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What unannounced (but expected at some stage) game reveal would make you most excited?
One of the most exciting times as a gamer for me is the anticipation, discussion, and theory crafting that occurs between a game's reveal and its release.
There's usually something I'm looking forward to in that manner, but with the release of Expedition 33 and no new Yakuza games or FFXIV expansions on the immediate horizon, I'm left in a situation where nothing is really filling that gap.
So instead, I've been thinking about what may be the next reveal to start keeping me up reading...
#what #unannounced #but #expected #someWhat unannounced (but expected at some stage) game reveal would make you most excited?One of the most exciting times as a gamer for me is the anticipation, discussion, and theory crafting that occurs between a game's reveal and its release. There's usually something I'm looking forward to in that manner, but with the release of Expedition 33 and no new Yakuza games or FFXIV expansions on the immediate horizon, I'm left in a situation where nothing is really filling that gap. So instead, I've been thinking about what may be the next reveal to start keeping me up reading... #what #unannounced #but #expected #someWhat unannounced (but expected at some stage) game reveal would make you most excited?One of the most exciting times as a gamer for me is the anticipation, discussion, and theory crafting that occurs between a game's reveal and its release. There's usually something I'm looking forward to in that manner, but with the release of Expedition 33 and no new Yakuza games or FFXIV expansions on the immediate horizon, I'm left in a situation where nothing is really filling that gap. So instead, I've been thinking about what may be the next reveal to start keeping me up reading... Read morePlease log in to like, share and comment! -
CD Projekt RED: TW4 has console first development with a 60fps target; 60fps on Series S will be "extremely challenging"
DriftingSpirit
Member
Oct 25, 2017
18,563
They note how they usually start with PC and scale down, but they will be doing it the other way around this time to avoid issues with the console versions.
4:15 for console focus and 60fps
38:50 for the Series S comment
bsigg
Member
Oct 25, 2017
25,153Inside The Witcher 4 Unreal Engine 5 Tech Demo: CD Projekt RED + Epic Deep Dive Interview
www.resetera.com
Skot
Member
Oct 30, 2017
645
720p on Series S incoming
Bulby
Prophet of Truth
Member
Oct 29, 2017
6,006
Berlin
I think think any series s user will be happy with a beautiful 900p 30fps
Chronos
Member
Oct 27, 2017
1,249
This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.
HellofaMouse
Member
Oct 27, 2017
8,551
i wonder if this'll come out before the gen is over?
good chance itll be a 2077 situation, cross-gen release with a broken ps6 version
logash
Member
Oct 27, 2017
6,526
This makes sense since they want to have good performance on lower end machines and they mentioned that it was easier to scale up than to scale down. They also mentioned their legacy on PC and how they plan on scaling it up high like they usually do on PC.
KRT
Member
Aug 7, 2020
247
Series S was a mistake
chris 1515
Member
Oct 27, 2017
7,116
Barcelona Spain
The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S.
bitcloudrzr
Member
May 31, 2018
21,044
Bulby said:
I think think any series s user will be happy with a beautiful 900p 30fps
Click to expand...
Click to shrink...
Yuuber
Member
Oct 28, 2017
4,540
KRT said:
Series S was a mistake
Click to expand...
Click to shrink...
Can we stop with these stupid takes? For all we know it sold as much as Series X, helped several games have better optimization on bigger consoles and it will definitely help optimizing newer games to the Nintendo Switch 2.
MANTRA
Member
Feb 21, 2024
1,198
No one who cares about 60fps should be buying a Series S, just make it 30fps.
Roytheone
Member
Oct 25, 2017
6,185
Chronos said:
This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.
Click to expand...
Click to shrink...
They can just go for 30 fps instead on the Series S. No need for a special deal for that, that's allowed.
Matterhorn
Member
Feb 6, 2019
254
United States
Hoping for a very nice looking 30fps Switch 2 version.
Universal Acclaim
Member
Oct 5, 2024
2,617
Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the game can't be scaled down to 720-900p/60fps?
chris 1515
Member
Oct 27, 2017
7,116
Barcelona Spain
Matterhorn said:
Hoping for a very nice looking 30fps Switch 2 version.
Click to expand...
Click to shrink...
It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version.
EDIT: And they probably need to redo all the assets.
/
Fortnite doesn't use Nanite and Lumen on Switch 2.
Last edited: Yesterday at 4:18 PM
bitcloudrzr
Member
May 31, 2018
21,044
Universal Acclaim said:
Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the graphics can't be scaled down to 720p/60fps?
Click to expand...
Click to shrink...
Graphics are the part of the game that can be scaled, it is CPU load that is the more difficult part, although devs have actually made cuts in the latter to increase performance mode fps viability. Even with this focus on 60fps performance modes, they are always going to have room to make a higher fidelity 30fps mode. Specifically with UE5 though, performance has been such a disaster all around and Epic seems to be taking it seriously now.
Greywaren
Member
Jul 16, 2019
13,530
Spain
60 fps target is fantastic, I wish it was the norm.
julia crawford
Took the red AND the blue pills
Member
Oct 27, 2017
40,709
i am very ok with lower fps on the series s, it is far more palatable than severe resolution drops with upscaling artifacts.
Spoit
Member
Oct 28, 2017
5,599
Chronos said:
This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.
Click to expand...
Click to shrink...
And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back
PLASTICA-MAN
Member
Oct 26, 2017
29,563
chris 1515 said:
The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S.
Click to expand...
Click to shrink...
There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too.
Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced.
UE5 can still trace shadows if they want to push things even further.
overthewaves
Member
Sep 30, 2020
1,203
What about the PS5 handheld?
nullpotential
Member
Jun 24, 2024
87
KRT said:
Series S was a mistake
Click to expand...
Click to shrink...
Consoles were a mistake.
GPU
Member
Oct 10, 2024
1,075
I really dont think Series S/X will be much of a factor by the time this game comes out.
Lashley
<<Tag Here>>
Member
Oct 25, 2017
65,679
Just make series s 480p 30fps
pappacone
Member
Jan 10, 2020
4,076
Greywaren said:
60 fps target is fantastic, I wish it was the norm.
Click to expand...
Click to shrink...
It pretty much is
Super
Studied the Buster Sword
Member
Jan 29, 2022
13,601
I hope they can pull 60 FPS off in the full game.
Theorry
Member
Oct 27, 2017
69,045
"target"
Uh huh. We know how that is gonna go.
Jakartalado
Member
Oct 27, 2017
2,818
São Paulo, Brazil
Skot said:
720p on Series S incoming
Click to expand...
Click to shrink...
If the PS5 is internally at 720p up to 900p, I seriously doubt that.
Revoltoftheunique
Member
Jan 23, 2022
2,312
It will be unstable 60fps with lots of stuttering.
defaltoption
Plug in a controller and enter the Konami code
The Fallen
Oct 27, 2017
12,485
Austin
KRT said:
Series S was a mistake
Click to expand...
Click to shrink...
With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.
Horns
Member
Dec 7, 2018
3,423
I hope Microsoft drops the requirement for Series S by the time this comes out.
chris 1515
Member
Oct 27, 2017
7,116
Barcelona Spain
PLASTICA-MAN said:
There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too.
Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced.
UE5 can still trace shadows if they want to push things even further.
Click to expand...
Click to shrink...
Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S.
bitcloudrzr
Member
May 31, 2018
21,044
Spoit said:
And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back
Click to expand...
Click to shrink...
Has it been confirmed that Sony is going to have release requirements like the XS?
Commander Shepherd
Member
Jan 27, 2023
173
Anyone remember when no load screens was talked about for Witcher 3?
chris 1515
Member
Oct 27, 2017
7,116
Barcelona Spain
No this is probably different than most game are doing it here the main focus is the 60 fps mode and after they can create a balancedand 30 fps mode.
This is not the other way around.
stanman
Member
Feb 13, 2025
235
defaltoption said:
With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.
Click to expand...
Click to shrink...
And your mistake is comparing a PC graphics card to a console.
PLASTICA-MAN
Member
Oct 26, 2017
29,563
chris 1515 said:
Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S.
Click to expand...
Click to shrink...
Yes. I am sure Series S will have HW solution but probably at 30 FPS. that would be a miracle if they achieve 60 FPS.
ArchedThunder
Uncle Beerus
Member
Oct 25, 2017
21,278
chris 1515 said:
It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version.
EDIT: And they probably need to redo all the assets.
/
Fortnite doesn't use Nanite and Lumen on Switch 2.
Click to expand...
Click to shrink...
Fortnite not using Lumen or Nanite at launch doesn't mean they can't run well on Switch 2. It's a launch port and they prioritized clean IQ and 60fps. I wouldn't be surprised to see them added later. Also it's not like the ray tracing in a Witcher 3 port has to match PS5, there's a lot of scaling back that can be done with ray tracing without ripping out the kitchen sink. Software lumen is also likely to be an option on P.
jroc74
Member
Oct 27, 2017
34,465
Interesting times ahead....
bitcloudrzr said:
Has it been confirmed that Sony is going to have release requirements like the XS?
Click to expand...
Click to shrink...
Your know good n well everything about this rumor has been confirmed.
/S
Derbel McDillet
▲ Legend ▲
Member
Nov 23, 2022
25,250
Chronos said:
This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.
Click to expand...
Click to shrink...
How does this sound like a Cyberpunk issue? They didn't say they can't get it to work on the S.
defaltoption
Plug in a controller and enter the Konami code
The Fallen
Oct 27, 2017
12,485
Austin
stanman said:
And your mistake is comparing a PC graphics card to a console.
Click to expand...
Click to shrink...
reksveks
Member
May 17, 2022
7,628
Horns said:
I hope Microsoft drops the requirement for Series S by the time this comes out.
Click to expand...
Click to shrink...
why? dev can make it 30 fps on series s and 60 fps on series x if needed.
if they aren't or don't have to drop it for gta vi, they probably ain't dropping it for tw4.
chris 1515
Member
Oct 27, 2017
7,116
Barcelona Spain
defaltoption said:
With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.
Click to expand...
Click to shrink...
No the consoles won't hold back your 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version?
If the game was made with software lumen as the base it would have holding back your 5090...
Your PC will have much better IQ, framerate and better raytracing with Megalightand better raytracing settings in general.
bitcloudrzr
Member
May 31, 2018
21,044
jroc74 said:
Interesting times ahead....
Your know good n well everything about this rumor has been confirmed.
/S
Click to expand...
Click to shrink...
Sony is like the opposite of a platform holder "forcing" adoption, for better or worse.
defaltoption
Plug in a controller and enter the Konami code
The Fallen
Oct 27, 2017
12,485
Austin
chris 1515 said:
No the consoles won't hold back yout 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version?
If the game was made with software lumen as the base it would have holding back your 5090...
Your PC will have much better IQ, framerate and better raytracing with Megalightand better raytracing settings in general.
Click to expand...
Click to shrink...
Exactly, the series s is not a "mistake" or holding any version of the game on console or even PC back, that's what I'm saying to the person I replied to, its stupid to say that.
cursed beef
Member
Jan 3, 2021
998
Have to imagine MS will lift the Series S parity clause when the next consoles launch. Which will be before/around the time W4 hits, right?
Alvis
Saw the truth behind the copied door
Member
Oct 25, 2017
12,270
EU
Chronos said:
This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.
Click to expand...
Click to shrink...
? they said that 60 FPS on Series S is challenging, not the act of releasing the game there at all. The game can simply run at 30 FPS on Series S if they can't pull off 60 FPS. Or have a 40 FPS mode in lieu of 60 FPS.
The CPU and storage speed differences between last gen and current gen were gigantic. This isn't even remotely close to a comparable situation.
defaltoption
Plug in a controller and enter the Konami code
The Fallen
Oct 27, 2017
12,485
Austin
misqoute post
jroc74
Member
Oct 27, 2017
34,465
defaltoption said:
With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.
Click to expand...
Click to shrink...
Ah yes, clearly 5090 cards are the vast majority of the minimum requirements for PC games.
How can anyone say this with a straight face anymore when there are now PC games running on a Steam Deck.
At least ppl saying that about the Series S are comparing it to other consoles.
That said, it is interesting they are focusing on consoles first, then PC.
#projekt #red #tw4 #has #consoleCD Projekt RED: TW4 has console first development with a 60fps target; 60fps on Series S will be "extremely challenging"DriftingSpirit Member Oct 25, 2017 18,563 They note how they usually start with PC and scale down, but they will be doing it the other way around this time to avoid issues with the console versions. 4:15 for console focus and 60fps 38:50 for the Series S comment bsigg Member Oct 25, 2017 25,153Inside The Witcher 4 Unreal Engine 5 Tech Demo: CD Projekt RED + Epic Deep Dive Interview www.resetera.com Skot Member Oct 30, 2017 645 720p on Series S incoming Bulby Prophet of Truth Member Oct 29, 2017 6,006 Berlin I think think any series s user will be happy with a beautiful 900p 30fps Chronos Member Oct 27, 2017 1,249 This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. HellofaMouse Member Oct 27, 2017 8,551 i wonder if this'll come out before the gen is over? good chance itll be a 2077 situation, cross-gen release with a broken ps6 version logash Member Oct 27, 2017 6,526 This makes sense since they want to have good performance on lower end machines and they mentioned that it was easier to scale up than to scale down. They also mentioned their legacy on PC and how they plan on scaling it up high like they usually do on PC. KRT Member Aug 7, 2020 247 Series S was a mistake chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S. bitcloudrzr Member May 31, 2018 21,044 Bulby said: I think think any series s user will be happy with a beautiful 900p 30fps Click to expand... Click to shrink... Yuuber Member Oct 28, 2017 4,540 KRT said: Series S was a mistake Click to expand... Click to shrink... Can we stop with these stupid takes? For all we know it sold as much as Series X, helped several games have better optimization on bigger consoles and it will definitely help optimizing newer games to the Nintendo Switch 2. MANTRA Member Feb 21, 2024 1,198 No one who cares about 60fps should be buying a Series S, just make it 30fps. Roytheone Member Oct 25, 2017 6,185 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... They can just go for 30 fps instead on the Series S. No need for a special deal for that, that's allowed. Matterhorn Member Feb 6, 2019 254 United States Hoping for a very nice looking 30fps Switch 2 version. Universal Acclaim Member Oct 5, 2024 2,617 Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the game can't be scaled down to 720-900p/60fps? chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain Matterhorn said: Hoping for a very nice looking 30fps Switch 2 version. Click to expand... Click to shrink... It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version. EDIT: And they probably need to redo all the assets. / Fortnite doesn't use Nanite and Lumen on Switch 2. Last edited: Yesterday at 4:18 PM bitcloudrzr Member May 31, 2018 21,044 Universal Acclaim said: Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the graphics can't be scaled down to 720p/60fps? Click to expand... Click to shrink... Graphics are the part of the game that can be scaled, it is CPU load that is the more difficult part, although devs have actually made cuts in the latter to increase performance mode fps viability. Even with this focus on 60fps performance modes, they are always going to have room to make a higher fidelity 30fps mode. Specifically with UE5 though, performance has been such a disaster all around and Epic seems to be taking it seriously now. Greywaren Member Jul 16, 2019 13,530 Spain 60 fps target is fantastic, I wish it was the norm. julia crawford Took the red AND the blue pills Member Oct 27, 2017 40,709 i am very ok with lower fps on the series s, it is far more palatable than severe resolution drops with upscaling artifacts. Spoit Member Oct 28, 2017 5,599 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back PLASTICA-MAN Member Oct 26, 2017 29,563 chris 1515 said: The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S. Click to expand... Click to shrink... There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too. Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced. UE5 can still trace shadows if they want to push things even further. overthewaves Member Sep 30, 2020 1,203 What about the PS5 handheld? nullpotential Member Jun 24, 2024 87 KRT said: Series S was a mistake Click to expand... Click to shrink... Consoles were a mistake. GPU Member Oct 10, 2024 1,075 I really dont think Series S/X will be much of a factor by the time this game comes out. Lashley <<Tag Here>> Member Oct 25, 2017 65,679 Just make series s 480p 30fps pappacone Member Jan 10, 2020 4,076 Greywaren said: 60 fps target is fantastic, I wish it was the norm. Click to expand... Click to shrink... It pretty much is Super Studied the Buster Sword Member Jan 29, 2022 13,601 I hope they can pull 60 FPS off in the full game. Theorry Member Oct 27, 2017 69,045 "target" Uh huh. We know how that is gonna go. Jakartalado Member Oct 27, 2017 2,818 São Paulo, Brazil Skot said: 720p on Series S incoming Click to expand... Click to shrink... If the PS5 is internally at 720p up to 900p, I seriously doubt that. Revoltoftheunique Member Jan 23, 2022 2,312 It will be unstable 60fps with lots of stuttering. defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin KRT said: Series S was a mistake Click to expand... Click to shrink... With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Horns Member Dec 7, 2018 3,423 I hope Microsoft drops the requirement for Series S by the time this comes out. chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain PLASTICA-MAN said: There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too. Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced. UE5 can still trace shadows if they want to push things even further. Click to expand... Click to shrink... Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S. bitcloudrzr Member May 31, 2018 21,044 Spoit said: And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back Click to expand... Click to shrink... Has it been confirmed that Sony is going to have release requirements like the XS? Commander Shepherd Member Jan 27, 2023 173 Anyone remember when no load screens was talked about for Witcher 3? chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain No this is probably different than most game are doing it here the main focus is the 60 fps mode and after they can create a balancedand 30 fps mode. This is not the other way around. stanman Member Feb 13, 2025 235 defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... And your mistake is comparing a PC graphics card to a console. PLASTICA-MAN Member Oct 26, 2017 29,563 chris 1515 said: Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S. Click to expand... Click to shrink... Yes. I am sure Series S will have HW solution but probably at 30 FPS. that would be a miracle if they achieve 60 FPS. ArchedThunder Uncle Beerus Member Oct 25, 2017 21,278 chris 1515 said: It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version. EDIT: And they probably need to redo all the assets. / Fortnite doesn't use Nanite and Lumen on Switch 2. Click to expand... Click to shrink... Fortnite not using Lumen or Nanite at launch doesn't mean they can't run well on Switch 2. It's a launch port and they prioritized clean IQ and 60fps. I wouldn't be surprised to see them added later. Also it's not like the ray tracing in a Witcher 3 port has to match PS5, there's a lot of scaling back that can be done with ray tracing without ripping out the kitchen sink. Software lumen is also likely to be an option on P. jroc74 Member Oct 27, 2017 34,465 Interesting times ahead.... bitcloudrzr said: Has it been confirmed that Sony is going to have release requirements like the XS? Click to expand... Click to shrink... Your know good n well everything about this rumor has been confirmed. /S Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 25,250 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... How does this sound like a Cyberpunk issue? They didn't say they can't get it to work on the S. defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin stanman said: And your mistake is comparing a PC graphics card to a console. Click to expand... Click to shrink... reksveks Member May 17, 2022 7,628 Horns said: I hope Microsoft drops the requirement for Series S by the time this comes out. Click to expand... Click to shrink... why? dev can make it 30 fps on series s and 60 fps on series x if needed. if they aren't or don't have to drop it for gta vi, they probably ain't dropping it for tw4. chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... No the consoles won't hold back your 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version? If the game was made with software lumen as the base it would have holding back your 5090... Your PC will have much better IQ, framerate and better raytracing with Megalightand better raytracing settings in general. bitcloudrzr Member May 31, 2018 21,044 jroc74 said: Interesting times ahead.... Your know good n well everything about this rumor has been confirmed. /S Click to expand... Click to shrink... Sony is like the opposite of a platform holder "forcing" adoption, for better or worse. defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin chris 1515 said: No the consoles won't hold back yout 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version? If the game was made with software lumen as the base it would have holding back your 5090... Your PC will have much better IQ, framerate and better raytracing with Megalightand better raytracing settings in general. Click to expand... Click to shrink... Exactly, the series s is not a "mistake" or holding any version of the game on console or even PC back, that's what I'm saying to the person I replied to, its stupid to say that. cursed beef Member Jan 3, 2021 998 Have to imagine MS will lift the Series S parity clause when the next consoles launch. Which will be before/around the time W4 hits, right? Alvis Saw the truth behind the copied door Member Oct 25, 2017 12,270 EU Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... ? they said that 60 FPS on Series S is challenging, not the act of releasing the game there at all. The game can simply run at 30 FPS on Series S if they can't pull off 60 FPS. Or have a 40 FPS mode in lieu of 60 FPS. The CPU and storage speed differences between last gen and current gen were gigantic. This isn't even remotely close to a comparable situation. defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin misqoute post jroc74 Member Oct 27, 2017 34,465 defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... Ah yes, clearly 5090 cards are the vast majority of the minimum requirements for PC games. How can anyone say this with a straight face anymore when there are now PC games running on a Steam Deck. At least ppl saying that about the Series S are comparing it to other consoles. That said, it is interesting they are focusing on consoles first, then PC. #projekt #red #tw4 #has #consoleWWW.RESETERA.COMCD Projekt RED: TW4 has console first development with a 60fps target; 60fps on Series S will be "extremely challenging"DriftingSpirit Member Oct 25, 2017 18,563 They note how they usually start with PC and scale down, but they will be doing it the other way around this time to avoid issues with the console versions. 4:15 for console focus and 60fps 38:50 for the Series S comment bsigg Member Oct 25, 2017 25,153 [DF] Inside The Witcher 4 Unreal Engine 5 Tech Demo: CD Projekt RED + Epic Deep Dive Interview https://www.youtube.com/watch?v=OplYN2MMI4Q www.resetera.com Skot Member Oct 30, 2017 645 720p on Series S incoming Bulby Prophet of Truth Member Oct 29, 2017 6,006 Berlin I think think any series s user will be happy with a beautiful 900p 30fps Chronos Member Oct 27, 2017 1,249 This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. HellofaMouse Member Oct 27, 2017 8,551 i wonder if this'll come out before the gen is over? good chance itll be a 2077 situation, cross-gen release with a broken ps6 version logash Member Oct 27, 2017 6,526 This makes sense since they want to have good performance on lower end machines and they mentioned that it was easier to scale up than to scale down. They also mentioned their legacy on PC and how they plan on scaling it up high like they usually do on PC. KRT Member Aug 7, 2020 247 Series S was a mistake chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S. bitcloudrzr Member May 31, 2018 21,044 Bulby said: I think think any series s user will be happy with a beautiful 900p 30fps Click to expand... Click to shrink... Yuuber Member Oct 28, 2017 4,540 KRT said: Series S was a mistake Click to expand... Click to shrink... Can we stop with these stupid takes? For all we know it sold as much as Series X, helped several games have better optimization on bigger consoles and it will definitely help optimizing newer games to the Nintendo Switch 2. MANTRA Member Feb 21, 2024 1,198 No one who cares about 60fps should be buying a Series S, just make it 30fps. Roytheone Member Oct 25, 2017 6,185 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... They can just go for 30 fps instead on the Series S. No need for a special deal for that, that's allowed. Matterhorn Member Feb 6, 2019 254 United States Hoping for a very nice looking 30fps Switch 2 version. Universal Acclaim Member Oct 5, 2024 2,617 Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the game can't be scaled down to 720-900p/60fps? chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain Matterhorn said: Hoping for a very nice looking 30fps Switch 2 version. Click to expand... Click to shrink... It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version. EDIT: And they probably need to redo all the assets. https://www.reddit.com/r/FortNiteBR/comments/1l4a1o4/fortnite_on_the_switch_2_looks_great_these_low/ Fortnite doesn't use Nanite and Lumen on Switch 2. Last edited: Yesterday at 4:18 PM bitcloudrzr Member May 31, 2018 21,044 Universal Acclaim said: Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the graphics can't be scaled down to 720p/60fps? Click to expand... Click to shrink... Graphics are the part of the game that can be scaled, it is CPU load that is the more difficult part, although devs have actually made cuts in the latter to increase performance mode fps viability. Even with this focus on 60fps performance modes, they are always going to have room to make a higher fidelity 30fps mode. Specifically with UE5 though, performance has been such a disaster all around and Epic seems to be taking it seriously now. Greywaren Member Jul 16, 2019 13,530 Spain 60 fps target is fantastic, I wish it was the norm. julia crawford Took the red AND the blue pills Member Oct 27, 2017 40,709 i am very ok with lower fps on the series s, it is far more palatable than severe resolution drops with upscaling artifacts. Spoit Member Oct 28, 2017 5,599 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back PLASTICA-MAN Member Oct 26, 2017 29,563 chris 1515 said: The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S. Click to expand... Click to shrink... There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too. Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced. UE5 can still trace shadows if they want to push things even further. overthewaves Member Sep 30, 2020 1,203 What about the PS5 handheld? nullpotential Member Jun 24, 2024 87 KRT said: Series S was a mistake Click to expand... Click to shrink... Consoles were a mistake. GPU Member Oct 10, 2024 1,075 I really dont think Series S/X will be much of a factor by the time this game comes out. Lashley <<Tag Here>> Member Oct 25, 2017 65,679 Just make series s 480p 30fps pappacone Member Jan 10, 2020 4,076 Greywaren said: 60 fps target is fantastic, I wish it was the norm. Click to expand... Click to shrink... It pretty much is Super Studied the Buster Sword Member Jan 29, 2022 13,601 I hope they can pull 60 FPS off in the full game. Theorry Member Oct 27, 2017 69,045 "target" Uh huh. We know how that is gonna go. Jakartalado Member Oct 27, 2017 2,818 São Paulo, Brazil Skot said: 720p on Series S incoming Click to expand... Click to shrink... If the PS5 is internally at 720p up to 900p, I seriously doubt that. Revoltoftheunique Member Jan 23, 2022 2,312 It will be unstable 60fps with lots of stuttering. defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin KRT said: Series S was a mistake Click to expand... Click to shrink... With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Horns Member Dec 7, 2018 3,423 I hope Microsoft drops the requirement for Series S by the time this comes out. chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain PLASTICA-MAN said: There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too. Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced. UE5 can still trace shadows if they want to push things even further. Click to expand... Click to shrink... Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S. bitcloudrzr Member May 31, 2018 21,044 Spoit said: And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back Click to expand... Click to shrink... Has it been confirmed that Sony is going to have release requirements like the XS? Commander Shepherd Member Jan 27, 2023 173 Anyone remember when no load screens was talked about for Witcher 3? chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain No this is probably different than most game are doing it here the main focus is the 60 fps mode and after they can create a balanced(40 fps) and 30 fps mode. This is not the other way around. stanman Member Feb 13, 2025 235 defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... And your mistake is comparing a PC graphics card to a console. PLASTICA-MAN Member Oct 26, 2017 29,563 chris 1515 said: Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S. Click to expand... Click to shrink... Yes. I am sure Series S will have HW solution but probably at 30 FPS. that would be a miracle if they achieve 60 FPS. ArchedThunder Uncle Beerus Member Oct 25, 2017 21,278 chris 1515 said: It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version. EDIT: And they probably need to redo all the assets. https://www.reddit.com/r/FortNiteBR/comments/1l4a1o4/fortnite_on_the_switch_2_looks_great_these_low/ Fortnite doesn't use Nanite and Lumen on Switch 2. Click to expand... Click to shrink... Fortnite not using Lumen or Nanite at launch doesn't mean they can't run well on Switch 2. It's a launch port and they prioritized clean IQ and 60fps. I wouldn't be surprised to see them added later. Also it's not like the ray tracing in a Witcher 3 port has to match PS5, there's a lot of scaling back that can be done with ray tracing without ripping out the kitchen sink. Software lumen is also likely to be an option on P. jroc74 Member Oct 27, 2017 34,465 Interesting times ahead.... bitcloudrzr said: Has it been confirmed that Sony is going to have release requirements like the XS? Click to expand... Click to shrink... Your know good n well everything about this rumor has been confirmed. /S Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 25,250 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... How does this sound like a Cyberpunk issue? They didn't say they can't get it to work on the S. defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin stanman said: And your mistake is comparing a PC graphics card to a console. Click to expand... Click to shrink... reksveks Member May 17, 2022 7,628 Horns said: I hope Microsoft drops the requirement for Series S by the time this comes out. Click to expand... Click to shrink... why? dev can make it 30 fps on series s and 60 fps on series x if needed. if they aren't or don't have to drop it for gta vi, they probably ain't dropping it for tw4. chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... No the consoles won't hold back your 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version? If the game was made with software lumen as the base it would have holding back your 5090... Your PC will have much better IQ, framerate and better raytracing with Megalight(direct raytraced shadows with tons of lighe source) and better raytracing settings in general. bitcloudrzr Member May 31, 2018 21,044 jroc74 said: Interesting times ahead.... Your know good n well everything about this rumor has been confirmed. /S Click to expand... Click to shrink... Sony is like the opposite of a platform holder "forcing" adoption, for better or worse. defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin chris 1515 said: No the consoles won't hold back yout 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version? If the game was made with software lumen as the base it would have holding back your 5090... Your PC will have much better IQ, framerate and better raytracing with Megalight(direct raytraced shadows) and better raytracing settings in general. Click to expand... Click to shrink... Exactly, the series s is not a "mistake" or holding any version of the game on console or even PC back, that's what I'm saying to the person I replied to, its stupid to say that. cursed beef Member Jan 3, 2021 998 Have to imagine MS will lift the Series S parity clause when the next consoles launch. Which will be before/around the time W4 hits, right? Alvis Saw the truth behind the copied door Member Oct 25, 2017 12,270 EU Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... ? they said that 60 FPS on Series S is challenging, not the act of releasing the game there at all. The game can simply run at 30 FPS on Series S if they can't pull off 60 FPS. Or have a 40 FPS mode in lieu of 60 FPS. The CPU and storage speed differences between last gen and current gen were gigantic. This isn't even remotely close to a comparable situation. defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin misqoute post jroc74 Member Oct 27, 2017 34,465 defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... Ah yes, clearly 5090 cards are the vast majority of the minimum requirements for PC games. How can anyone say this with a straight face anymore when there are now PC games running on a Steam Deck. At least ppl saying that about the Series S are comparing it to other consoles. That said, it is interesting they are focusing on consoles first, then PC.0 Yorumlar 0 hisse senetleri -
Do you think Sony will make support for their rumored new handheld mandatory for developers?
Red Kong XIX
Member
Oct 11, 2020
13,560
This is assuming that the handheld can play PS4 games natively without any issues, so they are not included in the poll.
Hardware leaker Kepler said it should be able to run PS5 games, even without a patch, but with a performance impact potentially.
Hero_of_the_Day
Avenger
Oct 27, 2017
19,958
Isn't the rumor that games don't require patches to run on it? That would imply that support isn't mandatory, but automatic.
Homura
▲ Legend ▲
Member
Aug 20, 2019
7,232
As the post above said, the rumor is the PS5 portable will be able to run natively any and all PS4/PS5 games.
Of course, some games might not work properly or require specific patches, but the idea is automatic compatibility.
shadowman16
Member
Oct 25, 2017
42,292
Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds.
I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing
Modest_Modsoul
Living the Dreams
Member
Oct 29, 2017
28,418
setmymindforopensky
Member
Apr 20, 2025
67
a lot of games have performance modes. it should run a lot of the library even without any patching. if there's multiplat im sure itll default to the PS4 ver. im not sure what theyd do for something like GTA6 but itll have a series S version so its clearly scalable enough.
im guessing PSTV situation. support it or not we dont care.
reksveks
Member
May 17, 2022
7,628
Think Kepler is personally assuming the goal of running without patches is a goal and one that won't happen just cause it's too late to force it.
It's going to be an interesting solution to an interesting problem
Servbot24
The Fallen
Oct 25, 2017
47,826
Obviously not. Pretty absurd question tbh.
RivalGT
Member
Dec 13, 2017
7,616
This one sounds like it requires a lot of work on Sony's end, I dont think developers will need to do much for games to work.
Granted moving forward Sony is likely to make it easier for devs to have a more input on this portable mode.
Things working out of the box is likely the goal, and thats what Sony needs if they want this to work, but devs having more input on this mode would be a plus I think.
Callibretto
Member
Oct 25, 2017
10,445
Indonesia
shadowman16 said:
Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds.
I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thingClick to expand...
Click to shrink...
depend on the game imo, asking CD Project to somehow make Witcher 4 playable on handheld might be unreasonable. but any game that can run on Switch 2 should be playable on PSPortable without much issue
Pheonix1
Member
Jun 22, 2024
716
Absolutely they will. Not sure why people think it would be hard, if they hand them.the right tools most ports won't take long anyhow.
skeezx
Member
Oct 27, 2017
23,994
guessing there will be a "portable approved" label with the respective games going forward, regardless whether it's a PS5 or PS6 game. and when the thing is released popular past titles will be retroactively approved by sony, and up to developers if they want to patch the bigger games to be portable friendly.
i guess where things could get tricky/laborious for developers is whether every game going forward is required to screen for portable performance, as it's not a PC so the portable will likely disallow for running "non-approved" games at all
AmFreak
Member
Oct 26, 2017
3,245
They need to give people some form of guarantee that it will get games, otherwise they greatly diminish their potential success.
The best way to do this is to make it another SKU of the contemporary console. And witheverything already running at 60fps and progression slowing to a crawl it's far easier than it had been in the past.
Ruck
Member
Oct 25, 2017
3,105
I mean, what is the handheld? PS6? Or an actual second console? If the former, then yes, if the latter then no
TitanicFall
Member
Nov 12, 2017
9,340
Nah. It might be incentivized though. There's not much in it for devs if it's a cross buy situation.
Callibretto
Member
Oct 25, 2017
10,445
Indonesia
imo, PS6 will remain their main console, focusing on high fidelity visuals that Switch 2 and portable PC won't be able to run without huge compromise.
PSPortable will be secondary console, something like PSPortal, but this time able to play any games that Switch2 can reasonably run. and for the high end games that it can't run, it will use streaming, either from PS6 you own, or PS+ Premium subs
bleits
Member
Oct 14, 2023
373
They have to if they want to be taken seriously
Vic Damone Jr.
Member
Oct 27, 2017
20,534
Nope Sony doesn't mandate this stuff and it's why their second product always dies.
fiendcode
Member
Oct 26, 2017
26,514
I think it depends on what the device really is, if it's more of a "Portal 2" or a "Series SP" or something else entirely. Streaming might be enough for PS6 games along with incentivized PS5/4 patches but whatever SIE does they need to make sure their inhouse teams are ALL on board this time. That was a big part of PSP/Vita's downfall, that the biggest or most important PS Studios snubbed them and the teams that did show up with support are mostly closed and gone now.
Callibretto
Member
Oct 25, 2017
10,445
Indonesia
bleits said:
They have to if they want to be taken seriously
Click to expand...
Click to shrink...
from the last interview with PS exec about Switch 2 spec, it seems clear that PS have no plan to abandon high end console spec to switch to mobile hardware like Switch 2 and Xbox Ally.
PS consider their high fidelity visual as advantage and differentiator from Nintendo.
so with PS6, their top studio will eventuall make games that just won't realistically run on handheld devices.
so having a mandate where all PS6 games is playable on handheld is simply unrealistic imo
danm999
Member
Oct 29, 2017
19,929
Sydney
Incentives, not mandates.
NSESN
▲ Legend ▲
Member
Oct 25, 2017
27,729
I think people are setting themselves for disappointment in regards for how powerful this thing will be
defaltoption
Plug in a controller and enter the Konami code
The Fallen
Oct 27, 2017
12,485
Austin
Depends on what they call it.
If they call it anything related to ps6, expect very bad performance, and mandates
If they call it ps5 portable, expect bad performance and no mandates as it will be handled on their end
If they call it a ps portable expect it to have no support from Sony and get whatever it gets just be happy it functions till they abandon it.
Metnut
Member
Apr 7, 2025
30
Good question OP.
I voted the middle one. I think anything that ships for PS5 will need to work for the handheld. Question is whether that works automatically or will need patches.
mute
▲ Legend ▲
Member
Oct 25, 2017
29,807
I think that would require a level of commitment to a secondary piece of hardware that Sony hasn't shown in a long time.
Patison
Member
Oct 27, 2017
761
It's difficult to say without knowing what they're planning with this device exactly. If they're fully going Switch routeor more like a Steam Deck, which will run launch games perfectly and then, as time goes on, some titles might start looking less than ideal or be unplayable at all.
Or Series S/X, just the Series S being portable — that would be preferable but also limiting but also diminishing returns between generations so might be worth it etc.
And if that device happens at all and its development won't be dropped soon is another question. Lots of unknowns, but I'm interested to see what Sony comes up with, as long as they'll have games to support it this time around.
Jammerz
Member
Apr 29, 2023
1,579
I think it will be optional support.
However sony needs to support it with their first parties to set an example and making it as easy as possible for other devs to scale down. For sony first party games maybe use nixxes to scale down so their studios aren't bogged down.
Hamchan
The Fallen
Oct 25, 2017
6,000
I think 99.9% of games will be crossgen between PS5 and PS6 for the entire generation, just based on how this industry is going, so it might not be much of an issue for Sony to mandate.
Advance.Wars.Sgt.
Member
Jun 10, 2018
10,456
Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind.
overthewaves
Member
Sep 30, 2020
1,203
Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag.
Neonvisions
Member
Oct 27, 2017
707
overthewaves said:
Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag.
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Click to shrink...
How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X?
Gwarm
Member
Nov 13, 2017
2,902
I'd be shocked if Sony released a device that let's you play games that haven't been patched or confirmed to run acceptably. Imagine if certain games just hard crashed the console? This is the company that wouldn't let you play certain Vita games on the PSTV even if they actually worked.
bloopland33
Member
Mar 4, 2020
3,845
I wonder if they'll just do the Steam Deck thing and do a compatibility badge. You can boot whatever software you want, but it might run at 5 fps and drain your battery.
This would be in addition to whatever efforts they're doing to make things work out of the box, of course.
But it's hard to imagine them mandating developers ship a PS6 profile and a PS6P profile for those heavier games 5-7 years from now…
….but it's also hard to imagine them shipping this PS6-gen device that doesn't play everything. So maybe they Steam Deck it
vivftp
Member
Oct 29, 2017
23,016
My guess, every PS6 game will be mandated to support it. PS5 games will support it natively for the simpler games and will require a patch as has been rumored to run on lesser specs
I think next gen we get PS3 and Vita emulation so the PS6 and portable will be able to play games from PSN from every past PlayStation
Mocha Joe
Member
Jun 2, 2021
13,636
Really need to take the Steam Deck approach and don't make it a requirement. Just make it a complementary device where it is possible to play majority of the games available on PSN.
overthewaves
Member
Sep 30, 2020
1,203
Neonvisions said:
How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X?
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Click to shrink...
I mean did you see the reaction here to the series S announcement lol. Everyone was saying it's gonna "hold back the generation".
reksveks
Member
May 17, 2022
7,628
Neonvisions said:
How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X?
Click to expand...
Click to shrink...
Or the perception is that it does but the truth is that there is a lot of factors
Fabs
Member
Aug 22, 2019
2,827
I can't see the forcing handheld and pro support next gen.
level
Member
May 25, 2023
1,427
Definitely not
Games already take too long to make. Extra time isn't something they'll want to reinforce to their developers.
gofreak
Member
Oct 26, 2017
8,411
I don't think support will be mandatory. I think they're bringing it into a reality where a growing portion of games can, or could, run without much change or effort on the developer's part on a next gen handheld. They'll lean on that natural trend rather than a policy - anything that is outside of that will just be streamable as now with the Portal.
Caiusto
Member
Oct 25, 2017
7,086
If they don't want to end up with another Vita yes they will.
mute
▲ Legend ▲
Member
Oct 25, 2017
29,807
Advance.Wars.Sgt. said:
Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind.
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It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example.
AmFreak
Member
Oct 26, 2017
3,245
mute said:
It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example.
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Ratchet, Returnal, Cyberpunk, etc. also weren't made "with a handheld in mind".
Spoit
Member
Oct 28, 2017
5,599
Given how much of a pain the series S mandate has been, I don't see them binding even first party studios to it, especially ones that are trying to go for the cutting edge of tech. Since given AMDs timelines, is not going to be anywhere near a base PS5.
I'm also skeptical of the claim that'll be able to play ps5 games without extensive patching.
Jawmuncher
Crisis Dino
Moderator
Oct 25, 2017
45,166
Ibis Island
No, I think the portable will handle portable stuff "automatically" for what it converts
knightmawk
Member
Dec 12, 2018
8,900
I expect they'll do everything they can to make sure no one has to think about it and it's as automatic as possible. It'll technically still be part of cert, but the goal will be for it to be rare that a game fails that part of cert and has to be sent back.
That being said, I imagine there will be some games that still don't work and developers will be able to submit for that exception.
RivalGT
Member
Dec 13, 2017
7,616
I think the concept here is similar to how PS4 games play on PS5, the ones with patches I mean, the game will run with a different graphics preset then it would on PS4/ PS4 Pro, so in some cases this means higher resolution or higher frame rate cap.
What Sony needs to work on their end is getting this to work without any patches from developers. Its the only way this can work.
Vexii
Member
Oct 31, 2017
3,103
UK
if they don't mandate support, it'll just be a death knell for the format. I don't think they could get away with a dedicated handheld platform now when the Switch and Steam Deck exists
Mobius and Pet Octopus
Member
Oct 25, 2017
17,065
Just because a game can run on a handheld, doesn't mean that's all required for support. The UI alone likely requires changes for an optimal experience, sometimes necessary to be "playable". Small screen sizes usually needs changes.
SeanMN
Member
Oct 28, 2017
2,437
If PS6 games support is optional, that will create fragmentation of the platform and uncertain software support.
If it's part of the PS6 family and support is mandatory, I can see there being concern that if would hold the generation back with a low capability sku.
My thoughts are this should be a PS6 and support the same as the primary console.
#you #think #sony #will #makeDo you think Sony will make support for their rumored new handheld mandatory for developers?Red Kong XIX Member Oct 11, 2020 13,560 This is assuming that the handheld can play PS4 games natively without any issues, so they are not included in the poll. Hardware leaker Kepler said it should be able to run PS5 games, even without a patch, but with a performance impact potentially. Hero_of_the_Day Avenger Oct 27, 2017 19,958 Isn't the rumor that games don't require patches to run on it? That would imply that support isn't mandatory, but automatic. Homura ▲ Legend ▲ Member Aug 20, 2019 7,232 As the post above said, the rumor is the PS5 portable will be able to run natively any and all PS4/PS5 games. Of course, some games might not work properly or require specific patches, but the idea is automatic compatibility. shadowman16 Member Oct 25, 2017 42,292 Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds. I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing Modest_Modsoul Living the Dreams Member Oct 29, 2017 28,418 🤷♂️ setmymindforopensky Member Apr 20, 2025 67 a lot of games have performance modes. it should run a lot of the library even without any patching. if there's multiplat im sure itll default to the PS4 ver. im not sure what theyd do for something like GTA6 but itll have a series S version so its clearly scalable enough. im guessing PSTV situation. support it or not we dont care. reksveks Member May 17, 2022 7,628 Think Kepler is personally assuming the goal of running without patches is a goal and one that won't happen just cause it's too late to force it. It's going to be an interesting solution to an interesting problem Servbot24 The Fallen Oct 25, 2017 47,826 Obviously not. Pretty absurd question tbh. RivalGT Member Dec 13, 2017 7,616 This one sounds like it requires a lot of work on Sony's end, I dont think developers will need to do much for games to work. Granted moving forward Sony is likely to make it easier for devs to have a more input on this portable mode. Things working out of the box is likely the goal, and thats what Sony needs if they want this to work, but devs having more input on this mode would be a plus I think. Callibretto Member Oct 25, 2017 10,445 Indonesia shadowman16 said: Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds. I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thingClick to expand... Click to shrink... depend on the game imo, asking CD Project to somehow make Witcher 4 playable on handheld might be unreasonable. but any game that can run on Switch 2 should be playable on PSPortable without much issue Pheonix1 Member Jun 22, 2024 716 Absolutely they will. Not sure why people think it would be hard, if they hand them.the right tools most ports won't take long anyhow. skeezx Member Oct 27, 2017 23,994 guessing there will be a "portable approved" label with the respective games going forward, regardless whether it's a PS5 or PS6 game. and when the thing is released popular past titles will be retroactively approved by sony, and up to developers if they want to patch the bigger games to be portable friendly. i guess where things could get tricky/laborious for developers is whether every game going forward is required to screen for portable performance, as it's not a PC so the portable will likely disallow for running "non-approved" games at all AmFreak Member Oct 26, 2017 3,245 They need to give people some form of guarantee that it will get games, otherwise they greatly diminish their potential success. The best way to do this is to make it another SKU of the contemporary console. And witheverything already running at 60fps and progression slowing to a crawl it's far easier than it had been in the past. Ruck Member Oct 25, 2017 3,105 I mean, what is the handheld? PS6? Or an actual second console? If the former, then yes, if the latter then no TitanicFall Member Nov 12, 2017 9,340 Nah. It might be incentivized though. There's not much in it for devs if it's a cross buy situation. Callibretto Member Oct 25, 2017 10,445 Indonesia imo, PS6 will remain their main console, focusing on high fidelity visuals that Switch 2 and portable PC won't be able to run without huge compromise. PSPortable will be secondary console, something like PSPortal, but this time able to play any games that Switch2 can reasonably run. and for the high end games that it can't run, it will use streaming, either from PS6 you own, or PS+ Premium subs bleits Member Oct 14, 2023 373 They have to if they want to be taken seriously Vic Damone Jr. Member Oct 27, 2017 20,534 Nope Sony doesn't mandate this stuff and it's why their second product always dies. fiendcode Member Oct 26, 2017 26,514 I think it depends on what the device really is, if it's more of a "Portal 2" or a "Series SP" or something else entirely. Streaming might be enough for PS6 games along with incentivized PS5/4 patches but whatever SIE does they need to make sure their inhouse teams are ALL on board this time. That was a big part of PSP/Vita's downfall, that the biggest or most important PS Studios snubbed them and the teams that did show up with support are mostly closed and gone now. Callibretto Member Oct 25, 2017 10,445 Indonesia bleits said: They have to if they want to be taken seriously Click to expand... Click to shrink... from the last interview with PS exec about Switch 2 spec, it seems clear that PS have no plan to abandon high end console spec to switch to mobile hardware like Switch 2 and Xbox Ally. PS consider their high fidelity visual as advantage and differentiator from Nintendo. so with PS6, their top studio will eventuall make games that just won't realistically run on handheld devices. so having a mandate where all PS6 games is playable on handheld is simply unrealistic imo danm999 Member Oct 29, 2017 19,929 Sydney Incentives, not mandates. NSESN ▲ Legend ▲ Member Oct 25, 2017 27,729 I think people are setting themselves for disappointment in regards for how powerful this thing will be defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin Depends on what they call it. If they call it anything related to ps6, expect very bad performance, and mandates If they call it ps5 portable, expect bad performance and no mandates as it will be handled on their end If they call it a ps portable expect it to have no support from Sony and get whatever it gets just be happy it functions till they abandon it. Metnut Member Apr 7, 2025 30 Good question OP. I voted the middle one. I think anything that ships for PS5 will need to work for the handheld. Question is whether that works automatically or will need patches. mute ▲ Legend ▲ Member Oct 25, 2017 29,807 I think that would require a level of commitment to a secondary piece of hardware that Sony hasn't shown in a long time. Patison Member Oct 27, 2017 761 It's difficult to say without knowing what they're planning with this device exactly. If they're fully going Switch routeor more like a Steam Deck, which will run launch games perfectly and then, as time goes on, some titles might start looking less than ideal or be unplayable at all. Or Series S/X, just the Series S being portable — that would be preferable but also limiting but also diminishing returns between generations so might be worth it etc. And if that device happens at all and its development won't be dropped soon is another question. Lots of unknowns, but I'm interested to see what Sony comes up with, as long as they'll have games to support it this time around. Jammerz Member Apr 29, 2023 1,579 I think it will be optional support. However sony needs to support it with their first parties to set an example and making it as easy as possible for other devs to scale down. For sony first party games maybe use nixxes to scale down so their studios aren't bogged down. Hamchan The Fallen Oct 25, 2017 6,000 I think 99.9% of games will be crossgen between PS5 and PS6 for the entire generation, just based on how this industry is going, so it might not be much of an issue for Sony to mandate. Advance.Wars.Sgt. Member Jun 10, 2018 10,456 Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind. overthewaves Member Sep 30, 2020 1,203 Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag. Neonvisions Member Oct 27, 2017 707 overthewaves said: Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag. Click to expand... Click to shrink... How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Gwarm Member Nov 13, 2017 2,902 I'd be shocked if Sony released a device that let's you play games that haven't been patched or confirmed to run acceptably. Imagine if certain games just hard crashed the console? This is the company that wouldn't let you play certain Vita games on the PSTV even if they actually worked. bloopland33 Member Mar 4, 2020 3,845 I wonder if they'll just do the Steam Deck thing and do a compatibility badge. You can boot whatever software you want, but it might run at 5 fps and drain your battery. This would be in addition to whatever efforts they're doing to make things work out of the box, of course. But it's hard to imagine them mandating developers ship a PS6 profile and a PS6P profile for those heavier games 5-7 years from now… ….but it's also hard to imagine them shipping this PS6-gen device that doesn't play everything. So maybe they Steam Deck it vivftp Member Oct 29, 2017 23,016 My guess, every PS6 game will be mandated to support it. PS5 games will support it natively for the simpler games and will require a patch as has been rumored to run on lesser specs I think next gen we get PS3 and Vita emulation so the PS6 and portable will be able to play games from PSN from every past PlayStation Mocha Joe Member Jun 2, 2021 13,636 Really need to take the Steam Deck approach and don't make it a requirement. Just make it a complementary device where it is possible to play majority of the games available on PSN. overthewaves Member Sep 30, 2020 1,203 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... I mean did you see the reaction here to the series S announcement lol. Everyone was saying it's gonna "hold back the generation". reksveks Member May 17, 2022 7,628 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... Or the perception is that it does but the truth is that there is a lot of factors Fabs Member Aug 22, 2019 2,827 I can't see the forcing handheld and pro support next gen. level Member May 25, 2023 1,427 Definitely not Games already take too long to make. Extra time isn't something they'll want to reinforce to their developers. gofreak Member Oct 26, 2017 8,411 I don't think support will be mandatory. I think they're bringing it into a reality where a growing portion of games can, or could, run without much change or effort on the developer's part on a next gen handheld. They'll lean on that natural trend rather than a policy - anything that is outside of that will just be streamable as now with the Portal. Caiusto Member Oct 25, 2017 7,086 If they don't want to end up with another Vita yes they will. mute ▲ Legend ▲ Member Oct 25, 2017 29,807 Advance.Wars.Sgt. said: Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind. Click to expand... Click to shrink... It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example. AmFreak Member Oct 26, 2017 3,245 mute said: It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example. Click to expand... Click to shrink... Ratchet, Returnal, Cyberpunk, etc. also weren't made "with a handheld in mind". Spoit Member Oct 28, 2017 5,599 Given how much of a pain the series S mandate has been, I don't see them binding even first party studios to it, especially ones that are trying to go for the cutting edge of tech. Since given AMDs timelines, is not going to be anywhere near a base PS5. I'm also skeptical of the claim that'll be able to play ps5 games without extensive patching. Jawmuncher Crisis Dino Moderator Oct 25, 2017 45,166 Ibis Island No, I think the portable will handle portable stuff "automatically" for what it converts knightmawk Member Dec 12, 2018 8,900 I expect they'll do everything they can to make sure no one has to think about it and it's as automatic as possible. It'll technically still be part of cert, but the goal will be for it to be rare that a game fails that part of cert and has to be sent back. That being said, I imagine there will be some games that still don't work and developers will be able to submit for that exception. RivalGT Member Dec 13, 2017 7,616 I think the concept here is similar to how PS4 games play on PS5, the ones with patches I mean, the game will run with a different graphics preset then it would on PS4/ PS4 Pro, so in some cases this means higher resolution or higher frame rate cap. What Sony needs to work on their end is getting this to work without any patches from developers. Its the only way this can work. Vexii Member Oct 31, 2017 3,103 UK if they don't mandate support, it'll just be a death knell for the format. I don't think they could get away with a dedicated handheld platform now when the Switch and Steam Deck exists Mobius and Pet Octopus Member Oct 25, 2017 17,065 Just because a game can run on a handheld, doesn't mean that's all required for support. The UI alone likely requires changes for an optimal experience, sometimes necessary to be "playable". Small screen sizes usually needs changes. SeanMN Member Oct 28, 2017 2,437 If PS6 games support is optional, that will create fragmentation of the platform and uncertain software support. If it's part of the PS6 family and support is mandatory, I can see there being concern that if would hold the generation back with a low capability sku. My thoughts are this should be a PS6 and support the same as the primary console. #you #think #sony #will #makeWWW.RESETERA.COMDo you think Sony will make support for their rumored new handheld mandatory for developers?Red Kong XIX Member Oct 11, 2020 13,560 This is assuming that the handheld can play PS4 games natively without any issues, so they are not included in the poll. Hardware leaker Kepler said it should be able to run PS5 games, even without a patch, but with a performance impact potentially. Hero_of_the_Day Avenger Oct 27, 2017 19,958 Isn't the rumor that games don't require patches to run on it? That would imply that support isn't mandatory, but automatic. Homura ▲ Legend ▲ Member Aug 20, 2019 7,232 As the post above said, the rumor is the PS5 portable will be able to run natively any and all PS4/PS5 games. Of course, some games might not work properly or require specific patches, but the idea is automatic compatibility. shadowman16 Member Oct 25, 2017 42,292 Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds (which considering how people hated cross gen for that reason, they'd hate it here as well). I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing (considering how shit Sony is at supporting its peripherals - like the Vita or PSVR2) Modest_Modsoul Living the Dreams Member Oct 29, 2017 28,418 🤷♂️ setmymindforopensky Member Apr 20, 2025 67 a lot of games have performance modes. it should run a lot of the library even without any patching. if there's multiplat im sure itll default to the PS4 ver. im not sure what theyd do for something like GTA6 but itll have a series S version so its clearly scalable enough. im guessing PSTV situation. support it or not we dont care. reksveks Member May 17, 2022 7,628 Think Kepler is personally assuming the goal of running without patches is a goal and one that won't happen just cause it's too late to force it. It's going to be an interesting solution to an interesting problem Servbot24 The Fallen Oct 25, 2017 47,826 Obviously not. Pretty absurd question tbh. RivalGT Member Dec 13, 2017 7,616 This one sounds like it requires a lot of work on Sony's end, I dont think developers will need to do much for games to work. Granted moving forward Sony is likely to make it easier for devs to have a more input on this portable mode. Things working out of the box is likely the goal, and thats what Sony needs if they want this to work, but devs having more input on this mode would be a plus I think. Callibretto Member Oct 25, 2017 10,445 Indonesia shadowman16 said: Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds (which considering how people hated cross gen for that reason, they'd hate it here as well). I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing (considering how shit Sony is at supporting its peripherals - like the Vita or PSVR2) Click to expand... Click to shrink... depend on the game imo, asking CD Project to somehow make Witcher 4 playable on handheld might be unreasonable. but any game that can run on Switch 2 should be playable on PSPortable without much issue Pheonix1 Member Jun 22, 2024 716 Absolutely they will. Not sure why people think it would be hard, if they hand them.the right tools most ports won't take long anyhow. skeezx Member Oct 27, 2017 23,994 guessing there will be a "portable approved" label with the respective games going forward, regardless whether it's a PS5 or PS6 game. and when the thing is released popular past titles will be retroactively approved by sony, and up to developers if they want to patch the bigger games to be portable friendly. i guess where things could get tricky/laborious for developers is whether every game going forward is required to screen for portable performance, as it's not a PC so the portable will likely disallow for running "non-approved" games at all AmFreak Member Oct 26, 2017 3,245 They need to give people some form of guarantee that it will get games, otherwise they greatly diminish their potential success. The best way to do this is to make it another SKU of the contemporary console. And with (close to) everything already running at 60fps and progression slowing to a crawl it's far easier than it had been in the past. Ruck Member Oct 25, 2017 3,105 I mean, what is the handheld? PS6? Or an actual second console? If the former, then yes, if the latter then no TitanicFall Member Nov 12, 2017 9,340 Nah. It might be incentivized though. There's not much in it for devs if it's a cross buy situation. Callibretto Member Oct 25, 2017 10,445 Indonesia imo, PS6 will remain their main console, focusing on high fidelity visuals that Switch 2 and portable PC won't be able to run without huge compromise. PSPortable will be secondary console, something like PSPortal, but this time able to play any games that Switch2 can reasonably run. and for the high end games that it can't run, it will use streaming, either from PS6 you own, or PS+ Premium subs bleits Member Oct 14, 2023 373 They have to if they want to be taken seriously Vic Damone Jr. Member Oct 27, 2017 20,534 Nope Sony doesn't mandate this stuff and it's why their second product always dies. fiendcode Member Oct 26, 2017 26,514 I think it depends on what the device really is, if it's more of a "Portal 2" or a "Series SP" or something else entirely (PSP3?). Streaming might be enough for PS6 games along with incentivized PS5/4 patches but whatever SIE does they need to make sure their inhouse teams are ALL on board this time. That was a big part of PSP/Vita's downfall, that the biggest or most important PS Studios snubbed them and the teams that did show up with support are mostly closed and gone now. Callibretto Member Oct 25, 2017 10,445 Indonesia bleits said: They have to if they want to be taken seriously Click to expand... Click to shrink... from the last interview with PS exec about Switch 2 spec, it seems clear that PS have no plan to abandon high end console spec to switch to mobile hardware like Switch 2 and Xbox Ally. PS consider their high fidelity visual as advantage and differentiator from Nintendo. so with PS6, their top studio will eventuall make games that just won't realistically run on handheld devices. so having a mandate where all PS6 games is playable on handheld is simply unrealistic imo danm999 Member Oct 29, 2017 19,929 Sydney Incentives, not mandates. NSESN ▲ Legend ▲ Member Oct 25, 2017 27,729 I think people are setting themselves for disappointment in regards for how powerful this thing will be defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin Depends on what they call it. If they call it anything related to ps6, expect very bad performance, and mandates If they call it ps5 portable, expect bad performance and no mandates as it will be handled on their end If they call it a ps portable expect it to have no support from Sony and get whatever it gets just be happy it functions till they abandon it. Metnut Member Apr 7, 2025 30 Good question OP. I voted the middle one. I think anything that ships for PS5 will need to work for the handheld. Question is whether that works automatically or will need patches. mute ▲ Legend ▲ Member Oct 25, 2017 29,807 I think that would require a level of commitment to a secondary piece of hardware that Sony hasn't shown in a long time. Patison Member Oct 27, 2017 761 It's difficult to say without knowing what they're planning with this device exactly. If they're fully going Switch route (or PS Vita/PS TV route) or more like a Steam Deck, which will run launch games perfectly and then, as time goes on, some titles might start looking less than ideal or be unplayable at all. Or Series S/X, just the Series S being portable — that would be preferable but also limiting but also diminishing returns between generations so might be worth it etc. And if that device happens at all and its development won't be dropped soon is another question. Lots of unknowns, but I'm interested to see what Sony comes up with, as long as they'll have games to support it this time around. Jammerz Member Apr 29, 2023 1,579 I think it will be optional support. However sony needs to support it with their first parties to set an example and making it as easy as possible for other devs to scale down. For sony first party games maybe use nixxes to scale down so their studios aren't bogged down. Hamchan The Fallen Oct 25, 2017 6,000 I think 99.9% of games will be crossgen between PS5 and PS6 for the entire generation, just based on how this industry is going, so it might not be much of an issue for Sony to mandate. Advance.Wars.Sgt. Member Jun 10, 2018 10,456 Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind. overthewaves Member Sep 30, 2020 1,203 Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag. Neonvisions Member Oct 27, 2017 707 overthewaves said: Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag. Click to expand... Click to shrink... How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Gwarm Member Nov 13, 2017 2,902 I'd be shocked if Sony released a device that let's you play games that haven't been patched or confirmed to run acceptably. Imagine if certain games just hard crashed the console? This is the company that wouldn't let you play certain Vita games on the PSTV even if they actually worked. bloopland33 Member Mar 4, 2020 3,845 I wonder if they'll just do the Steam Deck thing and do a compatibility badge. You can boot whatever software you want, but it might run at 5 fps and drain your battery. This would be in addition to whatever efforts they're doing to make things work out of the box, of course. But it's hard to imagine them mandating developers ship a PS6 profile and a PS6P profile for those heavier games 5-7 years from now… ….but it's also hard to imagine them shipping this PS6-gen device that doesn't play everything (depending on how they position it). So maybe they Steam Deck it vivftp Member Oct 29, 2017 23,016 My guess, every PS6 game will be mandated to support it. PS5 games will support it natively for the simpler games and will require a patch as has been rumored to run on lesser specs I think next gen we get PS3 and Vita emulation so the PS6 and portable will be able to play games from PSN from every past PlayStation Mocha Joe Member Jun 2, 2021 13,636 Really need to take the Steam Deck approach and don't make it a requirement. Just make it a complementary device where it is possible to play majority of the games available on PSN. overthewaves Member Sep 30, 2020 1,203 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... I mean did you see the reaction here to the series S announcement lol. Everyone was saying it's gonna "hold back the generation". reksveks Member May 17, 2022 7,628 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... Or the perception is that it does but the truth is that there is a lot of factors Fabs Member Aug 22, 2019 2,827 I can't see the forcing handheld and pro support next gen. level Member May 25, 2023 1,427 Definitely not Games already take too long to make. Extra time isn't something they'll want to reinforce to their developers. gofreak Member Oct 26, 2017 8,411 I don't think support will be mandatory. I think they're bringing it into a reality where a growing portion of games can, or could, run without much change or effort on the developer's part on a next gen handheld. They'll lean on that natural trend rather than a policy - anything that is outside of that will just be streamable as now with the Portal. Caiusto Member Oct 25, 2017 7,086 If they don't want to end up with another Vita yes they will. mute ▲ Legend ▲ Member Oct 25, 2017 29,807 Advance.Wars.Sgt. said: Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind. Click to expand... Click to shrink... It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example. AmFreak Member Oct 26, 2017 3,245 mute said: It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example. Click to expand... Click to shrink... Ratchet, Returnal, Cyberpunk, etc. also weren't made "with a handheld in mind". Spoit Member Oct 28, 2017 5,599 Given how much of a pain the series S mandate has been, I don't see them binding even first party studios to it, especially ones that are trying to go for the cutting edge of tech. Since given AMDs timelines, is not going to be anywhere near a base PS5. I'm also skeptical of the claim that'll be able to play ps5 games without extensive patching. Jawmuncher Crisis Dino Moderator Oct 25, 2017 45,166 Ibis Island No, I think the portable will handle portable stuff "automatically" for what it converts knightmawk Member Dec 12, 2018 8,900 I expect they'll do everything they can to make sure no one has to think about it and it's as automatic as possible. It'll technically still be part of cert, but the goal will be for it to be rare that a game fails that part of cert and has to be sent back. That being said, I imagine there will be some games that still don't work and developers will be able to submit for that exception. RivalGT Member Dec 13, 2017 7,616 I think the concept here is similar to how PS4 games play on PS5, the ones with patches I mean, the game will run with a different graphics preset then it would on PS4/ PS4 Pro, so in some cases this means higher resolution or higher frame rate cap. What Sony needs to work on their end is getting this to work without any patches from developers. Its the only way this can work. Vexii Member Oct 31, 2017 3,103 UK if they don't mandate support, it'll just be a death knell for the format. I don't think they could get away with a dedicated handheld platform now when the Switch and Steam Deck exists Mobius and Pet Octopus Member Oct 25, 2017 17,065 Just because a game can run on a handheld, doesn't mean that's all required for support. The UI alone likely requires changes for an optimal experience, sometimes necessary to be "playable". Small screen sizes usually needs changes. SeanMN Member Oct 28, 2017 2,437 If PS6 games support is optional, that will create fragmentation of the platform and uncertain software support. If it's part of the PS6 family and support is mandatory, I can see there being concern that if would hold the generation back with a low capability sku. My thoughts are this should be a PS6 and support the same as the primary console.0 Yorumlar 0 hisse senetleri -
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Broken Arrow - Uzzy - Out June 19th
Broken Arrow is a large-scale real-time modern warfare tactics game. The base game features both the American and Russian factions, each containing 5 unique sub-factions like the marines, armoured, airborne, and more. Broken Arrow brings the...
