for the screen's color gamut", and it does the job on that level. mario kart does look punchier and more vibrant than it would in SDR while obviously not offering the same contrast as an OLED.

    dunno who this guy is but if he's really "very disappointed" i'm not sure he knows very much about screens. i'm sure it's just ragebait 

    JimNastics
    Member

    Jan 11, 2018

    1,607

    345 said:

    'm sure it's just ragebait

    Click to expand...
    Click to shrink...

    No way!! :D You could tell just from the thumbnail. 

    Aleh
    Member

    Oct 27, 2017

    20,238

    "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is.
     

    cw_sasuke
    Member

    Oct 27, 2017

    30,321

    Milk said:

    It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers.

    Click to expand...
    Click to shrink...

    Seems to be on par what you would get with an LCD.

    The OG Switch 1 has a bad LCD Screen, the OG Steam Deck has an even worse.....this video is making it seem like Switch 2 Screen is as bad as these screens or even worse. When it seems to be quite solid for an LCD, but in certain areas it can compete with an OLED. 

    Alex840
    Member

    Oct 31, 2017

    5,373

    And yet most of the games media doing previews have been like "oh I can barely tell the difference compared to the OLED".

    Am really sad they took a step back with this, how much more could an OLED screen have cost them? 

    Universal Acclaim
    Member

    Oct 5, 2024

    2,482

    SDR low brightness in a dark room then
     

    Dranakin
    Member

    Oct 27, 2017

    2,999

    Ooof. Although, I will admit, I probably can't tell between good and bad sceens. I mean, I have the Ayaneo Pocket DMG and everyone says it's an amazing screen. It looks normal to me?

    Alex840 said:

    Am really sad they took a step back with this, how much more could an OLED screen have cost them?

    Click to expand...
    Click to shrink...

    An OLED 120hz? The Odin 2 Portal has one, but I don't have a sense of the component cost. 

    Kabuki Waq
    Member

    Oct 26, 2017

    6,034

    The screen is a pretty big downgrade from oled but a huge upgrade from the OG.

    I really miss the perfect blacks. MKW is gorgeous but would have looked so much better on an oled screen 

    Harmen
    Member

    Aug 30, 2023

    1,462

    The HDR and lifted black should not come as a surprise. But the video doesn't really analyze why it would be below average for an LCD screen? Colours? Pixel response time? For example the original Switch 1 LCD look reaaally bad to me these days, but my Steam Deck LCD screenlooks good to me outside of raised blacks in dark scenes.
     

    nogoodnamesleft
    Member

    Oct 25, 2017

    8,605

    Yep. I fucking knew it.

    Knew it was going to be trash. LCD is trash as a standardWill wait for oled version. 

    cw_sasuke
    Member

    Oct 27, 2017

    30,321

    Aleh said:

    "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is.

    Click to expand...
    Click to shrink...

    Focus of the whole channel is HDR. Dude is likely just used to comparing HDR content on very expensive OLED Screens.
    So HDR bad = everything trash for him.

    Something that won't be the case for 99% of users out there. Its the single voter issue again, disregarding everything else because of one focus point and expecting every one to feel the same way about it. 

    Serif
    Member

    Oct 31, 2024

    410

    Alex840 said:

    Am really sad they took a step back with this, how much more could an OLED screen have cost them?

    Click to expand...
    Click to shrink...

    An OLED 1080p HDR VRR 120 Hz screen does not sound like it would be cost-effective.

    It makes sense to establish baseline specs like 120 Hz support for developers to target and upgrade to OLED in the future instead of trying to add 120 Hz support later on. 

    fourfourfun
    Member

    Oct 27, 2017

    9,149

    England

    Aleh said:

    "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is.

    Click to expand...
    Click to shrink...

    If you're an enthusiast display platform, you're going to be benchmarking against the absolute best. So comparatively it could not be as good. Obviously it doesn't take into account what the entire platform delivers as a whole and the price it was trying to hit. It's a rather zoomed in look at just one thing. 

    RailWays
    One Winged Slayer
    Avenger

    Oct 25, 2017

    18,449

    Still sounds like an upgrade from the launch Switch LCD, though those nits are pretty low
     

    Koklusz
    Member

    Oct 27, 2017

    3,971

    blueredandgold said:

    Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please?

    Click to expand...
    Click to shrink...

    The screen is bad, and the native HDR implementation in the games he tested is shoddy.
     

    NoSpin
    Member

    Nov 1, 2017

    83

    Milk said:

    It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers.

    Click to expand...
    Click to shrink...

    I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games. 

    Wasp
    Member

    Oct 29, 2017

    351

    It's a shame they couldn't release an OLED SKU at launch. I would have happily paid an extra for an OLED model and I'm sure many are the same.

    I know I'll be keeping my box in pristine condition to get maximum value when I trade the console in for a Switch 2 OLED in hopefully a few years. 

    Last edited: 51 minutes ago

    pswii60
    Member

    Oct 27, 2017

    28,932

    The Milky Way

    This means that for handheld purposes, Switch 2 is actually a downgrade on Switch 1 OLED, for any games that aren't taking advantage of the additional power/resolution.

    So basically, you might want to hold on to your Switch 1 OLED for all your pixel art indies, and any games not getting a patch/upgrade. 

    Shadow
    One Winged Slayer
    Member

    Oct 28, 2017

    4,837

    Kinda what I expected. Being LCD with HDR especially on portable device at that is never a good combo. I'll just play on my OLED TV when I want to get the full experience, which again, is what I expected.

    I hope it's a bit usable outside at least. I was hoping closer to 600 nits for that alone, as the Deck OLED is JUST usable on a sunny day. But you can't have everything I guess. 

    UnderJollyRoger
    Member

    Jun 16, 2023

    648

    Germany

    The screen is also my biggest concern of the unit. The og switch has an absolutely atrocious screen and LCDs just dont cut it anymore for me. The low nits will make it again pretty difficult to properly play outside.

    I am commuting a lot and sitting on a train with a bit of sun outside was already too much for the og switch.

    Here is hoping that an OLED variant will come earlier this time. 

    Milk
    Prophet of Truth
    Avenger

    Oct 25, 2017

    4,301

    NoSpin said:

    I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games.

    Click to expand...
    Click to shrink...

    You're implying being critical means you're not also enjoying the video games.

    I'm critical of tons of my favorite games. I'm still having a fun time with the games  

    HandsomeCharles
    Member

    Oct 26, 2017

    4,717

    Disappointing to hear, but as someone who thinks his OG switch's screen is fine, I'm sure it won't really bother me.
     

    OP

    OP

    Sangral
    Powered by Friendship™
    Member

    Feb 17, 2022

    8,649

    blueredandgold said:

    Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please?

    Click to expand...
    Click to shrink...

    I'm trying to add some bullet points to the OT. 

    Ghost Slayer
    Member

    Oct 30, 2017

    1,433

    is it like PS Portal LCD screen? Because I think the Portal LCD screen is really good
     

    Decarb
    Member

    Oct 27, 2017

    9,280

    pswii60 said:

    This means that for handheld purposes, Switch 2 is actually a downgrade on Switch 1 OLED, for any games that aren't taking advantage of the additional power/resolution.

    So basically, you might want to hold on to your Switch 1 OLED for all your pixel art indies, and any games not getting a patch/upgrade.
    Click to expand...
    Click to shrink...

    Oh I don't think there's any doubt from pure IQ perspective its a downgrade from Switch 1 OLED. Even without HDR support at max brightness that screen pops like nothing else.
     

    Maximo
    Member

    Oct 25, 2017

    11,041

    NoSpin said:

    I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games.

    Click to expand...
    Click to shrink...

    This is a silly comparison since he's not reviewing a screen from 1996 when it first came out, screen technology has exploded since the first iPhone, seems like a needless jab. 

    Melhadf
    Member

    Dec 25, 2017

    2,528

    My understanding is that 400nits is the minimum for HDR. So it's technically HDR, but usually dismissed by purists as not "real HDR" such as this vid with his HDR10 testing. So it's a definite improvement over SDR content, but Nintendo then used an LCD instead of OLED so it most likely looks worse than the OLED switch.

    Feels like Nintendo is using minimum HDR as a crutch to cheap out on the screen and people are saying it's not "TRUE HDR" even though it's completely within spec. 

    vegtro
    Member

    Oct 25, 2017

    808

    Aleh said:

    "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is.

    Click to expand...
    Click to shrink...

    When I first booted the Switch 2, I wanted to believe the screen will be ok from the news. Nope, the screen pretty much is pretty bad compared to OLED.
     

    Alvis
    Saw the truth behind the copied door
    Member

    Oct 25, 2017

    12,148

    EU

    A bit of a shame, meh

    NoSpin said:

    As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :)

    Click to expand...
    Click to shrink...

    Yes indeed, this dude is set on a mission to personally ruin your experience, and he's now crying in a corner knowing that he failed.
     

    fourfourfun
    Member

    Oct 27, 2017

    9,149

    England

    Shadow said:

    But you can't have everything I guess.

    Click to expand...
    Click to shrink...

    I think that's the thing, they went for resolution and VRR as a priority.

    I'm sure I also read on here a while ago that it also centres around the availability of appropriate screens. OLED only became viable after a certain point. 

    Pargon
    Member

    Oct 27, 2017

    14,110

    I thought I had appropriately-low expectations, but I was thinking it would be a 600 nit 1800:1 panel.

    Not 450 nits and 900:1.

    The only thing "HDR" about it is probably that content will be authored to make use of a wider color gamut. 
    #gamingtech #nintendo #switch #very #poor
    [GamingTech] Nintendo Switch 2 - A Very Poor LCD Display / No Real HDR Support / 450 Nits Max / Raised Blacks / Tested On Display And In Docking Mode
    Sangral Powered by Friendship™ Member Feb 17, 2022 8,649 From one of the biggest and most dedicated HDR analysis channels out there. Thought that's a big enough topic on its own, because of the analysis, for a separate thread. View: 450 nits maximum peak brightnessGames like Zelda Breath of the Wild have raised blacks even in Docked HDR gameplay with a raised black level floor and the game looking washed out HDR docked can be good if games are optimized for it like Cyberpunk, which he refers to being exactly like on PS5 and PC, HDR wise or Fast Fusion as one of the rare games that actually have a good black level floor in HDR   Last edited: 39 minutes ago blueredandgold Member Oct 25, 2017 8,739 Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please?   gabdeg Member Oct 26, 2017 7,420 🐝 Sadly what I expected since the moment we learned it was edge-lit LCD. Would've at least expected nigher peak nits though.   Kouriozan Member Oct 25, 2017 25,072 A shame, because Switch 2 is like the first time I'll see HDR, as my old TV isn't compatible :/   Paper Cheese Member Oct 9, 2019 558 I've got to assume this is the sort of thing that most of us hi-fi tech illiterate lot won't notice until they bring out a better screen model in a few years.   Fortinbras Member Oct 27, 2017 2,073 Well that sucks but it's Nintendo...did anyone expect anything different? I'm only going to use it docked so hopefully they can fix the HDR via update.  Universal Acclaim Member Oct 5, 2024 2,482 Not surprised, but not a big issue for me personally.   Antony Member Oct 25, 2017 4,054 Ahhh the obligatory Nintendo Crap Displayit's positively tradition at this point   Friendly Bear Member Jan 11, 2019 4,162 I Don’t Care WhereEven with an edge lit LCD, I was expecting brighter highlights. A lot of the preview event coverage made it sound like the screen was insanely bright, and that's clearly not the case.   NoSpin Member Nov 1, 2017 83 As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :)   Mivey Member Oct 25, 2017 20,753 Paper Cheese said: I've got to assume this is the sort of thing that most of us hi-fi tech illiterate lot won't notice until they bring out a better screen model in a few years. Click to expand... Click to shrink... the raised blacks on dark content is pretty clear if you play in any kind of darker environment, if you have any kind of OLED screen to compare. Case in point, if you own a Switch 1 OLED, you'll notice the stark differences for certain kinds of content right away. OTOH, if you have been using a launch Switch 1 and never had any issues with how it looks, you'll be fine. Just make sure to stay away from OLED screen, lest you gain the ability to see the differences.   Decarb Member Oct 27, 2017 9,280 HDR on edge-lit LCD is kind of a scam anyway. Kouriozan said: A shame, because Switch 2 is like the first time I'll see HDR, as my old TV isn't compatible :/ Click to expand... Click to shrink... If you have a phone made in last couple of years you've probably seen HDR.   horkrux Member Oct 27, 2017 6,531 Well, kinda expected, so I'm not too bothered by it. Not like you can change it.   Maximo Member Oct 25, 2017 11,041 Nintendo saving that sweet sweet OLED for a refresh.   Buddy Member Oct 25, 2017 1,773 Germany I have mine in my hands right now.... don't know about HDR stuff too much but Mario Kart looks gorgeous on it.   DieH@rd Member Oct 26, 2017 12,083 Decarb said: HDR on edge-lit LCD is kind of a scam anyway. Click to expand... Click to shrink... ^ this.   cw_sasuke Member Oct 27, 2017 30,321 Most of this stuff was clear from the Preview Events, at least DF talked about it. Didn't seem to bother a majority of people playing though. Was pretty much set when it wasn't going to be OLED.  John Frost Member Oct 27, 2017 9,658 Canada Well, that's disappointing..   Milk Prophet of Truth Avenger Oct 25, 2017 4,301 NoSpin said: As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :) Click to expand... Click to shrink... It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers.   345 Member Oct 30, 2017 10,410 it's about as good as i was expecting. HDR on an LCD basically means "we're actually going to tune content for the screen's color gamut", and it does the job on that level. mario kart does look punchier and more vibrant than it would in SDR while obviously not offering the same contrast as an OLED. dunno who this guy is but if he's really "very disappointed" i'm not sure he knows very much about screens. i'm sure it's just ragebait  JimNastics Member Jan 11, 2018 1,607 345 said: 'm sure it's just ragebait Click to expand... Click to shrink... No way!! :D You could tell just from the thumbnail.  Aleh Member Oct 27, 2017 20,238 "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is.   cw_sasuke Member Oct 27, 2017 30,321 Milk said: It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers. Click to expand... Click to shrink... Seems to be on par what you would get with an LCD. The OG Switch 1 has a bad LCD Screen, the OG Steam Deck has an even worse.....this video is making it seem like Switch 2 Screen is as bad as these screens or even worse. When it seems to be quite solid for an LCD, but in certain areas it can compete with an OLED.  Alex840 Member Oct 31, 2017 5,373 And yet most of the games media doing previews have been like "oh I can barely tell the difference compared to the OLED". Am really sad they took a step back with this, how much more could an OLED screen have cost them?  Universal Acclaim Member Oct 5, 2024 2,482 SDR low brightness in a dark room then   Dranakin Member Oct 27, 2017 2,999 Ooof. Although, I will admit, I probably can't tell between good and bad sceens. I mean, I have the Ayaneo Pocket DMG and everyone says it's an amazing screen. It looks normal to me? Alex840 said: Am really sad they took a step back with this, how much more could an OLED screen have cost them? Click to expand... Click to shrink... An OLED 120hz? The Odin 2 Portal has one, but I don't have a sense of the component cost.  Kabuki Waq Member Oct 26, 2017 6,034 The screen is a pretty big downgrade from oled but a huge upgrade from the OG. I really miss the perfect blacks. MKW is gorgeous but would have looked so much better on an oled screen  Harmen Member Aug 30, 2023 1,462 The HDR and lifted black should not come as a surprise. But the video doesn't really analyze why it would be below average for an LCD screen? Colours? Pixel response time? For example the original Switch 1 LCD look reaaally bad to me these days, but my Steam Deck LCD screenlooks good to me outside of raised blacks in dark scenes.   nogoodnamesleft Member Oct 25, 2017 8,605 Yep. I fucking knew it. Knew it was going to be trash. LCD is trash as a standardWill wait for oled version.  cw_sasuke Member Oct 27, 2017 30,321 Aleh said: "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is. Click to expand... Click to shrink... Focus of the whole channel is HDR. Dude is likely just used to comparing HDR content on very expensive OLED Screens. So HDR bad = everything trash for him. Something that won't be the case for 99% of users out there. Its the single voter issue again, disregarding everything else because of one focus point and expecting every one to feel the same way about it.  Serif Member Oct 31, 2024 410 Alex840 said: Am really sad they took a step back with this, how much more could an OLED screen have cost them? Click to expand... Click to shrink... An OLED 1080p HDR VRR 120 Hz screen does not sound like it would be cost-effective. It makes sense to establish baseline specs like 120 Hz support for developers to target and upgrade to OLED in the future instead of trying to add 120 Hz support later on.  fourfourfun Member Oct 27, 2017 9,149 England Aleh said: "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is. Click to expand... Click to shrink... If you're an enthusiast display platform, you're going to be benchmarking against the absolute best. So comparatively it could not be as good. Obviously it doesn't take into account what the entire platform delivers as a whole and the price it was trying to hit. It's a rather zoomed in look at just one thing.  RailWays One Winged Slayer Avenger Oct 25, 2017 18,449 Still sounds like an upgrade from the launch Switch LCD, though those nits are pretty low   Koklusz Member Oct 27, 2017 3,971 blueredandgold said: Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please? Click to expand... Click to shrink... The screen is bad, and the native HDR implementation in the games he tested is shoddy.   NoSpin Member Nov 1, 2017 83 Milk said: It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers. Click to expand... Click to shrink... I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games.  Wasp Member Oct 29, 2017 351 It's a shame they couldn't release an OLED SKU at launch. I would have happily paid an extra for an OLED model and I'm sure many are the same. I know I'll be keeping my box in pristine condition to get maximum value when I trade the console in for a Switch 2 OLED in hopefully a few years.  Last edited: 51 minutes ago pswii60 Member Oct 27, 2017 28,932 The Milky Way This means that for handheld purposes, Switch 2 is actually a downgrade on Switch 1 OLED, for any games that aren't taking advantage of the additional power/resolution. So basically, you might want to hold on to your Switch 1 OLED for all your pixel art indies, and any games not getting a patch/upgrade.  Shadow One Winged Slayer Member Oct 28, 2017 4,837 Kinda what I expected. Being LCD with HDR especially on portable device at that is never a good combo. I'll just play on my OLED TV when I want to get the full experience, which again, is what I expected. I hope it's a bit usable outside at least. I was hoping closer to 600 nits for that alone, as the Deck OLED is JUST usable on a sunny day. But you can't have everything I guess.  UnderJollyRoger Member Jun 16, 2023 648 Germany The screen is also my biggest concern of the unit. The og switch has an absolutely atrocious screen and LCDs just dont cut it anymore for me. The low nits will make it again pretty difficult to properly play outside. I am commuting a lot and sitting on a train with a bit of sun outside was already too much for the og switch. Here is hoping that an OLED variant will come earlier this time.  Milk Prophet of Truth Avenger Oct 25, 2017 4,301 NoSpin said: I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games. Click to expand... Click to shrink... You're implying being critical means you're not also enjoying the video games. I'm critical of tons of my favorite games. I'm still having a fun time with the games 🤷  HandsomeCharles Member Oct 26, 2017 4,717 Disappointing to hear, but as someone who thinks his OG switch's screen is fine, I'm sure it won't really bother me.   OP OP Sangral Powered by Friendship™ Member Feb 17, 2022 8,649 blueredandgold said: Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please? Click to expand... Click to shrink... I'm trying to add some bullet points to the OT.  Ghost Slayer Member Oct 30, 2017 1,433 is it like PS Portal LCD screen? Because I think the Portal LCD screen is really good   Decarb Member Oct 27, 2017 9,280 pswii60 said: This means that for handheld purposes, Switch 2 is actually a downgrade on Switch 1 OLED, for any games that aren't taking advantage of the additional power/resolution. So basically, you might want to hold on to your Switch 1 OLED for all your pixel art indies, and any games not getting a patch/upgrade. Click to expand... Click to shrink... Oh I don't think there's any doubt from pure IQ perspective its a downgrade from Switch 1 OLED. Even without HDR support at max brightness that screen pops like nothing else.   Maximo Member Oct 25, 2017 11,041 NoSpin said: I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games. Click to expand... Click to shrink... This is a silly comparison since he's not reviewing a screen from 1996 when it first came out, screen technology has exploded since the first iPhone, seems like a needless jab.  Melhadf Member Dec 25, 2017 2,528 My understanding is that 400nits is the minimum for HDR. So it's technically HDR, but usually dismissed by purists as not "real HDR" such as this vid with his HDR10 testing. So it's a definite improvement over SDR content, but Nintendo then used an LCD instead of OLED so it most likely looks worse than the OLED switch. Feels like Nintendo is using minimum HDR as a crutch to cheap out on the screen and people are saying it's not "TRUE HDR" even though it's completely within spec.  vegtro Member Oct 25, 2017 808 Aleh said: "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is. Click to expand... Click to shrink... When I first booted the Switch 2, I wanted to believe the screen will be ok from the news. Nope, the screen pretty much is pretty bad compared to OLED.   Alvis Saw the truth behind the copied door Member Oct 25, 2017 12,148 EU A bit of a shame, meh NoSpin said: As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :) Click to expand... Click to shrink... Yes indeed, this dude is set on a mission to personally ruin your experience, and he's now crying in a corner knowing that he failed.   fourfourfun Member Oct 27, 2017 9,149 England Shadow said: But you can't have everything I guess. Click to expand... Click to shrink... I think that's the thing, they went for resolution and VRR as a priority. I'm sure I also read on here a while ago that it also centres around the availability of appropriate screens. OLED only became viable after a certain point.  Pargon Member Oct 27, 2017 14,110 I thought I had appropriately-low expectations, but I was thinking it would be a 600 nit 1800:1 panel. Not 450 nits and 900:1. The only thing "HDR" about it is probably that content will be authored to make use of a wider color gamut.  #gamingtech #nintendo #switch #very #poor
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    [GamingTech] Nintendo Switch 2 - A Very Poor LCD Display / No Real HDR Support / 450 Nits Max / Raised Blacks / Tested On Display And In Docking Mode
    Sangral Powered by Friendship™ Member Feb 17, 2022 8,649 From one of the biggest and most dedicated HDR analysis channels out there. Thought that's a big enough topic on its own, because of the analysis, for a separate thread. View: https://www.youtube.com/watch?v=N637VB4FYxg 450 nits maximum peak brightness (personal comparison, Switch OLED without any HDR has 340 nits, an LG C2 TV in HDR has 800 nits, Steam Deck OLED screen has 1000 nits, Samsung Galaxy S24 Ultra 2600 nits.) Games like Zelda Breath of the Wild have raised blacks even in Docked HDR gameplay with a raised black level floor and the game looking washed out HDR docked can be good if games are optimized for it like Cyberpunk, which he refers to being exactly like on PS5 and PC, HDR wise or Fast Fusion as one of the rare games that actually have a good black level floor in HDR   Last edited: 39 minutes ago blueredandgold Member Oct 25, 2017 8,739 Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please?   gabdeg Member Oct 26, 2017 7,420 🐝 Sadly what I expected since the moment we learned it was edge-lit LCD. Would've at least expected nigher peak nits though.   Kouriozan Member Oct 25, 2017 25,072 A shame, because Switch 2 is like the first time I'll see HDR, as my old TV isn't compatible :/   Paper Cheese Member Oct 9, 2019 558 I've got to assume this is the sort of thing that most of us hi-fi tech illiterate lot won't notice until they bring out a better screen model in a few years.   Fortinbras Member Oct 27, 2017 2,073 Well that sucks but it's Nintendo...did anyone expect anything different? I'm only going to use it docked so hopefully they can fix the HDR via update.  Universal Acclaim Member Oct 5, 2024 2,482 Not surprised, but not a big issue for me personally.   Antony Member Oct 25, 2017 4,054 Ahhh the obligatory Nintendo Crap Display (Before You Buy a Whole New Model to Get a Decent One) it's positively tradition at this point   Friendly Bear Member Jan 11, 2019 4,162 I Don’t Care Where (Just Far) Even with an edge lit LCD, I was expecting brighter highlights. A lot of the preview event coverage made it sound like the screen was insanely bright, and that's clearly not the case.   NoSpin Member Nov 1, 2017 83 As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :)   Mivey Member Oct 25, 2017 20,753 Paper Cheese said: I've got to assume this is the sort of thing that most of us hi-fi tech illiterate lot won't notice until they bring out a better screen model in a few years. Click to expand... Click to shrink... the raised blacks on dark content is pretty clear if you play in any kind of darker environment, if you have any kind of OLED screen to compare. Case in point, if you own a Switch 1 OLED, you'll notice the stark differences for certain kinds of content right away. OTOH, if you have been using a launch Switch 1 and never had any issues with how it looks, you'll be fine. Just make sure to stay away from OLED screen, lest you gain the ability to see the differences.   Decarb Member Oct 27, 2017 9,280 HDR on edge-lit LCD is kind of a scam anyway. Kouriozan said: A shame, because Switch 2 is like the first time I'll see HDR, as my old TV isn't compatible :/ Click to expand... Click to shrink... If you have a phone made in last couple of years you've probably seen HDR.   horkrux Member Oct 27, 2017 6,531 Well, kinda expected, so I'm not too bothered by it. Not like you can change it.   Maximo Member Oct 25, 2017 11,041 Nintendo saving that sweet sweet OLED for a refresh.   Buddy Member Oct 25, 2017 1,773 Germany I have mine in my hands right now.... don't know about HDR stuff too much but Mario Kart looks gorgeous on it.   DieH@rd Member Oct 26, 2017 12,083 Decarb said: HDR on edge-lit LCD is kind of a scam anyway. Click to expand... Click to shrink... ^ this.   cw_sasuke Member Oct 27, 2017 30,321 Most of this stuff was clear from the Preview Events, at least DF talked about it. Didn't seem to bother a majority of people playing though. Was pretty much set when it wasn't going to be OLED.  John Frost Member Oct 27, 2017 9,658 Canada Well, that's disappointing..   Milk Prophet of Truth Avenger Oct 25, 2017 4,301 NoSpin said: As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :) Click to expand... Click to shrink... It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers.   345 Member Oct 30, 2017 10,410 it's about as good as i was expecting. HDR on an LCD basically means "we're actually going to tune content for the screen's color gamut", and it does the job on that level. mario kart does look punchier and more vibrant than it would in SDR while obviously not offering the same contrast as an OLED. dunno who this guy is but if he's really "very disappointed" i'm not sure he knows very much about screens. i'm sure it's just ragebait  JimNastics Member Jan 11, 2018 1,607 345 said: 'm sure it's just ragebait Click to expand... Click to shrink... No way!! :D You could tell just from the thumbnail.  Aleh Member Oct 27, 2017 20,238 "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is.   cw_sasuke Member Oct 27, 2017 30,321 Milk said: It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers. Click to expand... Click to shrink... Seems to be on par what you would get with an LCD. The OG Switch 1 has a bad LCD Screen, the OG Steam Deck has an even worse.....this video is making it seem like Switch 2 Screen is as bad as these screens or even worse. When it seems to be quite solid for an LCD, but in certain areas it can compete with an OLED.  Alex840 Member Oct 31, 2017 5,373 And yet most of the games media doing previews have been like "oh I can barely tell the difference compared to the OLED". Am really sad they took a step back with this, how much more could an OLED screen have cost them?  Universal Acclaim Member Oct 5, 2024 2,482 SDR low brightness in a dark room then   Dranakin Member Oct 27, 2017 2,999 Ooof. Although, I will admit, I probably can't tell between good and bad sceens. I mean, I have the Ayaneo Pocket DMG and everyone says it's an amazing screen. It looks normal to me? Alex840 said: Am really sad they took a step back with this, how much more could an OLED screen have cost them? Click to expand... Click to shrink... An OLED 120hz? The Odin 2 Portal has one (smaller size and without VRR), but I don't have a sense of the component cost.  Kabuki Waq Member Oct 26, 2017 6,034 The screen is a pretty big downgrade from oled but a huge upgrade from the OG. I really miss the perfect blacks. MKW is gorgeous but would have looked so much better on an oled screen  Harmen Member Aug 30, 2023 1,462 The HDR and lifted black should not come as a surprise. But the video doesn't really analyze why it would be below average for an LCD screen? Colours? Pixel response time? For example the original Switch 1 LCD look reaaally bad to me these days, but my Steam Deck LCD screen (similar resolution) looks good to me outside of raised blacks in dark scenes (which I do get used to).   nogoodnamesleft Member Oct 25, 2017 8,605 Yep. I fucking knew it. Knew it was going to be trash. LCD is trash as a standard (yes miniled included with its trash ass pixel response time) Will wait for oled version.  cw_sasuke Member Oct 27, 2017 30,321 Aleh said: "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is. Click to expand... Click to shrink... Focus of the whole channel is HDR. Dude is likely just used to comparing HDR content on very expensive OLED Screens. So HDR bad = everything trash for him. Something that won't be the case for 99% of users out there. Its the single voter issue again, disregarding everything else because of one focus point and expecting every one to feel the same way about it.  Serif Member Oct 31, 2024 410 Alex840 said: Am really sad they took a step back with this, how much more could an OLED screen have cost them? Click to expand... Click to shrink... An OLED 1080p HDR VRR 120 Hz screen does not sound like it would be cost-effective. It makes sense to establish baseline specs like 120 Hz support for developers to target and upgrade to OLED in the future instead of trying to add 120 Hz support later on.  fourfourfun Member Oct 27, 2017 9,149 England Aleh said: "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is. Click to expand... Click to shrink... If you're an enthusiast display platform, you're going to be benchmarking against the absolute best. So comparatively it could not be as good. Obviously it doesn't take into account what the entire platform delivers as a whole and the price it was trying to hit. It's a rather zoomed in look at just one thing.  RailWays One Winged Slayer Avenger Oct 25, 2017 18,449 Still sounds like an upgrade from the launch Switch LCD, though those nits are pretty low   Koklusz Member Oct 27, 2017 3,971 blueredandgold said: Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please? Click to expand... Click to shrink... The screen is bad, and the native HDR implementation in the games he tested is shoddy.   NoSpin Member Nov 1, 2017 83 Milk said: It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers. Click to expand... Click to shrink... I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games.  Wasp Member Oct 29, 2017 351 It's a shame they couldn't release an OLED SKU at launch. I would have happily paid an extra $100 for an OLED model and I'm sure many are the same. I know I'll be keeping my box in pristine condition to get maximum value when I trade the console in for a Switch 2 OLED in hopefully a few years.  Last edited: 51 minutes ago pswii60 Member Oct 27, 2017 28,932 The Milky Way This means that for handheld purposes, Switch 2 is actually a downgrade on Switch 1 OLED, for any games that aren't taking advantage of the additional power/resolution. So basically, you might want to hold on to your Switch 1 OLED for all your pixel art indies, and any games not getting a patch/upgrade.  Shadow One Winged Slayer Member Oct 28, 2017 4,837 Kinda what I expected. Being LCD with HDR especially on portable device at that is never a good combo. I'll just play on my OLED TV when I want to get the full experience, which again, is what I expected. I hope it's a bit usable outside at least. I was hoping closer to 600 nits for that alone, as the Deck OLED is JUST usable on a sunny day. But you can't have everything I guess.  UnderJollyRoger Member Jun 16, 2023 648 Germany The screen is also my biggest concern of the unit. The og switch has an absolutely atrocious screen and LCDs just dont cut it anymore for me. The low nits will make it again pretty difficult to properly play outside. I am commuting a lot and sitting on a train with a bit of sun outside was already too much for the og switch. Here is hoping that an OLED variant will come earlier this time.  Milk Prophet of Truth Avenger Oct 25, 2017 4,301 NoSpin said: I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games. Click to expand... Click to shrink... You're implying being critical means you're not also enjoying the video games. I'm critical of tons of my favorite games. I'm still having a fun time with the games 🤷  HandsomeCharles Member Oct 26, 2017 4,717 Disappointing to hear, but as someone who thinks his OG switch's screen is fine, I'm sure it won't really bother me.   OP OP Sangral Powered by Friendship™ Member Feb 17, 2022 8,649 blueredandgold said: Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please? Click to expand... Click to shrink... I'm trying to add some bullet points to the OT.  Ghost Slayer Member Oct 30, 2017 1,433 is it like PS Portal LCD screen? Because I think the Portal LCD screen is really good   Decarb Member Oct 27, 2017 9,280 pswii60 said: This means that for handheld purposes, Switch 2 is actually a downgrade on Switch 1 OLED, for any games that aren't taking advantage of the additional power/resolution. So basically, you might want to hold on to your Switch 1 OLED for all your pixel art indies, and any games not getting a patch/upgrade. Click to expand... Click to shrink... Oh I don't think there's any doubt from pure IQ perspective its a downgrade from Switch 1 OLED. Even without HDR support at max brightness that screen pops like nothing else.   Maximo Member Oct 25, 2017 11,041 NoSpin said: I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games. Click to expand... Click to shrink... This is a silly comparison since he's not reviewing a screen from 1996 when it first came out, screen technology has exploded since the first iPhone, seems like a needless jab.  Melhadf Member Dec 25, 2017 2,528 My understanding is that 400nits is the minimum for HDR. So it's technically HDR, but usually dismissed by purists as not "real HDR" such as this vid with his HDR10 testing (1000nits standard). So it's a definite improvement over SDR content, but Nintendo then used an LCD instead of OLED so it most likely looks worse than the OLED switch. Feels like Nintendo is using minimum HDR as a crutch to cheap out on the screen and people are saying it's not "TRUE HDR" even though it's completely within spec.  vegtro Member Oct 25, 2017 808 Aleh said: "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is. Click to expand... Click to shrink... When I first booted the Switch 2, I wanted to believe the screen will be ok from the news. Nope, the screen pretty much is pretty bad compared to OLED.   Alvis Saw the truth behind the copied door Member Oct 25, 2017 12,148 EU A bit of a shame, meh NoSpin said: As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :) Click to expand... Click to shrink... Yes indeed, this dude is set on a mission to personally ruin your experience, and he's now crying in a corner knowing that he failed.   fourfourfun Member Oct 27, 2017 9,149 England Shadow said: But you can't have everything I guess. Click to expand... Click to shrink... I think that's the thing, they went for resolution and VRR as a priority. I'm sure I also read on here a while ago that it also centres around the availability of appropriate screens. OLED only became viable after a certain point.  Pargon Member Oct 27, 2017 14,110 I thought I had appropriately-low expectations, but I was thinking it would be a 600 nit 1800:1 panel. Not 450 nits and 900:1. The only thing "HDR" about it is probably that content will be authored to make use of a wider color gamut. 
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  • Final Fantasy Tactics: The Ivalice Chronicles announced, releasing September 30 on PC, PS4, PS5, Switch, Switch 2 and Xbox Series X|S

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    Includes two modes: one that's similar to the original release, and a new one that features additional content, updated UI, and more.

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    SQUARE ENIX | The Official SQUARE ENIX Website

    Welcome to the official SQUARE ENIX website. Find all the latest news and updates about your favourite games and upcoming releases.

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    Sep 3, 2020

    42

    FINALLY
     

    TheZynster
    Member

    Oct 26, 2017

    14,836

    thats a remaster not a remake lol

    but still cool 

    Techno
    Powered by Friendship™
    The Fallen

    Oct 27, 2017

    6,861

    On my birthday!!
     

    Wilsongt
    Member

    Oct 25, 2017

    19,483

    YOSHIP YOU MAGNIFICENT BASTARD!
     

    OrangeNova
    Member

    Oct 30, 2017

    14,865

    Canada

    I am losing my mind, I cannot wait
     

    ap_2
    Member

    Jan 23, 2021

    1,898

    I need more pls now pls more now pls
     

    DrFunk
    Member

    Oct 25, 2017

    14,933

    Hey, that's my birthday
     

    Figgy
    Member

    Nov 1, 2024

    1,857

    --R said:

    Perfection. 

    Kazer
    "This guy are sick"
    Member

    Oct 27, 2017

    3,123

    Fucking FINALLY!
     

    Glio
    Member

    Oct 27, 2017

    27,964

    Spain

    Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat.
     

    Richietto
    One Winged Slayer
    Member

    Oct 25, 2017

    26,220

    North Carolina

    GIVE IT TO ME
     

    Delaney
    Member

    Oct 25, 2017

    3,971

    Are y'all happy now
     

    Sasliquid
    Member

    Oct 25, 2017

    4,700

    Big fan of including the older version as well
     

    DidactBRHU3
    Member

    Oct 17, 2019

    4,517

    Fortaleza - Ceará

    I know this is big news but that's it?
     

    Skoje
    Member

    Oct 26, 2017

    1,887

    OH SHIT
     

    Geg
    Member

    Oct 25, 2017

    6,638

    The two versions thing is cool
     

    Tagovailoa
    Member

    Feb 5, 2023

    1,677

    I am intrigued
     

    thetrin
    Member

    Oct 26, 2017

    10,918

    Grand Junction, CO

    LET'S FUCKING GOOOOOOOOO
     

    GillianSeed79
    Member

    Oct 27, 2017

    3,076

    God is real. Yessssssssssssss!
     

    ravn0s
    "This guy are sick"
    Member

    Oct 29, 2017

    2,065

    Is it a Playstation exclusive?
     

    BlackJace
    The Fallen

    Oct 27, 2017

    5,900

    No bullshit this is the best announcement in ages
     

    Megaten
    Member

    Oct 30, 2017

    245

    Fiiiiiiinally this got announced! Awesome to include the original version in as well.
     

    BY2K
    Membero Americo
    The Fallen

    Oct 25, 2017

    5,071

    Québec, Canada

    Wait, is it more than just the first game or did I misunderstand?
     

    Kain
    Unshakable Resolve - One Winged Slayer
    The Fallen

    Oct 27, 2017

    9,125

    Ok yes, yes yes yes yes yes yes yes

    I'm so fucking in

    Both versions

    I want to see the additions

    Aaaaaaaaaa 

    ClearMetal
    Hey, it's that sheep!
    Member

    Oct 25, 2017

    19,077

    the Netherlands

    Hyped for this. Couldn't get into War of the Lions, but I was way younger back then.

    I will probably stick with Classic, though. Not a big fan of how smoothed over everything in the the enhanced version looks. 

    Yoshimitsu126
    The Fallen

    Nov 11, 2017

    17,620

    United States

    Oh so that's what those sprite characters are from. Seen them a lot back in the 2000s I feel.
     

    aerie
    be choatic good
    Administrator

    Oct 25, 2017

    8,908

    Fantastic, and super glad we've getting two versions like that.
     

    Burt
    Fight Sephiroth or end video games
    Member

    Oct 28, 2017

    9,720

    really had me excited for the first 8 or so seconds 

    Wiserus
    ▲ Legend ▲
    Member

    Oct 26, 2017

    3,877

    Canada

    Yes, yes, yes yes, yeessss. I just wished for a PC version as well, but fuck that. I'll double dip when it comes out.
     

    BobLoblaw
    This Guy Helps
    Member

    Oct 27, 2017

    8,882

    Thought it would be a remake. :( Interested in the new mode with the VO turned to zero.
     

    Stef
    Member

    Oct 28, 2017

    7,838

    Rome, Italy, Planet Earth

    Glio said:

    Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat.

    Click to expand...
    Click to shrink...

    This.

    Played on PlayStation and again on PSP.

    Not interested in this at all. 

    kakteen
    Member

    Apr 9, 2024

    1,036

    FUCKING FINALLY! I even bought this on my phone, because I thought this will never happen
     

    Jolliwasp
    Member

    Apr 13, 2024

    92

    Ported HD Mobile graphics with voice acting, as expected...
     

    Bear
    Member

    Oct 25, 2017

    12,344

    Hellllllllll yessssssss
     

    Quinton
    Verified

    Oct 25, 2017

    23,173

    Midgar, With Love

    Hell yeah
     

    Plinkerton
    Member

    Nov 4, 2017

    7,493

    I've never played this game before. Excited to play it on Switch 2!
     

    Makoto Yuki
    ▲ Legend ▲
    Member

    Oct 25, 2017

    5,284

    FUCK YES!!!!
     

    7thFloor
    Member

    Oct 27, 2017

    7,377

    U.S.

    Gonna be honest I'm pretty disappointed, at least it has a classic mode
     

    OhhEldenRing
    Member

    Aug 14, 2024

    2,980

    Finally
     

    Toth
    Member

    Oct 26, 2017

    5,591

    I'm psyched but it doesn't look that much better tbh
     
    #final #fantasy #tactics #ivalice #chronicles
    Final Fantasy Tactics: The Ivalice Chronicles announced, releasing September 30 on PC, PS4, PS5, Switch, Switch 2 and Xbox Series X|S
    --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,715   Last edited: Yesterday at 7:38 PM Lukar Unshakable Resolve - Prophet of Truth Member Oct 27, 2017 28,593 Includes two modes: one that's similar to the original release, and a new one that features additional content, updated UI, and more. EDIT: Confirmed for PS4, PS5, Xbox Series X|S, Switch, Switch 2, and PC via Steam. SQUARE ENIX | The Official SQUARE ENIX Website Welcome to the official SQUARE ENIX website. Find all the latest news and updates about your favourite games and upcoming releases. www.square-enix-games.com   Last edited: Yesterday at 6:06 PM Transistor The Walnut King Administrator Oct 25, 2017 41,807 Washington, D.C. SCREAMING!!!!   MidasTouch Member Dec 29, 2023 1,363 In CBU3 we trust.   Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth We waited all those years for this?   Milennia Prophet of Truth - Community Resetter Member Oct 25, 2017 19,814 Florida WE FUCKING DID IT   MrDaravon Member Oct 25, 2017 2,120 THE THUNDER GOD RETURNS ASHHH;KLASDHFK;LASJNFD;LAND  Lobster Roll signature-less, now and forever™ Member Sep 24, 2019 40,513 Everybody pile in. Final Fantasy Tactics is BACK.   mrmickfran The Fallen Oct 27, 2017 33,444 Gongaga FUCK YESSS Now to wait for FFIX remake  BPHusker Member Oct 26, 2017 2,313 Nebraska Is it going to have a physical version?   Taifun Devilry Member Sep 3, 2020 42 FINALLY   TheZynster Member Oct 26, 2017 14,836 thats a remaster not a remake lol but still cool  Techno Powered by Friendship™ The Fallen Oct 27, 2017 6,861 On my birthday!!   Wilsongt Member Oct 25, 2017 19,483 YOSHIP YOU MAGNIFICENT BASTARD!   OrangeNova Member Oct 30, 2017 14,865 Canada I am losing my mind, I cannot wait   ap_2 Member Jan 23, 2021 1,898 I need more pls now pls more now pls   DrFunk Member Oct 25, 2017 14,933 Hey, that's my birthday   Figgy Member Nov 1, 2024 1,857 --R said: Perfection.  Kazer "This guy are sick" Member Oct 27, 2017 3,123 Fucking FINALLY!   Glio Member Oct 27, 2017 27,964 Spain Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat.   Richietto One Winged Slayer Member Oct 25, 2017 26,220 North Carolina GIVE IT TO ME   Delaney Member Oct 25, 2017 3,971 Are y'all happy now   Sasliquid Member Oct 25, 2017 4,700 Big fan of including the older version as well   DidactBRHU3 Member Oct 17, 2019 4,517 Fortaleza - Ceará I know this is big news but that's it?   Skoje Member Oct 26, 2017 1,887 OH SHIT   Geg Member Oct 25, 2017 6,638 The two versions thing is cool   Tagovailoa Member Feb 5, 2023 1,677 I am intrigued   thetrin Member Oct 26, 2017 10,918 Grand Junction, CO LET'S FUCKING GOOOOOOOOO   GillianSeed79 Member Oct 27, 2017 3,076 God is real. Yessssssssssssss!   ravn0s "This guy are sick" Member Oct 29, 2017 2,065 Is it a Playstation exclusive?   BlackJace The Fallen Oct 27, 2017 5,900 No bullshit this is the best announcement in ages   Megaten Member Oct 30, 2017 245 Fiiiiiiinally this got announced! Awesome to include the original version in as well.   BY2K Membero Americo The Fallen Oct 25, 2017 5,071 Québec, Canada Wait, is it more than just the first game or did I misunderstand?   Kain Unshakable Resolve - One Winged Slayer The Fallen Oct 27, 2017 9,125 Ok yes, yes yes yes yes yes yes yes I'm so fucking in Both versions I want to see the additions Aaaaaaaaaa  ClearMetal Hey, it's that sheep! Member Oct 25, 2017 19,077 the Netherlands Hyped for this. Couldn't get into War of the Lions, but I was way younger back then. I will probably stick with Classic, though. Not a big fan of how smoothed over everything in the the enhanced version looks.  Yoshimitsu126 The Fallen Nov 11, 2017 17,620 United States Oh so that's what those sprite characters are from. Seen them a lot back in the 2000s I feel.   aerie be choatic good Administrator Oct 25, 2017 8,908 Fantastic, and super glad we've getting two versions like that.   Burt Fight Sephiroth or end video games Member Oct 28, 2017 9,720 really had me excited for the first 8 or so seconds  Wiserus ▲ Legend ▲ Member Oct 26, 2017 3,877 Canada Yes, yes, yes yes, yeessss. I just wished for a PC version as well, but fuck that. I'll double dip when it comes out.   BobLoblaw This Guy Helps Member Oct 27, 2017 8,882 Thought it would be a remake. :( Interested in the new mode with the VO turned to zero.   Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth Glio said: Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat. Click to expand... Click to shrink... This. Played on PlayStation and again on PSP. Not interested in this at all.  kakteen Member Apr 9, 2024 1,036 FUCKING FINALLY! I even bought this on my phone, because I thought this will never happen   Jolliwasp Member Apr 13, 2024 92 Ported HD Mobile graphics with voice acting, as expected...   Bear Member Oct 25, 2017 12,344 Hellllllllll yessssssss   Quinton Verified Oct 25, 2017 23,173 Midgar, With Love Hell yeah   Plinkerton Member Nov 4, 2017 7,493 I've never played this game before. Excited to play it on Switch 2!   Makoto Yuki ▲ Legend ▲ Member Oct 25, 2017 5,284 FUCK YES!!!!   7thFloor Member Oct 27, 2017 7,377 U.S. Gonna be honest I'm pretty disappointed, at least it has a classic mode   OhhEldenRing Member Aug 14, 2024 2,980 Finally   Toth Member Oct 26, 2017 5,591 I'm psyched but it doesn't look that much better tbh   #final #fantasy #tactics #ivalice #chronicles
    WWW.RESETERA.COM
    Final Fantasy Tactics: The Ivalice Chronicles announced, releasing September 30 on PC, PS4, PS5, Switch, Switch 2 and Xbox Series X|S
    --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,715   Last edited: Yesterday at 7:38 PM Lukar Unshakable Resolve - Prophet of Truth Member Oct 27, 2017 28,593 Includes two modes: one that's similar to the original release, and a new one that features additional content, updated UI, and more. EDIT: Confirmed for PS4, PS5, Xbox Series X|S, Switch, Switch 2, and PC via Steam. SQUARE ENIX | The Official SQUARE ENIX Website Welcome to the official SQUARE ENIX website. Find all the latest news and updates about your favourite games and upcoming releases. www.square-enix-games.com   Last edited: Yesterday at 6:06 PM Transistor The Walnut King Administrator Oct 25, 2017 41,807 Washington, D.C. SCREAMING!!!!   MidasTouch Member Dec 29, 2023 1,363 In CBU3 we trust.   Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth We waited all those years for this?   Milennia Prophet of Truth - Community Resetter Member Oct 25, 2017 19,814 Florida WE FUCKING DID IT   MrDaravon Member Oct 25, 2017 2,120 THE THUNDER GOD RETURNS ASHHH;KLASDHFK;LASJNFD;LAND  Lobster Roll signature-less, now and forever™ Member Sep 24, 2019 40,513 Everybody pile in. Final Fantasy Tactics is BACK.   mrmickfran The Fallen Oct 27, 2017 33,444 Gongaga FUCK YESSS Now to wait for FFIX remake  BPHusker Member Oct 26, 2017 2,313 Nebraska Is it going to have a physical version?   Taifun Devilry Member Sep 3, 2020 42 FINALLY   TheZynster Member Oct 26, 2017 14,836 thats a remaster not a remake lol but still cool  Techno Powered by Friendship™ The Fallen Oct 27, 2017 6,861 On my birthday!!   Wilsongt Member Oct 25, 2017 19,483 YOSHIP YOU MAGNIFICENT BASTARD!   OrangeNova Member Oct 30, 2017 14,865 Canada I am losing my mind, I cannot wait   ap_2 Member Jan 23, 2021 1,898 I need more pls now pls more now pls   DrFunk Member Oct 25, 2017 14,933 Hey, that's my birthday   Figgy Member Nov 1, 2024 1,857 --R said: Perfection.  Kazer "This guy are sick" Member Oct 27, 2017 3,123 Fucking FINALLY!   Glio Member Oct 27, 2017 27,964 Spain Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat.   Richietto One Winged Slayer Member Oct 25, 2017 26,220 North Carolina GIVE IT TO ME   Delaney Member Oct 25, 2017 3,971 Are y'all happy now   Sasliquid Member Oct 25, 2017 4,700 Big fan of including the older version as well   DidactBRHU3 Member Oct 17, 2019 4,517 Fortaleza - Ceará I know this is big news but that's it?   Skoje Member Oct 26, 2017 1,887 OH SHIT   Geg Member Oct 25, 2017 6,638 The two versions thing is cool   Tagovailoa Member Feb 5, 2023 1,677 I am intrigued   thetrin Member Oct 26, 2017 10,918 Grand Junction, CO LET'S FUCKING GOOOOOOOOO   GillianSeed79 Member Oct 27, 2017 3,076 God is real. Yessssssssssssss!   ravn0s "This guy are sick" Member Oct 29, 2017 2,065 Is it a Playstation exclusive?   BlackJace The Fallen Oct 27, 2017 5,900 No bullshit this is the best announcement in ages   Megaten Member Oct 30, 2017 245 Fiiiiiiinally this got announced! Awesome to include the original version in as well.   BY2K Membero Americo The Fallen Oct 25, 2017 5,071 Québec, Canada Wait, is it more than just the first game or did I misunderstand?   Kain Unshakable Resolve - One Winged Slayer The Fallen Oct 27, 2017 9,125 Ok yes, yes yes yes yes yes yes yes I'm so fucking in Both versions I want to see the additions Aaaaaaaaaa  ClearMetal Hey, it's that sheep! Member Oct 25, 2017 19,077 the Netherlands Hyped for this. Couldn't get into War of the Lions, but I was way younger back then. I will probably stick with Classic, though. Not a big fan of how smoothed over everything in the the enhanced version looks.  Yoshimitsu126 The Fallen Nov 11, 2017 17,620 United States Oh so that's what those sprite characters are from. Seen them a lot back in the 2000s I feel.   aerie be choatic good Administrator Oct 25, 2017 8,908 Fantastic, and super glad we've getting two versions like that.   Burt Fight Sephiroth or end video games Member Oct 28, 2017 9,720 really had me excited for the first 8 or so seconds  Wiserus ▲ Legend ▲ Member Oct 26, 2017 3,877 Canada Yes, yes, yes yes, yeessss. I just wished for a PC version as well, but fuck that. I'll double dip when it comes out.   BobLoblaw This Guy Helps Member Oct 27, 2017 8,882 Thought it would be a remake. :( Interested in the new mode with the VO turned to zero.   Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth Glio said: Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat. Click to expand... Click to shrink... This. Played on PlayStation and again on PSP. Not interested in this at all.  kakteen Member Apr 9, 2024 1,036 FUCKING FINALLY! I even bought this on my phone, because I thought this will never happen   Jolliwasp Member Apr 13, 2024 92 Ported HD Mobile graphics with voice acting, as expected...   Bear Member Oct 25, 2017 12,344 Hellllllllll yessssssss   Quinton Verified Oct 25, 2017 23,173 Midgar, With Love Hell yeah   Plinkerton Member Nov 4, 2017 7,493 I've never played this game before. Excited to play it on Switch 2!   Makoto Yuki ▲ Legend ▲ Member Oct 25, 2017 5,284 FUCK YES!!!!   7thFloor Member Oct 27, 2017 7,377 U.S. Gonna be honest I'm pretty disappointed, at least it has a classic mode   OhhEldenRing Member Aug 14, 2024 2,980 Finally   Toth Member Oct 26, 2017 5,591 I'm psyched but it doesn't look that much better tbh  
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  • man, how are colored joycon gonna work?

