Recreating Squash & Stretch Effects With VEX-Based Approach Believing that a joint-based approach is artistically limiting, Mattéo Martinez recreated the classic squash and stretch effect using a VEX-based solution implemented in..."> Recreating Squash & Stretch Effects With VEX-Based Approach Believing that a joint-based approach is artistically limiting, Mattéo Martinez recreated the classic squash and stretch effect using a VEX-based solution implemented in..." /> Recreating Squash & Stretch Effects With VEX-Based Approach Believing that a joint-based approach is artistically limiting, Mattéo Martinez recreated the classic squash and stretch effect using a VEX-based solution implemented in..." />

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Recreating Squash & Stretch Effects With VEX-Based Approach

Believing that a joint-based approach is artistically limiting, Mattéo Martinez recreated the classic squash and stretch effect using a VEX-based solution implemented in APEX.He noted that while VEX feels more familiar and reliable, scripting directly in APEX is far more efficient for this type of deformation, offering better performance, instant feedback, and support for real-time controllers to drive deformation parameters.Mattéo has been sharing his experiments for some time now, developing tools in APEX, check out his dynamic paintbrush demo and more below:Follow him on LinkedIn for more, and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.
#recreating #squash #ampamp #stretch #effects
Recreating Squash & Stretch Effects With VEX-Based Approach
Believing that a joint-based approach is artistically limiting, Mattéo Martinez recreated the classic squash and stretch effect using a VEX-based solution implemented in APEX.He noted that while VEX feels more familiar and reliable, scripting directly in APEX is far more efficient for this type of deformation, offering better performance, instant feedback, and support for real-time controllers to drive deformation parameters.Mattéo has been sharing his experiments for some time now, developing tools in APEX, check out his dynamic paintbrush demo and more below:Follow him on LinkedIn for more, and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more. #recreating #squash #ampamp #stretch #effects
80.LV
Recreating Squash & Stretch Effects With VEX-Based Approach
Believing that a joint-based approach is artistically limiting, Mattéo Martinez recreated the classic squash and stretch effect using a VEX-based solution implemented in APEX.He noted that while VEX feels more familiar and reliable, scripting directly in APEX is far more efficient for this type of deformation, offering better performance, instant feedback, and support for real-time controllers to drive deformation parameters.Mattéo has been sharing his experiments for some time now, developing tools in APEX, check out his dynamic paintbrush demo and more below:Follow him on LinkedIn for more, and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.
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