#gaming #era #june #pink #ponyPC Gaming ERA | June 2025 - The Pink Pony Steam Community GroupPC Gaming Threads - To Be Updated. Looking for suggestions. Broken Arrow - Uzzy - Out June 19th Broken Arrow is a large-scale real-time modern warfare tactics game. The base game features both the American and Russian factions, each containing 5 unique sub-factions like the marines, armoured, airborne, and more. Broken Arrow brings the... #gaming #era #june #pink #ponyWWW.RESETERA.COMPC Gaming ERA | June 2025 - The Pink Pony Steam Community GroupPC Gaming Threads - To Be Updated. Looking for suggestions. Broken Arrow - Uzzy - Out June 19th Broken Arrow is a large-scale real-time modern warfare tactics game. The base game features both the American and Russian factions, each containing 5 unique sub-factions like the marines, armoured, airborne, and more. Broken Arrow brings the... Read more -
Mario Kart World |OT| Just Chillin' Out on the Open Road
Start Up Your Engines, it's Time for...
Official Resetera Thread
Hit the open road with Mario and friends!
Zip around courses in a vast world where everything is connected. Race along grassy plains, bustling cities, wide-open waters, big ol' volcanos, and more—plus everything in between. Exclusively for the Nintendo Switch™ 2 system!
(Several descriptions taken from the official...
#mario #kart #world #just #chillin039Mario Kart World |OT| Just Chillin' Out on the Open RoadStart Up Your Engines, it's Time for... Official Resetera Thread Hit the open road with Mario and friends! Zip around courses in a vast world where everything is connected. Race along grassy plains, bustling cities, wide-open waters, big ol' volcanos, and more—plus everything in between. Exclusively for the Nintendo Switch™ 2 system! (Several descriptions taken from the official... #mario #kart #world #just #chillin039WWW.RESETERA.COMMario Kart World |OT| Just Chillin' Out on the Open RoadStart Up Your Engines, it's Time for... Official Resetera Thread Hit the open road with Mario and friends! Zip around courses in a vast world where everything is connected. Race along grassy plains, bustling cities, wide-open waters, big ol' volcanos, and more—plus everything in between. Exclusively for the Nintendo Switch™ 2 system! (Several descriptions taken from the official... Read more -
[GamingTech] Nintendo Switch 2 - A Very Poor LCD Display / No Real HDR Support / 450 Nits Max / Raised Blacks / Tested On Display And In Docking Mode
Sangral
Powered by Friendship™
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Feb 17, 2022
8,649
From one of the biggest and most dedicated HDR analysis channels out there.
Thought that's a big enough topic on its own, because of the analysis, for a separate thread.
View:
450 nits maximum peak brightnessGames like Zelda Breath of the Wild have raised blacks even in Docked HDR gameplay with a raised black level floor and the game looking washed out
HDR docked can be good if games are optimized for it like Cyberpunk, which he refers to being exactly like on PS5 and PC, HDR wise or Fast Fusion as one of the rare games that actually have a good black level floor in HDR
Last edited: 39 minutes ago
blueredandgold
Member
Oct 25, 2017
8,739
Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please?
gabdeg
Member
Oct 26, 2017
7,420
Sadly what I expected since the moment we learned it was edge-lit LCD. Would've at least expected nigher peak nits though.
Kouriozan
Member
Oct 25, 2017
25,072
A shame, because Switch 2 is like the first time I'll see HDR, as my old TV isn't compatible :/
Paper Cheese
Member
Oct 9, 2019
558
I've got to assume this is the sort of thing that most of us hi-fi tech illiterate lot won't notice until they bring out a better screen model in a few years.
Fortinbras
Member
Oct 27, 2017
2,073
Well that sucks but it's Nintendo...did anyone expect anything different?
I'm only going to use it docked so hopefully they can fix the HDR via update.
Universal Acclaim
Member
Oct 5, 2024
2,482
Not surprised, but not a big issue for me personally.
Antony
Member
Oct 25, 2017
4,054
Ahhh the obligatory Nintendo Crap Displayit's positively tradition at this point
Friendly Bear
Member
Jan 11, 2019
4,162
I Don’t Care WhereEven with an edge lit LCD, I was expecting brighter highlights. A lot of the preview event coverage made it sound like the screen was insanely bright, and that's clearly not the case.
NoSpin
Member
Nov 1, 2017
83
As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :)
Mivey
Member
Oct 25, 2017
20,753
Paper Cheese said:
I've got to assume this is the sort of thing that most of us hi-fi tech illiterate lot won't notice until they bring out a better screen model in a few years.
Click to expand...
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the raised blacks on dark content is pretty clear if you play in any kind of darker environment, if you have any kind of OLED screen to compare. Case in point, if you own a Switch 1 OLED, you'll notice the stark differences for certain kinds of content right away. OTOH, if you have been using a launch Switch 1 and never had any issues with how it looks, you'll be fine. Just make sure to stay away from OLED screen, lest you gain the ability to see the differences.
Decarb
Member
Oct 27, 2017
9,280
HDR on edge-lit LCD is kind of a scam anyway.
Kouriozan said:
A shame, because Switch 2 is like the first time I'll see HDR, as my old TV isn't compatible :/
Click to expand...
Click to shrink...
If you have a phone made in last couple of years you've probably seen HDR.
horkrux
Member
Oct 27, 2017
6,531
Well, kinda expected, so I'm not too bothered by it. Not like you can change it.
Maximo
Member
Oct 25, 2017
11,041
Nintendo saving that sweet sweet OLED for a refresh.
Buddy
Member
Oct 25, 2017
1,773
Germany
I have mine in my hands right now.... don't know about HDR stuff too much but Mario Kart looks gorgeous on it.
DieH@rd
Member
Oct 26, 2017
12,083
Decarb said:
HDR on edge-lit LCD is kind of a scam anyway.
Click to expand...
Click to shrink...
^ this.
cw_sasuke
Member
Oct 27, 2017
30,321
Most of this stuff was clear from the Preview Events, at least DF talked about it.
Didn't seem to bother a majority of people playing though. Was pretty much set when it wasn't going to be OLED.
John Frost
Member
Oct 27, 2017
9,658
Canada
Well, that's disappointing..
Milk
Prophet of Truth
Avenger
Oct 25, 2017
4,301
NoSpin said:
As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :)
Click to expand...
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It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers.
345
Member
Oct 30, 2017
10,410
it's about as good as i was expecting. HDR on an LCD basically means "we're actually going to tune content for the screen's color gamut", and it does the job on that level. mario kart does look punchier and more vibrant than it would in SDR while obviously not offering the same contrast as an OLED.
dunno who this guy is but if he's really "very disappointed" i'm not sure he knows very much about screens. i'm sure it's just ragebait
JimNastics
Member
Jan 11, 2018
1,607
345 said:
'm sure it's just ragebait
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No way!! :D You could tell just from the thumbnail.
Aleh
Member
Oct 27, 2017
20,238
"crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is.
cw_sasuke
Member
Oct 27, 2017
30,321
Milk said:
It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers.
Click to expand...
Click to shrink...
Seems to be on par what you would get with an LCD.
The OG Switch 1 has a bad LCD Screen, the OG Steam Deck has an even worse.....this video is making it seem like Switch 2 Screen is as bad as these screens or even worse. When it seems to be quite solid for an LCD, but in certain areas it can compete with an OLED.
Alex840
Member
Oct 31, 2017
5,373
And yet most of the games media doing previews have been like "oh I can barely tell the difference compared to the OLED".
Am really sad they took a step back with this, how much more could an OLED screen have cost them?
Universal Acclaim
Member
Oct 5, 2024
2,482
SDR low brightness in a dark room then
Dranakin
Member
Oct 27, 2017
2,999
Ooof. Although, I will admit, I probably can't tell between good and bad sceens. I mean, I have the Ayaneo Pocket DMG and everyone says it's an amazing screen. It looks normal to me?
Alex840 said:
Am really sad they took a step back with this, how much more could an OLED screen have cost them?
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An OLED 120hz? The Odin 2 Portal has one, but I don't have a sense of the component cost.
Kabuki Waq
Member
Oct 26, 2017
6,034
The screen is a pretty big downgrade from oled but a huge upgrade from the OG.
I really miss the perfect blacks. MKW is gorgeous but would have looked so much better on an oled screen
Harmen
Member
Aug 30, 2023
1,462
The HDR and lifted black should not come as a surprise. But the video doesn't really analyze why it would be below average for an LCD screen? Colours? Pixel response time? For example the original Switch 1 LCD look reaaally bad to me these days, but my Steam Deck LCD screenlooks good to me outside of raised blacks in dark scenes.
nogoodnamesleft
Member
Oct 25, 2017
8,605
Yep. I fucking knew it.
Knew it was going to be trash. LCD is trash as a standardWill wait for oled version.
cw_sasuke
Member
Oct 27, 2017
30,321
Aleh said:
"crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is.
Click to expand...
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Focus of the whole channel is HDR. Dude is likely just used to comparing HDR content on very expensive OLED Screens.
So HDR bad = everything trash for him.
Something that won't be the case for 99% of users out there. Its the single voter issue again, disregarding everything else because of one focus point and expecting every one to feel the same way about it.
Serif
Member
Oct 31, 2024
410
Alex840 said:
Am really sad they took a step back with this, how much more could an OLED screen have cost them?
Click to expand...
Click to shrink...
An OLED 1080p HDR VRR 120 Hz screen does not sound like it would be cost-effective.
It makes sense to establish baseline specs like 120 Hz support for developers to target and upgrade to OLED in the future instead of trying to add 120 Hz support later on.
fourfourfun
Member
Oct 27, 2017
9,149
England
Aleh said:
"crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is.
Click to expand...
Click to shrink...
If you're an enthusiast display platform, you're going to be benchmarking against the absolute best. So comparatively it could not be as good. Obviously it doesn't take into account what the entire platform delivers as a whole and the price it was trying to hit. It's a rather zoomed in look at just one thing.
RailWays
One Winged Slayer
Avenger
Oct 25, 2017
18,449
Still sounds like an upgrade from the launch Switch LCD, though those nits are pretty low
Koklusz
Member
Oct 27, 2017
3,971
blueredandgold said:
Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please?
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The screen is bad, and the native HDR implementation in the games he tested is shoddy.
NoSpin
Member
Nov 1, 2017
83
Milk said:
It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers.
Click to expand...
Click to shrink...
I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games.
Wasp
Member
Oct 29, 2017
351
It's a shame they couldn't release an OLED SKU at launch. I would have happily paid an extra for an OLED model and I'm sure many are the same.
I know I'll be keeping my box in pristine condition to get maximum value when I trade the console in for a Switch 2 OLED in hopefully a few years.
Last edited: 51 minutes ago
pswii60
Member
Oct 27, 2017
28,932
The Milky Way
This means that for handheld purposes, Switch 2 is actually a downgrade on Switch 1 OLED, for any games that aren't taking advantage of the additional power/resolution.
So basically, you might want to hold on to your Switch 1 OLED for all your pixel art indies, and any games not getting a patch/upgrade.
Shadow
One Winged Slayer
Member
Oct 28, 2017
4,837
Kinda what I expected. Being LCD with HDR especially on portable device at that is never a good combo. I'll just play on my OLED TV when I want to get the full experience, which again, is what I expected.
I hope it's a bit usable outside at least. I was hoping closer to 600 nits for that alone, as the Deck OLED is JUST usable on a sunny day. But you can't have everything I guess.
UnderJollyRoger
Member
Jun 16, 2023
648
Germany
The screen is also my biggest concern of the unit. The og switch has an absolutely atrocious screen and LCDs just dont cut it anymore for me. The low nits will make it again pretty difficult to properly play outside.
I am commuting a lot and sitting on a train with a bit of sun outside was already too much for the og switch.
Here is hoping that an OLED variant will come earlier this time.
Milk
Prophet of Truth
Avenger
Oct 25, 2017
4,301
NoSpin said:
I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games.
Click to expand...
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You're implying being critical means you're not also enjoying the video games.
I'm critical of tons of my favorite games. I'm still having a fun time with the games
HandsomeCharles
Member
Oct 26, 2017
4,717
Disappointing to hear, but as someone who thinks his OG switch's screen is fine, I'm sure it won't really bother me.
OP
OP
Sangral
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Feb 17, 2022
8,649
blueredandgold said:
Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please?
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I'm trying to add some bullet points to the OT.
Ghost Slayer
Member
Oct 30, 2017
1,433
is it like PS Portal LCD screen? Because I think the Portal LCD screen is really good
Decarb
Member
Oct 27, 2017
9,280
pswii60 said:
This means that for handheld purposes, Switch 2 is actually a downgrade on Switch 1 OLED, for any games that aren't taking advantage of the additional power/resolution.
So basically, you might want to hold on to your Switch 1 OLED for all your pixel art indies, and any games not getting a patch/upgrade.
Click to expand...
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Oh I don't think there's any doubt from pure IQ perspective its a downgrade from Switch 1 OLED. Even without HDR support at max brightness that screen pops like nothing else.
Maximo
Member
Oct 25, 2017
11,041
NoSpin said:
I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games.
Click to expand...
Click to shrink...
This is a silly comparison since he's not reviewing a screen from 1996 when it first came out, screen technology has exploded since the first iPhone, seems like a needless jab.
Melhadf
Member
Dec 25, 2017
2,528
My understanding is that 400nits is the minimum for HDR. So it's technically HDR, but usually dismissed by purists as not "real HDR" such as this vid with his HDR10 testing. So it's a definite improvement over SDR content, but Nintendo then used an LCD instead of OLED so it most likely looks worse than the OLED switch.
Feels like Nintendo is using minimum HDR as a crutch to cheap out on the screen and people are saying it's not "TRUE HDR" even though it's completely within spec.
vegtro
Member
Oct 25, 2017
808
Aleh said:
"crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is.
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When I first booted the Switch 2, I wanted to believe the screen will be ok from the news. Nope, the screen pretty much is pretty bad compared to OLED.
Alvis
Saw the truth behind the copied door
Member
Oct 25, 2017
12,148
EU
A bit of a shame, meh
NoSpin said:
As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :)
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Yes indeed, this dude is set on a mission to personally ruin your experience, and he's now crying in a corner knowing that he failed.
fourfourfun
Member
Oct 27, 2017
9,149
England
Shadow said:
But you can't have everything I guess.
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I think that's the thing, they went for resolution and VRR as a priority.
I'm sure I also read on here a while ago that it also centres around the availability of appropriate screens. OLED only became viable after a certain point.
Pargon
Member
Oct 27, 2017
14,110
I thought I had appropriately-low expectations, but I was thinking it would be a 600 nit 1800:1 panel.
Not 450 nits and 900:1.
The only thing "HDR" about it is probably that content will be authored to make use of a wider color gamut.
#gamingtech #nintendo #switch #very #poor[GamingTech] Nintendo Switch 2 - A Very Poor LCD Display / No Real HDR Support / 450 Nits Max / Raised Blacks / Tested On Display And In Docking ModeSangral Powered by Friendship™ Member Feb 17, 2022 8,649 From one of the biggest and most dedicated HDR analysis channels out there. Thought that's a big enough topic on its own, because of the analysis, for a separate thread. View: 450 nits maximum peak brightnessGames like Zelda Breath of the Wild have raised blacks even in Docked HDR gameplay with a raised black level floor and the game looking washed out HDR docked can be good if games are optimized for it like Cyberpunk, which he refers to being exactly like on PS5 and PC, HDR wise or Fast Fusion as one of the rare games that actually have a good black level floor in HDR Last edited: 39 minutes ago blueredandgold Member Oct 25, 2017 8,739 Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please? gabdeg Member Oct 26, 2017 7,420 🐝 Sadly what I expected since the moment we learned it was edge-lit LCD. Would've at least expected nigher peak nits though. Kouriozan Member Oct 25, 2017 25,072 A shame, because Switch 2 is like the first time I'll see HDR, as my old TV isn't compatible :/ Paper Cheese Member Oct 9, 2019 558 I've got to assume this is the sort of thing that most of us hi-fi tech illiterate lot won't notice until they bring out a better screen model in a few years. Fortinbras Member Oct 27, 2017 2,073 Well that sucks but it's Nintendo...did anyone expect anything different? I'm only going to use it docked so hopefully they can fix the HDR via update. Universal Acclaim Member Oct 5, 2024 2,482 Not surprised, but not a big issue for me personally. Antony Member Oct 25, 2017 4,054 Ahhh the obligatory Nintendo Crap Displayit's positively tradition at this point Friendly Bear Member Jan 11, 2019 4,162 I Don’t Care WhereEven with an edge lit LCD, I was expecting brighter highlights. A lot of the preview event coverage made it sound like the screen was insanely bright, and that's clearly not the case. NoSpin Member Nov 1, 2017 83 As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :) Mivey Member Oct 25, 2017 20,753 Paper Cheese said: I've got to assume this is the sort of thing that most of us hi-fi tech illiterate lot won't notice until they bring out a better screen model in a few years. Click to expand... Click to shrink... the raised blacks on dark content is pretty clear if you play in any kind of darker environment, if you have any kind of OLED screen to compare. Case in point, if you own a Switch 1 OLED, you'll notice the stark differences for certain kinds of content right away. OTOH, if you have been using a launch Switch 1 and never had any issues with how it looks, you'll be fine. Just make sure to stay away from OLED screen, lest you gain the ability to see the differences. Decarb Member Oct 27, 2017 9,280 HDR on edge-lit LCD is kind of a scam anyway. Kouriozan said: A shame, because Switch 2 is like the first time I'll see HDR, as my old TV isn't compatible :/ Click to expand... Click to shrink... If you have a phone made in last couple of years you've probably seen HDR. horkrux Member Oct 27, 2017 6,531 Well, kinda expected, so I'm not too bothered by it. Not like you can change it. Maximo Member Oct 25, 2017 11,041 Nintendo saving that sweet sweet OLED for a refresh. Buddy Member Oct 25, 2017 1,773 Germany I have mine in my hands right now.... don't know about HDR stuff too much but Mario Kart looks gorgeous on it. DieH@rd Member Oct 26, 2017 12,083 Decarb said: HDR on edge-lit LCD is kind of a scam anyway. Click to expand... Click to shrink... ^ this. cw_sasuke Member Oct 27, 2017 30,321 Most of this stuff was clear from the Preview Events, at least DF talked about it. Didn't seem to bother a majority of people playing though. Was pretty much set when it wasn't going to be OLED. John Frost Member Oct 27, 2017 9,658 Canada Well, that's disappointing.. Milk Prophet of Truth Avenger Oct 25, 2017 4,301 NoSpin said: As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :) Click to expand... Click to shrink... It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers. 345 Member Oct 30, 2017 10,410 it's about as good as i was expecting. HDR on an LCD basically means "we're actually going to tune content for the screen's color gamut", and it does the job on that level. mario kart does look punchier and more vibrant than it would in SDR while obviously not offering the same contrast as an OLED. dunno who this guy is but if he's really "very disappointed" i'm not sure he knows very much about screens. i'm sure it's just ragebait JimNastics Member Jan 11, 2018 1,607 345 said: 'm sure it's just ragebait Click to expand... Click to shrink... No way!! :D You could tell just from the thumbnail. Aleh Member Oct 27, 2017 20,238 "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is. cw_sasuke Member Oct 27, 2017 30,321 Milk said: It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers. Click to expand... Click to shrink... Seems to be on par what you would get with an LCD. The OG Switch 1 has a bad LCD Screen, the OG Steam Deck has an even worse.....this video is making it seem like Switch 2 Screen is as bad as these screens or even worse. When it seems to be quite solid for an LCD, but in certain areas it can compete with an OLED. Alex840 Member Oct 31, 2017 5,373 And yet most of the games media doing previews have been like "oh I can barely tell the difference compared to the OLED". Am really sad they took a step back with this, how much more could an OLED screen have cost them? Universal Acclaim Member Oct 5, 2024 2,482 SDR low brightness in a dark room then Dranakin Member Oct 27, 2017 2,999 Ooof. Although, I will admit, I probably can't tell between good and bad sceens. I mean, I have the Ayaneo Pocket DMG and everyone says it's an amazing screen. It looks normal to me? Alex840 said: Am really sad they took a step back with this, how much more could an OLED screen have cost them? Click to expand... Click to shrink... An OLED 120hz? The Odin 2 Portal has one, but I don't have a sense of the component cost. Kabuki Waq Member Oct 26, 2017 6,034 The screen is a pretty big downgrade from oled but a huge upgrade from the OG. I really miss the perfect blacks. MKW is gorgeous but would have looked so much better on an oled screen Harmen Member Aug 30, 2023 1,462 The HDR and lifted black should not come as a surprise. But the video doesn't really analyze why it would be below average for an LCD screen? Colours? Pixel response time? For example the original Switch 1 LCD look reaaally bad to me these days, but my Steam Deck LCD screenlooks good to me outside of raised blacks in dark scenes. nogoodnamesleft Member Oct 25, 2017 8,605 Yep. I fucking knew it. Knew it was going to be trash. LCD is trash as a standardWill wait for oled version. cw_sasuke Member Oct 27, 2017 30,321 Aleh said: "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is. Click to expand... Click to shrink... Focus of the whole channel is HDR. Dude is likely just used to comparing HDR content on very expensive OLED Screens. So HDR bad = everything trash for him. Something that won't be the case for 99% of users out there. Its the single voter issue again, disregarding everything else because of one focus point and expecting every one to feel the same way about it. Serif Member Oct 31, 2024 410 Alex840 said: Am really sad they took a step back with this, how much more could an OLED screen have cost them? Click to expand... Click to shrink... An OLED 1080p HDR VRR 120 Hz screen does not sound like it would be cost-effective. It makes sense to establish baseline specs like 120 Hz support for developers to target and upgrade to OLED in the future instead of trying to add 120 Hz support later on. fourfourfun Member Oct 27, 2017 9,149 England Aleh said: "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is. Click to expand... Click to shrink... If you're an enthusiast display platform, you're going to be benchmarking against the absolute best. So comparatively it could not be as good. Obviously it doesn't take into account what the entire platform delivers as a whole and the price it was trying to hit. It's a rather zoomed in look at just one thing. RailWays One Winged Slayer Avenger Oct 25, 2017 18,449 Still sounds like an upgrade from the launch Switch LCD, though those nits are pretty low Koklusz Member Oct 27, 2017 3,971 blueredandgold said: Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please? Click to expand... Click to shrink... The screen is bad, and the native HDR implementation in the games he tested is shoddy. NoSpin Member Nov 1, 2017 83 Milk said: It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers. Click to expand... Click to shrink... I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games. Wasp Member Oct 29, 2017 351 It's a shame they couldn't release an OLED SKU at launch. I would have happily paid an extra for an OLED model and I'm sure many are the same. I know I'll be keeping my box in pristine condition to get maximum value when I trade the console in for a Switch 2 OLED in hopefully a few years. Last edited: 51 minutes ago pswii60 Member Oct 27, 2017 28,932 The Milky Way This means that for handheld purposes, Switch 2 is actually a downgrade on Switch 1 OLED, for any games that aren't taking advantage of the additional power/resolution. So basically, you might want to hold on to your Switch 1 OLED for all your pixel art indies, and any games not getting a patch/upgrade. Shadow One Winged Slayer Member Oct 28, 2017 4,837 Kinda what I expected. Being LCD with HDR especially on portable device at that is never a good combo. I'll just play on my OLED TV when I want to get the full experience, which again, is what I expected. I hope it's a bit usable outside at least. I was hoping closer to 600 nits for that alone, as the Deck OLED is JUST usable on a sunny day. But you can't have everything I guess. UnderJollyRoger Member Jun 16, 2023 648 Germany The screen is also my biggest concern of the unit. The og switch has an absolutely atrocious screen and LCDs just dont cut it anymore for me. The low nits will make it again pretty difficult to properly play outside. I am commuting a lot and sitting on a train with a bit of sun outside was already too much for the og switch. Here is hoping that an OLED variant will come earlier this time. Milk Prophet of Truth Avenger Oct 25, 2017 4,301 NoSpin said: I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games. Click to expand... Click to shrink... You're implying being critical means you're not also enjoying the video games. I'm critical of tons of my favorite games. I'm still having a fun time with the games 🤷 HandsomeCharles Member Oct 26, 2017 4,717 Disappointing to hear, but as someone who thinks his OG switch's screen is fine, I'm sure it won't really bother me. OP OP Sangral Powered by Friendship™ Member Feb 17, 2022 8,649 blueredandgold said: Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please? Click to expand... Click to shrink... I'm trying to add some bullet points to the OT. Ghost Slayer Member Oct 30, 2017 1,433 is it like PS Portal LCD screen? Because I think the Portal LCD screen is really good Decarb Member Oct 27, 2017 9,280 pswii60 said: This means that for handheld purposes, Switch 2 is actually a downgrade on Switch 1 OLED, for any games that aren't taking advantage of the additional power/resolution. So basically, you might want to hold on to your Switch 1 OLED for all your pixel art indies, and any games not getting a patch/upgrade. Click to expand... Click to shrink... Oh I don't think there's any doubt from pure IQ perspective its a downgrade from Switch 1 OLED. Even without HDR support at max brightness that screen pops like nothing else. Maximo Member Oct 25, 2017 11,041 NoSpin said: I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games. Click to expand... Click to shrink... This is a silly comparison since he's not reviewing a screen from 1996 when it first came out, screen technology has exploded since the first iPhone, seems like a needless jab. Melhadf Member Dec 25, 2017 2,528 My understanding is that 400nits is the minimum for HDR. So it's technically HDR, but usually dismissed by purists as not "real HDR" such as this vid with his HDR10 testing. So it's a definite improvement over SDR content, but Nintendo then used an LCD instead of OLED so it most likely looks worse than the OLED switch. Feels like Nintendo is using minimum HDR as a crutch to cheap out on the screen and people are saying it's not "TRUE HDR" even though it's completely within spec. vegtro Member Oct 25, 2017 808 Aleh said: "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is. Click to expand... Click to shrink... When I first booted the Switch 2, I wanted to believe the screen will be ok from the news. Nope, the screen pretty much is pretty bad compared to OLED. Alvis Saw the truth behind the copied door Member Oct 25, 2017 12,148 EU A bit of a shame, meh NoSpin said: As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :) Click to expand... Click to shrink... Yes indeed, this dude is set on a mission to personally ruin your experience, and he's now crying in a corner knowing that he failed. fourfourfun Member Oct 27, 2017 9,149 England Shadow said: But you can't have everything I guess. Click to expand... Click to shrink... I think that's the thing, they went for resolution and VRR as a priority. I'm sure I also read on here a while ago that it also centres around the availability of appropriate screens. OLED only became viable after a certain point. Pargon Member Oct 27, 2017 14,110 I thought I had appropriately-low expectations, but I was thinking it would be a 600 nit 1800:1 panel. Not 450 nits and 900:1. The only thing "HDR" about it is probably that content will be authored to make use of a wider color gamut. #gamingtech #nintendo #switch #very #poorWWW.RESETERA.COM[GamingTech] Nintendo Switch 2 - A Very Poor LCD Display / No Real HDR Support / 450 Nits Max / Raised Blacks / Tested On Display And In Docking ModeSangral Powered by Friendship™ Member Feb 17, 2022 8,649 From one of the biggest and most dedicated HDR analysis channels out there. Thought that's a big enough topic on its own, because of the analysis, for a separate thread. View: https://www.youtube.com/watch?v=N637VB4FYxg 450 nits maximum peak brightness (personal comparison, Switch OLED without any HDR has 340 nits, an LG C2 TV in HDR has 800 nits, Steam Deck OLED screen has 1000 nits, Samsung Galaxy S24 Ultra 2600 nits.) Games like Zelda Breath of the Wild have raised blacks even in Docked HDR gameplay with a raised black level floor and the game looking washed out HDR docked can be good if games are optimized for it like Cyberpunk, which he refers to being exactly like on PS5 and PC, HDR wise or Fast Fusion as one of the rare games that actually have a good black level floor in HDR Last edited: 39 minutes ago blueredandgold Member Oct 25, 2017 8,739 Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please? gabdeg Member Oct 26, 2017 7,420 🐝 Sadly what I expected since the moment we learned it was edge-lit LCD. Would've at least expected nigher peak nits though. Kouriozan Member Oct 25, 2017 25,072 A shame, because Switch 2 is like the first time I'll see HDR, as my old TV isn't compatible :/ Paper Cheese Member Oct 9, 2019 558 I've got to assume this is the sort of thing that most of us hi-fi tech illiterate lot won't notice until they bring out a better screen model in a few years. Fortinbras Member Oct 27, 2017 2,073 Well that sucks but it's Nintendo...did anyone expect anything different? I'm only going to use it docked so hopefully they can fix the HDR via update. Universal Acclaim Member Oct 5, 2024 2,482 Not surprised, but not a big issue for me personally. Antony Member Oct 25, 2017 4,054 Ahhh the obligatory Nintendo Crap Display (Before You Buy a Whole New Model to Get a Decent One) it's positively tradition at this point Friendly Bear Member Jan 11, 2019 4,162 I Don’t Care Where (Just Far) Even with an edge lit LCD, I was expecting brighter highlights. A lot of the preview event coverage made it sound like the screen was insanely bright, and that's clearly not the case. NoSpin Member Nov 1, 2017 83 As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :) Mivey Member Oct 25, 2017 20,753 Paper Cheese said: I've got to assume this is the sort of thing that most of us hi-fi tech illiterate lot won't notice until they bring out a better screen model in a few years. Click to expand... Click to shrink... the raised blacks on dark content is pretty clear if you play in any kind of darker environment, if you have any kind of OLED screen to compare. Case in point, if you own a Switch 1 OLED, you'll notice the stark differences for certain kinds of content right away. OTOH, if you have been using a launch Switch 1 and never had any issues with how it looks, you'll be fine. Just make sure to stay away from OLED screen, lest you gain the ability to see the differences. Decarb Member Oct 27, 2017 9,280 HDR on edge-lit LCD is kind of a scam anyway. Kouriozan said: A shame, because Switch 2 is like the first time I'll see HDR, as my old TV isn't compatible :/ Click to expand... Click to shrink... If you have a phone made in last couple of years you've probably seen HDR. horkrux Member Oct 27, 2017 6,531 Well, kinda expected, so I'm not too bothered by it. Not like you can change it. Maximo Member Oct 25, 2017 11,041 Nintendo saving that sweet sweet OLED for a refresh. Buddy Member Oct 25, 2017 1,773 Germany I have mine in my hands right now.... don't know about HDR stuff too much but Mario Kart looks gorgeous on it. DieH@rd Member Oct 26, 2017 12,083 Decarb said: HDR on edge-lit LCD is kind of a scam anyway. Click to expand... Click to shrink... ^ this. cw_sasuke Member Oct 27, 2017 30,321 Most of this stuff was clear from the Preview Events, at least DF talked about it. Didn't seem to bother a majority of people playing though. Was pretty much set when it wasn't going to be OLED. John Frost Member Oct 27, 2017 9,658 Canada Well, that's disappointing.. Milk Prophet of Truth Avenger Oct 25, 2017 4,301 NoSpin said: As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :) Click to expand... Click to shrink... It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers. 345 Member Oct 30, 2017 10,410 it's about as good as i was expecting. HDR on an LCD basically means "we're actually going to tune content for the screen's color gamut", and it does the job on that level. mario kart does look punchier and more vibrant than it would in SDR while obviously not offering the same contrast as an OLED. dunno who this guy is but if he's really "very disappointed" i'm not sure he knows very much about screens. i'm sure it's just ragebait JimNastics Member Jan 11, 2018 1,607 345 said: 'm sure it's just ragebait Click to expand... Click to shrink... No way!! :D You could tell just from the thumbnail. Aleh Member Oct 27, 2017 20,238 "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is. cw_sasuke Member Oct 27, 2017 30,321 Milk said: It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers. Click to expand... Click to shrink... Seems to be on par what you would get with an LCD. The OG Switch 1 has a bad LCD Screen, the OG Steam Deck has an even worse.....this video is making it seem like Switch 2 Screen is as bad as these screens or even worse. When it seems to be quite solid for an LCD, but in certain areas it can compete with an OLED. Alex840 Member Oct 31, 2017 5,373 And yet most of the games media doing previews have been like "oh I can barely tell the difference compared to the OLED". Am really sad they took a step back with this, how much more could an OLED screen have cost them? Universal Acclaim Member Oct 5, 2024 2,482 SDR low brightness in a dark room then Dranakin Member Oct 27, 2017 2,999 Ooof. Although, I will admit, I probably can't tell between good and bad sceens. I mean, I have the Ayaneo Pocket DMG and everyone says it's an amazing screen. It looks normal to me? Alex840 said: Am really sad they took a step back with this, how much more could an OLED screen have cost them? Click to expand... Click to shrink... An OLED 120hz? The Odin 2 Portal has one (smaller size and without VRR), but I don't have a sense of the component cost. Kabuki Waq Member Oct 26, 2017 6,034 The screen is a pretty big downgrade from oled but a huge upgrade from the OG. I really miss the perfect blacks. MKW is gorgeous but would have looked so much better on an oled screen Harmen Member Aug 30, 2023 1,462 The HDR and lifted black should not come as a surprise. But the video doesn't really analyze why it would be below average for an LCD screen? Colours? Pixel response time? For example the original Switch 1 LCD look reaaally bad to me these days, but my Steam Deck LCD screen (similar resolution) looks good to me outside of raised blacks in dark scenes (which I do get used to). nogoodnamesleft Member Oct 25, 2017 8,605 Yep. I fucking knew it. Knew it was going to be trash. LCD is trash as a standard (yes miniled included with its trash ass pixel response time) Will wait for oled version. cw_sasuke Member Oct 27, 2017 30,321 Aleh said: "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is. Click to expand... Click to shrink... Focus of the whole channel is HDR. Dude is likely just used to comparing HDR content on very expensive OLED Screens. So HDR bad = everything trash for him. Something that won't be the case for 99% of users out there. Its the single voter issue again, disregarding everything else because of one focus point and expecting every one to feel the same way about it. Serif Member Oct 31, 2024 410 Alex840 said: Am really sad they took a step back with this, how much more could an OLED screen have cost them? Click to expand... Click to shrink... An OLED 1080p HDR VRR 120 Hz screen does not sound like it would be cost-effective. It makes sense to establish baseline specs like 120 Hz support for developers to target and upgrade to OLED in the future instead of trying to add 120 Hz support later on. fourfourfun Member Oct 27, 2017 9,149 England Aleh said: "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is. Click to expand... Click to shrink... If you're an enthusiast display platform, you're going to be benchmarking against the absolute best. So comparatively it could not be as good. Obviously it doesn't take into account what the entire platform delivers as a whole and the price it was trying to hit. It's a rather zoomed in look at just one thing. RailWays One Winged Slayer Avenger Oct 25, 2017 18,449 Still sounds like an upgrade from the launch Switch LCD, though those nits are pretty low Koklusz Member Oct 27, 2017 3,971 blueredandgold said: Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please? Click to expand... Click to shrink... The screen is bad, and the native HDR implementation in the games he tested is shoddy. NoSpin Member Nov 1, 2017 83 Milk said: It's not a personal attack on you. Pointing out objective shortcomings about the technology is a good thing for consumers. Click to expand... Click to shrink... I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games. Wasp Member Oct 29, 2017 351 It's a shame they couldn't release an OLED SKU at launch. I would have happily paid an extra $100 for an OLED model and I'm sure many are the same. I know I'll be keeping my box in pristine condition to get maximum value when I trade the console in for a Switch 2 OLED in hopefully a few years. Last edited: 51 minutes ago pswii60 Member Oct 27, 2017 28,932 The Milky Way This means that for handheld purposes, Switch 2 is actually a downgrade on Switch 1 OLED, for any games that aren't taking advantage of the additional power/resolution. So basically, you might want to hold on to your Switch 1 OLED for all your pixel art indies, and any games not getting a patch/upgrade. Shadow One Winged Slayer Member Oct 28, 2017 4,837 Kinda what I expected. Being LCD with HDR especially on portable device at that is never a good combo. I'll just play on my OLED TV when I want to get the full experience, which again, is what I expected. I hope it's a bit usable outside at least. I was hoping closer to 600 nits for that alone, as the Deck OLED is JUST usable on a sunny day. But you can't have everything I guess. UnderJollyRoger Member Jun 16, 2023 648 Germany The screen is also my biggest concern of the unit. The og switch has an absolutely atrocious screen and LCDs just dont cut it anymore for me. The low nits will make it again pretty difficult to properly play outside. I am commuting a lot and sitting on a train with a bit of sun outside was already too much for the og switch. Here is hoping that an OLED variant will come earlier this time. Milk Prophet of Truth Avenger Oct 25, 2017 4,301 NoSpin said: I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games. Click to expand... Click to shrink... You're implying being critical means you're not also enjoying the video games. I'm critical of tons of my favorite games. I'm still having a fun time with the games 🤷 HandsomeCharles Member Oct 26, 2017 4,717 Disappointing to hear, but as someone who thinks his OG switch's screen is fine, I'm sure it won't really bother me. OP OP Sangral Powered by Friendship™ Member Feb 17, 2022 8,649 blueredandgold said: Could you please translate for those of us who haven't been able to watch or digest after we saw this posted in the other thread please? Click to expand... Click to shrink... I'm trying to add some bullet points to the OT. Ghost Slayer Member Oct 30, 2017 1,433 is it like PS Portal LCD screen? Because I think the Portal LCD screen is really good Decarb Member Oct 27, 2017 9,280 pswii60 said: This means that for handheld purposes, Switch 2 is actually a downgrade on Switch 1 OLED, for any games that aren't taking advantage of the additional power/resolution. So basically, you might want to hold on to your Switch 1 OLED for all your pixel art indies, and any games not getting a patch/upgrade. Click to expand... Click to shrink... Oh I don't think there's any doubt from pure IQ perspective its a downgrade from Switch 1 OLED. Even without HDR support at max brightness that screen pops like nothing else. Maximo Member Oct 25, 2017 11,041 NoSpin said: I didn't see it as a personal attack, I just imagined him reviewing the Game Boy Pocket or the OG DS screes and how disappointed he would have been, whilst we were all busy enjoying video games. Click to expand... Click to shrink... This is a silly comparison since he's not reviewing a screen from 1996 when it first came out, screen technology has exploded since the first iPhone, seems like a needless jab. Melhadf Member Dec 25, 2017 2,528 My understanding is that 400nits is the minimum for HDR. So it's technically HDR, but usually dismissed by purists as not "real HDR" such as this vid with his HDR10 testing (1000nits standard). So it's a definite improvement over SDR content, but Nintendo then used an LCD instead of OLED so it most likely looks worse than the OLED switch. Feels like Nintendo is using minimum HDR as a crutch to cheap out on the screen and people are saying it's not "TRUE HDR" even though it's completely within spec. vegtro Member Oct 25, 2017 808 Aleh said: "crap display" is a huge exaggeration. Everyone who has actually seen it in person says it looks really good, HDR isn't everything, however disappointing that is. Click to expand... Click to shrink... When I first booted the Switch 2, I wanted to believe the screen will be ok from the news. Nope, the screen pretty much is pretty bad compared to OLED. Alvis Saw the truth behind the copied door Member Oct 25, 2017 12,148 EU A bit of a shame, meh NoSpin said: As so often with gaming, I am relieved to have this person to tell me the thing I am enjoying looking at is bad actually. :) Click to expand... Click to shrink... Yes indeed, this dude is set on a mission to personally ruin your experience, and he's now crying in a corner knowing that he failed. fourfourfun Member Oct 27, 2017 9,149 England Shadow said: But you can't have everything I guess. Click to expand... Click to shrink... I think that's the thing, they went for resolution and VRR as a priority. I'm sure I also read on here a while ago that it also centres around the availability of appropriate screens. OLED only became viable after a certain point. Pargon Member Oct 27, 2017 14,110 I thought I had appropriately-low expectations, but I was thinking it would be a 600 nit 1800:1 panel. Not 450 nits and 900:1. The only thing "HDR" about it is probably that content will be authored to make use of a wider color gamut. -
Final Fantasy Tactics: The Ivalice Chronicles announced, releasing September 30 on PC, PS4, PS5, Switch, Switch 2 and Xbox Series X|S
--R
Being sued right now, please help me find a lawyer
Member
Oct 25, 2017
15,715
Last edited: Yesterday at 7:38 PM
Lukar
Unshakable Resolve - Prophet of Truth
Member
Oct 27, 2017
28,593
Includes two modes: one that's similar to the original release, and a new one that features additional content, updated UI, and more.
EDIT: Confirmed for PS4, PS5, Xbox Series X|S, Switch, Switch 2, and PC via Steam.
SQUARE ENIX | The Official SQUARE ENIX Website
Welcome to the official SQUARE ENIX website. Find all the latest news and updates about your favourite games and upcoming releases.
www.square-enix-games.com
Last edited: Yesterday at 6:06 PM
Transistor
The Walnut King
Administrator
Oct 25, 2017
41,807
Washington, D.C.
SCREAMING!!!!
MidasTouch
Member
Dec 29, 2023
1,363
In CBU3 we trust.
Stef
Member
Oct 28, 2017
7,838
Rome, Italy, Planet Earth
We waited all those years for this?
Milennia
Prophet of Truth - Community Resetter
Member
Oct 25, 2017
19,814
Florida
WE FUCKING DID IT
MrDaravon
Member
Oct 25, 2017
2,120
THE THUNDER GOD RETURNS
ASHHH;KLASDHFK;LASJNFD;LAND
Lobster Roll
signature-less, now and forever™
Member
Sep 24, 2019
40,513
Everybody pile in. Final Fantasy Tactics is BACK.
mrmickfran
The Fallen
Oct 27, 2017
33,444
Gongaga
FUCK YESSS
Now to wait for FFIX remake
BPHusker
Member
Oct 26, 2017
2,313
Nebraska
Is it going to have a physical version?
Taifun Devilry
Member
Sep 3, 2020
42
FINALLY
TheZynster
Member
Oct 26, 2017
14,836
thats a remaster not a remake lol
but still cool
Techno
Powered by Friendship™
The Fallen
Oct 27, 2017
6,861
On my birthday!!
Wilsongt
Member
Oct 25, 2017
19,483
YOSHIP YOU MAGNIFICENT BASTARD!
OrangeNova
Member
Oct 30, 2017
14,865
Canada
I am losing my mind, I cannot wait
ap_2
Member
Jan 23, 2021
1,898
I need more pls now pls more now pls
DrFunk
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Oct 25, 2017
14,933
Hey, that's my birthday
Figgy
Member
Nov 1, 2024
1,857
--R said:
Perfection.
Kazer
"This guy are sick"
Member
Oct 27, 2017
3,123
Fucking FINALLY!
Glio
Member
Oct 27, 2017
27,964
Spain
Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat.
Richietto
One Winged Slayer
Member
Oct 25, 2017
26,220
North Carolina
GIVE IT TO ME
Delaney
Member
Oct 25, 2017
3,971
Are y'all happy now
Sasliquid
Member
Oct 25, 2017
4,700
Big fan of including the older version as well
DidactBRHU3
Member
Oct 17, 2019
4,517
Fortaleza - Ceará
I know this is big news but that's it?
Skoje
Member
Oct 26, 2017
1,887
OH SHIT
Geg
Member
Oct 25, 2017
6,638
The two versions thing is cool
Tagovailoa
Member
Feb 5, 2023
1,677
I am intrigued
thetrin
Member
Oct 26, 2017
10,918
Grand Junction, CO
LET'S FUCKING GOOOOOOOOO
GillianSeed79
Member
Oct 27, 2017
3,076
God is real. Yessssssssssssss!
ravn0s
"This guy are sick"
Member
Oct 29, 2017
2,065
Is it a Playstation exclusive?
BlackJace
The Fallen
Oct 27, 2017
5,900
No bullshit this is the best announcement in ages
Megaten
Member
Oct 30, 2017
245
Fiiiiiiinally this got announced! Awesome to include the original version in as well.
BY2K
Membero Americo
The Fallen
Oct 25, 2017
5,071
Québec, Canada
Wait, is it more than just the first game or did I misunderstand?
Kain
Unshakable Resolve - One Winged Slayer
The Fallen
Oct 27, 2017
9,125
Ok yes, yes yes yes yes yes yes yes
I'm so fucking in
Both versions
I want to see the additions
Aaaaaaaaaa
ClearMetal
Hey, it's that sheep!
Member
Oct 25, 2017
19,077
the Netherlands
Hyped for this. Couldn't get into War of the Lions, but I was way younger back then.
I will probably stick with Classic, though. Not a big fan of how smoothed over everything in the the enhanced version looks.
Yoshimitsu126
The Fallen
Nov 11, 2017
17,620
United States
Oh so that's what those sprite characters are from. Seen them a lot back in the 2000s I feel.
aerie
be choatic good
Administrator
Oct 25, 2017
8,908
Fantastic, and super glad we've getting two versions like that.
Burt
Fight Sephiroth or end video games
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Oct 28, 2017
9,720
really had me excited for the first 8 or so seconds
Wiserus
▲ Legend ▲
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Oct 26, 2017
3,877
Canada
Yes, yes, yes yes, yeessss. I just wished for a PC version as well, but fuck that. I'll double dip when it comes out.
BobLoblaw
This Guy Helps
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Oct 27, 2017
8,882
Thought it would be a remake. :( Interested in the new mode with the VO turned to zero.
Stef
Member
Oct 28, 2017
7,838
Rome, Italy, Planet Earth
Glio said:
Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat.
Click to expand...
Click to shrink...
This.
Played on PlayStation and again on PSP.
Not interested in this at all.
kakteen
Member
Apr 9, 2024
1,036
FUCKING FINALLY! I even bought this on my phone, because I thought this will never happen
Jolliwasp
Member
Apr 13, 2024
92
Ported HD Mobile graphics with voice acting, as expected...
Bear
Member
Oct 25, 2017
12,344
Hellllllllll yessssssss
Quinton
Verified
Oct 25, 2017
23,173
Midgar, With Love
Hell yeah
Plinkerton
Member
Nov 4, 2017
7,493
I've never played this game before. Excited to play it on Switch 2!
Makoto Yuki
▲ Legend ▲
Member
Oct 25, 2017
5,284
FUCK YES!!!!
7thFloor
Member
Oct 27, 2017
7,377
U.S.