    NookNinja
    Member

    Jan 15, 2025

    504

    tokyo

    Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up

    The damn Joycon trofts on sides of the tablet are colored. WHY

    Should have been like this man, i swear to god. what the hell were they thinking?

    I buy all the joycon colors.
    What are they going to do? make a green joycon with blue and red inside?!

    WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this. 

    Wrexis
    Member

    Nov 4, 2017

    29,759

    NookNinja said:

    Should have been like this man, i swear to god. what the hell were they thinking?

    Click to expand...
    Click to shrink...

    "The blue one goes in the blue slot, the red one goes in the red slot."

    I can see why they did it. 

    OhhEldenRing
    Member

    Aug 14, 2024

    2,964

    Maybe they'll have a plain grey Switch2 at some point like the OG and absent the joy con. I suspect those internal colours are specific to the joy cons they are packaged with.

    Still doesn't solve your problem lol 

    PapaJustify
    Member

    Nov 3, 2017

    1,325

    Germany

    What if they are not selling new colors seperately anymore but only in a Switch 2 bundle with the matching color on the device?

    Or they do sell seperately but you have to live with matching a green Joy-Con insert with a blue port on your Switch 2. 

    Aleh
    Member

    Oct 27, 2017

    20,211

    It's silly but annoying yeah. At least it won't be a real issue since you can't see the mismatch when they're attached
     

    Liam Allen-Miller
    Member

    Nov 2, 2017

    8,037

    Shibuya

    NookNinja said:I buy all the joycon colors.
    What are they going to do? make a green joycon with blue and red inside?!

    WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this.
    Click to expand...
    Click to shrink...

    Well, I don't want to tell you what to do with your money, but maybe not having to buy every color Joy-Con isn't such a bad thing! :P

    Real talk I have to imagine future units will have different color schemes. When I was looking at the demo unit at my local Bic Camera I was thinking the same thing, that it was an odd choice. 

    Pentagon
    Member

    Mar 14, 2025

    73

    Much like themes, you're going to get two colours the whole generation and you're going to like it, dammit!
     

    Dukie85
    Chicken Chaser
    Member

    Oct 25, 2017

    3,165

    NookNinja said:

    Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up

    The damn Joycon trofts on sides of the tablet are colored. WHY

    Should have been like this man, i swear to god. what the hell were they thinking?

    I buy all the joycon colors.
    Click to expand...
    Click to shrink...

    Peer, is that you?
     

    SixelAlexiS
    Member

    Oct 27, 2017

    9,267

    Italy

    NookNinja said:

    Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up

    The damn Joycon trofts on sides of the tablet are colored. WHY

    Should have been like this man, i swear to god. what the hell were they thinking?

    I buy all the joycon colors.
    What are they going to do? make a green joycon with blue and red inside?!

    WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this.
    Click to expand...
    Click to shrink...

    I'm more annoyed by the first image not working :P
     

    Shahadan
    Member

    Oct 27, 2017

    5,620

    Bluer and Redder edition

    Or they will color the black part and leave the blue and red for maximum ugliness.

    Or better yet they change the inner colors but release a switch 2 model with matching trofts, each time. You'll have to buy them all 

    KaladinSB
    Member

    Oct 27, 2017

    844

    They have the PLUS and MINUS indicator so the inner plastic doesn't have to color match. You'd only have to push through the agony for a few seconds when you see the green joycon going in or out of the blue slot or train yourself to do it blindfolded.
     

    OP

    OP

    NookNinja
    Member

    Jan 15, 2025

    504

    tokyo

    i hate that there is color on the inside of the grooves. infuriating. It will bother me every time I put something that doesnt match it on there. WHY
     

    OP

    OP

    NookNinja
    Member

    Jan 15, 2025

    504

    tokyo

    Liam Allen-Miller said:

    Well, I don't want to tell you what to do with your money, but maybe not having to buy every color Joy-Con isn't such a bad thing! :P

    Real talk I have to imagine future units will have different color schemes. When I was looking at the demo unit at my local Bic Camera I was thinking the same thing, that it was an odd choice.
    Click to expand...
    Click to shrink...

    but what if they make green ones?

    or red?
    I'll need purple ones and Yellow..

    Real talk?

    What if they do a dpad one. PLEASE GOD. 

    Delaney
    Member

    Oct 25, 2017

    3,947

    Maybe the joycons this time around do something like the Chroma Dualsenses while keeping the blue-orange inside.
     

    OP

    OP

    NookNinja
    Member

    Jan 15, 2025

    504

    tokyo

    Delaney said:

    Maybe the joycons this time around do something like the Chroma Dualsenses while keeping the blue-orange inside.

    Click to expand...
    Click to shrink...

    So every joycon 2 has to have some element of blue and red? so lame
     

    Duffking
    Member

    Oct 27, 2017

    6,799

    They'll make pure blue/red ones and sell them to you for extra in 6 months.
     

    Killyoh
    Member

    Oct 28, 2017

    1,809

    Paris, France

     

    Windrunner
    Sly
    Member

    Oct 25, 2017

    7,836

    Calm down, it's not that serious.
     
    #man #how #are #colored #joycon
    man, how are colored joycon gonna work?
    NookNinja Member Jan 15, 2025 504 tokyo Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up The damn Joycon trofts on sides of the tablet are colored. WHY Should have been like this man, i swear to god. what the hell were they thinking? I buy all the joycon colors. What are they going to do? make a green joycon with blue and red inside?! WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this.  Wrexis Member Nov 4, 2017 29,759 NookNinja said: Should have been like this man, i swear to god. what the hell were they thinking? Click to expand... Click to shrink... "The blue one goes in the blue slot, the red one goes in the red slot." I can see why they did it.  OhhEldenRing Member Aug 14, 2024 2,964 Maybe they'll have a plain grey Switch2 at some point like the OG and absent the joy con. I suspect those internal colours are specific to the joy cons they are packaged with. Still doesn't solve your problem lol  PapaJustify Member Nov 3, 2017 1,325 Germany What if they are not selling new colors seperately anymore but only in a Switch 2 bundle with the matching color on the device? Or they do sell seperately but you have to live with matching a green Joy-Con insert with a blue port on your Switch 2.  Aleh Member Oct 27, 2017 20,211 It's silly but annoying yeah. At least it won't be a real issue since you can't see the mismatch when they're attached   Liam Allen-Miller Member Nov 2, 2017 8,037 Shibuya NookNinja said:I buy all the joycon colors. What are they going to do? make a green joycon with blue and red inside?! WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this. Click to expand... Click to shrink... Well, I don't want to tell you what to do with your money, but maybe not having to buy every color Joy-Con isn't such a bad thing! :P Real talk I have to imagine future units will have different color schemes. When I was looking at the demo unit at my local Bic Camera I was thinking the same thing, that it was an odd choice.  Pentagon Member Mar 14, 2025 73 Much like themes, you're going to get two colours the whole generation and you're going to like it, dammit!   Dukie85 Chicken Chaser Member Oct 25, 2017 3,165 NookNinja said: Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up The damn Joycon trofts on sides of the tablet are colored. WHY Should have been like this man, i swear to god. what the hell were they thinking? I buy all the joycon colors. Click to expand... Click to shrink... Peer, is that you?   SixelAlexiS Member Oct 27, 2017 9,267 Italy NookNinja said: Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up The damn Joycon trofts on sides of the tablet are colored. WHY Should have been like this man, i swear to god. what the hell were they thinking? I buy all the joycon colors. What are they going to do? make a green joycon with blue and red inside?! WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this. Click to expand... Click to shrink... I'm more annoyed by the first image not working :P   Shahadan Member Oct 27, 2017 5,620 Bluer and Redder edition Or they will color the black part and leave the blue and red for maximum ugliness. Or better yet they change the inner colors but release a switch 2 model with matching trofts, each time. You'll have to buy them all  KaladinSB Member Oct 27, 2017 844 They have the PLUS and MINUS indicator so the inner plastic doesn't have to color match. You'd only have to push through the agony for a few seconds when you see the green joycon going in or out of the blue slot or train yourself to do it blindfolded.   OP OP NookNinja Member Jan 15, 2025 504 tokyo i hate that there is color on the inside of the grooves. infuriating. It will bother me every time I put something that doesnt match it on there. WHY   OP OP NookNinja Member Jan 15, 2025 504 tokyo Liam Allen-Miller said: Well, I don't want to tell you what to do with your money, but maybe not having to buy every color Joy-Con isn't such a bad thing! :P Real talk I have to imagine future units will have different color schemes. When I was looking at the demo unit at my local Bic Camera I was thinking the same thing, that it was an odd choice. Click to expand... Click to shrink... but what if they make green ones? or red? I'll need purple ones and Yellow.. Real talk? What if they do a dpad one. PLEASE GOD.  Delaney Member Oct 25, 2017 3,947 Maybe the joycons this time around do something like the Chroma Dualsenses while keeping the blue-orange inside.   OP OP NookNinja Member Jan 15, 2025 504 tokyo Delaney said: Maybe the joycons this time around do something like the Chroma Dualsenses while keeping the blue-orange inside. Click to expand... Click to shrink... So every joycon 2 has to have some element of blue and red? so lame   Duffking Member Oct 27, 2017 6,799 They'll make pure blue/red ones and sell them to you for extra in 6 months.   Killyoh Member Oct 28, 2017 1,809 Paris, France   Windrunner Sly Member Oct 25, 2017 7,836 Calm down, it's not that serious.   #man #how #are #colored #joycon
    WWW.RESETERA.COM
    man, how are colored joycon gonna work?
    NookNinja Member Jan 15, 2025 504 tokyo Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up The damn Joycon trofts on sides of the tablet are colored. WHY Should have been like this man, i swear to god. what the hell were they thinking? I buy all the joycon colors. What are they going to do? make a green joycon with blue and red inside?! WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this.  Wrexis Member Nov 4, 2017 29,759 NookNinja said: Should have been like this man, i swear to god. what the hell were they thinking? Click to expand... Click to shrink... "The blue one goes in the blue slot, the red one goes in the red slot." I can see why they did it.  OhhEldenRing Member Aug 14, 2024 2,964 Maybe they'll have a plain grey Switch2 at some point like the OG and absent the joy con. I suspect those internal colours are specific to the joy cons they are packaged with. Still doesn't solve your problem lol  PapaJustify Member Nov 3, 2017 1,325 Germany What if they are not selling new colors seperately anymore but only in a Switch 2 bundle with the matching color on the device? Or they do sell seperately but you have to live with matching a green Joy-Con insert with a blue port on your Switch 2.  Aleh Member Oct 27, 2017 20,211 It's silly but annoying yeah. At least it won't be a real issue since you can't see the mismatch when they're attached   Liam Allen-Miller Member Nov 2, 2017 8,037 Shibuya NookNinja said: [...] I buy all the joycon colors. What are they going to do? make a green joycon with blue and red inside?! WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this. Click to expand... Click to shrink... Well, I don't want to tell you what to do with your money, but maybe not having to buy every color Joy-Con isn't such a bad thing! :P Real talk I have to imagine future units will have different color schemes. When I was looking at the demo unit at my local Bic Camera I was thinking the same thing, that it was an odd choice.  Pentagon Member Mar 14, 2025 73 Much like themes, you're going to get two colours the whole generation and you're going to like it, dammit!   Dukie85 Chicken Chaser Member Oct 25, 2017 3,165 NookNinja said: Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up The damn Joycon trofts on sides of the tablet are colored. WHY Should have been like this man, i swear to god. what the hell were they thinking? I buy all the joycon colors. Click to expand... Click to shrink... Peer, is that you?   SixelAlexiS Member Oct 27, 2017 9,267 Italy NookNinja said: Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up The damn Joycon trofts on sides of the tablet are colored. WHY Should have been like this man, i swear to god. what the hell were they thinking? I buy all the joycon colors. What are they going to do? make a green joycon with blue and red inside?! WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this. Click to expand... Click to shrink... I'm more annoyed by the first image not working :P   Shahadan Member Oct 27, 2017 5,620 Bluer and Redder edition Or they will color the black part and leave the blue and red for maximum ugliness. Or better yet they change the inner colors but release a switch 2 model with matching trofts, each time. You'll have to buy them all  KaladinSB Member Oct 27, 2017 844 They have the PLUS and MINUS indicator so the inner plastic doesn't have to color match. You'd only have to push through the agony for a few seconds when you see the green joycon going in or out of the blue slot or train yourself to do it blindfolded.   OP OP NookNinja Member Jan 15, 2025 504 tokyo i hate that there is color on the inside of the grooves. infuriating. It will bother me every time I put something that doesnt match it on there. WHY   OP OP NookNinja Member Jan 15, 2025 504 tokyo Liam Allen-Miller said: Well, I don't want to tell you what to do with your money, but maybe not having to buy every color Joy-Con isn't such a bad thing! :P Real talk I have to imagine future units will have different color schemes. When I was looking at the demo unit at my local Bic Camera I was thinking the same thing, that it was an odd choice. Click to expand... Click to shrink... but what if they make green ones? or red? I'll need purple ones and Yellow.. Real talk? What if they do a dpad one. PLEASE GOD.  Delaney Member Oct 25, 2017 3,947 Maybe the joycons this time around do something like the Chroma Dualsenses while keeping the blue-orange inside.   OP OP NookNinja Member Jan 15, 2025 504 tokyo Delaney said: Maybe the joycons this time around do something like the Chroma Dualsenses while keeping the blue-orange inside. Click to expand... Click to shrink... So every joycon 2 has to have some element of blue and red? so lame   Duffking Member Oct 27, 2017 6,799 They'll make pure blue/red ones and sell them to you for extra in 6 months.   Killyoh Member Oct 28, 2017 1,809 Paris, France   Windrunner Sly Member Oct 25, 2017 7,836 Calm down, it's not that serious.  
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  • IGN: Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It

    Xando
    Member

    Oct 28, 2017

    38,006

    With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process.

    Activision already has a bad reputation for the aggressive monetization of the premium Black Ops 6 and its free-to-play battle royale Warzone, but this latest move may have tipped some players over the edge.

    Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts.

    Elsewhere, Activision has added bundle and Battle Pass advertisements to the Events tab, another controversial change that has caused complaints.

    Here's a snippet of the response, sourced from across Call of Duty subreddits, Discords, and social media:

    I wouldn't even be mad if this was just in Warzone, a free game, but putting it in a pay-to-play premium title, with how expensive they're getting? F**k off.
    This game is still 80€ I get that they make most of their money from the store, but I feel like the bare minimum for a premium product would be to not have ads clogging the menus right?
    At this point it really feels like opening up a mobile game with how much more you see an option to buy anything in this game.
    Anyone who wanted this bundle would've checked the store and bought it. Putting it here isn't gonna make more people buy it, its justannoying.
    Just wait until they add pop up ads for bundles while you are playing the game.

    Click to expand...
    Click to shrink...

    More including some examples here:

    Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It: 'At This Point It Really Feels Like Opening Up a Mobile Game' - IGN

    With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process.

    www.ign.com

     

    Gaspode
    Member

    Jan 17, 2025

    152

    gross
     

    MarcosBrXD
    Member

    Aug 28, 2024

    1,779

    Crazy one of the biggest IPs doing this
     

    Wallace
    Member

    Oct 25, 2017

    28,182

    Midwest

    What a shit franchise.
     

    Shirkelton
    Member

    Aug 20, 2020

    6,976

    Fuck that.
     

    MinerArcaniner
    Uncle Works at Nintendo
    Member

    Oct 29, 2017

    7,473

    The revenue line has to keep going up. There's no such thing as "enough" with corporations.
     

    Kinthey
    Avenger

    Oct 27, 2017

    25,551

    Poor Cod really needs the money to keep the lights on
     

    skullmuffins
    Member

    Oct 25, 2017

    7,615

    oh, ads for in-game microtransactions. guess i'm not surprised. that's where all the money is these days.
     

    Remark
    Member

    Oct 27, 2017

    4,184

    Yeah the ads are so bad this season.

    When you boot up the game in CoD HQ, theres a big ass button for Blackcell and BO6 and WZ are all the way on the right side of the menu. It's so annoying. Huge disrespect to the people who actually bought the game.

    I wish CoD HQ would go away, it doesn't even actually help with anything and actually hampers the UX experience in a lot of ways especially on PC. 

    Last edited: Today at 10:14 AM

    LiquidDom
    Avenger

    Oct 27, 2017

    2,730

    Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game?

    I don't have that much of an issue with it, still shit though. 

    Richietto
    One Winged Slayer
    Member

    Oct 25, 2017

    26,147

    North Carolina

    Lmao what a joke
     

    Loxley
    Prophet of Truth
    Member

    Oct 25, 2017

    10,702

    We're inching closer and closer to this scene from Ready Player One.

    "We estimate we can sell up to 80% of an individual's visual field before inducing seizures"

    View:  

    Fabs
    Member

    Aug 22, 2019

    2,780

    This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.
     

    Noisepurge
    Corrupted by Vengeance
    Member

    Oct 25, 2017

    9,775

    Fabs said:

    This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.

    Click to expand...
    Click to shrink...

    Fortnite doesn't cost 80$ 

    OP

    OP

    Xando
    Member

    Oct 28, 2017

    38,006

    LiquidDom said:

    Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game?

    I don't have that much of an issue with it, still shit though.
    Click to expand...
    Click to shrink...

    Considering half of the in-game purchases are basically ads for some brands or characters that have nothing to do with COD it's basically the same thing
     

    Remark
    Member

    Oct 27, 2017

    4,184

    Noisepurge said:

    Fortnite doesn't cost 80$

    Click to expand...
    Click to shrink...

    To be fair, Warzone is F2P but that shit should be in there. Whether you buy the game or not, you have to go through CoD HQ which is so annoying.
     

    Doskoi Panda
    One Winged Slayer
    Member

    Oct 27, 2017

    17,314

    CoD is so fucking trashy lmao. I will never understand how it remains so popular. It just gets worse year over yesr, even Warzone.
     

    SunBroDave
    "This guy are sick"
    Member

    Oct 25, 2017

    15,148

    How else is COD supposed to make money
     

    Decarb
    Member

    Oct 27, 2017

    9,264

    Fabs said:

    This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.

    Click to expand...
    Click to shrink...

    Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it.

     

    Agni Kai
    Member

    Nov 2, 2017

    10,037

    Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line.
     

    jroc74
    Member

    Oct 27, 2017

    34,177

    Yeah I dont think it needs to be this aggressive.

    LiquidDom said:

    Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game?

    I don't have that much of an issue with it, still shit though.
    Click to expand...
    Click to shrink...

    Fabs said:

    This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.

    Click to expand...
    Click to shrink...

    While trying to play the game tho?

    "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts."

    Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this.

    Noisepurge said:

    Fortnite doesn't cost 80$

    Click to expand...
    Click to shrink...

    Also this. 

    BradleyLove
    Member

    Oct 29, 2017

    1,661

    Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible.

    This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour. 

    TransEuropaExpress
    Member

    Dec 6, 2017

    11,420

    US

    They should go all in and start doing random 5-minute commercial breaks in the middle of rounds.
     

    Pyro
    God help us the mods are making weekend threads
    Member

    Jul 30, 2018

    18,922

    United States

    Really fucking gross.
     

    Vourlis
    Member

    Aug 14, 2022

    5,911

    United States

    I...where are the ads?

    edit: Oh like advertising the bundles or whatever. Okay. 

    jroc74
    Member

    Oct 27, 2017

    34,177

    BradleyLove said:

    Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible.

    This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour.
    Click to expand...
    Click to shrink...

    I either forgot how it was or just didnt know, because I played it on XSX when it launched.

    But I was and am shocked at the mtx in FH5. 

    shadowman16
    Member

    Oct 25, 2017

    41,804

    I feel like this has already become too normalised because I honestly assumed we were talking about unrelated product ads... Meanwhile the examples above... honestly I kinda expected.

    Granted the article also points it out perfectly that if it were just in Warzoneit'd be... less bad, but charging however much for COD THEN pushing those ads on you... you just know people will crack.
    Not the worst example of ads in games though, I still give that to SFVI's Turtles costumes, aside the cost, having that damn song playing constantly in the battle hub for monthon end drove me nuts at the time. 

    Papaya
    The Fallen

    Oct 25, 2017

    2,735

    California

    The financial model for CoD is awful and lacks any sort of creativity. They just copied fortnite even though it doesn't work for a military shooter. They rarely release any good content because it either doesn't match the game's tone, or it sucks. It just doesn't lend itself well to skins, and other visual customization options. Or maybe they just don't know how to make good. Either way, I've never seen a more boring battlepass in my life.

    CoD can be a super fun action game, but it's never felt more hollow and lifeless. The best counter-example to "games are art" I've ever seen. 

    BestBrand
    Member

    Mar 5, 2025

    457

    Call of duty is the worst man. I may not even buy another COD again.
     

    MerluzaSamus
    Member

    Dec 3, 2018

    1,471

    Argentina

    Agni Kai said:

    Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line.

    Click to expand...
    Click to shrink...

    The game published by EA to gather obscene money on the fps market? That one Battlefield?

    Jokes aside, 'fraid this is going to be the norm long term, Fortnite normalized it and publishers with less restraint are going wild, same with AI. At least on the AAA market. 

    Lumination
    Member

    Oct 26, 2017

    16,064

    Who could have expected them giving the game away would have affected the revenue stream and business model of the game itself.
     

    Geeko
    Member

    Oct 27, 2017

    1,413

    San Jose, CA

    Lame as hell. The problem is that the masses won't care about it and will still spend crap tons of money on this game thus continuing this constant bombardment of ads.
     

    shadowman16
    Member

    Oct 25, 2017

    41,804

    Agni Kai said:

    Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line.

    Click to expand...
    Click to shrink...

    Gameplay wise, Hopefully Dice will take the time and make something truly special.

    However... I wouldnt expect much better from EA of all publishers. They are every bit as summy... 

    OP

    OP

    Xando
    Member

    Oct 28, 2017

    38,006

    My guess is this is only going to get worse as MS tries to make up the lost revenue from people playing via GP instead of buying
     

    SP.
    Member

    Oct 27, 2017

    8,578

    I guess I thought it would be worse than the reaction seems to suggest…

    They're in-game micro transaction ads and for the most are for weapon skins which naturally don't seem that out of place in a weapon selection menu. It's not like they're advertising a Burger King Whopper in here. Obviously it'd be better if they weren't there at all but honestly if I played the game and saw these I wouldn't think it's anything out of the ordinary. 

    Ravelle
    Member

    Oct 31, 2017

    20,432

    Noisepurge said:

    Fortnite doesn't cost 80$

    Click to expand...
    Click to shrink...

    It doesn't spam you with multiple windows to buy something either 

    Rosebud
    Two Pieces
    Member

    Apr 16, 2018

    51,386

    Wallace said:

    What a shit franchise.

    Click to expand...
    Click to shrink...

    .
     

    Kyokanto
    Member

    Mar 4, 2025

    493

    For a second I thought this was going to be McDonald's ads or something lol. I wonder how far off that is…

    Still scummy as is. 

    Pop-O-Matic
    Avenger

    Oct 25, 2017

    14,007

    MarcosBrXD said:

    Crazy one of the biggest IPs doing this

    Click to expand...
    Click to shrink...

    Not really. CoD might move more money than most of the rest of the industry put together, but capitalismdemands that the line must always be going up, and there isn't really much CoD can do to grow the player base in any significant way in the short-to-medium term, so they're going to start trying out shit like this to get even more money out of the existing players so the line goes up and the shareholders can be happy.
     

    Fabs
    Member

    Aug 22, 2019

    2,780

    Noisepurge said:

    Fortnite doesn't cost 80$

    Click to expand...
    Click to shrink...

    Decarb said:

    Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it.

    Click to expand...
    Click to shrink...

    jroc74 said:

    Yeah I dont think it needs to be this aggressive.

    While trying to play the game tho?

    "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts."

    Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this.

    Also this.
    Click to expand...
    Click to shrink...

    Full priced games advertise their dlc in menus all the time. Is it because it's in a new place? Is this that different than having the paid operators in the menu for selection like they have in past CoD? Or when I play Street Fighter and I can't pick Akuma because he costs money? I get it if it was for McDonalds but this seems like rage bait. 

    Plexas
    Member

    Jan 24, 2025

    289

    Several trillion dollar company needs some money to survive, please understand.
     

    Twister
    Member

    Feb 11, 2019

    6,692

    This franchise peaked with BO3. Everything after has been a disaster
     

    Vertigo1
    Member

    Jun 30, 2023

    1,093

    CoD will never be as good as it was in the 360 era, ever again.
     

    Sordid Plebeian
    Member

    Oct 26, 2017

    19,955

    Yeah I remember seeing that AI store slop when I booted up S4, and they wonder why they're driving players away
     

    Tommy Showbiz
    Member

    Jul 20, 2022

    3,727

    This is pretty corny, but I was honestly expecting ads for like Dr. Squatch and not just prodding you to buy in-game bundles.
     

    Apathy
    Member

    Oct 25, 2017

    13,538

    So the biggest game, created by the biggest publisher, paced by the riches company in the world needs to slide ads into their paid games. Lovely
     

    DarkJ
    Member

    Nov 11, 2017

    1,918

    Ai slop? Ads in the menus? In a fully priced game?

    Really just making sure I don't even look at the next game. 

    T88heon
    Member

    Aug 26, 2024

    1,042

    This is a profitability issue coupled with horrendous stewardship of the ip.

    If the retail side was profitable would they need to stealthily run ads in "COD" of all ip?

     

    DSync
    Member

    Oct 27, 2017

    884

    Black Ops 6 in 2025 after the most recent update for Season 4

    > £70 for the base game
    > £100 for the "Vault Editon"
    > £50/60 for a year of PS Plus to play the game online
    > £10 for the Battlepass
    > £15 for the Battlepass plus tier skips
    > £25 for the "Blackcell" Battlepass
    > Free and PremiumBattlepasses for the Seth Rogan Operator Weed event
    > £16-25 Weapon and Operator bundles
    > AI art in the emblems, calling cards, posters in certain levels
    > Ads for bundles in creating a Loadout
    > Server instability issues
    > Whole game crashes to desktop/homescreen when editing your loadout during a match
    > UI Menu lagging
    > Cheaters, hackers run rampant
    > Store will 100% work no matter what 

    Pai Pai Master
    Member

    Oct 25, 2017

    37,298

    Atlanta GA

    AI crap and ads, yet people will still buy this shit in record numbers every year
     
    #ign #activision #quietly #force #adverts
    IGN: Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It
    Xando Member Oct 28, 2017 38,006 With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process. Activision already has a bad reputation for the aggressive monetization of the premium Black Ops 6 and its free-to-play battle royale Warzone, but this latest move may have tipped some players over the edge. Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts. Elsewhere, Activision has added bundle and Battle Pass advertisements to the Events tab, another controversial change that has caused complaints. Here's a snippet of the response, sourced from across Call of Duty subreddits, Discords, and social media: I wouldn't even be mad if this was just in Warzone, a free game, but putting it in a pay-to-play premium title, with how expensive they're getting? F**k off. This game is still 80€ I get that they make most of their money from the store, but I feel like the bare minimum for a premium product would be to not have ads clogging the menus right? At this point it really feels like opening up a mobile game with how much more you see an option to buy anything in this game. Anyone who wanted this bundle would've checked the store and bought it. Putting it here isn't gonna make more people buy it, its justannoying. Just wait until they add pop up ads for bundles while you are playing the game. Click to expand... Click to shrink... More including some examples here: Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It: 'At This Point It Really Feels Like Opening Up a Mobile Game' - IGN With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process. www.ign.com   Gaspode Member Jan 17, 2025 152 gross   MarcosBrXD Member Aug 28, 2024 1,779 Crazy one of the biggest IPs doing this   Wallace Member Oct 25, 2017 28,182 Midwest What a shit franchise.   Shirkelton Member Aug 20, 2020 6,976 Fuck that.   MinerArcaniner Uncle Works at Nintendo Member Oct 29, 2017 7,473 The revenue line has to keep going up. There's no such thing as "enough" with corporations.   Kinthey Avenger Oct 27, 2017 25,551 Poor Cod really needs the money to keep the lights on   skullmuffins Member Oct 25, 2017 7,615 oh, ads for in-game microtransactions. guess i'm not surprised. that's where all the money is these days.   Remark Member Oct 27, 2017 4,184 Yeah the ads are so bad this season. When you boot up the game in CoD HQ, theres a big ass button for Blackcell and BO6 and WZ are all the way on the right side of the menu. It's so annoying. Huge disrespect to the people who actually bought the game. I wish CoD HQ would go away, it doesn't even actually help with anything and actually hampers the UX experience in a lot of ways especially on PC.  Last edited: Today at 10:14 AM LiquidDom Avenger Oct 27, 2017 2,730 Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though.  Richietto One Winged Slayer Member Oct 25, 2017 26,147 North Carolina Lmao what a joke   Loxley Prophet of Truth Member Oct 25, 2017 10,702 We're inching closer and closer to this scene from Ready Player One. "We estimate we can sell up to 80% of an individual's visual field before inducing seizures" View:   Fabs Member Aug 22, 2019 2,780 This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.   Noisepurge Corrupted by Vengeance Member Oct 25, 2017 9,775 Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... Fortnite doesn't cost 80$  OP OP Xando Member Oct 28, 2017 38,006 LiquidDom said: Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though. Click to expand... Click to shrink... Considering half of the in-game purchases are basically ads for some brands or characters that have nothing to do with COD it's basically the same thing   Remark Member Oct 27, 2017 4,184 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... To be fair, Warzone is F2P but that shit should be in there. Whether you buy the game or not, you have to go through CoD HQ which is so annoying.   Doskoi Panda One Winged Slayer Member Oct 27, 2017 17,314 CoD is so fucking trashy lmao. I will never understand how it remains so popular. It just gets worse year over yesr, even Warzone.   SunBroDave "This guy are sick" Member Oct 25, 2017 15,148 How else is COD supposed to make money   Decarb Member Oct 27, 2017 9,264 Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it.   Agni Kai Member Nov 2, 2017 10,037 Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line.   jroc74 Member Oct 27, 2017 34,177 Yeah I dont think it needs to be this aggressive. LiquidDom said: Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though. Click to expand... Click to shrink... Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... While trying to play the game tho? "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts." Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this. Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... Also this.  BradleyLove Member Oct 29, 2017 1,661 Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible. This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour.  TransEuropaExpress Member Dec 6, 2017 11,420 US They should go all in and start doing random 5-minute commercial breaks in the middle of rounds.   Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,922 United States Really fucking gross.   Vourlis Member Aug 14, 2022 5,911 United States I...where are the ads? edit: Oh like advertising the bundles or whatever. Okay.  jroc74 Member Oct 27, 2017 34,177 BradleyLove said: Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible. This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour. Click to expand... Click to shrink... I either forgot how it was or just didnt know, because I played it on XSX when it launched. But I was and am shocked at the mtx in FH5.  shadowman16 Member Oct 25, 2017 41,804 I feel like this has already become too normalised because I honestly assumed we were talking about unrelated product ads... Meanwhile the examples above... honestly I kinda expected. Granted the article also points it out perfectly that if it were just in Warzoneit'd be... less bad, but charging however much for COD THEN pushing those ads on you... you just know people will crack. Not the worst example of ads in games though, I still give that to SFVI's Turtles costumes, aside the cost, having that damn song playing constantly in the battle hub for monthon end drove me nuts at the time.  Papaya The Fallen Oct 25, 2017 2,735 California The financial model for CoD is awful and lacks any sort of creativity. They just copied fortnite even though it doesn't work for a military shooter. They rarely release any good content because it either doesn't match the game's tone, or it sucks. It just doesn't lend itself well to skins, and other visual customization options. Or maybe they just don't know how to make good. Either way, I've never seen a more boring battlepass in my life. CoD can be a super fun action game, but it's never felt more hollow and lifeless. The best counter-example to "games are art" I've ever seen.  BestBrand Member Mar 5, 2025 457 Call of duty is the worst man. I may not even buy another COD again.   MerluzaSamus Member Dec 3, 2018 1,471 Argentina Agni Kai said: Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line. Click to expand... Click to shrink... The game published by EA to gather obscene money on the fps market? That one Battlefield? Jokes aside, 'fraid this is going to be the norm long term, Fortnite normalized it and publishers with less restraint are going wild, same with AI. At least on the AAA market.  Lumination Member Oct 26, 2017 16,064 Who could have expected them giving the game away would have affected the revenue stream and business model of the game itself.   Geeko Member Oct 27, 2017 1,413 San Jose, CA Lame as hell. The problem is that the masses won't care about it and will still spend crap tons of money on this game thus continuing this constant bombardment of ads.   shadowman16 Member Oct 25, 2017 41,804 Agni Kai said: Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line. Click to expand... Click to shrink... Gameplay wise, Hopefully Dice will take the time and make something truly special. However... I wouldnt expect much better from EA of all publishers. They are every bit as summy...  OP OP Xando Member Oct 28, 2017 38,006 My guess is this is only going to get worse as MS tries to make up the lost revenue from people playing via GP instead of buying   SP. Member Oct 27, 2017 8,578 I guess I thought it would be worse than the reaction seems to suggest… They're in-game micro transaction ads and for the most are for weapon skins which naturally don't seem that out of place in a weapon selection menu. It's not like they're advertising a Burger King Whopper in here. Obviously it'd be better if they weren't there at all but honestly if I played the game and saw these I wouldn't think it's anything out of the ordinary.  Ravelle Member Oct 31, 2017 20,432 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... It doesn't spam you with multiple windows to buy something either  Rosebud Two Pieces Member Apr 16, 2018 51,386 Wallace said: What a shit franchise. Click to expand... Click to shrink... .   Kyokanto Member Mar 4, 2025 493 For a second I thought this was going to be McDonald's ads or something lol. I wonder how far off that is… Still scummy as is.  Pop-O-Matic Avenger Oct 25, 2017 14,007 MarcosBrXD said: Crazy one of the biggest IPs doing this Click to expand... Click to shrink... Not really. CoD might move more money than most of the rest of the industry put together, but capitalismdemands that the line must always be going up, and there isn't really much CoD can do to grow the player base in any significant way in the short-to-medium term, so they're going to start trying out shit like this to get even more money out of the existing players so the line goes up and the shareholders can be happy.   Fabs Member Aug 22, 2019 2,780 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... Decarb said: Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it. Click to expand... Click to shrink... jroc74 said: Yeah I dont think it needs to be this aggressive. While trying to play the game tho? "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts." Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this. Also this. Click to expand... Click to shrink... Full priced games advertise their dlc in menus all the time. Is it because it's in a new place? Is this that different than having the paid operators in the menu for selection like they have in past CoD? Or when I play Street Fighter and I can't pick Akuma because he costs money? I get it if it was for McDonalds but this seems like rage bait.  Plexas Member Jan 24, 2025 289 Several trillion dollar company needs some money to survive, please understand.   Twister Member Feb 11, 2019 6,692 This franchise peaked with BO3. Everything after has been a disaster   Vertigo1 Member Jun 30, 2023 1,093 CoD will never be as good as it was in the 360 era, ever again.   Sordid Plebeian Member Oct 26, 2017 19,955 Yeah I remember seeing that AI store slop when I booted up S4, and they wonder why they're driving players away   Tommy Showbiz Member Jul 20, 2022 3,727 This is pretty corny, but I was honestly expecting ads for like Dr. Squatch and not just prodding you to buy in-game bundles.   Apathy Member Oct 25, 2017 13,538 So the biggest game, created by the biggest publisher, paced by the riches company in the world needs to slide ads into their paid games. Lovely   DarkJ Member Nov 11, 2017 1,918 Ai slop? Ads in the menus? In a fully priced game? Really just making sure I don't even look at the next game.  T88heon Member Aug 26, 2024 1,042 This is a profitability issue coupled with horrendous stewardship of the ip. If the retail side was profitable would they need to stealthily run ads in "COD" of all ip? 😬  DSync Member Oct 27, 2017 884 Black Ops 6 in 2025 after the most recent update for Season 4 > £70 for the base game > £100 for the "Vault Editon" > £50/60 for a year of PS Plus to play the game online > £10 for the Battlepass > £15 for the Battlepass plus tier skips > £25 for the "Blackcell" Battlepass > Free and PremiumBattlepasses for the Seth Rogan Operator Weed event > £16-25 Weapon and Operator bundles > AI art in the emblems, calling cards, posters in certain levels > Ads for bundles in creating a Loadout > Server instability issues > Whole game crashes to desktop/homescreen when editing your loadout during a match > UI Menu lagging > Cheaters, hackers run rampant > Store will 100% work no matter what  Pai Pai Master Member Oct 25, 2017 37,298 Atlanta GA AI crap and ads, yet people will still buy this shit in record numbers every year   #ign #activision #quietly #force #adverts
    WWW.RESETERA.COM
    IGN: Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It
    Xando Member Oct 28, 2017 38,006 With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process. Activision already has a bad reputation for the aggressive monetization of the premium Black Ops 6 and its free-to-play battle royale Warzone, but this latest move may have tipped some players over the edge. Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts. Elsewhere, Activision has added bundle and Battle Pass advertisements to the Events tab, another controversial change that has caused complaints. Here's a snippet of the response, sourced from across Call of Duty subreddits, Discords, and social media: I wouldn't even be mad if this was just in Warzone, a free game, but putting it in a pay-to-play premium title, with how expensive they're getting? F**k off. This game is still 80€ I get that they make most of their money from the store, but I feel like the bare minimum for a premium product would be to not have ads clogging the menus right? At this point it really feels like opening up a mobile game with how much more you see an option to buy anything in this game. Anyone who wanted this bundle would've checked the store and bought it. Putting it here isn't gonna make more people buy it, its justannoying. Just wait until they add pop up ads for bundles while you are playing the game. Click to expand... Click to shrink... More including some examples here: Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It: 'At This Point It Really Feels Like Opening Up a Mobile Game' - IGN With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process. www.ign.com   Gaspode Member Jan 17, 2025 152 gross   MarcosBrXD Member Aug 28, 2024 1,779 Crazy one of the biggest IPs doing this   Wallace Member Oct 25, 2017 28,182 Midwest What a shit franchise.   Shirkelton Member Aug 20, 2020 6,976 Fuck that.   MinerArcaniner Uncle Works at Nintendo Member Oct 29, 2017 7,473 The revenue line has to keep going up. There's no such thing as "enough" with corporations.   Kinthey Avenger Oct 27, 2017 25,551 Poor Cod really needs the money to keep the lights on   skullmuffins Member Oct 25, 2017 7,615 oh, ads for in-game microtransactions. guess i'm not surprised. that's where all the money is these days.   Remark Member Oct 27, 2017 4,184 Yeah the ads are so bad this season. When you boot up the game in CoD HQ, theres a big ass button for Blackcell and BO6 and WZ are all the way on the right side of the menu. It's so annoying. Huge disrespect to the people who actually bought the game. I wish CoD HQ would go away, it doesn't even actually help with anything and actually hampers the UX experience in a lot of ways especially on PC.  Last edited: Today at 10:14 AM LiquidDom Avenger Oct 27, 2017 2,730 Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though.  Richietto One Winged Slayer Member Oct 25, 2017 26,147 North Carolina Lmao what a joke   Loxley Prophet of Truth Member Oct 25, 2017 10,702 We're inching closer and closer to this scene from Ready Player One. "We estimate we can sell up to 80% of an individual's visual field before inducing seizures" View: https://youtu.be/KpPE85Jogjw?si=Di0mlmiF27KidwWs  Fabs Member Aug 22, 2019 2,780 This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.   Noisepurge Corrupted by Vengeance Member Oct 25, 2017 9,775 Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... Fortnite doesn't cost 80$  OP OP Xando Member Oct 28, 2017 38,006 LiquidDom said: Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though. Click to expand... Click to shrink... Considering half of the in-game purchases are basically ads for some brands or characters that have nothing to do with COD it's basically the same thing   Remark Member Oct 27, 2017 4,184 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... To be fair, Warzone is F2P but that shit should be in there. Whether you buy the game or not, you have to go through CoD HQ which is so annoying.   Doskoi Panda One Winged Slayer Member Oct 27, 2017 17,314 CoD is so fucking trashy lmao. I will never understand how it remains so popular. It just gets worse year over yesr, even Warzone.   SunBroDave "This guy are sick" Member Oct 25, 2017 15,148 How else is COD supposed to make money   Decarb Member Oct 27, 2017 9,264 Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it.   Agni Kai Member Nov 2, 2017 10,037 Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line.   jroc74 Member Oct 27, 2017 34,177 Yeah I dont think it needs to be this aggressive. LiquidDom said: Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though. Click to expand... Click to shrink... Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... While trying to play the game tho? "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts." Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this. Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... Also this.  BradleyLove Member Oct 29, 2017 1,661 Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible. This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour.  TransEuropaExpress Member Dec 6, 2017 11,420 US They should go all in and start doing random 5-minute commercial breaks in the middle of rounds.   Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,922 United States Really fucking gross.   Vourlis Member Aug 14, 2022 5,911 United States I...where are the ads? edit: Oh like advertising the bundles or whatever. Okay.  jroc74 Member Oct 27, 2017 34,177 BradleyLove said: Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible. This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour. Click to expand... Click to shrink... I either forgot how it was or just didnt know, because I played it on XSX when it launched. But I was and am shocked at the mtx in FH5.  shadowman16 Member Oct 25, 2017 41,804 I feel like this has already become too normalised because I honestly assumed we were talking about unrelated product ads... Meanwhile the examples above... honestly I kinda expected. Granted the article also points it out perfectly that if it were just in Warzone (free) it'd be... less bad, but charging however much for COD THEN pushing those ads on you... you just know people will crack. Not the worst example of ads in games though, I still give that to SFVI's Turtles costumes, aside the cost, having that damn song playing constantly in the battle hub for month(s) on end drove me nuts at the time.  Papaya The Fallen Oct 25, 2017 2,735 California The financial model for CoD is awful and lacks any sort of creativity. They just copied fortnite even though it doesn't work for a military shooter. They rarely release any good content because it either doesn't match the game's tone, or it sucks. It just doesn't lend itself well to skins, and other visual customization options. Or maybe they just don't know how to make good. Either way, I've never seen a more boring battlepass in my life. CoD can be a super fun action game, but it's never felt more hollow and lifeless. The best counter-example to "games are art" I've ever seen.  BestBrand Member Mar 5, 2025 457 Call of duty is the worst man. I may not even buy another COD again.   MerluzaSamus Member Dec 3, 2018 1,471 Argentina Agni Kai said: Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line. Click to expand... Click to shrink... The game published by EA to gather obscene money on the fps market? That one Battlefield? Jokes aside, 'fraid this is going to be the norm long term, Fortnite normalized it and publishers with less restraint are going wild, same with AI. At least on the AAA market.  Lumination Member Oct 26, 2017 16,064 Who could have expected them giving the game away would have affected the revenue stream and business model of the game itself.   Geeko Member Oct 27, 2017 1,413 San Jose, CA Lame as hell. The problem is that the masses won't care about it and will still spend crap tons of money on this game thus continuing this constant bombardment of ads.   shadowman16 Member Oct 25, 2017 41,804 Agni Kai said: Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line. Click to expand... Click to shrink... Gameplay wise, Hopefully Dice will take the time and make something truly special. However... I wouldnt expect much better from EA of all publishers. They are every bit as summy...  OP OP Xando Member Oct 28, 2017 38,006 My guess is this is only going to get worse as MS tries to make up the lost revenue from people playing via GP instead of buying   SP. Member Oct 27, 2017 8,578 I guess I thought it would be worse than the reaction seems to suggest… They're in-game micro transaction ads and for the most are for weapon skins which naturally don't seem that out of place in a weapon selection menu. It's not like they're advertising a Burger King Whopper in here. Obviously it'd be better if they weren't there at all but honestly if I played the game and saw these I wouldn't think it's anything out of the ordinary.  Ravelle Member Oct 31, 2017 20,432 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... It doesn't spam you with multiple windows to buy something either  Rosebud Two Pieces Member Apr 16, 2018 51,386 Wallace said: What a shit franchise. Click to expand... Click to shrink... .   Kyokanto Member Mar 4, 2025 493 For a second I thought this was going to be McDonald's ads or something lol. I wonder how far off that is… Still scummy as is.  Pop-O-Matic Avenger Oct 25, 2017 14,007 MarcosBrXD said: Crazy one of the biggest IPs doing this Click to expand... Click to shrink... Not really. CoD might move more money than most of the rest of the industry put together, but capitalism (especially at publicly traded mega corps like MS and ActiBlizz before them) demands that the line must always be going up, and there isn't really much CoD can do to grow the player base in any significant way in the short-to-medium term, so they're going to start trying out shit like this to get even more money out of the existing players so the line goes up and the shareholders can be happy.   Fabs Member Aug 22, 2019 2,780 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... Decarb said: Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it. Click to expand... Click to shrink... jroc74 said: Yeah I dont think it needs to be this aggressive. While trying to play the game tho? "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts." Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this. Also this. Click to expand... Click to shrink... Full priced games advertise their dlc in menus all the time. Is it because it's in a new place? Is this that different than having the paid operators in the menu for selection like they have in past CoD? Or when I play Street Fighter and I can't pick Akuma because he costs money? I get it if it was for McDonalds but this seems like rage bait.  Plexas Member Jan 24, 2025 289 Several trillion dollar company needs some money to survive, please understand.   Twister Member Feb 11, 2019 6,692 This franchise peaked with BO3. Everything after has been a disaster   Vertigo1 Member Jun 30, 2023 1,093 CoD will never be as good as it was in the 360 era, ever again.   Sordid Plebeian Member Oct 26, 2017 19,955 Yeah I remember seeing that AI store slop when I booted up S4, and they wonder why they're driving players away   Tommy Showbiz Member Jul 20, 2022 3,727 This is pretty corny, but I was honestly expecting ads for like Dr. Squatch and not just prodding you to buy in-game bundles.   Apathy Member Oct 25, 2017 13,538 So the biggest game, created by the biggest publisher, paced by the riches company in the world needs to slide ads into their paid games. Lovely   DarkJ Member Nov 11, 2017 1,918 Ai slop? Ads in the menus? In a fully priced game? Really just making sure I don't even look at the next game.  T88heon Member Aug 26, 2024 1,042 This is a profitability issue coupled with horrendous stewardship of the ip. If the retail side was profitable would they need to stealthily run ads in "COD" of all ip? 😬  DSync Member Oct 27, 2017 884 Black Ops 6 in 2025 after the most recent update for Season 4 > £70 for the base game > £100 for the "Vault Editon" > £50/60 for a year of PS Plus to play the game online > £10 for the Battlepass > £15 for the Battlepass plus tier skips > £25 for the "Blackcell" Battlepass > Free and Premium (Costs money) Battlepasses for the Seth Rogan Operator Weed event > £16-25 Weapon and Operator bundles > AI art in the emblems, calling cards, posters in certain levels > Ads for bundles in creating a Loadout > Server instability issues > Whole game crashes to desktop/homescreen when editing your loadout during a match > UI Menu lagging > Cheaters, hackers run rampant > Store will 100% work no matter what (Prices for everything may not be exact)  Pai Pai Master Member Oct 25, 2017 37,298 Atlanta GA AI crap and ads, yet people will still buy this shit in record numbers every year  
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  • Introducing Playdate - A $229 black-and-white handheld with a dozen surprise games. Also, it has a crank.

    Meg Cherry
    Member

    Oct 25, 2017

    7,847

    Seattle, WA

    So, Panic - a studio out of Portland that mostly does Mac software - is going to release a custom handheld with a 'premium' black-and-white screen - with 12 games that will be kept a secret until they unlock after release. Also, one of the inputs is a hand crank.

    One of those games is the game you saw above: Crankin's Time Travel Adventure from Katamari Damacy designer Keita Takahashi. The crank is used to manipulate time forwards and backwards. Despite the presence of buttons, the only way to interact with Crankin' is with said crank. Not all games will work that way, obviously, but it's reasonable to expect many will make use of it.

