• This 3D burger looks too delicious

    Here's a tasty 3D render made by Ravissen Carpenen, a 3D Artist and Modeler specializing in CG realism. The burger was cooked in ZBrush, textured in Substance 3D Painter, assembled in Blender, and rendered in Marmoset Toolbag.

    More: https://lnkd.in/gU9NUypM

    #zbrush #substance3dpainter #marmosettoolbag #gamedev #indiedev #3dart #rendering #render #3dmodeling
    This 3D burger looks too delicious 😋🍔 Here's a tasty 3D render made by Ravissen Carpenen, a 3D Artist and Modeler specializing in CG realism. The burger was cooked in ZBrush, textured in Substance 3D Painter, assembled in Blender, and rendered in Marmoset Toolbag. More: https://lnkd.in/gU9NUypM #zbrush #substance3dpainter #marmosettoolbag #gamedev #indiedev #3dart #rendering #render #3dmodeling
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  • This 3D motorcycle is something else 🏍

    Hard-Surface Artist Yaroslav Lohvinov shared a look at a stunning 3D motorcycle model with post-apocalyptic vibes inspired by one of FNA Custom Cycles' real-life bikes. The creator used Blender, ZBrush, Substance 3D Painter, Substance 3D Designer, Marmoset Toolbag, CameraTrackAR, and Megascans.
    This 3D motorcycle is something else 😍 🏍 Hard-Surface Artist Yaroslav Lohvinov shared a look at a stunning 3D motorcycle model with post-apocalyptic vibes inspired by one of FNA Custom Cycles' real-life bikes. The creator used Blender, ZBrush, Substance 3D Painter, Substance 3D Designer, Marmoset Toolbag, CameraTrackAR, and Megascans.
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  • Alina M. G. guided us through Sekiro's Prosthetic Arm project, explaining the approach to reference gathering, detailing the texturing techniques for a complex object featuring a wide variety of materials, and sharing valuable rendering and presentation tips with Unreal Engine 5.

    Read the interview:
    https://80.lv/articles/recreating-sekiro-s-shinobi-prosthetic-arm-with-zbrush-ue5/

    #art #3d #3dart #zbrush #unreal #unrealengine #unrealengine5 #ue #ue5 #marmoset
    Alina M. G. guided us through Sekiro's Prosthetic Arm project, explaining the approach to reference gathering, detailing the texturing techniques for a complex object featuring a wide variety of materials, and sharing valuable rendering and presentation tips with Unreal Engine 5. Read the interview: https://80.lv/articles/recreating-sekiro-s-shinobi-prosthetic-arm-with-zbrush-ue5/ #art #3d #3dart #zbrush #unreal #unrealengine #unrealengine5 #ue #ue5 #marmoset
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  • 3D Artist Yaroslav Tyshchenko discussed the Konishiroku Aerial Camera GSK-99 project, sharing his vintage props painting techniques in Substance 3D Painter and rendering setup in Marmoset Toolbag.
    #3d #props #texturing #3dtexturing #substancepainter #substance3d #zbrush #blender3d #b3d #marmosettoolbag
    3D Artist Yaroslav Tyshchenko discussed the Konishiroku Aerial Camera GSK-99 project, sharing his vintage props painting techniques in Substance 3D Painter and rendering setup in Marmoset Toolbag. #3d #props #texturing #3dtexturing #substancepainter #substance3d #zbrush #blender3d #b3d #marmosettoolbag
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  • Sergius Leichenko shared a brief breakdown of the Antique Book project, showing how to create a realistically weathered leather cover and add history to props.
    #art #3d #3dart #marmosettoolbag #marmoset #zbrush #zbrushsculpt #zbrushart #maya #maya3d #substancepainter #substance3d #substance3dpainter #props
    Sergius Leichenko shared a brief breakdown of the Antique Book project, showing how to create a realistically weathered leather cover and add history to props. #art #3d #3dart #marmosettoolbag #marmoset #zbrush #zbrushsculpt #zbrushart #maya #maya3d #substancepainter #substance3d #substance3dpainter #props
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