Gonna be honest I'm pretty disappointed, at least it has a classic mode
OhhEldenRing
Member
Aug 14, 2024
2,980
Finally
Toth
Member
Oct 26, 2017
5,591
I'm psyched but it doesn't look that much better tbh
#final #fantasy #tactics #ivalice #chroniclesFinal Fantasy Tactics: The Ivalice Chronicles announced, releasing September 30 on PC, PS4, PS5, Switch, Switch 2 and Xbox Series X|S--R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,715 Last edited: Yesterday at 7:38 PM Lukar Unshakable Resolve - Prophet of Truth Member Oct 27, 2017 28,593 Includes two modes: one that's similar to the original release, and a new one that features additional content, updated UI, and more. EDIT: Confirmed for PS4, PS5, Xbox Series X|S, Switch, Switch 2, and PC via Steam. SQUARE ENIX | The Official SQUARE ENIX Website Welcome to the official SQUARE ENIX website. Find all the latest news and updates about your favourite games and upcoming releases. www.square-enix-games.com Last edited: Yesterday at 6:06 PM Transistor The Walnut King Administrator Oct 25, 2017 41,807 Washington, D.C. SCREAMING!!!! MidasTouch Member Dec 29, 2023 1,363 In CBU3 we trust. Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth We waited all those years for this? Milennia Prophet of Truth - Community Resetter Member Oct 25, 2017 19,814 Florida WE FUCKING DID IT MrDaravon Member Oct 25, 2017 2,120 THE THUNDER GOD RETURNS ASHHH;KLASDHFK;LASJNFD;LAND Lobster Roll signature-less, now and forever™ Member Sep 24, 2019 40,513 Everybody pile in. Final Fantasy Tactics is BACK. mrmickfran The Fallen Oct 27, 2017 33,444 Gongaga FUCK YESSS Now to wait for FFIX remake BPHusker Member Oct 26, 2017 2,313 Nebraska Is it going to have a physical version? Taifun Devilry Member Sep 3, 2020 42 FINALLY TheZynster Member Oct 26, 2017 14,836 thats a remaster not a remake lol but still cool Techno Powered by Friendship™ The Fallen Oct 27, 2017 6,861 On my birthday!! Wilsongt Member Oct 25, 2017 19,483 YOSHIP YOU MAGNIFICENT BASTARD! OrangeNova Member Oct 30, 2017 14,865 Canada I am losing my mind, I cannot wait ap_2 Member Jan 23, 2021 1,898 I need more pls now pls more now pls DrFunk Member Oct 25, 2017 14,933 Hey, that's my birthday Figgy Member Nov 1, 2024 1,857 --R said: Perfection. Kazer "This guy are sick" Member Oct 27, 2017 3,123 Fucking FINALLY! Glio Member Oct 27, 2017 27,964 Spain Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat. Richietto One Winged Slayer Member Oct 25, 2017 26,220 North Carolina GIVE IT TO ME Delaney Member Oct 25, 2017 3,971 Are y'all happy now Sasliquid Member Oct 25, 2017 4,700 Big fan of including the older version as well DidactBRHU3 Member Oct 17, 2019 4,517 Fortaleza - Ceará I know this is big news but that's it? Skoje Member Oct 26, 2017 1,887 OH SHIT Geg Member Oct 25, 2017 6,638 The two versions thing is cool Tagovailoa Member Feb 5, 2023 1,677 I am intrigued thetrin Member Oct 26, 2017 10,918 Grand Junction, CO LET'S FUCKING GOOOOOOOOO GillianSeed79 Member Oct 27, 2017 3,076 God is real. Yessssssssssssss! ravn0s "This guy are sick" Member Oct 29, 2017 2,065 Is it a Playstation exclusive? BlackJace The Fallen Oct 27, 2017 5,900 No bullshit this is the best announcement in ages Megaten Member Oct 30, 2017 245 Fiiiiiiinally this got announced! Awesome to include the original version in as well. BY2K Membero Americo The Fallen Oct 25, 2017 5,071 Québec, Canada Wait, is it more than just the first game or did I misunderstand? Kain Unshakable Resolve - One Winged Slayer The Fallen Oct 27, 2017 9,125 Ok yes, yes yes yes yes yes yes yes I'm so fucking in Both versions I want to see the additions Aaaaaaaaaa ClearMetal Hey, it's that sheep! Member Oct 25, 2017 19,077 the Netherlands Hyped for this. Couldn't get into War of the Lions, but I was way younger back then. I will probably stick with Classic, though. Not a big fan of how smoothed over everything in the the enhanced version looks. Yoshimitsu126 The Fallen Nov 11, 2017 17,620 United States Oh so that's what those sprite characters are from. Seen them a lot back in the 2000s I feel. aerie be choatic good Administrator Oct 25, 2017 8,908 Fantastic, and super glad we've getting two versions like that. Burt Fight Sephiroth or end video games Member Oct 28, 2017 9,720 really had me excited for the first 8 or so seconds Wiserus ▲ Legend ▲ Member Oct 26, 2017 3,877 Canada Yes, yes, yes yes, yeessss. I just wished for a PC version as well, but fuck that. I'll double dip when it comes out. BobLoblaw This Guy Helps Member Oct 27, 2017 8,882 Thought it would be a remake. :( Interested in the new mode with the VO turned to zero. Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth Glio said: Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat. Click to expand... Click to shrink... This. Played on PlayStation and again on PSP. Not interested in this at all. kakteen Member Apr 9, 2024 1,036 FUCKING FINALLY! I even bought this on my phone, because I thought this will never happen Jolliwasp Member Apr 13, 2024 92 Ported HD Mobile graphics with voice acting, as expected... Bear Member Oct 25, 2017 12,344 Hellllllllll yessssssss Quinton Verified Oct 25, 2017 23,173 Midgar, With Love Hell yeah Plinkerton Member Nov 4, 2017 7,493 I've never played this game before. Excited to play it on Switch 2! Makoto Yuki ▲ Legend ▲ Member Oct 25, 2017 5,284 FUCK YES!!!! 7thFloor Member Oct 27, 2017 7,377 U.S. Gonna be honest I'm pretty disappointed, at least it has a classic mode OhhEldenRing Member Aug 14, 2024 2,980 Finally Toth Member Oct 26, 2017 5,591 I'm psyched but it doesn't look that much better tbh #final #fantasy #tactics #ivalice #chroniclesWWW.RESETERA.COMFinal Fantasy Tactics: The Ivalice Chronicles announced, releasing September 30 on PC, PS4, PS5, Switch, Switch 2 and Xbox Series X|S--R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,715 Last edited: Yesterday at 7:38 PM Lukar Unshakable Resolve - Prophet of Truth Member Oct 27, 2017 28,593 Includes two modes: one that's similar to the original release, and a new one that features additional content, updated UI, and more. EDIT: Confirmed for PS4, PS5, Xbox Series X|S, Switch, Switch 2, and PC via Steam. SQUARE ENIX | The Official SQUARE ENIX Website Welcome to the official SQUARE ENIX website. Find all the latest news and updates about your favourite games and upcoming releases. www.square-enix-games.com Last edited: Yesterday at 6:06 PM Transistor The Walnut King Administrator Oct 25, 2017 41,807 Washington, D.C. SCREAMING!!!! MidasTouch Member Dec 29, 2023 1,363 In CBU3 we trust. Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth We waited all those years for this? Milennia Prophet of Truth - Community Resetter Member Oct 25, 2017 19,814 Florida WE FUCKING DID IT MrDaravon Member Oct 25, 2017 2,120 THE THUNDER GOD RETURNS ASHHH;KLASDHFK;LASJNFD;LAND Lobster Roll signature-less, now and forever™ Member Sep 24, 2019 40,513 Everybody pile in. Final Fantasy Tactics is BACK. mrmickfran The Fallen Oct 27, 2017 33,444 Gongaga FUCK YESSS Now to wait for FFIX remake BPHusker Member Oct 26, 2017 2,313 Nebraska Is it going to have a physical version? Taifun Devilry Member Sep 3, 2020 42 FINALLY TheZynster Member Oct 26, 2017 14,836 thats a remaster not a remake lol but still cool Techno Powered by Friendship™ The Fallen Oct 27, 2017 6,861 On my birthday!! Wilsongt Member Oct 25, 2017 19,483 YOSHIP YOU MAGNIFICENT BASTARD! OrangeNova Member Oct 30, 2017 14,865 Canada I am losing my mind, I cannot wait ap_2 Member Jan 23, 2021 1,898 I need more pls now pls more now pls DrFunk Member Oct 25, 2017 14,933 Hey, that's my birthday Figgy Member Nov 1, 2024 1,857 --R said: Perfection. Kazer "This guy are sick" Member Oct 27, 2017 3,123 Fucking FINALLY! Glio Member Oct 27, 2017 27,964 Spain Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat. Richietto One Winged Slayer Member Oct 25, 2017 26,220 North Carolina GIVE IT TO ME Delaney Member Oct 25, 2017 3,971 Are y'all happy now Sasliquid Member Oct 25, 2017 4,700 Big fan of including the older version as well DidactBRHU3 Member Oct 17, 2019 4,517 Fortaleza - Ceará I know this is big news but that's it? Skoje Member Oct 26, 2017 1,887 OH SHIT Geg Member Oct 25, 2017 6,638 The two versions thing is cool Tagovailoa Member Feb 5, 2023 1,677 I am intrigued thetrin Member Oct 26, 2017 10,918 Grand Junction, CO LET'S FUCKING GOOOOOOOOO GillianSeed79 Member Oct 27, 2017 3,076 God is real. Yessssssssssssss! ravn0s "This guy are sick" Member Oct 29, 2017 2,065 Is it a Playstation exclusive? BlackJace The Fallen Oct 27, 2017 5,900 No bullshit this is the best announcement in ages Megaten Member Oct 30, 2017 245 Fiiiiiiinally this got announced! Awesome to include the original version in as well. BY2K Membero Americo The Fallen Oct 25, 2017 5,071 Québec, Canada Wait, is it more than just the first game or did I misunderstand? Kain Unshakable Resolve - One Winged Slayer The Fallen Oct 27, 2017 9,125 Ok yes, yes yes yes yes yes yes yes I'm so fucking in Both versions I want to see the additions Aaaaaaaaaa ClearMetal Hey, it's that sheep! Member Oct 25, 2017 19,077 the Netherlands Hyped for this. Couldn't get into War of the Lions, but I was way younger back then. I will probably stick with Classic, though. Not a big fan of how smoothed over everything in the the enhanced version looks. Yoshimitsu126 The Fallen Nov 11, 2017 17,620 United States Oh so that's what those sprite characters are from. Seen them a lot back in the 2000s I feel. aerie be choatic good Administrator Oct 25, 2017 8,908 Fantastic, and super glad we've getting two versions like that. Burt Fight Sephiroth or end video games Member Oct 28, 2017 9,720 really had me excited for the first 8 or so seconds Wiserus ▲ Legend ▲ Member Oct 26, 2017 3,877 Canada Yes, yes, yes yes, yeessss. I just wished for a PC version as well, but fuck that. I'll double dip when it comes out. BobLoblaw This Guy Helps Member Oct 27, 2017 8,882 Thought it would be a remake. :( Interested in the new mode with the VO turned to zero. Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth Glio said: Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat. Click to expand... Click to shrink... This. Played on PlayStation and again on PSP. Not interested in this at all. kakteen Member Apr 9, 2024 1,036 FUCKING FINALLY! I even bought this on my phone, because I thought this will never happen Jolliwasp Member Apr 13, 2024 92 Ported HD Mobile graphics with voice acting, as expected... Bear Member Oct 25, 2017 12,344 Hellllllllll yessssssss Quinton Verified Oct 25, 2017 23,173 Midgar, With Love Hell yeah Plinkerton Member Nov 4, 2017 7,493 I've never played this game before. Excited to play it on Switch 2! Makoto Yuki ▲ Legend ▲ Member Oct 25, 2017 5,284 FUCK YES!!!! 7thFloor Member Oct 27, 2017 7,377 U.S. Gonna be honest I'm pretty disappointed, at least it has a classic mode OhhEldenRing Member Aug 14, 2024 2,980 Finally Toth Member Oct 26, 2017 5,591 I'm psyched but it doesn't look that much better tbh -
man, how are colored joycon gonna work?
NookNinja
Member
Jan 15, 2025
504
tokyo
Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up
The damn Joycon trofts on sides of the tablet are colored. WHY
Should have been like this man, i swear to god. what the hell were they thinking?
I buy all the joycon colors.
What are they going to do? make a green joycon with blue and red inside?!
WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this.
Wrexis
Member
Nov 4, 2017
29,759
NookNinja said:
Should have been like this man, i swear to god. what the hell were they thinking?
Click to expand...
Click to shrink...
"The blue one goes in the blue slot, the red one goes in the red slot."
I can see why they did it.
OhhEldenRing
Member
Aug 14, 2024
2,964
Maybe they'll have a plain grey Switch2 at some point like the OG and absent the joy con. I suspect those internal colours are specific to the joy cons they are packaged with.
Still doesn't solve your problem lol
PapaJustify
Member
Nov 3, 2017
1,325
Germany
What if they are not selling new colors seperately anymore but only in a Switch 2 bundle with the matching color on the device?
Or they do sell seperately but you have to live with matching a green Joy-Con insert with a blue port on your Switch 2.
Aleh
Member
Oct 27, 2017
20,211
It's silly but annoying yeah. At least it won't be a real issue since you can't see the mismatch when they're attached
Liam Allen-Miller
Member
Nov 2, 2017
8,037
Shibuya
NookNinja said:I buy all the joycon colors.
What are they going to do? make a green joycon with blue and red inside?!
WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this.
Click to expand...
Click to shrink...
Well, I don't want to tell you what to do with your money, but maybe not having to buy every color Joy-Con isn't such a bad thing! :P
Real talk I have to imagine future units will have different color schemes. When I was looking at the demo unit at my local Bic Camera I was thinking the same thing, that it was an odd choice.
Pentagon
Member
Mar 14, 2025
73
Much like themes, you're going to get two colours the whole generation and you're going to like it, dammit!
Dukie85
Chicken Chaser
Member
Oct 25, 2017
3,165
NookNinja said:
Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up
The damn Joycon trofts on sides of the tablet are colored. WHY
Should have been like this man, i swear to god. what the hell were they thinking?
I buy all the joycon colors.
Click to expand...
Click to shrink...
Peer, is that you?
SixelAlexiS
Member
Oct 27, 2017
9,267
Italy
NookNinja said:
Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up
The damn Joycon trofts on sides of the tablet are colored. WHY
Should have been like this man, i swear to god. what the hell were they thinking?
I buy all the joycon colors.
What are they going to do? make a green joycon with blue and red inside?!
WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this.
Click to expand...
Click to shrink...
I'm more annoyed by the first image not working :P
Shahadan
Member
Oct 27, 2017
5,620
Bluer and Redder edition
Or they will color the black part and leave the blue and red for maximum ugliness.
Or better yet they change the inner colors but release a switch 2 model with matching trofts, each time. You'll have to buy them all
KaladinSB
Member
Oct 27, 2017
844
They have the PLUS and MINUS indicator so the inner plastic doesn't have to color match. You'd only have to push through the agony for a few seconds when you see the green joycon going in or out of the blue slot or train yourself to do it blindfolded.
OP
OP
NookNinja
Member
Jan 15, 2025
504
tokyo
i hate that there is color on the inside of the grooves. infuriating. It will bother me every time I put something that doesnt match it on there. WHY
OP
OP
NookNinja
Member
Jan 15, 2025
504
tokyo
Liam Allen-Miller said:
Well, I don't want to tell you what to do with your money, but maybe not having to buy every color Joy-Con isn't such a bad thing! :P
Real talk I have to imagine future units will have different color schemes. When I was looking at the demo unit at my local Bic Camera I was thinking the same thing, that it was an odd choice.
Click to expand...
Click to shrink...
but what if they make green ones?
or red?
I'll need purple ones and Yellow..
Real talk?
What if they do a dpad one. PLEASE GOD.
Delaney
Member
Oct 25, 2017
3,947
Maybe the joycons this time around do something like the Chroma Dualsenses while keeping the blue-orange inside.
OP
OP
NookNinja
Member
Jan 15, 2025
504
tokyo
Delaney said:
Maybe the joycons this time around do something like the Chroma Dualsenses while keeping the blue-orange inside.
Click to expand...
Click to shrink...
So every joycon 2 has to have some element of blue and red? so lame
Duffking
Member
Oct 27, 2017
6,799
They'll make pure blue/red ones and sell them to you for extra in 6 months.
Killyoh
Member
Oct 28, 2017
1,809
Paris, France
Windrunner
Sly
Member
Oct 25, 2017
7,836
Calm down, it's not that serious.
#man #how #are #colored #joyconman, how are colored joycon gonna work?NookNinja Member Jan 15, 2025 504 tokyo Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up The damn Joycon trofts on sides of the tablet are colored. WHY Should have been like this man, i swear to god. what the hell were they thinking? I buy all the joycon colors. What are they going to do? make a green joycon with blue and red inside?! WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this. Wrexis Member Nov 4, 2017 29,759 NookNinja said: Should have been like this man, i swear to god. what the hell were they thinking? Click to expand... Click to shrink... "The blue one goes in the blue slot, the red one goes in the red slot." I can see why they did it. OhhEldenRing Member Aug 14, 2024 2,964 Maybe they'll have a plain grey Switch2 at some point like the OG and absent the joy con. I suspect those internal colours are specific to the joy cons they are packaged with. Still doesn't solve your problem lol PapaJustify Member Nov 3, 2017 1,325 Germany What if they are not selling new colors seperately anymore but only in a Switch 2 bundle with the matching color on the device? Or they do sell seperately but you have to live with matching a green Joy-Con insert with a blue port on your Switch 2. Aleh Member Oct 27, 2017 20,211 It's silly but annoying yeah. At least it won't be a real issue since you can't see the mismatch when they're attached Liam Allen-Miller Member Nov 2, 2017 8,037 Shibuya NookNinja said:I buy all the joycon colors. What are they going to do? make a green joycon with blue and red inside?! WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this. Click to expand... Click to shrink... Well, I don't want to tell you what to do with your money, but maybe not having to buy every color Joy-Con isn't such a bad thing! :P Real talk I have to imagine future units will have different color schemes. When I was looking at the demo unit at my local Bic Camera I was thinking the same thing, that it was an odd choice. Pentagon Member Mar 14, 2025 73 Much like themes, you're going to get two colours the whole generation and you're going to like it, dammit! Dukie85 Chicken Chaser Member Oct 25, 2017 3,165 NookNinja said: Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up The damn Joycon trofts on sides of the tablet are colored. WHY Should have been like this man, i swear to god. what the hell were they thinking? I buy all the joycon colors. Click to expand... Click to shrink... Peer, is that you? SixelAlexiS Member Oct 27, 2017 9,267 Italy NookNinja said: Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up The damn Joycon trofts on sides of the tablet are colored. WHY Should have been like this man, i swear to god. what the hell were they thinking? I buy all the joycon colors. What are they going to do? make a green joycon with blue and red inside?! WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this. Click to expand... Click to shrink... I'm more annoyed by the first image not working :P Shahadan Member Oct 27, 2017 5,620 Bluer and Redder edition Or they will color the black part and leave the blue and red for maximum ugliness. Or better yet they change the inner colors but release a switch 2 model with matching trofts, each time. You'll have to buy them all KaladinSB Member Oct 27, 2017 844 They have the PLUS and MINUS indicator so the inner plastic doesn't have to color match. You'd only have to push through the agony for a few seconds when you see the green joycon going in or out of the blue slot or train yourself to do it blindfolded. OP OP NookNinja Member Jan 15, 2025 504 tokyo i hate that there is color on the inside of the grooves. infuriating. It will bother me every time I put something that doesnt match it on there. WHY OP OP NookNinja Member Jan 15, 2025 504 tokyo Liam Allen-Miller said: Well, I don't want to tell you what to do with your money, but maybe not having to buy every color Joy-Con isn't such a bad thing! :P Real talk I have to imagine future units will have different color schemes. When I was looking at the demo unit at my local Bic Camera I was thinking the same thing, that it was an odd choice. Click to expand... Click to shrink... but what if they make green ones? or red? I'll need purple ones and Yellow.. Real talk? What if they do a dpad one. PLEASE GOD. Delaney Member Oct 25, 2017 3,947 Maybe the joycons this time around do something like the Chroma Dualsenses while keeping the blue-orange inside. OP OP NookNinja Member Jan 15, 2025 504 tokyo Delaney said: Maybe the joycons this time around do something like the Chroma Dualsenses while keeping the blue-orange inside. Click to expand... Click to shrink... So every joycon 2 has to have some element of blue and red? so lame Duffking Member Oct 27, 2017 6,799 They'll make pure blue/red ones and sell them to you for extra in 6 months. Killyoh Member Oct 28, 2017 1,809 Paris, France Windrunner Sly Member Oct 25, 2017 7,836 Calm down, it's not that serious. #man #how #are #colored #joyconWWW.RESETERA.COMman, how are colored joycon gonna work?NookNinja Member Jan 15, 2025 504 tokyo Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up The damn Joycon trofts on sides of the tablet are colored. WHY Should have been like this man, i swear to god. what the hell were they thinking? I buy all the joycon colors. What are they going to do? make a green joycon with blue and red inside?! WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this. Wrexis Member Nov 4, 2017 29,759 NookNinja said: Should have been like this man, i swear to god. what the hell were they thinking? Click to expand... Click to shrink... "The blue one goes in the blue slot, the red one goes in the red slot." I can see why they did it. OhhEldenRing Member Aug 14, 2024 2,964 Maybe they'll have a plain grey Switch2 at some point like the OG and absent the joy con. I suspect those internal colours are specific to the joy cons they are packaged with. Still doesn't solve your problem lol PapaJustify Member Nov 3, 2017 1,325 Germany What if they are not selling new colors seperately anymore but only in a Switch 2 bundle with the matching color on the device? Or they do sell seperately but you have to live with matching a green Joy-Con insert with a blue port on your Switch 2. Aleh Member Oct 27, 2017 20,211 It's silly but annoying yeah. At least it won't be a real issue since you can't see the mismatch when they're attached Liam Allen-Miller Member Nov 2, 2017 8,037 Shibuya NookNinja said: [...] I buy all the joycon colors. What are they going to do? make a green joycon with blue and red inside?! WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this. Click to expand... Click to shrink... Well, I don't want to tell you what to do with your money, but maybe not having to buy every color Joy-Con isn't such a bad thing! :P Real talk I have to imagine future units will have different color schemes. When I was looking at the demo unit at my local Bic Camera I was thinking the same thing, that it was an odd choice. Pentagon Member Mar 14, 2025 73 Much like themes, you're going to get two colours the whole generation and you're going to like it, dammit! Dukie85 Chicken Chaser Member Oct 25, 2017 3,165 NookNinja said: Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up The damn Joycon trofts on sides of the tablet are colored. WHY Should have been like this man, i swear to god. what the hell were they thinking? I buy all the joycon colors. Click to expand... Click to shrink... Peer, is that you? SixelAlexiS Member Oct 27, 2017 9,267 Italy NookNinja said: Switch 2 is hype. hype season is here. God knows that I am more hyped about this than anyone. But there is one section of the hardware I feel they really fucked up The damn Joycon trofts on sides of the tablet are colored. WHY Should have been like this man, i swear to god. what the hell were they thinking? I buy all the joycon colors. What are they going to do? make a green joycon with blue and red inside?! WHAT THE FUCK. my OCD is not ready for this.. I legit might not buy more joycon because of this. Click to expand... Click to shrink... I'm more annoyed by the first image not working :P Shahadan Member Oct 27, 2017 5,620 Bluer and Redder edition Or they will color the black part and leave the blue and red for maximum ugliness. Or better yet they change the inner colors but release a switch 2 model with matching trofts, each time. You'll have to buy them all KaladinSB Member Oct 27, 2017 844 They have the PLUS and MINUS indicator so the inner plastic doesn't have to color match. You'd only have to push through the agony for a few seconds when you see the green joycon going in or out of the blue slot or train yourself to do it blindfolded. OP OP NookNinja Member Jan 15, 2025 504 tokyo i hate that there is color on the inside of the grooves. infuriating. It will bother me every time I put something that doesnt match it on there. WHY OP OP NookNinja Member Jan 15, 2025 504 tokyo Liam Allen-Miller said: Well, I don't want to tell you what to do with your money, but maybe not having to buy every color Joy-Con isn't such a bad thing! :P Real talk I have to imagine future units will have different color schemes. When I was looking at the demo unit at my local Bic Camera I was thinking the same thing, that it was an odd choice. Click to expand... Click to shrink... but what if they make green ones? or red? I'll need purple ones and Yellow.. Real talk? What if they do a dpad one. PLEASE GOD. Delaney Member Oct 25, 2017 3,947 Maybe the joycons this time around do something like the Chroma Dualsenses while keeping the blue-orange inside. OP OP NookNinja Member Jan 15, 2025 504 tokyo Delaney said: Maybe the joycons this time around do something like the Chroma Dualsenses while keeping the blue-orange inside. Click to expand... Click to shrink... So every joycon 2 has to have some element of blue and red? so lame Duffking Member Oct 27, 2017 6,799 They'll make pure blue/red ones and sell them to you for extra in 6 months. Killyoh Member Oct 28, 2017 1,809 Paris, France Windrunner Sly Member Oct 25, 2017 7,836 Calm down, it's not that serious.0 Yorumlar 0 hisse senetleri -
IGN: Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It
Xando
Member
Oct 28, 2017
38,006
With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process.
Activision already has a bad reputation for the aggressive monetization of the premium Black Ops 6 and its free-to-play battle royale Warzone, but this latest move may have tipped some players over the edge.
Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts.
Elsewhere, Activision has added bundle and Battle Pass advertisements to the Events tab, another controversial change that has caused complaints.
Here's a snippet of the response, sourced from across Call of Duty subreddits, Discords, and social media:
I wouldn't even be mad if this was just in Warzone, a free game, but putting it in a pay-to-play premium title, with how expensive they're getting? F**k off.
This game is still 80€ I get that they make most of their money from the store, but I feel like the bare minimum for a premium product would be to not have ads clogging the menus right?
At this point it really feels like opening up a mobile game with how much more you see an option to buy anything in this game.
Anyone who wanted this bundle would've checked the store and bought it. Putting it here isn't gonna make more people buy it, its justannoying.
Just wait until they add pop up ads for bundles while you are playing the game.
Click to expand...
Click to shrink...
More including some examples here:
Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It: 'At This Point It Really Feels Like Opening Up a Mobile Game' - IGN
With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process.
www.ign.com
Gaspode
Member
Jan 17, 2025
152
gross
MarcosBrXD
Member
Aug 28, 2024
1,779
Crazy one of the biggest IPs doing this
Wallace
Member
Oct 25, 2017
28,182
Midwest
What a shit franchise.
Shirkelton
Member
Aug 20, 2020
6,976
Fuck that.
MinerArcaniner
Uncle Works at Nintendo
Member
Oct 29, 2017
7,473
The revenue line has to keep going up. There's no such thing as "enough" with corporations.
Kinthey
Avenger
Oct 27, 2017
25,551
Poor Cod really needs the money to keep the lights on
skullmuffins
Member
Oct 25, 2017
7,615
oh, ads for in-game microtransactions. guess i'm not surprised. that's where all the money is these days.
Remark
Member
Oct 27, 2017
4,184
Yeah the ads are so bad this season.
When you boot up the game in CoD HQ, theres a big ass button for Blackcell and BO6 and WZ are all the way on the right side of the menu. It's so annoying. Huge disrespect to the people who actually bought the game.
I wish CoD HQ would go away, it doesn't even actually help with anything and actually hampers the UX experience in a lot of ways especially on PC.
Last edited: Today at 10:14 AM
LiquidDom
Avenger
Oct 27, 2017
2,730
Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game?
I don't have that much of an issue with it, still shit though.
Richietto
One Winged Slayer
Member
Oct 25, 2017
26,147
North Carolina
Lmao what a joke
Loxley
Prophet of Truth
Member
Oct 25, 2017
10,702
We're inching closer and closer to this scene from Ready Player One.
"We estimate we can sell up to 80% of an individual's visual field before inducing seizures"
View:
Fabs
Member
Aug 22, 2019
2,780
This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.
Noisepurge
Corrupted by Vengeance
Member
Oct 25, 2017
9,775
Fabs said:
This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.
Click to expand...
Click to shrink...
Fortnite doesn't cost 80$
OP
OP
Xando
Member
Oct 28, 2017
38,006
LiquidDom said:
Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game?
I don't have that much of an issue with it, still shit though.
Click to expand...
Click to shrink...
Considering half of the in-game purchases are basically ads for some brands or characters that have nothing to do with COD it's basically the same thing
Remark
Member
Oct 27, 2017
4,184
Noisepurge said:
Fortnite doesn't cost 80$
Click to expand...
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To be fair, Warzone is F2P but that shit should be in there. Whether you buy the game or not, you have to go through CoD HQ which is so annoying.
Doskoi Panda
One Winged Slayer
Member
Oct 27, 2017
17,314
CoD is so fucking trashy lmao. I will never understand how it remains so popular. It just gets worse year over yesr, even Warzone.
SunBroDave
"This guy are sick"
Member
Oct 25, 2017
15,148
How else is COD supposed to make money
Decarb
Member
Oct 27, 2017
9,264
Fabs said:
This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.
Click to expand...
Click to shrink...
Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it.
Agni Kai
Member
Nov 2, 2017
10,037
Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line.
jroc74
Member
Oct 27, 2017
34,177
Yeah I dont think it needs to be this aggressive.
LiquidDom said:
Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game?
I don't have that much of an issue with it, still shit though.
Click to expand...
Click to shrink...
Fabs said:
This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.
Click to expand...
Click to shrink...
While trying to play the game tho?
"Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts."
Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this.
Noisepurge said:
Fortnite doesn't cost 80$
Click to expand...
Click to shrink...
Also this.
BradleyLove
Member
Oct 29, 2017
1,661
Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible.
This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour.
TransEuropaExpress
Member
Dec 6, 2017
11,420
US
They should go all in and start doing random 5-minute commercial breaks in the middle of rounds.
Pyro
God help us the mods are making weekend threads
Member
Jul 30, 2018
18,922
United States
Really fucking gross.
Vourlis
Member
Aug 14, 2022
5,911
United States
I...where are the ads?
edit: Oh like advertising the bundles or whatever. Okay.
jroc74
Member
Oct 27, 2017
34,177
BradleyLove said:
Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible.
This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour.
Click to expand...
Click to shrink...
I either forgot how it was or just didnt know, because I played it on XSX when it launched.
But I was and am shocked at the mtx in FH5.
shadowman16
Member
Oct 25, 2017
41,804
I feel like this has already become too normalised because I honestly assumed we were talking about unrelated product ads... Meanwhile the examples above... honestly I kinda expected.
Granted the article also points it out perfectly that if it were just in Warzoneit'd be... less bad, but charging however much for COD THEN pushing those ads on you... you just know people will crack.
Not the worst example of ads in games though, I still give that to SFVI's Turtles costumes, aside the cost, having that damn song playing constantly in the battle hub for monthon end drove me nuts at the time.
Papaya
The Fallen
Oct 25, 2017
2,735
California
The financial model for CoD is awful and lacks any sort of creativity. They just copied fortnite even though it doesn't work for a military shooter. They rarely release any good content because it either doesn't match the game's tone, or it sucks. It just doesn't lend itself well to skins, and other visual customization options. Or maybe they just don't know how to make good. Either way, I've never seen a more boring battlepass in my life.
CoD can be a super fun action game, but it's never felt more hollow and lifeless. The best counter-example to "games are art" I've ever seen.
BestBrand
Member
Mar 5, 2025
457
Call of duty is the worst man. I may not even buy another COD again.
MerluzaSamus
Member
Dec 3, 2018
1,471
Argentina
Agni Kai said:
Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line.
Click to expand...
Click to shrink...
The game published by EA to gather obscene money on the fps market? That one Battlefield?
Jokes aside, 'fraid this is going to be the norm long term, Fortnite normalized it and publishers with less restraint are going wild, same with AI. At least on the AAA market.
Lumination
Member
Oct 26, 2017
16,064
Who could have expected them giving the game away would have affected the revenue stream and business model of the game itself.
Geeko
Member
Oct 27, 2017
1,413
San Jose, CA
Lame as hell. The problem is that the masses won't care about it and will still spend crap tons of money on this game thus continuing this constant bombardment of ads.
shadowman16
Member
Oct 25, 2017
41,804
Agni Kai said:
Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line.
Click to expand...
Click to shrink...
Gameplay wise, Hopefully Dice will take the time and make something truly special.
However... I wouldnt expect much better from EA of all publishers. They are every bit as summy...
OP
OP
Xando
Member
Oct 28, 2017
38,006
My guess is this is only going to get worse as MS tries to make up the lost revenue from people playing via GP instead of buying
SP.
Member
Oct 27, 2017
8,578
I guess I thought it would be worse than the reaction seems to suggest…
They're in-game micro transaction ads and for the most are for weapon skins which naturally don't seem that out of place in a weapon selection menu. It's not like they're advertising a Burger King Whopper in here. Obviously it'd be better if they weren't there at all but honestly if I played the game and saw these I wouldn't think it's anything out of the ordinary.
Ravelle
Member
Oct 31, 2017
20,432
Noisepurge said:
Fortnite doesn't cost 80$
Click to expand...
Click to shrink...
It doesn't spam you with multiple windows to buy something either
Rosebud
Two Pieces
Member
Apr 16, 2018
51,386
Wallace said:
What a shit franchise.
Click to expand...
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.
Kyokanto
Member
Mar 4, 2025
493
For a second I thought this was going to be McDonald's ads or something lol. I wonder how far off that is…
Still scummy as is.
Pop-O-Matic
Avenger
Oct 25, 2017
14,007
MarcosBrXD said:
Crazy one of the biggest IPs doing this
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Not really. CoD might move more money than most of the rest of the industry put together, but capitalismdemands that the line must always be going up, and there isn't really much CoD can do to grow the player base in any significant way in the short-to-medium term, so they're going to start trying out shit like this to get even more money out of the existing players so the line goes up and the shareholders can be happy.
Fabs
Member
Aug 22, 2019
2,780
Noisepurge said:
Fortnite doesn't cost 80$
Click to expand...
Click to shrink...
Decarb said:
Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it.
Click to expand...
Click to shrink...
jroc74 said:
Yeah I dont think it needs to be this aggressive.
While trying to play the game tho?
"Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts."
Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this.
Also this.
Click to expand...
Click to shrink...
Full priced games advertise their dlc in menus all the time. Is it because it's in a new place? Is this that different than having the paid operators in the menu for selection like they have in past CoD? Or when I play Street Fighter and I can't pick Akuma because he costs money? I get it if it was for McDonalds but this seems like rage bait.
Plexas
Member
Jan 24, 2025
289
Several trillion dollar company needs some money to survive, please understand.
Twister
Member
Feb 11, 2019
6,692
This franchise peaked with BO3. Everything after has been a disaster
Vertigo1
Member
Jun 30, 2023
1,093
CoD will never be as good as it was in the 360 era, ever again.
Sordid Plebeian
Member
Oct 26, 2017
19,955
Yeah I remember seeing that AI store slop when I booted up S4, and they wonder why they're driving players away
Tommy Showbiz
Member
Jul 20, 2022
3,727
This is pretty corny, but I was honestly expecting ads for like Dr. Squatch and not just prodding you to buy in-game bundles.
Apathy
Member
Oct 25, 2017
13,538
So the biggest game, created by the biggest publisher, paced by the riches company in the world needs to slide ads into their paid games. Lovely
DarkJ
Member
Nov 11, 2017
1,918
Ai slop? Ads in the menus? In a fully priced game?
Really just making sure I don't even look at the next game.
T88heon
Member
Aug 26, 2024
1,042
This is a profitability issue coupled with horrendous stewardship of the ip.
If the retail side was profitable would they need to stealthily run ads in "COD" of all ip?
DSync
Member
Oct 27, 2017
884
Black Ops 6 in 2025 after the most recent update for Season 4
> £70 for the base game
> £100 for the "Vault Editon"
> £50/60 for a year of PS Plus to play the game online
> £10 for the Battlepass
> £15 for the Battlepass plus tier skips
> £25 for the "Blackcell" Battlepass
> Free and PremiumBattlepasses for the Seth Rogan Operator Weed event
> £16-25 Weapon and Operator bundles
> AI art in the emblems, calling cards, posters in certain levels
> Ads for bundles in creating a Loadout
> Server instability issues
> Whole game crashes to desktop/homescreen when editing your loadout during a match
> UI Menu lagging
> Cheaters, hackers run rampant
> Store will 100% work no matter what
Pai Pai Master
Member
Oct 25, 2017
37,298
Atlanta GA
AI crap and ads, yet people will still buy this shit in record numbers every year
#ign #activision #quietly #force #advertsIGN: Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate ItXando Member Oct 28, 2017 38,006 With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process. Activision already has a bad reputation for the aggressive monetization of the premium Black Ops 6 and its free-to-play battle royale Warzone, but this latest move may have tipped some players over the edge. Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts. Elsewhere, Activision has added bundle and Battle Pass advertisements to the Events tab, another controversial change that has caused complaints. Here's a snippet of the response, sourced from across Call of Duty subreddits, Discords, and social media: I wouldn't even be mad if this was just in Warzone, a free game, but putting it in a pay-to-play premium title, with how expensive they're getting? F**k off. This game is still 80€ I get that they make most of their money from the store, but I feel like the bare minimum for a premium product would be to not have ads clogging the menus right? At this point it really feels like opening up a mobile game with how much more you see an option to buy anything in this game. Anyone who wanted this bundle would've checked the store and bought it. Putting it here isn't gonna make more people buy it, its justannoying. Just wait until they add pop up ads for bundles while you are playing the game. Click to expand... Click to shrink... More including some examples here: Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It: 'At This Point It Really Feels Like Opening Up a Mobile Game' - IGN With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process. www.ign.com Gaspode Member Jan 17, 2025 152 gross MarcosBrXD Member Aug 28, 2024 1,779 Crazy one of the biggest IPs doing this Wallace Member Oct 25, 2017 28,182 Midwest What a shit franchise. Shirkelton Member Aug 20, 2020 6,976 Fuck that. MinerArcaniner Uncle Works at Nintendo Member Oct 29, 2017 7,473 The revenue line has to keep going up. There's no such thing as "enough" with corporations. Kinthey Avenger Oct 27, 2017 25,551 Poor Cod really needs the money to keep the lights on skullmuffins Member Oct 25, 2017 7,615 oh, ads for in-game microtransactions. guess i'm not surprised. that's where all the money is these days. Remark Member Oct 27, 2017 4,184 Yeah the ads are so bad this season. When you boot up the game in CoD HQ, theres a big ass button for Blackcell and BO6 and WZ are all the way on the right side of the menu. It's so annoying. Huge disrespect to the people who actually bought the game. I wish CoD HQ would go away, it doesn't even actually help with anything and actually hampers the UX experience in a lot of ways especially on PC. Last edited: Today at 10:14 AM LiquidDom Avenger Oct 27, 2017 2,730 Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though. Richietto One Winged Slayer Member Oct 25, 2017 26,147 North Carolina Lmao what a joke Loxley Prophet of Truth Member Oct 25, 2017 10,702 We're inching closer and closer to this scene from Ready Player One. "We estimate we can sell up to 80% of an individual's visual field before inducing seizures" View: Fabs Member Aug 22, 2019 2,780 This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Noisepurge Corrupted by Vengeance Member Oct 25, 2017 9,775 Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... Fortnite doesn't cost 80$ OP OP Xando Member Oct 28, 2017 38,006 LiquidDom said: Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though. Click to expand... Click to shrink... Considering half of the in-game purchases are basically ads for some brands or characters that have nothing to do with COD it's basically the same thing Remark Member Oct 27, 2017 4,184 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... To be fair, Warzone is F2P but that shit should be in there. Whether you buy the game or not, you have to go through CoD HQ which is so annoying. Doskoi Panda One Winged Slayer Member Oct 27, 2017 17,314 CoD is so fucking trashy lmao. I will never understand how it remains so popular. It just gets worse year over yesr, even Warzone. SunBroDave "This guy are sick" Member Oct 25, 2017 15,148 How else is COD supposed to make money Decarb Member Oct 27, 2017 9,264 Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it. Agni Kai Member Nov 2, 2017 10,037 Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line. jroc74 Member Oct 27, 2017 34,177 Yeah I dont think it needs to be this aggressive. LiquidDom said: Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though. Click to expand... Click to shrink... Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... While trying to play the game tho? "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts." Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this. Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... Also this. BradleyLove Member Oct 29, 2017 1,661 Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible. This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour. TransEuropaExpress Member Dec 6, 2017 11,420 US They should go all in and start doing random 5-minute commercial breaks in the middle of rounds. Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,922 United States Really fucking gross. Vourlis Member Aug 14, 2022 5,911 United States I...where are the ads? edit: Oh like advertising the bundles or whatever. Okay. jroc74 Member Oct 27, 2017 34,177 BradleyLove said: Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible. This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour. Click to expand... Click to shrink... I either forgot how it was or just didnt know, because I played it on XSX when it launched. But I was and am shocked at the mtx in FH5. shadowman16 Member Oct 25, 2017 41,804 I feel like this has already become too normalised because I honestly assumed we were talking about unrelated product ads... Meanwhile the examples above... honestly I kinda expected. Granted the article also points it out perfectly that if it were just in Warzoneit'd be... less bad, but charging however much for COD THEN pushing those ads on you... you just know people will crack. Not the worst example of ads in games though, I still give that to SFVI's Turtles costumes, aside the cost, having that damn song playing constantly in the battle hub for monthon end drove me nuts at the time. Papaya The Fallen Oct 25, 2017 2,735 California The financial model for CoD is awful and lacks any sort of creativity. They just copied fortnite even though it doesn't work for a military shooter. They rarely release any good content because it either doesn't match the game's tone, or it sucks. It just doesn't lend itself well to skins, and other visual customization options. Or maybe they just don't know how to make good. Either way, I've never seen a more boring battlepass in my life. CoD can be a super fun action game, but it's never felt more hollow and lifeless. The best counter-example to "games are art" I've ever seen. BestBrand Member Mar 5, 2025 457 Call of duty is the worst man. I may not even buy another COD again. MerluzaSamus Member Dec 3, 2018 1,471 Argentina Agni Kai said: Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line. Click to expand... Click to shrink... The game published by EA to gather obscene money on the fps market? That one Battlefield? Jokes aside, 'fraid this is going to be the norm long term, Fortnite normalized it and publishers with less restraint are going wild, same with AI. At least on the AAA market. Lumination Member Oct 26, 2017 16,064 Who could have expected them giving the game away would have affected the revenue stream and business model of the game itself. Geeko Member Oct 27, 2017 1,413 San Jose, CA Lame as hell. The problem is that the masses won't care about it and will still spend crap tons of money on this game thus continuing this constant bombardment of ads. shadowman16 Member Oct 25, 2017 41,804 Agni Kai said: Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line. Click to expand... Click to shrink... Gameplay wise, Hopefully Dice will take the time and make something truly special. However... I wouldnt expect much better from EA of all publishers. They are every bit as summy... OP OP Xando Member Oct 28, 2017 38,006 My guess is this is only going to get worse as MS tries to make up the lost revenue from people playing via GP instead of buying SP. Member Oct 27, 2017 8,578 I guess I thought it would be worse than the reaction seems to suggest… They're in-game micro transaction ads and for the most are for weapon skins which naturally don't seem that out of place in a weapon selection menu. It's not like they're advertising a Burger King Whopper in here. Obviously it'd be better if they weren't there at all but honestly if I played the game and saw these I wouldn't think it's anything out of the ordinary. Ravelle Member Oct 31, 2017 20,432 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... It doesn't spam you with multiple windows to buy something either Rosebud Two Pieces Member Apr 16, 2018 51,386 Wallace said: What a shit franchise. Click to expand... Click to shrink... . Kyokanto Member Mar 4, 2025 493 For a second I thought this was going to be McDonald's ads or something lol. I wonder how far off that is… Still scummy as is. Pop-O-Matic Avenger Oct 25, 2017 14,007 MarcosBrXD said: Crazy one of the biggest IPs doing this Click to expand... Click to shrink... Not really. CoD might move more money than most of the rest of the industry put together, but capitalismdemands that the line must always be going up, and there isn't really much CoD can do to grow the player base in any significant way in the short-to-medium term, so they're going to start trying out shit like this to get even more money out of the existing players so the line goes up and the shareholders can be happy. Fabs Member Aug 22, 2019 2,780 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... Decarb said: Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it. Click to expand... Click to shrink... jroc74 said: Yeah I dont think it needs to be this aggressive. While trying to play the game tho? "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts." Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this. Also this. Click to expand... Click to shrink... Full priced games advertise their dlc in menus all the time. Is it because it's in a new place? Is this that different than having the paid operators in the menu for selection like they have in past CoD? Or when I play Street Fighter and I can't pick Akuma because he costs money? I get it if it was for McDonalds but this seems like rage bait. Plexas Member Jan 24, 2025 289 Several trillion dollar company needs some money to survive, please understand. Twister Member Feb 11, 2019 6,692 This franchise peaked with BO3. Everything after has been a disaster Vertigo1 Member Jun 30, 2023 1,093 CoD will never be as good as it was in the 360 era, ever again. Sordid Plebeian Member Oct 26, 2017 19,955 Yeah I remember seeing that AI store slop when I booted up S4, and they wonder why they're driving players away Tommy Showbiz Member Jul 20, 2022 3,727 This is pretty corny, but I was honestly expecting ads for like Dr. Squatch and not just prodding you to buy in-game bundles. Apathy Member Oct 25, 2017 13,538 So the biggest game, created by the biggest publisher, paced by the riches company in the world needs to slide ads into their paid games. Lovely DarkJ Member Nov 11, 2017 1,918 Ai slop? Ads in the menus? In a fully priced game? Really just making sure I don't even look at the next game. T88heon Member Aug 26, 2024 1,042 This is a profitability issue coupled with horrendous stewardship of the ip. If the retail side was profitable would they need to stealthily run ads in "COD" of all ip? 😬 DSync Member Oct 27, 2017 884 Black Ops 6 in 2025 after the most recent update for Season 4 > £70 for the base game > £100 for the "Vault Editon" > £50/60 for a year of PS Plus to play the game online > £10 for the Battlepass > £15 for the Battlepass plus tier skips > £25 for the "Blackcell" Battlepass > Free and PremiumBattlepasses for the Seth Rogan Operator Weed event > £16-25 Weapon and Operator bundles > AI art in the emblems, calling cards, posters in certain levels > Ads for bundles in creating a Loadout > Server instability issues > Whole game crashes to desktop/homescreen when editing your loadout during a match > UI Menu lagging > Cheaters, hackers run rampant > Store will 100% work no matter what Pai Pai Master Member Oct 25, 2017 37,298 Atlanta GA AI crap and ads, yet people will still buy this shit in record numbers every year #ign #activision #quietly #force #advertsWWW.RESETERA.COMIGN: Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate ItXando Member Oct 28, 2017 38,006 With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process. Activision already has a bad reputation for the aggressive monetization of the premium Black Ops 6 and its free-to-play battle royale Warzone, but this latest move may have tipped some players over the edge. Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts. Elsewhere, Activision has added bundle and Battle Pass advertisements to the Events tab, another controversial change that has caused complaints. Here's a snippet of the response, sourced from across Call of Duty subreddits, Discords, and social media: I wouldn't even be mad if this was just in Warzone, a free game, but putting it in a pay-to-play premium title, with how expensive they're getting? F**k off. This game is still 80€ I get that they make most of their money from the store, but I feel like the bare minimum for a premium product would be to not have ads clogging the menus right? At this point it really feels like opening up a mobile game with how much more you see an option to buy anything in this game. Anyone who wanted this bundle would've checked the store and bought it. Putting it here isn't gonna make more people buy it, its justannoying. Just wait until they add pop up ads for bundles while you are playing the game. Click to expand... Click to shrink... More including some examples here: Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It: 'At This Point It Really Feels Like Opening Up a Mobile Game' - IGN With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process. www.ign.com Gaspode Member Jan 17, 2025 152 gross MarcosBrXD Member Aug 28, 2024 1,779 Crazy one of the biggest IPs doing this Wallace Member Oct 25, 2017 28,182 Midwest What a shit franchise. Shirkelton Member Aug 20, 2020 6,976 Fuck that. MinerArcaniner Uncle Works at Nintendo Member Oct 29, 2017 7,473 The revenue line has to keep going up. There's no such thing as "enough" with corporations. Kinthey Avenger Oct 27, 2017 25,551 Poor Cod really needs the money to keep the lights on skullmuffins Member Oct 25, 2017 7,615 oh, ads for in-game microtransactions. guess i'm not surprised. that's where all the money is these days. Remark Member Oct 27, 2017 4,184 Yeah the ads are so bad this season. When you boot up the game in CoD HQ, theres a big ass button for Blackcell and BO6 and WZ are all the way on the right side of the menu. It's so annoying. Huge disrespect to the people who actually bought the game. I wish CoD HQ would go away, it doesn't even actually help with anything and actually hampers the UX experience in a lot of ways especially on PC. Last edited: Today at 10:14 AM LiquidDom Avenger Oct 27, 2017 2,730 Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though. Richietto One Winged Slayer Member Oct 25, 2017 26,147 North Carolina Lmao what a joke Loxley Prophet of Truth Member Oct 25, 2017 10,702 We're inching closer and closer to this scene from Ready Player One. "We estimate we can sell up to 80% of an individual's visual field before inducing seizures" View: https://youtu.be/KpPE85Jogjw?si=Di0mlmiF27KidwWs Fabs Member Aug 22, 2019 2,780 This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Noisepurge Corrupted by Vengeance Member Oct 25, 2017 9,775 Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... Fortnite doesn't cost 80$ OP OP Xando Member Oct 28, 2017 38,006 LiquidDom said: Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though. Click to expand... Click to shrink... Considering half of the in-game purchases are basically ads for some brands or characters that have nothing to do with COD it's basically the same thing Remark Member Oct 27, 2017 4,184 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... To be fair, Warzone is F2P but that shit should be in there. Whether you buy the game or not, you have to go through CoD HQ which is so annoying. Doskoi Panda One Winged Slayer Member Oct 27, 2017 17,314 CoD is so fucking trashy lmao. I will never understand how it remains so popular. It just gets worse year over yesr, even Warzone. SunBroDave "This guy are sick" Member Oct 25, 2017 15,148 How else is COD supposed to make money Decarb Member Oct 27, 2017 9,264 Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it. Agni Kai Member Nov 2, 2017 10,037 Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line. jroc74 Member Oct 27, 2017 34,177 Yeah I dont think it needs to be this aggressive. LiquidDom said: Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though. Click to expand... Click to shrink... Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... While trying to play the game tho? "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts." Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this. Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... Also this. BradleyLove Member Oct 29, 2017 1,661 Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible. This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour. TransEuropaExpress Member Dec 6, 2017 11,420 US They should go all in and start doing random 5-minute commercial breaks in the middle of rounds. Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,922 United States Really fucking gross. Vourlis Member Aug 14, 2022 5,911 United States I...where are the ads? edit: Oh like advertising the bundles or whatever. Okay. jroc74 Member Oct 27, 2017 34,177 BradleyLove said: Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible. This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour. Click to expand... Click to shrink... I either forgot how it was or just didnt know, because I played it on XSX when it launched. But I was and am shocked at the mtx in FH5. shadowman16 Member Oct 25, 2017 41,804 I feel like this has already become too normalised because I honestly assumed we were talking about unrelated product ads... Meanwhile the examples above... honestly I kinda expected. Granted the article also points it out perfectly that if it were just in Warzone (free) it'd be... less bad, but charging however much for COD THEN pushing those ads on you... you just know people will crack. Not the worst example of ads in games though, I still give that to SFVI's Turtles costumes, aside the cost, having that damn song playing constantly in the battle hub for month(s) on end drove me nuts at the time. Papaya The Fallen Oct 25, 2017 2,735 California The financial model for CoD is awful and lacks any sort of creativity. They just copied fortnite even though it doesn't work for a military shooter. They rarely release any good content because it either doesn't match the game's tone, or it sucks. It just doesn't lend itself well to skins, and other visual customization options. Or maybe they just don't know how to make good. Either way, I've never seen a more boring battlepass in my life. CoD can be a super fun action game, but it's never felt more hollow and lifeless. The best counter-example to "games are art" I've ever seen. BestBrand Member Mar 5, 2025 457 Call of duty is the worst man. I may not even buy another COD again. MerluzaSamus Member Dec 3, 2018 1,471 Argentina Agni Kai said: Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line. Click to expand... Click to shrink... The game published by EA to gather obscene money on the fps market? That one Battlefield? Jokes aside, 'fraid this is going to be the norm long term, Fortnite normalized it and publishers with less restraint are going wild, same with AI. At least on the AAA market. Lumination Member Oct 26, 2017 16,064 Who could have expected them giving the game away would have affected the revenue stream and business model of the game itself. Geeko Member Oct 27, 2017 1,413 San Jose, CA Lame as hell. The problem is that the masses won't care about it and will still spend crap tons of money on this game thus continuing this constant bombardment of ads. shadowman16 Member Oct 25, 2017 41,804 Agni Kai said: Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line. Click to expand... Click to shrink... Gameplay wise, Hopefully Dice will take the time and make something truly special. However... I wouldnt expect much better from EA of all publishers. They are every bit as summy... OP OP Xando Member Oct 28, 2017 38,006 My guess is this is only going to get worse as MS tries to make up the lost revenue from people playing via GP instead of buying SP. Member Oct 27, 2017 8,578 I guess I thought it would be worse than the reaction seems to suggest… They're in-game micro transaction ads and for the most are for weapon skins which naturally don't seem that out of place in a weapon selection menu. It's not like they're advertising a Burger King Whopper in here. Obviously it'd be better if they weren't there at all but honestly if I played the game and saw these I wouldn't think it's anything out of the ordinary. Ravelle Member Oct 31, 2017 20,432 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... It doesn't spam you with multiple windows to buy something either Rosebud Two Pieces Member Apr 16, 2018 51,386 Wallace said: What a shit franchise. Click to expand... Click to shrink... . Kyokanto Member Mar 4, 2025 493 For a second I thought this was going to be McDonald's ads or something lol. I wonder how far off that is… Still scummy as is. Pop-O-Matic Avenger Oct 25, 2017 14,007 MarcosBrXD said: Crazy one of the biggest IPs doing this Click to expand... Click to shrink... Not really. CoD might move more money than most of the rest of the industry put together, but capitalism (especially at publicly traded mega corps like MS and ActiBlizz before them) demands that the line must always be going up, and there isn't really much CoD can do to grow the player base in any significant way in the short-to-medium term, so they're going to start trying out shit like this to get even more money out of the existing players so the line goes up and the shareholders can be happy. Fabs Member Aug 22, 2019 2,780 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... Decarb said: Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it. Click to expand... Click to shrink... jroc74 said: Yeah I dont think it needs to be this aggressive. While trying to play the game tho? "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts." Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this. Also this. Click to expand... Click to shrink... Full priced games advertise their dlc in menus all the time. Is it because it's in a new place? Is this that different than having the paid operators in the menu for selection like they have in past CoD? Or when I play Street Fighter and I can't pick Akuma because he costs money? I get it if it was for McDonalds but this seems like rage bait. Plexas Member Jan 24, 2025 289 Several trillion dollar company needs some money to survive, please understand. Twister Member Feb 11, 2019 6,692 This franchise peaked with BO3. Everything after has been a disaster Vertigo1 Member Jun 30, 2023 1,093 CoD will never be as good as it was in the 360 era, ever again. Sordid Plebeian Member Oct 26, 2017 19,955 Yeah I remember seeing that AI store slop when I booted up S4, and they wonder why they're driving players away Tommy Showbiz Member Jul 20, 2022 3,727 This is pretty corny, but I was honestly expecting ads for like Dr. Squatch and not just prodding you to buy in-game bundles. Apathy Member Oct 25, 2017 13,538 So the biggest game, created by the biggest publisher, paced by the riches company in the world needs to slide ads into their paid games. Lovely DarkJ Member Nov 11, 2017 1,918 Ai slop? Ads in the menus? In a fully priced game? Really just making sure I don't even look at the next game. T88heon Member Aug 26, 2024 1,042 This is a profitability issue coupled with horrendous stewardship of the ip. If the retail side was profitable would they need to stealthily run ads in "COD" of all ip? 😬 DSync Member Oct 27, 2017 884 Black Ops 6 in 2025 after the most recent update for Season 4 > £70 for the base game > £100 for the "Vault Editon" > £50/60 for a year of PS Plus to play the game online > £10 for the Battlepass > £15 for the Battlepass plus tier skips > £25 for the "Blackcell" Battlepass > Free and Premium (Costs money) Battlepasses for the Seth Rogan Operator Weed event > £16-25 Weapon and Operator bundles > AI art in the emblems, calling cards, posters in certain levels > Ads for bundles in creating a Loadout > Server instability issues > Whole game crashes to desktop/homescreen when editing your loadout during a match > UI Menu lagging > Cheaters, hackers run rampant > Store will 100% work no matter what (Prices for everything may not be exact) Pai Pai Master Member Oct 25, 2017 37,298 Atlanta GA AI crap and ads, yet people will still buy this shit in record numbers every year0 Yorumlar 0 hisse senetleri -
Introducing Playdate - A $229 black-and-white handheld with a dozen surprise games. Also, it has a crank.
Meg Cherry
Member
Oct 25, 2017
7,847
Seattle, WA
So, Panic - a studio out of Portland that mostly does Mac software - is going to release a custom handheld with a 'premium' black-and-white screen - with 12 games that will be kept a secret until they unlock after release. Also, one of the inputs is a hand crank.
One of those games is the game you saw above: Crankin's Time Travel Adventure from Katamari Damacy designer Keita Takahashi. The crank is used to manipulate time forwards and backwards. Despite the presence of buttons, the only way to interact with Crankin' is with said crank. Not all games will work that way, obviously, but it's reasonable to expect many will make use of it.
There are other games coming from Bennett Foddy, Zach Gage, and Shaun Inman, among others. What exactly they're making for Playdate, however, remains unannounced, with more details later this year.
Click to expand...
Click to shrink...
pre-orders out this year. This thing looks absurd, but maybe in a way worth supporting.
Last edited: May 22, 2019
KoolAid
Member
Oct 25, 2017
7,055
Keita Takahashi? Bennett Foddy? I'm interested.
atomsk
Member
Oct 28, 2017
1,762
Panic worked with Keita on those Katamari t-shirts forever ago, so that's not too surprising.
Still, I wish Wattam would get a release date already.
BocoDragon
Banned
Oct 26, 2017
5,207
I love the hardware design.
Deleted member 42
user requested account closure
Banned
Oct 24, 2017
16,939
CRANKIN' IT
marrec
Banned
Oct 26, 2017
6,775
I'm sooo in for wild shit like this with limited but specific use cases.
kikuchiyo
Member
Nov 9, 2017
1,103
atomsk said:
Panic worked with Keita on those Katamari t-shirts forever ago, so that's not too surprising.
Still, I wish Wattam would get a release date already.
Click to expand...
Click to shrink...
Didn't get those shirts when they came out and I've been kicking myself for it ever since :cashing in on nostalgia and basically gentrifying by giving it a new instagram worthy paint coat and new name.
for a black and white game boy with some weird gimmick? i'm cool lol. that's nice they found some greatdevelopers to make greatgames for it. just not sure why this exists though? especially for that absurd price? i mean you can get a 2ds bundle with a game and another free nintendo select for like now.
eyeball_kid
Member
Oct 25, 2017
12,138
Panic, Takahashi, and Teenage Engineering. This is like a videogame hipster dream come true.
Not sure how well that crank is going to feel for left-handed users though.
Colloco
Self-Requested Ban
Banned
Oct 27, 2017
403
florida
150 kind of hurts for a black and white screen device in 2019, but DAT CRANK THO
Ghos
Member
Oct 25, 2017
3,986
cute design
Keita tho?
Weltall Zero
Game Developer
Banned
Oct 26, 2017
19,343
Madrid
Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out.
Lego Killer Moth
Avenger
Oct 25, 2017
1,292
This is the coolest thing I've ever seen
Toumari
Member
Oct 27, 2017
8,811
England
Cute and bizarre. Never expected Panic to ever dabble in hardware like this.
Deleted member 41931
User requested account closure
Member
Apr 10, 2018
3,744
I'm in for Keita Takahashi. No idea if this is going to be good, but it'll certainly be different.
marrec
Banned
Oct 26, 2017
6,775
JamboGT said:
The most hipster of hipster gaming stuff I have ever seen.
Click to expand...
Click to shrink...
It's like they made it specifically for me
CloseTalker
Sister in the Craft
Member
Oct 25, 2017
38,131
Yeah, I'll buy one of those
Colloco
Self-Requested Ban
Banned
Oct 27, 2017
403
florida
Is this secretly Soulja Bois new console?
corn_fest
Member
Oct 27, 2017
323
I can't help but compare this with the 32blit which recently sprung up on Kickstarter. Spec-wise, the console seems a little disappointing in comparison, but Panic, Teenage Engineering, and the developers they've partnered with all create great stuff so I feel like this will be cool regardless.
Ugh I'm gonna end up getting both aren't I.
Lego Killer Moth
Avenger
Oct 25, 2017
1,292
Weltall Zero said:
Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out.