    There are other games coming from Bennett Foddy, Zach Gage, and Shaun Inman, among others. What exactly they're making for Playdate, however, remains unannounced, with more details later this year.
    Click to expand...
    Click to shrink...

    pre-orders out this year. This thing looks absurd, but maybe in a way worth supporting. 

    Last edited: May 22, 2019

    KoolAid
    Member

    Oct 25, 2017

    7,055

    Keita Takahashi? Bennett Foddy? I'm interested.
     

    atomsk
    Member

    Oct 28, 2017

    1,762

    Panic worked with Keita on those Katamari t-shirts forever ago, so that's not too surprising.

    Still, I wish Wattam would get a release date already. 

    BocoDragon
    Banned

    Oct 26, 2017

    5,207

    I love the hardware design.
     

    Deleted member 42
    user requested account closure
    Banned

    Oct 24, 2017

    16,939

    CRANKIN' IT
     

    marrec
    Banned

    Oct 26, 2017

    6,775

    I'm sooo in for wild shit like this with limited but specific use cases.
     

    kikuchiyo
    Member

    Nov 9, 2017

    1,103

    atomsk said:

    Panic worked with Keita on those Katamari t-shirts forever ago, so that's not too surprising.

    Still, I wish Wattam would get a release date already.
    Click to expand...
    Click to shrink...

    Didn't get those shirts when they came out and I've been kicking myself for it ever since :cashing in on nostalgia and basically gentrifying by giving it a new instagram worthy paint coat and new name.

    for a black and white game boy with some weird gimmick? i'm cool lol. that's nice they found some greatdevelopers to make greatgames for it. just not sure why this exists though? especially for that absurd price? i mean you can get a 2ds bundle with a game and another free nintendo select for like now. 

    eyeball_kid
    Member

    Oct 25, 2017

    12,138

    Panic, Takahashi, and Teenage Engineering. This is like a videogame hipster dream come true.

    Not sure how well that crank is going to feel for left-handed users though. 

    Colloco
    Self-Requested Ban
    Banned

    Oct 27, 2017

    403

    florida

    150 kind of hurts for a black and white screen device in 2019, but DAT CRANK THO
     

    Ghos
    Member

    Oct 25, 2017

    3,986

    cute design

    Keita tho?  

    Weltall Zero
    Game Developer
    Banned

    Oct 26, 2017

    19,343

    Madrid

    Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out.
     

    Lego Killer Moth
    Avenger

    Oct 25, 2017

    1,292

    This is the coolest thing I've ever seen
     

    Toumari
    Member

    Oct 27, 2017

    8,811

    England

    Cute and bizarre. Never expected Panic to ever dabble in hardware like this.
     

    Deleted member 41931
    User requested account closure
    Member

    Apr 10, 2018

    3,744

    I'm in for Keita Takahashi. No idea if this is going to be good, but it'll certainly be different.
     

    marrec
    Banned

    Oct 26, 2017

    6,775

    JamboGT said:

    The most hipster of hipster gaming stuff I have ever seen.

    Click to expand...
    Click to shrink...

    It's like they made it specifically for me 

    CloseTalker
    Sister in the Craft
    Member

    Oct 25, 2017

    38,131

    Yeah, I'll buy one of those
     

    Colloco
    Self-Requested Ban
    Banned

    Oct 27, 2017

    403

    florida

    Is this secretly Soulja Bois new console?
     

    corn_fest
    Member

    Oct 27, 2017

    323

    I can't help but compare this with the 32blit which recently sprung up on Kickstarter. Spec-wise, the console seems a little disappointing in comparison, but Panic, Teenage Engineering, and the developers they've partnered with all create great stuff so I feel like this will be cool regardless.

    Ugh I'm gonna end up getting both aren't I. 

    Lego Killer Moth
    Avenger

    Oct 25, 2017

    1,292

    Weltall Zero said:

    Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out.

    Click to expand...
    Click to shrink...

    There's gonna be more if it's a success. It's 12 so far. One a month for the first year.
     

    KoolAid
    Member

    Oct 25, 2017

    7,055

    Weltall Zero said:

    Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out.

    Click to expand...
    Click to shrink...

    ...i see what you did there

    also they say there's potential for more games, unsure if they'll charge for them though 

    Deleted member 33571
    User requested account closure
    Banned

    Nov 17, 2017

    907

    very very cool, the lil bit of the Keita Takahashi game they showed looked really neat

    I immediately got teenage engineering vibes between the priceand the concept so it makes sense they worked on some of the hardware 

    Kirksplosion
    Member

    Aug 21, 2018

    2,682

    Eh, can't say I'm interested at all--

    Keita Takahashi

    Click to expand...
    Click to shrink...

    So I make this check out to Panic in Portland, OR? 

    Ginger Hail
    One Winged Slayer
    Avenger

    Oct 25, 2017

    3,358

    It's a cute little thing. Definitely gonna keep my eye on it.
     

    jml
    Member

    Mar 9, 2018

    4,849

    Seems ridiculous and I do not understand the appeal at that price at all
     

    Conan
    Member

    Oct 25, 2017

    707

    It's like having a bad analog stick. Cool?
     

    Jonnykong
    Member

    Oct 27, 2017

    8,992

    It looks pretty nifty when you see the game in action by spinning that delightful crank.
     

    marrec
    Banned

    Oct 26, 2017

    6,775

    jml said:

    Seems ridiculous and I do not understand the appeal at that price at all

    Click to expand...
    Click to shrink...

    The appeal is in the design and the games. 

    makonero
    Member

    Oct 27, 2017

    11,177

    If it was I could see myself grabbing it for novelty purposes

    But I can't justify for a black and white handheld with no backlight. I had an original GBA for five years, not going back now 

    Vivian-Pogo
    Member

    Jan 9, 2018

    2,142

    It's neat but about 3x the price of what I would want to pay for it.
     

    wideface
    ▲ Legend ▲
    Avenger

    Oct 25, 2017

    7,184

    Hidamari Apartments

    Keita Takahashi? Okay, I'll buy it.
     

    NickatNite
    Member

    Oct 27, 2017

    6,217

    California

    An interesting concept, but may or may not be worth the price point. I definitely will keep my eye on it.
     

    Deleted member 23046
    Account closed at user request
    Banned

    Oct 28, 2017

    6,876

    Panic is also the first publisher of Campo Santo's Firewatch.
     

    Dancrane212
    Member

    Oct 25, 2017

    14,110

    Edge cover gets it a good amount of cred with me. Consider me curious. 

    JamesQuall
    Member

    Oct 27, 2017

    752

    I'm in. I already love Panic for publishing Firewatch and the Goose Game, and for putting a cool sign on their building that I can change the colors on during my lunch break!
     

    RyougaSaotome
    Member

    Oct 25, 2017

    5,365

    It seems absurd so I'm in.
     

    eyeball_kid
    Member

    Oct 25, 2017

    12,138

    Here's a peek at Keita Takahashi's game:

     

    ryushe
    Member

    Oct 27, 2017

    5,063

    If this were black and white WITH backlight, then I'd be on board. But as it stands, I can't justify for this no matter how hard I'd like to try.
     

    Anno
    Member

    Oct 25, 2017

    7,889

    Columbus, Ohio

    That's weird enough that I'm at least interested.
     

    the_wart
    Member

    Oct 25, 2017

    2,346

    That's so dumb.

    ...I want it. 

    KilgoreTrout696
    Member

    Oct 25, 2017

    667

    ryushe said:

    If this were black and white WITH backlight, then I'd be on board. But as it stands, I can't justify for this no matter how hard I'd like to try.

    Click to expand...
    Click to shrink...

    100% with you on the backlight. I'm looking into getting older gameboys modded with backlights not getting something new without them. Just flashing back to trying to play pokemon at night while in the car driving home, would have to wait to pass a streetlight in order to see the screen for a second.
     

    boontobias
    Avenger

    Apr 14, 2018

    10,144

    Dancrane212 said:

    Edge cover gets it a good amount of cred with me. Consider me curious.
    Click to expand...
    Click to shrink...

    Rebels huh? There goes my interest 

    8bit
    Member

    Oct 27, 2017

    5,390

    Oh fuck yes, I want one.
     

    pronk
    Member

    Oct 26, 2017

    2,034

    Swery retweeted this, then retweeted a tweet about the Ouya store closing lol

    Also pretty sure EDGE had an Ouya cover. 

    Deleted member 2791
    User requested account closure
    Banned

    Oct 25, 2017

    19,054

    I like the idea and the hardware execution, but 150 bucks for twelve short games just doesn't cut it.
     

    Brian_FETO
    The Million Post Man
    Member

    Oct 25, 2017

    19,825

    I think I love this? idk

    is an investment but like......it's also not that bad?

    hmm

    The curious thing is whether future seasons would be downloadableor if the intent is to have limited run systems with preset seasons 

    RoboitoAM
    Member

    Oct 25, 2017

    3,271

    This thing looks stupid.
     

    El Pescado
    Member

    Oct 26, 2017

    2,042

    That thing looks right up my alley. I'm 100% in.
     
    #introducing #playdate #blackandwhite #handheld #with
    Introducing Playdate - A $229 black-and-white handheld with a dozen surprise games. Also, it has a crank.
    Meg Cherry Member Oct 25, 2017 7,847 Seattle, WA So, Panic - a studio out of Portland that mostly does Mac software - is going to release a custom handheld with a 'premium' black-and-white screen - with 12 games that will be kept a secret until they unlock after release. Also, one of the inputs is a hand crank. One of those games is the game you saw above: Crankin's Time Travel Adventure from Katamari Damacy designer Keita Takahashi. The crank is used to manipulate time forwards and backwards. Despite the presence of buttons, the only way to interact with Crankin' is with said crank. Not all games will work that way, obviously, but it's reasonable to expect many will make use of it. There are other games coming from Bennett Foddy, Zach Gage, and Shaun Inman, among others. What exactly they're making for Playdate, however, remains unannounced, with more details later this year. Click to expand... Click to shrink... pre-orders out this year. This thing looks absurd, but maybe in a way worth supporting.  Last edited: May 22, 2019 KoolAid Member Oct 25, 2017 7,055 Keita Takahashi? Bennett Foddy? I'm interested.   atomsk Member Oct 28, 2017 1,762 Panic worked with Keita on those Katamari t-shirts forever ago, so that's not too surprising. Still, I wish Wattam would get a release date already.  BocoDragon Banned Oct 26, 2017 5,207 I love the hardware design.   Deleted member 42 user requested account closure Banned Oct 24, 2017 16,939 CRANKIN' IT   marrec Banned Oct 26, 2017 6,775 I'm sooo in for wild shit like this with limited but specific use cases.   kikuchiyo Member Nov 9, 2017 1,103 atomsk said: Panic worked with Keita on those Katamari t-shirts forever ago, so that's not too surprising. Still, I wish Wattam would get a release date already. Click to expand... Click to shrink... Didn't get those shirts when they came out and I've been kicking myself for it ever since :cashing in on nostalgia and basically gentrifying by giving it a new instagram worthy paint coat and new name. for a black and white game boy with some weird gimmick? i'm cool lol. that's nice they found some greatdevelopers to make greatgames for it. just not sure why this exists though? especially for that absurd price? i mean you can get a 2ds bundle with a game and another free nintendo select for like now.  eyeball_kid Member Oct 25, 2017 12,138 Panic, Takahashi, and Teenage Engineering. This is like a videogame hipster dream come true. Not sure how well that crank is going to feel for left-handed users though.  Colloco Self-Requested Ban Banned Oct 27, 2017 403 florida 150 kind of hurts for a black and white screen device in 2019, but DAT CRANK THO   Ghos Member Oct 25, 2017 3,986 cute design Keita tho? 👀  Weltall Zero Game Developer Banned Oct 26, 2017 19,343 Madrid Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out.   Lego Killer Moth Avenger Oct 25, 2017 1,292 This is the coolest thing I've ever seen   Toumari Member Oct 27, 2017 8,811 England Cute and bizarre. Never expected Panic to ever dabble in hardware like this.   Deleted member 41931 User requested account closure Member Apr 10, 2018 3,744 I'm in for Keita Takahashi. No idea if this is going to be good, but it'll certainly be different.   marrec Banned Oct 26, 2017 6,775 JamboGT said: The most hipster of hipster gaming stuff I have ever seen. Click to expand... Click to shrink... It's like they made it specifically for me  CloseTalker Sister in the Craft Member Oct 25, 2017 38,131 Yeah, I'll buy one of those   Colloco Self-Requested Ban Banned Oct 27, 2017 403 florida Is this secretly Soulja Bois new console?   corn_fest Member Oct 27, 2017 323 I can't help but compare this with the 32blit which recently sprung up on Kickstarter. Spec-wise, the console seems a little disappointing in comparison, but Panic, Teenage Engineering, and the developers they've partnered with all create great stuff so I feel like this will be cool regardless. Ugh I'm gonna end up getting both aren't I.  Lego Killer Moth Avenger Oct 25, 2017 1,292 Weltall Zero said: Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out. Click to expand... Click to shrink... There's gonna be more if it's a success. It's 12 so far. One a month for the first year.   KoolAid Member Oct 25, 2017 7,055 Weltall Zero said: Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out. Click to expand... Click to shrink... ...i see what you did there also they say there's potential for more games, unsure if they'll charge for them though  Deleted member 33571 User requested account closure Banned Nov 17, 2017 907 very very cool, the lil bit of the Keita Takahashi game they showed looked really neat I immediately got teenage engineering vibes between the priceand the concept so it makes sense they worked on some of the hardware  Kirksplosion Member Aug 21, 2018 2,682 Eh, can't say I'm interested at all-- Keita Takahashi Click to expand... Click to shrink... So I make this check out to Panic in Portland, OR?  Ginger Hail One Winged Slayer Avenger Oct 25, 2017 3,358 It's a cute little thing. Definitely gonna keep my eye on it.   jml Member Mar 9, 2018 4,849 Seems ridiculous and I do not understand the appeal at that price at all   Conan Member Oct 25, 2017 707 It's like having a bad analog stick. Cool?   Jonnykong Member Oct 27, 2017 8,992 It looks pretty nifty when you see the game in action by spinning that delightful crank.   marrec Banned Oct 26, 2017 6,775 jml said: Seems ridiculous and I do not understand the appeal at that price at all Click to expand... Click to shrink... The appeal is in the design and the games.  makonero Member Oct 27, 2017 11,177 If it was I could see myself grabbing it for novelty purposes But I can't justify for a black and white handheld with no backlight. I had an original GBA for five years, not going back now  Vivian-Pogo Member Jan 9, 2018 2,142 It's neat but about 3x the price of what I would want to pay for it.   wideface ▲ Legend ▲ Avenger Oct 25, 2017 7,184 Hidamari Apartments Keita Takahashi? Okay, I'll buy it.   NickatNite Member Oct 27, 2017 6,217 California An interesting concept, but may or may not be worth the price point. I definitely will keep my eye on it.   Deleted member 23046 Account closed at user request Banned Oct 28, 2017 6,876 Panic is also the first publisher of Campo Santo's Firewatch.   Dancrane212 Member Oct 25, 2017 14,110 Edge cover gets it a good amount of cred with me. Consider me curious.  JamesQuall Member Oct 27, 2017 752 I'm in. I already love Panic for publishing Firewatch and the Goose Game, and for putting a cool sign on their building that I can change the colors on during my lunch break!   RyougaSaotome Member Oct 25, 2017 5,365 It seems absurd so I'm in.   eyeball_kid Member Oct 25, 2017 12,138 Here's a peek at Keita Takahashi's game:   ryushe Member Oct 27, 2017 5,063 If this were black and white WITH backlight, then I'd be on board. But as it stands, I can't justify for this no matter how hard I'd like to try.   Anno Member Oct 25, 2017 7,889 Columbus, Ohio That's weird enough that I'm at least interested.   the_wart Member Oct 25, 2017 2,346 That's so dumb. ...I want it.  KilgoreTrout696 Member Oct 25, 2017 667 ryushe said: If this were black and white WITH backlight, then I'd be on board. But as it stands, I can't justify for this no matter how hard I'd like to try. Click to expand... Click to shrink... 100% with you on the backlight. I'm looking into getting older gameboys modded with backlights not getting something new without them. Just flashing back to trying to play pokemon at night while in the car driving home, would have to wait to pass a streetlight in order to see the screen for a second.   boontobias Avenger Apr 14, 2018 10,144 Dancrane212 said: Edge cover gets it a good amount of cred with me. Consider me curious. Click to expand... Click to shrink... Rebels huh? There goes my interest  8bit Member Oct 27, 2017 5,390 Oh fuck yes, I want one.   pronk Member Oct 26, 2017 2,034 Swery retweeted this, then retweeted a tweet about the Ouya store closing lol Also pretty sure EDGE had an Ouya cover.  Deleted member 2791 User requested account closure Banned Oct 25, 2017 19,054 I like the idea and the hardware execution, but 150 bucks for twelve short games just doesn't cut it.   Brian_FETO The Million Post Man Member Oct 25, 2017 19,825 I think I love this? idk is an investment but like......it's also not that bad? hmm The curious thing is whether future seasons would be downloadableor if the intent is to have limited run systems with preset seasons  RoboitoAM Member Oct 25, 2017 3,271 This thing looks stupid.   El Pescado Member Oct 26, 2017 2,042 That thing looks right up my alley. I'm 100% in.   #introducing #playdate #blackandwhite #handheld #with
    WWW.RESETERA.COM
    Introducing Playdate - A $229 black-and-white handheld with a dozen surprise games. Also, it has a crank.
    Meg Cherry Member Oct 25, 2017 7,847 Seattle, WA So, Panic - a studio out of Portland that mostly does Mac software - is going to release a custom handheld with a 'premium' black-and-white screen - with 12 games that will be kept a secret until they unlock after release (one a week). Also, one of the inputs is a hand crank. One of those games is the game you saw above: Crankin's Time Travel Adventure from Katamari Damacy designer Keita Takahashi. The crank is used to manipulate time forwards and backwards. Despite the presence of buttons, the only way to interact with Crankin' is with said crank. Not all games will work that way, obviously, but it's reasonable to expect many will make use of it. There are other games coming from Bennett Foddy (Getting Over It), Zach Gage (SpellTower), and Shaun Inman (The Last Rocket), among others. What exactly they're making for Playdate, however, remains unannounced, with more details later this year. Click to expand... Click to shrink... $150, pre-orders out this year. This thing looks absurd, but maybe in a way worth supporting.  Last edited: May 22, 2019 KoolAid Member Oct 25, 2017 7,055 Keita Takahashi? Bennett Foddy? I'm interested.   atomsk Member Oct 28, 2017 1,762 Panic worked with Keita on those Katamari t-shirts forever ago, so that's not too surprising. Still, I wish Wattam would get a release date already.  BocoDragon Banned Oct 26, 2017 5,207 I love the hardware design.   Deleted member 42 user requested account closure Banned Oct 24, 2017 16,939 CRANKIN' IT   marrec Banned Oct 26, 2017 6,775 I'm sooo in for wild shit like this with limited but specific use cases.   kikuchiyo Member Nov 9, 2017 1,103 atomsk said: Panic worked with Keita on those Katamari t-shirts forever ago, so that's not too surprising. Still, I wish Wattam would get a release date already. Click to expand... Click to shrink... Didn't get those shirts when they came out and I've been kicking myself for it ever since :(  JamboGT Vehicle Handling Designer Verified Oct 25, 2017 1,537 The most hipster of hipster gaming stuff I have ever seen.   Tiktaalik Member Oct 25, 2017 3,749 Looks like a lot of fun. There's an opportunity for these small little devices now that 3DS is going away. Come on Nintendo, make Game Boy Classic happen.  Deleted member 54469 User requested account closure Member Mar 4, 2019 320 design is cool but what exactly is the point? for it's niche community i'm not going to ask. forever everyone else kinda feel like this is one of those things (like everything else now) cashing in on nostalgia and basically gentrifying by giving it a new instagram worthy paint coat and new name. $150 for a black and white game boy with some weird gimmick? i'm cool lol. that's nice they found some great (also niche) developers to make great (also niche) games for it. just not sure why this exists though? especially for that absurd price? i mean you can get a 2ds bundle with a game and another free nintendo select for like $80 now.  eyeball_kid Member Oct 25, 2017 12,138 Panic, Takahashi (please why are you distracting him from finishing Wattam!), and Teenage Engineering (makers of the awesome OP-1 synth). This is like a videogame hipster dream come true. Not sure how well that crank is going to feel for left-handed users though.  Colloco Self-Requested Ban Banned Oct 27, 2017 403 florida 150 kind of hurts for a black and white screen device in 2019, but DAT CRANK THO   Ghos Member Oct 25, 2017 3,986 cute design Keita tho? 👀  Weltall Zero Game Developer Banned Oct 26, 2017 19,343 Madrid Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out.   Lego Killer Moth Avenger Oct 25, 2017 1,292 This is the coolest thing I've ever seen   Toumari Member Oct 27, 2017 8,811 England Cute and bizarre. Never expected Panic to ever dabble in hardware like this.   Deleted member 41931 User requested account closure Member Apr 10, 2018 3,744 I'm in for Keita Takahashi. No idea if this is going to be good, but it'll certainly be different.   marrec Banned Oct 26, 2017 6,775 JamboGT said: The most hipster of hipster gaming stuff I have ever seen. Click to expand... Click to shrink... It's like they made it specifically for me  CloseTalker Sister in the Craft Member Oct 25, 2017 38,131 Yeah, I'll buy one of those   Colloco Self-Requested Ban Banned Oct 27, 2017 403 florida Is this secretly Soulja Bois new console?   corn_fest Member Oct 27, 2017 323 I can't help but compare this with the 32blit which recently sprung up on Kickstarter. Spec-wise, the console seems a little disappointing in comparison, but Panic, Teenage Engineering, and the developers they've partnered with all create great stuff so I feel like this will be cool regardless. Ugh I'm gonna end up getting both aren't I.  Lego Killer Moth Avenger Oct 25, 2017 1,292 Weltall Zero said: Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out. Click to expand... Click to shrink... There's gonna be more if it's a success. It's 12 so far. One a month for the first year.   KoolAid Member Oct 25, 2017 7,055 Weltall Zero said: Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out. Click to expand... Click to shrink... ...i see what you did there also they say there's potential for more games, unsure if they'll charge for them though  Deleted member 33571 User requested account closure Banned Nov 17, 2017 907 very very cool, the lil bit of the Keita Takahashi game they showed looked really neat I immediately got teenage engineering vibes between the price (eek) and the concept so it makes sense they worked on some of the hardware  Kirksplosion Member Aug 21, 2018 2,682 Eh, can't say I'm interested at all-- Keita Takahashi Click to expand... Click to shrink... So I make this check out to Panic in Portland, OR?  Ginger Hail One Winged Slayer Avenger Oct 25, 2017 3,358 It's a cute little thing. Definitely gonna keep my eye on it.   jml Member Mar 9, 2018 4,849 Seems ridiculous and I do not understand the appeal at that price at all   Conan Member Oct 25, 2017 707 It's like having a bad analog stick. Cool?   Jonnykong Member Oct 27, 2017 8,992 It looks pretty nifty when you see the game in action by spinning that delightful crank.   marrec Banned Oct 26, 2017 6,775 jml said: Seems ridiculous and I do not understand the appeal at that price at all Click to expand... Click to shrink... The appeal is in the design and the games.  makonero Member Oct 27, 2017 11,177 If it was $50 I could see myself grabbing it for novelty purposes But I can't justify $150 for a black and white handheld with no backlight. I had an original GBA for five years, not going back now  Vivian-Pogo Member Jan 9, 2018 2,142 It's neat but about 3x the price of what I would want to pay for it.   wideface ▲ Legend ▲ Avenger Oct 25, 2017 7,184 Hidamari Apartments Keita Takahashi? Okay, I'll buy it.   NickatNite Member Oct 27, 2017 6,217 California An interesting concept, but may or may not be worth the price point. I definitely will keep my eye on it.   Deleted member 23046 Account closed at user request Banned Oct 28, 2017 6,876 Panic is also the first publisher of Campo Santo's Firewatch.   Dancrane212 Member Oct 25, 2017 14,110 Edge cover gets it a good amount of cred with me. Consider me curious.  JamesQuall Member Oct 27, 2017 752 I'm in. I already love Panic for publishing Firewatch and the Goose Game, and for putting a cool sign on their building that I can change the colors on during my lunch break!   RyougaSaotome Member Oct 25, 2017 5,365 It seems absurd so I'm in.   eyeball_kid Member Oct 25, 2017 12,138 Here's a peek at Keita Takahashi's game:   ryushe Member Oct 27, 2017 5,063 If this were black and white WITH backlight, then I'd be on board. But as it stands, I can't justify $150 for this no matter how hard I'd like to try.   Anno Member Oct 25, 2017 7,889 Columbus, Ohio That's weird enough that I'm at least interested.   the_wart Member Oct 25, 2017 2,346 That's so dumb. ...I want it.  KilgoreTrout696 Member Oct 25, 2017 667 ryushe said: If this were black and white WITH backlight, then I'd be on board. But as it stands, I can't justify $150 for this no matter how hard I'd like to try. Click to expand... Click to shrink... 100% with you on the backlight. I'm looking into getting older gameboys modded with backlights not getting something new without them. Just flashing back to trying to play pokemon at night while in the car driving home, would have to wait to pass a streetlight in order to see the screen for a second.   boontobias Avenger Apr 14, 2018 10,144 Dancrane212 said: Edge cover gets it a good amount of cred with me. Consider me curious. Click to expand... Click to shrink... Rebels huh? There goes my interest  8bit Member Oct 27, 2017 5,390 Oh fuck yes, I want one.   pronk Member Oct 26, 2017 2,034 Swery retweeted this, then retweeted a tweet about the Ouya store closing lol Also pretty sure EDGE had an Ouya cover.  Deleted member 2791 User requested account closure Banned Oct 25, 2017 19,054 I like the idea and the hardware execution, but 150 bucks for twelve short games just doesn't cut it.   Brian_FETO The Million Post Man Member Oct 25, 2017 19,825 I think I love this? idk $150 is an investment but like......it's also not that bad? hmm The curious thing is whether future seasons would be downloadable (it does have wifi) or if the intent is to have limited run systems with preset seasons  RoboitoAM Member Oct 25, 2017 3,271 This thing looks stupid.   El Pescado Member Oct 26, 2017 2,042 That thing looks right up my alley. I'm 100% in.  
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  • [Automaton] “If we don’t make new IPs, we’ll die,” NIS believes mid-size developers need to do what the big guns can’t

    amara
    Member

    Nov 23, 2021

    5,532

    “If we don’t make new IPs, we’ll die,” Nippon Ichi Software believes mid-size developers need to do what the big guns can’t - AUTOMATON WEST

    Nippon Ichi Software’s new CEO Kenzo Saruhashi and Yomawari series creator Yu Mizokami talk about the company’s policy when it comes to making new IPs.

    automaton-media.com

    Disgaea series developer Nippon Ichi Softwareheld a live program in March during which it announced six new titles slated for launch in 2025 and 2026. Except for Fuuraiki 5 – the latest entry in the Fuuraiki travel game series – all of the announced projects were brand-new IPs, which NIS fans were happy to see. In a recent interview with Famitsu, Nippon Ichi Software's new CEO Kenzo Saruhashi and Yomawari series creator Yu Mizokami talked about the company's policy when it comes to making new IPs amidst the rising costs of development and risk of failure.

    From a business perspective, Saruhashi notes, making a sequel is the easier option for game companies, as you can predict sales and profit margins more reliably. "But in our case, we're more driven by whether our fans want a sequel or. If there's demand for, we'll make it."

    On the other hand, making new IPs seems like a non-negotiable for NIS, as Saruhashi comments, "On the flip side, if we were to stop taking on new challenges, we would be like a fish out of water – I think we'd die." Although it may sound dramatic, there is a sound strategy behind this – Saruhashi explains that with NIS being a mid-size company, its survival depends on daring to do the things big companies can't risk trying. This approach has worked for them too, as projects like Yomawarifound their audiences and turned out successful.

    That said, NIS isn't managing to miraculously avoid the issue of rising development costs – in the face of financial constraints, the company is limiting budgets for its more experimental titles and relying on its devs to come up with creative workarounds. Interestingly, Mizokami comments that even if she were suddenly given a multi-million budget to work with, she'd "probably get bored halfway through," preferring the thrill of problem-solving that comes with working on a tight budget. In contrast to triple-A game development, Saruhashi and Mizokami refer to NIS's approach as "speedrun/real-time attck-style game development."
    Click to expand...
    Click to shrink...

     

    RGB
    Member

    Nov 13, 2017

    814

    On the one hand, I applaud the sentiment. But on the other. I just want a good Disgaea from them if they can build upon the rocky start moving to 3D.
     

    Desma
    "This guy are sick"
    Member

    Oct 27, 2017

    6,779

    Niikawa used to talk like that, so the company's in good hands at least.

    Just wonder what happened to their localizations. They completely stopped last year except PB2. 

    t26
    Avenger

    Oct 27, 2017

    5,380

    Will the new CEO consider localizing their VNs?
     

    robotnikus
    Member

    Oct 24, 2023

    693

    t26 said:

    Will the new CEO consider localizing their VNs?

    Click to expand...
    Click to shrink...

    Hope so.
     

    Theswweet
    RPG Site
    Verified

    Oct 25, 2017

    7,293

    California

    Desma said:

    Niikawa used to talk like that, so the company's in good hands at least.

    Just wonder what happened to their localizations. They completely stopped last year except PB2.
    Click to expand...
    Click to shrink...

    Last I heard NISA's localization teams are now focused around their Falcom releases for the most part. 

    Desma
    "This guy are sick"
    Member

    Oct 27, 2017

    6,779

    Theswweet said:

    Last I heard NISA's localization teams are now focused around their Falcom releases for the most part.

    Click to expand...
    Click to shrink...

    Yeah, no doubt they put everybody on Trails to catch up
     

    Theswweet
    RPG Site
    Verified

    Oct 25, 2017

    7,293

    California

    Desma said:

    Yeah, no doubt they put everybody on Trails to catch up

    Click to expand...
    Click to shrink...

    I mean, I know no less than 4 people who worked at Geofront that are currently salaried NISA employees, if I recall correctly. 

    Shard Shinjuku
    Member

    Oct 25, 2017

    31,607

    Tampa

    There is a certain irony here given NIS needs to rely on Disgaea to survive.
     

    Last edited: Today at 12:58 AM

    Pyro
    God help us the mods are making weekend threads
    Member

    Jul 30, 2018

    18,913

    United States

    It is a shame that most new ideas have come from small indies to mid-tier games for... a long ass time now. Over a decade? Even with new IPs made in the PS4 generation, I struggle to think of many that are breaking new ground or just original to the point of feeling that way.
     

    Ckoerner
    Member

    Aug 7, 2019

    979

    RGB said:

    On the one hand, I applaud the sentiment. But on the other. I just want a good Disgaea from them if they can build upon the rocky start moving to 3D.

    Click to expand...
    Click to shrink...

    Seven was good. Worth playing IMHO.
     

    CladInShadows
    Member

    May 2, 2024

    301

    I really hope they make another Labyrinth game
     

    RGB
    Member

    Nov 13, 2017

    814

    Ckoerner said:

    Seven was good. Worth playing IMHO.

    Click to expand...
    Click to shrink...

    Definitely better than six, but it's not the most positive thing that I can't remember if I even finished the story.

    Ultimately even if I thought it was potentially cool on paper the automation stuff wasn't for me, especially in the post game. In six, at least, maybe it works better in seven?

    For reference my personal high bar for post game would be five or four depending on the day you asked. 

    Liam Allen-Miller
    Member

    Nov 2, 2017

    8,023

    Shibuya

    It's frustrating that NIS has legit taken so many stabs at new IPs but hardly anything has landed at all.
     

    Chev
    Member

    Mar 1, 2021

    848

    Shard Shinjuku said:

    There is a certain irony here given NIS needs to rely on Disgaea to survive.

    Click to expand...
    Click to shrink...

    Yeah, but they do try new IPs all the time too.
     

    Strings
    Member

    Oct 27, 2017

    34,620

    Liam Allen-Miller said:

    It's frustrating that NIS has legit taken so many stabs at new IPs but hardly anything has landed at all.

    Click to expand...
    Click to shrink...

    Iunno, it's hard to be positive about the games even if they're new IP. Bar Stella Abyss, Monster Menu, Poison Control, etc are all just kinda ass.
     

    Liam Allen-Miller
    Member

    Nov 2, 2017

    8,023

    Shibuya

    Strings said:

    Iunno, it's hard to be positive about the games even if they're new IP. Bar Stella Abyss, Monster Menu, Poison Control, etc are all just kinda ass.

    Click to expand...
    Click to shrink...

    Certainly! My frustration is on both sides of the equation. Like they actually go to the effort to make lots of new stuff and for one reason or another very few make it. :didnt even localize stella abyss i thought it looked decent

    everything else yeah just kind of mediocre 
    #automaton #dont #make #new #ips
    [Automaton] “If we don’t make new IPs, we’ll die,” NIS believes mid-size developers need to do what the big guns can’t
    amara Member Nov 23, 2021 5,532 “If we don’t make new IPs, we’ll die,” Nippon Ichi Software believes mid-size developers need to do what the big guns can’t - AUTOMATON WEST Nippon Ichi Software’s new CEO Kenzo Saruhashi and Yomawari series creator Yu Mizokami talk about the company’s policy when it comes to making new IPs. automaton-media.com Disgaea series developer Nippon Ichi Softwareheld a live program in March during which it announced six new titles slated for launch in 2025 and 2026. Except for Fuuraiki 5 – the latest entry in the Fuuraiki travel game series – all of the announced projects were brand-new IPs, which NIS fans were happy to see. In a recent interview with Famitsu, Nippon Ichi Software's new CEO Kenzo Saruhashi and Yomawari series creator Yu Mizokami talked about the company's policy when it comes to making new IPs amidst the rising costs of development and risk of failure. From a business perspective, Saruhashi notes, making a sequel is the easier option for game companies, as you can predict sales and profit margins more reliably. "But in our case, we're more driven by whether our fans want a sequel or. If there's demand for, we'll make it." On the other hand, making new IPs seems like a non-negotiable for NIS, as Saruhashi comments, "On the flip side, if we were to stop taking on new challenges, we would be like a fish out of water – I think we'd die." Although it may sound dramatic, there is a sound strategy behind this – Saruhashi explains that with NIS being a mid-size company, its survival depends on daring to do the things big companies can't risk trying. This approach has worked for them too, as projects like Yomawarifound their audiences and turned out successful. That said, NIS isn't managing to miraculously avoid the issue of rising development costs – in the face of financial constraints, the company is limiting budgets for its more experimental titles and relying on its devs to come up with creative workarounds. Interestingly, Mizokami comments that even if she were suddenly given a multi-million budget to work with, she'd "probably get bored halfway through," preferring the thrill of problem-solving that comes with working on a tight budget. In contrast to triple-A game development, Saruhashi and Mizokami refer to NIS's approach as "speedrun/real-time attck-style game development." Click to expand... Click to shrink...   RGB Member Nov 13, 2017 814 On the one hand, I applaud the sentiment. But on the other. I just want a good Disgaea from them if they can build upon the rocky start moving to 3D.   Desma "This guy are sick" Member Oct 27, 2017 6,779 Niikawa used to talk like that, so the company's in good hands at least. Just wonder what happened to their localizations. They completely stopped last year except PB2.  t26 Avenger Oct 27, 2017 5,380 Will the new CEO consider localizing their VNs?   robotnikus Member Oct 24, 2023 693 t26 said: Will the new CEO consider localizing their VNs? Click to expand... Click to shrink... Hope so.   Theswweet RPG Site Verified Oct 25, 2017 7,293 California Desma said: Niikawa used to talk like that, so the company's in good hands at least. Just wonder what happened to their localizations. They completely stopped last year except PB2. Click to expand... Click to shrink... Last I heard NISA's localization teams are now focused around their Falcom releases for the most part.  Desma "This guy are sick" Member Oct 27, 2017 6,779 Theswweet said: Last I heard NISA's localization teams are now focused around their Falcom releases for the most part. Click to expand... Click to shrink... Yeah, no doubt they put everybody on Trails to catch up   Theswweet RPG Site Verified Oct 25, 2017 7,293 California Desma said: Yeah, no doubt they put everybody on Trails to catch up Click to expand... Click to shrink... I mean, I know no less than 4 people who worked at Geofront that are currently salaried NISA employees, if I recall correctly.  Shard Shinjuku Member Oct 25, 2017 31,607 Tampa There is a certain irony here given NIS needs to rely on Disgaea to survive.   Last edited: Today at 12:58 AM Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,913 United States It is a shame that most new ideas have come from small indies to mid-tier games for... a long ass time now. Over a decade? Even with new IPs made in the PS4 generation, I struggle to think of many that are breaking new ground or just original to the point of feeling that way.   Ckoerner Member Aug 7, 2019 979 RGB said: On the one hand, I applaud the sentiment. But on the other. I just want a good Disgaea from them if they can build upon the rocky start moving to 3D. Click to expand... Click to shrink... Seven was good. Worth playing IMHO.   CladInShadows Member May 2, 2024 301 I really hope they make another Labyrinth game   RGB Member Nov 13, 2017 814 Ckoerner said: Seven was good. Worth playing IMHO. Click to expand... Click to shrink... Definitely better than six, but it's not the most positive thing that I can't remember if I even finished the story. Ultimately even if I thought it was potentially cool on paper the automation stuff wasn't for me, especially in the post game. In six, at least, maybe it works better in seven? For reference my personal high bar for post game would be five or four depending on the day you asked.  Liam Allen-Miller Member Nov 2, 2017 8,023 Shibuya It's frustrating that NIS has legit taken so many stabs at new IPs but hardly anything has landed at all.   Chev Member Mar 1, 2021 848 Shard Shinjuku said: There is a certain irony here given NIS needs to rely on Disgaea to survive. Click to expand... Click to shrink... Yeah, but they do try new IPs all the time too.   Strings Member Oct 27, 2017 34,620 Liam Allen-Miller said: It's frustrating that NIS has legit taken so many stabs at new IPs but hardly anything has landed at all. Click to expand... Click to shrink... Iunno, it's hard to be positive about the games even if they're new IP. Bar Stella Abyss, Monster Menu, Poison Control, etc are all just kinda ass.   Liam Allen-Miller Member Nov 2, 2017 8,023 Shibuya Strings said: Iunno, it's hard to be positive about the games even if they're new IP. Bar Stella Abyss, Monster Menu, Poison Control, etc are all just kinda ass. Click to expand... Click to shrink... Certainly! My frustration is on both sides of the equation. Like they actually go to the effort to make lots of new stuff and for one reason or another very few make it. :didnt even localize stella abyss i thought it looked decent everything else yeah just kind of mediocre  #automaton #dont #make #new #ips
    WWW.RESETERA.COM
    [Automaton] “If we don’t make new IPs, we’ll die,” NIS believes mid-size developers need to do what the big guns can’t
    amara Member Nov 23, 2021 5,532 “If we don’t make new IPs, we’ll die,” Nippon Ichi Software believes mid-size developers need to do what the big guns can’t - AUTOMATON WEST Nippon Ichi Software’s new CEO Kenzo Saruhashi and Yomawari series creator Yu Mizokami talk about the company’s policy when it comes to making new IPs. automaton-media.com Disgaea series developer Nippon Ichi Software (NIS) held a live program in March during which it announced six new titles slated for launch in 2025 and 2026. Except for Fuuraiki 5 – the latest entry in the Fuuraiki travel game series – all of the announced projects were brand-new IPs, which NIS fans were happy to see. In a recent interview with Famitsu, Nippon Ichi Software's new CEO Kenzo Saruhashi and Yomawari series creator Yu Mizokami talked about the company's policy when it comes to making new IPs amidst the rising costs of development and risk of failure. From a business perspective, Saruhashi notes, making a sequel is the easier option for game companies, as you can predict sales and profit margins more reliably. "But in our case, we're more driven by whether our fans want a sequel or. If there's demand for, we'll make it." On the other hand, making new IPs seems like a non-negotiable for NIS, as Saruhashi comments, "On the flip side, if we were to stop taking on new challenges, we would be like a fish out of water – I think we'd die." Although it may sound dramatic, there is a sound strategy behind this – Saruhashi explains that with NIS being a mid-size company, its survival depends on daring to do the things big companies can't risk trying. This approach has worked for them too, as projects like Yomawari (which director Mizokami describes as "a big risk") found their audiences and turned out successful. That said, NIS isn't managing to miraculously avoid the issue of rising development costs – in the face of financial constraints, the company is limiting budgets for its more experimental titles and relying on its devs to come up with creative workarounds. Interestingly, Mizokami comments that even if she were suddenly given a multi-million budget to work with, she'd "probably get bored halfway through," preferring the thrill of problem-solving that comes with working on a tight budget. In contrast to triple-A game development, Saruhashi and Mizokami refer to NIS's approach as "speedrun/real-time attck-style game development." Click to expand... Click to shrink...   RGB Member Nov 13, 2017 814 On the one hand, I applaud the sentiment. But on the other. I just want a good Disgaea from them if they can build upon the rocky start moving to 3D.   Desma "This guy are sick" Member Oct 27, 2017 6,779 Niikawa used to talk like that, so the company's in good hands at least. Just wonder what happened to their localizations. They completely stopped last year except PB2.  t26 Avenger Oct 27, 2017 5,380 Will the new CEO consider localizing their VNs?   robotnikus Member Oct 24, 2023 693 t26 said: Will the new CEO consider localizing their VNs? Click to expand... Click to shrink... Hope so.   Theswweet RPG Site Verified Oct 25, 2017 7,293 California Desma said: Niikawa used to talk like that, so the company's in good hands at least. Just wonder what happened to their localizations. They completely stopped last year except PB2. Click to expand... Click to shrink... Last I heard NISA's localization teams are now focused around their Falcom releases for the most part.  Desma "This guy are sick" Member Oct 27, 2017 6,779 Theswweet said: Last I heard NISA's localization teams are now focused around their Falcom releases for the most part. Click to expand... Click to shrink... Yeah, no doubt they put everybody on Trails to catch up   Theswweet RPG Site Verified Oct 25, 2017 7,293 California Desma said: Yeah, no doubt they put everybody on Trails to catch up Click to expand... Click to shrink... I mean, I know no less than 4 people who worked at Geofront that are currently salaried NISA employees, if I recall correctly.  Shard Shinjuku Member Oct 25, 2017 31,607 Tampa There is a certain irony here given NIS needs to rely on Disgaea to survive.   Last edited: Today at 12:58 AM Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,913 United States It is a shame that most new ideas have come from small indies to mid-tier games for... a long ass time now. Over a decade? Even with new IPs made in the PS4 generation, I struggle to think of many that are breaking new ground or just original to the point of feeling that way (e.g. Death Stranding).   Ckoerner Member Aug 7, 2019 979 RGB said: On the one hand, I applaud the sentiment. But on the other. I just want a good Disgaea from them if they can build upon the rocky start moving to 3D. Click to expand... Click to shrink... Seven was good. Worth playing IMHO.   CladInShadows Member May 2, 2024 301 I really hope they make another Labyrinth game   RGB Member Nov 13, 2017 814 Ckoerner said: Seven was good. Worth playing IMHO. Click to expand... Click to shrink... Definitely better than six, but it's not the most positive thing that I can't remember if I even finished the story. Ultimately even if I thought it was potentially cool on paper the automation stuff wasn't for me, especially in the post game. In six, at least, maybe it works better in seven? For reference my personal high bar for post game would be five or four depending on the day you asked.  Liam Allen-Miller Member Nov 2, 2017 8,023 Shibuya It's frustrating that NIS has legit taken so many stabs at new IPs but hardly anything has landed at all.   Chev Member Mar 1, 2021 848 Shard Shinjuku said: There is a certain irony here given NIS needs to rely on Disgaea to survive. Click to expand... Click to shrink... Yeah, but they do try new IPs all the time too.   Strings Member Oct 27, 2017 34,620 Liam Allen-Miller said: It's frustrating that NIS has legit taken so many stabs at new IPs but hardly anything has landed at all. Click to expand... Click to shrink... Iunno, it's hard to be positive about the games even if they're new IP. Bar Stella Abyss, Monster Menu, Poison Control, etc are all just kinda ass.   Liam Allen-Miller Member Nov 2, 2017 8,023 Shibuya Strings said: Iunno, it's hard to be positive about the games even if they're new IP. Bar Stella Abyss, Monster Menu, Poison Control, etc are all just kinda ass. Click to expand... Click to shrink... Certainly! My frustration is on both sides of the equation (consumers letting down the great stuff, the poorer stuff letting down themselves). Like they actually go to the effort to make lots of new stuff and for one reason or another very few make it. :(   Rum&coke Member May 19, 2025 97 Is Labyrinth of Refrain the last good new IP NIS made?   hyjonx Member Nov 27, 2022 328 they (NISA) didnt even localize stella abyss i thought it looked decent everything else yeah just kind of mediocre 
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  • Dynasty Warriors producer says the series still can’t be called a success in the West

    Xando
    Member

    Oct 28, 2017

    37,943

    In an interview with GamesMarkt, Omega Forcedirector and producer Tomohiko Sho – who produced this year's Dynasty Warriors: Origins – was asked how successful the series is in the West, given that most of the Steam user reviews for the game are written in Chinese.

    Sho replied that, in his view, Dynasty Warriors is not yet a successful series in the West, but that it's possible for this to change in the future.

    "I believe that the 'Dynasty Warriors' series is not yet in a position to be called a success in the West," Sho said. "On the contrary, I believe that there is a great potential for the series to gain many fans in the future.

    "With our latest title, Dynasty Warriors: Origins, we were able to attract new fans in addition to those we have had since the PlayStation 2 era. The Western market is very important, and I believe that if there is a next title, we will gain even more new fans."
    Click to expand...
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    Dynasty Warriors producer says the series still can’t be called a success in the West | VGC

    The latest game, Dynasty Warriors: Origins, has sold more than 1 million copies worldwide…

    www.videogameschronicle.com

    Origins was the first game in the series i played and i absolutely loved it so i hope it can continue to grow in the west. 

    --R
    Being sued right now, please help me find a lawyer
    Member

    Oct 25, 2017

    15,658

    Origins is a must play for everyone that likes action games. A masterpiece from beginning to end.
     

    PlanetSmasher
    The Abominable Showman
    Member

    Oct 25, 2017

    133,345

    I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better".
     

    Glio
    Member

    Oct 27, 2017

    27,882

    Spain

    I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.

    It's a fascinating historical period, but I don't think it'll be very popular here. 

    Dekuman
    Member

    Oct 27, 2017

    21,144

    Glio said:

    I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.

    It's a fascinating historical period, but I don't think it'll be very popular here.
    Click to expand...
    Click to shrink...

    it's why spin offs of the formula like Hyrule Warriors do considerably better.
     

    Richietto
    One Winged Slayer
    Member

    Oct 25, 2017

    26,133

    North Carolina

    Glio said:

    I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.

    It's a fascinating historical period, but I don't think it'll be very popular here.
    Click to expand...
    Click to shrink...

    Unfortunately this. Obviously it did really well on Steam and what not but there's a reason Hyrule Warrios can do so damn well on a single platform. It's the setting.
     

    fiendcode
    Member

    Oct 26, 2017

    26,412

    We saw this from the CCUs tbh, overwhelmingly tilted towards Asia.
     

    LAA
    One Winged Slayer
    Member

    Oct 28, 2017

    3,264

    Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible.

    Really I'm kinda surprised they haven't done more collabs with more IPs. I think Hyrule Warriors was really the first I truly played and loved. Other collabs since I've enjoyed too like P5 Strikers. Berserker was fine. AOT I enjoyed too and that's actually very different from the others. I'd love a KH Musou eventually.. so many characters and abilities they could use, and enemies are pretty simplistically designed, and there's already been moments where you had to kill 1000+ Heartless, seems a perfect fit, ha. 

    PlanetSmasher
    The Abominable Showman
    Member

    Oct 25, 2017

    133,345

    Dekuman said:

    it's why spin offs of the formula like Hyrule Warriors do considerably better.

    Click to expand...
    Click to shrink...

    Do they really do that much better? 

    OP

    OP

    Xando
    Member

    Oct 28, 2017

    37,943

    Glio said:

    I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.

    It's a fascinating historical period, but I don't think it'll be very popular here.
    Click to expand...
    Click to shrink...

    You're probably right but for me the three kingdoms setting made it even more interesting.

    Don't think a medieval europe or a more western fantasy approach would catch me in the same way. 

    Disco Stu
    Member

    Oct 27, 2017

    2,557

    Glio said:

    I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.

    It's a fascinating historical period, but I don't think it'll be very popular here.
    Click to expand...
    Click to shrink...

    Totally agree and this is coming from someone seeks out other Three Kingdoms content because of KOEI.

    Someone the other day mentioned using the engine for an Avengers or Superman style game. I could see that catching on if done right. 

    Glio
    Member

    Oct 27, 2017

    27,882

    Spain

    PlanetSmasher said:

    Do they really do that much better?

    Click to expand...
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    Not all of them, but some, yes.

    Age of Calamity is the best selling musou at 4M. 

    Rosebud
    Two Pieces
    Member

    Apr 16, 2018

    51,357

    I want Origins but still too pricey unfortunately. I love Samurai Warriors, Pirate Warriors, Persona 5 Strikers...
     

    TheAggroCraig
    This guy are sick of the One Winged Slayer
    Member

    Nov 6, 2017

    7,354

    I'll show up for the franchise again when they bring back Dynasty Warriors Gundam
     

    Dekuman
    Member

    Oct 27, 2017

    21,144

    PlanetSmasher said:

    Do they really do that much better?

    Click to expand...
    Click to shrink...

    Here's what i can find from the Nintendo million seller list
    Hyrule Warriors - Age of Calamity 4+ million units as of March 2021 

    MetalKhaos
    Member

    Oct 31, 2017

    2,228

    PlanetSmasher said:

    I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better".

    Click to expand...
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    That's my take.

    Origins was first DW game I enjoyed in a really long time. Solid entry, and I feel a game like this is made all the better with this current gen due to how incredibly fast the loading times are. 

    SlasherMcGirk
    Member

    Oct 27, 2017

    4,429

    Cincinnati

    Glio said:

    I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.

    It's a fascinating historical period, but I don't think it'll be very popular here.
    Click to expand...
    Click to shrink...

    It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns.
     

    PlanetSmasher
    The Abominable Showman
    Member

    Oct 25, 2017

    133,345

    SlasherMcGirk said:

    It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns.

    Click to expand...
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    I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm.

    For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format.

    By comparison, I don't think a Musou game based onthe American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey. 

    Ltn_Esteves
    Member

    Feb 4, 2021

    213

    Dekuman said:

    Here's what i can find from the Nintendo million seller list

    Hyrule Warriors - Age of Calamity 4+ million units as of March 2021
    Click to expand...
    Click to shrink...

    And I think that is without japan sales, since Nintendo is only the publisher in the west
     

    Astral
    Member

    Oct 27, 2017

    33,463

    TheAggroCraig said:

    I'll show up for the franchise again when they bring back Dynasty Warriors Gundam

    Click to expand...
    Click to shrink...

    Man I would love this. Did they stop for licensing reasons or something?

    Origins was amazing and I can't wait for what's next. 

    PlanetSmasher
    The Abominable Showman
    Member

    Oct 25, 2017

    133,345

    Astral said:

    Man I would love this. Did they stop for licensing reasons or something?

    Origins was amazing and I can't wait for what's next.
    Click to expand...
    Click to shrink...

    They stopped because the third game sold almost no copies. People got sick of the concept after the second game. 

    Glio
    Member

    Oct 27, 2017

    27,882

    Spain

    PlanetSmasher said:

    I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm.

    For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format.

    By comparison, I don't think a Musou game based onthe American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey.
    Click to expand...
    Click to shrink...

    It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West.
     

    Dreamboum
    Member

    Oct 28, 2017

    23,942

    How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros.

    Come on man 

    MarvelousIntent
    Member

    Aug 13, 2019

    3,936

    LAA said:

    Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible.

    Click to expand...
    Click to shrink...

    I'd recommend watching some gameplay to see how you feel about it. I understand Steph's gripes with Origins, but it is legitimately the best game in the series and it isn't even close. Like, the combat is actually good. Enemy officers actually put up a fight. Lu Bu is an actual boss fight and hard as hell to beat.

    Origins three greatest faults are where it chooses to end, the silent protagonist you can't customize, and that there are only like 9 weapons. The weapons issue also isn't that bad because each weapon has functions different and has plenty of abilities to choose from. It feels fantastic to play and blows every other game out of the water.

    Also, as far as I'm aware, Origins doesn't really have DLC. It had some pre-order bonuses, but thats it. As it is, the game is complete. 

    PlanetSmasher
    The Abominable Showman
    Member

    Oct 25, 2017

    133,345

    Glio said:

    It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West.

    Click to expand...
    Click to shrink...

    I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap.

    And I don't think an original setting is going to interest people who aren't already fans either. 

    General Tso
    Member

    Jan 10, 2018

    540

    Dynasty Warriors Origins was an excellent refresh, and I hope they continue to build off it, because the fundamentals are all there.
     

    DontHateTheBacon
    Unshakable Resolve
    Member

    Oct 27, 2017

    14,618

    It was my first Dynasty Warriors game and I had a complete blast with it. I'm in if this is what they'll be like going forward. I hope the dust settles well for it in the west.
     

    Dale Copper
    Member

    Apr 12, 2018

    24,363

    Glio said:

    Not all of them, but some, yes.

    Age of Calamity is the best selling musou at 4M.
    Click to expand...
    Click to shrink...

    One Piece Pirate Warriors 4 is also at 4 million sales.

    Spinoffs are more popular if they push them. 

    thewienke
    Member

    Oct 25, 2017

    19,345

    "If there is a next game"

    I hope they're being deliberately evasive there considering Origins ends half way through the story

    Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on 

    Pyro
    God help us the mods are making weekend threads
    Member

    Jul 30, 2018

    18,900

    United States

    Glio said:

    I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.

    It's a fascinating historical period, but I don't think it'll be very popular here.
    Click to expand...
    Click to shrink...

    This is definitely part of it. I'm more into Samurai Warriors because the setting is more interesting to me. 

    LiquidDom
    Avenger

    Oct 27, 2017

    2,729

    I bought Origins on day one but have so much else on my plate. I'd like to get to it soon, might be a good palette cleanser after Death Stranding 2
     

    OP

    OP

    Xando
    Member

    Oct 28, 2017

    37,943

    Dreamboum said:

    How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros.

    Come on man
    Click to expand...
    Click to shrink...

    I bought a key for like 43€ a few months ago so you can definitely get it cheaper if you're looking for it.
     

    Kyrios
    Member

    Oct 27, 2017

    19,152

    --R said:

    Origins is a must play for everyone that likes action games. A masterpiece from beginning to end.

    Click to expand...
    Click to shrink...

    Yup, still a frontrunner for my personal GOTY. 

    OP

    OP

    Xando
    Member

    Oct 28, 2017

    37,943

    Only thing i wished they would improve on really would be that the MC has more of a personality
     

    DyCy
    Member

    Oct 25, 2017

    587

    I loved Origins as my first real DWbut as interesting as it was for a first timer I do wonder how much I'd want to revisit the Three Kingdoms story over and over again in sequels so I do think the setting is limiting the potential of the franchise.

    Would love a spin off based on Star Wars, Marvel or Final Fantasy though. 

    Astral
    Member

    Oct 27, 2017

    33,463

    PlanetSmasher said:

    They stopped because the third game sold almost no copies. People got sick of the concept after the second game.

    Click to expand...
    Click to shrink...

    Aw damn. I honestly didn't even know there was a third one. I think they have the potential of making a really good one with the current formula.
     

    Glio
    Member

    Oct 27, 2017

    27,882

    Spain

    PlanetSmasher said:

    I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap.

    And I don't think an original setting is going to interest people who aren't already fans either.
    Click to expand...
    Click to shrink...

    I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell.

    And I feel almost dirty just proposing it. 

    PlanetSmasher
    The Abominable Showman
    Member

    Oct 25, 2017

    133,345

    Glio said:

    I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell.

    And I feel almost dirty just proposing it.
    Click to expand...
    Click to shrink...

    I don't...really think it would work? Like the entire fantasy of Musou is "being an unstoppable killing machine", trying to focus it around super-hardcore grimdark difficulty would kind of defeat the purpose of it being Musou at all.

    Dark fantasy doesn't just succeed by default, and I don't think audiences would be tricked by that either. The Berserk musou flopped catastrophically badly. 

    MaxAugust
    Member

    Jan 28, 2018

    3,573

    thewienke said:

    "If there is a next game"

    I hope they're being deliberately evasive there considering Origins ends half way through the story

    Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on
    Click to expand...
    Click to shrink...

    The secret is everyone throughout time has felt that the pre-Three Kingdoms phase of the Three Kingdoms is the interesting part. Pretty much every adaptation stalls out a bit after things solidify. Hard to make the decades long stalemate and then abrupt anticlimacticdenouement satisfying as a conventional narrative.
     
    #dynasty #warriors #producer #says #series
    Dynasty Warriors producer says the series still can’t be called a success in the West
    Xando Member Oct 28, 2017 37,943 In an interview with GamesMarkt, Omega Forcedirector and producer Tomohiko Sho – who produced this year's Dynasty Warriors: Origins – was asked how successful the series is in the West, given that most of the Steam user reviews for the game are written in Chinese. Sho replied that, in his view, Dynasty Warriors is not yet a successful series in the West, but that it's possible for this to change in the future. "I believe that the 'Dynasty Warriors' series is not yet in a position to be called a success in the West," Sho said. "On the contrary, I believe that there is a great potential for the series to gain many fans in the future. "With our latest title, Dynasty Warriors: Origins, we were able to attract new fans in addition to those we have had since the PlayStation 2 era. The Western market is very important, and I believe that if there is a next title, we will gain even more new fans." Click to expand... Click to shrink... Dynasty Warriors producer says the series still can’t be called a success in the West | VGC The latest game, Dynasty Warriors: Origins, has sold more than 1 million copies worldwide… www.videogameschronicle.com Origins was the first game in the series i played and i absolutely loved it so i hope it can continue to grow in the west.  --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,658 Origins is a must play for everyone that likes action games. A masterpiece from beginning to end.   PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better".   Glio Member Oct 27, 2017 27,882 Spain I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here.  Dekuman Member Oct 27, 2017 21,144 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... it's why spin offs of the formula like Hyrule Warriors do considerably better.   Richietto One Winged Slayer Member Oct 25, 2017 26,133 North Carolina Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... Unfortunately this. Obviously it did really well on Steam and what not but there's a reason Hyrule Warrios can do so damn well on a single platform. It's the setting.   fiendcode Member Oct 26, 2017 26,412 We saw this from the CCUs tbh, overwhelmingly tilted towards Asia.   LAA One Winged Slayer Member Oct 28, 2017 3,264 Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible. Really I'm kinda surprised they haven't done more collabs with more IPs. I think Hyrule Warriors was really the first I truly played and loved. Other collabs since I've enjoyed too like P5 Strikers. Berserker was fine. AOT I enjoyed too and that's actually very different from the others. I'd love a KH Musou eventually.. so many characters and abilities they could use, and enemies are pretty simplistically designed, and there's already been moments where you had to kill 1000+ Heartless, seems a perfect fit, ha.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Dekuman said: it's why spin offs of the formula like Hyrule Warriors do considerably better. Click to expand... Click to shrink... Do they really do that much better?  OP OP Xando Member Oct 28, 2017 37,943 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... You're probably right but for me the three kingdoms setting made it even more interesting. Don't think a medieval europe or a more western fantasy approach would catch me in the same way.  Disco Stu Member Oct 27, 2017 2,557 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... Totally agree and this is coming from someone seeks out other Three Kingdoms content because of KOEI. Someone the other day mentioned using the engine for an Avengers or Superman style game. I could see that catching on if done right.  Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: Do they really do that much better? Click to expand... Click to shrink... Not all of them, but some, yes. Age of Calamity is the best selling musou at 4M.  Rosebud Two Pieces Member Apr 16, 2018 51,357 I want Origins but still too pricey unfortunately. I love Samurai Warriors, Pirate Warriors, Persona 5 Strikers...   TheAggroCraig This guy are sick of the One Winged Slayer Member Nov 6, 2017 7,354 I'll show up for the franchise again when they bring back Dynasty Warriors Gundam   Dekuman Member Oct 27, 2017 21,144 PlanetSmasher said: Do they really do that much better? Click to expand... Click to shrink... Here's what i can find from the Nintendo million seller list Hyrule Warriors - Age of Calamity 4+ million units as of March 2021  MetalKhaos Member Oct 31, 2017 2,228 PlanetSmasher said: I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better". Click to expand... Click to shrink... That's my take. Origins was first DW game I enjoyed in a really long time. Solid entry, and I feel a game like this is made all the better with this current gen due to how incredibly fast the loading times are.  SlasherMcGirk Member Oct 27, 2017 4,429 Cincinnati Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns.   PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 SlasherMcGirk said: It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns. Click to expand... Click to shrink... I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm. For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format. By comparison, I don't think a Musou game based onthe American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey.  Ltn_Esteves Member Feb 4, 2021 213 Dekuman said: Here's what i can find from the Nintendo million seller list Hyrule Warriors - Age of Calamity 4+ million units as of March 2021 Click to expand... Click to shrink... And I think that is without japan sales, since Nintendo is only the publisher in the west   Astral Member Oct 27, 2017 33,463 TheAggroCraig said: I'll show up for the franchise again when they bring back Dynasty Warriors Gundam Click to expand... Click to shrink... Man I would love this. Did they stop for licensing reasons or something? Origins was amazing and I can't wait for what's next.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Astral said: Man I would love this. Did they stop for licensing reasons or something? Origins was amazing and I can't wait for what's next. Click to expand... Click to shrink... They stopped because the third game sold almost no copies. People got sick of the concept after the second game.  Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm. For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format. By comparison, I don't think a Musou game based onthe American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey. Click to expand... Click to shrink... It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West.   Dreamboum Member Oct 28, 2017 23,942 How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros. Come on man  MarvelousIntent Member Aug 13, 2019 3,936 LAA said: Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible. Click to expand... Click to shrink... I'd recommend watching some gameplay to see how you feel about it. I understand Steph's gripes with Origins, but it is legitimately the best game in the series and it isn't even close. Like, the combat is actually good. Enemy officers actually put up a fight. Lu Bu is an actual boss fight and hard as hell to beat. Origins three greatest faults are where it chooses to end, the silent protagonist you can't customize, and that there are only like 9 weapons. The weapons issue also isn't that bad because each weapon has functions different and has plenty of abilities to choose from. It feels fantastic to play and blows every other game out of the water. Also, as far as I'm aware, Origins doesn't really have DLC. It had some pre-order bonuses, but thats it. As it is, the game is complete.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Glio said: It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West. Click to expand... Click to shrink... I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap. And I don't think an original setting is going to interest people who aren't already fans either.  General Tso Member Jan 10, 2018 540 Dynasty Warriors Origins was an excellent refresh, and I hope they continue to build off it, because the fundamentals are all there.   DontHateTheBacon Unshakable Resolve Member Oct 27, 2017 14,618 It was my first Dynasty Warriors game and I had a complete blast with it. I'm in if this is what they'll be like going forward. I hope the dust settles well for it in the west.   Dale Copper Member Apr 12, 2018 24,363 Glio said: Not all of them, but some, yes. Age of Calamity is the best selling musou at 4M. Click to expand... Click to shrink... One Piece Pirate Warriors 4 is also at 4 million sales. Spinoffs are more popular if they push them.  thewienke Member Oct 25, 2017 19,345 "If there is a next game" I hope they're being deliberately evasive there considering Origins ends half way through the story Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on  Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,900 United States Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... This is definitely part of it. I'm more into Samurai Warriors because the setting is more interesting to me.  LiquidDom Avenger Oct 27, 2017 2,729 I bought Origins on day one but have so much else on my plate. I'd like to get to it soon, might be a good palette cleanser after Death Stranding 2   OP OP Xando Member Oct 28, 2017 37,943 Dreamboum said: How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros. Come on man Click to expand... Click to shrink... I bought a key for like 43€ a few months ago so you can definitely get it cheaper if you're looking for it.   Kyrios Member Oct 27, 2017 19,152 --R said: Origins is a must play for everyone that likes action games. A masterpiece from beginning to end. Click to expand... Click to shrink... Yup, still a frontrunner for my personal GOTY.  OP OP Xando Member Oct 28, 2017 37,943 Only thing i wished they would improve on really would be that the MC has more of a personality   DyCy Member Oct 25, 2017 587 I loved Origins as my first real DWbut as interesting as it was for a first timer I do wonder how much I'd want to revisit the Three Kingdoms story over and over again in sequels so I do think the setting is limiting the potential of the franchise. Would love a spin off based on Star Wars, Marvel or Final Fantasy though.  Astral Member Oct 27, 2017 33,463 PlanetSmasher said: They stopped because the third game sold almost no copies. People got sick of the concept after the second game. Click to expand... Click to shrink... Aw damn. I honestly didn't even know there was a third one. I think they have the potential of making a really good one with the current formula.   Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap. And I don't think an original setting is going to interest people who aren't already fans either. Click to expand... Click to shrink... I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell. And I feel almost dirty just proposing it.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Glio said: I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell. And I feel almost dirty just proposing it. Click to expand... Click to shrink... I don't...really think it would work? Like the entire fantasy of Musou is "being an unstoppable killing machine", trying to focus it around super-hardcore grimdark difficulty would kind of defeat the purpose of it being Musou at all. Dark fantasy doesn't just succeed by default, and I don't think audiences would be tricked by that either. The Berserk musou flopped catastrophically badly.  MaxAugust Member Jan 28, 2018 3,573 thewienke said: "If there is a next game" I hope they're being deliberately evasive there considering Origins ends half way through the story Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on Click to expand... Click to shrink... The secret is everyone throughout time has felt that the pre-Three Kingdoms phase of the Three Kingdoms is the interesting part. Pretty much every adaptation stalls out a bit after things solidify. Hard to make the decades long stalemate and then abrupt anticlimacticdenouement satisfying as a conventional narrative.   #dynasty #warriors #producer #says #series
    WWW.RESETERA.COM
    Dynasty Warriors producer says the series still can’t be called a success in the West
    Xando Member Oct 28, 2017 37,943 In an interview with GamesMarkt, Omega Forcedirector and producer Tomohiko Sho – who produced this year's Dynasty Warriors: Origins – was asked how successful the series is in the West, given that most of the Steam user reviews for the game are written in Chinese. Sho replied that, in his view, Dynasty Warriors is not yet a successful series in the West, but that it's possible for this to change in the future. "I believe that the 'Dynasty Warriors' series is not yet in a position to be called a success in the West," Sho said. "On the contrary, I believe that there is a great potential for the series to gain many fans in the future. "With our latest title, Dynasty Warriors: Origins, we were able to attract new fans in addition to those we have had since the PlayStation 2 era. The Western market is very important, and I believe that if there is a next title, we will gain even more new fans." Click to expand... Click to shrink... Dynasty Warriors producer says the series still can’t be called a success in the West | VGC The latest game, Dynasty Warriors: Origins, has sold more than 1 million copies worldwide… www.videogameschronicle.com Origins was the first game in the series i played and i absolutely loved it so i hope it can continue to grow in the west.  --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,658 Origins is a must play for everyone that likes action games. A masterpiece from beginning to end.   PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better".   Glio Member Oct 27, 2017 27,882 Spain I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here.  Dekuman Member Oct 27, 2017 21,144 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... it's why spin offs of the formula like Hyrule Warriors do considerably better.   Richietto One Winged Slayer Member Oct 25, 2017 26,133 North Carolina Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... Unfortunately this. Obviously it did really well on Steam and what not but there's a reason Hyrule Warrios can do so damn well on a single platform. It's the setting.   fiendcode Member Oct 26, 2017 26,412 We saw this from the CCUs tbh, overwhelmingly tilted towards Asia.   LAA One Winged Slayer Member Oct 28, 2017 3,264 Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible. Really I'm kinda surprised they haven't done more collabs with more IPs. I think Hyrule Warriors was really the first I truly played and loved. Other collabs since I've enjoyed too like P5 Strikers. Berserker was fine. AOT I enjoyed too and that's actually very different from the others. I'd love a KH Musou eventually.. so many characters and abilities they could use, and enemies are pretty simplistically designed, and there's already been moments where you had to kill 1000+ Heartless, seems a perfect fit, ha.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Dekuman said: it's why spin offs of the formula like Hyrule Warriors do considerably better. Click to expand... Click to shrink... Do they really do that much better?  OP OP Xando Member Oct 28, 2017 37,943 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... You're probably right but for me the three kingdoms setting made it even more interesting. Don't think a medieval europe or a more western fantasy approach would catch me in the same way.  Disco Stu Member Oct 27, 2017 2,557 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... Totally agree and this is coming from someone seeks out other Three Kingdoms content because of KOEI. Someone the other day mentioned using the engine for an Avengers or Superman style game. I could see that catching on if done right.  Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: Do they really do that much better? Click to expand... Click to shrink... Not all of them, but some, yes. Age of Calamity is the best selling musou at 4M.  Rosebud Two Pieces Member Apr 16, 2018 51,357 I want Origins but still too pricey unfortunately. I love Samurai Warriors, Pirate Warriors, Persona 5 Strikers...   TheAggroCraig This guy are sick of the One Winged Slayer Member Nov 6, 2017 7,354 I'll show up for the franchise again when they bring back Dynasty Warriors Gundam   Dekuman Member Oct 27, 2017 21,144 PlanetSmasher said: Do they really do that much better? Click to expand... Click to shrink... Here's what i can find from the Nintendo million seller list Hyrule Warriors - Age of Calamity 4+ million units as of March 2021  MetalKhaos Member Oct 31, 2017 2,228 PlanetSmasher said: I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better". Click to expand... Click to shrink... That's my take. Origins was first DW game I enjoyed in a really long time. Solid entry, and I feel a game like this is made all the better with this current gen due to how incredibly fast the loading times are.  SlasherMcGirk Member Oct 27, 2017 4,429 Cincinnati Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns.   PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 SlasherMcGirk said: It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns. Click to expand... Click to shrink... I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm. For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format. By comparison, I don't think a Musou game based on (for example) the American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey.  Ltn_Esteves Member Feb 4, 2021 213 Dekuman said: Here's what i can find from the Nintendo million seller list Hyrule Warriors - Age of Calamity 4+ million units as of March 2021 Click to expand... Click to shrink... And I think that is without japan sales, since Nintendo is only the publisher in the west   Astral Member Oct 27, 2017 33,463 TheAggroCraig said: I'll show up for the franchise again when they bring back Dynasty Warriors Gundam Click to expand... Click to shrink... Man I would love this. Did they stop for licensing reasons or something? Origins was amazing and I can't wait for what's next.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Astral said: Man I would love this. Did they stop for licensing reasons or something? Origins was amazing and I can't wait for what's next. Click to expand... Click to shrink... They stopped because the third game sold almost no copies. People got sick of the concept after the second game.  Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm. For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format. By comparison, I don't think a Musou game based on (for example) the American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey. Click to expand... Click to shrink... It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West.   Dreamboum Member Oct 28, 2017 23,942 How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros. Come on man  MarvelousIntent Member Aug 13, 2019 3,936 LAA said: Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible. Click to expand... Click to shrink... I'd recommend watching some gameplay to see how you feel about it. I understand Steph's gripes with Origins, but it is legitimately the best game in the series and it isn't even close. Like, the combat is actually good. Enemy officers actually put up a fight. Lu Bu is an actual boss fight and hard as hell to beat. Origins three greatest faults are where it chooses to end, the silent protagonist you can't customize, and that there are only like 9 weapons. The weapons issue also isn't that bad because each weapon has functions different and has plenty of abilities to choose from. It feels fantastic to play and blows every other game out of the water. Also, as far as I'm aware, Origins doesn't really have DLC. It had some pre-order bonuses, but thats it. As it is, the game is complete.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Glio said: It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West. Click to expand... Click to shrink... I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap. And I don't think an original setting is going to interest people who aren't already fans either.  General Tso Member Jan 10, 2018 540 Dynasty Warriors Origins was an excellent refresh, and I hope they continue to build off it (like they did DW2 through DW5), because the fundamentals are all there.   DontHateTheBacon Unshakable Resolve Member Oct 27, 2017 14,618 It was my first Dynasty Warriors game and I had a complete blast with it. I'm in if this is what they'll be like going forward. I hope the dust settles well for it in the west.   Dale Copper Member Apr 12, 2018 24,363 Glio said: Not all of them, but some, yes. Age of Calamity is the best selling musou at 4M. Click to expand... Click to shrink... One Piece Pirate Warriors 4 is also at 4 million sales. Spinoffs are more popular if they push them.  thewienke Member Oct 25, 2017 19,345 "If there is a next game" I hope they're being deliberately evasive there considering Origins ends half way through the story Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on  Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,900 United States Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... This is definitely part of it. I'm more into Samurai Warriors because the setting is more interesting to me.  LiquidDom Avenger Oct 27, 2017 2,729 I bought Origins on day one but have so much else on my plate. I'd like to get to it soon, might be a good palette cleanser after Death Stranding 2   OP OP Xando Member Oct 28, 2017 37,943 Dreamboum said: How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros. Come on man Click to expand... Click to shrink... I bought a key for like 43€ a few months ago so you can definitely get it cheaper if you're looking for it.   Kyrios Member Oct 27, 2017 19,152 --R said: Origins is a must play for everyone that likes action games. A masterpiece from beginning to end. Click to expand... Click to shrink... Yup, still a frontrunner for my personal GOTY.  OP OP Xando Member Oct 28, 2017 37,943 Only thing i wished they would improve on really would be that the MC has more of a personality   DyCy Member Oct 25, 2017 587 I loved Origins as my first real DW (I played the first Hyrule Warriors) but as interesting as it was for a first timer I do wonder how much I'd want to revisit the Three Kingdoms story over and over again in sequels so I do think the setting is limiting the potential of the franchise. Would love a spin off based on Star Wars, Marvel or Final Fantasy though.  Astral Member Oct 27, 2017 33,463 PlanetSmasher said: They stopped because the third game sold almost no copies. People got sick of the concept after the second game. Click to expand... Click to shrink... Aw damn. I honestly didn't even know there was a third one. I think they have the potential of making a really good one with the current formula.   Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap. And I don't think an original setting is going to interest people who aren't already fans either. Click to expand... Click to shrink... I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell. And I feel almost dirty just proposing it.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Glio said: I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell. And I feel almost dirty just proposing it. Click to expand... Click to shrink... I don't...really think it would work? Like the entire fantasy of Musou is "being an unstoppable killing machine", trying to focus it around super-hardcore grimdark difficulty would kind of defeat the purpose of it being Musou at all. Dark fantasy doesn't just succeed by default, and I don't think audiences would be tricked by that either. The Berserk musou flopped catastrophically badly.  MaxAugust Member Jan 28, 2018 3,573 thewienke said: "If there is a next game" I hope they're being deliberately evasive there considering Origins ends half way through the story Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on Click to expand... Click to shrink... The secret is everyone throughout time has felt that the pre-Three Kingdoms phase of the Three Kingdoms is the interesting part. Pretty much every adaptation stalls out a bit after things solidify. Hard to make the decades long stalemate and then abrupt anticlimactic (although poetic in an "everyone fails" way) denouement satisfying as a conventional narrative.  
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  • Official Ubisoft X account posts cryptic Splinter Cell tweet ahead of SGF

    GodGraviel
    Member

    May 29, 2024

    222

    luca
    Member

    Oct 25, 2017

    19,484

    That's funny. I just purchased the entire series to have them on physical media.

    I've only beat the first 3 back when they first came out, but I'm gonna do the next three including Double Agent - the OG Xbox version - next.

    I'll be over the moon if they announce a new game. And I think I'll be interested in a Splinter Cell 1 remake, but would prefer a sequel. 

    Last edited: Today at 8:54 AM

    charlieonhere
    Member

    Jul 11, 2018

    99

    That's a very Splinter Cell 1 looking Sam Fisher
     

    Kadzork
    Has got mad skills!!
    Member

    Oct 27, 2017

    24,279

    Crossing all possible apendages.
     

    Yerffej
    Prophet of Regret
    Member

    Oct 25, 2017

    29,516

    They better gimme it. I've been waiting. They know I've been waiting. Give me it.

    Also that is PS2 ass cutscene loookin Sam. 

    Sargerus
    ▲ Legend ▲
    The Fallen

    Oct 25, 2017

    22,507

    Remake/Remaster incoming.
     

    Heliex
    Member

    Nov 2, 2017

    3,568

    Is this one of those remake remasters I keep hearing about
     

    SofNascimento
    cursed
    Member

    Oct 28, 2017

    24,948

    São Paulo - Brazil

    Give me my Blacklist remaster!
     

    Uzzy
    Gabe’s little helper
    Member

    Oct 25, 2017

    34,567

    Hull, UK

    Sam Fisher is back, in Fortnite form!
     

    vestan
    #REFANTAZIO SWEEP
    Member

    Dec 28, 2017

    27,635

    If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown.
     

    Apathy
    Member

    Oct 25, 2017

    13,534

    Dude, its been a hot minute since I played some splinter cell. I'd be down
     

    HellofaMouse
    Member

    Oct 27, 2017

    8,461

    if its a remaster collection, ill take it.

    if its just the remaster of 1, ill still take it but wont be happy, lol 

    2CL4Mars
    Member

    Nov 9, 2018

    2,577

    Damn man just give us a remaster of the OG games.

    I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot. 

    Patitoloco
    Member

    Oct 27, 2017

    28,284

    One of these days. I believe.
     

    XR.
    Member

    Nov 22, 2018

    7,706

    Netflix Anime incoming
     

    Oddhouse
    Member

    Oct 31, 2017

    1,178

    Not sure I'm a fan of that art style.

    Will reserve judgement until full reveal. 

    Vico
    Member

    Jan 3, 2018

    8,223

    vestan said:

    If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown.

    Click to expand...
    Click to shrink...

    What?
    I thought for sure we were close. 

    Kinthey
    Avenger

    Oct 27, 2017

    25,536

    2CL4Mars said:

    Damn man just give us a remaster of the OG games.

    I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot.
    Click to expand...
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    With them using an image from the original I hope it means a remaster is coming.

    I feel like with the originals being easily avaible it would also give them more space to go new directions with the remake 

    Bony Manifesto
    Member

    Oct 27, 2017

    4,410

    That guy certainly looks like he chews Airwaves gum.
     

    Patitoloco
    Member

    Oct 27, 2017

    28,284

    Oddhouse said:

    Not sure I'm a fan of that art style.

    Will reserve judgement until full reveal.
    Click to expand...
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    What artstyle? That's a screenshot of the original 2002 Splinter Cell.
     

    Mr Evil 37
    Member

    Mar 7, 2022

    28,115

    I mean timing makes sense if it's out in 2026.
     

    Mr Evil 37
    Member

    Mar 7, 2022

    28,115

    2CL4Mars said:

    Damn man just give us a remaster of the OG games.

    I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot.
    Click to expand...
    Click to shrink...

    We all better buy this remake to show that we want all that lol
     

    Turnabout Sisters
    The Fallen

    Oct 25, 2017

    2,728

    I really thought that was fortnite
     

    Mobius and Pet Octopus
    Member

    Oct 25, 2017

    16,916

    For some reason, stealth gameplay for splinter cell clicked for me and I'm not that into stealth gameplay. But I never really got that into the series though a couple were fun.
     

    Last_colossi
    The Fallen

    Oct 27, 2017

    4,656

    Australia

    It won't be anything meaningful, just a skin or something in one of their live service games or someone elses.

    Even if it was a remake or remaster of the original 3, I have absolutely zero confidence Ubisoft would do them justice. They would most likely have just outsourced them to the cheapest bidder. 

    Mr Evil 37
    Member

    Mar 7, 2022

    28,115

    vestan said:

    If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown.

    Click to expand...
    Click to shrink...

    According to who?

    Last_colossi said:

    It won't be anything meaningful, just a skin or something in one of their live service games or someone elses.

    Even if it was a remake or remaster of the original 3, I have absolutely zero confidence Ubisoft will do them justice. They would most likely have just outsourced them to the cheapest bidder.
    Click to expand...
    Click to shrink...

    We already know officially they're making a remake of 1.
     

    DinkyDev
    The Movie Critic
    Member

    Feb 5, 2021

    9,379

    Is that image AI-generated? Looks like it.
     

    ConflictResolver
    Member

    Jan 1, 2024

    5,067

    Midgar

    I'm a huge MGS fan and have never played this lol

    Is it time? 

    Oddhouse
    Member

    Oct 31, 2017

    1,178

    Patitoloco said:

    What artstyle? That's a screenshot of the original 2002 Splinter Cell.

    Click to expand...
    Click to shrink...

    Did not know this! That's a relief ! 

    Derbel McDillet
    ▲ Legend ▲
    Member

    Nov 23, 2022

    24,656

    Cryptic?
     

    Ld007
    Member

    Jun 1, 2024

    7,535

    4 polygon models are back
     

    Kalentan
    Member

    Oct 25, 2017

    50,741

    DinkyDev said:

    Is that image AI-generated? Looks like it.

    Click to expand...
    Click to shrink...

    Is it not just from the first games cutscenes? 

    2CL4Mars
    Member

    Nov 9, 2018

    2,577

    Mr Evil 37 said:

    We all better buy this remake to show that we want all that lol

    Click to expand...
    Click to shrink...

    For sure, I never actually played the OG trilogy so I would love to have a collection of the first three so that I can experience them. For some reason the last few weeks I have been craving to play a new Splinter Cell, the gameplay is unlike any other stealth game and Sam Fisher and his tool set is to damn cool. What a franchise, to bad Ubisoft has abandoned it in the last decade and hopefully that will change next week. 

    Last_colossi
    The Fallen

    Oct 27, 2017

    4,656

    Australia

    Mr Evil 37 said:

    We already know officially they're making a remake of 1.

    Click to expand...
    Click to shrink...

    They've also been working on Beyond Good & Evil 2 for 17 years. 

    Wallace
    Member

    Oct 25, 2017

    28,162

    Midwest

    Shadow drop sam time.
     

    SuperOctopus
    Member

    Apr 22, 2020

    3,606

    Is Ubi still doing a non-E3 conference with a Just Dance segment this year?
     

    DinkyDev
    The Movie Critic
    Member

    Feb 5, 2021

    9,379

    Kalentan said:

    Is it not just from the first games cutscenes?

    Click to expand...
    Click to shrink...

    Maybe, I don't know. 

    Mr Evil 37
    Member

    Mar 7, 2022

    28,115

    Last_colossi said:

    They've also been working on Beyond Good & Evil 2 for 17 years.

    Click to expand...
    Click to shrink...

    I'm just saying it's not a rumoured or speculated project. It was officially announced three and a half years ago. If it's a 2026 game, 4-5 years is plenty for a remake.
     

    Last_colossi
    The Fallen

    Oct 27, 2017

    4,656

    Australia

    Mr Evil 37 said:

    I'm just saying it's not a rumoured or speculated project. It was officially announced three and a half years ago. If it's a 2026 game, 4-5 years is plenty for a remake.

    Click to expand...
    Click to shrink...

    You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF.

    But again I still have zero hopes or expectations from anything that ubisoft puts out anymore. 

    Convasse
    Member

    Oct 26, 2017

    4,270

    Atlanta, GA, USA

    I've been waiting for 84 years, Ubisoft.
     

    Dukie85
    Chicken Chaser
    Member

    Oct 25, 2017

    3,151

    I don't care which/what game it is in the series, I just want one.
     

    Siresly
    Prophet of Regret
    Member

    Oct 27, 2017

    7,478

    Damn it Fisher, I'm pulling you in!
     

    SolidSnakex
    Member

    Oct 25, 2017

    28,141

    DinkyDev said:

    Is that image AI-generated? Looks like it.

    Click to expand...
    Click to shrink...

    It's just a cutscene from Pandora Tomorrow

    View:  

    Last edited: 51 minutes ago

    Mr Evil 37
    Member

    Mar 7, 2022

    28,115

    Last_colossi said:

    You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF.

    But again I still have zero hopes or expectations from anything that ubisoft puts out anymore.
    Click to expand...
    Click to shrink...

    If EA can remake Dead Space in less than 3 years, Ubisoft can remake Splinter Cell in 5 years lol
     

    Level 7 Boss
    Member

    Jun 19, 2018

    1,025

    And Splinter Cell fans, we haven't forgotten about you, we have some exciting news. Sam Fisher is back! As a new skin in Fortnite launching in Q4.
     

    Dyno
    AVALANCHE
    The Fallen

    Oct 25, 2017

    16,856

    Gonna be honest I kinda forgot the IP existed and I was quite a fan at one time
     

    Healthy_Gamer
    Member

    Jan 18, 2023

    406

    It's finally happening 

    Bishop89
    What Are Ya' Selling?
    Member

    Oct 25, 2017

    42,844

    Melbourne, Australia

    Sam Fisher DLC for Asscreed Shadows

    Calling it 

    MarcelloF
    "This guy are sick"
    Member

    Dec 9, 2020

    9,579

    Last_colossi said:

    You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF.

    But again I still have zero hopes or expectations from anything that ubisoft puts out anymore.
    Click to expand...
    Click to shrink...

    They just put out Assassin's Creed Shadows and it was great.
     

    LAA
    One Winged Slayer
    Member

    Oct 28, 2017

    3,264

    Feels like they've teased it a bunch of times, and it's really just been a collab or something.

    I'm not sure this is just a screenshot from an older game either, but could be indicative of an announcement sure, I did enjoy the first 3 games, so would be interested in even just remakes/remasters of them. 
    #official #ubisoft #account #posts #cryptic
    Official Ubisoft X account posts cryptic Splinter Cell tweet ahead of SGF
    GodGraviel Member May 29, 2024 222 luca Member Oct 25, 2017 19,484 That's funny. I just purchased the entire series to have them on physical media. I've only beat the first 3 back when they first came out, but I'm gonna do the next three including Double Agent - the OG Xbox version - next. I'll be over the moon if they announce a new game. And I think I'll be interested in a Splinter Cell 1 remake, but would prefer a sequel.  Last edited: Today at 8:54 AM charlieonhere Member Jul 11, 2018 99 That's a very Splinter Cell 1 looking Sam Fisher   Kadzork Has got mad skills!! Member Oct 27, 2017 24,279 Crossing all possible apendages.   Yerffej Prophet of Regret Member Oct 25, 2017 29,516 They better gimme it. I've been waiting. They know I've been waiting. Give me it. Also that is PS2 ass cutscene loookin Sam.  Sargerus ▲ Legend ▲ The Fallen Oct 25, 2017 22,507 Remake/Remaster incoming.   Heliex Member Nov 2, 2017 3,568 Is this one of those remake remasters I keep hearing about   SofNascimento cursed Member Oct 28, 2017 24,948 São Paulo - Brazil Give me my Blacklist remaster!   Uzzy Gabe’s little helper Member Oct 25, 2017 34,567 Hull, UK Sam Fisher is back, in Fortnite form!   vestan #REFANTAZIO SWEEP Member Dec 28, 2017 27,635 If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown.   Apathy Member Oct 25, 2017 13,534 Dude, its been a hot minute since I played some splinter cell. I'd be down   HellofaMouse Member Oct 27, 2017 8,461 if its a remaster collection, ill take it. if its just the remaster of 1, ill still take it but wont be happy, lol  2CL4Mars Member Nov 9, 2018 2,577 Damn man just give us a remaster of the OG games. I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot.  Patitoloco Member Oct 27, 2017 28,284 One of these days. I believe.   XR. Member Nov 22, 2018 7,706 Netflix Anime incoming   Oddhouse Member Oct 31, 2017 1,178 Not sure I'm a fan of that art style. Will reserve judgement until full reveal.  Vico Member Jan 3, 2018 8,223 vestan said: If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown. Click to expand... Click to shrink... What? I thought for sure we were close.  Kinthey Avenger Oct 27, 2017 25,536 2CL4Mars said: Damn man just give us a remaster of the OG games. I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot. Click to expand... Click to shrink... With them using an image from the original I hope it means a remaster is coming. I feel like with the originals being easily avaible it would also give them more space to go new directions with the remake  Bony Manifesto Member Oct 27, 2017 4,410 That guy certainly looks like he chews Airwaves gum.   Patitoloco Member Oct 27, 2017 28,284 Oddhouse said: Not sure I'm a fan of that art style. Will reserve judgement until full reveal. Click to expand... Click to shrink... What artstyle? That's a screenshot of the original 2002 Splinter Cell.   Mr Evil 37 Member Mar 7, 2022 28,115 I mean timing makes sense if it's out in 2026.   Mr Evil 37 Member Mar 7, 2022 28,115 2CL4Mars said: Damn man just give us a remaster of the OG games. I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot. Click to expand... Click to shrink... We all better buy this remake to show that we want all that lol   Turnabout Sisters The Fallen Oct 25, 2017 2,728 I really thought that was fortnite   Mobius and Pet Octopus Member Oct 25, 2017 16,916 For some reason, stealth gameplay for splinter cell clicked for me and I'm not that into stealth gameplay. But I never really got that into the series though a couple were fun.   Last_colossi The Fallen Oct 27, 2017 4,656 Australia It won't be anything meaningful, just a skin or something in one of their live service games or someone elses. Even if it was a remake or remaster of the original 3, I have absolutely zero confidence Ubisoft would do them justice. They would most likely have just outsourced them to the cheapest bidder.  Mr Evil 37 Member Mar 7, 2022 28,115 vestan said: If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown. Click to expand... Click to shrink... According to who? Last_colossi said: It won't be anything meaningful, just a skin or something in one of their live service games or someone elses. Even if it was a remake or remaster of the original 3, I have absolutely zero confidence Ubisoft will do them justice. They would most likely have just outsourced them to the cheapest bidder. Click to expand... Click to shrink... We already know officially they're making a remake of 1.   DinkyDev The Movie Critic Member Feb 5, 2021 9,379 Is that image AI-generated? Looks like it.   ConflictResolver Member Jan 1, 2024 5,067 Midgar I'm a huge MGS fan and have never played this lol Is it time?  Oddhouse Member Oct 31, 2017 1,178 Patitoloco said: What artstyle? That's a screenshot of the original 2002 Splinter Cell. Click to expand... Click to shrink... Did not know this! That's a relief !  Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 24,656 Cryptic?   Ld007 Member Jun 1, 2024 7,535 4 polygon models are back   Kalentan Member Oct 25, 2017 50,741 DinkyDev said: Is that image AI-generated? Looks like it. Click to expand... Click to shrink... Is it not just from the first games cutscenes?  2CL4Mars Member Nov 9, 2018 2,577 Mr Evil 37 said: We all better buy this remake to show that we want all that lol Click to expand... Click to shrink... For sure, I never actually played the OG trilogy so I would love to have a collection of the first three so that I can experience them. For some reason the last few weeks I have been craving to play a new Splinter Cell, the gameplay is unlike any other stealth game and Sam Fisher and his tool set is to damn cool. What a franchise, to bad Ubisoft has abandoned it in the last decade and hopefully that will change next week.  Last_colossi The Fallen Oct 27, 2017 4,656 Australia Mr Evil 37 said: We already know officially they're making a remake of 1. Click to expand... Click to shrink... They've also been working on Beyond Good & Evil 2 for 17 years.  Wallace Member Oct 25, 2017 28,162 Midwest Shadow drop sam time.   SuperOctopus Member Apr 22, 2020 3,606 Is Ubi still doing a non-E3 conference with a Just Dance segment this year?   DinkyDev The Movie Critic Member Feb 5, 2021 9,379 Kalentan said: Is it not just from the first games cutscenes? Click to expand... Click to shrink... Maybe, I don't know.  Mr Evil 37 Member Mar 7, 2022 28,115 Last_colossi said: They've also been working on Beyond Good & Evil 2 for 17 years. Click to expand... Click to shrink... I'm just saying it's not a rumoured or speculated project. It was officially announced three and a half years ago. If it's a 2026 game, 4-5 years is plenty for a remake.   Last_colossi The Fallen Oct 27, 2017 4,656 Australia Mr Evil 37 said: I'm just saying it's not a rumoured or speculated project. It was officially announced three and a half years ago. If it's a 2026 game, 4-5 years is plenty for a remake. Click to expand... Click to shrink... You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF. But again I still have zero hopes or expectations from anything that ubisoft puts out anymore.  Convasse Member Oct 26, 2017 4,270 Atlanta, GA, USA I've been waiting for 84 years, Ubisoft.   Dukie85 Chicken Chaser Member Oct 25, 2017 3,151 I don't care which/what game it is in the series, I just want one.   Siresly Prophet of Regret Member Oct 27, 2017 7,478 Damn it Fisher, I'm pulling you in!   SolidSnakex Member Oct 25, 2017 28,141 DinkyDev said: Is that image AI-generated? Looks like it. Click to expand... Click to shrink... It's just a cutscene from Pandora Tomorrow View:   Last edited: 51 minutes ago Mr Evil 37 Member Mar 7, 2022 28,115 Last_colossi said: You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF. But again I still have zero hopes or expectations from anything that ubisoft puts out anymore. Click to expand... Click to shrink... If EA can remake Dead Space in less than 3 years, Ubisoft can remake Splinter Cell in 5 years lol   Level 7 Boss Member Jun 19, 2018 1,025 And Splinter Cell fans, we haven't forgotten about you, we have some exciting news. Sam Fisher is back! As a new skin in Fortnite launching in Q4.   Dyno AVALANCHE The Fallen Oct 25, 2017 16,856 Gonna be honest I kinda forgot the IP existed and I was quite a fan at one time   Healthy_Gamer Member Jan 18, 2023 406 It's finally happening  Bishop89 What Are Ya' Selling? Member Oct 25, 2017 42,844 Melbourne, Australia Sam Fisher DLC for Asscreed Shadows Calling it  MarcelloF "This guy are sick" Member Dec 9, 2020 9,579 Last_colossi said: You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF. But again I still have zero hopes or expectations from anything that ubisoft puts out anymore. Click to expand... Click to shrink... They just put out Assassin's Creed Shadows and it was great.   LAA One Winged Slayer Member Oct 28, 2017 3,264 Feels like they've teased it a bunch of times, and it's really just been a collab or something. I'm not sure this is just a screenshot from an older game either, but could be indicative of an announcement sure, I did enjoy the first 3 games, so would be interested in even just remakes/remasters of them.  #official #ubisoft #account #posts #cryptic
    WWW.RESETERA.COM
    Official Ubisoft X account posts cryptic Splinter Cell tweet ahead of SGF
    GodGraviel Member May 29, 2024 222 luca Member Oct 25, 2017 19,484 That's funny. I just purchased the entire series to have them on physical media. I've only beat the first 3 back when they first came out, but I'm gonna do the next three including Double Agent - the OG Xbox version - next. I'll be over the moon if they announce a new game. And I think I'll be interested in a Splinter Cell 1 remake (since it's the one that's a bit rough), but would prefer a sequel.  Last edited: Today at 8:54 AM charlieonhere Member Jul 11, 2018 99 That's a very Splinter Cell 1 looking Sam Fisher   Kadzork Has got mad skills!! Member Oct 27, 2017 24,279 Crossing all possible apendages.   Yerffej Prophet of Regret Member Oct 25, 2017 29,516 They better gimme it. I've been waiting. They know I've been waiting. Give me it. Also that is PS2 ass cutscene loookin Sam.  Sargerus ▲ Legend ▲ The Fallen Oct 25, 2017 22,507 Remake/Remaster incoming.   Heliex Member Nov 2, 2017 3,568 Is this one of those remake remasters I keep hearing about   SofNascimento cursed Member Oct 28, 2017 24,948 São Paulo - Brazil Give me my Blacklist remaster!   Uzzy Gabe’s little helper Member Oct 25, 2017 34,567 Hull, UK Sam Fisher is back, in Fortnite form!   vestan #REFANTAZIO SWEEP Member Dec 28, 2017 27,635 If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown.   Apathy Member Oct 25, 2017 13,534 Dude, its been a hot minute since I played some splinter cell. I'd be down   HellofaMouse Member Oct 27, 2017 8,461 if its a remaster collection, ill take it. if its just the remaster of 1, ill still take it but wont be happy, lol  2CL4Mars Member Nov 9, 2018 2,577 Damn man just give us a remaster of the OG games. I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot.  Patitoloco Member Oct 27, 2017 28,284 One of these days. I believe.   XR. Member Nov 22, 2018 7,706 Netflix Anime incoming   Oddhouse Member Oct 31, 2017 1,178 Not sure I'm a fan of that art style. Will reserve judgement until full reveal.  Vico Member Jan 3, 2018 8,223 vestan said: If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown. Click to expand... Click to shrink... What? I thought for sure we were close.  Kinthey Avenger Oct 27, 2017 25,536 2CL4Mars said: Damn man just give us a remaster of the OG games. I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot. Click to expand... Click to shrink... With them using an image from the original I hope it means a remaster is coming. I feel like with the originals being easily avaible it would also give them more space to go new directions with the remake  Bony Manifesto Member Oct 27, 2017 4,410 That guy certainly looks like he chews Airwaves gum.   Patitoloco Member Oct 27, 2017 28,284 Oddhouse said: Not sure I'm a fan of that art style. Will reserve judgement until full reveal. Click to expand... Click to shrink... What artstyle? That's a screenshot of the original 2002 Splinter Cell.   Mr Evil 37 Member Mar 7, 2022 28,115 I mean timing makes sense if it's out in 2026.   Mr Evil 37 Member Mar 7, 2022 28,115 2CL4Mars said: Damn man just give us a remaster of the OG games. I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot. Click to expand... Click to shrink... We all better buy this remake to show that we want all that lol   Turnabout Sisters The Fallen Oct 25, 2017 2,728 I really thought that was fortnite   Mobius and Pet Octopus Member Oct 25, 2017 16,916 For some reason, stealth gameplay for splinter cell clicked for me and I'm not that into stealth gameplay. But I never really got that into the series though a couple were fun.   Last_colossi The Fallen Oct 27, 2017 4,656 Australia It won't be anything meaningful, just a skin or something in one of their live service games or someone elses. Even if it was a remake or remaster of the original 3, I have absolutely zero confidence Ubisoft would do them justice. They would most likely have just outsourced them to the cheapest bidder.  Mr Evil 37 Member Mar 7, 2022 28,115 vestan said: If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown. Click to expand... Click to shrink... According to who? Last_colossi said: It won't be anything meaningful, just a skin or something in one of their live service games or someone elses. Even if it was a remake or remaster of the original 3, I have absolutely zero confidence Ubisoft will do them justice. They would most likely have just outsourced them to the cheapest bidder. Click to expand... Click to shrink... We already know officially they're making a remake of 1.   DinkyDev The Movie Critic Member Feb 5, 2021 9,379 Is that image AI-generated? Looks like it.   ConflictResolver Member Jan 1, 2024 5,067 Midgar I'm a huge MGS fan and have never played this lol Is it time?  Oddhouse Member Oct 31, 2017 1,178 Patitoloco said: What artstyle? That's a screenshot of the original 2002 Splinter Cell. Click to expand... Click to shrink... Did not know this! That's a relief !  Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 24,656 Cryptic?   Ld007 Member Jun 1, 2024 7,535 4 polygon models are back   Kalentan Member Oct 25, 2017 50,741 DinkyDev said: Is that image AI-generated? Looks like it. Click to expand... Click to shrink... Is it not just from the first games cutscenes?  2CL4Mars Member Nov 9, 2018 2,577 Mr Evil 37 said: We all better buy this remake to show that we want all that lol Click to expand... Click to shrink... For sure, I never actually played the OG trilogy so I would love to have a collection of the first three so that I can experience them. For some reason the last few weeks I have been craving to play a new Splinter Cell, the gameplay is unlike any other stealth game and Sam Fisher and his tool set is to damn cool. What a franchise, to bad Ubisoft has abandoned it in the last decade and hopefully that will change next week.  Last_colossi The Fallen Oct 27, 2017 4,656 Australia Mr Evil 37 said: We already know officially they're making a remake of 1. Click to expand... Click to shrink... They've also been working on Beyond Good & Evil 2 for 17 years.  Wallace Member Oct 25, 2017 28,162 Midwest Shadow drop sam time.   SuperOctopus Member Apr 22, 2020 3,606 Is Ubi still doing a non-E3 conference with a Just Dance segment this year?   DinkyDev The Movie Critic Member Feb 5, 2021 9,379 Kalentan said: Is it not just from the first games cutscenes? Click to expand... Click to shrink... Maybe, I don't know.  Mr Evil 37 Member Mar 7, 2022 28,115 Last_colossi said: They've also been working on Beyond Good & Evil 2 for 17 years. Click to expand... Click to shrink... I'm just saying it's not a rumoured or speculated project. It was officially announced three and a half years ago. If it's a 2026 game, 4-5 years is plenty for a remake.   Last_colossi The Fallen Oct 27, 2017 4,656 Australia Mr Evil 37 said: I'm just saying it's not a rumoured or speculated project. It was officially announced three and a half years ago. If it's a 2026 game, 4-5 years is plenty for a remake. Click to expand... Click to shrink... You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF. But again I still have zero hopes or expectations from anything that ubisoft puts out anymore.  Convasse Member Oct 26, 2017 4,270 Atlanta, GA, USA I've been waiting for 84 years, Ubisoft.   Dukie85 Chicken Chaser Member Oct 25, 2017 3,151 I don't care which/what game it is in the series, I just want one.   Siresly Prophet of Regret Member Oct 27, 2017 7,478 Damn it Fisher, I'm pulling you in!   SolidSnakex Member Oct 25, 2017 28,141 DinkyDev said: Is that image AI-generated? Looks like it. Click to expand... Click to shrink... It's just a cutscene from Pandora Tomorrow View: https://youtu.be/TkwCjCJpFm4?t=145  Last edited: 51 minutes ago Mr Evil 37 Member Mar 7, 2022 28,115 Last_colossi said: You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF. But again I still have zero hopes or expectations from anything that ubisoft puts out anymore. Click to expand... Click to shrink... If EA can remake Dead Space in less than 3 years, Ubisoft can remake Splinter Cell in 5 years lol   Level 7 Boss Member Jun 19, 2018 1,025 And Splinter Cell fans, we haven't forgotten about you, we have some exciting news. Sam Fisher is back! As a new skin in Fortnite launching in Q4.   Dyno AVALANCHE The Fallen Oct 25, 2017 16,856 Gonna be honest I kinda forgot the IP existed and I was quite a fan at one time   Healthy_Gamer Member Jan 18, 2023 406 It's finally happening (hopefully)   Bishop89 What Are Ya' Selling? Member Oct 25, 2017 42,844 Melbourne, Australia Sam Fisher DLC for Asscreed Shadows Calling it  MarcelloF "This guy are sick" Member Dec 9, 2020 9,579 Last_colossi said: You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF. But again I still have zero hopes or expectations from anything that ubisoft puts out anymore. Click to expand... Click to shrink... They just put out Assassin's Creed Shadows and it was great.   LAA One Winged Slayer Member Oct 28, 2017 3,264 Feels like they've teased it a bunch of times, and it's really just been a collab or something. I'm not sure this is just a screenshot from an older game either, but could be indicative of an announcement sure, I did enjoy the first 3 games, so would be interested in even just remakes/remasters of them. 
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  • CO:EX33 What was your leveling distribution?