Click to expand...
Click to shrink...
There's gonna be more if it's a success. It's 12 so far. One a month for the first year.
KoolAid
Member
Oct 25, 2017
7,055
Weltall Zero said:
Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out.
Click to expand...
Click to shrink...
...i see what you did there
also they say there's potential for more games, unsure if they'll charge for them though
Deleted member 33571
User requested account closure
Banned
Nov 17, 2017
907
very very cool, the lil bit of the Keita Takahashi game they showed looked really neat
I immediately got teenage engineering vibes between the priceand the concept so it makes sense they worked on some of the hardware
Kirksplosion
Member
Aug 21, 2018
2,682
Eh, can't say I'm interested at all--
Keita Takahashi
Click to expand...
Click to shrink...
So I make this check out to Panic in Portland, OR?
Ginger Hail
One Winged Slayer
Avenger
Oct 25, 2017
3,358
It's a cute little thing. Definitely gonna keep my eye on it.
jml
Member
Mar 9, 2018
4,849
Seems ridiculous and I do not understand the appeal at that price at all
Conan
Member
Oct 25, 2017
707
It's like having a bad analog stick. Cool?
Jonnykong
Member
Oct 27, 2017
8,992
It looks pretty nifty when you see the game in action by spinning that delightful crank.
marrec
Banned
Oct 26, 2017
6,775
jml said:
Seems ridiculous and I do not understand the appeal at that price at all
Click to expand...
Click to shrink...
The appeal is in the design and the games.
makonero
Member
Oct 27, 2017
11,177
If it was I could see myself grabbing it for novelty purposes
But I can't justify for a black and white handheld with no backlight. I had an original GBA for five years, not going back now
Vivian-Pogo
Member
Jan 9, 2018
2,142
It's neat but about 3x the price of what I would want to pay for it.
wideface
▲ Legend ▲
Avenger
Oct 25, 2017
7,184
Hidamari Apartments
Keita Takahashi? Okay, I'll buy it.
NickatNite
Member
Oct 27, 2017
6,217
California
An interesting concept, but may or may not be worth the price point. I definitely will keep my eye on it.
Deleted member 23046
Account closed at user request
Banned
Oct 28, 2017
6,876
Panic is also the first publisher of Campo Santo's Firewatch.
Dancrane212
Member
Oct 25, 2017
14,110
Edge cover gets it a good amount of cred with me. Consider me curious.
JamesQuall
Member
Oct 27, 2017
752
I'm in. I already love Panic for publishing Firewatch and the Goose Game, and for putting a cool sign on their building that I can change the colors on during my lunch break!
RyougaSaotome
Member
Oct 25, 2017
5,365
It seems absurd so I'm in.
eyeball_kid
Member
Oct 25, 2017
12,138
Here's a peek at Keita Takahashi's game:
ryushe
Member
Oct 27, 2017
5,063
If this were black and white WITH backlight, then I'd be on board. But as it stands, I can't justify for this no matter how hard I'd like to try.
Anno
Member
Oct 25, 2017
7,889
Columbus, Ohio
That's weird enough that I'm at least interested.
the_wart
Member
Oct 25, 2017
2,346
That's so dumb.
...I want it.
KilgoreTrout696
Member
Oct 25, 2017
667
ryushe said:
If this were black and white WITH backlight, then I'd be on board. But as it stands, I can't justify for this no matter how hard I'd like to try.
Click to expand...
Click to shrink...
100% with you on the backlight. I'm looking into getting older gameboys modded with backlights not getting something new without them. Just flashing back to trying to play pokemon at night while in the car driving home, would have to wait to pass a streetlight in order to see the screen for a second.
boontobias
Avenger
Apr 14, 2018
10,144
Dancrane212 said:
Edge cover gets it a good amount of cred with me. Consider me curious.
Click to expand...
Click to shrink...
Rebels huh? There goes my interest
8bit
Member
Oct 27, 2017
5,390
Oh fuck yes, I want one.
pronk
Member
Oct 26, 2017
2,034
Swery retweeted this, then retweeted a tweet about the Ouya store closing lol
Also pretty sure EDGE had an Ouya cover.
Deleted member 2791
User requested account closure
Banned
Oct 25, 2017
19,054
I like the idea and the hardware execution, but 150 bucks for twelve short games just doesn't cut it.
Brian_FETO
The Million Post Man
Member
Oct 25, 2017
19,825
I think I love this? idk
is an investment but like......it's also not that bad?
hmm
The curious thing is whether future seasons would be downloadableor if the intent is to have limited run systems with preset seasons
RoboitoAM
Member
Oct 25, 2017
3,271
This thing looks stupid.
El Pescado
Member
Oct 26, 2017
2,042
That thing looks right up my alley. I'm 100% in.
#introducing #playdate #blackandwhite #handheld #withIntroducing Playdate - A $229 black-and-white handheld with a dozen surprise games. Also, it has a crank.Meg Cherry Member Oct 25, 2017 7,847 Seattle, WA So, Panic - a studio out of Portland that mostly does Mac software - is going to release a custom handheld with a 'premium' black-and-white screen - with 12 games that will be kept a secret until they unlock after release. Also, one of the inputs is a hand crank. One of those games is the game you saw above: Crankin's Time Travel Adventure from Katamari Damacy designer Keita Takahashi. The crank is used to manipulate time forwards and backwards. Despite the presence of buttons, the only way to interact with Crankin' is with said crank. Not all games will work that way, obviously, but it's reasonable to expect many will make use of it. There are other games coming from Bennett Foddy, Zach Gage, and Shaun Inman, among others. What exactly they're making for Playdate, however, remains unannounced, with more details later this year. Click to expand... Click to shrink... pre-orders out this year. This thing looks absurd, but maybe in a way worth supporting. Last edited: May 22, 2019 KoolAid Member Oct 25, 2017 7,055 Keita Takahashi? Bennett Foddy? I'm interested. atomsk Member Oct 28, 2017 1,762 Panic worked with Keita on those Katamari t-shirts forever ago, so that's not too surprising. Still, I wish Wattam would get a release date already. BocoDragon Banned Oct 26, 2017 5,207 I love the hardware design. Deleted member 42 user requested account closure Banned Oct 24, 2017 16,939 CRANKIN' IT marrec Banned Oct 26, 2017 6,775 I'm sooo in for wild shit like this with limited but specific use cases. kikuchiyo Member Nov 9, 2017 1,103 atomsk said: Panic worked with Keita on those Katamari t-shirts forever ago, so that's not too surprising. Still, I wish Wattam would get a release date already. Click to expand... Click to shrink... Didn't get those shirts when they came out and I've been kicking myself for it ever since :cashing in on nostalgia and basically gentrifying by giving it a new instagram worthy paint coat and new name. for a black and white game boy with some weird gimmick? i'm cool lol. that's nice they found some greatdevelopers to make greatgames for it. just not sure why this exists though? especially for that absurd price? i mean you can get a 2ds bundle with a game and another free nintendo select for like now. eyeball_kid Member Oct 25, 2017 12,138 Panic, Takahashi, and Teenage Engineering. This is like a videogame hipster dream come true. Not sure how well that crank is going to feel for left-handed users though. Colloco Self-Requested Ban Banned Oct 27, 2017 403 florida 150 kind of hurts for a black and white screen device in 2019, but DAT CRANK THO Ghos Member Oct 25, 2017 3,986 cute design Keita tho? 👀 Weltall Zero Game Developer Banned Oct 26, 2017 19,343 Madrid Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out. Lego Killer Moth Avenger Oct 25, 2017 1,292 This is the coolest thing I've ever seen Toumari Member Oct 27, 2017 8,811 England Cute and bizarre. Never expected Panic to ever dabble in hardware like this. Deleted member 41931 User requested account closure Member Apr 10, 2018 3,744 I'm in for Keita Takahashi. No idea if this is going to be good, but it'll certainly be different. marrec Banned Oct 26, 2017 6,775 JamboGT said: The most hipster of hipster gaming stuff I have ever seen. Click to expand... Click to shrink... It's like they made it specifically for me CloseTalker Sister in the Craft Member Oct 25, 2017 38,131 Yeah, I'll buy one of those Colloco Self-Requested Ban Banned Oct 27, 2017 403 florida Is this secretly Soulja Bois new console? corn_fest Member Oct 27, 2017 323 I can't help but compare this with the 32blit which recently sprung up on Kickstarter. Spec-wise, the console seems a little disappointing in comparison, but Panic, Teenage Engineering, and the developers they've partnered with all create great stuff so I feel like this will be cool regardless. Ugh I'm gonna end up getting both aren't I. Lego Killer Moth Avenger Oct 25, 2017 1,292 Weltall Zero said: Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out. Click to expand... Click to shrink... There's gonna be more if it's a success. It's 12 so far. One a month for the first year. KoolAid Member Oct 25, 2017 7,055 Weltall Zero said: Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out. Click to expand... Click to shrink... ...i see what you did there also they say there's potential for more games, unsure if they'll charge for them though Deleted member 33571 User requested account closure Banned Nov 17, 2017 907 very very cool, the lil bit of the Keita Takahashi game they showed looked really neat I immediately got teenage engineering vibes between the priceand the concept so it makes sense they worked on some of the hardware Kirksplosion Member Aug 21, 2018 2,682 Eh, can't say I'm interested at all-- Keita Takahashi Click to expand... Click to shrink... So I make this check out to Panic in Portland, OR? Ginger Hail One Winged Slayer Avenger Oct 25, 2017 3,358 It's a cute little thing. Definitely gonna keep my eye on it. jml Member Mar 9, 2018 4,849 Seems ridiculous and I do not understand the appeal at that price at all Conan Member Oct 25, 2017 707 It's like having a bad analog stick. Cool? Jonnykong Member Oct 27, 2017 8,992 It looks pretty nifty when you see the game in action by spinning that delightful crank. marrec Banned Oct 26, 2017 6,775 jml said: Seems ridiculous and I do not understand the appeal at that price at all Click to expand... Click to shrink... The appeal is in the design and the games. makonero Member Oct 27, 2017 11,177 If it was I could see myself grabbing it for novelty purposes But I can't justify for a black and white handheld with no backlight. I had an original GBA for five years, not going back now Vivian-Pogo Member Jan 9, 2018 2,142 It's neat but about 3x the price of what I would want to pay for it. wideface ▲ Legend ▲ Avenger Oct 25, 2017 7,184 Hidamari Apartments Keita Takahashi? Okay, I'll buy it. NickatNite Member Oct 27, 2017 6,217 California An interesting concept, but may or may not be worth the price point. I definitely will keep my eye on it. Deleted member 23046 Account closed at user request Banned Oct 28, 2017 6,876 Panic is also the first publisher of Campo Santo's Firewatch. Dancrane212 Member Oct 25, 2017 14,110 Edge cover gets it a good amount of cred with me. Consider me curious. JamesQuall Member Oct 27, 2017 752 I'm in. I already love Panic for publishing Firewatch and the Goose Game, and for putting a cool sign on their building that I can change the colors on during my lunch break! RyougaSaotome Member Oct 25, 2017 5,365 It seems absurd so I'm in. eyeball_kid Member Oct 25, 2017 12,138 Here's a peek at Keita Takahashi's game: ryushe Member Oct 27, 2017 5,063 If this were black and white WITH backlight, then I'd be on board. But as it stands, I can't justify for this no matter how hard I'd like to try. Anno Member Oct 25, 2017 7,889 Columbus, Ohio That's weird enough that I'm at least interested. the_wart Member Oct 25, 2017 2,346 That's so dumb. ...I want it. KilgoreTrout696 Member Oct 25, 2017 667 ryushe said: If this were black and white WITH backlight, then I'd be on board. But as it stands, I can't justify for this no matter how hard I'd like to try. Click to expand... Click to shrink... 100% with you on the backlight. I'm looking into getting older gameboys modded with backlights not getting something new without them. Just flashing back to trying to play pokemon at night while in the car driving home, would have to wait to pass a streetlight in order to see the screen for a second. boontobias Avenger Apr 14, 2018 10,144 Dancrane212 said: Edge cover gets it a good amount of cred with me. Consider me curious. Click to expand... Click to shrink... Rebels huh? There goes my interest 8bit Member Oct 27, 2017 5,390 Oh fuck yes, I want one. pronk Member Oct 26, 2017 2,034 Swery retweeted this, then retweeted a tweet about the Ouya store closing lol Also pretty sure EDGE had an Ouya cover. Deleted member 2791 User requested account closure Banned Oct 25, 2017 19,054 I like the idea and the hardware execution, but 150 bucks for twelve short games just doesn't cut it. Brian_FETO The Million Post Man Member Oct 25, 2017 19,825 I think I love this? idk is an investment but like......it's also not that bad? hmm The curious thing is whether future seasons would be downloadableor if the intent is to have limited run systems with preset seasons RoboitoAM Member Oct 25, 2017 3,271 This thing looks stupid. El Pescado Member Oct 26, 2017 2,042 That thing looks right up my alley. I'm 100% in. #introducing #playdate #blackandwhite #handheld #withWWW.RESETERA.COMIntroducing Playdate - A $229 black-and-white handheld with a dozen surprise games. Also, it has a crank.Meg Cherry Member Oct 25, 2017 7,847 Seattle, WA So, Panic - a studio out of Portland that mostly does Mac software - is going to release a custom handheld with a 'premium' black-and-white screen - with 12 games that will be kept a secret until they unlock after release (one a week). Also, one of the inputs is a hand crank. One of those games is the game you saw above: Crankin's Time Travel Adventure from Katamari Damacy designer Keita Takahashi. The crank is used to manipulate time forwards and backwards. Despite the presence of buttons, the only way to interact with Crankin' is with said crank. Not all games will work that way, obviously, but it's reasonable to expect many will make use of it. There are other games coming from Bennett Foddy (Getting Over It), Zach Gage (SpellTower), and Shaun Inman (The Last Rocket), among others. What exactly they're making for Playdate, however, remains unannounced, with more details later this year. Click to expand... Click to shrink... $150, pre-orders out this year. This thing looks absurd, but maybe in a way worth supporting. Last edited: May 22, 2019 KoolAid Member Oct 25, 2017 7,055 Keita Takahashi? Bennett Foddy? I'm interested. atomsk Member Oct 28, 2017 1,762 Panic worked with Keita on those Katamari t-shirts forever ago, so that's not too surprising. Still, I wish Wattam would get a release date already. BocoDragon Banned Oct 26, 2017 5,207 I love the hardware design. Deleted member 42 user requested account closure Banned Oct 24, 2017 16,939 CRANKIN' IT marrec Banned Oct 26, 2017 6,775 I'm sooo in for wild shit like this with limited but specific use cases. kikuchiyo Member Nov 9, 2017 1,103 atomsk said: Panic worked with Keita on those Katamari t-shirts forever ago, so that's not too surprising. Still, I wish Wattam would get a release date already. Click to expand... Click to shrink... Didn't get those shirts when they came out and I've been kicking myself for it ever since :( JamboGT Vehicle Handling Designer Verified Oct 25, 2017 1,537 The most hipster of hipster gaming stuff I have ever seen. Tiktaalik Member Oct 25, 2017 3,749 Looks like a lot of fun. There's an opportunity for these small little devices now that 3DS is going away. Come on Nintendo, make Game Boy Classic happen. Deleted member 54469 User requested account closure Member Mar 4, 2019 320 design is cool but what exactly is the point? for it's niche community i'm not going to ask. forever everyone else kinda feel like this is one of those things (like everything else now) cashing in on nostalgia and basically gentrifying by giving it a new instagram worthy paint coat and new name. $150 for a black and white game boy with some weird gimmick? i'm cool lol. that's nice they found some great (also niche) developers to make great (also niche) games for it. just not sure why this exists though? especially for that absurd price? i mean you can get a 2ds bundle with a game and another free nintendo select for like $80 now. eyeball_kid Member Oct 25, 2017 12,138 Panic, Takahashi (please why are you distracting him from finishing Wattam!), and Teenage Engineering (makers of the awesome OP-1 synth). This is like a videogame hipster dream come true. Not sure how well that crank is going to feel for left-handed users though. Colloco Self-Requested Ban Banned Oct 27, 2017 403 florida 150 kind of hurts for a black and white screen device in 2019, but DAT CRANK THO Ghos Member Oct 25, 2017 3,986 cute design Keita tho? 👀 Weltall Zero Game Developer Banned Oct 26, 2017 19,343 Madrid Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out. Lego Killer Moth Avenger Oct 25, 2017 1,292 This is the coolest thing I've ever seen Toumari Member Oct 27, 2017 8,811 England Cute and bizarre. Never expected Panic to ever dabble in hardware like this. Deleted member 41931 User requested account closure Member Apr 10, 2018 3,744 I'm in for Keita Takahashi. No idea if this is going to be good, but it'll certainly be different. marrec Banned Oct 26, 2017 6,775 JamboGT said: The most hipster of hipster gaming stuff I have ever seen. Click to expand... Click to shrink... It's like they made it specifically for me CloseTalker Sister in the Craft Member Oct 25, 2017 38,131 Yeah, I'll buy one of those Colloco Self-Requested Ban Banned Oct 27, 2017 403 florida Is this secretly Soulja Bois new console? corn_fest Member Oct 27, 2017 323 I can't help but compare this with the 32blit which recently sprung up on Kickstarter. Spec-wise, the console seems a little disappointing in comparison, but Panic, Teenage Engineering, and the developers they've partnered with all create great stuff so I feel like this will be cool regardless. Ugh I'm gonna end up getting both aren't I. Lego Killer Moth Avenger Oct 25, 2017 1,292 Weltall Zero said: Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out. Click to expand... Click to shrink... There's gonna be more if it's a success. It's 12 so far. One a month for the first year. KoolAid Member Oct 25, 2017 7,055 Weltall Zero said: Kind of weird there's only going to be 12 games for it; visually simple B/W games should be relatively easy to crank out. Click to expand... Click to shrink... ...i see what you did there also they say there's potential for more games, unsure if they'll charge for them though Deleted member 33571 User requested account closure Banned Nov 17, 2017 907 very very cool, the lil bit of the Keita Takahashi game they showed looked really neat I immediately got teenage engineering vibes between the price (eek) and the concept so it makes sense they worked on some of the hardware Kirksplosion Member Aug 21, 2018 2,682 Eh, can't say I'm interested at all-- Keita Takahashi Click to expand... Click to shrink... So I make this check out to Panic in Portland, OR? Ginger Hail One Winged Slayer Avenger Oct 25, 2017 3,358 It's a cute little thing. Definitely gonna keep my eye on it. jml Member Mar 9, 2018 4,849 Seems ridiculous and I do not understand the appeal at that price at all Conan Member Oct 25, 2017 707 It's like having a bad analog stick. Cool? Jonnykong Member Oct 27, 2017 8,992 It looks pretty nifty when you see the game in action by spinning that delightful crank. marrec Banned Oct 26, 2017 6,775 jml said: Seems ridiculous and I do not understand the appeal at that price at all Click to expand... Click to shrink... The appeal is in the design and the games. makonero Member Oct 27, 2017 11,177 If it was $50 I could see myself grabbing it for novelty purposes But I can't justify $150 for a black and white handheld with no backlight. I had an original GBA for five years, not going back now Vivian-Pogo Member Jan 9, 2018 2,142 It's neat but about 3x the price of what I would want to pay for it. wideface ▲ Legend ▲ Avenger Oct 25, 2017 7,184 Hidamari Apartments Keita Takahashi? Okay, I'll buy it. NickatNite Member Oct 27, 2017 6,217 California An interesting concept, but may or may not be worth the price point. I definitely will keep my eye on it. Deleted member 23046 Account closed at user request Banned Oct 28, 2017 6,876 Panic is also the first publisher of Campo Santo's Firewatch. Dancrane212 Member Oct 25, 2017 14,110 Edge cover gets it a good amount of cred with me. Consider me curious. JamesQuall Member Oct 27, 2017 752 I'm in. I already love Panic for publishing Firewatch and the Goose Game, and for putting a cool sign on their building that I can change the colors on during my lunch break! RyougaSaotome Member Oct 25, 2017 5,365 It seems absurd so I'm in. eyeball_kid Member Oct 25, 2017 12,138 Here's a peek at Keita Takahashi's game: ryushe Member Oct 27, 2017 5,063 If this were black and white WITH backlight, then I'd be on board. But as it stands, I can't justify $150 for this no matter how hard I'd like to try. Anno Member Oct 25, 2017 7,889 Columbus, Ohio That's weird enough that I'm at least interested. the_wart Member Oct 25, 2017 2,346 That's so dumb. ...I want it. KilgoreTrout696 Member Oct 25, 2017 667 ryushe said: If this were black and white WITH backlight, then I'd be on board. But as it stands, I can't justify $150 for this no matter how hard I'd like to try. Click to expand... Click to shrink... 100% with you on the backlight. I'm looking into getting older gameboys modded with backlights not getting something new without them. Just flashing back to trying to play pokemon at night while in the car driving home, would have to wait to pass a streetlight in order to see the screen for a second. boontobias Avenger Apr 14, 2018 10,144 Dancrane212 said: Edge cover gets it a good amount of cred with me. Consider me curious. Click to expand... Click to shrink... Rebels huh? There goes my interest 8bit Member Oct 27, 2017 5,390 Oh fuck yes, I want one. pronk Member Oct 26, 2017 2,034 Swery retweeted this, then retweeted a tweet about the Ouya store closing lol Also pretty sure EDGE had an Ouya cover. Deleted member 2791 User requested account closure Banned Oct 25, 2017 19,054 I like the idea and the hardware execution, but 150 bucks for twelve short games just doesn't cut it. Brian_FETO The Million Post Man Member Oct 25, 2017 19,825 I think I love this? idk $150 is an investment but like......it's also not that bad? hmm The curious thing is whether future seasons would be downloadable (it does have wifi) or if the intent is to have limited run systems with preset seasons RoboitoAM Member Oct 25, 2017 3,271 This thing looks stupid. El Pescado Member Oct 26, 2017 2,042 That thing looks right up my alley. I'm 100% in.0 Yorumlar 0 hisse senetleri -
[Automaton] “If we don’t make new IPs, we’ll die,” NIS believes mid-size developers need to do what the big guns can’t
amara
Member
Nov 23, 2021
5,532
“If we don’t make new IPs, we’ll die,” Nippon Ichi Software believes mid-size developers need to do what the big guns can’t - AUTOMATON WEST
Nippon Ichi Software’s new CEO Kenzo Saruhashi and Yomawari series creator Yu Mizokami talk about the company’s policy when it comes to making new IPs.
automaton-media.com
Disgaea series developer Nippon Ichi Softwareheld a live program in March during which it announced six new titles slated for launch in 2025 and 2026. Except for Fuuraiki 5 – the latest entry in the Fuuraiki travel game series – all of the announced projects were brand-new IPs, which NIS fans were happy to see. In a recent interview with Famitsu, Nippon Ichi Software's new CEO Kenzo Saruhashi and Yomawari series creator Yu Mizokami talked about the company's policy when it comes to making new IPs amidst the rising costs of development and risk of failure.
From a business perspective, Saruhashi notes, making a sequel is the easier option for game companies, as you can predict sales and profit margins more reliably. "But in our case, we're more driven by whether our fans want a sequel or. If there's demand for, we'll make it."
On the other hand, making new IPs seems like a non-negotiable for NIS, as Saruhashi comments, "On the flip side, if we were to stop taking on new challenges, we would be like a fish out of water – I think we'd die." Although it may sound dramatic, there is a sound strategy behind this – Saruhashi explains that with NIS being a mid-size company, its survival depends on daring to do the things big companies can't risk trying. This approach has worked for them too, as projects like Yomawarifound their audiences and turned out successful.
That said, NIS isn't managing to miraculously avoid the issue of rising development costs – in the face of financial constraints, the company is limiting budgets for its more experimental titles and relying on its devs to come up with creative workarounds. Interestingly, Mizokami comments that even if she were suddenly given a multi-million budget to work with, she'd "probably get bored halfway through," preferring the thrill of problem-solving that comes with working on a tight budget. In contrast to triple-A game development, Saruhashi and Mizokami refer to NIS's approach as "speedrun/real-time attck-style game development."
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RGB
Member
Nov 13, 2017
814
On the one hand, I applaud the sentiment. But on the other. I just want a good Disgaea from them if they can build upon the rocky start moving to 3D.
Desma
"This guy are sick"
Member
Oct 27, 2017
6,779
Niikawa used to talk like that, so the company's in good hands at least.
Just wonder what happened to their localizations. They completely stopped last year except PB2.
t26
Avenger
Oct 27, 2017
5,380
Will the new CEO consider localizing their VNs?
robotnikus
Member
Oct 24, 2023
693
t26 said:
Will the new CEO consider localizing their VNs?
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Hope so.
Theswweet
RPG Site
Verified
Oct 25, 2017
7,293
California
Desma said:
Niikawa used to talk like that, so the company's in good hands at least.
Just wonder what happened to their localizations. They completely stopped last year except PB2.
Click to expand...
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Last I heard NISA's localization teams are now focused around their Falcom releases for the most part.
Desma
"This guy are sick"
Member
Oct 27, 2017
6,779
Theswweet said:
Last I heard NISA's localization teams are now focused around their Falcom releases for the most part.
Click to expand...
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Yeah, no doubt they put everybody on Trails to catch up
Theswweet
RPG Site
Verified
Oct 25, 2017
7,293
California
Desma said:
Yeah, no doubt they put everybody on Trails to catch up
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I mean, I know no less than 4 people who worked at Geofront that are currently salaried NISA employees, if I recall correctly.
Shard Shinjuku
Member
Oct 25, 2017
31,607
Tampa
There is a certain irony here given NIS needs to rely on Disgaea to survive.
Last edited: Today at 12:58 AM
Pyro
God help us the mods are making weekend threads
Member
Jul 30, 2018
18,913
United States
It is a shame that most new ideas have come from small indies to mid-tier games for... a long ass time now. Over a decade? Even with new IPs made in the PS4 generation, I struggle to think of many that are breaking new ground or just original to the point of feeling that way.
Ckoerner
Member
Aug 7, 2019
979
RGB said:
On the one hand, I applaud the sentiment. But on the other. I just want a good Disgaea from them if they can build upon the rocky start moving to 3D.
Click to expand...
Click to shrink...
Seven was good. Worth playing IMHO.
CladInShadows
Member
May 2, 2024
301
I really hope they make another Labyrinth game
RGB
Member
Nov 13, 2017
814
Ckoerner said:
Seven was good. Worth playing IMHO.
Click to expand...
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Definitely better than six, but it's not the most positive thing that I can't remember if I even finished the story.
Ultimately even if I thought it was potentially cool on paper the automation stuff wasn't for me, especially in the post game. In six, at least, maybe it works better in seven?
For reference my personal high bar for post game would be five or four depending on the day you asked.
Liam Allen-Miller
Member
Nov 2, 2017
8,023
Shibuya
It's frustrating that NIS has legit taken so many stabs at new IPs but hardly anything has landed at all.
Chev
Member
Mar 1, 2021
848
Shard Shinjuku said:
There is a certain irony here given NIS needs to rely on Disgaea to survive.
Click to expand...
Click to shrink...
Yeah, but they do try new IPs all the time too.
Strings
Member
Oct 27, 2017
34,620
Liam Allen-Miller said:
It's frustrating that NIS has legit taken so many stabs at new IPs but hardly anything has landed at all.
Click to expand...
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Iunno, it's hard to be positive about the games even if they're new IP. Bar Stella Abyss, Monster Menu, Poison Control, etc are all just kinda ass.
Liam Allen-Miller
Member
Nov 2, 2017
8,023
Shibuya
Strings said:
Iunno, it's hard to be positive about the games even if they're new IP. Bar Stella Abyss, Monster Menu, Poison Control, etc are all just kinda ass.
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Certainly! My frustration is on both sides of the equation. Like they actually go to the effort to make lots of new stuff and for one reason or another very few make it. :didnt even localize stella abyss i thought it looked decent
everything else yeah just kind of mediocre
#automaton #dont #make #new #ips[Automaton] “If we don’t make new IPs, we’ll die,” NIS believes mid-size developers need to do what the big guns can’tamara Member Nov 23, 2021 5,532 “If we don’t make new IPs, we’ll die,” Nippon Ichi Software believes mid-size developers need to do what the big guns can’t - AUTOMATON WEST Nippon Ichi Software’s new CEO Kenzo Saruhashi and Yomawari series creator Yu Mizokami talk about the company’s policy when it comes to making new IPs. automaton-media.com Disgaea series developer Nippon Ichi Softwareheld a live program in March during which it announced six new titles slated for launch in 2025 and 2026. Except for Fuuraiki 5 – the latest entry in the Fuuraiki travel game series – all of the announced projects were brand-new IPs, which NIS fans were happy to see. In a recent interview with Famitsu, Nippon Ichi Software's new CEO Kenzo Saruhashi and Yomawari series creator Yu Mizokami talked about the company's policy when it comes to making new IPs amidst the rising costs of development and risk of failure. From a business perspective, Saruhashi notes, making a sequel is the easier option for game companies, as you can predict sales and profit margins more reliably. "But in our case, we're more driven by whether our fans want a sequel or. If there's demand for, we'll make it." On the other hand, making new IPs seems like a non-negotiable for NIS, as Saruhashi comments, "On the flip side, if we were to stop taking on new challenges, we would be like a fish out of water – I think we'd die." Although it may sound dramatic, there is a sound strategy behind this – Saruhashi explains that with NIS being a mid-size company, its survival depends on daring to do the things big companies can't risk trying. This approach has worked for them too, as projects like Yomawarifound their audiences and turned out successful. That said, NIS isn't managing to miraculously avoid the issue of rising development costs – in the face of financial constraints, the company is limiting budgets for its more experimental titles and relying on its devs to come up with creative workarounds. Interestingly, Mizokami comments that even if she were suddenly given a multi-million budget to work with, she'd "probably get bored halfway through," preferring the thrill of problem-solving that comes with working on a tight budget. In contrast to triple-A game development, Saruhashi and Mizokami refer to NIS's approach as "speedrun/real-time attck-style game development." Click to expand... Click to shrink... RGB Member Nov 13, 2017 814 On the one hand, I applaud the sentiment. But on the other. I just want a good Disgaea from them if they can build upon the rocky start moving to 3D. Desma "This guy are sick" Member Oct 27, 2017 6,779 Niikawa used to talk like that, so the company's in good hands at least. Just wonder what happened to their localizations. They completely stopped last year except PB2. t26 Avenger Oct 27, 2017 5,380 Will the new CEO consider localizing their VNs? robotnikus Member Oct 24, 2023 693 t26 said: Will the new CEO consider localizing their VNs? Click to expand... Click to shrink... Hope so. Theswweet RPG Site Verified Oct 25, 2017 7,293 California Desma said: Niikawa used to talk like that, so the company's in good hands at least. Just wonder what happened to their localizations. They completely stopped last year except PB2. Click to expand... Click to shrink... Last I heard NISA's localization teams are now focused around their Falcom releases for the most part. Desma "This guy are sick" Member Oct 27, 2017 6,779 Theswweet said: Last I heard NISA's localization teams are now focused around their Falcom releases for the most part. Click to expand... Click to shrink... Yeah, no doubt they put everybody on Trails to catch up Theswweet RPG Site Verified Oct 25, 2017 7,293 California Desma said: Yeah, no doubt they put everybody on Trails to catch up Click to expand... Click to shrink... I mean, I know no less than 4 people who worked at Geofront that are currently salaried NISA employees, if I recall correctly. Shard Shinjuku Member Oct 25, 2017 31,607 Tampa There is a certain irony here given NIS needs to rely on Disgaea to survive. Last edited: Today at 12:58 AM Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,913 United States It is a shame that most new ideas have come from small indies to mid-tier games for... a long ass time now. Over a decade? Even with new IPs made in the PS4 generation, I struggle to think of many that are breaking new ground or just original to the point of feeling that way. Ckoerner Member Aug 7, 2019 979 RGB said: On the one hand, I applaud the sentiment. But on the other. I just want a good Disgaea from them if they can build upon the rocky start moving to 3D. Click to expand... Click to shrink... Seven was good. Worth playing IMHO. CladInShadows Member May 2, 2024 301 I really hope they make another Labyrinth game RGB Member Nov 13, 2017 814 Ckoerner said: Seven was good. Worth playing IMHO. Click to expand... Click to shrink... Definitely better than six, but it's not the most positive thing that I can't remember if I even finished the story. Ultimately even if I thought it was potentially cool on paper the automation stuff wasn't for me, especially in the post game. In six, at least, maybe it works better in seven? For reference my personal high bar for post game would be five or four depending on the day you asked. Liam Allen-Miller Member Nov 2, 2017 8,023 Shibuya It's frustrating that NIS has legit taken so many stabs at new IPs but hardly anything has landed at all. Chev Member Mar 1, 2021 848 Shard Shinjuku said: There is a certain irony here given NIS needs to rely on Disgaea to survive. Click to expand... Click to shrink... Yeah, but they do try new IPs all the time too. Strings Member Oct 27, 2017 34,620 Liam Allen-Miller said: It's frustrating that NIS has legit taken so many stabs at new IPs but hardly anything has landed at all. Click to expand... Click to shrink... Iunno, it's hard to be positive about the games even if they're new IP. Bar Stella Abyss, Monster Menu, Poison Control, etc are all just kinda ass. Liam Allen-Miller Member Nov 2, 2017 8,023 Shibuya Strings said: Iunno, it's hard to be positive about the games even if they're new IP. Bar Stella Abyss, Monster Menu, Poison Control, etc are all just kinda ass. Click to expand... Click to shrink... Certainly! My frustration is on both sides of the equation. Like they actually go to the effort to make lots of new stuff and for one reason or another very few make it. :didnt even localize stella abyss i thought it looked decent everything else yeah just kind of mediocre #automaton #dont #make #new #ipsWWW.RESETERA.COM[Automaton] “If we don’t make new IPs, we’ll die,” NIS believes mid-size developers need to do what the big guns can’tamara Member Nov 23, 2021 5,532 “If we don’t make new IPs, we’ll die,” Nippon Ichi Software believes mid-size developers need to do what the big guns can’t - AUTOMATON WEST Nippon Ichi Software’s new CEO Kenzo Saruhashi and Yomawari series creator Yu Mizokami talk about the company’s policy when it comes to making new IPs. automaton-media.com Disgaea series developer Nippon Ichi Software (NIS) held a live program in March during which it announced six new titles slated for launch in 2025 and 2026. Except for Fuuraiki 5 – the latest entry in the Fuuraiki travel game series – all of the announced projects were brand-new IPs, which NIS fans were happy to see. In a recent interview with Famitsu, Nippon Ichi Software's new CEO Kenzo Saruhashi and Yomawari series creator Yu Mizokami talked about the company's policy when it comes to making new IPs amidst the rising costs of development and risk of failure. From a business perspective, Saruhashi notes, making a sequel is the easier option for game companies, as you can predict sales and profit margins more reliably. "But in our case, we're more driven by whether our fans want a sequel or. If there's demand for, we'll make it." On the other hand, making new IPs seems like a non-negotiable for NIS, as Saruhashi comments, "On the flip side, if we were to stop taking on new challenges, we would be like a fish out of water – I think we'd die." Although it may sound dramatic, there is a sound strategy behind this – Saruhashi explains that with NIS being a mid-size company, its survival depends on daring to do the things big companies can't risk trying. This approach has worked for them too, as projects like Yomawari (which director Mizokami describes as "a big risk") found their audiences and turned out successful. That said, NIS isn't managing to miraculously avoid the issue of rising development costs – in the face of financial constraints, the company is limiting budgets for its more experimental titles and relying on its devs to come up with creative workarounds. Interestingly, Mizokami comments that even if she were suddenly given a multi-million budget to work with, she'd "probably get bored halfway through," preferring the thrill of problem-solving that comes with working on a tight budget. In contrast to triple-A game development, Saruhashi and Mizokami refer to NIS's approach as "speedrun/real-time attck-style game development." Click to expand... Click to shrink... RGB Member Nov 13, 2017 814 On the one hand, I applaud the sentiment. But on the other. I just want a good Disgaea from them if they can build upon the rocky start moving to 3D. Desma "This guy are sick" Member Oct 27, 2017 6,779 Niikawa used to talk like that, so the company's in good hands at least. Just wonder what happened to their localizations. They completely stopped last year except PB2. t26 Avenger Oct 27, 2017 5,380 Will the new CEO consider localizing their VNs? robotnikus Member Oct 24, 2023 693 t26 said: Will the new CEO consider localizing their VNs? Click to expand... Click to shrink... Hope so. Theswweet RPG Site Verified Oct 25, 2017 7,293 California Desma said: Niikawa used to talk like that, so the company's in good hands at least. Just wonder what happened to their localizations. They completely stopped last year except PB2. Click to expand... Click to shrink... Last I heard NISA's localization teams are now focused around their Falcom releases for the most part. Desma "This guy are sick" Member Oct 27, 2017 6,779 Theswweet said: Last I heard NISA's localization teams are now focused around their Falcom releases for the most part. Click to expand... Click to shrink... Yeah, no doubt they put everybody on Trails to catch up Theswweet RPG Site Verified Oct 25, 2017 7,293 California Desma said: Yeah, no doubt they put everybody on Trails to catch up Click to expand... Click to shrink... I mean, I know no less than 4 people who worked at Geofront that are currently salaried NISA employees, if I recall correctly. Shard Shinjuku Member Oct 25, 2017 31,607 Tampa There is a certain irony here given NIS needs to rely on Disgaea to survive. Last edited: Today at 12:58 AM Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,913 United States It is a shame that most new ideas have come from small indies to mid-tier games for... a long ass time now. Over a decade? Even with new IPs made in the PS4 generation, I struggle to think of many that are breaking new ground or just original to the point of feeling that way (e.g. Death Stranding). Ckoerner Member Aug 7, 2019 979 RGB said: On the one hand, I applaud the sentiment. But on the other. I just want a good Disgaea from them if they can build upon the rocky start moving to 3D. Click to expand... Click to shrink... Seven was good. Worth playing IMHO. CladInShadows Member May 2, 2024 301 I really hope they make another Labyrinth game RGB Member Nov 13, 2017 814 Ckoerner said: Seven was good. Worth playing IMHO. Click to expand... Click to shrink... Definitely better than six, but it's not the most positive thing that I can't remember if I even finished the story. Ultimately even if I thought it was potentially cool on paper the automation stuff wasn't for me, especially in the post game. In six, at least, maybe it works better in seven? For reference my personal high bar for post game would be five or four depending on the day you asked. Liam Allen-Miller Member Nov 2, 2017 8,023 Shibuya It's frustrating that NIS has legit taken so many stabs at new IPs but hardly anything has landed at all. Chev Member Mar 1, 2021 848 Shard Shinjuku said: There is a certain irony here given NIS needs to rely on Disgaea to survive. Click to expand... Click to shrink... Yeah, but they do try new IPs all the time too. Strings Member Oct 27, 2017 34,620 Liam Allen-Miller said: It's frustrating that NIS has legit taken so many stabs at new IPs but hardly anything has landed at all. Click to expand... Click to shrink... Iunno, it's hard to be positive about the games even if they're new IP. Bar Stella Abyss, Monster Menu, Poison Control, etc are all just kinda ass. Liam Allen-Miller Member Nov 2, 2017 8,023 Shibuya Strings said: Iunno, it's hard to be positive about the games even if they're new IP. Bar Stella Abyss, Monster Menu, Poison Control, etc are all just kinda ass. Click to expand... Click to shrink... Certainly! My frustration is on both sides of the equation (consumers letting down the great stuff, the poorer stuff letting down themselves). Like they actually go to the effort to make lots of new stuff and for one reason or another very few make it. :( Rum&coke Member May 19, 2025 97 Is Labyrinth of Refrain the last good new IP NIS made? hyjonx Member Nov 27, 2022 328 they (NISA) didnt even localize stella abyss i thought it looked decent everything else yeah just kind of mediocre0 Yorumlar 0 hisse senetleri -
Dynasty Warriors producer says the series still can’t be called a success in the West
Xando
Member
Oct 28, 2017
37,943
In an interview with GamesMarkt, Omega Forcedirector and producer Tomohiko Sho – who produced this year's Dynasty Warriors: Origins – was asked how successful the series is in the West, given that most of the Steam user reviews for the game are written in Chinese.
Sho replied that, in his view, Dynasty Warriors is not yet a successful series in the West, but that it's possible for this to change in the future.
"I believe that the 'Dynasty Warriors' series is not yet in a position to be called a success in the West," Sho said. "On the contrary, I believe that there is a great potential for the series to gain many fans in the future.
"With our latest title, Dynasty Warriors: Origins, we were able to attract new fans in addition to those we have had since the PlayStation 2 era. The Western market is very important, and I believe that if there is a next title, we will gain even more new fans."
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Dynasty Warriors producer says the series still can’t be called a success in the West | VGC
The latest game, Dynasty Warriors: Origins, has sold more than 1 million copies worldwide…
www.videogameschronicle.com
Origins was the first game in the series i played and i absolutely loved it so i hope it can continue to grow in the west.
--R
Being sued right now, please help me find a lawyer
Member
Oct 25, 2017
15,658
Origins is a must play for everyone that likes action games. A masterpiece from beginning to end.
PlanetSmasher
The Abominable Showman
Member
Oct 25, 2017
133,345
I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better".
Glio
Member
Oct 27, 2017
27,882
Spain
I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.
It's a fascinating historical period, but I don't think it'll be very popular here.
Dekuman
Member
Oct 27, 2017
21,144
Glio said:
I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.
It's a fascinating historical period, but I don't think it'll be very popular here.
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it's why spin offs of the formula like Hyrule Warriors do considerably better.
Richietto
One Winged Slayer
Member
Oct 25, 2017
26,133
North Carolina
Glio said:
I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.
It's a fascinating historical period, but I don't think it'll be very popular here.
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Unfortunately this. Obviously it did really well on Steam and what not but there's a reason Hyrule Warrios can do so damn well on a single platform. It's the setting.
fiendcode
Member
Oct 26, 2017
26,412
We saw this from the CCUs tbh, overwhelmingly tilted towards Asia.
LAA
One Winged Slayer
Member
Oct 28, 2017
3,264
Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible.
Really I'm kinda surprised they haven't done more collabs with more IPs. I think Hyrule Warriors was really the first I truly played and loved. Other collabs since I've enjoyed too like P5 Strikers. Berserker was fine. AOT I enjoyed too and that's actually very different from the others. I'd love a KH Musou eventually.. so many characters and abilities they could use, and enemies are pretty simplistically designed, and there's already been moments where you had to kill 1000+ Heartless, seems a perfect fit, ha.
PlanetSmasher
The Abominable Showman
Member
Oct 25, 2017
133,345
Dekuman said:
it's why spin offs of the formula like Hyrule Warriors do considerably better.
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Do they really do that much better?
OP
OP
Xando
Member
Oct 28, 2017
37,943
Glio said:
I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.
It's a fascinating historical period, but I don't think it'll be very popular here.
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You're probably right but for me the three kingdoms setting made it even more interesting.
Don't think a medieval europe or a more western fantasy approach would catch me in the same way.
Disco Stu
Member
Oct 27, 2017
2,557
Glio said:
I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.
It's a fascinating historical period, but I don't think it'll be very popular here.
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Totally agree and this is coming from someone seeks out other Three Kingdoms content because of KOEI.
Someone the other day mentioned using the engine for an Avengers or Superman style game. I could see that catching on if done right.
Glio
Member
Oct 27, 2017
27,882
Spain
PlanetSmasher said:
Do they really do that much better?
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Not all of them, but some, yes.
Age of Calamity is the best selling musou at 4M.
Rosebud
Two Pieces
Member
Apr 16, 2018
51,357
I want Origins but still too pricey unfortunately. I love Samurai Warriors, Pirate Warriors, Persona 5 Strikers...
TheAggroCraig
This guy are sick of the One Winged Slayer
Member
Nov 6, 2017
7,354
I'll show up for the franchise again when they bring back Dynasty Warriors Gundam
Dekuman
Member
Oct 27, 2017
21,144
PlanetSmasher said:
Do they really do that much better?
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Here's what i can find from the Nintendo million seller list
Hyrule Warriors - Age of Calamity 4+ million units as of March 2021
MetalKhaos
Member
Oct 31, 2017
2,228
PlanetSmasher said:
I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better".
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That's my take.
Origins was first DW game I enjoyed in a really long time. Solid entry, and I feel a game like this is made all the better with this current gen due to how incredibly fast the loading times are.
SlasherMcGirk
Member
Oct 27, 2017
4,429
Cincinnati
Glio said:
I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.
It's a fascinating historical period, but I don't think it'll be very popular here.
Click to expand...
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It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns.
PlanetSmasher
The Abominable Showman
Member
Oct 25, 2017
133,345
SlasherMcGirk said:
It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns.
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I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm.
For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format.
By comparison, I don't think a Musou game based onthe American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey.
Ltn_Esteves
Member
Feb 4, 2021
213
Dekuman said:
Here's what i can find from the Nintendo million seller list
Hyrule Warriors - Age of Calamity 4+ million units as of March 2021
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And I think that is without japan sales, since Nintendo is only the publisher in the west
Astral
Member
Oct 27, 2017
33,463
TheAggroCraig said:
I'll show up for the franchise again when they bring back Dynasty Warriors Gundam
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Man I would love this. Did they stop for licensing reasons or something?
Origins was amazing and I can't wait for what's next.
PlanetSmasher
The Abominable Showman
Member
Oct 25, 2017
133,345
Astral said:
Man I would love this. Did they stop for licensing reasons or something?
Origins was amazing and I can't wait for what's next.
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They stopped because the third game sold almost no copies. People got sick of the concept after the second game.
Glio
Member
Oct 27, 2017
27,882
Spain
PlanetSmasher said:
I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm.
For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format.
By comparison, I don't think a Musou game based onthe American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey.
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It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West.
Dreamboum
Member
Oct 28, 2017
23,942
How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros.
Come on man
MarvelousIntent
Member
Aug 13, 2019
3,936
LAA said:
Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible.
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I'd recommend watching some gameplay to see how you feel about it. I understand Steph's gripes with Origins, but it is legitimately the best game in the series and it isn't even close. Like, the combat is actually good. Enemy officers actually put up a fight. Lu Bu is an actual boss fight and hard as hell to beat.
Origins three greatest faults are where it chooses to end, the silent protagonist you can't customize, and that there are only like 9 weapons. The weapons issue also isn't that bad because each weapon has functions different and has plenty of abilities to choose from. It feels fantastic to play and blows every other game out of the water.
Also, as far as I'm aware, Origins doesn't really have DLC. It had some pre-order bonuses, but thats it. As it is, the game is complete.
PlanetSmasher
The Abominable Showman
Member
Oct 25, 2017
133,345
Glio said:
It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West.
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I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap.
And I don't think an original setting is going to interest people who aren't already fans either.
General Tso
Member
Jan 10, 2018
540
Dynasty Warriors Origins was an excellent refresh, and I hope they continue to build off it, because the fundamentals are all there.
DontHateTheBacon
Unshakable Resolve
Member
Oct 27, 2017
14,618
It was my first Dynasty Warriors game and I had a complete blast with it. I'm in if this is what they'll be like going forward. I hope the dust settles well for it in the west.
Dale Copper
Member
Apr 12, 2018
24,363
Glio said:
Not all of them, but some, yes.
Age of Calamity is the best selling musou at 4M.
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One Piece Pirate Warriors 4 is also at 4 million sales.
Spinoffs are more popular if they push them.
thewienke
Member
Oct 25, 2017
19,345
"If there is a next game"
I hope they're being deliberately evasive there considering Origins ends half way through the story
Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on
Pyro
God help us the mods are making weekend threads
Member
Jul 30, 2018
18,900
United States
Glio said:
I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.
It's a fascinating historical period, but I don't think it'll be very popular here.
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This is definitely part of it. I'm more into Samurai Warriors because the setting is more interesting to me.
LiquidDom
Avenger
Oct 27, 2017
2,729
I bought Origins on day one but have so much else on my plate. I'd like to get to it soon, might be a good palette cleanser after Death Stranding 2
OP
OP
Xando
Member
Oct 28, 2017
37,943
Dreamboum said:
How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros.
Come on man
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I bought a key for like 43€ a few months ago so you can definitely get it cheaper if you're looking for it.
Kyrios
Member
Oct 27, 2017
19,152
--R said:
Origins is a must play for everyone that likes action games. A masterpiece from beginning to end.
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Yup, still a frontrunner for my personal GOTY.
OP
OP
Xando
Member
Oct 28, 2017
37,943
Only thing i wished they would improve on really would be that the MC has more of a personality
DyCy
Member
Oct 25, 2017
587
I loved Origins as my first real DWbut as interesting as it was for a first timer I do wonder how much I'd want to revisit the Three Kingdoms story over and over again in sequels so I do think the setting is limiting the potential of the franchise.
Would love a spin off based on Star Wars, Marvel or Final Fantasy though.
Astral
Member
Oct 27, 2017
33,463
PlanetSmasher said:
They stopped because the third game sold almost no copies. People got sick of the concept after the second game.
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Aw damn. I honestly didn't even know there was a third one. I think they have the potential of making a really good one with the current formula.
Glio
Member
Oct 27, 2017
27,882
Spain
PlanetSmasher said:
I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap.
And I don't think an original setting is going to interest people who aren't already fans either.
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I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell.
And I feel almost dirty just proposing it.
PlanetSmasher
The Abominable Showman
Member
Oct 25, 2017
133,345
Glio said:
I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell.
And I feel almost dirty just proposing it.
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I don't...really think it would work? Like the entire fantasy of Musou is "being an unstoppable killing machine", trying to focus it around super-hardcore grimdark difficulty would kind of defeat the purpose of it being Musou at all.
Dark fantasy doesn't just succeed by default, and I don't think audiences would be tricked by that either. The Berserk musou flopped catastrophically badly.
MaxAugust
Member
Jan 28, 2018
3,573
thewienke said:
"If there is a next game"
I hope they're being deliberately evasive there considering Origins ends half way through the story
Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on
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The secret is everyone throughout time has felt that the pre-Three Kingdoms phase of the Three Kingdoms is the interesting part. Pretty much every adaptation stalls out a bit after things solidify. Hard to make the decades long stalemate and then abrupt anticlimacticdenouement satisfying as a conventional narrative.