    MegaSackman
    Member

    Oct 27, 2017

    20,786

    Argentina

    I've noticed many streams where all the lumina and overall builds went towards three members, or even just one and the rest were support.

    I've personally kept everything at the same lvl at all times, same lumina distribuition, same effort on builds. When one or two characters got underleveled they were brought to the main team until they catched up.

    How did you play it? 

    Son of Sparda
    "This guy are sick" says The Wise Ones
    Member

    Oct 25, 2017

    17,334

    Tried to balance them as much as I could for the majority of the game. But in the end Maelle got most of the stuff since she is pretty OP.

    I think Verso got the least amount of stuff in the end tho. Just didn't really use them that much. 

    SimplePorter1
    Member

    Dec 3, 2024

    115

    Currently in act 3 and pausing the main story to go around the map and side-quest as much as possible since for once in a game side questing does not feel like a chore.

    I have three members that are my main lineup but I keep everyone as balanced as possible, many times I won battles thanks to my reserve duo 

    Patitoloco
    Member

    Oct 27, 2017

    28,279

    Everything extremely balanced. Using the entire party worked wonders for many fights.
     

    Agent Icebeezy
    Member

    Oct 27, 2017

    2,898

    MegaSackman said:

    I've noticed many streams where all the lumina and overall builds went towards three members, or even just one and the rest were support.

    I've personally kept everything at the same lvl at all times, same lumina distribuition, same effort on builds. When one or two characters got underleveled they were brought to the main team until they catched up.

    How did you play it?
    Click to expand...
    Click to shrink...

    I'm currently still playing and my distribution is the same to yours. I've started to look at builds for beating some of the overpowered enemies in the game. My starting three is Verso, Sciel and Lune. Monoco and Maelle if they die. I have Maelle on the second team, even though she's currently the second strongest person I have, for balance.
     

    Khanimus
    Avenger

    Oct 25, 2017

    46,600

    Greater Vancouver

    I just got my last party member. I already hadn't been using Sciel very much and now that I've got this new person, I'm wondering how I should mix it up.
     

    Ravelle
    Member

    Oct 31, 2017

    20,414

    everyone leveled and specced because dugout gang came in clutch and saved my bacon multiple times.
     

    Bran
    Member

    Oct 25, 2017

    562

    Leveling was an even split between Agility and Vitality until both got to 99. At that point, Recoat then dump into the stats for everyone's best weapons.

    Lumina points were distributed evenly among each character. It was super useful having everyone set up to fight because some characters work better for certain situations. 

    EduBRK
    Member

    Oct 30, 2017

    999

    Brazil

    Main party was Verso, Maelle and Monoco, but everyone was equal leveled.

    Stats: Agility up till 99, then luck 99, then might.

    All luminas distributed equally. 

    Lotus
    One Winged Slayer
    Member

    Oct 25, 2017

    124,379

    Khanimus said:

    I just got my last party member. I already hadn't been using Sciel very much and now that I've got this new person, I'm wondering how I should mix it up.

    Click to expand...
    Click to shrink...

    Don't sleep on Sciel 

    Kill3r7
    Member

    Oct 25, 2017

    29,150

    Everything balanced. Especially since they are all useful.
     

    GameAddict411
    Member

    Oct 26, 2017

    10,155

    I have 3 characters maxed out and two are at level 96 so not horrible.
     

    hydruxo
    ▲ Legend ▲
    Member

    Oct 25, 2017

    22,775

    Maelle >>> Verso > Lune >>> Sciel > Monoco

    But later on you get way more lumina so I balanced them out closer 

    Adryuu
    Master of the Wind
    Member

    Oct 27, 2017

    6,525

    Voted and finished the game equally balanced over all characters. But now I'm doing endgame things after seeing credits and I've successfully done a Lune killing machine build with over 400 lumina points that destroyed all endless tower almost by herself. Also the Flying Manor end boss was finally managed by her solo.

    Now I'm going for the Maelle build just for the well known "hardest boss" but honestly if it takes too much work I may just watch the remaining journal in youtube and call it a day. Lune was entirely my build and while the things I'm seeing for Maelle are similar, it's not the same and not mine, so it's ok to just quit here, especially as there's not much more game for me. I was just doing this while postponing starting a new game but that time has come now. 

    Khanimus
    Avenger

    Oct 25, 2017

    46,600

    Greater Vancouver

    Lotus said:

    Don't sleep on Sciel

    Click to expand...
    Click to shrink...

    I used her a bit up until the big ending of Act 1. Since then, it'd been mostly Lune and Maelle backing me up.
     

    Ouroboros
    Member

    Oct 27, 2017

    16,219

    focused on 3 main. towards endgame I worked on the backup 2 when Expedition 33 took their last stand 

    YozoraXV
    Member

    Oct 30, 2017

    3,807

    EduBRK said:

    Main party was Verso, Maelle and Monoco, but everyone was equal leveled.

    Stats: Agility up till 99, then luck 99, then might.

    All luminas distributed equally.
    Click to expand...
    Click to shrink...

    This is pretty much me as well.

    Lune and Sciel are my fallback party who can pretty much sustain themselves with healing and damage output. 

    Lotus
    One Winged Slayer
    Member

    Oct 25, 2017

    124,379

    Khanimus said:

    I used her a bit up until the big ending of Act 1. Since then, it'd been mostly Lune and Maelle backing me up.

    Click to expand...
    Click to shrink...

    I was ready to not engage with her because it felt too annoying, but that one weapon she gets that sets her up with 10 foretell on any sun-based move made me see the vision lol

    EduBRK said:

    Stats: Agility up till 99, then luck 99

    Click to expand...
    Click to shrink...

    Agility is one thing, but I love how this is an RPG where everyone is a crit warrior and you're just better off tailoring towards that lol 

    BennyWhatever
    Member

    Oct 27, 2017

    5,524

    US

    Maelle, Verso, Lune only. I gave nothing to Sciel and Monoco lol.

    Distributed all Lumina points equally among the 3 mains.
    I basically had my end-game weapons about 10 hours in and would max those out and build around them. I did replace one or two with post-game weapons.
    Stat distribution for every levelup was 2 Vitalitythen 1 in whatever the weapon stats were. 

    NightShift
    Member

    Oct 25, 2017

    10,353

    Australia

    I liked playing as everybody so I tried to keep it even but... yeah, Maelle and Verso were definitely above the rest most of the time.
     

    Khanimus
    Avenger

    Oct 25, 2017

    46,600

    Greater Vancouver

    Lotus said:

    I was ready to not engage with her because it felt too annoying, but that one weapon she gets that sets her up with 10 foretell on any sun-based move made me see the vision lol

    Click to expand...
    Click to shrink...

    Oh I got that weapon and absolutely used it a ton with her, she just fell out of conversation with the story turn. Maelle had to be in the party from then on lol
     

    Akiba756
    Member

    Oct 1, 2020

    1,634

    Sao Paolo, Brazil

    Kill3r7 said:

    Everything balanced. Especially since they are all useful.

    Click to expand...
    Click to shrink...

    Everyone butGustave, I kept forcing myself to use him when I noticed his damage output was falling behind everyone else, my thought was "I hope the rest of his skill tree opens up soon, and he gets weapons with perks"  

    closer
    Member

    Oct 25, 2017

    5,647

    i just played 3 chars the entire game, stat leveling seemed superfluous but I was only playing on normal
     

    chanman
    Member

    Nov 9, 2017

    1,727

    I experimented with different teams but fell on Lune, Maelle and Monoco as my favorite team. Sometimes I swap Verso or Sciel with Lune.
     

    Lotus
    One Winged Slayer
    Member

    Oct 25, 2017

    124,379

    Khanimus said:

    Oh I got that weapon and absolutely used it a ton with her, she just fell out of conversation with the story turn. Maelle had to be in the party from then on lol

    Click to expand...
    Click to shrink...

    I was using her before said turn because she was the first to reach the Act 1 damage cap

    Only got a little into Act 2 though, so still plenty of story to go through 

    Agni Kai
    Member

    Nov 2, 2017

    10,029

    I went with Maelle, Lune, and Sciel for my main party. I used Monoco occasionally because he's groovy as fuck.

    Verso got the scraps. 

    Kill3r7
    Member

    Oct 25, 2017

    29,150

    Akiba756 said:

    Everyone butGustave, I kept forcing myself to use him when I noticed his damage output was falling behind everyone else, my thought was "I hope the rest of his skill tree opens up soon, and he gets weapons with perks"

    Click to expand...
    Click to shrink...

    Interesting because Gustave's overcharge is rather good at dps but he is a support character priming enemies for the rest of the team to shine. Maelle is ridiculously OP pretty early on, as long as you get good at counterattacking. Sciel is the best support from Act 2 onward. 

    TripleBee
    Prophet of Truth
    Member

    Oct 30, 2017

    7,536

    Canada

    Kept it pretty balanced.
     

    Yurei
    Member

    Feb 28, 2023

    1,321

    For most of the game I used Sciel, Lune, Verso then towards the end I went with a Break build using Sciel, Verso and Monoco.

    I never switched out characters so it took a sec to get Monoco up to Sciel and Vero's level lol. 

    Renteka-Bond
    Chicken Chaser
    Member

    Dec 28, 2017

    6,071

    Clearwater, Florida

    Balanced for most of the game, but my Primary party was Lune / Sciel / Monoco, with Lune being my "Main" and getting the lion's share of Lumina in the endgame.

    Went with a fun Heal-Buff / DOT Nuke Team by basically using Typhoon as an AP / Buff Battery for the Squad, then Stacking Storm Caller and Terraquake for Passive Damage, then Elemental Genesis and Hellfire for big Damage nukes. Was a lot of fun having access to so much damage per turn for big waves and required a bit of Stain management to keep me awake. 

    watching alice
    Member

    Oct 5, 2024

    48

    Everyone leveled the same way until act 3

    20 vit
    45 agility
    35 luck

    no points in other stats. When I got into act 3 and I had good weapons I respect-ed basing stats on weapons' scalings 

    Adryuu
    Master of the Wind
    Member

    Oct 27, 2017

    6,525

    Agni Kai said:

    I used Monoco occasionally because he's groovy as fuck.

    Click to expand...
    Click to shrink...

    Owowow! 

    NabiscoFelt
    One Winged Slayer
    Member

    Aug 15, 2019

    8,691

    I always try to level party members equally in RPGs

    Though yeah Maelle did end up getting a couple extra Lumina points towards the end of the game 

    NotVeryFriendly
    Member

    Oct 27, 2017

    4,228

    I was mainly balanced, with the exception that I gave Maelle got 20/30 more Lumina points than the rest of the cast.

    My primary characters were Luna, Maelle, Monoco, with Verso and Sciel as my backup.

    My backup team were at a slightly lower level then my primary characters.

    For most of the game, I primarily levelled Vitality, Agility, and Luck, and ignored the other stats. 

    Nameless
    Member

    Oct 25, 2017

    17,283

    Maelle, Lune, and Sciel split everything more or less evenly. The others are basically ignored. I don't even bring in the bench players when the A-Team falls.
     

    Sephiroth
    Member

    Oct 26, 2017

    7,164

    All you need is Maelle
     

    dralla
    Member

    Oct 27, 2017

    3,336

    I used all the characters and leveled them up equally. Stat distribution was based on weapon scaling. You get plenty of re-spec items so changing weapons and stats was never an issue.
     

    Sirank
    Member

    Oct 27, 2017

    1,620

    By the end I had Maelle and Lune 500+ lumina. Monoco was around 280. Really sorry Sciel and GustaveVerso, they only had 120ish.
     

    Diogo Arez
    One Winged Slayer
    Member

    Oct 20, 2020

    20,339

    All in on Maelle, Verso and Lune, the rest got the leftover scraps
     

    Prinny
    Member

    Oct 25, 2017

    277

    Moon, Clive, Maelle only.
     
    #coex33 #what #was #your #leveling
    CO:EX33 What was your leveling distribution?
    MegaSackman Member Oct 27, 2017 20,786 Argentina I've noticed many streams where all the lumina and overall builds went towards three members, or even just one and the rest were support. I've personally kept everything at the same lvl at all times, same lumina distribuition, same effort on builds. When one or two characters got underleveled they were brought to the main team until they catched up. How did you play it?  Son of Sparda "This guy are sick" says The Wise Ones Member Oct 25, 2017 17,334 Tried to balance them as much as I could for the majority of the game. But in the end Maelle got most of the stuff since she is pretty OP. I think Verso got the least amount of stuff in the end tho. Just didn't really use them that much.  SimplePorter1 Member Dec 3, 2024 115 Currently in act 3 and pausing the main story to go around the map and side-quest as much as possible since for once in a game side questing does not feel like a chore. I have three members that are my main lineup but I keep everyone as balanced as possible, many times I won battles thanks to my reserve duo  Patitoloco Member Oct 27, 2017 28,279 Everything extremely balanced. Using the entire party worked wonders for many fights.   Agent Icebeezy Member Oct 27, 2017 2,898 MegaSackman said: I've noticed many streams where all the lumina and overall builds went towards three members, or even just one and the rest were support. I've personally kept everything at the same lvl at all times, same lumina distribuition, same effort on builds. When one or two characters got underleveled they were brought to the main team until they catched up. How did you play it? Click to expand... Click to shrink... I'm currently still playing and my distribution is the same to yours. I've started to look at builds for beating some of the overpowered enemies in the game. My starting three is Verso, Sciel and Lune. Monoco and Maelle if they die. I have Maelle on the second team, even though she's currently the second strongest person I have, for balance.   Khanimus Avenger Oct 25, 2017 46,600 Greater Vancouver I just got my last party member. I already hadn't been using Sciel very much and now that I've got this new person, I'm wondering how I should mix it up.   Ravelle Member Oct 31, 2017 20,414 everyone leveled and specced because dugout gang came in clutch and saved my bacon multiple times.   Bran Member Oct 25, 2017 562 Leveling was an even split between Agility and Vitality until both got to 99. At that point, Recoat then dump into the stats for everyone's best weapons. Lumina points were distributed evenly among each character. It was super useful having everyone set up to fight because some characters work better for certain situations.  EduBRK Member Oct 30, 2017 999 Brazil Main party was Verso, Maelle and Monoco, but everyone was equal leveled. Stats: Agility up till 99, then luck 99, then might. All luminas distributed equally.  Lotus One Winged Slayer Member Oct 25, 2017 124,379 Khanimus said: I just got my last party member. I already hadn't been using Sciel very much and now that I've got this new person, I'm wondering how I should mix it up. Click to expand... Click to shrink... Don't sleep on Sciel  Kill3r7 Member Oct 25, 2017 29,150 Everything balanced. Especially since they are all useful.   GameAddict411 Member Oct 26, 2017 10,155 I have 3 characters maxed out and two are at level 96 so not horrible.   hydruxo ▲ Legend ▲ Member Oct 25, 2017 22,775 Maelle >>> Verso > Lune >>> Sciel > Monoco But later on you get way more lumina so I balanced them out closer  Adryuu Master of the Wind Member Oct 27, 2017 6,525 Voted and finished the game equally balanced over all characters. But now I'm doing endgame things after seeing credits and I've successfully done a Lune killing machine build with over 400 lumina points that destroyed all endless tower almost by herself. Also the Flying Manor end boss was finally managed by her solo. Now I'm going for the Maelle build just for the well known "hardest boss" but honestly if it takes too much work I may just watch the remaining journal in youtube and call it a day. Lune was entirely my build and while the things I'm seeing for Maelle are similar, it's not the same and not mine, so it's ok to just quit here, especially as there's not much more game for me. I was just doing this while postponing starting a new game but that time has come now.  Khanimus Avenger Oct 25, 2017 46,600 Greater Vancouver Lotus said: Don't sleep on Sciel Click to expand... Click to shrink... I used her a bit up until the big ending of Act 1. Since then, it'd been mostly Lune and Maelle backing me up.   Ouroboros Member Oct 27, 2017 16,219 focused on 3 main. towards endgame I worked on the backup 2 when Expedition 33 took their last stand  YozoraXV Member Oct 30, 2017 3,807 EduBRK said: Main party was Verso, Maelle and Monoco, but everyone was equal leveled. Stats: Agility up till 99, then luck 99, then might. All luminas distributed equally. Click to expand... Click to shrink... This is pretty much me as well. Lune and Sciel are my fallback party who can pretty much sustain themselves with healing and damage output.  Lotus One Winged Slayer Member Oct 25, 2017 124,379 Khanimus said: I used her a bit up until the big ending of Act 1. Since then, it'd been mostly Lune and Maelle backing me up. Click to expand... Click to shrink... I was ready to not engage with her because it felt too annoying, but that one weapon she gets that sets her up with 10 foretell on any sun-based move made me see the vision lol EduBRK said: Stats: Agility up till 99, then luck 99 Click to expand... Click to shrink... Agility is one thing, but I love how this is an RPG where everyone is a crit warrior and you're just better off tailoring towards that lol  BennyWhatever Member Oct 27, 2017 5,524 US Maelle, Verso, Lune only. I gave nothing to Sciel and Monoco lol. Distributed all Lumina points equally among the 3 mains. I basically had my end-game weapons about 10 hours in and would max those out and build around them. I did replace one or two with post-game weapons. Stat distribution for every levelup was 2 Vitalitythen 1 in whatever the weapon stats were.  NightShift Member Oct 25, 2017 10,353 Australia I liked playing as everybody so I tried to keep it even but... yeah, Maelle and Verso were definitely above the rest most of the time.   Khanimus Avenger Oct 25, 2017 46,600 Greater Vancouver Lotus said: I was ready to not engage with her because it felt too annoying, but that one weapon she gets that sets her up with 10 foretell on any sun-based move made me see the vision lol Click to expand... Click to shrink... Oh I got that weapon and absolutely used it a ton with her, she just fell out of conversation with the story turn. Maelle had to be in the party from then on lol   Akiba756 Member Oct 1, 2020 1,634 Sao Paolo, Brazil Kill3r7 said: Everything balanced. Especially since they are all useful. Click to expand... Click to shrink... Everyone butGustave, I kept forcing myself to use him when I noticed his damage output was falling behind everyone else, my thought was "I hope the rest of his skill tree opens up soon, and he gets weapons with perks"   closer Member Oct 25, 2017 5,647 i just played 3 chars the entire game, stat leveling seemed superfluous but I was only playing on normal   chanman Member Nov 9, 2017 1,727 I experimented with different teams but fell on Lune, Maelle and Monoco as my favorite team. Sometimes I swap Verso or Sciel with Lune.   Lotus One Winged Slayer Member Oct 25, 2017 124,379 Khanimus said: Oh I got that weapon and absolutely used it a ton with her, she just fell out of conversation with the story turn. Maelle had to be in the party from then on lol Click to expand... Click to shrink... I was using her before said turn because she was the first to reach the Act 1 damage cap 🤣 Only got a little into Act 2 though, so still plenty of story to go through  Agni Kai Member Nov 2, 2017 10,029 I went with Maelle, Lune, and Sciel for my main party. I used Monoco occasionally because he's groovy as fuck. Verso got the scraps.  Kill3r7 Member Oct 25, 2017 29,150 Akiba756 said: Everyone butGustave, I kept forcing myself to use him when I noticed his damage output was falling behind everyone else, my thought was "I hope the rest of his skill tree opens up soon, and he gets weapons with perks" Click to expand... Click to shrink... Interesting because Gustave's overcharge is rather good at dps but he is a support character priming enemies for the rest of the team to shine. Maelle is ridiculously OP pretty early on, as long as you get good at counterattacking. Sciel is the best support from Act 2 onward.  TripleBee Prophet of Truth Member Oct 30, 2017 7,536 Canada Kept it pretty balanced.   Yurei Member Feb 28, 2023 1,321 For most of the game I used Sciel, Lune, Verso then towards the end I went with a Break build using Sciel, Verso and Monoco. I never switched out characters so it took a sec to get Monoco up to Sciel and Vero's level lol.  Renteka-Bond Chicken Chaser Member Dec 28, 2017 6,071 Clearwater, Florida Balanced for most of the game, but my Primary party was Lune / Sciel / Monoco, with Lune being my "Main" and getting the lion's share of Lumina in the endgame. Went with a fun Heal-Buff / DOT Nuke Team by basically using Typhoon as an AP / Buff Battery for the Squad, then Stacking Storm Caller and Terraquake for Passive Damage, then Elemental Genesis and Hellfire for big Damage nukes. Was a lot of fun having access to so much damage per turn for big waves and required a bit of Stain management to keep me awake.  watching alice Member Oct 5, 2024 48 Everyone leveled the same way until act 3 20 vit 45 agility 35 luck no points in other stats. When I got into act 3 and I had good weapons I respect-ed basing stats on weapons' scalings  Adryuu Master of the Wind Member Oct 27, 2017 6,525 Agni Kai said: I used Monoco occasionally because he's groovy as fuck. Click to expand... Click to shrink... Owowow!  NabiscoFelt One Winged Slayer Member Aug 15, 2019 8,691 I always try to level party members equally in RPGs Though yeah Maelle did end up getting a couple extra Lumina points towards the end of the game  NotVeryFriendly Member Oct 27, 2017 4,228 I was mainly balanced, with the exception that I gave Maelle got 20/30 more Lumina points than the rest of the cast. My primary characters were Luna, Maelle, Monoco, with Verso and Sciel as my backup. My backup team were at a slightly lower level then my primary characters. For most of the game, I primarily levelled Vitality, Agility, and Luck, and ignored the other stats.  Nameless Member Oct 25, 2017 17,283 Maelle, Lune, and Sciel split everything more or less evenly. The others are basically ignored. I don't even bring in the bench players when the A-Team falls.   Sephiroth Member Oct 26, 2017 7,164 All you need is Maelle   dralla Member Oct 27, 2017 3,336 I used all the characters and leveled them up equally. Stat distribution was based on weapon scaling. You get plenty of re-spec items so changing weapons and stats was never an issue.   Sirank Member Oct 27, 2017 1,620 By the end I had Maelle and Lune 500+ lumina. Monoco was around 280. Really sorry Sciel and GustaveVerso, they only had 120ish.   Diogo Arez One Winged Slayer Member Oct 20, 2020 20,339 All in on Maelle, Verso and Lune, the rest got the leftover scraps   Prinny Member Oct 25, 2017 277 Moon, Clive, Maelle only.   #coex33 #what #was #your #leveling
    WWW.RESETERA.COM
    CO:EX33 What was your leveling distribution?
    MegaSackman Member Oct 27, 2017 20,786 Argentina I've noticed many streams where all the lumina and overall builds went towards three members, or even just one and the rest were support. I've personally kept everything at the same lvl at all times, same lumina distribuition, same effort on builds (except for the last super boss that I "cheesed" with Maelle). When one or two characters got underleveled they were brought to the main team until they catched up. How did you play it?  Son of Sparda "This guy are sick" says The Wise Ones Member Oct 25, 2017 17,334 Tried to balance them as much as I could for the majority of the game. But in the end Maelle got most of the stuff since she is pretty OP. I think Verso got the least amount of stuff in the end tho. Just didn't really use them that much.  SimplePorter1 Member Dec 3, 2024 115 Currently in act 3 and pausing the main story to go around the map and side-quest as much as possible since for once in a game side questing does not feel like a chore. I have three members that are my main lineup but I keep everyone as balanced as possible, many times I won battles thanks to my reserve duo  Patitoloco Member Oct 27, 2017 28,279 Everything extremely balanced. Using the entire party worked wonders for many fights.   Agent Icebeezy Member Oct 27, 2017 2,898 MegaSackman said: I've noticed many streams where all the lumina and overall builds went towards three members, or even just one and the rest were support. I've personally kept everything at the same lvl at all times, same lumina distribuition, same effort on builds (except for the last super boss that I "cheesed" with Maelle). When one or two characters got underleveled they were brought to the main team until they catched up. How did you play it? Click to expand... Click to shrink... I'm currently still playing and my distribution is the same to yours. I've started to look at builds for beating some of the overpowered enemies in the game. My starting three is Verso, Sciel and Lune. Monoco and Maelle if they die. I have Maelle on the second team, even though she's currently the second strongest person I have, for balance.   Khanimus Avenger Oct 25, 2017 46,600 Greater Vancouver I just got my last party member. I already hadn't been using Sciel very much and now that I've got this new person, I'm wondering how I should mix it up.   Ravelle Member Oct 31, 2017 20,414 everyone leveled and specced because dugout gang came in clutch and saved my bacon multiple times.   Bran Member Oct 25, 2017 562 Leveling was an even split between Agility and Vitality until both got to 99. At that point, Recoat then dump into the stats for everyone's best weapons. Lumina points were distributed evenly among each character. It was super useful having everyone set up to fight because some characters work better for certain situations.  EduBRK Member Oct 30, 2017 999 Brazil Main party was Verso, Maelle and Monoco, but everyone was equal leveled. Stats: Agility up till 99, then luck 99, then might. All luminas distributed equally.  Lotus One Winged Slayer Member Oct 25, 2017 124,379 Khanimus said: I just got my last party member. I already hadn't been using Sciel very much and now that I've got this new person, I'm wondering how I should mix it up. Click to expand... Click to shrink... Don't sleep on Sciel  Kill3r7 Member Oct 25, 2017 29,150 Everything balanced. Especially since they are all useful.   GameAddict411 Member Oct 26, 2017 10,155 I have 3 characters maxed out and two are at level 96 so not horrible.   hydruxo ▲ Legend ▲ Member Oct 25, 2017 22,775 Maelle >>> Verso > Lune >>> Sciel > Monoco But later on you get way more lumina so I balanced them out closer  Adryuu Master of the Wind Member Oct 27, 2017 6,525 Voted and finished the game equally balanced over all characters. But now I'm doing endgame things after seeing credits and I've successfully done a Lune killing machine build with over 400 lumina points that destroyed all endless tower almost by herself. Also the Flying Manor end boss was finally managed by her solo (with Roulette lol). Now I'm going for the Maelle build just for the well known "hardest boss" but honestly if it takes too much work I may just watch the remaining journal in youtube and call it a day. Lune was entirely my build and while the things I'm seeing for Maelle are similar, it's not the same and not mine, so it's ok to just quit here, especially as there's not much more game for me. I was just doing this while postponing starting a new game but that time has come now.  Khanimus Avenger Oct 25, 2017 46,600 Greater Vancouver Lotus said: Don't sleep on Sciel Click to expand... Click to shrink... I used her a bit up until the big ending of Act 1. Since then, it'd been mostly Lune and Maelle backing me up.   Ouroboros Member Oct 27, 2017 16,219 focused on 3 main. towards endgame I worked on the backup 2 when Expedition 33 took their last stand (fucking love this game's details like that)   YozoraXV Member Oct 30, 2017 3,807 EduBRK said: Main party was Verso, Maelle and Monoco, but everyone was equal leveled. Stats: Agility up till 99, then luck 99, then might. All luminas distributed equally. Click to expand... Click to shrink... This is pretty much me as well. Lune and Sciel are my fallback party who can pretty much sustain themselves with healing and damage output.  Lotus One Winged Slayer Member Oct 25, 2017 124,379 Khanimus said: I used her a bit up until the big ending of Act 1. Since then, it'd been mostly Lune and Maelle backing me up. Click to expand... Click to shrink... I was ready to not engage with her because it felt too annoying, but that one weapon she gets that sets her up with 10 foretell on any sun-based move made me see the vision lol EduBRK said: Stats: Agility up till 99, then luck 99 Click to expand... Click to shrink... Agility is one thing, but I love how this is an RPG where everyone is a crit warrior and you're just better off tailoring towards that lol  BennyWhatever Member Oct 27, 2017 5,524 US Maelle, Verso, Lune only. I gave nothing to Sciel and Monoco lol. Distributed all Lumina points equally among the 3 mains. I basically had my end-game weapons about 10 hours in and would max those out and build around them. I did replace one or two with post-game weapons. Stat distribution for every levelup was 2 Vitality (until 99) then 1 in whatever the weapon stats were.  NightShift Member Oct 25, 2017 10,353 Australia I liked playing as everybody so I tried to keep it even but... yeah, Maelle and Verso were definitely above the rest most of the time.   Khanimus Avenger Oct 25, 2017 46,600 Greater Vancouver Lotus said: I was ready to not engage with her because it felt too annoying, but that one weapon she gets that sets her up with 10 foretell on any sun-based move made me see the vision lol Click to expand... Click to shrink... Oh I got that weapon and absolutely used it a ton with her, she just fell out of conversation with the story turn. Maelle had to be in the party from then on lol   Akiba756 Member Oct 1, 2020 1,634 Sao Paolo, Brazil Kill3r7 said: Everything balanced. Especially since they are all useful. Click to expand... Click to shrink... Everyone but (act 1 spoilers) Gustave, I kept forcing myself to use him when I noticed his damage output was falling behind everyone else, my thought was "I hope the rest of his skill tree opens up soon, and he gets weapons with perks"   closer Member Oct 25, 2017 5,647 i just played 3 chars the entire game, stat leveling seemed superfluous but I was only playing on normal   chanman Member Nov 9, 2017 1,727 I experimented with different teams but fell on Lune, Maelle and Monoco as my favorite team. Sometimes I swap Verso or Sciel with Lune.   Lotus One Winged Slayer Member Oct 25, 2017 124,379 Khanimus said: Oh I got that weapon and absolutely used it a ton with her, she just fell out of conversation with the story turn. Maelle had to be in the party from then on lol Click to expand... Click to shrink... I was using her before said turn because she was the first to reach the Act 1 damage cap 🤣 Only got a little into Act 2 though, so still plenty of story to go through  Agni Kai Member Nov 2, 2017 10,029 I went with Maelle, Lune, and Sciel for my main party. I used Monoco occasionally because he's groovy as fuck. Verso got the scraps.  Kill3r7 Member Oct 25, 2017 29,150 Akiba756 said: Everyone but (act 1 spoilers) Gustave, I kept forcing myself to use him when I noticed his damage output was falling behind everyone else, my thought was "I hope the rest of his skill tree opens up soon, and he gets weapons with perks" Click to expand... Click to shrink... Interesting because Gustave's overcharge is rather good at dps but he is a support character priming enemies for the rest of the team to shine. Maelle is ridiculously OP pretty early on, as long as you get good at counterattacking. Sciel is the best support from Act 2 onward.  TripleBee Prophet of Truth Member Oct 30, 2017 7,536 Canada Kept it pretty balanced.   Yurei Member Feb 28, 2023 1,321 For most of the game I used Sciel, Lune, Verso then towards the end I went with a Break build using Sciel, Verso and Monoco. I never switched out characters so it took a sec to get Monoco up to Sciel and Vero's level lol.  Renteka-Bond Chicken Chaser Member Dec 28, 2017 6,071 Clearwater, Florida Balanced for most of the game, but my Primary party was Lune / Sciel / Monoco, with Lune being my "Main" and getting the lion's share of Lumina in the endgame. Went with a fun Heal-Buff / DOT Nuke Team by basically using Typhoon as an AP / Buff Battery for the Squad, then Stacking Storm Caller and Terraquake for Passive Damage, then Elemental Genesis and Hellfire for big Damage nukes. Was a lot of fun having access to so much damage per turn for big waves and required a bit of Stain management to keep me awake.  watching alice Member Oct 5, 2024 48 Everyone leveled the same way until act 3 20 vit 45 agility 35 luck no points in other stats. When I got into act 3 and I had good weapons I respect-ed basing stats on weapons' scalings  Adryuu Master of the Wind Member Oct 27, 2017 6,525 Agni Kai said: I used Monoco occasionally because he's groovy as fuck. Click to expand... Click to shrink... Owowow!  NabiscoFelt One Winged Slayer Member Aug 15, 2019 8,691 I always try to level party members equally in RPGs Though yeah Maelle did end up getting a couple extra Lumina points towards the end of the game (like 10 ahead of the rest)  NotVeryFriendly Member Oct 27, 2017 4,228 I was mainly balanced, with the exception that I gave Maelle got 20/30 more Lumina points than the rest of the cast. My primary characters were Luna, Maelle, Monoco (I had wanted to use Verso instead of Monoco, but the risk of losing any missable skills forced me to use Monoco), with Verso and Sciel as my backup. My backup team were at a slightly lower level then my primary characters. For most of the game, I primarily levelled Vitality, Agility, and Luck, and ignored the other stats.  Nameless Member Oct 25, 2017 17,283 Maelle, Lune, and Sciel split everything more or less evenly(some slight, occasional build/situational favoritism aside). The others are basically ignored. I don't even bring in the bench players when the A-Team falls.   Sephiroth Member Oct 26, 2017 7,164 All you need is Maelle   dralla Member Oct 27, 2017 3,336 I used all the characters and leveled them up equally. Stat distribution was based on weapon scaling. You get plenty of re-spec items so changing weapons and stats was never an issue.   Sirank Member Oct 27, 2017 1,620 By the end I had Maelle and Lune 500+ lumina. Monoco was around 280. Really sorry Sciel and GustaveVerso, they only had 120ish.   Diogo Arez One Winged Slayer Member Oct 20, 2020 20,339 All in on Maelle, Verso and Lune, the rest got the leftover scraps   Prinny Member Oct 25, 2017 277 Moon, Clive, Maelle only.  
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  • Which Resident Evil character has consistently the best drip?

    LEON:

    CLAIRE:

    ​...
    #which #resident #evil #character #has
    Which Resident Evil character has consistently the best drip?
    LEON: CLAIRE: ​... #which #resident #evil #character #has
    0 Комментарии 0 Поделились
  • ROG Ally: Triple AAA Gaming Windows handheld

    Slayven
    Never read a comic in his life
    Moderator

    Oct 25, 2017

    102,422

    View:

    The Asus ROG Ally handheld gaming PC is real, not an April Fools’ joke

    No fooling — but no specs or price, either.

    www.theverge.com

    The ROG Ally has a seven-inch 16:9 display with 1920 x 1080 resolution, 500 nits of brightness, and a 120HZ refresh rate, compared to the Steam Deck specs, which are listed as a seven-inch 16:10 display at 1280 x 800 resolution, 400 nits of brightness, and a 60Hz refresh rate.

    Click to expand...
    Click to shrink...

    I want more of these, but they need to think about adding alternative control interfaces built into the system. Maybenot a whole touch pad but maybe a nipple and some back buttons. Plus it is is ROG, you know it will cost 2 souls and a leg

    Dave2d Handheld

    View:  

    Deleted member 93062
    Account closed at user request
    Banned

    Mar 4, 2021

    24,767

    Seems like it'll be pricey as hell but I do like that it has a 16:9 display, Windows with good looking dashboard for all your launchers, and how quiet it is. I just want that eGPU connector, or something similar to it, on the next Steam Deck.
     

    nsilvias
    Member

    Oct 25, 2017

    30,169

    >1080p

    rip battery life 

    Dangerman1337
    Member

    Jul 2, 2021

    3,187

    United Kingdom, The Wirral, Hoylake

    Sullivan said:

    Seems like it'll be pricey as hell but I do like that it has a 16:9 display, Windows with good looking dashboard for all your launchers, and how quiet it is. I just want that eGPU connector, or something similar to it, on the next Steam Deck.

    Click to expand...
    Click to shrink...

    Dave2D says it's apparently very appealing price point.

    However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense. 

    Deleted member 93062
    Account closed at user request
    Banned

    Mar 4, 2021

    24,767

    nsilvias said:

    >1080p

    rip battery life
    Click to expand...
    Click to shrink...

    >1080p

    >120hz
    >500nits 

    OP

    OP

    Slayven
    Never read a comic in his life
    Moderator

    Oct 25, 2017

    102,422

    nsilvias said:

    >1080p

    rip battery life
    Click to expand...
    Click to shrink...

    80s kids know

     

    Deleted member 93062
    Account closed at user request
    Banned

    Mar 4, 2021

    24,767

    Dangerman1337 said:

    Dave2D says it's apparently very appealing price point.

    However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense.
    Click to expand...
    Click to shrink...

    Dave doesn't know the price point. He's just assuming because they said it would be available at Best Buy and that they don't do low volume products so ASUS expects it to sell well, which means it likely has an appealing price point. I don't know though...
     

    jack.
    Member

    Oct 27, 2017

    1,357

    I'd rather have 720p and that d-pad looks like ass but otherwise, this thing seems like it could be pretty good.
     

    OP

    OP

    Slayven
    Never read a comic in his life
    Moderator

    Oct 25, 2017

    102,422

    Dangerman1337 said:

    Dave2D says it's apparently very appealing price point.

    However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense.
    Click to expand...
    Click to shrink...

    In the time you you typed this post 3 more models of the Aya neo has been announced
     

    AuthenticM
    Son Altesse Sérénissime
    The Fallen

    Oct 25, 2017

    35,186

    I didn't know that ROG was an initialism. I've always pronounced it like an acronym.

    So I can install my GOG games on this? 

    Dangerman1337
    Member

    Jul 2, 2021

    3,187

    United Kingdom, The Wirral, Hoylake

    Sullivan said:

    Dave doesn't know the price point. He's just assuming because they said it would be available at Best Buy and that they don't do low volume products so ASUS expects it to sell well, which means it likely has an appealing price point. I don't know though...

    Click to expand...
    Click to shrink...

    Asus apparently told Dave it.

    Slayven said:

    In the time you you typed this post 3 more models of the Aya neo has been announced

    Click to expand...
    Click to shrink...

    Heh :p.
     

    Koukalaka
    Member

    Oct 28, 2017

    10,405

    Scotland

    1080p and 120Hz just don't make sense on a gaming-focused handheld.
     

    Biosnake
    Member

    Oct 25, 2017

    14,335

    show me more
     

    Radogol
    Member

    Nov 9, 2017

    384

    So that's nine As?
     

    OP

    OP

    Slayven
    Never read a comic in his life
    Moderator

    Oct 25, 2017

    102,422

    Koukalaka said:

    1080p and 120Hz just don't make sense on a gaming-focused handheld.

    Click to expand...
    Click to shrink...

    Sounds like the stats for a endurance battery tester
     

    Dinjoralo
    Member

    Oct 25, 2017

    11,729

    Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass.

    I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld. 

    Busaiku
    Teyvat Traveler
    Member

    Oct 25, 2017

    17,947

    Ya, nothing matters until we know about battery and price.
     

    neoak
    Member

    Oct 25, 2017

    16,877

    However, in our experience, they've relied on an AMD 6800U chipset instead of a custom design and generally lack the right combination of horsepower and efficiency that we want to see from handheld gaming machines.

    Click to expand...
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    I swear the Verge reporter doesn't understand how crippled is the Steam Deck CPU for having 4 cores only when CPU matters a ton more in low resolutions.

    AMD doesn't do custom unless you are going to buy millions, but then again, it's the iVerge. 

    neoak
    Member

    Oct 25, 2017

    16,877

    Koukalaka said:

    1080p and 120Hz just don't make sense on a gaming-focused handheld.

    Click to expand...
    Click to shrink...

    I'd argue not in phones either but ¯\__/¯

    And you are right, it's hard to get more than 60fps in recent titles even on 6800U with 45W TDP 

    Haloid1177
    Member

    Oct 25, 2017

    4,847

    Dinjoralo said:

    Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass.

    I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld.
    Click to expand...
    Click to shrink...

    Armoury Crate is a mess of a software but I will give it credit that it causes me way less issues than iCUE or the Lian Li fan/RGB controller. 

    OP

    OP

    Slayven
    Never read a comic in his life
    Moderator

    Oct 25, 2017

    102,422

    Dinjoralo said:

    Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass.

    I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld.
    Click to expand...
    Click to shrink...

    You also squeeze out a bit more performance by turning down bigger games
     

    Biosnake
    Member

    Oct 25, 2017

    14,335

    Keyser S
    The Fallen

    Oct 26, 2017

    8,480

    Do I pronounce this like Broccoli
     

    neoak
    Member

    Oct 25, 2017

    16,877

    Keyser S said:

    Do I pronounce this like Broccoli

    Click to expand...
    Click to shrink...

    ROG is supposed to be spelled R.O.G.
     

    cgpartlow
    Member

    Oct 27, 2017

    3,476

    Seattle, WA

    I prefer asymmetrical sticks on my controllers, but on handhelds where the sides are vertical straight up and down, they should not be offset due to where your thumbs land. The switch cramps my hand having to contort my thumb and rotate my hand to hit the sticks. It is better with and ergonomic attachment but it is not the most convenient.
     

    bbg_g
    Member

    Jun 21, 2020

    835

    Looks interesting and I might bite depending on battery life and price. I'm a bit lukewarm on the steamdeck and still waiting to see what comes next.
     

    Neoxon
    Spotlighting Black Excellence - Diversity Analyst
    Member

    Oct 25, 2017

    93,547

    Houston, TX

    Does this have a gyroscope like the Deck?
     

    Mashing
    Member

    Oct 28, 2017

    3,411

    Haloid1177 said:

    Armoury Crate is a mess of a software but I will give it credit that it causes me way less issues than iCUE or the Lian Li fan/RGB controller.

    Click to expand...
    Click to shrink...

    I had to disable iCUE as it kept waking up my PC from power saving. I never really used it anyway so no big loss. 

    neoak
    Member

    Oct 25, 2017

    16,877

    ROG XG Mobile eGPU? That's interesting, seeing as Oculink on the Win Max 2 allows you to have only a 10% performance penalty vs a full desktop for external using PCIe Gen4 x4.

    This will make it interesting. Unfortunately Destiny 2 sucks ass on anything less than 10" >.< 

    Atolm
    Member

    Oct 25, 2017

    6,154

    120hz is actually great for games like Hollow Knight or Fight N Rage
     

    BennyWhatever
    Member

    Oct 27, 2017

    5,504

    US

    Happy to eat crow on this, but I'd be very surprised if the starter model of this is < Most of these handheld Windows devices are k+.
     

    Cats_Schrodinger
    Member

    Oct 29, 2017

    4,050

    If the 120Hz display is VRR , that's a gamechanger. Framerates lower than 60 will benefit immensely. The Deck needs this too.
     

    neoak
    Member

    Oct 25, 2017

    16,877

    Atolm said:

    120hz is actually great for games like Hollow Knight or Fight N Rage

    Click to expand...
    Click to shrink...

    Actually, hadn't considered that. Very valid point.
     

    Qwark
    Member

    Oct 27, 2017

    10,263

    I'm always down for more high-performance handhelds, that d-pad looks squishy as hell though.

    Lmao at the actor casually pulling the handheld out of his jacket pocket, those are some big pockets. 

    AmFreak
    Member

    Oct 26, 2017

    3,220

    It's like all these companies that are big enough to somewhat compete saw the Deck success and then made hand held. Logitech launches a cloud one, Razer launches a ARM one a year after the Deck and now Asus seems to think they have to one up the Deck everywhereand will result in pricing themselves out of the market.
     

    Charpunk
    Member

    Oct 25, 2017

    12,555

    Performance and cost will be interesting. Lack of touchpads is a bummer as that has been a great feature for the deck for me.
     

    SaberVS7
    Member

    Oct 25, 2017

    6,750

    Everyone's minds when they're playing AAAAAAAAA games on the handheld of the future

     

    neoak
    Member

    Oct 25, 2017

    16,877

    Qwark said:

    I'm always down for more high-performance handhelds, that d-pad looks squishy as hell though.

    Lmao at the actor casually pulling the handheld out of his jacket pocket, those are some big pockets.
    Click to expand...
    Click to shrink...

    They had to one up this

    View:
     

    topplehat
    Member

    Oct 27, 2017

    1,083

    Austin, TX

    These feel like a bunch of specs thrown at a wall - a screen like that will chew up battery in no time, and the hardware won't be there to back it up.

    This is what I really appreciated about the Steam Deck - it seemed thought out and that all the hardware was designed for a certain performance level. 

    Jon of the Wired
    Member

    Oct 25, 2017

    397

    It's good to see more products in this space, but I'm just never going to buy a PC handheld that doesn't have touchpads. It's frustrating that only Valve is making a handheld that can actually play the games I want to play.
     

    Kline
    AVALANCHE
    Member

    Sep 15, 2022

    524

    Will come down to price of course. There's countless Windows handhelds around these days - many objectively better than the Deck, but none that can match it's price point.

    On that note, yes the 1080p screen is appealing for a handheld. I have a Deck, but I expressly use my Ayn Odin Lite for things like Game Pass, GFN, or even watching anime, because it can push double the pixels with ease. Then again, it's Android so it has battery for days. 

    Remeran
    Member

    Nov 27, 2018

    4,129

    Oh windows based, that mean native gamepass gaming? Hmm that might be interesting.
     

    Pocky4Th3Win
    Member

    Oct 31, 2017

    5,425

    Minnesota

    I hope they support Steam OS as an alternative to Windows 11.
     

    Deleted member 93062
    Account closed at user request
    Banned

    Mar 4, 2021

    24,767

    Pocky4Th3Win said:

    I hope they support Steam OS as an alternative to Windows 11.

    Click to expand...
    Click to shrink...

    You could install SteamOS on it if you wanted I imagine.
     

    DjDeathCool
    Member

    Oct 28, 2017

    2,869

    Bismarck, ND

    Koukalaka said:

    1080p and 120Hz just don't make sense on a gaming-focused handheld.

    Click to expand...
    Click to shrink...

    I always want 120hz on any device that is capable of streaming gameplay. Moonlight at 120hz is *chef's kiss*

    neoak said:

    I'd argue not in phones either but ¯\__/¯

    Click to expand...
    Click to shrink...

    General usageon a 120hz display feels much much nicer. It's one of those things you get used to and don't realize how nice it is until it's gone. It's not about gameplay. Lol.
     

    Ada
    Member

    Nov 28, 2017

    4,164

    bad ergonomics - shallow grip, menu buttons out of reach. Single USB port!
    rocker dpad - why copy the 360s terrible dpad
    dual fans plus higher refresh/resolution/brightness screen - huge battery drain
    Windows instead of SteamOS - no suspend + license fee
    DOA
     

    neoak
    Member

    Oct 25, 2017

    16,877

    DjDeathCool said:

    General usageon a 120hz display feels much much nicer. It's one of those things you get used to and don't realize how nice it is until it's gone. It's not about gameplay. Lol.

    Click to expand...
    Click to shrink...

    It's about battery life man. Never said it wasn't nice.
     

    Tsunami561
    Member

    Mar 7, 2023

    5,383

    This sounds like one of those other handhelds that are on paper way more powerfull than the deck but then is twice the price and the user experience sucks
     

    toy_brain
    Member

    Nov 1, 2017

    2,598

    Looks interesting, and I'm always happy to see new entrants into this space, as it gives people more options. Specifically, if they are selling this in B&M retail stores, it'll open the market to people who aren't comfortable ordering a Steam Deck, or getting a Chinese/HK manufactured device of unknown quality.The resolution and refresh rates sound "ambitious", but if it's anything like the GPD I have, you'll be able to knock the refresh rate down to 40hz, and do the usual FSR resolution scaling to save on performance. I'd be surprised if a demanding game lasted more than 2 hours on a single charge though - that just seems to be the norm with the current tech, but its enough for a commute, or a long train journey if you are happy playing 2D stuff.

    As for it using windows, ehhh, It's the easiest way forward right now. Yes it takes a while to boot or come out of standby compared to SteamOS, and the UI kinda sucks on a small screen, but it has zero compatibility issues and allows every current launcher straight out of the box, so you get every advantage of a full PC with only a couple minor downsides.

    My only negative with what I've seen so far, is the size. It's only a shave smaller than the Steam Deck, which is already a chunky bugger. I'd have liked it to be more like the GPD Win 4. Oh well. 

    DjDeathCool
    Member

    Oct 28, 2017

    2,869

    Bismarck, ND

    neoak said:

    It's about battery life man. Never said it wasn't nice.

    Click to expand...
    Click to shrink...

    Adaptive refresh rate solves that issue and you can cap it if you don't like the energy cost. At least on mobiles, and assumedly for this device as well since you can do the same on Deck.
     
    #rog #ally #triple #aaa #gaming
    ROG Ally: Triple AAA Gaming Windows handheld
    Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 View: The Asus ROG Ally handheld gaming PC is real, not an April Fools’ joke No fooling — but no specs or price, either. www.theverge.com The ROG Ally has a seven-inch 16:9 display with 1920 x 1080 resolution, 500 nits of brightness, and a 120HZ refresh rate, compared to the Steam Deck specs, which are listed as a seven-inch 16:10 display at 1280 x 800 resolution, 400 nits of brightness, and a 60Hz refresh rate. Click to expand... Click to shrink... I want more of these, but they need to think about adding alternative control interfaces built into the system. Maybenot a whole touch pad but maybe a nipple and some back buttons. Plus it is is ROG, you know it will cost 2 souls and a leg Dave2d Handheld View:   Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 Seems like it'll be pricey as hell but I do like that it has a 16:9 display, Windows with good looking dashboard for all your launchers, and how quiet it is. I just want that eGPU connector, or something similar to it, on the next Steam Deck.   nsilvias Member Oct 25, 2017 30,169 >1080p rip battery life  Dangerman1337 Member Jul 2, 2021 3,187 United Kingdom, The Wirral, Hoylake Sullivan said: Seems like it'll be pricey as hell but I do like that it has a 16:9 display, Windows with good looking dashboard for all your launchers, and how quiet it is. I just want that eGPU connector, or something similar to it, on the next Steam Deck. Click to expand... Click to shrink... Dave2D says it's apparently very appealing price point. However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense.  Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 nsilvias said: >1080p rip battery life Click to expand... Click to shrink... >1080p >120hz >500nits  OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 nsilvias said: >1080p rip battery life Click to expand... Click to shrink... 80s kids know   Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 Dangerman1337 said: Dave2D says it's apparently very appealing price point. However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense. Click to expand... Click to shrink... Dave doesn't know the price point. He's just assuming because they said it would be available at Best Buy and that they don't do low volume products so ASUS expects it to sell well, which means it likely has an appealing price point. I don't know though...   jack. Member Oct 27, 2017 1,357 I'd rather have 720p and that d-pad looks like ass but otherwise, this thing seems like it could be pretty good.   OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 Dangerman1337 said: Dave2D says it's apparently very appealing price point. However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense. Click to expand... Click to shrink... In the time you you typed this post 3 more models of the Aya neo has been announced   AuthenticM Son Altesse Sérénissime The Fallen Oct 25, 2017 35,186 I didn't know that ROG was an initialism. I've always pronounced it like an acronym. So I can install my GOG games on this?  Dangerman1337 Member Jul 2, 2021 3,187 United Kingdom, The Wirral, Hoylake Sullivan said: Dave doesn't know the price point. He's just assuming because they said it would be available at Best Buy and that they don't do low volume products so ASUS expects it to sell well, which means it likely has an appealing price point. I don't know though... Click to expand... Click to shrink... Asus apparently told Dave it. Slayven said: In the time you you typed this post 3 more models of the Aya neo has been announced Click to expand... Click to shrink... Heh :p.   Koukalaka Member Oct 28, 2017 10,405 Scotland 1080p and 120Hz just don't make sense on a gaming-focused handheld.   Biosnake Member Oct 25, 2017 14,335 show me more   Radogol Member Nov 9, 2017 384 So that's nine As?   OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 Koukalaka said: 1080p and 120Hz just don't make sense on a gaming-focused handheld. Click to expand... Click to shrink... Sounds like the stats for a endurance battery tester   Dinjoralo Member Oct 25, 2017 11,729 Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass. I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld.  Busaiku Teyvat Traveler Member Oct 25, 2017 17,947 Ya, nothing matters until we know about battery and price.   neoak Member Oct 25, 2017 16,877 However, in our experience, they've relied on an AMD 6800U chipset instead of a custom design and generally lack the right combination of horsepower and efficiency that we want to see from handheld gaming machines. Click to expand... Click to shrink... I swear the Verge reporter doesn't understand how crippled is the Steam Deck CPU for having 4 cores only when CPU matters a ton more in low resolutions. AMD doesn't do custom unless you are going to buy millions, but then again, it's the iVerge.  neoak Member Oct 25, 2017 16,877 Koukalaka said: 1080p and 120Hz just don't make sense on a gaming-focused handheld. Click to expand... Click to shrink... I'd argue not in phones either but ¯\__/¯ And you are right, it's hard to get more than 60fps in recent titles even on 6800U with 45W TDP  Haloid1177 Member Oct 25, 2017 4,847 Dinjoralo said: Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass. I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld. Click to expand... Click to shrink... Armoury Crate is a mess of a software but I will give it credit that it causes me way less issues than iCUE or the Lian Li fan/RGB controller.  OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 Dinjoralo said: Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass. I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld. Click to expand... Click to shrink... You also squeeze out a bit more performance by turning down bigger games   Biosnake Member Oct 25, 2017 14,335 Keyser S The Fallen Oct 26, 2017 8,480 Do I pronounce this like Broccoli   neoak Member Oct 25, 2017 16,877 Keyser S said: Do I pronounce this like Broccoli Click to expand... Click to shrink... ROG is supposed to be spelled R.O.G.   cgpartlow Member Oct 27, 2017 3,476 Seattle, WA I prefer asymmetrical sticks on my controllers, but on handhelds where the sides are vertical straight up and down, they should not be offset due to where your thumbs land. The switch cramps my hand having to contort my thumb and rotate my hand to hit the sticks. It is better with and ergonomic attachment but it is not the most convenient.   bbg_g Member Jun 21, 2020 835 Looks interesting and I might bite depending on battery life and price. I'm a bit lukewarm on the steamdeck and still waiting to see what comes next.   Neoxon Spotlighting Black Excellence - Diversity Analyst Member Oct 25, 2017 93,547 Houston, TX Does this have a gyroscope like the Deck?   Mashing Member Oct 28, 2017 3,411 Haloid1177 said: Armoury Crate is a mess of a software but I will give it credit that it causes me way less issues than iCUE or the Lian Li fan/RGB controller. Click to expand... Click to shrink... I had to disable iCUE as it kept waking up my PC from power saving. I never really used it anyway so no big loss.  neoak Member Oct 25, 2017 16,877 ROG XG Mobile eGPU? That's interesting, seeing as Oculink on the Win Max 2 allows you to have only a 10% performance penalty vs a full desktop for external using PCIe Gen4 x4. This will make it interesting. Unfortunately Destiny 2 sucks ass on anything less than 10" >.<  Atolm Member Oct 25, 2017 6,154 120hz is actually great for games like Hollow Knight or Fight N Rage   BennyWhatever Member Oct 27, 2017 5,504 US Happy to eat crow on this, but I'd be very surprised if the starter model of this is < Most of these handheld Windows devices are k+.   Cats_Schrodinger Member Oct 29, 2017 4,050 If the 120Hz display is VRR , that's a gamechanger. Framerates lower than 60 will benefit immensely. The Deck needs this too.   neoak Member Oct 25, 2017 16,877 Atolm said: 120hz is actually great for games like Hollow Knight or Fight N Rage Click to expand... Click to shrink... Actually, hadn't considered that. Very valid point.   Qwark Member Oct 27, 2017 10,263 I'm always down for more high-performance handhelds, that d-pad looks squishy as hell though. Lmao at the actor casually pulling the handheld out of his jacket pocket, those are some big pockets.  AmFreak Member Oct 26, 2017 3,220 It's like all these companies that are big enough to somewhat compete saw the Deck success and then made hand held. Logitech launches a cloud one, Razer launches a ARM one a year after the Deck and now Asus seems to think they have to one up the Deck everywhereand will result in pricing themselves out of the market.   Charpunk Member Oct 25, 2017 12,555 Performance and cost will be interesting. Lack of touchpads is a bummer as that has been a great feature for the deck for me.   SaberVS7 Member Oct 25, 2017 6,750 Everyone's minds when they're playing AAAAAAAAA games on the handheld of the future   neoak Member Oct 25, 2017 16,877 Qwark said: I'm always down for more high-performance handhelds, that d-pad looks squishy as hell though. Lmao at the actor casually pulling the handheld out of his jacket pocket, those are some big pockets. Click to expand... Click to shrink... They had to one up this View:   topplehat Member Oct 27, 2017 1,083 Austin, TX These feel like a bunch of specs thrown at a wall - a screen like that will chew up battery in no time, and the hardware won't be there to back it up. This is what I really appreciated about the Steam Deck - it seemed thought out and that all the hardware was designed for a certain performance level.  Jon of the Wired Member Oct 25, 2017 397 It's good to see more products in this space, but I'm just never going to buy a PC handheld that doesn't have touchpads. It's frustrating that only Valve is making a handheld that can actually play the games I want to play.   Kline AVALANCHE Member Sep 15, 2022 524 Will come down to price of course. There's countless Windows handhelds around these days - many objectively better than the Deck, but none that can match it's price point. On that note, yes the 1080p screen is appealing for a handheld. I have a Deck, but I expressly use my Ayn Odin Lite for things like Game Pass, GFN, or even watching anime, because it can push double the pixels with ease. Then again, it's Android so it has battery for days.  Remeran Member Nov 27, 2018 4,129 Oh windows based, that mean native gamepass gaming? Hmm that might be interesting.   Pocky4Th3Win Member Oct 31, 2017 5,425 Minnesota I hope they support Steam OS as an alternative to Windows 11.   Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 Pocky4Th3Win said: I hope they support Steam OS as an alternative to Windows 11. Click to expand... Click to shrink... You could install SteamOS on it if you wanted I imagine.   DjDeathCool Member Oct 28, 2017 2,869 Bismarck, ND Koukalaka said: 1080p and 120Hz just don't make sense on a gaming-focused handheld. Click to expand... Click to shrink... I always want 120hz on any device that is capable of streaming gameplay. Moonlight at 120hz is *chef's kiss* neoak said: I'd argue not in phones either but ¯\__/¯ Click to expand... Click to shrink... General usageon a 120hz display feels much much nicer. It's one of those things you get used to and don't realize how nice it is until it's gone. It's not about gameplay. Lol.   Ada Member Nov 28, 2017 4,164 bad ergonomics - shallow grip, menu buttons out of reach. Single USB port! rocker dpad - why copy the 360s terrible dpad dual fans plus higher refresh/resolution/brightness screen - huge battery drain Windows instead of SteamOS - no suspend + license fee DOA   neoak Member Oct 25, 2017 16,877 DjDeathCool said: General usageon a 120hz display feels much much nicer. It's one of those things you get used to and don't realize how nice it is until it's gone. It's not about gameplay. Lol. Click to expand... Click to shrink... It's about battery life man. Never said it wasn't nice.   Tsunami561 Member Mar 7, 2023 5,383 This sounds like one of those other handhelds that are on paper way more powerfull than the deck but then is twice the price and the user experience sucks   toy_brain Member Nov 1, 2017 2,598 Looks interesting, and I'm always happy to see new entrants into this space, as it gives people more options. Specifically, if they are selling this in B&M retail stores, it'll open the market to people who aren't comfortable ordering a Steam Deck, or getting a Chinese/HK manufactured device of unknown quality.The resolution and refresh rates sound "ambitious", but if it's anything like the GPD I have, you'll be able to knock the refresh rate down to 40hz, and do the usual FSR resolution scaling to save on performance. I'd be surprised if a demanding game lasted more than 2 hours on a single charge though - that just seems to be the norm with the current tech, but its enough for a commute, or a long train journey if you are happy playing 2D stuff. As for it using windows, ehhh, It's the easiest way forward right now. Yes it takes a while to boot or come out of standby compared to SteamOS, and the UI kinda sucks on a small screen, but it has zero compatibility issues and allows every current launcher straight out of the box, so you get every advantage of a full PC with only a couple minor downsides. My only negative with what I've seen so far, is the size. It's only a shave smaller than the Steam Deck, which is already a chunky bugger. I'd have liked it to be more like the GPD Win 4. Oh well.  DjDeathCool Member Oct 28, 2017 2,869 Bismarck, ND neoak said: It's about battery life man. Never said it wasn't nice. Click to expand... Click to shrink... Adaptive refresh rate solves that issue and you can cap it if you don't like the energy cost. At least on mobiles, and assumedly for this device as well since you can do the same on Deck.   #rog #ally #triple #aaa #gaming
    WWW.RESETERA.COM
    ROG Ally: Triple AAA Gaming Windows handheld
    Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 View: https://www.youtube.com/watch?v=s5lq4Q7YAjE The Asus ROG Ally handheld gaming PC is real, not an April Fools’ joke No fooling — but no specs or price, either. www.theverge.com The ROG Ally has a seven-inch 16:9 display with 1920 x 1080 resolution, 500 nits of brightness, and a 120HZ refresh rate, compared to the Steam Deck specs, which are listed as a seven-inch 16:10 display at 1280 x 800 resolution, 400 nits of brightness, and a 60Hz refresh rate. Click to expand... Click to shrink... I want more of these, but they need to think about adding alternative control interfaces built into the system. Maybenot a whole touch pad but maybe a nipple and some back buttons. Plus it is is ROG, you know it will cost 2 souls and a leg Dave2d Handheld View: https://www.youtube.com/watch?v=drLZxyv79Oo  Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 Seems like it'll be pricey as hell but I do like that it has a 16:9 display, Windows with good looking dashboard for all your launchers, and how quiet it is. I just want that eGPU connector, or something similar to it, on the next Steam Deck.   nsilvias Member Oct 25, 2017 30,169 >1080p rip battery life  Dangerman1337 Member Jul 2, 2021 3,187 United Kingdom, The Wirral, Hoylake Sullivan said: Seems like it'll be pricey as hell but I do like that it has a 16:9 display, Windows with good looking dashboard for all your launchers, and how quiet it is. I just want that eGPU connector, or something similar to it, on the next Steam Deck. Click to expand... Click to shrink... Dave2D says it's apparently very appealing price point. However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense.  Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 nsilvias said: >1080p rip battery life Click to expand... Click to shrink... >1080p >120hz >500nits  OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 nsilvias said: >1080p rip battery life Click to expand... Click to shrink... 80s kids know   Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 Dangerman1337 said: Dave2D says it's apparently very appealing price point. However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense. Click to expand... Click to shrink... Dave doesn't know the price point. He's just assuming because they said it would be available at Best Buy and that they don't do low volume products so ASUS expects it to sell well, which means it likely has an appealing price point. I don't know though...   jack. Member Oct 27, 2017 1,357 I'd rather have 720p and that d-pad looks like ass but otherwise, this thing seems like it could be pretty good.   OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 Dangerman1337 said: Dave2D says it's apparently very appealing price point. However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense. Click to expand... Click to shrink... In the time you you typed this post 3 more models of the Aya neo has been announced   AuthenticM Son Altesse Sérénissime The Fallen Oct 25, 2017 35,186 I didn't know that ROG was an initialism. I've always pronounced it like an acronym. So I can install my GOG games on this?  Dangerman1337 Member Jul 2, 2021 3,187 United Kingdom, The Wirral, Hoylake Sullivan said: Dave doesn't know the price point. He's just assuming because they said it would be available at Best Buy and that they don't do low volume products so ASUS expects it to sell well, which means it likely has an appealing price point. I don't know though... Click to expand... Click to shrink... Asus apparently told Dave it. Slayven said: In the time you you typed this post 3 more models of the Aya neo has been announced Click to expand... Click to shrink... Heh :p.   Koukalaka Member Oct 28, 2017 10,405 Scotland 1080p and 120Hz just don't make sense on a gaming-focused handheld.   Biosnake Member Oct 25, 2017 14,335 show me more   Radogol Member Nov 9, 2017 384 So that's nine As?   OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 Koukalaka said: 1080p and 120Hz just don't make sense on a gaming-focused handheld. Click to expand... Click to shrink... Sounds like the stats for a endurance battery tester   Dinjoralo Member Oct 25, 2017 11,729 Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass. I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld.  Busaiku Teyvat Traveler Member Oct 25, 2017 17,947 Ya, nothing matters until we know about battery and price.   neoak Member Oct 25, 2017 16,877 However, in our experience, they've relied on an AMD 6800U chipset instead of a custom design and generally lack the right combination of horsepower and efficiency that we want to see from handheld gaming machines. Click to expand... Click to shrink... I swear the Verge reporter doesn't understand how crippled is the Steam Deck CPU for having 4 cores only when CPU matters a ton more in low resolutions. AMD doesn't do custom unless you are going to buy millions, but then again, it's the iVerge.  neoak Member Oct 25, 2017 16,877 Koukalaka said: 1080p and 120Hz just don't make sense on a gaming-focused handheld. Click to expand... Click to shrink... I'd argue not in phones either but ¯\_(ツ)_/¯ And you are right, it's hard to get more than 60fps in recent titles even on 6800U with 45W TDP  Haloid1177 Member Oct 25, 2017 4,847 Dinjoralo said: Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass. I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld. Click to expand... Click to shrink... Armoury Crate is a mess of a software but I will give it credit that it causes me way less issues than iCUE or the Lian Li fan/RGB controller.  OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 Dinjoralo said: Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass. I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld. Click to expand... Click to shrink... You also squeeze out a bit more performance by turning down bigger games   Biosnake Member Oct 25, 2017 14,335 Keyser S The Fallen Oct 26, 2017 8,480 Do I pronounce this like Broccoli   neoak Member Oct 25, 2017 16,877 Keyser S said: Do I pronounce this like Broccoli Click to expand... Click to shrink... ROG is supposed to be spelled R.O.G.   cgpartlow Member Oct 27, 2017 3,476 Seattle, WA I prefer asymmetrical sticks on my controllers, but on handhelds where the sides are vertical straight up and down, they should not be offset due to where your thumbs land. The switch cramps my hand having to contort my thumb and rotate my hand to hit the sticks. It is better with and ergonomic attachment but it is not the most convenient.   bbg_g Member Jun 21, 2020 835 Looks interesting and I might bite depending on battery life and price. I'm a bit lukewarm on the steamdeck and still waiting to see what comes next.   Neoxon Spotlighting Black Excellence - Diversity Analyst Member Oct 25, 2017 93,547 Houston, TX Does this have a gyroscope like the Deck?   Mashing Member Oct 28, 2017 3,411 Haloid1177 said: Armoury Crate is a mess of a software but I will give it credit that it causes me way less issues than iCUE or the Lian Li fan/RGB controller. Click to expand... Click to shrink... I had to disable iCUE as it kept waking up my PC from power saving. I never really used it anyway so no big loss.  neoak Member Oct 25, 2017 16,877 ROG XG Mobile eGPU? That's interesting, seeing as Oculink on the Win Max 2 allows you to have only a 10% performance penalty vs a full desktop for external using PCIe Gen4 x4. This will make it interesting. Unfortunately Destiny 2 sucks ass on anything less than 10" >.<  Atolm Member Oct 25, 2017 6,154 120hz is actually great for games like Hollow Knight or Fight N Rage   BennyWhatever Member Oct 27, 2017 5,504 US Happy to eat crow on this, but I'd be very surprised if the starter model of this is < $800. Most of these handheld Windows devices are $1k+.   Cats_Schrodinger Member Oct 29, 2017 4,050 If the 120Hz display is VRR , that's a gamechanger. Framerates lower than 60 will benefit immensely. The Deck needs this too.   neoak Member Oct 25, 2017 16,877 Atolm said: 120hz is actually great for games like Hollow Knight or Fight N Rage Click to expand... Click to shrink... Actually, hadn't considered that. Very valid point.   Qwark Member Oct 27, 2017 10,263 I'm always down for more high-performance handhelds, that d-pad looks squishy as hell though. Lmao at the actor casually pulling the handheld out of his jacket pocket, those are some big pockets.  AmFreak Member Oct 26, 2017 3,220 It's like all these companies that are big enough to somewhat compete saw the Deck success and then made hand held. Logitech launches a $350 cloud one, Razer launches a $400 ARM one a year after the Deck and now Asus seems to think they have to one up the Deck everywhere (power, resolution, screen, OS) and will result in pricing themselves out of the market.   Charpunk Member Oct 25, 2017 12,555 Performance and cost will be interesting. Lack of touchpads is a bummer as that has been a great feature for the deck for me.   SaberVS7 Member Oct 25, 2017 6,750 Everyone's minds when they're playing AAAAAAAAA games on the handheld of the future   neoak Member Oct 25, 2017 16,877 Qwark said: I'm always down for more high-performance handhelds, that d-pad looks squishy as hell though. Lmao at the actor casually pulling the handheld out of his jacket pocket, those are some big pockets. Click to expand... Click to shrink... They had to one up this View: https://twitter.com/softwincn/status/1636605890429337600   topplehat Member Oct 27, 2017 1,083 Austin, TX These feel like a bunch of specs thrown at a wall - a screen like that will chew up battery in no time, and the hardware won't be there to back it up. This is what I really appreciated about the Steam Deck - it seemed thought out and that all the hardware was designed for a certain performance level.  Jon of the Wired Member Oct 25, 2017 397 It's good to see more products in this space, but I'm just never going to buy a PC handheld that doesn't have touchpads. It's frustrating that only Valve is making a handheld that can actually play the games I want to play.   Kline AVALANCHE Member Sep 15, 2022 524 Will come down to price of course. There's countless Windows handhelds around these days - many objectively better than the Deck, but none that can match it's price point. On that note, yes the 1080p screen is appealing for a handheld. I have a Deck, but I expressly use my Ayn Odin Lite for things like Game Pass, GFN, or even watching anime, because it can push double the pixels with ease. Then again, it's Android so it has battery for days.  Remeran Member Nov 27, 2018 4,129 Oh windows based, that mean native gamepass gaming? Hmm that might be interesting.   Pocky4Th3Win Member Oct 31, 2017 5,425 Minnesota I hope they support Steam OS as an alternative to Windows 11.   Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 Pocky4Th3Win said: I hope they support Steam OS as an alternative to Windows 11. Click to expand... Click to shrink... You could install SteamOS on it if you wanted I imagine.   DjDeathCool Member Oct 28, 2017 2,869 Bismarck, ND Koukalaka said: 1080p and 120Hz just don't make sense on a gaming-focused handheld. Click to expand... Click to shrink... I always want 120hz on any device that is capable of streaming gameplay. Moonlight at 120hz is *chef's kiss* neoak said: I'd argue not in phones either but ¯\_(ツ)_/¯ Click to expand... Click to shrink... General usage (scrolling) on a 120hz display feels much much nicer. It's one of those things you get used to and don't realize how nice it is until it's gone. It's not about gameplay. Lol.   Ada Member Nov 28, 2017 4,164 bad ergonomics - shallow grip, menu buttons out of reach. Single USB port! rocker dpad - why copy the 360s terrible dpad dual fans plus higher refresh/resolution/brightness screen - huge battery drain Windows instead of SteamOS - no suspend + license fee DOA   neoak Member Oct 25, 2017 16,877 DjDeathCool said: General usage (scrolling) on a 120hz display feels much much nicer. It's one of those things you get used to and don't realize how nice it is until it's gone. It's not about gameplay. Lol. Click to expand... Click to shrink... It's about battery life man. Never said it wasn't nice.   Tsunami561 Member Mar 7, 2023 5,383 This sounds like one of those other handhelds that are on paper way more powerfull than the deck but then is twice the price and the user experience sucks   toy_brain Member Nov 1, 2017 2,598 Looks interesting, and I'm always happy to see new entrants into this space, as it gives people more options. Specifically, if they are selling this in B&M retail stores, it'll open the market to people who aren't comfortable ordering a Steam Deck (for whatever reason), or getting a Chinese/HK manufactured device of unknown quality. (I have a GPD device and think its awesome) The resolution and refresh rates sound "ambitious", but if it's anything like the GPD I have, you'll be able to knock the refresh rate down to 40hz, and do the usual FSR resolution scaling to save on performance. I'd be surprised if a demanding game lasted more than 2 hours on a single charge though - that just seems to be the norm with the current tech, but its enough for a commute, or a long train journey if you are happy playing 2D stuff. As for it using windows, ehhh, It's the easiest way forward right now. Yes it takes a while to boot or come out of standby compared to SteamOS, and the UI kinda sucks on a small screen, but it has zero compatibility issues and allows every current launcher straight out of the box, so you get every advantage of a full PC with only a couple minor downsides. My only negative with what I've seen so far, is the size. It's only a shave smaller than the Steam Deck, which is already a chunky bugger. I'd have liked it to be more like the GPD Win 4. Oh well.  DjDeathCool Member Oct 28, 2017 2,869 Bismarck, ND neoak said: It's about battery life man. Never said it wasn't nice. Click to expand... Click to shrink... Adaptive refresh rate solves that issue and you can cap it if you don't like the energy cost. At least on mobiles, and assumedly for this device as well since you can do the same on Deck.  
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  • [Alinea Analytics] Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours

    Angie
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    Elden Ring's player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours

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    Steam accounts for 15.7 million players – 43% of the game's audience – meaning Steam is Elden Ring's biggest platform. PlayStation comes in second with 13.2 million, while Xbox accounts for the remaining 7.4 million:

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    Elden Ring – and especially its DLC – is hard. While it abandons the linear structure of FromSoftware's previous games, giving players more choice when they're stuck, Elden Ring's bosses are some of the most challenging out there.

    I'm looking at you, Malenia and Promised Consort Radahn.
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    Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat.

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    The trophy/achievement data clearly shows that Elden Ring players are dedicated – especially on Steam and Xbox. But looking deeper at Alinea's playtime distribution data reveals just how dedicated they really are:

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    The results are striking:

    64% of Elden Ring players on Steam have played for over 50 hoursPlayStation players have triple the share of under-5-hours players, signalling that Elden Ring didn't click for everyone on the platform – perhaps due to the difficulty
    Seven million Steam players – 44.7% of Elden Ring's Steam audience – have played for over 100 hours. That share is 36.7%But perhaps most remarkably of all, almost 700K players across PlayStationand Steamhave played Elden Ring for over 500 hours. Talk about dedication!

    Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours

    Elden Ring’s player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Elden Ring is one of the most successful premium games of all time.

    alineaanalytics.com

     

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    Angie
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    Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat.

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    I think this is the craziest stat for me.
    A game so hard having 10% of the players to unlock all trophies. 

    Last edited: Today at 5:32 AM

    Kalentan
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    Oct 25, 2017

    50,699

    2.5 million is still a big gap, but for some reason I thought the gap between PC and PS4/5 sales of the game was like... monstrously bigger, like 6 - 8 million range.
     

    ResetGreyWolf
    Member

    Oct 27, 2017

    6,768

    That's impressive, but also, is this company genuinely calling Silksong a soulslike or am I reading that wrong? What, just because you have to reclaim your money if you die?
     

    dusan
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    Aug 2, 2020

    6,763

    Nightreign trainings begins.

     

    Jolkien
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    Oct 25, 2017

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    Angie said:

    I think this is the craziest stat for me.

    A game so hard having 10% of the players to unlock all trophies. And that includes the DLC
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    I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well 

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    Angie
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    Jolkien said:

    I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as wellClick to expand...
    Click to shrink...

    That is why is crazy to me

    Minecraft Platinum

    The game not even hard 

    PlayBee
    One Winged Slayer
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    Nov 8, 2017

    6,738

    Angie said:

    I think this is the craziest stat for me.

    A game so hard having 10% of the players to unlock all trophies. And that includes the DLC
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    There are no DLC trophies
     

    EvilBoris
    Prophet of Truth - HDTVtest
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    Oct 29, 2017

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    Does steam make this available or is this estimations from sites that look at user activity?
     

    OP

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    Angie
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    PlayBee said:

    There are no DLC trophies

    Click to expand...
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    The expansion didn't had any Trophy?
     

    PlayBee
    One Winged Slayer
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    Angie said:

    The expansion didn't had any Trophy?

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    Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC
     

    OP

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    Angie
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    PlayBee said:

    Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC

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    I was not aware of that. I will edit it out.

    Always assumed that expansions had Trophies. But I never played them. 

    southwest
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    Sep 15, 2022

    2,759

    Heh I have it on both Steam and PlayStation. About 95 hours on Steam and 4 on PlayStation.
     

    antitrop
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    Oct 25, 2017

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    There are only three games I've topped 100 hours on a single playthrough: Elden Ring, Baldur's Gate 3, and Final Fantasy VII Rebirth.
     

    Necron
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    10% got all the trophies/achievements?!I did it for both PC and PS5.  

    Mung
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    Nov 2, 2017

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    PS sales much closer to PC than I expected.
     

    Last edited: Today at 6:00 AM

    Dyno
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    Angie said:

    I think this is the craziest stat for me.

    A game so hard having 10% of the players to unlock all trophies.
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    If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.
     

    ArjanN
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    11,493

    Dyno said:

    If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.

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    Angie said:

    That is why is crazy to me

    Minecraft Platinum

    The game not even hard
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    Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox.

    I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. 

    Last edited: Today at 5:59 AM

    Menome
    "This guy are sick"
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    Oct 25, 2017

    7,133

    I've got 280 hours on Steam, about 200 hours on PS5 and I'm likely to start a new full playthrough once the Tarnished Edition contents are available on Steam.

    Yeah, I kinda like this game. 

    Creamium
    Member

    Oct 25, 2017

    10,466

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    The high 100% achievement stat is crazy. People really went in on ER.

    I have 100+ hours on PS5 and once I get a new pc it's pretty likely that I replay this at some point. 

    Shahadan
    Member

    Oct 27, 2017

    5,591

    I should have been an analyst
     

    Nateo
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    Oct 27, 2017

    8,987

    Because hard games don't just instantly hand you solutions. Games with friction and the need to actually put time in a learn for a majority of people will have high engagement especially if its a good game.
     

    Mr.Deadshot
    Member

    Oct 27, 2017

    23,203

    I put 110h into it and it would have been a lot better if it was half that time. Too much bloat and repetition.
     

    FF Seraphim
    Member

    Oct 26, 2017

    16,615

    Tokyo

    Holy fuck over 10% of players on both PC and PS5 got 100%? That is a fucking high percentage.

    God damn.
    Let me check my stats:
    Yep 100%, 215 hours as well.
    Love the game but I didn't expect it to resonate with so many people that that many would get the 100% achievement. 

    Dyno
    AVALANCHE
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    ArjanN said:

    Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox.

    I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty.
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    Makes sense tbh. I suppose to a degree that's the pull for some. For example I bought Furi for that OST and what looked like fun combat. By the end I was playing on the hardest difficulty for the thrill of pulling it off to that OST despite no plans to push that deep into the game.

    I do think the souls series has a certain pull with that kind of audience though, and I suspect half the reason it takes so well is because all the fights are, well in all honesty far from the worst out there. They're mostly fair with the occasional 'cheap' move and beyond learning to work around the few attacks a boss will throw your way that you don't instantly gel with, they're pretty chill. I'd happily argue in favor of something like NG2 being multiple times harder etc. And I think that's why souls games work. They feel hard, but they're pretty lax to overcome too 

    Redis
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    Mar 1, 2025

    222

    I have 520h+ on PS4/5.

    Also played around 25h on my brother 's Series X.
    Will definitely replay it on Switch 2 this year.
    Game is generational. 

    Last edited: Today at 6:34 AM

    Z'ard
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    Mar 5, 2019

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    Yeah i have over 500 hours as well and i'll definitely play it again at one point.
     

    thezboson
    Member

    Oct 27, 2017

    1,380

    I have over 1000 hours in ER. I tried runs where I played "traditionally" by not using summons and AoW etc and played it like a Dark Souls game basically. And have to say, for those of us that like to play Fromsoft games that way, ER is by far the hardest game I have ever played. Much harder than Sekiro.

    Yet, the game is easy enough that 10% can grab the Platinum. A real triumph in game design and my favorite game of all time. I still think of the lore from time to time. 

    Bede-x
    Member

    Oct 25, 2017

    12,058

    To think there was a time where Steam wasn't included at launch for Souls games and now it's outperforming not just PS5, but two generations of Playstations. So much have changed in the last decade or so and Steam is such a juggernaut now.

    Seems to have done well everywhere though. 

    jaymzi
    Member

    Jul 22, 2019

    7,202

    First I thought how is this possible as 45% is more than the amount of people that finished the game.

    Then I realised Elden Ring can easily take over 100 hours to finish. 

    onibirdo
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    Dec 9, 2020

    3,590

    GOAT
     

    raketenrolf
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    Oct 28, 2017

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    Germany

    Yeah, it's already one of the best games of all time, easily.

    I need to start Shadow of the Erdtree. But holding off because the Switch 2 is launching soon. 

    Mephissto
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    Mar 8, 2024

    1,231

    Pretty insane. Considering how much it sold especially.
     

    Rud
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    Mar 3, 2025

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    United States

    Dyno said:

    If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.

    Click to expand...
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    You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about.
     

    Gelf
    Member

    Oct 27, 2017

    6,156

    I remember when I finally beat the game for the first time after about a month of solid playing since launch I was impressed by the overall percentage stats of people who had already got the late game achievements. It was higher than many games I've seen that are vastly easier and are over in less than 20 hours.

    I'm nowhere close to getting 100% though. 

    Oliver James
    Avenger

    Oct 25, 2017

    9,838

    Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player?
     

    Dyno
    AVALANCHE
    The Fallen

    Oct 25, 2017

    16,830

    Rud said:

    You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about.

    Click to expand...
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    Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge.

    You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience 

    hydrophilic attack
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    wow that's a big difference in completion percentage between platforms
     

    Western Yokai
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    Feb 14, 2025

    175

    The game is harder than average, the game is better than average, the game let's you play how you find it's better, while puts everyone in the same level of accomplisment in regards of difficulty.

    Of course people will be engaged to do 100% when they feel they're progressing, and not just beating everything first time, watching a cutscene, hence and repeat. 

    Rud
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    Mar 3, 2025

    140

    United States

    Dyno said:

    Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge.

    You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience
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    Shared experiences are a big difference makers with these games i think.

    In Elden Ring i never beat that Scarlet Rot Breath Dragon in Caelid despite trying many many times with different strategies and even with the help of online guides, could never beat that thing. If one of my friend told me they beat that guy that would be impressive to me simply because I could not do it but my friend could.

    Conversely if Elden Ring had diffulty settings and my friend told me he beat that Scarlet Rot Breath Dragon in easy mode than that would mean absolutely nothing to me.... because we're not even playing the same game. Hell if my friend beat that thing in Ultra Hard mode while I could not even beat it in Normal mode I like would have no context of that even means, the difference is unimaginable at that point.... I might be tempted to accuse my friend of trying to flex on me or something 

    Last edited: Today at 7:17 AM

    Flying Caterpillar
    Member

    Aug 14, 2024

    202

    I just checked my play time and I was surprised to see it past 500 hours. I still want to do another playthrough of the DLC. 

    mrmickfran
    The Fallen

    Oct 27, 2017

    33,239

    Gongaga

    I keep meaning to go for my last trophies too, I just got to do the other ending trophies.
     

    Last edited: Today at 7:19 AM

    Menchin
    Member

    Apr 1, 2019

    6,012

    Oliver James said:

    Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player?

    Click to expand...
    Click to shrink...

    If you liked those games then you'll probably like this too so go for it 

    Rainer516
    Member

    Oct 29, 2017

    1,491

    I have it on both Steam and PlayStation. Around 400 hours on playstation and 150ish on Steam. It is my "comfort food" game. I bought it 9n Steam so I could play it on my steamdeck when I travel for work and need to unwind.
     

    RPGam3r
    Member

    Oct 27, 2017

    16,450

    ArjanN said:

    Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox.

    I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty.
    Click to expand...
    Click to shrink...

    Yeah in games like Skyrim I don't even try for completion on trophies whatsoever. I have 1000s hours in Skyrim and do not have 100% in achievements/platinum trophy. Same for Minecraft. 

    jotun?
    Member

    Oct 28, 2017

    5,167

    I have 1041h on PS, but I certainly haven't actually played for that much. I have a habit of leaving it on while doing chores and stuff. Also lots of time just waiting for summons/invasions while doing other things. I actually have it up on my second monitor on my desk right now
     

    Altima VII
    Member

    Mar 2, 2025

    177

    To be honest my biggest takeaway from these stats is wondering what ludicrous business decisions are keeping Sony from releasing Demons Souls on Steam.
     

    Kill3r7
    Member

    Oct 25, 2017

    29,077

    202 hours on Xbox but that includes the DLC.
     

    CladInShadows
    Member

    May 2, 2024

    292

    The overall completion statistics make a level of sense - it's a game where the main appeal is the gameplay, overcoming challenges, etc. If you are enjoying that, why wouldn't you want to experience every challenge the game has for you? The achievement list essentially just becomes a checklist for everything there is to get out of the game.

    It's a contrast to most modern games where such a big part of the audience is just there for a story, with no intention to fully engage with any mechanics and who'd get upset and give up upon encountering anything they weren't able to beat first try. They're not going to hang around after beating the main story to do any optional side content or challenges that are often tied to achievements. These people probably didn't pick up Elden Ring in the first place. 

    Sumio Mondo
    Member

    Oct 25, 2017

    10,753

    United Kingdom

    I don't think it's really sunk in how much of an event this game actually was in the mainstream. So much bigger than their other games.
     
    #alinea #analytics #elden #rings #player
    [Alinea Analytics] Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours
    Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Elden Ring's player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Click to expand... Click to shrink... Steam accounts for 15.7 million players – 43% of the game's audience – meaning Steam is Elden Ring's biggest platform. PlayStation comes in second with 13.2 million, while Xbox accounts for the remaining 7.4 million: Click to expand... Click to shrink... Elden Ring – and especially its DLC – is hard. While it abandons the linear structure of FromSoftware's previous games, giving players more choice when they're stuck, Elden Ring's bosses are some of the most challenging out there. I'm looking at you, Malenia and Promised Consort Radahn. Click to expand... Click to shrink... Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... The trophy/achievement data clearly shows that Elden Ring players are dedicated – especially on Steam and Xbox. But looking deeper at Alinea's playtime distribution data reveals just how dedicated they really are: Click to expand... Click to shrink... The results are striking: 64% of Elden Ring players on Steam have played for over 50 hoursPlayStation players have triple the share of under-5-hours players, signalling that Elden Ring didn't click for everyone on the platform – perhaps due to the difficulty Seven million Steam players – 44.7% of Elden Ring's Steam audience – have played for over 100 hours. That share is 36.7%But perhaps most remarkably of all, almost 700K players across PlayStationand Steamhave played Elden Ring for over 500 hours. Talk about dedication! Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours Elden Ring’s player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Elden Ring is one of the most successful premium games of all time. alineaanalytics.com   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies.  Last edited: Today at 5:32 AM Kalentan Member Oct 25, 2017 50,699 2.5 million is still a big gap, but for some reason I thought the gap between PC and PS4/5 sales of the game was like... monstrously bigger, like 6 - 8 million range.   ResetGreyWolf Member Oct 27, 2017 6,768 That's impressive, but also, is this company genuinely calling Silksong a soulslike or am I reading that wrong? What, just because you have to reclaim your money if you die?   dusan Member Aug 2, 2020 6,763 Nightreign trainings begins.   Jolkien Member Oct 25, 2017 4,310 Anchorage/Alaska Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well  OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Jolkien said: I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as wellClick to expand... Click to shrink... That is why is crazy to me Minecraft Platinum The game not even hard  PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... There are no DLC trophies   EvilBoris Prophet of Truth - HDTVtest Verified Oct 29, 2017 18,087 Does steam make this available or is this estimations from sites that look at user activity?   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: There are no DLC trophies Click to expand... Click to shrink... The expansion didn't had any Trophy?   PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: The expansion didn't had any Trophy? Click to expand... Click to shrink... Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC Click to expand... Click to shrink... I was not aware of that. I will edit it out. Always assumed that expansions had Trophies. But I never played them.  southwest Member Sep 15, 2022 2,759 Heh I have it on both Steam and PlayStation. About 95 hours on Steam and 4 on PlayStation.   antitrop Member Oct 25, 2017 14,949 There are only three games I've topped 100 hours on a single playthrough: Elden Ring, Baldur's Gate 3, and Final Fantasy VII Rebirth.   Necron ▲ Legend ▲ Member Oct 25, 2017 9,850 Switzerland 10% got all the trophies/achievements?!I did it for both PC and PS5. 👁️   Mung Member Nov 2, 2017 4,454 PS sales much closer to PC than I expected.   Last edited: Today at 6:00 AM Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. Click to expand... Click to shrink... If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.   ArjanN Member Oct 25, 2017 11,493 Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... Angie said: That is why is crazy to me Minecraft Platinum The game not even hard Click to expand... Click to shrink... Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty.  Last edited: Today at 5:59 AM Menome "This guy are sick" Member Oct 25, 2017 7,133 I've got 280 hours on Steam, about 200 hours on PS5 and I'm likely to start a new full playthrough once the Tarnished Edition contents are available on Steam. Yeah, I kinda like this game.  Creamium Member Oct 25, 2017 10,466 Belgium The high 100% achievement stat is crazy. People really went in on ER. I have 100+ hours on PS5 and once I get a new pc it's pretty likely that I replay this at some point.  Shahadan Member Oct 27, 2017 5,591 I should have been an analyst   Nateo Member Oct 27, 2017 8,987 Because hard games don't just instantly hand you solutions. Games with friction and the need to actually put time in a learn for a majority of people will have high engagement especially if its a good game.   Mr.Deadshot Member Oct 27, 2017 23,203 I put 110h into it and it would have been a lot better if it was half that time. Too much bloat and repetition.   FF Seraphim Member Oct 26, 2017 16,615 Tokyo Holy fuck over 10% of players on both PC and PS5 got 100%? That is a fucking high percentage. God damn. Let me check my stats: Yep 100%, 215 hours as well. Love the game but I didn't expect it to resonate with so many people that that many would get the 100% achievement.  Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Makes sense tbh. I suppose to a degree that's the pull for some. For example I bought Furi for that OST and what looked like fun combat. By the end I was playing on the hardest difficulty for the thrill of pulling it off to that OST despite no plans to push that deep into the game. I do think the souls series has a certain pull with that kind of audience though, and I suspect half the reason it takes so well is because all the fights are, well in all honesty far from the worst out there. They're mostly fair with the occasional 'cheap' move and beyond learning to work around the few attacks a boss will throw your way that you don't instantly gel with, they're pretty chill. I'd happily argue in favor of something like NG2 being multiple times harder etc. And I think that's why souls games work. They feel hard, but they're pretty lax to overcome too  Redis Member Mar 1, 2025 222 I have 520h+ on PS4/5. Also played around 25h on my brother 's Series X. Will definitely replay it on Switch 2 this year. Game is generational.  Last edited: Today at 6:34 AM Z'ard "This guy are sick" Member Mar 5, 2019 1,550 Ukraine Yeah i have over 500 hours as well and i'll definitely play it again at one point.   thezboson Member Oct 27, 2017 1,380 I have over 1000 hours in ER. I tried runs where I played "traditionally" by not using summons and AoW etc and played it like a Dark Souls game basically. And have to say, for those of us that like to play Fromsoft games that way, ER is by far the hardest game I have ever played. Much harder than Sekiro. Yet, the game is easy enough that 10% can grab the Platinum. A real triumph in game design and my favorite game of all time. I still think of the lore from time to time.  Bede-x Member Oct 25, 2017 12,058 To think there was a time where Steam wasn't included at launch for Souls games and now it's outperforming not just PS5, but two generations of Playstations. So much have changed in the last decade or so and Steam is such a juggernaut now. Seems to have done well everywhere though.  jaymzi Member Jul 22, 2019 7,202 First I thought how is this possible as 45% is more than the amount of people that finished the game. Then I realised Elden Ring can easily take over 100 hours to finish.  onibirdo Member Dec 9, 2020 3,590 GOAT   raketenrolf Member Oct 28, 2017 5,919 Germany Yeah, it's already one of the best games of all time, easily. I need to start Shadow of the Erdtree. But holding off because the Switch 2 is launching soon.  Mephissto Member Mar 8, 2024 1,231 Pretty insane. Considering how much it sold especially.   Rud Member Mar 3, 2025 140 United States Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about.   Gelf Member Oct 27, 2017 6,156 I remember when I finally beat the game for the first time after about a month of solid playing since launch I was impressed by the overall percentage stats of people who had already got the late game achievements. It was higher than many games I've seen that are vastly easier and are over in less than 20 hours. I'm nowhere close to getting 100% though.  Oliver James Avenger Oct 25, 2017 9,838 Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player?   Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Rud said: You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about. Click to expand... Click to shrink... Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience  hydrophilic attack went to hypogean jail Member Oct 25, 2017 23,622 Sweden wow that's a big difference in completion percentage between platforms   Western Yokai Member Feb 14, 2025 175 The game is harder than average, the game is better than average, the game let's you play how you find it's better, while puts everyone in the same level of accomplisment in regards of difficulty. Of course people will be engaged to do 100% when they feel they're progressing, and not just beating everything first time, watching a cutscene, hence and repeat.  Rud Member Mar 3, 2025 140 United States Dyno said: Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience Click to expand... Click to shrink... Shared experiences are a big difference makers with these games i think. In Elden Ring i never beat that Scarlet Rot Breath Dragon in Caelid despite trying many many times with different strategies and even with the help of online guides, could never beat that thing. If one of my friend told me they beat that guy that would be impressive to me simply because I could not do it but my friend could. Conversely if Elden Ring had diffulty settings and my friend told me he beat that Scarlet Rot Breath Dragon in easy mode than that would mean absolutely nothing to me.... because we're not even playing the same game. Hell if my friend beat that thing in Ultra Hard mode while I could not even beat it in Normal mode I like would have no context of that even means, the difference is unimaginable at that point.... I might be tempted to accuse my friend of trying to flex on me or something  Last edited: Today at 7:17 AM Flying Caterpillar Member Aug 14, 2024 202 I just checked my play time and I was surprised to see it past 500 hours. I still want to do another playthrough of the DLC.  mrmickfran The Fallen Oct 27, 2017 33,239 Gongaga I keep meaning to go for my last trophies too, I just got to do the other ending trophies.   Last edited: Today at 7:19 AM Menchin Member Apr 1, 2019 6,012 Oliver James said: Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player? Click to expand... Click to shrink... If you liked those games then you'll probably like this too so go for it  Rainer516 Member Oct 29, 2017 1,491 I have it on both Steam and PlayStation. Around 400 hours on playstation and 150ish on Steam. It is my "comfort food" game. I bought it 9n Steam so I could play it on my steamdeck when I travel for work and need to unwind.   RPGam3r Member Oct 27, 2017 16,450 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Yeah in games like Skyrim I don't even try for completion on trophies whatsoever. I have 1000s hours in Skyrim and do not have 100% in achievements/platinum trophy. Same for Minecraft.  jotun? Member Oct 28, 2017 5,167 I have 1041h on PS, but I certainly haven't actually played for that much. I have a habit of leaving it on while doing chores and stuff. Also lots of time just waiting for summons/invasions while doing other things. I actually have it up on my second monitor on my desk right now   Altima VII Member Mar 2, 2025 177 To be honest my biggest takeaway from these stats is wondering what ludicrous business decisions are keeping Sony from releasing Demons Souls on Steam.   Kill3r7 Member Oct 25, 2017 29,077 202 hours on Xbox but that includes the DLC.   CladInShadows Member May 2, 2024 292 The overall completion statistics make a level of sense - it's a game where the main appeal is the gameplay, overcoming challenges, etc. If you are enjoying that, why wouldn't you want to experience every challenge the game has for you? The achievement list essentially just becomes a checklist for everything there is to get out of the game. It's a contrast to most modern games where such a big part of the audience is just there for a story, with no intention to fully engage with any mechanics and who'd get upset and give up upon encountering anything they weren't able to beat first try. They're not going to hang around after beating the main story to do any optional side content or challenges that are often tied to achievements. These people probably didn't pick up Elden Ring in the first place.  Sumio Mondo Member Oct 25, 2017 10,753 United Kingdom I don't think it's really sunk in how much of an event this game actually was in the mainstream. So much bigger than their other games.   #alinea #analytics #elden #rings #player
    WWW.RESETERA.COM
    [Alinea Analytics] Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours
    Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Elden Ring's player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Click to expand... Click to shrink... Steam accounts for 15.7 million players – 43% of the game's audience – meaning Steam is Elden Ring's biggest platform. PlayStation comes in second with 13.2 million, while Xbox accounts for the remaining 7.4 million: Click to expand... Click to shrink... Elden Ring – and especially its DLC – is hard. While it abandons the linear structure of FromSoftware's previous games, giving players more choice when they're stuck, Elden Ring's bosses are some of the most challenging out there. I'm looking at you, Malenia and Promised Consort Radahn. Click to expand... Click to shrink... Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... The trophy/achievement data clearly shows that Elden Ring players are dedicated – especially on Steam and Xbox. But looking deeper at Alinea's playtime distribution data reveals just how dedicated they really are: Click to expand... Click to shrink... The results are striking: 64% of Elden Ring players on Steam have played for over 50 hours (versus 49% for PlayStation players) PlayStation players have triple the share of under-5-hours players, signalling that Elden Ring didn't click for everyone on the platform – perhaps due to the difficulty Seven million Steam players – 44.7% of Elden Ring's Steam audience – have played for over 100 hours. That share is 36.7% (almost 5 million players for PlayStation) But perhaps most remarkably of all, almost 700K players across PlayStation (2.7%) and Steam (2.1%) have played Elden Ring for over 500 hours. Talk about dedication! Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours Elden Ring’s player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Elden Ring is one of the most successful premium games of all time. alineaanalytics.com   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies.  Last edited: Today at 5:32 AM Kalentan Member Oct 25, 2017 50,699 2.5 million is still a big gap, but for some reason I thought the gap between PC and PS4/5 sales of the game was like... monstrously bigger, like 6 - 8 million range.   ResetGreyWolf Member Oct 27, 2017 6,768 That's impressive, but also, is this company genuinely calling Silksong a soulslike or am I reading that wrong? What, just because you have to reclaim your money if you die?   dusan Member Aug 2, 2020 6,763 Nightreign trainings begins.   Jolkien Member Oct 25, 2017 4,310 Anchorage/Alaska Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well (on PlayStation)  OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Jolkien said: I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well (on PlayStation) Click to expand... Click to shrink... That is why is crazy to me Minecraft Platinum The game not even hard  PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... There are no DLC trophies   EvilBoris Prophet of Truth - HDTVtest Verified Oct 29, 2017 18,087 Does steam make this available or is this estimations from sites that look at user activity?   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: There are no DLC trophies Click to expand... Click to shrink... The expansion didn't had any Trophy?   PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: The expansion didn't had any Trophy? Click to expand... Click to shrink... Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC Click to expand... Click to shrink... I was not aware of that. I will edit it out. Always assumed that expansions had Trophies. But I never played them.  southwest Member Sep 15, 2022 2,759 Heh I have it on both Steam and PlayStation. About 95 hours on Steam and 4 on PlayStation.   antitrop Member Oct 25, 2017 14,949 There are only three games I've topped 100 hours on a single playthrough: Elden Ring (110), Baldur's Gate 3 (130), and Final Fantasy VII Rebirth (120).   Necron ▲ Legend ▲ Member Oct 25, 2017 9,850 Switzerland 10% got all the trophies/achievements?! [Insanity] I did it for both PC and PS5. 👁️   Mung Member Nov 2, 2017 4,454 PS sales much closer to PC than I expected.   Last edited: Today at 6:00 AM Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. Click to expand... Click to shrink... If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.   ArjanN Member Oct 25, 2017 11,493 Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... Angie said: That is why is crazy to me Minecraft Platinum The game not even hard Click to expand... Click to shrink... Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty.  Last edited: Today at 5:59 AM Menome "This guy are sick" Member Oct 25, 2017 7,133 I've got 280 hours on Steam, about 200 hours on PS5 and I'm likely to start a new full playthrough once the Tarnished Edition contents are available on Steam. Yeah, I kinda like this game.  Creamium Member Oct 25, 2017 10,466 Belgium The high 100% achievement stat is crazy. People really went in on ER. I have 100+ hours on PS5 and once I get a new pc it's pretty likely that I replay this at some point.  Shahadan Member Oct 27, 2017 5,591 I should have been an analyst   Nateo Member Oct 27, 2017 8,987 Because hard games don't just instantly hand you solutions. Games with friction and the need to actually put time in a learn for a majority of people will have high engagement especially if its a good game.   Mr.Deadshot Member Oct 27, 2017 23,203 I put 110h into it and it would have been a lot better if it was half that time. Too much bloat and repetition.   FF Seraphim Member Oct 26, 2017 16,615 Tokyo Holy fuck over 10% of players on both PC and PS5 got 100%? That is a fucking high percentage. God damn. Let me check my stats: Yep 100%, 215 hours as well. Love the game but I didn't expect it to resonate with so many people that that many would get the 100% achievement.  Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Makes sense tbh. I suppose to a degree that's the pull for some. For example I bought Furi for that OST and what looked like fun combat. By the end I was playing on the hardest difficulty for the thrill of pulling it off to that OST despite no plans to push that deep into the game. I do think the souls series has a certain pull with that kind of audience though, and I suspect half the reason it takes so well is because all the fights are, well in all honesty far from the worst out there. They're mostly fair with the occasional 'cheap' move and beyond learning to work around the few attacks a boss will throw your way that you don't instantly gel with, they're pretty chill. I'd happily argue in favor of something like NG2 being multiple times harder etc. And I think that's why souls games work. They feel hard, but they're pretty lax to overcome too  Redis Member Mar 1, 2025 222 I have 520h+ on PS4/5 (two Platinum trophies, around 8 full playthroughs and two SotE playthroughs+ one rune level 1 run). Also played around 25h on my brother 's Series X. Will definitely replay it on Switch 2 this year. Game is generational.  Last edited: Today at 6:34 AM Z'ard "This guy are sick" Member Mar 5, 2019 1,550 Ukraine Yeah i have over 500 hours as well and i'll definitely play it again at one point.   thezboson Member Oct 27, 2017 1,380 I have over 1000 hours in ER. I tried runs where I played "traditionally" by not using summons and AoW etc and played it like a Dark Souls game basically. And have to say, for those of us that like to play Fromsoft games that way, ER is by far the hardest game I have ever played. Much harder than Sekiro. Yet, the game is easy enough that 10% can grab the Platinum. A real triumph in game design and my favorite game of all time. I still think of the lore from time to time.  Bede-x Member Oct 25, 2017 12,058 To think there was a time where Steam wasn't included at launch for Souls games and now it's outperforming not just PS5, but two generations of Playstations. So much have changed in the last decade or so and Steam is such a juggernaut now. Seems to have done well everywhere though.  jaymzi Member Jul 22, 2019 7,202 First I thought how is this possible as 45% is more than the amount of people that finished the game. Then I realised Elden Ring can easily take over 100 hours to finish.  onibirdo Member Dec 9, 2020 3,590 GOAT   raketenrolf Member Oct 28, 2017 5,919 Germany Yeah, it's already one of the best games of all time, easily. I need to start Shadow of the Erdtree. But holding off because the Switch 2 is launching soon.  Mephissto Member Mar 8, 2024 1,231 Pretty insane. Considering how much it sold especially.   Rud Member Mar 3, 2025 140 United States Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about.   Gelf Member Oct 27, 2017 6,156 I remember when I finally beat the game for the first time after about a month of solid playing since launch I was impressed by the overall percentage stats of people who had already got the late game achievements. It was higher than many games I've seen that are vastly easier and are over in less than 20 hours. I'm nowhere close to getting 100% though.  Oliver James Avenger Oct 25, 2017 9,838 Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player?   Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Rud said: You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about. Click to expand... Click to shrink... Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience  hydrophilic attack went to hypogean jail Member Oct 25, 2017 23,622 Sweden wow that's a big difference in completion percentage between platforms   Western Yokai Member Feb 14, 2025 175 The game is harder than average, the game is better than average, the game let's you play how you find it's better, while puts everyone in the same level of accomplisment in regards of difficulty. Of course people will be engaged to do 100% when they feel they're progressing, and not just beating everything first time, watching a cutscene, hence and repeat.  Rud Member Mar 3, 2025 140 United States Dyno said: Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience Click to expand... Click to shrink... Shared experiences are a big difference makers with these games i think. In Elden Ring i never beat that Scarlet Rot Breath Dragon in Caelid despite trying many many times with different strategies and even with the help of online guides, could never beat that thing. If one of my friend told me they beat that guy that would be impressive to me simply because I could not do it but my friend could. Conversely if Elden Ring had diffulty settings and my friend told me he beat that Scarlet Rot Breath Dragon in easy mode than that would mean absolutely nothing to me.... because we're not even playing the same game. Hell if my friend beat that thing in Ultra Hard mode while I could not even beat it in Normal mode I like would have no context of that even means, the difference is unimaginable at that point.... I might be tempted to accuse my friend of trying to flex on me or something ("nobody told you to play on Ultra hard don't try to flex on my like that makes you better" or something like that)  Last edited: Today at 7:17 AM Flying Caterpillar Member Aug 14, 2024 202 I just checked my play time and I was surprised to see it past 500 hours. I still want to do another playthrough of the DLC.  mrmickfran The Fallen Oct 27, 2017 33,239 Gongaga I keep meaning to go for my last trophies too, I just got to do the other ending trophies.   Last edited: Today at 7:19 AM Menchin Member Apr 1, 2019 6,012 Oliver James said: Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player? Click to expand... Click to shrink... If you liked those games then you'll probably like this too so go for it  Rainer516 Member Oct 29, 2017 1,491 I have it on both Steam and PlayStation. Around 400 hours on playstation and 150ish on Steam. It is my "comfort food" game. I bought it 9n Steam so I could play it on my steamdeck when I travel for work and need to unwind.   RPGam3r Member Oct 27, 2017 16,450 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Yeah in games like Skyrim I don't even try for completion on trophies whatsoever. I have 1000s hours in Skyrim and do not have 100% in achievements/platinum trophy. Same for Minecraft.  jotun? Member Oct 28, 2017 5,167 I have 1041h on PS, but I certainly haven't actually played for that much. I have a habit of leaving it on while doing chores and stuff. Also lots of time just waiting for summons/invasions while doing other things. I actually have it up on my second monitor on my desk right now   Altima VII Member Mar 2, 2025 177 To be honest my biggest takeaway from these stats is wondering what ludicrous business decisions are keeping Sony from releasing Demons Souls on Steam.   Kill3r7 Member Oct 25, 2017 29,077 202 hours on Xbox but that includes the DLC.   CladInShadows Member May 2, 2024 292 The overall completion statistics make a level of sense - it's a game where the main appeal is the gameplay, overcoming challenges, etc. If you are enjoying that, why wouldn't you want to experience every challenge the game has for you? The achievement list essentially just becomes a checklist for everything there is to get out of the game. It's a contrast to most modern games where such a big part of the audience is just there for a story, with no intention to fully engage with any mechanics and who'd get upset and give up upon encountering anything they weren't able to beat first try. They're not going to hang around after beating the main story to do any optional side content or challenges that are often tied to achievements. These people probably didn't pick up Elden Ring in the first place.  Sumio Mondo Member Oct 25, 2017 10,753 United Kingdom I don't think it's really sunk in how much of an event this game actually was in the mainstream. So much bigger than their other games.  
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  • I got one of them gamepad style controllers for my phone, recommend me games for it, pls...