#dynasty #warriors #producer #says #seriesDynasty Warriors producer says the series still can’t be called a success in the WestXando Member Oct 28, 2017 37,943 In an interview with GamesMarkt, Omega Forcedirector and producer Tomohiko Sho – who produced this year's Dynasty Warriors: Origins – was asked how successful the series is in the West, given that most of the Steam user reviews for the game are written in Chinese. Sho replied that, in his view, Dynasty Warriors is not yet a successful series in the West, but that it's possible for this to change in the future. "I believe that the 'Dynasty Warriors' series is not yet in a position to be called a success in the West," Sho said. "On the contrary, I believe that there is a great potential for the series to gain many fans in the future. "With our latest title, Dynasty Warriors: Origins, we were able to attract new fans in addition to those we have had since the PlayStation 2 era. The Western market is very important, and I believe that if there is a next title, we will gain even more new fans." Click to expand... Click to shrink... Dynasty Warriors producer says the series still can’t be called a success in the West | VGC The latest game, Dynasty Warriors: Origins, has sold more than 1 million copies worldwide… www.videogameschronicle.com Origins was the first game in the series i played and i absolutely loved it so i hope it can continue to grow in the west. --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,658 Origins is a must play for everyone that likes action games. A masterpiece from beginning to end. PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better". Glio Member Oct 27, 2017 27,882 Spain I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Dekuman Member Oct 27, 2017 21,144 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... it's why spin offs of the formula like Hyrule Warriors do considerably better. Richietto One Winged Slayer Member Oct 25, 2017 26,133 North Carolina Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... Unfortunately this. Obviously it did really well on Steam and what not but there's a reason Hyrule Warrios can do so damn well on a single platform. It's the setting. fiendcode Member Oct 26, 2017 26,412 We saw this from the CCUs tbh, overwhelmingly tilted towards Asia. LAA One Winged Slayer Member Oct 28, 2017 3,264 Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible. Really I'm kinda surprised they haven't done more collabs with more IPs. I think Hyrule Warriors was really the first I truly played and loved. Other collabs since I've enjoyed too like P5 Strikers. Berserker was fine. AOT I enjoyed too and that's actually very different from the others. I'd love a KH Musou eventually.. so many characters and abilities they could use, and enemies are pretty simplistically designed, and there's already been moments where you had to kill 1000+ Heartless, seems a perfect fit, ha. PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Dekuman said: it's why spin offs of the formula like Hyrule Warriors do considerably better. Click to expand... Click to shrink... Do they really do that much better? OP OP Xando Member Oct 28, 2017 37,943 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... You're probably right but for me the three kingdoms setting made it even more interesting. Don't think a medieval europe or a more western fantasy approach would catch me in the same way. Disco Stu Member Oct 27, 2017 2,557 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... Totally agree and this is coming from someone seeks out other Three Kingdoms content because of KOEI. Someone the other day mentioned using the engine for an Avengers or Superman style game. I could see that catching on if done right. Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: Do they really do that much better? Click to expand... Click to shrink... Not all of them, but some, yes. Age of Calamity is the best selling musou at 4M. Rosebud Two Pieces Member Apr 16, 2018 51,357 I want Origins but still too pricey unfortunately. I love Samurai Warriors, Pirate Warriors, Persona 5 Strikers... TheAggroCraig This guy are sick of the One Winged Slayer Member Nov 6, 2017 7,354 I'll show up for the franchise again when they bring back Dynasty Warriors Gundam Dekuman Member Oct 27, 2017 21,144 PlanetSmasher said: Do they really do that much better? Click to expand... Click to shrink... Here's what i can find from the Nintendo million seller list Hyrule Warriors - Age of Calamity 4+ million units as of March 2021 MetalKhaos Member Oct 31, 2017 2,228 PlanetSmasher said: I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better". Click to expand... Click to shrink... That's my take. Origins was first DW game I enjoyed in a really long time. Solid entry, and I feel a game like this is made all the better with this current gen due to how incredibly fast the loading times are. SlasherMcGirk Member Oct 27, 2017 4,429 Cincinnati Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns. PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 SlasherMcGirk said: It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns. Click to expand... Click to shrink... I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm. For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format. By comparison, I don't think a Musou game based onthe American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey. Ltn_Esteves Member Feb 4, 2021 213 Dekuman said: Here's what i can find from the Nintendo million seller list Hyrule Warriors - Age of Calamity 4+ million units as of March 2021 Click to expand... Click to shrink... And I think that is without japan sales, since Nintendo is only the publisher in the west Astral Member Oct 27, 2017 33,463 TheAggroCraig said: I'll show up for the franchise again when they bring back Dynasty Warriors Gundam Click to expand... Click to shrink... Man I would love this. Did they stop for licensing reasons or something? Origins was amazing and I can't wait for what's next. PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Astral said: Man I would love this. Did they stop for licensing reasons or something? Origins was amazing and I can't wait for what's next. Click to expand... Click to shrink... They stopped because the third game sold almost no copies. People got sick of the concept after the second game. Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm. For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format. By comparison, I don't think a Musou game based onthe American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey. Click to expand... Click to shrink... It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West. Dreamboum Member Oct 28, 2017 23,942 How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros. Come on man MarvelousIntent Member Aug 13, 2019 3,936 LAA said: Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible. Click to expand... Click to shrink... I'd recommend watching some gameplay to see how you feel about it. I understand Steph's gripes with Origins, but it is legitimately the best game in the series and it isn't even close. Like, the combat is actually good. Enemy officers actually put up a fight. Lu Bu is an actual boss fight and hard as hell to beat. Origins three greatest faults are where it chooses to end, the silent protagonist you can't customize, and that there are only like 9 weapons. The weapons issue also isn't that bad because each weapon has functions different and has plenty of abilities to choose from. It feels fantastic to play and blows every other game out of the water. Also, as far as I'm aware, Origins doesn't really have DLC. It had some pre-order bonuses, but thats it. As it is, the game is complete. PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Glio said: It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West. Click to expand... Click to shrink... I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap. And I don't think an original setting is going to interest people who aren't already fans either. General Tso Member Jan 10, 2018 540 Dynasty Warriors Origins was an excellent refresh, and I hope they continue to build off it, because the fundamentals are all there. DontHateTheBacon Unshakable Resolve Member Oct 27, 2017 14,618 It was my first Dynasty Warriors game and I had a complete blast with it. I'm in if this is what they'll be like going forward. I hope the dust settles well for it in the west. Dale Copper Member Apr 12, 2018 24,363 Glio said: Not all of them, but some, yes. Age of Calamity is the best selling musou at 4M. Click to expand... Click to shrink... One Piece Pirate Warriors 4 is also at 4 million sales. Spinoffs are more popular if they push them. thewienke Member Oct 25, 2017 19,345 "If there is a next game" I hope they're being deliberately evasive there considering Origins ends half way through the story Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,900 United States Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... This is definitely part of it. I'm more into Samurai Warriors because the setting is more interesting to me. LiquidDom Avenger Oct 27, 2017 2,729 I bought Origins on day one but have so much else on my plate. I'd like to get to it soon, might be a good palette cleanser after Death Stranding 2 OP OP Xando Member Oct 28, 2017 37,943 Dreamboum said: How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros. Come on man Click to expand... Click to shrink... I bought a key for like 43€ a few months ago so you can definitely get it cheaper if you're looking for it. Kyrios Member Oct 27, 2017 19,152 --R said: Origins is a must play for everyone that likes action games. A masterpiece from beginning to end. Click to expand... Click to shrink... Yup, still a frontrunner for my personal GOTY. OP OP Xando Member Oct 28, 2017 37,943 Only thing i wished they would improve on really would be that the MC has more of a personality DyCy Member Oct 25, 2017 587 I loved Origins as my first real DWbut as interesting as it was for a first timer I do wonder how much I'd want to revisit the Three Kingdoms story over and over again in sequels so I do think the setting is limiting the potential of the franchise. Would love a spin off based on Star Wars, Marvel or Final Fantasy though. Astral Member Oct 27, 2017 33,463 PlanetSmasher said: They stopped because the third game sold almost no copies. People got sick of the concept after the second game. Click to expand... Click to shrink... Aw damn. I honestly didn't even know there was a third one. I think they have the potential of making a really good one with the current formula. Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap. And I don't think an original setting is going to interest people who aren't already fans either. Click to expand... Click to shrink... I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell. And I feel almost dirty just proposing it. PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Glio said: I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell. And I feel almost dirty just proposing it. Click to expand... Click to shrink... I don't...really think it would work? Like the entire fantasy of Musou is "being an unstoppable killing machine", trying to focus it around super-hardcore grimdark difficulty would kind of defeat the purpose of it being Musou at all. Dark fantasy doesn't just succeed by default, and I don't think audiences would be tricked by that either. The Berserk musou flopped catastrophically badly. MaxAugust Member Jan 28, 2018 3,573 thewienke said: "If there is a next game" I hope they're being deliberately evasive there considering Origins ends half way through the story Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on Click to expand... Click to shrink... The secret is everyone throughout time has felt that the pre-Three Kingdoms phase of the Three Kingdoms is the interesting part. Pretty much every adaptation stalls out a bit after things solidify. Hard to make the decades long stalemate and then abrupt anticlimacticdenouement satisfying as a conventional narrative. #dynasty #warriors #producer #says #seriesWWW.RESETERA.COMDynasty Warriors producer says the series still can’t be called a success in the WestXando Member Oct 28, 2017 37,943 In an interview with GamesMarkt, Omega Forcedirector and producer Tomohiko Sho – who produced this year's Dynasty Warriors: Origins – was asked how successful the series is in the West, given that most of the Steam user reviews for the game are written in Chinese. Sho replied that, in his view, Dynasty Warriors is not yet a successful series in the West, but that it's possible for this to change in the future. "I believe that the 'Dynasty Warriors' series is not yet in a position to be called a success in the West," Sho said. "On the contrary, I believe that there is a great potential for the series to gain many fans in the future. "With our latest title, Dynasty Warriors: Origins, we were able to attract new fans in addition to those we have had since the PlayStation 2 era. The Western market is very important, and I believe that if there is a next title, we will gain even more new fans." Click to expand... Click to shrink... Dynasty Warriors producer says the series still can’t be called a success in the West | VGC The latest game, Dynasty Warriors: Origins, has sold more than 1 million copies worldwide… www.videogameschronicle.com Origins was the first game in the series i played and i absolutely loved it so i hope it can continue to grow in the west. --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,658 Origins is a must play for everyone that likes action games. A masterpiece from beginning to end. PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better". Glio Member Oct 27, 2017 27,882 Spain I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Dekuman Member Oct 27, 2017 21,144 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... it's why spin offs of the formula like Hyrule Warriors do considerably better. Richietto One Winged Slayer Member Oct 25, 2017 26,133 North Carolina Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... Unfortunately this. Obviously it did really well on Steam and what not but there's a reason Hyrule Warrios can do so damn well on a single platform. It's the setting. fiendcode Member Oct 26, 2017 26,412 We saw this from the CCUs tbh, overwhelmingly tilted towards Asia. LAA One Winged Slayer Member Oct 28, 2017 3,264 Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible. Really I'm kinda surprised they haven't done more collabs with more IPs. I think Hyrule Warriors was really the first I truly played and loved. Other collabs since I've enjoyed too like P5 Strikers. Berserker was fine. AOT I enjoyed too and that's actually very different from the others. I'd love a KH Musou eventually.. so many characters and abilities they could use, and enemies are pretty simplistically designed, and there's already been moments where you had to kill 1000+ Heartless, seems a perfect fit, ha. PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Dekuman said: it's why spin offs of the formula like Hyrule Warriors do considerably better. Click to expand... Click to shrink... Do they really do that much better? OP OP Xando Member Oct 28, 2017 37,943 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... You're probably right but for me the three kingdoms setting made it even more interesting. Don't think a medieval europe or a more western fantasy approach would catch me in the same way. Disco Stu Member Oct 27, 2017 2,557 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... Totally agree and this is coming from someone seeks out other Three Kingdoms content because of KOEI. Someone the other day mentioned using the engine for an Avengers or Superman style game. I could see that catching on if done right. Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: Do they really do that much better? Click to expand... Click to shrink... Not all of them, but some, yes. Age of Calamity is the best selling musou at 4M. Rosebud Two Pieces Member Apr 16, 2018 51,357 I want Origins but still too pricey unfortunately. I love Samurai Warriors, Pirate Warriors, Persona 5 Strikers... TheAggroCraig This guy are sick of the One Winged Slayer Member Nov 6, 2017 7,354 I'll show up for the franchise again when they bring back Dynasty Warriors Gundam Dekuman Member Oct 27, 2017 21,144 PlanetSmasher said: Do they really do that much better? Click to expand... Click to shrink... Here's what i can find from the Nintendo million seller list Hyrule Warriors - Age of Calamity 4+ million units as of March 2021 MetalKhaos Member Oct 31, 2017 2,228 PlanetSmasher said: I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better". Click to expand... Click to shrink... That's my take. Origins was first DW game I enjoyed in a really long time. Solid entry, and I feel a game like this is made all the better with this current gen due to how incredibly fast the loading times are. SlasherMcGirk Member Oct 27, 2017 4,429 Cincinnati Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns. PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 SlasherMcGirk said: It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns. Click to expand... Click to shrink... I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm. For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format. By comparison, I don't think a Musou game based on (for example) the American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey. Ltn_Esteves Member Feb 4, 2021 213 Dekuman said: Here's what i can find from the Nintendo million seller list Hyrule Warriors - Age of Calamity 4+ million units as of March 2021 Click to expand... Click to shrink... And I think that is without japan sales, since Nintendo is only the publisher in the west Astral Member Oct 27, 2017 33,463 TheAggroCraig said: I'll show up for the franchise again when they bring back Dynasty Warriors Gundam Click to expand... Click to shrink... Man I would love this. Did they stop for licensing reasons or something? Origins was amazing and I can't wait for what's next. PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Astral said: Man I would love this. Did they stop for licensing reasons or something? Origins was amazing and I can't wait for what's next. Click to expand... Click to shrink... They stopped because the third game sold almost no copies. People got sick of the concept after the second game. Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm. For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format. By comparison, I don't think a Musou game based on (for example) the American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey. Click to expand... Click to shrink... It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West. Dreamboum Member Oct 28, 2017 23,942 How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros. Come on man MarvelousIntent Member Aug 13, 2019 3,936 LAA said: Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible. Click to expand... Click to shrink... I'd recommend watching some gameplay to see how you feel about it. I understand Steph's gripes with Origins, but it is legitimately the best game in the series and it isn't even close. Like, the combat is actually good. Enemy officers actually put up a fight. Lu Bu is an actual boss fight and hard as hell to beat. Origins three greatest faults are where it chooses to end, the silent protagonist you can't customize, and that there are only like 9 weapons. The weapons issue also isn't that bad because each weapon has functions different and has plenty of abilities to choose from. It feels fantastic to play and blows every other game out of the water. Also, as far as I'm aware, Origins doesn't really have DLC. It had some pre-order bonuses, but thats it. As it is, the game is complete. PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Glio said: It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West. Click to expand... Click to shrink... I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap. And I don't think an original setting is going to interest people who aren't already fans either. General Tso Member Jan 10, 2018 540 Dynasty Warriors Origins was an excellent refresh, and I hope they continue to build off it (like they did DW2 through DW5), because the fundamentals are all there. DontHateTheBacon Unshakable Resolve Member Oct 27, 2017 14,618 It was my first Dynasty Warriors game and I had a complete blast with it. I'm in if this is what they'll be like going forward. I hope the dust settles well for it in the west. Dale Copper Member Apr 12, 2018 24,363 Glio said: Not all of them, but some, yes. Age of Calamity is the best selling musou at 4M. Click to expand... Click to shrink... One Piece Pirate Warriors 4 is also at 4 million sales. Spinoffs are more popular if they push them. thewienke Member Oct 25, 2017 19,345 "If there is a next game" I hope they're being deliberately evasive there considering Origins ends half way through the story Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,900 United States Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... This is definitely part of it. I'm more into Samurai Warriors because the setting is more interesting to me. LiquidDom Avenger Oct 27, 2017 2,729 I bought Origins on day one but have so much else on my plate. I'd like to get to it soon, might be a good palette cleanser after Death Stranding 2 OP OP Xando Member Oct 28, 2017 37,943 Dreamboum said: How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros. Come on man Click to expand... Click to shrink... I bought a key for like 43€ a few months ago so you can definitely get it cheaper if you're looking for it. Kyrios Member Oct 27, 2017 19,152 --R said: Origins is a must play for everyone that likes action games. A masterpiece from beginning to end. Click to expand... Click to shrink... Yup, still a frontrunner for my personal GOTY. OP OP Xando Member Oct 28, 2017 37,943 Only thing i wished they would improve on really would be that the MC has more of a personality DyCy Member Oct 25, 2017 587 I loved Origins as my first real DW (I played the first Hyrule Warriors) but as interesting as it was for a first timer I do wonder how much I'd want to revisit the Three Kingdoms story over and over again in sequels so I do think the setting is limiting the potential of the franchise. Would love a spin off based on Star Wars, Marvel or Final Fantasy though. Astral Member Oct 27, 2017 33,463 PlanetSmasher said: They stopped because the third game sold almost no copies. People got sick of the concept after the second game. Click to expand... Click to shrink... Aw damn. I honestly didn't even know there was a third one. I think they have the potential of making a really good one with the current formula. Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap. And I don't think an original setting is going to interest people who aren't already fans either. Click to expand... Click to shrink... I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell. And I feel almost dirty just proposing it. PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Glio said: I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell. And I feel almost dirty just proposing it. Click to expand... Click to shrink... I don't...really think it would work? Like the entire fantasy of Musou is "being an unstoppable killing machine", trying to focus it around super-hardcore grimdark difficulty would kind of defeat the purpose of it being Musou at all. Dark fantasy doesn't just succeed by default, and I don't think audiences would be tricked by that either. The Berserk musou flopped catastrophically badly. MaxAugust Member Jan 28, 2018 3,573 thewienke said: "If there is a next game" I hope they're being deliberately evasive there considering Origins ends half way through the story Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on Click to expand... Click to shrink... The secret is everyone throughout time has felt that the pre-Three Kingdoms phase of the Three Kingdoms is the interesting part. Pretty much every adaptation stalls out a bit after things solidify. Hard to make the decades long stalemate and then abrupt anticlimactic (although poetic in an "everyone fails" way) denouement satisfying as a conventional narrative.0 Yorumlar 0 hisse senetleri -
Official Ubisoft X account posts cryptic Splinter Cell tweet ahead of SGF
GodGraviel
Member
May 29, 2024
222
luca
Member
Oct 25, 2017
19,484
That's funny. I just purchased the entire series to have them on physical media.
I've only beat the first 3 back when they first came out, but I'm gonna do the next three including Double Agent - the OG Xbox version - next.
I'll be over the moon if they announce a new game. And I think I'll be interested in a Splinter Cell 1 remake, but would prefer a sequel.
Last edited: Today at 8:54 AM
charlieonhere
Member
Jul 11, 2018
99
That's a very Splinter Cell 1 looking Sam Fisher
Kadzork
Has got mad skills!!
Member
Oct 27, 2017
24,279
Crossing all possible apendages.
Yerffej
Prophet of Regret
Member
Oct 25, 2017
29,516
They better gimme it. I've been waiting. They know I've been waiting. Give me it.
Also that is PS2 ass cutscene loookin Sam.
Sargerus
▲ Legend ▲
The Fallen
Oct 25, 2017
22,507
Remake/Remaster incoming.
Heliex
Member
Nov 2, 2017
3,568
Is this one of those remake remasters I keep hearing about
SofNascimento
cursed
Member
Oct 28, 2017
24,948
São Paulo - Brazil
Give me my Blacklist remaster!
Uzzy
Gabe’s little helper
Member
Oct 25, 2017
34,567
Hull, UK
Sam Fisher is back, in Fortnite form!
vestan
#REFANTAZIO SWEEP
Member
Dec 28, 2017
27,635
If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown.
Apathy
Member
Oct 25, 2017
13,534
Dude, its been a hot minute since I played some splinter cell. I'd be down
HellofaMouse
Member
Oct 27, 2017
8,461
if its a remaster collection, ill take it.
if its just the remaster of 1, ill still take it but wont be happy, lol
2CL4Mars
Member
Nov 9, 2018
2,577
Damn man just give us a remaster of the OG games.
I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot.
Patitoloco
Member
Oct 27, 2017
28,284
One of these days. I believe.
XR.
Member
Nov 22, 2018
7,706
Netflix Anime incoming
Oddhouse
Member
Oct 31, 2017
1,178
Not sure I'm a fan of that art style.
Will reserve judgement until full reveal.
Vico
Member
Jan 3, 2018
8,223
vestan said:
If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown.
Click to expand...
Click to shrink...
What?
I thought for sure we were close.
Kinthey
Avenger
Oct 27, 2017
25,536
2CL4Mars said:
Damn man just give us a remaster of the OG games.
I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot.
Click to expand...
Click to shrink...
With them using an image from the original I hope it means a remaster is coming.
I feel like with the originals being easily avaible it would also give them more space to go new directions with the remake
Bony Manifesto
Member
Oct 27, 2017
4,410
That guy certainly looks like he chews Airwaves gum.
Patitoloco
Member
Oct 27, 2017
28,284
Oddhouse said:
Not sure I'm a fan of that art style.
Will reserve judgement until full reveal.
Click to expand...
Click to shrink...
What artstyle? That's a screenshot of the original 2002 Splinter Cell.
Mr Evil 37
Member
Mar 7, 2022
28,115
I mean timing makes sense if it's out in 2026.
Mr Evil 37
Member
Mar 7, 2022
28,115
2CL4Mars said:
Damn man just give us a remaster of the OG games.
I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot.
Click to expand...
Click to shrink...
We all better buy this remake to show that we want all that lol
Turnabout Sisters
The Fallen
Oct 25, 2017
2,728
I really thought that was fortnite
Mobius and Pet Octopus
Member
Oct 25, 2017
16,916
For some reason, stealth gameplay for splinter cell clicked for me and I'm not that into stealth gameplay. But I never really got that into the series though a couple were fun.
Last_colossi
The Fallen
Oct 27, 2017
4,656
Australia
It won't be anything meaningful, just a skin or something in one of their live service games or someone elses.
Even if it was a remake or remaster of the original 3, I have absolutely zero confidence Ubisoft would do them justice. They would most likely have just outsourced them to the cheapest bidder.
Mr Evil 37
Member
Mar 7, 2022
28,115
vestan said:
If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown.
Click to expand...
Click to shrink...
According to who?
Last_colossi said:
It won't be anything meaningful, just a skin or something in one of their live service games or someone elses.
Even if it was a remake or remaster of the original 3, I have absolutely zero confidence Ubisoft will do them justice. They would most likely have just outsourced them to the cheapest bidder.
Click to expand...
Click to shrink...
We already know officially they're making a remake of 1.
DinkyDev
The Movie Critic
Member
Feb 5, 2021
9,379
Is that image AI-generated? Looks like it.
ConflictResolver
Member
Jan 1, 2024
5,067
Midgar
I'm a huge MGS fan and have never played this lol
Is it time?
Oddhouse
Member
Oct 31, 2017
1,178
Patitoloco said:
What artstyle? That's a screenshot of the original 2002 Splinter Cell.
Click to expand...
Click to shrink...
Did not know this! That's a relief !
Derbel McDillet
▲ Legend ▲
Member
Nov 23, 2022
24,656
Cryptic?
Ld007
Member
Jun 1, 2024
7,535
4 polygon models are back
Kalentan
Member
Oct 25, 2017
50,741
DinkyDev said:
Is that image AI-generated? Looks like it.
Click to expand...
Click to shrink...
Is it not just from the first games cutscenes?
2CL4Mars
Member
Nov 9, 2018
2,577
Mr Evil 37 said:
We all better buy this remake to show that we want all that lol
Click to expand...
Click to shrink...
For sure, I never actually played the OG trilogy so I would love to have a collection of the first three so that I can experience them. For some reason the last few weeks I have been craving to play a new Splinter Cell, the gameplay is unlike any other stealth game and Sam Fisher and his tool set is to damn cool. What a franchise, to bad Ubisoft has abandoned it in the last decade and hopefully that will change next week.
Last_colossi
The Fallen
Oct 27, 2017
4,656
Australia
Mr Evil 37 said:
We already know officially they're making a remake of 1.
Click to expand...
Click to shrink...
They've also been working on Beyond Good & Evil 2 for 17 years.
Wallace
Member
Oct 25, 2017
28,162
Midwest
Shadow drop sam time.
SuperOctopus
Member
Apr 22, 2020
3,606
Is Ubi still doing a non-E3 conference with a Just Dance segment this year?
DinkyDev
The Movie Critic
Member
Feb 5, 2021
9,379
Kalentan said:
Is it not just from the first games cutscenes?
Click to expand...
Click to shrink...
Maybe, I don't know.
Mr Evil 37
Member
Mar 7, 2022
28,115
Last_colossi said:
They've also been working on Beyond Good & Evil 2 for 17 years.
Click to expand...
Click to shrink...
I'm just saying it's not a rumoured or speculated project. It was officially announced three and a half years ago. If it's a 2026 game, 4-5 years is plenty for a remake.
Last_colossi
The Fallen
Oct 27, 2017
4,656
Australia
Mr Evil 37 said:
I'm just saying it's not a rumoured or speculated project. It was officially announced three and a half years ago. If it's a 2026 game, 4-5 years is plenty for a remake.
Click to expand...
Click to shrink...
You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF.
But again I still have zero hopes or expectations from anything that ubisoft puts out anymore.
Convasse
Member
Oct 26, 2017
4,270
Atlanta, GA, USA
I've been waiting for 84 years, Ubisoft.
Dukie85
Chicken Chaser
Member
Oct 25, 2017
3,151
I don't care which/what game it is in the series, I just want one.
Siresly
Prophet of Regret
Member
Oct 27, 2017
7,478
Damn it Fisher, I'm pulling you in!
SolidSnakex
Member
Oct 25, 2017
28,141
DinkyDev said:
Is that image AI-generated? Looks like it.
Click to expand...
Click to shrink...
It's just a cutscene from Pandora Tomorrow
View:
Last edited: 51 minutes ago
Mr Evil 37
Member
Mar 7, 2022
28,115
Last_colossi said:
You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF.
But again I still have zero hopes or expectations from anything that ubisoft puts out anymore.
Click to expand...
Click to shrink...
If EA can remake Dead Space in less than 3 years, Ubisoft can remake Splinter Cell in 5 years lol
Level 7 Boss
Member
Jun 19, 2018
1,025
And Splinter Cell fans, we haven't forgotten about you, we have some exciting news. Sam Fisher is back! As a new skin in Fortnite launching in Q4.
Dyno
AVALANCHE
The Fallen
Oct 25, 2017
16,856
Gonna be honest I kinda forgot the IP existed and I was quite a fan at one time
Healthy_Gamer
Member
Jan 18, 2023
406
It's finally happening
Bishop89
What Are Ya' Selling?
Member
Oct 25, 2017
42,844
Melbourne, Australia
Sam Fisher DLC for Asscreed Shadows
Calling it
MarcelloF
"This guy are sick"
Member
Dec 9, 2020
9,579
Last_colossi said:
You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF.
But again I still have zero hopes or expectations from anything that ubisoft puts out anymore.
Click to expand...
Click to shrink...
They just put out Assassin's Creed Shadows and it was great.
LAA
One Winged Slayer
Member
Oct 28, 2017
3,264
Feels like they've teased it a bunch of times, and it's really just been a collab or something.
I'm not sure this is just a screenshot from an older game either, but could be indicative of an announcement sure, I did enjoy the first 3 games, so would be interested in even just remakes/remasters of them.
#official #ubisoft #account #posts #crypticOfficial Ubisoft X account posts cryptic Splinter Cell tweet ahead of SGFGodGraviel Member May 29, 2024 222 luca Member Oct 25, 2017 19,484 That's funny. I just purchased the entire series to have them on physical media. I've only beat the first 3 back when they first came out, but I'm gonna do the next three including Double Agent - the OG Xbox version - next. I'll be over the moon if they announce a new game. And I think I'll be interested in a Splinter Cell 1 remake, but would prefer a sequel. Last edited: Today at 8:54 AM charlieonhere Member Jul 11, 2018 99 That's a very Splinter Cell 1 looking Sam Fisher Kadzork Has got mad skills!! Member Oct 27, 2017 24,279 Crossing all possible apendages. Yerffej Prophet of Regret Member Oct 25, 2017 29,516 They better gimme it. I've been waiting. They know I've been waiting. Give me it. Also that is PS2 ass cutscene loookin Sam. Sargerus ▲ Legend ▲ The Fallen Oct 25, 2017 22,507 Remake/Remaster incoming. Heliex Member Nov 2, 2017 3,568 Is this one of those remake remasters I keep hearing about SofNascimento cursed Member Oct 28, 2017 24,948 São Paulo - Brazil Give me my Blacklist remaster! Uzzy Gabe’s little helper Member Oct 25, 2017 34,567 Hull, UK Sam Fisher is back, in Fortnite form! vestan #REFANTAZIO SWEEP Member Dec 28, 2017 27,635 If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown. Apathy Member Oct 25, 2017 13,534 Dude, its been a hot minute since I played some splinter cell. I'd be down HellofaMouse Member Oct 27, 2017 8,461 if its a remaster collection, ill take it. if its just the remaster of 1, ill still take it but wont be happy, lol 2CL4Mars Member Nov 9, 2018 2,577 Damn man just give us a remaster of the OG games. I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot. Patitoloco Member Oct 27, 2017 28,284 One of these days. I believe. XR. Member Nov 22, 2018 7,706 Netflix Anime incoming Oddhouse Member Oct 31, 2017 1,178 Not sure I'm a fan of that art style. Will reserve judgement until full reveal. Vico Member Jan 3, 2018 8,223 vestan said: If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown. Click to expand... Click to shrink... What? I thought for sure we were close. Kinthey Avenger Oct 27, 2017 25,536 2CL4Mars said: Damn man just give us a remaster of the OG games. I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot. Click to expand... Click to shrink... With them using an image from the original I hope it means a remaster is coming. I feel like with the originals being easily avaible it would also give them more space to go new directions with the remake Bony Manifesto Member Oct 27, 2017 4,410 That guy certainly looks like he chews Airwaves gum. Patitoloco Member Oct 27, 2017 28,284 Oddhouse said: Not sure I'm a fan of that art style. Will reserve judgement until full reveal. Click to expand... Click to shrink... What artstyle? That's a screenshot of the original 2002 Splinter Cell. Mr Evil 37 Member Mar 7, 2022 28,115 I mean timing makes sense if it's out in 2026. Mr Evil 37 Member Mar 7, 2022 28,115 2CL4Mars said: Damn man just give us a remaster of the OG games. I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot. Click to expand... Click to shrink... We all better buy this remake to show that we want all that lol Turnabout Sisters The Fallen Oct 25, 2017 2,728 I really thought that was fortnite Mobius and Pet Octopus Member Oct 25, 2017 16,916 For some reason, stealth gameplay for splinter cell clicked for me and I'm not that into stealth gameplay. But I never really got that into the series though a couple were fun. Last_colossi The Fallen Oct 27, 2017 4,656 Australia It won't be anything meaningful, just a skin or something in one of their live service games or someone elses. Even if it was a remake or remaster of the original 3, I have absolutely zero confidence Ubisoft would do them justice. They would most likely have just outsourced them to the cheapest bidder. Mr Evil 37 Member Mar 7, 2022 28,115 vestan said: If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown. Click to expand... Click to shrink... According to who? Last_colossi said: It won't be anything meaningful, just a skin or something in one of their live service games or someone elses. Even if it was a remake or remaster of the original 3, I have absolutely zero confidence Ubisoft will do them justice. They would most likely have just outsourced them to the cheapest bidder. Click to expand... Click to shrink... We already know officially they're making a remake of 1. DinkyDev The Movie Critic Member Feb 5, 2021 9,379 Is that image AI-generated? Looks like it. ConflictResolver Member Jan 1, 2024 5,067 Midgar I'm a huge MGS fan and have never played this lol Is it time? Oddhouse Member Oct 31, 2017 1,178 Patitoloco said: What artstyle? That's a screenshot of the original 2002 Splinter Cell. Click to expand... Click to shrink... Did not know this! That's a relief ! Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 24,656 Cryptic? Ld007 Member Jun 1, 2024 7,535 4 polygon models are back Kalentan Member Oct 25, 2017 50,741 DinkyDev said: Is that image AI-generated? Looks like it. Click to expand... Click to shrink... Is it not just from the first games cutscenes? 2CL4Mars Member Nov 9, 2018 2,577 Mr Evil 37 said: We all better buy this remake to show that we want all that lol Click to expand... Click to shrink... For sure, I never actually played the OG trilogy so I would love to have a collection of the first three so that I can experience them. For some reason the last few weeks I have been craving to play a new Splinter Cell, the gameplay is unlike any other stealth game and Sam Fisher and his tool set is to damn cool. What a franchise, to bad Ubisoft has abandoned it in the last decade and hopefully that will change next week. Last_colossi The Fallen Oct 27, 2017 4,656 Australia Mr Evil 37 said: We already know officially they're making a remake of 1. Click to expand... Click to shrink... They've also been working on Beyond Good & Evil 2 for 17 years. Wallace Member Oct 25, 2017 28,162 Midwest Shadow drop sam time. SuperOctopus Member Apr 22, 2020 3,606 Is Ubi still doing a non-E3 conference with a Just Dance segment this year? DinkyDev The Movie Critic Member Feb 5, 2021 9,379 Kalentan said: Is it not just from the first games cutscenes? Click to expand... Click to shrink... Maybe, I don't know. Mr Evil 37 Member Mar 7, 2022 28,115 Last_colossi said: They've also been working on Beyond Good & Evil 2 for 17 years. Click to expand... Click to shrink... I'm just saying it's not a rumoured or speculated project. It was officially announced three and a half years ago. If it's a 2026 game, 4-5 years is plenty for a remake. Last_colossi The Fallen Oct 27, 2017 4,656 Australia Mr Evil 37 said: I'm just saying it's not a rumoured or speculated project. It was officially announced three and a half years ago. If it's a 2026 game, 4-5 years is plenty for a remake. Click to expand... Click to shrink... You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF. But again I still have zero hopes or expectations from anything that ubisoft puts out anymore. Convasse Member Oct 26, 2017 4,270 Atlanta, GA, USA I've been waiting for 84 years, Ubisoft. Dukie85 Chicken Chaser Member Oct 25, 2017 3,151 I don't care which/what game it is in the series, I just want one. Siresly Prophet of Regret Member Oct 27, 2017 7,478 Damn it Fisher, I'm pulling you in! SolidSnakex Member Oct 25, 2017 28,141 DinkyDev said: Is that image AI-generated? Looks like it. Click to expand... Click to shrink... It's just a cutscene from Pandora Tomorrow View: Last edited: 51 minutes ago Mr Evil 37 Member Mar 7, 2022 28,115 Last_colossi said: You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF. But again I still have zero hopes or expectations from anything that ubisoft puts out anymore. Click to expand... Click to shrink... If EA can remake Dead Space in less than 3 years, Ubisoft can remake Splinter Cell in 5 years lol Level 7 Boss Member Jun 19, 2018 1,025 And Splinter Cell fans, we haven't forgotten about you, we have some exciting news. Sam Fisher is back! As a new skin in Fortnite launching in Q4. Dyno AVALANCHE The Fallen Oct 25, 2017 16,856 Gonna be honest I kinda forgot the IP existed and I was quite a fan at one time Healthy_Gamer Member Jan 18, 2023 406 It's finally happening Bishop89 What Are Ya' Selling? Member Oct 25, 2017 42,844 Melbourne, Australia Sam Fisher DLC for Asscreed Shadows Calling it MarcelloF "This guy are sick" Member Dec 9, 2020 9,579 Last_colossi said: You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF. But again I still have zero hopes or expectations from anything that ubisoft puts out anymore. Click to expand... Click to shrink... They just put out Assassin's Creed Shadows and it was great. LAA One Winged Slayer Member Oct 28, 2017 3,264 Feels like they've teased it a bunch of times, and it's really just been a collab or something. I'm not sure this is just a screenshot from an older game either, but could be indicative of an announcement sure, I did enjoy the first 3 games, so would be interested in even just remakes/remasters of them. #official #ubisoft #account #posts #crypticWWW.RESETERA.COMOfficial Ubisoft X account posts cryptic Splinter Cell tweet ahead of SGFGodGraviel Member May 29, 2024 222 luca Member Oct 25, 2017 19,484 That's funny. I just purchased the entire series to have them on physical media. I've only beat the first 3 back when they first came out, but I'm gonna do the next three including Double Agent - the OG Xbox version - next. I'll be over the moon if they announce a new game. And I think I'll be interested in a Splinter Cell 1 remake (since it's the one that's a bit rough), but would prefer a sequel. Last edited: Today at 8:54 AM charlieonhere Member Jul 11, 2018 99 That's a very Splinter Cell 1 looking Sam Fisher Kadzork Has got mad skills!! Member Oct 27, 2017 24,279 Crossing all possible apendages. Yerffej Prophet of Regret Member Oct 25, 2017 29,516 They better gimme it. I've been waiting. They know I've been waiting. Give me it. Also that is PS2 ass cutscene loookin Sam. Sargerus ▲ Legend ▲ The Fallen Oct 25, 2017 22,507 Remake/Remaster incoming. Heliex Member Nov 2, 2017 3,568 Is this one of those remake remasters I keep hearing about SofNascimento cursed Member Oct 28, 2017 24,948 São Paulo - Brazil Give me my Blacklist remaster! Uzzy Gabe’s little helper Member Oct 25, 2017 34,567 Hull, UK Sam Fisher is back, in Fortnite form! vestan #REFANTAZIO SWEEP Member Dec 28, 2017 27,635 If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown. Apathy Member Oct 25, 2017 13,534 Dude, its been a hot minute since I played some splinter cell. I'd be down HellofaMouse Member Oct 27, 2017 8,461 if its a remaster collection, ill take it. if its just the remaster of 1, ill still take it but wont be happy, lol 2CL4Mars Member Nov 9, 2018 2,577 Damn man just give us a remaster of the OG games. I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot. Patitoloco Member Oct 27, 2017 28,284 One of these days. I believe. XR. Member Nov 22, 2018 7,706 Netflix Anime incoming Oddhouse Member Oct 31, 2017 1,178 Not sure I'm a fan of that art style. Will reserve judgement until full reveal. Vico Member Jan 3, 2018 8,223 vestan said: If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown. Click to expand... Click to shrink... What? I thought for sure we were close. Kinthey Avenger Oct 27, 2017 25,536 2CL4Mars said: Damn man just give us a remaster of the OG games. I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot. Click to expand... Click to shrink... With them using an image from the original I hope it means a remaster is coming. I feel like with the originals being easily avaible it would also give them more space to go new directions with the remake Bony Manifesto Member Oct 27, 2017 4,410 That guy certainly looks like he chews Airwaves gum. Patitoloco Member Oct 27, 2017 28,284 Oddhouse said: Not sure I'm a fan of that art style. Will reserve judgement until full reveal. Click to expand... Click to shrink... What artstyle? That's a screenshot of the original 2002 Splinter Cell. Mr Evil 37 Member Mar 7, 2022 28,115 I mean timing makes sense if it's out in 2026. Mr Evil 37 Member Mar 7, 2022 28,115 2CL4Mars said: Damn man just give us a remaster of the OG games. I'm happy that Ubi announced a SC 1 remake but a new game in the series would be preferable, hell I take a reboot. Click to expand... Click to shrink... We all better buy this remake to show that we want all that lol Turnabout Sisters The Fallen Oct 25, 2017 2,728 I really thought that was fortnite Mobius and Pet Octopus Member Oct 25, 2017 16,916 For some reason, stealth gameplay for splinter cell clicked for me and I'm not that into stealth gameplay. But I never really got that into the series though a couple were fun. Last_colossi The Fallen Oct 27, 2017 4,656 Australia It won't be anything meaningful, just a skin or something in one of their live service games or someone elses. Even if it was a remake or remaster of the original 3, I have absolutely zero confidence Ubisoft would do them justice. They would most likely have just outsourced them to the cheapest bidder. Mr Evil 37 Member Mar 7, 2022 28,115 vestan said: If it's a game and not just some social media post then it's the Blacklist remaster. Apparantly the remake of the original being developed by Ubisoft Toronto isn't in great shape right now so I expect this to keep people placated until that's ready to be shown. Click to expand... Click to shrink... According to who? Last_colossi said: It won't be anything meaningful, just a skin or something in one of their live service games or someone elses. Even if it was a remake or remaster of the original 3, I have absolutely zero confidence Ubisoft will do them justice. They would most likely have just outsourced them to the cheapest bidder. Click to expand... Click to shrink... We already know officially they're making a remake of 1. DinkyDev The Movie Critic Member Feb 5, 2021 9,379 Is that image AI-generated? Looks like it. ConflictResolver Member Jan 1, 2024 5,067 Midgar I'm a huge MGS fan and have never played this lol Is it time? Oddhouse Member Oct 31, 2017 1,178 Patitoloco said: What artstyle? That's a screenshot of the original 2002 Splinter Cell. Click to expand... Click to shrink... Did not know this! That's a relief ! Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 24,656 Cryptic? Ld007 Member Jun 1, 2024 7,535 4 polygon models are back Kalentan Member Oct 25, 2017 50,741 DinkyDev said: Is that image AI-generated? Looks like it. Click to expand... Click to shrink... Is it not just from the first games cutscenes? 2CL4Mars Member Nov 9, 2018 2,577 Mr Evil 37 said: We all better buy this remake to show that we want all that lol Click to expand... Click to shrink... For sure, I never actually played the OG trilogy so I would love to have a collection of the first three so that I can experience them. For some reason the last few weeks I have been craving to play a new Splinter Cell, the gameplay is unlike any other stealth game and Sam Fisher and his tool set is to damn cool. What a franchise, to bad Ubisoft has abandoned it in the last decade and hopefully that will change next week. Last_colossi The Fallen Oct 27, 2017 4,656 Australia Mr Evil 37 said: We already know officially they're making a remake of 1. Click to expand... Click to shrink... They've also been working on Beyond Good & Evil 2 for 17 years. Wallace Member Oct 25, 2017 28,162 Midwest Shadow drop sam time. SuperOctopus Member Apr 22, 2020 3,606 Is Ubi still doing a non-E3 conference with a Just Dance segment this year? DinkyDev The Movie Critic Member Feb 5, 2021 9,379 Kalentan said: Is it not just from the first games cutscenes? Click to expand... Click to shrink... Maybe, I don't know. Mr Evil 37 Member Mar 7, 2022 28,115 Last_colossi said: They've also been working on Beyond Good & Evil 2 for 17 years. Click to expand... Click to shrink... I'm just saying it's not a rumoured or speculated project. It was officially announced three and a half years ago. If it's a 2026 game, 4-5 years is plenty for a remake. Last_colossi The Fallen Oct 27, 2017 4,656 Australia Mr Evil 37 said: I'm just saying it's not a rumoured or speculated project. It was officially announced three and a half years ago. If it's a 2026 game, 4-5 years is plenty for a remake. Click to expand... Click to shrink... You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF. But again I still have zero hopes or expectations from anything that ubisoft puts out anymore. Convasse Member Oct 26, 2017 4,270 Atlanta, GA, USA I've been waiting for 84 years, Ubisoft. Dukie85 Chicken Chaser Member Oct 25, 2017 3,151 I don't care which/what game it is in the series, I just want one. Siresly Prophet of Regret Member Oct 27, 2017 7,478 Damn it Fisher, I'm pulling you in! SolidSnakex Member Oct 25, 2017 28,141 DinkyDev said: Is that image AI-generated? Looks like it. Click to expand... Click to shrink... It's just a cutscene from Pandora Tomorrow View: https://youtu.be/TkwCjCJpFm4?t=145 Last edited: 51 minutes ago Mr Evil 37 Member Mar 7, 2022 28,115 Last_colossi said: You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF. But again I still have zero hopes or expectations from anything that ubisoft puts out anymore. Click to expand... Click to shrink... If EA can remake Dead Space in less than 3 years, Ubisoft can remake Splinter Cell in 5 years lol Level 7 Boss Member Jun 19, 2018 1,025 And Splinter Cell fans, we haven't forgotten about you, we have some exciting news. Sam Fisher is back! As a new skin in Fortnite launching in Q4. Dyno AVALANCHE The Fallen Oct 25, 2017 16,856 Gonna be honest I kinda forgot the IP existed and I was quite a fan at one time Healthy_Gamer Member Jan 18, 2023 406 It's finally happening (hopefully) Bishop89 What Are Ya' Selling? Member Oct 25, 2017 42,844 Melbourne, Australia Sam Fisher DLC for Asscreed Shadows Calling it MarcelloF "This guy are sick" Member Dec 9, 2020 9,579 Last_colossi said: You would think so, but this is ubisoft we're talking about. If it really is far along in development at this point then hopefully they at least show a trailer or some footage during SGF. But again I still have zero hopes or expectations from anything that ubisoft puts out anymore. Click to expand... Click to shrink... They just put out Assassin's Creed Shadows and it was great. LAA One Winged Slayer Member Oct 28, 2017 3,264 Feels like they've teased it a bunch of times, and it's really just been a collab or something. I'm not sure this is just a screenshot from an older game either, but could be indicative of an announcement sure, I did enjoy the first 3 games, so would be interested in even just remakes/remasters of them.0 Yorumlar 0 hisse senetleri -
CO:EX33 What was your leveling distribution?
MegaSackman
Member
Oct 27, 2017
20,786
Argentina
I've noticed many streams where all the lumina and overall builds went towards three members, or even just one and the rest were support.
I've personally kept everything at the same lvl at all times, same lumina distribuition, same effort on builds. When one or two characters got underleveled they were brought to the main team until they catched up.
How did you play it?
Son of Sparda
"This guy are sick" says The Wise Ones
Member
Oct 25, 2017
17,334
Tried to balance them as much as I could for the majority of the game. But in the end Maelle got most of the stuff since she is pretty OP.
I think Verso got the least amount of stuff in the end tho. Just didn't really use them that much.
SimplePorter1
Member
Dec 3, 2024
115
Currently in act 3 and pausing the main story to go around the map and side-quest as much as possible since for once in a game side questing does not feel like a chore.
I have three members that are my main lineup but I keep everyone as balanced as possible, many times I won battles thanks to my reserve duo
Patitoloco
Member
Oct 27, 2017
28,279
Everything extremely balanced. Using the entire party worked wonders for many fights.
Agent Icebeezy
Member
Oct 27, 2017
2,898
MegaSackman said:
I've noticed many streams where all the lumina and overall builds went towards three members, or even just one and the rest were support.
I've personally kept everything at the same lvl at all times, same lumina distribuition, same effort on builds. When one or two characters got underleveled they were brought to the main team until they catched up.
How did you play it?
Click to expand...
Click to shrink...
I'm currently still playing and my distribution is the same to yours. I've started to look at builds for beating some of the overpowered enemies in the game. My starting three is Verso, Sciel and Lune. Monoco and Maelle if they die. I have Maelle on the second team, even though she's currently the second strongest person I have, for balance.
Khanimus
Avenger
Oct 25, 2017
46,600
Greater Vancouver
I just got my last party member. I already hadn't been using Sciel very much and now that I've got this new person, I'm wondering how I should mix it up.
Ravelle
Member
Oct 31, 2017
20,414
everyone leveled and specced because dugout gang came in clutch and saved my bacon multiple times.
Bran
Member
Oct 25, 2017
562
Leveling was an even split between Agility and Vitality until both got to 99. At that point, Recoat then dump into the stats for everyone's best weapons.
Lumina points were distributed evenly among each character. It was super useful having everyone set up to fight because some characters work better for certain situations.
EduBRK
Member
Oct 30, 2017
999
Brazil
Main party was Verso, Maelle and Monoco, but everyone was equal leveled.
Stats: Agility up till 99, then luck 99, then might.
All luminas distributed equally.
Lotus
One Winged Slayer
Member
Oct 25, 2017
124,379
Khanimus said:
I just got my last party member. I already hadn't been using Sciel very much and now that I've got this new person, I'm wondering how I should mix it up.
Click to expand...
Click to shrink...
Don't sleep on Sciel
Kill3r7
Member
Oct 25, 2017
29,150
Everything balanced. Especially since they are all useful.
GameAddict411
Member
Oct 26, 2017
10,155
I have 3 characters maxed out and two are at level 96 so not horrible.
hydruxo
▲ Legend ▲
Member
Oct 25, 2017
22,775
Maelle >>> Verso > Lune >>> Sciel > Monoco
But later on you get way more lumina so I balanced them out closer
Adryuu
Master of the Wind
Member
Oct 27, 2017
6,525
Voted and finished the game equally balanced over all characters. But now I'm doing endgame things after seeing credits and I've successfully done a Lune killing machine build with over 400 lumina points that destroyed all endless tower almost by herself. Also the Flying Manor end boss was finally managed by her solo.
Now I'm going for the Maelle build just for the well known "hardest boss" but honestly if it takes too much work I may just watch the remaining journal in youtube and call it a day. Lune was entirely my build and while the things I'm seeing for Maelle are similar, it's not the same and not mine, so it's ok to just quit here, especially as there's not much more game for me. I was just doing this while postponing starting a new game but that time has come now.
Khanimus
Avenger
Oct 25, 2017
46,600
Greater Vancouver
Lotus said:
Don't sleep on Sciel
Click to expand...
Click to shrink...
I used her a bit up until the big ending of Act 1. Since then, it'd been mostly Lune and Maelle backing me up.
Ouroboros
Member
Oct 27, 2017
16,219
focused on 3 main. towards endgame I worked on the backup 2 when Expedition 33 took their last stand
YozoraXV
Member
Oct 30, 2017
3,807
EduBRK said:
Main party was Verso, Maelle and Monoco, but everyone was equal leveled.
Stats: Agility up till 99, then luck 99, then might.
All luminas distributed equally.
Click to expand...
Click to shrink...
This is pretty much me as well.
Lune and Sciel are my fallback party who can pretty much sustain themselves with healing and damage output.
Lotus
One Winged Slayer
Member
Oct 25, 2017
124,379
Khanimus said:
I used her a bit up until the big ending of Act 1. Since then, it'd been mostly Lune and Maelle backing me up.
Click to expand...
Click to shrink...
I was ready to not engage with her because it felt too annoying, but that one weapon she gets that sets her up with 10 foretell on any sun-based move made me see the vision lol
EduBRK said:
Stats: Agility up till 99, then luck 99
Click to expand...
Click to shrink...
Agility is one thing, but I love how this is an RPG where everyone is a crit warrior and you're just better off tailoring towards that lol
BennyWhatever
Member
Oct 27, 2017
5,524
US
Maelle, Verso, Lune only. I gave nothing to Sciel and Monoco lol.
Distributed all Lumina points equally among the 3 mains.
I basically had my end-game weapons about 10 hours in and would max those out and build around them. I did replace one or two with post-game weapons.
Stat distribution for every levelup was 2 Vitalitythen 1 in whatever the weapon stats were.
NightShift
Member
Oct 25, 2017
10,353
Australia
I liked playing as everybody so I tried to keep it even but... yeah, Maelle and Verso were definitely above the rest most of the time.
Khanimus
Avenger
Oct 25, 2017
46,600
Greater Vancouver
Lotus said:
I was ready to not engage with her because it felt too annoying, but that one weapon she gets that sets her up with 10 foretell on any sun-based move made me see the vision lol
Click to expand...
Click to shrink...
Oh I got that weapon and absolutely used it a ton with her, she just fell out of conversation with the story turn. Maelle had to be in the party from then on lol
Akiba756
Member
Oct 1, 2020
1,634
Sao Paolo, Brazil
Kill3r7 said:
Everything balanced. Especially since they are all useful.
Click to expand...
Click to shrink...
Everyone butGustave, I kept forcing myself to use him when I noticed his damage output was falling behind everyone else, my thought was "I hope the rest of his skill tree opens up soon, and he gets weapons with perks"
closer
Member
Oct 25, 2017
5,647
i just played 3 chars the entire game, stat leveling seemed superfluous but I was only playing on normal
chanman
Member
Nov 9, 2017
1,727
I experimented with different teams but fell on Lune, Maelle and Monoco as my favorite team. Sometimes I swap Verso or Sciel with Lune.
Lotus
One Winged Slayer
Member
Oct 25, 2017
124,379
Khanimus said:
Oh I got that weapon and absolutely used it a ton with her, she just fell out of conversation with the story turn. Maelle had to be in the party from then on lol
Click to expand...
Click to shrink...
I was using her before said turn because she was the first to reach the Act 1 damage cap
Only got a little into Act 2 though, so still plenty of story to go through
Agni Kai
Member
Nov 2, 2017
10,029
I went with Maelle, Lune, and Sciel for my main party. I used Monoco occasionally because he's groovy as fuck.
Verso got the scraps.
Kill3r7
Member
Oct 25, 2017
29,150
Akiba756 said:
Everyone butGustave, I kept forcing myself to use him when I noticed his damage output was falling behind everyone else, my thought was "I hope the rest of his skill tree opens up soon, and he gets weapons with perks"
Click to expand...
Click to shrink...
Interesting because Gustave's overcharge is rather good at dps but he is a support character priming enemies for the rest of the team to shine. Maelle is ridiculously OP pretty early on, as long as you get good at counterattacking. Sciel is the best support from Act 2 onward.
TripleBee
Prophet of Truth
Member
Oct 30, 2017
7,536
Canada
Kept it pretty balanced.
Yurei
Member
Feb 28, 2023
1,321
For most of the game I used Sciel, Lune, Verso then towards the end I went with a Break build using Sciel, Verso and Monoco.
I never switched out characters so it took a sec to get Monoco up to Sciel and Vero's level lol.
Renteka-Bond
Chicken Chaser
Member
Dec 28, 2017
6,071
Clearwater, Florida
Balanced for most of the game, but my Primary party was Lune / Sciel / Monoco, with Lune being my "Main" and getting the lion's share of Lumina in the endgame.
Went with a fun Heal-Buff / DOT Nuke Team by basically using Typhoon as an AP / Buff Battery for the Squad, then Stacking Storm Caller and Terraquake for Passive Damage, then Elemental Genesis and Hellfire for big Damage nukes. Was a lot of fun having access to so much damage per turn for big waves and required a bit of Stain management to keep me awake.
watching alice
Member
Oct 5, 2024
48
Everyone leveled the same way until act 3
20 vit
45 agility
35 luck
no points in other stats. When I got into act 3 and I had good weapons I respect-ed basing stats on weapons' scalings
Adryuu
Master of the Wind
Member
Oct 27, 2017
6,525
Agni Kai said:
I used Monoco occasionally because he's groovy as fuck.
Click to expand...
Click to shrink...
Owowow!
NabiscoFelt
One Winged Slayer
Member
Aug 15, 2019
8,691
I always try to level party members equally in RPGs
Though yeah Maelle did end up getting a couple extra Lumina points towards the end of the game
NotVeryFriendly
Member
Oct 27, 2017
4,228
I was mainly balanced, with the exception that I gave Maelle got 20/30 more Lumina points than the rest of the cast.
My primary characters were Luna, Maelle, Monoco, with Verso and Sciel as my backup.
My backup team were at a slightly lower level then my primary characters.
For most of the game, I primarily levelled Vitality, Agility, and Luck, and ignored the other stats.
Nameless
Member
Oct 25, 2017
17,283
Maelle, Lune, and Sciel split everything more or less evenly. The others are basically ignored. I don't even bring in the bench players when the A-Team falls.
Sephiroth
Member
Oct 26, 2017
7,164
All you need is Maelle
dralla
Member
Oct 27, 2017
3,336
I used all the characters and leveled them up equally. Stat distribution was based on weapon scaling. You get plenty of re-spec items so changing weapons and stats was never an issue.
Sirank
Member
Oct 27, 2017
1,620
By the end I had Maelle and Lune 500+ lumina. Monoco was around 280. Really sorry Sciel and GustaveVerso, they only had 120ish.
Diogo Arez
One Winged Slayer
Member
Oct 20, 2020
20,339
All in on Maelle, Verso and Lune, the rest got the leftover scraps
Prinny
Member
Oct 25, 2017
277
Moon, Clive, Maelle only.
#coex33 #what #was #your #levelingCO:EX33 What was your leveling distribution?MegaSackman Member Oct 27, 2017 20,786 Argentina I've noticed many streams where all the lumina and overall builds went towards three members, or even just one and the rest were support. I've personally kept everything at the same lvl at all times, same lumina distribuition, same effort on builds. When one or two characters got underleveled they were brought to the main team until they catched up. How did you play it? Son of Sparda "This guy are sick" says The Wise Ones Member Oct 25, 2017 17,334 Tried to balance them as much as I could for the majority of the game. But in the end Maelle got most of the stuff since she is pretty OP. I think Verso got the least amount of stuff in the end tho. Just didn't really use them that much. SimplePorter1 Member Dec 3, 2024 115 Currently in act 3 and pausing the main story to go around the map and side-quest as much as possible since for once in a game side questing does not feel like a chore. I have three members that are my main lineup but I keep everyone as balanced as possible, many times I won battles thanks to my reserve duo Patitoloco Member Oct 27, 2017 28,279 Everything extremely balanced. Using the entire party worked wonders for many fights. Agent Icebeezy Member Oct 27, 2017 2,898 MegaSackman said: I've noticed many streams where all the lumina and overall builds went towards three members, or even just one and the rest were support. I've personally kept everything at the same lvl at all times, same lumina distribuition, same effort on builds. When one or two characters got underleveled they were brought to the main team until they catched up. How did you play it? Click to expand... Click to shrink... I'm currently still playing and my distribution is the same to yours. I've started to look at builds for beating some of the overpowered enemies in the game. My starting three is Verso, Sciel and Lune. Monoco and Maelle if they die. I have Maelle on the second team, even though she's currently the second strongest person I have, for balance. Khanimus Avenger Oct 25, 2017 46,600 Greater Vancouver I just got my last party member. I already hadn't been using Sciel very much and now that I've got this new person, I'm wondering how I should mix it up. Ravelle Member Oct 31, 2017 20,414 everyone leveled and specced because dugout gang came in clutch and saved my bacon multiple times. Bran Member Oct 25, 2017 562 Leveling was an even split between Agility and Vitality until both got to 99. At that point, Recoat then dump into the stats for everyone's best weapons. Lumina points were distributed evenly among each character. It was super useful having everyone set up to fight because some characters work better for certain situations. EduBRK Member Oct 30, 2017 999 Brazil Main party was Verso, Maelle and Monoco, but everyone was equal leveled. Stats: Agility up till 99, then luck 99, then might. All luminas distributed equally. Lotus One Winged Slayer Member Oct 25, 2017 124,379 Khanimus said: I just got my last party member. I already hadn't been using Sciel very much and now that I've got this new person, I'm wondering how I should mix it up. Click to expand... Click to shrink... Don't sleep on Sciel Kill3r7 Member Oct 25, 2017 29,150 Everything balanced. Especially since they are all useful. GameAddict411 Member Oct 26, 2017 10,155 I have 3 characters maxed out and two are at level 96 so not horrible. hydruxo ▲ Legend ▲ Member Oct 25, 2017 22,775 Maelle >>> Verso > Lune >>> Sciel > Monoco But later on you get way more lumina so I balanced them out closer Adryuu Master of the Wind Member Oct 27, 2017 6,525 Voted and finished the game equally balanced over all characters. But now I'm doing endgame things after seeing credits and I've successfully done a Lune killing machine build with over 400 lumina points that destroyed all endless tower almost by herself. Also the Flying Manor end boss was finally managed by her solo. Now I'm going for the Maelle build just for the well known "hardest boss" but honestly if it takes too much work I may just watch the remaining journal in youtube and call it a day. Lune was entirely my build and while the things I'm seeing for Maelle are similar, it's not the same and not mine, so it's ok to just quit here, especially as there's not much more game for me. I was just doing this while postponing starting a new game but that time has come now. Khanimus Avenger Oct 25, 2017 46,600 Greater Vancouver Lotus said: Don't sleep on Sciel Click to expand... Click to shrink... I used her a bit up until the big ending of Act 1. Since then, it'd been mostly Lune and Maelle backing me up. Ouroboros Member Oct 27, 2017 16,219 focused on 3 main. towards endgame I worked on the backup 2 when Expedition 33 took their last stand YozoraXV Member Oct 30, 2017 3,807 EduBRK said: Main party was Verso, Maelle and Monoco, but everyone was equal leveled. Stats: Agility up till 99, then luck 99, then might. All luminas distributed equally. Click to expand... Click to shrink... This is pretty much me as well. Lune and Sciel are my fallback party who can pretty much sustain themselves with healing and damage output. Lotus One Winged Slayer Member Oct 25, 2017 124,379 Khanimus said: I used her a bit up until the big ending of Act 1. Since then, it'd been mostly Lune and Maelle backing me up. Click to expand... Click to shrink... I was ready to not engage with her because it felt too annoying, but that one weapon she gets that sets her up with 10 foretell on any sun-based move made me see the vision lol EduBRK said: Stats: Agility up till 99, then luck 99 Click to expand... Click to shrink... Agility is one thing, but I love how this is an RPG where everyone is a crit warrior and you're just better off tailoring towards that lol BennyWhatever Member Oct 27, 2017 5,524 US Maelle, Verso, Lune only. I gave nothing to Sciel and Monoco lol. Distributed all Lumina points equally among the 3 mains. I basically had my end-game weapons about 10 hours in and would max those out and build around them. I did replace one or two with post-game weapons. Stat distribution for every levelup was 2 Vitalitythen 1 in whatever the weapon stats were. NightShift Member Oct 25, 2017 10,353 Australia I liked playing as everybody so I tried to keep it even but... yeah, Maelle and Verso were definitely above the rest most of the time. Khanimus Avenger Oct 25, 2017 46,600 Greater Vancouver Lotus said: I was ready to not engage with her because it felt too annoying, but that one weapon she gets that sets her up with 10 foretell on any sun-based move made me see the vision lol Click to expand... Click to shrink... Oh I got that weapon and absolutely used it a ton with her, she just fell out of conversation with the story turn. Maelle had to be in the party from then on lol Akiba756 Member Oct 1, 2020 1,634 Sao Paolo, Brazil Kill3r7 said: Everything balanced. Especially since they are all useful. Click to expand... Click to shrink... Everyone butGustave, I kept forcing myself to use him when I noticed his damage output was falling behind everyone else, my thought was "I hope the rest of his skill tree opens up soon, and he gets weapons with perks" closer Member Oct 25, 2017 5,647 i just played 3 chars the entire game, stat leveling seemed superfluous but I was only playing on normal chanman Member Nov 9, 2017 1,727 I experimented with different teams but fell on Lune, Maelle and Monoco as my favorite team. Sometimes I swap Verso or Sciel with Lune. Lotus One Winged Slayer Member Oct 25, 2017 124,379 Khanimus said: Oh I got that weapon and absolutely used it a ton with her, she just fell out of conversation with the story turn. Maelle had to be in the party from then on lol Click to expand... Click to shrink... I was using her before said turn because she was the first to reach the Act 1 damage cap 🤣 Only got a little into Act 2 though, so still plenty of story to go through Agni Kai Member Nov 2, 2017 10,029 I went with Maelle, Lune, and Sciel for my main party. I used Monoco occasionally because he's groovy as fuck. Verso got the scraps. Kill3r7 Member Oct 25, 2017 29,150 Akiba756 said: Everyone butGustave, I kept forcing myself to use him when I noticed his damage output was falling behind everyone else, my thought was "I hope the rest of his skill tree opens up soon, and he gets weapons with perks" Click to expand... Click to shrink... Interesting because Gustave's overcharge is rather good at dps but he is a support character priming enemies for the rest of the team to shine. Maelle is ridiculously OP pretty early on, as long as you get good at counterattacking. Sciel is the best support from Act 2 onward. TripleBee Prophet of Truth Member Oct 30, 2017 7,536 Canada Kept it pretty balanced. Yurei Member Feb 28, 2023 1,321 For most of the game I used Sciel, Lune, Verso then towards the end I went with a Break build using Sciel, Verso and Monoco. I never switched out characters so it took a sec to get Monoco up to Sciel and Vero's level lol. Renteka-Bond Chicken Chaser Member Dec 28, 2017 6,071 Clearwater, Florida Balanced for most of the game, but my Primary party was Lune / Sciel / Monoco, with Lune being my "Main" and getting the lion's share of Lumina in the endgame. Went with a fun Heal-Buff / DOT Nuke Team by basically using Typhoon as an AP / Buff Battery for the Squad, then Stacking Storm Caller and Terraquake for Passive Damage, then Elemental Genesis and Hellfire for big Damage nukes. Was a lot of fun having access to so much damage per turn for big waves and required a bit of Stain management to keep me awake. watching alice Member Oct 5, 2024 48 Everyone leveled the same way until act 3 20 vit 45 agility 35 luck no points in other stats. When I got into act 3 and I had good weapons I respect-ed basing stats on weapons' scalings Adryuu Master of the Wind Member Oct 27, 2017 6,525 Agni Kai said: I used Monoco occasionally because he's groovy as fuck. Click to expand... Click to shrink... Owowow! NabiscoFelt One Winged Slayer Member Aug 15, 2019 8,691 I always try to level party members equally in RPGs Though yeah Maelle did end up getting a couple extra Lumina points towards the end of the game NotVeryFriendly Member Oct 27, 2017 4,228 I was mainly balanced, with the exception that I gave Maelle got 20/30 more Lumina points than the rest of the cast. My primary characters were Luna, Maelle, Monoco, with Verso and Sciel as my backup. My backup team were at a slightly lower level then my primary characters. For most of the game, I primarily levelled Vitality, Agility, and Luck, and ignored the other stats. Nameless Member Oct 25, 2017 17,283 Maelle, Lune, and Sciel split everything more or less evenly. The others are basically ignored. I don't even bring in the bench players when the A-Team falls. Sephiroth Member Oct 26, 2017 7,164 All you need is Maelle dralla Member Oct 27, 2017 3,336 I used all the characters and leveled them up equally. Stat distribution was based on weapon scaling. You get plenty of re-spec items so changing weapons and stats was never an issue. Sirank Member Oct 27, 2017 1,620 By the end I had Maelle and Lune 500+ lumina. Monoco was around 280. Really sorry Sciel and GustaveVerso, they only had 120ish. Diogo Arez One Winged Slayer Member Oct 20, 2020 20,339 All in on Maelle, Verso and Lune, the rest got the leftover scraps Prinny Member Oct 25, 2017 277 Moon, Clive, Maelle only. #coex33 #what #was #your #levelingWWW.RESETERA.COMCO:EX33 What was your leveling distribution?MegaSackman Member Oct 27, 2017 20,786 Argentina I've noticed many streams where all the lumina and overall builds went towards three members, or even just one and the rest were support. I've personally kept everything at the same lvl at all times, same lumina distribuition, same effort on builds (except for the last super boss that I "cheesed" with Maelle). When one or two characters got underleveled they were brought to the main team until they catched up. How did you play it? Son of Sparda "This guy are sick" says The Wise Ones Member Oct 25, 2017 17,334 Tried to balance them as much as I could for the majority of the game. But in the end Maelle got most of the stuff since she is pretty OP. I think Verso got the least amount of stuff in the end tho. Just didn't really use them that much. SimplePorter1 Member Dec 3, 2024 115 Currently in act 3 and pausing the main story to go around the map and side-quest as much as possible since for once in a game side questing does not feel like a chore. I have three members that are my main lineup but I keep everyone as balanced as possible, many times I won battles thanks to my reserve duo Patitoloco Member Oct 27, 2017 28,279 Everything extremely balanced. Using the entire party worked wonders for many fights. Agent Icebeezy Member Oct 27, 2017 2,898 MegaSackman said: I've noticed many streams where all the lumina and overall builds went towards three members, or even just one and the rest were support. I've personally kept everything at the same lvl at all times, same lumina distribuition, same effort on builds (except for the last super boss that I "cheesed" with Maelle). When one or two characters got underleveled they were brought to the main team until they catched up. How did you play it? Click to expand... Click to shrink... I'm currently still playing and my distribution is the same to yours. I've started to look at builds for beating some of the overpowered enemies in the game. My starting three is Verso, Sciel and Lune. Monoco and Maelle if they die. I have Maelle on the second team, even though she's currently the second strongest person I have, for balance. Khanimus Avenger Oct 25, 2017 46,600 Greater Vancouver I just got my last party member. I already hadn't been using Sciel very much and now that I've got this new person, I'm wondering how I should mix it up. Ravelle Member Oct 31, 2017 20,414 everyone leveled and specced because dugout gang came in clutch and saved my bacon multiple times. Bran Member Oct 25, 2017 562 Leveling was an even split between Agility and Vitality until both got to 99. At that point, Recoat then dump into the stats for everyone's best weapons. Lumina points were distributed evenly among each character. It was super useful having everyone set up to fight because some characters work better for certain situations. EduBRK Member Oct 30, 2017 999 Brazil Main party was Verso, Maelle and Monoco, but everyone was equal leveled. Stats: Agility up till 99, then luck 99, then might. All luminas distributed equally. Lotus One Winged Slayer Member Oct 25, 2017 124,379 Khanimus said: I just got my last party member. I already hadn't been using Sciel very much and now that I've got this new person, I'm wondering how I should mix it up. Click to expand... Click to shrink... Don't sleep on Sciel Kill3r7 Member Oct 25, 2017 29,150 Everything balanced. Especially since they are all useful. GameAddict411 Member Oct 26, 2017 10,155 I have 3 characters maxed out and two are at level 96 so not horrible. hydruxo ▲ Legend ▲ Member Oct 25, 2017 22,775 Maelle >>> Verso > Lune >>> Sciel > Monoco But later on you get way more lumina so I balanced them out closer Adryuu Master of the Wind Member Oct 27, 2017 6,525 Voted and finished the game equally balanced over all characters. But now I'm doing endgame things after seeing credits and I've successfully done a Lune killing machine build with over 400 lumina points that destroyed all endless tower almost by herself. Also the Flying Manor end boss was finally managed by her solo (with Roulette lol). Now I'm going for the Maelle build just for the well known "hardest boss" but honestly if it takes too much work I may just watch the remaining journal in youtube and call it a day. Lune was entirely my build and while the things I'm seeing for Maelle are similar, it's not the same and not mine, so it's ok to just quit here, especially as there's not much more game for me. I was just doing this while postponing starting a new game but that time has come now. Khanimus Avenger Oct 25, 2017 46,600 Greater Vancouver Lotus said: Don't sleep on Sciel Click to expand... Click to shrink... I used her a bit up until the big ending of Act 1. Since then, it'd been mostly Lune and Maelle backing me up. Ouroboros Member Oct 27, 2017 16,219 focused on 3 main. towards endgame I worked on the backup 2 when Expedition 33 took their last stand (fucking love this game's details like that) YozoraXV Member Oct 30, 2017 3,807 EduBRK said: Main party was Verso, Maelle and Monoco, but everyone was equal leveled. Stats: Agility up till 99, then luck 99, then might. All luminas distributed equally. Click to expand... Click to shrink... This is pretty much me as well. Lune and Sciel are my fallback party who can pretty much sustain themselves with healing and damage output. Lotus One Winged Slayer Member Oct 25, 2017 124,379 Khanimus said: I used her a bit up until the big ending of Act 1. Since then, it'd been mostly Lune and Maelle backing me up. Click to expand... Click to shrink... I was ready to not engage with her because it felt too annoying, but that one weapon she gets that sets her up with 10 foretell on any sun-based move made me see the vision lol EduBRK said: Stats: Agility up till 99, then luck 99 Click to expand... Click to shrink... Agility is one thing, but I love how this is an RPG where everyone is a crit warrior and you're just better off tailoring towards that lol BennyWhatever Member Oct 27, 2017 5,524 US Maelle, Verso, Lune only. I gave nothing to Sciel and Monoco lol. Distributed all Lumina points equally among the 3 mains. I basically had my end-game weapons about 10 hours in and would max those out and build around them. I did replace one or two with post-game weapons. Stat distribution for every levelup was 2 Vitality (until 99) then 1 in whatever the weapon stats were. NightShift Member Oct 25, 2017 10,353 Australia I liked playing as everybody so I tried to keep it even but... yeah, Maelle and Verso were definitely above the rest most of the time. Khanimus Avenger Oct 25, 2017 46,600 Greater Vancouver Lotus said: I was ready to not engage with her because it felt too annoying, but that one weapon she gets that sets her up with 10 foretell on any sun-based move made me see the vision lol Click to expand... Click to shrink... Oh I got that weapon and absolutely used it a ton with her, she just fell out of conversation with the story turn. Maelle had to be in the party from then on lol Akiba756 Member Oct 1, 2020 1,634 Sao Paolo, Brazil Kill3r7 said: Everything balanced. Especially since they are all useful. Click to expand... Click to shrink... Everyone but (act 1 spoilers) Gustave, I kept forcing myself to use him when I noticed his damage output was falling behind everyone else, my thought was "I hope the rest of his skill tree opens up soon, and he gets weapons with perks" closer Member Oct 25, 2017 5,647 i just played 3 chars the entire game, stat leveling seemed superfluous but I was only playing on normal chanman Member Nov 9, 2017 1,727 I experimented with different teams but fell on Lune, Maelle and Monoco as my favorite team. Sometimes I swap Verso or Sciel with Lune. Lotus One Winged Slayer Member Oct 25, 2017 124,379 Khanimus said: Oh I got that weapon and absolutely used it a ton with her, she just fell out of conversation with the story turn. Maelle had to be in the party from then on lol Click to expand... Click to shrink... I was using her before said turn because she was the first to reach the Act 1 damage cap 🤣 Only got a little into Act 2 though, so still plenty of story to go through Agni Kai Member Nov 2, 2017 10,029 I went with Maelle, Lune, and Sciel for my main party. I used Monoco occasionally because he's groovy as fuck. Verso got the scraps. Kill3r7 Member Oct 25, 2017 29,150 Akiba756 said: Everyone but (act 1 spoilers) Gustave, I kept forcing myself to use him when I noticed his damage output was falling behind everyone else, my thought was "I hope the rest of his skill tree opens up soon, and he gets weapons with perks" Click to expand... Click to shrink... Interesting because Gustave's overcharge is rather good at dps but he is a support character priming enemies for the rest of the team to shine. Maelle is ridiculously OP pretty early on, as long as you get good at counterattacking. Sciel is the best support from Act 2 onward. TripleBee Prophet of Truth Member Oct 30, 2017 7,536 Canada Kept it pretty balanced. Yurei Member Feb 28, 2023 1,321 For most of the game I used Sciel, Lune, Verso then towards the end I went with a Break build using Sciel, Verso and Monoco. I never switched out characters so it took a sec to get Monoco up to Sciel and Vero's level lol. Renteka-Bond Chicken Chaser Member Dec 28, 2017 6,071 Clearwater, Florida Balanced for most of the game, but my Primary party was Lune / Sciel / Monoco, with Lune being my "Main" and getting the lion's share of Lumina in the endgame. Went with a fun Heal-Buff / DOT Nuke Team by basically using Typhoon as an AP / Buff Battery for the Squad, then Stacking Storm Caller and Terraquake for Passive Damage, then Elemental Genesis and Hellfire for big Damage nukes. Was a lot of fun having access to so much damage per turn for big waves and required a bit of Stain management to keep me awake. watching alice Member Oct 5, 2024 48 Everyone leveled the same way until act 3 20 vit 45 agility 35 luck no points in other stats. When I got into act 3 and I had good weapons I respect-ed basing stats on weapons' scalings Adryuu Master of the Wind Member Oct 27, 2017 6,525 Agni Kai said: I used Monoco occasionally because he's groovy as fuck. Click to expand... Click to shrink... Owowow! NabiscoFelt One Winged Slayer Member Aug 15, 2019 8,691 I always try to level party members equally in RPGs Though yeah Maelle did end up getting a couple extra Lumina points towards the end of the game (like 10 ahead of the rest) NotVeryFriendly Member Oct 27, 2017 4,228 I was mainly balanced, with the exception that I gave Maelle got 20/30 more Lumina points than the rest of the cast. My primary characters were Luna, Maelle, Monoco (I had wanted to use Verso instead of Monoco, but the risk of losing any missable skills forced me to use Monoco), with Verso and Sciel as my backup. My backup team were at a slightly lower level then my primary characters. For most of the game, I primarily levelled Vitality, Agility, and Luck, and ignored the other stats. Nameless Member Oct 25, 2017 17,283 Maelle, Lune, and Sciel split everything more or less evenly(some slight, occasional build/situational favoritism aside). The others are basically ignored. I don't even bring in the bench players when the A-Team falls. Sephiroth Member Oct 26, 2017 7,164 All you need is Maelle dralla Member Oct 27, 2017 3,336 I used all the characters and leveled them up equally. Stat distribution was based on weapon scaling. You get plenty of re-spec items so changing weapons and stats was never an issue. Sirank Member Oct 27, 2017 1,620 By the end I had Maelle and Lune 500+ lumina. Monoco was around 280. Really sorry Sciel and GustaveVerso, they only had 120ish. Diogo Arez One Winged Slayer Member Oct 20, 2020 20,339 All in on Maelle, Verso and Lune, the rest got the leftover scraps Prinny Member Oct 25, 2017 277 Moon, Clive, Maelle only.0 Yorumlar 0 hisse senetleri -
Which Resident Evil character has consistently the best drip?
LEON:
CLAIRE:
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#which #resident #evil #character #hasWhich Resident Evil character has consistently the best drip?LEON: CLAIRE: ... #which #resident #evil #character #hasWWW.RESETERA.COMWhich Resident Evil character has consistently the best drip?LEON: CLAIRE: ... Read more0 Yorumlar 0 hisse senetleri -
ROG Ally: Triple AAA Gaming Windows handheld
Slayven
Never read a comic in his life
Moderator
Oct 25, 2017
102,422
View:
The Asus ROG Ally handheld gaming PC is real, not an April Fools’ joke
No fooling — but no specs or price, either.
www.theverge.com
The ROG Ally has a seven-inch 16:9 display with 1920 x 1080 resolution, 500 nits of brightness, and a 120HZ refresh rate, compared to the Steam Deck specs, which are listed as a seven-inch 16:10 display at 1280 x 800 resolution, 400 nits of brightness, and a 60Hz refresh rate.
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I want more of these, but they need to think about adding alternative control interfaces built into the system. Maybenot a whole touch pad but maybe a nipple and some back buttons. Plus it is is ROG, you know it will cost 2 souls and a leg
Dave2d Handheld
View:
Deleted member 93062
Account closed at user request
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24,767
Seems like it'll be pricey as hell but I do like that it has a 16:9 display, Windows with good looking dashboard for all your launchers, and how quiet it is. I just want that eGPU connector, or something similar to it, on the next Steam Deck.
nsilvias
Member
Oct 25, 2017
30,169
>1080p
rip battery life
Dangerman1337
Member
Jul 2, 2021
3,187
United Kingdom, The Wirral, Hoylake
Sullivan said:
Seems like it'll be pricey as hell but I do like that it has a 16:9 display, Windows with good looking dashboard for all your launchers, and how quiet it is. I just want that eGPU connector, or something similar to it, on the next Steam Deck.
Click to expand...
Click to shrink...
Dave2D says it's apparently very appealing price point.
However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense.
Deleted member 93062
Account closed at user request
Banned
Mar 4, 2021
24,767
nsilvias said:
>1080p
rip battery life
Click to expand...
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>1080p
>120hz
>500nits
OP
OP
Slayven
Never read a comic in his life
Moderator
Oct 25, 2017
102,422
nsilvias said:
>1080p
rip battery life
Click to expand...
Click to shrink...
80s kids know
Deleted member 93062
Account closed at user request
Banned
Mar 4, 2021
24,767
Dangerman1337 said:
Dave2D says it's apparently very appealing price point.
However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense.
Click to expand...
Click to shrink...
Dave doesn't know the price point. He's just assuming because they said it would be available at Best Buy and that they don't do low volume products so ASUS expects it to sell well, which means it likely has an appealing price point. I don't know though...
jack.
Member
Oct 27, 2017
1,357
I'd rather have 720p and that d-pad looks like ass but otherwise, this thing seems like it could be pretty good.
OP
OP
Slayven
Never read a comic in his life
Moderator
Oct 25, 2017
102,422
Dangerman1337 said:
Dave2D says it's apparently very appealing price point.
However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense.
Click to expand...
Click to shrink...
In the time you you typed this post 3 more models of the Aya neo has been announced
AuthenticM
Son Altesse Sérénissime
The Fallen
Oct 25, 2017
35,186
I didn't know that ROG was an initialism. I've always pronounced it like an acronym.
So I can install my GOG games on this?
Dangerman1337
Member
Jul 2, 2021
3,187
United Kingdom, The Wirral, Hoylake
Sullivan said:
Dave doesn't know the price point. He's just assuming because they said it would be available at Best Buy and that they don't do low volume products so ASUS expects it to sell well, which means it likely has an appealing price point. I don't know though...
Click to expand...
Click to shrink...
Asus apparently told Dave it.
Slayven said:
In the time you you typed this post 3 more models of the Aya neo has been announced
Click to expand...
Click to shrink...
Heh :p.
Koukalaka
Member
Oct 28, 2017
10,405
Scotland
1080p and 120Hz just don't make sense on a gaming-focused handheld.
Biosnake
Member
Oct 25, 2017
14,335
show me more
Radogol
Member
Nov 9, 2017
384
So that's nine As?
OP
OP
Slayven
Never read a comic in his life
Moderator
Oct 25, 2017
102,422
Koukalaka said:
1080p and 120Hz just don't make sense on a gaming-focused handheld.
Click to expand...
Click to shrink...
Sounds like the stats for a endurance battery tester
Dinjoralo
Member
Oct 25, 2017
11,729
Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass.
I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld.
Busaiku
Teyvat Traveler
Member
Oct 25, 2017
17,947
Ya, nothing matters until we know about battery and price.
neoak
Member
Oct 25, 2017
16,877
However, in our experience, they've relied on an AMD 6800U chipset instead of a custom design and generally lack the right combination of horsepower and efficiency that we want to see from handheld gaming machines.
Click to expand...
Click to shrink...
I swear the Verge reporter doesn't understand how crippled is the Steam Deck CPU for having 4 cores only when CPU matters a ton more in low resolutions.
AMD doesn't do custom unless you are going to buy millions, but then again, it's the iVerge.
neoak
Member
Oct 25, 2017
16,877
Koukalaka said:
1080p and 120Hz just don't make sense on a gaming-focused handheld.
Click to expand...
Click to shrink...
I'd argue not in phones either but ¯\__/¯
And you are right, it's hard to get more than 60fps in recent titles even on 6800U with 45W TDP
Haloid1177
Member
Oct 25, 2017
4,847
Dinjoralo said:
Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass.
I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld.
Click to expand...
Click to shrink...
Armoury Crate is a mess of a software but I will give it credit that it causes me way less issues than iCUE or the Lian Li fan/RGB controller.
OP
OP
Slayven
Never read a comic in his life
Moderator
Oct 25, 2017
102,422
Dinjoralo said:
Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass.
I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld.
Click to expand...
Click to shrink...
You also squeeze out a bit more performance by turning down bigger games
Biosnake
Member
Oct 25, 2017
14,335
Keyser S
The Fallen
Oct 26, 2017
8,480
Do I pronounce this like Broccoli
neoak
Member
Oct 25, 2017
16,877
Keyser S said:
Do I pronounce this like Broccoli
Click to expand...
Click to shrink...
ROG is supposed to be spelled R.O.G.
cgpartlow
Member
Oct 27, 2017
3,476
Seattle, WA
I prefer asymmetrical sticks on my controllers, but on handhelds where the sides are vertical straight up and down, they should not be offset due to where your thumbs land. The switch cramps my hand having to contort my thumb and rotate my hand to hit the sticks. It is better with and ergonomic attachment but it is not the most convenient.
bbg_g
Member
Jun 21, 2020
835
Looks interesting and I might bite depending on battery life and price. I'm a bit lukewarm on the steamdeck and still waiting to see what comes next.
Neoxon
Spotlighting Black Excellence - Diversity Analyst
Member
Oct 25, 2017
93,547
Houston, TX
Does this have a gyroscope like the Deck?
Mashing
Member
Oct 28, 2017
3,411
Haloid1177 said:
Armoury Crate is a mess of a software but I will give it credit that it causes me way less issues than iCUE or the Lian Li fan/RGB controller.
Click to expand...
Click to shrink...
I had to disable iCUE as it kept waking up my PC from power saving. I never really used it anyway so no big loss.
neoak
Member
Oct 25, 2017
16,877
ROG XG Mobile eGPU? That's interesting, seeing as Oculink on the Win Max 2 allows you to have only a 10% performance penalty vs a full desktop for external using PCIe Gen4 x4.
This will make it interesting. Unfortunately Destiny 2 sucks ass on anything less than 10" >.<
Atolm
Member
Oct 25, 2017
6,154
120hz is actually great for games like Hollow Knight or Fight N Rage
BennyWhatever
Member
Oct 27, 2017
5,504
US
Happy to eat crow on this, but I'd be very surprised if the starter model of this is < Most of these handheld Windows devices are k+.
Cats_Schrodinger
Member
Oct 29, 2017
4,050
If the 120Hz display is VRR , that's a gamechanger. Framerates lower than 60 will benefit immensely. The Deck needs this too.
neoak
Member
Oct 25, 2017
16,877
Atolm said:
120hz is actually great for games like Hollow Knight or Fight N Rage
Click to expand...
Click to shrink...
Actually, hadn't considered that. Very valid point.
Qwark
Member
Oct 27, 2017
10,263
I'm always down for more high-performance handhelds, that d-pad looks squishy as hell though.
Lmao at the actor casually pulling the handheld out of his jacket pocket, those are some big pockets.
AmFreak
Member
Oct 26, 2017
3,220
It's like all these companies that are big enough to somewhat compete saw the Deck success and then made hand held. Logitech launches a cloud one, Razer launches a ARM one a year after the Deck and now Asus seems to think they have to one up the Deck everywhereand will result in pricing themselves out of the market.
Charpunk
Member
Oct 25, 2017
12,555
Performance and cost will be interesting. Lack of touchpads is a bummer as that has been a great feature for the deck for me.
SaberVS7
Member
Oct 25, 2017
6,750
Everyone's minds when they're playing AAAAAAAAA games on the handheld of the future
neoak
Member
Oct 25, 2017
16,877
Qwark said:
I'm always down for more high-performance handhelds, that d-pad looks squishy as hell though.
Lmao at the actor casually pulling the handheld out of his jacket pocket, those are some big pockets.
Click to expand...
Click to shrink...
They had to one up this
View:
topplehat
Member
Oct 27, 2017
1,083
Austin, TX
These feel like a bunch of specs thrown at a wall - a screen like that will chew up battery in no time, and the hardware won't be there to back it up.
This is what I really appreciated about the Steam Deck - it seemed thought out and that all the hardware was designed for a certain performance level.
Jon of the Wired
Member
Oct 25, 2017
397
It's good to see more products in this space, but I'm just never going to buy a PC handheld that doesn't have touchpads. It's frustrating that only Valve is making a handheld that can actually play the games I want to play.
Kline
AVALANCHE
Member
Sep 15, 2022
524
Will come down to price of course. There's countless Windows handhelds around these days - many objectively better than the Deck, but none that can match it's price point.
On that note, yes the 1080p screen is appealing for a handheld. I have a Deck, but I expressly use my Ayn Odin Lite for things like Game Pass, GFN, or even watching anime, because it can push double the pixels with ease. Then again, it's Android so it has battery for days.
Remeran
Member
Nov 27, 2018
4,129
Oh windows based, that mean native gamepass gaming? Hmm that might be interesting.
Pocky4Th3Win
Member
Oct 31, 2017
5,425
Minnesota
I hope they support Steam OS as an alternative to Windows 11.
Deleted member 93062
Account closed at user request
Banned
Mar 4, 2021
24,767
Pocky4Th3Win said:
I hope they support Steam OS as an alternative to Windows 11.
Click to expand...
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You could install SteamOS on it if you wanted I imagine.
DjDeathCool
Member
Oct 28, 2017
2,869
Bismarck, ND
Koukalaka said:
1080p and 120Hz just don't make sense on a gaming-focused handheld.
Click to expand...
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I always want 120hz on any device that is capable of streaming gameplay. Moonlight at 120hz is *chef's kiss*
neoak said:
I'd argue not in phones either but ¯\__/¯
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General usageon a 120hz display feels much much nicer. It's one of those things you get used to and don't realize how nice it is until it's gone. It's not about gameplay. Lol.
Ada
Member
Nov 28, 2017
4,164
bad ergonomics - shallow grip, menu buttons out of reach. Single USB port!
rocker dpad - why copy the 360s terrible dpad
dual fans plus higher refresh/resolution/brightness screen - huge battery drain
Windows instead of SteamOS - no suspend + license fee
DOA
neoak
Member
Oct 25, 2017
16,877
DjDeathCool said:
General usageon a 120hz display feels much much nicer. It's one of those things you get used to and don't realize how nice it is until it's gone. It's not about gameplay. Lol.
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It's about battery life man. Never said it wasn't nice.
Tsunami561
Member
Mar 7, 2023
5,383
This sounds like one of those other handhelds that are on paper way more powerfull than the deck but then is twice the price and the user experience sucks
toy_brain
Member
Nov 1, 2017
2,598
Looks interesting, and I'm always happy to see new entrants into this space, as it gives people more options. Specifically, if they are selling this in B&M retail stores, it'll open the market to people who aren't comfortable ordering a Steam Deck, or getting a Chinese/HK manufactured device of unknown quality.The resolution and refresh rates sound "ambitious", but if it's anything like the GPD I have, you'll be able to knock the refresh rate down to 40hz, and do the usual FSR resolution scaling to save on performance. I'd be surprised if a demanding game lasted more than 2 hours on a single charge though - that just seems to be the norm with the current tech, but its enough for a commute, or a long train journey if you are happy playing 2D stuff.
As for it using windows, ehhh, It's the easiest way forward right now. Yes it takes a while to boot or come out of standby compared to SteamOS, and the UI kinda sucks on a small screen, but it has zero compatibility issues and allows every current launcher straight out of the box, so you get every advantage of a full PC with only a couple minor downsides.
My only negative with what I've seen so far, is the size. It's only a shave smaller than the Steam Deck, which is already a chunky bugger. I'd have liked it to be more like the GPD Win 4. Oh well.
DjDeathCool
Member
Oct 28, 2017
2,869
Bismarck, ND
neoak said:
It's about battery life man. Never said it wasn't nice.
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Adaptive refresh rate solves that issue and you can cap it if you don't like the energy cost. At least on mobiles, and assumedly for this device as well since you can do the same on Deck.
#rog #ally #triple #aaa #gamingROG Ally: Triple AAA Gaming Windows handheldSlayven Never read a comic in his life Moderator Oct 25, 2017 102,422 View: The Asus ROG Ally handheld gaming PC is real, not an April Fools’ joke No fooling — but no specs or price, either. www.theverge.com The ROG Ally has a seven-inch 16:9 display with 1920 x 1080 resolution, 500 nits of brightness, and a 120HZ refresh rate, compared to the Steam Deck specs, which are listed as a seven-inch 16:10 display at 1280 x 800 resolution, 400 nits of brightness, and a 60Hz refresh rate. Click to expand... Click to shrink... I want more of these, but they need to think about adding alternative control interfaces built into the system. Maybenot a whole touch pad but maybe a nipple and some back buttons. Plus it is is ROG, you know it will cost 2 souls and a leg Dave2d Handheld View: Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 Seems like it'll be pricey as hell but I do like that it has a 16:9 display, Windows with good looking dashboard for all your launchers, and how quiet it is. I just want that eGPU connector, or something similar to it, on the next Steam Deck. nsilvias Member Oct 25, 2017 30,169 >1080p rip battery life Dangerman1337 Member Jul 2, 2021 3,187 United Kingdom, The Wirral, Hoylake Sullivan said: Seems like it'll be pricey as hell but I do like that it has a 16:9 display, Windows with good looking dashboard for all your launchers, and how quiet it is. I just want that eGPU connector, or something similar to it, on the next Steam Deck. Click to expand... Click to shrink... Dave2D says it's apparently very appealing price point. However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense. Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 nsilvias said: >1080p rip battery life Click to expand... Click to shrink... >1080p >120hz >500nits OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 nsilvias said: >1080p rip battery life Click to expand... Click to shrink... 80s kids know Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 Dangerman1337 said: Dave2D says it's apparently very appealing price point. However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense. Click to expand... Click to shrink... Dave doesn't know the price point. He's just assuming because they said it would be available at Best Buy and that they don't do low volume products so ASUS expects it to sell well, which means it likely has an appealing price point. I don't know though... jack. Member Oct 27, 2017 1,357 I'd rather have 720p and that d-pad looks like ass but otherwise, this thing seems like it could be pretty good. OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 Dangerman1337 said: Dave2D says it's apparently very appealing price point. However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense. Click to expand... Click to shrink... In the time you you typed this post 3 more models of the Aya neo has been announced AuthenticM Son Altesse Sérénissime The Fallen Oct 25, 2017 35,186 I didn't know that ROG was an initialism. I've always pronounced it like an acronym. So I can install my GOG games on this? Dangerman1337 Member Jul 2, 2021 3,187 United Kingdom, The Wirral, Hoylake Sullivan said: Dave doesn't know the price point. He's just assuming because they said it would be available at Best Buy and that they don't do low volume products so ASUS expects it to sell well, which means it likely has an appealing price point. I don't know though... Click to expand... Click to shrink... Asus apparently told Dave it. Slayven said: In the time you you typed this post 3 more models of the Aya neo has been announced Click to expand... Click to shrink... Heh :p. Koukalaka Member Oct 28, 2017 10,405 Scotland 1080p and 120Hz just don't make sense on a gaming-focused handheld. Biosnake Member Oct 25, 2017 14,335 show me more Radogol Member Nov 9, 2017 384 So that's nine As? OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 Koukalaka said: 1080p and 120Hz just don't make sense on a gaming-focused handheld. Click to expand... Click to shrink... Sounds like the stats for a endurance battery tester Dinjoralo Member Oct 25, 2017 11,729 Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass. I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld. Busaiku Teyvat Traveler Member Oct 25, 2017 17,947 Ya, nothing matters until we know about battery and price. neoak Member Oct 25, 2017 16,877 However, in our experience, they've relied on an AMD 6800U chipset instead of a custom design and generally lack the right combination of horsepower and efficiency that we want to see from handheld gaming machines. Click to expand... Click to shrink... I swear the Verge reporter doesn't understand how crippled is the Steam Deck CPU for having 4 cores only when CPU matters a ton more in low resolutions. AMD doesn't do custom unless you are going to buy millions, but then again, it's the iVerge. neoak Member Oct 25, 2017 16,877 Koukalaka said: 1080p and 120Hz just don't make sense on a gaming-focused handheld. Click to expand... Click to shrink... I'd argue not in phones either but ¯\__/¯ And you are right, it's hard to get more than 60fps in recent titles even on 6800U with 45W TDP Haloid1177 Member Oct 25, 2017 4,847 Dinjoralo said: Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass. I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld. Click to expand... Click to shrink... Armoury Crate is a mess of a software but I will give it credit that it causes me way less issues than iCUE or the Lian Li fan/RGB controller. OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 Dinjoralo said: Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass. I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld. Click to expand... Click to shrink... You also squeeze out a bit more performance by turning down bigger games Biosnake Member Oct 25, 2017 14,335 Keyser S The Fallen Oct 26, 2017 8,480 Do I pronounce this like Broccoli neoak Member Oct 25, 2017 16,877 Keyser S said: Do I pronounce this like Broccoli Click to expand... Click to shrink... ROG is supposed to be spelled R.O.G. cgpartlow Member Oct 27, 2017 3,476 Seattle, WA I prefer asymmetrical sticks on my controllers, but on handhelds where the sides are vertical straight up and down, they should not be offset due to where your thumbs land. The switch cramps my hand having to contort my thumb and rotate my hand to hit the sticks. It is better with and ergonomic attachment but it is not the most convenient. bbg_g Member Jun 21, 2020 835 Looks interesting and I might bite depending on battery life and price. I'm a bit lukewarm on the steamdeck and still waiting to see what comes next. Neoxon Spotlighting Black Excellence - Diversity Analyst Member Oct 25, 2017 93,547 Houston, TX Does this have a gyroscope like the Deck? Mashing Member Oct 28, 2017 3,411 Haloid1177 said: Armoury Crate is a mess of a software but I will give it credit that it causes me way less issues than iCUE or the Lian Li fan/RGB controller. Click to expand... Click to shrink... I had to disable iCUE as it kept waking up my PC from power saving. I never really used it anyway so no big loss. neoak Member Oct 25, 2017 16,877 ROG XG Mobile eGPU? That's interesting, seeing as Oculink on the Win Max 2 allows you to have only a 10% performance penalty vs a full desktop for external using PCIe Gen4 x4. This will make it interesting. Unfortunately Destiny 2 sucks ass on anything less than 10" >.< Atolm Member Oct 25, 2017 6,154 120hz is actually great for games like Hollow Knight or Fight N Rage BennyWhatever Member Oct 27, 2017 5,504 US Happy to eat crow on this, but I'd be very surprised if the starter model of this is < Most of these handheld Windows devices are k+. Cats_Schrodinger Member Oct 29, 2017 4,050 If the 120Hz display is VRR , that's a gamechanger. Framerates lower than 60 will benefit immensely. The Deck needs this too. neoak Member Oct 25, 2017 16,877 Atolm said: 120hz is actually great for games like Hollow Knight or Fight N Rage Click to expand... Click to shrink... Actually, hadn't considered that. Very valid point. Qwark Member Oct 27, 2017 10,263 I'm always down for more high-performance handhelds, that d-pad looks squishy as hell though. Lmao at the actor casually pulling the handheld out of his jacket pocket, those are some big pockets. AmFreak Member Oct 26, 2017 3,220 It's like all these companies that are big enough to somewhat compete saw the Deck success and then made hand held. Logitech launches a cloud one, Razer launches a ARM one a year after the Deck and now Asus seems to think they have to one up the Deck everywhereand will result in pricing themselves out of the market. Charpunk Member Oct 25, 2017 12,555 Performance and cost will be interesting. Lack of touchpads is a bummer as that has been a great feature for the deck for me. SaberVS7 Member Oct 25, 2017 6,750 Everyone's minds when they're playing AAAAAAAAA games on the handheld of the future neoak Member Oct 25, 2017 16,877 Qwark said: I'm always down for more high-performance handhelds, that d-pad looks squishy as hell though. Lmao at the actor casually pulling the handheld out of his jacket pocket, those are some big pockets. Click to expand... Click to shrink... They had to one up this View: topplehat Member Oct 27, 2017 1,083 Austin, TX These feel like a bunch of specs thrown at a wall - a screen like that will chew up battery in no time, and the hardware won't be there to back it up. This is what I really appreciated about the Steam Deck - it seemed thought out and that all the hardware was designed for a certain performance level. Jon of the Wired Member Oct 25, 2017 397 It's good to see more products in this space, but I'm just never going to buy a PC handheld that doesn't have touchpads. It's frustrating that only Valve is making a handheld that can actually play the games I want to play. Kline AVALANCHE Member Sep 15, 2022 524 Will come down to price of course. There's countless Windows handhelds around these days - many objectively better than the Deck, but none that can match it's price point. On that note, yes the 1080p screen is appealing for a handheld. I have a Deck, but I expressly use my Ayn Odin Lite for things like Game Pass, GFN, or even watching anime, because it can push double the pixels with ease. Then again, it's Android so it has battery for days. Remeran Member Nov 27, 2018 4,129 Oh windows based, that mean native gamepass gaming? Hmm that might be interesting. Pocky4Th3Win Member Oct 31, 2017 5,425 Minnesota I hope they support Steam OS as an alternative to Windows 11. Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 Pocky4Th3Win said: I hope they support Steam OS as an alternative to Windows 11. Click to expand... Click to shrink... You could install SteamOS on it if you wanted I imagine. DjDeathCool Member Oct 28, 2017 2,869 Bismarck, ND Koukalaka said: 1080p and 120Hz just don't make sense on a gaming-focused handheld. Click to expand... Click to shrink... I always want 120hz on any device that is capable of streaming gameplay. Moonlight at 120hz is *chef's kiss* neoak said: I'd argue not in phones either but ¯\__/¯ Click to expand... Click to shrink... General usageon a 120hz display feels much much nicer. It's one of those things you get used to and don't realize how nice it is until it's gone. It's not about gameplay. Lol. Ada Member Nov 28, 2017 4,164 bad ergonomics - shallow grip, menu buttons out of reach. Single USB port! rocker dpad - why copy the 360s terrible dpad dual fans plus higher refresh/resolution/brightness screen - huge battery drain Windows instead of SteamOS - no suspend + license fee DOA neoak Member Oct 25, 2017 16,877 DjDeathCool said: General usageon a 120hz display feels much much nicer. It's one of those things you get used to and don't realize how nice it is until it's gone. It's not about gameplay. Lol. Click to expand... Click to shrink... It's about battery life man. Never said it wasn't nice. Tsunami561 Member Mar 7, 2023 5,383 This sounds like one of those other handhelds that are on paper way more powerfull than the deck but then is twice the price and the user experience sucks toy_brain Member Nov 1, 2017 2,598 Looks interesting, and I'm always happy to see new entrants into this space, as it gives people more options. Specifically, if they are selling this in B&M retail stores, it'll open the market to people who aren't comfortable ordering a Steam Deck, or getting a Chinese/HK manufactured device of unknown quality.The resolution and refresh rates sound "ambitious", but if it's anything like the GPD I have, you'll be able to knock the refresh rate down to 40hz, and do the usual FSR resolution scaling to save on performance. I'd be surprised if a demanding game lasted more than 2 hours on a single charge though - that just seems to be the norm with the current tech, but its enough for a commute, or a long train journey if you are happy playing 2D stuff. As for it using windows, ehhh, It's the easiest way forward right now. Yes it takes a while to boot or come out of standby compared to SteamOS, and the UI kinda sucks on a small screen, but it has zero compatibility issues and allows every current launcher straight out of the box, so you get every advantage of a full PC with only a couple minor downsides. My only negative with what I've seen so far, is the size. It's only a shave smaller than the Steam Deck, which is already a chunky bugger. I'd have liked it to be more like the GPD Win 4. Oh well. DjDeathCool Member Oct 28, 2017 2,869 Bismarck, ND neoak said: It's about battery life man. Never said it wasn't nice. Click to expand... Click to shrink... Adaptive refresh rate solves that issue and you can cap it if you don't like the energy cost. At least on mobiles, and assumedly for this device as well since you can do the same on Deck. #rog #ally #triple #aaa #gamingWWW.RESETERA.COMROG Ally: Triple AAA Gaming Windows handheldSlayven Never read a comic in his life Moderator Oct 25, 2017 102,422 View: https://www.youtube.com/watch?v=s5lq4Q7YAjE The Asus ROG Ally handheld gaming PC is real, not an April Fools’ joke No fooling — but no specs or price, either. www.theverge.com The ROG Ally has a seven-inch 16:9 display with 1920 x 1080 resolution, 500 nits of brightness, and a 120HZ refresh rate, compared to the Steam Deck specs, which are listed as a seven-inch 16:10 display at 1280 x 800 resolution, 400 nits of brightness, and a 60Hz refresh rate. Click to expand... Click to shrink... I want more of these, but they need to think about adding alternative control interfaces built into the system. Maybenot a whole touch pad but maybe a nipple and some back buttons. Plus it is is ROG, you know it will cost 2 souls and a leg Dave2d Handheld View: https://www.youtube.com/watch?v=drLZxyv79Oo Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 Seems like it'll be pricey as hell but I do like that it has a 16:9 display, Windows with good looking dashboard for all your launchers, and how quiet it is. I just want that eGPU connector, or something similar to it, on the next Steam Deck. nsilvias Member Oct 25, 2017 30,169 >1080p rip battery life Dangerman1337 Member Jul 2, 2021 3,187 United Kingdom, The Wirral, Hoylake Sullivan said: Seems like it'll be pricey as hell but I do like that it has a 16:9 display, Windows with good looking dashboard for all your launchers, and how quiet it is. I just want that eGPU connector, or something similar to it, on the next Steam Deck. Click to expand... Click to shrink... Dave2D says it's apparently very appealing price point. However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense. Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 nsilvias said: >1080p rip battery life Click to expand... Click to shrink... >1080p >120hz >500nits OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 nsilvias said: >1080p rip battery life Click to expand... Click to shrink... 80s kids know Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 Dangerman1337 said: Dave2D says it's apparently very appealing price point. However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense. Click to expand... Click to shrink... Dave doesn't know the price point. He's just assuming because they said it would be available at Best Buy and that they don't do low volume products so ASUS expects it to sell well, which means it likely has an appealing price point. I don't know though... jack. Member Oct 27, 2017 1,357 I'd rather have 720p and that d-pad looks like ass but otherwise, this thing seems like it could be pretty good. OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 Dangerman1337 said: Dave2D says it's apparently very appealing price point. However my biggest question is the release date because we keep seeing these handhelds with no release dates and being kept shown at performance expos all the time. Sick and tired of that nonsense. Click to expand... Click to shrink... In the time you you typed this post 3 more models of the Aya neo has been announced AuthenticM Son Altesse Sérénissime The Fallen Oct 25, 2017 35,186 I didn't know that ROG was an initialism. I've always pronounced it like an acronym. So I can install my GOG games on this? Dangerman1337 Member Jul 2, 2021 3,187 United Kingdom, The Wirral, Hoylake Sullivan said: Dave doesn't know the price point. He's just assuming because they said it would be available at Best Buy and that they don't do low volume products so ASUS expects it to sell well, which means it likely has an appealing price point. I don't know though... Click to expand... Click to shrink... Asus apparently told Dave it. Slayven said: In the time you you typed this post 3 more models of the Aya neo has been announced Click to expand... Click to shrink... Heh :p. Koukalaka Member Oct 28, 2017 10,405 Scotland 1080p and 120Hz just don't make sense on a gaming-focused handheld. Biosnake Member Oct 25, 2017 14,335 show me more Radogol Member Nov 9, 2017 384 So that's nine As? OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 Koukalaka said: 1080p and 120Hz just don't make sense on a gaming-focused handheld. Click to expand... Click to shrink... Sounds like the stats for a endurance battery tester Dinjoralo Member Oct 25, 2017 11,729 Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass. I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld. Busaiku Teyvat Traveler Member Oct 25, 2017 17,947 Ya, nothing matters until we know about battery and price. neoak Member Oct 25, 2017 16,877 However, in our experience, they've relied on an AMD 6800U chipset instead of a custom design and generally lack the right combination of horsepower and efficiency that we want to see from handheld gaming machines. Click to expand... Click to shrink... I swear the Verge reporter doesn't understand how crippled is the Steam Deck CPU for having 4 cores only when CPU matters a ton more in low resolutions. AMD doesn't do custom unless you are going to buy millions, but then again, it's the iVerge. neoak Member Oct 25, 2017 16,877 Koukalaka said: 1080p and 120Hz just don't make sense on a gaming-focused handheld. Click to expand... Click to shrink... I'd argue not in phones either but ¯\_(ツ)_/¯ And you are right, it's hard to get more than 60fps in recent titles even on 6800U with 45W TDP Haloid1177 Member Oct 25, 2017 4,847 Dinjoralo said: Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass. I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld. Click to expand... Click to shrink... Armoury Crate is a mess of a software but I will give it credit that it causes me way less issues than iCUE or the Lian Li fan/RGB controller. OP OP Slayven Never read a comic in his life Moderator Oct 25, 2017 102,422 Dinjoralo said: Windows, ick. I've used Armoury Crate enough on my PC to know that the software side of things, at least what's pre-installed on the device, is going to be ass. I don't get why everyone seems to hate the Deck having an 800p screen. That's turned out to be a lifesaver for me in some games with weird resolutions that can't scale to 720p or 1080p well, like Rainworld. Click to expand... Click to shrink... You also squeeze out a bit more performance by turning down bigger games Biosnake Member Oct 25, 2017 14,335 Keyser S The Fallen Oct 26, 2017 8,480 Do I pronounce this like Broccoli neoak Member Oct 25, 2017 16,877 Keyser S said: Do I pronounce this like Broccoli Click to expand... Click to shrink... ROG is supposed to be spelled R.O.G. cgpartlow Member Oct 27, 2017 3,476 Seattle, WA I prefer asymmetrical sticks on my controllers, but on handhelds where the sides are vertical straight up and down, they should not be offset due to where your thumbs land. The switch cramps my hand having to contort my thumb and rotate my hand to hit the sticks. It is better with and ergonomic attachment but it is not the most convenient. bbg_g Member Jun 21, 2020 835 Looks interesting and I might bite depending on battery life and price. I'm a bit lukewarm on the steamdeck and still waiting to see what comes next. Neoxon Spotlighting Black Excellence - Diversity Analyst Member Oct 25, 2017 93,547 Houston, TX Does this have a gyroscope like the Deck? Mashing Member Oct 28, 2017 3,411 Haloid1177 said: Armoury Crate is a mess of a software but I will give it credit that it causes me way less issues than iCUE or the Lian Li fan/RGB controller. Click to expand... Click to shrink... I had to disable iCUE as it kept waking up my PC from power saving. I never really used it anyway so no big loss. neoak Member Oct 25, 2017 16,877 ROG XG Mobile eGPU? That's interesting, seeing as Oculink on the Win Max 2 allows you to have only a 10% performance penalty vs a full desktop for external using PCIe Gen4 x4. This will make it interesting. Unfortunately Destiny 2 sucks ass on anything less than 10" >.< Atolm Member Oct 25, 2017 6,154 120hz is actually great for games like Hollow Knight or Fight N Rage BennyWhatever Member Oct 27, 2017 5,504 US Happy to eat crow on this, but I'd be very surprised if the starter model of this is < $800. Most of these handheld Windows devices are $1k+. Cats_Schrodinger Member Oct 29, 2017 4,050 If the 120Hz display is VRR , that's a gamechanger. Framerates lower than 60 will benefit immensely. The Deck needs this too. neoak Member Oct 25, 2017 16,877 Atolm said: 120hz is actually great for games like Hollow Knight or Fight N Rage Click to expand... Click to shrink... Actually, hadn't considered that. Very valid point. Qwark Member Oct 27, 2017 10,263 I'm always down for more high-performance handhelds, that d-pad looks squishy as hell though. Lmao at the actor casually pulling the handheld out of his jacket pocket, those are some big pockets. AmFreak Member Oct 26, 2017 3,220 It's like all these companies that are big enough to somewhat compete saw the Deck success and then made hand held. Logitech launches a $350 cloud one, Razer launches a $400 ARM one a year after the Deck and now Asus seems to think they have to one up the Deck everywhere (power, resolution, screen, OS) and will result in pricing themselves out of the market. Charpunk Member Oct 25, 2017 12,555 Performance and cost will be interesting. Lack of touchpads is a bummer as that has been a great feature for the deck for me. SaberVS7 Member Oct 25, 2017 6,750 Everyone's minds when they're playing AAAAAAAAA games on the handheld of the future neoak Member Oct 25, 2017 16,877 Qwark said: I'm always down for more high-performance handhelds, that d-pad looks squishy as hell though. Lmao at the actor casually pulling the handheld out of his jacket pocket, those are some big pockets. Click to expand... Click to shrink... They had to one up this View: https://twitter.com/softwincn/status/1636605890429337600 topplehat Member Oct 27, 2017 1,083 Austin, TX These feel like a bunch of specs thrown at a wall - a screen like that will chew up battery in no time, and the hardware won't be there to back it up. This is what I really appreciated about the Steam Deck - it seemed thought out and that all the hardware was designed for a certain performance level. Jon of the Wired Member Oct 25, 2017 397 It's good to see more products in this space, but I'm just never going to buy a PC handheld that doesn't have touchpads. It's frustrating that only Valve is making a handheld that can actually play the games I want to play. Kline AVALANCHE Member Sep 15, 2022 524 Will come down to price of course. There's countless Windows handhelds around these days - many objectively better than the Deck, but none that can match it's price point. On that note, yes the 1080p screen is appealing for a handheld. I have a Deck, but I expressly use my Ayn Odin Lite for things like Game Pass, GFN, or even watching anime, because it can push double the pixels with ease. Then again, it's Android so it has battery for days. Remeran Member Nov 27, 2018 4,129 Oh windows based, that mean native gamepass gaming? Hmm that might be interesting. Pocky4Th3Win Member Oct 31, 2017 5,425 Minnesota I hope they support Steam OS as an alternative to Windows 11. Deleted member 93062 Account closed at user request Banned Mar 4, 2021 24,767 Pocky4Th3Win said: I hope they support Steam OS as an alternative to Windows 11. Click to expand... Click to shrink... You could install SteamOS on it if you wanted I imagine. DjDeathCool Member Oct 28, 2017 2,869 Bismarck, ND Koukalaka said: 1080p and 120Hz just don't make sense on a gaming-focused handheld. Click to expand... Click to shrink... I always want 120hz on any device that is capable of streaming gameplay. Moonlight at 120hz is *chef's kiss* neoak said: I'd argue not in phones either but ¯\_(ツ)_/¯ Click to expand... Click to shrink... General usage (scrolling) on a 120hz display feels much much nicer. It's one of those things you get used to and don't realize how nice it is until it's gone. It's not about gameplay. Lol. Ada Member Nov 28, 2017 4,164 bad ergonomics - shallow grip, menu buttons out of reach. Single USB port! rocker dpad - why copy the 360s terrible dpad dual fans plus higher refresh/resolution/brightness screen - huge battery drain Windows instead of SteamOS - no suspend + license fee DOA neoak Member Oct 25, 2017 16,877 DjDeathCool said: General usage (scrolling) on a 120hz display feels much much nicer. It's one of those things you get used to and don't realize how nice it is until it's gone. It's not about gameplay. Lol. Click to expand... Click to shrink... It's about battery life man. Never said it wasn't nice. Tsunami561 Member Mar 7, 2023 5,383 This sounds like one of those other handhelds that are on paper way more powerfull than the deck but then is twice the price and the user experience sucks toy_brain Member Nov 1, 2017 2,598 Looks interesting, and I'm always happy to see new entrants into this space, as it gives people more options. Specifically, if they are selling this in B&M retail stores, it'll open the market to people who aren't comfortable ordering a Steam Deck (for whatever reason), or getting a Chinese/HK manufactured device of unknown quality. (I have a GPD device and think its awesome) The resolution and refresh rates sound "ambitious", but if it's anything like the GPD I have, you'll be able to knock the refresh rate down to 40hz, and do the usual FSR resolution scaling to save on performance. I'd be surprised if a demanding game lasted more than 2 hours on a single charge though - that just seems to be the norm with the current tech, but its enough for a commute, or a long train journey if you are happy playing 2D stuff. As for it using windows, ehhh, It's the easiest way forward right now. Yes it takes a while to boot or come out of standby compared to SteamOS, and the UI kinda sucks on a small screen, but it has zero compatibility issues and allows every current launcher straight out of the box, so you get every advantage of a full PC with only a couple minor downsides. My only negative with what I've seen so far, is the size. It's only a shave smaller than the Steam Deck, which is already a chunky bugger. I'd have liked it to be more like the GPD Win 4. Oh well. DjDeathCool Member Oct 28, 2017 2,869 Bismarck, ND neoak said: It's about battery life man. Never said it wasn't nice. Click to expand... Click to shrink... Adaptive refresh rate solves that issue and you can cap it if you don't like the energy cost. At least on mobiles, and assumedly for this device as well since you can do the same on Deck.0 Yorumlar 0 hisse senetleri -
[Alinea Analytics] Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours
Angie
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Elden Ring's player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours
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Steam accounts for 15.7 million players – 43% of the game's audience – meaning Steam is Elden Ring's biggest platform. PlayStation comes in second with 13.2 million, while Xbox accounts for the remaining 7.4 million:
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Elden Ring – and especially its DLC – is hard. While it abandons the linear structure of FromSoftware's previous games, giving players more choice when they're stuck, Elden Ring's bosses are some of the most challenging out there.
I'm looking at you, Malenia and Promised Consort Radahn.
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Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat.
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The trophy/achievement data clearly shows that Elden Ring players are dedicated – especially on Steam and Xbox. But looking deeper at Alinea's playtime distribution data reveals just how dedicated they really are:
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The results are striking:
64% of Elden Ring players on Steam have played for over 50 hoursPlayStation players have triple the share of under-5-hours players, signalling that Elden Ring didn't click for everyone on the platform – perhaps due to the difficulty
Seven million Steam players – 44.7% of Elden Ring's Steam audience – have played for over 100 hours. That share is 36.7%But perhaps most remarkably of all, almost 700K players across PlayStationand Steamhave played Elden Ring for over 500 hours. Talk about dedication!
Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours
Elden Ring’s player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Elden Ring is one of the most successful premium games of all time.
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Angie
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Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat.
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I think this is the craziest stat for me.
A game so hard having 10% of the players to unlock all trophies.
Last edited: Today at 5:32 AM
Kalentan
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Oct 25, 2017
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2.5 million is still a big gap, but for some reason I thought the gap between PC and PS4/5 sales of the game was like... monstrously bigger, like 6 - 8 million range.
ResetGreyWolf
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Oct 27, 2017
6,768
That's impressive, but also, is this company genuinely calling Silksong a soulslike or am I reading that wrong? What, just because you have to reclaim your money if you die?
dusan
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Nightreign trainings begins.
Jolkien
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Angie said:
I think this is the craziest stat for me.
A game so hard having 10% of the players to unlock all trophies. And that includes the DLC
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I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well
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Jolkien said:
I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as wellClick to expand...
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That is why is crazy to me
Minecraft Platinum
The game not even hard
PlayBee
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Angie said:
I think this is the craziest stat for me.
A game so hard having 10% of the players to unlock all trophies. And that includes the DLC
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There are no DLC trophies
EvilBoris
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Does steam make this available or is this estimations from sites that look at user activity?
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Angie
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PlayBee said:
There are no DLC trophies
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The expansion didn't had any Trophy?
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Angie said:
The expansion didn't had any Trophy?
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Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC
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PlayBee said:
Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC
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I was not aware of that. I will edit it out.
Always assumed that expansions had Trophies. But I never played them.
southwest
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Sep 15, 2022
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Heh I have it on both Steam and PlayStation. About 95 hours on Steam and 4 on PlayStation.
antitrop
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Oct 25, 2017
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There are only three games I've topped 100 hours on a single playthrough: Elden Ring, Baldur's Gate 3, and Final Fantasy VII Rebirth.
Necron
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10% got all the trophies/achievements?!I did it for both PC and PS5.
Mung
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PS sales much closer to PC than I expected.
Last edited: Today at 6:00 AM
Dyno
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Angie said:
I think this is the craziest stat for me.
A game so hard having 10% of the players to unlock all trophies.
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If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.
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Dyno said:
If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.
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Angie said:
That is why is crazy to me
Minecraft Platinum
The game not even hard
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Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox.
I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty.
Last edited: Today at 5:59 AM
Menome
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I've got 280 hours on Steam, about 200 hours on PS5 and I'm likely to start a new full playthrough once the Tarnished Edition contents are available on Steam.
Yeah, I kinda like this game.
Creamium
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Oct 25, 2017
10,466
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The high 100% achievement stat is crazy. People really went in on ER.
I have 100+ hours on PS5 and once I get a new pc it's pretty likely that I replay this at some point.
Shahadan
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I should have been an analyst
Nateo
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Because hard games don't just instantly hand you solutions. Games with friction and the need to actually put time in a learn for a majority of people will have high engagement especially if its a good game.
Mr.Deadshot
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Oct 27, 2017
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I put 110h into it and it would have been a lot better if it was half that time. Too much bloat and repetition.
FF Seraphim
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Oct 26, 2017
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Holy fuck over 10% of players on both PC and PS5 got 100%? That is a fucking high percentage.
God damn.
Let me check my stats:
Yep 100%, 215 hours as well.
Love the game but I didn't expect it to resonate with so many people that that many would get the 100% achievement.
Dyno
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ArjanN said:
Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox.
I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty.
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Makes sense tbh. I suppose to a degree that's the pull for some. For example I bought Furi for that OST and what looked like fun combat. By the end I was playing on the hardest difficulty for the thrill of pulling it off to that OST despite no plans to push that deep into the game.
I do think the souls series has a certain pull with that kind of audience though, and I suspect half the reason it takes so well is because all the fights are, well in all honesty far from the worst out there. They're mostly fair with the occasional 'cheap' move and beyond learning to work around the few attacks a boss will throw your way that you don't instantly gel with, they're pretty chill. I'd happily argue in favor of something like NG2 being multiple times harder etc. And I think that's why souls games work. They feel hard, but they're pretty lax to overcome too
Redis
Member
Mar 1, 2025
222
I have 520h+ on PS4/5.
Also played around 25h on my brother 's Series X.
Will definitely replay it on Switch 2 this year.
Game is generational.
Last edited: Today at 6:34 AM
Z'ard
"This guy are sick"
Member
Mar 5, 2019
1,550
Ukraine
Yeah i have over 500 hours as well and i'll definitely play it again at one point.
thezboson
Member
Oct 27, 2017
1,380
I have over 1000 hours in ER. I tried runs where I played "traditionally" by not using summons and AoW etc and played it like a Dark Souls game basically. And have to say, for those of us that like to play Fromsoft games that way, ER is by far the hardest game I have ever played. Much harder than Sekiro.