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    I got one of them cheap, store brand ones but it seems to be pretty good at it.

    I was looking forward to download Vice City from the Google Play Store but the old build hasn't been updated in years and as such it may not work on my Galaxy S23 Ultra and they're trying really hard to sell us on the much more expensive definitive editions anyway, so what else is there to try.

    I have Play Pass, btw. 

    EtrianFOE
    Member

    Oct 26, 2017

    232

    I believe the final fantasy pixel remasters now have controller support.
     

    kenjieno
    Member

    May 31, 2023

    1,721

    Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells.
     

    OP

    OP

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    kenjieno said:

    Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells.

    Click to expand...
    Click to shrink...

    Dead Cells is very good yessssss
     

    OP

    OP

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    EtrianFOE said:

    I believe the final fantasy pixel remasters now have controller support.

    Click to expand...
    Click to shrink...

    Wish they were available on Play Pass...
     

    OP

    OP

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    What about emulation?

    In which directions should I look if that's fine to discuss here? 

    Bonfires Down
    Member

    Nov 2, 2017

    3,307

    If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer.
     

    panama chief
    "This guy are sick"
    Member

    Oct 27, 2017

    4,587

    Max|Payne said:

    What about emulation?

    In which directions should I look if that's fine to discuss here?
    Click to expand...
    Click to shrink...

    Congrats....welcome down the rabbit hole

    Android Emulation Starter Guide

    Last updated: 13APR2025The Android operating system is found everywhere — on phones, tablets, retro handheld devices, media streaming devices, and even some TVs. …

    retrogamecorps.com

     

    JackOfSomeTrades
    Member

    Apr 9, 2018

    2,354

    Bonfires Down said:

    If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer.

    Click to expand...
    Click to shrink...

    +1 for this, Netflix Games catalogue is great, they've got some tastemakers on that team
     

    Vex
    Member

    Oct 25, 2017

    25,647

    Shredder's Revenge 

    Piggus
    Member

    Oct 27, 2017

    5,176

    Oregon

    Sayonara Wild Hearts if you want to feel some good feels from your mobile device. Totally playable with just the touchscreen, but much better with a stick + buttons.
     

    Buddy
    Member

    Oct 25, 2017

    1,643

    Germany

    I have a razor kichi and use it mostly for classic 2d style beat em ups.

    Street Of Rage 4 for example is excellent.

    Emulating older systems also do benefit extremely from a controller. 

    OP

    OP

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    Gran Turismo 2 looks perfect running on DuckStation...
     

    Shaman
    Member

    Jan 18, 2024

    3,588

    Death Stranding

     

    OP

    OP

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    Shaman said:

    Death Stranding

    Click to expand...
    Click to shrink...


     

    Shaman
    Member

    Jan 18, 2024

    3,588

    YOU COWARD! 

    OP

    OP

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    Shaman said:

    YOU COWARD!
    Click to expand...
    Click to shrink...

    But how do you get this power?
     

    Shaman
    Member

    Jan 18, 2024

    3,588

    Max|Payne said:

    But how do you get this power?

    Click to expand...
    Click to shrink...

    What power mate?
     

    OP

    OP

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    Shaman said:

    What power mate?

    Click to expand...
    Click to shrink...

    But you said...

    HOW PLAY DEATH STRANDING PHOEN 
    #got #one #them #gamepad #style
    I got one of them gamepad style controllers for my phone, recommend me games for it, pls...
    Max|Payne Member Oct 27, 2017 9,999 Portugal I got one of them cheap, store brand ones but it seems to be pretty good at it. I was looking forward to download Vice City from the Google Play Store but the old build hasn't been updated in years and as such it may not work on my Galaxy S23 Ultra and they're trying really hard to sell us on the much more expensive definitive editions anyway, so what else is there to try. I have Play Pass, btw.  EtrianFOE Member Oct 26, 2017 232 I believe the final fantasy pixel remasters now have controller support.   kenjieno Member May 31, 2023 1,721 Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells.   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal kenjieno said: Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells. Click to expand... Click to shrink... Dead Cells is very good yessssss   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal EtrianFOE said: I believe the final fantasy pixel remasters now have controller support. Click to expand... Click to shrink... Wish they were available on Play Pass...   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal What about emulation? In which directions should I look if that's fine to discuss here?  Bonfires Down Member Nov 2, 2017 3,307 If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer.   panama chief "This guy are sick" Member Oct 27, 2017 4,587 Max|Payne said: What about emulation? In which directions should I look if that's fine to discuss here? Click to expand... Click to shrink... Congrats....welcome down the rabbit hole Android Emulation Starter Guide Last updated: 13APR2025The Android operating system is found everywhere — on phones, tablets, retro handheld devices, media streaming devices, and even some TVs. … retrogamecorps.com   JackOfSomeTrades Member Apr 9, 2018 2,354 Bonfires Down said: If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer. Click to expand... Click to shrink... +1 for this, Netflix Games catalogue is great, they've got some tastemakers on that team   Vex Member Oct 25, 2017 25,647 Shredder's Revenge  Piggus Member Oct 27, 2017 5,176 Oregon Sayonara Wild Hearts if you want to feel some good feels from your mobile device. Totally playable with just the touchscreen, but much better with a stick + buttons.   Buddy Member Oct 25, 2017 1,643 Germany I have a razor kichi and use it mostly for classic 2d style beat em ups. Street Of Rage 4 for example is excellent. Emulating older systems also do benefit extremely from a controller.  OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Gran Turismo 2 looks perfect running on DuckStation...   Shaman Member Jan 18, 2024 3,588 Death Stranding   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: Death Stranding Click to expand... Click to shrink... 🤔   Shaman Member Jan 18, 2024 3,588 YOU COWARD!  OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: YOU COWARD! Click to expand... Click to shrink... But how do you get this power?   Shaman Member Jan 18, 2024 3,588 Max|Payne said: But how do you get this power? Click to expand... Click to shrink... What power mate?   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: What power mate? Click to expand... Click to shrink... But you said... HOW PLAY DEATH STRANDING PHOEN  #got #one #them #gamepad #style
    WWW.RESETERA.COM
    I got one of them gamepad style controllers for my phone, recommend me games for it, pls...
    Max|Payne Member Oct 27, 2017 9,999 Portugal I got one of them cheap, store brand ones but it seems to be pretty good at it. I was looking forward to download Vice City from the Google Play Store but the old build hasn't been updated in years and as such it may not work on my Galaxy S23 Ultra and they're trying really hard to sell us on the much more expensive definitive editions anyway, so what else is there to try. I have Play Pass, btw.  EtrianFOE Member Oct 26, 2017 232 I believe the final fantasy pixel remasters now have controller support.   kenjieno Member May 31, 2023 1,721 Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells.   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal kenjieno said: Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells. Click to expand... Click to shrink... Dead Cells is very good yessssss   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal EtrianFOE said: I believe the final fantasy pixel remasters now have controller support. Click to expand... Click to shrink... Wish they were available on Play Pass...   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal What about emulation? In which directions should I look if that's fine to discuss here?  Bonfires Down Member Nov 2, 2017 3,307 If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer.   panama chief "This guy are sick" Member Oct 27, 2017 4,587 Max|Payne said: What about emulation? In which directions should I look if that's fine to discuss here? Click to expand... Click to shrink... Congrats....welcome down the rabbit hole Android Emulation Starter Guide Last updated: 13APR2025 (see Changelog for details) The Android operating system is found everywhere — on phones, tablets, retro handheld devices, media streaming devices, and even some TVs. … retrogamecorps.com   JackOfSomeTrades Member Apr 9, 2018 2,354 Bonfires Down said: If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer. Click to expand... Click to shrink... +1 for this, Netflix Games catalogue is great, they've got some tastemakers on that team   Vex Member Oct 25, 2017 25,647 Shredder's Revenge (TMNT) (don't need Netflix?)   Piggus Member Oct 27, 2017 5,176 Oregon Sayonara Wild Hearts if you want to feel some good feels from your mobile device. Totally playable with just the touchscreen, but much better with a stick + buttons.   Buddy Member Oct 25, 2017 1,643 Germany I have a razor kichi and use it mostly for classic 2d style beat em ups. Street Of Rage 4 for example is excellent. Emulating older systems also do benefit extremely from a controller.  OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Gran Turismo 2 looks perfect running on DuckStation...   Shaman Member Jan 18, 2024 3,588 Death Stranding   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: Death Stranding Click to expand... Click to shrink... 🤔   Shaman Member Jan 18, 2024 3,588 YOU COWARD!  OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: YOU COWARD! Click to expand... Click to shrink... But how do you get this power?   Shaman Member Jan 18, 2024 3,588 Max|Payne said: But how do you get this power? Click to expand... Click to shrink... What power mate?   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: What power mate? Click to expand... Click to shrink... But you said... HOW PLAY DEATH STRANDING PHOEN 
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  • LTTP: Split Fiction - This scored how high on OpenCritic??

    TheDanimal
    победитель победитель куриный ужин
    Member

    Oct 25, 2017

    878

    The year is 2025, you've finally made it as a journalist for your favorite gaming outlet. It's time for your first big review for a game, Split Fiction by Hazelight Studios. Sweet! you think to yourself I loved A Way Out and It Takes Two, I bet my partner will love to play this game with me! Heck, it might even make for a fun review!

    And then you started playing the game. With writing straight out of your favorite director's least favorite movie and gameplay from your least favorite Mario Party game, Split Fiction makes sure to waste your time in all the wrong ways. Starting to enjoy a gameplay mechanic? Too bad, you only get to do it once. Hate a mechanic? Great news, you have to roll an egg down a hill for the next 30 minutes.

    It's 12 hours before the review is due, and you're sitting on a 6/10 score. You've read the thoughts of your other journalist friends, and they seem to agree with you. The game seems fine, nothing great, nothing terrible. Your partner walks in and asks if they can read your review.
    Partner: Wait, a 6/10?? I thought we had a great time playing this game!?
    You, trying to salvage the situation: I'm so glad we played it together, but I really only liked the pig side story, the centipede section, and the ending section had a cool theme! I wish the whole game had been like that...
    Partner: But you were laughing! You know how much I don't like to play video games, and I had a great time playing this video game! Mio and Zoe were so relatable and fun.
    You: Babe, they had the most formulaic arcs I've ever consumed in media. They were neither relatable nor fun.
    Partner: ...
    You: ...
    You: Ok, how about an 8/10?

    Four days later, the embargo drops
    You: 90?????????? 

    Zips
    Member

    Oct 25, 2017

    4,058

    What?

    No seriously... what? 

    RoastBeeph
    Member

    Oct 29, 2017

    1,157

    Wtf thread is this? I'm confused.
     

    KZXcellent
    One Winged Slayer
    Member

    Oct 25, 2017

    4,180

    ???
     

    Soulflarz
    Member

    Oct 25, 2017

    3,985

    RoastBeeph said:

    Wtf thread is this? I'm confused.

    Click to expand...
    Click to shrink...

    LTTP: split fiction isnt fun and how the hell did it score high 

    Lotus
    One Winged Slayer
    Member

    Oct 25, 2017

    124,193

    Wat
     

    R O T
    Member

    Jan 1, 2021

    5,047

     

    OP

    OP

    TheDanimal
    победитель победитель куриный ужин
    Member

    Oct 25, 2017

    878

    R O T said:

    it's ok josef i still love and respect you
     

    Ryengeku
    Member

    Oct 26, 2017

    6,207

    California, US

    Yes, the story wasn't anything stellar but the gameplay was even more of a step up from It Takes Two. It still deserves its high score.
     

    Ferrio
    Member

    Oct 25, 2017

    19,798

    Was my GOTY until Expedition 33 hit. Amazing game. And while the overall story is pretty simple, the characters are well fleshed out. Even if both characters suckedthe gameplay still would justify the scores.
     

    modiz
    Member

    Oct 8, 2018

    19,264

    Funny for me how this LTTP is meant to say the game is not nearly as fun as others make it seem, then proceed to say how your partner seemed to really enjoy all of it, and they even got the impression you enjoyed a lot of it too.

    Seems like you are trying to overly analyze a game that is all about enjoying doing a whole bunch of activities with your friend/partner, and the writing is pretty much on the samelevel as It Takes Two and A Way Out, I didnt feel it is either better or worse than either of them. Its just best enjoyed by messing around and laughing with a friend, and most reviewers treated it like that. 

    Katbobo
    Member

    May 3, 2022

    8,278

    are you drunk are you safe are you okay
     

    SixtyFourBlades
    Teyvat Traveler
    Member

    Oct 27, 2017

    8,891

    I'm so confused lol
     

    ynthrepic
    Member

    Oct 25, 2017

    924

    Is this role play or AI?
     

    DespiteTheNora
    Member

    Jan 30, 2025

    1,778

    I didn't play it but I think you really enjoyed it
     

    Mekanos
    ▲ Legend ▲
    Member

    Oct 17, 2018

    48,586

    It's Memorial Day weekend alright
     

    Tom Nook Says...
    Member

    Jan 15, 2019

    7,406

    I mean, yes, the characters were pretty two-dimensional and the game insisted on constantly positioning them as polar opposites to each other in a hokey waybut I don't put much stock into videogame stories, they're a means to an end in most cases. And when it comes to the actual gameplay of Split Fiction, my partner and I had a great time pretty much start to finish. I was constantly pleasantly surprised by the number of ideas and concepts the game throws at you while rarely repeating any of them.
     

    TissueBox
    Member

    Oct 25, 2017

    12,465

    Urinated States of America

    GOTY!
     

    Chaserjoey
    Keeper of the White Materia
    Member

    Oct 27, 2017

    9,907

    It deserved a 90 purely based on not having an annoying as fuck romance book popping up all the time.
     

    Papercuts
    Prophet of Truth
    Member

    Oct 25, 2017

    12,732

    wat

    But yes a game that is 12-15 hours long of engaging, constantly varied coop mechanics that rapid fires ideas while being super polished and breezy resonates with people. 

    Anustart
    9 Million Scovilles
    Avenger

    Nov 12, 2017

    9,692

    Same way I felt about it and It Takes Two. Basic gameplay but it's coop and has high production values.

    Not bad games, but middle of the road for me. 

    OP

    OP

    TheDanimal
    победитель победитель куриный ужин
    Member

    Oct 25, 2017

    878

    my favorite part was the boss fight where you jump around aimlessly until you can do damage i thought that was neat
     

    Mau
    Member

    Oct 25, 2017

    3,583

    Can't say I agree with this take at all. Split Fiction is one of most inventive games I've played in years.
     

    Soulflarz
    Member

    Oct 25, 2017

    3,985

    Anustart said:

    Same way I felt about it and It Takes Two. Basic gameplay but it's coop and has high production values.

    Not bad games, but middle of the road for me.
    Click to expand...
    Click to shrink...

    I think I enjoyed ITT way way more since it was the first time they did it, both have whatever stories and if ITT was another 10hr longer it would've been painful so doing it all a second time again was...rough... 

    Khaidu
    Member

    Oct 28, 2017

    288

    That's a pretty good way to show how little you know about how reviews work.
     

    Aeana
    Member

    Oct 25, 2017

    7,574

    Is the point of this roleplay exercise to assert that the game only scored highly because reviewers were bullied by their non-gaming partners?
     

    Awcko
    Member

    Oct 25, 2017

    74

    If you liked their other games and yet the writing is somehow a sticking point in this one, I really don't know what to tell you.
     

    Hoggle
    Member

    Mar 25, 2021

    6,784

    I've been playing it on and off with a roommate and yeah…

    Maybe it's because I grew up with Split ClScreen games so this isn't that novel an idea, but it's a bunch of 6/10 idea with decent presentation and a godawful story.

    Had the characters not been constant assholes and maybe somewhat humorous, I'd have enjoyed it much more. But I'd rather play Earth Defence Force, Resident Evil 5, or a Halo campaign with my roommate. 

    Vulcano's Assistant
    Member

    Oct 29, 2017

    15,380

    The one disappointing thing about this game is that it just ignores the genres of fiction it builds its narrative around and instead doubles down on video game references, which is not bad because they do it through gameplay and It is a nice love letter to video games throughout, but the whole story being about writers and not exploring any of it just raises your hopes for something that isn't there.

    It is almost like a gamer's idea of what fantasy books and sci fi books are about, but all the fantasy and sci fi they consumed was from video games and not from novels. 

    Faiyaz
    Member

    Nov 30, 2017

    6,675

    Bangladesh

    Artificially intelligent weekend thread
     

    Lampa
    Member

    Feb 13, 2018

    4,009

    Interesting OP.

    Anyway I just think it's far too long. 

    burgervan
    Member

    Oct 27, 2017

    1,456

    You could write for Hazelight.
     
    #lttp #split #fiction #this #scored
    LTTP: Split Fiction - This scored how high on OpenCritic??
    TheDanimal победитель победитель куриный ужин Member Oct 25, 2017 878 The year is 2025, you've finally made it as a journalist for your favorite gaming outlet. It's time for your first big review for a game, Split Fiction by Hazelight Studios. Sweet! you think to yourself I loved A Way Out and It Takes Two, I bet my partner will love to play this game with me! Heck, it might even make for a fun review! And then you started playing the game. With writing straight out of your favorite director's least favorite movie and gameplay from your least favorite Mario Party game, Split Fiction makes sure to waste your time in all the wrong ways. Starting to enjoy a gameplay mechanic? Too bad, you only get to do it once. Hate a mechanic? Great news, you have to roll an egg down a hill for the next 30 minutes. It's 12 hours before the review is due, and you're sitting on a 6/10 score. You've read the thoughts of your other journalist friends, and they seem to agree with you. The game seems fine, nothing great, nothing terrible. Your partner walks in and asks if they can read your review. Partner: Wait, a 6/10?? I thought we had a great time playing this game!? You, trying to salvage the situation: I'm so glad we played it together, but I really only liked the pig side story, the centipede section, and the ending section had a cool theme! I wish the whole game had been like that... Partner: But you were laughing! You know how much I don't like to play video games, and I had a great time playing this video game! Mio and Zoe were so relatable and fun. You: Babe, they had the most formulaic arcs I've ever consumed in media. They were neither relatable nor fun. Partner: ... You: ... You: Ok, how about an 8/10? Four days later, the embargo drops You: 90??????????  Zips Member Oct 25, 2017 4,058 What? No seriously... what?  RoastBeeph Member Oct 29, 2017 1,157 Wtf thread is this? I'm confused.   KZXcellent One Winged Slayer Member Oct 25, 2017 4,180 ???   Soulflarz Member Oct 25, 2017 3,985 RoastBeeph said: Wtf thread is this? I'm confused. Click to expand... Click to shrink... LTTP: split fiction isnt fun and how the hell did it score high  Lotus One Winged Slayer Member Oct 25, 2017 124,193 Wat   R O T Member Jan 1, 2021 5,047   OP OP TheDanimal победитель победитель куриный ужин Member Oct 25, 2017 878 R O T said: it's ok josef i still love and respect you   Ryengeku Member Oct 26, 2017 6,207 California, US Yes, the story wasn't anything stellar but the gameplay was even more of a step up from It Takes Two. It still deserves its high score.   Ferrio Member Oct 25, 2017 19,798 Was my GOTY until Expedition 33 hit. Amazing game. And while the overall story is pretty simple, the characters are well fleshed out. Even if both characters suckedthe gameplay still would justify the scores.   modiz Member Oct 8, 2018 19,264 Funny for me how this LTTP is meant to say the game is not nearly as fun as others make it seem, then proceed to say how your partner seemed to really enjoy all of it, and they even got the impression you enjoyed a lot of it too. Seems like you are trying to overly analyze a game that is all about enjoying doing a whole bunch of activities with your friend/partner, and the writing is pretty much on the samelevel as It Takes Two and A Way Out, I didnt feel it is either better or worse than either of them. Its just best enjoyed by messing around and laughing with a friend, and most reviewers treated it like that.  Katbobo Member May 3, 2022 8,278 are you drunk are you safe are you okay   SixtyFourBlades Teyvat Traveler Member Oct 27, 2017 8,891 I'm so confused lol   ynthrepic Member Oct 25, 2017 924 Is this role play or AI?   DespiteTheNora Member Jan 30, 2025 1,778 I didn't play it but I think you really enjoyed it   Mekanos ▲ Legend ▲ Member Oct 17, 2018 48,586 It's Memorial Day weekend alright   Tom Nook Says... Member Jan 15, 2019 7,406 I mean, yes, the characters were pretty two-dimensional and the game insisted on constantly positioning them as polar opposites to each other in a hokey waybut I don't put much stock into videogame stories, they're a means to an end in most cases. And when it comes to the actual gameplay of Split Fiction, my partner and I had a great time pretty much start to finish. I was constantly pleasantly surprised by the number of ideas and concepts the game throws at you while rarely repeating any of them.   TissueBox Member Oct 25, 2017 12,465 Urinated States of America GOTY!   Chaserjoey Keeper of the White Materia Member Oct 27, 2017 9,907 It deserved a 90 purely based on not having an annoying as fuck romance book popping up all the time.   Papercuts Prophet of Truth Member Oct 25, 2017 12,732 wat But yes a game that is 12-15 hours long of engaging, constantly varied coop mechanics that rapid fires ideas while being super polished and breezy resonates with people.  Anustart 9 Million Scovilles Avenger Nov 12, 2017 9,692 Same way I felt about it and It Takes Two. Basic gameplay but it's coop and has high production values. Not bad games, but middle of the road for me.  OP OP TheDanimal победитель победитель куриный ужин Member Oct 25, 2017 878 my favorite part was the boss fight where you jump around aimlessly until you can do damage i thought that was neat   Mau Member Oct 25, 2017 3,583 Can't say I agree with this take at all. Split Fiction is one of most inventive games I've played in years.   Soulflarz Member Oct 25, 2017 3,985 Anustart said: Same way I felt about it and It Takes Two. Basic gameplay but it's coop and has high production values. Not bad games, but middle of the road for me. Click to expand... Click to shrink... I think I enjoyed ITT way way more since it was the first time they did it, both have whatever stories and if ITT was another 10hr longer it would've been painful so doing it all a second time again was...rough...  Khaidu Member Oct 28, 2017 288 That's a pretty good way to show how little you know about how reviews work.   Aeana Member Oct 25, 2017 7,574 Is the point of this roleplay exercise to assert that the game only scored highly because reviewers were bullied by their non-gaming partners?   Awcko Member Oct 25, 2017 74 If you liked their other games and yet the writing is somehow a sticking point in this one, I really don't know what to tell you.   Hoggle Member Mar 25, 2021 6,784 I've been playing it on and off with a roommate and yeah… Maybe it's because I grew up with Split ClScreen games so this isn't that novel an idea, but it's a bunch of 6/10 idea with decent presentation and a godawful story. Had the characters not been constant assholes and maybe somewhat humorous, I'd have enjoyed it much more. But I'd rather play Earth Defence Force, Resident Evil 5, or a Halo campaign with my roommate.  Vulcano's Assistant Member Oct 29, 2017 15,380 The one disappointing thing about this game is that it just ignores the genres of fiction it builds its narrative around and instead doubles down on video game references, which is not bad because they do it through gameplay and It is a nice love letter to video games throughout, but the whole story being about writers and not exploring any of it just raises your hopes for something that isn't there. It is almost like a gamer's idea of what fantasy books and sci fi books are about, but all the fantasy and sci fi they consumed was from video games and not from novels.  Faiyaz Member Nov 30, 2017 6,675 Bangladesh Artificially intelligent weekend thread   Lampa Member Feb 13, 2018 4,009 Interesting OP. Anyway I just think it's far too long.  burgervan Member Oct 27, 2017 1,456 You could write for Hazelight.   #lttp #split #fiction #this #scored
    WWW.RESETERA.COM
    LTTP: Split Fiction - This scored how high on OpenCritic??
    TheDanimal победитель победитель куриный ужин Member Oct 25, 2017 878 The year is 2025, you've finally made it as a journalist for your favorite gaming outlet. It's time for your first big review for a game, Split Fiction by Hazelight Studios. Sweet! you think to yourself I loved A Way Out and It Takes Two, I bet my partner will love to play this game with me! Heck, it might even make for a fun review! And then you started playing the game. With writing straight out of your favorite director's least favorite movie and gameplay from your least favorite Mario Party game, Split Fiction makes sure to waste your time in all the wrong ways. Starting to enjoy a gameplay mechanic? Too bad, you only get to do it once. Hate a mechanic? Great news, you have to roll an egg down a hill for the next 30 minutes. It's 12 hours before the review is due, and you're sitting on a 6/10 score. You've read the thoughts of your other journalist friends, and they seem to agree with you. The game seems fine, nothing great, nothing terrible. Your partner walks in and asks if they can read your review. Partner: Wait, a 6/10?? I thought we had a great time playing this game!? You, trying to salvage the situation: I'm so glad we played it together, but I really only liked the pig side story, the centipede section, and the ending section had a cool theme! I wish the whole game had been like that... Partner: But you were laughing! You know how much I don't like to play video games, and I had a great time playing this video game! Mio and Zoe were so relatable and fun. You: Babe, they had the most formulaic arcs I've ever consumed in media. They were neither relatable nor fun. Partner: ... You: ... You: Ok, how about an 8/10? Four days later, the embargo drops You: 90??????????  Zips Member Oct 25, 2017 4,058 What? No seriously... what?  RoastBeeph Member Oct 29, 2017 1,157 Wtf thread is this? I'm confused.   KZXcellent One Winged Slayer Member Oct 25, 2017 4,180 ???   Soulflarz Member Oct 25, 2017 3,985 RoastBeeph said: Wtf thread is this? I'm confused. Click to expand... Click to shrink... LTTP: split fiction isnt fun and how the hell did it score high  Lotus One Winged Slayer Member Oct 25, 2017 124,193 Wat   R O T Member Jan 1, 2021 5,047   OP OP TheDanimal победитель победитель куриный ужин Member Oct 25, 2017 878 R O T said: it's ok josef i still love and respect you   Ryengeku Member Oct 26, 2017 6,207 California, US Yes, the story wasn't anything stellar but the gameplay was even more of a step up from It Takes Two. It still deserves its high score.   Ferrio Member Oct 25, 2017 19,798 Was my GOTY until Expedition 33 hit. Amazing game. And while the overall story is pretty simple, the characters are well fleshed out. Even if both characters sucked (Looking at you It Takes Two) the gameplay still would justify the scores.   modiz Member Oct 8, 2018 19,264 Funny for me how this LTTP is meant to say the game is not nearly as fun as others make it seem, then proceed to say how your partner seemed to really enjoy all of it, and they even got the impression you enjoyed a lot of it too. Seems like you are trying to overly analyze a game that is all about enjoying doing a whole bunch of activities with your friend/partner, and the writing is pretty much on the same (mediocre) level as It Takes Two and A Way Out, I didnt feel it is either better or worse than either of them. Its just best enjoyed by messing around and laughing with a friend, and most reviewers treated it like that.  Katbobo Member May 3, 2022 8,278 are you drunk are you safe are you okay   SixtyFourBlades Teyvat Traveler Member Oct 27, 2017 8,891 I'm so confused lol   ynthrepic Member Oct 25, 2017 924 Is this role play or AI?   DespiteTheNora Member Jan 30, 2025 1,778 I didn't play it but I think you really enjoyed it   Mekanos ▲ Legend ▲ Member Oct 17, 2018 48,586 It's Memorial Day weekend alright   Tom Nook Says... Member Jan 15, 2019 7,406 I mean, yes, the characters were pretty two-dimensional and the game insisted on constantly positioning them as polar opposites to each other in a hokey way ("Oh, you like the city? I could never live there, I love the country!") but I don't put much stock into videogame stories, they're a means to an end in most cases. And when it comes to the actual gameplay of Split Fiction, my partner and I had a great time pretty much start to finish. I was constantly pleasantly surprised by the number of ideas and concepts the game throws at you while rarely repeating any of them.   TissueBox Member Oct 25, 2017 12,465 Urinated States of America GOTY!   Chaserjoey Keeper of the White Materia Member Oct 27, 2017 9,907 It deserved a 90 purely based on not having an annoying as fuck romance book popping up all the time.   Papercuts Prophet of Truth Member Oct 25, 2017 12,732 wat But yes a game that is 12-15 hours long of engaging, constantly varied coop mechanics that rapid fires ideas while being super polished and breezy resonates with people.  Anustart 9 Million Scovilles Avenger Nov 12, 2017 9,692 Same way I felt about it and It Takes Two. Basic gameplay but it's coop and has high production values. Not bad games, but middle of the road for me.  OP OP TheDanimal победитель победитель куриный ужин Member Oct 25, 2017 878 my favorite part was the boss fight where you jump around aimlessly until you can do damage i thought that was neat   Mau Member Oct 25, 2017 3,583 Can't say I agree with this take at all. Split Fiction is one of most inventive games I've played in years.   Soulflarz Member Oct 25, 2017 3,985 Anustart said: Same way I felt about it and It Takes Two. Basic gameplay but it's coop and has high production values. Not bad games, but middle of the road for me. Click to expand... Click to shrink... I think I enjoyed ITT way way more since it was the first time they did it, both have whatever stories and if ITT was another 10hr longer it would've been painful so doing it all a second time again was...rough...  Khaidu Member Oct 28, 2017 288 That's a pretty good way to show how little you know about how reviews work.   Aeana Member Oct 25, 2017 7,574 Is the point of this roleplay exercise to assert that the game only scored highly because reviewers were bullied by their non-gaming partners?   Awcko Member Oct 25, 2017 74 If you liked their other games and yet the writing is somehow a sticking point in this one, I really don't know what to tell you.   Hoggle Member Mar 25, 2021 6,784 I've been playing it on and off with a roommate and yeah… Maybe it's because I grew up with Split ClScreen games so this isn't that novel an idea, but it's a bunch of 6/10 idea with decent presentation and a godawful story. Had the characters not been constant assholes and maybe somewhat humorous, I'd have enjoyed it much more. But I'd rather play Earth Defence Force, Resident Evil 5, or a Halo campaign with my roommate.  Vulcano's Assistant Member Oct 29, 2017 15,380 The one disappointing thing about this game is that it just ignores the genres of fiction it builds its narrative around and instead doubles down on video game references, which is not bad because they do it through gameplay and It is a nice love letter to video games throughout, but the whole story being about writers and not exploring any of it just raises your hopes for something that isn't there. It is almost like a gamer's idea of what fantasy books and sci fi books are about, but all the fantasy and sci fi they consumed was from video games and not from novels.  Faiyaz Member Nov 30, 2017 6,675 Bangladesh Artificially intelligent weekend thread   Lampa Member Feb 13, 2018 4,009 Interesting OP. Anyway I just think it's far too long.  burgervan Member Oct 27, 2017 1,456 You could write for Hazelight.  
    0 Комментарии 0 Поделились
  • Anyone else actually ENJOY the convoluted Zelda timeline?

    poptire
    Avatar Wrecking Crew
    The Fallen

    Oct 25, 2017

    15,552

    I was listening to Brian Shea's Zelda series recap podcast and thought dang, I really like this.

    I remember the split timeline being a big point of contention when Nintendo first announced it. And the second split into a THIRD timeline was also fun to witness.

    It makes sense to me that Ocarina was such a pivotal moment in time that it could spawn multiple possible realities. Shea said something like is there a timeline where a simple bokoblin killed Link? Probably! I'd love to see that timeline.

    I hope they make it even more crazy. I haven't seen where Echoes of Wisdom lives, but I hope it's super weird.

    Also! Apparently the Ganon at the end of Wind Waker is gone-gone. What a cool way to go. Probably my favorite ending of any Zelda game.

    Anyway I sure would like to read y'alls thoughts on whether the split timelines are good or not, and of course thoughts on the timelines themselves 

    blueredandgold
    Member

    Oct 25, 2017

    8,679

    Quick question off the top - that image was only ever sighted at PAX Aus correct?
     

    OP

    OP

    poptire
    Avatar Wrecking Crew
    The Fallen

    Oct 25, 2017

    15,552

    blueredandgold said:

    Quick question off the top - that image was only ever sighted at PAX Aus correct?

    Click to expand...
    Click to shrink...

    As far as I know, yeah. I'm not sure if it's official official.
     

    Stencil
    Mailing His Own Damn Business
    Member

    Oct 30, 2017

    13,549

    USA

    There was ONE brief moment where I sort of bothered to think about it -- hard enough to mentally map each game I'd played into it -- and it amounted to an entire "Huh, that's kind of neat" and I immediately moved on and never thought about it again. I don't think Nintendo even really cares that much about it, therefore it's not a topic of discussion I ever engage in.

    I feel like it's such an obvious afterthought. If the creators don't care why would I? 

    StephenNotStrange
    Member

    Jan 16, 2019

    784

    blueredandgold said:

    Quick question off the top - that image was only ever sighted at PAX Aus correct?

    Click to expand...
    Click to shrink...

    Yeah, but a very similar one which show where BotW and TotK is already on the Zelda's JP website long ago. 

    Sandstar
    Member

    Oct 28, 2017

    8,165

    I guess the part I don't like is that the original legend of zelda is from the "bad" timeline.
     

    Walpurgisnacht
    Member

    May 7, 2020

    1,724

    I think the only people that get super passionate and heated and can never shut up about it are timeline-haters.

    Aside from that it's fine. It's something Miyamoto and Aonuma have been alluding to in interviews since the 90's. 

    Cheesy
    Member

    Oct 30, 2017

    2,565

    I feel like it doesn't really add anything and I honestly forget it exists most of the time.
     

    OP

    OP

    poptire
    Avatar Wrecking Crew
    The Fallen

    Oct 25, 2017

    15,552

    Has anyone read the manga series? Does it go into timeline split shenanigans?
     

    RagnarokX
    Member

    Oct 26, 2017

    17,710

    I wouldn't call it convoluted. Before BotW only like 3 games didn't fit nicely. I never got why people act like you have to put effort to understand it and got so heated at anyone discussing it. What we had before is certainly preferable to the irreverent JJ Abrams mystery box style they're going for now with BotW where they can't even keep things coherent between direct sequels.
     

    EllipsisBreak
    One Winged Slayer
    Member

    Aug 6, 2019

    2,274

    poptire said:

    Has anyone read the manga series? Does it go into timeline split shenanigans?

    Click to expand...
    Click to shrink...

    I'm no expert, but I've seen some images of the Twilight Princess one and it's definitely a factor there.
     

    Zyrokai
    Member

    Nov 1, 2017

    5,214

    Columbus, Ohio

    I love it.
     

    PAFenix
    Unshakable Resolve
    Member

    Nov 21, 2019

    20,137

    I love it!

    poptire said:

    Has anyone read the manga series? Does it go into timeline split shenanigans?

    Click to expand...
    Click to shrink...

    The bits I read of the old manga kinda goes into each game as it's own separate one-off or story. But most of those were, at the most, 2 volumes.

    Dunno about the Twilight Princess manga, since that actually goes up to ELEVEN. I wouldn't be surprised if it does make hints towards it, because of the Hero Shade. 

    Tom Nook Says...
    Member

    Jan 15, 2019

    7,406

    The fact that Nintendo themselves don't care a whole lot about it is what makes it fun. The holes and loose connections are where the theorizing happens. If it was overly-detailed and concrete there wouldn't be much to talk about.
     

    The Adder
    Member

    Oct 25, 2017

    20,609

    It's legitimately fun to talk about and piece together. Especially when you think of it from the perspective that Nintendo themselves don't make games based on where they want to fill in the timeline, but make the game they want and then figure out what to do about placement. That makes theorizing so much more fun because it could still be liquid even after release.
     

    Angst
    Member

    Oct 27, 2017

    4,306

    I think it sucks and choose to ignore it.
     

    OP

    OP

    poptire
    Avatar Wrecking Crew
    The Fallen

    Oct 25, 2017

    15,552

    EllipsisBreak said:

    I'm no expert, but I've seen some images of the Twilight Princess one and it's definitely a factor there.

    Click to expand...
    Click to shrink...

    PAFenix said:

    I love it!

    The bits I read of the old manga kinda goes into each game as it's own separate one-off or story. But most of those were, at the most, 2 volumes.

    Dunno about the Twilight Princess manga, since that actually goes up to ELEVEN. I wouldn't be surprised if it does make hints towards it, because of the Hero Shade.
    Click to expand...
    Click to shrink...

    The Hero Shade stuff is super interesting to me. That's Adult Link from OoT, right? Except he's all messed up and battle scarred. I'd like to see that story
     

    Rockodile
    Member

    Dec 7, 2018

    1,256

    I think it's pretty fun, and it's easy to ignore if you don't care. Don't understand why some people get so pissed off about it.
     

    SupersonicHypertonic
    Member

    Apr 20, 2022

    3,530

    Yeah I really like it in theory but over the years it's it's kinda just there and Nintendo didn't utilise it properly.

    There's 3 lines but in practice there's very little actual reasons to games within the same line. MM and TP are in the same line but there's very little convergence for them, the hero shade was never confirmed in game to be the hero time and even after it was in Historia it still doesn't explain what happened to Link after MM. For all we know he had another adventure in Disney world in between lol. In the downfall line a lot of the games repeat the same story of Ganon being resurrected in the same as if no one learns the lesson to fully kill him for good. I wish games had stronger connections to one another without needing direct sequels.

    My biggest peeve is Nintendo tried to be clever with the creation of downfall timeline but they fucked everything up instead. If a time like can be created because Link dies then literally EVERY SINGLE GAME has at least 2 endings - Link lives and saves the world continuing the same line or Link dies and Ganon wins or someone else seals him which creates a 2nd parallel line.

    Now with BOTW and TOTK it seems it's a reboot which basically creates a multiverse now. Or knowing Nintendo they'll somehow fit in a really awkward way. 

    Aiqops
    Uncle Works at Nintendo
    Member

    Aug 3, 2021

    19,387

    Couldn't care less about trying to find connections between the games. To me they are all standalone.
     

    EllipsisBreak
    One Winged Slayer
    Member

    Aug 6, 2019

    2,274

    poptire said:

    The Hero Shade stuff is super interesting to me. That's Adult Link from OoT, right? Except he's all messed up and battle scarred. I'd like to see that story

    Click to expand...
    Click to shrink...

    I don't have all the context, but... yeah. This is a thing.
     

    OP

    OP

    poptire
    Avatar Wrecking Crew
    The Fallen

    Oct 25, 2017

    15,552

    SupersonicHypertonic said:

    Yeah I really like it in theory but over the years it's it's kinda just there and Nintendo didn't utilise it properly.

    There's 3 lines but in practice there's very little actual reasons to games within the same line. MM and TP are in the same line but there's very little convergence for them, the hero shade was never confirmed in game to be the hero time and even after it was in Historia it still doesn't explain what happened to Link after MM. For all we know he had another adventure in Disney world in between lol. In the downfall line a lot of the games repeat the same story of Ganon being resurrected in the same as if no one learns the lesson to fully kill him for good. I wish games had stronger connections to one another without needing direct sequels.

    My biggest peeve is Nintendo tried to be clever with the creation of downfall timeline but they fucked everything up instead. If a time like can be created because Link dies then literally EVERY SINGLE GAME has at least 2 endings - Link lives and saves the world continuing the same line or Link dies and Ganon wins or someone else seals him which creates a 2nd parallel line.

    Now with BOTW and TOTK it seems it's a reboot which basically creates a multiverse now. Or knowing Nintendo they'll somehow fit in a really awkward way.
    Click to expand...
    Click to shrink...

    I completely understand the frustration. I like to believe the OoT split happened because that singular moment in time was special. Like how Doc Brown believes there's something about November 5, 1955 that makes it cosmically important.
     