Yet, the game is easy enough that 10% can grab the Platinum. A real triumph in game design and my favorite game of all time. I still think of the lore from time to time.
Bede-x
Member
Oct 25, 2017
12,058
To think there was a time where Steam wasn't included at launch for Souls games and now it's outperforming not just PS5, but two generations of Playstations. So much have changed in the last decade or so and Steam is such a juggernaut now.
Seems to have done well everywhere though.
jaymzi
Member
Jul 22, 2019
7,202
First I thought how is this possible as 45% is more than the amount of people that finished the game.
Then I realised Elden Ring can easily take over 100 hours to finish.
onibirdo
Member
Dec 9, 2020
3,590
GOAT
raketenrolf
Member
Oct 28, 2017
5,919
Germany
Yeah, it's already one of the best games of all time, easily.
I need to start Shadow of the Erdtree. But holding off because the Switch 2 is launching soon.
Mephissto
Member
Mar 8, 2024
1,231
Pretty insane. Considering how much it sold especially.
Rud
Member
Mar 3, 2025
140
United States
Dyno said:
If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.
Click to expand...
Click to shrink...
You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about.
Gelf
Member
Oct 27, 2017
6,156
I remember when I finally beat the game for the first time after about a month of solid playing since launch I was impressed by the overall percentage stats of people who had already got the late game achievements. It was higher than many games I've seen that are vastly easier and are over in less than 20 hours.
I'm nowhere close to getting 100% though.
Oliver James
Avenger
Oct 25, 2017
9,838
Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player?
Dyno
AVALANCHE
The Fallen
Oct 25, 2017
16,830
Rud said:
You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about.
Click to expand...
Click to shrink...
Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge.
You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience
hydrophilic attack
went to hypogean jail
Member
Oct 25, 2017
23,622
Sweden
wow that's a big difference in completion percentage between platforms
Western Yokai
Member
Feb 14, 2025
175
The game is harder than average, the game is better than average, the game let's you play how you find it's better, while puts everyone in the same level of accomplisment in regards of difficulty.
Of course people will be engaged to do 100% when they feel they're progressing, and not just beating everything first time, watching a cutscene, hence and repeat.
Rud
Member
Mar 3, 2025
140
United States
Dyno said:
Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge.
You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience
Click to expand...
Click to shrink...
Shared experiences are a big difference makers with these games i think.
In Elden Ring i never beat that Scarlet Rot Breath Dragon in Caelid despite trying many many times with different strategies and even with the help of online guides, could never beat that thing. If one of my friend told me they beat that guy that would be impressive to me simply because I could not do it but my friend could.
Conversely if Elden Ring had diffulty settings and my friend told me he beat that Scarlet Rot Breath Dragon in easy mode than that would mean absolutely nothing to me.... because we're not even playing the same game. Hell if my friend beat that thing in Ultra Hard mode while I could not even beat it in Normal mode I like would have no context of that even means, the difference is unimaginable at that point.... I might be tempted to accuse my friend of trying to flex on me or something
Last edited: Today at 7:17 AM
Flying Caterpillar
Member
Aug 14, 2024
202
I just checked my play time and I was surprised to see it past 500 hours. I still want to do another playthrough of the DLC.
mrmickfran
The Fallen
Oct 27, 2017
33,239
Gongaga
I keep meaning to go for my last trophies too, I just got to do the other ending trophies.
Last edited: Today at 7:19 AM
Menchin
Member
Apr 1, 2019
6,012
Oliver James said:
Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player?
Click to expand...
Click to shrink...
If you liked those games then you'll probably like this too so go for it
Rainer516
Member
Oct 29, 2017
1,491
I have it on both Steam and PlayStation. Around 400 hours on playstation and 150ish on Steam. It is my "comfort food" game. I bought it 9n Steam so I could play it on my steamdeck when I travel for work and need to unwind.
RPGam3r
Member
Oct 27, 2017
16,450
ArjanN said:
Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox.
I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty.
Click to expand...
Click to shrink...
Yeah in games like Skyrim I don't even try for completion on trophies whatsoever. I have 1000s hours in Skyrim and do not have 100% in achievements/platinum trophy. Same for Minecraft.
jotun?
Member
Oct 28, 2017
5,167
I have 1041h on PS, but I certainly haven't actually played for that much. I have a habit of leaving it on while doing chores and stuff. Also lots of time just waiting for summons/invasions while doing other things. I actually have it up on my second monitor on my desk right now
Altima VII
Member
Mar 2, 2025
177
To be honest my biggest takeaway from these stats is wondering what ludicrous business decisions are keeping Sony from releasing Demons Souls on Steam.
Kill3r7
Member
Oct 25, 2017
29,077
202 hours on Xbox but that includes the DLC.
CladInShadows
Member
May 2, 2024
292
The overall completion statistics make a level of sense - it's a game where the main appeal is the gameplay, overcoming challenges, etc. If you are enjoying that, why wouldn't you want to experience every challenge the game has for you? The achievement list essentially just becomes a checklist for everything there is to get out of the game.
It's a contrast to most modern games where such a big part of the audience is just there for a story, with no intention to fully engage with any mechanics and who'd get upset and give up upon encountering anything they weren't able to beat first try. They're not going to hang around after beating the main story to do any optional side content or challenges that are often tied to achievements. These people probably didn't pick up Elden Ring in the first place.
Sumio Mondo
Member
Oct 25, 2017
10,753
United Kingdom
I don't think it's really sunk in how much of an event this game actually was in the mainstream. So much bigger than their other games.
#alinea #analytics #elden #rings #player[Alinea Analytics] Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hoursAngie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Elden Ring's player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Click to expand... Click to shrink... Steam accounts for 15.7 million players – 43% of the game's audience – meaning Steam is Elden Ring's biggest platform. PlayStation comes in second with 13.2 million, while Xbox accounts for the remaining 7.4 million: Click to expand... Click to shrink... Elden Ring – and especially its DLC – is hard. While it abandons the linear structure of FromSoftware's previous games, giving players more choice when they're stuck, Elden Ring's bosses are some of the most challenging out there. I'm looking at you, Malenia and Promised Consort Radahn. Click to expand... Click to shrink... Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... The trophy/achievement data clearly shows that Elden Ring players are dedicated – especially on Steam and Xbox. But looking deeper at Alinea's playtime distribution data reveals just how dedicated they really are: Click to expand... Click to shrink... The results are striking: 64% of Elden Ring players on Steam have played for over 50 hoursPlayStation players have triple the share of under-5-hours players, signalling that Elden Ring didn't click for everyone on the platform – perhaps due to the difficulty Seven million Steam players – 44.7% of Elden Ring's Steam audience – have played for over 100 hours. That share is 36.7%But perhaps most remarkably of all, almost 700K players across PlayStationand Steamhave played Elden Ring for over 500 hours. Talk about dedication! Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours Elden Ring’s player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Elden Ring is one of the most successful premium games of all time. alineaanalytics.com OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. Last edited: Today at 5:32 AM Kalentan Member Oct 25, 2017 50,699 2.5 million is still a big gap, but for some reason I thought the gap between PC and PS4/5 sales of the game was like... monstrously bigger, like 6 - 8 million range. ResetGreyWolf Member Oct 27, 2017 6,768 That's impressive, but also, is this company genuinely calling Silksong a soulslike or am I reading that wrong? What, just because you have to reclaim your money if you die? dusan Member Aug 2, 2020 6,763 Nightreign trainings begins. Jolkien Member Oct 25, 2017 4,310 Anchorage/Alaska Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Jolkien said: I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as wellClick to expand... Click to shrink... That is why is crazy to me Minecraft Platinum The game not even hard PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... There are no DLC trophies EvilBoris Prophet of Truth - HDTVtest Verified Oct 29, 2017 18,087 Does steam make this available or is this estimations from sites that look at user activity? OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: There are no DLC trophies Click to expand... Click to shrink... The expansion didn't had any Trophy? PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: The expansion didn't had any Trophy? Click to expand... Click to shrink... Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC Click to expand... Click to shrink... I was not aware of that. I will edit it out. Always assumed that expansions had Trophies. But I never played them. southwest Member Sep 15, 2022 2,759 Heh I have it on both Steam and PlayStation. About 95 hours on Steam and 4 on PlayStation. antitrop Member Oct 25, 2017 14,949 There are only three games I've topped 100 hours on a single playthrough: Elden Ring, Baldur's Gate 3, and Final Fantasy VII Rebirth. Necron ▲ Legend ▲ Member Oct 25, 2017 9,850 Switzerland 10% got all the trophies/achievements?!I did it for both PC and PS5. 👁️ Mung Member Nov 2, 2017 4,454 PS sales much closer to PC than I expected. Last edited: Today at 6:00 AM Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. Click to expand... Click to shrink... If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. ArjanN Member Oct 25, 2017 11,493 Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... Angie said: That is why is crazy to me Minecraft Platinum The game not even hard Click to expand... Click to shrink... Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Last edited: Today at 5:59 AM Menome "This guy are sick" Member Oct 25, 2017 7,133 I've got 280 hours on Steam, about 200 hours on PS5 and I'm likely to start a new full playthrough once the Tarnished Edition contents are available on Steam. Yeah, I kinda like this game. Creamium Member Oct 25, 2017 10,466 Belgium The high 100% achievement stat is crazy. People really went in on ER. I have 100+ hours on PS5 and once I get a new pc it's pretty likely that I replay this at some point. Shahadan Member Oct 27, 2017 5,591 I should have been an analyst Nateo Member Oct 27, 2017 8,987 Because hard games don't just instantly hand you solutions. Games with friction and the need to actually put time in a learn for a majority of people will have high engagement especially if its a good game. Mr.Deadshot Member Oct 27, 2017 23,203 I put 110h into it and it would have been a lot better if it was half that time. Too much bloat and repetition. FF Seraphim Member Oct 26, 2017 16,615 Tokyo Holy fuck over 10% of players on both PC and PS5 got 100%? That is a fucking high percentage. God damn. Let me check my stats: Yep 100%, 215 hours as well. Love the game but I didn't expect it to resonate with so many people that that many would get the 100% achievement. Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Makes sense tbh. I suppose to a degree that's the pull for some. For example I bought Furi for that OST and what looked like fun combat. By the end I was playing on the hardest difficulty for the thrill of pulling it off to that OST despite no plans to push that deep into the game. I do think the souls series has a certain pull with that kind of audience though, and I suspect half the reason it takes so well is because all the fights are, well in all honesty far from the worst out there. They're mostly fair with the occasional 'cheap' move and beyond learning to work around the few attacks a boss will throw your way that you don't instantly gel with, they're pretty chill. I'd happily argue in favor of something like NG2 being multiple times harder etc. And I think that's why souls games work. They feel hard, but they're pretty lax to overcome too Redis Member Mar 1, 2025 222 I have 520h+ on PS4/5. Also played around 25h on my brother 's Series X. Will definitely replay it on Switch 2 this year. Game is generational. Last edited: Today at 6:34 AM Z'ard "This guy are sick" Member Mar 5, 2019 1,550 Ukraine Yeah i have over 500 hours as well and i'll definitely play it again at one point. thezboson Member Oct 27, 2017 1,380 I have over 1000 hours in ER. I tried runs where I played "traditionally" by not using summons and AoW etc and played it like a Dark Souls game basically. And have to say, for those of us that like to play Fromsoft games that way, ER is by far the hardest game I have ever played. Much harder than Sekiro. Yet, the game is easy enough that 10% can grab the Platinum. A real triumph in game design and my favorite game of all time. I still think of the lore from time to time. Bede-x Member Oct 25, 2017 12,058 To think there was a time where Steam wasn't included at launch for Souls games and now it's outperforming not just PS5, but two generations of Playstations. So much have changed in the last decade or so and Steam is such a juggernaut now. Seems to have done well everywhere though. jaymzi Member Jul 22, 2019 7,202 First I thought how is this possible as 45% is more than the amount of people that finished the game. Then I realised Elden Ring can easily take over 100 hours to finish. onibirdo Member Dec 9, 2020 3,590 GOAT raketenrolf Member Oct 28, 2017 5,919 Germany Yeah, it's already one of the best games of all time, easily. I need to start Shadow of the Erdtree. But holding off because the Switch 2 is launching soon. Mephissto Member Mar 8, 2024 1,231 Pretty insane. Considering how much it sold especially. Rud Member Mar 3, 2025 140 United States Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about. Gelf Member Oct 27, 2017 6,156 I remember when I finally beat the game for the first time after about a month of solid playing since launch I was impressed by the overall percentage stats of people who had already got the late game achievements. It was higher than many games I've seen that are vastly easier and are over in less than 20 hours. I'm nowhere close to getting 100% though. Oliver James Avenger Oct 25, 2017 9,838 Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player? Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Rud said: You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about. Click to expand... Click to shrink... Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience hydrophilic attack went to hypogean jail Member Oct 25, 2017 23,622 Sweden wow that's a big difference in completion percentage between platforms Western Yokai Member Feb 14, 2025 175 The game is harder than average, the game is better than average, the game let's you play how you find it's better, while puts everyone in the same level of accomplisment in regards of difficulty. Of course people will be engaged to do 100% when they feel they're progressing, and not just beating everything first time, watching a cutscene, hence and repeat. Rud Member Mar 3, 2025 140 United States Dyno said: Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience Click to expand... Click to shrink... Shared experiences are a big difference makers with these games i think. In Elden Ring i never beat that Scarlet Rot Breath Dragon in Caelid despite trying many many times with different strategies and even with the help of online guides, could never beat that thing. If one of my friend told me they beat that guy that would be impressive to me simply because I could not do it but my friend could. Conversely if Elden Ring had diffulty settings and my friend told me he beat that Scarlet Rot Breath Dragon in easy mode than that would mean absolutely nothing to me.... because we're not even playing the same game. Hell if my friend beat that thing in Ultra Hard mode while I could not even beat it in Normal mode I like would have no context of that even means, the difference is unimaginable at that point.... I might be tempted to accuse my friend of trying to flex on me or something Last edited: Today at 7:17 AM Flying Caterpillar Member Aug 14, 2024 202 I just checked my play time and I was surprised to see it past 500 hours. I still want to do another playthrough of the DLC. mrmickfran The Fallen Oct 27, 2017 33,239 Gongaga I keep meaning to go for my last trophies too, I just got to do the other ending trophies. Last edited: Today at 7:19 AM Menchin Member Apr 1, 2019 6,012 Oliver James said: Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player? Click to expand... Click to shrink... If you liked those games then you'll probably like this too so go for it Rainer516 Member Oct 29, 2017 1,491 I have it on both Steam and PlayStation. Around 400 hours on playstation and 150ish on Steam. It is my "comfort food" game. I bought it 9n Steam so I could play it on my steamdeck when I travel for work and need to unwind. RPGam3r Member Oct 27, 2017 16,450 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Yeah in games like Skyrim I don't even try for completion on trophies whatsoever. I have 1000s hours in Skyrim and do not have 100% in achievements/platinum trophy. Same for Minecraft. jotun? Member Oct 28, 2017 5,167 I have 1041h on PS, but I certainly haven't actually played for that much. I have a habit of leaving it on while doing chores and stuff. Also lots of time just waiting for summons/invasions while doing other things. I actually have it up on my second monitor on my desk right now Altima VII Member Mar 2, 2025 177 To be honest my biggest takeaway from these stats is wondering what ludicrous business decisions are keeping Sony from releasing Demons Souls on Steam. Kill3r7 Member Oct 25, 2017 29,077 202 hours on Xbox but that includes the DLC. CladInShadows Member May 2, 2024 292 The overall completion statistics make a level of sense - it's a game where the main appeal is the gameplay, overcoming challenges, etc. If you are enjoying that, why wouldn't you want to experience every challenge the game has for you? The achievement list essentially just becomes a checklist for everything there is to get out of the game. It's a contrast to most modern games where such a big part of the audience is just there for a story, with no intention to fully engage with any mechanics and who'd get upset and give up upon encountering anything they weren't able to beat first try. They're not going to hang around after beating the main story to do any optional side content or challenges that are often tied to achievements. These people probably didn't pick up Elden Ring in the first place. Sumio Mondo Member Oct 25, 2017 10,753 United Kingdom I don't think it's really sunk in how much of an event this game actually was in the mainstream. So much bigger than their other games. #alinea #analytics #elden #rings #playerWWW.RESETERA.COM[Alinea Analytics] Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hoursAngie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Elden Ring's player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Click to expand... Click to shrink... Steam accounts for 15.7 million players – 43% of the game's audience – meaning Steam is Elden Ring's biggest platform. PlayStation comes in second with 13.2 million, while Xbox accounts for the remaining 7.4 million: Click to expand... Click to shrink... Elden Ring – and especially its DLC – is hard. While it abandons the linear structure of FromSoftware's previous games, giving players more choice when they're stuck, Elden Ring's bosses are some of the most challenging out there. I'm looking at you, Malenia and Promised Consort Radahn. Click to expand... Click to shrink... Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... The trophy/achievement data clearly shows that Elden Ring players are dedicated – especially on Steam and Xbox. But looking deeper at Alinea's playtime distribution data reveals just how dedicated they really are: Click to expand... Click to shrink... The results are striking: 64% of Elden Ring players on Steam have played for over 50 hours (versus 49% for PlayStation players) PlayStation players have triple the share of under-5-hours players, signalling that Elden Ring didn't click for everyone on the platform – perhaps due to the difficulty Seven million Steam players – 44.7% of Elden Ring's Steam audience – have played for over 100 hours. That share is 36.7% (almost 5 million players for PlayStation) But perhaps most remarkably of all, almost 700K players across PlayStation (2.7%) and Steam (2.1%) have played Elden Ring for over 500 hours. Talk about dedication! Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours Elden Ring’s player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Elden Ring is one of the most successful premium games of all time. alineaanalytics.com OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. Last edited: Today at 5:32 AM Kalentan Member Oct 25, 2017 50,699 2.5 million is still a big gap, but for some reason I thought the gap between PC and PS4/5 sales of the game was like... monstrously bigger, like 6 - 8 million range. ResetGreyWolf Member Oct 27, 2017 6,768 That's impressive, but also, is this company genuinely calling Silksong a soulslike or am I reading that wrong? What, just because you have to reclaim your money if you die? dusan Member Aug 2, 2020 6,763 Nightreign trainings begins. Jolkien Member Oct 25, 2017 4,310 Anchorage/Alaska Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well (on PlayStation) OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Jolkien said: I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well (on PlayStation) Click to expand... Click to shrink... That is why is crazy to me Minecraft Platinum The game not even hard PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... There are no DLC trophies EvilBoris Prophet of Truth - HDTVtest Verified Oct 29, 2017 18,087 Does steam make this available or is this estimations from sites that look at user activity? OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: There are no DLC trophies Click to expand... Click to shrink... The expansion didn't had any Trophy? PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: The expansion didn't had any Trophy? Click to expand... Click to shrink... Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC Click to expand... Click to shrink... I was not aware of that. I will edit it out. Always assumed that expansions had Trophies. But I never played them. southwest Member Sep 15, 2022 2,759 Heh I have it on both Steam and PlayStation. About 95 hours on Steam and 4 on PlayStation. antitrop Member Oct 25, 2017 14,949 There are only three games I've topped 100 hours on a single playthrough: Elden Ring (110), Baldur's Gate 3 (130), and Final Fantasy VII Rebirth (120). Necron ▲ Legend ▲ Member Oct 25, 2017 9,850 Switzerland 10% got all the trophies/achievements?! [Insanity] I did it for both PC and PS5. 👁️ Mung Member Nov 2, 2017 4,454 PS sales much closer to PC than I expected. Last edited: Today at 6:00 AM Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. Click to expand... Click to shrink... If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. ArjanN Member Oct 25, 2017 11,493 Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... Angie said: That is why is crazy to me Minecraft Platinum The game not even hard Click to expand... Click to shrink... Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Last edited: Today at 5:59 AM Menome "This guy are sick" Member Oct 25, 2017 7,133 I've got 280 hours on Steam, about 200 hours on PS5 and I'm likely to start a new full playthrough once the Tarnished Edition contents are available on Steam. Yeah, I kinda like this game. Creamium Member Oct 25, 2017 10,466 Belgium The high 100% achievement stat is crazy. People really went in on ER. I have 100+ hours on PS5 and once I get a new pc it's pretty likely that I replay this at some point. Shahadan Member Oct 27, 2017 5,591 I should have been an analyst Nateo Member Oct 27, 2017 8,987 Because hard games don't just instantly hand you solutions. Games with friction and the need to actually put time in a learn for a majority of people will have high engagement especially if its a good game. Mr.Deadshot Member Oct 27, 2017 23,203 I put 110h into it and it would have been a lot better if it was half that time. Too much bloat and repetition. FF Seraphim Member Oct 26, 2017 16,615 Tokyo Holy fuck over 10% of players on both PC and PS5 got 100%? That is a fucking high percentage. God damn. Let me check my stats: Yep 100%, 215 hours as well. Love the game but I didn't expect it to resonate with so many people that that many would get the 100% achievement. Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Makes sense tbh. I suppose to a degree that's the pull for some. For example I bought Furi for that OST and what looked like fun combat. By the end I was playing on the hardest difficulty for the thrill of pulling it off to that OST despite no plans to push that deep into the game. I do think the souls series has a certain pull with that kind of audience though, and I suspect half the reason it takes so well is because all the fights are, well in all honesty far from the worst out there. They're mostly fair with the occasional 'cheap' move and beyond learning to work around the few attacks a boss will throw your way that you don't instantly gel with, they're pretty chill. I'd happily argue in favor of something like NG2 being multiple times harder etc. And I think that's why souls games work. They feel hard, but they're pretty lax to overcome too Redis Member Mar 1, 2025 222 I have 520h+ on PS4/5 (two Platinum trophies, around 8 full playthroughs and two SotE playthroughs+ one rune level 1 run). Also played around 25h on my brother 's Series X. Will definitely replay it on Switch 2 this year. Game is generational. Last edited: Today at 6:34 AM Z'ard "This guy are sick" Member Mar 5, 2019 1,550 Ukraine Yeah i have over 500 hours as well and i'll definitely play it again at one point. thezboson Member Oct 27, 2017 1,380 I have over 1000 hours in ER. I tried runs where I played "traditionally" by not using summons and AoW etc and played it like a Dark Souls game basically. And have to say, for those of us that like to play Fromsoft games that way, ER is by far the hardest game I have ever played. Much harder than Sekiro. Yet, the game is easy enough that 10% can grab the Platinum. A real triumph in game design and my favorite game of all time. I still think of the lore from time to time. Bede-x Member Oct 25, 2017 12,058 To think there was a time where Steam wasn't included at launch for Souls games and now it's outperforming not just PS5, but two generations of Playstations. So much have changed in the last decade or so and Steam is such a juggernaut now. Seems to have done well everywhere though. jaymzi Member Jul 22, 2019 7,202 First I thought how is this possible as 45% is more than the amount of people that finished the game. Then I realised Elden Ring can easily take over 100 hours to finish. onibirdo Member Dec 9, 2020 3,590 GOAT raketenrolf Member Oct 28, 2017 5,919 Germany Yeah, it's already one of the best games of all time, easily. I need to start Shadow of the Erdtree. But holding off because the Switch 2 is launching soon. Mephissto Member Mar 8, 2024 1,231 Pretty insane. Considering how much it sold especially. Rud Member Mar 3, 2025 140 United States Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about. Gelf Member Oct 27, 2017 6,156 I remember when I finally beat the game for the first time after about a month of solid playing since launch I was impressed by the overall percentage stats of people who had already got the late game achievements. It was higher than many games I've seen that are vastly easier and are over in less than 20 hours. I'm nowhere close to getting 100% though. Oliver James Avenger Oct 25, 2017 9,838 Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player? Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Rud said: You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about. Click to expand... Click to shrink... Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience hydrophilic attack went to hypogean jail Member Oct 25, 2017 23,622 Sweden wow that's a big difference in completion percentage between platforms Western Yokai Member Feb 14, 2025 175 The game is harder than average, the game is better than average, the game let's you play how you find it's better, while puts everyone in the same level of accomplisment in regards of difficulty. Of course people will be engaged to do 100% when they feel they're progressing, and not just beating everything first time, watching a cutscene, hence and repeat. Rud Member Mar 3, 2025 140 United States Dyno said: Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience Click to expand... Click to shrink... Shared experiences are a big difference makers with these games i think. In Elden Ring i never beat that Scarlet Rot Breath Dragon in Caelid despite trying many many times with different strategies and even with the help of online guides, could never beat that thing. If one of my friend told me they beat that guy that would be impressive to me simply because I could not do it but my friend could. Conversely if Elden Ring had diffulty settings and my friend told me he beat that Scarlet Rot Breath Dragon in easy mode than that would mean absolutely nothing to me.... because we're not even playing the same game. Hell if my friend beat that thing in Ultra Hard mode while I could not even beat it in Normal mode I like would have no context of that even means, the difference is unimaginable at that point.... I might be tempted to accuse my friend of trying to flex on me or something ("nobody told you to play on Ultra hard don't try to flex on my like that makes you better" or something like that) Last edited: Today at 7:17 AM Flying Caterpillar Member Aug 14, 2024 202 I just checked my play time and I was surprised to see it past 500 hours. I still want to do another playthrough of the DLC. mrmickfran The Fallen Oct 27, 2017 33,239 Gongaga I keep meaning to go for my last trophies too, I just got to do the other ending trophies. Last edited: Today at 7:19 AM Menchin Member Apr 1, 2019 6,012 Oliver James said: Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player? Click to expand... Click to shrink... If you liked those games then you'll probably like this too so go for it Rainer516 Member Oct 29, 2017 1,491 I have it on both Steam and PlayStation. Around 400 hours on playstation and 150ish on Steam. It is my "comfort food" game. I bought it 9n Steam so I could play it on my steamdeck when I travel for work and need to unwind. RPGam3r Member Oct 27, 2017 16,450 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Yeah in games like Skyrim I don't even try for completion on trophies whatsoever. I have 1000s hours in Skyrim and do not have 100% in achievements/platinum trophy. Same for Minecraft. jotun? Member Oct 28, 2017 5,167 I have 1041h on PS, but I certainly haven't actually played for that much. I have a habit of leaving it on while doing chores and stuff. Also lots of time just waiting for summons/invasions while doing other things. I actually have it up on my second monitor on my desk right now Altima VII Member Mar 2, 2025 177 To be honest my biggest takeaway from these stats is wondering what ludicrous business decisions are keeping Sony from releasing Demons Souls on Steam. Kill3r7 Member Oct 25, 2017 29,077 202 hours on Xbox but that includes the DLC. CladInShadows Member May 2, 2024 292 The overall completion statistics make a level of sense - it's a game where the main appeal is the gameplay, overcoming challenges, etc. If you are enjoying that, why wouldn't you want to experience every challenge the game has for you? The achievement list essentially just becomes a checklist for everything there is to get out of the game. It's a contrast to most modern games where such a big part of the audience is just there for a story, with no intention to fully engage with any mechanics and who'd get upset and give up upon encountering anything they weren't able to beat first try. They're not going to hang around after beating the main story to do any optional side content or challenges that are often tied to achievements. These people probably didn't pick up Elden Ring in the first place. Sumio Mondo Member Oct 25, 2017 10,753 United Kingdom I don't think it's really sunk in how much of an event this game actually was in the mainstream. So much bigger than their other games.0 Yorumlar 0 hisse senetleri -
I got one of them gamepad style controllers for my phone, recommend me games for it, pls...
Max|Payne
Member
Oct 27, 2017
9,999
Portugal
I got one of them cheap, store brand ones but it seems to be pretty good at it.
I was looking forward to download Vice City from the Google Play Store but the old build hasn't been updated in years and as such it may not work on my Galaxy S23 Ultra and they're trying really hard to sell us on the much more expensive definitive editions anyway, so what else is there to try.
I have Play Pass, btw.
EtrianFOE
Member
Oct 26, 2017
232
I believe the final fantasy pixel remasters now have controller support.
kenjieno
Member
May 31, 2023
1,721
Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells.
OP
OP
Max|Payne
Member
Oct 27, 2017
9,999
Portugal
kenjieno said:
Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells.
Click to expand...
Click to shrink...
Dead Cells is very good yessssss
OP
OP
Max|Payne
Member
Oct 27, 2017
9,999
Portugal
EtrianFOE said:
I believe the final fantasy pixel remasters now have controller support.
Click to expand...
Click to shrink...
Wish they were available on Play Pass...
OP
OP
Max|Payne
Member
Oct 27, 2017
9,999
Portugal
What about emulation?
In which directions should I look if that's fine to discuss here?
Bonfires Down
Member
Nov 2, 2017
3,307
If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer.
panama chief
"This guy are sick"
Member
Oct 27, 2017
4,587
Max|Payne said:
What about emulation?
In which directions should I look if that's fine to discuss here?
Click to expand...
Click to shrink...
Congrats....welcome down the rabbit hole
Android Emulation Starter Guide
Last updated: 13APR2025The Android operating system is found everywhere — on phones, tablets, retro handheld devices, media streaming devices, and even some TVs. …
retrogamecorps.com
JackOfSomeTrades
Member
Apr 9, 2018
2,354
Bonfires Down said:
If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer.
Click to expand...
Click to shrink...
+1 for this, Netflix Games catalogue is great, they've got some tastemakers on that team
Vex
Member
Oct 25, 2017
25,647
Shredder's Revenge
Piggus
Member
Oct 27, 2017
5,176
Oregon
Sayonara Wild Hearts if you want to feel some good feels from your mobile device. Totally playable with just the touchscreen, but much better with a stick + buttons.
Buddy
Member
Oct 25, 2017
1,643
Germany
I have a razor kichi and use it mostly for classic 2d style beat em ups.
Street Of Rage 4 for example is excellent.
Emulating older systems also do benefit extremely from a controller.
OP
OP
Max|Payne
Member
Oct 27, 2017
9,999
Portugal
Gran Turismo 2 looks perfect running on DuckStation...
Shaman
Member
Jan 18, 2024
3,588
Death Stranding
OP
OP
Max|Payne
Member
Oct 27, 2017
9,999
Portugal
Shaman said:
Death Stranding
Click to expand...
Click to shrink...
Shaman
Member
Jan 18, 2024
3,588
YOU COWARD!
OP
OP
Max|Payne
Member
Oct 27, 2017
9,999
Portugal
Shaman said:
YOU COWARD!
Click to expand...
Click to shrink...
But how do you get this power?
Shaman
Member
Jan 18, 2024
3,588
Max|Payne said:
But how do you get this power?
Click to expand...
Click to shrink...
What power mate?
OP
OP
Max|Payne
Member
Oct 27, 2017
9,999
Portugal
Shaman said:
What power mate?
Click to expand...
Click to shrink...
But you said...
HOW PLAY DEATH STRANDING PHOEN
#got #one #them #gamepad #styleI got one of them gamepad style controllers for my phone, recommend me games for it, pls...Max|Payne Member Oct 27, 2017 9,999 Portugal I got one of them cheap, store brand ones but it seems to be pretty good at it. I was looking forward to download Vice City from the Google Play Store but the old build hasn't been updated in years and as such it may not work on my Galaxy S23 Ultra and they're trying really hard to sell us on the much more expensive definitive editions anyway, so what else is there to try. I have Play Pass, btw. EtrianFOE Member Oct 26, 2017 232 I believe the final fantasy pixel remasters now have controller support. kenjieno Member May 31, 2023 1,721 Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells. OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal kenjieno said: Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells. Click to expand... Click to shrink... Dead Cells is very good yessssss OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal EtrianFOE said: I believe the final fantasy pixel remasters now have controller support. Click to expand... Click to shrink... Wish they were available on Play Pass... OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal What about emulation? In which directions should I look if that's fine to discuss here? Bonfires Down Member Nov 2, 2017 3,307 If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer. panama chief "This guy are sick" Member Oct 27, 2017 4,587 Max|Payne said: What about emulation? In which directions should I look if that's fine to discuss here? Click to expand... Click to shrink... Congrats....welcome down the rabbit hole Android Emulation Starter Guide Last updated: 13APR2025The Android operating system is found everywhere — on phones, tablets, retro handheld devices, media streaming devices, and even some TVs. … retrogamecorps.com JackOfSomeTrades Member Apr 9, 2018 2,354 Bonfires Down said: If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer. Click to expand... Click to shrink... +1 for this, Netflix Games catalogue is great, they've got some tastemakers on that team Vex Member Oct 25, 2017 25,647 Shredder's Revenge Piggus Member Oct 27, 2017 5,176 Oregon Sayonara Wild Hearts if you want to feel some good feels from your mobile device. Totally playable with just the touchscreen, but much better with a stick + buttons. Buddy Member Oct 25, 2017 1,643 Germany I have a razor kichi and use it mostly for classic 2d style beat em ups. Street Of Rage 4 for example is excellent. Emulating older systems also do benefit extremely from a controller. OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Gran Turismo 2 looks perfect running on DuckStation... Shaman Member Jan 18, 2024 3,588 Death Stranding OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: Death Stranding Click to expand... Click to shrink... 🤔 Shaman Member Jan 18, 2024 3,588 YOU COWARD! OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: YOU COWARD! Click to expand... Click to shrink... But how do you get this power? Shaman Member Jan 18, 2024 3,588 Max|Payne said: But how do you get this power? Click to expand... Click to shrink... What power mate? OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: What power mate? Click to expand... Click to shrink... But you said... HOW PLAY DEATH STRANDING PHOEN #got #one #them #gamepad #styleWWW.RESETERA.COMI got one of them gamepad style controllers for my phone, recommend me games for it, pls...Max|Payne Member Oct 27, 2017 9,999 Portugal I got one of them cheap, store brand ones but it seems to be pretty good at it. I was looking forward to download Vice City from the Google Play Store but the old build hasn't been updated in years and as such it may not work on my Galaxy S23 Ultra and they're trying really hard to sell us on the much more expensive definitive editions anyway, so what else is there to try. I have Play Pass, btw. EtrianFOE Member Oct 26, 2017 232 I believe the final fantasy pixel remasters now have controller support. kenjieno Member May 31, 2023 1,721 Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells. OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal kenjieno said: Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells. Click to expand... Click to shrink... Dead Cells is very good yessssss OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal EtrianFOE said: I believe the final fantasy pixel remasters now have controller support. Click to expand... Click to shrink... Wish they were available on Play Pass... OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal What about emulation? In which directions should I look if that's fine to discuss here? Bonfires Down Member Nov 2, 2017 3,307 If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer. panama chief "This guy are sick" Member Oct 27, 2017 4,587 Max|Payne said: What about emulation? In which directions should I look if that's fine to discuss here? Click to expand... Click to shrink... Congrats....welcome down the rabbit hole Android Emulation Starter Guide Last updated: 13APR2025 (see Changelog for details) The Android operating system is found everywhere — on phones, tablets, retro handheld devices, media streaming devices, and even some TVs. … retrogamecorps.com JackOfSomeTrades Member Apr 9, 2018 2,354 Bonfires Down said: If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer. Click to expand... Click to shrink... +1 for this, Netflix Games catalogue is great, they've got some tastemakers on that team Vex Member Oct 25, 2017 25,647 Shredder's Revenge (TMNT) (don't need Netflix?) Piggus Member Oct 27, 2017 5,176 Oregon Sayonara Wild Hearts if you want to feel some good feels from your mobile device. Totally playable with just the touchscreen, but much better with a stick + buttons. Buddy Member Oct 25, 2017 1,643 Germany I have a razor kichi and use it mostly for classic 2d style beat em ups. Street Of Rage 4 for example is excellent. Emulating older systems also do benefit extremely from a controller. OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Gran Turismo 2 looks perfect running on DuckStation... Shaman Member Jan 18, 2024 3,588 Death Stranding OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: Death Stranding Click to expand... Click to shrink... 🤔 Shaman Member Jan 18, 2024 3,588 YOU COWARD! OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: YOU COWARD! Click to expand... Click to shrink... But how do you get this power? Shaman Member Jan 18, 2024 3,588 Max|Payne said: But how do you get this power? Click to expand... Click to shrink... What power mate? OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: What power mate? Click to expand... Click to shrink... But you said... HOW PLAY DEATH STRANDING PHOEN0 Yorumlar 0 hisse senetleri -
LTTP: Split Fiction - This scored how high on OpenCritic??
TheDanimal
победитель победитель куриный ужин
Member
Oct 25, 2017
878
The year is 2025, you've finally made it as a journalist for your favorite gaming outlet. It's time for your first big review for a game, Split Fiction by Hazelight Studios. Sweet! you think to yourself I loved A Way Out and It Takes Two, I bet my partner will love to play this game with me! Heck, it might even make for a fun review!
And then you started playing the game. With writing straight out of your favorite director's least favorite movie and gameplay from your least favorite Mario Party game, Split Fiction makes sure to waste your time in all the wrong ways. Starting to enjoy a gameplay mechanic? Too bad, you only get to do it once. Hate a mechanic? Great news, you have to roll an egg down a hill for the next 30 minutes.
It's 12 hours before the review is due, and you're sitting on a 6/10 score. You've read the thoughts of your other journalist friends, and they seem to agree with you. The game seems fine, nothing great, nothing terrible. Your partner walks in and asks if they can read your review.
Partner: Wait, a 6/10?? I thought we had a great time playing this game!?
You, trying to salvage the situation: I'm so glad we played it together, but I really only liked the pig side story, the centipede section, and the ending section had a cool theme! I wish the whole game had been like that...
Partner: But you were laughing! You know how much I don't like to play video games, and I had a great time playing this video game! Mio and Zoe were so relatable and fun.
You: Babe, they had the most formulaic arcs I've ever consumed in media. They were neither relatable nor fun.
Partner: ...
You: ...
You: Ok, how about an 8/10?
Four days later, the embargo drops
You: 90??????????
Zips
Member
Oct 25, 2017
4,058
What?
No seriously... what?
RoastBeeph
Member
Oct 29, 2017
1,157
Wtf thread is this? I'm confused.
KZXcellent
One Winged Slayer
Member
Oct 25, 2017
4,180
???
Soulflarz
Member
Oct 25, 2017
3,985
RoastBeeph said:
Wtf thread is this? I'm confused.
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LTTP: split fiction isnt fun and how the hell did it score high
Lotus
One Winged Slayer
Member
Oct 25, 2017
124,193
Wat
R O T
Member
Jan 1, 2021
5,047
OP
OP
TheDanimal
победитель победитель куриный ужин
Member
Oct 25, 2017
878
R O T said:
it's ok josef i still love and respect you
Ryengeku
Member
Oct 26, 2017
6,207
California, US
Yes, the story wasn't anything stellar but the gameplay was even more of a step up from It Takes Two. It still deserves its high score.
Ferrio
Member
Oct 25, 2017
19,798
Was my GOTY until Expedition 33 hit. Amazing game. And while the overall story is pretty simple, the characters are well fleshed out. Even if both characters suckedthe gameplay still would justify the scores.
modiz
Member
Oct 8, 2018
19,264
Funny for me how this LTTP is meant to say the game is not nearly as fun as others make it seem, then proceed to say how your partner seemed to really enjoy all of it, and they even got the impression you enjoyed a lot of it too.
Seems like you are trying to overly analyze a game that is all about enjoying doing a whole bunch of activities with your friend/partner, and the writing is pretty much on the samelevel as It Takes Two and A Way Out, I didnt feel it is either better or worse than either of them. Its just best enjoyed by messing around and laughing with a friend, and most reviewers treated it like that.
Katbobo
Member
May 3, 2022
8,278
are you drunk are you safe are you okay
SixtyFourBlades
Teyvat Traveler
Member
Oct 27, 2017
8,891
I'm so confused lol
ynthrepic
Member
Oct 25, 2017
924
Is this role play or AI?
DespiteTheNora
Member
Jan 30, 2025
1,778
I didn't play it but I think you really enjoyed it
Mekanos
▲ Legend ▲
Member
Oct 17, 2018
48,586
It's Memorial Day weekend alright
Tom Nook Says...
Member
Jan 15, 2019
7,406
I mean, yes, the characters were pretty two-dimensional and the game insisted on constantly positioning them as polar opposites to each other in a hokey waybut I don't put much stock into videogame stories, they're a means to an end in most cases. And when it comes to the actual gameplay of Split Fiction, my partner and I had a great time pretty much start to finish. I was constantly pleasantly surprised by the number of ideas and concepts the game throws at you while rarely repeating any of them.
TissueBox
Member
Oct 25, 2017
12,465
Urinated States of America
GOTY!
Chaserjoey
Keeper of the White Materia
Member
Oct 27, 2017
9,907
It deserved a 90 purely based on not having an annoying as fuck romance book popping up all the time.
Papercuts
Prophet of Truth
Member
Oct 25, 2017
12,732
wat
But yes a game that is 12-15 hours long of engaging, constantly varied coop mechanics that rapid fires ideas while being super polished and breezy resonates with people.
Anustart
9 Million Scovilles
Avenger
Nov 12, 2017
9,692
Same way I felt about it and It Takes Two. Basic gameplay but it's coop and has high production values.
Not bad games, but middle of the road for me.
OP
OP
TheDanimal
победитель победитель куриный ужин
Member
Oct 25, 2017
878
my favorite part was the boss fight where you jump around aimlessly until you can do damage i thought that was neat
Mau
Member
Oct 25, 2017
3,583
Can't say I agree with this take at all. Split Fiction is one of most inventive games I've played in years.
Soulflarz
Member
Oct 25, 2017
3,985
Anustart said:
Same way I felt about it and It Takes Two. Basic gameplay but it's coop and has high production values.
Not bad games, but middle of the road for me.
Click to expand...
Click to shrink...
I think I enjoyed ITT way way more since it was the first time they did it, both have whatever stories and if ITT was another 10hr longer it would've been painful so doing it all a second time again was...rough...
Khaidu
Member
Oct 28, 2017
288
That's a pretty good way to show how little you know about how reviews work.
Aeana
Member
Oct 25, 2017
7,574
Is the point of this roleplay exercise to assert that the game only scored highly because reviewers were bullied by their non-gaming partners?
Awcko
Member
Oct 25, 2017
74
If you liked their other games and yet the writing is somehow a sticking point in this one, I really don't know what to tell you.
Hoggle
Member
Mar 25, 2021
6,784
I've been playing it on and off with a roommate and yeah…
Maybe it's because I grew up with Split ClScreen games so this isn't that novel an idea, but it's a bunch of 6/10 idea with decent presentation and a godawful story.
Had the characters not been constant assholes and maybe somewhat humorous, I'd have enjoyed it much more. But I'd rather play Earth Defence Force, Resident Evil 5, or a Halo campaign with my roommate.
Vulcano's Assistant
Member
Oct 29, 2017
15,380
The one disappointing thing about this game is that it just ignores the genres of fiction it builds its narrative around and instead doubles down on video game references, which is not bad because they do it through gameplay and It is a nice love letter to video games throughout, but the whole story being about writers and not exploring any of it just raises your hopes for something that isn't there.
It is almost like a gamer's idea of what fantasy books and sci fi books are about, but all the fantasy and sci fi they consumed was from video games and not from novels.
Faiyaz
Member
Nov 30, 2017
6,675
Bangladesh
Artificially intelligent weekend thread
Lampa
Member
Feb 13, 2018
4,009
Interesting OP.
Anyway I just think it's far too long.
burgervan
Member
Oct 27, 2017
1,456
You could write for Hazelight.
#lttp #split #fiction #this #scoredLTTP: Split Fiction - This scored how high on OpenCritic??TheDanimal победитель победитель куриный ужин Member Oct 25, 2017 878 The year is 2025, you've finally made it as a journalist for your favorite gaming outlet. It's time for your first big review for a game, Split Fiction by Hazelight Studios. Sweet! you think to yourself I loved A Way Out and It Takes Two, I bet my partner will love to play this game with me! Heck, it might even make for a fun review! And then you started playing the game. With writing straight out of your favorite director's least favorite movie and gameplay from your least favorite Mario Party game, Split Fiction makes sure to waste your time in all the wrong ways. Starting to enjoy a gameplay mechanic? Too bad, you only get to do it once. Hate a mechanic? Great news, you have to roll an egg down a hill for the next 30 minutes. It's 12 hours before the review is due, and you're sitting on a 6/10 score. You've read the thoughts of your other journalist friends, and they seem to agree with you. The game seems fine, nothing great, nothing terrible. Your partner walks in and asks if they can read your review. Partner: Wait, a 6/10?? I thought we had a great time playing this game!? You, trying to salvage the situation: I'm so glad we played it together, but I really only liked the pig side story, the centipede section, and the ending section had a cool theme! I wish the whole game had been like that... Partner: But you were laughing! You know how much I don't like to play video games, and I had a great time playing this video game! Mio and Zoe were so relatable and fun. You: Babe, they had the most formulaic arcs I've ever consumed in media. They were neither relatable nor fun. Partner: ... You: ... You: Ok, how about an 8/10? Four days later, the embargo drops You: 90?????????? Zips Member Oct 25, 2017 4,058 What? No seriously... what? RoastBeeph Member Oct 29, 2017 1,157 Wtf thread is this? I'm confused. KZXcellent One Winged Slayer Member Oct 25, 2017 4,180 ??? Soulflarz Member Oct 25, 2017 3,985 RoastBeeph said: Wtf thread is this? I'm confused. Click to expand... Click to shrink... LTTP: split fiction isnt fun and how the hell did it score high Lotus One Winged Slayer Member Oct 25, 2017 124,193 Wat R O T Member Jan 1, 2021 5,047 OP OP TheDanimal победитель победитель куриный ужин Member Oct 25, 2017 878 R O T said: it's ok josef i still love and respect you Ryengeku Member Oct 26, 2017 6,207 California, US Yes, the story wasn't anything stellar but the gameplay was even more of a step up from It Takes Two. It still deserves its high score. Ferrio Member Oct 25, 2017 19,798 Was my GOTY until Expedition 33 hit. Amazing game. And while the overall story is pretty simple, the characters are well fleshed out. Even if both characters suckedthe gameplay still would justify the scores. modiz Member Oct 8, 2018 19,264 Funny for me how this LTTP is meant to say the game is not nearly as fun as others make it seem, then proceed to say how your partner seemed to really enjoy all of it, and they even got the impression you enjoyed a lot of it too. Seems like you are trying to overly analyze a game that is all about enjoying doing a whole bunch of activities with your friend/partner, and the writing is pretty much on the samelevel as It Takes Two and A Way Out, I didnt feel it is either better or worse than either of them. Its just best enjoyed by messing around and laughing with a friend, and most reviewers treated it like that. Katbobo Member May 3, 2022 8,278 are you drunk are you safe are you okay SixtyFourBlades Teyvat Traveler Member Oct 27, 2017 8,891 I'm so confused lol ynthrepic Member Oct 25, 2017 924 Is this role play or AI? DespiteTheNora Member Jan 30, 2025 1,778 I didn't play it but I think you really enjoyed it Mekanos ▲ Legend ▲ Member Oct 17, 2018 48,586 It's Memorial Day weekend alright Tom Nook Says... Member Jan 15, 2019 7,406 I mean, yes, the characters were pretty two-dimensional and the game insisted on constantly positioning them as polar opposites to each other in a hokey waybut I don't put much stock into videogame stories, they're a means to an end in most cases. And when it comes to the actual gameplay of Split Fiction, my partner and I had a great time pretty much start to finish. I was constantly pleasantly surprised by the number of ideas and concepts the game throws at you while rarely repeating any of them. TissueBox Member Oct 25, 2017 12,465 Urinated States of America GOTY! Chaserjoey Keeper of the White Materia Member Oct 27, 2017 9,907 It deserved a 90 purely based on not having an annoying as fuck romance book popping up all the time. Papercuts Prophet of Truth Member Oct 25, 2017 12,732 wat But yes a game that is 12-15 hours long of engaging, constantly varied coop mechanics that rapid fires ideas while being super polished and breezy resonates with people. Anustart 9 Million Scovilles Avenger Nov 12, 2017 9,692 Same way I felt about it and It Takes Two. Basic gameplay but it's coop and has high production values. Not bad games, but middle of the road for me. OP OP TheDanimal победитель победитель куриный ужин Member Oct 25, 2017 878 my favorite part was the boss fight where you jump around aimlessly until you can do damage i thought that was neat Mau Member Oct 25, 2017 3,583 Can't say I agree with this take at all. Split Fiction is one of most inventive games I've played in years. Soulflarz Member Oct 25, 2017 3,985 Anustart said: Same way I felt about it and It Takes Two. Basic gameplay but it's coop and has high production values. Not bad games, but middle of the road for me. Click to expand... Click to shrink... I think I enjoyed ITT way way more since it was the first time they did it, both have whatever stories and if ITT was another 10hr longer it would've been painful so doing it all a second time again was...rough... Khaidu Member Oct 28, 2017 288 That's a pretty good way to show how little you know about how reviews work. Aeana Member Oct 25, 2017 7,574 Is the point of this roleplay exercise to assert that the game only scored highly because reviewers were bullied by their non-gaming partners? Awcko Member Oct 25, 2017 74 If you liked their other games and yet the writing is somehow a sticking point in this one, I really don't know what to tell you. Hoggle Member Mar 25, 2021 6,784 I've been playing it on and off with a roommate and yeah… Maybe it's because I grew up with Split ClScreen games so this isn't that novel an idea, but it's a bunch of 6/10 idea with decent presentation and a godawful story. Had the characters not been constant assholes and maybe somewhat humorous, I'd have enjoyed it much more. But I'd rather play Earth Defence Force, Resident Evil 5, or a Halo campaign with my roommate. Vulcano's Assistant Member Oct 29, 2017 15,380 The one disappointing thing about this game is that it just ignores the genres of fiction it builds its narrative around and instead doubles down on video game references, which is not bad because they do it through gameplay and It is a nice love letter to video games throughout, but the whole story being about writers and not exploring any of it just raises your hopes for something that isn't there. It is almost like a gamer's idea of what fantasy books and sci fi books are about, but all the fantasy and sci fi they consumed was from video games and not from novels. Faiyaz Member Nov 30, 2017 6,675 Bangladesh Artificially intelligent weekend thread Lampa Member Feb 13, 2018 4,009 Interesting OP. Anyway I just think it's far too long. burgervan Member Oct 27, 2017 1,456 You could write for Hazelight. #lttp #split #fiction #this #scoredWWW.RESETERA.COMLTTP: Split Fiction - This scored how high on OpenCritic??TheDanimal победитель победитель куриный ужин Member Oct 25, 2017 878 The year is 2025, you've finally made it as a journalist for your favorite gaming outlet. It's time for your first big review for a game, Split Fiction by Hazelight Studios. Sweet! you think to yourself I loved A Way Out and It Takes Two, I bet my partner will love to play this game with me! Heck, it might even make for a fun review! And then you started playing the game. With writing straight out of your favorite director's least favorite movie and gameplay from your least favorite Mario Party game, Split Fiction makes sure to waste your time in all the wrong ways. Starting to enjoy a gameplay mechanic? Too bad, you only get to do it once. Hate a mechanic? Great news, you have to roll an egg down a hill for the next 30 minutes. It's 12 hours before the review is due, and you're sitting on a 6/10 score. You've read the thoughts of your other journalist friends, and they seem to agree with you. The game seems fine, nothing great, nothing terrible. Your partner walks in and asks if they can read your review. Partner: Wait, a 6/10?? I thought we had a great time playing this game!? You, trying to salvage the situation: I'm so glad we played it together, but I really only liked the pig side story, the centipede section, and the ending section had a cool theme! I wish the whole game had been like that... Partner: But you were laughing! You know how much I don't like to play video games, and I had a great time playing this video game! Mio and Zoe were so relatable and fun. You: Babe, they had the most formulaic arcs I've ever consumed in media. They were neither relatable nor fun. Partner: ... You: ... You: Ok, how about an 8/10? Four days later, the embargo drops You: 90?????????? Zips Member Oct 25, 2017 4,058 What? No seriously... what? RoastBeeph Member Oct 29, 2017 1,157 Wtf thread is this? I'm confused. KZXcellent One Winged Slayer Member Oct 25, 2017 4,180 ??? Soulflarz Member Oct 25, 2017 3,985 RoastBeeph said: Wtf thread is this? I'm confused. Click to expand... Click to shrink... LTTP: split fiction isnt fun and how the hell did it score high Lotus One Winged Slayer Member Oct 25, 2017 124,193 Wat R O T Member Jan 1, 2021 5,047 OP OP TheDanimal победитель победитель куриный ужин Member Oct 25, 2017 878 R O T said: it's ok josef i still love and respect you Ryengeku Member Oct 26, 2017 6,207 California, US Yes, the story wasn't anything stellar but the gameplay was even more of a step up from It Takes Two. It still deserves its high score. Ferrio Member Oct 25, 2017 19,798 Was my GOTY until Expedition 33 hit. Amazing game. And while the overall story is pretty simple, the characters are well fleshed out. Even if both characters sucked (Looking at you It Takes Two) the gameplay still would justify the scores. modiz Member Oct 8, 2018 19,264 Funny for me how this LTTP is meant to say the game is not nearly as fun as others make it seem, then proceed to say how your partner seemed to really enjoy all of it, and they even got the impression you enjoyed a lot of it too. Seems like you are trying to overly analyze a game that is all about enjoying doing a whole bunch of activities with your friend/partner, and the writing is pretty much on the same (mediocre) level as It Takes Two and A Way Out, I didnt feel it is either better or worse than either of them. Its just best enjoyed by messing around and laughing with a friend, and most reviewers treated it like that. Katbobo Member May 3, 2022 8,278 are you drunk are you safe are you okay SixtyFourBlades Teyvat Traveler Member Oct 27, 2017 8,891 I'm so confused lol ynthrepic Member Oct 25, 2017 924 Is this role play or AI? DespiteTheNora Member Jan 30, 2025 1,778 I didn't play it but I think you really enjoyed it Mekanos ▲ Legend ▲ Member Oct 17, 2018 48,586 It's Memorial Day weekend alright Tom Nook Says... Member Jan 15, 2019 7,406 I mean, yes, the characters were pretty two-dimensional and the game insisted on constantly positioning them as polar opposites to each other in a hokey way ("Oh, you like the city? I could never live there, I love the country!") but I don't put much stock into videogame stories, they're a means to an end in most cases. And when it comes to the actual gameplay of Split Fiction, my partner and I had a great time pretty much start to finish. I was constantly pleasantly surprised by the number of ideas and concepts the game throws at you while rarely repeating any of them. TissueBox Member Oct 25, 2017 12,465 Urinated States of America GOTY! Chaserjoey Keeper of the White Materia Member Oct 27, 2017 9,907 It deserved a 90 purely based on not having an annoying as fuck romance book popping up all the time. Papercuts Prophet of Truth Member Oct 25, 2017 12,732 wat But yes a game that is 12-15 hours long of engaging, constantly varied coop mechanics that rapid fires ideas while being super polished and breezy resonates with people. Anustart 9 Million Scovilles Avenger Nov 12, 2017 9,692 Same way I felt about it and It Takes Two. Basic gameplay but it's coop and has high production values. Not bad games, but middle of the road for me. OP OP TheDanimal победитель победитель куриный ужин Member Oct 25, 2017 878 my favorite part was the boss fight where you jump around aimlessly until you can do damage i thought that was neat Mau Member Oct 25, 2017 3,583 Can't say I agree with this take at all. Split Fiction is one of most inventive games I've played in years. Soulflarz Member Oct 25, 2017 3,985 Anustart said: Same way I felt about it and It Takes Two. Basic gameplay but it's coop and has high production values. Not bad games, but middle of the road for me. Click to expand... Click to shrink... I think I enjoyed ITT way way more since it was the first time they did it, both have whatever stories and if ITT was another 10hr longer it would've been painful so doing it all a second time again was...rough... Khaidu Member Oct 28, 2017 288 That's a pretty good way to show how little you know about how reviews work. Aeana Member Oct 25, 2017 7,574 Is the point of this roleplay exercise to assert that the game only scored highly because reviewers were bullied by their non-gaming partners? Awcko Member Oct 25, 2017 74 If you liked their other games and yet the writing is somehow a sticking point in this one, I really don't know what to tell you. Hoggle Member Mar 25, 2021 6,784 I've been playing it on and off with a roommate and yeah… Maybe it's because I grew up with Split ClScreen games so this isn't that novel an idea, but it's a bunch of 6/10 idea with decent presentation and a godawful story. Had the characters not been constant assholes and maybe somewhat humorous, I'd have enjoyed it much more. But I'd rather play Earth Defence Force, Resident Evil 5, or a Halo campaign with my roommate. Vulcano's Assistant Member Oct 29, 2017 15,380 The one disappointing thing about this game is that it just ignores the genres of fiction it builds its narrative around and instead doubles down on video game references, which is not bad because they do it through gameplay and It is a nice love letter to video games throughout, but the whole story being about writers and not exploring any of it just raises your hopes for something that isn't there. It is almost like a gamer's idea of what fantasy books and sci fi books are about, but all the fantasy and sci fi they consumed was from video games and not from novels. Faiyaz Member Nov 30, 2017 6,675 Bangladesh Artificially intelligent weekend thread Lampa Member Feb 13, 2018 4,009 Interesting OP. Anyway I just think it's far too long. burgervan Member Oct 27, 2017 1,456 You could write for Hazelight.0 Yorumlar 0 hisse senetleri -
Anyone else actually ENJOY the convoluted Zelda timeline?
poptire
Avatar Wrecking Crew
The Fallen
Oct 25, 2017
15,552
I was listening to Brian Shea's Zelda series recap podcast and thought dang, I really like this.