    Richietto
    One Winged Slayer
    Member

    Oct 25, 2017

    26,072

    North Carolina

    I love the Zelda timeline and talking about it and fuck the haters. There IS a timeline no matter how much you don't like it it's fun and I like fun. Same reason I fuckin love Kingdom Hearts. There's just so much to talk about when a new game hits.
     

    OP

    OP

    poptire
    Avatar Wrecking Crew
    The Fallen

    Oct 25, 2017

    15,552

    EllipsisBreak said:

    I don't have all the context, but... yeah. This is a thing.

    Click to expand...
    Click to shrink...

    That rules regardless of the context
     

    Ashes of Dreams
    Fallen Guardian of Unshakable Resolve
    Member

    May 22, 2020

    19,693

    I used to be VERY into the Zelda timeline and lore talk. This was mostly pre-Historia though, where the only evidence we had were from the games themselves and a few random interviews and developer comments. Like we'd known since way back that the ending of OoT depicted a split timeline and they confirmed on Twilight Princess' release that it was on the timeline opposite of Wind Waker. But how it all connected was more up in the air and the games often had hints like suggesting how the Temple of Time was over time overgrown and fallen apart in TP, suggesting an in-between state of OoT and ALttP.

    Hyrule Historia changed things. I thought it was a bit of a cop-out to shove all the old games without much story into a new third timeline. It clearly wasn't the intention when those games were made. But it was still mostly fine. I was still into it because it at least meant that they were going to open themselves up to interacting with the timeline more in the future. Now that it was set in stone, we could play with it...

    And then they just threw it all away one game later. I cannot stand the whole "well, Breath of the Wild and Tears of the Kingdom are their own thing" angle. Especially when those games are FILLED with references and call-backs to prior games. They want to have their cake and eat it too with this stuff but in my view it's completely undermined any legitimacy the timeline could have had. They clearly don't care.

    So, I'm kinda out now. Which hurts to say because this stuff really mattered to me when I was younger. But the series has just gone in a direction away from me in so many ways nowadays. 

    Soapbox
    Member

    Oct 28, 2017

    33,865

    I adore it and have wild thoughts and ideas about all the different options, mainly how Skyward Sword has at least 3 time line splints unto itself.

    The robots from another timeline with the time shift stones are probably from the future and not the past.

    Also they make another timeline when they defeat The Imprisoned in the future then go back in time and defeat Demise. 

    J_ToSaveTheDay
    "This guy are sick" and Corrupted by Vengeance
    Avenger

    Oct 25, 2017

    22,546

    USA

    It's a fun and weird thing for Nintendo to put together and to think about as a fan, but it's not a point of importance to my personal enjoyment of the franchise.
     

    Chemo
    Member

    Oct 28, 2017

    1,283

    No.
     

    OP

    OP

    poptire
    Avatar Wrecking Crew
    The Fallen

    Oct 25, 2017

    15,552

    Ashes of Dreams said:

    I used to be VERY into the Zelda timeline and lore talk. This was mostly pre-Historia though, where the only evidence we had were from the games themselves and a few random interviews and developer comments. Like we'd known since way back that the ending of OoT depicted a split timeline and they confirmed on Twilight Princess' release that it was on the timeline opposite of Wind Waker. But how it all connected was more up in the air and the games often had hints like suggesting how the Temple of Time was over time overgrown and fallen apart in TP, suggesting an in-between state of OoT and ALttP.

    Hyrule Historia changed things. I thought it was a bit of a cop-out to shove all the old games without much story into a new third timeline. It clearly wasn't the intention when those games were made. But it was still mostly fine. I was still into it because it at least meant that they were going to open themselves up to interacting with the timeline more in the future. Now that it was set in stone, we could play with it...

    And then they just threw it all away one game later. I cannot stand the whole "well, Breath of the Wild and Tears of the Kingdom are their own thing" angle. Especially when those games are FILLED with references and call-backs to prior games. They want to have their cake and eat it too with this stuff but in my view it's completely undermined any legitimacy the timeline could have had. They clearly don't care.

    So, I'm kinda out now. Which hurts to say because this stuff really mattered to me when I was younger. But the series has just gone in a direction away from me in so many ways nowadays.
    Click to expand...
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    My hope is that either this moviecoming out they'll finally start to make a concrete timeline that, I PRAY, is still insane.
     

    eamono
    Member

    Nov 17, 2020

    341

    honestly I always thought that the 3d games have a coherent timeline and they kinda mucked it up by jamming the 2d games in. I'm down for some timeline discussion but I think some of the games like zelda 2 or the capcom ones just kinda obviously werent made with the timeline in mind and its just kinda not fun to discuss. its very telling that the "hero fails" timeline off OOT is just filled with the games that dont actually fit in the 2 that make sense

    the 3d games for sure have an intended timeline though, and every question about how BOTW being at the end of both child and adult timelines could easily be fixed with a lore dump or a new game 

    JasperMyst
    Powered by Friendship™
    Member

    Sep 25, 2023

    805

    If it means we get creative stuff like tears of the kingdom and majoras mask I'm all for it.

    Actually thanks for reminding me starting Majora's Mask for the vibes. 

    Giga Man
    One Winged Slayer
    Member

    Oct 27, 2017

    23,197

    I thought it was weird Nintendo would put one out in the first place, but nowadays, I don't really care. I thought Nintendo had abandoned it anyway.
     

    Grunty
    Member

    Oct 28, 2017

    10,029

    Gruntilda’s Lair

    I LOVE the timeline and think it's mostly pretty straight forward. It's not really complicated. The one thing I look forward to anytime a new Zelda game is its timeline placement. I get so much more enjoyment out of the games thanks to it.

    Also, don't want to spoil Echoes of Wisdom for anyone, but its placement and how a portion of the story of that game answers something about the timeline that was never really being asked to begin with was really darn cool. Something new to think about now when playing the games, particularly Ocarina of Time. 

    Houtarou Oreki
    Member

    Dec 31, 2021

    99

    poptire said:

    I hope they make it even more crazy. I haven't seen where Echoes of Wisdom lives, but I hope it's super weird.

    Click to expand...
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    According to the official Zelda site, they put it in the Hero Defeated branch, just after Tri-Force Heroes and before the big gap leading to the original NES Zelda.

    HISTORY | Zelda Portal | Nintendo

    Introducing the history of Hyrule, the setting for The Legend of the Zelda series.

    www.nintendo.com

     

    JasperMyst
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    Sep 25, 2023

    805

    Giga Man said:

    I thought it was weird Nintendo would put one out in the first place, but nowadays, I don't really care. I thought Nintendo had abandoned it anyway.

    Click to expand...
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    They haven't which is quite hilarious but I'll take it
     

    Neutron
    Member

    Jun 2, 2022

    3,531

    Sandstar said:

    I guess the part I don't like is that the original legend of zelda is from the "bad" timeline.

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    I agree - although not so much about the idea of a "bad timeline", but just that it kinda makes it... non-canonical?

    Link could fail at any point, creating other failure timelines. So why is this one somehow a "real" timeline and not just a what-if like any other point of failure? 

    Sandstar
    Member

    Oct 28, 2017

    8,165

    Neutron said:

    I agree - although not so much about the idea of a "bad timeline", but just that it kinda makes it... non-canonical?

    Link could fail at any point, creating other failure timelines. So why is this one somehow a "real" timeline and not just a what-if like any other point of failure?
    Click to expand...
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    Yeah, i guess that's what I mean, it's non-canon. It just kind of leaves a bad taste in my mouth. 

    SupersonicHypertonic
    Member

    Apr 20, 2022

    3,530

    poptire said:

    I completely understand the frustration. I like to believe the OoT split happened because that singular moment in time was special. Like how Doc Brown believes there's something about November 5, 1955 that makes it cosmically important.

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    That could be a solution why OoT creates a split but since there isn't a reason you could easily argue other games are special and could/should timelines.

    SS has stupid time travel at the end where Link destroys the present imprisonedusing the Triforce but also goes back in time to destroy Demise.....so how can the present imprisoned exist? Surely that could create 2 timelinesespecially as this Link is the first to use the Triforce and this Zelda is the direct reincarnation of Hylia so they should have special privileges.

    Zelda team needs a few people to say the very least get the skeleton of the timeline to make sense and not contradict itself at times. 

    Last edited: Yesterday at 10:03 PM

    StraySheep
    It's Pronounced "Aerith"
    Member

    Oct 26, 2017

    9,157

    Rockodile said:

    I think it's pretty fun, and it's easy to ignore if you don't care. Don't understand why some people get so pissed off about it.

    Click to expand...
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    Same 

    OP

    OP

    poptire
    Avatar Wrecking Crew
    The Fallen

    Oct 25, 2017

    15,552

    A good way to "fix" the timelineis to say it's all based on in-continuity folklore and hearsay, so any errors or impossibilities it has are entirely man-made, as the citizens of Hyrule who are trying to figure it out also don't really know.
     

    WhiteRabbitEXE
    Member

    Oct 25, 2017

    15,094

    Arizona

    Literally my only issue is the failed hero timeline. It's just so, so silly. But whatever, it's not a big deal lol
     

    Jane
    Member

    Oct 17, 2018

    1,626

    The problem isn't the complexity. The problem is that Nintendo clearly didn't give a fuck about the lore being consistent or the stories connecting outside of direct sequels when they made the games, but they're now trying to pretend after the fact that it's all connected. The "doomed" timeline has never been hinted at and came out of nowhere.
     

    Berordn
    One Winged Slayer
    Member

    Oct 26, 2017

    10,711

    NoVA

    poptire said:

    A good way to "fix" the timelineis to say it's all based on in-continuity folklore and hearsay, so any errors or impossibilities it has are entirely man-made, as the citizens of Hyrule who are trying to figure it out also don't really know.

    Click to expand...
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    this has always been how i've viewed it

    the timelines existing is whatever, but the actual games are retellings and reinterpretations of legends and i think that's more fun than having a strictly true history to look at 

    Boopers
    Member

    Nov 1, 2020

    4,358

    Vermont usa

    I came in here to endorse Tingle, and the poll choices did not leave me disappointed. 🫡
     

    OP

    OP

    poptire
    Avatar Wrecking Crew
    The Fallen

    Oct 25, 2017

    15,552

    Berordn said:

    this has always been how i've viewed it

    the timelines existing is whatever, but the actual games are retellings and reinterpretations of legends and i think that's more fun than having a strictly true history to look at
    Click to expand...
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    This kinda thing has always been enjoyable to me. And it can explain away literally any holes in any story. The magic bullet / infinite crutch of storytelling. George RR Martin should take notes.

    Boopers said:

    I came in here to endorse Tingle, and the poll choices did not leave me disappointed. 🫡

    Click to expand...
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    Tingle Team represent 

    Servbot24
    The Fallen

    Oct 25, 2017

    47,579

    It's fine. I don't really want a precise timeline of events. General allusions to a mystical history is better.
     

    TheNormalMan
    Member

    Oct 27, 2017

    149

    Los Angeles, CA

    I love it and have always loved it.

    I never understood why people hated on it so much. You can just ignore it. When they revealed the downfall timeline in HH I thought it genius. It essentially established a way to justify any storyline moving forward.

    It also gave people more to talk about. And adjust their theories. There are still plenty of mysteries in the timeline—particularly in the BOTW/TotK area. I know they separated them but they can always add to it.

    Also, I know they never go into games with story in mind, but eventually the mechanics of a game might sync of pretty well with a specific area of the timeline. I love story heavy Zelda's. They don't all need to be that way but variety is the spice of life. 

    Hambulance
    Member

    Oct 30, 2017

    2,296

    I am ready for Into the Zeldaverse
     

    Lump
    One Winged Slayer
    Member

    Oct 25, 2017

    18,210

    It does nothing for me, but I do highly enjoy watching others try and piece together the timeline, it is like watching non-problematic flat earth discourse from afar.
     

    Tathanen
    One Winged Slayer
    Member

    Oct 25, 2017

    7,176

    WhiteRabbitEXE said:

    Literally my only issue is the failed hero timeline. It's just so, so silly. But whatever, it's not a big deal lol

    Click to expand...
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    It's weird and I'm not a huge fan, they had to contend with the fact that while there are multiple timelines the LTTP branch is a separate canon, not a timeline. So I can understand the logic of basing it on a What If scenario, particularly since OOT kinda straddles the two. In their shoes tho I'd have probably just called those games "old legends of Hyrule" or something and not tried to draw a line between them and the rest.

    To the thread question: yes the timeline is my life. 
    #anyone #else #actually #enjoy #convoluted
    Anyone else actually ENJOY the convoluted Zelda timeline?
    poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 I was listening to Brian Shea's Zelda series recap podcast and thought dang, I really like this. I remember the split timeline being a big point of contention when Nintendo first announced it. And the second split into a THIRD timeline was also fun to witness. It makes sense to me that Ocarina was such a pivotal moment in time that it could spawn multiple possible realities. Shea said something like is there a timeline where a simple bokoblin killed Link? Probably! I'd love to see that timeline. I hope they make it even more crazy. I haven't seen where Echoes of Wisdom lives, but I hope it's super weird. Also! Apparently the Ganon at the end of Wind Waker is gone-gone. What a cool way to go. Probably my favorite ending of any Zelda game. Anyway I sure would like to read y'alls thoughts on whether the split timelines are good or not, and of course thoughts on the timelines themselves  blueredandgold Member Oct 25, 2017 8,679 Quick question off the top - that image was only ever sighted at PAX Aus correct?   OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 blueredandgold said: Quick question off the top - that image was only ever sighted at PAX Aus correct? Click to expand... Click to shrink... As far as I know, yeah. I'm not sure if it's official official.   Stencil Mailing His Own Damn Business Member Oct 30, 2017 13,549 USA There was ONE brief moment where I sort of bothered to think about it -- hard enough to mentally map each game I'd played into it -- and it amounted to an entire "Huh, that's kind of neat" and I immediately moved on and never thought about it again. I don't think Nintendo even really cares that much about it, therefore it's not a topic of discussion I ever engage in. I feel like it's such an obvious afterthought. If the creators don't care why would I?  StephenNotStrange Member Jan 16, 2019 784 blueredandgold said: Quick question off the top - that image was only ever sighted at PAX Aus correct? Click to expand... Click to shrink... Yeah, but a very similar one which show where BotW and TotK is already on the Zelda's JP website long ago.  Sandstar Member Oct 28, 2017 8,165 I guess the part I don't like is that the original legend of zelda is from the "bad" timeline.   Walpurgisnacht Member May 7, 2020 1,724 I think the only people that get super passionate and heated and can never shut up about it are timeline-haters. Aside from that it's fine. It's something Miyamoto and Aonuma have been alluding to in interviews since the 90's.  Cheesy Member Oct 30, 2017 2,565 I feel like it doesn't really add anything and I honestly forget it exists most of the time.   OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 Has anyone read the manga series? Does it go into timeline split shenanigans?   RagnarokX Member Oct 26, 2017 17,710 I wouldn't call it convoluted. Before BotW only like 3 games didn't fit nicely. I never got why people act like you have to put effort to understand it and got so heated at anyone discussing it. What we had before is certainly preferable to the irreverent JJ Abrams mystery box style they're going for now with BotW where they can't even keep things coherent between direct sequels.   EllipsisBreak One Winged Slayer Member Aug 6, 2019 2,274 poptire said: Has anyone read the manga series? Does it go into timeline split shenanigans? Click to expand... Click to shrink... I'm no expert, but I've seen some images of the Twilight Princess one and it's definitely a factor there.   Zyrokai Member Nov 1, 2017 5,214 Columbus, Ohio I love it.   PAFenix Unshakable Resolve Member Nov 21, 2019 20,137 I love it! poptire said: Has anyone read the manga series? Does it go into timeline split shenanigans? Click to expand... Click to shrink... The bits I read of the old manga kinda goes into each game as it's own separate one-off or story. But most of those were, at the most, 2 volumes. Dunno about the Twilight Princess manga, since that actually goes up to ELEVEN. I wouldn't be surprised if it does make hints towards it, because of the Hero Shade.  Tom Nook Says... Member Jan 15, 2019 7,406 The fact that Nintendo themselves don't care a whole lot about it is what makes it fun. The holes and loose connections are where the theorizing happens. If it was overly-detailed and concrete there wouldn't be much to talk about.   The Adder Member Oct 25, 2017 20,609 It's legitimately fun to talk about and piece together. Especially when you think of it from the perspective that Nintendo themselves don't make games based on where they want to fill in the timeline, but make the game they want and then figure out what to do about placement. That makes theorizing so much more fun because it could still be liquid even after release.   Angst Member Oct 27, 2017 4,306 I think it sucks and choose to ignore it.   OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 EllipsisBreak said: I'm no expert, but I've seen some images of the Twilight Princess one and it's definitely a factor there. Click to expand... Click to shrink... PAFenix said: I love it! The bits I read of the old manga kinda goes into each game as it's own separate one-off or story. But most of those were, at the most, 2 volumes. Dunno about the Twilight Princess manga, since that actually goes up to ELEVEN. I wouldn't be surprised if it does make hints towards it, because of the Hero Shade. Click to expand... Click to shrink... The Hero Shade stuff is super interesting to me. That's Adult Link from OoT, right? Except he's all messed up and battle scarred. I'd like to see that story   Rockodile Member Dec 7, 2018 1,256 I think it's pretty fun, and it's easy to ignore if you don't care. Don't understand why some people get so pissed off about it.   SupersonicHypertonic Member Apr 20, 2022 3,530 Yeah I really like it in theory but over the years it's it's kinda just there and Nintendo didn't utilise it properly. There's 3 lines but in practice there's very little actual reasons to games within the same line. MM and TP are in the same line but there's very little convergence for them, the hero shade was never confirmed in game to be the hero time and even after it was in Historia it still doesn't explain what happened to Link after MM. For all we know he had another adventure in Disney world in between lol. In the downfall line a lot of the games repeat the same story of Ganon being resurrected in the same as if no one learns the lesson to fully kill him for good. I wish games had stronger connections to one another without needing direct sequels. My biggest peeve is Nintendo tried to be clever with the creation of downfall timeline but they fucked everything up instead. If a time like can be created because Link dies then literally EVERY SINGLE GAME has at least 2 endings - Link lives and saves the world continuing the same line or Link dies and Ganon wins or someone else seals him which creates a 2nd parallel line. Now with BOTW and TOTK it seems it's a reboot which basically creates a multiverse now. Or knowing Nintendo they'll somehow fit in a really awkward way.  Aiqops Uncle Works at Nintendo Member Aug 3, 2021 19,387 Couldn't care less about trying to find connections between the games. To me they are all standalone.   EllipsisBreak One Winged Slayer Member Aug 6, 2019 2,274 poptire said: The Hero Shade stuff is super interesting to me. That's Adult Link from OoT, right? Except he's all messed up and battle scarred. I'd like to see that story Click to expand... Click to shrink... I don't have all the context, but... yeah. This is a thing.   OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 SupersonicHypertonic said: Yeah I really like it in theory but over the years it's it's kinda just there and Nintendo didn't utilise it properly. There's 3 lines but in practice there's very little actual reasons to games within the same line. MM and TP are in the same line but there's very little convergence for them, the hero shade was never confirmed in game to be the hero time and even after it was in Historia it still doesn't explain what happened to Link after MM. For all we know he had another adventure in Disney world in between lol. In the downfall line a lot of the games repeat the same story of Ganon being resurrected in the same as if no one learns the lesson to fully kill him for good. I wish games had stronger connections to one another without needing direct sequels. My biggest peeve is Nintendo tried to be clever with the creation of downfall timeline but they fucked everything up instead. If a time like can be created because Link dies then literally EVERY SINGLE GAME has at least 2 endings - Link lives and saves the world continuing the same line or Link dies and Ganon wins or someone else seals him which creates a 2nd parallel line. Now with BOTW and TOTK it seems it's a reboot which basically creates a multiverse now. Or knowing Nintendo they'll somehow fit in a really awkward way. Click to expand... Click to shrink... I completely understand the frustration. I like to believe the OoT split happened because that singular moment in time was special. Like how Doc Brown believes there's something about November 5, 1955 that makes it cosmically important.   Richietto One Winged Slayer Member Oct 25, 2017 26,072 North Carolina I love the Zelda timeline and talking about it and fuck the haters. There IS a timeline no matter how much you don't like it it's fun and I like fun. Same reason I fuckin love Kingdom Hearts. There's just so much to talk about when a new game hits.   OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 EllipsisBreak said: I don't have all the context, but... yeah. This is a thing. Click to expand... Click to shrink... That rules regardless of the context   Ashes of Dreams Fallen Guardian of Unshakable Resolve Member May 22, 2020 19,693 I used to be VERY into the Zelda timeline and lore talk. This was mostly pre-Historia though, where the only evidence we had were from the games themselves and a few random interviews and developer comments. Like we'd known since way back that the ending of OoT depicted a split timeline and they confirmed on Twilight Princess' release that it was on the timeline opposite of Wind Waker. But how it all connected was more up in the air and the games often had hints like suggesting how the Temple of Time was over time overgrown and fallen apart in TP, suggesting an in-between state of OoT and ALttP. Hyrule Historia changed things. I thought it was a bit of a cop-out to shove all the old games without much story into a new third timeline. It clearly wasn't the intention when those games were made. But it was still mostly fine. I was still into it because it at least meant that they were going to open themselves up to interacting with the timeline more in the future. Now that it was set in stone, we could play with it... And then they just threw it all away one game later. I cannot stand the whole "well, Breath of the Wild and Tears of the Kingdom are their own thing" angle. Especially when those games are FILLED with references and call-backs to prior games. They want to have their cake and eat it too with this stuff but in my view it's completely undermined any legitimacy the timeline could have had. They clearly don't care. So, I'm kinda out now. Which hurts to say because this stuff really mattered to me when I was younger. But the series has just gone in a direction away from me in so many ways nowadays.  Soapbox Member Oct 28, 2017 33,865 I adore it and have wild thoughts and ideas about all the different options, mainly how Skyward Sword has at least 3 time line splints unto itself. The robots from another timeline with the time shift stones are probably from the future and not the past. Also they make another timeline when they defeat The Imprisoned in the future then go back in time and defeat Demise.  J_ToSaveTheDay "This guy are sick" and Corrupted by Vengeance Avenger Oct 25, 2017 22,546 USA It's a fun and weird thing for Nintendo to put together and to think about as a fan, but it's not a point of importance to my personal enjoyment of the franchise.   Chemo Member Oct 28, 2017 1,283 No.   OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 Ashes of Dreams said: I used to be VERY into the Zelda timeline and lore talk. This was mostly pre-Historia though, where the only evidence we had were from the games themselves and a few random interviews and developer comments. Like we'd known since way back that the ending of OoT depicted a split timeline and they confirmed on Twilight Princess' release that it was on the timeline opposite of Wind Waker. But how it all connected was more up in the air and the games often had hints like suggesting how the Temple of Time was over time overgrown and fallen apart in TP, suggesting an in-between state of OoT and ALttP. Hyrule Historia changed things. I thought it was a bit of a cop-out to shove all the old games without much story into a new third timeline. It clearly wasn't the intention when those games were made. But it was still mostly fine. I was still into it because it at least meant that they were going to open themselves up to interacting with the timeline more in the future. Now that it was set in stone, we could play with it... And then they just threw it all away one game later. I cannot stand the whole "well, Breath of the Wild and Tears of the Kingdom are their own thing" angle. Especially when those games are FILLED with references and call-backs to prior games. They want to have their cake and eat it too with this stuff but in my view it's completely undermined any legitimacy the timeline could have had. They clearly don't care. So, I'm kinda out now. Which hurts to say because this stuff really mattered to me when I was younger. But the series has just gone in a direction away from me in so many ways nowadays. Click to expand... Click to shrink... My hope is that either this moviecoming out they'll finally start to make a concrete timeline that, I PRAY, is still insane.   eamono Member Nov 17, 2020 341 honestly I always thought that the 3d games have a coherent timeline and they kinda mucked it up by jamming the 2d games in. I'm down for some timeline discussion but I think some of the games like zelda 2 or the capcom ones just kinda obviously werent made with the timeline in mind and its just kinda not fun to discuss. its very telling that the "hero fails" timeline off OOT is just filled with the games that dont actually fit in the 2 that make sense the 3d games for sure have an intended timeline though, and every question about how BOTW being at the end of both child and adult timelines could easily be fixed with a lore dump or a new game  JasperMyst Powered by Friendship™ Member Sep 25, 2023 805 If it means we get creative stuff like tears of the kingdom and majoras mask I'm all for it. Actually thanks for reminding me starting Majora's Mask for the vibes.  Giga Man One Winged Slayer Member Oct 27, 2017 23,197 I thought it was weird Nintendo would put one out in the first place, but nowadays, I don't really care. I thought Nintendo had abandoned it anyway.   Grunty Member Oct 28, 2017 10,029 Gruntilda’s Lair I LOVE the timeline and think it's mostly pretty straight forward. It's not really complicated. The one thing I look forward to anytime a new Zelda game is its timeline placement. I get so much more enjoyment out of the games thanks to it. Also, don't want to spoil Echoes of Wisdom for anyone, but its placement and how a portion of the story of that game answers something about the timeline that was never really being asked to begin with was really darn cool. Something new to think about now when playing the games, particularly Ocarina of Time.  Houtarou Oreki Member Dec 31, 2021 99 poptire said: I hope they make it even more crazy. I haven't seen where Echoes of Wisdom lives, but I hope it's super weird. Click to expand... Click to shrink... According to the official Zelda site, they put it in the Hero Defeated branch, just after Tri-Force Heroes and before the big gap leading to the original NES Zelda. HISTORY | Zelda Portal | Nintendo Introducing the history of Hyrule, the setting for The Legend of the Zelda series. www.nintendo.com   JasperMyst Powered by Friendship™ Member Sep 25, 2023 805 Giga Man said: I thought it was weird Nintendo would put one out in the first place, but nowadays, I don't really care. I thought Nintendo had abandoned it anyway. Click to expand... Click to shrink... They haven't which is quite hilarious but I'll take it 😂   Neutron Member Jun 2, 2022 3,531 Sandstar said: I guess the part I don't like is that the original legend of zelda is from the "bad" timeline. Click to expand... Click to shrink... I agree - although not so much about the idea of a "bad timeline", but just that it kinda makes it... non-canonical? Link could fail at any point, creating other failure timelines. So why is this one somehow a "real" timeline and not just a what-if like any other point of failure?  Sandstar Member Oct 28, 2017 8,165 Neutron said: I agree - although not so much about the idea of a "bad timeline", but just that it kinda makes it... non-canonical? Link could fail at any point, creating other failure timelines. So why is this one somehow a "real" timeline and not just a what-if like any other point of failure? Click to expand... Click to shrink... Yeah, i guess that's what I mean, it's non-canon. It just kind of leaves a bad taste in my mouth.  SupersonicHypertonic Member Apr 20, 2022 3,530 poptire said: I completely understand the frustration. I like to believe the OoT split happened because that singular moment in time was special. Like how Doc Brown believes there's something about November 5, 1955 that makes it cosmically important. Click to expand... Click to shrink... That could be a solution why OoT creates a split but since there isn't a reason you could easily argue other games are special and could/should timelines. SS has stupid time travel at the end where Link destroys the present imprisonedusing the Triforce but also goes back in time to destroy Demise.....so how can the present imprisoned exist? Surely that could create 2 timelinesespecially as this Link is the first to use the Triforce and this Zelda is the direct reincarnation of Hylia so they should have special privileges. Zelda team needs a few people to say the very least get the skeleton of the timeline to make sense and not contradict itself at times.  Last edited: Yesterday at 10:03 PM StraySheep It's Pronounced "Aerith" Member Oct 26, 2017 9,157 Rockodile said: I think it's pretty fun, and it's easy to ignore if you don't care. Don't understand why some people get so pissed off about it. Click to expand... Click to shrink... Same  OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 A good way to "fix" the timelineis to say it's all based on in-continuity folklore and hearsay, so any errors or impossibilities it has are entirely man-made, as the citizens of Hyrule who are trying to figure it out also don't really know.   WhiteRabbitEXE Member Oct 25, 2017 15,094 Arizona Literally my only issue is the failed hero timeline. It's just so, so silly. But whatever, it's not a big deal lol   Jane Member Oct 17, 2018 1,626 The problem isn't the complexity. The problem is that Nintendo clearly didn't give a fuck about the lore being consistent or the stories connecting outside of direct sequels when they made the games, but they're now trying to pretend after the fact that it's all connected. The "doomed" timeline has never been hinted at and came out of nowhere.   Berordn One Winged Slayer Member Oct 26, 2017 10,711 NoVA poptire said: A good way to "fix" the timelineis to say it's all based on in-continuity folklore and hearsay, so any errors or impossibilities it has are entirely man-made, as the citizens of Hyrule who are trying to figure it out also don't really know. Click to expand... Click to shrink... this has always been how i've viewed it the timelines existing is whatever, but the actual games are retellings and reinterpretations of legends and i think that's more fun than having a strictly true history to look at  Boopers Member Nov 1, 2020 4,358 Vermont usa I came in here to endorse Tingle, and the poll choices did not leave me disappointed. 🫡   OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 Berordn said: this has always been how i've viewed it the timelines existing is whatever, but the actual games are retellings and reinterpretations of legends and i think that's more fun than having a strictly true history to look at Click to expand... Click to shrink... This kinda thing has always been enjoyable to me. And it can explain away literally any holes in any story. The magic bullet / infinite crutch of storytelling. George RR Martin should take notes. Boopers said: I came in here to endorse Tingle, and the poll choices did not leave me disappointed. 🫡 Click to expand... Click to shrink... Tingle Team represent  Servbot24 The Fallen Oct 25, 2017 47,579 It's fine. I don't really want a precise timeline of events. General allusions to a mystical history is better.   TheNormalMan Member Oct 27, 2017 149 Los Angeles, CA I love it and have always loved it. I never understood why people hated on it so much. You can just ignore it. When they revealed the downfall timeline in HH I thought it genius. It essentially established a way to justify any storyline moving forward. It also gave people more to talk about. And adjust their theories. There are still plenty of mysteries in the timeline—particularly in the BOTW/TotK area. I know they separated them but they can always add to it. Also, I know they never go into games with story in mind, but eventually the mechanics of a game might sync of pretty well with a specific area of the timeline. I love story heavy Zelda's. They don't all need to be that way but variety is the spice of life.  Hambulance Member Oct 30, 2017 2,296 I am ready for Into the Zeldaverse   Lump One Winged Slayer Member Oct 25, 2017 18,210 It does nothing for me, but I do highly enjoy watching others try and piece together the timeline, it is like watching non-problematic flat earth discourse from afar.   Tathanen One Winged Slayer Member Oct 25, 2017 7,176 WhiteRabbitEXE said: Literally my only issue is the failed hero timeline. It's just so, so silly. But whatever, it's not a big deal lol Click to expand... Click to shrink... It's weird and I'm not a huge fan, they had to contend with the fact that while there are multiple timelines the LTTP branch is a separate canon, not a timeline. So I can understand the logic of basing it on a What If scenario, particularly since OOT kinda straddles the two. In their shoes tho I'd have probably just called those games "old legends of Hyrule" or something and not tried to draw a line between them and the rest. To the thread question: yes the timeline is my life.  #anyone #else #actually #enjoy #convoluted
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    Anyone else actually ENJOY the convoluted Zelda timeline?
    poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 I was listening to Brian Shea's Zelda series recap podcast and thought dang, I really like this. I remember the split timeline being a big point of contention when Nintendo first announced it. And the second split into a THIRD timeline was also fun to witness. It makes sense to me that Ocarina was such a pivotal moment in time that it could spawn multiple possible realities. Shea said something like is there a timeline where a simple bokoblin killed Link? Probably! I'd love to see that timeline. I hope they make it even more crazy. I haven't seen where Echoes of Wisdom lives, but I hope it's super weird. Also! Apparently the Ganon at the end of Wind Waker is gone-gone. What a cool way to go. Probably my favorite ending of any Zelda game. Anyway I sure would like to read y'alls thoughts on whether the split timelines are good or not, and of course thoughts on the timelines themselves  blueredandgold Member Oct 25, 2017 8,679 Quick question off the top - that image was only ever sighted at PAX Aus correct?   OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 blueredandgold said: Quick question off the top - that image was only ever sighted at PAX Aus correct? Click to expand... Click to shrink... As far as I know, yeah. I'm not sure if it's official official.   Stencil Mailing His Own Damn Business Member Oct 30, 2017 13,549 USA There was ONE brief moment where I sort of bothered to think about it -- hard enough to mentally map each game I'd played into it -- and it amounted to an entire "Huh, that's kind of neat" and I immediately moved on and never thought about it again. I don't think Nintendo even really cares that much about it, therefore it's not a topic of discussion I ever engage in. I feel like it's such an obvious afterthought. If the creators don't care why would I?  StephenNotStrange Member Jan 16, 2019 784 blueredandgold said: Quick question off the top - that image was only ever sighted at PAX Aus correct? Click to expand... Click to shrink... Yeah, but a very similar one which show where BotW and TotK is already on the Zelda's JP website long ago.  Sandstar Member Oct 28, 2017 8,165 I guess the part I don't like is that the original legend of zelda is from the "bad" timeline.   Walpurgisnacht Member May 7, 2020 1,724 I think the only people that get super passionate and heated and can never shut up about it are timeline-haters. Aside from that it's fine. It's something Miyamoto and Aonuma have been alluding to in interviews since the 90's.  Cheesy Member Oct 30, 2017 2,565 I feel like it doesn't really add anything and I honestly forget it exists most of the time.   OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 Has anyone read the manga series? Does it go into timeline split shenanigans?   RagnarokX Member Oct 26, 2017 17,710 I wouldn't call it convoluted. Before BotW only like 3 games didn't fit nicely. I never got why people act like you have to put effort to understand it and got so heated at anyone discussing it. What we had before is certainly preferable to the irreverent JJ Abrams mystery box style they're going for now with BotW where they can't even keep things coherent between direct sequels.   EllipsisBreak One Winged Slayer Member Aug 6, 2019 2,274 poptire said: Has anyone read the manga series? Does it go into timeline split shenanigans? Click to expand... Click to shrink... I'm no expert, but I've seen some images of the Twilight Princess one and it's definitely a factor there.   Zyrokai Member Nov 1, 2017 5,214 Columbus, Ohio I love it.   PAFenix Unshakable Resolve Member Nov 21, 2019 20,137 I love it! poptire said: Has anyone read the manga series? Does it go into timeline split shenanigans? Click to expand... Click to shrink... The bits I read of the old manga kinda goes into each game as it's own separate one-off or story. But most of those were, at the most, 2 volumes. Dunno about the Twilight Princess manga, since that actually goes up to ELEVEN. I wouldn't be surprised if it does make hints towards it, because of the Hero Shade.  Tom Nook Says... Member Jan 15, 2019 7,406 The fact that Nintendo themselves don't care a whole lot about it is what makes it fun. The holes and loose connections are where the theorizing happens. If it was overly-detailed and concrete there wouldn't be much to talk about.   The Adder Member Oct 25, 2017 20,609 It's legitimately fun to talk about and piece together. Especially when you think of it from the perspective that Nintendo themselves don't make games based on where they want to fill in the timeline, but make the game they want and then figure out what to do about placement. That makes theorizing so much more fun because it could still be liquid even after release.   Angst Member Oct 27, 2017 4,306 I think it sucks and choose to ignore it.   OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 EllipsisBreak said: I'm no expert, but I've seen some images of the Twilight Princess one and it's definitely a factor there. Click to expand... Click to shrink... PAFenix said: I love it! The bits I read of the old manga kinda goes into each game as it's own separate one-off or story. But most of those were, at the most, 2 volumes. Dunno about the Twilight Princess manga, since that actually goes up to ELEVEN. I wouldn't be surprised if it does make hints towards it, because of the Hero Shade. Click to expand... Click to shrink... The Hero Shade stuff is super interesting to me. That's Adult Link from OoT, right? Except he's all messed up and battle scarred. I'd like to see that story   Rockodile Member Dec 7, 2018 1,256 I think it's pretty fun, and it's easy to ignore if you don't care. Don't understand why some people get so pissed off about it.   SupersonicHypertonic Member Apr 20, 2022 3,530 Yeah I really like it in theory but over the years it's it's kinda just there and Nintendo didn't utilise it properly. There's 3 lines but in practice there's very little actual reasons to games within the same line. MM and TP are in the same line but there's very little convergence for them, the hero shade was never confirmed in game to be the hero time and even after it was in Historia it still doesn't explain what happened to Link after MM. For all we know he had another adventure in Disney world in between lol. In the downfall line a lot of the games repeat the same story of Ganon being resurrected in the same as if no one learns the lesson to fully kill him for good. I wish games had stronger connections to one another without needing direct sequels. My biggest peeve is Nintendo tried to be clever with the creation of downfall timeline but they fucked everything up instead. If a time like can be created because Link dies then literally EVERY SINGLE GAME has at least 2 endings - Link lives and saves the world continuing the same line or Link dies and Ganon wins or someone else seals him which creates a 2nd parallel line. Now with BOTW and TOTK it seems it's a reboot which basically creates a multiverse now. Or knowing Nintendo they'll somehow fit in a really awkward way.  Aiqops Uncle Works at Nintendo Member Aug 3, 2021 19,387 Couldn't care less about trying to find connections between the games. To me they are all standalone.   EllipsisBreak One Winged Slayer Member Aug 6, 2019 2,274 poptire said: The Hero Shade stuff is super interesting to me. That's Adult Link from OoT, right? Except he's all messed up and battle scarred. I'd like to see that story Click to expand... Click to shrink... I don't have all the context, but... yeah. This is a thing.   OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 SupersonicHypertonic said: Yeah I really like it in theory but over the years it's it's kinda just there and Nintendo didn't utilise it properly. There's 3 lines but in practice there's very little actual reasons to games within the same line. MM and TP are in the same line but there's very little convergence for them, the hero shade was never confirmed in game to be the hero time and even after it was in Historia it still doesn't explain what happened to Link after MM. For all we know he had another adventure in Disney world in between lol. In the downfall line a lot of the games repeat the same story of Ganon being resurrected in the same as if no one learns the lesson to fully kill him for good. I wish games had stronger connections to one another without needing direct sequels. My biggest peeve is Nintendo tried to be clever with the creation of downfall timeline but they fucked everything up instead. If a time like can be created because Link dies then literally EVERY SINGLE GAME has at least 2 endings - Link lives and saves the world continuing the same line or Link dies and Ganon wins or someone else seals him which creates a 2nd parallel line. Now with BOTW and TOTK it seems it's a reboot which basically creates a multiverse now. Or knowing Nintendo they'll somehow fit in a really awkward way. Click to expand... Click to shrink... I completely understand the frustration. I like to believe the OoT split happened because that singular moment in time was special. Like how Doc Brown believes there's something about November 5, 1955 that makes it cosmically important.   Richietto One Winged Slayer Member Oct 25, 2017 26,072 North Carolina I love the Zelda timeline and talking about it and fuck the haters. There IS a timeline no matter how much you don't like it it's fun and I like fun. Same reason I fuckin love Kingdom Hearts. There's just so much to talk about when a new game hits.   OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 EllipsisBreak said: I don't have all the context, but... yeah. This is a thing. Click to expand... Click to shrink... That rules regardless of the context   Ashes of Dreams Fallen Guardian of Unshakable Resolve Member May 22, 2020 19,693 I used to be VERY into the Zelda timeline and lore talk. This was mostly pre-Historia though, where the only evidence we had were from the games themselves and a few random interviews and developer comments. Like we'd known since way back that the ending of OoT depicted a split timeline and they confirmed on Twilight Princess' release that it was on the timeline opposite of Wind Waker. But how it all connected was more up in the air and the games often had hints like suggesting how the Temple of Time was over time overgrown and fallen apart in TP, suggesting an in-between state of OoT and ALttP. Hyrule Historia changed things. I thought it was a bit of a cop-out to shove all the old games without much story into a new third timeline. It clearly wasn't the intention when those games were made. But it was still mostly fine. I was still into it because it at least meant that they were going to open themselves up to interacting with the timeline more in the future. Now that it was set in stone, we could play with it... And then they just threw it all away one game later. I cannot stand the whole "well, Breath of the Wild and Tears of the Kingdom are their own thing" angle. Especially when those games are FILLED with references and call-backs to prior games. They want to have their cake and eat it too with this stuff but in my view it's completely undermined any legitimacy the timeline could have had. They clearly don't care. So, I'm kinda out now. Which hurts to say because this stuff really mattered to me when I was younger. But the series has just gone in a direction away from me in so many ways nowadays.  Soapbox Member Oct 28, 2017 33,865 I adore it and have wild thoughts and ideas about all the different options, mainly how Skyward Sword has at least 3 time line splints unto itself. The robots from another timeline with the time shift stones are probably from the future and not the past. Also they make another timeline when they defeat The Imprisoned in the future then go back in time and defeat Demise.  J_ToSaveTheDay "This guy are sick" and Corrupted by Vengeance Avenger Oct 25, 2017 22,546 USA It's a fun and weird thing for Nintendo to put together and to think about as a fan, but it's not a point of importance to my personal enjoyment of the franchise.   Chemo Member Oct 28, 2017 1,283 No.   OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 Ashes of Dreams said: I used to be VERY into the Zelda timeline and lore talk. This was mostly pre-Historia though, where the only evidence we had were from the games themselves and a few random interviews and developer comments. Like we'd known since way back that the ending of OoT depicted a split timeline and they confirmed on Twilight Princess' release that it was on the timeline opposite of Wind Waker. But how it all connected was more up in the air and the games often had hints like suggesting how the Temple of Time was over time overgrown and fallen apart in TP, suggesting an in-between state of OoT and ALttP. Hyrule Historia changed things. I thought it was a bit of a cop-out to shove all the old games without much story into a new third timeline. It clearly wasn't the intention when those games were made. But it was still mostly fine. I was still into it because it at least meant that they were going to open themselves up to interacting with the timeline more in the future. Now that it was set in stone, we could play with it... And then they just threw it all away one game later. I cannot stand the whole "well, Breath of the Wild and Tears of the Kingdom are their own thing" angle. Especially when those games are FILLED with references and call-backs to prior games. They want to have their cake and eat it too with this stuff but in my view it's completely undermined any legitimacy the timeline could have had. They clearly don't care. So, I'm kinda out now. Which hurts to say because this stuff really mattered to me when I was younger. But the series has just gone in a direction away from me in so many ways nowadays. Click to expand... Click to shrink... My hope is that either this movie (possible trilogy?) coming out they'll finally start to make a concrete timeline that, I PRAY, is still insane.   eamono Member Nov 17, 2020 341 honestly I always thought that the 3d games have a coherent timeline and they kinda mucked it up by jamming the 2d games in. I'm down for some timeline discussion but I think some of the games like zelda 2 or the capcom ones just kinda obviously werent made with the timeline in mind and its just kinda not fun to discuss. its very telling that the "hero fails" timeline off OOT is just filled with the games that dont actually fit in the 2 that make sense the 3d games for sure have an intended timeline though, and every question about how BOTW being at the end of both child and adult timelines could easily be fixed with a lore dump or a new game  JasperMyst Powered by Friendship™ Member Sep 25, 2023 805 If it means we get creative stuff like tears of the kingdom and majoras mask I'm all for it. Actually thanks for reminding me starting Majora's Mask for the vibes.  Giga Man One Winged Slayer Member Oct 27, 2017 23,197 I thought it was weird Nintendo would put one out in the first place, but nowadays, I don't really care. I thought Nintendo had abandoned it anyway.   Grunty Member Oct 28, 2017 10,029 Gruntilda’s Lair I LOVE the timeline and think it's mostly pretty straight forward. It's not really complicated. The one thing I look forward to anytime a new Zelda game is its timeline placement. I get so much more enjoyment out of the games thanks to it. Also, don't want to spoil Echoes of Wisdom for anyone, but its placement and how a portion of the story of that game answers something about the timeline that was never really being asked to begin with was really darn cool. Something new to think about now when playing the games, particularly Ocarina of Time.  Houtarou Oreki Member Dec 31, 2021 99 poptire said: I hope they make it even more crazy. I haven't seen where Echoes of Wisdom lives, but I hope it's super weird. Click to expand... Click to shrink... According to the official Zelda site, they put it in the Hero Defeated branch, just after Tri-Force Heroes and before the big gap leading to the original NES Zelda. HISTORY | Zelda Portal | Nintendo Introducing the history of Hyrule, the setting for The Legend of the Zelda series. www.nintendo.com   JasperMyst Powered by Friendship™ Member Sep 25, 2023 805 Giga Man said: I thought it was weird Nintendo would put one out in the first place, but nowadays, I don't really care. I thought Nintendo had abandoned it anyway. Click to expand... Click to shrink... They haven't which is quite hilarious but I'll take it 😂   Neutron Member Jun 2, 2022 3,531 Sandstar said: I guess the part I don't like is that the original legend of zelda is from the "bad" timeline. Click to expand... Click to shrink... I agree - although not so much about the idea of a "bad timeline", but just that it kinda makes it... non-canonical? Link could fail at any point, creating other failure timelines. So why is this one somehow a "real" timeline and not just a what-if like any other point of failure?  Sandstar Member Oct 28, 2017 8,165 Neutron said: I agree - although not so much about the idea of a "bad timeline", but just that it kinda makes it... non-canonical? Link could fail at any point, creating other failure timelines. So why is this one somehow a "real" timeline and not just a what-if like any other point of failure? Click to expand... Click to shrink... Yeah, i guess that's what I mean, it's non-canon. It just kind of leaves a bad taste in my mouth.  SupersonicHypertonic Member Apr 20, 2022 3,530 poptire said: I completely understand the frustration. I like to believe the OoT split happened because that singular moment in time was special. Like how Doc Brown believes there's something about November 5, 1955 that makes it cosmically important. Click to expand... Click to shrink... That could be a solution why OoT creates a split but since there isn't a reason you could easily argue other games are special and could/should timelines. SS has stupid time travel at the end where Link destroys the present imprisoned (AKA Demise) using the Triforce but also goes back in time to destroy Demise.....so how can the present imprisoned exist? Surely that could create 2 timelines (or 3 if Link dies) especially as this Link is the first to use the Triforce and this Zelda is the direct reincarnation of Hylia so they should have special privileges. Zelda team needs a few people to say the very least get the skeleton of the timeline to make sense and not contradict itself at times.  Last edited: Yesterday at 10:03 PM StraySheep It's Pronounced "Aerith" Member Oct 26, 2017 9,157 Rockodile said: I think it's pretty fun, and it's easy to ignore if you don't care. Don't understand why some people get so pissed off about it. Click to expand... Click to shrink... Same  OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 A good way to "fix" the timeline(s) is to say it's all based on in-continuity folklore and hearsay, so any errors or impossibilities it has are entirely man-made, as the citizens of Hyrule who are trying to figure it out also don't really know.   WhiteRabbitEXE Member Oct 25, 2017 15,094 Arizona Literally my only issue is the failed hero timeline. It's just so, so silly. But whatever, it's not a big deal lol   Jane Member Oct 17, 2018 1,626 The problem isn't the complexity. The problem is that Nintendo clearly didn't give a fuck about the lore being consistent or the stories connecting outside of direct sequels when they made the games, but they're now trying to pretend after the fact that it's all connected. The "doomed" timeline has never been hinted at and came out of nowhere.   Berordn One Winged Slayer Member Oct 26, 2017 10,711 NoVA poptire said: A good way to "fix" the timeline(s) is to say it's all based on in-continuity folklore and hearsay, so any errors or impossibilities it has are entirely man-made, as the citizens of Hyrule who are trying to figure it out also don't really know. Click to expand... Click to shrink... this has always been how i've viewed it the timelines existing is whatever, but the actual games are retellings and reinterpretations of legends and i think that's more fun than having a strictly true history to look at  Boopers Member Nov 1, 2020 4,358 Vermont usa I came in here to endorse Tingle, and the poll choices did not leave me disappointed. 🫡   OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 Berordn said: this has always been how i've viewed it the timelines existing is whatever, but the actual games are retellings and reinterpretations of legends and i think that's more fun than having a strictly true history to look at Click to expand... Click to shrink... This kinda thing has always been enjoyable to me. And it can explain away literally any holes in any story. The magic bullet / infinite crutch of storytelling. George RR Martin should take notes. Boopers said: I came in here to endorse Tingle, and the poll choices did not leave me disappointed. 🫡 Click to expand... Click to shrink... Tingle Team represent  Servbot24 The Fallen Oct 25, 2017 47,579 It's fine. I don't really want a precise timeline of events. General allusions to a mystical history is better.   TheNormalMan Member Oct 27, 2017 149 Los Angeles, CA I love it and have always loved it. I never understood why people hated on it so much. You can just ignore it. When they revealed the downfall timeline in HH I thought it genius. It essentially established a way to justify any storyline moving forward. It also gave people more to talk about. And adjust their theories. There are still plenty of mysteries in the timeline—particularly in the BOTW/TotK area. I know they separated them but they can always add to it. Also, I know they never go into games with story in mind, but eventually the mechanics of a game might sync of pretty well with a specific area of the timeline. I love story heavy Zelda's. They don't all need to be that way but variety is the spice of life.  Hambulance Member Oct 30, 2017 2,296 I am ready for Into the Zeldaverse   Lump One Winged Slayer Member Oct 25, 2017 18,210 It does nothing for me, but I do highly enjoy watching others try and piece together the timeline, it is like watching non-problematic flat earth discourse from afar.   Tathanen One Winged Slayer Member Oct 25, 2017 7,176 WhiteRabbitEXE said: Literally my only issue is the failed hero timeline. It's just so, so silly. But whatever, it's not a big deal lol Click to expand... Click to shrink... It's weird and I'm not a huge fan, they had to contend with the fact that while there are multiple timelines the LTTP branch is a separate canon, not a timeline. So I can understand the logic of basing it on a What If scenario, particularly since OOT kinda straddles the two. In their shoes tho I'd have probably just called those games "old legends of Hyrule" or something and not tried to draw a line between them and the rest. To the thread question: yes the timeline is my life. 
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