I remember the split timeline being a big point of contention when Nintendo first announced it. And the second split into a THIRD timeline was also fun to witness.
It makes sense to me that Ocarina was such a pivotal moment in time that it could spawn multiple possible realities. Shea said something like is there a timeline where a simple bokoblin killed Link? Probably! I'd love to see that timeline.
I hope they make it even more crazy. I haven't seen where Echoes of Wisdom lives, but I hope it's super weird.
Also! Apparently the Ganon at the end of Wind Waker is gone-gone. What a cool way to go. Probably my favorite ending of any Zelda game.
Anyway I sure would like to read y'alls thoughts on whether the split timelines are good or not, and of course thoughts on the timelines themselves
blueredandgold
Member
Oct 25, 2017
8,679
Quick question off the top - that image was only ever sighted at PAX Aus correct?
OP
OP
poptire
Avatar Wrecking Crew
The Fallen
Oct 25, 2017
15,552
blueredandgold said:
Quick question off the top - that image was only ever sighted at PAX Aus correct?
Click to expand...
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As far as I know, yeah. I'm not sure if it's official official.
Stencil
Mailing His Own Damn Business
Member
Oct 30, 2017
13,549
USA
There was ONE brief moment where I sort of bothered to think about it -- hard enough to mentally map each game I'd played into it -- and it amounted to an entire "Huh, that's kind of neat" and I immediately moved on and never thought about it again. I don't think Nintendo even really cares that much about it, therefore it's not a topic of discussion I ever engage in.
I feel like it's such an obvious afterthought. If the creators don't care why would I?
StephenNotStrange
Member
Jan 16, 2019
784
blueredandgold said:
Quick question off the top - that image was only ever sighted at PAX Aus correct?
Click to expand...
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Yeah, but a very similar one which show where BotW and TotK is already on the Zelda's JP website long ago.
Sandstar
Member
Oct 28, 2017
8,165
I guess the part I don't like is that the original legend of zelda is from the "bad" timeline.
Walpurgisnacht
Member
May 7, 2020
1,724
I think the only people that get super passionate and heated and can never shut up about it are timeline-haters.
Aside from that it's fine. It's something Miyamoto and Aonuma have been alluding to in interviews since the 90's.
Cheesy
Member
Oct 30, 2017
2,565
I feel like it doesn't really add anything and I honestly forget it exists most of the time.
OP
OP
poptire
Avatar Wrecking Crew
The Fallen
Oct 25, 2017
15,552
Has anyone read the manga series? Does it go into timeline split shenanigans?
RagnarokX
Member
Oct 26, 2017
17,710
I wouldn't call it convoluted. Before BotW only like 3 games didn't fit nicely. I never got why people act like you have to put effort to understand it and got so heated at anyone discussing it. What we had before is certainly preferable to the irreverent JJ Abrams mystery box style they're going for now with BotW where they can't even keep things coherent between direct sequels.
EllipsisBreak
One Winged Slayer
Member
Aug 6, 2019
2,274
poptire said:
Has anyone read the manga series? Does it go into timeline split shenanigans?
Click to expand...
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I'm no expert, but I've seen some images of the Twilight Princess one and it's definitely a factor there.
Zyrokai
Member
Nov 1, 2017
5,214
Columbus, Ohio
I love it.
PAFenix
Unshakable Resolve
Member
Nov 21, 2019
20,137
I love it!
poptire said:
Has anyone read the manga series? Does it go into timeline split shenanigans?
Click to expand...
Click to shrink...
The bits I read of the old manga kinda goes into each game as it's own separate one-off or story. But most of those were, at the most, 2 volumes.
Dunno about the Twilight Princess manga, since that actually goes up to ELEVEN. I wouldn't be surprised if it does make hints towards it, because of the Hero Shade.
Tom Nook Says...
Member
Jan 15, 2019
7,406
The fact that Nintendo themselves don't care a whole lot about it is what makes it fun. The holes and loose connections are where the theorizing happens. If it was overly-detailed and concrete there wouldn't be much to talk about.
The Adder
Member
Oct 25, 2017
20,609
It's legitimately fun to talk about and piece together. Especially when you think of it from the perspective that Nintendo themselves don't make games based on where they want to fill in the timeline, but make the game they want and then figure out what to do about placement. That makes theorizing so much more fun because it could still be liquid even after release.
Angst
Member
Oct 27, 2017
4,306
I think it sucks and choose to ignore it.
OP
OP
poptire
Avatar Wrecking Crew
The Fallen
Oct 25, 2017
15,552
EllipsisBreak said:
I'm no expert, but I've seen some images of the Twilight Princess one and it's definitely a factor there.
Click to expand...
Click to shrink...
PAFenix said:
I love it!
The bits I read of the old manga kinda goes into each game as it's own separate one-off or story. But most of those were, at the most, 2 volumes.
Dunno about the Twilight Princess manga, since that actually goes up to ELEVEN. I wouldn't be surprised if it does make hints towards it, because of the Hero Shade.
Click to expand...
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The Hero Shade stuff is super interesting to me. That's Adult Link from OoT, right? Except he's all messed up and battle scarred. I'd like to see that story
Rockodile
Member
Dec 7, 2018
1,256
I think it's pretty fun, and it's easy to ignore if you don't care. Don't understand why some people get so pissed off about it.
SupersonicHypertonic
Member
Apr 20, 2022
3,530
Yeah I really like it in theory but over the years it's it's kinda just there and Nintendo didn't utilise it properly.
There's 3 lines but in practice there's very little actual reasons to games within the same line. MM and TP are in the same line but there's very little convergence for them, the hero shade was never confirmed in game to be the hero time and even after it was in Historia it still doesn't explain what happened to Link after MM. For all we know he had another adventure in Disney world in between lol. In the downfall line a lot of the games repeat the same story of Ganon being resurrected in the same as if no one learns the lesson to fully kill him for good. I wish games had stronger connections to one another without needing direct sequels.
My biggest peeve is Nintendo tried to be clever with the creation of downfall timeline but they fucked everything up instead. If a time like can be created because Link dies then literally EVERY SINGLE GAME has at least 2 endings - Link lives and saves the world continuing the same line or Link dies and Ganon wins or someone else seals him which creates a 2nd parallel line.
Now with BOTW and TOTK it seems it's a reboot which basically creates a multiverse now. Or knowing Nintendo they'll somehow fit in a really awkward way.
Aiqops
Uncle Works at Nintendo
Member
Aug 3, 2021
19,387
Couldn't care less about trying to find connections between the games. To me they are all standalone.
EllipsisBreak
One Winged Slayer
Member
Aug 6, 2019
2,274
poptire said:
The Hero Shade stuff is super interesting to me. That's Adult Link from OoT, right? Except he's all messed up and battle scarred. I'd like to see that story
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I don't have all the context, but... yeah. This is a thing.
OP
OP
poptire
Avatar Wrecking Crew
The Fallen
Oct 25, 2017
15,552
SupersonicHypertonic said:
Yeah I really like it in theory but over the years it's it's kinda just there and Nintendo didn't utilise it properly.
There's 3 lines but in practice there's very little actual reasons to games within the same line. MM and TP are in the same line but there's very little convergence for them, the hero shade was never confirmed in game to be the hero time and even after it was in Historia it still doesn't explain what happened to Link after MM. For all we know he had another adventure in Disney world in between lol. In the downfall line a lot of the games repeat the same story of Ganon being resurrected in the same as if no one learns the lesson to fully kill him for good. I wish games had stronger connections to one another without needing direct sequels.
My biggest peeve is Nintendo tried to be clever with the creation of downfall timeline but they fucked everything up instead. If a time like can be created because Link dies then literally EVERY SINGLE GAME has at least 2 endings - Link lives and saves the world continuing the same line or Link dies and Ganon wins or someone else seals him which creates a 2nd parallel line.
Now with BOTW and TOTK it seems it's a reboot which basically creates a multiverse now. Or knowing Nintendo they'll somehow fit in a really awkward way.
Click to expand...
Click to shrink...
I completely understand the frustration. I like to believe the OoT split happened because that singular moment in time was special. Like how Doc Brown believes there's something about November 5, 1955 that makes it cosmically important.
Richietto
One Winged Slayer
Member
Oct 25, 2017
26,072
North Carolina
I love the Zelda timeline and talking about it and fuck the haters. There IS a timeline no matter how much you don't like it it's fun and I like fun. Same reason I fuckin love Kingdom Hearts. There's just so much to talk about when a new game hits.
OP
OP
poptire
Avatar Wrecking Crew
The Fallen
Oct 25, 2017
15,552
EllipsisBreak said:
I don't have all the context, but... yeah. This is a thing.
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That rules regardless of the context
Ashes of Dreams
Fallen Guardian of Unshakable Resolve
Member
May 22, 2020
19,693
I used to be VERY into the Zelda timeline and lore talk. This was mostly pre-Historia though, where the only evidence we had were from the games themselves and a few random interviews and developer comments. Like we'd known since way back that the ending of OoT depicted a split timeline and they confirmed on Twilight Princess' release that it was on the timeline opposite of Wind Waker. But how it all connected was more up in the air and the games often had hints like suggesting how the Temple of Time was over time overgrown and fallen apart in TP, suggesting an in-between state of OoT and ALttP.
Hyrule Historia changed things. I thought it was a bit of a cop-out to shove all the old games without much story into a new third timeline. It clearly wasn't the intention when those games were made. But it was still mostly fine. I was still into it because it at least meant that they were going to open themselves up to interacting with the timeline more in the future. Now that it was set in stone, we could play with it...
And then they just threw it all away one game later. I cannot stand the whole "well, Breath of the Wild and Tears of the Kingdom are their own thing" angle. Especially when those games are FILLED with references and call-backs to prior games. They want to have their cake and eat it too with this stuff but in my view it's completely undermined any legitimacy the timeline could have had. They clearly don't care.
So, I'm kinda out now. Which hurts to say because this stuff really mattered to me when I was younger. But the series has just gone in a direction away from me in so many ways nowadays.
Soapbox
Member
Oct 28, 2017
33,865
I adore it and have wild thoughts and ideas about all the different options, mainly how Skyward Sword has at least 3 time line splints unto itself.
The robots from another timeline with the time shift stones are probably from the future and not the past.
Also they make another timeline when they defeat The Imprisoned in the future then go back in time and defeat Demise.
J_ToSaveTheDay
"This guy are sick" and Corrupted by Vengeance
Avenger
Oct 25, 2017
22,546
USA
It's a fun and weird thing for Nintendo to put together and to think about as a fan, but it's not a point of importance to my personal enjoyment of the franchise.
Chemo
Member
Oct 28, 2017
1,283
No.
OP
OP
poptire
Avatar Wrecking Crew
The Fallen
Oct 25, 2017
15,552
Ashes of Dreams said:
I used to be VERY into the Zelda timeline and lore talk. This was mostly pre-Historia though, where the only evidence we had were from the games themselves and a few random interviews and developer comments. Like we'd known since way back that the ending of OoT depicted a split timeline and they confirmed on Twilight Princess' release that it was on the timeline opposite of Wind Waker. But how it all connected was more up in the air and the games often had hints like suggesting how the Temple of Time was over time overgrown and fallen apart in TP, suggesting an in-between state of OoT and ALttP.
Hyrule Historia changed things. I thought it was a bit of a cop-out to shove all the old games without much story into a new third timeline. It clearly wasn't the intention when those games were made. But it was still mostly fine. I was still into it because it at least meant that they were going to open themselves up to interacting with the timeline more in the future. Now that it was set in stone, we could play with it...
And then they just threw it all away one game later. I cannot stand the whole "well, Breath of the Wild and Tears of the Kingdom are their own thing" angle. Especially when those games are FILLED with references and call-backs to prior games. They want to have their cake and eat it too with this stuff but in my view it's completely undermined any legitimacy the timeline could have had. They clearly don't care.
So, I'm kinda out now. Which hurts to say because this stuff really mattered to me when I was younger. But the series has just gone in a direction away from me in so many ways nowadays.
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My hope is that either this moviecoming out they'll finally start to make a concrete timeline that, I PRAY, is still insane.
eamono
Member
Nov 17, 2020
341
honestly I always thought that the 3d games have a coherent timeline and they kinda mucked it up by jamming the 2d games in. I'm down for some timeline discussion but I think some of the games like zelda 2 or the capcom ones just kinda obviously werent made with the timeline in mind and its just kinda not fun to discuss. its very telling that the "hero fails" timeline off OOT is just filled with the games that dont actually fit in the 2 that make sense
the 3d games for sure have an intended timeline though, and every question about how BOTW being at the end of both child and adult timelines could easily be fixed with a lore dump or a new game
JasperMyst
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Sep 25, 2023
805
If it means we get creative stuff like tears of the kingdom and majoras mask I'm all for it.
Actually thanks for reminding me starting Majora's Mask for the vibes.
Giga Man
One Winged Slayer
Member
Oct 27, 2017
23,197
I thought it was weird Nintendo would put one out in the first place, but nowadays, I don't really care. I thought Nintendo had abandoned it anyway.
Grunty
Member
Oct 28, 2017
10,029
Gruntilda’s Lair
I LOVE the timeline and think it's mostly pretty straight forward. It's not really complicated. The one thing I look forward to anytime a new Zelda game is its timeline placement. I get so much more enjoyment out of the games thanks to it.
Also, don't want to spoil Echoes of Wisdom for anyone, but its placement and how a portion of the story of that game answers something about the timeline that was never really being asked to begin with was really darn cool. Something new to think about now when playing the games, particularly Ocarina of Time.
Houtarou Oreki
Member
Dec 31, 2021
99
poptire said:
I hope they make it even more crazy. I haven't seen where Echoes of Wisdom lives, but I hope it's super weird.
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According to the official Zelda site, they put it in the Hero Defeated branch, just after Tri-Force Heroes and before the big gap leading to the original NES Zelda.
HISTORY | Zelda Portal | Nintendo
Introducing the history of Hyrule, the setting for The Legend of the Zelda series.
www.nintendo.com
JasperMyst
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805
Giga Man said:
I thought it was weird Nintendo would put one out in the first place, but nowadays, I don't really care. I thought Nintendo had abandoned it anyway.
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They haven't which is quite hilarious but I'll take it
Neutron
Member
Jun 2, 2022
3,531
Sandstar said:
I guess the part I don't like is that the original legend of zelda is from the "bad" timeline.
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I agree - although not so much about the idea of a "bad timeline", but just that it kinda makes it... non-canonical?
Link could fail at any point, creating other failure timelines. So why is this one somehow a "real" timeline and not just a what-if like any other point of failure?
Sandstar
Member
Oct 28, 2017
8,165
Neutron said:
I agree - although not so much about the idea of a "bad timeline", but just that it kinda makes it... non-canonical?
Link could fail at any point, creating other failure timelines. So why is this one somehow a "real" timeline and not just a what-if like any other point of failure?
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Yeah, i guess that's what I mean, it's non-canon. It just kind of leaves a bad taste in my mouth.
SupersonicHypertonic
Member
Apr 20, 2022
3,530
poptire said:
I completely understand the frustration. I like to believe the OoT split happened because that singular moment in time was special. Like how Doc Brown believes there's something about November 5, 1955 that makes it cosmically important.
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That could be a solution why OoT creates a split but since there isn't a reason you could easily argue other games are special and could/should timelines.
SS has stupid time travel at the end where Link destroys the present imprisonedusing the Triforce but also goes back in time to destroy Demise.....so how can the present imprisoned exist? Surely that could create 2 timelinesespecially as this Link is the first to use the Triforce and this Zelda is the direct reincarnation of Hylia so they should have special privileges.
Zelda team needs a few people to say the very least get the skeleton of the timeline to make sense and not contradict itself at times.
Last edited: Yesterday at 10:03 PM
StraySheep
It's Pronounced "Aerith"
Member
Oct 26, 2017
9,157
Rockodile said:
I think it's pretty fun, and it's easy to ignore if you don't care. Don't understand why some people get so pissed off about it.
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Same
OP
OP
poptire
Avatar Wrecking Crew
The Fallen
Oct 25, 2017
15,552
A good way to "fix" the timelineis to say it's all based on in-continuity folklore and hearsay, so any errors or impossibilities it has are entirely man-made, as the citizens of Hyrule who are trying to figure it out also don't really know.
WhiteRabbitEXE
Member
Oct 25, 2017
15,094
Arizona
Literally my only issue is the failed hero timeline. It's just so, so silly. But whatever, it's not a big deal lol
Jane
Member
Oct 17, 2018
1,626
The problem isn't the complexity. The problem is that Nintendo clearly didn't give a fuck about the lore being consistent or the stories connecting outside of direct sequels when they made the games, but they're now trying to pretend after the fact that it's all connected. The "doomed" timeline has never been hinted at and came out of nowhere.
Berordn
One Winged Slayer
Member
Oct 26, 2017
10,711
NoVA
poptire said:
A good way to "fix" the timelineis to say it's all based on in-continuity folklore and hearsay, so any errors or impossibilities it has are entirely man-made, as the citizens of Hyrule who are trying to figure it out also don't really know.
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this has always been how i've viewed it
the timelines existing is whatever, but the actual games are retellings and reinterpretations of legends and i think that's more fun than having a strictly true history to look at
Boopers
Member
Nov 1, 2020
4,358
Vermont usa
I came in here to endorse Tingle, and the poll choices did not leave me disappointed. 🫡
OP
OP
poptire
Avatar Wrecking Crew
The Fallen
Oct 25, 2017
15,552
Berordn said:
this has always been how i've viewed it
the timelines existing is whatever, but the actual games are retellings and reinterpretations of legends and i think that's more fun than having a strictly true history to look at
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This kinda thing has always been enjoyable to me. And it can explain away literally any holes in any story. The magic bullet / infinite crutch of storytelling. George RR Martin should take notes.
Boopers said:
I came in here to endorse Tingle, and the poll choices did not leave me disappointed. 🫡
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Tingle Team represent
Servbot24
The Fallen
Oct 25, 2017
47,579
It's fine. I don't really want a precise timeline of events. General allusions to a mystical history is better.
TheNormalMan
Member
Oct 27, 2017
149
Los Angeles, CA
I love it and have always loved it.
I never understood why people hated on it so much. You can just ignore it. When they revealed the downfall timeline in HH I thought it genius. It essentially established a way to justify any storyline moving forward.
It also gave people more to talk about. And adjust their theories. There are still plenty of mysteries in the timeline—particularly in the BOTW/TotK area. I know they separated them but they can always add to it.
Also, I know they never go into games with story in mind, but eventually the mechanics of a game might sync of pretty well with a specific area of the timeline. I love story heavy Zelda's. They don't all need to be that way but variety is the spice of life.
Hambulance
Member
Oct 30, 2017
2,296
I am ready for Into the Zeldaverse
Lump
One Winged Slayer
Member
Oct 25, 2017
18,210
It does nothing for me, but I do highly enjoy watching others try and piece together the timeline, it is like watching non-problematic flat earth discourse from afar.
Tathanen
One Winged Slayer
Member
Oct 25, 2017
7,176
WhiteRabbitEXE said:
Literally my only issue is the failed hero timeline. It's just so, so silly. But whatever, it's not a big deal lol
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It's weird and I'm not a huge fan, they had to contend with the fact that while there are multiple timelines the LTTP branch is a separate canon, not a timeline. So I can understand the logic of basing it on a What If scenario, particularly since OOT kinda straddles the two. In their shoes tho I'd have probably just called those games "old legends of Hyrule" or something and not tried to draw a line between them and the rest.
To the thread question: yes the timeline is my life.
#anyone #else #actually #enjoy #convolutedAnyone else actually ENJOY the convoluted Zelda timeline?poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 I was listening to Brian Shea's Zelda series recap podcast and thought dang, I really like this. I remember the split timeline being a big point of contention when Nintendo first announced it. And the second split into a THIRD timeline was also fun to witness. It makes sense to me that Ocarina was such a pivotal moment in time that it could spawn multiple possible realities. Shea said something like is there a timeline where a simple bokoblin killed Link? Probably! I'd love to see that timeline. I hope they make it even more crazy. I haven't seen where Echoes of Wisdom lives, but I hope it's super weird. Also! Apparently the Ganon at the end of Wind Waker is gone-gone. What a cool way to go. Probably my favorite ending of any Zelda game. Anyway I sure would like to read y'alls thoughts on whether the split timelines are good or not, and of course thoughts on the timelines themselves blueredandgold Member Oct 25, 2017 8,679 Quick question off the top - that image was only ever sighted at PAX Aus correct? OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 blueredandgold said: Quick question off the top - that image was only ever sighted at PAX Aus correct? Click to expand... Click to shrink... As far as I know, yeah. I'm not sure if it's official official. Stencil Mailing His Own Damn Business Member Oct 30, 2017 13,549 USA There was ONE brief moment where I sort of bothered to think about it -- hard enough to mentally map each game I'd played into it -- and it amounted to an entire "Huh, that's kind of neat" and I immediately moved on and never thought about it again. I don't think Nintendo even really cares that much about it, therefore it's not a topic of discussion I ever engage in. I feel like it's such an obvious afterthought. If the creators don't care why would I? StephenNotStrange Member Jan 16, 2019 784 blueredandgold said: Quick question off the top - that image was only ever sighted at PAX Aus correct? Click to expand... Click to shrink... Yeah, but a very similar one which show where BotW and TotK is already on the Zelda's JP website long ago. Sandstar Member Oct 28, 2017 8,165 I guess the part I don't like is that the original legend of zelda is from the "bad" timeline. Walpurgisnacht Member May 7, 2020 1,724 I think the only people that get super passionate and heated and can never shut up about it are timeline-haters. Aside from that it's fine. It's something Miyamoto and Aonuma have been alluding to in interviews since the 90's. Cheesy Member Oct 30, 2017 2,565 I feel like it doesn't really add anything and I honestly forget it exists most of the time. OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 Has anyone read the manga series? Does it go into timeline split shenanigans? RagnarokX Member Oct 26, 2017 17,710 I wouldn't call it convoluted. Before BotW only like 3 games didn't fit nicely. I never got why people act like you have to put effort to understand it and got so heated at anyone discussing it. What we had before is certainly preferable to the irreverent JJ Abrams mystery box style they're going for now with BotW where they can't even keep things coherent between direct sequels. EllipsisBreak One Winged Slayer Member Aug 6, 2019 2,274 poptire said: Has anyone read the manga series? Does it go into timeline split shenanigans? Click to expand... Click to shrink... I'm no expert, but I've seen some images of the Twilight Princess one and it's definitely a factor there. Zyrokai Member Nov 1, 2017 5,214 Columbus, Ohio I love it. PAFenix Unshakable Resolve Member Nov 21, 2019 20,137 I love it! poptire said: Has anyone read the manga series? Does it go into timeline split shenanigans? Click to expand... Click to shrink... The bits I read of the old manga kinda goes into each game as it's own separate one-off or story. But most of those were, at the most, 2 volumes. Dunno about the Twilight Princess manga, since that actually goes up to ELEVEN. I wouldn't be surprised if it does make hints towards it, because of the Hero Shade. Tom Nook Says... Member Jan 15, 2019 7,406 The fact that Nintendo themselves don't care a whole lot about it is what makes it fun. The holes and loose connections are where the theorizing happens. If it was overly-detailed and concrete there wouldn't be much to talk about. The Adder Member Oct 25, 2017 20,609 It's legitimately fun to talk about and piece together. Especially when you think of it from the perspective that Nintendo themselves don't make games based on where they want to fill in the timeline, but make the game they want and then figure out what to do about placement. That makes theorizing so much more fun because it could still be liquid even after release. Angst Member Oct 27, 2017 4,306 I think it sucks and choose to ignore it. OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 EllipsisBreak said: I'm no expert, but I've seen some images of the Twilight Princess one and it's definitely a factor there. Click to expand... Click to shrink... PAFenix said: I love it! The bits I read of the old manga kinda goes into each game as it's own separate one-off or story. But most of those were, at the most, 2 volumes. Dunno about the Twilight Princess manga, since that actually goes up to ELEVEN. I wouldn't be surprised if it does make hints towards it, because of the Hero Shade. Click to expand... Click to shrink... The Hero Shade stuff is super interesting to me. That's Adult Link from OoT, right? Except he's all messed up and battle scarred. I'd like to see that story Rockodile Member Dec 7, 2018 1,256 I think it's pretty fun, and it's easy to ignore if you don't care. Don't understand why some people get so pissed off about it. SupersonicHypertonic Member Apr 20, 2022 3,530 Yeah I really like it in theory but over the years it's it's kinda just there and Nintendo didn't utilise it properly. There's 3 lines but in practice there's very little actual reasons to games within the same line. MM and TP are in the same line but there's very little convergence for them, the hero shade was never confirmed in game to be the hero time and even after it was in Historia it still doesn't explain what happened to Link after MM. For all we know he had another adventure in Disney world in between lol. In the downfall line a lot of the games repeat the same story of Ganon being resurrected in the same as if no one learns the lesson to fully kill him for good. I wish games had stronger connections to one another without needing direct sequels. My biggest peeve is Nintendo tried to be clever with the creation of downfall timeline but they fucked everything up instead. If a time like can be created because Link dies then literally EVERY SINGLE GAME has at least 2 endings - Link lives and saves the world continuing the same line or Link dies and Ganon wins or someone else seals him which creates a 2nd parallel line. Now with BOTW and TOTK it seems it's a reboot which basically creates a multiverse now. Or knowing Nintendo they'll somehow fit in a really awkward way. Aiqops Uncle Works at Nintendo Member Aug 3, 2021 19,387 Couldn't care less about trying to find connections between the games. To me they are all standalone. EllipsisBreak One Winged Slayer Member Aug 6, 2019 2,274 poptire said: The Hero Shade stuff is super interesting to me. That's Adult Link from OoT, right? Except he's all messed up and battle scarred. I'd like to see that story Click to expand... Click to shrink... I don't have all the context, but... yeah. This is a thing. OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 SupersonicHypertonic said: Yeah I really like it in theory but over the years it's it's kinda just there and Nintendo didn't utilise it properly. There's 3 lines but in practice there's very little actual reasons to games within the same line. MM and TP are in the same line but there's very little convergence for them, the hero shade was never confirmed in game to be the hero time and even after it was in Historia it still doesn't explain what happened to Link after MM. For all we know he had another adventure in Disney world in between lol. In the downfall line a lot of the games repeat the same story of Ganon being resurrected in the same as if no one learns the lesson to fully kill him for good. I wish games had stronger connections to one another without needing direct sequels. My biggest peeve is Nintendo tried to be clever with the creation of downfall timeline but they fucked everything up instead. If a time like can be created because Link dies then literally EVERY SINGLE GAME has at least 2 endings - Link lives and saves the world continuing the same line or Link dies and Ganon wins or someone else seals him which creates a 2nd parallel line. Now with BOTW and TOTK it seems it's a reboot which basically creates a multiverse now. Or knowing Nintendo they'll somehow fit in a really awkward way. Click to expand... Click to shrink... I completely understand the frustration. I like to believe the OoT split happened because that singular moment in time was special. Like how Doc Brown believes there's something about November 5, 1955 that makes it cosmically important. Richietto One Winged Slayer Member Oct 25, 2017 26,072 North Carolina I love the Zelda timeline and talking about it and fuck the haters. There IS a timeline no matter how much you don't like it it's fun and I like fun. Same reason I fuckin love Kingdom Hearts. There's just so much to talk about when a new game hits. OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 EllipsisBreak said: I don't have all the context, but... yeah. This is a thing. Click to expand... Click to shrink... That rules regardless of the context Ashes of Dreams Fallen Guardian of Unshakable Resolve Member May 22, 2020 19,693 I used to be VERY into the Zelda timeline and lore talk. This was mostly pre-Historia though, where the only evidence we had were from the games themselves and a few random interviews and developer comments. Like we'd known since way back that the ending of OoT depicted a split timeline and they confirmed on Twilight Princess' release that it was on the timeline opposite of Wind Waker. But how it all connected was more up in the air and the games often had hints like suggesting how the Temple of Time was over time overgrown and fallen apart in TP, suggesting an in-between state of OoT and ALttP. Hyrule Historia changed things. I thought it was a bit of a cop-out to shove all the old games without much story into a new third timeline. It clearly wasn't the intention when those games were made. But it was still mostly fine. I was still into it because it at least meant that they were going to open themselves up to interacting with the timeline more in the future. Now that it was set in stone, we could play with it... And then they just threw it all away one game later. I cannot stand the whole "well, Breath of the Wild and Tears of the Kingdom are their own thing" angle. Especially when those games are FILLED with references and call-backs to prior games. They want to have their cake and eat it too with this stuff but in my view it's completely undermined any legitimacy the timeline could have had. They clearly don't care. So, I'm kinda out now. Which hurts to say because this stuff really mattered to me when I was younger. But the series has just gone in a direction away from me in so many ways nowadays. Soapbox Member Oct 28, 2017 33,865 I adore it and have wild thoughts and ideas about all the different options, mainly how Skyward Sword has at least 3 time line splints unto itself. The robots from another timeline with the time shift stones are probably from the future and not the past. Also they make another timeline when they defeat The Imprisoned in the future then go back in time and defeat Demise. J_ToSaveTheDay "This guy are sick" and Corrupted by Vengeance Avenger Oct 25, 2017 22,546 USA It's a fun and weird thing for Nintendo to put together and to think about as a fan, but it's not a point of importance to my personal enjoyment of the franchise. Chemo Member Oct 28, 2017 1,283 No. OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 Ashes of Dreams said: I used to be VERY into the Zelda timeline and lore talk. This was mostly pre-Historia though, where the only evidence we had were from the games themselves and a few random interviews and developer comments. Like we'd known since way back that the ending of OoT depicted a split timeline and they confirmed on Twilight Princess' release that it was on the timeline opposite of Wind Waker. But how it all connected was more up in the air and the games often had hints like suggesting how the Temple of Time was over time overgrown and fallen apart in TP, suggesting an in-between state of OoT and ALttP. Hyrule Historia changed things. I thought it was a bit of a cop-out to shove all the old games without much story into a new third timeline. It clearly wasn't the intention when those games were made. But it was still mostly fine. I was still into it because it at least meant that they were going to open themselves up to interacting with the timeline more in the future. Now that it was set in stone, we could play with it... And then they just threw it all away one game later. I cannot stand the whole "well, Breath of the Wild and Tears of the Kingdom are their own thing" angle. Especially when those games are FILLED with references and call-backs to prior games. They want to have their cake and eat it too with this stuff but in my view it's completely undermined any legitimacy the timeline could have had. They clearly don't care. So, I'm kinda out now. Which hurts to say because this stuff really mattered to me when I was younger. But the series has just gone in a direction away from me in so many ways nowadays. Click to expand... Click to shrink... My hope is that either this moviecoming out they'll finally start to make a concrete timeline that, I PRAY, is still insane. eamono Member Nov 17, 2020 341 honestly I always thought that the 3d games have a coherent timeline and they kinda mucked it up by jamming the 2d games in. I'm down for some timeline discussion but I think some of the games like zelda 2 or the capcom ones just kinda obviously werent made with the timeline in mind and its just kinda not fun to discuss. its very telling that the "hero fails" timeline off OOT is just filled with the games that dont actually fit in the 2 that make sense the 3d games for sure have an intended timeline though, and every question about how BOTW being at the end of both child and adult timelines could easily be fixed with a lore dump or a new game JasperMyst Powered by Friendship™ Member Sep 25, 2023 805 If it means we get creative stuff like tears of the kingdom and majoras mask I'm all for it. Actually thanks for reminding me starting Majora's Mask for the vibes. Giga Man One Winged Slayer Member Oct 27, 2017 23,197 I thought it was weird Nintendo would put one out in the first place, but nowadays, I don't really care. I thought Nintendo had abandoned it anyway. Grunty Member Oct 28, 2017 10,029 Gruntilda’s Lair I LOVE the timeline and think it's mostly pretty straight forward. It's not really complicated. The one thing I look forward to anytime a new Zelda game is its timeline placement. I get so much more enjoyment out of the games thanks to it. Also, don't want to spoil Echoes of Wisdom for anyone, but its placement and how a portion of the story of that game answers something about the timeline that was never really being asked to begin with was really darn cool. Something new to think about now when playing the games, particularly Ocarina of Time. Houtarou Oreki Member Dec 31, 2021 99 poptire said: I hope they make it even more crazy. I haven't seen where Echoes of Wisdom lives, but I hope it's super weird. Click to expand... Click to shrink... According to the official Zelda site, they put it in the Hero Defeated branch, just after Tri-Force Heroes and before the big gap leading to the original NES Zelda. HISTORY | Zelda Portal | Nintendo Introducing the history of Hyrule, the setting for The Legend of the Zelda series. www.nintendo.com JasperMyst Powered by Friendship™ Member Sep 25, 2023 805 Giga Man said: I thought it was weird Nintendo would put one out in the first place, but nowadays, I don't really care. I thought Nintendo had abandoned it anyway. Click to expand... Click to shrink... They haven't which is quite hilarious but I'll take it 😂 Neutron Member Jun 2, 2022 3,531 Sandstar said: I guess the part I don't like is that the original legend of zelda is from the "bad" timeline. Click to expand... Click to shrink... I agree - although not so much about the idea of a "bad timeline", but just that it kinda makes it... non-canonical? Link could fail at any point, creating other failure timelines. So why is this one somehow a "real" timeline and not just a what-if like any other point of failure? Sandstar Member Oct 28, 2017 8,165 Neutron said: I agree - although not so much about the idea of a "bad timeline", but just that it kinda makes it... non-canonical? Link could fail at any point, creating other failure timelines. So why is this one somehow a "real" timeline and not just a what-if like any other point of failure? Click to expand... Click to shrink... Yeah, i guess that's what I mean, it's non-canon. It just kind of leaves a bad taste in my mouth. SupersonicHypertonic Member Apr 20, 2022 3,530 poptire said: I completely understand the frustration. I like to believe the OoT split happened because that singular moment in time was special. Like how Doc Brown believes there's something about November 5, 1955 that makes it cosmically important. Click to expand... Click to shrink... That could be a solution why OoT creates a split but since there isn't a reason you could easily argue other games are special and could/should timelines. SS has stupid time travel at the end where Link destroys the present imprisonedusing the Triforce but also goes back in time to destroy Demise.....so how can the present imprisoned exist? Surely that could create 2 timelinesespecially as this Link is the first to use the Triforce and this Zelda is the direct reincarnation of Hylia so they should have special privileges. Zelda team needs a few people to say the very least get the skeleton of the timeline to make sense and not contradict itself at times. Last edited: Yesterday at 10:03 PM StraySheep It's Pronounced "Aerith" Member Oct 26, 2017 9,157 Rockodile said: I think it's pretty fun, and it's easy to ignore if you don't care. Don't understand why some people get so pissed off about it. Click to expand... Click to shrink... Same OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 A good way to "fix" the timelineis to say it's all based on in-continuity folklore and hearsay, so any errors or impossibilities it has are entirely man-made, as the citizens of Hyrule who are trying to figure it out also don't really know. WhiteRabbitEXE Member Oct 25, 2017 15,094 Arizona Literally my only issue is the failed hero timeline. It's just so, so silly. But whatever, it's not a big deal lol Jane Member Oct 17, 2018 1,626 The problem isn't the complexity. The problem is that Nintendo clearly didn't give a fuck about the lore being consistent or the stories connecting outside of direct sequels when they made the games, but they're now trying to pretend after the fact that it's all connected. The "doomed" timeline has never been hinted at and came out of nowhere. Berordn One Winged Slayer Member Oct 26, 2017 10,711 NoVA poptire said: A good way to "fix" the timelineis to say it's all based on in-continuity folklore and hearsay, so any errors or impossibilities it has are entirely man-made, as the citizens of Hyrule who are trying to figure it out also don't really know. Click to expand... Click to shrink... this has always been how i've viewed it the timelines existing is whatever, but the actual games are retellings and reinterpretations of legends and i think that's more fun than having a strictly true history to look at Boopers Member Nov 1, 2020 4,358 Vermont usa I came in here to endorse Tingle, and the poll choices did not leave me disappointed. 🫡 OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 Berordn said: this has always been how i've viewed it the timelines existing is whatever, but the actual games are retellings and reinterpretations of legends and i think that's more fun than having a strictly true history to look at Click to expand... Click to shrink... This kinda thing has always been enjoyable to me. And it can explain away literally any holes in any story. The magic bullet / infinite crutch of storytelling. George RR Martin should take notes. Boopers said: I came in here to endorse Tingle, and the poll choices did not leave me disappointed. 🫡 Click to expand... Click to shrink... Tingle Team represent Servbot24 The Fallen Oct 25, 2017 47,579 It's fine. I don't really want a precise timeline of events. General allusions to a mystical history is better. TheNormalMan Member Oct 27, 2017 149 Los Angeles, CA I love it and have always loved it. I never understood why people hated on it so much. You can just ignore it. When they revealed the downfall timeline in HH I thought it genius. It essentially established a way to justify any storyline moving forward. It also gave people more to talk about. And adjust their theories. There are still plenty of mysteries in the timeline—particularly in the BOTW/TotK area. I know they separated them but they can always add to it. Also, I know they never go into games with story in mind, but eventually the mechanics of a game might sync of pretty well with a specific area of the timeline. I love story heavy Zelda's. They don't all need to be that way but variety is the spice of life. Hambulance Member Oct 30, 2017 2,296 I am ready for Into the Zeldaverse Lump One Winged Slayer Member Oct 25, 2017 18,210 It does nothing for me, but I do highly enjoy watching others try and piece together the timeline, it is like watching non-problematic flat earth discourse from afar. Tathanen One Winged Slayer Member Oct 25, 2017 7,176 WhiteRabbitEXE said: Literally my only issue is the failed hero timeline. It's just so, so silly. But whatever, it's not a big deal lol Click to expand... Click to shrink... It's weird and I'm not a huge fan, they had to contend with the fact that while there are multiple timelines the LTTP branch is a separate canon, not a timeline. So I can understand the logic of basing it on a What If scenario, particularly since OOT kinda straddles the two. In their shoes tho I'd have probably just called those games "old legends of Hyrule" or something and not tried to draw a line between them and the rest. To the thread question: yes the timeline is my life. #anyone #else #actually #enjoy #convolutedWWW.RESETERA.COMAnyone else actually ENJOY the convoluted Zelda timeline?poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 I was listening to Brian Shea's Zelda series recap podcast and thought dang, I really like this. I remember the split timeline being a big point of contention when Nintendo first announced it. And the second split into a THIRD timeline was also fun to witness. It makes sense to me that Ocarina was such a pivotal moment in time that it could spawn multiple possible realities. Shea said something like is there a timeline where a simple bokoblin killed Link? Probably! I'd love to see that timeline. I hope they make it even more crazy. I haven't seen where Echoes of Wisdom lives, but I hope it's super weird. Also! Apparently the Ganon at the end of Wind Waker is gone-gone. What a cool way to go. Probably my favorite ending of any Zelda game. Anyway I sure would like to read y'alls thoughts on whether the split timelines are good or not, and of course thoughts on the timelines themselves blueredandgold Member Oct 25, 2017 8,679 Quick question off the top - that image was only ever sighted at PAX Aus correct? OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 blueredandgold said: Quick question off the top - that image was only ever sighted at PAX Aus correct? Click to expand... Click to shrink... As far as I know, yeah. I'm not sure if it's official official. Stencil Mailing His Own Damn Business Member Oct 30, 2017 13,549 USA There was ONE brief moment where I sort of bothered to think about it -- hard enough to mentally map each game I'd played into it -- and it amounted to an entire "Huh, that's kind of neat" and I immediately moved on and never thought about it again. I don't think Nintendo even really cares that much about it, therefore it's not a topic of discussion I ever engage in. I feel like it's such an obvious afterthought. If the creators don't care why would I? StephenNotStrange Member Jan 16, 2019 784 blueredandgold said: Quick question off the top - that image was only ever sighted at PAX Aus correct? Click to expand... Click to shrink... Yeah, but a very similar one which show where BotW and TotK is already on the Zelda's JP website long ago. Sandstar Member Oct 28, 2017 8,165 I guess the part I don't like is that the original legend of zelda is from the "bad" timeline. Walpurgisnacht Member May 7, 2020 1,724 I think the only people that get super passionate and heated and can never shut up about it are timeline-haters. Aside from that it's fine. It's something Miyamoto and Aonuma have been alluding to in interviews since the 90's. Cheesy Member Oct 30, 2017 2,565 I feel like it doesn't really add anything and I honestly forget it exists most of the time. OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 Has anyone read the manga series? Does it go into timeline split shenanigans? RagnarokX Member Oct 26, 2017 17,710 I wouldn't call it convoluted. Before BotW only like 3 games didn't fit nicely. I never got why people act like you have to put effort to understand it and got so heated at anyone discussing it. What we had before is certainly preferable to the irreverent JJ Abrams mystery box style they're going for now with BotW where they can't even keep things coherent between direct sequels. EllipsisBreak One Winged Slayer Member Aug 6, 2019 2,274 poptire said: Has anyone read the manga series? Does it go into timeline split shenanigans? Click to expand... Click to shrink... I'm no expert, but I've seen some images of the Twilight Princess one and it's definitely a factor there. Zyrokai Member Nov 1, 2017 5,214 Columbus, Ohio I love it. PAFenix Unshakable Resolve Member Nov 21, 2019 20,137 I love it! poptire said: Has anyone read the manga series? Does it go into timeline split shenanigans? Click to expand... Click to shrink... The bits I read of the old manga kinda goes into each game as it's own separate one-off or story. But most of those were, at the most, 2 volumes. Dunno about the Twilight Princess manga, since that actually goes up to ELEVEN. I wouldn't be surprised if it does make hints towards it, because of the Hero Shade. Tom Nook Says... Member Jan 15, 2019 7,406 The fact that Nintendo themselves don't care a whole lot about it is what makes it fun. The holes and loose connections are where the theorizing happens. If it was overly-detailed and concrete there wouldn't be much to talk about. The Adder Member Oct 25, 2017 20,609 It's legitimately fun to talk about and piece together. Especially when you think of it from the perspective that Nintendo themselves don't make games based on where they want to fill in the timeline, but make the game they want and then figure out what to do about placement. That makes theorizing so much more fun because it could still be liquid even after release. Angst Member Oct 27, 2017 4,306 I think it sucks and choose to ignore it. OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 EllipsisBreak said: I'm no expert, but I've seen some images of the Twilight Princess one and it's definitely a factor there. Click to expand... Click to shrink... PAFenix said: I love it! The bits I read of the old manga kinda goes into each game as it's own separate one-off or story. But most of those were, at the most, 2 volumes. Dunno about the Twilight Princess manga, since that actually goes up to ELEVEN. I wouldn't be surprised if it does make hints towards it, because of the Hero Shade. Click to expand... Click to shrink... The Hero Shade stuff is super interesting to me. That's Adult Link from OoT, right? Except he's all messed up and battle scarred. I'd like to see that story Rockodile Member Dec 7, 2018 1,256 I think it's pretty fun, and it's easy to ignore if you don't care. Don't understand why some people get so pissed off about it. SupersonicHypertonic Member Apr 20, 2022 3,530 Yeah I really like it in theory but over the years it's it's kinda just there and Nintendo didn't utilise it properly. There's 3 lines but in practice there's very little actual reasons to games within the same line. MM and TP are in the same line but there's very little convergence for them, the hero shade was never confirmed in game to be the hero time and even after it was in Historia it still doesn't explain what happened to Link after MM. For all we know he had another adventure in Disney world in between lol. In the downfall line a lot of the games repeat the same story of Ganon being resurrected in the same as if no one learns the lesson to fully kill him for good. I wish games had stronger connections to one another without needing direct sequels. My biggest peeve is Nintendo tried to be clever with the creation of downfall timeline but they fucked everything up instead. If a time like can be created because Link dies then literally EVERY SINGLE GAME has at least 2 endings - Link lives and saves the world continuing the same line or Link dies and Ganon wins or someone else seals him which creates a 2nd parallel line. Now with BOTW and TOTK it seems it's a reboot which basically creates a multiverse now. Or knowing Nintendo they'll somehow fit in a really awkward way. Aiqops Uncle Works at Nintendo Member Aug 3, 2021 19,387 Couldn't care less about trying to find connections between the games. To me they are all standalone. EllipsisBreak One Winged Slayer Member Aug 6, 2019 2,274 poptire said: The Hero Shade stuff is super interesting to me. That's Adult Link from OoT, right? Except he's all messed up and battle scarred. I'd like to see that story Click to expand... Click to shrink... I don't have all the context, but... yeah. This is a thing. OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 SupersonicHypertonic said: Yeah I really like it in theory but over the years it's it's kinda just there and Nintendo didn't utilise it properly. There's 3 lines but in practice there's very little actual reasons to games within the same line. MM and TP are in the same line but there's very little convergence for them, the hero shade was never confirmed in game to be the hero time and even after it was in Historia it still doesn't explain what happened to Link after MM. For all we know he had another adventure in Disney world in between lol. In the downfall line a lot of the games repeat the same story of Ganon being resurrected in the same as if no one learns the lesson to fully kill him for good. I wish games had stronger connections to one another without needing direct sequels. My biggest peeve is Nintendo tried to be clever with the creation of downfall timeline but they fucked everything up instead. If a time like can be created because Link dies then literally EVERY SINGLE GAME has at least 2 endings - Link lives and saves the world continuing the same line or Link dies and Ganon wins or someone else seals him which creates a 2nd parallel line. Now with BOTW and TOTK it seems it's a reboot which basically creates a multiverse now. Or knowing Nintendo they'll somehow fit in a really awkward way. Click to expand... Click to shrink... I completely understand the frustration. I like to believe the OoT split happened because that singular moment in time was special. Like how Doc Brown believes there's something about November 5, 1955 that makes it cosmically important. Richietto One Winged Slayer Member Oct 25, 2017 26,072 North Carolina I love the Zelda timeline and talking about it and fuck the haters. There IS a timeline no matter how much you don't like it it's fun and I like fun. Same reason I fuckin love Kingdom Hearts. There's just so much to talk about when a new game hits. OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 EllipsisBreak said: I don't have all the context, but... yeah. This is a thing. Click to expand... Click to shrink... That rules regardless of the context Ashes of Dreams Fallen Guardian of Unshakable Resolve Member May 22, 2020 19,693 I used to be VERY into the Zelda timeline and lore talk. This was mostly pre-Historia though, where the only evidence we had were from the games themselves and a few random interviews and developer comments. Like we'd known since way back that the ending of OoT depicted a split timeline and they confirmed on Twilight Princess' release that it was on the timeline opposite of Wind Waker. But how it all connected was more up in the air and the games often had hints like suggesting how the Temple of Time was over time overgrown and fallen apart in TP, suggesting an in-between state of OoT and ALttP. Hyrule Historia changed things. I thought it was a bit of a cop-out to shove all the old games without much story into a new third timeline. It clearly wasn't the intention when those games were made. But it was still mostly fine. I was still into it because it at least meant that they were going to open themselves up to interacting with the timeline more in the future. Now that it was set in stone, we could play with it... And then they just threw it all away one game later. I cannot stand the whole "well, Breath of the Wild and Tears of the Kingdom are their own thing" angle. Especially when those games are FILLED with references and call-backs to prior games. They want to have their cake and eat it too with this stuff but in my view it's completely undermined any legitimacy the timeline could have had. They clearly don't care. So, I'm kinda out now. Which hurts to say because this stuff really mattered to me when I was younger. But the series has just gone in a direction away from me in so many ways nowadays. Soapbox Member Oct 28, 2017 33,865 I adore it and have wild thoughts and ideas about all the different options, mainly how Skyward Sword has at least 3 time line splints unto itself. The robots from another timeline with the time shift stones are probably from the future and not the past. Also they make another timeline when they defeat The Imprisoned in the future then go back in time and defeat Demise. J_ToSaveTheDay "This guy are sick" and Corrupted by Vengeance Avenger Oct 25, 2017 22,546 USA It's a fun and weird thing for Nintendo to put together and to think about as a fan, but it's not a point of importance to my personal enjoyment of the franchise. Chemo Member Oct 28, 2017 1,283 No. OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 Ashes of Dreams said: I used to be VERY into the Zelda timeline and lore talk. This was mostly pre-Historia though, where the only evidence we had were from the games themselves and a few random interviews and developer comments. Like we'd known since way back that the ending of OoT depicted a split timeline and they confirmed on Twilight Princess' release that it was on the timeline opposite of Wind Waker. But how it all connected was more up in the air and the games often had hints like suggesting how the Temple of Time was over time overgrown and fallen apart in TP, suggesting an in-between state of OoT and ALttP. Hyrule Historia changed things. I thought it was a bit of a cop-out to shove all the old games without much story into a new third timeline. It clearly wasn't the intention when those games were made. But it was still mostly fine. I was still into it because it at least meant that they were going to open themselves up to interacting with the timeline more in the future. Now that it was set in stone, we could play with it... And then they just threw it all away one game later. I cannot stand the whole "well, Breath of the Wild and Tears of the Kingdom are their own thing" angle. Especially when those games are FILLED with references and call-backs to prior games. They want to have their cake and eat it too with this stuff but in my view it's completely undermined any legitimacy the timeline could have had. They clearly don't care. So, I'm kinda out now. Which hurts to say because this stuff really mattered to me when I was younger. But the series has just gone in a direction away from me in so many ways nowadays. Click to expand... Click to shrink... My hope is that either this movie (possible trilogy?) coming out they'll finally start to make a concrete timeline that, I PRAY, is still insane. eamono Member Nov 17, 2020 341 honestly I always thought that the 3d games have a coherent timeline and they kinda mucked it up by jamming the 2d games in. I'm down for some timeline discussion but I think some of the games like zelda 2 or the capcom ones just kinda obviously werent made with the timeline in mind and its just kinda not fun to discuss. its very telling that the "hero fails" timeline off OOT is just filled with the games that dont actually fit in the 2 that make sense the 3d games for sure have an intended timeline though, and every question about how BOTW being at the end of both child and adult timelines could easily be fixed with a lore dump or a new game JasperMyst Powered by Friendship™ Member Sep 25, 2023 805 If it means we get creative stuff like tears of the kingdom and majoras mask I'm all for it. Actually thanks for reminding me starting Majora's Mask for the vibes. Giga Man One Winged Slayer Member Oct 27, 2017 23,197 I thought it was weird Nintendo would put one out in the first place, but nowadays, I don't really care. I thought Nintendo had abandoned it anyway. Grunty Member Oct 28, 2017 10,029 Gruntilda’s Lair I LOVE the timeline and think it's mostly pretty straight forward. It's not really complicated. The one thing I look forward to anytime a new Zelda game is its timeline placement. I get so much more enjoyment out of the games thanks to it. Also, don't want to spoil Echoes of Wisdom for anyone, but its placement and how a portion of the story of that game answers something about the timeline that was never really being asked to begin with was really darn cool. Something new to think about now when playing the games, particularly Ocarina of Time. Houtarou Oreki Member Dec 31, 2021 99 poptire said: I hope they make it even more crazy. I haven't seen where Echoes of Wisdom lives, but I hope it's super weird. Click to expand... Click to shrink... According to the official Zelda site, they put it in the Hero Defeated branch, just after Tri-Force Heroes and before the big gap leading to the original NES Zelda. HISTORY | Zelda Portal | Nintendo Introducing the history of Hyrule, the setting for The Legend of the Zelda series. www.nintendo.com JasperMyst Powered by Friendship™ Member Sep 25, 2023 805 Giga Man said: I thought it was weird Nintendo would put one out in the first place, but nowadays, I don't really care. I thought Nintendo had abandoned it anyway. Click to expand... Click to shrink... They haven't which is quite hilarious but I'll take it 😂 Neutron Member Jun 2, 2022 3,531 Sandstar said: I guess the part I don't like is that the original legend of zelda is from the "bad" timeline. Click to expand... Click to shrink... I agree - although not so much about the idea of a "bad timeline", but just that it kinda makes it... non-canonical? Link could fail at any point, creating other failure timelines. So why is this one somehow a "real" timeline and not just a what-if like any other point of failure? Sandstar Member Oct 28, 2017 8,165 Neutron said: I agree - although not so much about the idea of a "bad timeline", but just that it kinda makes it... non-canonical? Link could fail at any point, creating other failure timelines. So why is this one somehow a "real" timeline and not just a what-if like any other point of failure? Click to expand... Click to shrink... Yeah, i guess that's what I mean, it's non-canon. It just kind of leaves a bad taste in my mouth. SupersonicHypertonic Member Apr 20, 2022 3,530 poptire said: I completely understand the frustration. I like to believe the OoT split happened because that singular moment in time was special. Like how Doc Brown believes there's something about November 5, 1955 that makes it cosmically important. Click to expand... Click to shrink... That could be a solution why OoT creates a split but since there isn't a reason you could easily argue other games are special and could/should timelines. SS has stupid time travel at the end where Link destroys the present imprisoned (AKA Demise) using the Triforce but also goes back in time to destroy Demise.....so how can the present imprisoned exist? Surely that could create 2 timelines (or 3 if Link dies) especially as this Link is the first to use the Triforce and this Zelda is the direct reincarnation of Hylia so they should have special privileges. Zelda team needs a few people to say the very least get the skeleton of the timeline to make sense and not contradict itself at times. Last edited: Yesterday at 10:03 PM StraySheep It's Pronounced "Aerith" Member Oct 26, 2017 9,157 Rockodile said: I think it's pretty fun, and it's easy to ignore if you don't care. Don't understand why some people get so pissed off about it. Click to expand... Click to shrink... Same OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 A good way to "fix" the timeline(s) is to say it's all based on in-continuity folklore and hearsay, so any errors or impossibilities it has are entirely man-made, as the citizens of Hyrule who are trying to figure it out also don't really know. WhiteRabbitEXE Member Oct 25, 2017 15,094 Arizona Literally my only issue is the failed hero timeline. It's just so, so silly. But whatever, it's not a big deal lol Jane Member Oct 17, 2018 1,626 The problem isn't the complexity. The problem is that Nintendo clearly didn't give a fuck about the lore being consistent or the stories connecting outside of direct sequels when they made the games, but they're now trying to pretend after the fact that it's all connected. The "doomed" timeline has never been hinted at and came out of nowhere. Berordn One Winged Slayer Member Oct 26, 2017 10,711 NoVA poptire said: A good way to "fix" the timeline(s) is to say it's all based on in-continuity folklore and hearsay, so any errors or impossibilities it has are entirely man-made, as the citizens of Hyrule who are trying to figure it out also don't really know. Click to expand... Click to shrink... this has always been how i've viewed it the timelines existing is whatever, but the actual games are retellings and reinterpretations of legends and i think that's more fun than having a strictly true history to look at Boopers Member Nov 1, 2020 4,358 Vermont usa I came in here to endorse Tingle, and the poll choices did not leave me disappointed. 🫡 OP OP poptire Avatar Wrecking Crew The Fallen Oct 25, 2017 15,552 Berordn said: this has always been how i've viewed it the timelines existing is whatever, but the actual games are retellings and reinterpretations of legends and i think that's more fun than having a strictly true history to look at Click to expand... Click to shrink... This kinda thing has always been enjoyable to me. And it can explain away literally any holes in any story. The magic bullet / infinite crutch of storytelling. George RR Martin should take notes. Boopers said: I came in here to endorse Tingle, and the poll choices did not leave me disappointed. 🫡 Click to expand... Click to shrink... Tingle Team represent Servbot24 The Fallen Oct 25, 2017 47,579 It's fine. I don't really want a precise timeline of events. General allusions to a mystical history is better. TheNormalMan Member Oct 27, 2017 149 Los Angeles, CA I love it and have always loved it. I never understood why people hated on it so much. You can just ignore it. When they revealed the downfall timeline in HH I thought it genius. It essentially established a way to justify any storyline moving forward. It also gave people more to talk about. And adjust their theories. There are still plenty of mysteries in the timeline—particularly in the BOTW/TotK area. I know they separated them but they can always add to it. Also, I know they never go into games with story in mind, but eventually the mechanics of a game might sync of pretty well with a specific area of the timeline. I love story heavy Zelda's. They don't all need to be that way but variety is the spice of life. Hambulance Member Oct 30, 2017 2,296 I am ready for Into the Zeldaverse Lump One Winged Slayer Member Oct 25, 2017 18,210 It does nothing for me, but I do highly enjoy watching others try and piece together the timeline, it is like watching non-problematic flat earth discourse from afar. Tathanen One Winged Slayer Member Oct 25, 2017 7,176 WhiteRabbitEXE said: Literally my only issue is the failed hero timeline. It's just so, so silly. But whatever, it's not a big deal lol Click to expand... Click to shrink... It's weird and I'm not a huge fan, they had to contend with the fact that while there are multiple timelines the LTTP branch is a separate canon, not a timeline. So I can understand the logic of basing it on a What If scenario, particularly since OOT kinda straddles the two. In their shoes tho I'd have probably just called those games "old legends of Hyrule" or something and not tried to draw a line between them and the rest. To the thread question: yes the timeline is my life.0 Yorumlar 0 hisse senetleri
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